MODULE := lure MODULE_OBJS := \ lure/animseq.o \ lure/debug-input.o \ lure/debug-methods.o \ lure/decode.o \ lure/disk.o \ lure/events.o \ lure/game.o \ lure/hotspots.o \ lure/intro.o \ lure/lure.o \ lure/memory.o \ lure/menu.o \ lure/palette.o \ lure/res.o \ lure/res_struct.o \ lure/room.o \ lure/screen.o \ lure/scripts.o \ lure/strings.o \ lure/surface.o \ lure/system.o MODULE_DIRS += \ lure # This module can be built as a plugin ifdef BUILD_PLUGINS PLUGIN := 1 endif # Include common rules include $(srcdir)/common.rules