/* ScummVM - Scumm Interpreter * Copyright (C) 2004-2006 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $Header$ * */ #include "common/stdafx.h" #include "kyra/kyra.h" #include "kyra/screen.h" #include "kyra/resource.h" namespace Kyra { #define RESFILE_VERSION 11 #define GAME_FLAGS (GF_FLOPPY | GF_TALKIE | GF_DEMO | GF_AUDIOCD) #define LANGUAGE_FLAGS (GF_ENGLISH | GF_FRENCH | GF_GERMAN | GF_SPANISH | GF_LNGUNK) byte *getFile(PAKFile &res, const char *filename) { uint32 size = 0; size = res.getFileSize(filename); if (!size) return 0; return res.getFile(filename); } struct LanguageTypes { uint32 flags; const char *ext; }; static LanguageTypes languages[] = { { GF_ENGLISH, "ENG" }, // this is the default language { GF_FRENCH, "FRE" }, { GF_GERMAN, "GER" }, { GF_SPANISH, "SPA" }, { 0, 0 } }; void KyraEngine::res_loadResources(int type) { debug(9, "res_loadResources(%d)", type); PAKFile resFile("KYRA.DAT"); if (!resFile.isValid() || !resFile.isOpen()) { error("couldn't open Kyrandia resource file ('KYRA.DAT') make sure you got one file for your version"); } uint32 version = 0; uint32 gameID = 0; uint32 featuresValue = 0; bool loadNativeLanguage = true; byte *temp = 0; if (_features & GF_TALKIE) { temp = getFile(resFile, "INDEX.CD"); } else if (_features & GF_DEMO) { temp = getFile(resFile, "INDEX.DEM"); } else { temp = getFile(resFile, "INDEX"); } if (!temp) { error("no matching INDEX file found"); } version = READ_BE_UINT32(temp); gameID = READ_BE_UINT32((temp+4)); featuresValue = READ_BE_UINT32((temp+8)); delete [] temp; temp = 0; if (version < RESFILE_VERSION) { error("invalid KYRA.DAT file version (%d, required %d)", version, RESFILE_VERSION); } if (gameID != _game) { error("invalid game id (%d)", gameID); } if ((featuresValue & GAME_FLAGS) != (_features & GAME_FLAGS)) { error("your data file has a different game flags (0x%.08X has the data and your version has 0x%.08X)", (featuresValue & GAME_FLAGS), (_features & GAME_FLAGS)); } if (!((featuresValue & LANGUAGE_FLAGS) & (_features & LANGUAGE_FLAGS))) { char buffer[240]; sprintf(buffer, "your data file has support for:"); if (featuresValue & GF_ENGLISH) { sprintf(buffer + strlen(buffer), " English"); } if (featuresValue & GF_FRENCH) { sprintf(buffer + strlen(buffer), " French"); } if (featuresValue & GF_GERMAN) { sprintf(buffer + strlen(buffer), " German"); } if (featuresValue & GF_SPANISH) { sprintf(buffer + strlen(buffer), " Spanish"); } sprintf(buffer + strlen(buffer), " but not your language ("); if (_features & GF_ENGLISH) { sprintf(buffer + strlen(buffer), "English"); } else if (_features & GF_FRENCH) { sprintf(buffer + strlen(buffer), "French"); } else if (_features & GF_GERMAN) { sprintf(buffer + strlen(buffer), "German"); } else if (_features & GF_SPANISH) { sprintf(buffer + strlen(buffer), "Spanish"); } else { sprintf(buffer + strlen(buffer), "unknown"); } sprintf(buffer + strlen(buffer), ")"); warning(buffer); loadNativeLanguage = false; } #define getFileEx(x, y) \ if (_features & GF_TALKIE) { \ temp = getFile(x, y ".CD"); \ } else if (_features & GF_DEMO) { \ temp = getFile(x, y ".DEM"); \ } else { \ temp = getFile(x, y); \ } #define loadRawFile(x, y, z) \ getFileEx(x, y) \ if (temp) { \ z = temp; \ temp = 0; \ } #define loadTable(x, y, z, a) \ getFileEx(x, y) \ if (temp) { \ res_loadTable(temp, z, a); \ delete [] temp; \ temp = 0; \ } #define loadRooms(x, y, z, a) \ getFileEx(x, y) \ if (temp) { \ res_loadRoomTable(temp, z, a); \ delete [] temp; \ temp = 0; \ } #define loadShapes(x, y, z, a) \ getFileEx(x, y) \ if (temp) { \ res_loadShapeTable(temp, z, a); \ delete [] temp; \ temp = 0; \ } if ((type & RES_INTRO) || (type & RES_OUTRO) || type == RES_ALL) { loadRawFile(resFile, "FOREST.SEQ", _seq_Forest); loadRawFile(resFile, "KALLAK-WRITING.SEQ", _seq_KallakWriting); loadRawFile(resFile, "KYRANDIA-LOGO.SEQ", _seq_KyrandiaLogo); loadRawFile(resFile, "KALLAK-MALCOLM.SEQ", _seq_KallakMalcolm); loadRawFile(resFile, "MALCOLM-TREE.SEQ", _seq_MalcolmTree); loadRawFile(resFile, "WESTWOOD-LOGO.SEQ", _seq_WestwoodLogo); loadRawFile(resFile, "DEMO1.SEQ", _seq_Demo1); loadRawFile(resFile, "DEMO2.SEQ", _seq_Demo2); loadRawFile(resFile, "DEMO3.SEQ", _seq_Demo3); loadRawFile(resFile, "DEMO4.SEQ", _seq_Demo4); loadTable(resFile, "INTRO-CPS.TXT", (byte***)&_seq_CPSTable, &_seq_CPSTable_Size); loadTable(resFile, "INTRO-COL.TXT", (byte***)&_seq_COLTable, &_seq_COLTable_Size); loadTable(resFile, "INTRO-WSA.TXT", (byte***)&_seq_WSATable, &_seq_WSATable_Size); res_loadLangTable("INTRO-STRINGS.", &resFile, (byte***)&_seq_textsTable, &_seq_textsTable_Size, loadNativeLanguage); loadRawFile(resFile, "REUNION.SEQ", _seq_Reunion); res_loadLangTable("HOME.", &resFile, (byte***)&_homeString, &_homeString_Size, loadNativeLanguage); } if ((type & RES_INGAME) || type == RES_ALL) { loadTable(resFile, "ROOM-FILENAMES.TXT", (byte***)&_roomFilenameTable, &_roomFilenameTableSize); loadRooms(resFile, "ROOM-TABLE.ROOM", &_roomTable, &_roomTableSize); loadTable(resFile, "CHAR-IMAGE.TXT", (byte***)&_characterImageTable, &_characterImageTableSize); loadShapes(resFile, "SHAPES-DEFAULT.SHP", &_defaultShapeTable, &_defaultShapeTableSize); res_loadLangTable("ITEMLIST.", &resFile, (byte***)&_itemList, &_itemList_Size, loadNativeLanguage); res_loadLangTable("TAKEN.", &resFile, (byte***)&_takenList, &_takenList_Size, loadNativeLanguage); res_loadLangTable("PLACED.", &resFile, (byte***)&_placedList, &_placedList_Size, loadNativeLanguage); res_loadLangTable("DROPPED.", &resFile, (byte***)&_droppedList, &_droppedList_Size, loadNativeLanguage); res_loadLangTable("NODROP.", &resFile, (byte***)&_noDropList, &_noDropList_Size, loadNativeLanguage); loadRawFile(resFile, "AMULETEANIM.SEQ", _amuleteAnim); for (int i = 1; i <= 33; ++i) { char buffer[32]; sprintf(buffer, "PALTABLE%d.PAL", i); if (_features & GF_TALKIE) { strcat(buffer, ".CD"); } else if (_features & GF_DEMO) { strcat(buffer, ".DEM"); } temp = getFile(resFile, buffer); if (temp) { _specialPalettes[i-1] = temp; temp = 0; } } res_loadLangTable("PUTDOWN.", &resFile, (byte***)&_putDownFirst, &_putDownFirst_Size, loadNativeLanguage); res_loadLangTable("WAITAMUL.", &resFile, (byte***)&_waitForAmulet, &_waitForAmulet_Size, loadNativeLanguage); res_loadLangTable("BLACKJEWEL.", &resFile, (byte***)&_blackJewel, &_blackJewel_Size, loadNativeLanguage); res_loadLangTable("POISONGONE.", &resFile, (byte***)&_poisonGone, &_poisonGone_Size, loadNativeLanguage); res_loadLangTable("HEALINGTIP.", &resFile, (byte***)&_healingTip, &_healingTip_Size, loadNativeLanguage); loadShapes(resFile, "HEALING.SHP", &_healingShapeTable, &_healingShapeTableSize); loadShapes(resFile, "HEALING2.SHP", &_healingShape2Table, &_