# Spanish translation for ScummVM. # Copyright (C) 2010-2017 The ScummVM Team # This file is distributed under the same license as the ScummVM package. # Tomás Maidagan, 2011. # msgid "" msgstr "" "Project-Id-Version: ScummVM 1.4.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" "POT-Creation-Date: 2017-03-11 10:08+0100\n" "PO-Revision-Date: 2017-01-15 22:05+0000\n" "Last-Translator: Rodrigo Vegas Sánchez-Ferrero \n" "Language-Team: Spanish \n" "Language: es_ES\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=iso-8859-1\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" "X-Generator: Weblate 2.9\n" "X-Language-name: Espanol\n" #: gui/about.cpp:94 #, c-format msgid "(built on %s)" msgstr "(compilado el %s)" #: gui/about.cpp:101 msgid "Features compiled in:" msgstr "Características incluidas:" #: gui/about.cpp:110 msgid "Available engines:" msgstr "Motores disponibles:" #: gui/browser.cpp:68 gui/browser_osx.mm:104 msgid "Show hidden files" msgstr "Mostrar archivos ocultos" #: gui/browser.cpp:68 msgid "Show files marked with the hidden attribute" msgstr "Mostrar los archivos marcados como ocultos" #: gui/browser.cpp:72 gui/remotebrowser.cpp:56 msgid "Go up" msgstr "Arriba" #: gui/browser.cpp:72 gui/browser.cpp:74 gui/remotebrowser.cpp:56 #: gui/remotebrowser.cpp:58 msgid "Go to previous directory level" msgstr "Ir al nivel de directorio anterior" #: gui/browser.cpp:74 gui/remotebrowser.cpp:58 msgctxt "lowres" msgid "Go up" msgstr "Arriba" #: gui/browser.cpp:75 gui/chooser.cpp:46 gui/editgamedialog.cpp:292 #: gui/editrecorddialog.cpp:67 gui/filebrowser-dialog.cpp:64 #: gui/fluidsynth-dialog.cpp:152 gui/KeysDialog.cpp:43 gui/massadd.cpp:95 #: gui/options.cpp:1714 gui/predictivedialog.cpp:73 gui/recorderdialog.cpp:69 #: gui/recorderdialog.cpp:155 gui/remotebrowser.cpp:59 #: gui/saveload-dialog.cpp:383 gui/saveload-dialog.cpp:443 #: gui/saveload-dialog.cpp:717 gui/saveload-dialog.cpp:1111 #: gui/storagewizarddialog.cpp:68 gui/themebrowser.cpp:55 #: gui/updates-dialog.cpp:113 engines/engine.cpp:558 #: backends/events/default/default-events.cpp:196 #: backends/events/default/default-events.cpp:218 #: backends/platform/wii/options.cpp:48 engines/drascula/saveload.cpp:49 #: engines/parallaction/saveload.cpp:271 engines/scumm/dialogs.cpp:187 #: engines/sword1/control.cpp:865 msgid "Cancel" msgstr "Cancelar" #: gui/browser.cpp:76 gui/browser_osx.mm:103 gui/chooser.cpp:47 #: gui/filebrowser-dialog.cpp:65 gui/remotebrowser.cpp:60 #: gui/themebrowser.cpp:56 msgid "Choose" msgstr "Aceptar" #: gui/downloaddialog.cpp:48 msgid "Select directory where to download game data" msgstr "Selecciona el directorio donde descargar los archivos de juego" #: gui/downloaddialog.cpp:49 gui/editgamedialog.cpp:470 gui/launcher.cpp:197 msgid "Select directory with game data" msgstr "Selecciona el directorio con los datos del juego" #: gui/downloaddialog.cpp:51 gui/downloaddialog.cpp:263 msgid "From: " msgstr "Desde: " #: gui/downloaddialog.cpp:52 gui/downloaddialog.cpp:264 msgid "To: " msgstr "Hasta: " #: gui/downloaddialog.cpp:63 msgid "Cancel download" msgstr "Cancelar descarga" #: gui/downloaddialog.cpp:65 msgctxt "lowres" msgid "Cancel download" msgstr "Cancelar descarga" #: gui/downloaddialog.cpp:67 msgid "Hide" msgstr "Ocultar" #: gui/downloaddialog.cpp:117 msgid "" "It looks like your connection is limited. Do you really want to download " "files with it?" msgstr "" "Parece que estás usando una conexión limitada. ¿Seguro que quieres descargar " "archivos?" #: gui/downloaddialog.cpp:118 gui/downloaddialog.cpp:152 #: gui/filebrowser-dialog.cpp:132 gui/fluidsynth-dialog.cpp:217 #: gui/launcher.cpp:310 gui/launcher.cpp:418 gui/launcher.cpp:477 #: gui/storagewizarddialog.cpp:112 #: backends/events/symbiansdl/symbiansdl-events.cpp:190 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 #: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 #: engines/sci/graphics/controls32.cpp:827 msgid "Yes" msgstr "Sí" #: gui/downloaddialog.cpp:118 gui/downloaddialog.cpp:153 #: gui/filebrowser-dialog.cpp:132 gui/fluidsynth-dialog.cpp:217 #: gui/launcher.cpp:310 gui/launcher.cpp:418 gui/launcher.cpp:477 #: gui/storagewizarddialog.cpp:112 #: backends/events/symbiansdl/symbiansdl-events.cpp:190 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 #: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 #: engines/sci/graphics/controls32.cpp:827 msgid "No" msgstr "No" #: gui/downloaddialog.cpp:136 gui/launcher.cpp:568 msgid "ScummVM couldn't open the specified directory!" msgstr "¡ScummVM no ha podido abrir el directorio!" #: gui/downloaddialog.cpp:146 msgid "" "Cannot create a directory to download - the specified directory has a file " "with the same name." msgstr "" "No ha podido crearse un directorio para la descarga. El directorio contiene " "un archivo con el mismo nombre." #: gui/downloaddialog.cpp:146 gui/editgamedialog.cpp:293 #: gui/fluidsynth-dialog.cpp:153 gui/KeysDialog.cpp:42 gui/launcher.cpp:525 #: gui/launcher.cpp:529 gui/massadd.cpp:92 gui/options.cpp:1716 #: gui/saveload-dialog.cpp:1112 engines/engine.cpp:477 engines/engine.cpp:488 #: backends/platform/wii/options.cpp:47 #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271 #: engines/sci/graphics/controls32.cpp:824 engines/scumm/dialogs.cpp:189 #: engines/scumm/scumm.cpp:1882 engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:141 #: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 #: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 #: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633 #: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445 #: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471 #: engines/zvision/file/save_manager.cpp:224 msgid "OK" msgstr "Aceptar" #: gui/downloaddialog.cpp:151 #, c-format msgid "" "The \"%s\" already exists in the specified directory.\n" "Do you really want to download files into that directory?" msgstr "" "Ya existe un directorio \"%s\" en la ruta especificada .\n" "¿Seguro que quieres descargar los archivos en ese directorio?" #: gui/downloaddialog.cpp:251 #, c-format msgid "Downloaded %s %s / %s %s" msgstr "Descargado: %s %s / %s %s" #: gui/downloaddialog.cpp:258 #, c-format msgid "Download speed: %s %s" msgstr "Velocidad de descarga: %s %s" #: gui/editgamedialog.cpp:132 msgid "Game" msgstr "Juego" #: gui/editgamedialog.cpp:136 msgid "ID:" msgstr "ID:" #: gui/editgamedialog.cpp:136 gui/editgamedialog.cpp:138 #: gui/editgamedialog.cpp:139 msgid "" "Short game identifier used for referring to saved games and running the game " "from the command line" msgstr "" "Identificador usado para las partidas guardadas y para ejecutar el juego " "desde la línea de comando" #: gui/editgamedialog.cpp:138 msgctxt "lowres" msgid "ID:" msgstr "ID:" #: gui/editgamedialog.cpp:143 gui/editrecorddialog.cpp:59 msgid "Name:" msgstr "Nombre:" #: gui/editgamedialog.cpp:143 gui/editgamedialog.cpp:145 #: gui/editgamedialog.cpp:146 msgid "Full title of the game" msgstr "Título completo del juego" #: gui/editgamedialog.cpp:145 msgctxt "lowres" msgid "Name:" msgstr "Nom.:" #: gui/editgamedialog.cpp:149 msgid "Language:" msgstr "Idioma:" #: gui/editgamedialog.cpp:149 gui/editgamedialog.cpp:150 msgid "" "Language of the game. This will not turn your Spanish game version into " "English" msgstr "" "Idioma del juego. No sirve para pasar al inglés la versión española de un " "juego" #: gui/editgamedialog.cpp:151 gui/editgamedialog.cpp:165 gui/options.cpp:123 #: gui/options.cpp:1023 gui/options.cpp:1036 gui/options.cpp:1609 #: audio/null.cpp:41 msgid "" msgstr "" #: gui/editgamedialog.cpp:161 msgid "Platform:" msgstr "Plataforma:" #: gui/editgamedialog.cpp:161 gui/editgamedialog.cpp:163 #: gui/editgamedialog.cpp:164 msgid "Platform the game was originally designed for" msgstr "Plataforma para la que se diseñó el juego" #: gui/editgamedialog.cpp:163 msgctxt "lowres" msgid "Platform:" msgstr "Plat.:" #: gui/editgamedialog.cpp:176 msgid "Engine" msgstr "Motor" #: gui/editgamedialog.cpp:184 gui/options.cpp:1379 gui/options.cpp:1464 msgid "Graphics" msgstr "Gráficos" #: gui/editgamedialog.cpp:184 gui/options.cpp:1379 gui/options.cpp:1464 msgid "GFX" msgstr "Gráf." #: gui/editgamedialog.cpp:187 msgid "Override global graphic settings" msgstr "Ignorar opciones gráficas generales" #: gui/editgamedialog.cpp:189 msgctxt "lowres" msgid "Override global graphic settings" msgstr "Opciones gráficas específicas" #: gui/editgamedialog.cpp:196 gui/options.cpp:1491 msgid "Audio" msgstr "Sonido" #: gui/editgamedialog.cpp:199 msgid "Override global audio settings" msgstr "Ignorar opciones de sonido generales" #: gui/editgamedialog.cpp:201 msgctxt "lowres" msgid "Override global audio settings" msgstr "Opciones de sonido específicas" #: gui/editgamedialog.cpp:210 gui/options.cpp:1496 msgid "Volume" msgstr "Volumen" #: gui/editgamedialog.cpp:212 gui/options.cpp:1498 msgctxt "lowres" msgid "Volume" msgstr "Volumen" #: gui/editgamedialog.cpp:215 msgid "Override global volume settings" msgstr "Ignorar opciones de volumen generales" #: gui/editgamedialog.cpp:217 msgctxt "lowres" msgid "Override global volume settings" msgstr "Opciones de volumen específicas" #: gui/editgamedialog.cpp:226 gui/options.cpp:1506 msgid "MIDI" msgstr "MIDI" #: gui/editgamedialog.cpp:229 msgid "Override global MIDI settings" msgstr "Ignorar opciones de MIDI generales" #: gui/editgamedialog.cpp:231 msgctxt "lowres" msgid "Override global MIDI settings" msgstr "Opciones de MIDI específicas" #: gui/editgamedialog.cpp:241 gui/options.cpp:1516 msgid "MT-32" msgstr "MT-32" #: gui/editgamedialog.cpp:244 msgid "Override global MT-32 settings" msgstr "Ignorar opciones de MT-32 generales" #: gui/editgamedialog.cpp:246 msgctxt "lowres" msgid "Override global MT-32 settings" msgstr "Opciones de MT-32 específicas" #: gui/editgamedialog.cpp:255 gui/options.cpp:1523 msgid "Paths" msgstr "Rutas" #: gui/editgamedialog.cpp:257 gui/options.cpp:1525 msgctxt "lowres" msgid "Paths" msgstr "Rutas" #: gui/editgamedialog.cpp:264 msgid "Game Path:" msgstr "Juego:" #: gui/editgamedialog.cpp:266 msgctxt "lowres" msgid "Game Path:" msgstr "Juego:" #: gui/editgamedialog.cpp:271 gui/options.cpp:1549 msgid "Extra Path:" msgstr "Adicional:" #: gui/editgamedialog.cpp:271 gui/editgamedialog.cpp:273 #: gui/editgamedialog.cpp:274 msgid "Specifies path to additional data used by the game" msgstr "Especifica un directorio para datos adicionales del juego" #: gui/editgamedialog.cpp:273 gui/options.cpp:1551 msgctxt "lowres" msgid "Extra Path:" msgstr "Adicional:" #: gui/editgamedialog.cpp:280 gui/options.cpp:1533 msgid "Save Path:" msgstr "Partidas:" #: gui/editgamedialog.cpp:280 gui/editgamedialog.cpp:282 #: gui/editgamedialog.cpp:283 gui/options.cpp:1533 gui/options.cpp:1535 #: gui/options.cpp:1536 msgid "Specifies where your saved games are put" msgstr "Especifica dónde guardar tus partidas" #: gui/editgamedialog.cpp:282 gui/options.cpp:1535 msgctxt "lowres" msgid "Save Path:" msgstr "Partidas:" #: gui/editgamedialog.cpp:301 gui/editgamedialog.cpp:398 #: gui/editgamedialog.cpp:457 gui/editgamedialog.cpp:518 gui/options.cpp:1544 #: gui/options.cpp:1552 gui/options.cpp:1561 gui/options.cpp:1741 #: gui/options.cpp:1747 gui/options.cpp:1755 gui/options.cpp:1778 #: gui/options.cpp:1807 gui/options.cpp:1813 gui/options.cpp:1820 #: gui/options.cpp:1828 gui/options.cpp:2011 gui/options.cpp:2014 #: gui/options.cpp:2021 gui/options.cpp:2031 msgctxt "path" msgid "None" msgstr "Ninguna" #: gui/editgamedialog.cpp:306 gui/editgamedialog.cpp:404 #: gui/editgamedialog.cpp:522 gui/options.cpp:1735 gui/options.cpp:1801 #: gui/options.cpp:2017 backends/platform/wii/options.cpp:56 msgid "Default" msgstr "Por defecto" #: gui/editgamedialog.cpp:450 gui/options.cpp:2025 msgid "Select SoundFont" msgstr "Selecciona un SoundFont" #: gui/editgamedialog.cpp:489 msgid "Select additional game directory" msgstr "Selecciona el directorio adicional" #: gui/editgamedialog.cpp:502 gui/options.cpp:1948 msgid "Select directory for saved games" msgstr "Selecciona el directorio para partidas guardadas" #: gui/editgamedialog.cpp:508 msgid "" "Saved games sync feature doesn't work with non-default directories. If you " "want your saved games to sync, use default directory." msgstr "" "Para que la sincronización de partidas guardadas funcione, es necesario " "utilizar el directorio predeterminado." #: gui/editgamedialog.cpp:534 msgid "This game ID is already taken. Please choose another one." msgstr "Esta ID ya está en uso. Elige otra." #: gui/editrecorddialog.cpp:58 msgid "Author:" msgstr "Autor:" #: gui/editrecorddialog.cpp:60 msgid "Notes:" msgstr "Notas:" #: gui/editrecorddialog.cpp:68 gui/predictivedialog.cpp:74 msgid "Ok" msgstr "Aceptar" #: gui/filebrowser-dialog.cpp:49 msgid "Choose file for loading" msgstr "Elegir el archivo para cargar" #: gui/filebrowser-dialog.cpp:49 msgid "Enter filename for saving" msgstr "Escribir el nombre del archivo" #: gui/filebrowser-dialog.cpp:132 msgid "Do you really want to overwrite the file?" msgstr "¿Seguro que quieres sobrescribir esta partida?" #: gui/fluidsynth-dialog.cpp:68 msgid "Reverb" msgstr "Reverberación" #: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102 msgid "Active" msgstr "Activa" #: gui/fluidsynth-dialog.cpp:72 msgid "Room:" msgstr "Sala:" #: gui/fluidsynth-dialog.cpp:79 msgid "Damp:" msgstr "Atenuación:" #: gui/fluidsynth-dialog.cpp:86 msgid "Width:" msgstr "Anchura:" #: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:111 msgid "Level:" msgstr "Nivel:" #: gui/fluidsynth-dialog.cpp:100 msgid "Chorus" msgstr "Coro" #: gui/fluidsynth-dialog.cpp:104 msgid "N:" msgstr "N:" #: gui/fluidsynth-dialog.cpp:118 msgid "Speed:" msgstr "Velocidad:" #: gui/fluidsynth-dialog.cpp:125 msgid "Depth:" msgstr "Profundidad:" #: gui/fluidsynth-dialog.cpp:132 msgid "Type:" msgstr "Tipo:" #: gui/fluidsynth-dialog.cpp:135 msgid "Sine" msgstr "Seno" #: gui/fluidsynth-dialog.cpp:136 msgid "Triangle" msgstr "Triángulo" #: gui/fluidsynth-dialog.cpp:138 gui/options.cpp:1569 msgid "Misc" msgstr "Otras" #: gui/fluidsynth-dialog.cpp:140 msgid "Interpolation:" msgstr "Interpolación:" #: gui/fluidsynth-dialog.cpp:143 msgid "None (fastest)" msgstr "Ninguna (la más rápida)" #: gui/fluidsynth-dialog.cpp:144 msgid "Linear" msgstr "Lineal" #: gui/fluidsynth-dialog.cpp:145 msgid "Fourth-order" msgstr "Cuarto grado" #: gui/fluidsynth-dialog.cpp:146 msgid "Seventh-order" msgstr "Séptimo grado" #: gui/fluidsynth-dialog.cpp:150 msgid "Reset" msgstr "Reiniciar" #: gui/fluidsynth-dialog.cpp:150 msgid "Reset all FluidSynth settings to their default values." msgstr "Volver a los valores por defecto de las opciones de FluidSynth." #: gui/fluidsynth-dialog.cpp:217 msgid "" "Do you really want to reset all FluidSynth settings to their default values?" msgstr "" "¿Seguro que quieres volver a los valores por defecto de las opciones de " "FluidSynth?" #: gui/gui-manager.cpp:119 backends/keymapper/remap-dialog.cpp:53 #: engines/scumm/help.cpp:126 engines/scumm/help.cpp:141 #: engines/scumm/help.cpp:166 engines/scumm/help.cpp:192 #: engines/scumm/help.cpp:210 msgid "Close" msgstr "Cerrar" #: gui/gui-manager.cpp:122 msgid "Mouse click" msgstr "Clic de ratón" #: gui/gui-manager.cpp:126 base/main.cpp:340 msgid "Display keyboard" msgstr "Mostrar el teclado" #: gui/gui-manager.cpp:130 base/main.cpp:344 msgid "Remap keys" msgstr "Asignar teclas" #: gui/gui-manager.cpp:133 base/main.cpp:347 engines/scumm/help.cpp:87 msgid "Toggle fullscreen" msgstr "Activar/Desactivar pantalla completa" #: gui/KeysDialog.cpp:41 msgid "Map" msgstr "Asignar" #: gui/KeysDialog.cpp:49 msgid "Select an action and click 'Map'" msgstr "Selecciona una acción y pulsa 'Asignar'" #: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141 #, c-format