# Spanish translation for ScummVM. # Copyright (C) 2010-2016 The ScummVM Team # This file is distributed under the same license as the ScummVM package. # Tomás Maidagan, 2011. # msgid "" msgstr "" "Project-Id-Version: ScummVM 1.4.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" "POT-Creation-Date: 2016-07-19 09:07+0200\n" "PO-Revision-Date: 2016-02-24 18:01+0100\n" "Last-Translator: \n" "Language-Team: \n" "Language: Espanol\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=iso-8859-1\n" "Content-Transfer-Encoding: 8bit\n" "X-Generator: Poedit 1.6.5\n" #: gui/about.cpp:94 #, c-format msgid "(built on %s)" msgstr "(compilado el %s)" #: gui/about.cpp:101 msgid "Features compiled in:" msgstr "Características incluidas:" #: gui/about.cpp:110 msgid "Available engines:" msgstr "Motores disponibles:" #: gui/browser.cpp:68 gui/browser_osx.mm:104 msgid "Show hidden files" msgstr "Mostrar archivos ocultos" #: gui/browser.cpp:68 msgid "Show files marked with the hidden attribute" msgstr "Muestra los archivos marcados como ocultos" #: gui/browser.cpp:72 msgid "Go up" msgstr "Arriba" #: gui/browser.cpp:72 gui/browser.cpp:74 msgid "Go to previous directory level" msgstr "Ir al directorio anterior" #: gui/browser.cpp:74 msgctxt "lowres" msgid "Go up" msgstr "Arriba" #: gui/browser.cpp:75 gui/chooser.cpp:46 gui/editrecorddialog.cpp:67 #: gui/filebrowser-dialog.cpp:64 gui/fluidsynth-dialog.cpp:152 #: gui/KeysDialog.cpp:43 gui/launcher.cpp:353 gui/massadd.cpp:95 #: gui/options.cpp:1259 gui/predictivedialog.cpp:73 gui/recorderdialog.cpp:69 #: gui/recorderdialog.cpp:155 gui/saveload-dialog.cpp:216 #: gui/saveload-dialog.cpp:276 gui/saveload-dialog.cpp:547 #: gui/saveload-dialog.cpp:931 gui/themebrowser.cpp:55 #: gui/updates-dialog.cpp:113 engines/engine.cpp:549 #: backends/events/default/default-events.cpp:196 #: backends/events/default/default-events.cpp:218 #: backends/platform/wii/options.cpp:48 engines/drascula/saveload.cpp:49 #: engines/parallaction/saveload.cpp:271 engines/scumm/dialogs.cpp:187 #: engines/sword1/control.cpp:865 msgid "Cancel" msgstr "Cancelar" #: gui/browser.cpp:76 gui/browser_osx.mm:103 gui/chooser.cpp:47 #: gui/filebrowser-dialog.cpp:65 gui/themebrowser.cpp:56 msgid "Choose" msgstr "Aceptar" #: gui/editrecorddialog.cpp:58 msgid "Author:" msgstr "Autor:" #: gui/editrecorddialog.cpp:59 gui/launcher.cpp:204 msgid "Name:" msgstr "Nombre:" #: gui/editrecorddialog.cpp:60 msgid "Notes:" msgstr "Notas:" #: gui/editrecorddialog.cpp:68 gui/predictivedialog.cpp:74 msgid "Ok" msgstr "Aceptar" #: gui/filebrowser-dialog.cpp:49 msgid "Choose file for loading" msgstr "Elegir el archivo para cargar" #: gui/filebrowser-dialog.cpp:49 msgid "Enter filename for saving" msgstr "Escribir el nombre del archivo" #: gui/filebrowser-dialog.cpp:132 msgid "Do you really want to overwrite the file?" msgstr "¿Seguro que quieres sobrescribir esta partida?" #: gui/filebrowser-dialog.cpp:132 gui/fluidsynth-dialog.cpp:217 #: gui/launcher.cpp:797 gui/launcher.cpp:945 gui/launcher.cpp:1004 #: backends/events/symbiansdl/symbiansdl-events.cpp:186 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 #: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "Yes" msgstr "Sí" #: gui/filebrowser-dialog.cpp:132 gui/fluidsynth-dialog.cpp:217 #: gui/launcher.cpp:797 gui/launcher.cpp:945 gui/launcher.cpp:1004 #: backends/events/symbiansdl/symbiansdl-events.cpp:186 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 #: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "No" msgstr "No" #: gui/fluidsynth-dialog.cpp:68 msgid "Reverb" msgstr "Reverberación" #: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102 msgid "Active" msgstr "Activa" #: gui/fluidsynth-dialog.cpp:72 msgid "Room:" msgstr "Sala:" #: gui/fluidsynth-dialog.cpp:79 msgid "Damp:" msgstr "Atenuación:" #: gui/fluidsynth-dialog.cpp:86 msgid "Width:" msgstr "Amplitud" #: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:111 msgid "Level:" msgstr "Nivel:" #: gui/fluidsynth-dialog.cpp:100 msgid "Chorus" msgstr "Coro" #: gui/fluidsynth-dialog.cpp:104 msgid "N:" msgstr "N:" #: gui/fluidsynth-dialog.cpp:118 msgid "Speed:" msgstr "Velocidad:" #: gui/fluidsynth-dialog.cpp:125 msgid "Depth:" msgstr "Profundidad:" #: gui/fluidsynth-dialog.cpp:132 msgid "Type:" msgstr "Tipo" #: gui/fluidsynth-dialog.cpp:135 msgid "Sine" msgstr "Seno" #: gui/fluidsynth-dialog.cpp:136 msgid "Triangle" msgstr "Triángulo" #: gui/fluidsynth-dialog.cpp:138 gui/options.cpp:1174 msgid "Misc" msgstr "Otras" #: gui/fluidsynth-dialog.cpp:140 msgid "Interpolation:" msgstr "Interpolación:" #: gui/fluidsynth-dialog.cpp:143 msgid "None (fastest)" msgstr "Ninguna (la más rápida)" #: gui/fluidsynth-dialog.cpp:144 msgid "Linear" msgstr "Lineal" #: gui/fluidsynth-dialog.cpp:145 msgid "Fourth-order" msgstr "Cuarto grado" #: gui/fluidsynth-dialog.cpp:146 msgid "Seventh-order" msgstr "Séptimo grado" #: gui/fluidsynth-dialog.cpp:150 msgid "Reset" msgstr "Reiniciar" #: gui/fluidsynth-dialog.cpp:150 msgid "Reset all FluidSynth settings to their default values." msgstr "Volver a los valores por defecto de las opciones de FluidSynth" #: gui/fluidsynth-dialog.cpp:153 gui/KeysDialog.cpp:42 gui/launcher.cpp:354 #: gui/launcher.cpp:1052 gui/launcher.cpp:1056 gui/massadd.cpp:92 #: gui/options.cpp:1260 gui/saveload-dialog.cpp:932 engines/engine.cpp:468 #: engines/engine.cpp:479 backends/platform/wii/options.cpp:47 #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271 #: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1852 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 #: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561 #: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865 #: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425 #: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461 #: engines/sword2/animation.cpp:471 msgid "OK" msgstr "Aceptar" #: gui/fluidsynth-dialog.cpp:217 msgid "" "Do you really want to reset all FluidSynth settings to their default values?" msgstr "" "¿Seguro que quieres volver a los valores por defecto de las opciones de " "FluidSynth?" #: gui/gui-manager.cpp:119 backends/keymapper/remap-dialog.cpp:53 #: engines/scumm/help.cpp:126 engines/scumm/help.cpp:141 #: engines/scumm/help.cpp:166 engines/scumm/help.cpp:192 #: engines/scumm/help.cpp:210 msgid "Close" msgstr "Cerrar" #: gui/gui-manager.cpp:122 msgid "Mouse click" msgstr "Clic de ratón" #: gui/gui-manager.cpp:126 base/main.cpp:328 msgid "Display keyboard" msgstr "Mostrar el teclado" #: gui/gui-manager.cpp:130 base/main.cpp:332 msgid "Remap keys" msgstr "Asignar teclas" #: gui/gui-manager.cpp:133 base/main.cpp:335 engines/scumm/help.cpp:87 msgid "Toggle fullscreen" msgstr "Activar/Desactivar pantalla completa" #: gui/KeysDialog.cpp:41 msgid "Map" msgstr "Asignar" #: gui/KeysDialog.cpp:49 msgid "Select an action and click 'Map'" msgstr "Selecciona una acción y pulsa 'Asignar'" #: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141 #, c-format msgid "Associated key : %s" msgstr "Tecla asociada: %s" #: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143 #, c-format msgid "Associated key : none" msgstr "Tecla asociada: ninguna" #: gui/KeysDialog.cpp:90 msgid "Please select an action" msgstr "Por favor, selecciona una acción" #: gui/KeysDialog.cpp:106 msgid "Press the key to associate" msgstr "Pulsa una tecla para asignarla" #: gui/KeysDialog.cpp:145 gui/KeysDialog.h:36 msgid "Choose an action to map" msgstr "Elige una acción para asociarla" #: gui/launcher.cpp:193 msgid "Game" msgstr "Juego" #: gui/launcher.cpp:197 msgid "ID:" msgstr "ID:" #: gui/launcher.cpp:197 gui/launcher.cpp:199 gui/launcher.cpp:200 msgid "" "Short game identifier used for referring to saved games and running the game " "from the command line" msgstr "" "Identificador usado para las partidas guardadas y para ejecutar el juego " "desde la línea de comando" #: gui/launcher.cpp:199 msgctxt "lowres" msgid "ID:" msgstr "ID:" #: gui/launcher.cpp:204 gui/launcher.cpp:206 gui/launcher.cpp:207 msgid "Full title of the game" msgstr "Título completo del juego" #: gui/launcher.cpp:206 msgctxt "lowres" msgid "Name:" msgstr "Nom.:" #: gui/launcher.cpp:210 msgid "Language:" msgstr "Idioma:" #: gui/launcher.cpp:210 gui/launcher.cpp:211 msgid "" "Language of the game. This will not turn your Spanish game version into " "English" msgstr "" "Idioma del juego. No sirve para pasar al inglés la versión española de un " "juego" #: gui/launcher.cpp:212 gui/launcher.cpp:226 gui/options.cpp:89 #: gui/options.cpp:741 gui/options.cpp:754 gui/options.cpp:1214 #: audio/null.cpp:41 msgid "" msgstr "" #: gui/launcher.cpp:222 msgid "Platform:" msgstr "Plataforma:" #: gui/launcher.cpp:222 gui/launcher.cpp:224 gui/launcher.cpp:225 msgid "Platform the game was originally designed for" msgstr "Plataforma para la que se diseñó el juego" #: gui/launcher.cpp:224 msgctxt "lowres" msgid "Platform:" msgstr "Plat.:" #: gui/launcher.cpp:237 msgid "Engine" msgstr "Motor" #: gui/launcher.cpp:245 gui/options.cpp:1073 gui/options.cpp:1090 msgid "Graphics" msgstr "Gráficos" #: gui/launcher.cpp:245 gui/options.cpp:1073 gui/options.cpp:1090 msgid "GFX" msgstr "Gráf." #: gui/launcher.cpp:248 msgid "Override global graphic settings" msgstr "Ignorar opciones gráficas generales" #: gui/launcher.cpp:250 msgctxt "lowres" msgid "Override global graphic settings" msgstr "Opciones gráficas específicas" #: gui/launcher.cpp:257 gui/options.cpp:1096 msgid "Audio" msgstr "Sonido" #: gui/launcher.cpp:260 msgid "Override global audio settings" msgstr "Ignorar opciones de sonido generales" #: gui/launcher.cpp:262 msgctxt "lowres" msgid "Override global audio settings" msgstr "Opciones de sonido específicas" #: gui/launcher.cpp:271 gui/options.cpp:1101 msgid "Volume" msgstr "Volumen" #: gui/launcher.cpp:273 gui/options.cpp:1103 msgctxt "lowres" msgid "Volume" msgstr "Volumen" #: gui/launcher.cpp:276 msgid "Override global volume settings" msgstr "Ignorar opciones de volumen generales" #: gui/launcher.cpp:278 msgctxt "lowres" msgid "Override global volume settings" msgstr "Opciones de volumen específicas" #: gui/launcher.cpp:287 gui/options.cpp:1111 msgid "MIDI" msgstr "MIDI" #: gui/launcher.cpp:290 msgid "Override global MIDI settings" msgstr "Ignorar opciones de MIDI generales" #: gui/launcher.cpp:292 msgctxt "lowres" msgid "Override global MIDI settings" msgstr "Opciones de MIDI específicas" #: gui/launcher.cpp:302 gui/options.cpp:1121 msgid "MT-32" msgstr "MT-32" #: gui/launcher.cpp:305 msgid "Override global MT-32 settings" msgstr "Ignorar opciones de MT-32 generales" #: gui/launcher.cpp:307 msgctxt "lowres" msgid "Override global MT-32 settings" msgstr "Opciones de MT-32 específicas" #: gui/launcher.cpp:316 gui/options.cpp:1128 msgid "Paths" msgstr "Rutas" #: gui/launcher.cpp:318 gui/options.cpp:1130 msgctxt "lowres" msgid "Paths" msgstr "Rutas" #: gui/launcher.cpp:325 msgid "Game Path:" msgstr "Juego:" #: gui/launcher.cpp:327 msgctxt "lowres" msgid "Game Path:" msgstr "Juego:" #: gui/launcher.cpp:332 gui/options.cpp:1154 msgid "Extra Path:" msgstr "Adicional:" #: gui/launcher.cpp:332 gui/launcher.cpp:334 gui/launcher.cpp:335 msgid "Specifies path to additional data used by the game" msgstr "Especifica un directorio para datos adicionales del juego" #: gui/launcher.cpp:334 gui/options.cpp:1156 msgctxt "lowres" msgid "Extra Path:" msgstr "Adicional:" #: gui/launcher.cpp:341 gui/options.cpp:1138 msgid "Save Path:" msgstr "Partidas:" #: gui/launcher.cpp:341 gui/launcher.cpp:343 gui/launcher.cpp:344 #: gui/options.cpp:1138 gui/options.cpp:1140 gui/options.cpp:1141 msgid "Specifies where your saved games are put" msgstr "Especifica dónde guardar tus partidas" #: gui/launcher.cpp:343 gui/options.cpp:1140 msgctxt "lowres" msgid "Save Path:" msgstr "Partidas:" #: gui/launcher.cpp:362 gui/launcher.cpp:461 gui/launcher.cpp:519 #: gui/launcher.cpp:573 gui/options.cpp:1149 gui/options.cpp:1157 #: gui/options.cpp:1166 gui/options.cpp:1297 gui/options.cpp:1303 #: gui/options.cpp:1311 gui/options.cpp:1341 gui/options.cpp:1347 #: gui/options.cpp:1354 gui/options.cpp:1460 gui/options.cpp:1463 #: gui/options.cpp:1475 msgctxt "path" msgid "None" msgstr "Ninguna" #: gui/launcher.cpp:367 gui/launcher.cpp:467 gui/launcher.cpp:577 #: gui/options.cpp:1291 gui/options.cpp:1335 gui/options.cpp:1466 #: backends/platform/wii/options.cpp:56 msgid "Default" msgstr "Por defecto" #: gui/launcher.cpp:512 gui/options.cpp:1469 msgid "Select SoundFont" msgstr "Selecciona un SoundFont" #: gui/launcher.cpp:531 gui/launcher.cpp:684 msgid "Select directory with game data" msgstr "Selecciona el directorio del juego" #: gui/launcher.cpp:549 msgid "Select additional game directory" msgstr "Selecciona el directorio adicional" #: gui/launcher.cpp:561 gui/options.cpp:1412 msgid "Select directory for saved games" msgstr "Selecciona el directorio para partidas guardadas" #: gui/launcher.cpp:588 msgid "This game ID is already taken. Please