healingShape2TableSize); res_loadLangTable("THEPOISON.", &resFile, (byte***)&_thePoison, &_thePoison_Size, loadNativeLanguage); res_loadLangTable("FLUTE.", &resFile, (byte***)&_fluteString, &_fluteString_Size, loadNativeLanguage); loadShapes(resFile, "POISONDEATH.SHP", &_posionDeathShapeTable, &_posionDeathShapeTableSize); loadShapes(resFile, "FLUTE.SHP", &_fluteAnimShapeTable, &_fluteAnimShapeTableSize); loadShapes(resFile, "WINTER1.SHP", &_winterScrollTable, &_winterScrollTableSize); loadShapes(resFile, "WINTER2.SHP", &_winterScroll1Table, &_winterScroll1TableSize); loadShapes(resFile, "WINTER3.SHP", &_winterScroll2Table, &_winterScroll2TableSize); loadShapes(resFile, "DRINK.SHP", &_drinkAnimationTable, &_drinkAnimationTableSize); loadShapes(resFile, "WISP.SHP", &_brandonToWispTable, &_brandonToWispTableSize); loadShapes(resFile, "MAGICANIM.SHP", &_magicAnimationTable, &_magicAnimationTableSize); loadShapes(resFile, "BRANSTONE.SHP", &_brandonStoneTable, &_brandonStoneTableSize); res_loadLangTable("WISPJEWEL.", &resFile, (byte***)&_wispJewelStrings, &_wispJewelStrings_Size, loadNativeLanguage); res_loadLangTable("MAGICJEWEL.", &resFile, (byte***)&_magicJewelString, &_magicJewelString_Size, loadNativeLanguage); res_loadLangTable("FLASKFULL.", &resFile, (byte***)&_flaskFull, &_fullFlask_Size, loadNativeLanguage); res_loadLangTable("FULLFLASK.", &resFile, (byte***)&_fullFlask, &_fullFlask_Size, loadNativeLanguage); res_loadLangTable("VERYCLEVER.", &resFile, (byte***)&_veryClever, &_veryClever_Size, loadNativeLanguage); } #undef loadRooms #undef loadTable #undef loadRawFile #undef getFileEx } void KyraEngine::res_unloadResources(int type) { debug(9, "res_unloadResources(%d)", type); if ((type & RES_INTRO) || (type & RES_OUTRO) || type & RES_ALL) { res_freeLangTable(&_seq_WSATable, &_seq_WSATable_Size); res_freeLangTable(&_seq_CPSTable, &_seq_CPSTable_Size); res_freeLangTable(&_seq_COLTable, &_seq_COLTable_Size); res_freeLangTable(&_seq_textsTable, &_seq_textsTable_Size); delete [] _seq_Forest; _seq_Forest = 0; delete [] _seq_KallakWriting; _seq_KallakWriting = 0; delete [] _seq_KyrandiaLogo; _seq_KyrandiaLogo = 0; delete [] _seq_KallakMalcolm; _seq_KallakMalcolm = 0; delete [] _seq_MalcolmTree; _seq_MalcolmTree = 0; delete [] _seq_WestwoodLogo; _seq_WestwoodLogo = 0; delete [] _seq_Demo1; _seq_Demo1 = 0; delete [] _seq_Demo2; _seq_Demo2 = 0; delete [] _seq_Demo3; _seq_Demo3 = 0; delete [] _seq_Demo4; _seq_Demo4 = 0; delete [] _seq_Reunion; _seq_Reunion = 0; res_freeLangTable(&_homeString, &_homeString_Size); } if ((type & RES_INGAME) || type & RES_ALL) { res_freeLangTable(&_roomFilenameTable, &_roomFilenameTableSize); delete [] _roomTable; _roomTable = 0; _roomTableSize = 0; res_freeLangTable(&_characterImageTable, &_characterImageTableSize); delete [] _defaultShapeTable; _defaultShapeTable = 0; _defaultShapeTableSize = 0; res_freeLangTable(&_itemList, &_itemList_Size); res_freeLangTable(&_takenList, &_takenList_Size); res_freeLangTable(&_placedList, &_placedList_Size); res_freeLangTable(&_droppedList, &_droppedList_Size); res_freeLangTable(&_noDropList, &_noDropList_Size); delete [] _amuleteAnim; _amuleteAnim = 0; for (int i = 0; i < 33; ++i) { delete [] _specialPalettes[i]; _specialPalettes[i] = 