# French translation for ScummVM. # Copyright (C) 2010-2012 ScummVM Team # This file is distributed under the same license as the ScummVM package. # Thierry Crozat , 2011. # msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" "POT-Creation-Date: 2012-07-08 12:25+0100\n" "PO-Revision-Date: 2012-07-08 12:24+0100\n" "Last-Translator: Thierry Crozat \n" "Language-Team: French \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=iso-8859-1\n" "Content-Transfer-Encoding: 8bit\n" "Language: Francais\n" "Plural-Forms: nplurals=2; plural=n>1;\n" #: gui/about.cpp:91 #, c-format msgid "(built on %s)" msgstr "(compilé sur %s)" #: gui/about.cpp:98 msgid "Features compiled in:" msgstr "Options incluses:" #: gui/about.cpp:107 msgid "Available engines:" msgstr "Moteurs disponibles:" #: gui/browser.cpp:66 msgid "Go up" msgstr "Remonter" #: gui/browser.cpp:66 gui/browser.cpp:68 msgid "Go to previous directory level" msgstr "Remonte d'un niveau dans la hiérarchie de répertoire" #: gui/browser.cpp:68 msgctxt "lowres" msgid "Go up" msgstr "Remonter" #: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43 #: gui/launcher.cpp:345 gui/massadd.cpp:94 gui/options.cpp:1228 #: gui/saveload.cpp:64 gui/saveload.cpp:173 gui/themebrowser.cpp:54 #: engines/engine.cpp:442 engines/scumm/dialogs.cpp:190 #: engines/sword1/control.cpp:865 engines/parallaction/saveload.cpp:274 #: backends/platform/wii/options.cpp:48 #: backends/events/default/default-events.cpp:191 #: backends/events/default/default-events.cpp:213 msgid "Cancel" msgstr "Annuler" #: gui/browser.cpp:70 gui/chooser.cpp:46 gui/themebrowser.cpp:55 msgid "Choose" msgstr "Choisir" #: gui/gui-manager.cpp:115 engines/scumm/help.cpp:125 #: engines/scumm/help.cpp:140 engines/scumm/help.cpp:165 #: engines/scumm/help.cpp:191 engines/scumm/help.cpp:209 #: backends/keymapper/remap-dialog.cpp:52 msgid "Close" msgstr "Fermer" #: gui/gui-manager.cpp:118 msgid "Mouse click" msgstr "Clic de souris" #: gui/gui-manager.cpp:122 base/main.cpp:300 msgid "Display keyboard" msgstr "Afficher le clavier" #: gui/gui-manager.cpp:126 base/main.cpp:304 msgid "Remap keys" msgstr "Changer l'affectation des touches" #: gui/gui-manager.cpp:129 base/main.cpp:307 msgid "Toggle FullScreen" msgstr "Basculer en plein écran" #: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145 msgid "Choose an action to map" msgstr "Sélectionnez une action à affecter" #: gui/KeysDialog.cpp:41 msgid "Map" msgstr "Affecter" #: gui/KeysDialog.cpp:42 gui/launcher.cpp:346 gui/launcher.cpp:1001 #: gui/launcher.cpp:1005 gui/massadd.cpp:91 gui/options.cpp:1229 #: engines/engine.cpp:361 engines/engine.cpp:372 engines/scumm/dialogs.cpp:192 #: engines/scumm/scumm.cpp:1775 engines/agos/animation.cpp:561 #: engines/groovie/script.cpp:420 engines/sky/compact.cpp:131 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:539 #: engines/sword1/animation.cpp:560 engines/sword1/animation.cpp:570 #: engines/sword1/animation.cpp:577 engines/sword1/control.cpp:865 #: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:435 #: engines/sword2/animation.cpp:455 engines/sword2/animation.cpp:465 #: engines/sword2/animation.cpp:474 engines/parallaction/saveload.cpp:274 #: backends/platform/wii/options.cpp:47 #: backends/platform/wince/CELauncherDialog.cpp:54 msgid "OK" msgstr "OK" #: gui/KeysDialog.cpp:49 msgid "Select an action and click 'Map'" msgstr "Selectionez une action et cliquez 'Affecter'" #: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141 #, c-format msgid "Associated key : %s" msgstr "Touche associée: %s" #: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143 #, c-format msgid "Associated key : none" msgstr "Touche associée: aucune" #: gui/KeysDialog.cpp:90 msgid "Please select an action" msgstr "Selectionnez une action" #: gui/KeysDialog.cpp:106 msgid "Press the key to associate" msgstr "Appuyez sur la touche à associer" #: gui/launcher.cpp:187 msgid "Game" msgstr "Jeu" #: gui/launcher.cpp:191 msgid "ID:" msgstr "ID:" #: gui/launcher.cpp:191 gui/launcher.cpp:193 gui/launcher.cpp:194 msgid "" "Short game identifier used for referring to savegames and running the game " "from the command line" msgstr "" "ID compact du jeu utilisée pour identifier les sauvegardes et démarrer le " "jeu depuis la ligne de commande" #: gui/launcher.cpp:193 msgctxt "lowres" msgid "ID:" msgstr "ID:" #: gui/launcher.cpp:198 msgid "Name:" msgstr "Nom:" #: gui/launcher.cpp:198 gui/launcher.cpp:200 gui/launcher.cpp:201 msgid "Full title of the game" msgstr "Nom complet du jeu" #: gui/launcher.cpp:200 msgctxt "lowres" msgid "Name:" msgstr "Nom:" #: gui/launcher.cpp:204 msgid "Language:" msgstr "Langue:" #: gui/launcher.cpp:204 gui/launcher.cpp:205 msgid "" "Language of the game. This will not turn your Spanish game version into " "English" msgstr "" "Langue du jeu. Cela ne traduira pas en anglais par magie votre version " "espagnole du jeu." #: gui/launcher.cpp:206 gui/launcher.cpp:220 gui/options.cpp:80 #: gui/options.cpp:730 gui/options.cpp:743 gui/options.cpp:1199 #: audio/null.cpp:40 msgid "" msgstr "" #: gui/launcher.cpp:216 msgid "Platform:" msgstr "Plateforme:" #: gui/launcher.cpp:216 gui/launcher.cpp:218 gui/launcher.cpp:219 msgid "Platform the game was originally designed for" msgstr "Plateforme pour laquelle votre jeu a été conçu" #: gui/launcher.cpp:218 msgctxt "lowres" msgid "Platform:" msgstr "Système:" #: gui/launcher.cpp:231 msgid "Engine" msgstr "Moteur" #: gui/launcher.cpp:239 gui/options.cpp:1062 gui/options.cpp:1079 msgid "Graphics" msgstr "Graphique" #: gui/launcher.cpp:239 gui/options.cpp:1062 gui/options.cpp:1079 msgid "GFX" msgstr "GFX" #: gui/launcher.cpp:242 msgid "Override global graphic settings" msgstr "Utiliser des réglages graphiques spécifiques à ce jeux" #: gui/launcher.cpp:244 msgctxt "lowres" msgid "Override global graphic settings" msgstr "Réglages spécifiques à ce jeux" #: gui/launcher.cpp:251 gui/options.cpp:1085 msgid "Audio" msgstr "Audio" #: gui/launcher.cpp:254 msgid "Override global audio settings" msgstr "Utiliser des réglages audio spécifiques à ce jeux" #: gui/launcher.cpp:256 msgctxt "lowres" msgid "Override global audio settings" msgstr "Réglages spécifiques à ce jeux" #: gui/launcher.cpp:265 gui/options.cpp:1090 msgid "Volume" msgstr "Volume" #: gui/launcher.cpp:267 gui/options.cpp:1092 msgctxt "lowres" msgid "Volume" msgstr "Volume" #: gui/launcher.cpp:270 msgid "Override global volume settings" msgstr "Utiliser des réglages de volume sonore spécifiques à ce jeux" #: gui/launcher.cpp:272 msgctxt "lowres" msgid "Override global volume settings" msgstr "Réglages spécifiques à ce jeux" #: gui/launcher.cpp:280 gui/options.cpp:1100 msgid "MIDI" msgstr "MIDI" #: gui/launcher.cpp:283 msgid "Override global MIDI settings" msgstr "Utiliser des réglages MIDI spécifiques à ce jeux" #: gui/launcher.cpp:285 msgctxt "lowres" msgid "Override global MIDI settings" msgstr "Réglages spécifiques à ce jeux" #: gui/launcher.cpp:294 gui/options.cpp:1106 msgid "MT-32" msgstr "MT-32" #: gui/launcher.cpp:297 msgid "Override global MT-32 settings" msgstr "Utiliser des réglages MT-32 spécifiques à ce jeux" #: gui/launcher.cpp:299 msgctxt "lowres" msgid "Override global MT-32 settings" msgstr "Réglages spécifiques à ce jeux" #: gui/launcher.cpp:308 gui/options.cpp:1113 msgid "Paths" msgstr "Chemins" #: gui/launcher.cpp:310 gui/options.cpp:1115 msgctxt "lowres" msgid "Paths" msgstr "Chemins" #: gui/launcher.cpp:317 msgid "Game Path:" msgstr "Chemin du Jeu:" #: gui/launcher.cpp:319 msgctxt "lowres" msgid "Game Path:" msgstr "Chemin du Jeu:" #: gui/launcher.cpp:324 gui/options.cpp:1139 msgid "Extra Path:" msgstr "Extra:" #: gui/launcher.cpp:324 gui/launcher.cpp:326 gui/launcher.cpp:327 msgid "Specifies path to additional data used the game" msgstr "Définie un chemin vers des données suplémentaires utilisées par le jeu" #: gui/launcher.cpp:326 gui/options.cpp:1141 msgctxt "lowres" msgid "Extra Path:" msgstr "Extra:" #: gui/launcher.cpp:333 gui/options.cpp:1123 msgid "Save Path:" msgstr "Sauvegardes:" #: gui/launcher.cpp:333 gui/launcher.cpp:335 gui/launcher.cpp:336 #: gui/options.cpp:1123 gui/options.cpp:1125 gui/options.cpp:1126 msgid "Specifies where your savegames are put" msgstr "Définie l'emplacement où les fichiers de sauvegarde sont créés" #: gui/launcher.cpp:335 gui/options.cpp:1125 msgctxt "lowres" msgid "Save Path:" msgstr "Sauvegardes:" #: gui/launcher.cpp:354 gui/launcher.cpp:453 gui/launcher.cpp:511 #: gui/launcher.cpp:565 gui/options.cpp:1134 gui/options.cpp:1142 #: gui/options.cpp:1151 gui/options.cpp:1258 gui/options.cpp:1264 #: gui/options.cpp:1272 gui/options.cpp:1302 gui/options.cpp:1308 #: gui/options.cpp:1315 gui/options.cpp:1408 gui/options.cpp:1411 #: gui/options.cpp:1423 msgctxt "path" msgid "None" msgstr "Aucun" #: gui/launcher.cpp:359 gui/launcher.cpp:459 gui/launcher.cpp:569 #: gui/options.cpp:1252 gui/options.cpp:1296 gui/options.cpp:1414 #: backends/platform/wii/options.cpp:56 msgid "Default" msgstr "Défaut" #: gui/launcher.cpp:504 gui/options.cpp:1417 msgid "Select SoundFont" msgstr "Choisir une banque de sons" #: gui/launcher.cpp:523 gui/launcher.cpp:677 msgid "Select directory with game data" msgstr "Sélectionner le répertoire contenant les données du jeu" #: gui/launcher.cpp:541 msgid "Select additional game directory" msgstr "Sélectionner un répertoire supplémentaire" #: gui/launcher.cpp:553 msgid "Select directory for saved games" msgstr "Sélectionner le répertoire pour les sauvegardes" #: gui/launcher.cpp:580 msgid "This game ID is already taken. Please choose another one." msgstr "Cet ID est déjà utilisé par un autre jeu. Choisissez en un autre svp." #: gui/launcher.cpp:621 engines/dialogs.cpp:110 msgid "~Q~uit" msgstr "~Q~uitter" #: gui/launcher.cpp:621 backends/platform/sdl/macosx/appmenu_osx.mm:96 msgid "Quit ScummVM" msgstr "Quitter ScummVM" #: gui/launcher.cpp:622 msgid "A~b~out..." msgstr "À ~P~ropos..." #: gui/launcher.cpp:622 backends/platform/sdl/macosx/appmenu_osx.mm:70 msgid "About ScummVM" msgstr "À propos de ScummVM" #: gui/launcher.cpp:623 msgid "~O~ptions..." msgstr "~O~ptions..." #: gui/launcher.cpp:623 msgid "Change global ScummVM options" msgstr "Change les options globales de ScummVM" #: gui/launcher.cpp:625 msgid "~S~tart" msgstr "~D~émarrer" #: gui/launcher.cpp:625 msgid "Start selected game" msgstr "Démarre le jeu sélectionné" #: gui/launcher.cpp:628 msgid "~L~oad..." msgstr "~C~harger" #: gui/launcher.cpp:628 msgid "Load savegame for selected game" msgstr "Charge une sauvegarde pour le jeu sélectionné" #: gui/launcher.cpp:633 gui/launcher.cpp:1120 msgid "~A~dd Game..." msgstr "~A~jouter..." #: gui/launcher.cpp:633 gui/launcher.cpp:640 msgid "Hold Shift for Mass Add" msgstr "" "Ajoute un jeu à la Liste. Maintenez Shift enfoncée pour un Ajout Massif" #: gui/launcher.cpp:635 msgid "~E~dit Game..." msgstr "~E~diter..." #: gui/launcher.cpp:635 gui/launcher.cpp:642 msgid "Change game options" msgstr "Change les options du jeu" #: gui/launcher.cpp:637 msgid "~R~emove Game" msgstr "~S~upprimer" #: gui/launcher.cpp:637 gui/launcher.cpp:644 msgid "Remove game from the list. The game data files stay intact" msgstr "Supprime le jeu de la liste. Les fichiers sont conservés" #: gui/launcher.cpp:640 gui/launcher.cpp:1120 msgctxt "lowres" msgid "~A~dd Game..." msgstr "~A~jouter..." #: gui/launcher.cpp:642 msgctxt "lowres" msgid "~E~dit Game..." msgstr "~E~diter..." #: gui/launcher.cpp:644 msgctxt "lowres" msgid "~R~emove Game" msgstr "~S~upprimer" #: gui/launcher.cpp:652 msgid "Search in game list" msgstr "Recherche dans la liste de jeux" #: gui/launcher.cpp:656 gui/launcher.cpp:1167 msgid "Search:" msgstr "Filtre:" #: gui/launcher.cpp:680 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255 #: engines/mohawk/riven.cpp:716 engines/cruise/menu.cpp:214 msgid "Load game:" msgstr "Charger le jeu:" #: gui/launcher.cpp:680 engines/dialogs.cpp:114 engines/scumm/dialogs.cpp:188 #: engines/mohawk/myst.cpp:255 engines/mohawk/riven.cpp:716 #: engines/cruise/menu.cpp:214 backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 msgid "Load" msgstr "Charger" #: gui/launcher.cpp:788 msgid "" "Do you really want to run the mass game detector? This could potentially add " "a huge number of games." msgstr "" "Voulez-vous vraiment lancer la détection automatique des jeux? Cela peut " "potentiellement ajouter un grand nombre de jeux." #: gui/launcher.cpp:789 gui/launcher.cpp:937 #: backends/events/symbiansdl/symbiansdl-events.cpp:184 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 msgid "Yes" msgstr "Oui" #: gui/launcher.cpp:789 gui/launcher.cpp:937 #: backends/events/symbiansdl/symbiansdl-events.cpp:184 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 msgid "No" msgstr "Non" #: gui/launcher.cpp:837 msgid "ScummVM couldn't open the specified directory!" msgstr "ScummVM n'a pas pu ouvrir le répertoire sélectionné." #: gui/launcher.cpp:849 msgid "ScummVM could not find any game in the specified directory!" msgstr "ScummVM n'a pas trouvé de jeux dans le répertoire sélectionné." #: gui/launcher.cpp:863 msgid "Pick the game:" msgstr "Choisissez le jeu:" #: gui/launcher.cpp:937 msgid "Do you really want to remove this game configuration?" msgstr "Voulez-vous vraiment supprimer ce jeu?" #: gui/launcher.cpp:1001 msgid "This game does not support loading games from the launcher." msgstr "" "Le chargement de sauvegarde depuis le lanceur n'est pas supporté pour ce jeu." #: gui/launcher.cpp:1005 msgid "ScummVM could not find any engine capable of running the selected game!" msgstr "ScummVM n'a pas pu trouvé de moteur pour lancer le jeu sélectionné." #: gui/launcher.cpp:1119 msgctxt "lowres" msgid "Mass Add..." msgstr "Ajout Massif..." #: gui/launcher.cpp:1119 msgid "Mass Add..." msgstr "Ajout Massif..." #: gui/massadd.cpp:78 gui/massadd.cpp:81 msgid "... progress ..." msgstr "... en cours ..." #: gui/massadd.cpp:258 msgid "Scan complete!" msgstr "Examen terminé!" #: gui/massadd.cpp:261 #, c-format msgid "Discovered %d new games, ignored %d previously added games." msgstr "%d nouveaux jeux trouvés, %d jeux ignorés (déjà ajoutés précédemment)." #: gui/massadd.cpp:265 #, c-format msgid "Scanned %d directories ..." msgstr "%d répertoires examinés ..." #: gui/massadd.cpp:268 #, c-format msgid "Discovered %d new games, ignored %d previously added games ..." msgstr "" "%d nouveaux jeux trouvés, %d jeux ignorés (déjà ajouté précédemment) ..." #: gui/options.cpp:78 msgid "Never" msgstr "Jamais" #: gui/options.cpp:78 msgid "every 5 mins" msgstr "Toutes les 5 mins" #: gui/options.cpp:78 msgid "every 10 mins" msgstr "Toutes les 10 mins" #: gui/options.cpp:78 msgid "every 15 mins" msgstr "Toutes les 15 mins" #: gui/options.cpp:78 msgid "every 30 mins" msgstr "Toutes les 30 mins" #: gui/options.cpp:80 msgid "8 kHz" msgstr "8 kHz" #: gui/options.cpp:80 msgid "11kHz" msgstr "11 kHz" #: gui/options.cpp:80 msgid "22 kHz" msgstr "22 kHz" #: gui/options.cpp:80 msgid "44 kHz" msgstr "44 kHz" #: gui/options.cpp:80 msgid "48 kHz" msgstr "48 kHz" #: gui/options.cpp:248 gui/options.cpp:474 gui/options.cpp:575 #: gui/options.cpp:644 gui/options.cpp:852 msgctxt "soundfont" msgid "None" msgstr "Aucune" #: gui/options.cpp:382 msgid "Failed to apply some of the graphic options changes:" msgstr "Certaines options graphiques n'ont pu être changées:" #: gui/options.cpp:394 msgid "the video mode could not be changed." msgstr "le mode vidéo n'a pu être changé." #: gui/options.cpp:400 msgid "the fullscreen setting could not be changed" msgstr "le mode plein écran n'a pu être changé." #: gui/options.cpp:406 msgid "the aspect ratio setting could not be changed" msgstr "la correction de rapport d'aspect n'a pu être changée." #: gui/options.cpp:727 msgid "Graphics mode:" msgstr "Mode graphique:" #: gui/options.cpp:741 msgid "Render mode:" msgstr "Mode de rendu:" #: gui/options.cpp:741 gui/options.cpp:742 msgid "Special dithering modes supported by some games" msgstr "Mode spécial de tramage supporté par certains jeux" #: gui/options.cpp:753 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2236 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:472 msgid "Fullscreen mode" msgstr "Plein écran" #: gui/options.cpp:756 msgid "Aspect ratio correction" msgstr "Correction du rapport d'aspect" #: gui/options.cpp:756 msgid "Correct aspect ratio for 320x200 games" msgstr "Corrige le rapport d'aspect pour les jeu 320x200" #: gui/options.cpp:764 msgid "Preferred Device:" msgstr "Sortie Préféré:" #: gui/options.cpp:764 msgid "Music Device:" msgstr "Sortie Audio:" #: gui/options.cpp:764 gui/options.cpp:766 msgid "Specifies preferred sound device or sound card emulator" msgstr "" "Spécifie le périphérique de sortie audio ou l'émulateur de carte audio " "préféré" #: gui/options.cpp:764 gui/options.cpp:766 gui/options.cpp:767 msgid "Specifies output sound device or sound card emulator" msgstr "Spécifie le périphérique de sortie audio ou l'émulateur de carte audio" #: gui/options.cpp:766 msgctxt "lowres" msgid "Preferred Dev.:" msgstr "Sortie Préféré:" #: gui/options.cpp:766 msgctxt "lowres" msgid "Music Device:" msgstr "Sortie Audio:" #: gui/options.cpp:793 msgid "AdLib emulator:" msgstr "Émulateur AdLib:" #: gui/options.cpp:793 gui/options.cpp:794 msgid "AdLib is used for music in many games" msgstr "AdLib est utilisé pour la musique dans de nombreux jeux" #: gui/options.cpp:804 msgid "Output rate:" msgstr "Fréquence:" #: gui/options.cpp:804 gui/options.cpp:805 msgid "" "Higher value specifies better sound quality but may be not supported by your " "soundcard" msgstr "" "Une valeur plus élevée donne une meilleure qualité audio mais peut ne pas " "être supporté par votre carte son" #: gui/options.cpp:815 msgid "GM Device:" msgstr "Sortie GM:" #: gui/options.cpp:815 msgid "Specifies default sound device for General MIDI output" msgstr "Spécifie le périphérique audio par défaut pour la sortie General MIDI" #: gui/options.cpp:826 msgid "Don't use General MIDI music" msgstr "Ne pas utiliser la musique General MIDI" #: gui/options.cpp:837 gui/options.cpp:899 msgid "Use first available device" msgstr "Utiliser le premier périphérique disponible" #: gui/options.cpp:849 msgid "SoundFont:" msgstr "Banque de sons:" #: gui/options.cpp:849 gui/options.cpp:851 gui/options.cpp:852 msgid "SoundFont is supported by some audio cards, Fluidsynth and Timidity" msgstr "" "La banque de sons (SoundFont) est utilisée par certaines cartes audio, " "Fluidsynth et Timidity" #: gui/options.cpp:851 msgctxt "lowres" msgid "SoundFont:" msgstr "SoundFont:" #: gui/options.cpp:857 msgid "Mixed AdLib/MIDI mode" msgstr "Mode mixe AdLib/MIDI" #: gui/options.cpp:857 msgid "Use both MIDI and AdLib sound generation" msgstr "Utiliser à la fois MIDI et AdLib" #: gui/options.cpp:860 msgid "MIDI gain:" msgstr "Gain MIDI:" #: gui/options.cpp:870 msgid "MT-32 Device:" msgstr "Sortie MT-32:" #: gui/options.cpp:870 msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output" msgstr "" "Spécifie le périphérique audio par défaut pour la sortie Roland MT-32/LAPC1/" "CM32l/CM64" #: gui/options.cpp:875 msgid "True Roland MT-32 (disable GM emulation)" msgstr "Roland MT-32 exacte (désactive l'émulation GM)" #: gui/options.cpp:875 gui/options.cpp:877 msgid "" "Check if you want to use your real hardware Roland-compatible sound device " "connected to your computer" msgstr "" "Vérifie si vous voulez utiliser un périphérique audio compatible Roland " "connecté à l'ordinateur" #: gui/options.cpp:877 msgctxt "lowres" msgid "True Roland MT-32 (no GM emulation)" msgstr "Roland MT-32 exacte (pas d'ému GM)" #: gui/options.cpp:880 msgid "Enable Roland GS Mode" msgstr "Activer le mode Roland GS" #: gui/options.cpp:880 msgid "Turns off General MIDI mapping for games with Roland MT-32 soundtrack" msgstr "Désactiver la conversion des pistes MT-32 en General MIDI" #: gui/options.cpp:889 msgid "Don't use Roland MT-32 music" msgstr "Ne pas utiliser la musique Roland MT-32" #: gui/options.cpp:916 msgid "Text and Speech:" msgstr "Dialogue:" #: gui/options.cpp:920 gui/options.cpp:930 msgid "Speech" msgstr "Voix" #: gui/options.cpp:921 gui/options.cpp:931 msgid "Subtitles" msgstr "Sous-titres" #: gui/options.cpp:922 