/* ScummVM - Scumm Interpreter * Copyright (C) 2001 Ludvig Strigeus * Copyright (C) 2001/2002 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ #if !defined(macintosh) && !defined(__MORPHOS__) #define NEED_SDL_HEADERS #endif #include "stdafx.h" #include "scumm.h" #define SWAP2(a) ((((a)>>24)&0xFF) | (((a)>>8)&0xFF00) | (((a)<<8)&0xFF0000) | (((a)<<24)&0xFF000000)) void invalidblock(uint32 tag) { error("Encountered invalid block %c%c%c%c", tag >> 24, tag >> 16, tag >> 8, tag); } int _frameChanged; int _mixer_num; uint32 SmushPlayer::nextBE32() { uint32 a = *((uint32 *)_cur); _cur += sizeof(uint32); return SWAP2(a); } void SmushPlayer::fileRead(void *mem, int len) { if (fread(mem, len, 1, _in) != 1) error("EOF while reading"); } uint32 SmushPlayer::fileReadBE32() { uint32 number; fileRead(&number, sizeof(number)); return SWAP2(number); } uint32 SmushPlayer::fileReadLE32() { uint32 number; fileRead(&number, sizeof(number)); return number; } void SmushPlayer::openFile(byte *fileName) { byte buf[100]; sprintf((char *)buf, "%sVIDEO/%s", (char *)sm->_gameDataPath, (char *)fileName); _in = fopen((char *)buf, "rb"); if (_in == NULL) { sprintf((char *)buf, "%svideo/%s", (char *)sm->_gameDataPath, (char *)fileName); _in = fopen((char *)buf, "rb"); } } void SmushPlayer::nextBlock() { _blockTag = fileReadBE32(); _blockSize = fileReadBE32(); if (_block != NULL) free(_block); _block = (byte *)malloc(_blockSize); if (_block == NULL) error("cannot allocate memory"); fileRead(_block, _blockSize); } bool SmushPlayer::parseTag() { switch (nextBlock(), _blockTag) { case 'AHDR': parseAHDR(); break; case 'FRME': parseFRME(); break; default: invalidblock(_blockTag); } return true; } void SmushPlayer::parseAHDR() { // memcpy(_fluPalette, _block, 0x300); _paletteChanged = true; // printf("parse AHDR\n"); } void SmushPlayer::parseIACT() { unsigned int pos, bpos, tag, sublen, subpos, trk, idx, flags; byte * buf; flags = SoundMixer::FLAG_AUTOFREE; pos = 0; pos += 6; trk = READ_LE_UINT32(_cur + pos); /* FIXME: is this correct ? */ pos += 4; /* FIXME: number 8 should be replaced with a sensible literal */ for (idx = 0; idx < 8; idx++) { if (_imusTrk[idx] == trk) break; } if (idx == 8) { for (idx = 0; idx < 8; idx++) { if (_imusTrk[idx] == 0) { _imusTrk[idx] = trk; _imusSize[idx] = 0; break; } } } if (idx == 8) { warning("iMUS table full\n"); return; } pos += 8; /* FIXME: what are these ? */ while (pos < _frmeSize) { if (_imusSize[idx] == 0) { tag = READ_BE_UINT32(_cur + pos); pos += 4; if (tag != 'iMUS') error("trk %d: iMUS tag not found", trk); _imusSize[idx] = READ_BE_UINT32(_cur + pos); pos += 4; } if (_imusSubSize[idx] == 0) { _imusSubTag[idx] = READ_BE_UINT32(_cur + pos); pos += 4; _imusSubSize[idx] = READ_BE_UINT32(_cur + pos); pos += 4; _imusSize[idx] -= 8; debug(3, "trk %d: tag '%4s' size %x", trk, _cur + pos - 8, _imusSubSize[idx]); } sublen = _imusSubSize[idx] < (_frmeSize - pos) ? _imusSubSize[idx] : (_frmeSize - pos); switch (_imusSubTag[idx]) { case 'MAP ' : tag = READ_BE_UINT32(_cur + pos); if (tag != 'FRMT') error("trk %d: no FRMT section"); _imusCodec[idx] = READ_BE_UINT32(_cur + pos + 16); _imusRate[idx] = READ_BE_UINT32(_cur + pos + 20); _imusPos[idx] = 0; break; case 'DATA' : switch (_imusCodec[idx]) { case 8 : flags |= SoundMixer::FLAG_UNSIGNED; buf = (byte *) malloc(sublen); memcpy(buf, _cur + pos, sublen); bpos = sublen; break; case 12 : buf = (byte *) malloc(2 * sublen); bpos = 0; subpos = 0; while (subpos < sublen) { while (_imusPos[idx] < 3 && subpos < sublen) { _imusData[idx][_imusPos[idx]] = _cur[pos + subpos]; _imusPos[idx]++; subpos++; } if (_imusPos[idx] == 3) { uint32 temp; temp = (_imusData[idx][1] & 0x0f) << 8; temp = (temp | _imusData[idx][0]) << 4; temp -= 0x8000; //buf[bpos++] = temp & 0xff; buf[bpos++] = (temp >> 8) & 0xff; temp = (_imusData[idx][1] & 0xf0) << 4; temp = (temp | _imusData[idx][2]) << 4; temp -= 0x8000; //buf[bpos++] = temp & 0xff; buf[bpos++] = (temp >> 8) & 0xff; _imusPos[idx] = 0; } } break; default : error("trk %d: unknown iMUS codec %d", trk, _imusCodec[idx]); } debug(3, "trk %d: iMUSE play part, len 0x%x rate %d remain 0x%x", trk, bpos, _imusRate[idx], _imusSubSize[idx]); g_scumm->_mixer->append(idx, buf, bpos, _imusRate[idx], flags); /* FIXME: append with re-used idx may cause problems with signed/unsigned issues */ break; default : error("trk %d: unknown tag inside iMUS %08x", trk, _imusSubTag[idx]); } _imusSubSize[idx] -= sublen; _imusSize[idx] -= sublen; pos += sublen; } if (_imusSubSize[idx] == 0 && _imusSubTag[idx] == 'DATA') _imusTrk[idx] = 0; } void SmushPlayer::parseNPAL() { memcpy(_fluPalette, _cur, 0x300); _paletteChanged = true; } void codec1(CodecData * cd) { uint y = cd->y; byte *src = cd->src; byte *dest = cd->out; uint h = cd->h; if (!h || !cd->w) return; dest += cd->y * cd->pitch; do { byte color; uint len, num; uint x; if ((uint) y >= (uint) cd->outheight) { src += *(uint16 *)(src) + 2; continue; } len = cd->w; x = cd->x; src += 2; do { byte code = *src++; num = (code >> 1) + 1; if (num > len) num = len; len -= num; if (code & 1) { color = *src++; // if ((color = *src++)!=0) { do { if ((uint) x < (uint) cd->outwidth) dest[x] = color; } while (++x, --num); // } else { // x += num; // } } else { do { color = *src++; if ( /*(color=*src++) != 0 && */ (uint) x < (uint) cd->outwidth) dest[x] = color; } while (++x, --num); } } while (len); } while (dest += cd->pitch, y++, --h); } void codec37_bompdepack(byte *dst, byte *src, int len) { byte code; byte color; int num; do { code = *src++; if (code & 1) { num = (code >> 1) + 1; color = *src++; memset(dst, color, num); dst += num; } else { num = (code >> 1) + 1; memcpy(dst, src, num); dst += num; src += num; } } while (len -= num); } void