0; } res_freeLangTable(&_putDownFirst, &_putDownFirst_Size); res_freeLangTable(&_waitForAmulet, &_waitForAmulet_Size); res_freeLangTable(&_blackJewel, &_blackJewel_Size); res_freeLangTable(&_poisonGone, &_poisonGone_Size); res_freeLangTable(&_healingTip, &_healingTip_Size); delete [] _healingShapeTable; _healingShapeTable = 0; _healingShapeTableSize = 0; delete [] _healingShape2Table; _healingShape2Table = 0; _healingShape2TableSize = 0; res_freeLangTable(&_thePoison, &_thePoison_Size); res_freeLangTable(&_fluteString, &_fluteString_Size); delete [] _posionDeathShapeTable; _posionDeathShapeTable = 0; _posionDeathShapeTableSize = 0; delete [] _fluteAnimShapeTable; _fluteAnimShapeTable = 0; _fluteAnimShapeTableSize = 0; delete [] _winterScrollTable; _winterScrollTable = 0; _winterScrollTableSize = 0; delete [] _winterScroll1Table; _winterScroll1Table = 0; _winterScroll1TableSize = 0; delete [] _winterScroll2Table; _winterScroll2Table = 0; _winterScroll2TableSize = 0; delete [] _drinkAnimationTable; _drinkAnimationTable = 0; _drinkAnimationTableSize = 0; delete [] _brandonToWispTable; _brandonToWispTable = 0; _brandonToWispTableSize = 0; delete [] _magicAnimationTable; _magicAnimationTable = 0; _magicAnimationTableSize = 0; delete [] _brandonStoneTable; _brandonStoneTable = 0; _brandonStoneTableSize = 0; res_freeLangTable(&_flaskFull, &_flaskFull_Size); res_freeLangTable(&_fullFlask, &_fullFlask_Size); res_freeLangTable(&_veryClever, &_veryClever_Size); } } void KyraEngine::res_loadLangTable(const char *filename, PAKFile *res, byte ***loadTo, int *size, bool nativ) { char file[36]; for (int i = 0; languages[i].ext; ++i) { if (languages[i].flags != (_features & LANGUAGE_FLAGS) && nativ) { continue; } strcpy(file, filename); strcat(file, languages[i].ext); if (_features & GF_TALKIE) { strcat(file, ".CD"); } else if (_features & GF_DEMO) { strcat(file, ".DEM"); } byte *temp = getFile(*res, file); if (temp) { res_loadTable(temp, loadTo, size); delete [] temp; temp = 0; } else { if (!nativ) continue; } break; } } void KyraEngine::res_loadTable(const byte *src, byte ***loadTo, int *size) { uint32 count = READ_BE_UINT32(src); src += 4; *size = count; *loadTo = new byte*[count]; const char *curPos = (const char*)src; for (uint32 i = 0; i < count; ++i) { int strLen = strlen(curPos); (*loadTo)[i] = new byte[strLen+1]; memcpy((*loadTo)[i], curPos, strLen+1); curPos += strLen+1; } } void KyraEngine::res_loadRoomTable(const byte *src, Room **loadTo, int *size) { uint32 count = READ_BE_UINT32(src); src += 4; *size = count; *loadTo = new Room[count]; for (uint32 i = 0; i < count; ++i) { (*loadTo)[i].nameIndex = *src++; (*loadTo)[i].northExit = READ_BE_UINT16(src); src += 2; (*loadTo)[i].eastExit = READ_BE_UINT16(src); src += 2; (*loadTo)[i].southExit = READ_BE_UINT16(src); src += 2; (*loadTo)[i].westExit = READ_BE_UINT16(src); src += 2; memset(&(*loadTo)[i].itemsTable[0], 0xFF, sizeof(byte)*6); memset(&(*loadTo)[i].itemsTable[6], 0, sizeof(byte)*6); memset((*loadTo)[i].itemsXPos, 0, sizeof(uint16)*12); memset((*loadTo)[i].itemsYPos, 0, sizeof(uint8)*12); memset((*loadTo)[i].needInit, 0, sizeof((*loadTo)[i].needInit)); } } void KyraEngine::res_loadShapeTable(const byte *src, Shape **loadTo, int *size) { uint32 count = READ_BE_UINT32(src); src += 4; *size = count; *loadTo = new Shape[count]; for (uint32 i = 0; i < count; ++i) { (*loadTo)[i].imageIndex = *src++; (*loadTo)[i].x = *src++; (*loadTo)[i].y = *src++; (*loadTo)[i].w = *src++; (*loadTo)[i].h = *src++; (*loadTo)[i].xOffset = *src++; (*loadTo)[i].yOffset = *src++; } } void KyraEngine::res_freeLangTable(char ***string, int *size) { if (!string || !size) return; if (!