msgid "Associated key : %s" msgstr "Tecla asociada: %s" #: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143 msgid "Associated key : none" msgstr "Tecla asociada: ninguna" #: gui/KeysDialog.cpp:90 msgid "Please select an action" msgstr "Selecciona una acción" #: gui/KeysDialog.cpp:106 msgid "Press the key to associate" msgstr "Pulsa una tecla para asignarla" #: gui/KeysDialog.cpp:145 gui/KeysDialog.h:36 msgid "Choose an action to map" msgstr "Elige una acción para asociarla" #: gui/launcher.cpp:141 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:98 msgid "~Q~uit" msgstr "~S~alir" #: gui/launcher.cpp:141 backends/platform/sdl/macosx/appmenu_osx.mm:106 msgid "Quit ScummVM" msgstr "Salir de ScummVM" #: gui/launcher.cpp:142 msgid "A~b~out..." msgstr "Acerca ~d~e..." #: gui/launcher.cpp:142 backends/platform/sdl/macosx/appmenu_osx.mm:80 msgid "About ScummVM" msgstr "Acerca de ScummVM" #: gui/launcher.cpp:143 msgid "~O~ptions..." msgstr "~O~pciones..." #: gui/launcher.cpp:143 msgid "Change global ScummVM options" msgstr "Cambiar opciones generales de ScummVM" #: gui/launcher.cpp:145 msgid "~S~tart" msgstr "~J~ugar" #: gui/launcher.cpp:145 msgid "Start selected game" msgstr "Jugar al juego seleccionado" #: gui/launcher.cpp:148 msgid "~L~oad..." msgstr "~C~argar..." #: gui/launcher.cpp:148 msgid "Load saved game for selected game" msgstr "Cargar partida del juego seleccionado" #: gui/launcher.cpp:153 msgid "~A~dd Game..." msgstr "~A~ñadir juego..." #: gui/launcher.cpp:153 gui/launcher.cpp:160 msgid "Hold Shift for Mass Add" msgstr "Mantén pulsado Mayús para añadir varios juegos" #: gui/launcher.cpp:155 msgid "~E~dit Game..." msgstr "~E~ditar juego..." #: gui/launcher.cpp:155 gui/launcher.cpp:162 msgid "Change game options" msgstr "Cambiar opciones de juego" #: gui/launcher.cpp:157 msgid "~R~emove Game" msgstr "E~l~iminar juego" #: gui/launcher.cpp:157 gui/launcher.cpp:164 msgid "Remove game from the list. The game data files stay intact" msgstr "Eliminar el juego de la lista. Los archivos no se borran" #: gui/launcher.cpp:160 msgctxt "lowres" msgid "~A~dd Game..." msgstr "~A~ñadir..." #: gui/launcher.cpp:162 msgctxt "lowres" msgid "~E~dit Game..." msgstr "~E~ditar..." #: gui/launcher.cpp:164 msgctxt "lowres" msgid "~R~emove Game" msgstr "E~l~iminar" #: gui/launcher.cpp:172 msgid "Search in game list" msgstr "Buscar en la lista de juegos" #: gui/launcher.cpp:176 gui/launcher.cpp:774 msgid "Search:" msgstr "Buscar:" #: gui/launcher.cpp:200 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 #: engines/mohawk/dialogs.cpp:103 engines/mohawk/riven.cpp:734 #: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:601 #: engines/wage/saveload.cpp:748 msgid "Load game:" msgstr "Cargar juego:" #: gui/launcher.cpp:200 engines/dialogs.cpp:115 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:103 #: engines/mohawk/riven.cpp:734 engines/parallaction/saveload.cpp:194 #: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:185 #: engines/tsage/scenes.cpp:601 engines/wage/saveload.cpp:748 msgid "Load" msgstr "Cargar" #: gui/launcher.cpp:309 msgid "" "Do you really want to run the mass game detector? This could potentially add " "a huge number of games." msgstr "" "¿Seguro que quieres ejecutar la detección masiva? Puede que se añada un gran " "número de juegos." #: gui/launcher.cpp:368 msgid "This directory cannot be used yet, it is being downloaded into!" msgstr "" "¡Este directorio se está utilizando para una descarga y todavía no puede " "usarse!" #: gui/launcher.cpp:418 msgid "Do you really want to remove this game configuration?" msgstr "¿Seguro que quieres eliminar la configuración de este juego?" #: gui/launcher.cpp:476 msgid "Do you want to load saved game?" msgstr "¿Quieres cargar la partida guardada?" #: gui/launcher.cpp:525 msgid "This game does not support loading games from the launcher." msgstr "Este juego no permite cargar partidas desde el lanzador." #: gui/launcher.cpp:529 msgid "ScummVM could not find any engine capable of running the selected game!" msgstr "" "¡ScummVM no ha podido encontrar ningún motor capaz de ejecutar el juego!" #: gui/launcher.cpp:580 msgid "ScummVM could not find any game in the specified directory!" msgstr "¡ScummVM no ha encontrado ningún juego en el directorio!" #: gui/launcher.cpp:593 msgid "Pick the game:" msgstr "Elige el juego:" #: gui/launcher.cpp:711 msgid "Mass Add..." msgstr "Añadir varios..." #: gui/launcher.cpp:713 msgid "Record..." msgstr "Grabar..." #: gui/massadd.cpp:79 gui/massadd.cpp:82 msgid "... progress ..." msgstr "... progreso..." #: gui/massadd.cpp:259 msgid "Scan complete!" msgstr "¡Búsqueda completada!" #: gui/massadd.cpp:262 #, c-format msgid "Discovered %d new games, ignored %d previously added games." msgstr "%d juegos nuevos encontrados. %d juegos ignorados (ya añadidos)." #: gui/massadd.cpp:266 #, c-format msgid "Scanned %d directories ..." msgstr "Se ha buscado en %d directorios..." #: gui/massadd.cpp:269 #, c-format msgid "Discovered %d new games, ignored %d previously added games ..." msgstr "" "%d juegos nuevos encontrados. Se han ignorado %d juegos, anteriormente ya " "añadidos..." #: gui/onscreendialog.cpp:101 gui/onscreendialog.cpp:103 msgid "Stop" msgstr "Parar" #: gui/onscreendialog.cpp:106 msgid "Edit record description" msgstr "Editar la descripción de la grabación" #: gui/onscreendialog.cpp:108 msgid "Switch to Game" msgstr "Volver al juego" #: gui/onscreendialog.cpp:110 msgid "Fast replay" msgstr "Repetición rápida" #: gui/options.cpp:121 common/updates.cpp:56 msgid "Never" msgstr "Nunca" #: gui/options.cpp:121 msgid "every 5 mins" msgstr "cada 5 minutos" #: gui/options.cpp:121 msgid "every 10 mins" msgstr "cada 10 minutos" #: gui/options.cpp:121 msgid "every 15 mins" msgstr "cada 15 minutos" #: gui/options.cpp:121 msgid "every 30 mins" msgstr "cada 30 minutos" #: gui/options.cpp:123 msgid "8 kHz" msgstr "8 kHz" #: gui/options.cpp:123 msgid "11 kHz" msgstr "11 kHz" #: gui/options.cpp:123 msgid "22 kHz" msgstr "22 kHz" #: gui/options.cpp:123 msgid "44 kHz" msgstr "44 kHz" #: gui/options.cpp:123 msgid "48 kHz" msgstr "48 kHz" #: gui/options.cpp:356 gui/options.cpp:664 gui/options.cpp:802 #: gui/options.cpp:879 gui/options.cpp:1148 msgctxt "soundfont" msgid "None" msgstr "Ninguno" #: gui/options.cpp:527 msgid "Failed to apply some of the graphic options changes:" msgstr "Fallo al aplicar algunos cambios en las opciones gráficas:" #: gui/options.cpp:539 msgid "the video mode could not be changed." msgstr "no se ha podido cambiar el modo de vídeo." #: gui/options.cpp:545 msgid "the aspect ratio setting could not be changed" msgstr "no se ha podido cambiar el ajuste de corrección de aspecto" #: gui/options.cpp:551 msgid "the fullscreen setting could not be changed" msgstr "no se ha podido cambiar el ajuste a pantalla completa" #: gui/options.cpp:557 msgid "the filtering setting could not be changed" msgstr "no se han podido cambiar los ajustes de filtrado" #: gui/options.cpp:958 msgid "Show On-screen control" msgstr "" #: gui/options.cpp:962 #, fuzzy msgid "Touchpad mouse mode" msgstr "Modo Touchpad desactivado." #: gui/options.cpp:966 msgid "Swap Menu and Back buttons" msgstr "" #: gui/options.cpp:971 #, fuzzy msgid "Pointer Speed:" msgstr "Velocidad:" #: gui/options.cpp:971 gui/options.cpp:973 gui/options.cpp:974 msgid "Speed for keyboard/joystick mouse pointer control" msgstr "" #: gui/options.cpp:973 #, fuzzy msgctxt "lowres" msgid "Pointer Speed:" msgstr "Velocidad:" #: gui/options.cpp:984 msgid "Joy Deadzone:" msgstr "" #: gui/options.cpp:984 gui/options.cpp:986 gui/options.cpp:987 msgid "Analog joystick Deadzone" msgstr "" #: gui/options.cpp:986 msgctxt "lowres" msgid "Joy Deadzone:" msgstr "" #: gui/options.cpp:1000 msgid "HW Shader:" msgstr "" #: gui/options.cpp:1000 gui/options.cpp:1002 msgid "Different hardware shaders give different visual effects" msgstr "" #: gui/options.cpp:1002 msgctxt "lowres" msgid "HW Shader:" msgstr "" #: gui/options.cpp:1003 msgid "Different shaders give different visual effects" msgstr "" #: gui/options.cpp:1020 msgid "Graphics mode:" msgstr "Modo gráfico:" #: gui/options.cpp:1034 msgid "Render mode:" msgstr "Renderizado:" #: gui/options.cpp:1034 gui/options.cpp:1035 msgid "Special dithering modes supported by some games" msgstr "Modos especiales de difuminado compatibles con algunos juegos" #: gui/options.cpp:1046 backends/graphics/openglsdl/openglsdl-graphics.cpp:615 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2508 msgid "Fullscreen mode" msgstr "Pantalla completa" #: gui/options.cpp:1049 msgid "Filter graphics" msgstr "Filtros de gráficos" #: gui/options.cpp:1049 msgid "Use linear filtering when scaling graphics" msgstr "Usar filtrado lineal para escalar gráficos" #: gui/options.cpp:1052 msgid "Aspect ratio correction" msgstr "Corrección de la relación de aspecto" #: gui/options.cpp:1052 msgid "Correct aspect ratio for 320x200 games" msgstr "Corregir relación de aspecto en juegos de 320x200" #: gui/options.cpp:1060 msgid "Preferred Device:" msgstr "Disp. preferido:" #: gui/options.cpp:1060 msgid "Music Device:" msgstr "Disp. de música:" #: gui/options.cpp:1060 gui/options.cpp:1062 msgid "Specifies preferred sound device or sound card emulator" msgstr "" "Especifica el dispositivo de sonido o emulador de tarjeta de sonido " "prefierido" #: gui/options.cpp:1060 gui/options.cpp:1062 gui/options.cpp:1063 msgid "Specifies output sound device or sound card emulator" msgstr "" "Especifica el dispositivo de sonido o emulador de tarjeta de sonido de salida" #: gui/options.cpp:1062 msgctxt "lowres" msgid "Preferred Dev.:" msgstr "Disp. preferido:" #: gui/options.cpp:1062 msgctxt "lowres" msgid "Music Device:" msgstr "Disp. de música:" #: gui/options.cpp:1089 msgid "AdLib emulator:" msgstr "Emul. AdLib:" #: gui/options.cpp:1089 gui/options.cpp:1090 msgid "AdLib is used for music in many games" msgstr "AdLib es usado para la música en muchos juegos" #: gui/options.cpp:1100 msgid "Output rate:" msgstr "Frec. de salida:" #: gui/options.cpp:1100 gui/options.cpp:1101 msgid "" "Higher value specifies better sound quality but may be not supported by your " "soundcard" msgstr "" "Los valores más altos ofrecen mayor calidad, pero puede que la tarjeta de " "sonido no lo soporte" #: gui/options.cpp:1111 msgid "GM Device:" msgstr "Dispositivo GM:" #: gui/options.cpp:1111 msgid "Specifies default sound device for General MIDI output" msgstr "" "Especifique el dispositivo de salidapor defecto para la salida de General " "MIDI" #: gui/options.cpp:1122 msgid "Don't use General MIDI music" msgstr "No usar música General MIDI" #: gui/options.cpp:1133 gui/options.cpp:1195 msgid "Use first available device" msgstr "Utilizar el primer dispositivo disponible" #: gui/options.cpp:1145 msgid "SoundFont:" msgstr "SoundFont:" #: gui/options.cpp:1145 gui/options.cpp:1147 gui/options.cpp:1148 msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity" msgstr "" "SoundFont es compatible con algunas tarjetas de sonido, con FluidSynth y con " "Timidity" #: gui/options.cpp:1147 msgctxt "lowres" msgid "SoundFont:" msgstr "SoundFont:" #: gui/options.cpp:1153 msgid "Mixed AdLib/MIDI mode" msgstr "Modo AdLib/MIDI" #: gui/options.cpp:1153 msgid "Use both MIDI and AdLib sound generation" msgstr "Usar tanto MIDI como AdLib en la generación de sonido" #: gui/options.cpp:1156 msgid "MIDI gain:" msgstr "Ganancia MIDI:" #: gui/options.cpp:1166 msgid "MT-32 Device:" msgstr "Disp. MT-32:" #: gui/options.cpp:1166 msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output" msgstr "" "Especifica el dispositivo de sonido para la salida Roland MT-32/LAPC1/CM32l/" "CM64 por defecto" #: gui/options.cpp:1171 msgid "True Roland MT-32 (disable GM emulation)" msgstr "Roland MT-32 auténtica (desactivar emulación GM)" #: gui/options.cpp:1171 gui/options.cpp:1173 msgid "" "Check if you want to use your real hardware Roland-compatible sound device " "connected to your computer" msgstr "" "Marcar si se quiere usar un dispositivo de sonido real conectado al " "ordenador y compatible con Roland" #: gui/options.cpp:1173 msgctxt "lowres" msgid "True Roland MT-32 (no GM emulation)" msgstr "Roland MT-32 real (sin emulación GM)" #: gui/options.cpp:1176 msgid "Roland GS Device (enable MT-32 mappings)" msgstr "Dispositivo Roland GS (activar conversión MT-32)" #: gui/options.cpp:1176 msgid "" "Check if you want to enable patch mappings to emulate an MT-32 on a Roland " "GS device" msgstr "" "Marca esta opción si quieres activar la conversión para emular una MT-32 en " "un dispositivo Roland GS" #: gui/options.cpp:1185 msgid "Don't use Roland MT-32 music" msgstr "No usar música Roland MT-32" #: gui/options.cpp:1212 msgid "Text and Speech:" msgstr "Texto y voces:" #: gui/options.cpp:1216 gui/options.cpp:1226 msgid "Speech" msgstr "Voces" #: gui/options.cpp:1217 gui/options.cpp:1227 msgid "Subtitles" msgstr "Subtítulos" #: gui/options.cpp:1218 msgid "Both" msgstr "Ambos" #: gui/options.cpp:1220 msgid "Subtitle speed:" msgstr "Vel. de subtítulos:" #: gui/options.cpp:1222 msgctxt "lowres" msgid "Text and Speech:" msgstr "Texto y voces:" #: gui/options.cpp:1226 msgid "Spch" msgstr "Voz" #: gui/options.cpp:1227 msgid "Subs" msgstr "Subt" #: gui/options.cpp:1228 msgctxt "lowres" msgid "Both" msgstr "V&S" #: gui/options.cpp:1228 msgid "Show subtitles and play speech" msgstr "Reproducir voces y subtítulos" #: gui/options.cpp:1230 msgctxt "lowres" msgid "Subtitle speed:" msgstr "Vel. de subt.:" #: gui/options.cpp:1246 msgid "Music volume:" msgstr "Música:" #: gui/options.cpp:1248 msgctxt "lowres" msgid "Music volume:" msgstr "Música:" #: gui/options.cpp:1255 msgid "Mute All" msgstr "Silenciar" #: gui/options.cpp:1258 msgid "SFX volume:" msgstr "Efectos:" #: gui/options.cpp:1258 gui/options.cpp:1260 gui/options.cpp:1261 msgid "Special sound effects volume" msgstr "Volumen de los efectos de sonido" #: gui/options.cpp:1260 msgctxt "lowres" msgid "SFX volume:" msgstr "Efectos:" #: gui/options.cpp:1268 msgid "Speech volume:" msgstr "Voces:" #: gui/options.cpp:1270 msgctxt "lowres" msgid "Speech volume:" msgstr "Voces:" #: gui/options.cpp:1472 msgid "Shader" msgstr "" #: gui/options.cpp:1484 #, fuzzy msgid "Control" msgstr "Control del ratón" #: gui/options.cpp:1510 msgid "FluidSynth Settings" msgstr "Opciones de FluidSynth" #: gui/options.cpp:1541 msgid "Theme Path:" msgstr "Temas:" #: gui/options.cpp:1543 msgctxt "lowres" msgid "Theme Path:" msgstr "Temas:" #: gui/options.cpp:1549 gui/options.cpp:1551 gui/options.cpp:1552 msgid "Specifies path to additional data used by all games or ScummVM" msgstr "Especifica el directorio adicional usado por los juegos y ScummVM" #: gui/options.cpp:1558 msgid "Plugins Path:" msgstr "Plugins:" #: gui/options.cpp:1560 msgctxt "lowres" msgid "Plugins Path:" msgstr "Plugins:" #: gui/options.cpp:1571 msgctxt "lowres" msgid "Misc" msgstr "Otras" #: gui/options.cpp:1573 msgid "Theme:" msgstr "Tema:" #: gui/options.cpp:1577 msgid "GUI Renderer:" msgstr "Interfaz:" #: gui/options.cpp:1589 msgid "Autosave:" msgstr "Autoguardado:" #: gui/options.cpp:1591 msgctxt "lowres" msgid "Autosave:" msgstr "Autoguardado:" #: gui/options.cpp:1599 msgid "Keys" msgstr "Teclas" #: gui/options.cpp:1606 msgid "GUI Language:" msgstr "Idioma:" #: gui/options.cpp:1606 msgid "Language of ScummVM GUI" msgstr "Idioma de la interfaz de ScummVM" #: gui/options.cpp:1634 msgid "Update check:" msgstr "Buscar actualizaciones:" #: gui/options.cpp:1634 msgid "How often to check ScummVM updates" msgstr "Frecuencia con la que se buscan actualizaciones" #: gui/options.cpp:1646 msgid "Check now" msgstr "Buscar ahora" #: gui/options.cpp:1654 msgid "Cloud" msgstr "Nube" #: gui/options.cpp:1656 msgctxt "lowres" msgid "Cloud" msgstr "Nube" #: gui/options.cpp:1661 