/* ScummVM - Scumm Interpreter * Copyright (C) 2004-2006 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $Header$ * */ #include "common/stdafx.h" #include "kyra/kyra.h" #include "kyra/script.h" #include "kyra/screen.h" #include "kyra/sprites.h" #include "kyra/wsamovie.h" #include "kyra/animator.h" #include "kyra/text.h" #include "common/system.h" namespace Kyra { #define stackPos(x) script->stack[script->sp+x] #define stackPosString(x) (char*)&script->dataPtr->text[READ_BE_UINT16(&((uint16 *)script->dataPtr->text)[stackPos(x)])] int KyraEngine::cmd_magicInMouseItem(ScriptState *script) { debug(3, "cmd_magicInMouseItem(0x%X) (%d, %d)", script, stackPos(0), stackPos(1)); magicInMouseItem(stackPos(0), stackPos(1), -1); return 0; } int KyraEngine::cmd_characterSays(ScriptState *script) { // Japanese version? /*const char *str1 = "âuâëâôââôüAé?é¢ùêé¢é+é®üH"; const char *str2 = "âuâëâôâ\\âôüAé?é¢ùêé¢é+é®üH"; if (strcmp(stackPosString(0), str1) == 0) characterSays((char *)str2, stackPos(1), stackPos(2)); else*/ if (_features & GF_TALKIE) { debug(3, "cmd_characterSays(0x%X) (%d, '%s', %d, %d)", script, stackPos(0), stackPosString(1), stackPos(2), stackPos(3)); snd_voiceWaitForFinish(); snd_playVoiceFile(stackPos(0)); characterSays(stackPosString(1), stackPos(2), stackPos(3)); } else { debug(3, "cmd_characterSays(0x%X) ('%s', %d, %d)", script, stackPosString(0), stackPos(1), stackPos(2)); characterSays(stackPosString(0), stackPos(1), stackPos(2)); } return 0; } int KyraEngine::cmd_pauseTicks(ScriptState *script) { debug(3, "cmd_pauseTicks(0x%X) (%d, %d)", script, stackPos(0), stackPos(1)); if (stackPos(1)) { warning("STUB: special cmd_pauseTicks"); // delete this after correct implementing delayWithTicks(stackPos(0)); } else { delayWithTicks(stackPos(0)); } return 0; } int KyraEngine::cmd_drawSceneAnimShape(ScriptState *script) { debug(3, "cmd_drawSceneAnimShape(0x%X) (%d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4)); _screen->drawShape(stackPos(4), _sprites->_sceneShapes[stackPos(0)], stackPos(1), stackPos(2), 0, (stackPos(3) != 0) ? 1 : 0); return 0; } int KyraEngine::cmd_queryGameFlag(ScriptState *script) { debug(3, "cmd_queryGameFlag(0x%X) (0x%X)", script, stackPos(0)); return queryGameFlag(stackPos(0)); } int KyraEngine::cmd_setGameFlag(ScriptState *script) { debug(3, "cmd_setGameFlag(0x%X) (0x%X)", script, stackPos(0)); return setGameFlag(stackPos(0)); } int KyraEngine::cmd_resetGameFlag(ScriptState *script) { debug(3, "cmd_resetGameFlag(0x%X) (0x%X)", script, stackPos(0)); return resetGameFlag(stackPos(0)); } int KyraEngine::cmd_runNPCScript(ScriptState *script) { warning("STUB: cmd_runNPCScript"); return 0; } int KyraEngine::cmd_setSpecialExitList(ScriptState *script) { debug(3, "cmd_setSpecialExitList(0x%X) (%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6), stackPos(7), stackPos(8), stackPos(9)); for (int i = 0; i < 10; ++i) { _exitList[i] = stackPos(i); } _exitListPtr = _exitList; return 0; } int KyraEngine::cmd_blockInWalkableRegion(ScriptState *script) { debug(3, "cmd_blockInWalkableRegion(0x%X) (%d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3)); blockInRegion(stackPos(0), stackPos(1), stackPos(2)-stackPos(0)+1, stackPos(3)-stackPos(1)+1); return 0; } int KyraEngine::cmd_blockOutWalkableRegion(ScriptState *script) { debug(3, "cmd_blockOutWalkableRegion(0x%X) (%d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3)); blockOutRegion(stackPos(0), stackPos(1), stackPos(2)-stackPos(0)+1, stackPos(3)-stackPos(1)+1); return 0; } int KyraEngine::cmd_walkPlayerToPoint(ScriptState *script) { debug(3, "cmd_walkPlayerToPoint(0x%X) (%d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3)); int normalTimers = stackPos(2); if (!normalTimers) { disableTimer(19); disableTimer(14); disableTimer(18); } int reinitScript = handleSceneChange(stackPos(0), stackPos(1), stackPos(2), stackPos(3)); if (!normalTimers) { enableTimer(19); enableTimer(14); enableTimer(18); } if (reinitScript) { _scriptInterpreter->initScript(script, script->dataPtr); } if (_sceneChangeState) { _sceneChangeState = 0; return 1; } return 0; } int KyraEngine::cmd_dropItemInScene(ScriptState *script) { debug(3, "cmd_dropItemInScene(0x%X) (%d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2)); int item = stackPos(0); int xpos = stackPos(1); int ypos = stackPos(2); byte freeItem = findFreeItemInScene(_currentCharacter->sceneId); if (freeItem != 0xFF) { int sceneId = _currentCharacter->sceneId; Room *room = &_roomTable[sceneId]; room->itemsXPos[freeItem] = xpos; room->itemsYPos[freeItem] = ypos; room->itemsTable[freeItem] = item; _animator->animAddGameItem(freeItem, sceneId); _animator->updateAllObjectShapes(); } else { if (item == 43) { placeItemInGenericMapScene(item, 0); } else { placeItemInGenericMapScene(item, 1); } } return 0; } int KyraEngine::cmd_drawAnimShapeIntoScene(ScriptState *script) { debug(3, "cmd_drawAnimShapeIntoScene(0x%X) (%d, %d, %d, %d)", stackPos(0), stackPos(1), stackPos(2), stackPos(3)); _screen->hideMouse(); _animator->restoreAllObjectBackgrounds(); int shape = stackPos(0); int xpos = stackPos(1); int ypos = stackPos(2); int flags = (stackPos(3) != 0) ? 1 : 0; _screen->drawShape(2, _sprites->_sceneShapes[shape], xpos, ypos, 0, flags); _screen->drawShape(0, _sprites->_sceneShapes[shape], xpos, ypos, 0, flags); _animator->flagAllObjectsForBkgdChange(); _animator->preserveAnyChangedBackgrounds(); _animator->flagAllObjectsForRefresh(); _animator->updateAllObjectShapes(); _screen->showMouse(); return 0; } int KyraEngine::cmd_createMouseItem(ScriptState *script) { debug(3, "cmd_createMouseItem(0x%X) (%d)", script, stackPos(0)); createMouseItem(stackPos(0)); return 0; } int KyraEngine::cmd_savePageToDisk(ScriptState *script) { debug(3, "cmd_savePageToDisk(0x%X) ('%s', %d)", script, stackPosString(0), stackPos(1)); _screen->savePageToDisk(stackPosString(0), stackPos(1)); return 0; } int KyraEngine::cmd_sceneAnimOn(ScriptState *script) { debug(3, "cmd_sceneAnimOn(0x%X) (%d)", script, stackPos(0)); _sprites->_anims[stackPos(0)].play = true; return 0; } int