/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* Common structures, macros, and base class shared by both Indeo4 and * Indeo5 decoders, derived from ffmpeg. */ #include "image/codecs/indeo/indeo.h" #include "image/codecs/indeo/indeo_dsp.h" #include "image/codecs/indeo/mem.h" #include "graphics/yuv_to_rgb.h" #include "common/system.h" #include "common/algorithm.h" #include "common/rect.h" #include "common/textconsole.h" #include "common/util.h" namespace Image { namespace Indeo { /** * These are 2x8 predefined Huffman codebooks for coding macroblock/block * signals. They are specified using "huffman descriptors" in order to * avoid huge static tables. The decoding tables will be generated at * startup from these descriptors. */ /** * Static macroblock huffman tables */ static const IVIHuffDesc ivi_mb_huff_desc[8] = { {8, {0, 4, 5, 4, 4, 4, 6, 6}}, {12, {0, 2, 2, 3, 3, 3, 3, 5, 3, 2, 2, 2}}, {12, {0, 2, 3, 4, 3, 3, 3, 3, 4, 3, 2, 2}}, {12, {0, 3, 4, 4, 3, 3, 3, 3, 3, 2, 2, 2}}, {13, {0, 4, 4, 3, 3, 3, 3, 2, 3, 3, 2, 1, 1}}, {9, {0, 4, 4, 4, 4, 3, 3, 3, 2}}, {10, {0, 4, 4, 4, 4, 3, 3, 2, 2, 2}}, {12, {0, 4, 4, 4, 3, 3, 2, 3, 2, 2, 2, 2}} }; /** * static block huffman tables */ static const IVIHuffDesc ivi_blk_huff_desc[8] = { {10, {1, 2, 3, 4, 4, 7, 5, 5, 4, 1} }, {11, {2, 3, 4, 4, 4, 7, 5, 4, 3, 3, 2} }, {12, {2, 4, 5, 5, 5, 5, 6, 4, 4, 3, 1, 1} }, {13, {3, 3, 4, 4, 5, 6, 6, 4, 4, 3, 2, 1, 1} }, {11, {3, 4, 4, 5, 5, 5, 6, 5, 4, 2, 2} }, {13, {3, 4, 5, 5, 5, 5, 6, 4, 3, 3, 2, 1, 1} }, {13, {3, 4, 5, 5, 5, 6, 5, 4, 3, 3, 2, 1, 1} }, {9, {3, 4, 4, 5, 5, 5, 6, 5, 5} } }; /*------------------------------------------------------------------------*/ /** * calculate number of _tiles in a stride */ #define IVI_NUM_TILES(stride, tileSize) (((stride) + (tileSize) - 1) / (tileSize)) /*------------------------------------------------------------------------*/ int IVIHuffDesc::createHuffFromDesc(VLC *vlc, bool flag) const { uint16 codewords[256]; uint8 bits[256]; int pos = 0; // current position = 0 for (int i = 0; i < _numRows; i++) { int codesPerRow = 1 << _xBits[i]; int notLastRow = (i != _numRows - 1); int prefix = ((1 << i) - 1) << (_xBits[i] + notLastRow); for (int j = 0; j < codesPerRow; j++) { if (pos >= 256) // Some Indeo5 codebooks can have more than 256 break; // elements, but only 256 codes are allowed! bits[pos] = i + _xBits[i] + notLastRow; if (bits[pos] > IVI_VLC_BITS) return -1; // invalid descriptor codewords[pos] = invertBits((prefix | j), bits[pos]); if (!bits[pos]) bits[pos] = 1; pos++; }//for j }//for i // number of codewords = pos return vlc->init_vlc(IVI_VLC_BITS, pos, bits, 1, 1, codewords, 2, 2, (flag ? INIT_VLC_USE_NEW_STATIC : 0) | INIT_VLC_LE); } /*------------------------------------------------------------------------*/ bool IVIHuffDesc::huffDescCompare(const IVIHuffDesc *desc2) const { return _numRows != desc2->_numRows || memcmp(_xBits, desc2->_xBits, _numRows); } void IVIHuffDesc::huffDescCopy(const IVIHuffDesc *src) { _numRows = src->_numRows; memcpy(_xBits, src->_xBits, src->_numRows); } /*------------------------------------------------------------------------*/ IVIHuffTab::IVIHuffTab() : _tab(nullptr) { _custDesc._numRows = 0; Common::fill(&_custDesc._xBits[0], &_custDesc._xBits[16], 0); } int IVIHuffTab::decodeHuffDesc(IVI45DecContext *ctx, int descCoded, int whichTab) { IVIHuffDesc newHuff; if (!descCoded) { // select default table _tab = (whichTab) ? &ctx->_iviBlkVlcTabs[7] : &ctx->_iviMbVlcTabs[7]; return 0; } _tabSel = ctx->_gb->getBits(3); if (_tabSel == 7) { // custom huffman table (explicitly encoded) newHuff._numRows = ctx->_gb->getBits(4); if (!newHuff._numRows) { warning("Empty custom Huffman table!"); return -1; } for (int i = 0; i < newHuff._numRows; i++) newHuff._xBits[i] = ctx->_gb->getBits(4); // Have we got the same custom table? Rebuild if not. if (newHuff.huffDescCompare(&_custDesc) || !_custTab._table) { _custDesc.huffDescCopy(&newHuff); if (_custTab._table) _custTab.freeVlc(); int result = _custDesc.createHuffFromDesc(&_custTab, false); if (result) { // reset faulty description _custDesc._numRows = 0; warning("Error while initializing custom vlc table!"); return result; } } _tab = &_custTab; } else { // select one of predefined tables _tab = (whichTab) ? &ctx->_iviBlkVlcTabs[_tabSel] : &ctx->_iviMbVlcTabs[_tabSel]; } return 0; } /*------------------------------------------------------------------------*/ IVIMbInfo::IVIMbInfo() : _xPos(0), _yPos(0), _bufOffs(0), _type(0), _cbp(0), _qDelta(0), _mvX(0), _mvY(0), _bMvX(0), _bMvY(0) { } /*------------------------------------------------------------------------*/ IVITile::IVITile() : _xPos(0), _yPos(0), _width(0), _height(0), _mbSize(0), _isEmpty(false), _dataSize(0), _numMBs(0), _mbs(nullptr), _refMbs(nullptr) { } /*------------------------------------------------------------------------*/ IVIBandDesc::IVIBandDesc() : _plane(0), _bandNum(0), _width(0), _height(0), _aHeight(0), _dataPtr(nullptr), _dataSize(0), _buf(nullptr), _refBuf(nullptr), _bRefBuf(nullptr), _pitch(0), _isEmpty(false), _mbSize(0), _blkSize(0), _isHalfpel(false), _inheritMv(false), _bufSize(0), _inheritQDelta(false), _qdeltaPresent(false), _quantMat(0), _globQuant(0), _scan(nullptr), _scanSize(0), _numCorr(0), _rvmapSel(0), _rvMap(nullptr), _numTiles(0), _tiles(nullptr), _invTransform(nullptr), _transformSize(0), _dcTransform(nullptr), _is2dTrans(0), _checksum(0), _checksumPresent(false), _intraBase(nullptr), _interBase(nullptr), _intraScale(nullptr), _interScale(nullptr) { Common::fill(&_bufs[0], &_bufs[4], (int16 *)nullptr); Common::fill(&_corr[0], &_corr[61 * 2], 0); } int IVIBandDesc::initTiles(IVITile *refTile, int p, int b, int tHeight, int tWidth) { IVITile *tile = _tiles; for (int y = 0; y < _height; y += tHeight) { for (int x = 0; x < _width; x += tWidth) { tile->_xPos = x; tile->_yPos = y; tile->_mbSize = _mbSize; tile->_width = MIN(_width - x, tWidth); tile->_height = MIN(_height - y, tHeight); tile->_dataSize = 0; tile->_isEmpty = false; // calculate number of macroblocks tile->_numMBs = IVI_MBs_PER_TILE(tile->_width, tile->_height, _mbSize); avFreeP(&tile->_mbs); tile->_mbs = (IVIMbInfo *)calloc(tile->_numMBs, sizeof(IVIMbInfo)); if (!tile->_mbs) return -2; tile->_refMbs = 0; if (p || b) { if (tile->_numMBs != refTile->_numMBs) { warning("refTile mismatch"); return -1; } tile->_refMbs = refTile->_mbs; refTile++; } tile++; } } return 0; } /*------------------------------------------------------------------------*/ IVIPicConfig::IVIPicConfig() : _picWidth(0), _picHeight(0), _chromaWidth(0), _chromaHeight(0), _tileWidth(0), _tileHeight(0), _lumaBands(0), _chromaBands(0) { } bool IVIPicConfig::ivi_pic_config_cmp(const IVIPicConfig &cfg2) { return _picWidth != cfg2._picWidth || _picHeight != cfg2._picHeight || _chromaWidth != cfg2._chromaWidth || _chromaHeight != cfg2._chromaHeight || _tileWidth != cfg2._tileWidth || _tileHeight != cfg2._tileHeight || _lumaBands != cfg2._lumaBands || _chromaBands != cfg2._chromaBands; } /*------------------------------------------------------------------------*/ IVIPlaneDesc::IVIPlaneDesc() : _width(0), _height(0), _numBands(0), _bands(nullptr) { } int IVIPlaneDesc::initPlanes(IVIPlaneDesc *planes, const IVIPicConfig *cfg, bool isIndeo4) { uint32 b_width, b_height, align_fac, width_aligned, height_aligned, bufSize; IVIBandDesc *band; freeBuffers(planes); if (checkImageSize(cfg->_picWidth, cfg->_picHeight, 0) < 0 || cfg->_lumaBands < 1 || cfg->_chromaBands < 1) return -1; // fill in the descriptor of the luminance _plane planes[0]._width = cfg->_picWidth; planes[0]._height = cfg->_picHeight; planes[0]._numBands = cfg->_lumaBands; // fill in the descriptors of the chrominance planes planes[1]._width = planes[2]._width = (cfg->_picWidth + 3) >> 2; planes[1]._height = planes[2]._height = (cfg->_picHeight + 3) >> 2; planes[1]._numBands = planes[2]._numBands = cfg->_chromaBands; for (int p = 0; p < 3; p++) { planes[p]._bands = (IVIBandDesc *)calloc(planes[p]._numBands, sizeof(IVIBandDesc)); if (!planes[p]._bands) return -2; // select band dimensions: if there is only one band then it // has the full size, if there are several bands each of them // has only half size b_width = planes[p]._numBands == 1 ? planes[p]._width : (planes[p]._width + 1) >> 1; b_height = planes[p]._numBands == 1 ? planes[p]._height : (planes[p]._height + 1) >> 1; // luma band buffers will be aligned on 16x16 (max macroblock size) // chroma band buffers will be aligned on 8x8 (max macroblock size) align_fac = p ? 8 : 16; width_aligned = FFALIGN(b_width, align_fac); height_aligned = FFALIGN(b_height, align_fac); bufSize = width_aligned * height_aligned * sizeof(int16); for (int b = 0; b < planes[p]._numBands; b++) { band = &planes[p]._bands[b]; // select appropriate _plane/band band->_plane = p; band->_bandNum = b; band->_width = b_width; band->_height = b_height; band->_pitch = width_aligned; band->_aHeight = height_aligned; band->_bufs[0] = (int16 *)calloc(bufSize, 1); band->_bufs[1] = (int16 *)calloc(bufSize, 1); band->_bufSize = bufSize / 2; if (!band->_bufs[0] || !band->_bufs[1]) return -2; // allocate the 3rd band buffer for scalability mode if (cfg->_lumaBands > 1) { band->_bufs[2] = (int16 *)calloc(bufSize, 1); if (!band->_bufs[2]) return -2; } if (isIndeo4) { band->_bufs[3] = (int16 *)calloc(bufSize, 1); if (!band->_bufs[3]) return -2; } // reset custom vlc planes[p]._bands[0]._blkVlc._custDesc._numRows = 0; } } return 0; } int IVIPlaneDesc::initTiles(IVIPlaneDesc *planes, int tileWidth, int tileHeight) { int xTiles, yTiles, tWidth, tHeight, ret; IVIBandDesc *band; for (int p = 0; p < 3; p++) { tWidth = !p ? tileWidth : (tileWidth + 3) >> 2; tHeight = !p ? tileHeight : (tileHeight + 3) >> 2; if (!p && planes[0]._numBands == 4) { tWidth >>= 1; tHeight >>= 1; } if (tWidth <= 0 || tHeight <= 0) return -3; for (int b = 0; b < planes[p]._numBands; b++) { band = &planes[p]._bands[b]; xTiles = IVI_NUM_TILES(band->_width, tWidth); yTiles = IVI_NUM_TILES(band->_height, tHeight); band->_numTiles = xTiles * yTiles; avFreeP(&band->_tiles); band->_tiles = (IVITile *)calloc(band->_numTiles, sizeof(IVITile)); if (!band->_tiles) return -2; // use the first luma band as reference for motion vectors // and quant ret = band->initTiles(planes[0]._bands[0]._tiles, p, b, tHeight, tWidth); if (ret < 0) return ret; } } return 0; } void IVIPlaneDesc::freeBuffers(IVIPlaneDesc *planes) { for (int p = 0; p < 3; p++) { if (planes[p]._bands) for (int b = 0; b < planes[p]._numBands; b++) { avFreeP(&planes[p]._bands[b]._bufs[0]); avFreeP(&planes[p]._bands[b]._bufs[1]); avFreeP(&planes[p]._bands[b]._bufs[2]); avFreeP(&planes[p]._bands[b]._bufs[3]); if (planes[p]._bands[b]._blkVlc._custTab._table) planes[p]._bands[b]._blkVlc._custTab.freeVlc(); for (int t = 0; t < planes[p]._bands[b]._numTiles; t++) avFreeP(&planes[p]._bands[b]._tiles[t]._mbs); avFreeP(&planes[p]._bands[b]._tiles); } avFreeP(&planes[p]._bands); planes[p]._numBands = 0; } } int IVIPlaneDesc::checkImageSize(unsigned int w, unsigned int h, int log_offset) { if (((w + 128) * (uint64)(h + 128)) < (MAX_INTEGER / 8)) return 0; error("Picture size %ux%u is invalid", w, h); } /*------------------------------------------------------------------------*/ AVFrame::AVFrame() { Common::fill(&_data[0], &_data[AV_NUM_DATA_POINTERS], (uint8 *)nullptr); Common::fill(&_linesize[0], &_linesize[AV_NUM_DATA_POINTERS], 0); } int AVFrame::setDimensions(uint16 width, uint16 height) { _width = width; _height = height; _linesize[0] = _linesize[1] = _linesize[2] = width; return 0; } int AVFrame::getBuffer(int flags) { freeFrame(); // Luminance channel _data[0] = (uint8 *)calloc(_width * _height, 1); // UV Chroma Channels _data[1] = (uint8 *)malloc(_width * _height); _data[2] = (uint8 *)malloc(_width * _height); Common::fill(_data[1], _data[1] + _width * _height, 0x80); Common::fill(_data[2], _data[2] + _width * _height, 0x80); return 0; } void AVFrame::freeFrame() { avFreeP(&_data[0]); avFreeP(&_data[1]); avFreeP(&_data[2]); } /*------------------------------------------------------------------------*/ IVI45DecContext::IVI45DecContext() : _gb(nullptr), _frameNum(0), _frameType(0), _prevFrameType(0), _dataSize(0), _isScalable(0), _frameData(0), _interScal(0), _frameSize(0), _picHdrSize(0), _frameFlags(0), _checksum(0), _bufSwitch(0), _dstBuf(0), _refBuf(0), _ref2Buf(0), _bRefBuf(0), _rvmapSel(0), _inImf(false), _inQ(false), _picGlobQuant(0), _unknown1(0), _gopHdrSize(0), _gopFlags(0), _lockWord(0), _hasBFrames(false), _hasTransp(false), _usesTiling(false), _usesHaar(false), _usesFullpel(false), _gopInvalid(false), _isIndeo4(false), _transKeyColor(0), _pFrame(nullptr), _gotPFrame(false) { Common::fill(&_bufInvalid[0], &_bufInvalid[4], 0); Common::copy(&_ff_ivi_rvmap_tabs[0], &_ff_ivi_rvmap_tabs[9], &_rvmapTabs[0]); for (int idx = 0; idx < (8192 * 16); ++idx) _tableData[idx][0] = _tableData[idx][1] = 0; for (int i = 0; i < 8; i++) { _iviMbVlcTabs[i]._table = _tableData + i * 2 * 8192; _iviMbVlcTabs[i]._tableAllocated = 8192; ivi_mb_huff_desc[i].createHuffFromDesc(&_iviMbVlcTabs[i], true); _iviBlkVlcTabs[i]._table = _tableData + (i * 2 + 1) * 8192; _iviBlkVlcTabs[i]._tableAllocated = 8192; ivi_blk_huff_desc[i].createHuffFromDesc(&_iviBlkVlcTabs[i], true); } } /*------------------------------------------------------------------------*/ IndeoDecoderBase::IndeoDecoderBase(uint16 width, uint16 height, uint bitsPerPixel) : Codec() { _pixelFormat = g_system->getScreenFormat(); if (_pixelFormat.bytesPerPixel == 1) { switch (bitsPerPixel) { case 15: _pixelFormat = Graphics::PixelFormat(2, 5, 5, 5, 0, 0, 5, 10, 0); break; case 16: _pixelFormat = Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0); break; case 24: _pixelFormat = Graphics::PixelFormat(4, 8, 8, 8, 0, 16, 8, 0, 0); break; case 32: _pixelFormat = Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0); break; default: error("Invalid color depth"); break; } } _surface.create(width, height, _pixelFormat); _surface.fillRect(Common::Rect(0, 0, width, height), (bitsPerPixel == 32) ? 