*size || !*string) return; for (int i = 0; i < *size; ++i) { delete [] (*string)[i]; } delete [] *string; size = 0; *string = 0; } const ScreenDim Screen::_screenDimTable[] = { { 0x00, 0x00, 0x28, 0xC8, 0x0F, 0x0C, 0x00, 0x00 }, { 0x08, 0x48, 0x18, 0x38, 0x0F, 0x0C, 0x00, 0x00 }, { 0x01, 0x08, 0x26, 0x80, 0x0F, 0x0C, 0x00, 0x00 }, { 0x00, 0xC2, 0x28, 0x06, 0x0F, 0x0C, 0x00, 0x00 }, { 0x00, 0x90, 0x28, 0x38, 0x04, 0x0C, 0x00, 0x00 }, { 0x01, 0x94, 0x26, 0x30, 0x04, 0x1B, 0x00, 0x00 }, { 0x00, 0x90, 0x28, 0x38, 0x0F, 0x0D, 0x00, 0x00 }, { 0x01, 0x96, 0x26, 0x32, 0x0F, 0x0D, 0x00, 0x00 }, { 0x00, 0x00, 0x28, 0x88, 0x0F, 0x0C, 0x00, 0x00 }, { 0x01, 0x20, 0x26, 0x80, 0x0F, 0x0C, 0x00, 0x00 }, { 0x03, 0x28, 0x22, 0x46, 0x0F, 0x0D, 0x00, 0x00 } }; const int Screen::_screenDimTableCount = ARRAYSIZE(_screenDimTable); // CD Version *could* use an different opcodeTable #define Opcode(x) &KyraEngine::x KyraEngine::OpcodeProc KyraEngine::_opcodeTable[] = { // 0x00 Opcode(cmd_magicInMouseItem), Opcode(cmd_characterSays), Opcode(cmd_pauseTicks), Opcode(cmd_drawSceneAnimShape), // 0x04 Opcode(cmd_queryGameFlag), Opcode(cmd_setGameFlag), Opcode(cmd_resetGameFlag), Opcode(cmd_runNPCScript), // 0x08 Opcode(cmd_setSpecialExitList), Opcode(cmd_blockInWalkableRegion), Opcode(cmd_blockOutWalkableRegion), Opcode(cmd_walkPlayerToPoint), // 0x0c Opcode(cmd_dropItemInScene), Opcode(cmd_drawAnimShapeIntoScene), Opcode(cmd_createMouseItem), Opcode(cmd_savePageToDisk), // 0x10 Opcode(cmd_sceneAnimOn), Opcode(cmd_sceneAnimOff), Opcode(cmd_getElapsedSeconds), Opcode(cmd_mouseIsPointer), // 0x14 Opcode(cmd_destroyMouseItem), Opcode(cmd_runSceneAnimUntilDone), Opcode(cmd_fadeSpecialPalette), Opcode(cmd_playAdlibSound), // 0x18 Opcode(cmd_playAdlibScore), Opcode(cmd_phaseInSameScene), Opcode(cmd_setScenePhasingFlag), Opcode(cmd_resetScenePhasingFlag), // 0x1c Opcode(cmd_queryScenePhasingFlag), Opcode(cmd_sceneToDirection), Opcode(cmd_setBirthstoneGem), Opcode(cmd_placeItemInGenericMapScene), // 0x20 Opcode(cmd_setBrandonStatusBit), Opcode(cmd_pauseSeconds), Opcode(cmd_getCharactersLocation), Opcode(cmd_runNPCSubscript), // 0x24 Opcode(cmd_magicOutMouseItem), Opcode(cmd_internalAnimOn), Opcode(cmd_forceBrandonToNormal), Opcode(cmd_poisonDeathNow), // 0x28 Opcode(cmd_setScaleMode), Opcode(cmd_openWSAFile), Opcode(cmd_closeWSAFile), Opcode(cmd_runWSAFromBeginningToEnd), // 0x2c Opcode(cmd_displayWSAFrame), Opcode(cmd_enterNewScene), Opcode(cmd_setSpecialEnterXAndY), Opcode(cmd_runWSAFrames), // 0x30 Opcode(cmd_popBrandonIntoScene), Opcode(cmd_restoreAllObjectBackgrounds), Opcode(cmd_setCustomPaletteRange), Opcode(cmd_loadPageFromDisk), // 0x34 Opcode(cmd_customPrintTalkString), Opcode(cmd_restoreCustomPrintBackground), Opcode(cmd_hideMouse), Opcode(cmd_showMouse), // 0x38 Opcode(cmd_getCharacterX), Opcode(cmd_getCharacterY), Opcode(cmd_changeCharactersFacing), Opcode(cmd_copyWSARegion), // 0x3c Opcode(cmd_printText), Opcode(cmd_random), Opcode(cmd_loadSoundFile), Opcode(cmd_displayWSAFrameOnHidPage), // 0x40 Opcode(cmd_displayWSASequentialFrames), Opcode(cmd_drawCharacterStanding), Opcode(cmd_internalAnimOff), Opcode(cmd_changeCharactersXAndY), // 