/* ScummVM - Scumm Interpreter * Copyright (C) 2001 Ludvig Strigeus * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ #include "stdafx.h" #include "scumm.h" bool Scumm::getClass(int obj, int cls) { checkRange(_numGlobalObjects-1, 0, obj, "Object %d out of range in getClass"); cls &= 0x7F; checkRange(32,1,cls,"Class %d out of range in getClass"); return (_classData[obj] & (1<<(cls-1))) != 0; } void Scumm::putClass(int obj, int cls, bool set) { checkRange(_numGlobalObjects-1, 0, obj, "Object %d out of range in getClass"); cls &= 0x7F; checkRange(32,1,cls,"Class %d out of range in getClass"); if (set) _classData[obj] |= (1<<(cls-1)); else _classData[obj] &= ~(1<<(cls-1)); } int Scumm::getOwner(int obj) { checkRange(_numGlobalObjects-1, 0, obj, "Object %d out of range in getOwner"); return _objectFlagTable[obj]&OF_OWNER_MASK; } void Scumm::putOwner(int act, int owner) { checkRange(_numGlobalObjects-1, 0, act, "Object %d out of range in putOwner"); checkRange(15, 0, owner, "Owner %d out of range in putOwner"); _objectFlagTable[act] = (_objectFlagTable[act]&~OF_OWNER_MASK) | owner; } int Scumm::getState(int act) { checkRange(_numGlobalObjects-1, 0, act, "Object %d out of range in getState"); return _objectFlagTable[act]>>4; } void Scumm::putState(int act, int state) { checkRange(_numGlobalObjects-1, 0, act, "Object %d out of range in putState"); checkRange(15, 0, state, "State %d out of range in putState"); _objectFlagTable[act] = (_objectFlagTable[act]&~OF_STATE_MASK) | (state<0; i--) { if (_objs[i].obj_nr==object) return i; } return -1; } } int Scumm::whereIsObject(int object) { int i; if (object >= _numGlobalObjects) return WIO_NOT_FOUND; if ((_objectFlagTable[object]&OF_OWNER_MASK)!=OF_OWNER_ROOM) { for (i=0; i<_maxInventoryItems; i++) if (_inventory[i] == object) return WIO_INVENTORY; return WIO_NOT_FOUND; } for (i=_numObjectsInRoom; i>0; i--) if (_objs[i].obj_nr == object) { if (_objs[i].fl_object_index) return WIO_FLOBJECT; return WIO_ROOM; } return WIO_NOT_FOUND; } int Scumm::getObjectOrActorXY(int object) { if (object <= _vars[VAR_NUM_ACTOR]) { return getActorXYPos(derefActorSafe(object, "getObjectOrActorXY")); } switch(whereIsObject(object)) { case WIO_NOT_FOUND: return -1; case WIO_INVENTORY: return getActorXYPos(derefActorSafe(_objectFlagTable[object]&OF_OWNER_MASK,"getObjectOrActorXY(2)")); } getObjectXYPos(object); return 0; } void Scumm::getObjectXYPos(int object) { ObjectData *od = &_objs[getObjectIndex(object)]; int state; byte *ptr; ImageHeader *imhd; int x,y; AdjustBoxResult abr; if (_majorScummVersion==6) { state = getState(object)-1; if (state<0) state = 0; if (od->fl_object_index) { ptr = getResourceAddress(rtFlObject, od->fl_object_index); ptr = findResource(MKID('OBIM'), ptr, 0); } else { ptr = getResourceAddress(rtRoom, _roomResource); ptr += od->offs_obim_to_room; } assert(ptr); imhd = (ImageHeader*)findResource(MKID('IMHD'), ptr, 0); x = od->x_pos*8 + (int16)READ_LE_UINT16(&imhd->hotspot[state].x); y = od->y_pos*8 + (int16)READ_LE_UINT16(&imhd->hotspot[state].y); } else { x = od->walk_x; y = od->walk_y; } abr = adjustXYToBeInBox(0, x, y); _xPos = abr.x; _yPos = abr.y; _dir = od->actordir&3; } int Scumm::getObjActToObjActDist(int a, int b) { int x,y; Actor *acta = NULL; Actor *actb = NULL; if (a<=_vars[VAR_NUM_ACTOR]) acta = derefActorSafe(a, "getObjActToObjActDist"); if (b<=_vars[VAR_NUM_ACTOR]) actb = derefActorSafe(b, "getObjActToObjActDist(2)"); if (acta && actb && acta->room==actb->room && acta->room && acta->room != _currentRoom) return 0xFF; if (getObjectOrActorXY(a)==-1) return 0xFF; x = _xPos; y = _yPos; if (getObjectOrActorXY(b)==-1) return 0xFF; if (acta) { AdjustBoxResult r = adjustXYToBeInBox(acta, _xPos, _yPos); _xPos = r.x; _yPos = r.y; } y = abs(y-_yPos); x = abs(x-_xPos); if (y>x) x=y; return x; } int Scumm::findObject(int x, int y) { int i,a,b; for (i=1; i<=_numObjectsInRoom; i++) { if (!_objs[i].obj_nr || getClass(_objs[i].obj_nr, 32)) continue; b = i; do { a = _objs[b].parentstate; b = _objs[b].parent; if (b==0) { if (_objs[i].x_pos <= (x>>3) && _objs[i].numstrips + _objs[i].x_pos > (x>>3) && _objs[i].y_pos <= (y>>3) && _objs[i].height + _objs[i].y_pos > (y>>3)) return _objs[i].obj_nr; break; } } while ( (_objs[b].ownerstate&OF_STATE_MASK) == a); } return 0; } void Scumm::drawRoomObjects(int arg) { int num = _numObjectsInRoom; ObjectData *od; int a; if (num==0) return; do { od = &_objs[num]; if (!od->obj_nr || !(od->ownerstate&OF_STATE_MASK)) continue; do { a = od->parentstate; if (!od->parent) { drawObject(num, arg); break; } od = &_objs[od->parent]; } while ((od->ownerstate & OF_STATE_MASK)==a); } while (--num); } const uint32 state_tags[] = { MKID('IM00'), MKID('IM01'), MKID('IM02'), MKID('IM03'), MKID('IM04'), MKID('IM05'), MKID('IM06'), MKID('IM07'), MKID('IM08'), MKID('IM09'), MKID('IM0A'), MKID('IM0B'), MKID('IM0C'), MKID('IM0D'), MKID('IM0E'), MKID('IM0F') }; void Scumm::drawObject(int obj, int arg) { ObjectData *od; int xpos, ypos, height, width; byte *ptr; int x,a,numstrip; int tmp; if (_BgNeedsRedraw) arg = 0; _curVirtScreen = &virtscr[0]; od = &_objs[obj]; xpos = od->x_pos; ypos = od->y_pos; width = od->numstrips; height = od->height; if (width==0 || xpos > _screenEndStrip || xpos + width < _screenStartStrip) return; if (od->fl_object_index) { ptr = getResourceAddress(rtFlObject, od->fl_object_index); ptr = findResource(MKID('OBIM'), ptr, 0); } else { ptr = getResourceAddress(rtRoom, _roomResource); ptr = ptr + od->offs_obim_to_room; } ptr = findResource(state_tags[getState(od->obj_nr)], ptr, 0); if (!ptr) return; x = 0xFFFF; for (a=numstrip=0; a _screenEndStrip) continue; actorDrawBits[tmp] |= 0x8000; if (tmp < x) x = tmp; numstrip++; } if (numstrip!=0) gdi.drawBitmap(ptr, _curVirtScreen, x, ypos<<3, height<<3, x-xpos, numstrip, true); // _drawBmpY = ypos << 3; // gdi._numLinesToProcess = height << 3; // _drawBmpX = x; // drawBmp(ptr, x - xpos, b, 1, "Object", od->obj_nr); } void Scumm::loadRoomObjects() { int i,j; ObjectData *od; byte *ptr; uint16 obim_id; byte *room; ImageHeader *imhd; RoomHeader *roomhdr; CodeHeader *cdhd; CHECK_HEAP room = getResourceAddress(rtRoom, _roomResource); roomhdr = (RoomHeader*)findResource(MKID('RMHD'), room, 0); _numObjectsInRoom = READ_LE_UINT16(&roomhdr->numObjects); if (_numObjectsInRoom == 0) return; if (_numObjectsInRoom > _numLocalObjects) error("More than %d objects in room %d", _numLocalObjects, _roomResource); od = &_objs[1]; for (i=0; i<_numObjectsInRoom; i++,od++) { ptr = findResource(MKID('OBCD'), room, i); if (ptr==NULL) error("Room %d missing object code block(s)", _roomResource); od->offs_obcd_to_room = ptr - room; cdhd = (CodeHeader*)findResource(MKID('CDHD'), ptr, 0); od->obj_nr = READ_LE_UINT16(&cdhd->obj_id); #ifdef DUMP_SCRIPTS do { char buf[32]; sprintf(buf,"roomobj-%d-",_roomResource); dumpResource(buf, od->obj_nr, ptr); } while (0); #endif } for (i=0; i<_numObjectsInRoom; i++) { ptr = findResource(MKID('OBIM'), room, i); if (ptr==NULL) error("Room %d missing image blocks(s)", _roomResource); imhd = (ImageHeader*)findResource(MKID('IMHD'), ptr, 0); obim_id = READ_LE_UINT16(&imhd->obj_id); for(j=1; j<=_numObjectsInRoom; j++) { if (_objs[j].obj_nr==obim_id) _objs[j].offs_obim_to_room = ptr - room; } } od = &_objs[1]; for (i=1; i<=_numObjectsInRoom; i++,od++) { ptr = room + od->offs_obcd_to_room; cdhd = (CodeHeader*)findResource(MKID('CDHD'), ptr,0); od->obj_nr = READ_LE_UINT16(&cdhd->obj_id); if (_majorScummVersion == 6) { od->numstrips = READ_LE_UINT16(&cdhd->v6.w)>>3; od->height = READ_LE_UINT16(&cdhd->v6.h)>>3; od->x_pos = ((int16)READ_LE_UINT16(&cdhd->v6.x))>>3; od->y_pos = ((int16)READ_LE_UINT16(&cdhd->v6.y))>>3; if (cdhd->v6.flags == 0x80) { od->parentstate = 1<<4; } else { od->parentstate = (cdhd->v6.flags&0xF)<parent = cdhd->v6.parent; od->actordir = cdhd->v6.actordir; } else { od->numstrips = cdhd->v5.w; od->height = cdhd->v5.h; od->x_pos = cdhd->v5.x; od->y_pos = cdhd->v5.y; if (cdhd->v5.flags == 0x80) { od->parentstate = 1<<4; } else { od->parentstate = (cdhd->v5.flags&0xF)<parent = cdhd->v5.parent; od->walk_x = READ_LE_UINT16(&cdhd->v5.walk_x); od->walk_y = READ_LE_UINT16(&cdhd->v5.walk_y); od->actordir = cdhd->v5.actordir; } od->fl_object_index = 0; } CHECK_HEAP } void Scumm::fixObjectFlags() { int i; ObjectData *od = &_objs[1]; for (i=1; i<=_numObjectsInRoom; i++,od++) { od->ownerstate = _objectFlagTable[od->obj_nr]; } } void Scumm::processDrawQue() { int i, j; for (i=0; i<_drawObjectQueNr; i++) { j = _drawObjectQue[i]; if (j) drawObject(j,0); } _drawObjectQueNr = 0; } void Scumm::clearOwnerOf(int obj) { int i,j; uint16 *a; byte *ptr; stopObjectScript(obj); if (getOwner(obj)==OF_OWNER_ROOM) { i = 0; do { if (_objs[i].obj_nr==obj) { if (!_objs[i].fl_object_index) return; nukeResource(rtFlObject, _objs[i].fl_object_index); _objs[i].obj_nr = 0; _objs[i].fl_object_index = 0; } } while(++i <= _numObjectsInRoom); return; } for (i=1; i<_maxInventoryItems; i++) { if (_inventory[i] == obj) { j = whereIsObject(obj); if (j==WIO_INVENTORY) { nukeResource(rtInventory, i); _inventory[i] = 0; } a = &_inventory[1]; for (i=1; i < _maxInventoryItems-1; i++,a++) { if (!a[0] && a[1]) { a[0] = a[1]; a[1] = 0; ptr = getResourceAddress(rtInventory, i+1); _baseInventoryItems[i] = _baseInventoryItems[i+1]; _baseInventoryItems[i+1] = 0; /* TODO: some wacky write is done here */ } } return; } } } void Scumm::removeObjectFromRoom(int obj) { int i,cnt; uint16 *ptr; for(i=1; i<=_numObjectsInRoom; i++) { if (_objs[i].obj_nr==obj) { if (_objs[i].numstrips != 0) { ptr = &actorDrawBits[_objs[i].x_pos]; cnt = _objs[i].numstrips; do { *ptr++ |= 0x8000; } while (--cnt); } _BgNeedsRedraw = 1; return; } } } void Scumm::addObjectToDrawQue(int object) { _drawObjectQue[_drawObjectQueNr++] = object; if (_drawObjectQueNr > sizeof(_drawObjectQue)/sizeof(_drawObjectQue[0])) error("Draw Object Que overflow"); } void Scumm::clearDrawObjectQueue() { _drawObjectQueNr = 0; } byte *Scumm::getObjOrActorName(int obj) { byte *objptr; if (obj <= _vars[VAR_NUM_ACTOR]) return getActorName(derefActorSafe(obj, "getObjOrActorName")); objptr = getObjectAddress(obj); if (objptr==NULL) return (byte*)" "; return findResource(MKID('OBNA'), objptr, 0) + 8; } uint32 Scumm::getOBCDOffs(int object) { int i; if ((_objectFlagTable[object]&OF_OWNER_MASK)!=OF_OWNER_ROOM) return 0; for (i=_numObjectsInRoom; i>0; i--) { if (_objs[i].obj_nr == object) { if (_objs[i].fl_object_index!=0) return 8; return _objs[i].offs_obcd_to_room; } } return 0; } byte *Scumm::getObjectAddress(int obj) { int i; if ((_objectFlagTable[obj]&OF_OWNER_MASK)!=OF_OWNER_ROOM) { for(i=0; i<_maxInventoryItems; i++) { if (_inventory[i] == obj) return getResourceAddress(rtInventory, i); } } else { for(i=_numObjectsInRoom; i>0; --i) { if (_objs[i].obj_nr==obj) { if (_objs[i].fl_object_index) return getResourceAddress(rtFlObject, _objs[i].fl_object_index)+8; return getResourceAddress(rtRoom, _roomResource) + _objs[i].offs_obcd_to_room; } } } return 0; } void Scumm::addObjectToInventory(uint obj, uint room) { int i, slot; byte *ptr,*obcdptr; uint32 size,cdoffs; int numobj; byte *roomptr; CodeHeader *cdhd; RoomHeader *roomhdr; debug(1,"Adding object %d from room %d into inventory", obj, room); CHECK_HEAP if (whereIsObject(obj)==WIO_FLOBJECT) { i = getObjectIndex(obj); ptr = getResourceAddress(rtFlObject, _objs[i].fl_object_index) + 64; size = READ_BE_UINT32_UNALIGNED(ptr+4); slot = getInventorySlot(); _inventory[slot] = obj; createResource(rtInventory, slot, size); ptr = getResourceAddress(rtFlObject, _objs[i].fl_object_index) + 64; memcpy(getResourceAddress(rtInventory, slot), ptr, size); CHECK_HEAP return; } // ensureResourceLoaded(rtRoom, room); roomptr = getResourceAddress(rtRoom, room); roomhdr = (RoomHeader*)findResource(MKID('RMHD'), roomptr, 0); numobj = READ_LE_UINT16(&roomhdr->numObjects); if (numobj==0) error("addObjectToInventory: No object found in room %d", room); if (numobj > _numLocalObjects) error("addObjectToInventory: More (%d) than %d objects in room %d", numobj, _numLocalObjects, room); for (i=0; iobj_id) == obj) { cdoffs = obcdptr - roomptr; size = READ_BE_UINT32_UNALIGNED(obcdptr+4); slot = getInventorySlot(); _inventory[slot] = obj; createResource(rtInventory, slot, size); obcdptr = getResourceAddress(rtRoom, room) + cdoffs; memcpy(getResourceAddress(rtInventory,slot),obcdptr,size); CHECK_HEAP return; } } error("addObjectToInventory: Object %d not found in room %d", obj, room); } int Scumm::getInventorySlot() { int i; for (i=1; i<=_maxInventoryItems; i++) { if (_inventory[i]==0) return i; } error("Inventory