/* ScummVM - Scumm Interpreter * Copyright (C) 2002 Rüdiger Hanke * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * MorphOS interface * * $Header$ * */ #include #include "stdafx.h" #include "scumm.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "morphos.h" static struct TagItem FindCDTags[] = { { CDFA_VolumeName, 0 }, { TAG_DONE, 0 } }; static struct TagItem PlayTags[] = { { CDPA_StartTrack, 1 }, { CDPA_StartFrame, 0 }, { CDPA_EndTrack, 1 }, { CDPA_EndFrame, 0 }, { CDPA_Loops, 1 }, { TAG_DONE, 0 } }; OSystem_MorphOS::GfxScaler OSystem_MorphOS::ScummScalers[ 10 ] = { { "none", ST_NONE }, { "Point", ST_POINT }, { "AdvMame2x", ST_ADVMAME2X }, { "SuperEagle", ST_SUPEREAGLE }, { "Super2xSaI", ST_SUPER2XSAI }, { NULL, ST_INVALID }, { NULL, ST_INVALID }, { NULL, ST_INVALID }, { NULL, ST_INVALID }, { NULL, ST_INVALID } }; struct TagItem musicProcTags[] = { { NP_Entry, 0 }, { NP_Name, (ULONG)"ScummVM Music Thread" }, { NP_Priority, 0 }, { TAG_DONE, 0 } }; struct TagItem soundProcTags[] = { { NP_Entry, 0 }, { NP_Name, (ULONG)"ScummVM Sound Thread" }, { NP_Priority, 0 }, { TAG_DONE, 0 } }; OSystem_MorphOS *OSystem_MorphOS::create( int game_id, SCALERTYPE gfx_scaler, bool full_screen ) { OSystem_MorphOS *syst = new OSystem_MorphOS( game_id, gfx_scaler, full_screen ); return syst; } OSystem_MorphOS::OSystem_MorphOS( int game_id, SCALERTYPE gfx_mode, bool full_screen ) { GameID = game_id; ScummScreen = NULL; ScummWindow = NULL; ScummBuffer = NULL; ScummScreenBuffer[ 0 ] = NULL; ScummScreenBuffer[ 1 ] = NULL; ScummRenderTo = NULL; ScummNoCursor = NULL; ScummMusicThread = NULL; ScummSoundThread = NULL; ScummWinX = -1; ScummWinY = -1; ScummDefaultMouse = false; ScummOrigMouse = false; ScummShakePos = 0; ScummPCMode = false; ScummScaler = gfx_mode; ScummScale = (gfx_mode == ST_NONE) ? 0 : 1; ScummDepth = 0; Scumm16ColFmt16 = false; ScummScrWidth = 0; ScummScrHeight = 0; ScreenChanged = false; FullScreenMode = full_screen; CDrive = NULL; CDDATrackOffset = 0; strcpy( ScummWndTitle, "ScummVM MorphOS" ); TimerMsgPort = NULL; TimerIORequest = NULL; TimerMsgPort = CreateMsgPort(); if( TimerMsgPort == NULL ) { puts( "Failed to create message port" ); exit( 1 ); } TimerIORequest = (struct timerequest *)CreateIORequest( TimerMsgPort, sizeof( struct timerequest ) ); if( TimerIORequest == NULL ) { puts( "Failed to create IO request" ); exit( 1 ); } if( OpenDevice( "timer.device", UNIT_MICROHZ, (struct IORequest *)TimerIORequest, 0 ) ) { DeleteIORequest( (struct IORequest *)TimerIORequest ); TimerIORequest = NULL; puts( "Failed to open timer device" ); exit( 1 ); } ScummNoCursor = (UWORD *)AllocVec( 16, MEMF_CHIP | MEMF_CLEAR ); } OSystem_MorphOS::~OSystem_MorphOS() { if( CDrive && CDDABase ) { CDDA_Stop( CDrive ); CDDA_ReleaseDrive( CDrive ); } if( TimerIORequest ) { CloseDevice( (struct IORequest *)TimerIORequest ); DeleteIORequest( (struct IORequest *)TimerIORequest ); } if( TimerMsgPort ) DeleteMsgPort( TimerMsgPort ); if( ScummMusicThread ) { Signal( (struct Task *)ScummMusicThread, SIGBREAKF_CTRL_C ); ObtainSemaphore( &ScummMusicThreadRunning ); /* Wait for thread to finish */ ReleaseSemaphore( &ScummMusicThreadRunning ); } if( ScummSoundThread ) { Signal( (struct Task *)ScummSoundThread, SIGBREAKF_CTRL_C ); ObtainSemaphore( &ScummSoundThreadRunning ); /* Wait for thread to finish */ ReleaseSemaphore( &ScummSoundThreadRunning ); } if( ScummNoCursor ) FreeVec( ScummNoCursor ); if( ScummBuffer ) FreeVec( ScummBuffer ); if( ScummRenderTo && !ScummScreen ) FreeBitMap( ScummRenderTo ); if( ScummWindow ) CloseWindow( ScummWindow ); if( ScummScreen ) { if( ScummScreenBuffer[ 0 ] ) FreeScreenBuffer( ScummScreen, ScummScreenBuffer[ 0 ] ); if( ScummScreenBuffer[ 1 ] ) FreeScreenBuffer( ScummScreen, ScummScreenBuffer[ 1 ] ); CloseScreen( ScummScreen ); } } uint32 OSystem_MorphOS::get_msecs() { int ticks = clock(); ticks *= (1000/CLOCKS_PER_SEC); return ticks; } void OSystem_MorphOS::delay_msecs(uint msecs) { TimerIORequest->tr_node.io_Command = TR_ADDREQUEST; TimerIORequest->tr_time.tv_secs = 0; TimerIORequest->tr_time.tv_micro = msecs*1000; DoIO( (struct IORequest *)TimerIORequest ); } void *OSystem_MorphOS::create_thread(ThreadProc *proc, void *param) { static EmulFunc ThreadEmulFunc; ThreadEmulFunc.Trap = TRAP_FUNC; ThreadEmulFunc.Address = (ULONG)proc; ThreadEmulFunc.StackSize = 16000; ThreadEmulFunc.Extension = 0; ThreadEmulFunc.Arg1 = (ULONG)param; musicProcTags[ 0 ].ti_Data = (ULONG)&ThreadEmulFunc; ScummMusicThread = CreateNewProc( musicProcTags ); return ScummMusicThread; } uint32 OSystem_MorphOS::property(int param, Property *value) { switch( param ) { case PROP_TOGGLE_FULLSCREEN: create_screen( CSDSPTYPE_TOGGLE ); return 1; case PROP_SET_WINDOW_CAPTION: sprintf( ScummWndTitle, "ScummVM MorphOS - %s", value->caption ); if( ScummWindow ) SetWindowTitles( ScummWindow, ScummWndTitle, ScummWndTitle ); return 1; case