/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* VLC code * * Original copyright note: * Intel Indeo 4 (IV41, IV42, etc.) video decoder for ffmpeg * written, produced, and directed by Alan Smithee */ #include "image/codecs/indeo/indeo_dsp.h" namespace Image { namespace Indeo { /** * butterfly operation for the inverse Haar transform */ #define IVI_HAAR_BFLY(s1, s2, o1, o2, t) \ t = ((s1) - (s2)) >> 1;\ o1 = ((s1) + (s2)) >> 1;\ o2 = (t);\ /** * inverse 8-point Haar transform */ #define INV_HAAR8(s1, s5, s3, s7, s2, s4, s6, s8,\ d1, d2, d3, d4, d5, d6, d7, d8,\ t0, t1, t2, t3, t4, t5, t6, t7, t8) {\ t1 = (s1) << 1; t5 = (s5) << 1;\ IVI_HAAR_BFLY(t1, t5, t1, t5, t0); IVI_HAAR_BFLY(t1, s3, t1, t3, t0);\ IVI_HAAR_BFLY(t5, s7, t5, t7, t0); IVI_HAAR_BFLY(t1, s2, t1, t2, t0);\ IVI_HAAR_BFLY(t3, s4, t3, t4, t0); IVI_HAAR_BFLY(t5, s6, t5, t6, t0);\ IVI_HAAR_BFLY(t7, s8, t7, t8, t0);\ d1 = COMPENSATE(t1);\ d2 = COMPENSATE(t2);\ d3 = COMPENSATE(t3);\ d4 = COMPENSATE(t4);\ d5 = COMPENSATE(t5);\ d6 = COMPENSATE(t6);\ d7 = COMPENSATE(t7);\ d8 = COMPENSATE(t8); } /** * inverse 4-point Haar transform */ #define INV_HAAR4(s1, s3, s5, s7, d1, d2, d3, d4, t0, t1, t2, t3, t4) {\ IVI_HAAR_BFLY(s1, s3, t0, t1, t4);\ IVI_HAAR_BFLY(t0, s5, t2, t3, t4);\ d1 = COMPENSATE(t2);\ d2 = COMPENSATE(t3);\ IVI_HAAR_BFLY(t1, s7, t2, t3, t4);\ d3 = COMPENSATE(t2);\ d4 = COMPENSATE(t3); } void IndeoDSP::ffIviInverseHaar8x8(const int32 *in, int16 *out, uint32 pitch, const uint8 *flags) { int32 tmp[64]; int t0, t1, t2, t3, t4, t5, t6, t7, t8; // apply the InvHaar8 to all columns #define COMPENSATE(x) (x) const int32 *src = in; int32 *dst = tmp; for (int i = 0; i < 8; i++) { if (flags[i]) { // pre-scaling int shift = !(i & 4); int sp1 = src[ 0] << shift; int sp2 = src[ 8] << shift; int sp3 = src[16] << shift; int sp4 = src[24] << shift; INV_HAAR8( sp1, sp2, sp3, sp4, src[32], src[40], src[48], src[56], dst[ 0], dst[ 8], dst[16], dst[24], dst[32], dst[40], dst[48], dst[56], t0, t1, t2, t3, t4, t5, t6, t7, t8); } else { dst[ 0] = dst[ 8] = dst[16] = dst[24] = dst[32] = dst[40] = dst[48] = dst[56] = 0; } src++; dst++; } #undef COMPENSATE // apply the InvHaar8 to all rows #define COMPENSATE(x) (x) src = tmp; for (int i = 0; i < 8; i++) { if (!src[0] && !src[1] && !src[2] && !src[3] && !src[4] && !src[5] && !src[6] && !src[7]) { memset(out, 0, 8 * sizeof(out[0])); } else { INV_HAAR8(src[0], src[1], src[2], src[3], src[4], src[5], src[6], src[7], out[0], out[1], out[2], out[3], out[4], out[5], out[6], out[7], t0, t1, t2, t3, t4, t5, t6, t7, t8); } src += 8; out += pitch; } #undef COMPENSATE } void IndeoDSP::ffIviRowHaar8(const int32 *in, int16 *out, uint32 pitch, const uint8 *flags) { int t0, t1, t2, t3, t4, t5, t6, t7, t8; // apply the InvHaar8 to all rows #define COMPENSATE(x) (x) for (int i = 0; i < 8; i++) { if ( !in[0] && !in[1] && !in[2] && !in[3] && !in[4] && !in[5] && !in[6] && !in[7]) { memset(out, 0, 8 * sizeof(out[0])); } else { INV_HAAR8(in[0], in[1], in[2], in[3], in[4], in[5], in[6], in[7], out[0], out[1], out[2], out[3], out[4], out[5], out[6], out[7], t0, t1, t2, t3, t4, t5, t6, t7, t8); } in += 8; out += pitch; } #undef COMPENSATE } void IndeoDSP::ffIviColHaar8(const int32 *in, int16 *out, uint32 pitch, const uint8 *flags) { int t0, t1, t2, t3, t4, t5, t6, t7, t8; // apply the InvHaar8 to all columns #define COMPENSATE(x) (x) for (int i = 0; i < 8; i++) { if (flags[i]) { INV_HAAR8(in[ 0], in[ 8], in[16], in[24], in[32], in[40], in[48], in[56], out[0 * pitch], out[1 * pitch], out[2 * pitch], out[3 * pitch], out[4 * pitch], out[5 * pitch], out[6 * pitch], out[7 * pitch], t0, t1, t2, t3, t4, t5, t6, t7, t8); } else { out[0 * pitch] = out[1 * pitch] = out[2 * pitch] = out[3 * pitch] = out[4 * pitch] = out[5 * pitch] = out[6 * pitch] = out[7 * pitch] = 0; } in++; out++; } #undef COMPENSATE } void IndeoDSP::ffIviInverseHaar4x4(const int32 *in, int16 *out, uint32 pitch, const uint8 *flags) { int32 tmp[16]; int t0, t1, t2, t3, t4; // apply the InvHaar4 to all columns #define COMPENSATE(x) (x) const int32 *src = in; int32 *dst = tmp; for (int i = 0; i < 4; i++) { if (flags[i]) { // pre-scaling int shift = !(i & 2); int sp1 = src[0] << shift; int sp2 = src[4] << shift; INV_HAAR4( sp1, sp2, src[8], src[12], dst[0], dst[4], dst[8], dst[12], t0, t1, t2, t3, t4); } else { dst[0] = dst[4] = dst[8] = dst[12] = 0; } src++; dst++; } #undef COMPENSATE // apply the InvHaar8 to all rows #define COMPENSATE(x) (x) src = tmp; for (int i = 0; i < 4; i++) { if (!src[0] && !src[1] && !src[2] && !src[3]) { memset(out, 0, 4 * sizeof(out[0])); } else { INV_HAAR4(src[0], src[1], src[2], src[3], out[0], out[1], out[2], out[3], t0, t1, t2, t3, t4); } src += 4; out += pitch; } #undef COMPENSATE } void IndeoDSP::ffIviRowHaar4(const int32 *in, int16 *out, uint32 pitch, const uint8 *flags) { int t0, t1, t2, t3, t4; // apply the InvHaar4 to all rows #define COMPENSATE(x) (x) for (int i = 0; i < 4; i++) { if (!in[0] && !in[1] && !in[2] && !in[3]) { memset(out, 0, 4 * sizeof(out[0])); } else { INV_HAAR4(in[0], in[1], in[2], in[3], out[0], out[1], out[2], out[3], t0, t1, t2, t3, t4); } in += 4; out += pitch; } #undef COMPENSATE } void IndeoDSP::ffIviColHaar4(const int32 *in, int16 *out, uint32 pitch, const uint8 *flags) { int t0, t1, t2, t3, t4; // apply the InvHaar8 to all columns #define COMPENSATE(x) (x) for (int i = 0; i < 4; i++) { if (flags[i]) { INV_HAAR4(in[0], in[4], in[8], in[12], out[0 * pitch], out[1 * pitch], out[2 * pitch], out[3 * pitch], t0, t1, t2, t3, t4); } else { out[0 * pitch] = out[1 * pitch] = out[2 * pitch] = out[3 * pitch] = 0; } in++; out++; } #undef COMPENSATE } void IndeoDSP::ffIviDcHaar2d(const int32 *in, int16 *out, uint32 pitch, int blkSize) { int16 dcCoeff = (*in + 0) >> 3; for (int y = 0; y < blkSize; out += pitch, y++) { for (int x = 0; x < blkSize; x++) out[x] = dcCoeff; } } //* butterfly operation for the inverse slant transform #define IVI_SLANT_BFLY(s1, s2, o1, o2, t) \ t = (s1) - (s2);\ o1 = (s1) + (s2);\ o2 = (t);\ //* This is a reflection a,b = 1/2, 5/4 for the inverse slant transform #define IVI_IREFLECT(s1, s2, o1, o2, t) \ t = (((s1) + (s2)*2 + 2) >> 2) + (s1);\ o2 = (((s1)*2 - (s2) + 2) >> 2) - (s2);\ o1 = (t);\ //* This is a reflection a,b = 1/2, 7/8 for the inverse slant transform #define IVI_SLANT_PART4(s1, s2, o1, o2, t) \ t = (s2) + (((s1)*4 - (s2) + 4) >> 3);\ o2 = (s1) + ((-(s1) - (s2)*4 + 4) >> 3);\ o1 = (t);\ //* inverse slant8 transform #define IVI_INV_SLANT8(s1, s4, s8, s5, s2, s6, s3, s7,\ d1, d2, d3, d4, d5, d6, d7, d8,\ t0, t1, t2, t3, t4, t5, t6, t7, t8) {\ IVI_SLANT_PART4(s4, s5, t4, t5, t0);\ \ IVI_SLANT_BFLY(s1, t5, t1, t5, t0); IVI_SLANT_BFLY(s2, s6, t2, t6, t0);\ IVI_SLANT_BFLY(s7, s3, t7, t3, t0); IVI_SLANT_BFLY(t4, s8, t4, t8, t0);\ \ IVI_SLANT_BFLY(t1, t2, t1, t2, t0); IVI_IREFLECT (t4, t3, t4, t3, t0);\ IVI_SLANT_BFLY(t5, t6, t5, t6, t0); IVI_IREFLECT (t8, t7, t8, t7, t0);\ IVI_SLANT_BFLY(t1, t4, t1, t4, t0); IVI_SLANT_BFLY(t2, t3, t2, t3, t0);\ IVI_SLANT_BFLY(t5, t8, t5, t8, t0); IVI_SLANT_BFLY(t6, t7, t6, t7, t0);\ d1 = COMPENSATE(t1);\ d2 = COMPENSATE(t2);\ d3 = COMPENSATE(t3);\ d4 = COMPENSATE(t4);\ d5 = COMPENSATE(t5);\ d6 = COMPENSATE(t6);\ d7 = COMPENSATE(t7);\ d8 = COMPENSATE(t8);} //* inverse slant4 transform #define IVI_INV_SLANT4(s1, s4, s2, s3, d1, d2, d3, d4, t0, t1, t2, t3, t4) {\ IVI_SLANT_BFLY(s1, s2, t1, t2, t0); IVI_IREFLECT (s4, s3, t4, t3, t0);\ \ IVI_SLANT_BFLY(t1, t4, t1, t4, t0); IVI_SLANT_BFLY(t2, t3, t2, t3, t0);\ d1 = COMPENSATE(t1);\ d2 = COMPENSATE(t2);\ d3 = COMPENSATE(t3);\ d4 = COMPENSATE(t4);} void IndeoDSP::ffIviInverseSlant8x8(const int32 *in, int16 *out, uint32 pitch, const uint8 *flags) { int32 tmp[64]; int t0, t1, t2, t3, t4, t5, t6, t7, t8; #define COMPENSATE(x) (x) const int32 *src = in; int32 *dst = tmp; for (int i = 0; i < 8; i++) { if (flags[i]) { IVI_INV_SLANT8(src[0], src[8], src[16], src[24], src[32], src[40], src[48], src[56], dst[0], dst[8], dst[16], dst[24], dst[32], dst[40], dst[48], dst[56], t0, t1, t2, t3, t4, t5, t6, t7, t8); } else { dst[0] = dst[8] = dst[16] = dst[24] = dst[32] = dst[40] = dst[48] = dst[56] = 0; } src++; dst++; } #undef COMPENSATE #define COMPENSATE(x) (((x) + 1)>>1) src = tmp; for (int i = 0; i < 8; i++) { if (!src[0] && !src[1] && !src[2] && !src[3] && !src[4] && !src[5] && !src[6] && !src[7]) { memset(out, 0, 8*sizeof(out[0])); } else { IVI_INV_SLANT8(src[0], src[1], src[2], src[3], src[4], src[5], src[6], src[7], out[0], out[1], out[2], out[3], out[4], out[5], out[6], out[7], t0, t1, t2, t3, t4, t5, t6, t7, t8); } src += 8; out += pitch; } #undef COMPENSATE } void IndeoDSP::ffIviInverseSlant4x4(const int32 *in, int16 *out, uint32 pitch, const uint8 *flags) { int32 tmp[16]; int t0, t1, t2, t3, t4; #define COMPENSATE(x) (x) const int32 *src = in; int32 *dst = tmp; for (int i = 0; i < 4; i++) { if (flags[i]) { IVI_INV_SLANT4(src[0], src[4], src[8], src[12], dst[0], dst[4], dst[8], dst[12], t0, t1, t2, t3, t4); } else { dst[0] = dst[4] = dst[8] = dst[12] = 0; } src++; dst++; } #undef COMPENSATE #define COMPENSATE(x) (((x) + 1)>>1) src = tmp; for (int i = 0; i < 4; i++) { if (!src[0] && !src[1] && !src[2] && !src[3]) { out[0] = out[1] = out[2] = out[3] = 0; } else { IVI_INV_SLANT4(src[0], src[1], src[2], src[3], out[0], out[1], out[2], out[3], t0, t1, t2, t3, t4); } src += 4; out += pitch; } #undef COMPENSATE } void IndeoDSP::ffIviDcSlant2d(const int32 *in, int16 *out, uint32 pitch, int blkSize) { int16 dcCoeff = (*in + 1) >> 1; for (int y = 0; y < blkSize; out += pitch, y++) { for (int x = 0; x < blkSize; x++) out[x] = dcCoeff; } } void IndeoDSP::ffIviRowSlant8(const int32 *in, int16 *out, uint32 pitch, const uint8 *flags) { int t0, t1, t2, t3, t4, t5, t6, t7, t8; #define COMPENSATE(x) (((x) + 1)>>1) for (int i = 0; i < 8; i++) { if (!in[0] && !in[1] && !in[2] && !in[3] && !in[4] && !in[5] && !in[6] && !in[7]) { memset(out, 0, 8*sizeof(out[0])); } else { IVI_INV_SLANT8( in[0], in[1], in[2], in[3], in[4], in[5], in[6], in[7], out[0], out[1], out[2], out[3], out[4], out[5], out[6], out[7], t0, t1, t2, t3, t4, t5, t6, t7, t8); } in += 8; out += pitch; } #undef COMPENSATE } void IndeoDSP::ffIviDcRowSlant(const int32 *in, int16 *out, uint32 pitch, int blkSize) { int16 dcCoeff = (*in + 1) >> 1; for (int x = 0; x < blkSize; x++) out[x] = dcCoeff; out += pitch; for (int y = 1; y < blkSize; out += pitch, y++) { for (int x = 0; x < blkSize; x++) out[x] = 0; } } void IndeoDSP::ffIviColSlant8(const int32 *in, int16 *out, uint32 pitch, const uint8 *flags) { int t0, t1, t2, t3, t4, t5, t6, t7, t8; int row2 = pitch << 1; int row4 = pitch << 2; int row8 = pitch << 3; #define COMPENSATE(x) (((x) + 1)>>1) for (int i = 0; i < 8; i++) { if (flags[i]) { IVI_INV_SLANT8(in[0], in[8], in[16], in[24], in[32], in[40], in[48], in[56], out[0], out[pitch], out[row2], out[row2 + pitch], out[row4], out[row4 + pitch], out[row4 + row2], out[row8 - pitch], t0, t1, t2, t3, t4, t5, t6, t7, t8); } else { out[0] = out[pitch] = out[row2] = out[row2 + pitch] = out[row4] = out[row4 + pitch] = out[row4 + row2] = out[row8 - pitch] = 0; } in++; out++; } #undef COMPENSATE } void IndeoDSP::ffIviDcColSlant(const int32 *in, int16 *out, uint32 pitch, int blkSize) { int16 dcCoeff = (*in + 1) >> 1; for (int y = 0; y < blkSize; out += pitch, y++) { out[0] = dcCoeff; for (int x = 1; x < blkSize; x++) out[x] = 0; } } void IndeoDSP::ffIviRowSlant4(const int32 *in, int16 *out, uint32 pitch, const uint8 *flags) { int t0, t1, t2, t3, t4; #define COMPENSATE(x) (((x) + 1)>>1) for (int i = 0; i < 4; i++) { if (!in[0] && !in[1] && !in[2] && !in[3]) { memset(out, 0, 4*sizeof(out[0])); } else { IVI_INV_SLANT4( in[0], in[1], in[2], in[3], out[0], out[1], out[2], out[3], t0, t1, t2, t3, t4); } in += 4; out += pitch; } #undef COMPENSATE } void IndeoDSP::ffIviColSlant4(const int32 *in, int16 *out, uint32 pitch, const uint8 *flags) { int t0, t1, t2, t3, t4; int row2 = pitch << 1; #define