# French translation for ScummVM.
# Copyright (C) 2010-2013 ScummVM Team
# This file is distributed under the same license as the ScummVM package.
# Thierry Crozat <criezy@scummvm.org>, 2011.
#
msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
"POT-Creation-Date: 2013-04-24 13:35+0100\n"
"PO-Revision-Date: 2013-04-26 12:24+0100\n"
"Last-Translator: Thierry Crozat <criezy@scummvm.org>\n"
"Language-Team: French <scummvm-devel@lists.sf.net>\n"
"Language: Francais\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=iso-8859-1\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n>1;\n"

#: gui/about.cpp:93
#, c-format
msgid "(built on %s)"
msgstr "(compil� sur %s)"

#: gui/about.cpp:100
msgid "Features compiled in:"
msgstr "Options incluses:"

#: gui/about.cpp:109
msgid "Available engines:"
msgstr "Moteurs disponibles:"

#: gui/browser.cpp:67
msgid "Show hidden files"
msgstr "Afficher les fichiers cach�s"

#: gui/browser.cpp:67
msgid "Show files marked with the hidden attribute"
msgstr "Affiche les fichiers marqu�s avec l'attribut invisible"

#: gui/browser.cpp:71
msgid "Go up"
msgstr "Remonter"

#: gui/browser.cpp:71 gui/browser.cpp:73
msgid "Go to previous directory level"
msgstr "Remonte d'un niveau dans la hi�rarchie de r�pertoire"

#: gui/browser.cpp:73
msgctxt "lowres"
msgid "Go up"
msgstr "Remonter"

#: gui/browser.cpp:74 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
#: gui/launcher.cpp:345 gui/massadd.cpp:94 gui/options.cpp:1238
#: gui/saveload-dialog.cpp:215 gui/saveload-dialog.cpp:275
#: gui/saveload-dialog.cpp:545 gui/saveload-dialog.cpp:919
#: gui/themebrowser.cpp:54 gui/fluidsynth-dialog.cpp:151
#: engines/engine.cpp:447 engines/drascula/saveload.cpp:51
#: engines/scumm/dialogs.cpp:190 engines/sword1/control.cpp:865
#: engines/parallaction/saveload.cpp:274 backends/platform/wii/options.cpp:48
#: backends/events/default/default-events.cpp:193
#: backends/events/default/default-events.cpp:215
msgid "Cancel"
msgstr "Annuler"

#: gui/browser.cpp:75 gui/chooser.cpp:46 gui/themebrowser.cpp:55
msgid "Choose"
msgstr "Choisir"

#: gui/gui-manager.cpp:115 engines/scumm/help.cpp:125
#: engines/scumm/help.cpp:140 engines/scumm/help.cpp:165
#: engines/scumm/help.cpp:191 engines/scumm/help.cpp:209
#: backends/keymapper/remap-dialog.cpp:52
msgid "Close"
msgstr "Fermer"

#: gui/gui-manager.cpp:118
msgid "Mouse click"
msgstr "Clic de souris"

#: gui/gui-manager.cpp:122 base/main.cpp:301
msgid "Display keyboard"
msgstr "Afficher le clavier"

#: gui/gui-manager.cpp:126 base/main.cpp:305
msgid "Remap keys"
msgstr "Changer l'affectation des touches"

#: gui/gui-manager.cpp:129 base/main.cpp:308
msgid "Toggle FullScreen"
msgstr "Basculer en plein �cran"

#: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
msgid "Choose an action to map"
msgstr "S�lectionnez une action � affecter"

#: gui/KeysDialog.cpp:41
msgid "Map"
msgstr "Affecter"

#: gui/KeysDialog.cpp:42 gui/launcher.cpp:346 gui/launcher.cpp:1001
#: gui/launcher.cpp:1005 gui/massadd.cpp:91 gui/options.cpp:1239
#: gui/saveload-dialog.cpp:920 gui/fluidsynth-dialog.cpp:152
#: engines/engine.cpp:366 engines/engine.cpp:377
#: engines/drascula/saveload.cpp:51 engines/scumm/dialogs.cpp:192
#: engines/scumm/scumm.cpp:1778 engines/agos/animation.cpp:558
#: engines/groovie/script.cpp:420 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:519
#: engines/sword1/animation.cpp:540 engines/sword1/animation.cpp:550
#: engines/sword1/animation.cpp:557 engines/sword1/control.cpp:865
#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:419
#: engines/sword2/animation.cpp:439 engines/sword2/animation.cpp:449
#: engines/sword2/animation.cpp:458 engines/parallaction/saveload.cpp:274
#: backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:54
msgid "OK"
msgstr "OK"