msgid "Both" msgstr "Les deux" #: gui/options.cpp:924 msgid "Subtitle speed:" msgstr "Vitesse des ST:" #: gui/options.cpp:926 msgctxt "lowres" msgid "Text and Speech:" msgstr "Dialogue:" #: gui/options.cpp:930 msgid "Spch" msgstr "Voix" #: gui/options.cpp:931 msgid "Subs" msgstr "Subs" #: gui/options.cpp:932 msgctxt "lowres" msgid "Both" msgstr "V&S" #: gui/options.cpp:932 msgid "Show subtitles and play speech" msgstr "Affiche les sous-titres et joue les dialogues audio" #: gui/options.cpp:934 msgctxt "lowres" msgid "Subtitle speed:" msgstr "Vitesse des ST:" #: gui/options.cpp:950 msgid "Music volume:" msgstr "Volume Musique:" #: gui/options.cpp:952 msgctxt "lowres" msgid "Music volume:" msgstr "Musique:" #: gui/options.cpp:959 msgid "Mute All" msgstr "Silence" #: gui/options.cpp:962 msgid "SFX volume:" msgstr "Volume Bruitage:" #: gui/options.cpp:962 gui/options.cpp:964 gui/options.cpp:965 msgid "Special sound effects volume" msgstr "Volume des effets spéciaux sonores" #: gui/options.cpp:964 msgctxt "lowres" msgid "SFX volume:" msgstr "Bruitage:" #: gui/options.cpp:972 msgid "Speech volume:" msgstr "Volume Dialogues:" #: gui/options.cpp:974 msgctxt "lowres" msgid "Speech volume:" msgstr "Dialogues:" #: gui/options.cpp:1131 msgid "Theme Path:" msgstr "Thèmes:" #: gui/options.cpp:1133 msgctxt "lowres" msgid "Theme Path:" msgstr "Thèmes:" #: gui/options.cpp:1139 gui/options.cpp:1141 gui/options.cpp:1142 msgid "Specifies path to additional data used by all games or ScummVM" msgstr "" "Spécifie un chemin vers des données supplémentaires utilisées par tous les " "jeux ou ScummVM" #: gui/options.cpp:1148 msgid "Plugins Path:" msgstr "Plugins:" #: gui/options.cpp:1150 msgctxt "lowres" msgid "Plugins Path:" msgstr "Plugins:" #: gui/options.cpp:1159 msgid "Misc" msgstr "Divers" #: gui/options.cpp:1161 msgctxt "lowres" msgid "Misc" msgstr "Divers" #: gui/options.cpp:1163 msgid "Theme:" msgstr "Thème:" #: gui/options.cpp:1167 msgid "GUI Renderer:" msgstr "Interface:" #: gui/options.cpp:1179 msgid "Autosave:" msgstr "Sauvegarde auto:" #: gui/options.cpp:1181 msgctxt "lowres" msgid "Autosave:" msgstr "Sauvegarde:" #: gui/options.cpp:1189 msgid "Keys" msgstr "Touches" #: gui/options.cpp:1196 msgid "GUI Language:" msgstr "Langue:" #: gui/options.cpp:1196 msgid "Language of ScummVM GUI" msgstr "Langue de l'interface graphique de ScummVM" #: gui/options.cpp:1347 msgid "You have to restart ScummVM before your changes will take effect." msgstr "" "Vous devez relancer ScummVM pour que le changement soit pris en compte." #: gui/options.cpp:1360 msgid "Select directory for savegames" msgstr "Sélectionner le répertoire pour les sauvegardes" #: gui/options.cpp:1367 msgid "The chosen directory cannot be written to. Please select another one." msgstr "" "Le répertoire sélectionné est vérouillé en écriture. Sélectionnez un autre " "répertoire." #: gui/options.cpp:1376 msgid "Select directory for GUI themes" msgstr "Sélectionner le répertoire des thèmes d'interface" #: gui/options.cpp:1386 msgid "Select directory for extra files" msgstr "Sélectionner le répertoire pour les fichiers suplémentaires" #: gui/options.cpp:1397 msgid "Select directory for plugins" msgstr "Sélectionner le répertoire des plugins" #: gui/options.cpp:1450 msgid "" "The theme you selected does not support your current language. If you want " "to use this theme you need to switch to another language first." msgstr "" "Le thème que vous avez sélectioné ne support pas la langue française. Si " "vous voulez l'utiliser vous devez d'abord changer de langue." #: gui/saveload.cpp:59 gui/saveload.cpp:257 msgid "No date saved" msgstr "Date inconnue" #: gui/saveload.cpp:60 gui/saveload.cpp:258 msgid "No time saved" msgstr "Heure inconnue" #: gui/saveload.cpp:61 gui/saveload.cpp:259 msgid "No playtime saved" msgstr "Durée de jeu inconnue" #: gui/saveload.cpp:68 gui/saveload.cpp:173 msgid "Delete" msgstr "Supprimer" #: gui/saveload.cpp:172 msgid "Do you really want to delete this savegame?" msgstr "Voulez-vous vraiment supprimer cette sauvegarde?" #: gui/saveload.cpp:282 msgid "Date: " msgstr "Date: " #: gui/saveload.cpp:286 msgid "Time: " msgstr "Heure: " #: gui/saveload.cpp:292 msgid "Playtime: " msgstr "Durée de jeu: " #: gui/saveload.cpp:305 gui/saveload.cpp:372 msgid "Untitled savestate" msgstr "Sauvegarde sans nom" #: gui/themebrowser.cpp:44 msgid "Select a Theme" msgstr "Sélectionnez un Thème" #: gui/ThemeEngine.cpp:335 msgid "Disabled GFX" msgstr "GFX désactivé" #: gui/ThemeEngine.cpp:335 msgctxt "lowres" msgid "Disabled GFX" msgstr "GFX désactivé" #: gui/ThemeEngine.cpp:336 msgid "Standard Renderer (16bpp)" msgstr "Rendu Standard (16bpp)" #: gui/ThemeEngine.cpp:336 msgid "Standard (16bpp)" msgstr "Standard (16bpp)" #: gui/ThemeEngine.cpp:338 msgid "Antialiased Renderer (16bpp)" msgstr "Rendu Anti-crénelé (16 bpp)" #: gui/ThemeEngine.cpp:338 msgid "Antialiased (16bpp)" msgstr "Anti-crénelé (16 bpp)" #: gui/widget.cpp:322 gui/widget.cpp:324 gui/widget.cpp:330 gui/widget.cpp:332 msgid "Clear value" msgstr "Effacer la valeur" #: base/main.cpp:209 #, c-format msgid "Engine does not support debug level '%s'" msgstr "Le niveau de debug '%s' n'est pas supporté par ce moteur de jeu" #: base/main.cpp:287 msgid "Menu" msgstr "Menu" #: base/main.cpp:290 backends/platform/symbian/src/SymbianActions.cpp:45 #: backends/platform/wince/CEActionsPocket.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:46 msgid "Skip" msgstr "Passer" #: base/main.cpp:293 backends/platform/symbian/src/SymbianActions.cpp:50 #: backends/platform/wince/CEActionsPocket.cpp:42 msgid "Pause" msgstr "Mettre en pause" #: base/main.cpp:296 msgid "Skip line" msgstr "Passer la phrase" #: base/main.cpp:467 msgid "Error running game:" msgstr "Erreur lors de l'éxécution du jeu:" #: base/main.cpp:491 msgid "Could not find any engine capable of running the selected game" msgstr "Impossible de trouver un moteur pour exécuter le jeu sélectionné" #: common/error.cpp:38 msgid "No error" msgstr "Pas d'erreur" #: common/error.cpp:40 msgid "Game data not found" msgstr "Fichier de donées introuvable" #: common/error.cpp:42 msgid "Game id not supported" msgstr "ID de jeu non supporté" #: common/error.cpp:44 msgid "Unsupported color mode" msgstr "Mode de couleurs non supporté" #: common/error.cpp:47 msgid "Read permission denied" msgstr "Véroullié en lecture" #: common/error.cpp:49 msgid "Write permission denied" msgstr "Verrouillé en écriture" #: common/error.cpp:52 msgid "Path does not exist" msgstr "Chemin inexistant" #: common/error.cpp:54 msgid "Path not a directory" msgstr "Chemin n'est pas un répertoire" #: common/error.cpp:56 msgid "Path not a file" msgstr "Chemin n'est pas un fichier" #: common/error.cpp:59 msgid "Cannot create file" msgstr "Impossible de créer le fichier" #: common/error.cpp:61 msgid "Reading data failed" msgstr "Echec de la lecture" #: common/error.cpp:63 msgid "Writing data failed" msgstr "Echec de l'écriture des données" #: common/error.cpp:66 msgid "Could not find suitable engine plugin" msgstr "Aucun plugin n'a pu être trouvé pour ce jeu" #: common/error.cpp:68 msgid "Engine plugin does not support save states" msgstr "Ce moteur de jeu ne supporte pas les sauvegardes" #: common/error.cpp:71 msgid "User canceled" msgstr "Annuler par l'utilisateur" #: common/error.cpp:75 msgid "Unknown error" msgstr "Erreur inconnue" #: engines/advancedDetector.cpp:324 #, c-format msgid "The game in '%s' seems to be unknown." msgstr "Le jeu dans '%s' n'est pas reconnu." #: engines/advancedDetector.cpp:325 msgid "Please, report the following data to the ScummVM team along with name" msgstr "" "Veuillez reporter les informations suivantes à l'équipe ScummVM ainsi que le " "nom" #: engines/advancedDetector.cpp:327 msgid "of the game you tried to add and its version/language/etc.:" msgstr "du jeu que vous avez essayé d'ajouter, sa version, le langage, etc..." #: engines/dialogs.cpp:84 msgid "~R~esume" msgstr "~R~eprendre" #: engines/dialogs.cpp:86 msgid "~L~oad" msgstr "~C~harger" #: engines/dialogs.cpp:90 msgid "~S~ave" msgstr "~S~auver" #: engines/dialogs.cpp:94 msgid "~O~ptions" msgstr "~O~ptions" #: engines/dialogs.cpp:99 msgid "~H~elp" msgstr "~A~ide" #: engines/dialogs.cpp:101 msgid "~A~bout" msgstr "À ~P~ropos" #: engines/dialogs.cpp:104 engines/dialogs.cpp:180 msgid "~R~eturn to Launcher" msgstr "Retour au ~L~anceur" #: engines/dialogs.cpp:106 engines/dialogs.cpp:182 msgctxt "lowres" msgid "~R~eturn to Launcher" msgstr "Retour au ~L~anceur" #: engines/dialogs.cpp:115 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/sci/engine/kfile.cpp:735 msgid "Save game:" msgstr "Sauvegarde:" #: engines/dialogs.cpp:115 engines/agi/saveload.cpp:803 #: engines/scumm/dialogs.cpp:187 engines/cruise/menu.cpp:212 #: engines/sci/engine/kfile.cpp:735 #: backends/platform/symbian/src/SymbianActions.cpp:44 #: backends/platform/wince/CEActionsPocket.cpp:43 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 msgid "Save" msgstr "Sauver" #: engines/dialogs.cpp:144 msgid "" "Sorry, this engine does not currently provide in-game help. Please consult " "the README for basic information, and for instructions on how to obtain " "further assistance." msgstr "" "Désolé, il n'y a pas d'aide disponible dans ce jeu actuellement. Lisez le " "fichier README pour les informations de base et les instructions pour " "obtenir de l'aide supplémentaire." #: engines/dialogs.cpp:228 #, c-format msgid "" "Gamestate save failed (%s)! Please consult the README for basic information, " "and for instructions on how to obtain further assistance." msgstr "" "Echec de la sauvegarde (%s)! Lisez le fichier README pour les informations " "de base et les instructions pour obtenir de l'aide supplémentaire." #: engines/dialogs.cpp:301 engines/mohawk/dialogs.cpp:109 #: engines/mohawk/dialogs.cpp:174 msgid "~O~K" msgstr "~O~K" #: engines/dialogs.cpp:302 engines/mohawk/dialogs.cpp:110 #: engines/mohawk/dialogs.cpp:175 msgid "~C~ancel" msgstr "~A~nnuler" #: engines/dialogs.cpp:305 msgid "~K~eys" msgstr "~T~ouches" #: engines/engine.cpp:235 msgid "Could not initialize color format." msgstr "Impossible d'initialiser le format des couleurs." #: engines/engine.cpp:243 msgid "Could not switch to video mode: '" msgstr "Impossible de changer le mode vidéo à: '" #: engines/engine.cpp:252 msgid "Could not apply aspect ratio setting." msgstr "Impossible d'appliquer la correction du rapport d'aspect." #: engines/engine.cpp:257 msgid "Could not apply fullscreen setting." msgstr "Impossible d'appliquer l'option plein écran." #: engines/engine.cpp:357 msgid "" "You appear to be playing this game directly\n" "from the CD. This is known to cause problems,\n" "and it is therefore recommended that you copy\n" "the data files to your hard disk instead.