/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef IMAGE_CODECS_SVQ1_H #define IMAGE_CODECS_SVQ1_H #include "common/bitstream.h" #include "image/codecs/codec.h" namespace Common { template class Huffman; struct Point; } namespace Image { /** * Sorenson Vector Quantizer 1 decoder. * * Used by PICT/QuickTime. */ class SVQ1Decoder : public Codec { public: SVQ1Decoder(uint16 width, uint16 height); ~SVQ1Decoder(); const Graphics::Surface *decodeFrame(Common::SeekableReadStream &stream); Graphics::PixelFormat getPixelFormat() const { return _surface->format; } private: Graphics::Surface *_surface; uint16 _width, _height; uint16 _frameWidth, _frameHeight; byte *_last[3]; typedef Common::Huffman HuffmanDecoder; HuffmanDecoder *_blockType; HuffmanDecoder *_intraMultistage[6]; HuffmanDecoder *_interMultistage[6]; HuffmanDecoder *_intraMean; HuffmanDecoder *_interMean; HuffmanDecoder *_motionComponent; bool svq1DecodeBlockIntra(Common::BitStream32BEMSB *s, byte *pixels, int pitch); bool svq1DecodeBlockNonIntra(Common::BitStream32BEMSB *s, byte *pixels, int pitch); bool svq1DecodeMotionVector(Common::BitStream32BEMSB *s, Common::Point *mv, Common::Point **pmv); void svq1SkipBlock(byte *current, byte *previous, int pitch, int x, int y); bool svq1MotionInterBlock(Common::BitStream32BEMSB *ss, byte *current, byte *previous, int pitch, Common::Point *motion, int x, int y); bool svq1MotionInter4vBlock(Common::BitStream32BEMSB *ss, byte *current, byte *previous, int pitch, Common::Point *motion, int x, int y); bool svq1DecodeDeltaBlock(Common::BitStream32BEMSB *ss, byte *current, byte *previous, int pitch, Common::Point *motion, int x, int y); void putPixels8C(byte *block, const byte *pixels, int lineSize, int h); void putPixels8L2(byte *dst, const byte *src1, const byte *src2, int dstStride, int srcStride1, int srcStride2, int h); void putPixels8X2C(byte *block, const byte *pixels, int lineSize, int h); void putPixels8Y2C(byte *block, const byte *pixels, int lineSize, int h); void putPixels8XY2C(byte *block, const byte *pixels, int lineSize, int h); void putPixels16C(byte *block, const byte *pixels, int lineSize, int h); void putPixels16X2C(byte *block, const byte *pixels, int lineSize, int h); void putPixels16Y2C(byte *block, const byte *pixels, int lineSize, int h); void putPixels16XY2C(byte *block, const byte *pixels, int lineSize, int h); }; } // End of namespace Image #endif