0xff : 0); _ctx._bRefBuf = 3; // buffer 2 is used for scalability mode } IndeoDecoderBase::~IndeoDecoderBase() { _surface.free(); IVIPlaneDesc::freeBuffers(_ctx._planes); if (_ctx._mbVlc._custTab._table) _ctx._mbVlc._custTab.freeVlc(); if (_ctx._transVlc._custTab._table) _ctx._transVlc._custTab.freeVlc(); delete _ctx._pFrame; } int IndeoDecoderBase::decodeIndeoFrame() { int result; AVFrame frameData; AVFrame *frame = &frameData; // Decode the header if (decodePictureHeader() < 0) return -1; if (_ctx._gopInvalid) return -1; if (_ctx._frameType == IVI4_FRAMETYPE_NULL_LAST) { // Returning the previous frame, so exit wth success return 0; } if (_ctx._gopFlags & IVI5_IS_PROTECTED) { warning("Password-protected clip"); return -1; } if (!_ctx._planes[0]._bands) { warning("Color planes not initialized yet"); return -1; } switchBuffers(); //{ START_TIMER; if (isNonNullFrame()) { _ctx._bufInvalid[_ctx._dstBuf] = 1; for (int p = 0; p < 3; p++) { for (int b = 0; b < _ctx._planes[p]._numBands; b++) { result = decode_band(&_ctx._planes[p]._bands[b]); if (result < 0) { warning("Error while decoding band: %d, _plane: %d", b, p); return result; } } } _ctx._bufInvalid[_ctx._dstBuf] = 0; } else { if (_ctx._isScalable) return -1; for (int p = 0; p < 3; p++) { if (!_ctx._planes[p]._bands[0]._buf) return -1; } } if (_ctx._bufInvalid[_ctx._dstBuf]) return -1; //STOP_TIMER("decode_planes"); } if (!isNonNullFrame()) return 0; assert(_ctx._planes[0]._width <= _surface.w && _ctx._planes[0]._height <= _surface.h); result = frame->setDimensions(_ctx._planes[0]._width, _ctx._planes[0]._height); if (result < 0) return result; if ((result = frame->getBuffer(0)) < 0) return result; if (_ctx._isScalable) { if (_ctx._isIndeo4) recomposeHaar(&_ctx._planes[0], frame->_data[0], frame->_linesize[0]); else recompose53(&_ctx._planes[0], frame->_data[0], frame->_linesize[0]); } else { outputPlane(&_ctx._planes[0], frame->_data[0], frame->_linesize[0]); } outputPlane(&_ctx._planes[2], frame->_data[1], frame->_linesize[1]); outputPlane(&_ctx._planes[1], frame->_data[2], frame->_linesize[2]); // Merge the planes into the final surface YUVToRGBMan.convert410(&_surface, Graphics::YUVToRGBManager::kScaleITU, frame->_data[0], frame->_data[1], frame->_data[2], frame->_width, frame->_height, frame->_width, frame->_width); if (_ctx._hasTransp) decodeTransparency(); // If the bidirectional mode is enabled, next I and the following P // frame will be sent together. Unfortunately the approach below seems // to be the only way to handle the B-frames mode. // That's exactly the same Intel decoders do. if (_ctx._isIndeo4 && _ctx._frameType == IVI4_FRAMETYPE_INTRA) { // TODO: It appears from the reference decoder that this should be // aligning GetBits to a 32-bit boundary before reading again? int left; // skip version string while (_ctx._gb->getBits(8)) { if (_ctx._gb->getBitsLeft() < 8) return -1; } left = _ctx._gb->pos() & 0x18; _ctx._gb->skip(64 - left); if (_ctx._gb->getBitsLeft() > 18 && _ctx._gb->peekBits(21) == 0xBFFF8) { // syncheader + inter _type error("Indeo decoder: Mode not currently implemented in ScummVM"); } } // Free the now un-needed frame data frame->freeFrame(); return 0; } int IndeoDecoderBase::decode_band(IVIBandDesc *band) { band->_buf = band->_bufs[_ctx._dstBuf]; if (!band->_buf) { warning("Band buffer points to no data!"); return -1; } if (_ctx._isIndeo4 && _ctx._frameType == IVI4_FRAMETYPE_BIDIR) { band->_refBuf = band->_bufs[_ctx._bRefBuf]; band->_bRefBuf = band->_bufs[_ctx._refBuf]; } else { band->_refBuf = band->_bufs[_ctx._refBuf]; band->_bRefBuf = 0; } band->_dataPtr = _ctx._frameData + (_ctx._gb->pos() >> 3); int result = decodeBandHeader(band); if (result) { warning("Error while decoding band header: %d", result); return result; } if (band->_isEmpty) { warning("Empty band encountered!"); return -1; } band->_rvMap = &_ctx._rvmapTabs[band->_rvmapSel]; // apply corrections to the selected rvmap table if present for (int i = 0; i < band->_numCorr; i++) { int idx1 = band->_corr[i * 2]; int idx2 = band->_corr[i * 2 + 1]; SWAP(band->_rvMap->_runtab[idx1], band->_rvMap->_runtab[idx2]); SWAP(band->_rvMap->_valtab[idx1], band->_rvMap->_valtab[idx2]); if (idx1 == band->_rvMap->_eobSym || idx2 == band->_rvMap->_eobSym) band->_rvMap->_eobSym ^= idx1 ^ idx2; if (idx1 == band->_rvMap->_escSym || idx2 == band->_rvMap->_escSym) band->_rvMap->_escSym ^= idx1 ^ idx2; } int pos = _ctx._gb->pos(); for (int t = 0; t < band->_numTiles; t++) { IVITile *tile = &band->_tiles[t]; if (tile->_mbSize != band->_mbSize) { warning("MB sizes mismatch: %d vs. %d", band->_mbSize, tile->_mbSize); return -1; } tile->_isEmpty = _ctx._gb->getBit(); if (tile->_isEmpty) { result = processEmptyTile(band, tile, (_ctx._planes[0]._bands[0]._mbSize >> 3) - (band->_mbSize >> 3)); if (result < 0) break; warning("Empty tile encountered!"); } else { tile->_dataSize = decodeTileDataSize(_ctx._gb); if (!tile->_dataSize) { warning("Tile data size is zero!"); result = -1; break; } result = decodeMbInfo(band, tile); if (result < 0) break; result = decodeBlocks(_ctx._gb, band, tile); if (result < 0) { warning("Corrupted tile data encountered!"); break; } if ((((int)_ctx._gb->pos() - pos) >> 3) != tile->_dataSize) { warning("Tile _dataSize mismatch!"); result = -1; break; } pos += tile->_dataSize << 3; // skip to next tile } } // restore the selected rvmap table by applying its corrections in // reverse order for (int i = band->_numCorr - 1; i >= 0; i--) { int idx1 = band->_corr[i * 2]; int idx2 = band->_corr[i * 2 + 1]; SWAP(band->_rvMap->_runtab[idx1], band->_rvMap->_runtab[idx2]); SWAP(band->_rvMap->_valtab[idx1], band->_rvMap->_valtab[idx2]); if (idx1 == band->_rvMap->_eobSym || idx2 == band->_rvMap->_eobSym) band->_rvMap->_eobSym ^= idx1 ^ idx2; if (idx1 == band->_rvMap->_escSym || idx2 == band->_rvMap->_escSym) band->_rvMap->_escSym ^= idx1 ^ idx2; } _ctx._gb->align(); return result; } void IndeoDecoderBase::recomposeHaar(const IVIPlaneDesc *_plane, uint8 *dst, const int dstPitch) { // all bands should have the same _pitch int32 pitch = _plane->_bands[0]._pitch; // get pointers to the