0x44 Opcode(cmd_clearSceneAnimatorBeacon), Opcode(cmd_querySceneAnimatorBeacon), Opcode(cmd_refreshSceneAnimator), Opcode(cmd_placeItemInOffScene), // 0x48 Opcode(cmd_wipeDownMouseItem), Opcode(cmd_placeCharacterInOtherScene), Opcode(cmd_getKey), Opcode(cmd_specificItemInInventory), // 0x4c Opcode(cmd_popMobileNPCIntoScene), Opcode(cmd_mobileCharacterInScene), Opcode(cmd_hideMobileCharacter), Opcode(cmd_unhideMobileCharacter), // 0x50 Opcode(cmd_setCharactersLocation), Opcode(cmd_walkCharacterToPoint), Opcode(cmd_specialEventDisplayBrynnsNote), Opcode(cmd_specialEventRemoveBrynnsNote), // 0x54 Opcode(cmd_setLogicPage), Opcode(cmd_fatPrint), Opcode(cmd_preserveAllObjectBackgrounds), Opcode(cmd_updateSceneAnimations), // 0x58 Opcode(cmd_sceneAnimationActive), Opcode(cmd_setCharactersMovementDelay), Opcode(cmd_getCharactersFacing), Opcode(cmd_bkgdScrollSceneAndMasksRight), // 0x5c Opcode(cmd_dispelMagicAnimation), Opcode(cmd_findBrightestFireberry), Opcode(cmd_setFireberryGlowPalette), Opcode(cmd_setDeathHandlerFlag), // 0x60 Opcode(cmd_drinkPotionAnimation), Opcode(cmd_makeAmuletAppear), Opcode(cmd_drawItemShapeIntoScene), Opcode(cmd_setCharactersCurrentFrame), // 0x64 Opcode(cmd_waitForConfirmationMouseClick), Opcode(cmd_pageFlip), Opcode(cmd_setSceneFile), Opcode(cmd_getItemInMarbleVase), // 0x68 Opcode(cmd_setItemInMarbleVase), Opcode(cmd_addItemToInventory), Opcode(cmd_intPrint), Opcode(cmd_shakeScreen), // 0x6c Opcode(cmd_createAmuletJewel), Opcode(cmd_setSceneAnimCurrXY), Opcode(cmd_poisonBrandonAndRemaps), Opcode(cmd_fillFlaskWithWater), // 0x70 Opcode(cmd_getCharactersMovementDelay), Opcode(cmd_getBirthstoneGem), Opcode(cmd_queryBrandonStatusBit), Opcode(cmd_playFluteAnimation), // 0x74 Opcode(cmd_playWinterScrollSequence), Opcode(cmd_getIdolGem), Opcode(cmd_setIdolGem), Opcode(cmd_totalItemsInScene), // 0x78 Opcode(cmd_restoreBrandonsMovementDelay), Opcode(cmd_setMousePos), Opcode(cmd_getMouseState), Opcode(cmd_setEntranceMouseCursorTrack), // 0x7c Opcode(cmd_itemAppearsOnGround), Opcode(cmd_setNoDrawShapesFlag), Opcode(cmd_fadeEntirePalette), Opcode(cmd_itemOnGroundHere), // 0x80 Opcode(cmd_queryCauldronState), Opcode(cmd_setCauldronState), Opcode(cmd_queryCrystalState), Opcode(cmd_setCrystalState), // 0x84 Opcode(cmd_setPaletteRange), Opcode(cmd_shrinkBrandonDown), Opcode(cmd_growBrandonUp), Opcode(cmd_setBrandonScaleXAndY), // 0x88 Opcode(cmd_resetScaleMode), Opcode(cmd_getScaleDepthTableValue), Opcode(cmd_setScaleDepthTableValue), Opcode(cmd_message), // 0x8c Opcode(cmd_checkClickOnNPC), Opcode(cmd_getFoyerItem), Opcode(cmd_setFoyerItem), Opcode(cmd_setNoItemDropRegion), // 0x90 Opcode(cmd_walkMalcolmOn), Opcode(cmd_passiveProtection), Opcode(cmd_setPlayingLoop), Opcode(cmd_brandonToStoneSequence), // 0x94 Opcode(cmd_brandonHealingSequence), Opcode(cmd_protectCommandLine), Opcode(cmd_pauseMusicSeconds), Opcode(cmd_resetMaskRegion), // 0x98 Opcode(cmd_setPaletteChangeFlag), Opcode(cmd_fillRect), Opcode(cmd_vocUnload), Opcode(cmd_vocLoad), Opcode(cmd_dummy) }; #undef Opcode const int KyraEngine::_opcodeTableSize = ARRAYSIZE(_opcodeTable); const char *KyraEngine::_xmidiFiles[] = { "INTRO.XMI", "KYRA1A.XMI", "KYRA1B.XMI", "KYRA2A.XMI", "KYRA3A.XMI", "KYRA4A.XMI", "KYRA4B.XMI", "KYRA5A.XMI", "KYRA5B.XMI", "KYRAMISC.XMI" }; const