\n" "See the README file for details." msgstr "" "Il semble que vous essayez de jouez directement\n" "depuis le CD. Cela peut occasionner des problèmes\n" "et il est donc recommandé de copier les fichier de\n" "données du jeu sur votre disque dur.\n" "Lisez le fichier README pour plus de détails." #: engines/engine.cpp:368 msgid "" "This game has audio tracks in its disk. These\n" "tracks need to be ripped from the disk using\n" "an appropriate CD audio extracting tool in\n" "order to listen to the game's music.\n" "See the README file for details." msgstr "" "Ce jeu possède des pistes audio sur le CD. Pour\n" "profiter de la musique, ces pistes doivent être\n" "extraite du CD et réencodée en utilisant un\n" "logiciel approprié.\n" "Lisez le fichier README pour plus de détails." #: engines/engine.cpp:426 #, c-format msgid "" "Gamestate load failed (%s)! Please consult the README for basic information, " "and for instructions on how to obtain further assistance." msgstr "" "Echec du chargement (%s)! . Lisez le fichier README pour les informations de " "base et les instructions pour obtenir de l'aide supplémentaire." #: engines/engine.cpp:439 msgid "" "WARNING: The game you are about to start is not yet fully supported by " "ScummVM. As such, it is likely to be unstable, and any saves you make might " "not work in future versions of ScummVM." msgstr "" "Attention:le jeu que vous vous apprêtez à jouer n'est pas encore " "complètement supporté par ScummVM. Il est donc instable et les sauvegardes " "peuvent ne pas marcher avec une future version de ScummVM." #: engines/engine.cpp:442 msgid "Start anyway" msgstr "Jouer quand même" #: engines/agi/detection.cpp:145 engines/dreamweb/detection.cpp:47 #: engines/sci/detection.cpp:390 msgid "Use original save/load screens" msgstr "Utiliser les dialogues sauvegarde/chargement d'origine" #: engines/agi/detection.cpp:146 engines/dreamweb/detection.cpp:48 #: engines/sci/detection.cpp:391 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" "Utiliser les dialogues sauvegarde/chargement d'origine plutôt que ceux de " "ScummVM" #: engines/agi/saveload.cpp:816 engines/sci/engine/kfile.cpp:831 msgid "Restore game:" msgstr "Charger le jeu:" #: engines/agi/saveload.cpp:816 engines/sci/engine/kfile.cpp:831 msgid "Restore" msgstr "Charger" #: engines/dreamweb/detection.cpp:57 msgid "Use bright palette mode" msgstr "Utiliser le mode palette lumineuse" #: engines/dreamweb/detection.cpp:58 msgid "Display graphics using the game's bright palette" msgstr "Utiliser la palette lumineuse du jeu pour l'affichage" #: engines/sci/detection.cpp:370 msgid "EGA undithering" msgstr "Détramage EGA" #: engines/sci/detection.cpp:371 msgid "Enable undithering in EGA games" msgstr "Activer le détramage dans les jeux EGA" #: engines/sci/detection.cpp:380 msgid "Prefer digital sound effects" msgstr "Préférer les effets sonors digitals" #: engines/sci/detection.cpp:381 msgid "Prefer digital sound effects instead of synthesized ones" msgstr "Préférer les effets sonores digitaux plutôt que ceux synthétisés" #: engines/sci/detection.cpp:400 msgid "Use IMF/Yamaha FB-01 for MIDI output" msgstr "Utiliser IMF/Yamaha FB-01 pour la sortie MIDI" #: engines/sci/detection.cpp:401 msgid "" "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI " "output" msgstr "" "Utiliser une carte IBM Music Feature ou un module Yamaha FB-01 FM pour la " "sortie MIDI" #: engines/sci/detection.cpp:411 msgid "Use CD audio" msgstr "Utiliser la musique du CD" #: engines/sci/detection.cpp:412 msgid "Use CD audio instead of in-game audio, if available" msgstr "" "Utiliser la musique du CD quand elle est disponible au lieu de la musique du " "jeu" #: engines/sci/detection.cpp:422 msgid "Use Windows cursors" msgstr "Utiliser les curseurs Windows" #: engines/sci/detection.cpp:423 msgid "" "Use the Windows cursors (smaller and monochrome) instead of the DOS ones" msgstr "" "Utiliser les curseurs Windows (plus petits et monochromes) au lieu des " "curseurs DOS" #: engines/sci/detection.cpp:433 msgid "Use silver cursors" msgstr "Utiliser les curseurs argentés" #: engines/sci/detection.cpp:434 msgid "" "Use the alternate set of silver cursors, instead of the normal golden ones" msgstr "Utiliser les curseurs argentés au lieu des curseurs normaux dorés" #: engines/scumm/dialogs.cpp:175 #, c-format msgid "Insert Disk %c and Press Button to Continue." msgstr "Insérer le Disque %c et appuyer sur le Bouton pour Continuer." #: engines/scumm/dialogs.cpp:176 #, c-format msgid "Unable to Find %s, (%c%d) Press Button." msgstr "Impossible de trouver %s, (%c%d) Appuyer sur le Bouton." #: engines/scumm/dialogs.cpp:177 #, c-format msgid "Error reading disk %c, (%c%d) Press Button." msgstr "Erreur lors de la lecture du disque %c, (%c%d). Appuyer sur le Bouton." #: engines/scumm/dialogs.cpp:178 msgid "Game Paused. Press SPACE to Continue." msgstr "Jeu en pause. Appuyer sur Espace pour Reprendre." #. I18N: You may specify 'Yes' symbol at the end of the line, like this: #. "Moechten Sie wirklich neu starten? (J/N)J" #. Will react to J as 'Yes' #: engines/scumm/dialogs.cpp:182 msgid "Are you sure you want to restart? (Y/N)" msgstr "Voulez-vous vraiment recommencer? (O/N)O" #. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment #: engines/scumm/dialogs.cpp:184 msgid "Are you sure you want to quit? (Y/N)" msgstr "Voulez-vous vraiment quitter? (O/N)O" #: engines/scumm/dialogs.cpp:189 msgid "Play" msgstr "Jouer" #: engines/scumm/dialogs.cpp:191 engines/scumm/help.cpp:82 #: engines/scumm/help.cpp:84 #: backends/platform/symbian/src/SymbianActions.cpp:52 #: backends/platform/wince/CEActionsPocket.cpp:44 #: backends/platform/wince/CEActionsSmartphone.cpp:52 #: backends/events/default/default-events.cpp:213 msgid "Quit" msgstr "Quitter" #: engines/scumm/dialogs.cpp:193 msgid "Insert save/load game disk" msgstr "Insérer le disque de sauvegarde/chargement" #: engines/scumm/dialogs.cpp:194 msgid "You must enter a name" msgstr "Vous devez entrer un nom" #: engines/scumm/dialogs.cpp:195 msgid "The game was NOT saved (disk full?)" msgstr "Le jeu n'a pu être sauvé (disque plein?)" #: engines/scumm/dialogs.cpp:196 msgid "The game was NOT loaded" msgstr "Le jeu n'a pu être chargé" #: engines/scumm/dialogs.cpp:197 #, c-format msgid "Saving '%s'" msgstr "Sauvegarde de '%s'" #: engines/scumm/dialogs.cpp:198 #, c-format msgid "Loading '%s'" msgstr "Chargement de '%s'" #: engines/scumm/dialogs.cpp:199 msgid "Name your SAVE game" msgstr "Donnez un nom à votre sauvegarde" #: engines/scumm/dialogs.cpp:200 msgid "Select a game to LOAD" msgstr "Sélectionnez un jeu à charger" #: engines/scumm/dialogs.cpp:201 msgid "Game title)" msgstr "Nom du jeu)" #. I18N: Previous page button #: engines/scumm/dialogs.cpp:287 msgid "~P~revious" msgstr "~P~récédent" #. I18N: Next page button #: engines/scumm/dialogs.cpp:289 msgid "~N~ext" msgstr "~S~uivant" #: engines/scumm/dialogs.cpp:290 #: backends/platform/ds/arm9/source/dsoptions.cpp:56 msgid "~C~lose" msgstr "~F~ermer" #: engines/scumm/dialogs.cpp:597 msgid "Speech Only" msgstr "Voix" #: engines/scumm/dialogs.cpp:598 msgid "Speech and Subtitles" msgstr "Voix et Sous-titres" #: engines/scumm/dialogs.cpp:599 msgid "Subtitles Only" msgstr "Sous-titres" #: engines/scumm/dialogs.cpp:607 msgctxt "lowres" msgid "Speech & Subs" msgstr "Voix & ST" #: engines/scumm/dialogs.cpp:653 msgid "Select a Proficiency Level." msgstr "Sélectionnez un niveau de compétence." #: engines/scumm/dialogs.cpp:655 msgid "Refer to your Loom(TM) manual for help." msgstr "Reportez-vous à votre manuel d'instruction." #: engines/scumm/dialogs.cpp:658 msgid "Standard" msgstr "Normal" #: engines/scumm/dialogs.cpp:659 msgid "Practice" msgstr "Essai" #: engines/scumm/dialogs.cpp:660 msgid "Expert" msgstr "Expert" #: engines/scumm/help.cpp:73 msgid "Common keyboard commands:" msgstr "Commandes clavier communes:" #: engines/scumm/help.cpp:74 msgid "Save / Load dialog" msgstr "Dialogue de Sauvegarde/Chargement" #: engines/scumm/help.cpp:76 msgid "Skip line of text" msgstr "Passer la phrase" #: engines/scumm/help.cpp:77 msgid "Esc" msgstr "Esc" #: engines/scumm/help.cpp:77 msgid "Skip cutscene" msgstr "Passer la séquence" #: engines/scumm/help.cpp:78 msgid "Space" msgstr "Espace" #: engines/scumm/help.cpp:78 msgid "Pause game" msgstr "Mettre en pause:" #: engines/scumm/help.cpp:79 engines/scumm/help.cpp:84 #: engines/scumm/help.cpp:95 engines/scumm/help.cpp:96 #: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98 #: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100 #: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102 msgid "Ctrl" msgstr "Ctrl" #: engines/scumm/help.cpp:79 msgid "Load game state 1-10" msgstr "Charger sauvegarde 1-10:" #: engines/scumm/help.cpp:80 engines/scumm/help.cpp:84 #: engines/scumm/help.cpp:86 engines/scumm/help.cpp:100 #: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102 msgid "Alt" msgstr "Alt" #: engines/scumm/help.cpp:80 msgid "Save game state 1-10" msgstr "Écrire sauvegarde 1-10:" #: engines/scumm/help.cpp:86 engines/scumm/help.cpp:89 msgid "Enter" msgstr "Entrer" #: engines/scumm/help.cpp:86 msgid "Toggle fullscreen" msgstr "Basculer en plein écran" #: engines/scumm/help.cpp:87 msgid "Music volume up / down" msgstr "Augmenter / Diminuer volume musique" #: engines/scumm/help.cpp:88 msgid "Text speed slower / faster" msgstr "Diminuer/Augmenter