/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef GUI_WIDGETS_EDITTEXT_H #define GUI_WIDGETS_EDITTEXT_H #include "gui/widgets/editable.h" #include "common/str.h" #include "gui/dialog.h" namespace GUI { /* EditTextWidget */ class EditTextWidget : public EditableWidget { protected: typedef Common::String String; String _backupString; int _leftPadding; int _rightPadding; public: EditTextWidget(GuiObject *boss, int x, int y, int w, int h, const String &text, const char *tooltip = 0, uint32 cmd = 0, uint32 finishCmd = 0, ThemeEngine::FontStyle font = ThemeEngine::kFontStyleNormal); EditTextWidget(GuiObject *boss, const String &name, const String &text, const char *tooltp = 0, uint32 cmd = 0, uint32 finishCmd = 0, ThemeEngine::FontStyle font = ThemeEngine::kFontStyleNormal); void setEditString(const String &str); virtual void handleMouseDown(int x, int y, int button, int clickCount); virtual bool wantsFocus() { return true; } virtual void reflowLayout(); protected: void drawWidget(); void receivedFocusWidget(); void lostFocusWidget(); void startEditMode(); void endEditMode(); void abortEditMode(); Common::Rect getEditRect() const; uint32 _finishCmd; }; } // End of namespace GUI #endif