PROP_OPEN_CD: FindCDTags[ 0 ].ti_Data = (ULONG)((GameID == GID_LOOM256) ? "LoomCD" : "Monkey1CD"); if( !CDDABase ) CDDABase = OpenLibrary( "cdda.library", 2 ); if( CDDABase ) { CDrive = CDDA_FindNextDrive( NULL, FindCDTags ); if( CDrive ) { if( !CDDA_ObtainDrive( CDrive, CDDA_SHARED_ACCESS, NULL ) ) { CDrive = NULL; warning( "Failed to obtain CD drive - music will not play" ); } else if( GameID == GID_LOOM256 ) { // Offset correction *may* be required struct CDS_TrackInfo ti = { sizeof( struct CDS_TrackInfo ) }; if( CDDA_GetTrackInfo( CDrive, 1, 0, &ti ) ) CDDATrackOffset = ti.ti_TrackStart.tm_Format.tm_Frame-22650; } } else warning( "Could not find game CD inserted in CD-ROM drive - cd audio will not play" ); } else warning( "Failed to open cdda.library - cd audio will not play" ); break; case PROP_SHOW_DEFAULT_CURSOR: if( value->show_cursor ) ClearPointer( ScummWindow ); else SetPointer( ScummWindow, ScummNoCursor, 1, 1, 0, 0 ); ScummOrigMouse = ScummDefaultMouse = value->show_cursor; break; case PROP_GET_SAMPLE_RATE: return SAMPLES_PER_SEC; } return 0; } void OSystem_MorphOS::play_cdrom( int track, int num_loops, int start_frame, int length ) { if( CDrive && start_frame >= 0 ) { if( start_frame > 0 ) start_frame -= CDDATrackOffset; PlayTags[ 0 ].ti_Data = track; PlayTags[ 1 ].ti_Data = start_frame; PlayTags[ 2 ].ti_Data = (length == 0) ? track+1 : track; PlayTags[ 3 ].ti_Data = length ? start_frame+length : 0; PlayTags[ 4 ].ti_Data = (num_loops == 0) ? 1 : num_loops; CDDA_Play( CDrive, PlayTags ); } } // Schedule the music to be stopped after 1/10 sec, unless another // track is started in the meantime. void OSystem_MorphOS::stop_cdrom() { CDDA_Stop( CDrive ); } bool OSystem_MorphOS::poll_cdrom() { ULONG status; if( CDrive == NULL ) return false; CDDA_GetAttr( CDDA_Status, CDrive, &status ); return status == CDDA_Status_Busy; } void OSystem_MorphOS::update_cdrom() { } void OSystem_MorphOS::quit() { exit( 0 ); } uint32 OSystem_MorphOS::make_color( int pixfmt, int r, int g, int b ) { uint32 col = 0; switch( pixfmt ) { case PIXFMT_RGB15: case PIXFMT_RGB15PC: col = (((r*31)/255) << 10) | (((g*31)/255) << 5) | ((b*31)/255); break; case PIXFMT_BGR15: case PIXFMT_BGR15PC: col = (((b*31)/255) << 10) | (((g*31)/255) << 5) | ((r*31)/255); break; case PIXFMT_RGB16: case PIXFMT_RGB16PC: col = (((r*31)/255) << 11) | (((g*63)/255) << 5) | ((b*31)/255); break; case PIXFMT_BGR16: case PIXFMT_BGR16PC: col = (((b*31)/255) << 11) | (((g*63)/255) << 5) | ((r*31)/255); break; case PIXFMT_RGB24: case PIXFMT_ARGB32: col = (r << 16) | (g << 8) | b; break; case PIXFMT_BGR24: col = (b << 16) | (g << 8) | r; break; case PIXFMT_BGRA32: col = (b << 24) | (g << 16) | (r << 8); break; case PIXFMT_RGBA32: col = (r << 24) | (g << 16) | (b << 8); break; default: error( "Unsupported pixel format: %d. Please contact author at tomjoad@muenster.de.", pixfmt ); exit( 1 ); } return col; } #define CVT8TO32( col ) ((col<<24) | (col<<16) | (col<<8) | col) void OSystem_MorphOS::set_palette(const byte *colors, uint start, uint num) { const byte *data = colors; for( uint i = start; i != start+num; i++ ) { if( ScummDepth == 8 ) SetRGB32( &ScummScreen->ViewPort, i, CVT8TO32( data[ 0 ] ), CVT8TO32( data[ 1 ] ), CVT8TO32( data[ 2 ] ) ); ScummColors16[ i ] = Scumm16ColFmt16 ? (((data[ 0 ]*31)/255) << 11) | (((data[ 1 ]*63)/255) << 5) | ((data[ 2 ]*31)/255) : (((data[ 0 ]*31)/255) << 10) | (((data[ 1 ]*31)/255) << 5) | ((data[ 2 ]*31)/255); ScummColors[ i ] = (data[ 0 ] << 16) | (data[ 1 ] << 8) | data[ 2 ]; data += 4; } ScreenChanged = true; } void OSystem_MorphOS::create_screen( CS_DSPTYPE dspType ) { ULONG mode = INVALID_ID; int depths[] = { 8, 15, 16, 24, 32, 0 }; int i; struct Screen *wb = NULL; if( dspType != CSDSPTYPE_KEEP ) FullScreenMode = (dspType == CSDSPTYPE_FULLSCREEN) || (dspType == CSDSPTYPE_TOGGLE && !FullScreenMode); if( ScummRenderTo && !ScummScreen ) FreeBitMap( ScummRenderTo ); ScummRenderTo = NULL; if( ScummWindow ) { if( ScummScreen == NULL ) { ScummWinX = ScummWindow->LeftEdge; ScummWinY = ScummWindow->TopEdge; } CloseWindow( ScummWindow ); ScummWindow = NULL; } if( ScummScreen ) { if( ScummScreenBuffer[ 0 ] ) FreeScreenBuffer( ScummScreen, ScummScreenBuffer[ 0 ] ); if( ScummScreenBuffer[ 1 ] ) FreeScreenBuffer( ScummScreen, ScummScreenBuffer[ 1 ] ); CloseScreen( ScummScreen ); ScummScreen = NULL; } ScummScrWidth = ScummBufferWidth << ScummScale; ScummScrHeight = ScummBufferHeight << ScummScale; if( FullScreenMode ) { for( i = ScummScale; mode == INVALID_ID && depths[ i ]; i++ ) mode = BestCModeIDTags( CYBRBIDTG_NominalWidth, ScummScrWidth, CYBRBIDTG_NominalHeight, ScummScrHeight, CYBRBIDTG_Depth, depths[ i ], TAG_DONE ); ScummDepth = depths[ i-1 ]; if( mode == INVALID_ID ) { error( "Could not find suitable screenmode" ); exit(1); } ScummScreen = OpenScreenTags( NULL, SA_AutoScroll, TRUE, SA_Depth, ScummDepth, SA_Width, STDSCREENWIDTH, SA_Height, STDSCREENHEIGHT, SA_DisplayID, mode, SA_ShowTitle, FALSE, SA_Type, CUSTOMSCREEN, SA_Title, "ScummVM MorphOS", TAG_DONE ); if( ScummScreen == NULL ) { error( "Failed to open screen" ); exit( 1 ); } ULONG RealDepth = GetBitMapAttr( &ScummScreen->BitMap, BMA_DEPTH ); if( RealDepth != ScummDepth ) { warning( "Screen did not open in expected depth" ); ScummDepth = RealDepth; } ScummScreenBuffer[ 0 ] = AllocScreenBuffer( ScummScreen, NULL, SB_SCREEN_BITMAP ); ScummScreenBuffer[ 1 ] = AllocScreenBuffer( ScummScreen, NULL, 0 ); ScummRenderTo = ScummScreenBuffer[ 1 ]->sb_BitMap; ScummPaintBuffer = 1; if( ScummScreenBuffer[ 0 ] == NULL || ScummScreenBuffer[ 1 ] == NULL ) { error( "Failed to allocate screen buffer" ); exit( 1 ); } // Make both buffers black to avoid grey strip on bottom of screen struct RastPort rp; InitRastPort( &rp ); SetRGB32( &ScummScreen->ViewPort, 0, 0, 0, 0 ); rp.BitMap = ScummScreenBuffer[ 0 ]->sb_BitMap; FillPixelArray( &ScummScreen->RastPort, 0, 0, ScummScreen->Width, ScummScreen->Height, 0 ); rp.BitMap = ScummRenderTo; FillPixelArray( &rp, 0, 0, ScummScreen->Width, ScummScreen->Height, 0 ); if( ScummDepth == 8 ) { for( int color = 0; color < 256; color++ ) { ULONG r, g, b; r = (ScummColors[ color ] >> 16) & 0xff; g = (ScummColors[ color ] >> 8) & 0xff; b = (ScummColors[ color ] >> 0) & 0xff; SetRGB32( &ScummScreen->ViewPort, color, CVT8TO32( r ), CVT8TO32( g ), CVT8TO32( b ) ); } } } else { wb = LockPubScreen( NULL ); if( wb == NULL ) { error( "Could not lock default public screen" ); exit( 1 ); } ScreenToFront( wb ); } ScummWindow = OpenWindowTags( NULL, WA_Left, (wb && ScummWinX >= 0) ? ScummWinX : 0, WA_Top, wb ? ((ScummWinY >= 0) ? ScummWinY : wb->BarHeight+1) : 0, WA_InnerWidth, FullScreenMode ? ScummScreen->Width : ScummScrWidth, WA_InnerHeight, FullScreenMode ? ScummScreen->Height : ScummScrHeight, WA_Activate, TRUE, WA_Title, wb ? ScummWndTitle : NULL, WA_ScreenTitle, wb ? ScummWndTitle : NULL, WA_Borderless, FullScreenMode, WA_CloseGadget, !FullScreenMode, WA_DepthGadget, !FullScreenMode, WA_DragBar, !FullScreenMode, WA_ReportMouse, TRUE, WA_RMBTrap, TRUE, WA_IDCMP, IDCMP_RAWKEY | IDCMP_MOUSEMOVE | IDCMP_CLOSEWINDOW | IDCMP_MOUSEBUTTONS, WA_CustomScreen, FullScreenMode ? (ULONG)ScummScreen : (ULONG)wb, TAG_DONE ); if( wb ) UnlockPubScreen( NULL, wb ); if( ScummWindow == NULL ) { error( "Failed to open window" ); exit(1); } if( !ScummDefaultMouse ) { SetPointer( ScummWindow, ScummNoCursor, 1, 1, 0, 0 ); ScummOrigMouse = false; } if( ScummScreen == NULL ) { ScummDepth = GetCyberMapAttr( ScummWindow->RPort->BitMap, CYBRMATTR_DEPTH ); if( ScummDepth == 8 ) { error( "Workbench screen must be running in 15 bit or higher" ); exit( 1 ); } ScummRenderTo = AllocBitMap( ScummScrWidth, ScummScrHeight, ScummDepth, BMF_MINPLANES, ScummWindow->RPort->BitMap ); if( ScummRenderTo == NULL ) { error( "Failed to allocate bitmap" ); exit( 1 ); } } if( ScummScale ) { /* Initialize scaling stuff */ int minr, ming, minb; if( ScummDepth > 16 ) { minr = 1 << 16; ming = 1 << 8; minb = 1; } else { minr = 1 << ((ScummDepth == 15) ? 10 : 11); ming = 1 << 5; minb = 1; if( (ScummDepth == 15 && Scumm16ColFmt16) || (ScummDepth == 16 && !Scumm16ColFmt16) ) { for( int col = 0; col < 256; col++ ) { int r = (ScummColors[ col ] >> 16) & 0xff; int g = (ScummColors[ col ] >> 8) & 0xff; int b = ScummColors[ col ] & 0xff; ScummColors16[ col ] = (Scumm16ColFmt16 == false) ? (((r*31)/255) << 11) | (((g*63)/255) << 5) | ((b*31)/255) : (((r*31)/255) << 10) | (((g*31)/255) << 5) | ((b*31)/255); } } Scumm16ColFmt16 = (ScummDepth == 16); } int pixfmt = GetCyberMapAttr( ScummRenderTo, CYBRMATTR_PIXFMT ); ScummPCMode = false; if( pixfmt == PIXFMT_RGB15PC || pixfmt == PIXFMT_BGR15PC || pixfmt == PIXFMT_RGB16PC || pixfmt == PIXFMT_BGR16PC ) ScummPCMode = true; debug( 1, "Pixelformat = %d", pixfmt ); colorMask = (make_color( pixfmt, 255, 0, 0 ) - minr) | (make_color( pixfmt, 0, 255, 0 ) - ming) | (make_color( pixfmt, 0, 0, 255 ) - minb); lowPixelMask = minr | ming | minb; qcolorMask = (make_color( pixfmt, 255, 0, 0 ) - 3*minr) | (make_color( pixfmt, 0, 255, 0) - 3*ming) | (make_color( pixfmt, 0, 0, 255 ) - 3*minb); qlowpixelMask = (minr * 3) | (ming * 3) | (minb * 3); redblueMask = make_color( pixfmt, 255, 0, 255 ); greenMask = make_color( pixfmt, 0, 255, 0 ); PixelsPerMask = (ScummDepth <= 16) ? 