/* ScummVM - Kyrandia Interpreter * Copyright (C) 2003-2004 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ #include "stdafx.h" #include "wsamovie.h" #include "codecs.h" #include "common/stream.h" #ifdef DUMP_FILES #include #endif namespace Kyra { WSAMovieV1::WSAMovieV1(uint8* data, uint32 size, uint8 gameid) { if (!data) { error("resource created without data"); } _background = 0; _currentFrame = 0; _ownPalette = 0; _offsetTable = 0; _prefetchedFrame = 0xFFFE; _buffer = data; // I like these Streams .... =) Common::MemoryReadStream datastream(data, size); datastream.read(&_wsaHeader, sizeof(_wsaHeader)); #ifdef DUMP_FILES FILE* wsaheader = fopen("dumps/wsaheader.txt", "w+"); if (wsaheader) { for (uint32 pos = 0; pos < sizeof(_wsaHeader); ++pos) fprintf(wsaheader, "%d pos. byte: %d\n", pos + 1, ((uint8*)&_wsaHeader)[pos]); fprintf(wsaheader, "\n"); for (uint32 pos = 0; pos < sizeof(_wsaHeader) / 2; ++pos) fprintf(wsaheader, "%d pos. word: %d\n", pos + 1, ((uint16*)&_wsaHeader)[pos]); fprintf(wsaheader, "\n"); for (uint32 pos = 0; pos < sizeof(_wsaHeader) / 4; ++pos) fprintf(wsaheader, "%d pos. dword: %d\n", pos + 1, ((uint32*)&_wsaHeader)[pos]); } fclose(wsaheader); #endif if (gameid == KYRA1CD) { uint16 tmp = _wsaHeader._delta; _wsaHeader._delta = _wsaHeader._type; _wsaHeader._type = tmp; // skip 2 bytes datastream.readUint16LE(); } debug("_wsaHeader._numFrames = %d", _wsaHeader._numFrames); debug("_wsaHeader._width = %d", _wsaHeader._width); debug("_wsaHeader._height = %d", _wsaHeader._height); debug("_wsaHeader._xPos = %d", _wsaHeader._xPos); debug("_wsaHeader._yPos = %d", _wsaHeader._yPos); debug("_wsaHeader._delta = %d", _wsaHeader._delta); debug("_wsaHeader._type = %d", _wsaHeader._type); // check for version if (_wsaHeader._type) { error("loading a WSA version 2 with the WSA version 1 loader"); } uint16 offsetAdd = 0; // checks now for own palette if (_wsaHeader._type % 2) { // don't now if this will work right, because a few lines before we use // _wsaHeader._type for detect the version of the WSA movie, // but this code was from FreeKyra Tools so I think it will work // if this is a packed palette we have a problem :) offsetAdd = 768 /* 0x300 */; } // last frame seems every time to be a empty one _frameCount = _wsaHeader._numFrames - 1; _offsetTable = new uint32[_wsaHeader._numFrames + 2]; assert(_offsetTable); // loads the offset table for (uint32 tmp = 0; tmp < (uint32)_wsaHeader._numFrames + 2; ++tmp) { _offsetTable[tmp] = datastream.readUint32LE() + offsetAdd; } if (offsetAdd) { uint8* palbuffer = new uint8[offsetAdd]; assert(palbuffer); datastream.read(palbuffer, offsetAdd); _ownPalette = new Palette(palbuffer, offsetAdd); assert(_ownPalette); } // FIXME: Confirm the default value here? _transparency = -1; } WSAMovieV1::~WSAMovieV1() { delete [] _buffer; delete [] _offsetTable; delete [] _currentFrame; delete _ownPalette; } const uint8* WSAMovieV1::loadFrame(uint16 frame, uint16* width, uint16* height) { if (width) *width = _wsaHeader._width; if (height) *height = _wsaHeader._height; if (frame == _prefetchedFrame) { return _currentFrame; } else { if (!