/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/util.h" #include "gui/widgets/scrollcontainer.h" #include "gui/gui-manager.h" #include "gui/ThemeEval.h" namespace GUI { ScrollContainerWidget::ScrollContainerWidget(GuiObject *boss, int x, int y, int w, int h, uint32 reflowCmd) : Widget(boss, x, y, w, h), CommandSender(nullptr), _reflowCmd(reflowCmd) { init(); } ScrollContainerWidget::ScrollContainerWidget(GuiObject *boss, const Common::String &name, const Common::String &dialogName, uint32 reflowCmd) : Widget(boss, name), CommandSender(nullptr), _reflowCmd(reflowCmd), _dialogName(dialogName) { init(); } void ScrollContainerWidget::init() { setFlags(WIDGET_ENABLED); _type = kScrollContainerWidget; _backgroundType = ThemeEngine::kWidgetBackgroundPlain; _verticalScroll = new ScrollBarWidget(this, _w-16, 0, 16, _h); _verticalScroll->setTarget(this); _scrolledX = 0; _scrolledY = 0; _limitH = 140; recalc(); } void ScrollContainerWidget::handleMouseWheel(int x, int y, int direction) { _verticalScroll->handleMouseWheel(x, y, direction); } void ScrollContainerWidget::recalc() { int scrollbarWidth = g_gui.xmlEval()->getVar("Globals.Scrollbar.Width", 0); _limitH = _h; //calculate virtual height const int spacing = g_gui.xmlEval()->getVar("Global.Font.Height", 16); //on the bottom int h = 0; int min = spacing, max = 0; Widget *ptr = _firstWidget; while (ptr) { if (ptr != _verticalScroll && ptr->isVisible()) { int y = ptr->getAbsY() - getChildY(); min = MIN(min, y - spacing); max = MAX(max, y + ptr->getHeight() + spacing); } ptr = ptr->next(); } h = max - min; if (h <= _limitH) _scrolledY = 0; if (_scrolledY > h - _limitH) _scrolledY = 0; _verticalScroll->_numEntries = h; _verticalScroll->_currentPos = _scrolledY; _verticalScroll->_entriesPerPage = _limitH; _verticalScroll->_singleStep = kLineHeight; _verticalScroll->setPos(_w - scrollbarWidth, _scrolledY); _verticalScroll->setSize(scrollbarWidth, _limitH-1); } ScrollContainerWidget::~ScrollContainerWidget() {} int16 ScrollContainerWidget::getChildX() const { return getAbsX() - _scrolledX; } int16 ScrollContainerWidget::getChildY() const { return getAbsY() - _scrolledY; } uint16 ScrollContainerWidget::getWidth() const { return _w - (_verticalScroll->isVisible() ? _verticalScroll->getWidth() : 0); } uint16 ScrollContainerWidget::getHeight() const { return _limitH; } void ScrollContainerWidget::handleCommand(CommandSender *sender, uint32 cmd, uint32 data) { Widget::handleCommand(sender, cmd, data); switch (cmd) { case kSetPositionCmd: _scrolledY = _verticalScroll->_currentPos; reflowLayout(); g_gui.scheduleTopDialogRedraw(); break; default: break; } } void ScrollContainerWidget::reflowLayout() { Widget::reflowLayout(); if (!_dialogName.empty()) { g_gui.xmlEval()->reflowDialogLayout(_dialogName, _firstWidget); } //reflow layout of inner widgets Widget *ptr = _firstWidget; while (ptr) { ptr->reflowLayout(); ptr = ptr->next(); } //hide and move widgets, if needed sendCommand(_reflowCmd, 0); //recalculate height recalc(); _verticalScroll->setVisible(_verticalScroll->_numEntries > _limitH); //show when there is something to scroll _verticalScroll->recalc(); } void ScrollContainerWidget::drawWidget() { g_gui.theme()->drawWidgetBackground(Common::Rect(_x, _y, _x + _w, _y + getHeight()), _backgroundType); } bool ScrollContainerWidget::containsWidget(Widget *w) const { if (w == _verticalScroll || _verticalScroll->containsWidget(w)) return true; return containsWidgetInChain(_firstWidget, w); } Widget *ScrollContainerWidget::findWidget(int x, int y) { if (_verticalScroll->isVisible() && x >= _w - _verticalScroll->getWidth()) return _verticalScroll; Widget *w = Widget::findWidgetInChain(_firstWidget, x + _scrolledX, y + _scrolledY); if (w) return w; return this; } Common::Rect ScrollContainerWidget::getClipRect() const { // Make sure the clipping rect contains the scrollbar so it is properly redrawn return Common::Rect(getAbsX(), getAbsY(), getAbsX() + _w, getAbsY() + getHeight() - 1); // this -1 is because of container border, which might not be present actually } void ScrollContainerWidget::setBackgroundType(ThemeEngine::WidgetBackground backgroundType) { _backgroundType = backgroundType; } } // End of namespace GUI