full, %d max items", _maxInventoryItems); } void Scumm::setOwnerOf(int obj, int owner) { ScriptSlot *ss; if (owner==0) { clearOwnerOf(obj); ss = &vm.slot[_currentScript]; if (ss->where==WIO_INVENTORY && _inventory[ss->number]==obj) { putOwner(obj, 0); runHook(0); stopObjectCode(); return; } } putOwner(obj, owner); runHook(0); } int Scumm::getObjX(int obj) { if (obj <= _vars[VAR_NUM_ACTOR]) { return derefActorSafe(obj,"getObjX")->x; } else { if (whereIsObject(obj)==WIO_NOT_FOUND) return -1; getObjectOrActorXY(obj); return _xPos; } } int Scumm::getObjY(int obj) { if (obj <= _vars[VAR_NUM_ACTOR]) { return derefActorSafe(obj,"getObjY")->y; } else { if (whereIsObject(obj)==WIO_NOT_FOUND) return -1; getObjectOrActorXY(obj); return _yPos; } } int Scumm::getObjDir(int obj) { if (obj <= _vars[VAR_NUM_ACTOR]) { return derefActorSafe(obj,"getObjDir")->facing; } else { getObjectXYPos(obj); return _dir; } } int Scumm::findInventory(int owner, int index) { int count = 1, i, obj; for (i=0; i!=_maxInventoryItems; i++) { obj = _inventory[i]; if (obj && getOwner(obj)==owner && count++ == index) return obj; } return 0; } int Scumm::getInventoryCount(int owner) { int i,obj; int count = 0; for (i=0; i!=_maxInventoryItems; i++) { obj = _inventory[i]; if (obj && getOwner(obj) == owner) count++; } return count; } void Scumm::setObjectState(int obj, int state, int x, int y) { int i; i = getObjectIndex(obj); if (i==-1) return; if (x != -1) { _objs[i].x_pos = x; _objs[i].y_pos = y; } addObjectToDrawQue(i); putState(obj, state); } static int getDist(int x, int y, int x2, int y2) { int a = abs(y-y2); int b = abs(x-x2); if (a>b) return a; return b; } int Scumm::getDistanceBetween(bool is_obj_1, int b, int c, bool is_obj_2, int e, int f) { int i,j; int x,y; int x2,y2; j = i = 0xFF; if (is_obj_1) { if (getObjectOrActorXY(b)==-1) return -1; if (b < _vars[VAR_NUM_ACTOR]) i = derefActorSafe(b, "unkObjProc1")->scalex; x = _xPos; y = _yPos; } else { x = b; y = c; } if (is_obj_2) { if (getObjectOrActorXY(e)==-1) return -1; if (e < _vars[VAR_NUM_ACTOR]) j = derefActorSafe(e, "unkObjProc1(2)")->scalex; x2 = _xPos; y2 = _yPos; } else { x2 = e; y2 = f; } return getDist(x,y,x2,y2) * 0xFF / ((i + j)>>1); } void Scumm::setCursorImg(uint room, uint img) { byte *ptr; int index; CodeHeader *cdhd; ImageHeader *imhd; int w,h; byte *roomptr,*obcd,*obim,*dataptr,*bomp; RoomHeader *rmhd; int i,numobj; uint32 size; if (getObjectIndex(img)!=-1) { obim = getObjectAddress(img); ptr = obim + READ_BE_UINT32(&((ImageHeader*)obim)->size); cdhd = (CodeHeader*)findResource(MKID('CDHD'), obim, 0); imhd = (ImageHeader*)findResource(MKID('IMHD'), ptr, 0); } else { ensureResourceLoaded(1, room); roomptr = getResourceAddress(1, room); rmhd = (RoomHeader*)findResource(MKID('RMHD'), roomptr, 0); numobj = READ_LE_UINT16(&rmhd->numObjects); for(i=0; ;i++) { if (i>=numobj) error("setCursorImg: object %d code not found in room %d", img, room); obcd = findResource(MKID('OBCD'), roomptr, i); if (obcd==NULL) error("setCursorImg: not enough code blocks in room %d", room); cdhd = (CodeHeader*)findResource(MKID('CDHD'), obcd, 0); if (READ_LE_UINT16(&cdhd->obj_id) == img) break; } for(i=0; ;i++) { if (i>=numobj) error("setCursorImg: object %d image not found in room %d", img, room); obim = findResource(MKID('OBIM'), roomptr, i); if (obim==NULL) error("setCursorImg: not enough image blocks in room %d", room); imhd = (ImageHeader*)findResource(MKID('IMHD'), obim, 0); if (READ_LE_UINT16(&imhd->obj_id) == img) break; } } setCursorHotspot2( READ_LE_UINT16(&imhd->hotspot[0].x), READ_LE_UINT16(&imhd->hotspot[0].y)); w = READ_LE_UINT16(&cdhd->v6.w)>>3; h = READ_LE_UINT16(&cdhd->v6.h)>>3; size = READ_BE_UINT32(&cdhd->size); if (size > sizeof(_grabbedCursor)) error("setCursorImg: Cursor image too large"); dataptr = findResource(MKID('IM01'),obim, 0); if ((bomp = findResource(MKID('BOMP'), dataptr, 0)) != NULL) useBompCursor(bomp, w, h); else useIm01Cursor(dataptr, w, h); } void Scumm::nukeFlObjects(int min, int max) { ObjectData *od; int i; warning("nukeFlObjects(%d,%d)", min, max); for (i=_numObjectsInRoom,od=_objs; --i>=0; od++) if (od->fl_object_index && od->obj_nr>=min && od->obj_nr<=max) { nukeResource(rtFlObject, od->fl_object_index); od->obj_nr = 0; od->fl_object_index = 0; } } void Scumm::enqueueObject(int a, int b, int c, int d, int e, int f, int g, int h) { EnqueuedObject *eo; ObjectData *od; if (_enqueuePos==sizeof(_enqueuedObjects)/sizeof(_enqueuedObjects[0])) error("enqueueObject: overflow"); eo = &_enqueuedObjects[_enqueuePos++]; eo->a = a; eo->b = _enqueue_b; eo->c = _enqueue_c; eo->d = _enqueue_d; eo->e = _enqueue_e; eo->x = b; eo->y = c; if (d==0) { od = &_objs[getObjectIndex(a)]; eo->width = od->numstrips<<3; } else { eo->width = d; } if (e==0) { od = &_objs[getObjectIndex(a)]; eo->height = od->height<<3; } else { eo->height = e; } eo->j = f; eo->k = g; eo->l = h; } void Scumm::drawEnqueuedObjects() { EnqueuedObject *eo; int i; eo = _enqueuedObjects; for(i=0; i < _enqueuePos; i++,eo++) { drawEnqueuedObject(eo); } } void Scumm::drawEnqueuedObject(EnqueuedObject *eo) { VirtScreen *vs; byte *roomptr,*bomp; byte *ptr; int index; ObjectData *od; int width,height; byte *outptr; int x,y; byte *dataptr; vs = &virtscr[0]; _lastXstart = vs->xstart; if (eo->l==0) { roomptr = getResourceAddress(1, _roomResource); index = getObjectIndex(eo->a); ptr = roomptr + _objs[index].offs_obim_to_room; } else if (eo->a!=0) { od = &_objs[getObjectIndex(eo->a)]; ptr = getResourceAddress(rtFlObject, od->fl_object_index); ptr = findResource(MKID('OBIM'), ptr, 0); } else { warning("drawEnqueuedObject: invalid"); return; } ptr = findResource(MKID('IM01'), ptr, 0); bomp = findResource(MKID('BOMP'), ptr, 0); width = READ_LE_UINT16(&((BompHeader*)bomp)->width); height = READ_LE_UINT16(&((BompHeader*)bomp)->height); outptr = getResourceAddress(rtBuffer, vs->number+1) + vs->xstart; x = eo->x; y = eo->y; if (eo->a) { dataptr = bomp + 18; } updateDirtyRect(vs->number, x, x+width,y,y+height,0); } void Scumm::removeEnqueuedObjects() { EnqueuedObject *eo; int i; eo = _enqueuedObjects; for(i=0; i < _enqueuePos; i++,eo++) { removeEnqueuedObject(eo); } clearEnqueue(); } void Scumm::removeEnqueuedObject(EnqueuedObject *eo) { restoreBG(eo->x, eo->y, eo->x + eo->width, eo->y + eo->height); }