#: gui/KeysDialog.cpp:49
msgid "Select an action and click 'Map'"
msgstr "Selectionez une action et cliquez 'Affecter'"

#: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141
#, c-format
msgid "Associated key : %s"
msgstr "Touche associ�e: %s"

#: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143
#, c-format
msgid "Associated key : none"
msgstr "Touche associ�e: aucune"

#: gui/KeysDialog.cpp:90
msgid "Please select an action"
msgstr "Selectionnez une action"

#: gui/KeysDialog.cpp:106
msgid "Press the key to associate"
msgstr "Appuyez sur la touche � associer"

#: gui/launcher.cpp:187
msgid "Game"
msgstr "Jeu"

#: gui/launcher.cpp:191
msgid "ID:"
msgstr "ID:"

#: gui/launcher.cpp:191 gui/launcher.cpp:193 gui/launcher.cpp:194
msgid ""
"Short game identifier used for referring to savegames and running the game "
"from the command line"
msgstr ""
"ID compact du jeu utilis�e pour identifier les sauvegardes et d�marrer le "
"jeu depuis la ligne de commande"

#: gui/launcher.cpp:193
msgctxt "lowres"
msgid "ID:"
msgstr "ID:"

#: gui/launcher.cpp:198
msgid "Name:"
msgstr "Nom:"

#: gui/launcher.cpp:198 gui/launcher.cpp:200 gui/launcher.cpp:201
msgid "Full title of the game"
msgstr "Nom complet du jeu"

#: gui/launcher.cpp:200
msgctxt "lowres"
msgid "Name:"
msgstr "Nom:"

#: gui/launcher.cpp:204
msgid "Language:"
msgstr "Langue:"

#: gui/launcher.cpp:204 gui/launcher.cpp:205
msgid ""
"Language of the game. This will not turn your Spanish game version into "
"English"
msgstr ""
"Langue du jeu. Cela ne traduira pas en anglais par magie votre version "
"espagnole du jeu."

#: gui/launcher.cpp:206 gui/launcher.cpp:220 gui/options.cpp:86
#: gui/options.cpp:736 gui/options.cpp:749 gui/options.cpp:1209
#: audio/null.cpp:40
msgid "<default>"
msgstr "<defaut>"

#: gui/launcher.cpp:216
msgid "Platform:"
msgstr "Plateforme:"

#: gui/launcher.cpp:216 gui/launcher.cpp:218 gui/launcher.cpp:219
msgid "Platform the game was originally designed for"
msgstr "Plateforme pour laquelle votre jeu a �t� con�u"

#: gui/launcher.cpp:218
msgctxt "lowres"
msgid "Platform:"
msgstr "Syst�me:"

#: gui/launcher.cpp:231
msgid "Engine"
msgstr "Moteur"

#: gui/launcher.cpp:239 gui/options.cpp:1072 gui/options.cpp:1089
msgid "Graphics"
msgstr "Graphique"

#: gui/launcher.cpp:239 gui/options.cpp:1072 gui/options.cpp:1089
msgid "GFX"
msgstr "GFX"

#: gui/launcher.cpp:242
msgid "Override global graphic settings"
msgstr "Utiliser des r�glages graphiques sp�cifiques � ce jeux"

#: gui/launcher.cpp:244
msgctxt "lowres"
msgid "Override global graphic settings"
msgstr "R�glages sp�cifiques � ce jeux"

#: gui/launcher.cpp:251 gui/options.cpp:1095
msgid "Audio"
msgstr "Audio"

#: gui/launcher.cpp:254
msgid "Override global audio settings"
msgstr "Utiliser des r�glages audio sp�cifiques � ce jeux"

#: gui/launcher.cpp:256
msgctxt "lowres"
msgid "Override global audio settings"
msgstr "R�glages sp�cifiques � ce jeux"