vitesse du texte" #: engines/scumm/help.cpp:89 msgid "Simulate left mouse button" msgstr "Simuler bouton gauche de la souris" #: engines/scumm/help.cpp:90 msgid "Tab" msgstr "Tab" #: engines/scumm/help.cpp:90 msgid "Simulate right mouse button" msgstr "Simuler bouton droit de la souris" #: engines/scumm/help.cpp:93 msgid "Special keyboard commands:" msgstr "Commandes clavier spéciales:" #: engines/scumm/help.cpp:94 msgid "Show / Hide console" msgstr "Afficher/Cacher la console" #: engines/scumm/help.cpp:95 msgid "Start the debugger" msgstr "Ouvrir le débugger" #: engines/scumm/help.cpp:96 msgid "Show memory consumption" msgstr "Afficher la consomation de mémoire" #: engines/scumm/help.cpp:97 msgid "Run in fast mode (*)" msgstr "Jouer en mode rapide (*)" #: engines/scumm/help.cpp:98 msgid "Run in really fast mode (*)" msgstr "Jouer en mode très rapide (*)" #: engines/scumm/help.cpp:99 msgid "Toggle mouse capture" msgstr "Capturer/Libérer la souris" #: engines/scumm/help.cpp:100 msgid "Switch between graphics filters" msgstr "Changer de filtre graphique" #: engines/scumm/help.cpp:101 msgid "Increase / Decrease scale factor" msgstr "Augmenter/Diminuer le facteur d'échelle" #: engines/scumm/help.cpp:102 msgid "Toggle aspect-ratio correction" msgstr "Changer correction du rapport d'aspect" #: engines/scumm/help.cpp:107 msgid "* Note that using ctrl-f and" msgstr "* Note que l'utilisation de crtl-f et" #: engines/scumm/help.cpp:108 msgid " ctrl-g are not recommended" msgstr " crtl-g n'est pas recommandé car" #: engines/scumm/help.cpp:109 msgid " since they may cause crashes" msgstr " elle peut causer des plantages ou" #: engines/scumm/help.cpp:110 msgid " or incorrect game behavior." msgstr " ou comportement incorrect du jeu." #: engines/scumm/help.cpp:114 msgid "Spinning drafts on the keyboard:" msgstr "Filage au clavier:" #: engines/scumm/help.cpp:116 msgid "Main game controls:" msgstr "Controles principaux du jeu:" #: engines/scumm/help.cpp:121 engines/scumm/help.cpp:136 #: engines/scumm/help.cpp:161 msgid "Push" msgstr "Pousser" #: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137 #: engines/scumm/help.cpp:162 msgid "Pull" msgstr "Tirer" #: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138 #: engines/scumm/help.cpp:163 engines/scumm/help.cpp:197 #: engines/scumm/help.cpp:207 msgid "Give" msgstr "Donner" #: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139 #: engines/scumm/help.cpp:164 engines/scumm/help.cpp:190 #: engines/scumm/help.cpp:208 msgid "Open" msgstr "Ouvrir" #: engines/scumm/help.cpp:126 msgid "Go to" msgstr "Aller" #: engines/scumm/help.cpp:127 msgid "Get" msgstr "Prendre" #: engines/scumm/help.cpp:128 engines/scumm/help.cpp:152 #: engines/scumm/help.cpp:170 engines/scumm/help.cpp:198 #: engines/scumm/help.cpp:213 engines/scumm/help.cpp:224 #: engines/scumm/help.cpp:250 msgid "Use" msgstr "Utiliser" #: engines/scumm/help.cpp:129 engines/scumm/help.cpp:141 msgid "Read" msgstr "Lire" #: engines/scumm/help.cpp:130 engines/scumm/help.cpp:147 msgid "New kid" msgstr "Changer" #: engines/scumm/help.cpp:131 engines/scumm/help.cpp:153 #: engines/scumm/help.cpp:171 msgid "Turn on" msgstr "Allumer" #: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154 #: engines/scumm/help.cpp:172 msgid "Turn off" msgstr "Éteindre" #: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167 #: engines/scumm/help.cpp:194 msgid "Walk to" msgstr "Aller" #: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168 #: engines/scumm/help.cpp:195 engines/scumm/help.cpp:210 #: engines/scumm/help.cpp:227 msgid "Pick up" msgstr "Prendre" #: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169 msgid "What is" msgstr "Qu'est-ce" #: engines/scumm/help.cpp:146 msgid "Unlock" msgstr "Déverrouiller" #: engines/scumm/help.cpp:149 msgid "Put on" msgstr "Mettre" #: engines/scumm/help.cpp:150 msgid "Take off" msgstr "Enlever" #: engines/scumm/help.cpp:156 msgid "Fix" msgstr "Réparer" #: engines/scumm/help.cpp:158 msgid "Switch" msgstr "Commuter" #: engines/scumm/help.cpp:166 engines/scumm/help.cpp:228 msgid "Look" msgstr "Regarder" #: engines/scumm/help.cpp:173 engines/scumm/help.cpp:223 msgid "Talk" msgstr "Parler" #: engines/scumm/help.cpp:174 msgid "Travel" msgstr "Voyager" #: engines/scumm/help.cpp:175 msgid "To Henry / To Indy" msgstr "Henry / Indy" #. I18N: These are different musical notes #: engines/scumm/help.cpp:179 msgid "play C minor on distaff" msgstr "jouer Do mineur sur la quenouille" #: engines/scumm/help.cpp:180 msgid "play D on distaff" msgstr "jouer Ré sur la quenouille" #: engines/scumm/help.cpp:181 msgid "play E on distaff" msgstr "jouer Mi sur la quenouille" #: engines/scumm/help.cpp:182 msgid "play F on distaff" msgstr "jouer Fa sur la quenouille" #: engines/scumm/help.cpp:183 msgid "play G on distaff" msgstr "jouer Sol sur la quenouille" #: engines/scumm/help.cpp:184 msgid "play A on distaff" msgstr "jouer La sur la quenouille" #: engines/scumm/help.cpp:185 msgid "play B on distaff" msgstr "jouer Si sur la quenouille" #: engines/scumm/help.cpp:186 msgid "play C major on distaff" msgstr "jouer Do Majeur sur la quenouille" #: engines/scumm/help.cpp:192 engines/scumm/help.cpp:214 msgid "puSh" msgstr "Pousser" #: engines/scumm/help.cpp:193 engines/scumm/help.cpp:215 msgid "pull (Yank)" msgstr "Tirer" #: engines/scumm/help.cpp:196 engines/scumm/help.cpp:212 #: engines/scumm/help.cpp:248 msgid "Talk to" msgstr "Parler à" #: engines/scumm/help.cpp:199 engines/scumm/help.cpp:211 msgid "Look at" msgstr "Regarder" #: engines/scumm/help.cpp:200 msgid "turn oN" msgstr "Allumer" #: engines/scumm/help.cpp:201 msgid "turn oFf" msgstr "Éteindre" #: engines/scumm/help.cpp:217 msgid "KeyUp" msgstr "Touche Haut" #: engines/scumm/help.cpp:217 msgid "Highlight prev dialogue" msgstr "Sélectionner le dialogue précédent" #: engines/scumm/help.cpp:218 msgid "KeyDown" msgstr "Touche Bas" #: engines/scumm/help.cpp:218 msgid "Highlight next dialogue" msgstr "Sélectionner le dialogue suivant" #: engines/scumm/help.cpp:222 msgid "Walk" msgstr "Marcher" #: engines/scumm/help.cpp:225 engines/scumm/help.cpp:234 #: engines/scumm/help.cpp:241 engines/scumm/help.cpp:249 msgid "Inventory" msgstr "Inventaire" #: engines/scumm/help.cpp:226 msgid "Object" msgstr "Objet" #: engines/scumm/help.cpp:229 msgid "Black and White / Color" msgstr "Noir et Blanc / Couleur" #: engines/scumm/help.cpp:232 msgid "Eyes" msgstr "Yeux" #: engines/scumm/help.cpp:233 msgid "Tongue" msgstr "Langue" #: engines/scumm/help.cpp:235 msgid "Punch" msgstr "Frapper" #: engines/scumm/help.cpp:236 msgid "Kick" msgstr "Coup de pied" #: engines/scumm/help.cpp:239 engines/scumm/help.cpp:247 msgid "Examine" msgstr "Examiner" #: engines/scumm/help.cpp:240 msgid "Regular cursor" msgstr "Curseur normal" #. I18N: Comm is a communication device #: engines/scumm/help.cpp:243 msgid "Comm" msgstr "Comm" #: engines/scumm/help.cpp:246 msgid "Save / Load / Options" msgstr "Sauvegarder / Charger / Options" #: engines/scumm/help.cpp:255 msgid "Other game controls:" msgstr "Autres controles du jeu:" #: engines/scumm/help.cpp:257 engines/scumm/help.cpp:267 msgid "Inventory:" msgstr "Inventaires:" #: engines/scumm/help.cpp:258 engines/scumm/help.cpp:274 msgid "Scroll list up" msgstr "Faire défiler vers le haut" #: engines/scumm/help.cpp:259 engines/scumm/help.cpp:275 msgid "Scroll list down" msgstr "Faire défiler vers le bas" #: engines/scumm/help.cpp:260 engines/scumm/help.cpp:268 msgid "Upper left item" msgstr "Élément en haut à gauche" #: engines/scumm/help.cpp:261 engines/scumm/help.cpp:270 msgid "Lower left item" msgstr "Élément en bas à gauche" #: engines/scumm/help.cpp:262 engines/scumm/help.cpp:271 msgid "Upper right item" msgstr "Élément en haut à droite" #: engines/scumm/help.cpp:263 engines/scumm/help.cpp:273 msgid "Lower right item" msgstr "Élément en bas à droite" #: engines/scumm/help.cpp:269 msgid "Middle left item" msgstr "Élément au milieu à gauche" #: engines/scumm/help.cpp:272 msgid "Middle right item" msgstr "Élément au milieu à droite" #: engines/scumm/help.cpp:279 engines/scumm/help.cpp:284 msgid "Switching characters:" msgstr "Changer de personnage" #: engines/scumm/help.cpp:281 msgid "Second kid" msgstr "Second enfant" #: engines/scumm/help.cpp:282 msgid "Third kid" msgstr "Troisième enfant" #: engines/scumm/help.cpp:294 msgid "Fighting controls (numpad):" msgstr "Controles de combat (pavet numérique):" #: engines/scumm/help.cpp:295 engines/scumm/help.cpp:296 #: engines/scumm/help.cpp:297 msgid "Step back" msgstr "Pas en arrière" #: engines/scumm/help.cpp:298 msgid "Block high" msgstr "Bloquer haut" #: engines/scumm/help.cpp:299 msgid "Block middle" msgstr "Bloquer milieu" #: engines/scumm/help.cpp:300 msgid "Block low" msgstr "Bloquer bas" #: engines/scumm/help.cpp:301 msgid "Punch high" msgstr "Fraper haut" #: engines/scumm/help.cpp:302 msgid "Punch middle" msgstr "Frapper milieu" #: engines/scumm/help.cpp:303 msgid "Punch low" msgstr "Frapper bas" #: engines/scumm/help.cpp:306 msgid "These are for Indy on left." msgstr "Correct quand Indy est à gauche." #: engines/scumm/help.cpp:307 msgid "When Indy is on the right," msgstr "Quand Indy est à droite, 7, 4 et 1" #: engines/scumm/help.cpp:308 msgid "7, 4, and 1 are switched with" msgstr "sont interverties avec 9, 6 et 3" #: engines/scumm/help.cpp:309 msgid "9, 6, and 3, respectively." msgstr "respectivement." #: engines/scumm/help.cpp:316 msgid "Biplane controls (numpad):" msgstr "Controles du biplane (paver numérique):" #: engines/scumm/help.cpp:317 msgid "Fly to upper left" msgstr "Voler vers le haut à gauche" #: engines/scumm/help.cpp:318 msgid "Fly to left" msgstr "Voler vers la gauche" #: engines/scumm/help.cpp:319 msgid "Fly to lower left" msgstr "Voler vers le bas à gauche" #: engines/scumm/help.cpp:320 msgid "Fly upwards" msgstr "Voler vers le haut" #: engines/scumm/help.cpp:321 msgid "Fly straight" msgstr "Voler tout droit" #: engines/scumm/help.cpp:322 msgid "Fly down" msgstr "Voler vers le bas" #: engines/scumm/help.cpp:323 msgid "Fly to upper right" msgstr "Voler vers le haut à droite" #: engines/scumm/help.cpp:324 msgid "Fly to right" msgstr "Voler vers la droite" #: engines/scumm/help.cpp:325 msgid "Fly to lower right" msgstr "Voler vers la bas à droite" #: engines/scumm/scumm.cpp:1773 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" "but %s is missing. Using AdLib instead." msgstr "" "Support MIDI natif requière la mise à jour Roland de LucasArt,\n" "mais %s manque. Utilise AdLib à la place." #: engines/scumm/scumm.cpp:2278 engines/agos/saveload.cpp:202 #, c-format msgid "" "Failed to save game state to file:\n" "\n" "%s" msgstr "" "Échec de l'enregistrement de l'état du jeu dans le fichier:\n" "\n" "%s" #: engines/scumm/scumm.cpp:2285 engines/agos/saveload.cpp:167 #, c-format msgid "" "Failed to load game state from file:\n" "\n" "%s" msgstr "" "Échec du chargement de l'état du jeu depuis le fichier:\n" "\n" "%s" #: engines/scumm/scumm.cpp:2297 engines/agos/saveload.cpp:210 #, c-format msgid "" "Successfully saved game state in file:\n" "\n" "%s" msgstr "" "État du jeu enregistré avec succès dans le fichier:\n" "\n" "%s" #: engines/scumm/scumm.cpp:2512 msgid "" "Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To " "play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' " "directory inside the Tentacle game directory." msgstr "" "Normalement, Maniac Mansion devrait démarrer maintenant. Cependant ScummVM " "ne supporte pas encore cette fonctionalité. Pour jouer à Maniac Mansion, " "choisissez 'Ajouter...' dans le Lanceur de ScummVM et sélectionnez le " "répertoire 'Maniac Mansion' dans le répertoire du jeu Day Of The Tentacle." #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:171 msgid "~Z~ip Mode Activated" msgstr "Mode ~Z~ip Activé" #: engines/mohawk/dialogs.cpp:93 msgid "~T~ransitions Enabled" msgstr "T~r~ansitions activées" #. I18N: Drop book page #: engines/mohawk/dialogs.cpp:95 msgid "~D~rop Page" msgstr "~L~acher la Page" #: engines/mohawk/dialogs.cpp:99 msgid "~S~how Map" msgstr "Afficher la Carte" #: engines/mohawk/dialogs.cpp:105 msgid "~M~ain Menu" msgstr "~M~enu Principal" #: engines/mohawk/dialogs.cpp:172 msgid "~W~ater Effect Enabled" msgstr "~E~ffets de l'Eau Activés" #: engines/agos/animation.cpp:560 #, c-format msgid "Cutscene file '%s' not found!" msgstr "Fichier de séquence '%s' non trouvé!" #: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1287 #: engines/tinsel/saveload.cpp:502 msgid "Failed to load game state from file." msgstr "Échec du chargement de l'état du jeu depuis le disque." #: engines/gob/inter_v2.cpp:1357 engines/tinsel/saveload.cpp:515 msgid "Failed to save game state to file." msgstr "Échec de l'enregistrement de l'état du jeu sur le disque." #: engines/gob/inter_v5.cpp:107 msgid "Failed to delete file." msgstr "Échec de la suppression du fichier." #: engines/groovie/script.cpp:420 msgid "Failed to save game" msgstr "Échec de la sauvegarde." #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/detection.cpp:62 msgid "Studio audience" msgstr "Public en studio" #: engines/kyra/detection.cpp:63 msgid "Enable studio audience" msgstr "Activer le public en studio" #. I18N: This option allows the user to skip text and cutscenes. #: engines/kyra/detection.cpp:73 msgid "Skip support" msgstr "Support des interruptions" #: engines/kyra/detection.cpp:74 msgid "Allow text and cutscenes to be skipped" msgstr "Permet de sauter les textes et scènes cinématiques" #. I18N: Helium mode makes people sound like they've inhaled Helium. #: engines/kyra/detection.cpp:84 msgid "Helium mode" msgstr "Mode Helium" #: engines/kyra/detection.cpp:85 msgid "Enable helium mode" msgstr "Activer le mode helium" #. I18N: When enabled, this option makes scrolling smoother when #. changing from one screen to another. #: engines/kyra/detection.cpp:99 msgid "Smooth scrolling" msgstr "Défilement régulier" #: engines/kyra/detection.cpp:100 msgid "Enable smooth scrolling when walking" msgstr "Activer le défilement régulier en marchant" #. I18N: When enabled, this option changes the cursor when it floats to the #. edge of the screen to a directional arrow. The player can then click to #. walk towards that direction. #: engines/kyra/detection.cpp:112 msgid "Floating cursors" msgstr "Curseurs flotants" #: engines/kyra/detection.cpp:113 msgid "Enable floating cursors" msgstr "Activer les curseurs flotants" #. I18N: HP stands for Hit Points #: engines/kyra/detection.cpp:127 msgid "HP bar graphs" msgstr "Bar HP" #: engines/kyra/detection.cpp:128 msgid "Enable hit point bar graphs" msgstr "Activer les bars de santé (Hit Point)" #: engines/kyra/lol.cpp:478 msgid "Attack 1" msgstr "Attaque 1" #: engines/kyra/lol.cpp:479 msgid "Attack 2" msgstr "Attaque 2" #: engines/kyra/lol.cpp:480 msgid "Attack 3" msgstr "Attaque 3" #: engines/kyra/lol.cpp:481 msgid "Move Forward" msgstr "Avancer" #: engines/kyra/lol.cpp:482 msgid "Move Back" msgstr "Reculer" #: engines/kyra/lol.cpp:483 msgid "Slide Left" msgstr "Faire un pas vers la Gauche" #: engines/kyra/lol.cpp:484 msgid "Slide Right" msgstr "Faire un pas vers la Droite" #: engines/kyra/lol.cpp:485 msgid "Turn Left" msgstr "Tourner vers la Gauche" #: engines/kyra/lol.cpp:486 msgid "Turn Right" msgstr "Tourner vers la Droite" #: engines/kyra/lol.cpp:487 msgid "Rest" msgstr "Se Reposer" #: engines/kyra/lol.cpp:488 msgid "Options" msgstr "Options" #: engines/kyra/lol.cpp:489 msgid "Choose Spell" msgstr "Choisir un Sort" #: engines/kyra/sound_midi.cpp:475 msgid "" "You appear to be using a General MIDI device,\n" "but your game only supports Roland MT32 MIDI.\n" "We try to map the Roland MT32 instruments to\n" "General MIDI ones. It is still possible that\n" "some tracks sound incorrect." msgstr "" "Il semble que vous utilisiez un périphérique General MIDI,\n" "mais ce jeu ne support que le MIDI Roland MT32. Nous essayons\n" "d'associer les instruments Roland MT32 aux instruments General\n" "MIDI. Cependant il est possible que quelques pistes ne soient\n " "pas jouées correctement." #: engines/queen/queen.cpp:59 engines/sky/detection.cpp:44 msgid "Floppy intro" msgstr "Intro disquette" #: engines/queen/queen.cpp:60 engines/sky/detection.cpp:45 msgid "Use the floppy version's intro (CD version only)" msgstr "Utiliser l'intro de la version disquette (version CD uniquement)" #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" "Please download it from www.scummvm.org" msgstr "" "Fichier \"sky.cpt\" manquant\n" "Vous pouvez le télécharger sur www.scummvm.org" #: engines/sky/compact.cpp:141 msgid "" "The \"sky.cpt\" file has an incorrect size.\n" "Please (re)download it from www.scummvm.org" msgstr "" "Le fichier \"sky.cpt\" a une taille incorrecte.\n" "Vous pouvez le (re)télécharger sur www.scummvm.org" #: engines/sword1/animation.cpp:539 #, c-format msgid "PSX stream cutscene '%s' cannot be played in paletted mode" msgstr "" "La scène cinématique PSX '%s' ne peut pas être lu avec 256 couleurs ou moins" #: engines/sword1/animation.cpp:560 engines/sword2/animation.cpp:455 msgid "DXA cutscenes found but ScummVM has been built without zlib support" msgstr "" "Les séquences DXA sont présente mais ScummVM a été compilé sans le support " "zlib." #: engines/sword1/animation.cpp:570 engines/sword2/animation.cpp:465 msgid "MPEG2 cutscenes are no longer supported" msgstr "Les séquences MPEG2 ne sont plus supportées" #: engines/sword1/animation.cpp:576 engines/sword2/animation.cpp:473 #, c-format msgid "Cutscene '%s' not found" msgstr "Séquence '%s' non trouvé" #: engines/sword1/control.cpp:863 msgid "" "ScummVM found that you have old savefiles for Broken Sword 1 that should be " "converted.\n" "The old save game format is no longer supported, so you will not be able to " "load your games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked again the next " "time you start the game.\n" msgstr "" "ScummVM a trouvé des anciens fichiers de sauvegarde pour Broken Sword 1 qui " "ont besoin d'être convertis.\n" "L'ancien format de sauvegarde n'est plus supporté, donc vous ne pourrez pas " "les charger si vous ne les convertissez pas.\n" "\n" "Appuyer sur OK pour les convertir maintenant, sinon le même message " "s'affichera la prochaine fois que vous démarrerez le jeu.\n" #: engines/sword1/control.cpp:1232 #, c-format msgid "" "Target new save game already exists!\n" "Would you like to keep the old save game (%s) or the new one (%s)?\n" msgstr "" "La sauvegarde cible existe déjà!\n" "Voulez-vous conserver l'ancienne sauvegarde (%s) ou la nouvelle (%s)?\n" #: engines/sword1/control.cpp:1235 msgid "Keep the old one" msgstr "Garde l'ancienne" #: engines/sword1/control.cpp:1235 msgid "Keep the new one" msgstr "Garder la nouvelle" #: engines/sword1/logic.cpp:1633 msgid "This is the end of the Broken Sword 1 Demo" msgstr "C'est la fin de la démo des Chevaliers de Baphomet" #: engines/sword2/animation.cpp:435 msgid "" "PSX cutscenes found but ScummVM has been built without RGB color support" msgstr "" "Scènes cinématique PSX détectées mais ScummVM a été compilé sans le support " "des couleurs RGB" #: engines/sword2/sword2.cpp:79 msgid "Show object labels" msgstr "Afficher la description des objets" #: engines/sword2/sword2.cpp:80 msgid "Show labels for objects on mouse hover" msgstr "Afficher la description des objets lors de passage du pointeur" #: engines/parallaction/saveload.cpp:133 #, c-format msgid "" "Can't save game in slot %i\n" "\n" msgstr "" "Erreur lors de la sauvegarde dans l'emplacement %i\n" "\n" #: engines/parallaction/saveload.cpp:204 msgid "Loading game..." msgstr "Chargement en cours..." #: engines/parallaction/saveload.cpp:219 msgid "Saving game..." msgstr "Sauvegarde en cours..." #: engines/parallaction/saveload.cpp:272 msgid "" "ScummVM found that you have old savefiles for Nippon Safes that should be " "renamed.\n" "The old names are no longer supported, so you will not be able to load your " "games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked next time.\n" msgstr "" "ScummVM a trouvé des anciens fichiers de sauvegarde pour Nippon Safes qui " "ont besoin d'être convertis.