wavelet bands const short *b0Ptr = _plane->_bands[0]._buf; const short *b1Ptr = _plane->_bands[1]._buf; const short *b2Ptr = _plane->_bands[2]._buf; const short *b3Ptr = _plane->_bands[3]._buf; for (int y = 0; y < _plane->_height; y += 2) { for (int x = 0, indx = 0; x < _plane->_width; x += 2, indx++) { // load coefficients int b0 = b0Ptr[indx]; //should be: b0 = (_numBands > 0) ? b0Ptr[indx] : 0; int b1 = b1Ptr[indx]; //should be: b1 = (_numBands > 1) ? b1Ptr[indx] : 0; int b2 = b2Ptr[indx]; //should be: b2 = (_numBands > 2) ? b2Ptr[indx] : 0; int b3 = b3Ptr[indx]; //should be: b3 = (_numBands > 3) ? b3Ptr[indx] : 0; // haar wavelet recomposition int p0 = (b0 + b1 + b2 + b3 + 2) >> 2; int p1 = (b0 + b1 - b2 - b3 + 2) >> 2; int p2 = (b0 - b1 + b2 - b3 + 2) >> 2; int p3 = (b0 - b1 - b2 + b3 + 2) >> 2; // bias, convert and output four pixels dst[x] = avClipUint8(p0 + 128); dst[x + 1] = avClipUint8(p1 + 128); dst[dstPitch + x] = avClipUint8(p2 + 128); dst[dstPitch + x + 1] = avClipUint8(p3 + 128); }// for x dst += dstPitch << 1; b0Ptr += pitch; b1Ptr += pitch; b2Ptr += pitch; b3Ptr += pitch; }// for y } void IndeoDecoderBase::recompose53(const IVIPlaneDesc *_plane, uint8 *dst, const int dstPitch) { int32 p0, p1, p2, p3, tmp0, tmp1, tmp2; int32 b0_1, b0_2, b1_1, b1_2, b1_3, b2_1, b2_2, b2_3, b2_4, b2_5, b2_6; int32 b3_1, b3_2, b3_3, b3_4, b3_5, b3_6, b3_7, b3_8, b3_9; const int numBands = 4; // all bands should have the same _pitch int32 pitch_ = _plane->_bands[0]._pitch; // pixels at the position "y-1" will be set to pixels at the "y" for the 1st iteration int32 back_pitch = 0; // get pointers to the wavelet bands const short *b0Ptr = _plane->_bands[0]._buf; const short *b1Ptr = _plane->_bands[1]._buf; const short *b2Ptr = _plane->_bands[2]._buf; const short *b3Ptr = _plane->_bands[3]._buf; for (int y = 0; y < _plane->_height; y += 2) { if (y + 2 >= _plane->_height) pitch_ = 0; // load storage variables with values if (numBands > 0) { b0_1 = b0Ptr[0]; b0_2 = b0Ptr[pitch_]; } if (numBands > 1) { b1_1 = b1Ptr[back_pitch]; b1_2 = b1Ptr[0]; b1_3 = b1_1 - b1_2 * 6 + b1Ptr[pitch_]; } if (numBands > 2) { b2_2 = b2Ptr[0]; // b2[x, y ] b2_3 = b2_2; // b2[x+1,y ] = b2[x,y] b2_5 = b2Ptr[pitch_]; // b2[x ,y+1] b2_6 = b2_5; // b2[x+1,y+1] = b2[x,y+1] } if (numBands > 3) { b3_2 = b3Ptr[back_pitch]; // b3[x ,y-1] b3_3 = b3_2; // b3[x+1,y-1] = b3[x ,y-1] b3_5 = b3Ptr[0]; // b3[x ,y ] b3_6 = b3_5; // b3[x+1,y ] = b3[x ,y ] b3_8 = b3_2 - b3_5 * 6 + b3Ptr[pitch_]; b3_9 = b3_8; } for (int x = 0, indx = 0; x < _plane->_width; x += 2, indx++) { if (x + 2 >= _plane->_width) { b0Ptr--; b1Ptr--; b2Ptr--; b3Ptr--; } // some values calculated in the previous iterations can // be reused in the next ones, so do appropriate copying b2_1 = b2_2; // b2[x-1,y ] = b2[x, y ] b2_2 = b2_3; // b2[x ,y ] = b2[x+1,y ] b2_4 = b2_5; // b2[x-1,y+1] = b2[x ,y+1] b2_5 = b2_6; // b2[x ,y+1] = b2[x+1,y+1] b3_1 = b3_2; // b3[x-1,y-1] = b3[x ,y-1] b3_2 = b3_3; // b3[x ,y-1] = b3[x+1,y-1] b3_4 = b3_5; // b3[x-1,y ] = b3[x ,y ] b3_5 = b3_6; // b3[x ,y ] = b3[x+1,y ] b3_7 = b3_8; // vert_HPF(x-1) b3_8 = b3_9; // vert_HPF(x ) p0 = p1 = p2 = p3 = 0; // process the LL-band by applying LPF both vertically and horizontally if (numBands > 0) { tmp0 = b0_1; tmp2 = b0_2; b0_1 = b0Ptr[indx + 1]; b0_2 = b0Ptr[pitch_ + indx + 1]; tmp1 = tmp0 + b0_1; p0 = tmp0 << 4; p1 = tmp1 << 3; p2 = (tmp0 + tmp2) << 3; p3 = (tmp1 + tmp2 + b0_2) << 2; } // process the HL-band by applying HPF vertically and LPF horizontally if (numBands > 1) { tmp0 = b1_2; tmp1 = b1_1; b1_2 = b1Ptr[indx + 1]; b1_1 = b1Ptr[back_pitch + indx + 1]; tmp2 = tmp1 - tmp0 * 6 + b1_3; b1_3 = b1_1 - b1_2 * 6 + b1Ptr[pitch_ + indx + 1]; p0 += (tmp0 + tmp1) << 3; p1 += (tmp0 + tmp1 + b1_1 + b1_2) << 2; p2 += tmp2 << 2; p3 += (tmp2 + b1_3) << 1; } // process the LH-band by applying LPF vertically and HPF horizontally if (numBands > 2) { b2_3 = b2Ptr[indx + 1]; b2_6 = b2Ptr[pitch_ + indx + 1]; tmp0 = b2_1 + b2_2; tmp1 = b2_1 - b2_2 * 6 + b2_3; p0 += tmp0 << 3; p1 += tmp1 << 2; p2 += (tmp0 + b2_4 + b2_5) << 2; p3 += (tmp1 + b2_4 - b2_5 * 6 + b2_6) << 1; } // process the HH-band by applying HPF both vertically and horizontally if (numBands > 3) { b3_6 = b3Ptr[indx + 1]; // b3[x+1,y ] b3_3 = b3Ptr[back_pitch + indx + 1]; // b3[x+1,y-1] tmp0 = b3_1 + b3_4; tmp1 = b3_2 + b3_5; tmp2 = b3_3 + b3_6; b3_9 = b3_3 - b3_6 * 6 + b3Ptr[pitch_ + indx + 1]; p0 += (tmp0 + tmp1) << 2; p1 += (tmp0 - tmp1 * 6 + tmp2) << 1; p2 += (b3_7 + b3_8) << 1; p3 += b3_7 - b3_8 * 6 + b3_9; } // output four pixels dst[x] = avClipUint8((p0 >> 6) + 128); dst[x + 1] = avClipUint8((p1 >> 6) + 128); dst[dstPitch + x] = avClipUint8((p2 >> 6) + 128); dst[dstPitch + x + 1] = avClipUint8((p3 >> 6) + 128); }// for x dst += dstPitch << 1; back_pitch = -pitch_; b0Ptr += pitch_ + 1; b1Ptr += pitch_ + 1; b2Ptr += pitch_ + 1; b3Ptr += pitch_ + 1; } } void IndeoDecoderBase::outputPlane(IVIPlaneDesc *_plane, uint8 *dst, int dstPitch) { const int16 *src = _plane->_bands[0]._buf; uint32 pitch = _plane->_bands[0]._pitch; if (!src) return; for (int y = 0; y < _plane->_height; y++) { for (int x = 0; x < _plane->_width; x++) dst[x] = avClipUint8(src[x] + 128); src += pitch; dst += dstPitch; } } int IndeoDecoderBase::processEmptyTile(IVIBandDesc *band, IVITile *tile, int32 mvScale) { if (tile->_numMBs != IVI_MBs_PER_TILE(tile->_width, tile->_height, band->_mbSize)) { warning("Allocated tile size %d mismatches " "parameters %d in processEmptyTile()", tile->_numMBs, IVI_MBs_PER_TILE(tile->_width, tile->_height, band->_mbSize)); return -1; } int offs = tile->_yPos * band->_pitch + tile->_xPos; IVIMbInfo *mb = tile->_mbs; IVIMbInfo *refMb = tile->_refMbs; int rowOffset = band->_mbSize * band->_pitch; int needMc = 0; // reset the mc tracking flag for (int y = tile->_yPos; y < (tile->_yPos + tile->_height); y += band->_mbSize) { int mbOffset = offs; for (int x = tile->_xPos; x < (tile->_xPos + tile->_width); x += band->_mbSize) { mb->_xPos = x; mb->_yPos = y; mb->_bufOffs = mbOffset; mb->_type = 1; // set the macroblocks _type = INTER mb->_cbp = 0; // all blocks are empty if (!band->_qdeltaPresent && !band->_plane && !band->_bandNum) { mb->_qDelta = band->_globQuant; mb->_mvX = 0; mb->_mvY = 0; } if (band->_inheritQDelta && refMb) mb->_qDelta = refMb->_qDelta; if (band->_inheritMv && refMb) { // motion vector inheritance if (mvScale) { mb->_mvX = scaleMV(refMb->_mvX, mvScale); mb->_mvY = scaleMV(refMb->_mvY, mvScale); } else { mb->_mvX = refMb->_mvX; mb->_mvY = refMb->_mvY; } needMc |= mb->_mvX || mb->_mvY; // tracking non-zero motion vectors int dmv_x, dmv_y, cx, cy; dmv_x = mb->_mvX >> band->_isHalfpel; dmv_y = mb->_mvY >> band->_isHalfpel; cx = mb->_mvX & band->_isHalfpel; cy = mb->_mvY & band->_isHalfpel; if (mb->_xPos + dmv_x < 0 || mb->_xPos + dmv_x + band->_mbSize + cx > band->_pitch || mb->_yPos + dmv_y < 0 || mb->_yPos + dmv_y + band->_mbSize + cy > band->_aHeight) { warning("MV out of bounds"); return -1; } } mb++; if (refMb) refMb++; mbOffset += band->_mbSize; } // for x offs += rowOffset; } // for y if (band->_inheritMv && needMc) { // apply motion compensation if there is at least one non-zero motion vector int numBlocks = (band->_mbSize != band->_blkSize) ? 