KyraEngine::cmd_sceneAnimOff(ScriptState *script) { debug(3, "cmd_sceneAnimOff(0x%X) (%d)", script, stackPos(0)); _sprites->_anims[stackPos(0)].play = false; return 0; } int KyraEngine::cmd_getElapsedSeconds(ScriptState *script) { debug(3, "cmd_getElapsedSeconds(0x%X) ()", script); return _system->getMillis() / 1000; } int KyraEngine::cmd_mouseIsPointer(ScriptState *script) { debug(3, "cmd_mouseIsPointer(0x%X) ()", script); if (_itemInHand == -1) { return 1; } return 0; } int KyraEngine::cmd_destroyMouseItem(ScriptState *script) { debug(3, "cmd_destroyMouseItem(0x%X) ()", script); destroyMouseItem(); return 0; } int KyraEngine::cmd_runSceneAnimUntilDone(ScriptState *script) { debug(3, "cmd_runSceneAnimUntilDone(0x%X) (%d)", script, stackPos(0)); _sprites->_anims[stackPos(0)].play = true; _animator->sprites()[stackPos(0)].active = 1; _screen->hideMouse(); _animator->restoreAllObjectBackgrounds(); _animator->flagAllObjectsForBkgdChange(); _animator->preserveAnyChangedBackgrounds(); while (_sprites->_anims[stackPos(0)].play) { _sprites->updateSceneAnims(); _animator->updateAllObjectShapes(); delay(10); } _animator->restoreAllObjectBackgrounds(); _screen->showMouse(); return 0; } int KyraEngine::cmd_fadeSpecialPalette(ScriptState *script) { debug(3, "cmd_fadeSpecialPalette(0x%X) (%d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3)); _screen->fadeSpecialPalette(stackPos(0), stackPos(1), stackPos(2), stackPos(3)); return 0; } int KyraEngine::cmd_playAdlibSound(ScriptState *script) { debug(3, "cmd_playAdlibSound(0x%X) (%d)", script, stackPos(0)); snd_playSoundEffect(stackPos(0)); return 0; } int KyraEngine::cmd_playAdlibScore(ScriptState *script) { debug(3, "cmd_playAdlibScore(0x%X) (%d, %d)", script, stackPos(0), stackPos(1)); snd_playWanderScoreViaMap(stackPos(0), stackPos(1)); return 0; } int KyraEngine::cmd_phaseInSameScene(ScriptState *script) { debug(3, "cmd_phaseInSameScene(0x%X) (%d, %d)", script, stackPos(0), stackPos(1)); transcendScenes(stackPos(0), stackPos(1)); return 0; } int KyraEngine::cmd_setScenePhasingFlag(ScriptState *script) { debug(3, "cmd_setScenePhasingFlag(0x%X) ()", script); _scenePhasingFlag = 1; return 1; } int KyraEngine::cmd_resetScenePhasingFlag(ScriptState *script) { debug(3, "cmd_resetScenePhasingFlag(0x%X) ()", script); _scenePhasingFlag = 0; return 0; } int KyraEngine::cmd_queryScenePhasingFlag(ScriptState *script) { debug(3, "cmd_queryScenePhasingFlag(0x%X) ()", script); return _scenePhasingFlag; } int KyraEngine::cmd_sceneToDirection(ScriptState *script) { debug(3, "cmd_sceneToDirection(0x%X) (%d, %d)", script, stackPos(0), stackPos(1)); assert(stackPos(0) < _roomTableSize); Room *curRoom = &_roomTable[stackPos(0)]; uint16 returnValue = 0xFFFF; switch (stackPos(1)) { case 0: returnValue = curRoom->northExit; break; case 2: returnValue = curRoom->eastExit; break; case 4: returnValue = curRoom->southExit; break; case 6: returnValue = curRoom->westExit; break; default: break; } if (returnValue == 0xFFFF) return -1; return returnValue; } int KyraEngine::cmd_setBirthstoneGem(ScriptState *script) { debug(3, "cmd_setBirthstoneGem(0x%X) (%d, %d)", script, stackPos(0), stackPos(1)); int index = stackPos(0); if (index < 4 && index >= 0) { _birthstoneGemTable[index] = stackPos(1); return 1; } return 0; } int KyraEngine::cmd_placeItemInGenericMapScene(ScriptState *script) { debug(3, "cmd_placeItemInGenericMapScene(0x%X) (%d, %d)", script, stackPos(0), stackPos(1)); placeItemInGenericMapScene(stackPos(0), stackPos(1)); return 0; } int KyraEngine::cmd_setBrandonStatusBit(ScriptState *script) { debug(3, "cmd_setBrandonStatusBit(0x%X) (%d)", script, stackPos(0)); _brandonStatusBit |= stackPos(0); return 0; } int KyraEngine::cmd_pauseSeconds(ScriptState *script) { debug(3, "cmd_pauseSeconds(0x%X) (%d)", script, stackPos(0)); if (stackPos(0) > 0) delay(stackPos(0)*1000, true); return 0; } int KyraEngine::cmd_getCharactersLocation(ScriptState *script) { debug(3, "cmd_getCharactersLocation(0x%X) (%d)", script, stackPos(0)); return _characterList[stackPos(0)].sceneId; } int KyraEngine::cmd_runNPCSubscript(ScriptState *script) { warning("STUB: cmd_runNPCSubscript"); return 0; } int KyraEngine::cmd_magicOutMouseItem(ScriptState *script) { debug(3, "cmd_magicOutMouseItem(0x%X) (%d)", script, stackPos(0)); magicOutMouseItem(stackPos(0), -1); return 0; } int KyraEngine::cmd_internalAnimOn(ScriptState *script) { debug(3, "cmd_internalAnimOn(0x%X) (%d)", script, stackPos(0)); _animator->sprites()[stackPos(0)].active = 1; return 0; } int KyraEngine::cmd_forceBrandonToNormal(ScriptState *script) { debug(3, "cmd_forceBrandonToNormal(0x%X) ()", script); checkAmuletAnimFlags(); return 0; } int KyraEngine::cmd_poisonDeathNow(ScriptState *script) { debug(3, "cmd_poisonDeathNow(0x%X) ()", script); seq_poisonDeathNow(1); return 0; } int KyraEngine::cmd_setScaleMode(ScriptState *script) { debug(3, "cmd_setScaleMode(0x%X) (%d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3)); int len = stackPos(0); int setValue1 = stackPos(1); int start2 = stackPos(2); int setValue2 = stackPos(3); for (int i = 0; i < len; ++i) { _scaleTable[i] = setValue1; } int temp = setValue2 - setValue1; int temp2 = start2 - len; for (int i = len, offset = 0; i < start2; ++i, ++offset) { _scaleTable[i] = (offset * temp) / temp2 + setValue1; } for (int i = start2; i < 145; ++i) { _scaleTable[i] = setValue2; } _scaleMode = 1; return _scaleMode; } int KyraEngine::cmd_openWSAFile(ScriptState *script) { debug(3, "cmd_openWSAFile(0x%X) ('%s', %d, %d)", script, stackPosString(0), stackPos(1), stackPos(2)); char *filename = stackPosString(0); int wsaIndex = stackPos(1); _movieObjects[wsaIndex]->open(filename, (stackPos(2) != 0) ? 