\n" "L'ancien format de sauvegarde n'est plus supporté, donc vous ne pourrez pas " "les charger si vous ne les convertissez pas.\n" "\n" "Appuyer sur OK pour les convertir maintenant, sinon le même message " "s'affichera la prochaine fois que vous démarrerez le jeu.\n" #: engines/parallaction/saveload.cpp:319 msgid "ScummVM successfully converted all your savefiles." msgstr "ScummVM a converti avec succès vos anciennes sauvegardes." #: engines/parallaction/saveload.cpp:321 msgid "" "ScummVM printed some warnings in your console window and can't guarantee all " "your files have been converted.\n" "\n" "Please report to the team." msgstr "" "ScummVM a affiché des messages d'avertissements dans votre fenêtre de " "console et ne peut pas garantir que tous les fichiers ont été convertis." #: audio/fmopl.cpp:49 msgid "MAME OPL emulator" msgstr "Émulateur MAME OPL" #: audio/fmopl.cpp:51 msgid "DOSBox OPL emulator" msgstr "Émulateur DOSBox OPL" #: audio/mididrv.cpp:209 #, c-format msgid "" "The selected audio device '%s' was not found (e.g. might be turned off or " "disconnected)." msgstr "" "Le périphérique audio sélectionné '%s' n'a pas été trouvé (il est peut-être " "éteint ou débranché)." #: audio/mididrv.cpp:209 audio/mididrv.cpp:221 audio/mididrv.cpp:257 #: audio/mididrv.cpp:272 msgid "Attempting to fall back to the next available device..." msgstr "Essaye d'utiliser le prochain périphérique disponible..." #: audio/mididrv.cpp:221 #, c-format msgid "" "The selected audio device '%s' cannot be used. See log file for more " "information." msgstr "" "The selected audio device '%s' ne peut pas être utilisé. Voir le fichier de " "log pour plus de détails." #: audio/mididrv.cpp:257 #, c-format msgid "" "The preferred audio device '%s' was not found (e.g. might be turned off or " "disconnected)." msgstr "" "Le périphérique audio préféré '%s' n'a pas été trouvé (il est peut-être " "éteint ou débranché)." #: audio/mididrv.cpp:272 #, c-format msgid "" "The preferred audio device '%s' cannot be used. See log file for more " "information." msgstr "" "Le périphérique audio préféré '%s' ne peut pas être utilisé. Voir le fichier " "de log pour plus de détails." #: audio/null.h:43 msgid "No music" msgstr "Pas de musique" #: audio/mods/paula.cpp:189 msgid "Amiga Audio Emulator" msgstr "Émulateur Amiga Audio" #: audio/softsynth/adlib.cpp:1593 msgid "AdLib Emulator" msgstr "Émulateur AdLib" #: audio/softsynth/appleiigs.cpp:33 msgid "Apple II GS Emulator (NOT IMPLEMENTED)" msgstr "Émulateur Apple II GS (PAS IMPLÉMENTÉ)" #: audio/softsynth/sid.cpp:1430 msgid "C64 Audio Emulator" msgstr "Émulateur C64 Audio" #: audio/softsynth/mt32.cpp:293 msgid "Initializing MT-32 Emulator" msgstr "Initialisation de l'Émulateur MT-32" #: audio/softsynth/mt32.cpp:512 msgid "MT-32 Emulator" msgstr "Émulateur MT-32" #: audio/softsynth/pcspk.cpp:139 msgid "PC Speaker Emulator" msgstr "Émulateur Haut Parleur PC" #: audio/softsynth/pcspk.cpp:158 msgid "IBM PCjr Emulator" msgstr "Émulateur IBM PCjr" #: backends/keymapper/remap-dialog.cpp:47 msgid "Keymap:" msgstr "Affectation des touches:" #: backends/keymapper/remap-dialog.cpp:66 msgid " (Effective)" msgstr "(Effectif)" #: backends/keymapper/remap-dialog.cpp:106 msgid " (Active)" msgstr "(Actif)" #: backends/keymapper/remap-dialog.cpp:106 msgid " (Blocked)" msgstr "(Bloqué)" #: backends/keymapper/remap-dialog.cpp:119 msgid " (Global)" msgstr "(Global)" #: backends/keymapper/remap-dialog.cpp:127 msgid " (Game)" msgstr "(Jeu)" #: backends/midi/windows.cpp:164 msgid "Windows MIDI" msgstr "MIDI Windows" #: backends/platform/ds/arm9/source/dsoptions.cpp:57 msgid "ScummVM Main Menu" msgstr "Menu Principal ScummVM" #: backends/platform/ds/arm9/source/dsoptions.cpp:63 msgid "~L~eft handed mode" msgstr "Mode ~G~aucher" #: backends/platform/ds/arm9/source/dsoptions.cpp:64 msgid "~I~ndy fight controls" msgstr "Contrôle des combats d'~I~ndy" #: backends/platform/ds/arm9/source/dsoptions.cpp:65 msgid "Show mouse cursor" msgstr "Afficher le curseur de la souris" #: backends/platform/ds/arm9/source/dsoptions.cpp:66 msgid "Snap to edges" msgstr "Aligner sur les bords" #: backends/platform/ds/arm9/source/dsoptions.cpp:68 msgid "Touch X Offset" msgstr "Décalage X du toucher" #: backends/platform/ds/arm9/source/dsoptions.cpp:75 msgid "Touch Y Offset" msgstr "Décallage Y du toucher" #: backends/platform/ds/arm9/source/dsoptions.cpp:87 msgid "Use laptop trackpad-style cursor control" msgstr "Activer le contrôle du curseur de type trackpad" #: backends/platform/ds/arm9/source/dsoptions.cpp:88 msgid "Tap for left click, double tap right click" msgstr "Toucher pour un clic gauche, toucher deux fois pour un clic droit" #: backends/platform/ds/arm9/source/dsoptions.cpp:90 msgid "Sensitivity" msgstr "Sensibilité" #: backends/platform/ds/arm9/source/dsoptions.cpp:99 msgid "Initial top screen scale:" msgstr "Échelle initiale de l'écran du haut" #: backends/platform/ds/arm9/source/dsoptions.cpp:105 msgid "Main screen scaling:" msgstr "Échelle de l'écran principal" #: backends/platform/ds/arm9/source/dsoptions.cpp:107 msgid "Hardware scale (fast, but low quality)" msgstr "Mise à l'echelle matérielle (rapide mais qualité faible)" #: backends/platform/ds/arm9/source/dsoptions.cpp:108 msgid "Software scale (good quality, but slower)" msgstr "Mise à l'échelle logicielle (bonne qualité mais plus lent)" #: backends/platform/ds/arm9/source/dsoptions.cpp:109 msgid "Unscaled (you must scroll left and right)" msgstr "Sans changement d'échelle (vous devez faire défiler l'écran)" #: backends/platform/ds/arm9/source/dsoptions.cpp:111 msgid "Brightness:" msgstr "Luminosité:" #: backends/platform/ds/arm9/source/dsoptions.cpp:121 msgid "High quality audio (slower) (reboot)" msgstr "Audio haute qualité (plus lent) (redémarrer)" #: backends/platform/ds/arm9/source/dsoptions.cpp:122 msgid "Disable power off" msgstr "Désactivé l'extinction" #: backends/platform/iphone/osys_events.cpp:300 msgid "Mouse-click-and-drag mode enabled." msgstr "Mode souris-cliquer-et-déplacer activé" #: backends/platform/iphone/osys_events.cpp:302 msgid "Mouse-click-and-drag mode disabled." msgstr "Mode souris-cliquer-et-déplacer désactivé" #: backends/platform/iphone/osys_events.cpp:313 msgid "Touchpad mode enabled." msgstr "Mode touchpad activé" #: backends/platform/iphone/osys_events.cpp:315 msgid "Touchpad mode disabled." msgstr "Mode touchpad désactivé" #: backends/platform/maemo/maemo.cpp:205 msgid "Click Mode" msgstr "Mode Clic" #: backends/platform/maemo/maemo.cpp:211 #: backends/platform/symbian/src/SymbianActions.cpp:42 #: backends/platform/wince/CEActionsPocket.cpp:60 #: backends/platform/wince/CEActionsSmartphone.cpp:43 #: backends/platform/bada/form.cpp:281 msgid "Left Click" msgstr "Clic Gauche" #: backends/platform/maemo/maemo.cpp:214 msgid "Middle Click" msgstr "Clic Milieu" #: backends/platform/maemo/maemo.cpp:217 #: backends/platform/symbian/src/SymbianActions.cpp:43 #: backends/platform/wince/CEActionsSmartphone.cpp:44 #: backends/platform/bada/form.cpp:273 msgid "Right Click" msgstr "Clic Droit" #: backends/platform/sdl/macosx/appmenu_osx.mm:78 msgid "Hide ScummVM" msgstr "Masquer ScummVM" #: backends/platform/sdl/macosx/appmenu_osx.mm:83 msgid "Hide Others" msgstr "Masquer les autres" #: backends/platform/sdl/macosx/appmenu_osx.mm:88 msgid "Show All" msgstr "Tout afficher" #: backends/platform/sdl/macosx/appmenu_osx.mm:110 #: backends/platform/sdl/macosx/appmenu_osx.mm:121 msgid "Window" msgstr "Fenêtre" #: backends/platform/sdl/macosx/appmenu_osx.mm:115 msgid "Minimize" msgstr "Placer dans le Dock" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:45 msgid "Normal (no scaling)" msgstr "Normal (échelle d'origine)" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:64 msgctxt "lowres" msgid "Normal (no scaling)" msgstr "Normal" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2135 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:533 msgid "Enabled aspect ratio correction" msgstr "Activer la correction du rapport d'aspect" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2141 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:538 msgid "Disabled aspect ratio correction" msgstr "Désactiver la correction du rapport d'aspect" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2196 msgid "Active graphics filter:" msgstr "Mode graphique actif:" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2238 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:477 msgid "Windowed mode" msgstr "Mode Fenêtre" #: backends/graphics/opengl/opengl-graphics.cpp:135 msgid "OpenGL Normal" msgstr "OpenGL Normal" #: backends/graphics/opengl/opengl-graphics.cpp:136 msgid "OpenGL Conserve" msgstr "OpenGL Préserve" #: backends/graphics/opengl/opengl-graphics.cpp:137 msgid "OpenGL Original" msgstr "OpenGL Originel" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:415 msgid "Current display mode" msgstr "Mode vidéo actuel" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:428 msgid "Current scale" msgstr "Échelle actuelle" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:558 msgid "Active filter mode: Linear" msgstr "Filtre actif: Linéaire" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:560 msgid "Active filter mode: Nearest" msgstr "Filtre actif: Plus proche" #: backends/platform/symbian/src/SymbianActions.cpp:38 #: backends/platform/wince/CEActionsSmartphone.cpp:39 msgid "Up" msgstr "Haut" #: backends/platform/symbian/src/SymbianActions.cpp:39 #: backends/platform/wince/CEActionsSmartphone.cpp:40 msgid "Down" msgstr "Bas" #: backends/platform/symbian/src/SymbianActions.cpp:40 #: backends/platform/wince/CEActionsSmartphone.cpp:41 msgid "Left" msgstr "Gauche" #: backends/platform/symbian/src/SymbianActions.cpp:41 #: backends/platform/wince/CEActionsSmartphone.cpp:42 msgid "Right" msgstr "Droite" #: backends/platform/symbian/src/SymbianActions.cpp:46 #: backends/platform/wince/CEActionsSmartphone.cpp:47 msgid "Zone" msgstr "Zone" #: backends/platform/symbian/src/SymbianActions.cpp:47 #: backends/platform/wince/CEActionsPocket.cpp:54 #: backends/platform/wince/CEActionsSmartphone.cpp:48 