msgid "Storage:" msgstr "Almacenamiento:" #: gui/options.cpp:1661 msgid "Active cloud storage" msgstr "Almacenamiento activo" #: gui/options.cpp:1668 gui/options.cpp:2228 msgid "" msgstr "" #: gui/options.cpp:1672 backends/platform/wii/options.cpp:114 msgid "Username:" msgstr "Usuario:" #: gui/options.cpp:1672 msgid "Username used by this storage" msgstr "Nombre de usuario utilizado para este almacenamiento" #: gui/options.cpp:1675 msgid "Used space:" msgstr "Espacio utilizado:" #: gui/options.cpp:1675 msgid "Space used by ScummVM's saved games on this storage" msgstr "Espacio utilizado para las partidas guardadas en este almacenamiento" #: gui/options.cpp:1678 msgid "Last sync time:" msgstr "Última sincronización:" #: gui/options.cpp:1678 msgid "When the last saved games sync for this storage occured" msgstr "Cuándo se ha producido la última sincronización de partidas guardadas" #: gui/options.cpp:1681 gui/storagewizarddialog.cpp:71 msgid "Connect" msgstr "Conectar" #: gui/options.cpp:1681 msgid "Open wizard dialog to connect your cloud storage account" msgstr "" "Abrir el asistente de configuración para habilitar el almacenamiento en línea" #: gui/options.cpp:1682 msgid "Refresh" msgstr "Refrescar" #: gui/options.cpp:1682 msgid "Refresh current cloud storage information (username and usage)" msgstr "" "Refrescar la información del almacenamiento en línea (nombre de usuario y " "espacio)" #: gui/options.cpp:1683 msgid "Download" msgstr "Descargar" #: gui/options.cpp:1683 msgid "Open downloads manager dialog" msgstr "Abrir el gestor de descargas" #: gui/options.cpp:1685 msgid "Run server" msgstr "Habilitar servidor" #: gui/options.cpp:1685 msgid "Run local webserver" msgstr "Habilitar el servidor local" #: gui/options.cpp:1686 gui/options.cpp:2338 msgid "Not running" msgstr "Detenido" #: gui/options.cpp:1690 msgid "/root/ Path:" msgstr "Directorio /raíz/:" #: gui/options.cpp:1690 gui/options.cpp:1692 gui/options.cpp:1693 msgid "Specifies which directory the Files Manager can access" msgstr "Especifica los directorios accesibles para el gestor de archivos" #: gui/options.cpp:1692 msgctxt "lowres" msgid "/root/ Path:" msgstr "/raíz/:" #: gui/options.cpp:1702 msgid "Server's port:" msgstr "Puerto del servidor:" #: gui/options.cpp:1702 msgid "" "Which port is used by the server\n" "Auth with server is not available with non-default port" msgstr "" "Puerto utilizado por el servidor\n" "La autentificación solo es posible con el puerto predeterminado" #: gui/options.cpp:1715 msgid "Apply" msgstr "Aplicar" #: gui/options.cpp:1863 msgid "Failed to change cloud storage!" msgstr "¡Fallo al cambiar el almacenamiento en línea!" #: gui/options.cpp:1866 msgid "Another cloud storage is already active." msgstr "Ya se ha habilitado otro almacenamiento en línea." #: gui/options.cpp:1902 msgid "" "The theme you selected does not support your current language. If you want " "to use this theme you need to switch to another language first." msgstr "" "El tema seleccionado no es compatible con el idioma actual. Debes cambiar el " "idioma si quieres usar este tema." #: gui/options.cpp:1955 msgid "The chosen directory cannot be written to. Please select another one." msgstr "No se puede escribir en el directorio elegido. Selecciona otro." #: gui/options.cpp:1964 msgid "Select directory for GUI themes" msgstr "Selecciona el directorio de temas" #: gui/options.cpp:1974 msgid "Select directory for extra files" msgstr "Selecciona el directorio adicional" #: gui/options.cpp:1985 msgid "Select directory for plugins" msgstr "Selecciona el directorio de plugins" #: gui/options.cpp:1997 msgid "Select directory for Files Manager /root/" msgstr "Selecciona el directorio /raíz/ para el gestor de archivos" #: gui/options.cpp:2235 #, c-format msgid "%llu bytes" msgstr "%llu bytes" #: gui/options.cpp:2243 msgid "" msgstr "" #: gui/options.cpp:2245 msgid "" msgstr "" #: gui/options.cpp:2329 msgid "Stop server" msgstr "Detener servidor" #: gui/options.cpp:2330 msgid "Stop local webserver" msgstr "Detener el servidor local" #: gui/options.cpp:2421 msgid "" "Request failed.\n" "Check your Internet connection." msgstr "" "La solicitud se ha agotado.\n" "Comprueba tu conexión a Internet." #. I18N: You must leave "#" as is, only word 'next' is translatable #: gui/predictivedialog.cpp:86 msgid "# next" msgstr "siguiente" #: gui/predictivedialog.cpp:87 msgid "add" msgstr "añadir" #: gui/predictivedialog.cpp:92 gui/predictivedialog.cpp:167 msgid "Delete char" msgstr "Borrar personaje" #: gui/predictivedialog.cpp:97 gui/predictivedialog.cpp:171 msgid "<" msgstr "<" #. I18N: Pre means 'Predictive', leave '*' as is #: gui/predictivedialog.cpp:99 gui/predictivedialog.cpp:575 msgid "* Pre" msgstr "* Pre" #. I18N: 'Num' means Numbers #: gui/predictivedialog.cpp:578 msgid "* Num" msgstr "* Números" #. I18N: 'Abc' means Latin alphabet input #: gui/predictivedialog.cpp:581 msgid "* Abc" msgstr "* Abc" #: gui/recorderdialog.cpp:63 msgid "Recorder or Playback Gameplay" msgstr "Grabar o reproducir vídeos" #: gui/recorderdialog.cpp:68 gui/recorderdialog.cpp:155 #: gui/saveload-dialog.cpp:387 gui/saveload-dialog.cpp:443 msgid "Delete" msgstr "Eliminar" #: gui/recorderdialog.cpp:70 msgid "Record" msgstr "Grabar" #: gui/recorderdialog.cpp:71 msgid "Playback" msgstr "Reproducción" #: gui/recorderdialog.cpp:73 msgid "Edit" msgstr "Editar" #: gui/recorderdialog.cpp:85 gui/recorderdialog.cpp:242 #: gui/recorderdialog.cpp:252 msgid "Author: " msgstr "Autor: " #: gui/recorderdialog.cpp:86 gui/recorderdialog.cpp:243 #: gui/recorderdialog.cpp:253 msgid "Notes: " msgstr "Notas: " #: gui/recorderdialog.cpp:154 msgid "Do you really want to delete this record?" msgstr "¿Seguro que quieres borrar esta grabación?" #: gui/recorderdialog.cpp:173 msgid "Unknown Author" msgstr "Autor desconocido" #: gui/remotebrowser.cpp:128 msgid "ScummVM could not access the directory!" msgstr "¡ScummVM no ha podido acceder al directorio!" #: gui/saveload-dialog.cpp:334 msgid "List view" msgstr "Modo lista" #: gui/saveload-dialog.cpp:335 msgid "Grid view" msgstr "Modo mosaico" #: gui/saveload-dialog.cpp:378 gui/saveload-dialog.cpp:528 msgid "No date saved" msgstr "No hay fecha guardada" #: gui/saveload-dialog.cpp:379 gui/saveload-dialog.cpp:529 msgid "No time saved" msgstr "No hay hora guardada" #: gui/saveload-dialog.cpp:380 gui/saveload-dialog.cpp:530 msgid "No playtime saved" msgstr "No hay tiempo guardado" #: gui/saveload-dialog.cpp:442 msgid "Do you really want to delete this saved game?" msgstr "¿Seguro que quieres borrar esta partida?" #: gui/saveload-dialog.cpp:554 gui/saveload-dialog.cpp:1060 msgid "Date: " msgstr "Fecha: " #: gui/saveload-dialog.cpp:558 gui/saveload-dialog.cpp:1066 msgid "Time: " msgstr "Hora: " #: gui/saveload-dialog.cpp:564 gui/saveload-dialog.cpp:1074 msgid "Playtime: " msgstr "Tiempo: " #: gui/saveload-dialog.cpp:577 gui/saveload-dialog.cpp:665 msgid "Untitled saved game" msgstr "Partida sin nombre" #: gui/saveload-dialog.cpp:718 msgid "Next" msgstr "Siguiente" #: gui/saveload-dialog.cpp:721 msgid "Prev" msgstr "Anterior" #: gui/saveload-dialog.cpp:924 msgid "New Save" msgstr "Guardar" #: gui/saveload-dialog.cpp:924 msgid "Create a new saved game" msgstr "Guarda una nueva partida" #: gui/saveload-dialog.cpp:1053 msgid "Name: " msgstr "Nombre: " #: gui/saveload-dialog.cpp:1131 #, c-format msgid "Enter a description for slot %d:" msgstr "Introduce una descripción para la ranura %d:" #: gui/storagewizarddialog.cpp:55 #, c-format msgid "%s Storage Connection Wizard" msgstr "Asistente de conexión para %s" #: gui/storagewizarddialog.cpp:58 msgid "Navigate to the following URL:" msgstr "Accede a esta URL:" #: gui/storagewizarddialog.cpp:61 msgid "Obtain the code from the storage, enter it" msgstr "Obtén el código del almacenamiento, escríbelo" #: gui/storagewizarddialog.cpp:62 msgid "in the following field and press 'Connect':" msgstr "aquí y pulsa 'Conectar':" #: gui/storagewizarddialog.cpp:69 msgid "Open URL" msgstr "Abrir URL" #: gui/storagewizarddialog.cpp:70 msgid "Paste" msgstr "Pegar" #: gui/storagewizarddialog.cpp:70 msgid "Pastes clipboard contents into fields" msgstr "Pega el contenido del portapapeles" #: gui/storagewizarddialog.cpp:78 msgid "You will be directed to ScummVM's page where" msgstr "Se te redirigirá a la página de ScummVM, y tendrás" #: gui/storagewizarddialog.cpp:79 msgid "you should allow it to access your storage." msgstr "que darle permiso para acceder a tu almacenamiento." #: gui/storagewizarddialog.cpp:112 msgid "Another Storage is active. Do you want to interrupt it?" msgstr "Ya hay otro almacenamiento activo. ¿Quieres interrumpirlo?" #: gui/storagewizarddialog.cpp:121 msgid "Wait until current Storage finishes up and try again." msgstr "Espera a que el almacenamiento actual finalice y prueba otra vez." #: gui/storagewizarddialog.cpp:182 #, c-format msgid "Field %s has a mistake in it." msgstr "La casilla %s contiene un error." #: gui/storagewizarddialog.cpp:184 #, c-format msgid "Fields %s have mistakes in them." msgstr "Las casilllas %s contienen errores." #: gui/storagewizarddialog.cpp:199 msgid "All OK!" msgstr "¡Todo correcto!" #: gui/storagewizarddialog.cpp:201 msgid "Invalid code" msgstr "Código inválido" #: gui/storagewizarddialog.cpp:209 msgid "" "Failed to open URL!\n" "Please navigate to this page manually." msgstr "" "No se ha podido abrir la URL.\n" "Accede a la página manualmente." #: gui/themebrowser.cpp:45 msgid "Select a Theme" msgstr "Selecciona un tema" #: gui/ThemeEngine.cpp:452 msgid "Disabled GFX" msgstr "Gráf. desactivados" #: gui/ThemeEngine.cpp:452 msgctxt "lowres" msgid "Disabled GFX" msgstr "Gráf. desactivados" #: gui/ThemeEngine.cpp:453 msgid "Standard Renderer" msgstr "Estándar" #: gui/ThemeEngine.cpp:453 engines/scumm/dialogs.cpp:659 msgid "Standard" msgstr "Estándar" #: gui/ThemeEngine.cpp:455 msgid "Antialiased Renderer" msgstr "Suavizado" #: gui/ThemeEngine.cpp:455 msgid "Antialiased" msgstr "Suavizado" #: gui/updates-dialog.cpp:51 msgid "" "ScummVM now supports automatic check for updates\n" "which requires access to the Internet.\n" "\n" "Would you like to enable this feature?" msgstr "" "Ahora ScummVM puede buscar actualizaciones automáticamente,\n" "para lo cual se requiere una conexión a Internet.\n" "\n" "Would you like to enable this feature?" #: gui/updates-dialog.cpp:55 msgid "(You can always enable it in the options dialog on the Misc tab)" msgstr "(Puedes activar esta función en la pestaña Otras del menú de opciones)" #: gui/updates-dialog.cpp:92 msgid "Check for updates automatically" msgstr "Buscar actualizaciones automáticamente" #: gui/updates-dialog.cpp:111 msgid "Proceed" msgstr "Aplicar" #: gui/widget.cpp:366 gui/widget.cpp:368 gui/widget.cpp:374 gui/widget.cpp:376 msgid "Clear value" msgstr "Eliminar valor" #: base/main.cpp:253 #, c-format msgid "Engine does not support debug level '%s'" msgstr "El motor no es compatible con el nivel de debug '%s'" #: base/main.cpp:327 msgid "Menu" msgstr "Menú" #: base/main.cpp:330 backends/platform/symbian/src/SymbianActions.cpp:45 #: backends/platform/wince/CEActionsPocket.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:46 msgid "Skip" msgstr "Saltar" #: base/main.cpp:333 backends/platform/symbian/src/SymbianActions.cpp:50 #: backends/platform/wince/CEActionsPocket.cpp:42 msgid "Pause" msgstr "Pausar" #: base/main.cpp:336 msgid "Skip line" msgstr "Saltar frase" #: base/main.cpp:547 msgid "Error running game:" msgstr "Error al ejecutar el juego:" #: base/main.cpp:594 msgid "Could not find any engine capable of running the selected game" msgstr "No se ha podido encontrar ningún motor capaz de ejecutar el juego" #: common/error.cpp:38 msgid "No error" msgstr "Ningún error" #: common/error.cpp:40 msgid "Game data not found" msgstr "No se han encontrado datos de juego" #: common/error.cpp:42 msgid "Game id not supported" msgstr "ID del juego no compatible" #: common/error.cpp:44 msgid "Unsupported color mode" msgstr "Modo de color no compatible" #: common/error.cpp:47 msgid "Read permission denied" msgstr "Permiso de lectura denegado" #: common/error.cpp:49 msgid "Write permission denied" msgstr "Permiso de escritura denegado" #: common/error.cpp:52 msgid "Path does not exist" msgstr "La ruta no existe" #: common/error.cpp:54 msgid "Path not a directory" msgstr "La ruta no es un directorio" #: common/error.cpp:56 msgid "Path not a file" msgstr "La ruta no es un archivo" #: common/error.cpp:59 msgid "Cannot create file" msgstr "Imposible crear el archivo" #: common/error.cpp:61 msgid "Reading data failed" msgstr "Fallo de lectura" #: common/error.cpp:63 msgid "Writing data failed" msgstr "Fallo en la escritura de datos" #: common/error.cpp:66 msgid "Could not find suitable engine plugin" msgstr "No se ha encontrado un plugin adecuado" #: common/error.cpp:68 msgid "Engine plugin does not support saved games" msgstr "El plugin del motor no soporta partidas guardadas" #: common/error.cpp:71 msgid "User canceled" msgstr "Cancel·lat per l'usuari" #: common/error.cpp:75 msgid "Unknown error" msgstr "Error desconocido" #. I18N: Hercules is graphics card name #: common/rendermode.cpp:35 msgid "Hercules Green" msgstr "Hercules verde" #: common/rendermode.cpp:36 msgid "Hercules Amber" msgstr "Hercules ámbar" #: common/rendermode.cpp:42 msgid "PC-9821 (256 Colors)" msgstr "PC-9821 (256 colores)" #: common/rendermode.cpp:43 msgid "PC-9801 (16 Colors)" msgstr "PC-9801 (16 colores)" #: common/rendermode.cpp:73 msgctxt "lowres" msgid "Hercules Green" msgstr "Hercules verde" #: common/rendermode.cpp:74 msgctxt "lowres" msgid "Hercules Amber" msgstr "Hercules ámbar" #: common/updates.cpp:58 msgid "Daily" msgstr "Diariamente" #: common/updates.cpp:60 msgid "Weekly" msgstr "Semanalmente" #: common/updates.cpp:62 msgid "Monthly" msgstr "Mensualmente" #: common/updates.cpp:64 msgid "" msgstr "" #: engines/advancedDetector.cpp:335 #, c-format msgid "" "The game in '%s' seems to be unknown.\n" "Please, report the following data to the ScummVM team along with name\n" "of the game you tried to add and its version, language, etc.:" msgstr "" "El juego en '%s' parece ser desconocido.