# Dansk translation for ScummVM # Copyright (C) 2010-2015 The ScummVM Team # This file is distributed under the same license as the ScummVM package. # Steffen Nyeland <steffen@nyeland.dk>, 2010. # msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" "POT-Creation-Date: 2015-10-11 18:59+0100\n" "PO-Revision-Date: 2014-07-09 17:34+0100\n" "Last-Translator: Steffen Nyeland <steffen@nyeland.dk>\n" "Language-Team: Steffen Nyeland <steffen@nyeland.dk>\n" "Language: Dansk\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=iso-8859-1\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" "X-Generator: Poedit 1.6.6\n" #: gui/about.cpp:94 #, c-format msgid "(built on %s)" msgstr "(bygget den %s)" #: gui/about.cpp:101 msgid "Features compiled in:" msgstr "Funktioner kompileret ind:" #: gui/about.cpp:110 msgid "Available engines:" msgstr "Tilg�ngelige \"motorer\":" #: gui/browser.cpp:68 gui/browser_osx.mm:104 msgid "Show hidden files" msgstr "Vis skjulte filer" #: gui/browser.cpp:68 msgid "Show files marked with the hidden attribute" msgstr "Vis filer markeret med skjult attribut" #: gui/browser.cpp:72 msgid "Go up" msgstr "G� op" #: gui/browser.cpp:72 gui/browser.cpp:74 msgid "Go to previous directory level" msgstr "G� til forrige biblioteks niveau" #: gui/browser.cpp:74 msgctxt "lowres" msgid "Go up" msgstr "G� op" #: gui/browser.cpp:75 gui/chooser.cpp:46 gui/editrecorddialog.cpp:67 #: gui/KeysDialog.cpp:43 gui/launcher.cpp:351 gui/massadd.cpp:95 #: gui/options.cpp:1237 gui/predictivedialog.cpp:74 gui/recorderdialog.cpp:70 #: gui/recorderdialog.cpp:156 gui/saveload-dialog.cpp:216 #: gui/saveload-dialog.cpp:276 gui/saveload-dialog.cpp:547 #: gui/saveload-dialog.cpp:931 gui/themebrowser.cpp:55 #: gui/fluidsynth-dialog.cpp:152 engines/engine.cpp:483 #: backends/platform/wii/options.cpp:48 #: backends/events/default/default-events.cpp:196 #: backends/events/default/default-events.cpp:218 #: engines/drascula/saveload.cpp:49 engines/parallaction/saveload.cpp:274 #: engines/scumm/dialogs.cpp:191 engines/sword1/control.cpp:865 msgid "Cancel" msgstr "Fortryd" #: gui/browser.cpp:76 gui/browser_osx.mm:103 gui/chooser.cpp:47 #: gui/themebrowser.cpp:56 msgid "Choose" msgstr "V�lg" #: gui/editrecorddialog.cpp:58 msgid "Author:" msgstr "" #: gui/editrecorddialog.cpp:59 gui/launcher.cpp:204 msgid "Name:" msgstr "Navn:" #: gui/editrecorddialog.cpp:60 msgid "Notes:" msgstr "" #: gui/editrecorddialog.cpp:68 gui/predictivedialog.cpp:75 msgid "Ok" msgstr "" #: gui/gui-manager.cpp:117 backends/keymapper/remap-dialog.cpp:53 #: engines/scumm/help.cpp:126 engines/scumm/help.cpp:141 #: engines/scumm/help.cpp:166 engines/scumm/help.cpp:192 #: engines/scumm/help.cpp:210 msgid "Close" msgstr "Luk" #: gui/gui-manager.cpp:120 msgid "Mouse click" msgstr "Muse klik" #: gui/gui-manager.cpp:124 base/main.cpp:319 msgid "Display keyboard" msgstr "Vis tastatur" #: gui/gui-manager.cpp:128 base/main.cpp:323 msgid "Remap keys" msgstr "Kortl�g taster" #: gui/gui-manager.cpp:131 base/main.cpp:326 engines/scumm/help.cpp:87 msgid "Toggle fullscreen" msgstr "Skift fuldsk�rm" #: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145 msgid "Choose an action to map" msgstr "V�lg en handling at kortl�gge" #: gui/KeysDialog.cpp:41 msgid "Map" msgstr "Kortl�g" #: gui/KeysDialog.cpp:42 gui/launcher.cpp:352 gui/launcher.cpp:1048 #: gui/launcher.cpp:1052 gui/massadd.cpp:92 gui/options.cpp:1238 #: gui/saveload-dialog.cpp:932 gui/fluidsynth-dialog.cpp:153 #: engines/engine.cpp:402 engines/engine.cpp:413 #: backends/platform/wii/options.cpp:47 #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274 #: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 #: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561 #: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865 #: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425 #: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461 #: engines/sword2/animation.cpp:471 msgid "OK" msgstr "OK" #: gui/KeysDialog.cpp:49 msgid "Select an action and click 'Map'" msgstr "V�lg en handling og klik 'Kortl�g'" #: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141 #, c-format msgid "Associated key : %s" msgstr "Tilknyttet tast : %s" #: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143 #, c-format msgid "Associated key : none" msgstr "Tilknyttet tast : ingen" #: gui/KeysDialog.cpp:90 msgid "Please select an action" msgstr "V�lg venligst en handling" #: gui/KeysDialog.cpp:106 msgid "Press the key to associate" msgstr "Tryk tasten for at tilknytte" #: gui/launcher.cpp:193 msgid "Game" msgstr "Spil" #: gui/launcher.cpp:197 msgid "ID:" msgstr "ID:" #: gui/launcher.cpp:197 gui/launcher.cpp:199 gui/launcher.cpp:200 msgid "" "Short game identifier used for referring to saved games and running the game " "from the command line" msgstr "" "Kort spil identifikator til brug for gemmer, og for at k�re spillet fra " "kommandolinien" #: gui/launcher.cpp:199 msgctxt "lowres" msgid "ID:" msgstr "ID:" #: gui/launcher.cpp:204 gui/launcher.cpp:206 gui/launcher.cpp:207 msgid "Full title of the game" msgstr "Fuld titel p� spillet" #: gui/launcher.cpp:206 msgctxt "lowres" msgid "Name:" msgstr "Navn:" #: gui/launcher.cpp:210 msgid "Language:" msgstr "Sprog:" #: gui/launcher.cpp:210 gui/launcher.cpp:211 msgid "" "Language of the game. This will not turn your Spanish game version into " "English" msgstr "" "Spillets sprog. Dette vil ikke �ndre din spanske version af spillet til " "engelsk" #: gui/launcher.cpp:212 gui/launcher.cpp:226 gui/options.cpp:87 #: gui/options.cpp:735 gui/options.cpp:748 gui/options.cpp:1208 #: audio/null.cpp:41 msgid "<default>" msgstr "<standard>" #: gui/launcher.cpp:222 msgid "Platform:" msgstr "Platform:" #: gui/launcher.cpp:222 gui/launcher.cpp:224 gui/launcher.cpp:225 msgid "Platform the game was originally designed for" msgstr "Platform som spillet oprindeligt var designet til" #: gui/launcher.cpp:224 msgctxt "lowres" msgid "Platform:" msgstr "Platform:" #: gui/launcher.cpp:237 msgid "Engine" msgstr "Motor" #: gui/launcher.cpp:245 gui/options.cpp:1071 gui/options.cpp:1088 msgid "Graphics" msgstr "Grafik" #: gui/launcher.cpp:245 gui/options.cpp:1071 gui/options.cpp:1088 msgid "GFX" msgstr "GFX" #: gui/launcher.cpp:248 msgid "Override global graphic settings" msgstr "Overstyr globale grafik indstillinger" #: gui/launcher.cpp:250 msgctxt "lowres" msgid "Override global graphic settings" msgstr "Overstyr globale grafik indstillinger" #: gui/launcher.cpp:257 gui/options.cpp:1094 msgid "Audio" msgstr "Lyd" #: gui/launcher.cpp:260 msgid "Override global audio settings" msgstr "Overstyr globale lyd indstillinger" #: gui/launcher.cpp:262 msgctxt "lowres" msgid "Override global audio settings" msgstr "Overstyr globale lyd indstillinger" #: gui/launcher.cpp:271 gui/options.cpp:1099 msgid "Volume" msgstr "Lydstyrke" #: gui/launcher.cpp:273 gui/options.cpp:1101 msgctxt "lowres" msgid "Volume" msgstr "Lydstyrke" #: gui/launcher.cpp:276 msgid "Override global volume settings" msgstr "Overstyr globale lydstyrke indstillinger" #: gui/launcher.cpp:278 msgctxt "lowres" msgid "Override global volume settings" msgstr "Overstyr globale lydstyrke indstillinger" #: gui/launcher.cpp:286 gui/options.cpp:1109 msgid "MIDI" msgstr "MIDI" #: gui/launcher.cpp:289 msgid "Override global MIDI settings" msgstr "Overstyr globale MIDI indstillinger" #: gui/launcher.cpp:291 msgctxt "lowres" msgid "Override global MIDI settings" msgstr "Overstyr globale MIDI indstillinger" #: gui/launcher.cpp:300 gui/options.cpp:1115 msgid "MT-32" msgstr "MT-32" #: gui/launcher.cpp:303 msgid "Override global MT-32 settings" msgstr "Overstyr globale MT-32 indstillinger" #: gui/launcher.cpp:305 msgctxt "lowres" msgid "Override global MT-32 settings" msgstr "Overstyr globale MT-32 indstillinger" #: gui/launcher.cpp:314 gui/options.cpp:1122 msgid "Paths" msgstr "Stier" #: gui/launcher.cpp:316 gui/options.cpp:1124 msgctxt "lowres" msgid "Paths" msgstr "Stier" #: gui/launcher.cpp:323 msgid "Game Path:" msgstr "Spil sti:" #: gui/launcher.cpp:325 msgctxt "lowres" msgid "Game Path:" msgstr "Spil sti:" #: gui/launcher.cpp:330 gui/options.cpp:1148 msgid "Extra Path:" msgstr "Ekstra sti:" #: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333 msgid "Specifies path to additional data used by the game" msgstr "Angiver sti til ekstra data der bruges i spillet" #: gui/launcher.cpp:332 gui/options.cpp:1150 msgctxt "lowres" msgid "Extra Path:" msgstr "Ekstra sti:" #: gui/launcher.cpp:339 gui/options.cpp:1132 msgid "Save Path:" msgstr "Gemme sti:" #: gui/launcher.cpp:339 gui/launcher.cpp:341 gui/launcher.cpp:342 #: gui/options.cpp:1132 gui/options.cpp:1134 gui/options.cpp:1135 msgid "Specifies where your saved games are put" msgstr "Angiver hvor dine gemmer bliver lagt" #: gui/launcher.cpp:341 gui/options.cpp:1134 msgctxt "lowres" msgid "Save Path:" msgstr "Gemme sti:" #: gui/launcher.cpp:360 gui/launcher.cpp:459 gui/launcher.cpp:517 #: gui/launcher.cpp:571 gui/options.cpp:1143 gui/options.cpp:1151 #: gui/options.cpp:1160 gui/options.cpp:1275 gui/options.cpp:1281 #: gui/options.cpp:1289 gui/options.cpp:1319 gui/options.cpp:1325 #: gui/options.cpp:1332 gui/options.cpp:1425 gui/options.cpp:1428 #: gui/options.cpp:1440 msgctxt "path" msgid "None" msgstr "Ingen" #: gui/launcher.cpp:365 gui/launcher.cpp:465 gui/launcher.cpp:575 #: gui/options.cpp:1269 gui/options.cpp:1313 gui/options.cpp:1431 #: backends/platform/wii/options.cpp:56 msgid "Default" msgstr "Standard" #: gui/launcher.cpp:510 gui/options.cpp:1434 msgid "Select SoundFont" msgstr "V�lg SoundFont" #: gui/launcher.cpp:529 gui/launcher.cpp:682 msgid "Select directory with game data" msgstr "V�lg bibliotek med spil data" #: gui/launcher.cpp:547 msgid "Select additional game directory" msgstr "V�lg ekstra spil bibliotek" #: gui/launcher.cpp:559 gui/options.cpp:1377 msgid "Select directory for saved games" msgstr "V�lg bibliotek til spil gemmer" #: gui/launcher.cpp:586 msgid "This game ID is already taken. Please choose another one." msgstr "Dette spil ID er allerede i brug. V�lg venligst et andet." #: gui/launcher.cpp:626 engines/dialogs.cpp:111 msgid "~Q~uit" msgstr "~A~fslut" #: gui/launcher.cpp:626 backends/platform/sdl/macosx/appmenu_osx.mm:95 msgid "Quit ScummVM" msgstr "Slut ScummVM" #: gui/launcher.cpp:627 msgid "A~b~out..." msgstr "~O~m..." #: gui/launcher.cpp:627 backends/platform/sdl/macosx/appmenu_osx.mm:69 msgid "About ScummVM" msgstr "Om ScummVM" #: gui/launcher.cpp:628 msgid "~O~ptions..." msgstr "~I~ndstillinger..." #: gui/launcher.cpp:628 msgid "Change global ScummVM options" msgstr "�ndre globale ScummVM indstillinger" #: gui/launcher.cpp:630 msgid "~S~tart" msgstr "~S~tart" #: gui/launcher.cpp:630 msgid "Start selected game" msgstr "Start det valgte spil" #: gui/launcher.cpp:633 msgid "~L~oad..." msgstr "Ind~l~�s..." #: gui/launcher.cpp:633 msgid "Load saved game for selected game" msgstr "Indl�s gemmer for det valgte spil" #: gui/launcher.cpp:638 msgid "~A~dd Game..." msgstr "~T~ilf�j spil..." #: gui/launcher.cpp:638 gui/launcher.cpp:645 msgid "Hold Shift for Mass Add" msgstr "Hold Skift for at tilf�je flere" #: gui/launcher.cpp:640 msgid "~E~dit Game..." msgstr "~R~ediger spil..." #: gui/launcher.cpp:640 gui/launcher.cpp:647 msgid "Change game options" msgstr "�ndre spil indstillinger" #: gui/launcher.cpp:642 msgid "~R~emove Game" msgstr "~F~jern spil" #: gui/launcher.cpp:642 gui/launcher.cpp:649 