2 : 1; if( PixelsPerMask == 2 ) { colorMask |= (colorMask << 16); qcolorMask |= (qcolorMask << 16); lowPixelMask |= (lowPixelMask << 16); qlowpixelMask |= (qlowpixelMask << 16); } } ScreenChanged = true; } void OSystem_MorphOS::SwitchScalerTo( SCALERTYPE newScaler ) { if( newScaler == ST_NONE && ScummScale != 0 ) { ScummScale = 0; ScummScaler = ST_NONE; create_screen( ScummScreen ? CSDSPTYPE_FULLSCREEN : CSDSPTYPE_WINDOWED ); } else { if( ScummScale == 0 ) { ScummScale = 1; create_screen( ScummScreen ? CSDSPTYPE_FULLSCREEN : CSDSPTYPE_WINDOWED ); } if( ScummScaler != newScaler ) ScummScaler = newScaler; } } bool OSystem_MorphOS::poll_event( Event *event ) { struct IntuiMessage *ScummMsg; if( ScummMsg = (struct IntuiMessage *)GetMsg( ScummWindow->UserPort ) ) { switch( ScummMsg->Class ) { case IDCMP_RAWKEY: { struct InputEvent FakedIEvent; char charbuf; int qual = 0; memset( &FakedIEvent, 0, sizeof( struct InputEvent ) ); FakedIEvent.ie_Class = IECLASS_RAWKEY; FakedIEvent.ie_Code = ScummMsg->Code; if( ScummMsg->Qualifier & (IEQUALIFIER_LALT | IEQUALIFIER_RALT) ) qual |= KBD_ALT; if( ScummMsg->Qualifier & (IEQUALIFIER_LSHIFT | IEQUALIFIER_RSHIFT) ) qual |= KBD_SHIFT; if( ScummMsg->Qualifier & IEQUALIFIER_CONTROL ) qual |= KBD_CTRL; event->kbd.flags = qual; event->event_code = EVENT_KEYDOWN; if( ScummMsg->Code >= 0x50 && ScummMsg->Code <= 0x59 ) { /* * Function key */ event->kbd.ascii = (ScummMsg->Code-0x50)+315; event->kbd.keycode = 0; } else if( MapRawKey( &FakedIEvent, &charbuf, 1, NULL ) == 1 ) { if( qual == KBD_CTRL ) { switch( charbuf ) { case 'z': ReplyMsg( (struct Message *)ScummMsg ); exit(1); } } else if( qual == KBD_ALT ) { if( charbuf >= '0' && charbuf <= '9' && ScummScalers[ charbuf-'0' ].gs_Name ) { ReplyMsg( (struct Message *)ScummMsg ); SwitchScalerTo( ScummScalers[ charbuf-'0' ].gs_Type ); return false; } else if( charbuf == 0x0d ) { ReplyMsg( (struct Message *)ScummMsg ); create_screen( CSDSPTYPE_TOGGLE ); return false; } } event->kbd.ascii = charbuf; event->kbd.keycode = event->kbd.ascii; } break; } case IDCMP_MOUSEMOVE: { int newx,newy; newx = (ScummMsg->MouseX-ScummWindow->BorderLeft) >> ScummScale; newy = (ScummMsg->MouseY-ScummWindow->BorderTop) >> ScummScale; if( !FullScreenMode && !ScummDefaultMouse ) { if( newx < 0 || newx > ScummBufferWidth || newy < 0 || newy > ScummBufferHeight ) { if( !ScummOrigMouse ) { ScummOrigMouse = true; ClearPointer( ScummWindow ); } } else if( ScummOrigMouse ) { ScummOrigMouse = false; SetPointer( ScummWindow, ScummNoCursor, 1, 1, 0, 0 ); } } else if( FullScreenMode ) newy = newy > ScummScale)-2; event->event_code = EVENT_MOUSEMOVE; event->mouse.x = newx; event->mouse.y = newy; break; } case IDCMP_MOUSEBUTTONS: { int newx,newy; newx = (ScummMsg->MouseX-ScummWindow->BorderLeft) >> ScummScale; newy = (ScummMsg->MouseY-ScummWindow->BorderTop) >> ScummScale; switch( ScummMsg->Code ) { case SELECTDOWN: event->event_code = EVENT_LBUTTONDOWN; break; case SELECTUP: event->event_code = EVENT_LBUTTONUP; break; case MENUDOWN: event->event_code = EVENT_RBUTTONDOWN; break; case MENUUP: event->event_code = EVENT_RBUTTONUP; break; default: ReplyMsg( (struct Message *)ScummMsg ); return false; } event->mouse.x = newx; event->mouse.y = newy; break; } case IDCMP_CLOSEWINDOW: ReplyMsg( (struct Message *)ScummMsg ); exit( 0 ); } if( ScummMsg ) ReplyMsg( (struct Message *)ScummMsg ); return true; } return false; } void OSystem_MorphOS::set_shake_pos( int shake_pos ) { ScummShakePos = shake_pos; ScreenChanged = true; } #define GET_RESULT(A, B, C, D) ((A != C || A != D) - (B != C || B != D)) #define INTERPOLATE(A, B) (((A & colorMask) >> 1) + ((B & colorMask) >> 1) + (A & B & lowPixelMask)) #define Q_INTERPOLATE(A, B, C, D) ((A & qcolorMask) >> 2) + ((B & qcolorMask) >> 2) + ((C & qcolorMask) >> 2) + ((D & qcolorMask) >> 2) + ((((A & qlowpixelMask) + (B & qlowpixelMask) + (C & qlowpixelMask) + (D & qlowpixelMask)) >> 2) & qlowpixelMask) #define SWAP_WORD( word ) word = ((word & 0xff) << 8) | (word >> 8) void OSystem_MorphOS::Super2xSaI( uint32 src_x, uint32 src_y, uint32 dest_x, uint32 dest_y, uint32 width, uint32 height ) { unsigned int x, y; unsigned long color[16]; byte *src; byte *dest; uint32 dest_bpp; uint32 dest_pitch; APTR handle; if( (handle = LockBitMapTags( ScummRenderTo, LBMI_BYTESPERPIX, &dest_bpp, LBMI_BYTESPERROW, &dest_pitch, LBMI_BASEADDRESS, &dest, TAG_DONE )) == 0 ) return; src = ((byte *)ScummBuffer)+src_y*ScummBufferWidth+src_x; /* Point to the first 3 lines. */ src_line[0] = src; src_line[1] = src; src_line[2] = src + ScummBufferWidth; src_line[3] = src + ScummBufferWidth * 2; dst_line[0] = dest+dest_y*2*dest_pitch+dest_x*2*dest_bpp; dst_line[1] = dst_line[0]+dest_pitch; x = 0, y = 0; if( PixelsPerMask == 2 ) { byte *sbp; sbp = src_line[0]; color[0] = ScummColors16[ *sbp ]; color[1] = color[0]; color[2] = color[0]; color[3] = color[0]; color[4] = color[0]; color[5] = color[0]; color[6] = ScummColors16[ *(sbp + 1) ]; color[7] = ScummColors16[ *(sbp + 2) ]; sbp = src_line[2]; color[8] = ScummColors16[ *sbp ]; color[9] = color[8]; color[10] = ScummColors16[ *(sbp + 1) ]; color[11] = ScummColors16[ *(sbp + 2) ]; sbp = src_line[3]; color[12] = ScummColors16[ *sbp ]; color[13] = color[12]; color[14] = ScummColors16[ *(sbp + 1) ]; color[15] = ScummColors16[ *(sbp + 2) ]; } else { byte *lbp; lbp = src_line[0]; color[0] = ScummColors[ *lbp ]; color[1] = color[0]; color[2] = color[0]; color[3] = color[0]; color[4] = color[0]; color[5] = color[0]; color[6] = ScummColors[ *(lbp + 1) ]; color[7] = ScummColors[ *(lbp + 2) ]; lbp = src_line[2]; color[8] = ScummColors[ *lbp ]; color[9] = color[8]; color[10] = ScummColors[ *(lbp + 1) ]; color[11] = ScummColors[ *(lbp + 2) ]; lbp = src_line[3]; color[12] = ScummColors[ *lbp ]; color[13] = color[12]; color[14] = ScummColors[ *(lbp + 1) ]; color[15] = ScummColors[ *(lbp + 2) ]; } for (y = 0; y < height; y++) { /* Todo: x = width - 2, x = width - 1 */ for( x = 0; x < width; x++ ) { unsigned long product1a, product1b, product2a, product2b; //--------------------------------------- B0 B1 B2 B3 0 1 2 3 // 4 5* 6 S2 -> 4 5* 6 7 // 1 2 3 S1 8 9 10 11 // A0 A1 A2 A3 12 13 14 15 //-------------------------------------- if( color[9] == color[6] && color[5] != color[10] ) { product2b = color[9]; product1b = product2b; } else if( color[5] == color[10] && color[9] != color[6] ) { product2b = color[5]; product1b = product2b; } else if( color[5] == color[10] && color[9] == color[6] ) { int r = 0; r += GET_RESULT(color[6], color[5], color[8], color[13]); r += GET_RESULT(color[6], color[5], color[4], color[1]); r += GET_RESULT(color[6], color[5], color[14], color[11]); r += GET_RESULT(color[6], color[5], color[2], color[7]); if (r > 0) product1b = color[6]; else if (r < 0) product1b = color[5]; else product1b = INTERPOLATE(color[5], color[6]); product2b = product1b; } else { if( color[6] == color[10] && color[10] == color[13] && color[9] != color[14] && color[10] != color[12] ) product2b = Q_INTERPOLATE(color[10], color[10], color[10], color[9]); else if( color[5] == color[9] && color[9] == color[14] && color[13] != color[10] && color[9] != color[15] ) product2b = Q_INTERPOLATE(color[9], color[9], color[9], color[10]); else product2b = INTERPOLATE(color[9], color[10]); if (color[6] == color[10] && color[6] == color[1] && color[5] != color[2] && color[6] != color[0]) product1b = Q_INTERPOLATE(color[6], color[6], color[6], color[5]); else if (color[5] == color[9] && color[5] == color[2] && color[1] != color[6] && color[5] != color[3]) product1b = Q_INTERPOLATE(color[6], color[5], color[5], color[5]); else product1b = INTERPOLATE(color[5], color[6]); } if (color[5] == color[10] && color[9] != color[6] && color[4] == color[5] && color[5] != color[14]) product2a = INTERPOLATE(color[9], color[5]); else if (color[5] == color[8] && color[6] == color[5] && color[4] != color[9] && color[5] != color[12]) product2a = INTERPOLATE(color[9], color[5]); else product2a = color[9]; if (color[9] == color[6] && color[5] != color[10] && color[8] == color[9] && color[9] != color[2]) product1a = INTERPOLATE(color[9], color[5]); else if (color[4] == color[9] && color[10] == color[9] && color[8] != color[5] && color[9] != color[0]) product1a = INTERPOLATE(color[9], color[5]); else product1a = color[5]; if (PixelsPerMask == 2) { if( ScummPCMode ) { SWAP_WORD( product1a ); SWAP_WORD( product1b ); SWAP_WORD( product2a ); SWAP_WORD( product2b ); } *((unsigned long *) (&dst_line[0][x * 4])) = (product1a << 16) | product1b; *((unsigned long *) (&dst_line[1][x * 4])) = (product2a << 16) | product2b; } else { *((unsigned long *) (&dst_line[0][x * 8])) = product1a; *((unsigned long *) (&dst_line[0][x * 8 + 4])) = product1b; *((unsigned long *) (&dst_line[1][x * 8])) = product2a; *((unsigned long *) (&dst_line[1][x * 8 + 4])) = product2b; } /* Move color matrix forward */ color[0] = color[1]; color[4] = color[5]; color[8] = color[9]; color[12] = color[13]; color[1] = color[2]; color[5] = color[6]; color[9] = color[10]; color[13] = color[14]; color[2] = color[3]; color[6] = color[7]; color[10] = color[11]; color[14] = color[15]; if (x < width - 3) { x += 3; if (PixelsPerMask == 2) { color[3] = ScummColors16[ *(src_line[0] + x) ]; color[7] = ScummColors16[ *(src_line[1] + x) ]; color[11] = ScummColors16[ *(src_line[2] + x) ]; color[15] = ScummColors16[ *(src_line[3] + x) ]; } else { color[3] = ScummColors[ *(src_line[0] + x) ]; color[7] = ScummColors[ *(src_line[1] + x) ]; color[11] = ScummColors[ *(src_line[2] + x) ]; color[15] = ScummColors[ *(src_line[3] + x) ]; } x -= 3; } } /* We're done with one line, so we shift the source lines up */ src_line[0] = src_line[1]; src_line[1] = src_line[2]; src_line[2] = src_line[3]; /* Read next line */ if (y + 3 >= height) src_line[3] = src_line[2]; else src_line[3] = src_line[2] + ScummBufferWidth; /* Then shift the color matrix up */ if (PixelsPerMask == 2) { byte *sbp; sbp = src_line[0]; color[0] = ScummColors16[ *sbp ]; color[1] = color[0]; color[2] = ScummColors16[ *(sbp + 1) ]; color[3] = ScummColors16[ *(sbp + 2) ]; sbp = src_line[1]; color[4] = ScummColors16[ *sbp ]; color[5] = color[4]; color[6] = ScummColors16[ *(sbp + 1) ]; color[7] = ScummColors16[ *(sbp + 2) ]; sbp = src_line[2]; color[8] = ScummColors16[ *sbp ]; color[9] = color[8]; color[10] = ScummColors16[ *(sbp + 1) ]; color[11] = ScummColors16[ *(sbp + 2) ]; sbp = src_line[3]; color[12] = ScummColors16[ *sbp ]; color[13] = color[12]; color[14] = ScummColors16[ *(sbp + 1) ]; color[15] = ScummColors16[ *(sbp + 2) ]; if( src_x > 0 ) { color[0] = ScummColors16[ src_line[0][-1] ]; color[4] = ScummColors16[ src_line[1][-1] ]; color[8] = ScummColors16[ src_line[2][-1] ]; color[12] = ScummColors16[ src_line[3][-1] ]; } } else { byte *lbp; lbp = src_line[0]; color[0] = ScummColors[ *lbp ]; color[1] = color[0]; color[2] = ScummColors[ *(lbp + 1) ]; color[3] = ScummColors[ *(lbp + 2) ]; lbp = src_line[1]; color[4] = ScummColors[ *lbp ]; color[5] = color[4]; color[6] = ScummColors[ *(lbp + 1) ]; color[7] = ScummColors[ *(lbp + 2) ]; lbp = src_line[2]; color[8] = ScummColors[ *lbp ]; color[9] = color[8]; color[10] = ScummColors[ *(lbp + 1) ]; color[11] = ScummColors[ *(lbp + 2) ]; lbp = src_line[3]; color[12] = ScummColors[ *lbp ]; color[13] = color[12]; color[14] = ScummColors[ *(lbp + 1) ]; color[15] = ScummColors[ *(lbp + 2) ]; } if (y < height - 1) { dst_line[0] = dst_line[1]+dest_pitch; dst_line[1] = dst_line[0]+dest_pitch; } } UnLockBitMap( handle ); } void OSystem_MorphOS::SuperEagle( uint32 src_x, uint32 src_y, uint32 dest_x, uint32 dest_y, uint32 width, uint32 height ) { unsigned int x, y; unsigned long color[12]; byte *src; byte *dest; uint32 dest_bpp; uint32 dest_pitch; APTR handle; if( (handle = LockBitMapTags( ScummRenderTo, LBMI_BYTESPERPIX, &dest_bpp, LBMI_BYTESPERROW, &dest_pitch, LBMI_BASEADDRESS, &dest, TAG_DONE )) == 0 ) return; src = (byte *)ScummBuffer+src_y*ScummBufferWidth+src_x; /* Point to the first 3 lines. */ src_line[0] = src; src_line[1] = src; src_line[2] = src + ScummBufferWidth; src_line[3] = src + ScummBufferWidth * 2; dst_line[0] = dest+dest_y*2*dest_pitch+dest_x*2*dest_bpp; dst_line[1] = dst_line[0]+dest_pitch; x = 0, y = 0; if (PixelsPerMask == 2) { byte *sbp; sbp = src_line[0]; color[0] = ScummColors16[ *sbp ]; color[1] = color[0]; color[2] = color[0]; color[3] = color[0]; color[4] = ScummColors16[ *(sbp + 1) ]; color[5] = ScummColors16[ *(sbp + 2) ]; sbp = src_line[2]; color[6] = ScummColors16[ *sbp ]; color[7] = color[6]; color[8] = ScummColors16[ *(sbp + 1) ]; color[9] = ScummColors16[ *(sbp + 2) ]; sbp = src_line[3]; color[10] = ScummColors16[ *sbp ]; color[11] = ScummColors16[ *(sbp + 1) ]; } else { byte *lbp; lbp = src_line[0]; color[0] = ScummColors[ *lbp ]; color[1] = color[0]; color[2] = color[0]; color[3] = color[0]; color[4] = ScummColors[ *(lbp + 1) ]; color[5] = ScummColors[ *(lbp + 2) ]; lbp = src_line[2]; color[6] = ScummColors[ *lbp ]; color[7] = color[6]; color[8] = ScummColors[ *(lbp + 1) ]; color[9] = ScummColors[ *(lbp + 2) ]; lbp = src_line[3]; color[10] = ScummColors[ *lbp ]; color[11] = ScummColors[ *(lbp + 1) ]; } for (y = 0; y < height; y++) { /* Todo: x = width - 2, x = width - 1 */ for (x = 0; x < width; x++) { unsigned long product1a, product1b, product2a, product2b; //--------------------------------------- B1 B2 0 1 // 4 5 6 S2 -> 2 3 4 5 // 1 2 3 S1 6 7 8 9 // A1 A2 10 11 if (color[7] == color[4] && color[3] != color[8]) { product1b = product2a = color[7]; if ((color[6] == color[7]) || (color[4] == color[1])) product1a = INTERPOLATE(color[7], INTERPOLATE(color[7], color[3])); else product1a = INTERPOLATE(color[3], color[4]); if ((color[4] == color[5]) || (color[7] == color[10])) product2b = INTERPOLATE(color[7], INTERPOLATE(color[7], color[8])); else product2b = INTERPOLATE(color[7], color[8]); } else if (color[3] == color[8] && color[7] != color[4]) { product2b = product1a = color[3]; if ((color[0] == color[3]) || (color[5] == color[9])) product1b = INTERPOLATE(color[3], INTERPOLATE(color[3], color[4])); else product1b = INTERPOLATE(color[3], color[1]); if ((color[8] == color[11]) || (color[2] == color[3])) product2a = INTERPOLATE(color[3], INTERPOLATE(color[3], color[2])); else product2a = INTERPOLATE(color[7], color[8]); } else if (color[3] == color[8] && color[7] == color[4]) { register int r = 0; r += GET_RESULT(color[4], color[3], color[6], color[10]); r += GET_RESULT(color[4], color[3], color[2], color[0]); r += GET_RESULT(color[4], color[3], color[11], color[9]); r += GET_RESULT(color[4], color[3], color[1], color[5]); if (r > 0) { product1b = product2a = color[7]; product1a = product2b = INTERPOLATE(color[3], color[4]); } else if (r < 0) { product2b = product1a = color[3]; product1b = product2a = INTERPOLATE(color[3], color[4]); } else { product2b = product1a = color[3]; product1b = product2a = color[7]; } } else { product2b = product1a = INTERPOLATE(color[7], color[4]); product2b = Q_INTERPOLATE(color[8], color[8], color[8], product2b); product1a = Q_INTERPOLATE(color[3], color[3], color[3], product1a); product2a = product1b = INTERPOLATE(color[3], color[8]); product2a = Q_INTERPOLATE(color[7], color[7], color[7], product2a); product1b = Q_INTERPOLATE(color[4], color[4], color[4], product1b); } if (PixelsPerMask == 2) { if( ScummPCMode ) { SWAP_WORD( product1a ); SWAP_WORD( product1b ); SWAP_WORD( product2a ); SWAP_WORD( product2b ); } *((unsigned long *) (&dst_line[0][x * 4])) = (product1a << 16) | product1b; *((unsigned long *) (&dst_line[1][x * 4])) = (product2a << 16) | product2b; } else { *((unsigned long *) (&dst_line[0][x * 8])) = product1a; *((unsigned long *) (&dst_line[0][x * 8 + 4])) = product1b; *((unsigned long *) (&dst_line[1][x * 8])) = product2a; *((unsigned long *) (&dst_line[1][x * 8 + 4])) = product2b; } /* Move color matrix forward */ color[0] = color[1]; color[2] = color[3]; color[3] = color[4]; color[4] = color[5]; color[6] = color[7]; color[7] = color[8]; color[8] = color[9]; color[10] = color[11]; if (x < width - 2) { x += 2; if (PixelsPerMask == 2) { color[1] = ScummColors16[ *(src_line[0] + x) ]; if( x < width-1 ) { color[5] = ScummColors16[ *(src_line[1] + x + 1) ]; color[9] = ScummColors16[ *(src_line[2] + x + 1) ]; } color[11] = ScummColors16[ *(src_line[3] + x) ]; } else { color[1] = ScummColors[ *(src_line[0] + x) ]; if( x < width-1 ) { color[5] = ScummColors[ *(src_line[1] + x + 1) ]; color[9] = ScummColors[ *(src_line[2] + x + 1) ]; } color[11] = ScummColors[ *(src_line[3] + x) ]; } x -= 2; } } /* We're done with one line, so we shift the source lines up */ src_line[0] = src_line[1]; src_line[1] = src_line[2]; src_line[2] = src_line[3]; /* Read next line */ if (y + 3 >= height) src_line[3] = src_line[2]; else src_line[3] = src_line[2] + ScummBufferWidth; /* Then shift the color matrix up */ if (PixelsPerMask == 2) { byte *sbp; sbp = src_line[0]; color[0] = ScummColors16[ *sbp ]; color[1] = ScummColors16[ *(sbp + 1) ]; sbp = src_line[1]; color[2] = ScummColors16[ *sbp ]; color[3] = color[2]; color[4] = ScummColors16[ *(sbp + 1) ]; color[5] = ScummColors16[ *(sbp + 2) ]; sbp = src_line[2]; color[6] = ScummColors16[ *sbp ]; color[7] = color[6]; color[8] = ScummColors16[ *(sbp + 1) ]; color[9] = ScummColors16[ *(sbp + 2) ]; sbp = src_line[3]; color[10] = ScummColors16[ *sbp ]; color[11] = ScummColors16[ *(sbp + 1) ]; } else { byte *lbp; lbp = src_line[0]; color[0] = ScummColors[ *lbp ]; color[1] = ScummColors[ *(lbp + 1) ]; lbp = src_line[1]; color[2] = ScummColors[ *lbp ]; color[3] = color[2]; color[4] = ScummColors[ *(lbp + 1) ]; color[5] = ScummColors[ *(lbp + 2) ]; lbp = src_line[2]; color[6] = ScummColors[ *lbp ]; color[7] = color[6]; color[8] = ScummColors[ *(lbp + 1) ]; color[9] = ScummColors[ *(lbp + 2) ]; lbp = src_line[3]; color[10] = ScummColors[ *lbp ]; color[11] = ScummColors[ *(lbp + 1) ]; } if (y < height - 1) { dst_line[0] = dst_line[1]+dest_pitch; dst_line[1] = dst_line[0]+dest_pitch; } } UnLockBitMap( handle ); } void OSystem_MorphOS::AdvMame2xScaler( uint32 src_x, uint32 src_y, uint32 dest_x, uint32 dest_y, uint32 width, uint32 height ) { byte *dest; uint32 dest_bpp; uint32 dest_pitch; APTR handle; if( (handle = LockBitMapTags( ScummRenderTo, LBMI_BYTESPERPIX, &dest_bpp, LBMI_BYTESPERROW, &dest_pitch, LBMI_BASEADDRESS, &dest, TAG_DONE )) == 0 ) return; byte *src = (byte *)ScummBuffer+src_y*ScummBufferWidth+src_x; src_line[0] = src; src_line[1] = src; src_line[2] = src + ScummBufferWidth; dst_line[0] = dest+dest_y*2*dest_pitch+dest_x*2*dest_bpp; dst_line[1] = dst_line[0]+dest_pitch; for( int y = 0; y < height; y++ ) { for( int x = 0; x < width; x++ ) { uint32 B, D, E, F, H; if( PixelsPerMask == 2 ) { // short A = *(src + i - nextlineSrc - 1); B = ScummColors16[ src_line[ 0 ][ x ] ]; // short C = *(src + i - nextlineSrc + 1); D = ScummColors16[ src_line[ 1 ][ x-1 ] ]; E = ScummColors16[ src_line[ 1 ][ x ] ]; F = ScummColors16[ src_line[ 1 ][ x+1 ] ]; // short G = *(src + i + nextlineSrc - 1); H = ScummColors16[ src_line[ 2 ][ x ] ]; // short I = *(src + i + nextlineSrc + 1); } else { // short A = *(src + i - nextlineSrc - 1); B = ScummColors[ src_line[ 0 ][ x ] ]; // short C = *(src + i - nextlineSrc + 1); D = ScummColors[ src_line[ 1 ][ x-1 ] ]; E = ScummColors[ src_line[ 1 ][ x ] ]; F = ScummColors[ src_line[ 1 ][ x+1 ] ]; // short G = *(src + i + nextlineSrc - 1); H = ScummColors[ src_line[ 2 ][ x ] ]; // short I = *(src + i + nextlineSrc + 1); } if (PixelsPerMask == 2) { if( ScummPCMode ) { SWAP_WORD( B ); SWAP_WORD( D ); SWAP_WORD( E ); SWAP_WORD( F ); SWAP_WORD( H ); } *((unsigned long *) (&dst_line[0][x * 4])) = ((D == B && B != F && D != H ? D : E) << 16) | (B == F && B != D && F != H ? F : E); *((unsigned long *) (&dst_line[1][x * 4])) = ((D == H && D != B && H != F ? D : E) << 16) | (H == F && D != H && B != F ? F : E); } else { *((unsigned long *) (&dst_line[0][x * 8])) = D == B && B != F && D != H ? D : E; *((unsigned long *) (&dst_line[0][x * 8 + 4])) = B == F && B != D && F != H ? F : E; *((unsigned long *) (&dst_line[1][x * 8])) = D == H && D != B && H != F ? D : E; *((unsigned long *) (&dst_line[1][x * 8 + 4])) = H == F && D != H && B != F ? F : E; } } src_line[0] = src_line[1]; src_line[1] = src_line[2]; if (y + 2 >= height) src_line[2] = src_line[1]; else src_line[2] = src_line[1] + ScummBufferWidth; if( y < height - 1 ) { dst_line[0] = dst_line[1]+dest_pitch; dst_line[1] = dst_line[0]+dest_pitch; } } UnLockBitMap( handle ); } void OSystem_MorphOS::PointScaler( uint32 src_x, uint32 src_y, uint32 dest_x, uint32 dest_y, uint32 width, uint32 height ) { byte *src; byte *dest; uint32 dest_bpp; uint32 dest_pixfmt; uint32 dest_pitch; uint32 color; uint32 r, g, b; uint32 x, y; APTR handle; if( (handle = LockBitMapTags( ScummRenderTo, LBMI_BYTESPERPIX, &dest_bpp, LBMI_BYTESPERROW, &dest_pitch, LBMI_BASEADDRESS, &dest, LBMI_PIXFMT, &dest_pixfmt, TAG_DONE )) == 0 ) return; src = (byte *)ScummBuffer+src_y*ScummBufferWidth+src_x; dst_line[0] = dest+dest_y*2*dest_pitch+dest_x*2*dest_bpp; dst_line[1] = dst_line[0]+dest_pitch; for( y = 0; y < height; y++ ) { for( x = 0; x < width; x++ ) { r = (ScummColors[ *(src+x) ] >> 16) & 0xff; g = (ScummColors[ *(src+x) ] >> 8) & 0xff; b = ScummColors[ *(src+x) ] & 0xff; color = make_color( dest_pixfmt, r, g, b ); if( PixelsPerMask == 2 ) { if( ScummPCMode ) SWAP_WORD( color ); *((unsigned long *) (&dst_line[0][x * 4])) = (color << 16) | color; *((unsigned long *) (&dst_line[1][x * 4])) = (color << 16) | color; } else { *((unsigned long *) (&dst_line[0][x * 8])) = color; *((unsigned long *) (&dst_line[0][x * 8 + 4])) = color; *((unsigned long *) (&dst_line[1][x * 8])) = color; *((unsigned long *) (&dst_line[1][x * 8 + 4])) = color; } } src += ScummBufferWidth; if (y < height - 1) { dst_line[0] = dst_line[1]+dest_pitch; dst_line[1] = dst_line[0]+dest_pitch; } } UnLockBitMap( handle ); } /* Copy part of bitmap */ void OSystem_MorphOS::copy_rect(const byte *src, int pitch, int x, int y, int w, int h) { byte *dst; if (x < 0) { w+=x; src-=x; x = 0; } if (y < 0) { h+=y; src-=y*pitch; y = 0; } if (w >= ScummBufferWidth-x) { w = ScummBufferWidth - x; } if (h >= ScummBufferHeight-y) { h = ScummBufferHeight - y; } if (w<=0 || h<=0) return; /* FIXME: undraw mouse only if the draw rect intersects with the mouse rect */ if( MouseDrawn ) undraw_mouse(); dst = (byte *)ScummBuffer+y*ScummBufferWidth + x; do { memcpy( dst, src, w ); dst += ScummBufferWidth; src += pitch; } while( --h ); ScreenChanged = true; } void OSystem_MorphOS::update_screen() { if( !ScreenChanged ) return; draw_mouse(); if( !ScummScale ) { struct RastPort rp; InitRastPort( &rp ); rp.BitMap = ScummRenderTo; if( ScummDepth == 8 ) WritePixelArray( ScummBuffer, 0, 0, ScummBufferWidth, &rp, 0, ScummShakePos, ScummBufferWidth, ScummBufferHeight, RECTFMT_LUT8 ); else WriteLUTPixelArray( ScummBuffer, 0, 0, ScummBufferWidth, &rp, ScummColors, 0, ScummShakePos, ScummBufferWidth, ScummBufferHeight, CTABFMT_XRGB8 ); } else { uint32 src_y = 0; uint32 dest_y = 0; if( ScummShakePos < 0 ) src_y = -ScummShakePos; else dest_y = ScummShakePos; switch( ScummScaler ) { case ST_POINT: PointScaler( 0, src_y, 0, dest_y, ScummBufferWidth, ScummBufferHeight-src_y-dest_y ); break; case ST_ADVMAME2X: AdvMame2xScaler( 0, src_y, 0, dest_y, ScummBufferWidth, ScummBufferHeight-src_y-dest_y ); break; case ST_SUPEREAGLE: SuperEagle( 0, src_y, 0, dest_y, ScummBufferWidth, ScummBufferHeight-src_y-dest_y ); break; case ST_SUPER2XSAI: Super2xSaI( 0, src_y, 0, dest_y, ScummBufferWidth, ScummBufferHeight-src_y-dest_y ); break; } } /* Account for shaking (blacken rest of screen) */ if( ScummShakePos ) { struct RastPort rp; InitRastPort( &rp ); rp.BitMap = ScummRenderTo; if( ScummShakePos < 0 ) FillPixelArray( &rp, 0, (ScummBufferHeight-1) << ScummScale, ScummScrWidth, -ScummShakePos << ScummScale, 0 ); else FillPixelArray( &rp, 0, 0, ScummScrWidth, ScummShakePos << ScummScale, 0 ); } if( ScummScreen ) { while( !ChangeScreenBuffer( ScummScreen, ScummScreenBuffer[ ScummPaintBuffer ] ) ); WaitTOF(); ScummPaintBuffer = !ScummPaintBuffer; ScummRenderTo = ScummScreenBuffer[ ScummPaintBuffer ]->sb_BitMap; } else { BltBitMapRastPort( ScummRenderTo, 0, 0, ScummWindow->RPort, ScummWindow->BorderLeft, ScummWindow->BorderTop, ScummScrWidth, ScummScrHeight, ABNC | ABC ); WaitBlit(); } ScreenChanged = false; } void OSystem_MorphOS::draw_mouse() { int x,y; byte *dst,*bak; byte color; if( MouseDrawn || !MouseVisible ) return; MouseDrawn = true; const int ydraw = MouseY - MouseHotspotY; const int xdraw = MouseX - MouseHotspotX; const int w = MouseWidth; const int h = MouseHeight; bak = MouseBackup; byte *buf = MouseImage; MouseOldX = xdraw; MouseOldY = ydraw; MouseOldWidth = w; MouseOldHeight = h; dst = (byte*)ScummBuffer + ydraw*ScummBufferWidth + xdraw; bak = MouseBackup; for( y = 0; y < h; y++, dst += ScummBufferWidth, bak += MAX_MOUSE_W, buf += w ) { if( (uint)(ydraw+y) < ScummBufferHeight ) { for( x = 0; x