\n" "Porfavor, informe de ello al equipo de ScummVM junto al nombre\n" "del juego que ha intentado añadir y su versión, lenguaje, etc.:" #: engines/dialogs.cpp:85 msgid "~R~esume" msgstr "~R~eanudar" #: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:96 msgid "~L~oad" msgstr "~C~argar" #: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:97 msgid "~S~ave" msgstr "~G~uardar" #: engines/dialogs.cpp:95 msgid "~O~ptions" msgstr "~O~pciones" #: engines/dialogs.cpp:100 msgid "~H~elp" msgstr "~A~yuda" #: engines/dialogs.cpp:102 msgid "~A~bout" msgstr "Acerca ~d~e" #: engines/dialogs.cpp:105 engines/dialogs.cpp:181 msgid "~R~eturn to Launcher" msgstr "~V~olver al lanzador" #: engines/dialogs.cpp:107 engines/dialogs.cpp:183 msgctxt "lowres" msgid "~R~eturn to Launcher" msgstr "~V~olver al lanzador" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761 #: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72 #: engines/cge2/events.cpp:65 engines/cine/various.cpp:348 #: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:196 #: engines/drascula/saveload.cpp:364 engines/dreamweb/saveload.cpp:262 #: engines/gnap/menu.cpp:464 engines/hugo/file.cpp:298 #: engines/mads/nebular/dialogs_nebular.cpp:350 engines/mohawk/dialogs.cpp:104 #: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:377 #: engines/sci/engine/kfile.cpp:915 engines/sci/engine/kfile.cpp:1191 #: engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291 #: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599 #: engines/wage/saveload.cpp:758 engines/zvision/file/save_manager.cpp:49 msgid "Save game:" msgstr "Guardar partida:" #: engines/dialogs.cpp:116 backends/platform/symbian/src/SymbianActions.cpp:44 #: backends/platform/wince/CEActionsPocket.cpp:43 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900 #: engines/cge/events.cpp:72 engines/cge2/events.cpp:65 #: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212 #: engines/dm/loadsave.cpp:196 engines/drascula/saveload.cpp:364 #: engines/dreamweb/saveload.cpp:262 engines/gnap/menu.cpp:464 #: engines/hugo/file.cpp:298 engines/mads/nebular/dialogs_nebular.cpp:350 #: engines/mohawk/dialogs.cpp:104 engines/neverhood/menumodule.cpp:880 #: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:377 #: engines/sci/engine/kfile.cpp:915 engines/sci/engine/kfile.cpp:1191 #: engines/scumm/dialogs.cpp:184 engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291 #: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599 #: engines/wage/saveload.cpp:758 engines/zvision/file/save_manager.cpp:49 msgid "Save" msgstr "Guardar" #: engines/dialogs.cpp:145 msgid "" "Sorry, this engine does not currently provide in-game help. Please consult " "the README for basic information, and for instructions on how to obtain " "further assistance." msgstr "" "Lo sentimos, aún no hay ayuda disponible para este juego. Consulta el " "archivo README para encontrar información básica e instrucciones para " "obtener más ayuda." #: engines/dialogs.cpp:234 engines/pegasus/pegasus.cpp:393 #, c-format msgid "" "Failed to save game (%s)! Please consult the README for basic information, " "and for instructions on how to obtain further assistance." msgstr "" "Ha habido un fallo al guardar la partida (%s). Consulte el archivo README " "con información básica y como obtener más ayuda." #: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:100 #: engines/tsage/dialogs.cpp:112 msgid "~O~K" msgstr "~S~í" #: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:101 #: engines/tsage/dialogs.cpp:113 msgid "~C~ancel" msgstr "~C~ancelar" #: engines/dialogs.cpp:311 msgid "~K~eys" msgstr "~T~eclas" #: engines/engine.cpp:346 msgid "Could not initialize color format." msgstr "No se ha podido iniciar el formato de color." #: engines/engine.cpp:354 msgid "Could not switch to video mode: '" msgstr "No se ha podido cambiar al modo de video: '" #: engines/engine.cpp:363 msgid "Could not apply aspect ratio setting." msgstr "No se ha podido aplicar el ajuste de corrección de aspecto." #: engines/engine.cpp:368 msgid "Could not apply fullscreen setting." msgstr "No se ha podido aplicar el ajuste de pantalla completa." #: engines/engine.cpp:373 msgid "Could not apply filtering setting." msgstr "No se puede aplicar la configuración de filtrado." #: engines/engine.cpp:473 msgid "" "You appear to be playing this game directly\n" "from the CD. This is known to cause problems,\n" "and it is therefore recommended that you copy\n" "the data files to your hard disk instead.\n" "See the README file for details." msgstr "" "Parece que estás ejecutando este juego\n" "directamente desde el CD. Esto puede\n" "provocar problemas, así que es recomendable\n" "copiar los archivos del juego al disco duro.\n" "Consulta el archivo README para más detalles." #: engines/engine.cpp:484 msgid "" "This game has audio tracks in its disk. These\n" "tracks need to be ripped from the disk using\n" "an appropriate CD audio extracting tool in\n" "order to listen to the game's music.\n" "See the README file for details." msgstr "" "Este juego incluye pistas de audio en el disco.\n" "Es necesario extraer estas pistas utilizando un\n" "programa de extracción de CD audio para\n" "poder escuchar la música del juego.\n" "Consulta el archivo README para más detalles." #: engines/engine.cpp:542 #, c-format msgid "" "Failed to load saved game (%s)! Please consult the README for basic " "information, and for instructions on how to obtain further assistance." msgstr "" "Hubo un fallo al cargar la partida (%s). Consulte el archivo README para " "información básica y cómo obtener más ayuda." #: engines/engine.cpp:555 msgid "" "WARNING: The game you are about to start is not yet fully supported by " "ScummVM. As such, it is likely to be unstable, and any saved game you make " "might not work in future versions of ScummVM." msgstr "" "AVISO: El juego que vas a ejecutar aún no es totalmente compatible con " "ScummVM. Por lo tanto, puede que sea inestable, y que las partidas que " "guardes no funcionen en versiones futuras de ScummVM." #: engines/engine.cpp:558 msgid "Start anyway" msgstr "Jugar aun así" #: audio/adlib.cpp:2290 msgid "AdLib Emulator" msgstr "Emulador de AdLib" #: audio/fmopl.cpp:62 msgid "MAME OPL emulator" msgstr "Emulador OPL de MAME" #: audio/fmopl.cpp:64 msgid "DOSBox OPL emulator" msgstr "Emulador OPL de DOSBox" #: audio/fmopl.cpp:67 msgid "ALSA Direct FM" msgstr "ALSA Direct FM" #: audio/mididrv.cpp:209 #, c-format msgid "" "The selected audio device '%s' was not found (e.g. might be turned off or " "disconnected)." msgstr "" "El dispositivo de sonido seleccionado, '%s', no se ha podido encontrar " "(puede estar apagado o desconectado)." #: audio/mididrv.cpp:209 audio/mididrv.cpp:221 audio/mididrv.cpp:257 #: audio/mididrv.cpp:272 msgid "Attempting to fall back to the next available device..." msgstr "Recorriendo al siguiente dispositivo disponible..." #: audio/mididrv.cpp:221 #, c-format msgid "" "The selected audio device '%s' cannot be used. See log file for more " "information." msgstr "" "El dispositivo de sonido seleccionado, '%s', no se puede utilizar. Consulta " "el registro para más información." #: audio/mididrv.cpp:257 #, c-format msgid "" "The preferred audio device '%s' was not found (e.g. might be turned off or " "disconnected)." msgstr "" "El dispositivo de sonido preferido, '%s', no se ha podido encontrar (puede " "estar apagado o desconectado)." #: audio/mididrv.cpp:272 #, c-format msgid "" "The preferred audio device '%s' cannot be used. See log file for more " "information." msgstr "" "El dispositivo de sonido preferido, '%s', no se puede utilizar. Consulta el " "registro para más información." #: audio/mods/paula.cpp:196 msgid "Amiga Audio Emulator" msgstr "Emulador de Amiga Audio" #: audio/null.h:44 msgid "No music" msgstr "Sin música" #: audio/softsynth/appleiigs.cpp:33 msgid "Apple II GS Emulator (NOT IMPLEMENTED)" msgstr "Emulador de Apple II GS (NO IMPLEMENTADO)" #: audio/softsynth/cms.cpp:350 msgid "Creative Music System Emulator" msgstr "Emulador de Creative Music System" #: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:33 msgid "FM-Towns Audio" msgstr "FM-Towns Audio" #: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:58 msgid "PC-98 Audio" msgstr "PC-98 Audio" #: audio/softsynth/mt32.cpp:175 msgid "Initializing MT-32 Emulator" msgstr "Iniciando el emulador de MT-32" #: audio/softsynth/mt32.cpp:437 msgid "MT-32 Emulator" msgstr "Emulador de MT-32" #: audio/softsynth/pcspk.cpp:139 msgid "PC Speaker Emulator" msgstr "Emulador del altavoz de PC" #: audio/softsynth/pcspk.cpp:158 msgid "IBM PCjr Emulator" msgstr "Emulador de IBM PCjr" #: audio/softsynth/sid.cpp:1430 msgid "C64 Audio Emulator" msgstr "Emulador de C64 Audio" #: backends/cloud/storage.cpp:211 msgid "Saved games sync complete." msgstr "Se ha completado la sincronización." #: backends/cloud/storage.cpp:222 msgid "Saved games sync was cancelled." msgstr "La sincronización se ha cancelado." #: backends/cloud/storage.cpp:224 msgid "" "Saved games sync failed.\n" "Check your Internet connection." msgstr "" "La sincronización ha fallado.\n" "Comprueba tu conexión." #: backends/cloud/storage.cpp:328 #, c-format msgid "" "Download complete.\n" "Failed to download %u files." msgstr "" "Descarga completada.\n" "No se han podido descargar %u archivos." #: backends/cloud/storage.cpp:330 msgid "Download complete." msgstr "Descarga completada." #: backends/cloud/storage.cpp:340 msgid "Download failed." msgstr "La descarga ha fallado." #: backends/events/default/default-events.cpp:196 msgid "Do you really want to return to the Launcher?" msgstr "¿Seguro que quieres volver al lanzador?" #: backends/events/default/default-events.cpp:196 msgid "Launcher" msgstr "Lanzador" #: backends/events/default/default-events.cpp:218 msgid "Do you really want to quit?" msgstr "¿Seguro que quieres salir?" #: backends/events/default/default-events.cpp:218 #: backends/platform/symbian/src/SymbianActions.cpp:52 #: backends/platform/wince/CEActionsPocket.cpp:44 #: backends/platform/wince/CEActionsSmartphone.cpp:52 #: engines/scumm/dialogs.cpp:188 engines/scumm/help.cpp:83 #: engines/scumm/help.cpp:85 msgid "Quit" msgstr "Salir" #: backends/events/gph/gph-events.cpp:391 #: backends/events/gph/gph-events.cpp:434 #: backends/events/openpandora/op-events.cpp:174 msgid "Touchscreen 'Tap Mode' - Left Click" msgstr "'Modo toque' de pantalla táctil - Clic izquierdo" #: backends/events/gph/gph-events.cpp:393 #: backends/events/gph/gph-events.cpp:436 #: backends/events/openpandora/op-events.cpp:176 msgid "Touchscreen 'Tap Mode' - Right Click" msgstr "'Modo toque' de pantalla táctil - Clic derecho" #: backends/events/gph/gph-events.cpp:395 #: backends/events/gph/gph-events.cpp:438 #: backends/events/openpandora/op-events.cpp:178 msgid "Touchscreen 'Tap Mode' - Hover (No Click)" msgstr "'Modo toque' de pantalla táctil - Flotante (sin clic)" #: backends/events/gph/gph-events.cpp:415 msgid "Maximum Volume" msgstr "Volumen máximo" #: backends/events/gph/gph-events.cpp:417 msgid "Increasing Volume" msgstr "Aumentando el volumen" #: backends/events/gph/gph-events.cpp:423 msgid "Minimal Volume" msgstr "Volumen mínimo" #: backends/events/gph/gph-events.cpp:425 msgid "Decreasing Volume" msgstr "Bajando el volumen" #: backends/events/maemosdl/maemosdl-events.cpp:180 msgid "Clicking Enabled" msgstr "Clic activado" #: backends/events/maemosdl/maemosdl-events.cpp:180 msgid "Clicking Disabled" msgstr "Clic desactivado" #: backends/events/openpandora/op-events.cpp:180 msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)" msgstr "'Modo toque' de pantalla táctil - Flotante (clic de cruceta)" #: backends/events/symbiansdl/symbiansdl-events.cpp:190 msgid "Do you want to quit ?" msgstr "¿Quieres salir?" #. I18N: Trackpad mode toggle status. #: backends/events/webossdl/webossdl-events.cpp:332 msgid "Trackpad mode is now" msgstr "El modo trackpad está" #. I18N: Trackpad mode on or off. #. I18N: Auto-drag on or off. #: backends/events/webossdl/webossdl-events.cpp:335 #: backends/events/webossdl/webossdl-events.cpp:362 msgid "ON" msgstr "activado" #: backends/events/webossdl/webossdl-events.cpp:335 #: backends/events/webossdl/webossdl-events.cpp:362 msgid "OFF" msgstr "desactivado" #: backends/events/webossdl/webossdl-events.cpp:339 msgid "Swipe two fingers to the right to toggle." msgstr "Desliza dos dedos hacia la derecha para cambiar de modo." #. I18N: Auto-drag toggle status. #: backends/events/webossdl/webossdl-events.cpp:359 msgid "Auto-drag mode is now" msgstr "El modo de arrastre automático está" #: backends/events/webossdl/webossdl-events.cpp:366 msgid "Swipe three fingers to the right to toggle." msgstr "Desliza tres dedos hacia la derecha para cambiar de modo." #: backends/graphics/opengl/opengl-graphics.cpp:146 msgid "OpenGL" msgstr "OpenGL" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:617 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2510 msgid "Windowed mode" msgstr "Modo ventana" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:710 #, c-format msgid "Resolution: %dx%d" msgstr "Resolución: %dx%d" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:731 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2386 msgid "Enabled aspect ratio correction" msgstr "Activar la corrección de aspecto" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:733 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2392 msgid "Disabled aspect ratio correction" msgstr "Desactivar la corrección de aspecto" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:753 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2410 msgid "Filtering enabled" msgstr "Filtrado activado" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:755 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2412 msgid "Filtering disabled" msgstr "Filtrado desactivado" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:52 #: backends/graphics/wincesdl/wincesdl-graphics.cpp:88 #: backends/graphics/wincesdl/wincesdl-graphics.cpp:95 msgid "Normal (no scaling)" msgstr "Normal (sin reescalado)" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:71 msgctxt "lowres" msgid "Normal (no scaling)" msgstr "Normal" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2465 msgid "Active graphics filter:" msgstr "Filtro de gráficos activo:" #: backends/keymapper/remap-dialog.cpp:48 msgid "Keymap:" msgstr "Asignación de teclas:" #: backends/keymapper/remap-dialog.cpp:67 msgid " (Effective)" msgstr " (Activa)" #: backends/keymapper/remap-dialog.cpp:107 msgid " (Active)" msgstr " (Activa)" #: backends/keymapper/remap-dialog.cpp:107 msgid " (Blocked)" msgstr " (Bloqueado)" #: backends/keymapper/remap-dialog.cpp:120 msgid " (Global)" msgstr " (General)" #: backends/keymapper/remap-dialog.cpp:128 msgid " (Game)" msgstr " (Juego)" #: backends/midi/windows.cpp:165 msgid "Windows MIDI" msgstr "Windows MIDI" #: backends/platform/ds/arm9/source/dsoptions.cpp:56 #: engines/scumm/dialogs.cpp:287 msgid "~C~lose" msgstr "Cerra~r~" #: backends/platform/ds/arm9/source/dsoptions.cpp:57 msgid "ScummVM Main Menu" msgstr "Menú principal de ScummVM" #: backends/platform/ds/arm9/source/dsoptions.cpp:63 msgid "~L~eft handed mode" msgstr "Modo para ~z~urdos" #: backends/platform/ds/arm9/source/dsoptions.cpp:64 msgid "~I~ndy fight controls" msgstr "Controles para pelear de ~I~ndy" #: backends/platform/ds/arm9/source/dsoptions.cpp:65 msgid "Show mouse cursor" msgstr "Mostrar el cursor" #: backends/platform/ds/arm9/source/dsoptions.cpp:66 msgid "Snap to edges" msgstr "Pegar a los bordes" #: backends/platform/ds/arm9/source/dsoptions.cpp:68 msgid "Touch X Offset" msgstr "Compensación X del toque" #: backends/platform/ds/arm9/source/dsoptions.cpp:75 msgid "Touch Y Offset" msgstr "Compensación Y del toque" #: backends/platform/ds/arm9/source/dsoptions.cpp:87 msgid "Use laptop trackpad-style cursor control" msgstr "Activar el sistema de control tipo trackpad de los portátiles" #: backends/platform/ds/arm9/source/dsoptions.cpp:88 msgid "Tap for left click, double tap right click" msgstr "Un toque para clic izquierdo, dos para clic derecho" #: backends/platform/ds/arm9/source/dsoptions.cpp:90 msgid "Sensitivity" msgstr "Sensibilidad" #: backends/platform/ds/arm9/source/dsoptions.cpp:99 msgid "Initial top screen scale:" msgstr "Escalado inicial de la pantalla superior:" #: backends/platform/ds/arm9/source/dsoptions.cpp:105 msgid "Main screen scaling:" msgstr "Escalado de la pantalla principal:" #: backends/platform/ds/arm9/source/dsoptions.cpp:107 msgid "Hardware scale (fast, but low quality)" msgstr "Escalado por hardware (rápido, pero de baja calidad)" #: backends/platform/ds/arm9/source/dsoptions.cpp:108 msgid "Software scale (good quality, but slower)" msgstr "Escalado por software (buena calidad, pero más lento)" #: backends/platform/ds/arm9/source/dsoptions.cpp:109 msgid "Unscaled (you must scroll left and right)" msgstr "Sin escalado (debes desplazar la pantalla a los lados)" #: backends/platform/ds/arm9/source/dsoptions.cpp:111 msgid "Brightness:" msgstr "Brillo:" #: backends/platform/ds/arm9/source/dsoptions.cpp:121 msgid "High quality audio (slower) (reboot)" msgstr "Sonido de alta calidad (más lento) (reinicio)" #: backends/platform/ds/arm9/source/dsoptions.cpp:122 msgid "Disable power off" msgstr "Desactivar apagado" #: backends/platform/ios7/ios7_osys_events.cpp:309 #: backends/platform/ios7/ios7_osys_events.cpp:519 #: backends/platform/iphone/osys_events.cpp:300 msgid "Mouse-click-and-drag mode enabled." msgstr "Modo clic-de-ratón-y-arrastrar activado." #: backends/platform/ios7/ios7_osys_events.cpp:311 #: backends/platform/ios7/ios7_osys_events.cpp:521 #: backends/platform/iphone/osys_events.cpp:302 msgid "Mouse-click-and-drag mode disabled." msgstr "Modo clic-de-ratón-y-arrastrar desactivado." #: backends/platform/ios7/ios7_osys_events.cpp:322 #: backends/platform/ios7/ios7_osys_events.cpp:540 #: backends/platform/iphone/osys_events.cpp:313 msgid "Touchpad mode enabled." msgstr "Modo Touchpad activado." #: backends/platform/ios7/ios7_osys_events.cpp:324 #: backends/platform/ios7/ios7_osys_events.cpp:542 #: backends/platform/iphone/osys_events.cpp:315 msgid "Touchpad mode disabled." msgstr "Modo Touchpad desactivado." #: backends/platform/maemo/maemo.cpp:208 msgid "Click Mode" msgstr "Modo clic" #: backends/platform/maemo/maemo.cpp:214 #: backends/platform/symbian/src/SymbianActions.cpp:42 #: backends/platform/tizen/form.cpp:275 #: backends/platform/wince/CEActionsPocket.cpp:60 #: backends/platform/wince/CEActionsSmartphone.cpp:43 msgid "Left Click" msgstr "Clic izquierdo" #: backends/platform/maemo/maemo.cpp:217 msgid "Middle Click" msgstr "Clic central" #: backends/platform/maemo/maemo.cpp:220 #: backends/platform/symbian/src/SymbianActions.cpp:43 #: backends/platform/tizen/form.