/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef GUI_WIDGETS_LIST_H #define GUI_WIDGETS_LIST_H #include "gui/widgets/editable.h" #include "common/str.h" #include "gui/ThemeEngine.h" namespace GUI { class ScrollBarWidget; enum NumberingMode { kListNumberingOff = -1, kListNumberingZero = 0, kListNumberingOne = 1 }; /// Some special commands enum { kListItemDoubleClickedCmd = 'LIdb', ///< double click on item - 'data' will be item index kListItemActivatedCmd = 'LIac', ///< item activated by return/enter - 'data' will be item index kListItemRemovalRequestCmd = 'LIrm', ///< request to remove the item with the delete/backspace keys - 'data' will be item index kListSelectionChangedCmd = 'Lsch' ///< selection changed - 'data' will be item index }; /* ListWidget */ class ListWidget : public EditableWidget { public: typedef Common::String String; typedef Common::Array StringArray; typedef Common::Array ColorList; protected: StringArray _list; StringArray _dataList; ColorList _listColors; Common::Array _listIndex; bool _editable; bool _editMode; NumberingMode _numberingMode; int _currentPos; int _entriesPerPage; int _selectedItem; ScrollBarWidget *_scrollBar; int _currentKeyDown; String _quickSelectStr; uint32 _quickSelectTime; int _hlLeftPadding; int _hlRightPadding; int _leftPadding; int _rightPadding; int _topPadding; int _bottomPadding; int _scrollBarWidth; String _filter; bool _quickSelect; uint32 _cmd; ThemeEngine::FontColor _editColor; int _lastRead; public: ListWidget(Dialog *boss, const String &name, const char *tooltip = 0, uint32 cmd = 0); ListWidget(Dialog *boss, int x, int y, int w, int h, const char *tooltip = 0, uint32 cmd = 0); virtual bool containsWidget(Widget *) const; virtual Widget *findWidget(int x, int y); void setList(const StringArray &list, const ColorList *colors = 0); const StringArray &getList() const { return _dataList; } void append(const String &s, ThemeEngine::FontColor color = ThemeEngine::kFontColorNormal); void setSelected(int item); int getSelected() const { return (_filter.empty() || _selectedItem == -1) ? _selectedItem : _listIndex[_selectedItem]; } const String &getSelectedString() const { return _list[_selectedItem]; } ThemeEngine::FontColor getSelectionColor() const; void setNumberingMode(NumberingMode numberingMode) { _numberingMode = numberingMode; } void scrollTo(int item); void scrollToEnd(); int getCurrentScrollPos() const { return _currentPos; } void enableQuickSelect(bool enable) { _quickSelect = enable; } String getQuickSelectString() const { return _quickSelectStr; } bool isEditable() const { return _editable; } void setEditable(bool editable) { _editable = editable; } void setEditColor(ThemeEngine::FontColor color) { _editColor = color; } // Made startEditMode/endEditMode for SaveLoadChooser void startEditMode(); void endEditMode(); void setFilter(const String &filter, bool redraw = true); virtual void handleTickle(); virtual void handleMouseDown(int x, int y, int button, int clickCount); virtual void handleMouseUp(int x, int y, int button, int clickCount); virtual void handleMouseWheel(int x, int y, int direction); virtual void handleMouseMoved(int x, int y, int button); virtual void handleMouseLeft(int button); virtual bool handleKeyDown(Common::KeyState state); virtual bool handleKeyUp(Common::KeyState state); virtual void handleCommand(CommandSender *sender, uint32 cmd, uint32 data); virtual void reflowLayout(); virtual bool wantsFocus() { return true; } protected: void drawWidget(); /// Finds the item at position (x,y). Returns -1 if there is no item there. int findItem(int x, int y) const; void scrollBarRecalc(); void abortEditMode(); Common::Rect getEditRect() const; void receivedFocusWidget(); void lostFocusWidget(); void checkBounds(); void scrollToCurrent(); }; } // End of namespace GUI #endif