/* ScummVM - Scumm Interpreter * Copyright (C) 2002-2003 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ */ #ifndef GUI_WIDGET_H #define GUI_WIDGET_H #include "common/scummsys.h" #include "common/str.h" #include "gui/object.h" class Dialog; enum { WIDGET_ENABLED = 1 << 0, WIDGET_INVISIBLE = 1 << 1, WIDGET_HILITED = 1 << 2, WIDGET_BORDER = 1 << 3, WIDGET_INV_BORDER = 1 << 4, WIDGET_CLEARBG = 1 << 5, WIDGET_WANT_TICKLE = 1 << 7, WIDGET_TRACK_MOUSE = 1 << 8, WIDGET_RETAIN_FOCUS = 1 << 9 // Retain focus on mouse up. By default widgets lose focus on mouseup, but some widgets might want to retain it - widgets where you enter text, for instance }; enum { kStaticTextWidget = 'TEXT', kEditTextWidget = 'EDIT', kButtonWidget = 'BTTN', kCheckboxWidget = 'CHKB', kSliderWidget = 'SLDE', kListWidget = 'LIST', kScrollBarWidget = 'SCRB', kTabWidget = 'TABW' }; enum { kCaretBlinkTime = 300 }; enum { kButtonWidth = 72, kButtonHeight = 16 }; /* Widget */ class Widget : public GuiObject { friend class Dialog; protected: uint32 _type; GuiObject *_boss; Widget *_next; uint16 _id; uint16 _flags; bool _hasFocus; public: static Widget *findWidgetInChain(Widget *start, int x, int y); public: Widget(GuiObject *boss, int x, int y, int w, int h); virtual ~Widget() {} virtual int16 getAbsX() const { return _x + _boss->getAbsX(); } virtual int16 getAbsY() const { return _y + _boss->getAbsY(); } virtual void handleMouseDown(int x, int y, int button, int clickCount) {} virtual void handleMouseUp(int x, int y, int button, int clickCount) {} virtual void handleMouseEntered(int button) {} virtual void handleMouseLeft(int button) {} virtual void handleMouseMoved(int x, int y, int button) {} virtual void handleMouseWheel(int x, int y, int direction) {} virtual bool handleKeyDown(uint16 ascii, int keycode, int modifiers) { return false; } // Return true if the event was handled virtual bool handleKeyUp(uint16 ascii, int keycode, int modifiers) { return false; } // Return true if the event was handled virtual void handleTickle() {} void draw(); void receivedFocus() { _hasFocus = true; receivedFocusWidget(); } void lostFocus() { _hasFocus = false; lostFocusWidget(); } virtual bool wantsFocus() { return false; }; void setFlags(int flags) { _flags |= flags; } void clearFlags(int flags) { _flags &= ~flags; } int getFlags() const { return _flags; } void setEnabled(bool e) { if (e) setFlags(WIDGET_ENABLED); else clearFlags(WIDGET_ENABLED); } bool isEnabled() const { return _flags & WIDGET_ENABLED; } bool isVisible() const { return !(_flags & WIDGET_INVISIBLE); } protected: virtual void drawWidget(bool hilite) {} virtual void receivedFocusWidget() {} virtual void lostFocusWidget() {} virtual Widget *findWidget(int x, int y) { return this; } void releaseFocus() { _boss->releaseFocus(); } }; /* StaticTextWidget */ class StaticTextWidget : public Widget { protected: typedef Common::String String; String _label; int _align; public: StaticTextWidget(GuiObject *boss, int x, int y, int w, int h, const String &text, int align); void setValue(int value); void setLabel(const String &label) { _label = label; } const String &getLabel() const { return _label; } void setAlign(int align) { _align = align; } int getAlign() const { return _align; } protected: void drawWidget(bool hilite); }; /* ButtonWidget */ class ButtonWidget : public StaticTextWidget, public CommandSender { friend class Dialog; // Needed for the hotkey handling protected: uint32 _cmd; uint8 _hotkey; public: ButtonWidget(GuiObject *boss, int x, int y, int w, int h, const String &label, uint32 cmd = 0, uint8 hotkey = 0); void setCmd(uint32 cmd) { _cmd = cmd; } uint32 getCmd() const { return _cmd; } void handleMouseUp(int x, int y, int button, int clickCount); void handleMouseEntered(int button) { setFlags(WIDGET_HILITED); draw(); } void handleMouseLeft(int button) { clearFlags(WIDGET_HILITED); draw(); } protected: void drawWidget(bool hilite); }; /* PushButtonWidget */ class PushButtonWidget : public ButtonWidget { protected: bool _state; public: PushButtonWidget(GuiObject *boss, int x, int y, int w, int h, const String &label, uint32 cmd = 0, uint8 hotkey = 0); void setState(bool state); void toggleState() { setState(!_state); } bool getState() const { return _state; } }; /* CheckboxWidget */ class CheckboxWidget : public PushButtonWidget { protected: public: CheckboxWidget(GuiObject *boss, int x, int y, int w, int h, const String &label, uint32 cmd = 0, uint8 hotkey = 0); void handleMouseUp(int x, int y, int button, int clickCount); virtual void handleMouseEntered(int button) {} virtual void handleMouseLeft(int button) {} protected: void drawWidget(bool hilite); }; /* SliderWidget */ class SliderWidget : public ButtonWidget { protected: int _value, _oldValue; int _valueMin, _valueMax; bool _isDragging; public: SliderWidget(GuiObject *boss, int x, int y, int w, int h, uint32 cmd = 0, uint8 hotkey = 0); void setValue(int value) { _value = value; } int getValue() const { return _value; } void setMinValue(int value) { _valueMin = value; } int getMinValue() const { return _valueMin; } void setMaxValue(int value) { _valueMax = value; } int getMaxValue() const { return _valueMax; } void handleMouseMoved(int x, int y, int button); void handleMouseDown(int x, int y, int button, int clickCount); void handleMouseUp(int x, int y, int button, int clickCount); protected: void drawWidget(bool hilite); int valueToPos(int value); int posToValue(int pos); }; #endif