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:44 msgid "Right Click" msgstr "Clic derecho" #: backends/platform/sdl/macosx/appmenu_osx.mm:88 msgid "Hide ScummVM" msgstr "Ocultar ScummVM" #: backends/platform/sdl/macosx/appmenu_osx.mm:93 msgid "Hide Others" msgstr "Ocultar otros" #: backends/platform/sdl/macosx/appmenu_osx.mm:98 msgid "Show All" msgstr "Mostrar todo" #: backends/platform/sdl/macosx/appmenu_osx.mm:120 #: backends/platform/sdl/macosx/appmenu_osx.mm:131 msgid "Window" msgstr "Ventana" #: backends/platform/sdl/macosx/appmenu_osx.mm:125 msgid "Minimize" msgstr "Minimizar" #: backends/platform/symbian/src/SymbianActions.cpp:38 #: backends/platform/wince/CEActionsSmartphone.cpp:39 msgid "Up" msgstr "Arriba" #: backends/platform/symbian/src/SymbianActions.cpp:39 #: backends/platform/wince/CEActionsSmartphone.cpp:40 msgid "Down" msgstr "Abajo" #: backends/platform/symbian/src/SymbianActions.cpp:40 #: backends/platform/wince/CEActionsSmartphone.cpp:41 msgid "Left" msgstr "Izquierda" #: backends/platform/symbian/src/SymbianActions.cpp:41 #: backends/platform/wince/CEActionsSmartphone.cpp:42 msgid "Right" msgstr "Derecha" #: backends/platform/symbian/src/SymbianActions.cpp:46 #: backends/platform/wince/CEActionsSmartphone.cpp:47 msgid "Zone" msgstr "Zona" #: backends/platform/symbian/src/SymbianActions.cpp:47 #: backends/platform/wince/CEActionsPocket.cpp:54 #: backends/platform/wince/CEActionsSmartphone.cpp:48 msgid "Multi Function" msgstr "Multifunción" #: backends/platform/symbian/src/SymbianActions.cpp:48 msgid "Swap character" msgstr "Cambiar personaje" #: backends/platform/symbian/src/SymbianActions.cpp:49 msgid "Skip text" msgstr "Saltar texto" #: backends/platform/symbian/src/SymbianActions.cpp:51 msgid "Fast mode" msgstr "Modo rápido" #: backends/platform/symbian/src/SymbianActions.cpp:53 msgid "Debugger" msgstr "Debugger" #: backends/platform/symbian/src/SymbianActions.cpp:54 msgid "Global menu" msgstr "Menú general" #: backends/platform/symbian/src/SymbianActions.cpp:55 msgid "Virtual keyboard" msgstr "Teclado virtual" #: backends/platform/symbian/src/SymbianActions.cpp:56 msgid "Key mapper" msgstr "Asignación de teclas" #: backends/platform/tizen/form.cpp:263 msgid "Right Click Once" msgstr "Un clic derecho" #: backends/platform/tizen/form.cpp:271 msgid "Move Only" msgstr "Solo mover" #: backends/platform/tizen/form.cpp:294 msgid "Escape Key" msgstr "Tecla Escape" #: backends/platform/tizen/form.cpp:299 msgid "Game Menu" msgstr "Menú del juego" #: backends/platform/tizen/form.cpp:304 msgid "Show Keypad" msgstr "Mostrar el teclado numérico" #: backends/platform/tizen/form.cpp:309 msgid "Control Mouse" msgstr "Control del ratón" #: backends/platform/tizen/fs.cpp:259 msgid "[ Data ]" msgstr "[ Datos ]" #: backends/platform/tizen/fs.cpp:263 msgid "[ Resources ]" msgstr "[ Recursos ]" #: backends/platform/tizen/fs.cpp:267 msgid "[ SDCard ]" msgstr "[ Tarjeta SD ]" #: backends/platform/tizen/fs.cpp:271 msgid "[ Media ]" msgstr "[ Media ]" #: backends/platform/tizen/fs.cpp:275 msgid "[ Shared ]" msgstr "[ Compartido ]" #: backends/platform/wii/options.cpp:51 msgid "Video" msgstr "Vídeo" #: backends/platform/wii/options.cpp:54 msgid "Current video mode:" msgstr "Modo de vídeo actual:" #: backends/platform/wii/options.cpp:56 msgid "Double-strike" msgstr "Doble golpe" #: backends/platform/wii/options.cpp:60 msgid "Horizontal underscan:" msgstr "Underscan horizontal:" #: backends/platform/wii/options.cpp:66 msgid "Vertical underscan:" msgstr "Underscan vertical:" #: backends/platform/wii/options.cpp:71 msgid "Input" msgstr "Entrada" #: backends/platform/wii/options.cpp:74 msgid "GC Pad sensitivity:" msgstr "Sensibilidad del pad GC:" #: backends/platform/wii/options.cpp:80 msgid "GC Pad acceleration:" msgstr "Aceleración del pad GC:" #: backends/platform/wii/options.cpp:86 msgid "DVD" msgstr "DVD" #: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101 msgid "Status:" msgstr "Estado:" #: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102 msgid "Unknown" msgstr "Desconocido" #: backends/platform/wii/options.cpp:93 msgid "Mount DVD" msgstr "Montar DVD" #: backends/platform/wii/options.cpp:94 msgid "Unmount DVD" msgstr "Desmontar DVD" #: backends/platform/wii/options.cpp:98 msgid "SMB" msgstr "SMB" #: backends/platform/wii/options.cpp:106 msgid "Server:" msgstr "Servidor:" #: backends/platform/wii/options.cpp:110 msgid "Share:" msgstr "Disco compartido:" #: backends/platform/wii/options.cpp:118 msgid "Password:" msgstr "Contraseña:" #: backends/platform/wii/options.cpp:121 msgid "Init network" msgstr "Iniciar red" #: backends/platform/wii/options.cpp:123 msgid "Mount SMB" msgstr "Montar SMB" #: backends/platform/wii/options.cpp:124 msgid "Unmount SMB" msgstr "Desmontar SMB" #: backends/platform/wii/options.cpp:143 msgid "DVD Mounted successfully" msgstr "DVD montado con éxito" #: backends/platform/wii/options.cpp:146 msgid "Error while mounting the DVD" msgstr "Error al montar el DVD" #: backends/platform/wii/options.cpp:148 msgid "DVD not mounted" msgstr "DVD no montado" #: backends/platform/wii/options.cpp:161 msgid "Network up, share mounted" msgstr "Red conectada, disco compartido montado" #: backends/platform/wii/options.cpp:163 msgid "Network up" msgstr "Red conectada" #: backends/platform/wii/options.cpp:166 msgid ", error while mounting the share" msgstr ", error al montar el disco compartido" #: backends/platform/wii/options.cpp:168 msgid ", share not mounted" msgstr ", disco compartido no montado" #: backends/platform/wii/options.cpp:174 msgid "Network down" msgstr "Red desconectada" #: backends/platform/wii/options.cpp:178 msgid "Initializing network" msgstr "Iniciando la red" #: backends/platform/wii/options.cpp:182 msgid "Timeout while initializing network" msgstr "Se ha excedido el tiempo de iniciación de red" #: backends/platform/wii/options.cpp:186 #, c-format msgid "Network not initialized (%d)" msgstr "Red no iniciada (%d)" #: backends/platform/wince/CEActionsPocket.cpp:46 msgid "Hide Toolbar" msgstr "Ocultar barra de tareas" #: backends/platform/wince/CEActionsPocket.cpp:47 msgid "Show Keyboard" msgstr "Mostrar teclado" #: backends/platform/wince/CEActionsPocket.cpp:48 msgid "Sound on/off" msgstr "Sonido activado/desactivado" #: backends/platform/wince/CEActionsPocket.cpp:49 msgid "Right click" msgstr "Clic derecho" #: backends/platform/wince/CEActionsPocket.cpp:50 msgid "Show/Hide Cursor" msgstr "Mostrar/Ocultar cursor" #: backends/platform/wince/CEActionsPocket.cpp:51 msgid "Free look" msgstr "Vista libre" #: backends/platform/wince/CEActionsPocket.cpp:52 msgid "Zoom up" msgstr "Aumentar zoom" #: backends/platform/wince/CEActionsPocket.cpp:53 msgid "Zoom down" msgstr "Disminuir zoom" #: backends/platform/wince/CEActionsPocket.cpp:55 #: backends/platform/wince/CEActionsSmartphone.cpp:49 msgid "Bind Keys" msgstr "Asignar teclas" #: backends/platform/wince/CEActionsPocket.cpp:56 msgid "Cursor Up" msgstr "Arriba" #: backends/platform/wince/CEActionsPocket.cpp:57 msgid "Cursor Down" msgstr "Abajo" #: backends/platform/wince/CEActionsPocket.cpp:58 msgid "Cursor Left" msgstr "Izquierda" #: backends/platform/wince/CEActionsPocket.cpp:59 msgid "Cursor Right" msgstr "Derecha" #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 msgid "Do you want to load or save the game?" msgstr "¿Quieres cargar o guardar el juego?" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 msgid " Are you sure you want to quit ? " msgstr " ¿Seguro que quieres salir? " #: backends/platform/wince/CEActionsSmartphone.cpp:50 msgid "Keyboard" msgstr "Teclado" #: backends/platform/wince/CEActionsSmartphone.cpp:51 msgid "Rotate" msgstr "Rotar" #: backends/platform/wince/CELauncherDialog.cpp:56 msgid "Using SDL driver " msgstr "Usando el controlador SDL " #: backends/platform/wince/CELauncherDialog.cpp:60 msgid "Display " msgstr "Pantalla " #: backends/platform/wince/CELauncherDialog.cpp:83 msgid "Do you want to perform an automatic scan ?" msgstr "¿Quieres realizar una búsqueda automática?" #: backends/platform/wince/wince-sdl.cpp:516 msgid "Map right click action" msgstr "Asignar acción 'Clic derecho'" #: backends/platform/wince/wince-sdl.cpp:520 msgid "You must map a key to the 'Right Click' action to play this game" msgstr "" "Debes asignar una tecla a la acción 'Clic derecho' para jugar a este juego" #: backends/platform/wince/wince-sdl.cpp:529 msgid "Map hide toolbar action" msgstr "Asignar acción 'Ocultar barra de tareas'" #: backends/platform/wince/wince-sdl.cpp:533 msgid "You must map a key to the 'Hide toolbar' action to play this game" msgstr "" "Debes asignar una tecla a la acción 'Ocultar barra de tareas' para jugar a " "este juego" #: backends/platform/wince/wince-sdl.cpp:542 msgid "Map Zoom Up action (optional)" msgstr "Asignar acción 'Zoom' (opcional)" #: backends/platform/wince/wince-sdl.cpp:545 msgid "Map Zoom Down action (optional)" msgstr "Asignar acción 'Disminuir zoom' (opcional)" #: backends/platform/wince/wince-sdl.cpp:553 msgid "" "Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory" msgstr "" "No olvides asignar una tecla a la acción 'Ocultar barra de tareas' para ver " "todo el inventario" #: backends/updates/macosx/macosx-updates.mm:79 msgid "Check for Updates..." msgstr "Buscar actualizaciones..." #: engines/access/resources.cpp:44 engines/drascula/drascula.cpp:965 #: engines/hugo/hugo.cpp:437 engines/lure/lure.cpp:64 #: engines/mortevielle/mortevielle.cpp:306 engines/sky/compact.cpp:131 #: engines/teenagent/resources.cpp:97 engines/tony/tony.cpp:198 #: engines/toon/toon.cpp:4918 #, c-format msgid "Unable to locate the '%s' engine data file." msgstr "No se puede localizar el archivo de datos del motor '%s'." #: engines/access/resources.cpp:52 engines/drascula/drascula.cpp:979 #: engines/hugo/hugo.cpp:448 engines/lure/lure.cpp:73 #: engines/mortevielle/mortevielle.cpp:315 engines/tony/tony.cpp:210 #: engines/toon/toon.cpp:4930 #, c-format msgid "The '%s' engine data file is corrupt." msgstr "El archivo de datos del motor '%s' está corrupto." #: engines/access/resources.cpp:61 engines/drascula/drascula.cpp:990 #: engines/hugo/hugo.cpp:458 engines/lure/lure.cpp:76 #: engines/mortevielle/mortevielle.cpp:326 engines/tony/tony.cpp:221 #: engines/toon/toon.cpp:4941 #, c-format msgid "" "Incorrect version of the '%s' engine data file found. Expected %d.%d but got " "%d.%d." msgstr "" "Se ha encontrado una versión incorrecta del archivo de datos del motor '%s'. " "Se esperaba %d.%d pero se encontró %d.%d." #: engines/adl/detection.cpp:45 engines/adl/detection.cpp:55 msgid "Color mode" msgstr "Modo de color" #: engines/adl/detection.cpp:46 engines/adl/detection.cpp:56 msgid "Use color graphics" msgstr "Usar gráficos en color" #: engines/adl/detection.cpp:65 msgid "Scanlines" msgstr "Línes horizontales" #: engines/adl/detection.cpp:66 msgid "Show scanlines" msgstr "Mostrar líneas horizontales" #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:48 #: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:430 #: engines/sherlock/detection.cpp:71 engines/toltecs/detection.cpp:200 #: engines/zvision/detection_tables.h:51 msgid "Use original save/load screens" msgstr "Usar pantallas de guardar/cargar originales" #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:49 #: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:431 #: engines/sherlock/detection.cpp:72 engines/toltecs/detection.cpp:201 msgid "Use the original save/load screens instead of the ScummVM ones" msgstr "Usar los menús originales de guardar/cargar en vez de los de ScummVM" #: engines/agi/detection.cpp:157 msgid "Use an alternative palette" msgstr "Usar paleta alternativa" #: engines/agi/detection.cpp:158 msgid "" "Use an alternative palette, common for all Amiga games. This was the old " "behavior" msgstr "" "Usar una paleta alternativa, común para todos los juegos de Amiga. Esta es " "la opción que se usaba antes" #: engines/agi/detection.cpp:167 msgid "Mouse support" msgstr "Compatibilidad de ratón" #: engines/agi/detection.cpp:168 msgid "" "Enables mouse support. Allows to use mouse for movement and in game menus." msgstr "" "Activa el ratón. Permite usar el ratón para moverse en el juego y en los " "menús." #: engines/agi/detection.cpp:177 msgid "Use Hercules hires font" msgstr "Usar fuentes Hercules de alta resolución" #: engines/agi/detection.cpp:178 msgid "Uses Hercules hires font, when font file is available." msgstr "Utiliza las fuentes Hercules de alta resolución, si están disponibles." #: engines/agi/detection.cpp:187 msgid "Pause when entering commands" msgstr "Pausar al escribir comandos" #: engines/agi/detection.cpp:188 msgid "" "Shows a command prompt window and pauses the game (like in SCI) instead of a " "real-time prompt." msgstr "" "Muestra una ventana de comandos y pausa el juego (como en los juegos SCI), " "en vez de una ventana en tiempo real." #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:76 #: engines/cine/various.cpp:359 engines/dm/dm.cpp:276 #: engines/dm/loadsave.cpp:184 engines/drascula/saveload.cpp:377 #: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473 #: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377 #: engines/neverhood/menumodule.cpp:893 engines/sci/engine/kfile.cpp:1034 #: engines/sci/engine/kfile.cpp:1263 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266 #: engines/toon/toon.cpp:3432 engines/zvision/file/save_manager.cpp:62 msgid "Restore game:" msgstr "Cargar partida:" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:76 #: engines/cine/various.cpp:359 engines/dm/dm.cpp:276 #: engines/dm/loadsave.cpp:184 engines/drascula/saveload.cpp:377 #: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473 #: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377 #: engines/neverhood/menumodule.cpp:893 engines/sci/engine/kfile.cpp:1034 #: engines/sci/engine/kfile.cpp:1263 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266 #: engines/toon/toon.cpp:3432 engines/zvision/file/save_manager.cpp:62 msgid "Restore" msgstr "Cargar" #: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2436 #, c-format msgid "" "Failed to load saved game from file:\n" "\n" "%s" msgstr "" "Falló la carga de partida guardada desde el archivo:\n" "\n" "%s" #: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2429 #, c-format msgid "" "Failed to save game to file:\n" "\n" "%s" msgstr "" "Fallo al guardar la partida al archivo:\n" "%s" #: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2447 #, c-format msgid "" "Successfully saved game in file:\n" "\n" "%s" msgstr "" "Partida correctamente guardada en el archivo:\n" "\n" "%s" #: engines/agos/animation.cpp:558 #, c-format msgid "Cutscene file '%s' not found!" msgstr "No se ha encontrado el vídeo '%s'!" #: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:101 msgid "Color Blind Mode" msgstr "Modo para daltónicos" #: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:102 msgid "Enable Color Blind Mode by default" msgstr "Activar por defecto el modo para daltónicos" #: engines/drascula/saveload.cpp:47 msgid "" "ScummVM found that you have old saved games for Drascula that should be " "converted.