codec37_proc4(byte *dst, byte *src, int next_offs, int bw, int bh, int pitch, int16 * table) { byte code, *tmp; int i; uint32 t; if (pitch != 320) { warning("invalid pitch"); return; } do { i = bw; do { code = *src++; if (code == 0xFD) { t = src[0]; t += (t << 8) + (t << 16) + (t << 24); *(uint32 *)(dst + 0) = t; *(uint32 *)(dst + 320) = t; *(uint32 *)(dst + 320 * 2) = t; *(uint32 *)(dst + 320 * 3) = t; src += 1; dst += 4; } else if (code == 0xFE) { t = src[0]; t += (t << 8) + (t << 16) + (t << 24); *(uint32 *)(dst + 0) = t; t = src[1]; t += (t << 8) + (t << 16) + (t << 24); *(uint32 *)(dst + 320) = t; t = src[2]; t += (t << 8) + (t << 16) + (t << 24); *(uint32 *)(dst + 320 * 2) = t; t = src[3]; t += (t << 8) + (t << 16) + (t << 24); *(uint32 *)(dst + 320 * 3) = t; src += 4; dst += 4; } else if (code == 0xFF) { *(uint32 *)(dst + 0) = ((uint32 *)src)[0]; *(uint32 *)(dst + 320) = ((uint32 *)src)[1]; *(uint32 *)(dst + 320 * 2) = ((uint32 *)src)[2]; *(uint32 *)(dst + 320 * 3) = ((uint32 *)src)[3]; src += 16; dst += 4; } else if (code == 0x00) { uint16 count = src[0] + 1; src += 1; for (uint16 l = 0; l < count; l++) { tmp = dst + next_offs; *(uint32 *)(dst + 0) = *(uint32 *)(tmp); *(uint32 *)(dst + 320) = *(uint32 *)(tmp + 320); *(uint32 *)(dst + 320 * 2) = *(uint32 *)(tmp + 320 * 2); *(uint32 *)(dst + 320 * 3) = *(uint32 *)(tmp + 320 * 3); dst += 4; i--; if (i == 0) { i = bw; dst += 320 * 4 - 320; bh--; } } i++; } else { tmp = dst + table[code] + next_offs; *(uint32 *)(dst + 0) = *(uint32 *)(tmp); *(uint32 *)(dst + 320) = *(uint32 *)(tmp + 320); *(uint32 *)(dst + 320 * 2) = *(uint32 *)(tmp + 320 * 2); *(uint32 *)(dst + 320 * 3) = *(uint32 *)(tmp + 320 * 3); dst += 4; } if (i <= 0) break; if (bh <= 0) break; } while (--i); dst += 320 * 4 - 320; if (bh <= 0) break; } while (--bh); } void codec37_proc5(int game, byte *dst, byte *src, int next_offs, int bw, int bh, int pitch, int16 * table) { byte code, *tmp; int i; uint32 t; if (pitch != 320) { warning("invalid pitch"); return; } do { i = bw; do { code = *src++; // FIXME: Full Throttle has different FD and FEs? if ((game == GID_DIG) && (code == 0xFD)) { t = src[0]; t += (t << 8) + (t << 16) + (t << 24); *(uint32 *)(dst + 0) = t; *(uint32 *)(dst + 320) = t; *(uint32 *)(dst + 320 * 2) = t; *(uint32 *)(dst + 320 * 3) = t; src += 1; dst += 4; } else if ((game == GID_DIG) && (code == 0xFE)) { t = src[0]; t += (t << 8) + (t << 16) + (t << 24); *(uint32 *)(dst + 0) = t; t = src[1]; t += (t << 8) + (t << 16) + (t << 24); *(uint32 *)(dst + 320) = t; t = src[2]; t += (t << 8) + (t << 16) + (t << 24); *(uint32 *)(dst + 320 * 2) = t; t = src[3]; t += (t << 8) + (t << 16) + (t << 24); *(uint32 *)(dst + 320 * 3) = t; src += 4; dst += 4; } else if (code == 0xFF) { *(uint32 *)(dst + 0) = ((uint32 *)src)[0]; *(uint32 *)(dst + 320) = ((uint32 *)src)[1]; *(uint32 *)(dst + 320 * 2) = ((uint32 *)src)[2]; *(uint32 *)(dst + 320 * 3) = ((uint32 *)src)[3]; src += 16; dst += 4; } else { tmp = dst + table[code] + next_offs; *(uint32 *)(dst + 0) = *(uint32 *)(tmp); *(uint32 *)(dst + 320) = *(uint32 *)(tmp + 320); *(uint32 *)(dst + 320 * 2) = *(uint32 *)(tmp + 320 * 2); *(uint32 *)(dst + 320 * 3) = *(uint32 *)(tmp + 320 * 3); dst += 4; } } while (--i); dst += 320 * 4 - 320; } while (--bh); } // this table is the same in FT and Dig static const int8 maketable_bytes[] = { 0, 0, 1, 0, 2, 0, 3, 0, 5, 0, 8, 0, 13, 0, 21, 0, -1, 0, -2, 0, -3, 0, -5, 0, -8, 0, -13, 0, -17, 0, -21, 0, 0, 1, 1, 1, 2, 1, 3, 1, 5, 1, 8, 1, 13, 1, 21, 1, -1, 1, -2, 1, -3, 1, -5, 1, -8, 1, -13, 1, -17, 1, -21, 1, 0, 2, 1, 2, 2, 2, 3, 2, 5, 2, 8, 2, 13, 2, 21, 2, -1, 2, -2, 2, -3, 2, -5, 2, -8, 2, -13, 2, -17, 2, -21, 2, 0, 3, 1, 3, 2, 3, 3, 3, 5, 3, 8, 3, 13, 3, 21, 3, -1, 3, -2, 3, -3, 3, -5, 3, -8, 3, -13, 3, -17, 3, -21, 3, 0, 5, 1, 5, 2, 5, 3, 5, 5, 5, 8, 5, 13, 5, 21, 5, -1, 5, -2, 5, -3, 5, -5, 5, -8, 5, -13, 5, -17, 5, -21, 5, 0, 8, 1, 8, 2, 8, 3, 8, 5, 8, 8, 8, 13, 8, 21, 8, -1, 8, -2, 8, -3, 8, -5, 8, -8, 8, -13, 8, -17, 8, -21, 8, 0, 13, 1, 13, 2, 13, 3, 13, 5, 13, 8, 13, 13, 13, 21, 13, -1, 13, -2, 13, -3, 13, -5, 13, -8, 13, -13, 13, -17, 13, -21, 13, 0, 21, 1, 21, 2, 21, 3, 21, 5, 21, 8, 21, 13, 21, 21, 21, -1, 21, -2, 21, -3, 21, -5, 21, -8, 21, -13, 21, -17, 21, -21, 21, 0, -1, 1, -1, 2, -1, 3, -1, 5, -1, 8, -1, 13, -1, 21, -1, -1, -1, -2, -1, -3, -1, -5, -1, -8, -1, -13, -1, -17, -1, -21, -1, 0, -2, 1, -2, 2, -2, 3, -2, 5, -2, 8, -2, 13, -2, 21, -2, -1, -2, -2, -2, -3, -2, -5, -2, -8, -2, -13, -2, -17, -2, -21, -2, 0, -3, 1, -3, 2, -3, 3, -3, 5, -3, 8, -3, 13, -3, 21, -3, -1, -3, -2, -3, -3, -3, -5, -3, -8, -3, -13, -3, -17, -3, -21, -3, 0, -5, 1, -5, 2, -5, 3, -5, 5, -5, 8, -5, 13, -5, 21, -5, -1, -5, -2, -5, -3, -5, -5, -5, -8, -5, -13, -5, -17, -5, -21, -5, 0, -8, 1, -8, 2, -8, 3, -8, 5, -8, 8, -8, 13, -8, 21, -8, -1, -8, -2, -8, -3, -8, -5, -8, -8, -8, -13, -8, -17, -8, -21, -8, 0, -13, 1, -13, 2, -13, 3, -13, 5, -13, 8, -13, 13, -13, 21, -13, -1, -13, -2, -13, -3, -13, -5, -13, -8, -13, -13, -13, -17, -13, -21, -13, 0, -17, 1, -17, 2, -17, 3, -17, 5, -17, 8, -17, 13, -17, 21, -17, -1, -17, -2, -17, -3, -17, -5, -17, -8, -17, -13, -17, -17, -17, -21, -17, 0, -21, 1, -21, 2, -21, 3, -21, 5, -21, 8, -21, 13, -21, 21, -21, -1, -21, -2, -21, -3, -21, -5, -21, -8, -21, -13, -21, -17, -21, 0, 0, -8, -29, 8, -29, -18, -25, 17, -25, 0, -23, -6, -22, 6, -22, -13, -19, 12, -19, 0, -18, 25, -18, -25, -17, -5, -17, 5, -17, -10, -15, 10, -15, 0, -14, -4, -13, 4, -13, 19, -13, -19, -12, -8, -11, -2, -11, 0, -11, 2, -11, 8, -11, -15, -10, -4, -10, 4, -10, 15, -10, -6, -9, -1, -9, 1, -9, 6, -9, -29, -8, -11, -8, -8, -8, -3, -8, 3, -8, 8, -8, 11, -8, 29, -8, -5, -7, -2, -7, 0, -7, 2, -7, 5, -7, -22, -6, -9, -6, -6, -6, -3, -6, -1, -6, 1, -6, 3, -6, 6, -6, 