/* ScummVM - Scumm Interpreter * Copyright (C) 2005-2006 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $Header$ * */ #include "kyra/kyra.h" #include "kyra/screen.h" #include "common/system.h" namespace Kyra { void KyraEngine::setupTimers() { debug(9, "setupTimers()"); memset(_timers, 0, sizeof(_timers)); for (int i = 0; i < 34; i++) _timers[i].active = 1; _timers[0].func = _timers[1].func = _timers[2].func = _timers[3].func = _timers[4].func = 0; //Unused. _timers[5].func = _timers[6].func = _timers[7].func = _timers[8].func = _timers[9].func = 0; //_nullsub51; _timers[10].func = _timers[11].func = _timers[12].func = _timers[13].func = 0; //_nullsub50; _timers[14].func = &KyraEngine::timerCheckAnimFlag2; //_nullsub52; _timers[15].func = &KyraEngine::timerUpdateHeadAnims; //_nullsub48; _timers[16].func = &KyraEngine::timerSetFlags1; //_nullsub47; _timers[17].func = 0; //sub_15120; _timers[18].func = &KyraEngine::timerCheckAnimFlag1; //_nullsub53; _timers[19].func = &KyraEngine::timerRedrawAmulet; //_nullsub54; _timers[20].func = 0; //offset _timerDummy1 _timers[21].func = 0; //sub_1517C; _timers[22].func = 0; //offset _timerDummy2 _timers[23].func = 0; //offset _timerDummy3, _timers[24].func = 0; //_nullsub45; _timers[25].func = 0; //offset _timerDummy4 _timers[26].func = 0; //_nullsub46; _timers[27].func = 0; //offset _timerDummy5, _timers[28].func = 0; //offset _timerDummy6 _timers[29].func = 0; //offset _timerDummy7, _timers[30].func = 0; //offset _timerDummy8, _timers[31].func = &KyraEngine::timerFadeText; //sub_151F8; _timers[32].func = &KyraEngine::updateAnimFlag1; //_nullsub61; _timers[33].func = &KyraEngine::updateAnimFlag2; //_nullsub62; _timers[0].countdown = _timers[1].countdown = _timers[2].countdown = _timers[3].countdown = _timers[4].countdown = -1; _timers[5].countdown = 5; _timers[6].countdown = 7; _timers[7].countdown = 8; _timers[8].countdown = 9; _timers[9].countdown = 7; _timers[10].countdown = _timers[11].countdown = _timers[12].countdown = _timers[13].countdown = 420; _timers[14].countdown = 600; _timers[15].countdown = 11; _timers[16].countdown = _timers[17].countdown = 7200; _timers[18].countdown = _timers[19].countdown = 600; _timers[20].countdown = 7200; _timers[21].countdown = 18000; _timers[22].countdown = 7200; _timers[23].countdown = _timers[24].countdown = _timers[25].countdown = _timers[26].countdown = _timers[27].countdown = 10800; _timers[28].countdown = 21600; _timers[29].countdown = 7200; _timers[30].countdown = 10800; _timers[31].countdown = -1; _timers[32].countdown = 9; _timers[33].countdown = 3; } void KyraEngine::updateGameTimers() { debug(9, "updateGameTimers()"); if (_system->getMillis() < _timerNextRun) return; _timerNextRun += 99999; for (int i = 0; i < 34; i++) { if (_timers[i].active && _timers[i].countdown > -1) { if (_timers[i].nextRun <=_system->getMillis()) { if (i > 4 && _timers[i].func) (*this.*_timers[i].func)(i); _timers[i].nextRun = _system->getMillis() + _timers[i].countdown * _tickLength; } } if (_timers[i].nextRun < _timerNextRun) _timerNextRun = _timers[i].nextRun; } } void KyraEngine::clearNextEventTickCount() { debug(9, "clearNextEventTickCount()"); _timerNextRun = 0; } void KyraEngine::setTimerDelay(uint8 timer, int32 countdown) { debug(9, "setTimerDelay(%i, %d)", timer, countdown); _timers[timer].countdown = countdown; } int16 KyraEngine::getTimerDelay(uint8 timer) { debug(9, "getTimerDelay(%i)", timer); return _timers[timer].countdown; } void KyraEngine::setTimerCountdown(uint8 timer, int32 countdown) { debug(9, "setTimerCountdown(%i, %i)", timer, countdown); _timers[timer].countdown = countdown; _timers[timer].nextRun = _system->getMillis() + countdown * _tickLength; uint32 nextRun = _system->getMillis() + countdown * _tickLength; if (nextRun < _timerNextRun) _timerNextRun = nextRun; } void KyraEngine::enableTimer(uint8 timer) { debug(9, "enableTimer(%i)", timer); _timers[timer].active = 1; } void KyraEngine::disableTimer(uint8 timer) { debug(9, "disableTimer(%i)", timer); _timers[timer].active = 0; } void KyraEngine::timerUpdateHeadAnims(int timerNum) { debug(9, "timerUpdateHeadAnims(%i)", timerNum); static int8 currentFrame = 0; static const int8 frameTable[] = {4, 5, 4, 5, 4, 5, 0, 1, 4, 5, 4, 4, 6, 4, 8, 1, 9, 4, -1}; if (_talkingCharNum < 0) return; _currHeadShape = frameTable[currentFrame]; currentFrame++; if (frameTable[currentFrame] == -1) currentFrame = 0; animRefreshNPC(0); animRefreshNPC(_talkingCharNum); } void KyraEngine::timerSetFlags1(int timerNum) { debug(9, "timerSetFlags(%i)", timerNum); if (_currentCharacter->sceneId == 0x1C) return; int rndNr = _rnd.getRandomNumberRng(0, 3); for (int i = 0; i < 4; i++) { if (!queryGameFlag(rndNr + 17)) { setGameFlag(rndNr + 17); break; } else { rndNr++; if (rndNr > 3) rndNr = 0; } } } void KyraEngine::timerFadeText(int timerNum) { debug(9, "timerFadeText(%i)", timerNum); _fadeText = true; } void KyraEngine::updateAnimFlag1(int timerNum) { debug(9, "updateAnimFlag1(%d)", timerNum); if (_brandonStatusBit & 2) { _brandonStatusBit0x02Flag = 1; } } void KyraEngine::updateAnimFlag2(int timerNum) { debug(9, "updateAnimFlag2(%d)", timerNum); if (_brandonStatusBit & 0x20) { _brandonStatusBit0x20Flag = 1; } } void KyraEngine::setTextFadeTimerCountdown(int16 countdown) { debug(9, "setTextFadeTimerCountdown(%i)", countdown); //if (countdown == -1) //countdown = 32000; setTimerCountdown(31, countdown*60); } void KyraEngine::timerSetFlags2(int timerNum) { debug(9, "timerSetFlags2(%i)", timerNum); if (!((uint32*)(_flagsTable+0x2D))[timerNum]) ((uint32*)(_flagsTable+0x2D))[timerNum] = 1; } void KyraEngine::timerCheckAnimFlag1(int timerNum) { debug(9, "timerCheckAnimFlag1(%i)", timerNum); if (_brandonStatusBit & 0x20) { checkAmuletAnimFlags(); setTimerCountdown(18, -1); } } void KyraEngine::timerCheckAnimFlag2(int timerNum) { debug(9, "timerCheckAnimFlag1(%i)", timerNum); if (_brandonStatusBit & 0x2) { checkAmuletAnimFlags(); setTimerCountdown(14, -1); } } void KyraEngine::checkAmuletAnimFlags() { debug(9, "checkSpecialAnimFlags()"); if (_brandonStatusBit & 2) { seq_makeBrandonNormal2(); setTimerCountdown(19, 300); } if (_brandonStatusBit & 0x20) { seq_makeBrandonNormal(); setTimerCountdown(19, 300); } } void KyraEngine::timerRedrawAmulet(int timerNum) { debug(9, "timerRedrawAmulet(%i)", timerNum); if (queryGameFlag(0xF1)) { drawAmulet(); setTimerCountdown(19, -1); } } void KyraEngine::drawAmulet() { debug(9, "drawAmulet()"); static const int16 amuletTable1[] = {0x167, 0x162, 0x15D, 0x158, 0x153, 0x150, 0x155, 0x15A, 0x15F, 0x164, 0x145, -1}; static const int16 amuletTable3[] = {0x167, 0x162, 0x15D, 0x158, 0x153, 0x14F, 0x154, 0x159, 0x15E, 0x163, 0x144, -1}; static const int16 amuletTable2[] = {0x167, 0x162, 0x15D, 0x158, 0x153, 0x152, 0x157, 0x15C, 0x161, 0x166, 0x147, -1}; static const int16 amuletTable4[] = {0x167, 0x162, 0x15D, 0x158, 0x153, 0x151, 0x156, 0x15B, 0x160, 0x165, 0x146, -1}; resetGameFlag(0xF1); _screen->hideMouse(); int i = 0; while (amuletTable1[i] != -1) { if (queryGameFlag(87)) _screen->drawShape(0, _shapes[4+amuletTable1[i]], _amuletX[0], _amuletY[0], 0, 0); if (queryGameFlag(89)) _screen->drawShape(0, _shapes[4+amuletTable2[i]], _amuletX[1], _amuletY[1], 0, 0); if (queryGameFlag(86)) _screen->drawShape(0, _shapes[4+amuletTable3[i]], _amuletX[2], _amuletY[2], 0, 0); if (queryGameFlag(88)) _screen->drawShape(0, _shapes[4+amuletTable4[i]], _amuletX[3], _amuletY[3], 0, 0); _screen->updateScreen(); delayWithTicks(3); i++; } _screen->showMouse(); } } // end of namespace Kyra