msgid "Remove game from the list. The game data files stay intact" msgstr "Fjerner spil fra listen. Spillets data filer forbliver uber�rt" #: gui/launcher.cpp:645 msgctxt "lowres" msgid "~A~dd Game..." msgstr "~T~ilf�j spil..." #: gui/launcher.cpp:647 msgctxt "lowres" msgid "~E~dit Game..." msgstr "~R~ediger spil..." #: gui/launcher.cpp:649 msgctxt "lowres" msgid "~R~emove Game" msgstr "~F~jern spil" #: gui/launcher.cpp:657 msgid "Search in game list" msgstr "S�g i spil liste" #: gui/launcher.cpp:661 gui/launcher.cpp:1222 msgid "Search:" msgstr "S�g:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 #: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 #: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "Indl�s spil:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 #: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 #: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 msgid "Load" msgstr "Indl�s" #: gui/launcher.cpp:792 msgid "" "Do you really want to run the mass game detector? This could potentially add " "a huge number of games." msgstr "" "Vil du virkelig k�re fler spils detektoren? Dette kunne potentielt tilf�je " "et stort antal spil." #: gui/launcher.cpp:793 gui/launcher.cpp:941 gui/launcher.cpp:1000 #: gui/fluidsynth-dialog.cpp:217 #: backends/events/symbiansdl/symbiansdl-events.cpp:186 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 #: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "Yes" msgstr "Ja" #: gui/launcher.cpp:793 gui/launcher.cpp:941 gui/launcher.cpp:1000 #: gui/fluidsynth-dialog.cpp:217 #: backends/events/symbiansdl/symbiansdl-events.cpp:186 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 #: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "No" msgstr "Nej" #: gui/launcher.cpp:841 msgid "ScummVM couldn't open the specified directory!" msgstr "ScummVM kunne ikke �bne det angivne bibliotek!" #: gui/launcher.cpp:853 msgid "ScummVM could not find any game in the specified directory!" msgstr "ScummVM kunne ikke finde noget spil i det angivne bibliotek!" #: gui/launcher.cpp:867 msgid "Pick the game:" msgstr "V�lg spillet:" #: gui/launcher.cpp:941 msgid "Do you really want to remove this game configuration?" msgstr "Vil du virkelig fjerne denne spil konfiguration?" #: gui/launcher.cpp:999 msgid "Do you want to load saved game?" msgstr "Vil du indl�se gemmer?" #: gui/launcher.cpp:1048 msgid "This game does not support loading games from the launcher." msgstr "Dette spil underst�tter ikke indl�sning af spil fra spiloversigten." #: gui/launcher.cpp:1052 msgid "ScummVM could not find any engine capable of running the selected game!" msgstr "" "ScummVM kunne ikke finde en motor, istand til at afvikle det valgte spil!" #: gui/launcher.cpp:1159 msgid "Mass Add..." msgstr "Tilf�j flere..." #: gui/launcher.cpp:1161 msgid "Record..." msgstr "" #: gui/massadd.cpp:79 gui/massadd.cpp:82 msgid "... progress ..." msgstr "... fremskridt ..." #: gui/massadd.cpp:259 msgid "Scan complete!" msgstr "Skan gennemf�rt!" #: gui/massadd.cpp:262 #, c-format msgid "Discovered %d new games, ignored %d previously added games." msgstr "Opdaget %d nye spil, ignorerede %d tidligere tilf�jede spil." #: gui/massadd.cpp:266 #, c-format msgid "Scanned %d directories ..." msgstr "Gennemset %d biblioteker ..." #: gui/massadd.cpp:269 #, c-format msgid "Discovered %d new games, ignored %d previously added games ..." msgstr "Fundet %d nye spil, ignorer %d tidligere tilf�jede spil ..." #: gui/onscreendialog.cpp:101 gui/onscreendialog.cpp:103 msgid "Stop" msgstr "" #: gui/onscreendialog.cpp:106 msgid "Edit record description" msgstr "" #: gui/onscreendialog.cpp:108 #, fuzzy msgid "Switch to Game" msgstr "Skift" #: gui/onscreendialog.cpp:110 #, fuzzy msgid "Fast replay" msgstr "Hurtig tilstand" #: gui/options.cpp:85 msgid "Never" msgstr "Aldrig" #: gui/options.cpp:85 msgid "every 5 mins" msgstr "hvert 5. minut" #: gui/options.cpp:85 msgid "every 10 mins" msgstr "hvert 10. minut" #: gui/options.cpp:85 msgid "every 15 mins" msgstr "hvert 15. minut" #: gui/options.cpp:85 msgid "every 30 mins" msgstr "hvert 30. minut" #: gui/options.cpp:87 msgid "8 kHz" msgstr "8 kHz" #: gui/options.cpp:87 msgid "11 kHz" msgstr "11 kHz" #: gui/options.cpp:87 msgid "22 kHz" msgstr "22 kHz" #: gui/options.cpp:87 msgid "44 kHz" msgstr "44 kHz" #: gui/options.cpp:87 msgid "48 kHz" msgstr "48 kHz" #: gui/options.cpp:255 gui/options.cpp:479 gui/options.cpp:580 #: gui/options.cpp:649 gui/options.cpp:857 msgctxt "soundfont" msgid "None" msgstr "Ingen" #: gui/options.cpp:389 msgid "Failed to apply some of the graphic options changes:" msgstr "Anvendelse af �ndringer for grafiske indstillinger fejlede:" #: gui/options.cpp:401 msgid "the video mode could not be changed." msgstr "videotilstanden kunne ikke �ndres." #: gui/options.cpp:407 msgid "the fullscreen setting could not be changed" msgstr "fuld sk�rm indstillingen kunne ikke �ndres" #: gui/options.cpp:413 msgid "the aspect ratio setting could not be changed" msgstr "billedformat indstillingen ikke kunne �ndres" #: gui/options.cpp:732 msgid "Graphics mode:" msgstr "Grafik tilstand:" #: gui/options.cpp:746 msgid "Render mode:" msgstr "Rendere tilstand:" #: gui/options.cpp:746 gui/options.cpp:747 msgid "Special dithering modes supported by some games" msgstr "Speciel farvereduceringstilstand underst�ttet a nogle spil" #: gui/options.cpp:758 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2298 msgid "Fullscreen mode" msgstr "Fuldsk�rms tilstand" #: gui/options.cpp:761 msgid "Aspect ratio correction" msgstr "Billedformat korrektion" #: gui/options.cpp:761 msgid "Correct aspect ratio for 320x200 games" msgstr "Korrekt billedformat til 320x200 spil" #: gui/options.cpp:769 msgid "Preferred Device:" msgstr "Foretruk. enhed:" #: gui/options.cpp:769 msgid "Music Device:" msgstr "Musik enhed:" #: gui/options.cpp:769 gui/options.cpp:771 msgid "Specifies preferred sound device or sound card emulator" msgstr "Angiver foretukket lyd enhed eller lydkort emulator" #: gui/options.cpp:769 gui/options.cpp:771 gui/options.cpp:772 msgid "Specifies output sound device or sound card emulator" msgstr "Angiver lyd udgangsenhed eller lydkorts emulator" #: gui/options.cpp:771 msgctxt "lowres" msgid "Preferred Dev.:" msgstr "Foretruk. enh.:" #: gui/options.cpp:771 msgctxt "lowres" msgid "Music Device:" msgstr "Musik enhed:" #: gui/options.cpp:798 msgid "AdLib emulator:" msgstr "AdLib emulator:" #: gui/options.cpp:798 gui/options.cpp:799 msgid "AdLib is used for music in many games" msgstr "AdLib bliver brugt til musik i mange spil" #: gui/options.cpp:809 msgid "Output rate:" msgstr "Udgangsfrekvens:" #: gui/options.cpp:809 gui/options.cpp:810 msgid "" "Higher value specifies better sound quality but may be not supported by your " "soundcard" msgstr "" "H�jere v�rdi angiver bedre lyd kvalitet, men underst�ttes m�ske ikke af dit " "lydkort" #: gui/options.cpp:820 msgid "GM Device:" msgstr "GM enhed:" #: gui/options.cpp:820 msgid "Specifies default sound device for General MIDI output" msgstr "Angiver standard lyd enhed for Generel MIDI-udgang" #: gui/options.cpp:831 msgid "Don't use General MIDI music" msgstr "Brug ikke Generel MIDI musik" #: gui/options.cpp:842 gui/options.cpp:908 msgid "Use first available device" msgstr "Brug f�rste tilg�ngelig enhed" #: gui/options.cpp:854 msgid "SoundFont:" msgstr "SoundFont:" #: gui/options.cpp:854 gui/options.cpp:856 gui/options.cpp:857 msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity" msgstr "SoundFont er underst�ttet af nogle lydkort, FluidSynth og Timidity" #: gui/options.cpp:856 msgctxt "lowres" msgid "SoundFont:" msgstr "SoundFont:" #: gui/options.cpp:862 msgid "Mixed AdLib/MIDI mode" msgstr "Blandet AdLib/MIDI tilstand" #: gui/options.cpp:862 msgid "Use both MIDI and AdLib sound generation" msgstr "Brug b�de MIDI og AdLib lyd generering" #: gui/options.cpp:865 msgid "MIDI gain:" msgstr "MIDI lydstyrke:" #: gui/options.cpp:872 msgid "FluidSynth Settings" msgstr "FluidSynth indstillinger" #: gui/options.cpp:879 msgid "MT-32 Device:" msgstr "MT-32 enhed:" #: gui/options.cpp:879 msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output" msgstr "Angiver standard lyd enhed for Roland MT-32/LAPC1/CM32I/CM64 udgang" #: gui/options.cpp:884 msgid "True Roland MT-32 (disable GM emulation)" msgstr "�gte Roland MT-32 (undlad GM emulering)" #: gui/options.cpp:884 gui/options.cpp:886 msgid "" "Check if you want to use your real hardware Roland-compatible sound device " "connected to your computer" msgstr "" "Kryds af hvis du vil bruge din rigtige hardware Roland-kompatible lyd enhed " "tilsluttet til din computer" #: gui/options.cpp:886 msgctxt "lowres" msgid "True Roland MT-32 (no GM emulation)" msgstr "�gte Roland MT-32 (ingen GM emulering)" #: gui/options.cpp:889 msgid "Roland GS Device (enable MT-32 mappings)" msgstr "Roland GS enhed (aktiv�r MT-32 tilknytninger)" #: gui/options.cpp:889 msgid "" "Check if you want to enable patch mappings to emulate an MT-32 on a Roland " "GS device" msgstr "" "Kryds af hvis du vil aktivere patch tilknytninger, for at emulere en MT-32 " "p� en Roland GS enhed" #: gui/options.cpp:898 msgid "Don't use Roland MT-32 music" msgstr "Brug ikke Roland MT-32 musik" #: gui/options.cpp:925 msgid "Text and Speech:" msgstr "Tekst og tale:" #: gui/options.cpp:929 gui/options.cpp:939 msgid "Speech" msgstr "Tale" #: gui/options.cpp:930 gui/options.cpp:940 msgid "Subtitles" msgstr "Undertekster" #: gui/options.cpp:931 msgid "Both" msgstr "Begge" #: gui/options.cpp:933 msgid "Subtitle speed:" msgstr "Tekst hastighed:" #: gui/options.cpp:935 msgctxt "lowres" msgid "Text and Speech:" msgstr "Tekst og tale:" #: gui/options.cpp:939 msgid "Spch" msgstr "Tale" #: gui/options.cpp:940 msgid "Subs" msgstr "Tekst" #: gui/options.cpp:941 msgctxt "lowres" msgid "Both" msgstr "Begge" #: gui/options.cpp:941 msgid "Show subtitles and play speech" msgstr "Vis undertekster og afspil tale" #: gui/options.cpp:943 msgctxt "lowres" msgid "Subtitle speed:" msgstr "Tekst hastighed:" #: gui/options.cpp:959 msgid "Music volume:" msgstr "Musik lydstyrke:" #: gui/options.cpp:961 msgctxt "lowres" msgid "Music volume:" msgstr "Musik lydstyrke:" #: gui/options.cpp:968 msgid "Mute All" msgstr "Mute alle" #: gui/options.cpp:971 msgid "SFX volume:" msgstr "SFX lydstyrke:" #: gui/options.cpp:971 gui/options.cpp:973 gui/options.cpp:974 msgid "Special sound effects volume" msgstr "Lydstyrke for specielle lydeffekter" #: gui/options.cpp:973 msgctxt "lowres" msgid "SFX volume:" msgstr "SFX lydstyrke:" #: gui/options.cpp:981 msgid "Speech volume:" msgstr "Tale lydstyrke:" #: gui/options.cpp:983 msgctxt "lowres" msgid "Speech volume:" msgstr "Tale lydstyrke:" #: gui/options.cpp:1140 msgid "Theme Path:" msgstr "Tema sti:" #: gui/options.cpp:1142 msgctxt "lowres" msgid "Theme Path:" msgstr "Tema sti:" #: gui/options.cpp:1148 gui/options.cpp:1150 gui/options.cpp:1151 msgid "Specifies path to additional data used by all games or ScummVM" msgstr "Angiver sti til ekstra data brugt af alle spil eller ScummVM" #: gui/options.cpp:1157 msgid "Plugins Path:" msgstr "Plugin sti:" #: gui/options.cpp:1159 msgctxt "lowres" msgid "Plugins Path:" msgstr "Plugin sti:" #: gui/options.cpp:1168 gui/fluidsynth-dialog.cpp:138 msgid "Misc" msgstr "Andet" #: gui/options.cpp:1170 msgctxt "lowres" msgid "Misc" msgstr "Andet" #: gui/options.cpp:1172 msgid "Theme:" msgstr "Tema:" #: gui/options.cpp:1176 msgid "GUI Renderer:" msgstr "GUI renderer:" #: gui/options.cpp:1188 msgid "Autosave:" msgstr "Auto gemme:" #: gui/options.cpp:1190 msgctxt "lowres" msgid "Autosave:" msgstr "Auto gemme:" #: gui/options.cpp:1198 msgid "Keys" msgstr "Taster" #: gui/options.cpp:1205 msgid "GUI Language:" msgstr "Sprog:" #: gui/options.cpp:1205 msgid "Language of ScummVM GUI" msgstr "Sprog for brugerfladen i ScummVM" #: gui/options.cpp:1364 msgid "You have to restart ScummVM before your changes will take effect." msgstr "Du skal genstarte ScummVM f�r dine �ndringer har effekt." #: gui/options.cpp:1384 msgid "The chosen directory cannot be written to. Please select another one." msgstr "Der kan ikke skrives til det valgte bibliotek. V�lg venligst et andet." #: gui/options.cpp:1393 msgid "Select directory for GUI themes" msgstr "V�lg bibliotek for GUI temaer" #: gui/options.cpp:1403 msgid "Select directory for extra files" msgstr "V�lg bibliotek for ekstra filer" #: gui/options.cpp:1414 msgid "Select directory for plugins" msgstr "V�lg bibliotek for plugins" #: gui/options.cpp:1467 msgid "" "The theme you selected does not support your current language. If you want " "to use this theme you need to switch to another language first." msgstr "" "Temaet du valgte underst�tter ikke dit aktuelle sprog. Hvis du �nsker at " "bruge dette tema, skal du skifte til et andet sprog f�rst." #. I18N: You must leave "#" as is, only word 'next' is translatable #: gui/predictivedialog.cpp:87 msgid "# next" msgstr "" #: gui/predictivedialog.cpp:88 msgid "add" msgstr "" #: gui/predictivedialog.cpp:92 #, fuzzy msgid "Delete char" msgstr "Slet" #: gui/predictivedialog.cpp:96 msgid "<" msgstr "" #. I18N: Pre means 'Predictive', leave '*' as is #: gui/predictivedialog.cpp:98 msgid "* Pre" msgstr "" #: gui/recorderdialog.cpp:64 msgid "Recorder or Playback Gameplay" msgstr "" #: gui/recorderdialog.cpp:69 gui/recorderdialog.cpp:156 #: gui/saveload-dialog.cpp:220 gui/saveload-dialog.cpp:276 msgid "Delete" msgstr "Slet" #: gui/recorderdialog.cpp:71 msgid "Record" msgstr "" #: gui/recorderdialog.cpp:72 #, fuzzy msgid "Playback" msgstr "Spil" #: gui/recorderdialog.cpp:74 msgid "Edit" msgstr "" #: gui/recorderdialog.cpp:86 gui/recorderdialog.cpp:243 #: gui/recorderdialog.cpp:253 msgid "Author: " msgstr "" #: gui/recorderdialog.cpp:87 gui/recorderdialog.cpp:244 #: gui/recorderdialog.cpp:254 msgid "Notes: " msgstr "" #: gui/recorderdialog.cpp:155 #, fuzzy msgid "Do you really want to delete this record?" msgstr "Vil du virkelig slette denne gemmer?" #: gui/recorderdialog.cpp:174 #, fuzzy msgid "Unknown Author" msgstr "Ukendt fejl" #: gui/saveload-dialog.cpp:167 msgid "List view" msgstr "Liste visning" #: gui/saveload-dialog.cpp:168 msgid "Grid view" msgstr "Gitter visning" #: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:360 msgid "No date saved" msgstr "Ingen dato gemt" #: gui/saveload-dialog.cpp:212 gui/saveload-dialog.cpp:361 msgid "No time saved" msgstr "Intet tidspunkt gemt" #: gui/saveload-dialog.cpp:213 gui/saveload-dialog.cpp:362 msgid "No playtime saved" msgstr "Ingen spilletid gemt" #: gui/saveload-dialog.cpp:275 msgid "Do you really want to delete this saved game?" msgstr "Vil du virkelig slette denne gemmer?" #: gui/saveload-dialog.cpp:385 gui/saveload-dialog.cpp:884 msgid "Date: " msgstr "Dato:" #: gui/saveload-dialog.cpp:389 gui/saveload-dialog.cpp:890 msgid "Time: " msgstr "Tid:" #: gui/saveload-dialog.cpp:395 gui/saveload-dialog.cpp:898 msgid "Playtime: " msgstr "Spilletid:" #: gui/saveload-dialog.cpp:408 gui/saveload-dialog.cpp:496 msgid "Untitled savestate" msgstr "Unavngivet gemmetilstand" #: gui/saveload-dialog.cpp:548 msgid "Next" msgstr "N�ste" #: gui/saveload-dialog.cpp:551 msgid "Prev" msgstr "Forrige" #: gui/saveload-dialog.cpp:748 msgid "New Save" msgstr "Ny Gemmer" #: gui/saveload-dialog.cpp:748 msgid "Create a new save game" msgstr "Opret en ny gemmer" #: gui/saveload-dialog.cpp:877 msgid "Name: " msgstr "Navn:" #: gui/saveload-dialog.cpp:949 #, c-format msgid "Enter a description for slot %d:" msgstr "Indtast en beskrivelse af plads %d:" #: gui/themebrowser.cpp:45 msgid "Select a Theme" msgstr "V�lg et tema" #: gui/ThemeEngine.cpp:347 msgid "Disabled GFX" msgstr "Deaktiveret GFX" #: gui/ThemeEngine.cpp:347 msgctxt "lowres" msgid "Disabled GFX" msgstr "Deaktiveret GFX" #: gui/ThemeEngine.cpp:348 msgid "Standard Renderer" msgstr "Standard renderer" #: gui/ThemeEngine.cpp:348 engines/scumm/dialogs.cpp:661 msgid "Standard" msgstr "Standard" #: gui/ThemeEngine.cpp:350 msgid "Antialiased Renderer" msgstr "Antialias renderer" #: gui/ThemeEngine.cpp:350 msgid "Antialiased" msgstr "Antialias" #: gui/widget.cpp:323 gui/widget.cpp:325 gui/widget.cpp:331 gui/widget.cpp:333 msgid "Clear value" msgstr "Slet v�rdi" #: gui/fluidsynth-dialog.cpp:68 msgid "Reverb" msgstr "Rumklang" #: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102 msgid "Active" msgstr "Aktiv" #: gui/fluidsynth-dialog.cpp:72 msgid "Room:" msgstr "Rum:" #: gui/fluidsynth-dialog.cpp:79 msgid "Damp:" msgstr "D�mp:" #: gui/fluidsynth-dialog.cpp:86 msgid "Width:" msgstr "Bredde:" #: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:111 msgid "Level:" msgstr "Styrke:" #: gui/fluidsynth-dialog.cpp:100 msgid "Chorus" msgstr "Kor" #: gui/fluidsynth-dialog.cpp:104 msgid "N:" msgstr "N:" #: gui/fluidsynth-dialog.cpp:118 msgid "Speed:" msgstr "Hastighed:" #: gui/fluidsynth-dialog.cpp:125 msgid "Depth:" msgstr "Dybde:" #: gui/fluidsynth-dialog.cpp:132 msgid "Type:" msgstr "Type:" #: gui/fluidsynth-dialog.cpp:135 msgid "Sine" msgstr "Sinus" #: gui/fluidsynth-dialog.cpp:136 msgid "Triangle" msgstr "Triangul�r" #: gui/fluidsynth-dialog.cpp:140 msgid "Interpolation:" msgstr "Interpolation:" #: gui/fluidsynth-dialog.cpp:143 msgid "None (fastest)" msgstr "Ingen (hurtigst)" #: gui/fluidsynth-dialog.cpp:144 msgid "Linear" msgstr "Line�r" #: gui/fluidsynth-dialog.cpp:145 msgid "Fourth-order" msgstr "Fjerde-orden" #: gui/fluidsynth-dialog.cpp:146 msgid "Seventh-order" msgstr "Syvende-orden" #: gui/fluidsynth-dialog.cpp:150 msgid "Reset" msgstr "Nulstil" #: gui/fluidsynth-dialog.cpp:150 msgid "Reset all FluidSynth settings to their default values." msgstr "Nulstil alle FluidSynth indstillinger til deres standard v�rdier." #: gui/fluidsynth-dialog.cpp:217 msgid "" "Do you really want to reset all FluidSynth settings to their default values?" msgstr "" "Vil du virkelig nulstille alle FluidSynth indstillinger til deres standard " "v�rdier?" #: base/main.cpp:228 #, c-format msgid "Engine does not support debug level '%s'" msgstr "Motor underst�tter ikke fejlfindingsniveau '%s'" #: base/main.cpp:306 msgid "Menu" msgstr "Menu" #: base/main.cpp:309 backends/platform/symbian/src/SymbianActions.cpp:45 #: backends/platform/wince/CEActionsPocket.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:46 msgid "Skip" msgstr "Spring over" #: base/main.cpp:312 backends/platform/symbian/src/SymbianActions.cpp:50 #: backends/platform/wince/CEActionsPocket.cpp:42 msgid "Pause" msgstr "Pause" #: base/main.cpp:315 msgid "Skip line" msgstr "Spring linje over" #: base/main.cpp:507 msgid "Error running game:" msgstr "Fejl ved k�rsel af spil:" #: base/main.cpp:554 msgid "Could not find any engine capable of running the selected game" msgstr "Kunne ikke finde nogen motor istand til at afvikle det valgte spil" #: common/error.cpp:38 msgid "No error" msgstr "Ingen fejl" #: common/error.cpp:40 msgid "Game data not found" msgstr "Spil data ikke fundet" #: common/error.cpp:42 msgid "Game id not supported" msgstr "Spil id ikke underst�ttet" #: common/error.cpp:44 msgid "Unsupported color mode" msgstr "Ikke underst�ttet farve tilstand" #: common/error.cpp:47 msgid "Read permission denied" msgstr "L�se rettighed n�gtet" #: common/error.cpp:49 msgid "Write permission denied" msgstr "Skrive rettighed n�gtet" #: common/error.cpp:52 msgid "Path does not exist" msgstr "Sti eksistere ikke" #: common/error.cpp:54 msgid "Path not a directory" msgstr "Sti ikke et bibliotek" #: common/error.cpp:56 msgid "Path not a file" msgstr "Sti ikke en fil" #: common/error.cpp:59 msgid "Cannot create file" msgstr "Kan ikke oprette fil" #: common/error.cpp:61 msgid "Reading data failed" msgstr "L�sning af data fejlet" #: common/error.cpp:63 msgid "Writing data failed" msgstr "Skrivning af data fejlet" #: common/error.cpp:66 msgid "Could not find suitable engine plugin" msgstr "Kunne ikke finde passende motor udvidelse" #: common/error.cpp:68 msgid "Engine plugin does not support save states" msgstr "Motor udvidelse underst�tter ikke gemmetilstande" #: common/error.cpp:71 msgid "User canceled" msgstr "Bruger annullerede" #: common/error.cpp:75 msgid "Unknown error" msgstr "Ukendt fejl" #: engines/advancedDetector.cpp:317 #, c-format msgid "The game in '%s' seems to be unknown." msgstr "Spillet i '%s' ser ud til at v�re ukendt." #: engines/advancedDetector.cpp:318 msgid "Please, report the following data to the ScummVM team along with name" msgstr "" "Venligst, rapportere f�lgende data til ScummVM holdet sammen med navnet" #: engines/advancedDetector.cpp:320 msgid "of the game you tried to add and its version/language/etc.:" msgstr "p� det spil, du fors�gte at tilf�je og dets version/sprog/ etc.:" #: engines/dialogs.cpp:85 msgid "~R~esume" msgstr "Gen~o~ptag" #: engines/dialogs.cpp:87 msgid "~L~oad" msgstr "~H~ent" #: engines/dialogs.cpp:91 msgid "~S~ave" msgstr "~G~em" #: engines/dialogs.cpp:95 msgid "~O~ptions" msgstr "~I~ndstillinger" #: engines/dialogs.cpp:100 msgid "~H~elp" msgstr "H~j~�lp" #: engines/dialogs.cpp:102 msgid "~A~bout" msgstr "~O~m" #: engines/dialogs.cpp:105 engines/dialogs.cpp:181 msgid "~R~eturn to Launcher" msgstr "~R~etur til spiloversigt" #: engines/dialogs.cpp:107 engines/dialogs.cpp:183 msgctxt "lowres" msgid "~R~eturn to Launcher" msgstr "~R~etur til oversigt" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 #: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873 #: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:759 #: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "Gemmer:" #: engines/dialogs.cpp:116 backends/platform/symbian/src/SymbianActions.cpp:44 #: backends/platform/wince/CEActionsPocket.cpp:43 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 #: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 #: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 #: engines/sci/engine/kfile.cpp:759 engines/scumm/dialogs.cpp:188 #: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "Gem" #: engines/dialogs.cpp:145 msgid "" "Sorry, this engine does not currently provide in-game help. Please consult " "the README for basic information, and for instructions on how to obtain " "further assistance." msgstr "" "Beklager, denne motor leverer i �jeblikket ikke spil hj�lp. Se venligst " "README for grundl�ggende oplysninger, og for at f� instruktioner om, hvordan " "man f�r yderligere hj�lp." #: engines/dialogs.cpp:234 engines/pegasus/pegasus.cpp:393 #, c-format msgid "" "Gamestate save failed (%s)! Please consult the README for basic information, " "and for instructions on how to obtain further assistance." msgstr "" "Gem af spiltilstand fejlede (%s)! Se venligst README for grundl�ggende " "oplysninger, og for at f� instruktioner om, hvordan man f�r yderligere hj�lp." #: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 #: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~O~K" #: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 #: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "~F~ortryd" #: engines/dialogs.cpp:311 msgid "~K~eys" msgstr "~T~aster" #: engines/engine.cpp:276 msgid "Could not initialize color format." msgstr "Kunne ikke initialisere farveformat." #: engines/engine.cpp:284 msgid "Could not switch to video mode: '" msgstr "Kunne ikke skifte til videotilstand: '" #: engines/engine.cpp:293 msgid "Could not apply aspect ratio setting." msgstr "Kunne ikke anvende billedformat korrektion indstilling." #: engines/engine.cpp:298 msgid "Could not apply fullscreen setting." msgstr "Kunne ikke anvende fuldsk�rm indstilling." #: engines/engine.cpp:398 msgid "" "You appear to be playing this game directly\n" "from the CD. This is known to cause problems,\n" "and it is therefore recommended that you copy\n" "the data files to your hard disk instead.