9, -6, 22, -6, -17, -5, -7, -5, -4, -5, -2, -5, 0, -5, 2, -5, 4, -5, 7, -5, 17, -5, -13, -4, -10, -4, -5, -4, -3, -4, -1, -4, 0, -4, 1, -4, 3, -4, 5, -4, 10, -4, 13, -4, -8, -3, -6, -3, -4, -3, -3, -3, -2, -3, -1, -3, 0, -3, 1, -3, 2, -3, 4, -3, 6, -3, 8, -3, -11, -2, -7, -2, -5, -2, -3, -2, -2, -2, -1, -2, 0, -2, 1, -2, 2, -2, 3, -2, 5, -2, 7, -2, 11, -2, -9, -1, -6, -1, -4, -1, -3, -1, -2, -1, -1, -1, 0, -1, 1, -1, 2, -1, 3, -1, 4, -1, 6, -1, 9, -1, -31, 0, -23, 0, -18, 0, -14, 0, -11, 0, -7, 0, -5, 0, -4, 0, -3, 0, -2, 0, -1, 0, 0, -31, 1, 0, 2, 0, 3, 0, 4, 0, 5, 0, 7, 0, 11, 0, 14, 0, 18, 0, 23, 0, 31, 0, -9, 1, -6, 1, -4, 1, -3, 1, -2, 1, -1, 1, 0, 1, 1, 1, 2, 1, 3, 1, 4, 1, 6, 1, 9, 1, -11, 2, -7, 2, -5, 2, -3, 2, -2, 2, -1, 2, 0, 2, 1, 2, 2, 2, 3, 2, 5, 2, 7, 2, 11, 2, -8, 3, -6, 3, -4, 3, -2, 3, -1, 3, 0, 3, 1, 3, 2, 3, 3, 3, 4, 3, 6, 3, 8, 3, -13, 4, -10, 4, -5, 4, -3, 4, -1, 4, 0, 4, 1, 4, 3, 4, 5, 4, 10, 4, 13, 4, -17, 5, -7, 5, -4, 5, -2, 5, 0, 5, 2, 5, 4, 5, 7, 5, 17, 5, -22, 6, -9, 6, -6, 6, -3, 6, -1, 6, 1, 6, 3, 6, 6, 6, 9, 6, 22, 6, -5, 7, -2, 7, 0, 7, 2, 7, 5, 7, -29, 8, -11, 8, -8, 8, -3, 8, 3, 8, 8, 8, 11, 8, 29, 8, -6, 9, -1, 9, 1, 9, 6, 9, -15, 10, -4, 10, 4, 10, 15, 10, -8, 11, -2, 11, 0, 11, 2, 11, 8, 11, 19, 12, -19, 13, -4, 13, 4, 13, 0, 14, -10, 15, 10, 15, -5, 17, 5, 17, 25, 17, -25, 18, 0, 18, -12, 19, 13, 19, -6, 22, 6, 22, 0, 23, -17, 25, 18, 25, -8, 29, 8, 29, 0, 31, 0, 0, -6, -22, 6, -22, -13, -19, 12, -19, 0, -18, -5, -17, 5, -17, -10, -15, 10, -15, 0, -14, -4, -13, 4, -13, 19, -13, -19, -12, -8, -11, -2, -11, 0, -11, 2, -11, 8, -11, -15, -10, -4, -10, 4, -10, 15, -10, -6, -9, -1, -9, 1, -9, 6, -9, -11, -8, -8, -8, -3, -8, 0, -8, 3, -8, 8, -8, 11, -8, -5, -7, -2, -7, 0, -7, 2, -7, 5, -7, -22, -6, -9, -6, -6, -6, -3, -6, -1, -6, 1, -6, 3, -6, 6, -6, 9, -6, 22, -6, -17, -5, -7, -5, -4, -5, -2, -5, -1, -5, 0, -5, 1, -5, 2, -5, 4, -5, 7, -5, 17, -5, -13, -4, -10, -4, -5, -4, -3, -4, -2, -4, -1, -4, 0, -4, 1, -4, 2, -4, 3, -4, 5, -4, 10, -4, 13, -4, -8, -3, -6, -3, -4, -3, -3, -3, -2, -3, -1, -3, 0, -3, 1, -3, 2, -3, 3, -3, 4, -3, 6, -3, 8, -3, -11, -2, -7, -2, -5, -2, -4, -2, -3, -2, -2, -2, -1, -2, 0, -2, 1, -2, 2, -2, 3, -2, 4, -2, 5, -2, 7, -2, 11, -2, -9, -1, -6, -1, -5, -1, -4, -1, -3, -1, -2, -1, -1, -1, 0, -1, 1, -1, 2, -1, 3, -1, 4, -1, 5, -1, 6, -1, 9, -1, -23, 0, -18, 0, -14, 0, -11, 0, -7, 0, -5, 0, -4, 0, -3, 0, -2, 0, -1, 0, 0, -23, 1, 0, 2, 0, 3, 0, 4, 0, 5, 0, 7, 0, 11, 0, 14, 0, 18, 0, 23, 0, -9, 1, -6, 1, -5, 1, -4, 1, -3, 1, -2, 1, -1, 1, 0, 1, 1, 1, 2, 1, 3, 1, 4, 1, 5, 1, 6, 1, 9, 1, -11, 2, -7, 2, -5, 2, -4, 2, -3, 2, -2, 2, -1, 2, 0, 2, 1, 2, 2, 2, 3, 2, 4, 2, 5, 2, 7, 2, 11, 2, -8, 3, -6, 3, -4, 3, -3, 3, -2, 3, -1, 3, 0, 3, 1, 3, 2, 3, 3, 3, 4, 3, 6, 3, 8, 3, -13, 4, -10, 4, -5, 4, -3, 4, -2, 4, -1, 4, 0, 4, 1, 4, 2, 4, 3, 4, 5, 4, 10, 4, 13, 4, -17, 5, -7, 5, -4, 