1 : 0, 0); assert(_movieObjects[wsaIndex]->opened()); return 0; } int KyraEngine::cmd_closeWSAFile(ScriptState *script) { debug(3, "cmd_closeWSAFile(0x%X) (%d)", script, stackPos(0)); int wsaIndex = stackPos(0); if (_movieObjects[wsaIndex]) { _movieObjects[wsaIndex]->close(); } return 0; } int KyraEngine::cmd_runWSAFromBeginningToEnd(ScriptState *script) { debug(3, "cmd_runWSAFromBeginningToEnd(0x%X) (%d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4)); _screen->hideMouse(); bool running = true; int xpos = stackPos(0); int ypos = stackPos(1); int waitTime = stackPos(2); int wsaIndex = stackPos(3); int worldUpdate = stackPos(4); int wsaFrame = 0; _movieObjects[wsaIndex]->_x = xpos; _movieObjects[wsaIndex]->_y = ypos; _movieObjects[wsaIndex]->_drawPage = 0; while (running) { _movieObjects[wsaIndex]->displayFrame(wsaFrame++); _animator->_updateScreen = true; if (wsaFrame >= _movieObjects[wsaIndex]->frames()) running = false; uint32 continueTime = waitTime * _tickLength + _system->getMillis(); while (_system->getMillis() < continueTime) { if (worldUpdate) { _sprites->updateSceneAnims(); _animator->updateAllObjectShapes(); } else { _screen->updateScreen(); } if (continueTime - _system->getMillis() >= 10) delay(10); } } _screen->showMouse(); return 0; } int KyraEngine::cmd_displayWSAFrame(ScriptState *script) { debug(3, "cmd_displayWSAFrame(0x%X) (%d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4)); int frame = stackPos(0); int xpos = stackPos(1); int ypos = stackPos(2); int waitTime = stackPos(3); int wsaIndex = stackPos(4); _screen->hideMouse(); _movieObjects[wsaIndex]->_x = xpos; _movieObjects[wsaIndex]->_y = ypos; _movieObjects[wsaIndex]->_drawPage = 0; _movieObjects[wsaIndex]->displayFrame(frame); _animator->_updateScreen = true; uint32 continueTime = waitTime * _tickLength + _system->getMillis(); while (_system->getMillis() < continueTime) { _sprites->updateSceneAnims(); _animator->updateAllObjectShapes(); if (continueTime - _system->getMillis() >= 10) delay(10); } _screen->showMouse(); return 0; } int KyraEngine::cmd_enterNewScene(ScriptState *script) { debug(3, "cmd_enterNewScene(0x%X) (%d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4)); enterNewScene(stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4)); return 0; } int KyraEngine::cmd_setSpecialEnterXAndY(ScriptState *script) { debug(3, "cmd_setSpecialEnterXAndY(0x%X) (%d, %d)", script, stackPos(0), stackPos(1)); _brandonPosX = stackPos(0); _brandonPosY = stackPos(1); if (_brandonPosX + 1 == 0 && _brandonPosY + 1 == 0) _currentCharacter->currentAnimFrame = 88; return 0; } int KyraEngine::cmd_runWSAFrames(ScriptState *script) { debug(3, "cmd_runWSAFrames(0x%X) (%d, %d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5)); int xpos = stackPos(0); int ypos = stackPos(1); int delayTime = stackPos(2); int startFrame = stackPos(3); int endFrame = stackPos(4); int wsaIndex = stackPos(5); _screen->hideMouse(); _movieObjects[wsaIndex]->_x = xpos; _movieObjects[wsaIndex]->_y = ypos; _movieObjects[wsaIndex]->_drawPage = 0; for (; startFrame <= endFrame; ++startFrame) { uint32 nextRun = _system->getMillis() + delayTime * _tickLength; _movieObjects[wsaIndex]->displayFrame(startFrame); _animator->_updateScreen = true; while (_system->getMillis() < nextRun) { _sprites->updateSceneAnims(); _animator->updateAllObjectShapes(); if (nextRun - _system->getMillis() >= 10) delay(10); } } _screen->showMouse(); return 0; } int KyraEngine::cmd_popBrandonIntoScene(ScriptState *script) { debug(3, "cmd_popBrandonIntoScene(0x%X) (%d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3)); int changeScaleMode = stackPos(3); int xpos = (int16)(stackPos(0) & 0xFFFC); int ypos = (int16)(stackPos(1) & 0xFFFE); int facing = stackPos(2); _currentCharacter->x1 = _currentCharacter->x2 = xpos; _currentCharacter->y1 = _currentCharacter->y2 = ypos; _currentCharacter->facing = facing; _currentCharacter->currentAnimFrame = 7; int xOffset = _defaultShapeTable[0].xOffset; int yOffset = _defaultShapeTable[0].yOffset; int width = _defaultShapeTable[0].w << 3; int height = _defaultShapeTable[0].h; AnimObject *curAnim = _animator->actors(); if (changeScaleMode) { curAnim->x1 = _currentCharacter->x1; curAnim->y1 = _currentCharacter->y1; _brandonScaleY = _scaleTable[_currentCharacter->y1]; _brandonScaleX = _brandonScaleY; int animWidth = fetchAnimWidth(curAnim->sceneAnimPtr, _brandonScaleX) >> 1; int animHeight = fetchAnimHeight(curAnim->sceneAnimPtr, _brandonScaleY); animWidth = (xOffset * animWidth) / width; animHeight = (yOffset * animHeight) / height; curAnim->x2 = curAnim->x1 += animWidth; curAnim->y2 = curAnim->y1 += animHeight; } else { curAnim->x2 = curAnim->x1 = _currentCharacter->x1 + xOffset; curAnim->y2 = curAnim->y1 = _currentCharacter->y1 + yOffset; } int scaleModeBackup = _scaleMode; if (changeScaleMode) { _scaleMode = 1; } animRefreshNPC(0); _animator->preserveAllBackgrounds(); _animator->prepDrawAllObjects(); _animator->copyChangedObjectsForward(0); _scaleMode = scaleModeBackup; return 0; } int KyraEngine::cmd_restoreAllObjectBackgrounds(ScriptState *script) { debug(3, "cmd_restoreAllObjectBackgrounds(0x%X) ()", script); _animator->restoreAllObjectBackgrounds(); return 0; } int KyraEngine::cmd_setCustomPaletteRange(ScriptState *script) { debug(3, "cmd_setCustomPaletteRange(0x%X) (%d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2)); uint8 *screenPal = _screen->_currentPalette; memcpy(&screenPal[stackPos(1)*3], _specialPalettes[stackPos(0)], stackPos(2)*3); _screen->setScreenPalette(screenPal); return 0; } int KyraEngine::cmd_loadPageFromDisk(ScriptState *script) { debug(3, "cmd_loadPageFromDisk(0x%X) ('%s', %d)", script, stackPosString(0), stackPos(1)); _screen->loadPageFromDisk(stackPosString(0), stackPos(1)); _animator->_updateScreen = true; return 0; } int KyraEngine::cmd_customPrintTalkString(ScriptState *script) { if (_features & GF_TALKIE) { debug(3, "cmd_customPrintTalkString(0x%X) (%d, '%s', %d, %d, %d)", script, stackPos(0), stackPosString(1), stackPos(2), stackPos(3), stackPos(4) & 0xFF); snd_voiceWaitForFinish(); snd_playVoiceFile(stackPos(0)); _text->printTalkTextMessage(stackPosString(1), stackPos(2), stackPos(3), stackPos(4) & 0xFF, 0, 2); } else { debug(3, "cmd_customPrintTalkString(0x%X) ('%s', %d, %d, %d)", script, stackPosString(0), stackPos(1), stackPos(2), stackPos(3) & 0xFF); _text->printTalkTextMessage(stackPosString(0), stackPos(1), stackPos(2), stackPos(3) & 0xFF, 0, 