#: gui/launcher.cpp:265 gui/options.cpp:1100
msgid "Volume"
msgstr "Volume"

#: gui/launcher.cpp:267 gui/options.cpp:1102
msgctxt "lowres"
msgid "Volume"
msgstr "Volume"

#: gui/launcher.cpp:270
msgid "Override global volume settings"
msgstr "Utiliser des r�glages de volume sonore sp�cifiques � ce jeux"

#: gui/launcher.cpp:272
msgctxt "lowres"
msgid "Override global volume settings"
msgstr "R�glages sp�cifiques � ce jeux"

#: gui/launcher.cpp:280 gui/options.cpp:1110
msgid "MIDI"
msgstr "MIDI"

#: gui/launcher.cpp:283
msgid "Override global MIDI settings"
msgstr "Utiliser des r�glages MIDI sp�cifiques � ce jeux"

#: gui/launcher.cpp:285
msgctxt "lowres"
msgid "Override global MIDI settings"
msgstr "R�glages sp�cifiques � ce jeux"

#: gui/launcher.cpp:294 gui/options.cpp:1116
msgid "MT-32"
msgstr "MT-32"

#: gui/launcher.cpp:297
msgid "Override global MT-32 settings"
msgstr "Utiliser des r�glages MT-32 sp�cifiques � ce jeux"

#: gui/launcher.cpp:299
msgctxt "lowres"
msgid "Override global MT-32 settings"
msgstr "R�glages sp�cifiques � ce jeux"

#: gui/launcher.cpp:308 gui/options.cpp:1123
msgid "Paths"
msgstr "Chemins"

#: gui/launcher.cpp:310 gui/options.cpp:1125
msgctxt "lowres"
msgid "Paths"
msgstr "Chemins"

#: gui/launcher.cpp:317
msgid "Game Path:"
msgstr "Chemin du Jeu:"

#: gui/launcher.cpp:319
msgctxt "lowres"
msgid "Game Path:"
msgstr "Chemin du Jeu:"

#: gui/launcher.cpp:324 gui/options.cpp:1149
msgid "Extra Path:"
msgstr "Extra:"

#: gui/launcher.cpp:324 gui/launcher.cpp:326 gui/launcher.cpp:327
msgid "Specifies path to additional data used the game"
msgstr "D�finie un chemin vers des donn�es supl�mentaires utilis�es par le jeu"

#: gui/launcher.cpp:326 gui/options.cpp:1151
msgctxt "lowres"
msgid "Extra Path:"
msgstr "Extra:"

#: gui/launcher.cpp:333 gui/options.cpp:1133
msgid "Save Path:"
msgstr "Sauvegardes:"

#: gui/launcher.cpp:333 gui/launcher.cpp:335 gui/launcher.cpp:336
#: gui/options.cpp:1133 gui/options.cpp:1135 gui/options.cpp:1136
msgid "Specifies where your savegames are put"
msgstr "D�finie l'emplacement o� les fichiers de sauvegarde sont cr��s"

#: gui/launcher.cpp:335 gui/options.cpp:1135
msgctxt "lowres"
msgid "Save Path:"
msgstr "Sauvegardes:"

#: gui/launcher.cpp:354 gui/launcher.cpp:453 gui/launcher.cpp:511
#: gui/launcher.cpp:565 gui/options.cpp:1144 gui/options.cpp:1152
#: gui/options.cpp:1161 gui/options.cpp:1276 gui/options.cpp:1282
#: gui/options.cpp:1290 gui/options.cpp:1320 gui/options.cpp:1326
#: gui/options.cpp:1333 gui/options.cpp:1426 gui/options.cpp:1429
#: gui/options.cpp:1441
msgctxt "path"
msgid "None"
msgstr "Aucun"

#: gui/launcher.cpp:359 gui/launcher.cpp:459 gui/launcher.cpp:569
#: gui/options.cpp:1270 gui/options.cpp:1314 gui/options.cpp:1432
#: backends/platform/wii/options.cpp:56
msgid "Default"
msgstr "D�faut"

#: gui/launcher.cpp:504 gui/options.cpp:1435
msgid "Select SoundFont"
msgstr "Choisir une banque de sons"

#: gui/launcher.cpp:523 gui/launcher.cpp:677
msgid "Select directory with game data"
msgstr "S�lectionner le r�pertoire contenant les donn�es du jeu"

#: gui/launcher.cpp:541
msgid "Select additional game directory"
msgstr "S�lectionner un r�pertoire suppl�mentaire"

#: gui/launcher.cpp:553
msgid "Select directory for saved games"
msgstr "S�lectionner le r�pertoire pour les sauvegardes"

#: gui/launcher.cpp:580
msgid "This game ID is already taken. Please choose another one."
msgstr "Cet ID est d�j� utilis� par un autre jeu. Choisissez en un autre svp."