\n" "See the README file for details." msgstr "" "Det lader til at du spiller dette spil direkte\n" "fra cd'en. Dette er kendt for at for�rsage problemer,\n" "og det anbefales derfor, at du kopierer\n" "datafiler til din harddisk i stedet.\n" "Se README fil for detaljer." #: engines/engine.cpp:409 msgid "" "This game has audio tracks in its disk. These\n" "tracks need to be ripped from the disk using\n" "an appropriate CD audio extracting tool in\n" "order to listen to the game's music.\n" "See the README file for details." msgstr "" "Dette spil har lydspor p� sin disk. Disse\n" "spor skal rippes fra disken ved hj�lp af\n" "en passende CD audio udvindingsv�rkt�j\n" "for at lytte til spillets musik.\n" "Se README fil for detaljer." #: engines/engine.cpp:467 #, c-format msgid "" "Gamestate load failed (%s)! Please consult the README for basic information, " "and for instructions on how to obtain further assistance." msgstr "" "Indl�sning af spiltilstand fejlede (%s)! Se venligst README for " "grundl�ggende oplysninger, og for at f� instruktioner om, hvordan man f�r " "yderligere hj�lp." #: engines/engine.cpp:480 msgid "" "WARNING: The game you are about to start is not yet fully supported by " "ScummVM. As such, it is likely to be unstable, and any saves you make might " "not work in future versions of ScummVM." msgstr "" "ADVARSEL: Spillet du er ved at starte endnu ikke er fuldt underst�ttet af " "ScummVM. S�ledes, er det sandsynligt, at det er ustabilt, og alle gemmer du " "foretager fungerer muligvis ikke i fremtidige versioner af ScummVM." #: engines/engine.cpp:483 msgid "Start anyway" msgstr "Start alligevel" #: audio/fmopl.cpp:62 msgid "MAME OPL emulator" msgstr "MAME OPL emulator" #: audio/fmopl.cpp:64 msgid "DOSBox OPL emulator" msgstr "DOSBox OPL emulator" #: audio/fmopl.cpp:67 msgid "ALSA Direct FM" msgstr "" #: audio/mididrv.cpp:209 #, c-format msgid "" "The selected audio device '%s' was not found (e.g. might be turned off or " "disconnected)." msgstr "" "Den valgte lydenhed '%s' blev ikke fundet (kan f.eks v�re slukket eller " "afbrudt)." #: audio/mididrv.cpp:209 audio/mididrv.cpp:221 audio/mididrv.cpp:257 #: audio/mididrv.cpp:272 msgid "Attempting to fall back to the next available device..." msgstr "Fors�ger at falde tilbage til den n�ste tilg�ngelig enhed..." #: audio/mididrv.cpp:221 #, c-format msgid "" "The selected audio device '%s' cannot be used. See log file for more " "information." msgstr "" "Den valgte lydenhed '%s' kan ikke bruges. Se log filen for mere information." #: audio/mididrv.cpp:257 #, c-format msgid "" "The preferred audio device '%s' was not found (e.g. might be turned off or " "disconnected)." msgstr "" "Den foretrukne lydenhed '%s' blev ikke fundet (kan f.eks v�re slukket eller " "afbrudt)." #: audio/mididrv.cpp:272 #, c-format msgid "" "The preferred audio device '%s' cannot be used. See log file for more " "information." msgstr "" "Den foretrukne lydenhed '%s' kan ikke bruges. Se log filen for mere " "information." #: audio/null.h:44 msgid "No music" msgstr "Ingen musik" #: audio/mods/paula.cpp:196 msgid "Amiga Audio Emulator" msgstr "Amiga lyd emulator" #: audio/adlib.cpp:2291 msgid "AdLib Emulator" msgstr "AdLib emulator" #: audio/softsynth/appleiigs.cpp:33 msgid "Apple II GS Emulator (NOT IMPLEMENTED)" msgstr "Apple II GS emulator (IKKE IMPLEMENTERET)" #: audio/softsynth/sid.cpp:1430 msgid "C64 Audio Emulator" msgstr "C64 lyd emulator" #: audio/softsynth/mt32.cpp:200 msgid "Initializing MT-32 Emulator" msgstr "Initialisere MT-32 emulator" #: audio/softsynth/mt32.cpp:426 msgid "MT-32 Emulator" msgstr "MT-32 emulator" #: audio/softsynth/pcspk.cpp:139 msgid "PC Speaker Emulator" msgstr "PC Speaker emulator" #: audio/softsynth/pcspk.cpp:158 msgid "IBM PCjr Emulator" msgstr "IBM PCjr emulator" #: backends/keymapper/remap-dialog.cpp:48 msgid "Keymap:" msgstr "Tasteoversigt:" #: backends/keymapper/remap-dialog.cpp:67 msgid " (Effective)" msgstr " (Aktiv)" #: backends/keymapper/remap-dialog.cpp:107 msgid " (Active)" msgstr " (Aktiv)" #: backends/keymapper/remap-dialog.cpp:107 msgid " (Blocked)" msgstr "(Blokeret)" #: backends/keymapper/remap-dialog.cpp:120 msgid " (Global)" msgstr " (Global)" #: backends/keymapper/remap-dialog.cpp:128 msgid " (Game)" msgstr " (Spil)" #: backends/midi/windows.cpp:165 msgid "Windows MIDI" msgstr "Windows MIDI" #: backends/platform/ds/arm9/source/dsoptions.cpp:56 #: engines/scumm/dialogs.cpp:291 msgid "~C~lose" msgstr "~L~uk" #: backends/platform/ds/arm9/source/dsoptions.cpp:57 msgid "ScummVM Main Menu" msgstr "ScummVM Hovedmenu" #: backends/platform/ds/arm9/source/dsoptions.cpp:63 msgid "~L~eft handed mode" msgstr "~V~enstreh�ndstilstand " #: backends/platform/ds/arm9/source/dsoptions.cpp:64 msgid "~I~ndy fight controls" msgstr "~I~ndy kamp styring" #: backends/platform/ds/arm9/source/dsoptions.cpp:65 msgid "Show mouse cursor" msgstr "Vis muse mark�r" #: backends/platform/ds/arm9/source/dsoptions.cpp:66 msgid "Snap to edges" msgstr "H�ft til hj�rner" #: backends/platform/ds/arm9/source/dsoptions.cpp:68 msgid "Touch X Offset" msgstr "Touch X forskydning" #: backends/platform/ds/arm9/source/dsoptions.cpp:75 msgid "Touch Y Offset" msgstr "Touch Y forskydning" #: backends/platform/ds/arm9/source/dsoptions.cpp:87 msgid "Use laptop trackpad-style cursor control" msgstr "Brug b�rbar museplade-agtig mark�r kontrol" #: backends/platform/ds/arm9/source/dsoptions.cpp:88 msgid "Tap for left click, double tap right click" msgstr "Tryk for venstre klik, dobbelt tryk for h�jre klik" #: backends/platform/ds/arm9/source/dsoptions.cpp:90 msgid "Sensitivity" msgstr "F�lsomhed" #: backends/platform/ds/arm9/source/dsoptions.cpp:99 msgid "Initial top screen scale:" msgstr "Skalering af �verste sk�rm ved opstart:" #: backends/platform/ds/arm9/source/dsoptions.cpp:105 msgid "Main screen scaling:" msgstr "Hovedsk�rm skalering" #: backends/platform/ds/arm9/source/dsoptions.cpp:107 msgid "Hardware scale (fast, but low quality)" msgstr "Hardware skalering (hurtig, men lav kvalitet)" #: backends/platform/ds/arm9/source/dsoptions.cpp:108 msgid "Software scale (good quality, but slower)" msgstr "Software skalering (god kvalitet, men langsommere)" #: backends/platform/ds/arm9/source/dsoptions.cpp:109 msgid "Unscaled (you must scroll left and right)" msgstr "Ikke skaleret (du skal rulle til venstre og h�jre)" #: backends/platform/ds/arm9/source/dsoptions.cpp:111 msgid "Brightness:" msgstr "Lysstyrke:" #: backends/platform/ds/arm9/source/dsoptions.cpp:121 msgid "High quality audio (slower) (reboot)" msgstr "H�j lydkvalitet (langsommere) (genstart)" #: backends/platform/ds/arm9/source/dsoptions.cpp:122 msgid "Disable power off" msgstr "Deaktiver slukning" #: backends/platform/iphone/osys_events.cpp:300 msgid "Mouse-click-and-drag mode enabled." msgstr "Muse-klik-og-tr�k tilstand aktiveret." #: backends/platform/iphone/osys_events.cpp:302 msgid "Mouse-click-and-drag mode disabled." msgstr "Muse-klik-og-tr�k tilstand deaktiveret." #: backends/platform/iphone/osys_events.cpp:313 msgid "Touchpad mode enabled." msgstr "Pegeplade tilstand aktiveret." #: backends/platform/iphone/osys_events.cpp:315 msgid "Touchpad mode disabled." msgstr "Pegeplade tilstand deaktiveret." #: backends/platform/maemo/maemo.cpp:208 msgid "Click Mode" msgstr "Klik tilstand" #: backends/platform/maemo/maemo.cpp:214 #: backends/platform/symbian/src/SymbianActions.cpp:42 #: backends/platform/wince/CEActionsPocket.cpp:60 #: backends/platform/wince/CEActionsSmartphone.cpp:43 #: backends/platform/tizen/form.cpp:275 msgid "Left Click" msgstr "Venstre klik" #: backends/platform/maemo/maemo.cpp:217 msgid "Middle Click" msgstr "Miderste klik" #: backends/platform/maemo/maemo.cpp:220 #: backends/platform/symbian/src/SymbianActions.cpp:43 #: backends/platform/wince/CEActionsSmartphone.cpp:44 #: backends/platform/tizen/form.cpp:267 msgid "Right Click" msgstr "H�jre klik" #: backends/platform/sdl/macosx/appmenu_osx.mm:77 msgid "Hide ScummVM" msgstr "Skjul ScummVM" #: backends/platform/sdl/macosx/appmenu_osx.mm:82 msgid "Hide Others" msgstr "Skjul andre" #: backends/platform/sdl/macosx/appmenu_osx.mm:87 msgid "Show All" msgstr "Vis alle" #: backends/platform/sdl/macosx/appmenu_osx.mm:109 #: backends/platform/sdl/macosx/appmenu_osx.mm:120 msgid "Window" msgstr "Vindue" #: backends/platform/sdl/macosx/appmenu_osx.mm:114 msgid "Minimize" msgstr "Minimer" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:46 msgid "Normal (no scaling)" msgstr "Normal (ingen skalering)" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:65 msgctxt "lowres" msgid "Normal (no scaling)" msgstr "Normal (ingen skalering)" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2197 msgid "Enabled aspect ratio correction" msgstr "Aktiv�r billedformat korrektion" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2203 msgid "Disabled aspect ratio correction" msgstr "Deaktiv�r billedformat korrektion" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2258 msgid "Active graphics filter:" msgstr "Aktive grafik filtre:" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2300 msgid "Windowed mode" msgstr "Vindue tilstand" #: backends/graphics/opengl/opengl-graphics.cpp:118 msgid "OpenGL" msgstr "OpenGL" #: backends/graphics/opengl/opengl-graphics.cpp:119 msgid "OpenGL (No filtering)" msgstr "OpenGL (Ingen filtrering)" #: backends/platform/symbian/src/SymbianActions.cpp:38 #: backends/platform/wince/CEActionsSmartphone.cpp:39 msgid "Up" msgstr "Op" #: backends/platform/symbian/src/SymbianActions.cpp:39 #: backends/platform/wince/CEActionsSmartphone.cpp:40 msgid "Down" msgstr "Ned" #: backends/platform/symbian/src/SymbianActions.cpp:40 #: backends/platform/wince/CEActionsSmartphone.cpp:41 msgid "Left" msgstr "Venstre" #: backends/platform/symbian/src/SymbianActions.cpp:41 #: backends/platform/wince/CEActionsSmartphone.cpp:42 msgid "Right" msgstr "H�jre" #: backends/platform/symbian/src/SymbianActions.cpp:46 #: backends/platform/wince/CEActionsSmartphone.cpp:47 msgid "Zone" msgstr "Zone" #: backends/platform/symbian/src/SymbianActions.cpp:47 #: backends/platform/wince/CEActionsPocket.cpp:54 #: backends/platform/wince/CEActionsSmartphone.cpp:48 msgid "Multi Function" msgstr "Multi funktion" #: backends/platform/symbian/src/SymbianActions.cpp:48 msgid "Swap character" msgstr "Skift person" #: backends/platform/symbian/src/SymbianActions.cpp:49 msgid "Skip text" msgstr "Spring tekst over" #: backends/platform/symbian/src/SymbianActions.cpp:51 msgid "Fast mode" msgstr "Hurtig tilstand" #: backends/platform/symbian/src/SymbianActions.cpp:52 #: backends/platform/wince/CEActionsPocket.cpp:44 #: backends/platform/wince/CEActionsSmartphone.cpp:52 #: backends/events/default/default-events.cpp:218 #: engines/scumm/dialogs.cpp:192 engines/scumm/help.cpp:83 #: engines/scumm/help.cpp:85 msgid "Quit" msgstr "Afslut" #: backends/platform/symbian/src/SymbianActions.cpp:53 msgid "Debugger" msgstr "Fejls�ger" #: backends/platform/symbian/src/SymbianActions.cpp:54 msgid "Global menu" msgstr "Global menu" #: backends/platform/symbian/src/SymbianActions.cpp:55 msgid "Virtual keyboard" msgstr "Virtuelt tastatur" #: backends/platform/symbian/src/SymbianActions.cpp:56 msgid "Key mapper" msgstr "Tastetildeling" #: backends/events/symbiansdl/symbiansdl-events.cpp:186 msgid "Do you want to quit ?" msgstr "Vil du afslutte?" #: backends/platform/wii/options.cpp:51 msgid "Video" msgstr "Video" #: backends/platform/wii/options.cpp:54 msgid "Current video mode:" msgstr "Aktuel videotilstand:" #: backends/platform/wii/options.cpp:56 msgid "Double-strike" msgstr "Double-strike (ikke-interlaced)" #: backends/platform/wii/options.cpp:60 msgid "Horizontal underscan:" msgstr "Vandret underskan:" #: backends/platform/wii/options.cpp:66 msgid "Vertical underscan:" msgstr "Lodret underskan:" #: backends/platform/wii/options.cpp:71 msgid "Input" msgstr "Input" #: backends/platform/wii/options.cpp:74 msgid "GC Pad sensitivity:" msgstr "GC Pad f�lsomhed:" #: backends/platform/wii/options.cpp:80 msgid "GC Pad acceleration:" msgstr "GC Pad acceleration:" #: backends/platform/wii/options.cpp:86 msgid "DVD" msgstr "DVD" #: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101 msgid "Status:" msgstr "Status:" #: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102 msgid "Unknown" msgstr "Ukendt" #: backends/platform/wii/options.cpp:93 msgid "Mount DVD" msgstr "Montere DVD" #: backends/platform/wii/options.cpp:94 msgid "Unmount DVD" msgstr "Afmontere DVD" #: backends/platform/wii/options.cpp:98 msgid "SMB" msgstr "SMB" #: backends/platform/wii/options.cpp:106 msgid "Server:" msgstr "Server:" #: backends/platform/wii/options.cpp:110 msgid "Share:" msgstr "Mappe:" #: backends/platform/wii/options.cpp:114 msgid "Username:" msgstr "Bruger:" #: backends/platform/wii/options.cpp:118 msgid "Password:" msgstr "Kodeord:" #: backends/platform/wii/options.cpp:121 msgid "Init network" msgstr "Init netv�rk" #: backends/platform/wii/options.cpp:123 msgid "Mount SMB" msgstr "Montere SMB" #: backends/platform/wii/options.cpp:124 msgid "Unmount SMB" msgstr "Afmonterer SMB" #: backends/platform/wii/options.cpp:143 msgid "DVD Mounted successfully" msgstr "DVD montering lykkedes" #: backends/platform/wii/options.cpp:146 msgid "Error while mounting the DVD" msgstr "Fejl ved montering af DVD" #: backends/platform/wii/options.cpp:148 msgid "DVD not mounted" msgstr "DVD ikke monteret" #: backends/platform/wii/options.cpp:161 msgid "Network up, share mounted" msgstr "Netv�rk oppe, delt mappe monteret" #: backends/platform/wii/options.cpp:163 msgid "Network up" msgstr "Netv�rk oppe" #: backends/platform/wii/options.cpp:166 msgid ", error while mounting the share" msgstr ", fejl imens montering af delt mappe" #: backends/platform/wii/options.cpp:168 msgid ", share not mounted" msgstr ", delt mappe ikke monteret" #: backends/platform/wii/options.cpp:174 msgid "Network down" msgstr "Netv�rk nede" #: backends/platform/wii/options.cpp:178 msgid "Initializing network" msgstr "Initialisere netv�rk" #: backends/platform/wii/options.cpp:182 msgid "Timeout while initializing network" msgstr "Tidsgr�nse n�et ved initialisering af netv�rk" #: backends/platform/wii/options.cpp:186 #, c-format msgid "Network not initialized (%d)" msgstr "Netv�rk ikke initialiseret (%d)" #: backends/platform/wince/CEActionsPocket.cpp:46 msgid "Hide Toolbar" msgstr "Skjul v�rkt�jslinje" #: backends/platform/wince/CEActionsPocket.cpp:47 msgid "Show Keyboard" msgstr "Vis tastatur" #: backends/platform/wince/CEActionsPocket.cpp:48 msgid "Sound on/off" msgstr "Lyd til/fra" #: backends/platform/wince/CEActionsPocket.cpp:49 msgid "Right click" msgstr "H�jre klik" #: backends/platform/wince/CEActionsPocket.cpp:50 msgid "Show/Hide Cursor" msgstr "Vis/skjul mark�r" #: backends/platform/wince/CEActionsPocket.cpp:51 msgid "Free look" msgstr "Fri udsigt" #: backends/platform/wince/CEActionsPocket.cpp:52 msgid "Zoom up" msgstr "Formindsk" #: backends/platform/wince/CEActionsPocket.cpp:53 msgid "Zoom down" msgstr "Forst�r" #: backends/platform/wince/CEActionsPocket.cpp:55 #: backends/platform/wince/CEActionsSmartphone.cpp:49 msgid "Bind Keys" msgstr "Tildel taster" #: backends/platform/wince/CEActionsPocket.cpp:56 msgid "Cursor Up" msgstr "Pil op" #: backends/platform/wince/CEActionsPocket.cpp:57 msgid "Cursor Down" msgstr "Pil ned" #: backends/platform/wince/CEActionsPocket.cpp:58 msgid "Cursor Left" msgstr "Pil til venstre" #: backends/platform/wince/CEActionsPocket.cpp:59 msgid "Cursor Right" msgstr "Pil til h�jre" #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 msgid "Do you want to load or save the game?" msgstr "Vil du indl�se eller gemme spillet?" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 msgid " Are you sure you want to quit ? " msgstr " Er du sikker p� at du vil afslutte? " #: backends/platform/wince/CEActionsSmartphone.cpp:50 msgid "Keyboard" msgstr "Tastatur" #: backends/platform/wince/CEActionsSmartphone.cpp:51 msgid "Rotate" msgstr "Drej" #: backends/platform/wince/CELauncherDialog.cpp:56 msgid "Using SDL driver " msgstr "Brug SDL driver" #: backends/platform/wince/CELauncherDialog.cpp:60 msgid "Display " msgstr "Vis" #: backends/platform/wince/CELauncherDialog.cpp:83 msgid "Do you want to perform an automatic scan ?" msgstr "Vil du udf�re en automatisk skanning ?" #: backends/platform/wince/wince-sdl.cpp:516 msgid "Map right click action" msgstr "Tildel h�jreklikshandling" #: backends/platform/wince/wince-sdl.cpp:520 msgid "You must map a key to the 'Right Click' action to play this game" msgstr "" "Du skal tildele en tast til 'H�jreklik' handlingen for at spille dette spil" #: backends/platform/wince/wince-sdl.cpp:529 msgid "Map hide toolbar action" msgstr "Tildel \"skjul v�rkt�jslinje\" handling" #: backends/platform/wince/wince-sdl.cpp:533 msgid "You must map a key to the 'Hide toolbar' action to play this game" msgstr "" "Du skal tildele en tast til 'Skjul v�rkt�jslinje' handlingen for at spille " "dette spil" #: backends/platform/wince/wince-sdl.cpp:542 msgid "Map Zoom Up action (optional)" msgstr "Tildel Formindsk handling (valgfri)" #: backends/platform/wince/wince-sdl.cpp:545 msgid "Map Zoom Down action (optional)" msgstr "Tildel Forst�r handling (valgfri)" #: backends/platform/wince/wince-sdl.cpp:553 msgid "" "Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory" msgstr "" "Glem ikke at tildele en tast til 'Skjul v�rkt�jslinje' handling for at se " "hele oversigten" #: backends/events/default/default-events.cpp:196 msgid "Do you really want to return to the Launcher?" msgstr "Vil du virkelig g� tilbage til oversigten?" #: backends/events/default/default-events.cpp:196 msgid "Launcher" msgstr "Oversigt" #: backends/events/default/default-events.cpp:218 msgid "Do you really want to quit?" msgstr "Vil du virkelig afslutte?" #: backends/events/gph/gph-events.cpp:385 #: backends/events/gph/gph-events.cpp:428 #: backends/events/openpandora/op-events.cpp:168 msgid "Touchscreen 'Tap Mode' - Left Click" msgstr "Touchscreen 'Tap Mode' - Venstre Klik" #: backends/events/gph/gph-events.cpp:387 #: backends/events/gph/gph-events.cpp:430 #: backends/events/openpandora/op-events.cpp:170 msgid "Touchscreen 'Tap Mode' - Right Click" msgstr "Touchscreen 'Tap Mode' - H�jre Klik" #: backends/events/gph/gph-events.cpp:389 #: backends/events/gph/gph-events.cpp:432 #: backends/events/openpandora/op-events.cpp:172 msgid "Touchscreen 'Tap Mode' - Hover (No Click)" msgstr "Touchscreen 'Tap Mode' - Henover (Ingen Klik)" #: backends/events/gph/gph-events.cpp:409 msgid "Maximum Volume" msgstr "Maximal lydstyrke" #: backends/events/gph/gph-events.cpp:411 msgid "Increasing Volume" msgstr "H�ver lydstyrke" #: backends/events/gph/gph-events.cpp:417 msgid "Minimal Volume" msgstr "Minimal lydstyrke" #: backends/events/gph/gph-events.cpp:419 msgid "Decreasing Volume" msgstr "S�nker lydstyrke" #: backends/events/openpandora/op-events.cpp:174 msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)" msgstr "Touchscreen 'Tap Mode' - Henover (DPad Klik)" #: backends/updates/macosx/macosx-updates.mm:67 msgid "Check for Updates..." msgstr "S�g efter opdateringer..." #: backends/platform/tizen/form.cpp:263 msgid "Right Click Once" msgstr "Enkelt h�jre klik" #: backends/platform/tizen/form.cpp:271 msgid "Move Only" msgstr "Flyt kun" #: backends/platform/tizen/form.cpp:294 msgid "Escape Key" msgstr "Escape tast" #: backends/platform/tizen/form.cpp:299 msgid "Game Menu" msgstr "Spil menu" #: backends/platform/tizen/form.cpp:304 msgid "Show Keypad" msgstr "Vis tastatur" #: backends/platform/tizen/form.cpp:309 msgid "Control Mouse" msgstr "Kontroll�r mus" #: backends/events/maemosdl/maemosdl-events.cpp:180 msgid "Clicking Enabled" msgstr "Klik aktiveret" #: backends/events/maemosdl/maemosdl-events.cpp:180 msgid "Clicking Disabled" msgstr "Klik deaktiveret" #: engines/agi/detection.cpp:147 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 #: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200 #: engines/zvision/detection_tables.h:51 msgid "Use original save/load screens" msgstr "Brug original gem/indl�s sk�rme" #: engines/agi/detection.cpp:148 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 #: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "Brug de originale gem/indl�s sk�rme, istedet for dem fra ScummVM" #: engines/agi/detection.cpp:157 #, fuzzy msgid "Use an alternative palette" msgstr "Brug en alternativ spil intro (kun CD version)" #: engines/agi/detection.cpp:158 msgid "" "Use an alternative palette, common for all Amiga games. This was the old " "behavior" msgstr "" #: engines/agi/detection.cpp:167 #, fuzzy msgid "Mouse support" msgstr "Spring over st�tte" #: engines/agi/detection.cpp:168 msgid "" "Enables mouse support. Allows to use mouse for movement and in game menus." msgstr "" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 #: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 #: engines/sci/engine/kfile.cpp:858 engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "Gendan spil:" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 #: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 #: engines/sci/engine/kfile.cpp:858 engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "Gendan" #: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377 #, c-format msgid "" "Failed to load game state from file:\n" "\n" "%s" msgstr "" "Mislykkedes at indl�se spil tilstand fra fil:\n" "\n" "%s" #: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370 #, c-format msgid "" "Failed to save game state to file:\n" "\n" "%s" msgstr "" "Mislykkedes at gemme spil tilstand til fil:\n" "\n" "%s" #: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388 #, c-format msgid "" "Successfully saved game state in file:\n" "\n" "%s" msgstr "" "Gemt spil tilstand problemfrit i fil:\n" "\n" "%s" #: engines/agos/animation.cpp:557 #, c-format msgid "Cutscene file '%s' not found!" msgstr "Filmsekvens fil '%s' ikke fundet!" #: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:101 #, fuzzy msgid "Color Blind Mode" msgstr "Klik tilstand" #: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:102 msgid "Enable Color Blind Mode by default" msgstr "" #: engines/drascula/saveload.cpp:47 msgid "" "ScummVM found that you have old savefiles for Drascula that should be " "converted.