2); } _animator->_updateScreen = true; return 0; } int KyraEngine::cmd_restoreCustomPrintBackground(ScriptState *script) { debug(3, "cmd_restoreCustomPrintBackground(0x%X) ()", script); _text->restoreTalkTextMessageBkgd(2, 0); return 0; } int KyraEngine::cmd_hideMouse(ScriptState *script) { debug(3, "cmd_hideMouse(0x%X) ()", script); _screen->hideMouse(); return 0; } int KyraEngine::cmd_showMouse(ScriptState *script) { debug(3, "cmd_showMouse(0x%X) ()", script); _screen->showMouse(); return 0; } int KyraEngine::cmd_getCharacterX(ScriptState *script) { debug(3, "cmd_getCharacterX(0x%X) (%d)", script, stackPos(0)); return _characterList[stackPos(0)].x1; } int KyraEngine::cmd_getCharacterY(ScriptState *script) { debug(3, "cmd_getCharacterY(0x%X) (%d)", script, stackPos(0)); return _characterList[stackPos(0)].y1; } int KyraEngine::cmd_changeCharactersFacing(ScriptState *script) { debug(3, "cmd_changeCharactersFacing(0x%X) (%d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2)); int character = stackPos(0); int facing = stackPos(1); int newAnimFrame = stackPos(2); _animator->restoreAllObjectBackgrounds(); if (newAnimFrame != -1) { _characterList[character].currentAnimFrame = newAnimFrame; } _characterList[character].facing = facing; animRefreshNPC(character); _animator->preserveAllBackgrounds(); _animator->prepDrawAllObjects(); _animator->copyChangedObjectsForward(0); return 0; } int KyraEngine::cmd_copyWSARegion(ScriptState *script) { debug(3, "cmd_copyWSARegion(0x%X) (%d, %d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5)); int xpos = stackPos(0); int ypos = stackPos(1); int width = stackPos(2); int height = stackPos(3); int srcPage = stackPos(4); int dstPage = stackPos(5); _screen->copyRegion(xpos, ypos, xpos, ypos, width, height, srcPage, dstPage); _animator->_updateScreen = true; return 0; } int KyraEngine::cmd_printText(ScriptState *script) { debug(3, "cmd_printText(0x%X) ('%s', %d, %d, 0x%X, 0x%X)", script, stackPosString(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4)); _screen->printText(stackPosString(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4)); _screen->updateScreen(); return 0; } int KyraEngine::cmd_random(ScriptState *script) { debug(3, "cmd_random(0x%X) (%d, %d)", script, stackPos(0), stackPos(1)); assert(stackPos(0) < stackPos(1)); return _rnd.getRandomNumberRng(stackPos(0), stackPos(1)); } int KyraEngine::cmd_loadSoundFile(ScriptState *script) { warning("STUB: cmd_loadSoundFile"); return 0; } int KyraEngine::cmd_displayWSAFrameOnHidPage(ScriptState *script) { debug(3, "cmd_displayWSAFrameOnHidPage(0x%X) (%d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4)); int frame = stackPos(0); int xpos = stackPos(1); int ypos = stackPos(2); int waitTime = stackPos(3); int wsaIndex = stackPos(4); _screen->hideMouse(); uint32 continueTime = waitTime * _tickLength + _system->getMillis(); _movieObjects[wsaIndex]->_x = xpos; _movieObjects[wsaIndex]->_y = ypos; _movieObjects[wsaIndex]->_drawPage = 2; _movieObjects[wsaIndex]->displayFrame(frame); _animator->_updateScreen = true; while (_system->getMillis() < continueTime) { _sprites->updateSceneAnims(); _animator->updateAllObjectShapes(); if (continueTime - _system->getMillis() >= 10) delay(10); } _screen->showMouse(); return 0; } int KyraEngine::cmd_displayWSASequentialFrames(ScriptState *script) { debug(3, "cmd_displayWSASequentialFrames(0x%X) (%d, %d, %d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6)); int startFrame = stackPos(0); int endFrame = stackPos(1); int xpos = stackPos(2); int ypos = stackPos(3); int waitTime = stackPos(4); int wsaIndex = stackPos(5); int maxTime = stackPos(6); if (maxTime - 1 <= 0) maxTime = 1; _movieObjects[wsaIndex]->_x = xpos; _movieObjects[wsaIndex]->_y = ypos; _movieObjects[wsaIndex]->_drawPage = 0; int curTime = 0; _screen->hideMouse(); while (curTime < maxTime) { if (endFrame >= startFrame) { int frame = startFrame; while (endFrame >= frame) { _movieObjects[wsaIndex]->displayFrame(frame); _animator->_updateScreen = true; uint32 continueTime = waitTime * _tickLength + _system->getMillis(); while (_system->getMillis() < continueTime) { _sprites->updateSceneAnims(); _animator->updateAllObjectShapes(); if (continueTime - _system->getMillis() >= 10) delay(10); } ++frame; } } else { int frame = startFrame; while (endFrame <= frame) { _movieObjects[wsaIndex]->displayFrame(frame); _animator->_updateScreen = true; uint32 continueTime = waitTime * _tickLength + _system->getMillis(); while (_system->getMillis() < continueTime) { _sprites->updateSceneAnims(); _animator->updateAllObjectShapes(); if (continueTime - _system->getMillis() >= 10) delay(10); } --frame; } } ++curTime; } _screen->showMouse(); return 0; } int KyraEngine::cmd_drawCharacterStanding(ScriptState *script) { debug(3, "cmd_drawCharacterStanding(0x%X) (%d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3)); int character = stackPos(0); int animFrame = stackPos(1); int newFacing = stackPos(2); int updateShapes = stackPos(3); _characterList[character].currentAnimFrame = animFrame; if (newFacing != -1) { _characterList[character].facing = newFacing; } animRefreshNPC(character); if (updateShapes) { _animator->updateAllObjectShapes(); } return 0; } int KyraEngine::cmd_internalAnimOff(ScriptState *script) { debug(3, "cmd_internalAnimOff(0x%X) (%d)", script, stackPos(0)); _animator->sprites()[stackPos(0)].active = 0; return 0; } int KyraEngine::cmd_changeCharactersXAndY(ScriptState *script) { debug(3, "cmd_changeCharactersXAndY(0x%X) (%d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2)); Character *ch = &_characterList[stackPos(0)]; int16 x = stackPos(1); int16 y = stackPos(2); if (x != -1 && y != -1) { x &= 0xFFFC; y &= 0xFFFE; } _animator->restoreAllObjectBackgrounds(); ch->x1 = ch->x2 = x; ch->y1 = ch->y2 = y; _animator->preserveAllBackgrounds(); return 0; } int KyraEngine::cmd_clearSceneAnimatorBeacon(ScriptState *script) { debug(3, "cmd_clearSceneAnimatorBeacon(0x%X) ()", script); _sprites->_sceneAnimatorBeaconFlag = 0; return 0; } int KyraEngine::cmd_querySceneAnimatorBeacon(ScriptState *script) { debug(3, "cmd_querySceneAnimatorBeacon(0x%X) ()", script); return _sprites->_sceneAnimatorBeaconFlag; } int KyraEngine::cmd_refreshSceneAnimator(ScriptState *script) { debug(3, "cmd_refreshSceneAnimator(0x%X) ()", script); _sprites->updateSceneAnims(); _animator->updateAllObjectShapes(); return 0; } int KyraEngine::cmd_placeItemInOffScene(ScriptState *script) { debug(3, "cmd_placeItemInOffScene(0x%X) (%d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3)); int item = stackPos(0); int xpos = stackPos(1); int ypos = stackPos(2); int sceneId = stackPos(3); byte freeItem = findFreeItemInScene(sceneId); if (freeItem != 0xFF) { assert(sceneId < _roomTableSize); Room *room = &_roomTable[sceneId]; room->itemsTable[freeItem] = item; room->itemsXPos[freeItem] = xpos; room->itemsYPos[freeItem] = ypos; } return 0; } int KyraEngine::cmd_wipeDownMouseItem(ScriptState *script) { debug(3, "cmd_wipeDownMouseItem(0x%X) (%d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2)); _screen->hideMouse(); wipeDownMouseItem(stackPos(1), stackPos(2)); destroyMouseItem(); _screen->showMouse(); return 0; } int KyraEngine::cmd_placeCharacterInOtherScene(ScriptState *script) { debug(3, "cmd_placeCharacterInOtherScene(0x%X) (%d, %d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5)); int id = stackPos(0); int sceneId = stackPos(1); int xpos = (int16)(stackPos(2) & 0xFFFC); int ypos = (int16)(stackPos(3) & 0xFFFE); int facing = stackPos(4); int animFrame = stackPos(5); _characterList[id].sceneId = sceneId; _characterList[id].x1 = _characterList[id].x2 = xpos; _characterList[id].y1 = _characterList[id].y2 = ypos; _characterList[id].facing = facing; _characterList[id].currentAnimFrame = animFrame; return 0; } int KyraEngine::cmd_getKey(ScriptState *script) { debug(3, "cmd_getKey(0x%X) ()", script); waitForEvent(); return 0; } int KyraEngine::cmd_specificItemInInventory(ScriptState *script) { warning("STUB: cmd_specificItemInInventory"); return 0; } int KyraEngine::cmd_popMobileNPCIntoScene(ScriptState *script) { debug(3, "cmd_popMobileNPCIntoScene(0x%X) (%d, %d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), (int16)(stackPos(4) & 0xFFFC), (int8)(stackPos(5) & 0xFE)); int character = stackPos(0); int sceneId = stackPos(1); int animFrame = stackPos(2); int facing = stackPos(3); int16 xpos = (int16)(stackPos(4) & 0xFFFC); int8 ypos = (int16)(stackPos(5) & 0xFFFE); Character *curChar = &_characterList[character]; curChar->sceneId = sceneId; curChar->currentAnimFrame = animFrame; curChar->facing = facing; curChar->x1 = curChar->x2 = xpos; curChar->y1 = curChar->y2 = ypos; _animator->animAddNPC(character); _animator->updateAllObjectShapes(); return 0; } int KyraEngine::cmd_mobileCharacterInScene(ScriptState *script) { warning("STUB: cmd_mobileCharacterInScene"); return 0; } int KyraEngine::cmd_hideMobileCharacter(ScriptState *script) { warning("STUB: cmd_hideMobileCharacter"); return 0; } int KyraEngine::cmd_unhideMobileCharacter(ScriptState *script) { warning("STUB: cmd_unhideMobileCharacter"); return 0; } int KyraEngine::cmd_setCharactersLocation(ScriptState *script) { debug(3, "cmd_setCharactersLocation(0x%X) (%d, %d)", script, stackPos(0), stackPos(1)); Character *ch = &_characterList[stackPos(0)]; AnimObject *animObj = &_animator->actors()[stackPos(0)]; int newScene = stackPos(1); if (_currentCharacter->sceneId == ch->sceneId) { if (_currentCharacter->sceneId != newScene) animObj->active = 0; } else if (_currentCharacter->sceneId == newScene) { if (_currentCharacter->sceneId != ch->sceneId) animObj->active = 1; } ch->sceneId = stackPos(1); return 0; } int KyraEngine::cmd_walkCharacterToPoint(ScriptState *script) { debug(3, "cmd_walkCharacterToPoint(0x%X) (%d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2)); int character = stackPos(0); int toX = stackPos(1); int toY = stackPos(2); _pathfinderFlag2 = 1; uint32 nextFrame; int findWayReturn = findWay(_characterList[character].x1, _characterList[character].y1, toX, toY, _movFacingTable, 150); _pathfinderFlag2 = 0; if (_lastFindWayRet < findWayReturn) { _lastFindWayRet = findWayReturn; } if (findWayReturn == 0x7D00 || findWayReturn == 0) { return 0; } int *curPos = _movFacingTable; bool running = true; while (running) { bool forceContinue = false; switch (*curPos) { case 0: _characterList[character].facing = 2; break; case 1: _characterList[character].facing = 1; break; case 2: _characterList[character].facing = 0; break; case 3: _characterList[character].facing = 7; break; case 4: _characterList[character].facing = 6; break; case 5: _characterList[character].facing = 5; break; case 6: _characterList[character].facing = 4; break; case 7: _characterList[character].facing = 3; break; case 8: running = 0; break; default: ++curPos; forceContinue = true; break; } if (forceContinue || !running) { continue; } setCharacterPosition(character, 0); ++curPos; nextFrame = getTimerDelay(5 + character) * _tickLength + _system->getMillis(); while (_system->getMillis() < nextFrame) { _sprites->updateSceneAnims(); updateMousePointer(); updateGameTimers(); _animator->updateAllObjectShapes(); updateTextFade(); if ((nextFrame - _system->getMillis()) >= 10) delay(10); } } return 0; } int KyraEngine::cmd_specialEventDisplayBrynnsNote(ScriptState *script) { debug(3, "cmd_specialEventDisplayBrynnsNote(0x%X) ()", script); _screen->hideMouse(); _screen->savePageToDisk("HIDPAGE.TMP", 2); _screen->savePageToDisk("SEENPAGE.TMP", 0); if (_features & GF_TALKIE) { if (_features & GF_ENGLISH) { loadBitmap("NOTEENG.CPS", 3, 3, 0); } else if (_features & GF_FRENCH) { loadBitmap("NOTEFRE.CPS", 3, 3, 0); } else if (_features & GF_GERMAN) { loadBitmap("NOTEGER.CPS", 3, 3, 0); } } else { loadBitmap("NOTE.CPS", 3, 3, 0); } _screen->copyRegion(63, 8, 63, 8, 194, 128, 2, 0); _screen->updateScreen(); _screen->showMouse(); _screen->setFont(Screen::FID_6_FNT); return 0; } int KyraEngine::cmd_specialEventRemoveBrynnsNote(ScriptState *script) { debug(3, "cmd_specialEventRemoveBrynnsNote(0x%X) ()", script); _screen->hideMouse(); _screen->loadPageFromDisk("SEENPAGE.TMP", 