#: gui/launcher.cpp:621 engines/dialogs.cpp:110
msgid "~Q~uit"
msgstr "~Q~uitter"

#: gui/launcher.cpp:621 backends/platform/sdl/macosx/appmenu_osx.mm:95
msgid "Quit ScummVM"
msgstr "Quitter ScummVM"

#: gui/launcher.cpp:622
msgid "A~b~out..."
msgstr "� ~P~ropos..."

#: gui/launcher.cpp:622 backends/platform/sdl/macosx/appmenu_osx.mm:69
msgid "About ScummVM"
msgstr "� propos de ScummVM"

#: gui/launcher.cpp:623
msgid "~O~ptions..."
msgstr "~O~ptions..."

#: gui/launcher.cpp:623
msgid "Change global ScummVM options"
msgstr "Change les options globales de ScummVM"

#: gui/launcher.cpp:625
msgid "~S~tart"
msgstr "~D~�marrer"

#: gui/launcher.cpp:625
msgid "Start selected game"
msgstr "D�marre le jeu s�lectionn�"

#: gui/launcher.cpp:628
msgid "~L~oad..."
msgstr "~C~harger"

#: gui/launcher.cpp:628
msgid "Load savegame for selected game"
msgstr "Charge une sauvegarde pour le jeu s�lectionn�"

#: gui/launcher.cpp:633 gui/launcher.cpp:1120
msgid "~A~dd Game..."
msgstr "~A~jouter..."

#: gui/launcher.cpp:633 gui/launcher.cpp:640
msgid "Hold Shift for Mass Add"
msgstr ""
"Ajoute un jeu � la Liste. Maintenez Shift enfonc�e pour un Ajout Massif"

#: gui/launcher.cpp:635
msgid "~E~dit Game..."
msgstr "~E~diter..."

#: gui/launcher.cpp:635 gui/launcher.cpp:642
msgid "Change game options"
msgstr "Change les options du jeu"

#: gui/launcher.cpp:637
msgid "~R~emove Game"
msgstr "~S~upprimer"

#: gui/launcher.cpp:637 gui/launcher.cpp:644
msgid "Remove game from the list. The game data files stay intact"
msgstr "Supprime le jeu de la liste. Les fichiers sont conserv�s"

#: gui/launcher.cpp:640 gui/launcher.cpp:1120
msgctxt "lowres"
msgid "~A~dd Game..."
msgstr "~A~jouter..."

#: gui/launcher.cpp:642
msgctxt "lowres"
msgid "~E~dit Game..."
msgstr "~E~diter..."

#: gui/launcher.cpp:644
msgctxt "lowres"
msgid "~R~emove Game"
msgstr "~S~upprimer"

#: gui/launcher.cpp:652
msgid "Search in game list"
msgstr "Recherche dans la liste de jeux"

#: gui/launcher.cpp:656 gui/launcher.cpp:1167
msgid "Search:"
msgstr "Filtre:"

#: gui/launcher.cpp:680 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:245
#: engines/mohawk/riven.cpp:716 engines/cruise/menu.cpp:214
#: engines/pegasus/pegasus.cpp:349
msgid "Load game:"
msgstr "Charger le jeu:"

#: gui/launcher.cpp:680 engines/dialogs.cpp:114 engines/scumm/dialogs.cpp:188
#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:716
#: engines/cruise/menu.cpp:214 engines/pegasus/pegasus.cpp:349
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
msgid "Load"
msgstr "Charger"

#: gui/launcher.cpp:788
msgid ""
"Do you really want to run the mass game detector? This could potentially add "
"a huge number of games."
msgstr ""
"Voulez-vous vraiment lancer la d�tection automatique des jeux ? Cela peut "
"potentiellement ajouter un grand nombre de jeux."