\n" "The old save game format is no longer supported, so you will not be able to " "load your games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked again the next " "time you start the game.\n" msgstr "" "ScummVM har konstateret, at du har gamle gemmer for Drascula, der skal " "konverteres.\n" "Det gamle gemte spil format underst�ttes ikke l�ngere, s� vil du ikke v�re i " "stand til at indl�se dine spil, hvis du ikke konvertere dem.\n" "\n" "Tryk p� OK for at konvertere dem nu, ellers vil du blive spurgt igen, n�ste " "gang du starter spillet.\n" #: engines/dreamweb/detection.cpp:57 msgid "Use bright palette mode" msgstr "Brug lys palet tilstand" #: engines/dreamweb/detection.cpp:58 msgid "Display graphics using the game's bright palette" msgstr "Vis grafik ved hj�lp af spillets lyse palette" #: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470 #: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532 msgid "Failed to load game state from file." msgstr "Mislykkedes at indl�se spil tilstand fra fil." #: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263 #: engines/tinsel/saveload.cpp:545 msgid "Failed to save game state to file." msgstr "Mislykkedes at gemme spil tilstand til fil." #: engines/gob/inter_v5.cpp:107 msgid "Failed to delete file." msgstr "Mislykkedes at slette fil." #: engines/groovie/detection.cpp:312 msgid "Fast movie speed" msgstr "Hurtig film hastighed" #: engines/groovie/detection.cpp:313 msgid "Play movies at an increased speed" msgstr "Afspil film med forh�jet hastighed" #: engines/groovie/script.cpp:408 msgid "Failed to save game" msgstr "Mislykkedes at gemme spil" #: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86 msgid "Gore Mode" msgstr "" #: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87 msgid "Enable Gore Mode when available" msgstr "" #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/detection.cpp:62 msgid "Studio audience" msgstr "Studio publikum" #: engines/kyra/detection.cpp:63 msgid "Enable studio audience" msgstr "Aktiv�r studio publikum" #. I18N: This option allows the user to skip text and cutscenes. #: engines/kyra/detection.cpp:73 msgid "Skip support" msgstr "Spring over st�tte" #: engines/kyra/detection.cpp:74 msgid "Allow text and cutscenes to be skipped" msgstr "Tillad at tekst og filmsekvenser kan springes over" #. I18N: Helium mode makes people sound like they've inhaled Helium. #: engines/kyra/detection.cpp:84 msgid "Helium mode" msgstr "Helium tilstand" #: engines/kyra/detection.cpp:85 msgid "Enable helium mode" msgstr "Aktiv�r helium tilstand" #. I18N: When enabled, this option makes scrolling smoother when #. changing from one screen to another. #: engines/kyra/detection.cpp:99 msgid "Smooth scrolling" msgstr "J�vn bev�gelse" #: engines/kyra/detection.cpp:100 msgid "Enable smooth scrolling when walking" msgstr "Aktiv�r j�vn bev�gelse n�r du g�r" #. I18N: When enabled, this option changes the cursor when it floats to the #. edge of the screen to a directional arrow. The player can then click to #. walk towards that direction. #: engines/kyra/detection.cpp:112 msgid "Floating cursors" msgstr "Flydende mark�r" #: engines/kyra/detection.cpp:113 msgid "Enable floating cursors" msgstr "Aktiv�r flydende mark�r" #. I18N: HP stands for Hit Points #: engines/kyra/detection.cpp:127 msgid "HP bar graphs" msgstr "HP s�jlegrafer" #: engines/kyra/detection.cpp:128 msgid "Enable hit point bar graphs" msgstr "Aktiv�r tr�fpoint (HP) s�jlediagrammer" #: engines/kyra/lol.cpp:478 msgid "Attack 1" msgstr "Angreb 1" #: engines/kyra/lol.cpp:479 msgid "Attack 2" msgstr "Angreb 2" #: engines/kyra/lol.cpp:480 msgid "Attack 3" msgstr "Angreb 3" #: engines/kyra/lol.cpp:481 msgid "Move Forward" msgstr "Flyt fremad" #: engines/kyra/lol.cpp:482 msgid "Move Back" msgstr "Flyt bagud" #: engines/kyra/lol.cpp:483 msgid "Slide Left" msgstr "Flyt til venstre" #: engines/kyra/lol.cpp:484 msgid "Slide Right" msgstr "Flyt til h�jre" #: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2509 msgid "Turn Left" msgstr "Drej til venstre" #: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2510 msgid "Turn Right" msgstr "Drej til h�jre" #: engines/kyra/lol.cpp:487 msgid "Rest" msgstr "Hvil" #: engines/kyra/lol.cpp:488 msgid "Options" msgstr "Indstillinger" #: engines/kyra/lol.cpp:489 msgid "Choose Spell" msgstr "V�lg magi" #: engines/kyra/sound_midi.cpp:477 msgid "" "You appear to be using a General MIDI device,\n" "but your game only supports Roland MT32 MIDI.\n" "We try to map the Roland MT32 instruments to\n" "General MIDI ones. It is still possible that\n" "some tracks sound incorrect." msgstr "" "Det lader til at du bruger en Generel MIDI-enhed,\n" "men dit spil kun underst�tter Roland MT32 MIDI.\n" "Vi fors�ger at kortl�gge Roland MT32 instrumenterne til\n" "dem i Generel MIDI. Trods det kan det ske\n" "at nogle stykker ikke lyder korrekt." #: engines/kyra/saveload_eob.cpp:557 #, c-format msgid "" "The following original save game file has been found in your game path:\n" "\n" "%s %s\n" "\n" "Do you wish to use this save game file with ScummVM?\n" "\n" msgstr "" #: engines/kyra/saveload_eob.cpp:590 #, c-format msgid "" "A save game file was found in the specified slot %d. Overwrite?\n" "\n" msgstr "" #: engines/kyra/saveload_eob.cpp:623 #, c-format msgid "" "%d original save game files have been successfully imported into\n" "ScummVM. If you want to manually import original save game files later you " "will\n" "need to open the ScummVM debug console and use the command " "'import_savefile'.\n" "\n" msgstr "" #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 msgid "~Z~ip Mode Activated" msgstr "~Z~ip tilstand aktiveret" #: engines/mohawk/dialogs.cpp:93 msgid "~T~ransitions Enabled" msgstr "~O~vergange aktiveret" #. I18N: Drop book page #: engines/mohawk/dialogs.cpp:95 msgid "~D~rop Page" msgstr "Smi~d~ side" #: engines/mohawk/dialogs.cpp:99 msgid "~S~how Map" msgstr "Vi~s~ kort" #: engines/mohawk/dialogs.cpp:105 msgid "~M~ain Menu" msgstr "Hoved~m~enu" #: engines/mohawk/dialogs.cpp:168 msgid "~W~ater Effect Enabled" msgstr "~V~andeffekter aktiveret" #: engines/neverhood/detection.cpp:167 msgid "Skip the Hall of Records storyboard scenes" msgstr "Spring \"Hall of Records\" storyboard scener over" #: engines/neverhood/detection.cpp:168 msgid "Allows the player to skip past the Hall of Records storyboard scenes" msgstr "" "Giver spilleren mulighed for at springe \"Hall of Records\" storyboard " "scener over" #: engines/neverhood/detection.cpp:174 msgid "Scale the making of videos to full screen" msgstr "Skal�r skabelsen af videoerne til fuld sk�rm" #: engines/neverhood/detection.cpp:175 msgid "Scale the making of videos, so that they use the whole screen" msgstr "Skal�r skabelsen af videoerne, s� de fylder hele sk�rmen" #: engines/parallaction/saveload.cpp:133 #, c-format msgid "" "Can't save game in slot %i\n" "\n" msgstr "" "Kan ikke gemme spil p� plads %i\n" "\n" #: engines/parallaction/saveload.cpp:204 msgid "Loading game..." msgstr "Indl�ser spil..." #: engines/parallaction/saveload.cpp:219 msgid "Saving game..." msgstr "Gemmer spil..." #: engines/parallaction/saveload.cpp:272 msgid "" "ScummVM found that you have old savefiles for Nippon Safes that should be " "renamed.\n" "The old names are no longer supported, so you will not be able to load your " "games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked next time.\n" msgstr "" "ScummVM har konstateret, at du har gamle gemmer for Nippon Safes, der skal " "omd�bes.\n" "De gamle navne er ikke l�ngere underst�ttet, s� du vil ikke v�re i stand til " "at indl�se dine spil, hvis du ikke konvertere dem.\n" "\n" "Tryk p� OK for at konvertere dem nu, ellers vil du blive spurgt n�ste gang.\n" #: engines/parallaction/saveload.cpp:319 msgid "ScummVM successfully converted all your savefiles." msgstr "ScummVM konverterede med succes alle dine gemmer." #: engines/parallaction/saveload.cpp:321 msgid "" "ScummVM printed some warnings in your console window and can't guarantee all " "your files have been converted.\n" "\n" "Please report to the team." msgstr "" "ScummVM udskrev nogle advarsler i dit konsol vindue, og kan ikke garantere " "at alle dine filer er blevet konverteret.\n" "\n" "Venligst rapport�r til holdet." #: engines/pegasus/pegasus.cpp:714 msgid "Invalid save file name" msgstr "Ugyldigt navn for gemmer" #: engines/pegasus/pegasus.cpp:2507 msgid "Up/Zoom In/Move Forward/Open Doors" msgstr "Op/Forst�r/Flyt frem/�ben d�re" #: engines/pegasus/pegasus.cpp:2508 msgid "Down/Zoom Out" msgstr "Ned/Forminsk" #: engines/pegasus/pegasus.cpp:2511 msgid "Display/Hide Inventory Tray" msgstr "Vis/Skjul Oversigtsbakke" #: engines/pegasus/pegasus.cpp:2512 msgid "Display/Hide Biochip Tray" msgstr "Vis/Skjul Biochip bakke" #: engines/pegasus/pegasus.cpp:2513 msgid "Action/Select" msgstr "Handling/V�lg" #: engines/pegasus/pegasus.cpp:2514 msgid "Toggle Center Data Display" msgstr "Skift Center Data Display" #: engines/pegasus/pegasus.cpp:2515 msgid "Display/Hide Info Screen" msgstr "Vis/Skjul Info sk�rm" #: engines/pegasus/pegasus.cpp:2516 msgid "Display/Hide Pause Menu" msgstr "Vis/Skjul Pause menu" #: engines/queen/detection.cpp:56 msgid "Alternative intro" msgstr "Alternativ intro" #: engines/queen/detection.cpp:57 msgid "Use an alternative game intro (CD version only)" msgstr "Brug en alternativ spil intro (kun CD version)" #: engines/sci/detection.cpp:374 msgid "Skip EGA dithering pass (full color backgrounds)" msgstr "" #: engines/sci/detection.cpp:375 msgid "Skip dithering pass in EGA games, graphics are shown with full colors" msgstr "" #: engines/sci/detection.cpp:384 msgid "Prefer digital sound effects" msgstr "Foretr�k digitale lydeffekter" #: engines/sci/detection.cpp:385 msgid "Prefer digital sound effects instead of synthesized ones" msgstr "Foretr�k digitale lydeffekter i stedet for syntetiserede" #: engines/sci/detection.cpp:404 msgid "Use IMF/Yamaha FB-01 for MIDI output" msgstr "Brug IMF/Yamaha FB-01 til MIDI-udgang" #: engines/sci/detection.cpp:405 msgid "" "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI " "output" msgstr "" "Bruge et IBM Musik Feature-kort eller et Yamaha FB-01 FM synth modul til " "MIDI-udgang" #: engines/sci/detection.cpp:415 msgid "Use CD audio" msgstr "Brug CD lyd" #: engines/sci/detection.cpp:416 msgid "Use CD audio instead of in-game audio, if available" msgstr "Brug cd-lyd i stedet for lyd fra spillet, hvis tilg�ngelige" #: engines/sci/detection.cpp:426 msgid "Use Windows cursors" msgstr "Brug Windows mark�r" #: engines/sci/detection.cpp:427 msgid "" "Use the Windows cursors (smaller and monochrome) instead of the DOS ones" msgstr "Brug Windows-mark�rer (mindre og monokrome) i stedet for dem fra DOS" #: engines/sci/detection.cpp:437 msgid "Use silver cursors" msgstr "Brug s�lv mark�r" #: engines/sci/detection.cpp:438 msgid "" "Use the alternate set of silver cursors, instead of the normal golden ones" msgstr "" "Brug det alternative s�t af s�lv mark�rer, i stedet for de normale gyldne" #: engines/scumm/dialogs.cpp:176 #, c-format msgid "Insert Disk %c and Press Button to Continue." msgstr "Inds�t Disk %c og Tryk p� knappen for at forts�tte." #: engines/scumm/dialogs.cpp:177 #, c-format msgid "Unable to Find %s, (%c%d) Press Button." msgstr "Kunne ikke finde %s, (%c%d) Tryk p� knappen." #: engines/scumm/dialogs.cpp:178 #, c-format msgid "Error reading disk %c, (%c%d) Press Button." msgstr "Fejl ved l�sning af disk %c, (%c%d) Tryk p� knappen." #: engines/scumm/dialogs.cpp:179 msgid "Game Paused. Press SPACE to Continue." msgstr "Spil sat p� pause. Tryk MELLEMRUM for at forts�tte." #. I18N: You may specify 'Yes' symbol at the end of the line, like this: #. "Moechten Sie wirklich neu starten? (J/N)J" #. Will react to J as 'Yes' #: engines/scumm/dialogs.cpp:183 #, fuzzy msgid "Are you sure you want to restart? (Y/N)Y" msgstr "Er du sikker p� at du vil genstarte? (J/N) " #. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment #: engines/scumm/dialogs.cpp:185 #, fuzzy msgid "Are you sure you want to quit? (Y/N)Y" msgstr "Er du sikker p� at du vil afslutte? (J/N) " #: engines/scumm/dialogs.cpp:190 msgid "Play" msgstr "Spil" #: engines/scumm/dialogs.cpp:194 msgid "Insert save/load game disk" msgstr "Inds�t gem/indl�s spil disk" #: engines/scumm/dialogs.cpp:195 msgid "You must enter a name" msgstr "Du skal indtaste et name" #: engines/scumm/dialogs.cpp:196 msgid "The game was NOT saved (disk full?)" msgstr "Spillet blev ikke gemt (disk fuld?)" #: engines/scumm/dialogs.cpp:197 msgid "The game was NOT loaded" msgstr "Spillet blev IKKE indl�st" #: engines/scumm/dialogs.cpp:198 #, c-format msgid "Saving '%s'" msgstr "Gemmer '%s'" #: engines/scumm/dialogs.cpp:199 #, c-format msgid "Loading '%s'" msgstr "Indl�ser '%s'" #: engines/scumm/dialogs.cpp:200 msgid "Name your SAVE game" msgstr "Navngiv din GEMMER" #: engines/scumm/dialogs.cpp:201 msgid "Select a game to LOAD" msgstr "V�lg et spil at indl�se" #: engines/scumm/dialogs.cpp:202 msgid "Game title)" msgstr "Spil titel)" #. I18N: Previous page button #: engines/scumm/dialogs.cpp:288 msgid "~P~revious" msgstr "Fo~r~rige" #. I18N: Next page button #: engines/scumm/dialogs.cpp:290 msgid "~N~ext" msgstr "~N~�ste" #: engines/scumm/dialogs.cpp:600 msgid "Speech Only" msgstr "Kun tale" #: engines/scumm/dialogs.cpp:601 msgid "Speech and Subtitles" msgstr "Tale og Undertekster" #: engines/scumm/dialogs.cpp:602 msgid "Subtitles Only" msgstr "Kun undertekster" #: engines/scumm/dialogs.cpp:610 msgctxt "lowres" msgid "Speech & Subs" msgstr "Tale & Tekst" #: engines/scumm/dialogs.cpp:656 msgid "Select a Proficiency Level." msgstr "V�lg et F�rdighedsniveau." #: engines/scumm/dialogs.cpp:658 msgid "Refer to your Loom(TM) manual for help." msgstr "Se din Loom(TM) manual for hj�lp." #: engines/scumm/dialogs.cpp:662 msgid "Practice" msgstr "Tr�ning" #: engines/scumm/dialogs.cpp:663 msgid "Expert" msgstr "Ekspert" #: engines/scumm/help.cpp:74 msgid "Common keyboard commands:" msgstr "Almindelige tastatur kommandoer:" #: engines/scumm/help.cpp:75 msgid "Save / Load dialog" msgstr "Gem / Indl�s dialog" #: engines/scumm/help.cpp:77 msgid "Skip line of text" msgstr "Spring tekstlinje over" #: engines/scumm/help.cpp:78 msgid "Esc" msgstr "Esc" #: engines/scumm/help.cpp:78 msgid "Skip cutscene" msgstr "Spring mellemscene over" #: engines/scumm/help.cpp:79 msgid "Space" msgstr "Mellemrum" #: engines/scumm/help.cpp:79 msgid "Pause game" msgstr "Pause spil" #: engines/scumm/help.cpp:80 engines/scumm/help.cpp:85 #: engines/scumm/help.cpp:96 engines/scumm/help.cpp:97 #: engines/scumm/help.cpp:98 engines/scumm/help.cpp:99 #: engines/scumm/help.cpp:100 engines/scumm/help.cpp:101 #: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103 msgid "Ctrl" msgstr "Ctrl" #: engines/scumm/help.cpp:80 msgid "Load game state 1-10" msgstr "Indl�s spil tilstand 1-10" #: engines/scumm/help.cpp:81 engines/scumm/help.cpp:85 #: engines/scumm/help.cpp:87 engines/scumm/help.cpp:101 #: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103 msgid "Alt" msgstr "Alt" #: engines/scumm/help.cpp:81 msgid "Save game state 1-10" msgstr "Gem spil tilstand 1-10" #: engines/scumm/help.cpp:87 engines/scumm/help.cpp:90 msgid "Enter" msgstr "Enter" #: engines/scumm/help.cpp:88 msgid "Music volume up / down" msgstr "Musik lydstyrke op / ned" #: engines/scumm/help.cpp:89 msgid "Text speed slower / faster" msgstr "Tekst hastighed langsommere / hurtigere" #: engines/scumm/help.cpp:90 msgid "Simulate left mouse button" msgstr "Simulere venstre museknap" #: engines/scumm/help.cpp:91 msgid "Tab" msgstr "Tab" #: engines/scumm/help.cpp:91 msgid "Simulate right mouse button" msgstr "Simulere h�jre museknap" #: engines/scumm/help.cpp:94 msgid "Special keyboard commands:" msgstr "Specielle tastatur kommandoer:" #: engines/scumm/help.cpp:95 msgid "Show / Hide console" msgstr "Vis / Skjul konsol" #: engines/scumm/help.cpp:96 msgid "Start the debugger" msgstr "Start fejlfinder" #: engines/scumm/help.cpp:97 msgid "Show memory consumption" msgstr "Vis hukommelsesforbrug" #: engines/scumm/help.cpp:98 msgid "Run in fast mode (*)" msgstr "K�r i hurtig tilstand (*)" #: engines/scumm/help.cpp:99 msgid "Run in really fast mode (*)" msgstr "K�r i meget hurtig tilstand (*)" #: engines/scumm/help.cpp:100 msgid "Toggle mouse capture" msgstr "Skift muse fanger" #: engines/scumm/help.cpp:101 msgid "Switch between graphics filters" msgstr "Skift mellem grafik filtre" #: engines/scumm/help.cpp:102 msgid "Increase / Decrease scale factor" msgstr "H�v / S�nk skaleringsfaktor" #: engines/scumm/help.cpp:103 msgid "Toggle aspect-ratio correction" msgstr "Skift billedformat korrektion" #: engines/scumm/help.cpp:108 msgid "* Note that using ctrl-f and" msgstr "* Bem�rk at brug af ctrl-f og" #: engines/scumm/help.cpp:109 msgid " ctrl-g are not recommended" msgstr " ctrl-g ikke kan ikke anbefales" #: engines/scumm/help.cpp:110 msgid " since they may cause crashes" msgstr " siden de kan skabe nedbrud" #: engines/scumm/help.cpp:111 msgid " or incorrect game behavior." msgstr " eller ukorrekt opf�rsel af spil." #: engines/scumm/help.cpp:115 msgid "Spinning drafts on the keyboard:" msgstr "Spind ordspil p� tastaturet:" #: engines/scumm/help.cpp:117 msgid "Main game controls:" msgstr "Vigtigste spilstyring:" #: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137 #: engines/scumm/help.cpp:162 msgid "Push" msgstr "Skub" #: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138 #: engines/scumm/help.cpp:163 msgid "Pull" msgstr "Tr�k" #: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139 #: engines/scumm/help.cpp:164 engines/scumm/help.cpp:198 #: engines/scumm/help.cpp:208 msgid "Give" msgstr "Giv" #: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140 #: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191 #: engines/scumm/help.cpp:209 msgid "Open" msgstr "�bn" #: engines/scumm/help.cpp:127 msgid "Go to" msgstr "G� til" #: engines/scumm/help.cpp:128 msgid "Get" msgstr "Tag" #: engines/scumm/help.cpp:129 engines/scumm/help.cpp:153 #: engines/scumm/help.cpp:171 engines/scumm/help.cpp:199 #: engines/scumm/help.cpp:214 engines/scumm/help.cpp:225 #: engines/scumm/help.cpp:251 msgid "Use" msgstr "Brug" #: engines/scumm/help.cpp:130 engines/scumm/help.cpp:142 msgid "Read" msgstr "L�s" #: engines/scumm/help.cpp:131 engines/scumm/help.cpp:148 msgid "New kid" msgstr "Nyt barn" #: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154 #: engines/scumm/help.cpp:172 msgid "Turn on" msgstr "T�nd" #: engines/scumm/help.cpp:133 engines/scumm/help.cpp:155 #: engines/scumm/help.cpp:173 msgid "Turn off" msgstr "Sluk" #: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168 #: engines/scumm/help.cpp:195 msgid "Walk to" msgstr "G� til" #: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169 #: engines/scumm/help.cpp:196 engines/scumm/help.cpp:211 #: engines/scumm/help.cpp:228 msgid "Pick up" msgstr "Tag op" #: engines/scumm/help.cpp:145 engines/scumm/help.cpp:170 msgid "What is" msgstr "Hvad er" #: engines/scumm/help.cpp:147 msgid "Unlock" msgstr "L�s op" #: engines/scumm/help.cpp:150 msgid "Put on" msgstr "Tag p�" #: engines/scumm/help.cpp:151 msgid "Take off" msgstr "Tag af" #: engines/scumm/help.cpp:157 msgid "Fix" msgstr "Lav" #: engines/scumm/help.cpp:159 msgid "Switch" msgstr "Skift" #: engines/scumm/help.cpp:167 engines/scumm/help.cpp:229 msgid "Look" msgstr "Se" #: engines/scumm/help.cpp:174 engines/scumm/help.cpp:224 msgid "Talk" msgstr "Tal" #: engines/scumm/help.cpp:175 msgid "Travel" msgstr "Rejs" #: engines/scumm/help.cpp:176 msgid "To Henry / To Indy" msgstr "Til Henry / Til Indy" #. I18N: These are different musical notes #: engines/scumm/help.cpp:180 msgid "play C minor on distaff" msgstr "spil C-mol p� rok" #: engines/scumm/help.cpp:181 msgid "play D on distaff" msgstr "spil D p� rok" #: engines/scumm/help.cpp:182 msgid "play E on distaff" msgstr "spil E p� rok" #: engines/scumm/help.cpp:183 msgid "play F on distaff" msgstr "spil F p� rok" #: engines/scumm/help.cpp:184 msgid "play G on distaff" msgstr "spil G p� rok" #: engines/scumm/help.cpp:185 msgid "play A on distaff" msgstr "spil A p� rok" #: engines/scumm/help.cpp:186 msgid "play B on distaff" msgstr "spil H p� rok" #: engines/scumm/help.cpp:187 msgid "play C major on distaff" msgstr "spil C-dur p� rok" #: engines/scumm/help.cpp:193 engines/scumm/help.cpp:215 msgid "puSh" msgstr "Skub" #: engines/scumm/help.cpp:194 engines/scumm/help.cpp:216 msgid "pull (Yank)" msgstr "tr�k (Y)" #: engines/scumm/help.cpp:197 engines/scumm/help.cpp:213 #: engines/scumm/help.cpp:249 msgid "Talk to" msgstr "Tal til" #: engines/scumm/help.cpp:200 engines/scumm/help.cpp:212 msgid "Look at" msgstr "Lur p�" #: engines/scumm/help.cpp:201 msgid "turn oN" msgstr "t�Nd" #: engines/scumm/help.cpp:202 msgid "turn oFf" msgstr "sluk (F)" #: engines/scumm/help.cpp:218 msgid "KeyUp" msgstr "TastOp" #: engines/scumm/help.cpp:218 msgid "Highlight prev dialogue" msgstr "Fremh�v forrige dialog" #: engines/scumm/help.cpp:219 msgid "KeyDown" msgstr "TastNed" #: engines/scumm/help.cpp:219 msgid "Highlight next dialogue" msgstr "Fremh�v n�ste dialog" #: engines/scumm/help.cpp:223 msgid "Walk" msgstr "G�" #: engines/scumm/help.cpp:226 engines/scumm/help.cpp:235 #: engines/scumm/help.cpp:242 engines/scumm/help.cpp:250 msgid "Inventory" msgstr "Oversigt" #: engines/scumm/help.cpp:227 msgid "Object" msgstr "Objekt" #: engines/scumm/help.cpp:230 msgid "Black and White / Color" msgstr "Sort og hvid / Farve" #: engines/scumm/help.cpp:233 msgid "Eyes" msgstr "�jne" #: engines/scumm/help.cpp:234 msgid "Tongue" msgstr "Tunge" #: engines/scumm/help.cpp:236 msgid "Punch" msgstr "Slag" #: engines/scumm/help.cpp:237 msgid "Kick" msgstr "Spark" #: engines/scumm/help.cpp:240 engines/scumm/help.cpp:248 msgid "Examine" msgstr "Unders�g" #: engines/scumm/help.cpp:241 msgid "Regular cursor" msgstr "Normal mark�r" #. I18N: Comm is a communication device #: engines/scumm/help.cpp:244 msgid "Comm" msgstr "Komm" #: engines/scumm/help.cpp:247 msgid "Save / Load / Options" msgstr "Gem / Indl�s / Indstillinger" #: engines/scumm/help.cpp:256 msgid "Other game controls:" msgstr "Andre spil kontroller" #: engines/scumm/help.cpp:258 engines/scumm/help.cpp:268 msgid "Inventory:" msgstr "Oversigt:" #: engines/scumm/help.cpp:259 engines/scumm/help.cpp:275 msgid "Scroll list