/* ScummVM - Scumm Interpreter * Copyright (C) 2002 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ */ #ifndef WIDGET_H #define WIDGET_H #include "scummsys.h" class Dialog; enum { WIDGET_ENABLED = 1 << 0, WIDGET_INVISIBLE = 1 << 1, WIDGET_HILITED = 1 << 2, WIDGET_BORDER = 1 << 3, WIDGET_CLEARBG = 1 << 4, WIDGET_WANT_TICKLE = 1 << 5, WIDGET_TRACK_MOUSE = 1 << 6 }; enum { kStaticTextWidget = 'TEXT', kButtonWidget = 'BTTN', kCheckboxWidget = 'CHKB', kSliderWidget = 'SLDE', kListWidget = 'LIST', kScrollBarWidget = 'SCRB' }; class CommandReceiver; class CommandSender; class CommandReceiver { friend class CommandSender; protected: virtual void handleCommand(CommandSender *sender, uint32 cmd, uint32 data) = 0; }; class CommandSender { protected: CommandReceiver *_target; public: CommandSender(CommandReceiver *target) : _target(target) {} void setTarget(CommandReceiver *target) { _target = target; } CommandReceiver *getTarget() const { return _target; } virtual void sendCommand(uint32 cmd, uint32 data) { if (_target && cmd) _target->handleCommand(this, cmd, data); } }; /* Widget */ class Widget { friend class Dialog; protected: int _type; Dialog *_boss; Widget *_next; int16 _x, _y; uint16 _w, _h; uint16 _id; int _flags; public: Widget(Dialog *boss, int x, int y, int w, int h); virtual ~Widget() {} virtual void handleClick(int x, int y, int button) {} virtual void handleMouseEntered(int button) {} virtual void handleMouseLeft(int button) {} virtual void handleMouseMoved(int x, int y, int button) {} virtual void handleKey(char key, int modifiers) {} void draw(); void setFlags(int flags) { _flags |= flags; } void clearFlags(int flags) { _flags &= ~flags; } int getFlags() const { return _flags; } protected: virtual void drawWidget(bool hilite) {} }; /* StaticTextWidget */ class StaticTextWidget : public Widget { protected: char *_label; public: StaticTextWidget(Dialog *boss, int x, int y, int w, int h, const char *text); ~StaticTextWidget(); void setLabel(const char *label); const char *getLabel() const { return _label; } protected: void drawWidget(bool hilite); }; /* ButtonWidget */ class ButtonWidget : public StaticTextWidget, public CommandSender { friend class Dialog; // Needed for the hotkey handling protected: uint32 _cmd; uint8 _hotkey; public: ButtonWidget(Dialog *boss, int x, int y, int w, int h, const char *label, uint32 cmd = 0, uint8 hotkey = 0); virtual ~ButtonWidget(); void setCmd(uint32 cmd) { _cmd = cmd; } uint32 getCmd() const { return _cmd; } void handleClick(int x, int y, int button); void handleMouseEntered(int button) { setFlags(WIDGET_HILITED); draw(); } void handleMouseLeft(int button) { clearFlags(WIDGET_HILITED); draw(); } }; /* CheckboxWidget */ class CheckboxWidget : public ButtonWidget { protected: bool _state; public: CheckboxWidget(Dialog *boss, int x, int y, int w, int h, const char *label, uint32 cmd = 0, uint8 hotkey = 0); void setState(bool state) { _state = state; } bool getState() const { return _state; } void handleClick(int x, int y, int button); virtual void handleMouseEntered(int button) {} virtual void handleMouseLeft(int button) {} protected: void drawWidget(bool hilite); }; /* SliderWidget */ class SliderWidget : public ButtonWidget { protected: uint8 _value, _old_value; public: SliderWidget(Dialog *boss, int x, int y, int w, int h, const char *label, uint32 cmd = 0, uint8 hotkey = 0); void setValue(uint8 value) { _value = value; } uint8 getValue() const { return _value; } void handleMouseMoved(int x, int y, int button); protected: void drawWidget(bool hilite); }; #endif