#: gui/launcher.cpp:789 gui/launcher.cpp:937 gui/fluidsynth-dialog.cpp:216
#: backends/events/symbiansdl/symbiansdl-events.cpp:184
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
msgid "Yes"
msgstr "Oui"

#: gui/launcher.cpp:789 gui/launcher.cpp:937 gui/fluidsynth-dialog.cpp:216
#: backends/events/symbiansdl/symbiansdl-events.cpp:184
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
msgid "No"
msgstr "Non"

#: gui/launcher.cpp:837
msgid "ScummVM couldn't open the specified directory!"
msgstr "ScummVM n'a pas pu ouvrir le r�pertoire s�lectionn�."

#: gui/launcher.cpp:849
msgid "ScummVM could not find any game in the specified directory!"
msgstr "ScummVM n'a pas trouv� de jeux dans le r�pertoire s�lectionn�."

#: gui/launcher.cpp:863
msgid "Pick the game:"
msgstr "Choisissez le jeu:"

#: gui/launcher.cpp:937
msgid "Do you really want to remove this game configuration?"
msgstr "Voulez-vous vraiment supprimer ce jeu ?"

#: gui/launcher.cpp:1001
msgid "This game does not support loading games from the launcher."
msgstr ""
"Le chargement de sauvegarde depuis le lanceur n'est pas support� pour ce jeu."

#: gui/launcher.cpp:1005
msgid "ScummVM could not find any engine capable of running the selected game!"
msgstr "ScummVM n'a pas pu trouv� de moteur pour lancer le jeu s�lectionn�."

#: gui/launcher.cpp:1119
msgctxt "lowres"
msgid "Mass Add..."
msgstr "Ajout Massif..."

#: gui/launcher.cpp:1119
msgid "Mass Add..."
msgstr "Ajout Massif..."

#: gui/massadd.cpp:78 gui/massadd.cpp:81
msgid "... progress ..."
msgstr "... en cours ..."

#: gui/massadd.cpp:258
msgid "Scan complete!"
msgstr "Examen termin�!"

#: gui/massadd.cpp:261
#, c-format
msgid "Discovered %d new games, ignored %d previously added games."
msgstr "%d nouveaux jeux trouv�s, %d jeux ignor�s (d�j� ajout�s pr�c�demment)."

#: gui/massadd.cpp:265
#, c-format
msgid "Scanned %d directories ..."
msgstr "%d r�pertoires examin�s ..."

#: gui/massadd.cpp:268
#, c-format
msgid "Discovered %d new games, ignored %d previously added games ..."
msgstr ""
"%d nouveaux jeux trouv�s, %d jeux ignor�s (d�j� ajout� pr�c�demment) ..."

#: gui/options.cpp:84
msgid "Never"
msgstr "Jamais"

#: gui/options.cpp:84
msgid "every 5 mins"
msgstr "Toutes les 5 mins"

#: gui/options.cpp:84
msgid "every 10 mins"
msgstr "Toutes les 10 mins"

#: gui/options.cpp:84
msgid "every 15 mins"
msgstr "Toutes les 15 mins"

#: gui/options.cpp:84
msgid "every 30 mins"
msgstr "Toutes les 30 mins"

#: gui/options.cpp:86
msgid "8 kHz"
msgstr "8 kHz"

#: gui/options.cpp:86
msgid "11kHz"
msgstr "11 kHz"

#: gui/options.cpp:86
msgid "22 kHz"
msgstr "22 kHz"

#: gui/options.cpp:86
msgid "44 kHz"
msgstr "44 kHz"

#: gui/options.cpp:86
msgid "48 kHz"
msgstr "48 kHz"

#: gui/options.cpp:254 gui/options.cpp:480 gui/options.cpp:581
#: gui/options.cpp:650 gui/options.cpp:858
msgctxt "soundfont"
msgid "None"
msgstr "Aucune"

#: gui/options.cpp:388
msgid "Failed to apply some of the graphic options changes:"
msgstr "Certaines options graphiques n'ont pu �tre chang�es:"

#: gui/options.cpp:400
msgid "the video mode could not be changed."
msgstr "le mode vid�o n'a pu �tre chang�."