choose another one." msgstr "Esta ID ya está siendo usada. Por favor, elige otra." #: gui/launcher.cpp:628 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:98 msgid "~Q~uit" msgstr "~S~alir" #: gui/launcher.cpp:628 backends/platform/sdl/macosx/appmenu_osx.mm:106 msgid "Quit ScummVM" msgstr "Salir de ScummVM" #: gui/launcher.cpp:629 msgid "A~b~out..." msgstr "Acerca ~d~e" #: gui/launcher.cpp:629 backends/platform/sdl/macosx/appmenu_osx.mm:80 msgid "About ScummVM" msgstr "Acerca de ScummVM" #: gui/launcher.cpp:630 msgid "~O~ptions..." msgstr "~O~pciones..." #: gui/launcher.cpp:630 msgid "Change global ScummVM options" msgstr "Cambiar opciones generales de ScummVM" #: gui/launcher.cpp:632 msgid "~S~tart" msgstr "~J~ugar" #: gui/launcher.cpp:632 msgid "Start selected game" msgstr "Jugar al juego seleccionado" #: gui/launcher.cpp:635 msgid "~L~oad..." msgstr "~C~argar..." #: gui/launcher.cpp:635 msgid "Load saved game for selected game" msgstr "Cargar partida del juego seleccionado" #: gui/launcher.cpp:640 msgid "~A~dd Game..." msgstr "~A~ñadir juego..." #: gui/launcher.cpp:640 gui/launcher.cpp:647 msgid "Hold Shift for Mass Add" msgstr "Mantén pulsado Mayús para añadir varios juegos" #: gui/launcher.cpp:642 msgid "~E~dit Game..." msgstr "~E~ditar juego..." #: gui/launcher.cpp:642 gui/launcher.cpp:649 msgid "Change game options" msgstr "Cambiar opciones de juego" #: gui/launcher.cpp:644 msgid "~R~emove Game" msgstr "E~l~iminar juego" #: gui/launcher.cpp:644 gui/launcher.cpp:651 msgid "Remove game from the list. The game data files stay intact" msgstr "Eliminar el juego de la lista. Los archivos no se borran" #: gui/launcher.cpp:647 msgctxt "lowres" msgid "~A~dd Game..." msgstr "~A~ñadir..." #: gui/launcher.cpp:649 msgctxt "lowres" msgid "~E~dit Game..." msgstr "~E~ditar..." #: gui/launcher.cpp:651 msgctxt "lowres" msgid "~R~emove Game" msgstr "E~l~iminar" #: gui/launcher.cpp:659 msgid "Search in game list" msgstr "Buscar en la lista de juegos" #: gui/launcher.cpp:663 gui/launcher.cpp:1226 msgid "Search:" msgstr "Buscar:" #: gui/launcher.cpp:687 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 #: engines/mohawk/dialogs.cpp:103 engines/mohawk/riven.cpp:726 #: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:601 msgid "Load game:" msgstr "Cargar juego:" #: gui/launcher.cpp:687 engines/dialogs.cpp:115 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:103 #: engines/mohawk/riven.cpp:726 engines/parallaction/saveload.cpp:194 #: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:185 #: engines/tsage/scenes.cpp:601 msgid "Load" msgstr "Cargar" #: gui/launcher.cpp:796 msgid "" "Do you really want to run the mass game detector? This could potentially add " "a huge number of games." msgstr "" "¿Seguro que quieres ejecutar la detección masiva? Puede que se añada un gran " "número de juegos." #: gui/launcher.cpp:845 msgid "ScummVM couldn't open the specified directory!" msgstr "¡ScummVM no ha podido abrir el directorio!" #: gui/launcher.cpp:857 msgid "ScummVM could not find any game in the specified directory!" msgstr "¡ScummVM no ha encontrado ningún juego en el directorio!" #: gui/launcher.cpp:871 msgid "Pick the game:" msgstr "Elige el juego:" #: gui/launcher.cpp:945 msgid "Do you really want to remove this game configuration?" msgstr "¿Seguro que quieres eliminar la configuración de este juego?" #: gui/launcher.cpp:1003 msgid "Do you want to load saved game?" msgstr "¿Quieres cargar la partida guardada?" #: gui/launcher.cpp:1052 msgid "This game does not support loading games from the launcher." msgstr "Este juego no permite cargar partidas desde el lanzador." #: gui/launcher.cpp:1056 msgid "ScummVM could not find any engine capable of running the selected game!" msgstr "" "¡ScummVM no ha podido encontrar ningún motor capaz de ejecutar el juego!" #: gui/launcher.cpp:1163 msgid "Mass Add..." msgstr "Añadir varios..." #: gui/launcher.cpp:1165 msgid "Record..." msgstr "Grabar..." #: gui/massadd.cpp:79 gui/massadd.cpp:82 msgid "... progress ..." msgstr "... progreso..." #: gui/massadd.cpp:259 msgid "Scan complete!" msgstr "¡Búsqueda completada!" #: gui/massadd.cpp:262 #, c-format msgid "Discovered %d new games, ignored %d previously added games." msgstr "%d juegos nuevos encontrados. %d juegos ignorados (ya añadidos)." #: gui/massadd.cpp:266 #, c-format msgid "Scanned %d directories ..." msgstr "Se ha buscado en %d directorios..." #: gui/massadd.cpp:269 #, c-format msgid "Discovered %d new games, ignored %d previously added games ..." msgstr "%d juegos nuevos encontrados. %d juegos ignorados (ya añadidos)..." #: gui/onscreendialog.cpp:101 gui/onscreendialog.cpp:103 msgid "Stop" msgstr "Detener" #: gui/onscreendialog.cpp:106 msgid "Edit record description" msgstr "Editar la descripción de la grabación" #: gui/onscreendialog.cpp:108 msgid "Switch to Game" msgstr "Volver al juego" #: gui/onscreendialog.cpp:110 msgid "Fast replay" msgstr "Repetición rápida" #: gui/options.cpp:87 common/updates.cpp:56 msgid "Never" msgstr "Nunca" #: gui/options.cpp:87 msgid "every 5 mins" msgstr "cada 5 minutos" #: gui/options.cpp:87 msgid "every 10 mins" msgstr "cada 10 minutos" #: gui/options.cpp:87 msgid "every 15 mins" msgstr "cada 15 minutos" #: gui/options.cpp:87 msgid "every 30 mins" msgstr "cada 30 minutos" #: gui/options.cpp:89 msgid "8 kHz" msgstr "8 kHz" #: gui/options.cpp:89 msgid "11 kHz" msgstr "11 kHz" #: gui/options.cpp:89 msgid "22 kHz" msgstr "22 kHz" #: gui/options.cpp:89 msgid "44 kHz" msgstr "44 kHz" #: gui/options.cpp:89 msgid "48 kHz" msgstr "48 kHz" #: gui/options.cpp:261 gui/options.cpp:485 gui/options.cpp:586 #: gui/options.cpp:655 gui/options.cpp:863 msgctxt "soundfont" msgid "None" msgstr "Ninguno" #: gui/options.cpp:395 msgid "Failed to apply some of the graphic options changes:" msgstr "Fallo al aplicar algunos cambios en las opciones gráficas:" #: gui/options.cpp:407 msgid "the video mode could not be changed." msgstr "no se ha podido cambiar el modo de vídeo." #: gui/options.cpp:413 msgid "the fullscreen setting could not be changed" msgstr "no se ha podido cambiar el ajuste de pantalla completa" #: gui/options.cpp:419 msgid "the aspect ratio setting could not be changed" msgstr "no se ha podido cambiar el ajuste de corrección de aspecto" #: gui/options.cpp:738 msgid "Graphics mode:" msgstr "Modo gráfico:" #: gui/options.cpp:752 msgid "Render mode:" msgstr "Renderizado:" #: gui/options.cpp:752 gui/options.cpp:753 msgid "Special dithering modes supported by some games" msgstr "Modos especiales de difuminado compatibles con algunos juegos" #: gui/options.cpp:764 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2314 msgid "Fullscreen mode" msgstr "Pantalla completa" #: gui/options.cpp:767 msgid "Aspect ratio correction" msgstr "Corrección de aspecto" #: gui/options.cpp:767 msgid "Correct aspect ratio for 320x200 games" msgstr "Corregir relación de aspecto en juegos 320x200" #: gui/options.cpp:775 msgid "Preferred Device:" msgstr "Disp. preferido:" #: gui/options.cpp:775 msgid "Music Device:" msgstr "Disp. de música:" #: gui/options.cpp:775 gui/options.cpp:777 msgid "Specifies preferred sound device or sound card emulator" msgstr "" "Especifica qué dispositivo de sonido o emulador de tarjeta de sonido " "prefieres" #: gui/options.cpp:775 gui/options.cpp:777 gui/options.cpp:778 msgid "Specifies output sound device or sound card emulator" msgstr "" "Especifica el dispositivo de sonido o emulador de tarjeta de sonido de salida" #: gui/options.cpp:777 msgctxt "lowres" msgid "Preferred Dev.:" msgstr "Disp. preferido:" #: gui/options.cpp:777 msgctxt "lowres" msgid "Music Device:" msgstr "Disp. de música:" #: gui/options.cpp:804 msgid "AdLib emulator:" msgstr "Emul. de AdLib:" #: gui/options.cpp:804 gui/options.cpp:805 msgid "AdLib is used for music in many games" msgstr "AdLib se usa para la música en muchos juegos" #: gui/options.cpp:815 msgid "Output rate:" msgstr "Frec. de salida:" #: gui/options.cpp:815 gui/options.cpp:816 msgid "" "Higher value specifies better sound quality but may be not supported by your " "soundcard" msgstr "" "Los valores más altos ofrecen mayor calidad, pero puede que tu tarjeta de " "sonido no sea compatible" #: gui/options.cpp:826 msgid "GM Device:" msgstr "Dispositivo GM:" #: gui/options.cpp:826 msgid "Specifies default sound device for General MIDI output" msgstr "Especifica el dispositivo de salida General MIDI por defecto" #: gui/options.cpp:837 msgid "Don't use General MIDI music" msgstr "No usar música General MIDI" #: gui/options.cpp:848 gui/options.cpp:910 msgid "Use first available device" msgstr "Utilizar el primer dispositivo disponible" #: gui/options.cpp:860 msgid "SoundFont:" msgstr "SoundFont:" #: gui/options.cpp:860 gui/options.cpp:862 gui/options.cpp:863 msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity" msgstr "" "SoundFont es compatible con algunas tarjetas de sonido, con FluidSynth y con " "Timidity" #: gui/options.cpp:862 msgctxt "lowres" msgid "SoundFont:" msgstr "SoundFont:" #: gui/options.cpp:868 msgid "Mixed AdLib/MIDI mode" msgstr "Modo AdLib/MIDI" #: gui/options.cpp:868 msgid "Use both MIDI and AdLib sound generation" msgstr "Usar tanto MIDI como AdLib en la generación de sonido" #: gui/options.cpp:871 msgid "MIDI gain:" msgstr "Ganancia MIDI:" #: gui/options.cpp:881 msgid "MT-32 Device:" msgstr "Disp. MT-32:" #: gui/options.cpp:881 msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output" msgstr "" "Especifica el dispositivo de sonido para la salida Roland MT-32/LAPC1/CM32l/" "CM64 por defecto" #: gui/options.cpp:886 msgid "True Roland MT-32 (disable GM emulation)" msgstr "Roland MT-32 auténtica (desactivar emulación GM)" #: gui/options.cpp:886 gui/options.cpp:888 msgid "" "Check if you want to use your real hardware Roland-compatible sound device " "connected to your computer" msgstr "" "Marcar si se quiere usar un dispositivo de sonido real conectado al " "ordenador y compatible con Roland" #: gui/options.cpp:888 msgctxt "lowres" msgid "True Roland MT-32 (no GM emulation)" msgstr "Roland MT-32 real (sin emulación GM)" #: gui/options.cpp:891 msgid "Roland GS Device (enable MT-32 mappings)" msgstr "Dispositivo Roland GS (activar conversión MT-32)" #: gui/options.cpp:891 msgid "" "Check if you want to enable patch mappings to emulate an MT-32 on a Roland " "GS device" msgstr "" "Marca esta opción si quieres activar la conversión para emular una MT-32 en " "un dispositivo Roland GS" #: gui/options.cpp:900 msgid "Don't use Roland MT-32 music" msgstr "No usar música Roland MT-32" #: gui/options.cpp:927 msgid "Text and Speech:" msgstr "Texto y voces:" #: gui/options.cpp:931 gui/options.cpp:941 msgid "Speech" msgstr "Voces" #: gui/options.cpp:932 gui/options.cpp:942 msgid "Subtitles" msgstr "Subtítulos" #: gui/options.cpp:933 msgid "Both" msgstr "Ambos" #: gui/options.cpp:935 msgid "Subtitle speed:" msgstr "Vel. de subtítulos:" #: gui/options.cpp:937 msgctxt "lowres" msgid "Text and Speech:" msgstr "Texto y voces:" #: gui/options.cpp:941 msgid "Spch" msgstr "Voz" #: gui/options.cpp:942 msgid "Subs" msgstr "Subt" #: gui/options.cpp:943 msgctxt "lowres" msgid "Both" msgstr "V&S" #: gui/options.cpp:943 msgid "Show subtitles and play speech" msgstr "Reproducir voces y subtítulos" #: gui/options.cpp:945 msgctxt "lowres" msgid "Subtitle speed:" msgstr "Vel. de subt.:" #: gui/options.cpp:961 msgid "Music volume:" msgstr "Música:" #: gui/options.cpp:963 msgctxt "lowres" msgid "Music volume:" msgstr "Música:" #: gui/options.cpp:970 msgid "Mute All" msgstr "Silenciar" #: gui/options.cpp:973 msgid "SFX volume:" msgstr "Efectos:" #: gui/options.cpp:973 gui/options.cpp:975 gui/options.cpp:976 msgid "Special sound effects volume" msgstr "Volumen de los efectos de sonido" #: gui/options.cpp:975 msgctxt "lowres" msgid "SFX volume:" msgstr "Efectos:" #: gui/options.cpp:983 msgid "Speech volume:" msgstr "Voces:" #: gui/options.cpp:985 msgctxt "lowres" msgid "Speech volume:" msgstr "Voces:" #: gui/options.cpp:1115 msgid "FluidSynth Settings" msgstr "Opciones de FluidSynth" #: gui/options.cpp:1146 msgid "Theme Path:" msgstr "Temas:" #: gui/options.cpp:1148 msgctxt "lowres" msgid "Theme Path:" msgstr "Temas:" #: gui/options.cpp:1154 gui/options.cpp:1156 gui/options.cpp:1157 msgid "Specifies path to additional data used by all games or ScummVM" msgstr "Especifica el directorio adicional usado por los juegos y ScummVM" #: gui/options.cpp:1163 msgid "Plugins Path:" msgstr "Plugins:" #: gui/options.cpp:1165 msgctxt "lowres" msgid "Plugins Path:" msgstr "Plugins:" #: gui/options.cpp:1176 msgctxt "lowres" msgid "Misc" msgstr "Otras" #: gui/options.cpp:1178 msgid "Theme:" msgstr "Tema:" #: gui/options.cpp:1182 msgid "GUI Renderer:" msgstr "Interfaz:" #: gui/options.cpp:1194 msgid "Autosave:" msgstr "Autoguardado:" #: gui/options.cpp:1196 msgctxt "lowres" msgid "Autosave:" msgstr "Autoguardado:" #: gui/options.cpp:1204 msgid "Keys" msgstr "Teclas" #: gui/options.cpp:1211 msgid "GUI Language:" msgstr "Idioma:" #: gui/options.cpp:1211 msgid "Language of ScummVM GUI" msgstr "Idioma de la interfaz de ScummVM" #: gui/options.cpp:1239 msgid "Update check:" msgstr "" #: gui/options.cpp:1239 msgid "How often to check ScummVM updates" msgstr "" #: gui/options.cpp:1251 msgid "Check now" msgstr "" #: gui/options.cpp:1386 msgid "You have to restart ScummVM before your changes will take effect." msgstr "Tienes que reiniciar ScummVM para aplicar los cambios." #: gui/options.cpp:1419 msgid "The chosen directory cannot be written to. Please select another one." msgstr "" "No se puede escribir en el directorio elegido. Por favor, selecciona otro." #: gui/options.cpp:1428 msgid "Select directory for GUI themes" msgstr "Selecciona el directorio de temas" #: gui/options.cpp:1438 msgid "Select directory for extra files" msgstr "Selecciona el directorio adicional" #: gui/options.cpp:1449 msgid "Select directory for plugins" msgstr "Selecciona el directorio de plugins" #: gui/options.cpp:1502 msgid "" "The theme you selected does not support your current language. If you want " "to use this theme you need to switch to another language first." msgstr "" "El tema seleccionado no es compatible con el idioma actual. Si quieres usar " "este tema debes cambiar a otro idioma primero." #. I18N: You must leave "#" as is, only word 'next' is translatable #: gui/predictivedialog.cpp:86 msgid "# next" msgstr "# siguiente" #: gui/predictivedialog.cpp:87 msgid "add" msgstr "añadir" #: gui/predictivedialog.cpp:92 gui/predictivedialog.cpp:167 msgid "Delete char" msgstr "Borrar personaje" #: gui/predictivedialog.cpp:97 gui/predictivedialog.cpp:171 msgid "<" msgstr "<" #. I18N: Pre means 'Predictive', leave '*' as is #: gui/predictivedialog.cpp:99 gui/predictivedialog.cpp:575 msgid "* Pre" msgstr "* Pre" #. I18N: 'Num' means Numbers #: gui/predictivedialog.cpp:578 msgid "* Num" msgstr "* Num" #. I18N: 'Abc' means Latin alphabet input #: gui/predictivedialog.cpp:581 msgid "* Abc" msgstr "* Abc" #: gui/recorderdialog.cpp:63 msgid "Recorder or Playback Gameplay" msgstr "Grabar o reproducir vídeos" #: gui/recorderdialog.cpp:68 gui/recorderdialog.cpp:155 #: gui/saveload-dialog.cpp:220 gui/saveload-dialog.cpp:276 msgid "Delete" msgstr "Borrar" #: gui/recorderdialog.cpp:70 msgid "Record" msgstr "Grabar" #: gui/recorderdialog.cpp:71 msgid "Playback" msgstr "Reproducción" #: gui/recorderdialog.cpp:73 msgid "Edit" msgstr "Editar" #: gui/recorderdialog.cpp:85 gui/recorderdialog.cpp:242 #: gui/recorderdialog.cpp:252 msgid "Author: " msgstr "Autor:" #: gui/recorderdialog.cpp:86 gui/recorderdialog.cpp:243 #: gui/recorderdialog.cpp:253 msgid "Notes: " msgstr "Notas:" #: gui/recorderdialog.cpp:154 msgid "Do you really want to delete this record?" msgstr "¿Seguro que quieres borrar esta grabación?" #: gui/recorderdialog.cpp:173 msgid "Unknown Author" msgstr "Autor desconocido" #: gui/saveload-dialog.cpp:167 msgid "List view" msgstr "Modo lista" #: gui/saveload-dialog.cpp:168 msgid "Grid view" msgstr "Modo mosaico" #: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:360 msgid "No date saved" msgstr "No hay fecha guardada" #: gui/saveload-dialog.cpp:212 gui/saveload-dialog.cpp:361 msgid "No time saved" msgstr "No hay hora guardada" #: gui/saveload-dialog.cpp:213 gui/saveload-dialog.cpp:362 msgid "No playtime saved" msgstr "No hay tiempo guardado" #: gui/saveload-dialog.cpp:275 msgid "Do you really want to delete this saved game?" msgstr "¿Seguro que quieres borrar esta partida?" #: gui/saveload-dialog.cpp:385 gui/saveload-dialog.cpp:884 msgid "Date: " msgstr "Fecha: " #: gui/saveload-dialog.cpp:389 gui/saveload-dialog.cpp:890 msgid "Time: " msgstr "Hora: " #: gui/saveload-dialog.cpp:395 gui/saveload-dialog.cpp:898 msgid "Playtime: " msgstr "Tiempo: " #: gui/saveload-dialog.cpp:408 gui/saveload-dialog.cpp:496 msgid "Untitled savestate" msgstr "Partida sin nombre" #: gui/saveload-dialog.cpp:548 msgid "Next" msgstr "Siguiente" #: gui/saveload-dialog.cpp:551 msgid "Prev" msgstr "Anterior" #: gui/saveload-dialog.cpp:748 msgid "New Save" msgstr "Guardar" #: gui/saveload-dialog.cpp:748 msgid "Create a new save game" msgstr "Guarda una nueva partida" #: gui/saveload-dialog.cpp:877 msgid "Name: " msgstr "Nombre:" #: gui/saveload-dialog.cpp:951 #, c-format msgid "Enter a description for slot %d:" msgstr "Introduce una descripción para la ranura %d:" #: gui/themebrowser.cpp:45 msgid "Select a Theme" msgstr "Selecciona un tema" #: gui/ThemeEngine.cpp:415 msgid "Disabled GFX" msgstr "Gráf. desactivados" #: gui/ThemeEngine.cpp:415 msgctxt "lowres" msgid "Disabled GFX" msgstr "Gráf. desactivados" #: gui/ThemeEngine.cpp:416 msgid "Standard Renderer" msgstr "Estándar" #: gui/ThemeEngine.cpp:416 engines/scumm/dialogs.cpp:659 msgid "Standard" msgstr "Estándar" #: gui/ThemeEngine.cpp:418 msgid "Antialiased Renderer" msgstr "Suavizado" #: gui/ThemeEngine.cpp:418 msgid "Antialiased" msgstr "Suavizado" #: gui/updates-dialog.cpp:51 msgid "" "ScummVM now supports automatic check for updates\n" "which requires access to the Internet.\n" "\n" "Would you like to enable this feature?" msgstr "" #: gui/updates-dialog.cpp:55 msgid "(You can always enable it in the options dialog on the Misc tab)" msgstr "" #: gui/updates-dialog.cpp:92 #, fuzzy msgid "Check for updates automatically" msgstr "Buscar actualizaciones..." #: gui/updates-dialog.cpp:111 msgid "Proceed" msgstr "" #: gui/widget.cpp:366 gui/widget.cpp:368 gui/widget.cpp:374 gui/widget.cpp:376 msgid "Clear value" msgstr "Eliminar valor" #: base/main.cpp:243 #, c-format msgid "Engine does not support debug level '%s'" msgstr "El motor no es compatible con el nivel de debug '%s'" #: base/main.cpp:315 msgid "Menu" msgstr "Menú" #: base/main.cpp:318 backends/platform/symbian/src/SymbianActions.cpp:45 #: backends/platform/wince/CEActionsPocket.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:46 msgid "Skip" msgstr "Saltar" #: base/main.cpp:321 backends/platform/symbian/src/SymbianActions.cpp:50 #: backends/platform/wince/CEActionsPocket.cpp:42 msgid "Pause" msgstr "Pausar" #: base/main.cpp:324 msgid "Skip line" msgstr "Saltar frase" #: base/main.cpp:524 msgid "Error running game:" msgstr "Error al ejecutar el juego:" #: base/main.cpp:571 msgid "Could not find any engine capable of running the selected game" msgstr "No se ha podido encontrar ningún motor capaz de ejecutar el juego" #: common/error.cpp:38 msgid "No error" msgstr "Ningún error" #: common/error.cpp:40 msgid "Game data not found" msgstr "No se han encontrado datos de juego" #: common/error.cpp:42 msgid "Game id not supported" msgstr "ID del juego no compatible" #: common/error.cpp:44 msgid "Unsupported color mode" msgstr "Modo de color no compatible" #: common/error.cpp:47 msgid "Read permission denied" msgstr "Permiso de lectura denegado" #: common/error.cpp:49 msgid "Write permission denied" msgstr "Permiso de escritura denegado" #: common/error.cpp:52 msgid "Path does not exist" msgstr "La ruta no existe" #: common/error.cpp:54 msgid "Path not a directory" msgstr "La ruta no es un directorio" #: common/error.cpp:56 msgid "Path not a file" msgstr "La ruta no es un archivo" #: common/error.cpp:59 msgid "Cannot create file" msgstr "Imposible crear el archivo" #: common/error.cpp:61 msgid "Reading data failed" msgstr "Fallo de lectura" #: common/error.cpp:63 msgid "Writing data failed" msgstr "Fallo en la escritura de datos" #: common/error.cpp:66 msgid "Could not find suitable engine plugin" msgstr "No se ha encontrado un plugin adecuado" #: common/error.cpp:68 msgid "Engine plugin does not support save states" msgstr "El plugin del motor no es compatible con partidas guardadas" #: common/error.cpp:71 msgid "User canceled" msgstr "Cancel·lat per l'usuari" #: common/error.cpp:75 msgid "Unknown error" msgstr "Error desconocido" #. I18N: Hercules is graphics card name #: common/rendermode.cpp:35 msgid "Hercules Green" msgstr "Hercules verde" #: common/rendermode.cpp:36 msgid "Hercules Amber" msgstr "Hercules ámbar" #: common/rendermode.cpp:42 msgid "PC-9821 (256 Colors)" msgstr "PC-9821 (256 colores)" #: common/rendermode.cpp:43 msgid "PC-9801 (16 Colors)" msgstr "PC-9801 (16 colores)" #: common/rendermode.cpp:73 msgctxt "lowres" msgid "Hercules Green" msgstr "Hercules verde" #: common/rendermode.cpp:74 msgctxt "lowres" msgid "Hercules Amber" msgstr "Hercules ámbar" #: common/updates.cpp:58 msgid "Daily" msgstr "" #: common/updates.cpp:60 msgid "Weekly" msgstr "" #: common/updates.cpp:62 msgid "Monthly" msgstr "" #: common/updates.cpp:64 #, fuzzy msgid "" msgstr "Eliminar valor" #: engines/advancedDetector.cpp:334 #, c-format msgid "The game in '%s' seems to be unknown." msgstr "El juego en '%s' parece ser desconocido." #: engines/advancedDetector.cpp:335 msgid "Please, report the following data to the ScummVM team along with name" msgstr "Por favor, envía al equipo de ScummVM esta información junto al nombre" #: engines/advancedDetector.cpp:337 msgid "of the game you tried to add and its version/language/etc.:" msgstr "del juego que has intentado añadir y su versión/idioma/etc.:" #: engines/dialogs.cpp:85 msgid "~R~esume" msgstr "~R~eanudar" #: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:96 msgid "~L~oad" msgstr "~C~argar" #: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:97 msgid "~S~ave" msgstr "~G~uardar" #: engines/dialogs.cpp:95 msgid "~O~ptions" msgstr "~O~pciones" #: engines/dialogs.cpp:100 msgid "~H~elp" msgstr "~A~yuda" #: engines/dialogs.cpp:102 msgid "~A~bout" msgstr "Acerca ~d~e" #: engines/dialogs.cpp:105 engines/dialogs.cpp:181 msgid "~R~eturn to Launcher" msgstr "~V~olver al lanzador" #: engines/dialogs.cpp:107 engines/dialogs.cpp:183 msgctxt "lowres" msgid "~R~eturn to Launcher" msgstr "~V~olver al lanzador" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761 #: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72 #: engines/cge2/events.cpp:65 engines/cruise/menu.cpp:212 #: engines/drascula/saveload.cpp:364 engines/dreamweb/saveload.cpp:262 #: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:104 #: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:377 #: engines/sci/engine/kfile.cpp:713 engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291 #: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599 msgid "Save game:" msgstr "Guardar partida" #: engines/dialogs.cpp:116 backends/platform/symbian/src/SymbianActions.cpp:44 #: backends/platform/wince/CEActionsPocket.cpp:43 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900 #: engines/cge/events.cpp:72 engines/cge2/events.cpp:65 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:364 #: engines/dreamweb/saveload.cpp:262 engines/hugo/file.cpp:298 #: engines/mohawk/dialogs.cpp:104 engines/neverhood/menumodule.cpp:880 #: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:377 #: engines/sci/engine/kfile.cpp:713 engines/scumm/dialogs.cpp:184 #: engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291 #: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599 msgid "Save" msgstr "Guardar" #: engines/dialogs.cpp:145 msgid "" "Sorry, this engine does not currently provide in-game help. Please consult " "the README for basic information, and for instructions on how to obtain " "further assistance." msgstr "" "Lo sentimos, aún no hay ayuda disponible para este juego. Por favor, " "consulta el archivo README para encontrar información básica e instrucciones " "para obtener más ayuda." #: engines/dialogs.cpp:234 engines/pegasus/pegasus.cpp:393 #, c-format msgid "" "Gamestate save failed (%s)! Please consult the README for basic information, " "and for instructions on how to obtain further assistance." msgstr "" "Ha habido un fallo al guardar la partida (%s). Por favor, consulta el " "archivo README para encontrar información básica e instrucciones sobre cómo " "obtener más ayuda." #: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:100 #: engines/tsage/dialogs.cpp:112 msgid "~O~K" msgstr "~S~í" #: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:101 #: engines/tsage/dialogs.cpp:113 msgid "~C~ancel" msgstr "~C~ancelar" #: engines/dialogs.cpp:311 msgid "~K~eys" msgstr "~T~eclas" #: engines/engine.cpp:342 msgid "Could not initialize color format." msgstr "No se ha podido iniciar el formato de color." #: engines/engine.cpp:350 msgid "Could not switch to video mode: '" msgstr "No se ha podido cambiar al modo de video: '" #: engines/engine.cpp:359 msgid "Could not apply aspect ratio setting." msgstr "No se ha podido aplicar el ajuste de corrección de aspecto" #: engines/engine.cpp:364 msgid "Could not apply fullscreen setting." msgstr "No se ha podido aplicar el ajuste de pantalla completa." #: engines/engine.cpp:464 msgid "" "You appear to be playing this game directly\n" "from the CD. This is known to cause problems,\n" "and it is therefore recommended that you copy\n" "the data files to your hard disk instead.