up" msgstr "Rul liste op" #: engines/scumm/help.cpp:260 engines/scumm/help.cpp:276 msgid "Scroll list down" msgstr "Rul liste ned" #: engines/scumm/help.cpp:261 engines/scumm/help.cpp:269 msgid "Upper left item" msgstr "�verste venstre punkt" #: engines/scumm/help.cpp:262 engines/scumm/help.cpp:271 msgid "Lower left item" msgstr "Nederste h�jre punkt" #: engines/scumm/help.cpp:263 engines/scumm/help.cpp:272 msgid "Upper right item" msgstr "�verste h�jre punkt" #: engines/scumm/help.cpp:264 engines/scumm/help.cpp:274 msgid "Lower right item" msgstr "Nederste venstre punkt" #: engines/scumm/help.cpp:270 msgid "Middle left item" msgstr "Midterste h�jre punkt" #: engines/scumm/help.cpp:273 msgid "Middle right item" msgstr "Midterste h�jre punkt" #: engines/scumm/help.cpp:280 engines/scumm/help.cpp:285 msgid "Switching characters:" msgstr "Skift personer:" #: engines/scumm/help.cpp:282 msgid "Second kid" msgstr "Andet barn" #: engines/scumm/help.cpp:283 msgid "Third kid" msgstr "Tredie barn" #: engines/scumm/help.cpp:292 #, fuzzy msgid "Toggle Inventory/IQ Points display" msgstr "Skift Center Data Display" #: engines/scumm/help.cpp:293 msgid "Toggle Keyboard/Mouse Fighting (*)" msgstr "" #: engines/scumm/help.cpp:295 msgid "* Keyboard Fighting is always on," msgstr "" #: engines/scumm/help.cpp:296 msgid " so despite the in-game message this" msgstr "" #: engines/scumm/help.cpp:297 msgid " actually toggles Mouse Fighting Off/On" msgstr "" #: engines/scumm/help.cpp:304 msgid "Fighting controls (numpad):" msgstr "Kamp kontroller (numtast):" #: engines/scumm/help.cpp:305 engines/scumm/help.cpp:306 #: engines/scumm/help.cpp:307 msgid "Step back" msgstr "Skridt tilbage" #: engines/scumm/help.cpp:308 msgid "Block high" msgstr "Blok�r h�jt" #: engines/scumm/help.cpp:309 msgid "Block middle" msgstr "Blok�r midtfor" #: engines/scumm/help.cpp:310 msgid "Block low" msgstr "Blok�r lavt" #: engines/scumm/help.cpp:311 msgid "Punch high" msgstr "Sl� h�jt" #: engines/scumm/help.cpp:312 msgid "Punch middle" msgstr "Sl� midtfor" #: engines/scumm/help.cpp:313 msgid "Punch low" msgstr "Sl� lavt" #: engines/scumm/help.cpp:315 msgid "Sucker punch" msgstr "" #: engines/scumm/help.cpp:318 msgid "These are for Indy on left." msgstr "Disse er for Indy til venstre" #: engines/scumm/help.cpp:319 msgid "When Indy is on the right," msgstr "N�r Indy er til h�jre," #: engines/scumm/help.cpp:320 msgid "7, 4, and 1 are switched with" msgstr "7, 4 og 1 bliver bytte med" #: engines/scumm/help.cpp:321 msgid "9, 6, and 3, respectively." msgstr "repektivt 9, 6 og 3." #: engines/scumm/help.cpp:328 msgid "Biplane controls (numpad):" msgstr "Biplan kontroller (numtast):" #: engines/scumm/help.cpp:329 msgid "Fly to upper left" msgstr "Flyv �verst til venste" #: engines/scumm/help.cpp:330 msgid "Fly to left" msgstr "Flyv til venstre" #: engines/scumm/help.cpp:331 msgid "Fly to lower left" msgstr "Flyv nederst til venstre" #: engines/scumm/help.cpp:332 msgid "Fly upwards" msgstr "Flyv opad" #: engines/scumm/help.cpp:333 msgid "Fly straight" msgstr "Flyv ligeud" #: engines/scumm/help.cpp:334 msgid "Fly down" msgstr "Flyv nedad" #: engines/scumm/help.cpp:335 msgid "Fly to upper right" msgstr "Flyv �verst til h�jre" #: engines/scumm/help.cpp:336 msgid "Fly to right" msgstr "Flyv til h�jre" #: engines/scumm/help.cpp:337 msgid "Fly to lower right" msgstr "Flyv nederst til h�jre" #: engines/scumm/input.cpp:572 #, fuzzy msgid "Snap scroll on" msgstr "J�vn bev�gelse" #: engines/scumm/input.cpp:574 msgid "Snap scroll off" msgstr "" #: engines/scumm/input.cpp:587 #, fuzzy msgid "Music volume: " msgstr "Musik lydstyrke:" #: engines/scumm/input.cpp:604 #, fuzzy msgid "Subtitle speed: " msgstr "Tekst hastighed:" #: engines/scumm/scumm.cpp:1832 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" "but %s is missing. Using AdLib instead." msgstr "" "Indbygget MIDI underst�ttelse kr�ver Roland opgradering fra LucasArts,\n" "men %s mangler. Bruger AdLib i stedet." #: engines/scumm/scumm.cpp:2644 #, fuzzy msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " "Tentacle game directory, and the game has to be added to ScummVM." msgstr "" "Normalt ville Maniac Mansion begynde nu. Men ScummVM kan ikke g�re det " "endnu. For at spille det, g� til 'Tilf�j spil' i ScummVM start-menuen og " "v�lg 'Maniac' mappen inde i Tentacle spillets mappe." #: engines/scumm/players/player_v3m.cpp:129 msgid "" "Could not find the 'Loom' Macintosh executable to read the\n" "instruments from. Music will be disabled." msgstr "" #: engines/scumm/players/player_v5m.cpp:107 msgid "" "Could not find the 'Monkey Island' Macintosh executable to read the\n" "instruments from. Music will be disabled." msgstr "" #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" "Please download it from www.scummvm.org" msgstr "" "Kunne ikke finde \"sky.cpt\" filen!\n" "Venligst download den fra www.scummvm.org" #: engines/sky/compact.cpp:141 msgid "" "The \"sky.cpt\" file has an incorrect size.\n" "Please (re)download it from www.scummvm.org" msgstr "" "\"sky.cpt\" filen har en forkert st�rrelse.\n" "Venligst (gen)hent den fra www.scummvm.org" #: engines/sky/detection.cpp:44 msgid "Floppy intro" msgstr "Diskette intro" #: engines/sky/detection.cpp:45 msgid "Use the floppy version's intro (CD version only)" msgstr "Brug diskette versionens intro (kun CD version)" #: engines/sword1/animation.cpp:524 #, c-format msgid "PSX stream cutscene '%s' cannot be played in paletted mode" msgstr "PSX stream filmsekvens '%s' kan ikke afspilles i palette tilstand" #: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445 msgid "DXA cutscenes found but ScummVM has been built without zlib" msgstr "" "DXA filmsekvenser fundet, men ScummVM er bygget uden zlib underst�ttelse" #: engines/sword1/animation.cpp:561 engines/sword2/animation.cpp:461 msgid "" "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support" msgstr "" "MPEG-2 filmsekvenser fundet, men ScummVM er bygget uden MPEG-2 underst�ttelse" #: engines/sword1/animation.cpp:568 engines/sword2/animation.cpp:470 #, c-format msgid "Cutscene '%s' not found" msgstr "Filmsekvens '%s' ikke fundet" #: engines/sword1/control.cpp:863 msgid "" "ScummVM found that you have old savefiles for Broken Sword 1 that should be " "converted.\n" "The old save game format is no longer supported, so you will not be able to " "load your games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked again the next " "time you start the game.\n" msgstr "" "ScummVM har konstateret, at du har gamle gemmer for Broken Sword 1, der skal " "konverteres.\n" "Det gamle gemte spil format underst�ttes ikke l�ngere, s� vil du ikke v�re i " "stand til at indl�se dine spil, hvis du ikke konvertere dem.\n" "\n" "Tryk p� OK for at konvertere dem nu, ellers vil du blive spurgt igen, n�ste " "gang du starter spillet.\n" #: engines/sword1/control.cpp:1232 #, c-format msgid "" "Target new save game already exists!\n" "Would you like to keep the old save game (%s) or the new one (%s)?\n" msgstr "" "Nyt gemt spil findes allerede!\n" "Vil du gerne beholde det gamle gemte spil (%s) eller det nye (%s)?\n" #: engines/sword1/control.cpp:1235 msgid "Keep the old one" msgstr "Behold den gamle" #: engines/sword1/control.cpp:1235 msgid "Keep the new one" msgstr "Behold den nye" #: engines/sword1/logic.cpp:1633 msgid "This is the end of the Broken Sword 1 Demo" msgstr "Dette er slutningen af Broken Sword 1 demoen" #: engines/sword2/animation.cpp:425 msgid "" "PSX cutscenes found but ScummVM has been built without RGB color support" msgstr "" "PSX filmsekvenser fundet, men ScummVM er bygget uden RGB farve underst�ttelse" #: engines/sword2/sword2.cpp:79 msgid "Show object labels" msgstr "Vis labels p� genstande" #: engines/sword2/sword2.cpp:80 msgid "Show labels for objects on mouse hover" msgstr "Vis labels for genstande musen er henover" #: engines/teenagent/resources.cpp:95 msgid "" "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" msgstr "Du mangler filen 'teenagent.dat'. Hent den p� ScummVM hjemmesiden" #: engines/teenagent/resources.cpp:116 msgid "" "The teenagent.dat file is compressed and zlib hasn't been included in this " "executable. Please decompress it" msgstr "" "Teenagent.dat filen er komprimeret og zlib er ikke blevet inkluderet i dette " "program. Udpak den venligst" #: engines/wintermute/detection.cpp:58 msgid "Show FPS-counter" msgstr "" #: engines/wintermute/detection.cpp:59 msgid "Show the current number of frames per second in the upper left corner" msgstr "" #: engines/zvision/detection_tables.h:52 #, fuzzy msgid "Use the original save/load screens instead of the ScummVM interface" msgstr "Brug de originale gem/indl�s sk�rme, istedet for dem fra ScummVM" #: engines/zvision/detection_tables.h:61 msgid "Double FPS" msgstr "" #: engines/zvision/detection_tables.h:62 msgid "Increase framerate from 30 to 60 FPS" msgstr "" #: engines/zvision/detection_tables.h:71 #, fuzzy msgid "Enable Venus" msgstr "Aktiv�r helium tilstand" #: engines/zvision/detection_tables.h:72 #, fuzzy msgid "Enable the Venus help system" msgstr "Aktiv�r helium tilstand" #: engines/zvision/detection_tables.h:81 msgid "Disable animation while turning" msgstr "" #: engines/zvision/detection_tables.h:82 msgid "Disable animation while turning in panorama mode" msgstr "" #: engines/zvision/detection_tables.h:91 msgid "Use high resolution MPEG video" msgstr "" #: engines/zvision/detection_tables.h:92 #, fuzzy msgid "Use MPEG video from the DVD version, instead of lower resolution AVI" msgstr "" "Brug det alternative s�t af s�lv mark�rer, i stedet for de normale gyldne" #~ msgid "EGA undithering" #~ msgstr "EGA farvefor�gelse" #~ msgid "Enable undithering in EGA games" #~ msgstr "Aktiver farvefor�gelse i EGA spil" #~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2" #~ msgstr "MPEG-2 filmsekvenser fundet, men ScummVM er bygget uden MPEG-2" #~ msgctxt "lowres" #~ msgid "Mass Add..." #~ msgstr "Tilf�j flere..." #~ msgid "" #~ "Turns off General MIDI mapping for games with Roland MT-32 soundtrack" #~ msgstr "Sluk for Generel MIDI kortl�gning for spil med Roland MT-32 lydspor" #~ msgid "Standard (16bpp)" #~ msgstr "Standard (16bpp)" #~ msgid "MPEG2 cutscenes are no longer supported" #~ msgstr "MPEG2 filmsekvenser underst�ttes ikke l�ngere" #~ msgid "OpenGL Normal" #~ msgstr "OpenGL Normal" #~ msgid "OpenGL Conserve" #~ msgstr "OpenGL Bevar" #~ msgid "OpenGL Original" #~ msgstr "OpenGL Original" #~ msgid "Current display mode" #~ msgstr "Aktuel videotilstand" #~ msgid "Current scale" #~ msgstr "Aktuel skalering" #~ msgid "Active filter mode: Linear" #~ msgstr "Aktiv filter tilstand: Lin�r" #~ msgid "Active filter mode: Nearest" #~ msgstr "Aktiv filter tilstand: N�rmest" #~ msgid "Enable Roland GS Mode" #~ msgstr "Aktiv�r Roland GS tilstand" #~ msgid "Hercules Green" #~ msgstr "Hercules gr�n" #~ msgid "Hercules Amber" #~ msgstr "Hercules brun" #~ msgctxt "lowres" #~ msgid "Hercules Green" #~ msgstr "Hercules gr�n" #~ msgctxt "lowres" #~ msgid "Hercules Amber" #~ msgstr "Hercules brun" #, fuzzy #~ msgid "Save game failed!" #~ msgstr "Gemmer:" #~ msgctxt "lowres" #~ msgid "Add Game..." #~ msgstr "Tilf�j spil..." #~ msgid "Add Game..." #~ msgstr "Tilf�j spil..." #~ msgid "Discovered %d new games." #~ msgstr "Fundet %d nye spil." #~ msgid "FM Towns Emulator" #~ msgstr "FM Towns emulator" #~ msgid "Invalid Path" #~ msgstr "Ugyldig sti"