msgid "Multi Function" msgstr "Fonction Multiple" #: backends/platform/symbian/src/SymbianActions.cpp:48 msgid "Swap character" msgstr "Changement de personnage" #: backends/platform/symbian/src/SymbianActions.cpp:49 msgid "Skip text" msgstr "Sauter le texte" #: backends/platform/symbian/src/SymbianActions.cpp:51 msgid "Fast mode" msgstr "Mode rapide" #: backends/platform/symbian/src/SymbianActions.cpp:53 msgid "Debugger" msgstr "Debugger" #: backends/platform/symbian/src/SymbianActions.cpp:54 msgid "Global menu" msgstr "Menu global" #: backends/platform/symbian/src/SymbianActions.cpp:55 msgid "Virtual keyboard" msgstr "Clavier virtuel" #: backends/platform/symbian/src/SymbianActions.cpp:56 msgid "Key mapper" msgstr "Affectation des touches" #: backends/events/symbiansdl/symbiansdl-events.cpp:184 msgid "Do you want to quit ?" msgstr "Voulez-vous quitter?" #: backends/platform/wii/options.cpp:51 msgid "Video" msgstr "Vidéo" #: backends/platform/wii/options.cpp:54 msgid "Current video mode:" msgstr "Mode vidéo actuel" #: backends/platform/wii/options.cpp:56 msgid "Double-strike" msgstr "Coup double" #: backends/platform/wii/options.cpp:60 msgid "Horizontal underscan:" msgstr "Underscan horizontal:" #: backends/platform/wii/options.cpp:66 msgid "Vertical underscan:" msgstr "Underscan vertical:" #: backends/platform/wii/options.cpp:71 msgid "Input" msgstr "Entrée" #: backends/platform/wii/options.cpp:74 msgid "GC Pad sensitivity:" msgstr "Sensibilité du pad GC:" #: backends/platform/wii/options.cpp:80 msgid "GC Pad acceleration:" msgstr "Acceleration du pad GC:" #: backends/platform/wii/options.cpp:86 msgid "DVD" msgstr "DVD" #: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101 msgid "Status:" msgstr "Status:" #: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102 msgid "Unknown" msgstr "Inconue" #: backends/platform/wii/options.cpp:93 msgid "Mount DVD" msgstr "Monter le DVD" #: backends/platform/wii/options.cpp:94 msgid "Unmount DVD" msgstr "Démonter le DVD" #: backends/platform/wii/options.cpp:98 msgid "SMB" msgstr "SMB" #: backends/platform/wii/options.cpp:106 msgid "Server:" msgstr "Serveur:" #: backends/platform/wii/options.cpp:110 msgid "Share:" msgstr "Disque partagé:" #: backends/platform/wii/options.cpp:114 msgid "Username:" msgstr "Nom d'utilisateur:" #: backends/platform/wii/options.cpp:118 msgid "Password:" msgstr "Mot de passe:" #: backends/platform/wii/options.cpp:121 msgid "Init network" msgstr "Initialiser le réseau" #: backends/platform/wii/options.cpp:123 msgid "Mount SMB" msgstr "Monter SMB" #: backends/platform/wii/options.cpp:124 msgid "Unmount SMB" msgstr "Démonter SMB" #: backends/platform/wii/options.cpp:143 msgid "DVD Mounted successfully" msgstr "DVD monté avec succès" #: backends/platform/wii/options.cpp:146 msgid "Error while mounting the DVD" msgstr "Échec du montage du DVD" #: backends/platform/wii/options.cpp:148 msgid "DVD not mounted" msgstr "DVD non monté" #: backends/platform/wii/options.cpp:161 msgid "Network up, share mounted" msgstr "Réseau connecté, disque partagé monté" #: backends/platform/wii/options.cpp:163 msgid "Network up" msgstr "Réseau connecté" #: backends/platform/wii/options.cpp:166 msgid ", error while mounting the share" msgstr ", échec du montage du disque partagé" #: backends/platform/wii/options.cpp:168 msgid ", share not mounted" msgstr ", disque partagé non monté" #: backends/platform/wii/options.cpp:174 msgid "Network down" msgstr "Réseau déconnecté" #: backends/platform/wii/options.cpp:178 msgid "Initializing network" msgstr "Initialisation du réseau" #: backends/platform/wii/options.cpp:182 msgid "Timeout while initializing network" msgstr "Dépassement du délai lors de l'initialisation du réseau" #: backends/platform/wii/options.cpp:186 #, c-format msgid "Network not initialized (%d)" msgstr "Réseau non initialisé (%d)" #: backends/platform/wince/CEActionsPocket.cpp:46 msgid "Hide Toolbar" msgstr "Caché la barre d'outils" #: backends/platform/wince/CEActionsPocket.cpp:47 msgid "Show Keyboard" msgstr "Afficher le clavier" #: backends/platform/wince/CEActionsPocket.cpp:48 msgid "Sound on/off" msgstr "Audio marche/arrêt" #: backends/platform/wince/CEActionsPocket.cpp:49 msgid "Right click" msgstr "Clic droit" #: backends/platform/wince/CEActionsPocket.cpp:50 msgid "Show/Hide Cursor" msgstr "Afficher/Cacher le curseur" #: backends/platform/wince/CEActionsPocket.cpp:51 msgid "Free look" msgstr "Regarder autour" #: backends/platform/wince/CEActionsPocket.cpp:52 msgid "Zoom up" msgstr "Dézoomer" #: backends/platform/wince/CEActionsPocket.cpp:53 msgid "Zoom down" msgstr "Zoomer" #: backends/platform/wince/CEActionsPocket.cpp:55 #: backends/platform/wince/CEActionsSmartphone.cpp:49 msgid "Bind Keys" msgstr "Affecter les touches" #: backends/platform/wince/CEActionsPocket.cpp:56 msgid "Cursor Up" msgstr "Haut" #: backends/platform/wince/CEActionsPocket.cpp:57 msgid "Cursor Down" msgstr "Bas" #: backends/platform/wince/CEActionsPocket.cpp:58 msgid "Cursor Left" msgstr "Gauche" #: backends/platform/wince/CEActionsPocket.cpp:59 msgid "Cursor Right" msgstr "Droit" #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 msgid "Do you want to load or save the game?" msgstr "Voulez-vous charger ou enregistrer le jeu?" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 msgid " Are you sure you want to quit ? " msgstr "Voulez-vous vraiment quitter?" #: backends/platform/wince/CEActionsSmartphone.cpp:50 msgid "Keyboard" msgstr "Clavier" #: backends/platform/wince/CEActionsSmartphone.cpp:51 msgid "Rotate" msgstr "Pivoter" #: backends/platform/wince/CELauncherDialog.cpp:56 msgid "Using SDL driver " msgstr "Utilise le pilote SDL" #: backends/platform/wince/CELauncherDialog.cpp:60 msgid "Display " msgstr "Affichage" #: backends/platform/wince/CELauncherDialog.cpp:83 msgid "Do you want to perform an automatic scan ?" msgstr "Voulez-vous exécuter une recherche automatique?" #: backends/platform/wince/wince-sdl.cpp:515 msgid "Map right click action" msgstr "Affecter l'action 'Clic Droit'" #: backends/platform/wince/wince-sdl.cpp:519 msgid "You must map a key to the 'Right Click' action to play this game" msgstr "" "Vous devez affecter une touche à l'action de 'Clic Droit' pour pouvoir jouer " "à ce jeu" #: backends/platform/wince/wince-sdl.cpp:528 msgid "Map hide toolbar action" msgstr "Affecter l'action 'Cacher Bar d'Outils'" #: backends/platform/wince/wince-sdl.cpp:532 msgid "You must map a key to the 'Hide toolbar' action to play this game" msgstr "" "Vous devez affecter une touche à l'action 'Cacher Bar d'Outils' pour pouvoir " "jouer à ce jeu" #: backends/platform/wince/wince-sdl.cpp:541 msgid "Map Zoom Up action (optional)" msgstr "Affecter l'action 'Dézoomer' (optionnelle)" #: backends/platform/wince/wince-sdl.cpp:544 msgid "Map Zoom Down action (optional)" msgstr "Affecter l'action 'Zoomer' (optionnelle)" #: backends/platform/wince/wince-sdl.cpp:552 msgid "" "Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory" msgstr "" "Noubliez pas d'affecter une touche à l'action 'Cacher Bar d'Outils' pour " "pouvoir voir entièrement l'inventaire" #: backends/events/default/default-events.cpp:191 msgid "Do you really want to return to the Launcher?" msgstr "Voulez-vous vraiment retourner au Lanceur?" #: backends/events/default/default-events.cpp:191 msgid "Launcher" msgstr "Lanceur" #: backends/events/default/default-events.cpp:213 msgid "Do you really want to quit?" msgstr "Voulez-vous vraiment quitter?" #: backends/events/gph/gph-events.cpp:338 #: backends/events/gph/gph-events.cpp:381 #: backends/events/openpandora/op-events.cpp:139 msgid "Touchscreen 'Tap Mode' - Left Click" msgstr "Touchscreen 'Tap Mode' - Clic Gauche" #: backends/events/gph/gph-events.cpp:340 #: backends/events/gph/gph-events.cpp:383 #: backends/events/openpandora/op-events.cpp:141 msgid "Touchscreen 'Tap Mode' - Right Click" msgstr "Touchscreen 'Tap Mode' - Clic Droit" #: backends/events/gph/gph-events.cpp:342 #: backends/events/gph/gph-events.cpp:385 #: backends/events/openpandora/op-events.cpp:143 msgid "Touchscreen 'Tap Mode' - Hover (No Click)" msgstr "Touchscreen 'Tap Mode' - Déplacer sans cliquer" #: backends/events/gph/gph-events.cpp:362 msgid "Maximum Volume" msgstr "Volume Maximum" #: backends/events/gph/gph-events.cpp:364 msgid "Increasing Volume" msgstr "Augmentation Volume" #: backends/events/gph/gph-events.cpp:370 msgid "Minimal Volume" msgstr "Volume Minimum" #: backends/events/gph/gph-events.cpp:372 msgid "Decreasing Volume" msgstr "Diminution Volume" #: backends/updates/macosx/macosx-updates.mm:65 msgid "Check for Updates..." msgstr "Recherche des mises à jour..." #: backends/platform/bada/form.cpp:269 msgid "Right Click Once" msgstr "Simple Clic Droit" #: backends/platform/bada/form.cpp:277 msgid "Move Only" msgstr "Déplacer Uniquement" #: backends/platform/bada/form.cpp:291 msgid "Escape Key" msgstr "Touche d'échappement" #: backends/platform/bada/form.cpp:296 msgid "Game Menu" msgstr "Menu du Jeu" #: backends/platform/bada/form.cpp:301 msgid "Show Keypad" msgstr "Afficher le clavier" #: backends/platform/bada/form.cpp:309 msgid "Control Mouse" msgstr "Contrôles la Souris" #: backends/events/maemosdl/maemosdl-events.cpp:192 msgid "Clicking Enabled" msgstr "Clic Activé" #: backends/events/maemosdl/maemosdl-events.cpp:192 msgid "Clicking Disabled" msgstr "Clic Désactivé" #~ msgid "Hercules Green" #~ msgstr "Hercules Vert" #~ msgid "Hercules Amber" #~ msgstr "Hercules Ambre" #~ msgctxt "lowres" #~ msgid "Hercules Green" #~ msgstr "Hercules Vert" #~ msgctxt "lowres" #~ msgid "Hercules Amber" #~ msgstr "Hercules Ambre" #~ msgid "Save game failed!" #~ msgstr "Échec de la sauvegarde!" #~ msgctxt "lowres" #~ msgid "Add Game..." #~ msgstr "Ajouter..." #~ msgid "Add Game..." #~ msgstr "Ajouter..." #~ msgid "Discovered %d new games." #~ msgstr "%d nouveaux jeux trouvés." #~ msgid "Command line argument not processed" #~ msgstr "Argument de ligne de commande non traité" #~ msgid "FM Towns Emulator" #~ msgstr "Émulateur FM Towns" #~ msgid "Invalid Path" #~ msgstr "Chemin Invalide"