\n" "The old saved game format is no longer supported, so you will not be able to " "load your games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked again the next " "time you start the game.\n" msgstr "" "ScummVM ha detectado partidas guardadas antiguas de Drascula que deben " "actualizarse.\n" "El formato antiguo ya no es compatible, no podrán cargarse hasta " "actualizarlas.\n" "\n" "Pulse Aceptar para actualizarlas. Si no lo hace, el mensaje aparecerá cada " "vez que se inicie el juego.\n" #: engines/dreamweb/detection.cpp:58 msgid "Use bright palette mode" msgstr "Usar paleta original" #: engines/dreamweb/detection.cpp:59 msgid "Display graphics using the game's bright palette" msgstr "Utilizar los niveles de brillo originales del juego" #: engines/gob/inter_playtoons.cpp:255 engines/gob/inter_v2.cpp:1467 #: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532 msgid "Failed to load saved game from file." msgstr "Falló al cargar partida guardada desde el archivo." #: engines/gob/inter_v2.cpp:1537 engines/gob/inter_geisha.cpp:263 #: engines/tinsel/saveload.cpp:545 msgid "Failed to save game to file." msgstr "Fallo al guardar partida en el archivo." #: engines/gob/inter_v5.cpp:107 msgid "Failed to delete file." msgstr "Fallo al borrar el archivo." #: engines/groovie/detection.cpp:312 msgid "Fast movie speed" msgstr "Velocidad rápida de vídeos" #: engines/groovie/detection.cpp:313 msgid "Play movies at an increased speed" msgstr "Reproducir vídeos a mayor velocidad" #: engines/groovie/script.cpp:407 msgid "Failed to save game" msgstr "Fallo al guardar la partida" #: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86 msgid "Gore Mode" msgstr "Modo sangriento" #: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87 msgid "Enable Gore Mode when available" msgstr "Activar el modo sangriento si está disponible" #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/detection.cpp:62 msgid "Studio audience" msgstr "Risas del público" #: engines/kyra/detection.cpp:63 msgid "Enable studio audience" msgstr "Activar las risas del público" #. I18N: This option allows the user to skip text and cutscenes. #: engines/kyra/detection.cpp:73 msgid "Skip support" msgstr "Permitir omisiones" #: engines/kyra/detection.cpp:74 msgid "Allow text and cutscenes to be skipped" msgstr "Permitir saltarse frases y vídeos" #. I18N: Helium mode makes people sound like they've inhaled Helium. #: engines/kyra/detection.cpp:84 msgid "Helium mode" msgstr "Modo helio" #: engines/kyra/detection.cpp:85 msgid "Enable helium mode" msgstr "Activar el modo helio" #. I18N: When enabled, this option makes scrolling smoother when #. changing from one screen to another. #: engines/kyra/detection.cpp:99 msgid "Smooth scrolling" msgstr "Desplazamiento suave" #: engines/kyra/detection.cpp:100 msgid "Enable smooth scrolling when walking" msgstr "Activar el desplazamiento de pantalla suave al caminar" #. I18N: When enabled, this option changes the cursor when it floats to the #. edge of the screen to a directional arrow. The player can then click to #. walk towards that direction. #: engines/kyra/detection.cpp:112 msgid "Floating cursors" msgstr "Cursores flotantes" #: engines/kyra/detection.cpp:113 msgid "Enable floating cursors" msgstr "Activar cursores flotantes" #. I18N: HP stands for Hit Points #: engines/kyra/detection.cpp:127 msgid "HP bar graphs" msgstr "Barras de energía" #: engines/kyra/detection.cpp:128 msgid "Enable hit point bar graphs" msgstr "Activar las barras de energía" #: engines/kyra/eobcommon.cpp:331 engines/kyra/lol.cpp:481 msgid "Move Forward" msgstr "Avanzar" #: engines/kyra/eobcommon.cpp:332 engines/kyra/lol.cpp:482 msgid "Move Back" msgstr "Retroceder" #: engines/kyra/eobcommon.cpp:333 msgid "Move Left" msgstr "Mover a la izquierda" #: engines/kyra/eobcommon.cpp:334 msgid "Move Right" msgstr "Mover a la derecha" #: engines/kyra/eobcommon.cpp:335 engines/kyra/lol.cpp:485 #: engines/pegasus/pegasus.cpp:2509 msgid "Turn Left" msgstr "Girar a la izquierda" #: engines/kyra/eobcommon.cpp:336 engines/kyra/lol.cpp:486 #: engines/pegasus/pegasus.cpp:2510 msgid "Turn Right" msgstr "Girar a la derecha" #: engines/kyra/eobcommon.cpp:337 msgid "Open/Close Inventory" msgstr "Abrir/Cerrar Inventario" #: engines/kyra/eobcommon.cpp:338 msgid "Switch Inventory/Character screen" msgstr "Cambiar pantalla de Inventario/Personaje" #: engines/kyra/eobcommon.cpp:339 msgid "Camp" msgstr "Acampar" #: engines/kyra/eobcommon.cpp:340 msgid "Cast Spell" msgstr "Invocar hechizo" #: engines/kyra/eobcommon.cpp:343 msgid "Spell Level 1" msgstr "Nivel de Hechizo 1" #: engines/kyra/eobcommon.cpp:344 msgid "Spell Level 2" msgstr "Nivel de Hechizo 2" #: engines/kyra/eobcommon.cpp:345 msgid "Spell Level 3" msgstr "Nivel de Hechizo 3" #: engines/kyra/eobcommon.cpp:346 msgid "Spell Level 4" msgstr "Nivel de Hechizo 4" #: engines/kyra/eobcommon.cpp:347 msgid "Spell Level 5" msgstr "Nivel de Hechizo 5" #: engines/kyra/eobcommon.cpp:356 msgid "Spell Level 6" msgstr "Nivel de Hechizo 6" #: engines/kyra/lol.cpp:478 msgid "Attack 1" msgstr "Ataque 1" #: engines/kyra/lol.cpp:479 msgid "Attack 2" msgstr "Ataque 2" #: engines/kyra/lol.cpp:480 msgid "Attack 3" msgstr "Ataque 3" #: engines/kyra/lol.cpp:483 msgid "Slide Left" msgstr "Deslizarse a la izquierda" #: engines/kyra/lol.cpp:484 msgid "Slide Right" msgstr "Deslizarse a la derecha" #: engines/kyra/lol.cpp:487 msgid "Rest" msgstr "Descansar" #: engines/kyra/lol.cpp:488 msgid "Options" msgstr "Opciones" #: engines/kyra/lol.cpp:489 msgid "Choose Spell" msgstr "Elegir hechizo" #: engines/kyra/sound_midi.cpp:477 msgid "" "You appear to be using a General MIDI device,\n" "but your game only supports Roland MT32 MIDI.\n" "We try to map the Roland MT32 instruments to\n" "General MIDI ones. It is still possible that\n" "some tracks sound incorrect." msgstr "" "Estás usando un dispositivo General MIDI, pero el\n" "juego solo es compatible con MIDI Roland MT32.\n" "Intentamos adaptar los instrumentos Roland MT32\n" "a los de General MIDI, pero es posible que algunas\n" "de las pistas no suenen correctamente." #: engines/kyra/saveload_eob.cpp:557 #, c-format msgid "" "The following original saved game file has been found in your game path:\n" "\n" "%s %s\n" "\n" "Do you wish to use this saved game file with ScummVM?\n" "\n" msgstr "" "Se ha encontrado esta partida guardada en el directorio del juego:\n" "\n" "%s %s\n" "\n" "Do you wish to use this save game file with ScummVM?\n" "\n" #: engines/kyra/saveload_eob.cpp:590 #, c-format msgid "" "A saved game file was found in the specified slot %d. Overwrite?\n" "\n" msgstr "" "Ya hay una partida guardada en la ranura %d. ¿Quieres sobrescribirla?\n" "\n" #: engines/kyra/saveload_eob.cpp:623 #, c-format msgid "" "%d original saved games have been successfully imported into\n" "ScummVM. If you want to manually import original saved game later you will\n" "need to open the ScummVM debug console and use the command " "'import_savefile'.\n" "\n" msgstr "" "Se han logrado importar %d partidas guardadas originales a ScummVM. \n" "Para hacerlo manualmente, tendrá que abrir la consola debug y usar el " "comando \"import_savefile\"\n" "\n" #: engines/mads/detection.cpp:91 msgid "Easy mouse interface" msgstr "Interfaz de mouse sencilla" #: engines/mads/detection.cpp:92 msgid "Shows object names when hovering the mouse over them" msgstr "Muestra los nombres de los objetos al pasar el ratón" #: engines/mads/detection.cpp:101 engines/mads/detection.cpp:102 msgid "Animated inventory items" msgstr "Items de inventario animados" #: engines/mads/detection.cpp:111 engines/mads/detection.cpp:112 msgid "Animated game interface" msgstr "Interfaz de juego animada" #: engines/mads/detection.cpp:121 engines/mads/detection.cpp:122 msgid "Naughty game mode" msgstr "Modo de juego picante" #: engines/mohawk/detection.cpp:169 msgid "Play the Myst fly by movie" msgstr "Reproducir el vuelo de reconocimiento de Myst" #: engines/mohawk/detection.cpp:170 msgid "The Myst fly by movie was not played by the original engine." msgstr "" "El vuelo de reconocimiento de Myst no se mostraba en el motor original." #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:181 engines/mohawk/dialogs.cpp:267 msgid "~Z~ip Mode Activated" msgstr "Modo ~Z~ip activado" #: engines/mohawk/dialogs.cpp:182 msgid "~T~ransitions Enabled" msgstr "Tra~n~siciones activadas" #. I18N: Drop book page #: engines/mohawk/dialogs.cpp:184 msgid "~D~rop Page" msgstr "~T~irar página" #: engines/mohawk/dialogs.cpp:188 msgid "Show ~M~ap" msgstr "~M~ostrar el mapa" #: engines/mohawk/dialogs.cpp:194 msgid "Main Men~u~" msgstr "Menú ~p~rincipal" #: engines/mohawk/dialogs.cpp:268 msgid "~W~ater Effect Enabled" msgstr "Efecto ag~u~a activado" #: engines/mohawk/riven.cpp:150 msgid "" "You're missing a Riven executable. The Windows executable is 'riven.exe' or " "'rivendmo.exe'. " msgstr "" "El ejecutable de Riven no ha sido encontrado. El ejecutable de Windows es " "'riven.exe' o 'rivendmo.exe'. " #: engines/mohawk/riven.cpp:151 msgid "" "Using the 'arcriven.z' installer file also works. In addition, you can use " "the Mac 'Riven' executable." msgstr "" "Usar el archivo de instalacion 'arcriven.z' es funcional. Tambien puedes " "utilizar el ejecutable de Mac." #: engines/mohawk/riven.cpp:162 msgid "" "You're missing 'extras.mhk'. Using the 'arcriven.z' installer file also " "works." msgstr "" "Falta el fichero 'extras.mhk'. También es posible usar el fichero instalador " "'arcriven.z'." #: engines/mohawk/riven_external.cpp:213 msgid "" "Exploration beyond this point available only within the full version of\n" "the game." msgstr "" "Exploracion mas alla de aquí solo esta disponible en la version completa." #: engines/mohawk/riven_external.cpp:655 msgid "" "At this point, the Riven Demo would\n" "ask if you would like to open a web browser\n" "to bring you to the Red Orb store to buy\n" "the game. ScummVM cannot do that and\n" "the site no longer exists." msgstr "" "En este punto, la demo de Riven te\n" "preguntaria si quisieras abrir un navegador de internet\n" "para llevarte a la tienda de Red Orb para\n" "comprar el juego. ScummVM no puede hacer eso y\n" "el sitio ya no existe." #: engines/mohawk/mohawk.cpp:61 msgid "The game is paused. Press any key to continue." msgstr "Juego pausado. Pulsa cualquier tecla para continuar." #: engines/neverhood/detection.cpp:184 msgid "Skip the Hall of Records storyboard scenes" msgstr "Saltar las escenas del salón de registros" #: engines/neverhood/detection.cpp:185 msgid "Allows the player to skip past the Hall of Records storyboard scenes" msgstr "" "Permitir al jugador saltarse las escenas storyboard del salón de registros" #: engines/neverhood/detection.cpp:191 msgid "Scale the making of videos to full screen" msgstr "Redimensionar vídeos a pantalla completa" #: engines/neverhood/detection.cpp:192 msgid "Scale the making of videos, so that they use the whole screen" msgstr "Redimensionar los vídeos para que utilicen toda la pantalla" #: engines/parallaction/saveload.cpp:130 #, c-format msgid "" "Can't save game in slot %i\n" "\n" msgstr "" "No se puede guardar en la ranura %i\n" "\n" #: engines/parallaction/saveload.cpp:194 msgid "Load file" msgstr "Cargar partida" #: engines/parallaction/saveload.cpp:201 msgid "Loading game..." msgstr "Cargando partida..." #: engines/parallaction/saveload.cpp:209 msgid "Save file" msgstr "Guardar partida" #: engines/parallaction/saveload.cpp:216 msgid "Saving game..." msgstr "Guardando partida..." #: engines/parallaction/saveload.cpp:269 msgid "" "ScummVM found that you have old saved games for Nippon Safes that should be " "renamed.\n" "The old names are no longer supported, so you will not be able to load your " "games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked next time.\n" msgstr "" "ScummVM ha detectado partidas guardadas de Nippon Safes que deben " "renombrarse,\n" " ya que los nomhres antiguos no son compatibles.\n" "Los nombres antiguos ya no son compatibles, las partidas no se podrán cargar " "hasta que se conviertan.\n" "Pulse Aceptar para convertirlos. En caso contrario, este mensaje aparecerá " "cada vez que inicies el juego.\n" #: engines/parallaction/saveload.cpp:316 msgid "ScummVM successfully converted all your saved games." msgstr "ScummVM ha convertido con éxito todas tus partidas guardadas." #: engines/parallaction/saveload.cpp:318 msgid "" "ScummVM printed some warnings in your console window and can't guarantee all " "your files have been converted.\n" "\n" "Please report to the team." msgstr "" "ScummVM ha mostrado avisos en la ventana de la consola y no puede garantizar " "que se hayan convertido todos tus archivos.