0); _screen->loadPageFromDisk("HIDPAGE.TMP", 2); _screen->updateScreen(); _screen->showMouse(); _screen->setFont(Screen::FID_8_FNT); return 0; } int KyraEngine::cmd_setLogicPage(ScriptState *script) { debug(3, "cmd_setLogicPage(0x%X) (%d)", script, stackPos(0)); _screen->_curPage = stackPos(0); return stackPos(0); } int KyraEngine::cmd_fatPrint(ScriptState *script) { debug(3, "cmd_fatPrint(0x%X) ('%s', %d, %d, %d, %d, %d)", script, stackPosString(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5)); _text->printText(stackPosString(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5)); return 0; } int KyraEngine::cmd_preserveAllObjectBackgrounds(ScriptState *script) { debug(3, "cmd_preserveAllObjectBackgrounds(0x%X) ()", script); _animator->preserveAllBackgrounds(); return 0; } int KyraEngine::cmd_updateSceneAnimations(ScriptState *script) { debug(3, "cmd_updateSceneAnimations(0x%X) (%d)", script, stackPos(0)); if (stackPos(0)) { _sprites->updateSceneAnims(); _animator->updateAllObjectShapes(); } return 0; } int KyraEngine::cmd_sceneAnimationActive(ScriptState *script) { debug(3, "cmd_sceneAnimationActive(0x%X) (%d)", script, stackPos(0)); return _sprites->_anims[stackPos(0)].play; } int KyraEngine::cmd_setCharactersMovementDelay(ScriptState *script) { debug(3, "cmd_setCharactersMovementDelay(0x%X) (%d, %d)", script, stackPos(0), stackPos(1)); setTimerDelay(stackPos(0)+5, stackPos(1)); return 0; } int KyraEngine::cmd_getCharactersFacing(ScriptState *script) { debug(3, "cmd_getCharactersFacing(0x%X) (%d)", script, stackPos(0)); return _characterList[stackPos(0)].facing; } int KyraEngine::cmd_bkgdScrollSceneAndMasksRight(ScriptState *script) { debug(3, "cmd_bkgdScrollSceneAndMasksRight(0x%X) (%d)", script, stackPos(0)); copyBackgroundBlock(stackPos(0), 2, 0); copyBackgroundBlock2(stackPos(0)); // update the whole screen _screen->copyRegion(7, 7, 7, 7, 305, 129, 3, 0); _screen->updateScreen(); return 0; } int KyraEngine::cmd_dispelMagicAnimation(ScriptState *script) { debug(3, "cmd_dispelMagicAnimation(0x%X) ()", script); seq_dispelMagicAnimation(); return 0; } int KyraEngine::cmd_findBrightestFireberry(ScriptState *script) { debug(3, "cmd_findBrightestFireberry(0x%X) ()", script); if (_currentCharacter->sceneId >= 187 && _currentCharacter->sceneId <= 198) { return 29; } if (_currentCharacter->sceneId == 133 || _currentCharacter->sceneId == 137 || _currentCharacter->sceneId == 165 || _currentCharacter->sceneId == 173) { return 29; } if (_itemInHand == 28) return 28; int brightestFireberry = 107; if (_itemInHand >= 29 && _itemInHand <= 33) brightestFireberry = _itemInHand; for (int i = 0; i < 10; ++i) { uint8 item = _currentCharacter->inventoryItems[i]; if (item == 0xFF) continue; if (item == 28) return 28; if (item >= 29 && item <= 33) { if (item < brightestFireberry) brightestFireberry = item; } } assert(_currentCharacter->sceneId < _roomTableSize); Room *curRoom = &_roomTable[_currentCharacter->sceneId]; for (int i = 0; i < 12; ++i) { uint8 item = curRoom->itemsTable[i]; if (item == 0xFF) continue; if (item == 28) return 28; if (item >= 29 && item <= 33) { if (item < brightestFireberry) brightestFireberry = item; } } if (brightestFireberry == 107) return -1; return brightestFireberry; } int KyraEngine::cmd_setFireberryGlowPalette(ScriptState *script) { debug(3, "cmd_setFireberryGlowPalette(0x%X) (%d)", script, stackPos(0)); int palIndex = 0; switch (stackPos(0)) { case 0x1E: palIndex = 9; break; case 0x1F: palIndex = 10; break; case 0x20: palIndex = 11; break; case 0x21: case -1: palIndex = 12; break; default: palIndex = 8; break; } if (_brandonStatusBit & 2) { if (_currentCharacter->sceneId != 133 && _currentCharacter->sceneId != 137 && _currentCharacter->sceneId != 165 && _currentCharacter->sceneId != 173 && (_currentCharacter->sceneId < 187 || _currentCharacter->sceneId > 198)) { palIndex = 14; } } uint8 *palette = _specialPalettes[palIndex]; memcpy(&_screen->_currentPalette[684], palette, 44); _screen->setScreenPalette(_screen->_currentPalette); return 0; } int KyraEngine::cmd_setDeathHandlerFlag(ScriptState *script) { debug(3, "cmd_setDeathHandlerFlag(0x%X) (%d)", script, stackPos(0)); _deathHandler = stackPos(0); return 0; } int KyraEngine::cmd_drinkPotionAnimation(ScriptState *script) { debug(3, "cmd_drinkPotionAnimation(0x%X) (%d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2)); seq_playDrinkPotionAnim(stackPos(0), stackPos(1), stackPos(2)); return 0; } int KyraEngine::cmd_makeAmuletAppear(ScriptState *script) { debug(3, "cmd_makeAmuletAppear(0x%X) ()", script); WSAMovieV1 amulet(this); amulet.open("AMULET.WSA", 1, 0); amulet._drawPage = 0; amulet._x = 224; amulet._y = 152; if (amulet.opened()) { assert(_amuleteAnim); _screen->hideMouse(); snd_playSoundEffect(0x70); uint32 nextTime = 0; for (int i = 0; _amuleteAnim[i] != 0xFF; ++i) { nextTime = _system->getMillis() + 5 * _tickLength; uint8 code = _amuleteAnim[i]; if (code == 3 || code == 7) { snd_playSoundEffect(0x71); } if (code == 5) { snd_playSoundEffect(0x72); } if (code == 14) { snd_playSoundEffect(0x73); } amulet.displayFrame(code); _animator->_updateScreen = true; while (_system->getMillis() < nextTime) { _sprites->updateSceneAnims(); _animator->updateAllObjectShapes(); if (nextTime - _system->getMillis() >= 10) delay(10); } } _screen->showMouse(); } setGameFlag(0x2D); return 0; } int KyraEngine::cmd_drawItemShapeIntoScene(ScriptState *script) { debug(3, "cmd_drawItemShapeIntoScene(0x%X) (%d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4)); int item = stackPos(0); int x = stackPos(1); int y = stackPos(2); int flags = stackPos(3); int onlyHidPage = stackPos(4); if (flags) flags = 1; if (onlyHidPage) { _screen->drawShape(2, _shapes[220+item], x, y, 0, flags); } else { _screen->hideMouse(); _animator->restoreAllObjectBackgrounds(); _screen->drawShape(2, _shapes[220+item], x, y, 0, flags); _screen->drawShape(0, _shapes[220+item], x, y, 0, flags); _animator->flagAllObjectsForBkgdChange(); _animator->flagAllObjectsForRefresh(); _animator->updateAllObjectShapes(); _screen->showMouse(); } return 0; } int KyraEngine::cmd_setCharactersCurrentFrame(ScriptState *script) { debug(3, "cmd_setCharactersCurrentFrame(0x%X) (%d, %d)", script, stackPos(0), stackPos(1)); _characterList[stackPos(0)].currentAnimFrame = stackPos(1); return 0; } int KyraEngine::cmd_waitForConfirmationMouseClick(ScriptState *script) { debug(3, "cmd_waitForConfirmationMouseClick(0x%X) ()", script); // if (mouseEnabled) { while (!