_currentFrame) { _currentFrame = new uint8[_wsaHeader._width * _wsaHeader._height]; assert(_currentFrame); memset(_currentFrame, 0, sizeof(uint8) * _wsaHeader._width * _wsaHeader._height); } if (frame >= _wsaHeader._numFrames) return 0; uint8* frameData = 0; static uint8 image40[64000]; // I think this will crash on Plam OS :) memset(image40, 0, ARRAYSIZE(image40)); if (frame == _prefetchedFrame + 1) { frameData = _buffer + _offsetTable[frame]; Compression::decode80(frameData, image40); Compression::decode40(image40, _currentFrame); } else { if (_background) { setImageBackground(_background, _backWidth, _backHeight); } else { memset(_currentFrame, 0, sizeof(uint8) * _wsaHeader._width * _wsaHeader._height); } for (uint32 i = 0; i <= frame; ++i) { frameData = _buffer + _offsetTable[i]; Compression::decode80(frameData, image40); Compression::decode40(image40, _currentFrame); } } _prefetchedFrame = frame; return _currentFrame; } return 0; } void WSAMovieV1::renderFrame(uint8* plane, uint16 planepitch, uint16 planeheight, uint16 frame) { if (!loadFrame(frame, 0, 0)) return; uint8* src = _currentFrame; uint8* dst = &plane[_wsaHeader._yPos * planepitch + _wsaHeader._xPos]; uint32 copysize = planepitch - _wsaHeader._xPos; if (copysize > _wsaHeader._width) copysize = _wsaHeader._width; if (_transparency == -1) { for (uint16 y_ = 0; y_ < _wsaHeader._height && _wsaHeader._yPos + y_ < planeheight; ++y_) { memcpy(dst, src, copysize * sizeof(uint8)); dst += planepitch; src += _wsaHeader._width; } } else { for (uint16 yadd = 0; yadd < _wsaHeader._height; ++yadd) { for (uint16 xadd = 0; xadd < copysize; ++xadd) { if (*src == _transparency) { ++dst; ++src; } else { *dst++ = *src++; } } src += _wsaHeader._width - copysize; dst += planepitch - copysize; } } } void WSAMovieV1::setImageBackground(uint8* plane, uint16 planepitch, uint16 height) { assert(plane); _background = plane; _backWidth = planepitch; _backHeight = height; if (!_currentFrame) { _currentFrame = new uint8[_wsaHeader._width * _wsaHeader._height]; assert(_currentFrame); } memset(_currentFrame, 0, sizeof(uint8) * _wsaHeader._width * _wsaHeader._height); uint8* src = &plane[_wsaHeader._yPos * planepitch + _wsaHeader._xPos]; uint8* dst = _currentFrame; uint32 copysize = planepitch - _wsaHeader._xPos; if (copysize > _wsaHeader._width) copysize = _wsaHeader._width; // now copy the rect of the plane for (uint16 y_ = 0; y_ < _wsaHeader._height && _wsaHeader._yPos + y_ < height; ++y_) { memcpy(dst, src, copysize * sizeof(uint8)); dst += _wsaHeader._width; src += planepitch; } for (uint16 y_ = 0; y_ < _wsaHeader._height && _wsaHeader._yPos + y_ < height; ++y_) { for (uint16 x = 0; x < _wsaHeader._width; ++x) { _currentFrame[y_ * _wsaHeader._width + x] ^= 0; } } _prefetchedFrame = 0xFFFE; } // Kyrandia 2+ Movies WSAMovieV2::WSAMovieV2(uint8* data, uint32 size) { if (!data) { error("resource created without data"); } _background = 0; _currentFrame = 0; _ownPalette = 0; _offsetTable = 0; _prefetchedFrame = 0xFFFE; _looping = false; _buffer = data; // I like these Streams .... =) Common::MemoryReadStream datastream(data, size); datastream.read(&_wsaHeader, sizeof(_wsaHeader)); // check for version if (!_wsaHeader._type) { error("loading a WSA version 1 with the WSA version 2 loader"); } uint16 offsetAdd = 0; // checks now for own palette if (_wsaHeader._type % 2) { // don't now if this will work right, because a few lines before we use // _wsaHeader._type for detect the version of the WSA movie, // but this code was from FreeKyra Tools so I think it will work // if this is a packed palette we have a problem :) offsetAdd = 768 /* 0x300 */; } _offsetTable = new uint32[_wsaHeader._numFrames + 2]; assert(_offsetTable); // loads the offset table for (uint32 tmp = 0; tmp < (uint32)_wsaHeader._numFrames + 2; ++tmp) { _offsetTable[tmp] = datastream.readUint32LE() + offsetAdd; } if (offsetAdd) { uint8* palbuffer = new uint8[offsetAdd]; assert(palbuffer); datastream.read(palbuffer, offsetAdd); _ownPalette = new Palette(palbuffer, offsetAdd); assert(_ownPalette); } if (_offsetTable[_wsaHeader._numFrames + 1] - offsetAdd) { ++_wsaHeader._numFrames; _looping = true; } _frameCount = _wsaHeader._numFrames; } WSAMovieV2::~WSAMovieV2() { delete [] _buffer; delete [] _offsetTable; delete [] _currentFrame; delete _ownPalette; } const uint8* WSAMovieV2::loadFrame(uint16 frame, uint16* width, uint16* height) { if (width) *width = _wsaHeader._width; if (height) *height = _wsaHeader._height; if (frame == _prefetchedFrame) { return _currentFrame; } else { if (!_currentFrame) { _currentFrame = new uint8[_wsaHeader._width * _wsaHeader._height]; assert(_currentFrame); memset(_currentFrame, 0, sizeof(uint8) * _wsaHeader._width * _wsaHeader._height); } if (frame >= _wsaHeader._numFrames) return 0; uint8* frameData = 0; static uint8 image40[64000]; // I think this will crash on Plam OS :) memset(image40, 0, ARRAYSIZE(image40)); if (frame == _prefetchedFrame + 1) { frameData = _buffer + _offsetTable[frame]; Compression::decode80(frameData, image40); Compression::decode40(image40, _currentFrame); } else { if (_background) { setImageBackground(_background, _backWidth, _backHeight); } else { memset(_currentFrame, 0, sizeof(uint8) * _wsaHeader._width * _wsaHeader._height); } for (uint32 i = 0; i <= frame; ++i) { frameData = _buffer + _offsetTable[i]; Compression::decode80(frameData, image40); Compression::decode40(image40, _currentFrame); } } _prefetchedFrame = frame; return _currentFrame; } return 0; } void WSAMovieV2::renderFrame(uint8* plane, uint16 planepitch, uint16 planeheight, uint16 frame) { if (!loadFrame(frame, 0, 0)) return; uint8* src = _currentFrame; uint8* dst = &plane[_wsaHeader._yPos * planepitch + _wsaHeader._xPos]; uint32 copysize = planepitch - _wsaHeader._xPos; if (copysize > _wsaHeader._width) copysize = _wsaHeader._width; if (_transparency == -1) { for (uint16 y_ = 0; y_ < _wsaHeader._height && _wsaHeader._yPos + y_ < planeheight; ++y_) { memcpy(dst, src, copysize * sizeof(uint8)); dst += planepitch; src += _wsaHeader._width; } } else { for (uint16 yadd = 0; yadd < _wsaHeader._height; ++yadd) { for (uint16 xadd = 0; xadd < copysize; ++xadd) { if (*src == _transparency) { ++dst; ++src; } else { *dst++ = *src++; } } src += _wsaHeader._width - copysize; dst += planepitch - copysize; } } } void WSAMovieV2::setImageBackground(uint8* plane, uint16 planepitch, uint16 height) { assert(plane); _background = plane; _backWidth = planepitch; _backHeight = height; if (!_currentFrame) { _currentFrame = new uint8[_wsaHeader._width * _wsaHeader._height]; assert(_currentFrame); } memset(_currentFrame, 0, sizeof(uint8) * _wsaHeader._width * _wsaHeader._height); uint8* src = &plane[_wsaHeader._yPos * planepitch + _wsaHeader._xPos]; uint8* dst = _currentFrame; uint32 copysize = planepitch - _wsaHeader._xPos; if (copysize > _wsaHeader._width) copysize = _wsaHeader._width; // now copy the rect of the plane for (uint16 y_ = 0; y_ < _wsaHeader._height && _wsaHeader._yPos + y_ < height; ++y_) { memcpy(dst, src, copysize * sizeof(uint8)); dst += _wsaHeader._width; src += planepitch; } for (uint16 y_ = 0; y_ < _wsaHeader._height && _wsaHeader._yPos + y_ < height; ++y_) { for (uint16 x = 0; x < _wsaHeader._width; ++x) { _currentFrame[y_ * _wsaHeader._width + x] ^= 0; } } _prefetchedFrame = 0xFFFE; } } // end of namespace Kyra