\n" "See the README file for details." msgstr "" "Parece que estás ejecutando este juego\n" "directamente desde el CD. Esto puede\n" "provocar problemas, así que es recomendable\n" "copiar los archivos del juego al disco duro.\n" "Consulta el archivo README para más detalles." #: engines/engine.cpp:475 msgid "" "This game has audio tracks in its disk. These\n" "tracks need to be ripped from the disk using\n" "an appropriate CD audio extracting tool in\n" "order to listen to the game's music.\n" "See the README file for details." msgstr "" "Este juego incluye pistas de audio en el disco.\n" "Es necesario extraer estas pistas utilizando un\n" "programa de extracción de CD audio para\n" "poder escuchar la música del juego.\n" "Consulta el archivo README para más detalles." #: engines/engine.cpp:533 #, c-format msgid "" "Gamestate load failed (%s)! Please consult the README for basic information, " "and for instructions on how to obtain further assistance." msgstr "" "Ha habido un fallo al cargar la partida (%s). Por favor, consulta el archivo " "README para encontrar información básica e instrucciones sobre cómo obtener " "más ayuda." #: engines/engine.cpp:546 msgid "" "WARNING: The game you are about to start is not yet fully supported by " "ScummVM. As such, it is likely to be unstable, and any saves you make might " "not work in future versions of ScummVM." msgstr "" "AVISO: El juego que vas a ejecutar aún no es totalmente compatible con " "ScummVM. Por lo tanto, puede que sea inestable, y que las partidas que " "guardes no funcionen en versiones futuras de ScummVM." #: engines/engine.cpp:549 msgid "Start anyway" msgstr "Jugar aun así" #: audio/adlib.cpp:2290 msgid "AdLib Emulator" msgstr "Emulador de AdLib" #: audio/fmopl.cpp:62 msgid "MAME OPL emulator" msgstr "Emulador OPL de MAME" #: audio/fmopl.cpp:64 msgid "DOSBox OPL emulator" msgstr "Emulador OPL de DOSBox" #: audio/fmopl.cpp:67 msgid "ALSA Direct FM" msgstr "ALSA Direct FM" #: audio/mididrv.cpp:209 #, c-format msgid "" "The selected audio device '%s' was not found (e.g. might be turned off or " "disconnected)." msgstr "" "El dispositivo de sonido seleccionado, '%s', no se ha podido encontrar " "(puede estar apagado o desconectado)." #: audio/mididrv.cpp:209 audio/mididrv.cpp:221 audio/mididrv.cpp:257 #: audio/mididrv.cpp:272 msgid "Attempting to fall back to the next available device..." msgstr "Recorriendo al siguiente dispositivo disponible..." #: audio/mididrv.cpp:221 #, c-format msgid "" "The selected audio device '%s' cannot be used. See log file for more " "information." msgstr "" "El dispositivo de sonido seleccionado, '%s', no se puede utilizar. Consulta " "el registro para más información." #: audio/mididrv.cpp:257 #, c-format msgid "" "The preferred audio device '%s' was not found (e.g. might be turned off or " "disconnected)." msgstr "" "El dispositivo de sonido preferido, '%s', no se ha podido encontrar (puede " "estar apagado o desconectado)." #: audio/mididrv.cpp:272 #, c-format msgid "" "The preferred audio device '%s' cannot be used. See log file for more " "information." msgstr "" "El dispositivo de sonido preferido, '%s', no se puede utilizar. Consulta el " "registro para más información." #: audio/mods/paula.cpp:196 msgid "Amiga Audio Emulator" msgstr "Emulador de Amiga Audio" #: audio/null.h:44 msgid "No music" msgstr "Sin música" #: audio/softsynth/appleiigs.cpp:33 msgid "Apple II GS Emulator (NOT IMPLEMENTED)" msgstr "Emulador de Apple II GS (NO IMPLEMENTADO)" #: audio/softsynth/cms.cpp:350 msgid "Creative Music System Emulator" msgstr "Emulador de Creative Music System" #: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:33 msgid "FM-Towns Audio" msgstr "FM-Towns Audio" #: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:58 msgid "PC-98 Audio" msgstr "PC-98 Audio" #: audio/softsynth/mt32.cpp:196 msgid "Initializing MT-32 Emulator" msgstr "Iniciando el emulador de MT-32" #: audio/softsynth/mt32.cpp:434 msgid "MT-32 Emulator" msgstr "Emulador de MT-32" #: audio/softsynth/pcspk.cpp:139 msgid "PC Speaker Emulator" msgstr "Emulador del altavoz de PC" #: audio/softsynth/pcspk.cpp:158 msgid "IBM PCjr Emulator" msgstr "Emulador de IBM PCjr" #: audio/softsynth/sid.cpp:1430 msgid "C64 Audio Emulator" msgstr "Emulador de C64 Audio" #: backends/events/default/default-events.cpp:196 msgid "Do you really want to return to the Launcher?" msgstr "¿Seguro que quieres volver al lanzador?" #: backends/events/default/default-events.cpp:196 msgid "Launcher" msgstr "Lanzador" #: backends/events/default/default-events.cpp:218 msgid "Do you really want to quit?" msgstr "¿Seguro que quieres salir?" #: backends/events/default/default-events.cpp:218 #: backends/platform/symbian/src/SymbianActions.cpp:52 #: backends/platform/wince/CEActionsPocket.cpp:44 #: backends/platform/wince/CEActionsSmartphone.cpp:52 #: engines/scumm/dialogs.cpp:188 engines/scumm/help.cpp:83 #: engines/scumm/help.cpp:85 msgid "Quit" msgstr "Salir" #: backends/events/gph/gph-events.cpp:385 #: backends/events/gph/gph-events.cpp:428 #: backends/events/openpandora/op-events.cpp:168 msgid "Touchscreen 'Tap Mode' - Left Click" msgstr "'Modo toque' de pantalla táctil - Clic izquierdo" #: backends/events/gph/gph-events.cpp:387 #: backends/events/gph/gph-events.cpp:430 #: backends/events/openpandora/op-events.cpp:170 msgid "Touchscreen 'Tap Mode' - Right Click" msgstr "'Modo toque' de pantalla táctil - Clic derecho" #: backends/events/gph/gph-events.cpp:389 #: backends/events/gph/gph-events.cpp:432 #: backends/events/openpandora/op-events.cpp:172 msgid "Touchscreen 'Tap Mode' - Hover (No Click)" msgstr "'Modo toque' de pantalla táctil - Flotante (sin clic)" #: backends/events/gph/gph-events.cpp:409 msgid "Maximum Volume" msgstr "Volumen máximo" #: backends/events/gph/gph-events.cpp:411 msgid "Increasing Volume" msgstr "Aumentando el volumen" #: backends/events/gph/gph-events.cpp:417 msgid "Minimal Volume" msgstr "Volumen mínimo" #: backends/events/gph/gph-events.cpp:419 msgid "Decreasing Volume" msgstr "Bajando el volumen" #: backends/events/maemosdl/maemosdl-events.cpp:180 msgid "Clicking Enabled" msgstr "Clic activado" #: backends/events/maemosdl/maemosdl-events.cpp:180 msgid "Clicking Disabled" msgstr "Clic desactivado" #: backends/events/openpandora/op-events.cpp:174 msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)" msgstr "'Modo toque' de pantalla táctil - Flotante (clic de cruceta)" #: backends/events/symbiansdl/symbiansdl-events.cpp:186 msgid "Do you want to quit ?" msgstr "¿Quieres salir?" #. I18N: Trackpad mode toggle status. #: backends/events/webossdl/webossdl-events.cpp:308 msgid "Trackpad mode is now" msgstr "El modo trackpad está" #. I18N: Trackpad mode on or off. #. I18N: Auto-drag on or off. #: backends/events/webossdl/webossdl-events.cpp:311 #: backends/events/webossdl/webossdl-events.cpp:338 msgid "ON" msgstr "activado" #: backends/events/webossdl/webossdl-events.cpp:311 #: backends/events/webossdl/webossdl-events.cpp:338 msgid "OFF" msgstr "desactivado" #: backends/events/webossdl/webossdl-events.cpp:315 msgid "Swipe two fingers to the right to toggle." msgstr "Desliza dos dedos hacia la derecha para cambiar de modo." #. I18N: Auto-drag toggle status. #: backends/events/webossdl/webossdl-events.cpp:335 msgid "Auto-drag mode is now" msgstr "El modo de arrastre automático está" #: backends/events/webossdl/webossdl-events.cpp:342 msgid "Swipe three fingers to the right to toggle." msgstr "Desliza tres dedos hacia la derecha para cambiar de modo." #: backends/graphics/opengl/opengl-graphics.cpp:126 msgid "OpenGL" msgstr "OpenGL" #: backends/graphics/opengl/opengl-graphics.cpp:127 msgid "OpenGL (No filtering)" msgstr "OpenGL (sin filtros)" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:47 #: backends/graphics/wincesdl/wincesdl-graphics.cpp:88 #: backends/graphics/wincesdl/wincesdl-graphics.cpp:95 msgid "Normal (no scaling)" msgstr "Normal (sin reescalado)" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:66 msgctxt "lowres" msgid "Normal (no scaling)" msgstr "Normal" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2213 msgid "Enabled aspect ratio correction" msgstr "Activar la corrección de aspecto" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2219 msgid "Disabled aspect ratio correction" msgstr "Desactivar la corrección de aspecto" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2274 msgid "Active graphics filter:" msgstr "Filtro de gráficos activo:" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2316 msgid "Windowed mode" msgstr "Modo ventana" #: backends/keymapper/remap-dialog.cpp:48 msgid "Keymap:" msgstr "Asignación de teclas:" #: backends/keymapper/remap-dialog.cpp:67 msgid " (Effective)" msgstr "(Activa)" #: backends/keymapper/remap-dialog.cpp:107 msgid " (Active)" msgstr "(Activa)" #: backends/keymapper/remap-dialog.cpp:107 msgid " (Blocked)" msgstr "(Bloqueado)" #: backends/keymapper/remap-dialog.cpp:120 msgid " (Global)" msgstr "(General)" #: backends/keymapper/remap-dialog.cpp:128 msgid " (Game)" msgstr "(Juego)" #: backends/midi/windows.cpp:165 msgid "Windows MIDI" msgstr "Windows MIDI" #: backends/platform/ds/arm9/source/dsoptions.cpp:56 #: engines/scumm/dialogs.cpp:287 msgid "~C~lose" msgstr "Cerra~r~" #: backends/platform/ds/arm9/source/dsoptions.cpp:57 msgid "ScummVM Main Menu" msgstr "Menú principal de ScummVM" #: backends/platform/ds/arm9/source/dsoptions.cpp:63 msgid "~L~eft handed mode" msgstr "Modo para ~z~urdos" #: backends/platform/ds/arm9/source/dsoptions.cpp:64 msgid "~I~ndy fight controls" msgstr "Controles para pelear de ~I~ndy" #: backends/platform/ds/arm9/source/dsoptions.cpp:65 msgid "Show mouse cursor" msgstr "Mostrar el cursor" #: backends/platform/ds/arm9/source/dsoptions.cpp:66 msgid "Snap to edges" msgstr "Pegar a los bordes" #: backends/platform/ds/arm9/source/dsoptions.cpp:68 msgid "Touch X Offset" msgstr "Compensación X del toque" #: backends/platform/ds/arm9/source/dsoptions.cpp:75 msgid "Touch Y Offset" msgstr "Compensación Y del toque" #: backends/platform/ds/arm9/source/dsoptions.cpp:87 msgid "Use laptop trackpad-style cursor control" msgstr "Activar el sistema de control tipo trackpad de los portátiles" #: backends/platform/ds/arm9/source/dsoptions.cpp:88 msgid "Tap for left click, double tap right click" msgstr "Un toque para clic izquierdo, dos para clic derecho" #: backends/platform/ds/arm9/source/dsoptions.cpp:90 msgid "Sensitivity" msgstr "Sensibilidad" #: backends/platform/ds/arm9/source/dsoptions.cpp:99 msgid "Initial top screen scale:" msgstr "Escalado inicial de la pantalla superior:" #: backends/platform/ds/arm9/source/dsoptions.cpp:105 msgid "Main screen scaling:" msgstr "Escalado de la pantalla principal:" #: backends/platform/ds/arm9/source/dsoptions.cpp:107 msgid "Hardware scale (fast, but low quality)" msgstr "Escalado por hardware (rápido, pero de baja calidad)" #: backends/platform/ds/arm9/source/dsoptions.cpp:108 msgid "Software scale (good quality, but slower)" msgstr "Escalado por software (buena calidad, pero más lento)" #: backends/platform/ds/arm9/source/dsoptions.cpp:109 msgid "Unscaled (you must scroll left and right)" msgstr "Sin escalado (debes desplazar la pantalla a los lados)" #: backends/platform/ds/arm9/source/dsoptions.cpp:111 msgid "Brightness:" msgstr "Brillo:" #: backends/platform/ds/arm9/source/dsoptions.cpp:121 msgid "High quality audio (slower) (reboot)" msgstr "Sonido de alta calidad (más lento) (reinicio)" #: backends/platform/ds/arm9/source/dsoptions.cpp:122 msgid "Disable power off" msgstr "Desactivar apagado" #: backends/platform/ios7/ios7_osys_events.cpp:309 #: backends/platform/ios7/ios7_osys_events.cpp:519 #: backends/platform/iphone/osys_events.cpp:300 msgid "Mouse-click-and-drag mode enabled." msgstr "Modo clic-de-ratón-y-arrastrar activado." #: backends/platform/ios7/ios7_osys_events.cpp:311 #: backends/platform/ios7/ios7_osys_events.cpp:521 #: backends/platform/iphone/osys_events.cpp:302 msgid "Mouse-click-and-drag mode disabled." msgstr "Modo clic-de-ratón-y-arrastrar desactivado." #: backends/platform/ios7/ios7_osys_events.cpp:322 #: backends/platform/ios7/ios7_osys_events.cpp:540 #: backends/platform/iphone/osys_events.cpp:313 msgid "Touchpad mode enabled." msgstr "Modo Touchpad activado." #: backends/platform/ios7/ios7_osys_events.cpp:324 #: backends/platform/ios7/ios7_osys_events.cpp:542 #: backends/platform/iphone/osys_events.cpp:315 msgid "Touchpad mode disabled." msgstr "Modo Touchpad desactivado." #: backends/platform/maemo/maemo.cpp:208 msgid "Click Mode" msgstr "Modo clic" #: backends/platform/maemo/maemo.cpp:214 #: backends/platform/symbian/src/SymbianActions.cpp:42 #: backends/platform/tizen/form.cpp:275 #: backends/platform/wince/CEActionsPocket.cpp:60 #: backends/platform/wince/CEActionsSmartphone.cpp:43 msgid "Left Click" msgstr "Clic izquierdo" #: backends/platform/maemo/maemo.cpp:217 msgid "Middle Click" msgstr "Clic central" #: backends/platform/maemo/maemo.cpp:220 #: backends/platform/symbian/src/SymbianActions.cpp:43 #: backends/platform/tizen/form.