int KyraEngine::_xmidiFilesCount = ARRAYSIZE(_xmidiFiles); const int8 KyraEngine::_charXPosTable[] = { 0, 4, 4, 4, 0, -4, -4, -4 }; const int8 KyraEngine::_addXPosTable[] = { 4, 4, 0, -4, -4, -4, 0, 4 }; const int8 KyraEngine::_charYPosTable[] = { -2, -2, 0, 2, 2, 2, 0, -2 }; const int8 KyraEngine::_addYPosTable[] = { 0, -2, -2, -2, 0, 2, 2, 2 }; const uint16 KyraEngine::_itemPosX[] = { 95, 115, 135, 155, 175, 95, 115, 135, 155, 175 }; const uint8 KyraEngine::_itemPosY[] = { 160, 160, 160, 160, 160, 181, 181, 181, 181, 181 }; Button KyraEngine::_buttonData[] = { { 0, 0x02, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x05D, 0x9E, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ }, { 0, 0x01, /*XXX,*/1, 1, 1, /*XXX,*/ 0x0487, 0, 0, 0, 0, 0, 0, 0, 0x009, 0xA4, 0x36, 0x1E, /*XXX,*/ 0, &KyraEngine::buttonMenuCallback/*, XXX*/ }, { 0, 0x03, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x071, 0x9E, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ }, { 0, 0x04, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x085, 0x9E, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ }, { 0, 0x05, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x099, 0x9E, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ }, { 0, 0x06, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x0AD, 0x9E, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ }, { 0, 0x07, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x05D, 0xB3, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ }, { 0, 0x08, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x071, 0xB3, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ }, { 0, 0x09, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x085, 0xB3, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ }, { 0, 0x0A, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x099, 0xB3, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ }, { 0, 0x0B, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x0AD, 0xB3, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ }, { 0, 0x15, /*XXX,*/1, 1, 1, /*XXX,*/ 0x0487, 0, 0, 0, 0, 0, 0, 0, 0x0FD, 0x9C, 0x1A, 0x12, /*XXX,*/ 0, &KyraEngine::buttonAmuletCallback/*, XXX*/ }, { 0, 0x16, /*XXX,*/1, 1, 1, /*XXX,*/ 0x0487, 0, 0, 0, 0, 0, 0, 0, 0x0E7, 0xAA, 0x1A, 0x12, /*XXX,*/ 0, &KyraEngine::buttonAmuletCallback/*, XXX*/ }, { 0, 0x17, /*XXX,*/1, 1, 1, /*XXX,*/ 0x0487, 0, 0, 0, 0, 0, 0, 0, 0x0FD, 0xB5, 0x1A, 0x12, /*XXX,*/ 0, &KyraEngine::buttonAmuletCallback/*, XXX*/ }, { 0, 0x18, /*XXX,*/1, 1, 1, /*XXX,*/ 0x0487, 0, 0, 0, 0, 0, 0, 0, 0x113, 0xAA, 0x1A, 0x12, /*XXX,*/ 0, &KyraEngine::buttonAmuletCallback/*, XXX*/ } }; Button *KyraEngine::_buttonDataListPtr[] = { &_buttonData[1], &_buttonData[2], &_buttonData[3], &_buttonData[4], &_buttonData[5], &_buttonData[6], &_buttonData[7], &_buttonData[8], &_buttonData[9], &_buttonData[10], &_buttonData[11], &_buttonData[12], &_buttonData[13], &_buttonData[14], 0 }; Button KyraEngine::_scrollUpButton = {0, 0x12, 1, 1, 1, 0x483, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0x18, 0x0f, 0, 0}; Button KyraEngine::_scrollDownButton = {0, 0x13, 1, 1, 1, 0x483, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0x18, 0x0f, 0, 0}; Button KyraEngine::_menuButtonData[] = { { 0, 0x0c, /*XXX,*/1, 1, 1, /*XXX,*/ 0x487, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /*XXX,*/ 