4 : 1; // number of blocks per mb IviMCFunc mcNoDeltaFunc = (band->_blkSize == 8) ? IndeoDSP::ffIviMc8x8NoDelta : IndeoDSP::ffIviMc4x4NoDelta; int mbn; for (mbn = 0, mb = tile->_mbs; mbn < tile->_numMBs; mb++, mbn++) { int mvX = mb->_mvX; int mvY = mb->_mvY; int mcType; if (!band->_isHalfpel) { mcType = 0; // we have only fullpel vectors } else { mcType = ((mvY & 1) << 1) | (mvX & 1); mvX >>= 1; mvY >>= 1; // convert halfpel vectors into fullpel ones } for (int blk = 0; blk < numBlocks; blk++) { // adjust block position in the buffer according with its number offs = mb->_bufOffs + band->_blkSize * ((blk & 1) + !!(blk & 2) * band->_pitch); int ret = iviMc(band, mcNoDeltaFunc, nullptr, offs, mvX, mvY, 0, 0, mcType, -1); if (ret < 0) return ret; } } } else { // copy data from the reference tile into the current one const int16 *src = band->_refBuf + tile->_yPos * band->_pitch + tile->_xPos; int16 *dst = band->_buf + tile->_yPos * band->_pitch + tile->_xPos; for (int y = 0; y < tile->_height; y++) { memcpy(dst, src, tile->_width*sizeof(band->_buf[0])); src += band->_pitch; dst += band->_pitch; } } return 0; } int IndeoDecoderBase::decodeTileDataSize(GetBits *gb) { int len = 0; if (gb->getBit()) { len = gb->getBits(8); if (len == 255) len = gb->getBits(24); } // align the bitstream reader on the byte boundary gb->align(); return len; } int IndeoDecoderBase::decodeBlocks(GetBits *_gb, IVIBandDesc *band, IVITile *tile) { int ret; int mcType = 0, mcType2 = -1; int mvX = 0, mvY = 0, mvX2 = 0, mvY2 = 0; // init intra prediction for the DC coefficient int32 prevDc = 0; int blkSize = band->_blkSize; // number of blocks per mb int numBlocks = (band->_mbSize != blkSize) ? 4 : 1; IviMCFunc mcWithDeltaFunc, mcNoDeltaFunc; IviMCAvgFunc mcAvgWithDeltaFunc, mcAvgNoDeltaFunc; if (blkSize == 8) { mcWithDeltaFunc = IndeoDSP::ffIviMc8x8Delta; mcNoDeltaFunc = IndeoDSP::ffIviMc8x8NoDelta; mcAvgWithDeltaFunc = IndeoDSP::ffIviMcAvg8x8Delta; mcAvgNoDeltaFunc = IndeoDSP::ffIviMcAvg8x8NoDelta; } else { mcWithDeltaFunc = IndeoDSP::ffIviMc4x4Delta; mcNoDeltaFunc = IndeoDSP::ffIviMc4x4NoDelta; mcAvgWithDeltaFunc = IndeoDSP::ffIviMcAvg4x4Delta; mcAvgNoDeltaFunc = IndeoDSP::ffIviMcAvg4x4NoDelta; } int mbn; IVIMbInfo *mb; for (mbn = 0, mb = tile->_mbs; mbn < tile->_numMBs; mb++, mbn++) { int isIntra = !mb->_type; uint32 cbp = mb->_cbp; uint32 bufOffs = mb->_bufOffs; uint32 quant = band->_globQuant + mb->_qDelta; if (_ctx._isIndeo4) quant = avClipUintp2(quant, 5); else quant = CLIP((int)quant, 0, 23); const uint8 *scaleTab = isIntra ? band->_intraScale : band->_interScale; if (scaleTab) quant = scaleTab[quant]; if (!isIntra) { mvX = mb->_mvX; mvY = mb->_mvY; mvX2 = mb->_bMvX; mvY2 = mb->_bMvY; if (band->_isHalfpel) { mcType = ((mvY & 1) << 1) | (mvX & 1); mcType2 = ((mvY2 & 1) << 1) | (mvX2 & 1); mvX >>= 1; mvY >>= 1; mvX2 >>= 1; mvY2 >>= 1; // convert halfpel vectors into fullpel ones } if (mb->_type == 2) mcType = -1; if (mb->_type != 2 && mb->_type != 3) mcType2 = -1; if (mb->_type) { int dmv_x, dmv_y, cx, cy; dmv_x = mb->_mvX >> band->_isHalfpel; dmv_y = mb->_mvY >> band->_isHalfpel; cx = mb->_mvX & band->_isHalfpel; cy = mb->_mvY & band->_isHalfpel; if (mb->_xPos + dmv_x < 0 || mb->_xPos + dmv_x + band->_mbSize + cx > band->_pitch || mb->_yPos + dmv_y < 0 || mb->_yPos + dmv_y + band->_mbSize + cy > band->_aHeight) { return -1; } } if (mb->_type == 2 || mb->_type == 3) { int dmv_x, dmv_y, cx, cy; dmv_x = mb->_bMvX >> band->_isHalfpel; dmv_y = mb->_bMvY >> band->_isHalfpel; cx = mb->_bMvX & band->_isHalfpel; cy = mb->_bMvY & band->_isHalfpel; if (mb->_xPos + dmv_x < 0 || mb->_xPos + dmv_x + band->_mbSize + cx > band->_pitch || mb->_yPos + dmv_y < 0 || mb->_yPos + dmv_y + band->_mbSize + cy > band->_aHeight) { return -1; } } } for (int blk = 0; blk < numBlocks; blk++) { // adjust block position in the buffer according to its number if (blk & 1) { bufOffs += blkSize; } else if (blk == 2) { bufOffs -= blkSize; bufOffs += blkSize * band->_pitch; } if (cbp & 1) { // block coded ? ret = decodeCodedBlocks(_gb, band, mcWithDeltaFunc, mcAvgWithDeltaFunc, mvX, mvY, mvX2, mvY2, &prevDc, isIntra, mcType, mcType2, quant, bufOffs); if (ret < 0) return ret; } else { // block not coded // for intra blocks apply the dc slant transform // for inter - perform the motion compensation without delta if (isIntra) { ret = iviDcTransform(band, &prevDc, bufOffs, blkSize); if (ret < 0) return ret; } else { ret = iviMc(band, mcNoDeltaFunc, mcAvgNoDeltaFunc, bufOffs, mvX, mvY, mvX2, mvY2, mcType, mcType2); if (ret < 0) return ret; } } cbp >>= 1; }// for blk }// for mbn _gb->align(); return 0; } int IndeoDecoderBase::scaleMV(int mv, int mvScale) { return (mv + (mv > 0) + (mvScale - 1)) >> mvScale; } int IndeoDecoderBase::iviMc(IVIBandDesc *band, IviMCFunc mc, IviMCAvgFunc mcAvg, int offs, int mvX, int mvY, int mvX2, int mvY2, int mcType, int mcType2) { int refOffs = offs + mvY * band->_pitch + mvX; int bufSize = band->_pitch * band->_aHeight; int minSize = band->_pitch * (band->_blkSize - 1) + band->_blkSize; int refSize = (mcType > 1) * band->_pitch + (mcType & 1); if (mcType != -1) { assert(offs >= 0 && refOffs >= 0 && band->_refBuf); assert(bufSize - minSize >= offs); assert(bufSize - minSize - refSize >= refOffs); } if (mcType2 == -1) { mc(band->_buf + offs, band->_refBuf + refOffs, band->_pitch, mcType); } else { int ref_offs2 = offs + mvY2 * band->_pitch + mvX2; int ref_size2 = (mcType2 > 1) * band->_pitch + (mcType2 & 1); if (offs < 0 || ref_offs2 < 0 || !band->_bRefBuf) return -1; if (bufSize - minSize - ref_size2 < ref_offs2) return -1; if (mcType == -1) mc(band->_buf + offs, band->_bRefBuf + ref_offs2, band->_pitch, mcType2); else mcAvg(band->_buf + offs, band->_refBuf + refOffs, band->_bRefBuf + ref_offs2, band->_pitch, mcType, mcType2); } return 0; } int IndeoDecoderBase::decodeCodedBlocks(GetBits *gb, IVIBandDesc *band, IviMCFunc mc, IviMCAvgFunc mcAvg, int mvX, int mvY, int mvX2, int mvY2, int32 *prevDc, int isIntra, int mcType, int mcType2, uint32 quant, int offs) { const uint16 *baseTab = isIntra ? band->_intraBase : band->_interBase; RVMapDesc *rvmap = band->_rvMap; uint8 colFlags[8]; int32 trvec[64]; uint32 sym = 0, q; int lo, hi; int pos, run, val; int blkSize = band->_blkSize; int numCoeffs = blkSize * blkSize; int colMask = blkSize - 1; int scanPos = -1; int minSize = band->_pitch * (band->_transformSize - 1) + band->_transformSize; int bufSize = band->_pitch * band->_aHeight - offs; if (minSize > bufSize) return -1; if (!band->_scan) { warning("Scan pattern is not set."); return -1; } // zero transform vector memset(trvec, 0, numCoeffs * sizeof(trvec[0])); // zero column flags memset(colFlags, 0, sizeof(colFlags)); while (scanPos <= numCoeffs) { sym = gb->getVLC2<1>(band->_blkVlc._tab->_table, IVI_VLC_BITS); if (sym == rvmap->_eobSym) break; // End of block // Escape - run/val explicitly coded using 3 vlc codes if (sym == rvmap->_escSym) { run = gb->getVLC2<1>(band->_blkVlc._tab->_table, IVI_VLC_BITS) + 1; lo = gb->getVLC2<1>(band->_blkVlc._tab->_table, IVI_VLC_BITS); hi = gb->getVLC2<1>(band->_blkVlc._tab->_table, IVI_VLC_BITS); // merge them and convert into signed val val = IVI_TOSIGNED((hi << 6) | lo); } else { if (sym >= 256U) { warning("Invalid sym encountered"); return -1; } run = rvmap->_runtab[sym]; val = rvmap->_valtab[sym]; } // de-zigzag and dequantize scanPos += run; if (scanPos >= numCoeffs || scanPos < 0) break; pos = band->_scan[scanPos]; if (!val) warning("Val = 0 encountered!"); q = (baseTab[pos] * quant) >> 9; if (q > 1) val = val * q + FFSIGN(val) * (((q ^ 1) - 1) >> 1); trvec[pos] = val; // track columns containing non-zero coeffs colFlags[pos & colMask] |= !!val; } if (scanPos < 0 || (scanPos >= numCoeffs && sym != rvmap->_eobSym)) return -1; // corrupt block data // undoing DC coeff prediction for intra-blocks if (isIntra && band->_is2dTrans) { *prevDc += trvec[0]; trvec[0] = *prevDc; colFlags[0] |= !!*prevDc; } if (band->_transformSize > band->_blkSize) { warning("Too large transform"); return -1; } // apply inverse transform band->_invTransform(trvec, band->_buf + offs, band->_pitch, colFlags); // apply motion compensation if (!isIntra) return iviMc(band, mc, mcAvg, offs, mvX, mvY, mvX2, mvY2, mcType, mcType2); return 0; } int IndeoDecoderBase::iviDcTransform(IVIBandDesc *band, int32 *prevDc, int bufOffs, int blkSize) { int bufSize = band->_pitch * band->_aHeight - bufOffs; int minSize = (blkSize - 1) * band->_pitch + blkSize; if (minSize > bufSize) return -1; band->_dcTransform(prevDc, band->_buf + bufOffs, band->_pitch, blkSize); return 0; } /*------------------------------------------------------------------------*/ const uint8 IndeoDecoderBase::_ffIviVerticalScan8x8[64] = { 0, 8, 16, 24, 32, 40, 48, 56, 1, 9, 17, 25, 33, 41, 49, 57, 2, 10, 18, 26, 34, 42, 50, 58, 3, 11, 19, 27, 35, 43, 51, 59, 4, 12, 20, 28, 36, 44, 52, 60, 5, 13, 21, 29, 37, 45, 53, 61, 6, 14, 22, 30, 38, 46, 54, 62, 7, 15, 23, 31, 39, 47, 55, 63 }; const uint8 IndeoDecoderBase::_ffIviHorizontalScan8x8[64] = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63 }; const uint8 IndeoDecoderBase::_ffIviDirectScan4x4[16] = { 0, 1, 4, 8, 5, 2, 3, 6, 9, 12, 13, 10, 7, 11, 14, 15 }; const RVMapDesc IVI45DecContext::_ff_ivi_rvmap_tabs[9] = { { // MapTab0 5, // _eobSym 2, // _escSym // run table {1, 1, 0, 1, 1, 0, 1, 1, 2, 2, 1, 1, 1, 1, 3, 3, 1, 1, 2, 2, 1, 1, 4, 4, 1, 1, 1, 1, 2, 2, 5, 5, 1, 1, 3, 3, 1, 1, 6, 6, 1, 2, 1, 2, 7, 7, 1, 1, 8, 8, 1, 1, 4, 2, 1, 4, 2, 1, 3, 3, 1, 1, 1, 9, 9, 1, 2, 1, 2, 1, 5, 5, 1, 1, 10, 10, 1, 1, 3, 3, 2, 2, 1, 1, 11, 11, 6, 4, 4, 1, 6, 1, 2, 1, 2, 12, 8, 1, 12, 7, 8, 7, 1, 16, 1, 16, 1, 3, 3, 13, 1, 13, 2, 2, 1, 15, 1, 5, 14, 15, 1, 5, 14, 1, 17, 8, 17, 8, 1, 4, 4, 2, 2, 1, 25, 25, 24, 24, 1, 3, 1, 3, 1, 8, 6, 7, 6, 1, 18, 8, 18, 1, 7, 23, 2, 2, 23, 1, 1, 21, 22, 9, 9, 22, 19, 1, 21, 5, 19, 5, 1, 33, 20, 33, 20, 8, 4, 4, 1, 32, 2, 2, 8, 3, 32, 26, 3, 1, 7, 7, 26, 6, 1, 6, 1, 1, 16, 1, 10, 1, 10, 2, 16, 29, 28, 2, 29, 28, 1, 27, 5, 8, 5, 27, 1, 8, 3, 7, 3, 31, 41, 31, 1, 41, 6, 1, 6, 7, 4, 4, 1, 1, 2, 1, 2, 11, 34, 30, 11, 1, 30, 15, 15, 34, 36, 40, 36, 40, 35, 35, 37, 37, 39, 39, 38, 38}, // value table { 1, -1, 0, 2, -2, 0, 3, -3, 1, -1, 4, -4, 5, -5, 1, -1, 6, -6, 2, -2, 7, -7, 1, -1, 8, -8, 9, -9, 3, -3, 1, -1, 10, -10, 2, -2, 11, -11, 1, -1, 12, 4, -12, -4, 1, -1, 13, -13, 1, -1, 14, -14, 2, 5, 15, -2, -5, -15, -3, 3, 16, -16, 17, 1, -1, -17, 6, 18, -6, -18, 2, -2, 19, -19, 1, -1, 20, -20, 4, -4, 7, -7, 21, -21, 1, -1, 2, 3, -3, 22, -2, -22, 8, 23, -8, 1, 2, -23, -1, 2, -2, -2, 24, 1, -24, -1, 25, 5, -5, 1, -25, -1, 9, -9, 26, 1, -26, 3, 1, -1, 27, -3, -1, -27, 1, 3, -1, -3, 28, -4, 4, 10, -10, -28, 1, -1, 1, -1, 29, 6, -29, -6, 30, -4, 3, 3, -3, -30, 1, 4, -1, 31, -3, 1, 11, -11, -1, -31, 32, -1, -1, 2, -2, 1, 1, -32, 1, 4, -1, -4, 33, -1, 1, 1, -1, 5, 5, -5, -33, -1, -12, 12, -5, -7, 1, 1, 7, 34, 4, -4, -1, 4, -34, -4, 35, 36, -2, -35, -2, -36, 2, 13, 2, -1, 1, -13, 1, -1, 37, 1, -5, 6, 5, -1, 38, -6, -8, 5, 8, -1, 1, 1, -37, -1, 5, 39, -5, -5, 6, -6, -38, -39, -14, 40, 14, 2, 1, 1, -2, -40, -1, -2, 2, -1, -1, -1, 1, 1, 1, -1, 1, -1, 1, -1, 1, -1} },{ // MapTab1 0, // _eobSym 38, // _escSym // run table {0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 8, 6, 8, 7, 7, 9, 9, 10, 10, 11, 11, 1, 12, 1, 12, 13, 13, 16, 14, 16, 14, 15, 15, 17, 17, 18, 0, 18, 19, 20, 21, 19, 22, 21, 20, 22, 25, 24, 2, 25, 24, 23, 23, 2, 26, 28, 26, 28, 29, 27, 29, 27, 33, 33, 1, 32, 1, 3, 32, 30, 36, 3, 36, 30, 31, 31, 35, 34, 37, 41, 34, 35, 37, 4, 41, 4, 49, 8, 8, 49, 40, 38, 5, 38, 40, 39, 5, 39, 42, 43, 42, 7, 57, 6, 43, 44, 6, 50, 7, 44, 57, 48, 50, 48, 45, 45, 46, 47, 51, 46, 47, 58, 1, 51, 58, 1, 52, 59, 53, 9, 52, 55, 55, 59, 53, 56, 54, 56, 54, 9, 64, 64, 60, 63, 60, 63, 61, 62, 61, 62, 2, 10, 2, 10, 11, 1, 11, 13, 12, 1, 12, 13, 16, 16, 8, 8, 14, 3, 3, 15, 14, 15, 4, 4, 1, 17, 17, 5, 1, 7, 7, 5, 6, 1, 2, 2, 6, 22, 1, 25, 21, 22, 8, 24, 1, 21, 25, 24, 8, 18, 18, 23, 9, 20, 23, 33, 29, 33, 20, 1, 19, 1, 29, 36, 9, 36, 19, 41, 28, 57, 32, 3, 28, 3, 1, 27, 49, 49, 1, 32, 26, 26, 2, 4, 4, 7, 57, 41, 2, 7, 10, 5, 37, 16, 10, 27, 8, 8, 13, 16, 37, 13, 1, 5}, // value table {0, 1, -1, 1, -1, 1, -1, 1, -1, 1, -1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, 1, -1, 2, 1, -2, -1, 1, -1, 1, 1, -1, -1, 1, -1, 1, -1, 1, 0, -1, 1, 1, 1, -1, 1, -1, -1, -1, 1, 1, 2, -1, -1, 1, -1, -2, 1, 1, -1, -1, 1, 1, -1, -1, 1, -1, 3, 1, -3, 2, -1, 1, 1, -2, -1, -1, -1, 1, 1, 1, 1, 1, -1, -1, -1, 2, -1, -2, 1, 2, -2, -1, 1, 1, 2, -1, -1, 1, -2, -1, 1, 1, -1, 2, 1, 2, -1, 1, -2, -1, -2, -1, -1, 1, 1, -1, 1, -1, 1, 1, 1, -1, -1, 1, 4, -1, -1, -4, 1, 1, 1, 2, -1, -1, 1, -1, -1, 1, -1, -1, 1, -2, 1, -1, 1, 1, -1, -1, 1, 1, -1, -1, 3, 2, -3, -2, 2, 5, -2, 2, 2, -5, -2, -2, -2, 2, -3, 3, 2, 3, -3, 2, -2, -2, 3, -3, 6, 2, -2, 3, -6, 3, -3, -3, 3, 7, -4, 4, -3, 2, -7, 2, 2, -2, -4, 2, 8, -2, -2, -2, 4, 2, -2, 2, 3, 2, -2, -2, 2, 2, -2, -8, -2, 9, -2, 2, -3, -2, 2, -2, 2, 2, 