/* ScummVM - Scumm Interpreter * Copyright (C) 2002 Rüdiger Hanke (MorphOS port) * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * MorphOS-specific header file * * $Header$ * */ #include #include class OSystem_MorphOS : public OSystem { public: typedef enum { ST_INVALID = 0, ST_NONE, ST_POINT, ST_ADVMAME2X, ST_SUPEREAGLE, ST_SUPER2XSAI } SCALERTYPE; OSystem_MorphOS( int game_id, SCALERTYPE gfx_mode, bool full_screen ); virtual ~OSystem_MorphOS(); // Set colors of the palette virtual void set_palette(const byte *colors, uint start, uint num); // Set the size of the video bitmap. // Typically, 320x200 virtual void init_size(uint w, uint h); // Draw a bitmap to screen. // The screen will not be updated to reflect the new bitmap virtual void copy_rect(const byte *buf, int pitch, int x, int y, int w, int h); // Update the dirty areas of the screen virtual void update_screen(); // Either show or hide the mouse cursor virtual bool show_mouse(bool visible); // Set the position of the mouse cursor virtual void set_mouse_pos(int x, int y); // Set the bitmap that's used when drawing the cursor. virtual void set_mouse_cursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y); // Shaking is used in SCUMM. Set current shake position. virtual void set_shake_pos(int shake_pos); // Get the number of milliseconds since the program was started. virtual uint32 get_msecs(); // Delay for a specified amount of milliseconds virtual void delay_msecs(uint msecs); // Create a thread virtual void *create_thread(ThreadProc *proc, void *param); // Get the next event. // Returns true if an event was retrieved. virtual bool poll_event(Event *event); // Set the function to be invoked whenever samples need to be generated virtual bool set_sound_proc(void *param, SoundProc *proc, byte format); void fill_sound (byte * stream, int len); virtual uint32 property(int param, Property *value); // Poll cdrom status // Returns true if cd audio is playing virtual bool poll_cdrom(); // Play cdrom audio track virtual void play_cdrom(int track, int num_loops, int start_frame, int length); // Stop cdrom audio track virtual void stop_cdrom(); // Update cdrom audio status virtual void update_cdrom(); // Quit virtual void quit(); static OSystem_MorphOS *create ( int game_id, SCALERTYPE gfx_scaler, bool full_screen ); static uint32 make_color( int pixfmt, int r, int g, int b ); static SCALERTYPE FindScaler ( const char *ScalerName ); private: typedef void (*ScalerFunc)( uint32 src_x, uint32 src_y, uint32 dest_x, uint32 dest_y, uint32 width, uint32 height ); typedef enum { CSDSPTYPE_WINDOWED, CSDSPTYPE_FULLSCREEN, CSDSPTYPE_TOGGLE, CSDSPTYPE_KEEP } CS_DSPTYPE; struct GfxScaler { STRPTR gs_Name; SCALERTYPE gs_Type; }; static const int MAX_MOUSE_W = 40; static const int MAX_MOUSE_H = 40; void create_screen ( CS_DSPTYPE dspType ); void SwitchScalerTo ( SCALERTYPE newScaler ); void Super2xSaI ( uint32 src_x, uint32 src_y, uint32 dest_x, uint32 dest_y, uint32 width, uint32 height ); void SuperEagle ( uint32 src_x, uint32 src_y, uint32 dest_x, uint32 dest_y, uint32 width, uint32 height ); void AdvMame2xScaler ( uint32 src_x, uint32 src_y, uint32 dest_x, uint32 dest_y, uint32 width, uint32 height ); void PointScaler ( uint32 src_x, uint32 src_y, uint32 dest_x, uint32 dest_y, uint32 width, uint32 height ); void draw_mouse(); void undraw_mouse(); /* Display-related attributes */ struct Screen *ScummScreen; struct Window *ScummWindow; char ScummWndTitle[ 125 ]; APTR ScummBuffer; int ScummBufferWidth; int ScummBufferHeight; struct ScreenBuffer *ScummScreenBuffer[ 2 ]; struct BitMap *ScummRenderTo; bool ScummPCMode; ULONG ScummPaintBuffer; int ScummScrWidth; int ScummScrHeight; int ScummDepth; bool Scumm16ColFmt16; UWORD *ScummNoCursor; ULONG ScummColors[256]; USHORT ScummColors16[256]; WORD ScummWinX; WORD ScummWinY; bool ScummDefaultMouse; bool ScummOrigMouse; int ScummShakePos; bool FullScreenMode; bool ScreenChanged; /* Scaling-related attributes */ uint32 colorMask; uint32 lowPixelMask; uint32 qcolorMask; uint32 qlowpixelMask; uint32 redblueMask; uint32 greenMask; int PixelsPerMask; byte *src_line[4]; byte *dst_line[2]; /* Sound-related attributes */ struct Process *ScummMusicThread; struct Process *ScummSoundThread; SoundProc *SoundProc; void *SoundParam; /* CD-ROM related attributes */ CDRIVEPTR CDrive; ULONG CDDATrackOffset; /* Scaling-related attributes */ SCALERTYPE ScummScaler; int ScummScale; static GfxScaler ScummScalers[ 10 ]; /* Mouse cursor-related attributes */ bool MouseVisible, MouseDrawn; int MouseX, MouseY; int MouseWidth, MouseHeight; int MouseOldX, MouseOldY; int MouseOldWidth, MouseOldHeight; int MouseHotspotX, MouseHotspotY; byte *MouseImage, MouseBackup[ MAX_MOUSE_W*MAX_MOUSE_H ]; /* Timer-related attributes */ struct MsgPort *TimerMsgPort; struct timerequest *TimerIORequest; /* Game-related attributes */ int GameID; }; int morphos_sound_thread( OSystem_MorphOS *syst, ULONG SampleType ); bool init_morphos_music( ULONG MidiUnit ); void exit_morphos_music(); int morphos_main( int argc, char *argv[] ); extern OSystem_MorphOS *TheSystem; extern struct SignalSemaphore ScummMusicThreadRunning; extern struct SignalSemaphore ScummSoundThreadRunning; extern LONG ScummMidiUnit; extern struct IOMidiRequest *ScummMidiRequest; extern struct timerequest *MusicTimerIORequest;