/* ScummVM - Scumm Interpreter * Copyright (C) 2005-2006 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $Header$ * */ #include "common/stdafx.h" #include "common/config-manager.h" #include "common/debugger.cpp" #include "kyra/debugger.h" #include "kyra/kyra.h" #include "kyra/screen.h" namespace Kyra { Debugger::Debugger(KyraEngine *vm) : Common::Debugger() { _vm = vm; DCmd_Register("continue", &Debugger::cmd_exit); DCmd_Register("exit", &Debugger::cmd_exit); DCmd_Register("help", &Debugger::cmd_help); DCmd_Register("quit", &Debugger::cmd_exit); DCmd_Register("enter", &Debugger::cmd_enterRoom); DCmd_Register("rooms", &Debugger::cmd_listRooms); DCmd_Register("flags", &Debugger::cmd_listFlags); DCmd_Register("toggleflag", &Debugger::cmd_toggleFlag); DCmd_Register("queryflag", &Debugger::cmd_queryFlag); DCmd_Register("timers", &Debugger::cmd_listTimers); DCmd_Register("settimercountdown", &Debugger::cmd_setTimerCountdown); DCmd_Register("give", &Debugger::cmd_giveItem); } void Debugger::preEnter() { //_vm->midi.pause(1); } void Debugger::postEnter() { //_vm->midi.pause(0); } bool Debugger::cmd_enterRoom(int argc, const char **argv) { uint direction = 0; if (argc > 1) { int room = atoi(argv[1]); // game will crash if entering a non-existent room if (room >= _vm->_roomTableSize) { DebugPrintf("room number must be any value between (including) 0 and %d\n", _vm->_roomTableSize-1); return true; } if (argc > 2) { direction = atoi(argv[2]); } else { if (_vm->_roomTable[room].northExit != 0xff) direction = 3; else if (_vm->_roomTable[room].eastExit != 0xff) direction = 4; else if (_vm->_roomTable[room].southExit != 0xff) direction = 1; else if (_vm->_roomTable[room].westExit != 0xff) direction = 2; } // Dirty way of hiding the debug console while the room entry scripts are running, // otherwise the graphics didn't update. _vm->_system->hideOverlay(); _vm->_currentCharacter->facing = direction; _vm->enterNewScene(room, _vm->_currentCharacter->facing, 0, 0, 1); _vm->_system->showOverlay(); _vm->_screen->_mouseLockCount = 0; _detach_now = true; return false; } DebugPrintf("Syntax: room \n"); return true; } bool Debugger::cmd_exit(int argc, const char **argv) { _detach_now = true; return false; } bool Debugger::cmd_help(int argc, const char **argv) { // console normally has 39 line width // wrap around nicely int width = 0, size, i; DebugPrintf("Commands are:\n"); for (i = 0 ; i < _dcmd_count ; i++) { size = strlen(_dcmds[i].name) + 1; if ((width + size) >= 39) { DebugPrintf("\n"); width = size; } else width += size; DebugPrintf("%s ", _dcmds[i].name); } DebugPrintf("\n"); return true; } bool Debugger::cmd_listRooms(int argc, const char **argv) { for (int i = 0; i < _vm->_roomTableSize; i++) { DebugPrintf("%-3i: %-10s", i, _vm->_roomFilenameTable[_vm->_roomTable[i].nameIndex]); if (!(i % 8)) DebugPrintf("\n"); } DebugPrintf("\n"); DebugPrintf("Current room: %i\n", _vm->_currentRoom); return true; } bool Debugger::cmd_listFlags(int argc, const char **argv) { for (int i = 0; i < (int)sizeof(_vm->_flagsTable)*8; i++) { DebugPrintf("(%-3i): %-5i", i, _vm->queryGameFlag(i)); if (!(i % 10)) DebugPrintf("\n"); } DebugPrintf("\n"); return true; } bool Debugger::cmd_toggleFlag(int argc, const char **argv) { if (argc > 1) { uint flag = atoi(argv[1]); if (_vm->queryGameFlag(flag)) _vm->resetGameFlag(flag); else _vm->setGameFlag(flag); DebugPrintf("Flag %i is now %i\n", flag, _vm->queryGameFlag(flag)); } else DebugPrintf("Syntax: toggleflag \n"); return true; } bool Debugger::cmd_queryFlag(int argc, const char **argv) { if (argc > 1) { uint flag = atoi(argv[1]); DebugPrintf("Flag %i is %i\n", flag, _vm->queryGameFlag(flag)); } else DebugPrintf("Syntax: queryflag \n"); return true; } bool Debugger::cmd_listTimers(int argc, const char **argv) { for (int i = 0; i < ARRAYSIZE(_vm->_timers); i++) DebugPrintf("Timer %-2i: Active: %-3s Countdown: %-6i\n", i, _vm->_timers[i].active ? "Yes" : "No", _vm->_timers[i].countdown); return true; } bool Debugger::cmd_setTimerCountdown(int argc, const char **argv) { if (argc > 2) { uint timer = atoi(argv[1]); uint countdown = atoi(argv[2]); _vm->setTimerCountdown(timer, countdown); DebugPrintf("Timer %i now has countdown %i\n", timer, _vm->_timers[timer].countdown); } else DebugPrintf("Syntax: settimercountdown \n"); return true; } bool Debugger::cmd_giveItem(int argc, const char **argv) { if (argc == 2) { int item = atoi(argv[1]); // Kyrandia 1 has only 108 items (-1 to 106), otherwise it will crash if (item < -1 || item > 106) { DebugPrintf("itemid must be any value between (including) -1 and 106\n"); return true; } _vm->setMouseItem(item); _vm->_itemInHand = item; } else DebugPrintf("Syntax: give \n"); return true; } } // End of namespace Kyra