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:44 msgid "Right Click" msgstr "Clic derecho" #: backends/platform/sdl/macosx/appmenu_osx.mm:88 msgid "Hide ScummVM" msgstr "Ocultar ScummVM" #: backends/platform/sdl/macosx/appmenu_osx.mm:93 msgid "Hide Others" msgstr "Ocultar otros" #: backends/platform/sdl/macosx/appmenu_osx.mm:98 msgid "Show All" msgstr "Mostrar todo" #: backends/platform/sdl/macosx/appmenu_osx.mm:120 #: backends/platform/sdl/macosx/appmenu_osx.mm:131 msgid "Window" msgstr "Ventana" #: backends/platform/sdl/macosx/appmenu_osx.mm:125 msgid "Minimize" msgstr "Minimizar" #: backends/platform/symbian/src/SymbianActions.cpp:38 #: backends/platform/wince/CEActionsSmartphone.cpp:39 msgid "Up" msgstr "Arriba" #: backends/platform/symbian/src/SymbianActions.cpp:39 #: backends/platform/wince/CEActionsSmartphone.cpp:40 msgid "Down" msgstr "Abajo" #: backends/platform/symbian/src/SymbianActions.cpp:40 #: backends/platform/wince/CEActionsSmartphone.cpp:41 msgid "Left" msgstr "Izquierda" #: backends/platform/symbian/src/SymbianActions.cpp:41 #: backends/platform/wince/CEActionsSmartphone.cpp:42 msgid "Right" msgstr "Derecha" #: backends/platform/symbian/src/SymbianActions.cpp:46 #: backends/platform/wince/CEActionsSmartphone.cpp:47 msgid "Zone" msgstr "Zona" #: backends/platform/symbian/src/SymbianActions.cpp:47 #: backends/platform/wince/CEActionsPocket.cpp:54 #: backends/platform/wince/CEActionsSmartphone.cpp:48 msgid "Multi Function" msgstr "Multifunción" #: backends/platform/symbian/src/SymbianActions.cpp:48 msgid "Swap character" msgstr "Cambiar personaje" #: backends/platform/symbian/src/SymbianActions.cpp:49 msgid "Skip text" msgstr "Saltar texto" #: backends/platform/symbian/src/SymbianActions.cpp:51 msgid "Fast mode" msgstr "Modo rápido" #: backends/platform/symbian/src/SymbianActions.cpp:53 msgid "Debugger" msgstr "Debugger" #: backends/platform/symbian/src/SymbianActions.cpp:54 msgid "Global menu" msgstr "Menú general" #: backends/platform/symbian/src/SymbianActions.cpp:55 msgid "Virtual keyboard" msgstr "Teclado virtual" #: backends/platform/symbian/src/SymbianActions.cpp:56 msgid "Key mapper" msgstr "Asignación de teclas" #: backends/platform/tizen/form.cpp:263 msgid "Right Click Once" msgstr "Un clic derecho" #: backends/platform/tizen/form.cpp:271 msgid "Move Only" msgstr "Solo mover" #: backends/platform/tizen/form.cpp:294 msgid "Escape Key" msgstr "Tecla Escape" #: backends/platform/tizen/form.cpp:299 msgid "Game Menu" msgstr "Menú del juego" #: backends/platform/tizen/form.cpp:304 msgid "Show Keypad" msgstr "Mostrar el teclado numérico" #: backends/platform/tizen/form.cpp:309 msgid "Control Mouse" msgstr "Control del ratón" #: backends/platform/tizen/fs.cpp:259 msgid "[ Data ]" msgstr "[ Datos ]" #: backends/platform/tizen/fs.cpp:263 msgid "[ Resources ]" msgstr "[ Recursos ]" #: backends/platform/tizen/fs.cpp:267 msgid "[ SDCard ]" msgstr "[ Tarjeta SD ]" #: backends/platform/tizen/fs.cpp:271 msgid "[ Media ]" msgstr "[ Media ]" #: backends/platform/tizen/fs.cpp:275 msgid "[ Shared ]" msgstr "[ Compartido ]" #: backends/platform/wii/options.cpp:51 msgid "Video" msgstr "Vídeo" #: backends/platform/wii/options.cpp:54 msgid "Current video mode:" msgstr "Modo de vídeo actual:" #: backends/platform/wii/options.cpp:56 msgid "Double-strike" msgstr "Doble golpe" #: backends/platform/wii/options.cpp:60 msgid "Horizontal underscan:" msgstr "Underscan horizontal:" #: backends/platform/wii/options.cpp:66 msgid "Vertical underscan:" msgstr "Underscan vertical:" #: backends/platform/wii/options.cpp:71 msgid "Input" msgstr "Entrada" #: backends/platform/wii/options.cpp:74 msgid "GC Pad sensitivity:" msgstr "Sensibilidad del pad GC:" #: backends/platform/wii/options.cpp:80 msgid "GC Pad acceleration:" msgstr "Aceleración del pad GC:" #: backends/platform/wii/options.cpp:86 msgid "DVD" msgstr "DVD" #: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101 msgid "Status:" msgstr "Estado:" #: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102 msgid "Unknown" msgstr "Desconocido" #: backends/platform/wii/options.cpp:93 msgid "Mount DVD" msgstr "Montar DVD" #: backends/platform/wii/options.cpp:94 msgid "Unmount DVD" msgstr "Desmontar DVD" #: backends/platform/wii/options.cpp:98 msgid "SMB" msgstr "SMB" #: backends/platform/wii/options.cpp:106 msgid "Server:" msgstr "Servidor:" #: backends/platform/wii/options.cpp:110 msgid "Share:" msgstr "Disco compartido:" #: backends/platform/wii/options.cpp:114 msgid "Username:" msgstr "Usuario:" #: backends/platform/wii/options.cpp:118 msgid "Password:" msgstr "Contraseña:" #: backends/platform/wii/options.cpp:121 msgid "Init network" msgstr "Iniciar red" #: backends/platform/wii/options.cpp:123 msgid "Mount SMB" msgstr "Montar SMB" #: backends/platform/wii/options.cpp:124 msgid "Unmount SMB" msgstr "Desmontar SMB" #: backends/platform/wii/options.cpp:143 msgid "DVD Mounted successfully" msgstr "DVD montado con éxito" #: backends/platform/wii/options.cpp:146 msgid "Error while mounting the DVD" msgstr "Error al montar el DVD" #: backends/platform/wii/options.cpp:148 msgid "DVD not mounted" msgstr "DVD no montado" #: backends/platform/wii/options.cpp:161 msgid "Network up, share mounted" msgstr "Red conectada, disco compartido montado" #: backends/platform/wii/options.cpp:163 msgid "Network up" msgstr "Red conectada" #: backends/platform/wii/options.cpp:166 msgid ", error while mounting the share" msgstr ", error al montar el disco compartido" #: backends/platform/wii/options.cpp:168 msgid ", share not mounted" msgstr ", disco compartido no montado" #: backends/platform/wii/options.cpp:174 msgid "Network down" msgstr "Red desconectada" #: backends/platform/wii/options.cpp:178 msgid "Initializing network" msgstr "Iniciando la red" #: backends/platform/wii/options.cpp:182 msgid "Timeout while initializing network" msgstr "Se ha excedido el tiempo de iniciación de red" #: backends/platform/wii/options.cpp:186 #, c-format msgid "Network not initialized (%d)" msgstr "Red no iniciada (%d)" #: backends/platform/wince/CEActionsPocket.cpp:46 msgid "Hide Toolbar" msgstr "Ocultar barra de tareas" #: backends/platform/wince/CEActionsPocket.cpp:47 msgid "Show Keyboard" msgstr "Mostrar teclado" #: backends/platform/wince/CEActionsPocket.cpp:48 msgid "Sound on/off" msgstr "Sonido activado/desactivado" #: backends/platform/wince/CEActionsPocket.cpp:49 msgid "Right click" msgstr "Clic derecho" #: backends/platform/wince/CEActionsPocket.cpp:50 msgid "Show/Hide Cursor" msgstr "Mostrar/Ocultar cursor" #: backends/platform/wince/CEActionsPocket.cpp:51 msgid "Free look" msgstr "Vista libre" #: backends/platform/wince/CEActionsPocket.cpp:52 msgid "Zoom up" msgstr "Aumentar zoom" #: backends/platform/wince/CEActionsPocket.cpp:53 msgid "Zoom down" msgstr "Disminuir zoom" #: backends/platform/wince/CEActionsPocket.cpp:55 #: backends/platform/wince/CEActionsSmartphone.cpp:49 msgid "Bind Keys" msgstr "Asignar teclas" #: backends/platform/wince/CEActionsPocket.cpp:56 msgid "Cursor Up" msgstr "Arriba" #: backends/platform/wince/CEActionsPocket.cpp:57 msgid "Cursor Down" msgstr "Abajo" #: backends/platform/wince/CEActionsPocket.cpp:58 msgid "Cursor Left" msgstr "Izquierda" #: backends/platform/wince/CEActionsPocket.cpp:59 msgid "Cursor Right" msgstr "Derecha" #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 msgid "Do you want to load or save the game?" msgstr "¿Quieres cargar o guardar el juego?" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 msgid " Are you sure you want to quit ? " msgstr "¿Seguro que quieres salir?" #: backends/platform/wince/CEActionsSmartphone.cpp:50 msgid "Keyboard" msgstr "Teclado" #: backends/platform/wince/CEActionsSmartphone.cpp:51 msgid "Rotate" msgstr "Rotar" #: backends/platform/wince/CELauncherDialog.cpp:56 msgid "Using SDL driver " msgstr "Usando el controlador SDL" #: backends/platform/wince/CELauncherDialog.cpp:60 msgid "Display " msgstr "Pantalla" #: backends/platform/wince/CELauncherDialog.cpp:83 msgid "Do you want to perform an automatic scan ?" msgstr "¿Quieres realizar una búsqueda automática?" #: backends/platform/wince/wince-sdl.cpp:516 msgid "Map right click action" msgstr "Asignar acción 'Clic derecho'" #: backends/platform/wince/wince-sdl.cpp:520 msgid "You must map a key to the 'Right Click' action to play this game" msgstr "" "Debes asignar una tecla a la acción 'Clic derecho' para jugar a este juego" #: backends/platform/wince/wince-sdl.cpp:529 msgid "Map hide toolbar action" msgstr "Asignar acción 'Ocultar barra de tareas'" #: backends/platform/wince/wince-sdl.cpp:533 msgid "You must map a key to the 'Hide toolbar' action to play this game" msgstr "" "Debes asignar una tecla a la acción 'Ocultar barra de tareas' para jugar a " "este juego" #: backends/platform/wince/wince-sdl.cpp:542 msgid "Map Zoom Up action (optional)" msgstr "Asignar acción 'Zoom' (opcional)" #: backends/platform/wince/wince-sdl.cpp:545 msgid "Map Zoom Down action (optional)" msgstr "Asignar acción 'Disminuir zoom' (opcional)" #: backends/platform/wince/wince-sdl.cpp:553 msgid "" "Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory" msgstr "" "No olvides asignar una tecla a la acción 'Ocultar barra de tareas' para ver " "todo el inventario" #: backends/updates/macosx/macosx-updates.mm:79 msgid "Check for Updates..." msgstr "Buscar actualizaciones..." #: engines/adl/detection.cpp:43 engines/adl/detection.cpp:53 #, fuzzy msgid "Color mode" msgstr "Modo para daltónicos" #: engines/adl/detection.cpp:44 engines/adl/detection.cpp:54 msgid "Use color graphics" msgstr "" #: engines/adl/detection.cpp:63 msgid "Scanlines" msgstr "" #: engines/adl/detection.cpp:64 #, fuzzy msgid "Show scanlines" msgstr "Mostrar etiquetas de objetos" #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:48 #: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:424 #: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51 msgid "Use original save/load screens" msgstr "Usar pantallas de guardar/cargar originales" #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:49 #: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:425 #: engines/toltecs/detection.cpp:201 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" "Utilizar las pantallas de guardar/cargar originales, en vez de las de ScummVM" #: engines/agi/detection.cpp:157 msgid "Use an alternative palette" msgstr "Usar paleta alternativa" #: engines/agi/detection.cpp:158 msgid "" "Use an alternative palette, common for all Amiga games. This was the old " "behavior" msgstr "" "Usar una paleta alternativa, común para todos los juegos de Amiga. Esta es " "la opción que se usaba antes." #: engines/agi/detection.cpp:167 msgid "Mouse support" msgstr "Compatibilidad de ratón" #: engines/agi/detection.cpp:168 msgid "" "Enables mouse support. Allows to use mouse for movement and in game menus." msgstr "" "Activa el ratón. Permite usar el ratón para moverse en el juego y en los " "menús." #: engines/agi/detection.cpp:177 #, fuzzy msgid "Use Hercules hires font" msgstr "Hercules verde" #: engines/agi/detection.cpp:178 msgid "Uses Hercules hires font, when font file is available." msgstr "" #: engines/agi/detection.cpp:187 msgid "Pause when entering commands" msgstr "" #: engines/agi/detection.cpp:188 msgid "" "Shows a command prompt window and pauses the game (like in SCI) instead of a " "real-time prompt." msgstr "" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:76 #: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893 #: engines/sci/engine/kfile.cpp:834 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266 #: engines/toon/toon.cpp:3432 msgid "Restore game:" msgstr "Cargar partida:" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:76 #: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893 #: engines/sci/engine/kfile.cpp:834 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266 #: engines/toon/toon.cpp:3432 msgid "Restore" msgstr "Cargar" #: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2395 #, c-format msgid "" "Failed to load game state from file:\n" "\n" "%s" msgstr "" "Fallo al cargar desde el archivo:\n" "\n" "%s" #: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2388 #, c-format msgid "" "Failed to save game state to file:\n" "\n" "%s" msgstr "" "Fallo al guardar en el archivo:\n" "\n" "%s" #: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2406 #, c-format msgid "" "Successfully saved game state in file:\n" "\n" "%s" msgstr "" "Partida guardada en el archivo:\n" "\n" "%s" #: engines/agos/animation.cpp:558 #, c-format msgid "Cutscene file '%s' not found!" msgstr "No se ha encontrado el vídeo '%s'" #: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:101 msgid "Color Blind Mode" msgstr "Modo para daltónicos" #: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:102 msgid "Enable Color Blind Mode by default" msgstr "Activar por defecto el modo para daltónicos" #: engines/drascula/saveload.cpp:47 msgid "" "ScummVM found that you have old savefiles for Drascula that should be " "converted.