\n" "\n" "Por favor, contacta con el equipo." #: engines/pegasus/pegasus.cpp:714 msgid "Invalid file name for saving" msgstr "Nombre del archivo de partida inválido" #: engines/pegasus/pegasus.cpp:2507 msgid "Up/Zoom In/Move Forward/Open Doors" msgstr "Arriba/Aumentar zoom/Avanzar/Abrir puertas" #: engines/pegasus/pegasus.cpp:2508 msgid "Down/Zoom Out" msgstr "Abajo/Reducir zoom" #: engines/pegasus/pegasus.cpp:2511 msgid "Display/Hide Inventory Tray" msgstr "Mostrar/Ocultar inventario" #: engines/pegasus/pegasus.cpp:2512 msgid "Display/Hide Biochip Tray" msgstr "Mostrar/Ocultar biochip" #: engines/pegasus/pegasus.cpp:2513 msgid "Action/Select" msgstr "Acción/Seleccionar" #: engines/pegasus/pegasus.cpp:2514 msgid "Toggle Center Data Display" msgstr "Activar/Desactivar pantalla de datos" #: engines/pegasus/pegasus.cpp:2515 msgid "Display/Hide Info Screen" msgstr "Mostrar/Ocultar pantalla de información" #: engines/pegasus/pegasus.cpp:2516 msgid "Display/Hide Pause Menu" msgstr "Mostrar/Ocultar menú de pausa" #: engines/queen/detection.cpp:56 msgid "Alternative intro" msgstr "Introducción alternativa" #: engines/queen/detection.cpp:57 msgid "Use an alternative game intro (CD version only)" msgstr "" "Usa una introducción alternativa para el juego (solo para la versión CD)" #: engines/sci/detection.cpp:390 msgid "Skip EGA dithering pass (full color backgrounds)" msgstr "Omitir difuminado EGA (colores completos)" #: engines/sci/detection.cpp:391 msgid "Skip dithering pass in EGA games, graphics are shown with full colors" msgstr "" "Omitir pasada de difuminado en los juegos EGA. Los gráficos se muestran con " "los colores completos" #: engines/sci/detection.cpp:400 msgid "Enable high resolution graphics" msgstr "Activar gráficos de alta resolución" #: engines/sci/detection.cpp:401 msgid "Enable high resolution graphics/content" msgstr "Activar gráficos/contenido de alta resolución" #: engines/sci/detection.cpp:410 msgid "Enable black-lined video" msgstr "Activar líneas negras en vídeos" #: engines/sci/detection.cpp:411 msgid "Draw black lines over videos to increase their apparent sharpness" msgstr "Mostrar líneas negras sobre los vídeos para que parezcan más nítidos" #: engines/sci/detection.cpp:420 msgid "Prefer digital sound effects" msgstr "Preferir efectos de sonido digitales" #: engines/sci/detection.cpp:421 msgid "Prefer digital sound effects instead of synthesized ones" msgstr "Preferir efectos de sonido digitales en vez de los sintetizados" #: engines/sci/detection.cpp:440 msgid "Use IMF/Yamaha FB-01 for MIDI output" msgstr "Usar IMF/Yamaha FB-01 para la salida MIDI" #: engines/sci/detection.cpp:441 msgid "" "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI " "output" msgstr "" "Usar una tarjeta IBM Music o un módulo sintetizador Yamaha FB-01 FM para la " "salida MIDI" #: engines/sci/detection.cpp:451 msgid "Use CD audio" msgstr "Usar CD audio" #: engines/sci/detection.cpp:452 msgid "Use CD audio instead of in-game audio, if available" msgstr "Usar CD audio en vez del sonido interno del juego, si está disponible" #: engines/sci/detection.cpp:462 msgid "Use Windows cursors" msgstr "Usar cursores de Windows" #: engines/sci/detection.cpp:463 msgid "" "Use the Windows cursors (smaller and monochrome) instead of the DOS ones" msgstr "" "Usar los cursores de Windows (más pequeños y monocromos) en vez de los de DOS" #: engines/sci/detection.cpp:473 msgid "Use silver cursors" msgstr "Usar cursores plateados" #: engines/sci/detection.cpp:474 msgid "" "Use the alternate set of silver cursors instead of the normal golden ones" msgstr "" "Usar el set alternativo de colores plateados en lugar de los dorados, usados " "normalmente" #: engines/scumm/detection.cpp:1120 msgid "" "Your game version appears to be unknown. If this is *NOT* a fan-modified\n" "version (in particular, not a fan-made translation), please, report the\n" "following data to the ScummVM team along with the name of the game you " "tried\n" "to add and its version, language, etc.:\n" msgstr "" "La versión del juego parece ser desconocida. Si *NO ES* una versión " "modificada\n" "por fans, como particularmente una traducción: \n" "Por favor, informe de ello al equipo ScummVM junto con el nombre del juego " "que\n" "se intentó añadir y su versión, lenguaje, etc.:\n" #: engines/scumm/detection.cpp:1138 msgid "" "The Lite version of Putt-Putt Saves the Zoo iOS is not supported to avoid " "piracy.\n" "The full version is available for purchase from the iTunes Store." msgstr "" "La version de prueba de Putt-Putt Saves the Zoo para IOS no esta soportada " "para prevenir pirateria\n" "La version completa puede ser comprada en la tienda de iTunes." #: engines/scumm/detection.cpp:1341 msgid "Show Object Line" msgstr "Mostrar etiquetas de objetos" #: engines/scumm/detection.cpp:1342 msgid "Show the names of objects at the bottom of the screen" msgstr "Mostrar los nombres de los objetos en la parte inferior de la pantalla" #: engines/scumm/dialogs.cpp:172 #, c-format msgid "Insert Disk %c and Press Button to Continue." msgstr "Inserta el disco %c y pulsa un botón para continuar." #: engines/scumm/dialogs.cpp:173 #, c-format msgid "Unable to Find %s, (%c%d) Press Button." msgstr "No se ha podido encontrar %s, (%c%d) Pulsa un botón." #: engines/scumm/dialogs.cpp:174 #, c-format msgid "Error reading disk %c, (%c%d) Press Button." msgstr "Error leyendo el disco %c, (%c%d) Pulsa un botón." #: engines/scumm/dialogs.cpp:175 msgid "Game Paused. Press SPACE to Continue." msgstr "Juego pausado. Pulsa Espacio para continuar." #. I18N: You may specify 'Yes' symbol at the end of the line, like this: #. "Moechten Sie wirklich neu starten? (J/N)J" #. Will react to J as 'Yes' #: engines/scumm/dialogs.cpp:179 msgid "Are you sure you want to restart? (Y/N)Y" msgstr "¿Seguro que quieres reiniciar? (S/N)S" #. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment #: engines/scumm/dialogs.cpp:181 msgid "Are you sure you want to quit? (Y/N)Y" msgstr "¿Seguro que quieres salir? (S/N)S" #: engines/scumm/dialogs.cpp:186 msgid "Play" msgstr "Jugar" #: engines/scumm/dialogs.cpp:190 msgid "Insert save/load game disk" msgstr "Inserta el disco de las partidas guardadas" #: engines/scumm/dialogs.cpp:191 msgid "You must enter a name" msgstr "Tienes que introducir un nombre" #: engines/scumm/dialogs.cpp:192 msgid "The game was NOT saved (disk full?)" msgstr "La partida no se ha guardado (¿disco lleno?)" #: engines/scumm/dialogs.cpp:193 msgid "The game was NOT loaded" msgstr "La partida no se ha cargado" #: engines/scumm/dialogs.cpp:194 #, c-format msgid "Saving '%s'" msgstr "Guardando '%s'" #: engines/scumm/dialogs.cpp:195 #, c-format msgid "Loading '%s'" msgstr "Cargando '%s'" #: engines/scumm/dialogs.cpp:196 msgid "Name your SAVE game" msgstr "Pon nombre a tu partida" #: engines/scumm/dialogs.cpp:197 msgid "Select a game to LOAD" msgstr "Selecciona un juego para cargar" #: engines/scumm/dialogs.cpp:198 msgid "Game title)" msgstr "Título del juego)" #. I18N: Previous page button #: engines/scumm/dialogs.cpp:284 msgid "~P~revious" msgstr "~A~nterior" #. I18N: Next page button #: engines/scumm/dialogs.cpp:286 msgid "~N~ext" msgstr "Si~g~uiente" #: engines/scumm/dialogs.cpp:598 msgid "Speech Only" msgstr "Solo voces" #: engines/scumm/dialogs.cpp:599 msgid "Speech and Subtitles" msgstr "Voces y subtítulos" #: engines/scumm/dialogs.cpp:600 msgid "Subtitles Only" msgstr "Solo subtítulos" #: engines/scumm/dialogs.cpp:608 msgctxt "lowres" msgid "Speech & Subs" msgstr "Voces y subtítulos" #: engines/scumm/dialogs.cpp:654 msgid "Select a Proficiency Level." msgstr "Selecciona un nivel de dificultad." #: engines/scumm/dialogs.cpp:656 msgid "Refer to your Loom(TM) manual for help." msgstr "Consulta el manual para obtener más información." #: engines/scumm/dialogs.cpp:660 msgid "Practice" msgstr "Práctica" #: engines/scumm/dialogs.cpp:661 msgid "Expert" msgstr "Experto" #: engines/scumm/help.cpp:74 msgid "Common keyboard commands:" msgstr "Comandos básicos de teclado:" #: engines/scumm/help.cpp:75 msgid "Save / Load dialog" msgstr "Pantalla de guardar / cargar" #: engines/scumm/help.cpp:77 msgid "Skip line of text" msgstr "Saltar frase" #: engines/scumm/help.cpp:78 msgid "Esc" msgstr "Esc" #: engines/scumm/help.cpp:78 msgid "Skip cutscene" msgstr "Saltar escena" #: engines/scumm/help.cpp:79 msgid "Space" msgstr "Espacio" #: engines/scumm/help.cpp:79 msgid "Pause game" msgstr "Pausar el juego" #: engines/scumm/help.cpp:80 engines/scumm/help.cpp:85 #: engines/scumm/help.cpp:96 engines/scumm/help.cpp:97 #: engines/scumm/help.cpp:98 engines/scumm/help.cpp:99 #: engines/scumm/help.cpp:100 engines/scumm/help.cpp:101 #: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103 msgid "Ctrl" msgstr "Ctrl" #: engines/scumm/help.cpp:80 msgid "Load saved game 1-10" msgstr "Cargar partida guardada 1-10" #: engines/scumm/help.cpp:81 engines/scumm/help.cpp:85 #: engines/scumm/help.cpp:87 engines/scumm/help.cpp:101 #: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103 msgid "Alt" msgstr "Alt" #: engines/scumm/help.cpp:81 msgid "Save game 1-10" msgstr "Guardar partida 1-10" #: engines/scumm/help.cpp:87 engines/scumm/help.cpp:90 msgid "Enter" msgstr "Enter" #: engines/scumm/help.cpp:88 msgid "Music volume up / down" msgstr "Subir / Bajar el volumen de la música" #: engines/scumm/help.cpp:89 msgid "Text speed slower / faster" msgstr "Aumentar / Disminuir la vel. de texto" #: engines/scumm/help.cpp:90 msgid "Simulate left mouse button" msgstr "Simular botón izquierdo del ratón" #: engines/scumm/help.cpp:91 msgid "Tab" msgstr "Tab" #: engines/scumm/help.cpp:91 msgid "Simulate right mouse button" msgstr "Simular botón derecho del ratón" #: engines/scumm/help.cpp:94 msgid "Special keyboard commands:" msgstr "Comandos especiales de teclado:" #: engines/scumm/help.cpp:95 msgid "Show / Hide console" msgstr "Mostrar / Ocultar consola" #: engines/scumm/help.cpp:96 msgid "Start the debugger" msgstr "Iniciar debugger" #: engines/scumm/help.cpp:97 msgid "Show memory consumption" msgstr "Mostrar consumo de memoria" #: engines/scumm/help.cpp:98 msgid "Run in fast mode (*)" msgstr "Ejecutar en modo rápido (*)" #: engines/scumm/help.cpp:99 msgid "Run in really fast mode (*)" msgstr "Ejecutar en modo muy rápido (*)" #: engines/scumm/help.cpp:100 msgid "Toggle mouse capture" msgstr "Activar/Desactivar captura de ratón" #: engines/scumm/help.cpp:101 msgid "Switch between graphics filters" msgstr "Alternar entre filtros gráficos" #: engines/scumm/help.cpp:102 msgid "Increase / Decrease scale factor" msgstr "Aumentar / Disminuir factor de escalado" #: engines/scumm/help.cpp:103 msgid "Toggle aspect-ratio correction" msgstr "Activar/Desactivar corrección de aspecto" #: engines/scumm/help.cpp:108 msgid "* Note that using ctrl-f and" msgstr "* No se recomienda utilizar" #: engines/scumm/help.cpp:109 msgid " ctrl-g are not recommended" msgstr " ctrl-f y ctrl-g, ya que pueden" #: engines/scumm/help.cpp:110 msgid " since they may cause crashes" msgstr " provocar cuelgues o un" #: engines/scumm/help.cpp:111 msgid " or incorrect game behavior." msgstr " funcionamiento incorrecto del juego." #: engines/scumm/help.cpp:115 msgid "Spinning drafts on the keyboard:" msgstr "Tejer hechizos con el teclado:" #: engines/scumm/help.cpp:117 msgid "Main game controls:" msgstr "Controles básicos:" #: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137 #: engines/scumm/help.cpp:162 msgid "Push" msgstr "Empujar" #: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138 #: engines/scumm/help.cpp:163 msgid "Pull" msgstr "Tirar" #: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139 #: engines/scumm/help.cpp:164 engines/scumm/help.cpp:198 #: engines/scumm/help.cpp:208 msgid "Give" msgstr "Dar" #: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140 #: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191 #: engines/scumm/help.cpp:209 msgid "Open" msgstr "Abrir" #: engines/scumm/help.cpp:127 msgid "Go to" msgstr "Ir a" #: engines/scumm/help.cpp:128 msgid "Get" msgstr "Coger" #: engines/scumm/help.cpp:129 engines/scumm/help.cpp:153 #: engines/scumm/help.cpp:171 engines/scumm/help.cpp:199 #: engines/scumm/help.cpp:214 engines/scumm/help.cpp:225 #: engines/scumm/help.cpp:251 msgid "Use" msgstr "Usar" #: engines/scumm/help.cpp:130 engines/scumm/help.cpp:142 msgid "Read" msgstr "Leer" #: engines/scumm/help.cpp:131 engines/scumm/help.cpp:148 msgid "New kid" msgstr "Cambiar personaje" #: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154 #: engines/scumm/help.cpp:172 msgid "Turn on" msgstr "Encender" #: engines/scumm/help.cpp:133 engines/scumm/help.cpp:155 #: engines/scumm/help.cpp:173 msgid "Turn off" msgstr "Apagar" #: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168 #: engines/scumm/help.cpp:195 msgid "Walk to" msgstr "Ir a" #: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169 #: engines/scumm/help.cpp:196 engines/scumm/help.cpp:211 #: engines/scumm/help.cpp:228 msgid "Pick up" msgstr "Recoger" #: engines/scumm/help.cpp:145 engines/scumm/help.cpp:170 msgid "What is" msgstr "Qué es" #: engines/scumm/help.cpp:147 msgid "Unlock" msgstr "Abrir con llave" #: engines/scumm/help.cpp:150 msgid "Put on" msgstr "Ponerse" #: engines/scumm/help.cpp:151 msgid "Take off" msgstr "Quitarse" #: engines/scumm/help.cpp:157 msgid "Fix" msgstr "Arreglar" #: engines/scumm/help.cpp:159 msgid "Switch" msgstr "Cambiar" #: engines/scumm/help.cpp:167 engines/scumm/help.cpp:229 msgid "Look" msgstr "Mirar" #: engines/scumm/help.cpp:174 engines/scumm/help.cpp:224 msgid "Talk" msgstr "Hablar" #: engines/scumm/help.cpp:175 msgid "Travel" msgstr "Viajar" #: engines/scumm/help.cpp:176 msgid "To Henry / To Indy" msgstr "Henry / Indy" #. I18N: These are different musical notes #: engines/scumm/help.cpp:180 msgid "play C minor on distaff" msgstr "Tocar do menor con el bastón" #: engines/scumm/help.cpp:181 msgid "play D on distaff" msgstr "Tocar re con el bastón" #: engines/scumm/help.cpp:182 msgid "play E on distaff" msgstr "Tocar mi con el bastón" #: engines/scumm/help.cpp:183 msgid "play F on distaff" msgstr "Tocar fa con el bastón" #: engines/scumm/help.cpp:184 msgid "play G on distaff" msgstr "Tocar sol con el bastón" #: engines/scumm/help.cpp:185 msgid "play A on distaff" msgstr "Tocar la con el bastón" #: engines/scumm/help.cpp:186 msgid "play B on distaff" msgstr "Tocar si con el bastón" #: engines/scumm/help.cpp:187 msgid "play C major on distaff" msgstr "Tocar do mayor con el bastón" #: engines/scumm/help.cpp:193 engines/scumm/help.cpp:215 msgid "puSh" msgstr "Empujar" #: engines/scumm/help.cpp:194 engines/scumm/help.cpp:216 msgid "pull (Yank)" msgstr "Tirar" #: engines/scumm/help.cpp:197 engines/scumm/help.cpp:213 #: engines/scumm/help.cpp:249 msgid "Talk to" msgstr "Hablar con" #: engines/scumm/help.cpp:200 engines/scumm/help.cpp:212 msgid "Look at" msgstr "Mirar" #: engines/scumm/help.cpp:201 msgid "turn oN" msgstr "Encender" #: engines/scumm/help.cpp:202 msgid "turn oFf" msgstr "Apagar" #: engines/scumm/help.cpp:218 msgid "KeyUp" msgstr "Arriba" #: engines/scumm/help.cpp:218 msgid "Highlight prev dialogue" msgstr "Seleccionar diálogo anterior" #: engines/scumm/help.cpp:219 msgid "KeyDown" msgstr "Abajo" #: engines/scumm/help.cpp:219 msgid "Highlight next dialogue" msgstr "Seleccionar diálogo siguiente" #: engines/scumm/help.cpp:223 msgid "Walk" msgstr "Caminar" #: engines/scumm/help.cpp:226 engines/scumm/help.cpp:235 #: engines/scumm/help.cpp:242 engines/scumm/help.cpp:250 msgid "Inventory" msgstr "Inventario" #: engines/scumm/help.cpp:227 msgid "Object" msgstr "Objeto" #: engines/scumm/help.cpp:230 msgid "Black and White / Color" msgstr "Blanco y negro / Color" #: engines/scumm/help.cpp:233 msgid "Eyes" msgstr "Ojos" #: engines/scumm/help.cpp:234 msgid "Tongue" msgstr "Lengua" #: engines/scumm/help.cpp:236 msgid "Punch" msgstr "Puñetazo" #: engines/scumm/help.cpp:237 msgid "Kick" msgstr "Patada" #: engines/scumm/help.cpp:240 engines/scumm/help.cpp:248 msgid "Examine" msgstr "Examinar" #: engines/scumm/help.cpp:241 msgid "Regular cursor" msgstr "Cursor normal" #. I18N: Comm is a communication device #: engines/scumm/help.cpp:244 msgid "Comm" msgstr "Comm" #: engines/scumm/help.cpp:247 msgid "Save / Load / Options" msgstr "Guardar / Cargar / Opciones" #: engines/scumm/help.cpp:256 msgid "Other game controls:" msgstr "Otros controles:" #: engines/scumm/help.cpp:258 engines/scumm/help.cpp:268 msgid "Inventory:" msgstr "Inventario:" #: engines/scumm/help.cpp:259 engines/scumm/help.cpp:275 msgid "Scroll list up" msgstr "Subir" #: engines/scumm/help.cpp:260 engines/scumm/help.cpp:276 msgid "Scroll list down" msgstr "Bajar" #: engines/scumm/help.cpp:261 engines/scumm/help.cpp:269 msgid "Upper left item" msgstr "Objeto superior izquierdo" #: engines/scumm/help.cpp:262 engines/scumm/help.cpp:271 msgid "Lower left item" msgstr "Objeto inferior izquierdo" #: engines/scumm/help.cpp:263 engines/scumm/help.cpp:272 msgid "Upper right item" msgstr "Objeto superior derecho" #: engines/scumm/help.cpp:264 engines/scumm/help.cpp:274 msgid "Lower right item" msgstr "Objeto inferior derecho" #: engines/scumm/help.cpp:270 msgid "Middle left item" msgstr "Objeto izquierdo del medio" #: engines/scumm/help.cpp:273 msgid "Middle right item" msgstr "Objeto derecho del medio" #: engines/scumm/help.cpp:280 engines/scumm/help.cpp:285 msgid "Switching characters:" msgstr "Cambiar personaje:" #: engines/scumm/help.cpp:282 msgid "Second kid" msgstr "Segundo chaval" #: engines/scumm/help.cpp:283 msgid "Third kid" msgstr "Tercer chaval" #: engines/scumm/help.cpp:292 msgid "Toggle Inventory/IQ Points display" msgstr "Alternar entre el inventario y la pantalla de puntuación" #: engines/scumm/help.cpp:293 msgid "Toggle Keyboard/Mouse Fighting (*)" msgstr "Alternar entre modo de lucha con teclado o con ratón (*)" #: engines/scumm/help.cpp:295 msgid "* Keyboard