_mousePressFlag) { updateMousePointer(); _sprites->updateSceneAnims(); _animator->updateAllObjectShapes(); delay(10); } while (_mousePressFlag) { updateMousePointer(); _sprites->updateSceneAnims(); _animator->updateAllObjectShapes(); delay(10); } // } // XXX processButtonList calls script->variables[1] = _mouseX; script->variables[2] = _mouseY; return 0; } int KyraEngine::cmd_pageFlip(ScriptState *script) { warning("STUB: cmd_pageFlip"); return 0; } int KyraEngine::cmd_setSceneFile(ScriptState *script) { debug(3, "cmd_setSceneFile(0x%X) (%d, %d)", script, stackPos(0), stackPos(1)); setSceneFile(stackPos(0), stackPos(1)); return 0; } int KyraEngine::cmd_getItemInMarbleVase(ScriptState *script) { debug(3, "cmd_getItemInMarbleVase(0x%X) ()", script); return _marbleVaseItem; } int KyraEngine::cmd_setItemInMarbleVase(ScriptState *script) { debug(3, "cmd_setItemInMarbleVase(0x%X) (%d)", script, stackPos(0)); _marbleVaseItem = stackPos(0); return 0; } int KyraEngine::cmd_addItemToInventory(ScriptState *script) { warning("STUB: cmd_addItemToInventory"); return 0; } int KyraEngine::cmd_intPrint(ScriptState *script) { warning("STUB: cmd_intPrint"); return 0; } int KyraEngine::cmd_shakeScreen(ScriptState *script) { warning("STUB: cmd_shakeScreen"); return 0; } int KyraEngine::cmd_createAmuletJewel(ScriptState *script) { debug(3, "cmd_createAmuletJewel(0x%X) (%d)", script, stackPos(0)); seq_createAmuletJewel(stackPos(0), 0, 0, 0); return 0; } int KyraEngine::cmd_setSceneAnimCurrXY(ScriptState *script) { debug(3, "cmd_setSceneAnimCurrXY(0x%X) (%d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2)); _sprites->_anims[stackPos(0)].x = stackPos(1); _sprites->_anims[stackPos(0)].y = stackPos(2); return 0; } int KyraEngine::cmd_poisonBrandonAndRemaps(ScriptState *script) { debug(3, "cmd_poisonBrandonAndRemaps(0x%X) ()", script); setBrandonPoisonFlags(1); return 0; } int KyraEngine::cmd_fillFlaskWithWater(ScriptState *script) { debug(3, "cmd_fillFlaskWithWater(0x%X) (%d, %d)", script, stackPos(0), stackPos(1)); seq_fillFlaskWithWater(stackPos(0), stackPos(1)); return 0; } int KyraEngine::cmd_getCharactersMovementDelay(ScriptState *script) { debug(3, "cmd_getCharactersMovementDelay(0x%X) (%d)", script, stackPos(0)); return getTimerDelay(stackPos(0)+5); } int KyraEngine::cmd_getBirthstoneGem(ScriptState *script) { debug(3, "cmd_getBirthstoneGem(0x%X) (%d)", script, stackPos(0)); if (stackPos(0) < 4) { return _birthstoneGemTable[stackPos(0)]; } return 0; } int KyraEngine::cmd_queryBrandonStatusBit(ScriptState *script) { debug(3, "cmd_queryBrandonStatusBit(0x%X) (%d)", script, stackPos(0)); if (_brandonStatusBit & stackPos(0)) { return 1; } return 0; } int KyraEngine::cmd_playFluteAnimation(ScriptState *script) { debug(3, "cmd_playFluteAnimation(0x%X) ()", script); seq_playFluteAnimation(); return 0; } int KyraEngine::cmd_playWinterScrollSequence(ScriptState *script) { debug(3, "cmd_playWinterScrollSequence(0x%X) (%d)", script, stackPos(0)); if (!stackPos(0)) { seq_winterScroll2(); } else { seq_winterScroll1(); } return 0; } int KyraEngine::cmd_getIdolGem(ScriptState *script) { debug(3, "cmd_getIdolGem(0x%X) (%d)", script, stackPos(0)); return _idolGemsTable[stackPos(0)];; } int KyraEngine::cmd_setIdolGem(ScriptState *script) { debug(3, "cmd_setIdolGem(0x%X) (%d, %d)", script, stackPos(0), stackPos(1)); _idolGemsTable[stackPos(0)] = stackPos(1); return 0; } int KyraEngine::cmd_totalItemsInScene(ScriptState *script) { debug(3, "cmd_totalItemsInScene(0x%X) (%d)", script, stackPos(0)); return countItemsInScene(stackPos(0)); } int KyraEngine::cmd_restoreBrandonsMovementDelay(ScriptState *script) { debug(3, "cmd_restoreBrandonsMovementDelay(0x%X) ()", script); //TODO: Use movement set by menu, instead of 5. setTimerDelay(5, 5); return 0; } int KyraEngine::cmd_setMousePos(ScriptState *script) { debug(3, "cmd_setMousePos(0x%X) (%d, %d)", script, stackPos(0), stackPos(1)); _system->warpMouse(stackPos(0), stackPos(1)); _mouseX = stackPos(0); _mouseY = stackPos(1); return 0; } int KyraEngine::cmd_getMouseState(ScriptState *script) { debug(3, "cmd_getMouseState(0x%X) ()", script); return _mouseState; } int KyraEngine::cmd_setEntranceMouseCursorTrack(ScriptState *script) { debug(3, "cmd_setEntranceMouseCursorTrack(0x%X) (%d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4)); _entranceMouseCursorTracks[0] = stackPos(0); _entranceMouseCursorTracks[1] = stackPos(1); _entranceMouseCursorTracks[2] = stackPos(0) + stackPos(2) - 1; _entranceMouseCursorTracks[3] = stackPos(1) + stackPos(3) - 1; _entranceMouseCursorTracks[4] = stackPos(4); return 0; } int KyraEngine::cmd_itemAppearsOnGround(ScriptState *script) { debug(3, "cmd_itemAppearsOnGround(0x%X) (%d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2)); processItemDrop(_currentCharacter->sceneId, stackPos(0), stackPos(1), stackPos(2), 2, 0); return 0; } int KyraEngine::cmd_setNoDrawShapesFlag(ScriptState *script) { debug(3, "cmd_setNoDrawShapesFlag(0x%X) (%d)", script, stackPos(0)); _animator->_noDrawShapesFlag = stackPos(0); return 0; } int KyraEngine::cmd_fadeEntirePalette(ScriptState *script) { warning("STUB: cmd_fadeEntirePalette"); return 0; } int KyraEngine::cmd_itemOnGroundHere(ScriptState *script) { debug(3, "cmd_itemOnGroundHere(0x%X) (%d, %d)", script, stackPos(0), stackPos(1)); assert(stackPos(0) < _roomTableSize); Room *curRoom = &_roomTable[stackPos(0)]; for (int i = 0; i < 12; ++i) { if (curRoom->itemsTable[i] == stackPos(1)) return 1; } return 0; } int KyraEngine::cmd_queryCauldronState(ScriptState *script) { debug(3, "cmd_queryCauldronState(0x%X) ()", script); return _cauldronState; } int KyraEngine::cmd_setCauldronState(ScriptState *script) { debug(3, "cmd_setCauldronState(0x%X) (%d)", script, stackPos(0)); _cauldronState = stackPos(0); return _cauldronState; } int KyraEngine::cmd_queryCrystalState(ScriptState *script) { debug(3, "cmd_queryCrystalState(0x%X) (%d)", script, stackPos(0)); if (!stackPos(0)) { return _crystalState[0]; } else if (stackPos(0) == 1) { return _crystalState[1]; } return -1; } int KyraEngine::cmd_setCrystalState(ScriptState *script) { debug(3, "cmd_setCrystalState(0x%X) (%d)", script, stackPos(0), stackPos(1)); if (!stackPos(0)) { _crystalState[0] = stackPos(1); } else if (stackPos(0) == 1) { _crystalState[1] = stackPos(1); } return stackPos(1); } int KyraEngine::cmd_setPaletteRange(ScriptState *script) { warning("STUB: cmd_setPaletteRange"); return 0; } int KyraEngine::cmd_shrinkBrandonDown(ScriptState *script) { debug(3, "cmd_shrinkBrandonDown(0x%X) (%d)", script, stackPos(0)); int delayTime = stackPos(0); checkAmuletAnimFlags(); int scaleValue = _scaleTable[_currentCharacter->y1]; int scale = 0; if (_scaleMode) { scale = scaleValue; } else { scale = 256; } int scaleModeBackUp = _scaleMode; _scaleMode = 1; int scaleEnd = scale >> 1; for (; scaleEnd <= scale; --scale) { _scaleTable[_currentCharacter->y1] = scale; animRefreshNPC(0); delayWithTicks(1); } delayWithTicks(delayTime); // XXX _scaleTable[_currentCharacter->y1] = scaleValue; _scaleMode = scaleModeBackUp; return 0; } int KyraEngine::cmd_growBrandonUp(ScriptState *script) { debug(3, "cmd_growBrandonUp(0x%X) ()", script); int scaleValue = _scaleTable[_currentCharacter->y1]; int scale = 0; if (_scaleMode) { scale = scaleValue; } else { scale = 256; } int scaleModeBackUp = _scaleMode; _scaleMode = 1; for (int curScale = scale >> 1; curScale <= scale; ++curScale) { _scaleTable[_currentCharacter->y1] = curScale; animRefreshNPC(0); delayWithTicks(1); } _scaleTable[_currentCharacter->y1] = scaleValue; _scaleMode = scaleModeBackUp; return 0; } int KyraEngine::cmd_setBrandonScaleXAndY(ScriptState *script) { debug(3, "cmd_setBrandonScaleXAndY(0x%X) (%d, %d)", script, stackPos(0), stackPos(1)); _brandonScaleX = stackPos(0); _brandonScaleY = stackPos(1); return 0; } int KyraEngine::cmd_resetScaleMode(ScriptState *script) { debug(3, "cmd_resetScaleMode(0x%X) ()", script); _scaleMode = 0; return 0; } int KyraEngine::cmd_getScaleDepthTableValue(ScriptState *script) { debug(3, "cmd_getScaleDepthTableValue(0x%X) (%d)", script, stackPos(0)); assert(stackPos(0) < ARRAYSIZE(_scaleTable)); return _scaleTable[stackPos(0)]; } int KyraEngine::cmd_setScaleDepthTableValue(ScriptState *script) { debug(3, "cmd_setScaleDepthTableValue(0x%X) (%d, %d)", script, stackPos(0), stackPos(1)); assert(stackPos(0) < ARRAYSIZE(_scaleTable)); _scaleTable[stackPos(0)] = stackPos(1); return stackPos(1); } int KyraEngine::cmd_message(ScriptState *script) { if (_features & GF_TALKIE) { debug(3, "cmd_message(0x%X) (%d, '%s', %d)", script, stackPos(0), stackPosString(1), stackPos(2)); drawSentenceCommand(stackPosString(1), stackPos(2)); } else { debug(3, "cmd_message(0x%X) ('%s', %d)", script, stackPosString(0), stackPos(1)); drawSentenceCommand(stackPosString(0), stackPos(1)); } return 0; } int KyraEngine::cmd_checkClickOnNPC(ScriptState *script) { debug(3, "cmd_checkClickOnNPC(0x%X) (%d, %d)", script, stackPos(0), stackPos(1)); return checkForNPCScriptRun(stackPos(0), stackPos(1)); } int KyraEngine::cmd_getFoyerItem(ScriptState *script) { debug(3, "cmd_getFoyerItem(0x%X) (%d)", stackPos(0)); assert(stackPos(0) < ARRAYSIZE(_foyerItemTable)); return _foyerItemTable[stackPos(0)]; } int KyraEngine::cmd_setFoyerItem(ScriptState *script) { debug(3, "cmd_setFoyerItem(0x%X) (%d, %d)", stackPos(0), stackPos(1)); assert(stackPos(0) < ARRAYSIZE(_foyerItemTable)); _foyerItemTable[stackPos(0)] = stackPos(1); return stackPos(1); } int KyraEngine::cmd_setNoItemDropRegion(ScriptState *script) { debug(3, "cmd_setNoItemDropRegion(0x%X) (%d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3)); addToNoDropRects(stackPos(0), stackPos(1), stackPos(2), stackPos(3)); return 0; } int KyraEngine::cmd_walkMalcolmOn(ScriptState *script) { debug(3, "cmd_walkMalcolmOn(0x%X) ()", script); if (!_malcolmFlag) _malcolmFlag = 1; return 0; } int KyraEngine::cmd_passiveProtection(ScriptState *script) { debug(3, "cmd_passiveProtection(0x%X) ()", script); return 1; } int KyraEngine::cmd_setPlayingLoop(ScriptState *script) { warning("STUB: cmd_setPlayingLoop"); return 0; } int KyraEngine::cmd_brandonToStoneSequence(ScriptState *script) { warning("STUB: cmd_brandonToStoneSequence"); return 0; } int KyraEngine::cmd_brandonHealingSequence(ScriptState *script) { debug(3, "cmd_brandonHealingSequence(0x%X) ()", script); seq_brandonHealing(); return 0; } int KyraEngine::cmd_protectCommandLine(ScriptState *script) { debug(3, "cmd_protectCommandLine(0x%X) (%d)", script, stackPos(0)); return stackPos(0); } int KyraEngine::cmd_pauseMusicSeconds(ScriptState *script) { warning("STUB: cmd_pauseMusicSeconds"); return 0; } int KyraEngine::cmd_resetMaskRegion(ScriptState *script) { warning("STUB: cmd_resetMaskRegion"); return 0; } int KyraEngine::cmd_setPaletteChangeFlag(ScriptState *script) { debug(3, "cmd_setPaletteChangeFlag(0x%X) (%d)", script, stackPos(0)); _paletteChanged = stackPos(0); return _paletteChanged; } int KyraEngine::cmd_fillRect(ScriptState *script) { debug(3, "cmd_fillRect(0x%X) (%d, %d, %d, %d, %d, 0x%X)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5)); int videoPageBackup = _screen->_curPage; _screen->_curPage = stackPos(0); _screen->fillRect(stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5)); _screen->_curPage = videoPageBackup; return 0; } int KyraEngine::cmd_vocUnload(ScriptState *script) { debug(3, "cmd_vocUnload(0x%X) ()", script); // this should unload all voc files (not needed) return 0; } int KyraEngine::cmd_vocLoad(ScriptState *script) { debug(3, "cmd_vocLoad(0x%X) (%d)", script, stackPos(0)); // this should load the specified voc file (not needed) return 0; } int KyraEngine::cmd_dummy(ScriptState *script) { debug(3, "cmd_dummy(0x%X) ()", script); return 0; } } // end of namespace Kyra