COMPENSATE(x) (((x) + 1)>>1) for (int i = 0; i < 4; i++) { if (flags[i]) { IVI_INV_SLANT4(in[0], in[4], in[8], in[12], out[0], out[pitch], out[row2], out[row2 + pitch], t0, t1, t2, t3, t4); } else { out[0] = out[pitch] = out[row2] = out[row2 + pitch] = 0; } in++; out++; } #undef COMPENSATE } void IndeoDSP::ffIviPutPixels8x8(const int32 *in, int16 *out, uint32 pitch, const uint8 *flags) { for (int y = 0; y < 8; out += pitch, in += 8, y++) for (int x = 0; x < 8; x++) out[x] = in[x]; } void IndeoDSP::ffIviPutDcPixel8x8(const int32 *in, int16 *out, uint32 pitch, int blkSize) { out[0] = in[0]; memset(out + 1, 0, 7 * sizeof(out[0])); out += pitch; for (int y = 1; y < 8; out += pitch, y++) memset(out, 0, 8 * sizeof(out[0])); } #define IVI_MC_TEMPLATE(size, suffix, OP) \ static void iviMc ## size ##x## size ## suffix(int16 *buf, \ uint32 dpitch, \ const int16 *refBuf, \ uint32 pitch, int mcType) \ { \ const int16 *wptr; \ \ switch (mcType) { \ case 0: /* fullpel (no interpolation) */ \ for (int i = 0; i < size; i++, buf += dpitch, refBuf += pitch) { \ for (int j = 0; j < size; j++) {\ OP(buf[j], refBuf[j]); \ } \ } \ break; \ case 1: /* horizontal halfpel interpolation */ \ for (int i = 0; i < size; i++, buf += dpitch, refBuf += pitch) \ for (int j = 0; j < size; j++) \ OP(buf[j], (refBuf[j] + refBuf[j+1]) >> 1); \ break; \ case 2: /* vertical halfpel interpolation */ \ wptr = refBuf + pitch; \ for (int i = 0; i < size; i++, buf += dpitch, wptr += pitch, refBuf += pitch) \ for (int j = 0; j < size; j++) \ OP(buf[j], (refBuf[j] + wptr[j]) >> 1); \ break; \ case 3: /* vertical and horizontal halfpel interpolation */ \ wptr = refBuf + pitch; \ for (int i = 0; i < size; i++, buf += dpitch, wptr += pitch, refBuf += pitch) \ for (int j = 0; j < size; j++) \ OP(buf[j], (refBuf[j] + refBuf[j+1] + wptr[j] + wptr[j+1]) >> 2); \ break; \ } \ } \ \ void IndeoDSP::ffIviMc ## size ##x## size ## suffix(int16 *buf, const int16 *refBuf, \ uint32 pitch, int mcType) \ { \ iviMc ## size ##x## size ## suffix(buf, pitch, refBuf, pitch, mcType); \ } #define IVI_MC_AVG_TEMPLATE(size, suffix, OP) \ void IndeoDSP::ffIviMcAvg ## size ##x## size ## suffix(int16 *buf, \ const int16 *refBuf, \ const int16 *refBuf2, \ uint32 pitch, \ int mcType, int mcType2) \ { \ int16 tmp[size * size]; \ \ iviMc ## size ##x## size ## NoDelta(tmp, size, refBuf, pitch, mcType); \ iviMc ## size ##x## size ## Delta(tmp, size, refBuf2, pitch, mcType2); \ for (int i = 0; i < size; i++, buf += pitch) { \ for (int j = 0; j < size; j++) {\ OP(buf[j], tmp[i * size + j] >> 1); \ } \ } \ } #define OP_PUT(a, b) (a) = (b) #define OP_ADD(a, b) (a) += (b) IVI_MC_TEMPLATE(8, NoDelta, OP_PUT) IVI_MC_TEMPLATE(8, Delta, OP_ADD) IVI_MC_TEMPLATE(4, NoDelta, OP_PUT) IVI_MC_TEMPLATE(4, Delta, OP_ADD) IVI_MC_AVG_TEMPLATE(8, NoDelta, OP_PUT) IVI_MC_AVG_TEMPLATE(8, Delta, OP_ADD) IVI_MC_AVG_TEMPLATE(4, NoDelta, OP_PUT) IVI_MC_AVG_TEMPLATE(4, Delta, OP_ADD) } // End of namespace Indeo } // End of namespace Image