Fighting is always on," msgstr "* El modo de lucha con teclado siempre está activo," #: engines/scumm/help.cpp:296 msgid " so despite the in-game message this" msgstr " así que, independientemente de lo que diga el juego," #: engines/scumm/help.cpp:297 msgid " actually toggles Mouse Fighting Off/On" msgstr " esta opción activa/desactiva el modo de lucha con ratón" #: engines/scumm/help.cpp:304 msgid "Fighting controls (numpad):" msgstr "Controles de lucha (tecl. num.):" #: engines/scumm/help.cpp:305 engines/scumm/help.cpp:306 #: engines/scumm/help.cpp:307 msgid "Step back" msgstr "Retroceder" #: engines/scumm/help.cpp:308 msgid "Block high" msgstr "Bloqueo alto" #: engines/scumm/help.cpp:309 msgid "Block middle" msgstr "Bloqueo medio" #: engines/scumm/help.cpp:310 msgid "Block low" msgstr "Bloqueo bajo" #: engines/scumm/help.cpp:311 msgid "Punch high" msgstr "Puñetazo alto" #: engines/scumm/help.cpp:312 msgid "Punch middle" msgstr "Puñetazo medio" #: engines/scumm/help.cpp:313 msgid "Punch low" msgstr "Puñetazo bajo" #: engines/scumm/help.cpp:315 msgid "Sucker punch" msgstr "Puñetazo a traición" #: engines/scumm/help.cpp:318 msgid "These are for Indy on left." msgstr "Válidos cuando Indy está a la izquierda." #: engines/scumm/help.cpp:319 msgid "When Indy is on the right," msgstr "Cuando Indy está a la derecha," #: engines/scumm/help.cpp:320 msgid "7, 4, and 1 are switched with" msgstr "7, 4 y 1 se cambian por" #: engines/scumm/help.cpp:321 msgid "9, 6, and 3, respectively." msgstr "9, 6 y 3, respectivamente." #: engines/scumm/help.cpp:328 msgid "Biplane controls (numpad):" msgstr "Controles del biplano (tecl. num.):" #: engines/scumm/help.cpp:329 msgid "Fly to upper left" msgstr "Volar arriba y a la izquierda" #: engines/scumm/help.cpp:330 msgid "Fly to left" msgstr "Volar a la izquierda" #: engines/scumm/help.cpp:331 msgid "Fly to lower left" msgstr "Volar abajo y a la izquierda" #: engines/scumm/help.cpp:332 msgid "Fly upwards" msgstr "Volar arriba" #: engines/scumm/help.cpp:333 msgid "Fly straight" msgstr "Volar recto" #: engines/scumm/help.cpp:334 msgid "Fly down" msgstr "Volar abajo" #: engines/scumm/help.cpp:335 msgid "Fly to upper right" msgstr "Volar arriba y a la derecha" #: engines/scumm/help.cpp:336 msgid "Fly to right" msgstr "Volar a la derecha" #: engines/scumm/help.cpp:337 msgid "Fly to lower right" msgstr "Volar abajo y a la derecha" #: engines/scumm/input.cpp:578 msgid "Snap scroll on" msgstr "Desplazamiento mediante toques" #: engines/scumm/input.cpp:580 msgid "Snap scroll off" msgstr "Desplazamiento normal" #: engines/scumm/input.cpp:593 msgid "Music volume: " msgstr "Volumen de la música: " #: engines/scumm/input.cpp:610 msgid "Subtitle speed: " msgstr "Vel. de subtítulos: " #: engines/scumm/scumm.cpp:1880 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" "but %s is missing. Using AdLib instead." msgstr "" "El soporte MIDI nativo requiere la actualización Roland de LucasArts,\n" "pero %s no está disponible. Se usará AdLib." #: engines/scumm/scumm.cpp:2733 msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " "Tentacle game directory, and the game has to be added to ScummVM." msgstr "" "Maniac Mansion debería arrancar en este momento, pero para que esto sea " "posible debes mover los archivos de Maniac Mansion al directorio 'Maniac', " "dentro del directorio de DOTT, y añadir el juego a ScummVM." #: engines/scumm/players/player_v3m.cpp:129 msgid "" "Could not find the 'Loom' Macintosh executable to read the\n" "instruments from. Music will be disabled." msgstr "" "No se ha podido encontrar el ejecutable de Macintosh de 'Loom'\n" "para reproducir los instrumentos. Se ha desactivado la música." #: engines/scumm/players/player_v5m.cpp:107 msgid "" "Could not find the 'Monkey Island' Macintosh executable to read the\n" "instruments from. Music will be disabled." msgstr "" "No se ha podido encontrar el ejecutable de Macintosh de 'Monkey Island'\n" "para reproducir los instrumentos. Se ha desactivado la música." #: engines/sherlock/detection.cpp:81 msgid "Pixellated scene transitions" msgstr "Transiciones pixeladas" #: engines/sherlock/detection.cpp:82 msgid "When changing scenes, a randomized pixel transition is done" msgstr "Al cambiar de escena, se utiliza una transición aleatoria de píxeles" #: engines/sherlock/detection.cpp:91 msgid "Don't show hotspots when moving mouse" msgstr "No mostrar los puntos interactivos al mover el ratón" #: engines/sherlock/detection.cpp:92 msgid "" "Only show hotspot names after you actually click on a hotspot or action " "button" msgstr "" "El nombre de los puntos interactivos solo aparece al hacer clic en uno de " "ellos o en un botón de acción" #: engines/sherlock/detection.cpp:101 msgid "Show character portraits" msgstr "Mostrar retratos" #: engines/sherlock/detection.cpp:102 msgid "Show portraits for the characters when conversing" msgstr "Mostrar retratos de los personajes durante las conversaciones" #: engines/sherlock/detection.cpp:111 msgid "Slide dialogs into view" msgstr "Utilizar una transición al mostrar los diálogos" #: engines/sherlock/detection.cpp:112 msgid "Slide UI dialogs into view, rather than simply showing them immediately" msgstr "" "Los diálogos se muestran con una transición, en vez de aparecer " "inmediatamente" #: engines/sherlock/detection.cpp:121 msgid "Transparent windows" msgstr "Ventanas transparentes" #: engines/sherlock/detection.cpp:122 msgid "Show windows with a partially transparent background" msgstr "Mostrar las ventanas con un fondo parcialmente transparente" #: engines/sky/compact.cpp:141 msgid "The \"sky.cpt\" engine data file has an incorrect size." msgstr "El archivo de datos del motor \"sky.cpt\" tiene un tamaño incorrecto." #: engines/sky/detection.cpp:44 msgid "Floppy intro" msgstr "Intro de disquete" #: engines/sky/detection.cpp:45 msgid "Use the floppy version's intro (CD version only)" msgstr "" "Usa la introducción de la versión en disquete (solo para la versión CD)" #: engines/sword1/animation.cpp:524 #, c-format msgid "PSX stream cutscene '%s' cannot be played in paletted mode" msgstr "El vídeo de PSX '%s' no se puede reproducir en modo paleta" #: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445 msgid "DXA cutscenes found but ScummVM has been built without zlib" msgstr "" "Se han encontrado vídeos DXA, pero se ha compilado ScummVM sin " "compatibilidad con zlib" #: engines/sword1/animation.cpp:561 engines/sword2/animation.cpp:461 msgid "" "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support" msgstr "" "Se han encontrado vídeos MPEG-2, pero se ha compilado ScummVM sin " "compatibilidad con MPEG-2" #: engines/sword1/animation.cpp:568 engines/sword2/animation.cpp:470 #, c-format msgid "Cutscene '%s' not found" msgstr "No se ha encontrado el vídeo '%s'" #: engines/sword1/control.cpp:863 msgid "" "ScummVM found that you have old saved games for Broken Sword 1 that should " "be converted.\n" "The old saved game format is no longer supported, so you will not be able to " "load your games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked again the next " "time you start the game.\n" msgstr "" "ScummVM ha detectado partidas guardadas antiguas de Broken Sword 1, " "requieren convertirse al nuevo formato,\n" "El formato antiguo ya no es compatible, no podrán cargarse hasta que se " "conviertan.\n" "\n" "Pulse Aceptar para la conversión. En caso contrario, se volverá a preguntar " "la próxima vez que inicies el juego.\n" #: engines/sword1/control.cpp:1232 #, c-format msgid "" "Target new saved game already exists!\n" "Would you like to keep the old saved game (%s) or the new one (%s)?\n" msgstr "" "La partida guardada ya existe.\n" "¿Quieres conservar la partida guardada antigua (%s) o la nueva (%s)?\n" #: engines/sword1/control.cpp:1235 msgid "Keep the old one" msgstr "Conservar la antigua" #: engines/sword1/control.cpp:1235 msgid "Keep the new one" msgstr "Conservar la nueva" #: engines/sword1/logic.cpp:1633 msgid "This is the end of the Broken Sword 1 Demo" msgstr "Este es el final de la demo de Broken Sword 1" #: engines/sword2/animation.cpp:425 msgid "" "PSX cutscenes found but ScummVM has been built without RGB color support" msgstr "" "Se han encontrado vídeos PSX, pero se ha compilado ScummVM sin " "compatibilidad con color RGB" #: engines/sword2/sword2.cpp:79 msgid "Show object labels" msgstr "Mostrar etiquetas de objetos" #: engines/sword2/sword2.cpp:80 msgid "Show labels for objects on mouse hover" msgstr "Muestra las etiquetas de los objetos al pasar el ratón" #: engines/sword25/detection.cpp:46 msgid "Use English speech" msgstr "Usar voces en inglés" #: engines/sword25/detection.cpp:47 msgid "" "Use English speech instead of German for every language other than German" msgstr "" "Usa las voces inglesas en vez de las alemanas para todos los idiomas " "distintos al Alemán" #: engines/teenagent/resources.cpp:118 msgid "" "The teenagent.dat file is compressed and zlib hasn't been included in this " "executable. Please decompress it" msgstr "" "El archivo teenagent.dat está comprimido y este ejecutable no incluye zlib. " "Es necesario que lo descomprimas" #: engines/tony/tony.cpp:258 #, c-format msgid "Font variant not present in '%s' engine data file." msgstr "Variación de fuente no presente en el archivo de datos del motor '%s'." #: engines/toon/toon.cpp:222 #, c-format msgid "Saved game in slot #%d " msgstr "No se puede guardar en la ranura %d " #: engines/toon/toon.cpp:226 #, c-format msgid "Could not quick save into slot #%d" msgstr "No se pudo hacer un quick save en el slot #%d" #: engines/toon/toon.cpp:239 #, c-format msgid "Saved game #%d quick loaded" msgstr "Se cargó la partida guardada rápida #%d" #: engines/toon/toon.cpp:243 #, c-format msgid "Could not quick load the saved game #%d" msgstr "No es posible cargar la partida guardada rápida #%d" #: engines/wintermute/detection.cpp:58 msgid "Show FPS-counter" msgstr "Mostrar contador de FPS" #: engines/wintermute/detection.cpp:59 msgid "Show the current number of frames per second in the upper left corner" msgstr "" "El número de fotogramas por segundo aparece en la esquina superior izquierda" #: engines/wintermute/detection.cpp:68 msgid "Sprite bilinear filtering (SLOW)" msgstr "Filtrado bilineal de sprites (LENTO)" #: engines/wintermute/detection.cpp:69 msgid "Apply bilinear filtering to individual sprites" msgstr "Aplicar filtrado bilineal a sprites individuales" #: engines/zvision/detection_tables.h:52 msgid "Use the original save/load screens instead of the ScummVM interface" msgstr "" "Utilizar los menús originales para guardar/cargar, en vez de los de ScummVM" #: engines/zvision/detection_tables.h:61 msgid "Double FPS" msgstr "Duplicar FPS" #: engines/zvision/detection_tables.h:62 msgid "Increase framerate from 30 to 60 FPS" msgstr "Aumenta el número de fotogramas por segundo de 30 a 60" #: engines/zvision/detection_tables.h:71 msgid "Enable Venus" msgstr "Activar Venus" #: engines/zvision/detection_tables.h:72 msgid "Enable the Venus help system" msgstr "Activar el modo de ayuda Venus" #: engines/zvision/detection_tables.h:81 msgid "Disable animation while turning" msgstr "Desactivar animación al girar" #: engines/zvision/detection_tables.h:82 msgid "Disable animation while turning in panorama mode" msgstr "Desactivar la animación al girar en el modo panorama" #: engines/zvision/detection_tables.h:91 msgid "Use high resolution MPEG video" msgstr "Usar vídeos MPEG de alta resolución" #: engines/zvision/detection_tables.h:92 msgid "Use MPEG video from the DVD version instead of lower resolution AVI" msgstr "" "Usar los vídeos MPEG de la versión DVD en vez de los AVI de baja resolución" #: engines/zvision/file/save_manager.cpp:220 #, c-format msgid "" "This saved game uses version %u, but this engine only supports up to version " "%d. You will need an updated version of the engine to use this saved game." msgstr "" "Esta partida guardada usa la versión %u, pero este motor soporta hasta la " "versión %d. Será necesaria una versión atualizada del motor para poder " "usarla." #, fuzzy #~ msgid "Speed multiplier for mouse emulation" #~ msgstr "Simular botón izquierdo del ratón" #, fuzzy #~ msgctxt "lowres" #~ msgid "Mouse Speed:" #~ msgstr "Velocidad:" #~ msgid "" #~ "Unable to find \"sky.cpt\" file!\n" #~ "Please download it from www.scummvm.org" #~ msgstr "" #~ "No se ha encontrado el archivo \"sky.cpt\"\n" #~ "Descárgalo en www.scummvm.org" #~ msgid "" #~ "The \"sky.cpt\" file has an incorrect size.\n" #~ "Please (re)download it from www.scummvm.org" #~ msgstr "" #~ "El archivo \"sky.cpt\" tiene un tamaño incorrecto.\n" #~ "Descárgalo de nuevo en www.scummvm.org" #~ msgid "" #~ "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" #~ msgstr "" #~ "No se encuentra el archivo 'teenagent.dat'. Descárgalo de la página de " #~ "ScummVM" #~ msgid "You're missing the 'toon.dat' file. Get it from the ScummVM website" #~ msgstr "" #~ "No se encuentra el archivo 'toon.dat'. Descárgalo de la página de ScummVM" #~ msgid "File 'toon.dat' is corrupt. Get it from the ScummVM website" #~ msgstr "" #~ "El archivo 'toon.dat' está corrupto. Descárgalo de la página de ScummVM" #~ msgid "" #~ "File 'toon.dat' is wrong version. Expected %d.%d but got %d.%d. Get it " #~ "from the ScummVM website" #~ msgstr "" #~ "Encontrada una versión equivocada del fichero 'toon.dat'. Se esperaba la " #~ "%d.%d pero se encontró la %d.%d. Descárgalo de la página web de ScummVM" #~ msgid "Invalid save file name" #~ msgstr "Nombre no válido para la partida" #~ msgid "Use original savegame dialog" #~ msgstr "Usar menús originales al guardar/cargar" #~ msgid "" #~ "Files button in-game shows original savegame dialog rather than the " #~ "ScummVM menu" #~ msgstr "" #~ "Se usan los menús originales para guardar y cargar partida en vez de los " #~ "menús de ScummVM" #~ msgid "The game in '%s' seems to be unknown." #~ msgstr "El juego en '%s' parece ser desconocido." #~ msgid "" #~ "Please, report the following data to the ScummVM team along with name" #~ msgstr "" #~ "Por favor, envía al equipo de ScummVM esta información junto al nombre" #~ msgid "of the game you tried to add and its version/language/etc.:" #~ msgstr "del juego que has intentado añadir y su versión/idioma/etc.:" #~ msgid "You have to restart ScummVM before your changes will take effect." #~ msgstr "Tienes que reiniciar ScummVM para aplicar los cambios." #~ msgid "OpenGL (No filtering)" #~ msgstr "OpenGL (sin filtros)" #, fuzzy #~ msgid "Specifies where Files Manager can access to" #~ msgstr "Especifica dónde guardar tus partidas" #~ msgid "EGA undithering" #~ msgstr "Difuminado EGA" #~ msgid "Enable undithering in EGA games" #~ msgstr "Activar difuminado en los juegos EGA" #~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2" #~ msgstr "" #~ "Se han encontrado vídeos MPEG-2, pero se ha compilado ScummVM sin MPEG-2" #~ msgctxt "lowres" #~ msgid "Mass Add..." #~ msgstr "Añad. varios" #~ msgid "" #~ "Turns off General MIDI mapping for games with Roland MT-32 soundtrack" #~ msgstr "" #~ "Desactiva la conversión General MIDI en juegos con sonido Roland MT-32" #~ msgid "Standard (16bpp)" #~ msgstr "Estándar (16bpp)" #~ msgid "MPEG2 cutscenes are no longer supported" #~ msgstr "Los vídeos MPEG2 ya no son compatibles" #~ msgid "OpenGL Normal" #~ msgstr "OpenGL Normal" #~ msgid "OpenGL Conserve" #~ msgstr "OpenGL Conservar" #~ msgid "OpenGL Original" #~ msgstr "OpenGL Original" #~ msgid "Current display mode" #~ msgstr "Modo de vídeo actual" #~ msgid "Current scale" #~ msgstr "Escala actual" #~ msgid "Active filter mode: Linear" #~ msgstr "Modo de filtro activo: lineal" #~ msgid "Active filter mode: Nearest" #~ msgstr "Modo de filtro activo: más cercano"