2, 4, -2, -4, 10, 2, 2, -2, -9, -2, 2, -2, 5, 4, -4, 4, -2, 2, -5, -4, -3, 4, 2, -3, 3, -2, -5, 5, 3, 3, -2, -3, -10, -4} },{ // MapTab2 2, // _eobSym 11, // _escSym // run table {1, 1, 0, 2, 2, 1, 1, 3, 3, 4, 4, 0, 1, 1, 5, 5, 2, 2, 6, 6, 7, 7, 1, 8, 1, 8, 3, 3, 9, 9, 1, 2, 2, 1, 4, 10, 4, 10, 11, 11, 1, 5, 12, 12, 1, 5, 13, 13, 3, 3, 6, 6, 2, 2, 14, 14, 16, 16, 15, 7, 15, 8, 8, 7, 1, 1, 17, 17, 4, 4, 1, 1, 18, 18, 2, 2, 5, 5, 25, 3, 9, 3, 25, 9, 19, 24, 19, 24, 1, 21, 20, 1, 21, 22, 20, 22, 23, 23, 8, 6, 33, 6, 8, 33, 7, 7, 26, 26, 1, 32, 1, 32, 28, 4, 28, 10, 29, 27, 27, 10, 41, 4, 29, 2, 2, 41, 36, 31, 49, 31, 34, 30, 34, 36, 30, 35, 1, 49, 11, 5, 35, 11, 1, 3, 3, 5, 37, 37, 8, 40, 8, 40, 12, 12, 42, 42, 1, 38, 16, 57, 1, 6, 16, 39, 38, 6, 7, 7, 13, 13, 39, 43, 2, 43, 57, 2, 50, 9, 44, 9, 50, 4, 15, 48, 44, 4, 1, 15, 48, 14, 14, 1, 45, 45, 8, 3, 5, 8, 51, 47, 3, 46, 46, 47, 5, 51, 1, 17, 17, 58, 1, 58, 2, 52, 52, 2, 53, 7, 59, 6, 6, 56, 53, 55, 7, 55, 1, 54, 59, 56, 54, 10, 1, 10, 4, 60, 1, 60, 8, 4, 8, 64, 64, 61, 1, 63, 3, 63, 62, 61, 5, 11, 5, 3, 11, 62}, // value table { 1, -1, 0, 1, -1, 2, -2, 1, -1, 1, -1, 0, 3, -3, 1, -1, 2, -2, 1, -1, 1, -1, 4, 1, -4, -1, 2, -2, 1, -1, 5, 3, -3, -5, 2, 1, -2, -1, 1, -1, 6, 2, 1, -1, -6, -2, 1, -1, 3, -3, 2, -2, 4, -4, 1, -1, 1, -1, 1, 2, -1, 2, -2, -2, 7, -7, 1, -1, 3, -3, 8, -8, 1, -1, 5, -5, 3, -3, 1, 4, 2, -4, -1, -2, 1, 1, -1, -1, 9, 1, 1, -9, -1, 1, -1, -1, 1, -1, 3, -3, 1, 3, -3, -1, 3, -3, 1, -1, 10, 1, -10, -1, 1, 4, -1, 2, 1, -1, 1, -2, 1, -4, -1, 6, -6, -1, 1, 1, 1, -1, 1, 1, -1, -1, -1, 1, 11, -1, -2, 4, -1, 2, -11, 5, -5, -4, -1, 1, 4, 1, -4, -1, -2, 2, 1, -1, 12, 1, -2, 1, -12, 4, 2, 1, -1, -4, 4, -4, 2, -2, -1, 1, 7, -1, -1, -7, -1, -3, 1, 3, 1, 5, 2, 1, -1, -5, 13, -2, -1, 2, -2, -13, 1, -1, 5, 6, 5, -5, 1, 1, -6, 1, -1, -1, -5, -1, 14, 2, -2, 1, -14, -1, 8, 1, -1, -8, 1, 5, 1, 5, -5, 1, -1, 1, -5, -1, 15, 1, -1, -1, -1, 3, -15, -3, 6, 1, 16, -1, 6, -6, -6, 1, -1, 1, -16, 1, 7, -1, 1, -1, -6, -3, 6, -7, 3, -1} },{ // MapTab3 0, // _eobSym 35, // _escSym // run table {0, 1, 1, 2, 2, 3, 3, 4, 4, 1, 1, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 2, 2, 10, 10, 1, 1, 11, 11, 12, 12, 3, 3, 13, 13, 0, 14, 14, 16, 15, 16, 15, 4, 4, 17, 1, 17, 1, 5, 5, 18, 18, 2, 2, 6, 6, 8, 19, 7, 8, 7, 19, 20, 20, 21, 21, 22, 24, 22, 24, 23, 23, 1, 1, 25, 25, 3, 3, 26, 26, 9, 9, 27, 27, 28, 28, 33, 29, 4, 33, 29, 1, 4, 1, 32, 32, 2, 2, 31, 10, 30, 10, 30, 31, 34, 34, 5, 5, 36, 36, 35, 41, 35, 11, 41, 11, 37, 1, 8, 8, 37, 6, 1, 6, 40, 7, 7, 40, 12, 38, 12, 39, 39, 38, 49, 13, 49, 13, 3, 42, 3, 42, 16, 16, 43, 43, 14, 14, 1, 1, 44, 15, 44, 15, 2, 2, 57, 48, 50, 48, 57, 50, 4, 45, 45, 4, 46, 47, 47, 46, 1, 51, 1, 17, 17, 51, 8, 9, 9, 5, 58, 8, 58, 5, 52, 52, 55, 56, 53, 56, 55, 59, 59, 53, 54, 1, 6, 54, 7, 7, 6, 1, 2, 3, 2, 3, 64, 60, 60, 10, 10, 64, 61, 62, 61, 63, 1, 63, 62, 1, 18, 24, 18, 4, 25, 4, 8, 21, 21, 1, 24, 22, 25, 22, 8, 11, 19, 11, 23, 1, 20, 23, 19, 20, 5, 12, 5, 1, 16, 2, 12, 13, 2, 13, 1, 16}, // value table { 0, 1, -1, 1, -1, 1, -1, 1, -1, 2, -2, 1, -1, 1, -1, 1, -1, 1, -1, 1, -1, 2, -2, 1, -1, 3, -3, 1, -1, 1, -1, 2, -2, 1, -1, 0, 1, -1, 1, 1, -1, -1, 2, -2, 1, 4, -1, -4, 2, -2, 1, -1, -3, 3, 2, -2, 2, 1, 2, -2, -2, -1, 1, -1, 1, -1, 1, 1, -1, -1, 1, -1, 5, -5, 1, -1, 3, -3, 1, -1, 2, -2, 1, -1, 1, -1, 1, 1, 3, -1, -1, 6, -3, -6, -1, 1, 4, -4, 1, 2, 1, -2, -1, -1, 1, -1, 3, -3, 1, -1, 1, 1, -1, 2, -1, -2, 1, 7, -3, 3, -1, 3, -7, -3, 1, -3, 3, -1, 2, 1, -2, 1, -1, -1, 1, 2, -1, -2, -4, -1, 4, 1, 2, -2, 1, -1, -2, 2, 8, -8, -1, 2, 1, -2, -5, 5, 1, -1, -1, 1, -1, 1, 4, -1, 1, -4, -1, -1, 1, 1, 9, 1, -9, 2, -2, -1, -4, 3, -3, -4, -1, 4, 1, 4, 1, -1, 1, -1, 1, 1, -1, 1, -1, -1, -1, 10, 4, 1, 4, -4, -4, -10, 6, 5, -6, -5, 1, -1, 1, 3, -3, -1, 1, -1, -1, -1, 11, 1, 1, -11, -2, -2, 2, 5, -2, -5, -5, 2, -2, 12, 2, -2, 2, 2, 5, -3, -2, 3, -2, -12, -2, 2, 2, 2, -5, 3, 5, 13, -3, 7, -3, -3, -7, 3, -13, 3} },{ // MapTab4 0, // _eobSym 34, // _escSym // run table {0, 1, 1, 1, 2, 2, 1, 3, 3, 1, 1, 1, 4, 4, 1, 5, 2, 1, 5, 2, 1, 1, 6, 6, 1, 1, 1, 1, 1, 7, 3, 1, 2, 3, 0, 1, 2, 7, 1, 1, 1, 8, 1, 1, 8, 1, 1, 1, 9, 1, 9, 1, 2, 1, 1, 2, 1, 1, 10, 4, 1, 10, 1, 4, 1, 1, 1, 1, 1, 3, 1, 1, 1, 3, 2, 1, 5, 1, 1, 1, 2, 5, 1, 11, 1, 11, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 6, 1, 6, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 12, 3, 1, 12, 1, 1, 1, 2, 1, 1, 3, 1, 1, 1, 1, 1, 1, 4, 1, 1, 1, 2, 1, 1, 4, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 1, 2, 1, 1, 5, 1, 1, 1, 1, 1, 7, 1, 7, 1, 1, 2, 3, 1, 1, 1, 1, 5, 1, 1, 1, 1, 1, 1, 2, 13, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 13, 2, 1, 1, 4, 1, 1, 1, 3, 1, 6, 1, 1, 1, 14, 1, 1, 1, 1, 1, 14, 6, 1, 1, 1, 1, 15, 2, 4, 1, 2, 3, 15, 1, 1, 1, 8, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1}, // value table { 0, 1, -1, 2, 1, -1, -2, 1, -1, 3, -3, 4, 1, -1, -4, 1, 2, 5, -1, -2, -5, 6, 1, -1, -6, 7, -7, 8, -8, 1, 2, 9, 3, -2, 0, -9, -3, -1, 10, -10, 11, 1, -11, 12, -1, -12, 13, -13, 1, 14, -1, -14, 4, 15, -15, -4, 16, -16, 1, 2, 17, -1, -17, -2, 18, -18, 19, -19, 20, 3, -20, 21, -21, -3, 5, 22, 2, -22, -23, 23, -5, -2, 24, 1, -24, -1, 25, -25, 26, -26, -27, 27, 28, 29, -28, -29, 6, 30, 2, -31, -2, -30, 31, -6, -32, 32, 33, -33, 34, -35, -34, 1, 4, -36, -1, 35, 37, 36, 7, -37, 38, -4, -38, 39, 41, 40, -40, -39, 3, 42, -43, -41, -7, -42, 43, -3, 44, -44, 45, -45, 46, 47, 8, -47, -48, -46, 50, -50, 48, 49, 51, -49, 52, -52, 5, -51, -8, -53, 53, 3, -56, 56, 55, 54, -54, 2, 60, -2, -55, 58, 9, -5, 59, 57, -57, -63, -3, -58, -60, -61, 61, -59, -62, -9, 1, 64, 62, 69, -64, 63, 65, -67, -68, 66, -65, 68, -66, -69, 67, -70, -1, 10, 71, -71, 4, 73, 72, 70, 6, -76, -3, 74, -78, -74, 1, 78, 80, -72, -75, 76, -1, 3, -73, 79, 75, 77, 1, 11, -4, -79, -10, -6, -1, -77, -83, -80, 2, 81, -84, -2, 83, -81, 82, -82, 84, -87, -86, 85, -11, -85, 86, -89, 87, -88, 88, 89} },{ // MapTab5 2, // _eobSym 33, // _escSym // run table {1, 1, 0, 2, 1, 2, 1, 3, 3, 1, 1, 4, 4, 2, 2, 1, 1, 5, 5, 6, 1, 6, 1, 7, 7, 3, 3, 2, 8, 2, 8, 1, 1, 0, 9, 9, 1, 1, 10, 4, 10, 4, 11, 11, 2, 1, 2, 1, 12, 12, 3, 3, 1, 1, 13, 5, 5, 13, 14, 1, 1, 14, 2, 2, 6, 6, 15, 1, 1, 15, 16, 4, 7, 16, 4, 7, 1, 1, 3, 3, 8, 8, 2, 2, 1, 1, 17, 17, 1, 1, 18, 18, 5, 5, 2, 2, 1, 1, 9, 19, 9, 19, 20, 3, 3, 20, 1, 10, 21, 1, 10, 4, 4, 21, 22, 6, 6, 22, 1, 1, 23, 24, 2, 2, 23, 24, 11, 1, 1, 11, 7, 25, 7, 1, 1, 25, 8, 8, 3, 26, 3, 1, 12, 2, 2, 26, 1, 12, 5, 5, 27, 4, 1, 4, 1, 27, 28, 1, 28, 13, 1, 13, 2, 29, 2, 1, 32, 6, 1, 30, 14, 29, 14, 6, 3, 31, 3, 1, 30, 1, 32, 31, 33, 9, 33, 1, 1, 7, 9, 7, 2, 2, 1, 1, 4, 36, 34, 4, 5, 10, 10, 5, 34, 1, 1, 35, 8, 8, 36, 3, 35, 1, 15, 3, 2, 1, 16, 15, 16, 2, 37, 1, 37, 1, 1, 1, 6, 6, 38, 1, 38, 11, 1, 39, 39, 40, 11, 2, 