/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ // Based off ffmpeg's msvideo.cpp #include "image/codecs/msvideo1.h" #include "common/stream.h" #include "common/textconsole.h" namespace Image { #define CHECK_STREAM_PTR(n) \ if ((stream.pos() + n) > stream.size() ) { \ warning ("MS Video-1: Stream out of bounds (%d >= %d) d%d", stream.pos() + n, stream.size(), n); \ return; \ } MSVideo1Decoder::MSVideo1Decoder(uint16 width, uint16 height, byte bitsPerPixel) : Codec() { _surface = new Graphics::Surface(); _surface->create(width, height, (bitsPerPixel == 8) ? Graphics::PixelFormat::createFormatCLUT8() : Graphics::PixelFormat(2, 5, 5, 5, 0, 10, 5, 0, 0)); _bitsPerPixel = bitsPerPixel; } MSVideo1Decoder::~MSVideo1Decoder() { _surface->free(); delete _surface; } void MSVideo1Decoder::decode8(Common::SeekableReadStream &stream) { byte colors[8]; byte *pixels = (byte *)_surface->getPixels(); uint16 stride = _surface->w; int skipBlocks = 0; uint16 blocks_wide = _surface->w / 4; uint16 blocks_high = _surface->h / 4; uint32 totalBlocks = blocks_wide * blocks_high; uint32 blockInc = 4; uint16 rowDec = stride + 4; for (uint16 block_y = blocks_high; block_y > 0; block_y--) { uint32 blockPtr = (block_y * 4 - 1) * stride; for (uint16 block_x = blocks_wide; block_x > 0; block_x--) { // check if this block should be skipped if (skipBlocks > 0) { blockPtr += blockInc; skipBlocks--; totalBlocks--; continue; } uint32 pixelPtr = blockPtr; /* get the next two bytes in the encoded data stream */ CHECK_STREAM_PTR(2); byte byte_a = stream.readByte(); byte byte_b = stream.readByte(); /* check if the decode is finished */ if (byte_a == 0 && byte_b == 0 && totalBlocks == 0) { return; } else if ((byte_b & 0xFC) == 0x84) { // skip code, but don't count the current block skipBlocks = ((byte_b - 0x84) << 8) + byte_a - 1; } else if (byte_b < 0x80) { // 2-color encoding uint16 flags = (byte_b << 8) | byte_a; CHECK_STREAM_PTR(2); colors[0] = stream.readByte(); colors[1] = stream.readByte(); for (byte pixel_y = 0; pixel_y < 4; pixel_y++) { for (byte pixel_x = 0; pixel_x < 4; pixel_x++, flags >>= 1) pixels[pixelPtr++] = colors[(flags & 0x1) ^ 1]; pixelPtr -= rowDec; } } else if (byte_b >= 0x90) { // 8-color encoding uint16 flags = (byte_b << 8) | byte_a; CHECK_STREAM_PTR(8); for (byte i = 0; i < 8; i++) colors[i] = stream.readByte(); for (byte pixel_y = 0; pixel_y < 4; pixel_y++) { for (byte pixel_x = 0; pixel_x < 4; pixel_x++, flags >>= 1) pixels[pixelPtr++] = colors[((pixel_y & 0x2) << 1) + (pixel_x & 0x2) + ((flags & 0x1) ^ 1)]; pixelPtr -= rowDec; } } else { // 1-color encoding colors[0] = byte_a; for (byte pixel_y = 0; pixel_y < 4; pixel_y++) { for (byte pixel_x = 0; pixel_x < 4; pixel_x++) pixels[pixelPtr++] = colors[0]; pixelPtr -= rowDec; } } blockPtr += blockInc; totalBlocks--; } } } void MSVideo1Decoder::decode16(Common::SeekableReadStream &stream) { /* decoding parameters */ uint16 colors[8]; uint16 *pixels = (uint16 *)_surface->getPixels(); int32 stride = _surface->w; int32 skip_blocks = 0; int32 blocks_wide = _surface->w / 4; int32 blocks_high = _surface->h / 4; int32 total_blocks = blocks_wide * blocks_high; int32 block_inc = 4; int32 row_dec = stride + 4; for (int32 block_y = blocks_high; block_y > 0; block_y--) { int32 block_ptr = ((block_y * 4) - 1) * stride; for (int32 block_x = blocks_wide; block_x > 0; block_x--) { /* check if this block should be skipped */ if (skip_blocks) { block_ptr += block_inc; skip_blocks--; total_blocks--; continue; } int32 pixel_ptr = block_ptr; /* get the next two bytes in the encoded data stream */ CHECK_STREAM_PTR(2); byte byte_a = stream.readByte(); byte byte_b = stream.readByte(); /* check if the decode is finished */ if ((byte_a == 0) && (byte_b == 0) && (total_blocks == 0)) { return; } else if ((byte_b & 0xFC) == 0x84) { /* skip code, but don't count the current block */ skip_blocks = ((byte_b - 0x84) << 8) + byte_a - 1; } else if (byte_b < 0x80) { /* 2- or 8-color encoding modes */ uint16 flags = (byte_b << 8) | byte_a; CHECK_STREAM_PTR(4); colors[0] = stream.readUint16LE(); colors[1] = stream.readUint16LE(); if (colors[0] & 0x8000) { /* 8-color encoding */ CHECK_STREAM_PTR(12); colors[2] = stream.readUint16LE(); colors[3] = stream.readUint16LE(); colors[4] = stream.readUint16LE(); colors[5] = stream.readUint16LE(); colors[6] = stream.readUint16LE(); colors[7] = stream.readUint16LE(); for (int pixel_y = 0; pixel_y < 4; pixel_y++) { for (int pixel_x = 0; pixel_x < 4; pixel_x++, flags >>= 1) pixels[pixel_ptr++] = colors[((pixel_y & 0x2) << 1) + (pixel_x & 0x2) + ((flags & 0x1) ^ 1)]; pixel_ptr -= row_dec; } } else { /* 2-color encoding */ for (int pixel_y = 0; pixel_y < 4; pixel_y++) { for (int pixel_x = 0; pixel_x < 4; pixel_x++, flags >>= 1) pixels[pixel_ptr++] = colors[(flags & 0x1) ^ 1]; pixel_ptr -= row_dec; } } } else { /* otherwise, it's a 1-color block */ colors[0] = (byte_b << 8) | byte_a; for (int pixel_y = 0; pixel_y < 4; pixel_y++) { for (int pixel_x = 0; pixel_x < 4; pixel_x++) pixels[pixel_ptr++] = colors[0]; pixel_ptr -= row_dec; } } block_ptr += block_inc; total_blocks--; } } } const Graphics::Surface *MSVideo1Decoder::decodeFrame(Common::SeekableReadStream &stream) { if (_bitsPerPixel == 8) decode8(stream); else decode16(stream); return _surface; } } // End of namespace Image