/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef GUI_WIDGETS_SCROLLCONTAINER_H #define GUI_WIDGETS_SCROLLCONTAINER_H #include "gui/widget.h" #include "common/str.h" #include "scrollbar.h" namespace GUI { class ScrollContainerWidget: public Widget, public CommandSender { ScrollBarWidget *_verticalScroll; int16 _scrolledX, _scrolledY; uint16 _limitH; uint32 _reflowCmd; void recalc(); public: ScrollContainerWidget(GuiObject *boss, int x, int y, int w, int h, uint32 reflowCmd = 0); ScrollContainerWidget(GuiObject *boss, const Common::String &name, uint32 reflowCmd = 0); ~ScrollContainerWidget(); void init(); virtual void handleCommand(CommandSender *sender, uint32 cmd, uint32 data); virtual void reflowLayout(); virtual bool containsWidget(Widget *) const; protected: // We overload getChildY to make sure child widgets are positioned correctly. // Essentially this compensates for the space taken up by the tab title header. virtual int16 getChildX() const; virtual int16 getChildY() const; virtual uint16 getWidth() const; virtual uint16 getHeight() const; virtual void drawWidget(); virtual Widget *findWidget(int x, int y); }; } // End of namespace GUI #endif