\n" "The old save game format is no longer supported, so you will not be able to " "load your games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked again the next " "time you start the game.\n" msgstr "" "ScummVM ha detectado que tienes partidas guardadas antiguas de Drascula, que " "deben ser actualizadas.\n" "El formato antiguo ya no es compatible, así que no podrás cargar tus " "partidos si no las actualizas.\n" "\n" "Pulsa Aceptar para actualizarlas, si no lo haces este mensaje volverá a " "aparecer la próxima vez.\n" #: engines/dreamweb/detection.cpp:58 msgid "Use bright palette mode" msgstr "Usar paleta original" #: engines/dreamweb/detection.cpp:59 msgid "Display graphics using the game's bright palette" msgstr "Utilizar los niveles de brillo originales del juego" #: engines/gob/inter_playtoons.cpp:255 engines/gob/inter_v2.cpp:1467 #: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532 msgid "Failed to load game state from file." msgstr "Fallo al cargar el estado del juego desde el archivo." #: engines/gob/inter_v2.cpp:1537 engines/gob/inter_geisha.cpp:263 #: engines/tinsel/saveload.cpp:545 msgid "Failed to save game state to file." msgstr "Fallo al guardar el estado del juego en el archivo." #: engines/gob/inter_v5.cpp:107 msgid "Failed to delete file." msgstr "Fallo al borrar el archivo." #: engines/groovie/detection.cpp:312 msgid "Fast movie speed" msgstr "Velocidad rápida de vídeos" #: engines/groovie/detection.cpp:313 msgid "Play movies at an increased speed" msgstr "Reproducir vídeos a mayor velocidad" #: engines/groovie/script.cpp:407 msgid "Failed to save game" msgstr "Fallo al guardar la partida" #: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86 msgid "Gore Mode" msgstr "Modo sangriento" #: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87 msgid "Enable Gore Mode when available" msgstr "Activar el modo sangriento si está disponible" #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/detection.cpp:62 msgid "Studio audience" msgstr "Risas del público" #: engines/kyra/detection.cpp:63 msgid "Enable studio audience" msgstr "Activar las risas del público" #. I18N: This option allows the user to skip text and cutscenes. #: engines/kyra/detection.cpp:73 msgid "Skip support" msgstr "Permitir omisiones" #: engines/kyra/detection.cpp:74 msgid "Allow text and cutscenes to be skipped" msgstr "Permitir saltarse frases y vídeos" #. I18N: Helium mode makes people sound like they've inhaled Helium. #: engines/kyra/detection.cpp:84 msgid "Helium mode" msgstr "Modo helio" #: engines/kyra/detection.cpp:85 msgid "Enable helium mode" msgstr "Activar el modo helio" #. I18N: When enabled, this option makes scrolling smoother when #. changing from one screen to another. #: engines/kyra/detection.cpp:99 msgid "Smooth scrolling" msgstr "Desplazamiento suave" #: engines/kyra/detection.cpp:100 msgid "Enable smooth scrolling when walking" msgstr "Activar el desplazamiento de pantalla suave al caminar" #. I18N: When enabled, this option changes the cursor when it floats to the #. edge of the screen to a directional arrow. The player can then click to #. walk towards that direction. #: engines/kyra/detection.cpp:112 msgid "Floating cursors" msgstr "Cursores flotantes" #: engines/kyra/detection.cpp:113 msgid "Enable floating cursors" msgstr "Activar cursores flotantes" #. I18N: HP stands for Hit Points #: engines/kyra/detection.cpp:127 msgid "HP bar graphs" msgstr "Barras de energía" #: engines/kyra/detection.cpp:128 msgid "Enable hit point bar graphs" msgstr "Activar las barras de energía" #: engines/kyra/lol.cpp:478 msgid "Attack 1" msgstr "Ataque 1" #: engines/kyra/lol.cpp:479 msgid "Attack 2" msgstr "Ataque 2" #: engines/kyra/lol.cpp:480 msgid "Attack 3" msgstr "Ataque 3" #: engines/kyra/lol.cpp:481 msgid "Move Forward" msgstr "Avanzar" #: engines/kyra/lol.cpp:482 msgid "Move Back" msgstr "Retroceder" #: engines/kyra/lol.cpp:483 msgid "Slide Left" msgstr "Deslizarse a la izquierda" #: engines/kyra/lol.cpp:484 msgid "Slide Right" msgstr "Deslizarse a la derecha" #: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2509 msgid "Turn Left" msgstr "Girar a la izquierda" #: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2510 msgid "Turn Right" msgstr "Girar a la derecha" #: engines/kyra/lol.cpp:487 msgid "Rest" msgstr "Descansar" #: engines/kyra/lol.cpp:488 msgid "Options" msgstr "Opciones" #: engines/kyra/lol.cpp:489 msgid "Choose Spell" msgstr "Elegir hechizo" #: engines/kyra/sound_midi.cpp:477 msgid "" "You appear to be using a General MIDI device,\n" "but your game only supports Roland MT32 MIDI.\n" "We try to map the Roland MT32 instruments to\n" "General MIDI ones. It is still possible that\n" "some tracks sound incorrect." msgstr "" "Estás usando un dispositivo General MIDI, pero el\n" "juego solo es compatible con MIDI Roland MT32.\n" "Intentamos adaptar los instrumentos Roland MT32\n" "a los de General MIDI, pero es posible que algunas\n" "de las pistas no suenen correctamente." #: engines/kyra/saveload_eob.cpp:557 #, c-format msgid "" "The following original save game file has been found in your game path:\n" "\n" "%s %s\n" "\n" "Do you wish to use this save game file with ScummVM?\n" "\n" msgstr "" "Se ha encontrado esta partida guardada en el directorio del juego:\n" "\n" "%s %s\n" "\n" "Do you wish to use this save game file with ScummVM?\n" "\n" #: engines/kyra/saveload_eob.cpp:590 #, c-format msgid "" "A save game file was found in the specified slot %d. Overwrite?\n" "\n" msgstr "" "Ya hay una partida guardada en la ranura %d. ¿Quieres sobrescribirla?\n" "\n" #: engines/kyra/saveload_eob.cpp:623 #, c-format msgid "" "%d original save game files have been successfully imported into\n" "ScummVM. If you want to manually import original save game files later you " "will\n" "need to open the ScummVM debug console and use the command " "'import_savefile'.\n" "\n" msgstr "" "Se han importado %d partidas guardadas originales.\n" "Si más adelante quieres importar manualmente más partidas guardadas\n" "originales, tendrás que abrir la consola de ScummVM y usar el comando " "'import_savefile'.\n" "\n" #: engines/mohawk/detection.cpp:169 msgid "Play the Myst fly by movie" msgstr "" #: engines/mohawk/detection.cpp:170 msgid "The Myst fly by movie was not played by the original engine." msgstr "" #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:178 engines/mohawk/dialogs.cpp:264 msgid "~Z~ip Mode Activated" msgstr "Modo ~Z~ip activado" #: engines/mohawk/dialogs.cpp:179 msgid "~T~ransitions Enabled" msgstr "Tra~n~siciones activadas" #. I18N: Drop book page #: engines/mohawk/dialogs.cpp:181 msgid "~D~rop Page" msgstr "~T~irar página" #: engines/mohawk/dialogs.cpp:185 #, fuzzy msgid "Show ~M~ap" msgstr "~M~ostrar el mapa" #: engines/mohawk/dialogs.cpp:191 #, fuzzy msgid "Main Men~u~" msgstr "~M~enú principal" #: engines/mohawk/dialogs.cpp:265 msgid "~W~ater Effect Enabled" msgstr "Efecto ag~u~a activado" #: engines/neverhood/detection.cpp:184 msgid "Skip the Hall of Records storyboard scenes" msgstr "Saltar las escenas del salón de registros" #: engines/neverhood/detection.cpp:185 msgid "Allows the player to skip past the Hall of Records storyboard scenes" msgstr "" "Permitir al jugador saltarse las escenas storyboard del salón de registros" #: engines/neverhood/detection.cpp:191 msgid "Scale the making of videos to full screen" msgstr "Redimensionar vídeos a pantalla completa" #: engines/neverhood/detection.cpp:192 msgid "Scale the making of videos, so that they use the whole screen" msgstr "Redimensionar los vídeos para que utilicen toda la pantalla" #: engines/parallaction/saveload.cpp:130 #, c-format msgid "" "Can't save game in slot %i\n" "\n" msgstr "" "No se puede guardar en la ranura %i\n" "\n" #: engines/parallaction/saveload.cpp:194 msgid "Load file" msgstr "Cargar partida" #: engines/parallaction/saveload.cpp:201 msgid "Loading game..." msgstr "Cargando partida..." #: engines/parallaction/saveload.cpp:209 msgid "Save file" msgstr "Guardar partida" #: engines/parallaction/saveload.cpp:216 msgid "Saving game..." msgstr "Guardando partida..." #: engines/parallaction/saveload.cpp:269 msgid "" "ScummVM found that you have old savefiles for Nippon Safes that should be " "renamed.\n" "The old names are no longer supported, so you will not be able to load your " "games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked next time.\n" msgstr "" "ScummVM ha detectado que tienes partidas guardadas de Nippon Safes que hay " "que renombrar.\n" "Los nombres antiguos ya no son compatibles, así que no podrás cargar tus " "partidas hasta que los actualices.\n" "\n" "Pulsa Aceptar para actualizarlos, si no lo haces este mensaje volverá a " "aparecer la próxima vez.\n" #: engines/parallaction/saveload.cpp:316 msgid "ScummVM successfully converted all your savefiles." msgstr "ScummVM ha convertido todas las partidas guardadas correctamente." #: engines/parallaction/saveload.cpp:318 msgid "" "ScummVM printed some warnings in your console window and can't guarantee all " "your files have been converted.\n" "\n" "Please report to the team." msgstr "" "ScummVM ha mostrado avisos en la ventana de la consola y no puede garantizar " "que se hayan convertido todos tus archivos.\n" "\n" "Por favor, contacta con el equipo." #: engines/pegasus/pegasus.cpp:714 msgid "Invalid save file name" msgstr "Nombre no válido para la partida" #: engines/pegasus/pegasus.cpp:2507 msgid "Up/Zoom In/Move Forward/Open Doors" msgstr "Arriba/Aumentar zoom/Avanzar/Abrir puertas" #: engines/pegasus/pegasus.cpp:2508 msgid "Down/Zoom Out" msgstr "Abajo/Reducir zoom" #: engines/pegasus/pegasus.cpp:2511 msgid "Display/Hide Inventory Tray" msgstr "Mostrar/Ocultar inventario" #: engines/pegasus/pegasus.cpp:2512 msgid "Display/Hide Biochip Tray" msgstr "Mostrar/Ocultar biochip" #: engines/pegasus/pegasus.cpp:2513 msgid "Action/Select" msgstr "Acción/Seleccionar" #: engines/pegasus/pegasus.cpp:2514 msgid "Toggle Center Data Display" msgstr "Activar/Desactivar pantalla de datos" #: engines/pegasus/pegasus.cpp:2515 msgid "Display/Hide Info Screen" msgstr "Mostrar/Ocultar pantalla de información" #: engines/pegasus/pegasus.cpp:2516 msgid "Display/Hide Pause Menu" msgstr "Mostrar/Ocultar menú de pausa" #: engines/queen/detection.cpp:56 msgid "Alternative intro" msgstr "Introducción alternativa" #: engines/queen/detection.cpp:57 msgid "Use an alternative game intro (CD version only)" msgstr "" "Usa una introducción alternativa para el juego (solo para la versión CD)" #: engines/sci/detection.cpp:384 msgid "Skip EGA dithering pass (full color backgrounds)" msgstr "Omitir difuminado EGA (colores completos)" #: engines/sci/detection.cpp:385 msgid "Skip dithering pass in EGA games, graphics are shown with full colors" msgstr "" "Omitir pasada de difuminado en los juegos EGA. Los gráficos se muestran con " "los colores completos" #: engines/sci/detection.cpp:394 msgid "Enable high resolution graphics" msgstr "Activar gráficos de alta resolución" #: engines/sci/detection.cpp:395 msgid "Enable high resolution graphics/content" msgstr "Activar gráficos/contenido de alta resolución" #: engines/sci/detection.cpp:404 #, fuzzy msgid "Enable black-lined video" msgstr "Activar modo Roland GS" #: engines/sci/detection.cpp:405 msgid "Draw black lines over videos to increase their apparent sharpness" msgstr "" #: engines/sci/detection.cpp:414 msgid "Prefer digital sound effects" msgstr "Preferir efectos de sonido digitales" #: engines/sci/detection.cpp:415 msgid "Prefer digital sound effects instead of synthesized ones" msgstr "Preferir efectos de sonido digitales en vez de los sintetizados" #: engines/sci/detection.cpp:434 msgid "Use IMF/Yamaha FB-01 for MIDI output" msgstr "Usar IMF/Yamaha FB-01 para la salida MIDI" #: engines/sci/detection.cpp:435 msgid "" "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI " "output" msgstr "" "Usar una tarjeta IBM Music o un módulo sintetizador Yamaha FB-01 FM para la " "salida MIDI" #: engines/sci/detection.cpp:445 msgid "Use CD audio" msgstr "Usar CD audio" #: engines/sci/detection.cpp:446 msgid "Use CD audio instead of in-game audio, if available" msgstr "Usar CD audio en vez del sonido interno del juego, si está disponible" #: engines/sci/detection.cpp:456 msgid "Use Windows cursors" msgstr "Usar cursores de Windows" #: engines/sci/detection.cpp:457 msgid "" "Use the Windows cursors (smaller and monochrome) instead of the DOS ones" msgstr "" "Usar los cursores de Windows (más pequeños y monocromos) en vez de los de DOS" #: engines/sci/detection.cpp:467 msgid "Use silver cursors" msgstr "Usar cursores plateados" #: engines/sci/detection.cpp:468 msgid "" "Use the alternate set of silver cursors, instead of the normal golden ones" msgstr "" "Usar los cursores plateados alternativos, en vez de los dorados normales" #: engines/scumm/detection.cpp:1340 #, fuzzy msgid "Show Object Line" msgstr "Mostrar etiquetas de objetos" #: engines/scumm/detection.cpp:1341 msgid "Show the names of objects at the bottom of the screen" msgstr "" #: engines/scumm/dialogs.cpp:172 #, c-format msgid "Insert Disk %c and Press Button to Continue." msgstr "Inserta el disco %c y pulsa un botón para continuar." #: engines/scumm/dialogs.cpp:173 #, c-format msgid "Unable to Find %s, (%c%d) Press Button." msgstr "No se ha podido encontrar %s, (%c%d) Pulsa un botón." #: engines/scumm/dialogs.cpp:174 #, c-format msgid "Error reading disk %c, (%c%d) Press Button." msgstr "Error leyendo el disco %c, (%c%d) Pulsa un botón." #: engines/scumm/dialogs.cpp:175 msgid "Game Paused. Press SPACE to Continue." msgstr "Juego pausado. Pulsa Espacio para continuar." #. I18N: You may specify 'Yes' symbol at the end of the line, like this: #. "Moechten Sie wirklich neu starten? (J/N)J" #. Will react to J as 'Yes' #: engines/scumm/dialogs.cpp:179 msgid "Are you sure you want to restart? (Y/N)Y" msgstr "¿Seguro que quieres reiniciar? (S/N)S" #. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment #: engines/scumm/dialogs.cpp:181 msgid "Are you sure you want to quit? (Y/N)Y" msgstr "¿Seguro que quieres salir? (S/N)S" #: engines/scumm/dialogs.cpp:186 msgid "Play" msgstr "Jugar" #: engines/scumm/dialogs.cpp:190 msgid "Insert save/load game disk" msgstr "Inserta el disco de las partidas guardadas" #: engines/scumm/dialogs.cpp:191 msgid "You must enter a name" msgstr "Tienes que introducir un nombre" #: engines/scumm/dialogs.cpp:192 msgid "The game was NOT saved (disk full?)" msgstr "La partida no se ha guardado (¿disco lleno?)" #: engines/scumm/dialogs.cpp:193 msgid "The game was NOT loaded" msgstr "La partida no se ha cargado" #: engines/scumm/dialogs.cpp:194 #, c-format msgid "Saving '%s'" msgstr "Guardando '%s'" #: engines/scumm/dialogs.cpp:195 #, c-format msgid "Loading '%s'" msgstr "Cargando '%s'" #: engines/scumm/dialogs.cpp:196 msgid "Name your SAVE game" msgstr "Pon nombre a tu partida" #: engines/scumm/dialogs.cpp:197 msgid "Select a game to LOAD" msgstr "Selecciona un juego para cargar" #: engines/scumm/dialogs.cpp:198 msgid "Game title)" msgstr "Título del juego)" #. I18N: Previous page button #: engines/scumm/dialogs.cpp:284 msgid "~P~revious" msgstr "~A~nterior" #. I18N: Next page button #: engines/scumm/dialogs.cpp:286 msgid "~N~ext" msgstr "Si~g~uiente" #: engines/scumm/dialogs.cpp:598 msgid "Speech Only" msgstr "Solo voces" #: engines/scumm/dialogs.cpp:599 msgid "Speech and Subtitles" msgstr "Voces y subtítulos" #: engines/scumm/dialogs.cpp:600 msgid "Subtitles Only" msgstr "Solo subtítulos" #: engines/scumm/dialogs.cpp:608 msgctxt "lowres" msgid "Speech & Subs" msgstr "Voces y sub." #: engines/scumm/dialogs.cpp:654 msgid "Select a Proficiency Level." msgstr "Selecciona un nivel de dificultad." #: engines/scumm/dialogs.cpp:656 msgid "Refer to your Loom(TM) manual for help." msgstr "Consulta el manual para obtener más información." #: engines/scumm/dialogs.cpp:660 msgid "Practice" msgstr "Práctica" #: engines/scumm/dialogs.cpp:661 msgid "Expert" msgstr "Experto" #: engines/scumm/help.cpp:74 msgid "Common keyboard commands:" msgstr "Comandos básicos de teclado:" #: engines/scumm/help.cpp:75 msgid "Save / Load dialog" msgstr "Pantalla de guardar / cargar" #: engines/scumm/help.cpp:77 msgid "Skip line of text" msgstr "Saltar frase" #: engines/scumm/help.cpp:78 msgid "Esc" msgstr "Esc" #: engines/scumm/help.cpp:78 msgid "Skip cutscene" msgstr "Saltar escena" #: engines/scumm/help.cpp:79 msgid "Space" msgstr "Espacio" #: engines/scumm/help.cpp:79 msgid "Pause game" msgstr "Pausar el juego" #: engines/scumm/help.cpp:80 engines/scumm/help.cpp:85 #: engines/scumm/help.cpp:96 engines/scumm/help.cpp:97 #: engines/scumm/help.cpp:98 engines/scumm/help.cpp:99 #: engines/scumm/help.cpp:100 engines/scumm/help.cpp:101 #: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103 msgid "Ctrl" msgstr "Ctrl" #: engines/scumm/help.cpp:80 msgid "Load game state 1-10" msgstr "Cargar partida 1-10" #: engines/scumm/help.cpp:81 engines/scumm/help.cpp:85 #: engines/scumm/help.cpp:87 engines/scumm/help.cpp:101 #: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103 msgid "Alt" msgstr "Alt" #: engines/scumm/help.cpp:81 msgid "Save game state 1-10" msgstr "Guardar partida 1-10" #: engines/scumm/help.cpp:87 engines/scumm/help.cpp:90 msgid "Enter" msgstr "Enter" #: engines/scumm/help.cpp:88 msgid "Music volume up / down" msgstr "Subir / Bajar el volumen de la música" #: engines/scumm/help.cpp:89 msgid "Text speed slower / faster" msgstr "Aumentar / Disminuir la vel. de texto" #: engines/scumm/help.cpp:90 msgid "Simulate left mouse button" msgstr "Simular botón izquierdo del ratón" #: engines/scumm/help.cpp:91 msgid "Tab" msgstr "Tab" #: engines/scumm/help.cpp:91 msgid "Simulate right mouse button" msgstr "Simular botón derecho del ratón" #: engines/scumm/help.cpp:94 msgid "Special keyboard commands:" msgstr "Comandos especiales de teclado:" #: engines/scumm/help.cpp:95 msgid "Show / Hide console" msgstr "Mostrar / Ocultar consola" #: engines/scumm/help.cpp:96 msgid "Start the debugger" msgstr "Iniciar debugger" #: engines/scumm/help.cpp:97 msgid "Show memory consumption" msgstr "Mostrar consumo de memoria" #: engines/scumm/help.cpp:98 msgid "Run in fast mode (*)" msgstr "Ejecutar en modo rápido (*)" #: engines/scumm/help.cpp:99 msgid "Run in really fast mode (*)" msgstr "Ejecutar en modo muy rápido (*)" #: engines/scumm/help.cpp:100 msgid "Toggle mouse capture" msgstr "Activar/Desactivar captura de ratón" #: engines/scumm/help.cpp:101 msgid "Switch between graphics filters" msgstr "Alternar entre filtros gráficos" #: engines/scumm/help.cpp:102 msgid "Increase / Decrease scale factor" msgstr "Aumentar / Disminuir factor de escalado" #: engines/scumm/help.cpp:103 msgid "Toggle aspect-ratio correction" msgstr "Activar/Desactivar corrección de aspecto" #: engines/scumm/help.cpp:108 msgid "* Note that using ctrl-f and" msgstr "* No se recomienda utilizar" #: engines/scumm/help.cpp:109 msgid " ctrl-g are not recommended" msgstr " ctrl-f y ctrl-g, ya que pueden" #: engines/scumm/help.cpp:110 msgid " since they may cause crashes" msgstr " provocar cuelgues o un" #: engines/scumm/help.cpp:111 msgid " or incorrect game behavior." msgstr " funcionamiento incorrecto del juego." #: engines/scumm/help.cpp:115 msgid "Spinning drafts on the keyboard:" msgstr "Tejer hechizos con el teclado:" #: engines/scumm/help.cpp:117 msgid "Main game controls:" msgstr "Controles básicos:" #: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137 #: engines/scumm/help.cpp:162 msgid "Push" msgstr "Empujar" #: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138 #: engines/scumm/help.cpp:163 msgid "Pull" msgstr "Tirar" #: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139 #: engines/scumm/help.cpp:164 engines/scumm/help.cpp:198 #: engines/scumm/help.cpp:208 msgid "Give" msgstr "Dar" #: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140 #: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191 #: engines/scumm/help.cpp:209 msgid "Open" msgstr "Abrir" #: engines/scumm/help.cpp:127 msgid "Go to" msgstr "Ir a" #: engines/scumm/help.cpp:128 msgid "Get" msgstr "Coger" #: engines/scumm/help.cpp:129 engines/scumm/help.cpp:153 #: engines/scumm/help.cpp:171 engines/scumm/help.cpp:199 #: engines/scumm/help.cpp:214 engines/scumm/help.cpp:225 #: engines/scumm/help.cpp:251 msgid "Use" msgstr "Usar" #: engines/scumm/help.cpp:130 engines/scumm/help.cpp:142 msgid "Read" msgstr "Leer" #: engines/scumm/help.cpp:131 engines/scumm/help.cpp:148 msgid "New kid" msgstr "Cambiar personaje" #: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154 #: engines/scumm/help.cpp:172 msgid "Turn on" msgstr "Encender" #: engines/scumm/help.cpp:133 engines/scumm/help.cpp:155 #: engines/scumm/help.cpp:173 msgid "Turn off" msgstr "Apagar" #: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168 #: engines/scumm/help.cpp:195 msgid "Walk to" msgstr "Ir a" #: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169 #: engines/scumm/help.cpp:196 engines/scumm/help.cpp:211 #: engines/scumm/help.cpp:228 msgid "Pick up" msgstr "Recoger" #: engines/scumm/help.cpp:145 engines/scumm/help.cpp:170 msgid "What is" msgstr "Qué es" #: engines/scumm/help.cpp:147 msgid "Unlock" msgstr "Abrir con llave" #: engines/scumm/help.cpp:150 msgid "Put on" msgstr "Ponerse" #: engines/scumm/help.cpp:151 msgid "Take off" msgstr "Quitarse" #: engines/scumm/help.cpp:157 msgid "Fix" msgstr "Arreglar" #: engines/scumm/help.cpp:159 msgid "Switch" msgstr "Cambiar" #: engines/scumm/help.cpp:167 engines/scumm/help.cpp:229 msgid "Look" msgstr "Mirar" #: engines/scumm/help.cpp:174 engines/scumm/help.cpp:224 msgid "Talk" msgstr "Hablar" #: engines/scumm/help.cpp:175 msgid "Travel" msgstr "Viajar" #: engines/scumm/help.cpp:176 msgid "To Henry / To Indy" msgstr "Henry / Indy" #. I18N: These are different musical notes #: engines/scumm/help.cpp:180 msgid "play C minor on distaff" msgstr "Tocar do menor con el bastón" #: engines/scumm/help.cpp:181 msgid "play D on distaff" msgstr "Tocar re con el bastón" #: engines/scumm/help.cpp:182 msgid "play E on distaff" msgstr "Tocar mi con el bastón" #: engines/scumm/help.cpp:183 msgid "play F on distaff" msgstr "Tocar fa con el bastón" #: engines/scumm/help.cpp:184 msgid "play G on distaff" msgstr "Tocar sol con el bastón" #: engines/scumm/help.cpp:185 msgid "play A on distaff" msgstr "Tocar la con el bastón" #: engines/scumm/help.cpp:186 msgid "play B on distaff" msgstr "Tocar si con el bastón" #: engines/scumm/help.cpp:187 msgid "play C major on distaff" msgstr "Tocar do mayor con el bastón" #: engines/scumm/help.cpp:193 engines/scumm/help.cpp:215 msgid "puSh" msgstr "Empujar" #: engines/scumm/help.cpp:194 engines/scumm/help.cpp:216 msgid "pull (Yank)" msgstr "Tirar" #: engines/scumm/help.cpp:197 engines/scumm/help.cpp:213 #: engines/scumm/help.cpp:249 msgid "Talk to" msgstr "Hablar con" #: engines/scumm/help.cpp:200 engines/scumm/help.cpp:212 msgid "Look at" msgstr "Mirar" #: engines/scumm/help.cpp:201 msgid "turn oN" msgstr "Encender" #: engines/scumm/help.cpp:202 msgid "turn oFf" msgstr "Apagar" #: engines/scumm/help.cpp:218 msgid "KeyUp" msgstr "Arriba" #: engines/scumm/help.cpp:218 msgid "Highlight prev dialogue" msgstr "Seleccionar diálogo anterior" #: engines/scumm/help.cpp:219 msgid "KeyDown" msgstr "Abajo" #: engines/scumm/help.cpp:219 msgid "Highlight next dialogue" msgstr "Seleccionar diálogo siguiente" #: engines/scumm/help.cpp:223 msgid "Walk" msgstr "Caminar" #: engines/scumm/help.cpp:226 engines/scumm/help.cpp:235 #: engines/scumm/help.cpp:242 engines/scumm/help.cpp:250 msgid "Inventory" msgstr "Inventario" #: engines/scumm/help.cpp:227 msgid "Object" msgstr "Objeto" #: engines/scumm/help.cpp:230 msgid "Black and White / Color" msgstr "Blanco y negro / Color" #: engines/scumm/help.cpp:233 msgid "Eyes" msgstr "Ojos" #: engines/scumm/help.cpp:234 msgid "Tongue" msgstr "Lengua" #: engines/scumm/help.cpp:236 msgid "Punch" msgstr "Puñetazo" #: engines/scumm/help.cpp:237 msgid "Kick" msgstr "Patada" #: engines/scumm/help.cpp:240 engines/scumm/help.cpp:248 msgid "Examine" msgstr "Examinar" #: engines/scumm/help.cpp:241 msgid "Regular cursor" msgstr "Cursor normal" #. I18N: Comm is a communication device #: engines/scumm/help.cpp:244 msgid "Comm" msgstr "Comm" #: engines/scumm/help.cpp:247 msgid "Save / Load / Options" msgstr "Guardar / Cargar / Opciones" #: engines/scumm/help.cpp:256 msgid "Other game controls:" msgstr "Otros controles:" #: engines/scumm/help.cpp:258 engines/scumm/help.cpp:268 msgid "Inventory:" msgstr "Inventario:" #: engines/scumm/help.cpp:259 engines/scumm/help.cpp:275 msgid "Scroll list up" msgstr "Subir" #: engines/scumm/help.cpp:260 engines/scumm/help.cpp:276 msgid "Scroll list down" msgstr "Bajar" #: engines/scumm/help.cpp:261 engines/scumm/help.cpp:269 msgid "Upper left item" msgstr "Objeto superior izquierdo" #: engines/scumm/help.cpp:262 engines/scumm/help.cpp:271 msgid "Lower left item" msgstr "Objeto inferior izquierdo" #: engines/scumm/help.cpp:263 engines/scumm/help.cpp:272 msgid "Upper right item" msgstr "Objeto superior derecho" #: engines/scumm/help.cpp:264 engines/scumm/help.cpp:274 msgid "Lower right item" msgstr "Objeto inferior derecho" #: engines/scumm/help.cpp:270 msgid "Middle left item" msgstr "Objeto izquierdo del medio" #: engines/scumm/help.cpp:273 msgid "Middle right item" msgstr "Objeto derecho del medio" #: engines/scumm/help.cpp:280 engines/scumm/help.cpp:285 msgid "Switching characters:" msgstr "Cambiar personaje:" #: engines/scumm/help.cpp:282 msgid "Second kid" msgstr "Segundo chaval" #: engines/scumm/help.cpp:283 msgid "Third kid" msgstr "Tercer chaval" #: engines/scumm/help.cpp:292 msgid "Toggle Inventory/IQ Points display" msgstr "Alternar entre el inventario y la pantalla de puntuación" #: engines/scumm/help.cpp:293 msgid "Toggle Keyboard/Mouse Fighting (*)" msgstr "Alternar entre modo de lucha con teclado o con ratón (*)" #: engines/scumm/help.cpp:295 msgid "* Keyboard Fighting is always on," msgstr "* El modo de lucha con teclado siempre está activo," #: engines/scumm/help.cpp:296 msgid " so despite the in-game message this" msgstr " así que, independientemente de lo que diga el juego," #: engines/scumm/help.cpp:297 msgid " actually toggles Mouse Fighting Off/On" msgstr " esta opción activa/desactiva el modo de lucha con ratón" #: engines/scumm/help.cpp:304 msgid "Fighting controls (numpad):" msgstr "Controles de lucha (tecl. num.):" #: engines/scumm/help.cpp:305 engines/scumm/help.cpp:306 #: engines/scumm/help.cpp:307 msgid "Step back" msgstr "Retroceder" #: engines/scumm/help.cpp:308 msgid "Block high" msgstr "Bloqueo alto" #: engines/scumm/help.cpp:309 msgid "Block middle" msgstr "Bloqueo medio" #: engines/scumm/help.cpp:310 msgid "Block low" msgstr "Bloqueo bajo" #: engines/scumm/help.cpp:311 msgid "Punch high" msgstr "Puñetazo alto" #: engines/scumm/help.cpp:312 msgid "Punch middle" msgstr "Puñetazo medio" #: engines/scumm/help.cpp:313 msgid "Punch low" msgstr "Puñetazo bajo" #: engines/scumm/help.cpp:315 msgid "Sucker punch" msgstr "Puñetazo a traición" #: engines/scumm/help.cpp:318 msgid "These are for Indy on left." msgstr "Válidos cuando Indy está a la izquierda." #: engines/scumm/help.cpp:319 msgid "When Indy is on the right," msgstr "Cuando Indy está a la derecha," #: engines/scumm/help.cpp:320 msgid "7, 4, and 1 are switched with" msgstr "7, 4 y 1 se cambian por" #: engines/scumm/help.cpp:321 msgid "9, 6, and 3, respectively." msgstr "9, 6 y 3, respectivamente." #: engines/scumm/help.cpp:328 msgid "Biplane controls (numpad):" msgstr "Controles del biplano (tecl. num.)" #: engines/scumm/help.cpp:329 msgid "Fly to upper left" msgstr "Volar arriba y a la izquierda" #: engines/scumm/help.cpp:330 msgid "Fly to left" msgstr "Volar a la izquierda" #: engines/scumm/help.cpp:331 msgid "Fly to lower left" msgstr "Volar abajo y a la izquierda" #: engines/scumm/help.cpp:332 msgid "Fly upwards" msgstr "Volar arriba" #: engines/scumm/help.cpp:333 msgid "Fly straight" msgstr "Volar recto" #: engines/scumm/help.cpp:334 msgid "Fly down" msgstr "Volar abajo" #: engines/scumm/help.cpp:335 msgid "Fly to upper right" msgstr "Volar arriba y a la derecha" #: engines/scumm/help.cpp:336 msgid "Fly to right" msgstr "Volar a la derecha" #: engines/scumm/help.cpp:337 msgid "Fly to lower right" msgstr "Volar abajo y a la derecha" #: engines/scumm/input.cpp:578 msgid "Snap scroll on" msgstr "Desplazamiento mediante toques" #: engines/scumm/input.cpp:580 msgid "Snap scroll off" msgstr "Desplazamiento normal" #: engines/scumm/input.cpp:593 msgid "Music volume: " msgstr "Volumen de la música:" #: engines/scumm/input.cpp:610 msgid "Subtitle speed: " msgstr "Vel. de subtítulos:" #: engines/scumm/scumm.cpp:1850 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" "but %s is missing. Using AdLib instead." msgstr "" "El soporte MIDI nativo requiere la actualización Roland de LucasArts,\n" "pero %s no está disponible. Se usará AdLib." #: engines/scumm/scumm.cpp:2666 msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " "Tentacle game directory, and the game has to be added to ScummVM." msgstr "" "Maniac Mansion debería arrancar en este momento, pero para que esto sea " "posible debes mover los archivos de Maniac Mansion al directorio 'Maniac', " "dentro del directorio de DOTT, y añadir el juego a ScummVM." #: engines/scumm/players/player_v3m.cpp:129 msgid "" "Could not find the 'Loom' Macintosh executable to read the\n" "instruments from. Music will be disabled." msgstr "" "No se ha podido encontrar el ejecutable de Macintosh de 'Loom'\n" "para reproducir los instrumentos. Se ha desactivado la música." #: engines/scumm/players/player_v5m.cpp:107 msgid "" "Could not find the 'Monkey Island' Macintosh executable to read the\n" "instruments from. Music will be disabled." msgstr "" "No se ha podido encontrar el ejecutable de Macintosh de 'Monkey Island'\n" "para reproducir los instrumentos. Se ha desactivado la música." #: engines/sherlock/detection.cpp:71 msgid "Use original savegame dialog" msgstr "Usar menús originales al guardar/cargar" #: engines/sherlock/detection.cpp:72 msgid "" "Files button in-game shows original savegame dialog rather than the ScummVM " "menu" msgstr "" "Se usan los menús originales para guardar y cargar partida en vez de los " "menús de ScummVM" #: engines/sherlock/detection.cpp:81 msgid "Pixellated scene transitions" msgstr "Transiciones pixeladas" #: engines/sherlock/detection.cpp:82 msgid "When changing scenes, a randomized pixel transition is done" msgstr "Al cambiar de escena, se utiliza una transición aleatoria de píxeles" #: engines/sherlock/detection.cpp:91 msgid "Don't show hotspots when moving mouse" msgstr "No mostrar los puntos interactivos al mover el ratón" #: engines/sherlock/detection.cpp:92 msgid "" "Only show hotspot names after you actually click on a hotspot or action " "button" msgstr "" "El nombre de los puntos interactivos solo aparece al hacer clic en uno de " "ellos o en un botón de acción." #: engines/sherlock/detection.cpp:101 msgid "Show character portraits" msgstr "Mostrar retratos" #: engines/sherlock/detection.cpp:102 msgid "Show portraits for the characters when conversing" msgstr "Mostrar retratos de los personajes durante las conversaciones" #: engines/sherlock/detection.cpp:111 msgid "Slide dialogs into view" msgstr "Utilizar una transición al mostrar los diálogos" #: engines/sherlock/detection.cpp:112 msgid "Slide UI dialogs into view, rather than simply showing them immediately" msgstr "" "Los diálogos se muestran con una transición, en vez de aparecer " "inmediatamente" #: engines/sherlock/detection.cpp:121 msgid "Transparent windows" msgstr "Ventanas transparentes" #: engines/sherlock/detection.cpp:122 msgid "Show windows with a partially transparent background" msgstr "Mostrar las ventanas con un fondo parcialmente transparente" #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" "Please download it from www.scummvm.org" msgstr "" "No se ha encontrado el archivo \"sky.cpt\"\n" "Por favor, bájalo de www.scummvm.org" #: engines/sky/compact.cpp:141 msgid "" "The \"sky.cpt\" file has an incorrect size.\n" "Please (re)download it from www.scummvm.org" msgstr "" "El archivo \"sky.cpt\" tiene un tamaño incorrecto.\n" "Por favor, vuelve a bajarlo de www.scummvm.org" #: engines/sky/detection.cpp:44 msgid "Floppy intro" msgstr "Intro de disquete" #: engines/sky/detection.cpp:45 msgid "Use the floppy version's intro (CD version only)" msgstr "" "Usa la introducción de la versión en disquete (solo para la versión CD)" #: engines/sword1/animation.cpp:524 #, c-format msgid "PSX stream cutscene '%s' cannot be played in paletted mode" msgstr "El vídeo de PSX '%s' no se puede reproducir en modo paleta" #: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445 msgid "DXA cutscenes found but ScummVM has been built without zlib" msgstr "" "Se han encontrado vídeos DXA, pero se ha compilado ScummVM sin " "compatibilidad con zlib" #: engines/sword1/animation.cpp:561 engines/sword2/animation.cpp:461 msgid "" "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support" msgstr "" "Se han encontrado vídeos MPEG-2, pero se ha compilado ScummVM sin " "compatibilidad con MPEG-2" #: engines/sword1/animation.cpp:568 engines/sword2/animation.cpp:470 #, c-format msgid "Cutscene '%s' not found" msgstr "No se ha encontrado el vídeo '%s'" #: engines/sword1/control.cpp:863 msgid "" "ScummVM found that you have old savefiles for Broken Sword 1 that should be " "converted.\n" "The old save game format is no longer supported, so you will not be able to " "load your games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked again the next " "time you start the game.\n" msgstr "" "ScummVM ha detectado que tienes partidas guardadas antiguas de Broken Sword " "1, que deben ser actualizadas.\n" "El formato antiguo ya no es compatible, así que no podrás cargar tus " "partidos si no las actualizas.\n" "\n" "Pulsa Aceptar para actualizarlas, si no lo haces este mensaje volverá a " "aparecer la próxima vez.\n" #: engines/sword1/control.cpp:1232 #, c-format msgid "" "Target new save game already exists!\n" "Would you like to keep the old save game (%s) or the new one (%s)?\n" msgstr "" "¡La partida guardada ya existe!\n" "¿Quieres conservar la partida guardada antigua (%s) o la nueva (%s)?\n" #: engines/sword1/control.cpp:1235 msgid "Keep the old one" msgstr "Conservar la antigua" #: engines/sword1/control.cpp:1235 msgid "Keep the new one" msgstr "Conservar la nueva" #: engines/sword1/logic.cpp:1633 msgid "This is the end of the Broken Sword 1 Demo" msgstr "Este es el final de la demo de Broken Sword 1" #: engines/sword2/animation.cpp:425 msgid "" "PSX cutscenes found but ScummVM has been built without RGB color support" msgstr "" "Se han encontrado vídeos PSX, pero se ha compilado ScummVM sin " "compatibilidad con color RGB" #: engines/sword2/sword2.cpp:79 msgid "Show object labels" msgstr "Mostrar etiquetas de objetos" #: engines/sword2/sword2.cpp:80 msgid "Show labels for objects on mouse hover" msgstr "Muestra las etiquetas de los objetos al pasar el ratón" #: engines/sword25/detection.cpp:46 msgid "Use English speech" msgstr "" #: engines/sword25/detection.cpp:47 msgid "" "Use English speech instead of German for every language other than German" msgstr "" #: engines/teenagent/resources.cpp:96 msgid "" "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" msgstr "" "No se encuentra el archivo 'teenagent.dat'. Descárgalo de la página de " "ScummVM" #: engines/teenagent/resources.cpp:117 msgid "" "The teenagent.dat file is compressed and zlib hasn't been included in this " "executable. Please decompress it" msgstr "" "El archivo teenagent.dat está comprimido y este ejecutable no incluye zlib. " "Por favor, descomprímelo" #: engines/wintermute/detection.cpp:58 msgid "Show FPS-counter" msgstr "Mostrar contador de FPS" #: engines/wintermute/detection.cpp:59 msgid "Show the current number of frames per second in the upper left corner" msgstr "" "El número de fotogramas por segundo aparece en la esquina superior izquierda" #: engines/zvision/detection_tables.h:52 msgid "Use the original save/load screens instead of the ScummVM interface" msgstr "" "Utilizar los menús originales para guardar/cargar, en vez de los de ScummVM" #: engines/zvision/detection_tables.h:61 msgid "Double FPS" msgstr "Duplicar FPS" #: engines/zvision/detection_tables.h:62 msgid "Increase framerate from 30 to 60 FPS" msgstr "Aumenta el número de fotogramas por segundo de 30 a 60" #: engines/zvision/detection_tables.h:71 msgid "Enable Venus" msgstr "Activar Venus" #: engines/zvision/detection_tables.h:72 msgid "Enable the Venus help system" msgstr "Activar el modo de ayuda Venus" #: engines/zvision/detection_tables.h:81 msgid "Disable animation while turning" msgstr "Desactivar animación al girar" #: engines/zvision/detection_tables.h:82 msgid "Disable animation while turning in panorama mode" msgstr "Desactivar la animación al girar en el modo panorama" #: engines/zvision/detection_tables.h:91 msgid "Use high resolution MPEG video" msgstr "Usar vídeos MPEG de alta resolución" #: engines/zvision/detection_tables.h:92 msgid "Use MPEG video from the DVD version, instead of lower resolution AVI" msgstr "" "Usar los vídeos MPEG de la versión DVD, en vez de los AVI de baja resolución" #~ msgid "EGA undithering" #~ msgstr "Difuminado EGA" #~ msgid "Enable undithering in EGA games" #~ msgstr "Activar difuminado en los juegos EGA" #~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2" #~ msgstr "" #~ "Se han encontrado vídeos MPEG-2, pero se ha compilado ScummVM sin MPEG-2" #~ msgctxt "lowres" #~ msgid "Mass Add..." #~ msgstr "Añad. varios" #~ msgid "" #~ "Turns off General MIDI mapping for games with Roland MT-32 soundtrack" #~ msgstr "" #~ "Desactiva la conversión General MIDI en juegos con sonido Roland MT-32" #~ msgid "Standard (16bpp)" #~ msgstr "Estándar (16bpp)" #~ msgid "MPEG2 cutscenes are no longer supported" #~ msgstr "Los vídeos MPEG2 ya no son compatibles" #~ msgid "OpenGL Normal" #~ msgstr "OpenGL Normal" #~ msgid "OpenGL Conserve" #~ msgstr "OpenGL Conservar" #~ msgid "OpenGL Original" #~ msgstr "OpenGL Original" #~ msgid "Current display mode" #~ msgstr "Modo de vídeo actual" #~ msgid "Current scale" #~ msgstr "Escala actual" #~ msgid "Active filter mode: Linear" #~ msgstr "Modo de filtro activo: lineal" #~ msgid "Active filter mode: Nearest" #~ msgstr "Modo de filtro activo: más cercano"