5, -2, 5, -1, 5, 0, 5, 1, 5, 2, 5, 4, 5, 7, 5, 17, 5, -22, 6, -9, 6, -6, 6, -3, 6, -1, 6, 1, 6, 3, 6, 6, 6, 9, 6, 22, 6, -5, 7, -2, 7, 0, 7, 2, 7, 5, 7, -11, 8, -8, 8, -3, 8, 0, 8, 3, 8, 8, 8, 11, 8, -6, 9, -1, 9, 1, 9, 6, 9, -15, 10, -4, 10, 4, 10, 15, 10, -8, 11, -2, 11, 0, 11, 2, 11, 8, 11, 19, 12, -19, 13, -4, 13, 4, 13, 0, 14, -10, 15, 10, 15, -5, 17, 5, 17, 0, 18, -12, 19, 13, 19, -6, 22, 6, 22, 0, 23, }; void codec37_maketable(PersistentCodecData37 * pcd, int pitch, byte idx) { int i, j; if (pcd->table_last_pitch == pitch && pcd->table_last_flags == idx) return; pcd->table_last_pitch = pitch; pcd->table_last_flags = idx; assert(idx * 255 + 254 < (int)(sizeof(maketable_bytes) / 2)); for (i = 0; i < 255; i++) { j = i + idx * 255; pcd->table1[i] = maketable_bytes[j * 2 + 1] * pitch + maketable_bytes[j * 2]; } } int codec37(int game, CodecData * cd, PersistentCodecData37 * pcd) { int width_in_blocks, height_in_blocks; int src_pitch; byte *curbuf; uint size; bool result = false; _frameChanged = 1; width_in_blocks = (cd->w + 3) >> 2; height_in_blocks = (cd->h + 3) >> 2; src_pitch = width_in_blocks * 4; codec37_maketable(pcd, src_pitch, cd->src[1]); switch (cd->src[0]) { case 0:{ curbuf = pcd->deltaBufs[pcd->curtable]; memset(pcd->deltaBuf, 0, curbuf - pcd->deltaBuf); size = *(uint32 *)(cd->src + 4); memset(curbuf + size, 0, pcd->deltaBuf + pcd->deltaSize - curbuf - size); memcpy(curbuf, cd->src + 16, size); break; } case 2:{ size = *(uint32 *)(cd->src + 4); curbuf = pcd->deltaBufs[pcd->curtable]; if (size == 64000) codec37_bompdepack(curbuf, cd->src + 16, size); else return (1); memset(pcd->deltaBuf, 0, curbuf - pcd->deltaBuf); memset(curbuf + size, 0, pcd->deltaBuf + pcd->deltaSize - curbuf - size); break; } case 3:{ uint16 number = *(uint16 *)(cd->src + 2); if (number && pcd->flags + 1 != number) break; if (number & 1 && cd->src[12] & 1 && cd->flags & 0x10) { _frameChanged = 0; result = true; break; } if ((number & 1) || !(cd->src[12] & 1)) { pcd->curtable ^= 1; } codec37_proc5(game, pcd->deltaBufs[pcd->curtable], cd->src + 16, pcd->deltaBufs[pcd->curtable ^ 1] - pcd->deltaBufs[pcd->curtable], width_in_blocks, height_in_blocks, src_pitch, pcd->table1); break; } case 4:{ uint16 number = *(uint16 *)(cd->src + 2); if (number && pcd->flags + 1 != number) break; if (number & 1 && cd->src[12] & 1 && cd->flags & 0x10) { _frameChanged = 0; result = true; break; } if ((number & 1) || !(cd->src[12] & 1)) { pcd->curtable ^= 1; } codec37_proc4(pcd->deltaBufs[pcd->curtable], cd->src + 16, pcd->deltaBufs[pcd->curtable ^ 1] - pcd->deltaBufs[pcd->curtable], width_in_blocks, height_in_blocks, src_pitch, pcd->table1); break; } case 1: warning("code %d", cd->src[0]); return (1); default: error("codec37 default case"); } pcd->flags = *(uint16 *)(cd->src + 2); if (result) { pcd->curtable ^= 1; } else { memcpy(cd->out, pcd->deltaBufs[pcd->curtable], 