0, 0 /*, XXX*/ }, { 0, 0x0d, /*XXX,*/1, 1, 1, /*XXX,*/ 0x487, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /*XXX,*/ 0, 0 /*, XXX*/ }, { 0, 0x0e, /*XXX,*/1, 1, 1, /*XXX,*/ 0x487, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /*XXX,*/ 0, 0 /*, XXX*/ }, { 0, 0x0f, /*XXX,*/1, 1, 1, /*XXX,*/ 0x487, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /*XXX,*/ 0, 0 /*, XXX*/ }, { 0, 0x10, /*XXX,*/1, 1, 1, /*XXX,*/ 0x487, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /*XXX,*/ 0, 0 /*, XXX*/ }, { 0, 0x11, /*XXX,*/1, 1, 1, /*XXX,*/ 0x487, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /*XXX,*/ 0, 0 /*, XXX*/ } }; Menu KyraEngine::_menu[] = { { -1, -1, 208, 136, 248, 249, 250, "The Legend of Kyrandia", 251, -1, 8, 0, 5, -1, -1, -1, -1, { {1, 0, 0, "Load a Game", -1, -1, 30, 148, 15, 252, 253, 24, 0, 248, 249, 250, &KyraEngine::gui_loadGameMenu, -1, 0, 0, 0, 0, 0}, {1, 0, 0, "Save this Game", -1, -1, 47, 148, 15, 252, 253, 24, 0, 248, 249, 250, /*&menu_saveGame*/ 0, -1, 0, 0, 0, 0, 0}, {1, 0, 0, "Game Controls", -1, -1, 64, 148, 15, 252, 253, 24, 0, 248, 249, 250, /*&menu_gameControls*/ 0, -1, 0, 0, 0, 0, 0}, {1, 0, 0, "Quit playing", -1, -1, 81, 148, 15, 252, 253, 24, 0, 248, 249, 250, &KyraEngine::gui_quitPlaying, -1, 0, 0, 0, 0, 0}, {1, 0, 0, "Resume game", 86, 0, 110, 92, 15, 252, 253, 255, 255, 248, 249, 250, &KyraEngine::gui_resumeGame, -1, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0} } }, { -1, -1, 288, 56, 248, 249, 250, 0, 254,-1, 8, 0, 2, -1, -1, -1, -1, { {1, 0, 0, "Yes", 24, 0, 30, 72, 15, 252, 253, 255, 255, 248, 249, 250, &KyraEngine::gui_quitConfirmYes, -1, 0, 0, 0, 0, 0}, {1, 0, 0, "No", 192, 0, 30, 72, 15, 252, 253, 255, 255, 248, 249, 250, &KyraEngine::gui_quitConfirmNo, -1, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0} } }, { -1, -1, 288, 160, 248, 249, 250, "Which game would you like to reload?", 251, -1, 8, 0, 6, 132, 22, 132, 124, { {1, 0, 0, 0, -1, 255, 39, 256, 15, 252, 253, 5, 0, 248, 249, 250, &KyraEngine::gui_loadGame, -1, 0, 0, 0, 0, 0}, {1, 0, 0, "", -1, 255, 56, 256, 15, 252, 253, 5, 0, 248, 249, 250, &KyraEngine::gui_loadGame, -1, 0, 0, 0, 0, 0}, {1, 0, 0, "", -1, 255, 73, 256, 15, 252, 253, 5, 0, 248, 249, 250, &KyraEngine::gui_loadGame, -1, 0, 0, 0, 0, 0}, {1, 0, 0, "", -1, 255, 90, 256, 15, 252, 253, 5, 0, 248, 249, 250, &KyraEngine::gui_loadGame, -1, 0, 0, 0, 0, 0}, {1, 0, 0, "", -1, 255, 107, 256, 15, 252, 253, 5, 0, 248, 249, 250, &KyraEngine::gui_loadGame, -1, 0, 0, 0, 0, 0}, //{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0} {1, 0, 0, "Cancel", 184, 0, 134, 88, 15, 252, 253, 255, 255, 248, 249, 250, &KyraEngine::gui_cancelLoadGameMenu, -1, 0, 0, 0, 0, 0}, } } }; const uint8 KyraEngine::_magicMouseItemStartFrame[] = { 0xAD, 0xB7, 0xBE, 0x00 }; const uint8 KyraEngine::_magicMouseItemEndFrame[] = { 0xB1, 0xB9, 0xC2, 0x00 }; const uint8 KyraEngine::_magicMouseItemStartFrame2[] = { 0xB2, 0xBA, 0xC3, 0x00 }; const uint8 KyraEngine::_magicMouseItemEndFrame2[] = { 0xB6, 0xBD, 0xC8, 0x00 }; const uint16 KyraEngine::_amuletX[] = { 231, 275, 253, 253 }; const uint16 KyraEngine::_amuletY[] = { 170, 170, 159, 181 }; const uint16 KyraEngine::_amuletX2[] = { 0x000, 0x0FD, 0x0E7, 0x0FD, 0x113, 0x000 }; const uint16 KyraEngine::_amuletY2[] = { 0x000, 0x09F, 0x0AA, 0x0B5, 0x0AA, 0x000 }; } // End of namespace Kyra