41, 4, 40, 1, 2, 4, 1, 1, 1, 41, 3, 1, 3, 1, 5, 7, 5, 7}, // value table { 1, -1, 0, 1, 2, -1, -2, 1, -1, 3, -3, 1, -1, 2, -2, 4, -4, 1, -1, 1, 5, -1, -5, 1, -1, 2, -2, 3, 1, -3, -1, 6, -6, 0, 1, -1, 7, -7, 1, 2, -1, -2, 1, -1, 4, 8, -4, -8, 1, -1, 3, -3, 9, -9, 1, 2, -2, -1, 1, 10, -10, -1, 5, -5, 2, -2, 1, 11, -11, -1, 1, 3, 2, -1, -3, -2, 12, -12, 4, -4, 2, -2, -6, 6, 13, -13, 1, -1, 14, -14, 1, -1, 3, -3, 7, -7, 15, -15, 2, 1, -2, -1, 1, 5, -5, -1, -16, 2, 1, 16, -2, 4, -4, -1, 1, 3, -3, -1, 17, -17, 1, 1, -8, 8, -1, -1, 2, 18, -18, -2, 3, 1, -3, 19, -19, -1, 3, -3, 6, 1, -6, 20, 2, 9, -9, -1, -20, -2, 4, -4, 1, -5, 21, 5, -21, -1, 1, -22, -1, 2, 22, -2, 10, 1, -10, 23, 1, 4, -23, 1, 2, -1, -2, -4, -7, 1, 7, -24, -1, 24, -1, -1, 1, 3, -1, -25, 25, 4, -3, -4, 11, -11, 26, -26, 6, 1, 1, -6, -5, -3, 3, 5, -1, -27, 27, 1, 4, -4, -1, -8, -1, 28, 2, 8, -12, -28, -2, -2, 2, 12, -1, 29, 1, -29, 30, -30, 5, -5, 1, -31, -1, 3, 31, -1, 1, 1, -3, -13, 1, -7, -1, -32, 13, 7, 32, 33, -33, -1, -9, -34, 9, 34, -6, 5, 6, -5} },{ // MapTab6 2, // _eobSym 13, // _escSym // run table {1, 1, 0, 1, 1, 2, 2, 1, 1, 3, 3, 1, 1, 0, 2, 2, 4, 1, 4, 1, 1, 1, 5, 5, 1, 1, 6, 6, 2, 2, 1, 1, 3, 3, 7, 7, 1, 1, 8, 8, 1, 1, 2, 2, 1, 9, 1, 9, 4, 4, 10, 1, 1, 10, 1, 1, 11, 11, 3, 3, 1, 2, 1, 2, 1, 1, 12, 12, 5, 5, 1, 1, 13, 1, 1, 13, 2, 2, 1, 1, 6, 6, 1, 1, 4, 14, 4, 14, 3, 1, 3, 1, 1, 1, 15, 7, 15, 2, 2, 7, 1, 1, 1, 8, 1, 8, 16, 16, 1, 1, 1, 1, 2, 1, 1, 2, 1, 1, 3, 5, 5, 3, 4, 1, 1, 4, 1, 1, 17, 17, 9, 1, 1, 9, 2, 2, 1, 1, 10, 10, 1, 6, 1, 1, 6, 18, 1, 1, 18, 1, 1, 1, 2, 2, 3, 1, 3, 1, 1, 1, 4, 1, 19, 1, 19, 7, 1, 1, 20, 1, 4, 20, 1, 7, 11, 2, 1, 11, 21, 2, 8, 5, 1, 8, 1, 5, 21, 1, 1, 1, 22, 1, 1, 22, 1, 1, 3, 3, 1, 23, 2, 12, 24, 1, 1, 2, 1, 1, 12, 23, 1, 1, 24, 1, 1, 1, 4, 1, 1, 1, 2, 1, 6, 6, 4, 2, 1, 1, 1, 1, 1, 1, 1, 14, 13, 3, 1, 25, 9, 25, 14, 1, 9, 3, 13, 1, 1, 1, 1, 1, 10, 1, 1, 2, 10, 2}, // value table {-20, -1, 0, 2, -2, 1, -1, 3, -3, 1, -1, 4, -4, 0, 2, -2, 1, 5, -1, -5, 6, -6, 1, -1, 7, -7, 1, -1, 3, -3, 8, -8, 2, -2, 1, -1, 9, -9, 1, -1, 10, -10, 4, -4, 11, 1, -11, -1, 2, -2, 1, 12, -12, -1, 13, -13, 1, -1, 3, -3, 14, 5, -14, -5, -15, 15, -1, 1, 2, -2, 16, -16, 1, 17, -17, -1, 6, -6, 18, -18, 2, -2, -19, 19, -3, 1, 3, -1, 4, 20, -4, 1, -21, 21, 1, 2, -1, -7, 7, -2, 22, -22, 23, 2, -23, -2, 1, -1, -24, 24, -25, 25, -8, -26, 26, 8, -27, 27, 5, 3, -3, -5, -4, 28, -28, 4, 29, -29, 1, -1, -2, -30, 30, 2, 9, -9, -31, 31, 2, -2, -32, 3, 32, -33, -3, 1, 33, -34, -1, 34, -35, 35, -10, 10, -6, 36, 6, -36, 37, -37, -5, 38, 1, -38, -1, 3, 39, -39, -1, 40, 5, 1, -40, -3, 2, -11, -41, -2, 1, 11, -3, -4, 41, 3, 42, 4, -1, -43, -42, 43, 1, -44, 45, -1, 44, -45, -7, 7, -46, 1, -12, 2, 1, -47, 46, 12, 47, 48, -2, -1, -48, 49, -1, -50, -49, 50, -6, -51, 51, 52, -13, 53, -4, 4, 6, 13, -53, -52, -54, 55, 54, -55, -56, -2, 2, -8, 56, 1, -3, -1, 2, 58, 3, 8, -2, 57, -58, -60, -59, -57, -3, 60, 59, -14, 3, 14} },{ // MapTab7 2, // _eobSym 38, // _escSym // run table {1, 1, 0, 2, 2, 1, 1, 3, 3, 4, 4, 5, 5, 1, 1, 6, 6, 2, 2, 7, 7, 8, 8, 1, 1, 3, 3, 9, 9, 10, 10, 1, 1, 2, 2, 4, 4, 11, 0, 11, 12, 12, 13, 13, 1, 1, 5, 5, 14, 14, 15, 16, 15, 16, 3, 3, 1, 6, 1, 6, 2, 2, 7, 7, 8, 8, 17, 17, 1, 1, 4, 4, 18, 18, 2, 2, 1, 19, 1, 20, 19, 20, 21, 21, 3, 3, 22, 22, 5, 5, 24, 1, 1, 23, 9, 23, 24, 9, 2, 2, 10, 1, 1, 10, 6, 6, 25, 4, 4, 25, 7, 7, 26, 8, 1, 8, 3, 1, 26, 3, 11, 11, 27, 27, 2, 28, 1, 2, 28, 1, 12, 12, 5, 5, 29, 13, 13, 29, 32, 1, 1, 33, 31, 30, 32, 4, 30, 33, 4, 31, 3, 14, 1, 1, 3, 34, 34, 2, 2, 14, 6, 6, 35, 36, 35, 36, 1, 15, 1, 16, 16, 15, 7, 9, 7, 9, 37, 8, 8, 37, 1, 1, 39, 2, 38, 39, 2, 40, 5, 38, 40, 5, 3, 3, 4, 4, 10, 10, 1, 1, 1, 1, 41, 2, 41, 2, 6, 6, 1, 1, 11, 42, 11, 43, 3, 42, 3, 17, 4, 43, 1, 17, 7, 1, 8, 44, 4, 7, 44, 5, 8, 2, 5, 1, 2, 48, 45, 1, 12, 45, 12, 48, 13, 13, 1, 9, 9, 46, 1, 46, 47, 47, 49, 18, 18, 49}, // value table { 1, -1, 0, 1, -1, 2, -2, 1, -1, 1, -1, 1, -1, 3, -3, 1, -1, -2, 2, 1, -1, 1, -1, 4, -4, -2, 2, 1, -1, 1, -1, 5, -5, -3, 3, 2, -2, 1, 0, -1, 1, -1, 1, -1, 6, -6, 2, -2, 1, -1, 1, 1, -1, -1, -3, 3, 7, 2, -7, -2, -4, 4, 2, -2, 2, -2, 1, -1, 8, -8, 3, -3, 1, -1, -5, 5, 9, 1, -9, 1, -1, -1, 1, -1, -4, 4, 1, -1, 3, -3, 1, -10, 10, 1, 2, -1, -1, -2, 6, -6, 2, 11, -11, -2, 3, -3, 1, -4, 4, -1, 3, -3, 1, 3, 12, -3, -5, -12, -1, 5, 2, -2, 1, -1, -7, 1, 13, 7, -1, -13, 2, -2, 4, -4, 1, 2, -2, -1, 1, 14, -14, 1, 1, 1, -1, -5, -1, -1, 5, -1, -6, 2, -15, 15, 6, 1, -1, -8, 8, -2, -4, 4, 1, 1, -1, -1, 16, 2, -16, -2, 2, -2, 4, 3, -4, -3, -1, -4, 4, 1, -17, 17, -1, -9, 1, 1, 9, 1, -5, -1, -1, 5, -7, 7, 6, -6, 3, -3, 18, -18, 19, -19, 1, -10, -1, 10, -5, 5, 20, -20, -3, 1, 3, 1, 8, -1, -8, 2, 7, -1, -21, -2, 5, 21, 5, -1, -7, -5, 1, -6, -5, -11, 6, 22, 11, 1, 1, -22, -3, -1, 3, -1, 3, -3, -23, 4, -4, 1, 23, -1, 1, -1, 1, -2, 2, -1} },{ // MapTab8 4, // _eobSym 11, // _escSym // run table {1, 1, 1, 1, 0, 2, 2, 1, 1, 3, 3, 0, 1, 1, 2, 2, 4, 4, 1, 1, 5, 5, 1, 1, 2, 2, 3, 3, 6, 6, 1, 1, 7, 7, 8, 1, 8, 2, 2, 1, 4, 4, 1, 3, 1, 3, 9, 9, 2, 2, 1, 5, 1, 5, 10, 10, 1, 1, 11, 11, 3, 6, 3, 4, 4, 6, 2, 2, 1, 12, 1, 12, 7, 13, 7, 13, 1, 1, 8, 8, 2, 2, 14, 14, 16, 15, 16, 5, 5, 1, 3, 15, 1, 3, 4, 4, 1, 1, 17, 17, 2, 2, 6, 6, 1, 18, 1, 18, 22, 21, 22, 21, 25, 24, 25, 19, 9, 20, 9, 23, 19, 24, 20, 3, 23, 7, 3, 1, 1, 7, 28, 26, 29, 5, 28, 26, 5, 8, 29, 4, 8, 27, 2, 2, 4, 27, 1, 1, 10, 36, 10, 33, 33, 36, 30, 1, 32, 32, 1, 30, 6, 31, 31, 35, 3, 6, 11, 11, 3, 2, 35, 2, 34, 1, 34, 1, 37, 37, 12, 7, 12, 5, 41, 5, 4, 7, 1, 8, 13, 4, 1, 41, 13, 38, 8, 38, 9, 1, 40, 40, 9, 1, 39, 2, 2, 49, 39, 42, 3, 3, 14, 16, 49, 14, 16, 42, 43, 43, 6, 6, 15, 1, 1, 15, 44, 44, 1, 1, 50, 48, 4, 5, 4, 7, 5, 2, 10, 10, 48, 7, 50, 45, 2, 1, 45, 8, 8, 1, 46, 46, 3, 47, 47, 3, 1, 1}, // value table { 1, -1, 2, -2, 0, 1, -1, 3, -3, 1, -1, 0, 4, -4, 2, -2, 1, -1, 5, -5, 1, -1, 6, -6, 3, -3, 2, -2, 1, -1, 7, -7, 1, -1, 1, 8, -1, 4, -4, -8, 2, -2, 9, 3, -9, -3, 1, -1, 5, -5, 10, 2, -10, -2, 1, -1, 11, -11, 1, -1, -4, 2, 4, 3, -3, -2, 6, -6, 12, 1, -12, -1, 2, 1, -2, -1, 13, -13, 2, -2, 7, -7, 1, -1, 1, 1, -1, 3, -3, 14, 5, -1, -14, -5, 4, -4, 15, -15, 1, -1, 8, -8, -3, 3, 16, 1, -16, -1, 1, 1, -1, -1, 1, 1, -1, 1, 2, 1, -2, 1, -1, -1, -1, 6, -1, 3, -6, 17, -17, -3, 1, 1, 1, 4, -1, -1, -4, 3, -1, 5, -3, -1, -9, 9, -5, 1, 18, -18, 2, 1, -2, 1, -1, -1, 1, 19, -1, 1, -19, -1, 4, 1, -1, 1, 7, -4, -2, 2, -7, 10, -1, -10, 1, 20, -1, -20, 1, -1, 2, 4, -2, 5, 1, -5, 6, -4, 21, 4, 2, -6, -21, -1, -2, 1, -4, -1, -3, 22, -1, 1, 3, -22, -1, 11, -11, 1, 1, 1, 8, -8, 2, 2, -1, -2, -2, -1, 1, -1, -5, 5, 2, 23, -23, -2, 1, -1, 24, -24, -1, -1, 7, 6, -7, 5, -6, 12, -3, 3, 1, -5, 1, 1, -12, 25, -1, -5, 5, -25, -1, 1, 9, 1, -1, -9, 26, -26} } }; } // End of namespace Indeo } // End of namespace Image