320 * 200); } return (_frameChanged); } void codec37_init(PersistentCodecData37 * pcd, int width, int height) { pcd->width = width; pcd->height = height; pcd->deltaSize = width * height * 2 + 0x3E00 + 0xBA00; pcd->deltaBuf = (byte *)calloc(pcd->deltaSize, 1); pcd->deltaBufs[0] = pcd->deltaBuf + 0x3E00; pcd->deltaBufs[1] = pcd->deltaBuf + width * height + 0xBA00; pcd->curtable = 0; pcd->table1 = (int16 *) calloc(255, sizeof(uint16)); } void SmushPlayer::parseFOBJ() { byte codec; CodecData cd; cd.out = _renderBitmap; cd.pitch = cd.outwidth = 320; cd.outheight = 200; cd.y = 0; cd.x = 0; cd.src = _cur + 0xE; cd.w = *(uint16 *)(_cur + 6); cd.h = *(uint16 *)(_cur + 8); cd.flags = 0; codec = _cur[0]; switch (codec) { case 1: codec1(&cd); break; case 37: _frameChanged = codec37(sm->_gameId, &cd, &pcd37); break; default: error("invalid codec %d", codec); } } void SmushPlayer::parsePSAD() // FIXME: Needs to append to { // a sound buffer unsigned int pos, sublen, tag, idx, trk; byte * buf; pos = 0; trk = READ_LE_UINT16(_cur + pos); /* FIXME: is this correct ? */ pos += 2; /* FIXME: number 8 should be replaced with a sensible literal */ for (idx = 0; idx < 8; idx++) { if (_psadTrk[idx] == trk) break; } if (idx == 8) { for (idx = 0; idx < 8; idx++) { if (_psadTrk[idx] == 0) { _psadTrk[idx] = trk; _saudSize[idx] = 0; break; } } } if (idx == 8) { warning("PSAD table full\n"); return; } pos += 8; /* FIXME: what are these ? */ while (pos < _frmeSize) { if (_saudSize[idx] == 0) { tag = READ_BE_UINT32(_cur + pos); pos += 4; if (tag != 'SAUD') error("trk %d: SAUD tag not found", trk); _saudSize[idx] = READ_BE_UINT32(_cur + pos); pos += 4; } if (_saudSubSize[idx] == 0) { _saudSubTag[idx] = READ_BE_UINT32(_cur + pos); pos += 4; _saudSubSize[idx] = READ_BE_UINT32(_cur + pos); pos += 4; _saudSize[idx] -= 8; debug(3, "trk %d: tag '%4s' size %x", trk, _cur + pos - 8, _saudSubSize[idx]); } sublen = _saudSubSize[idx] < (_frmeSize - pos) ? _saudSubSize[idx] : (_frmeSize - pos); switch (_saudSubTag[idx]) { case 'STRK' : /* FIXME: what is this stuff ? */ _strkRate[idx] = 22050; break; case 'SDAT' : buf = (byte *) malloc(sublen); memcpy(buf, _cur + pos, sublen); debug(3, "trk %d: SDAT part len 0x%x rate %d", trk, sublen, _strkRate[idx]); g_scumm->_mixer->append(idx, buf, sublen, _strkRate[idx], SoundMixer::FLAG_UNSIGNED | SoundMixer::FLAG_AUTOFREE); break; case 'SMRK' : _psadTrk[idx] = 0; break; case 'SHDR' : /* FIXME: what is this stuff ? */ break; default : error("trk %d: unknown tag inside PSAD", trk); } _saudSubSize[idx] -= sublen; _saudSize[idx] -= sublen; pos += sublen; } } void SmushPlayer::parseTRES() { // printf("parse TRES\n"); } void SmushPlayer::parseXPAL() { int num; int i; num = *(uint16 *)(_cur + 2); if (num == 0 || num == 0x200) { if (num == 0x200) memcpy(_fluPalette, _cur + 0x604, 0x300); for (i = 0; i < 0x300; i++) { _fluPalMul129[i] = _fluPalette[i] * 129; _fluPalWords[i] = *(uint16 *)(_cur + 4 + i * 2); } return; } parseNPAL(); for (i = 0; i < 0x300; i++) { _fluPalMul129[i] += _fluPalWords[i]; _fluPalette[i] = _fluPalMul129[i] >> 7; } _paletteChanged = true; } void SmushPlayer::parseFRME() { _cur = _block; do { _frmeTag = nextBE32(); _frmeSize = nextBE32(); switch (_frmeTag) { case 'NPAL': parseNPAL(); break; case 'FOBJ': parseFOBJ(); break; case 'PSAD': parsePSAD(); break; case 'TRES': parseTRES(); break; case 'XPAL': parseXPAL(); break; case 'IACT': parseIACT(); break; case 'STOR': case 'FTCH': break; default: invalidblock(_frmeTag); } _cur += (_frmeSize + 1) & ~1; } while (_cur + 4 < _block + _blockSize); } void SmushPlayer::init() { _renderBitmap = sm->_videoBuffer; codec37_init(&pcd37, 320, 200); memset(_saudSize, 0, sizeof(_saudSize)); memset(_saudSubSize, 0, sizeof(_saudSubSize)); memset(_psadTrk, 0, sizeof(_psadTrk)); memset(_imusSize, 0, sizeof(_imusSize)); memset(_imusSubSize, 0, sizeof(_imusSubSize)); memset(_imusTrk, 0, sizeof(_imusTrk)); memset(_imusData, 0, sizeof(_imusData)); memset(_imusPos, 0, sizeof(_imusPos)); } void SmushPlayer::go() { while (parseTag()) { } } void SmushPlayer::setPalette() { int i; byte palette_colors[1024]; byte *p = palette_colors; byte *data = _fluPalette; for (i = 0; i != 256; i++, data += 3, p+=4) { p[0] = data[0]; p[1] = data[1]; p[2] = data[2]; p[3] = 0; } sm->_system->set_palette(palette_colors, 0, 256); } void SmushPlayer::startVideo(short int arg, byte *videoFile) { int frameIndex = 0; _in = NULL; _paletteChanged = 0; _block = NULL; _blockTag = 0; _blockSize = 0; _cur = NULL; _renderBitmap = NULL; _frameSize = 0; _frmeTag = 0; _frmeSize = 0; _deltaBuf = NULL; _deltaBufSize = 0; pcd37.deltaBuf = NULL; pcd37.deltaBufs[0] = NULL; pcd37.deltaBufs[1] = NULL; pcd37.deltaSize = 0; pcd37.width = 0; pcd37.height = 0; pcd37.curtable = 0; pcd37.unk2 = 0; pcd37.unk3 = 0; pcd37.flags = 0; pcd37.table1 = NULL; pcd37.table_last_pitch = 0; pcd37.table_last_flags = 0; init(); openFile(videoFile); if (_in == NULL) return; if (fileReadBE32() != 'ANIM') error("file is not an anim"); fileSize = fileReadBE32(); sm->videoFinished = 0; sm->_insaneState = 1; sm->delta = 5; do { _frameChanged = 1; if (ftell(_in) >= fileSize) return; #ifdef INSANE_DEBUG warning("Playing frame %d", frameIndex); #endif parseTag(); frameIndex++; if (_paletteChanged) { _paletteChanged = false; setPalette(); // sm->setDirtyColors(0, 255); } if (_frameChanged) { /* FIXME: not properly implemented after switch to new gfx code */ sm->_system->copy_rect(sm->_videoBuffer, 320, 0, 0, 320, 200); sm->_system->update_screen(); sm->waitForTimer(60); //sm->delta = sm->_system->waitTick(sm->delta); } sm->processKbd(); } while (!sm->videoFinished); sm->_insaneState = 0; // if (sm->_lastKeyHit==sm->_vars[sm->VAR_CUTSCENEEXIT_KEY]) sm->exitCutscene(); }