#: gui/options.cpp:406
msgid "the fullscreen setting could not be changed"
msgstr "le mode plein �cran n'a pu �tre chang�."

#: gui/options.cpp:412
msgid "the aspect ratio setting could not be changed"
msgstr "la correction de rapport d'aspect n'a pu �tre chang�e."

#: gui/options.cpp:733
msgid "Graphics mode:"
msgstr "Mode graphique:"

#: gui/options.cpp:747
msgid "Render mode:"
msgstr "Mode de rendu:"

#: gui/options.cpp:747 gui/options.cpp:748
msgid "Special dithering modes supported by some games"
msgstr "Mode sp�cial de tramage support� par certains jeux"

#: gui/options.cpp:759
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2236
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:476
msgid "Fullscreen mode"
msgstr "Plein �cran"

#: gui/options.cpp:762
msgid "Aspect ratio correction"
msgstr "Correction du rapport d'aspect"

#: gui/options.cpp:762
msgid "Correct aspect ratio for 320x200 games"
msgstr "Corrige le rapport d'aspect pour les jeu 320x200"

#: gui/options.cpp:770
msgid "Preferred Device:"
msgstr "Sortie Pr�f�r�:"

#: gui/options.cpp:770
msgid "Music Device:"
msgstr "Sortie Audio:"

#: gui/options.cpp:770 gui/options.cpp:772
msgid "Specifies preferred sound device or sound card emulator"
msgstr ""
"Sp�cifie le p�riph�rique de sortie audio ou l'�mulateur de carte audio "
"pr�f�r�"

#: gui/options.cpp:770 gui/options.cpp:772 gui/options.cpp:773
msgid "Specifies output sound device or sound card emulator"
msgstr "Sp�cifie le p�riph�rique de sortie audio ou l'�mulateur de carte audio"

#: gui/options.cpp:772
msgctxt "lowres"
msgid "Preferred Dev.:"
msgstr "Sortie Pr�f�r�:"

#: gui/options.cpp:772
msgctxt "lowres"
msgid "Music Device:"
msgstr "Sortie Audio:"

#: gui/options.cpp:799
msgid "AdLib emulator:"
msgstr "�mulateur AdLib:"

#: gui/options.cpp:799 gui/options.cpp:800
msgid "AdLib is used for music in many games"
msgstr "AdLib est utilis� pour la musique dans de nombreux jeux"

#: gui/options.cpp:810
msgid "Output rate:"
msgstr "Fr�quence:"

#: gui/options.cpp:810 gui/options.cpp:811
msgid ""
"Higher value specifies better sound quality but may be not supported by your "
"soundcard"
msgstr ""
"Une valeur plus �lev�e donne une meilleure qualit� audio mais peut ne pas "
"�tre support� par votre carte son"

#: gui/options.cpp:821
msgid "GM Device:"
msgstr "Sortie GM:"

#: gui/options.cpp:821
msgid "Specifies default sound device for General MIDI output"
msgstr "Sp�cifie le p�riph�rique audio par d�faut pour la sortie General MIDI"

#: gui/options.cpp:832
msgid "Don't use General MIDI music"
msgstr "Ne pas utiliser la musique General MIDI"

#: gui/options.cpp:843 gui/options.cpp:909
msgid "Use first available device"
msgstr "Utiliser le premier p�riph�rique disponible"

#: gui/options.cpp:855
msgid "SoundFont:"
msgstr "Banque de sons:"

#: gui/options.cpp:855 gui/options.cpp:857 gui/options.cpp:858
msgid "SoundFont is supported by some audio cards, Fluidsynth and Timidity"
msgstr ""
"La banque de sons (SoundFont) est utilis�e par certaines cartes audio, "
"Fluidsynth et Timidity"

#: gui/options.cpp:857
msgctxt "lowres"
msgid "SoundFont:"
msgstr "SoundFont:"

#: gui/options.cpp:863
msgid "Mixed AdLib/MIDI mode"
msgstr "Mode mixe AdLib/MIDI"

#: gui/options.cpp:863
msgid "Use both MIDI and AdLib sound generation"
msgstr "Utiliser � la fois MIDI et AdLib"

#: gui/options.cpp:866
msgid "MIDI gain:"
msgstr "Gain MIDI:"

#: gui/options.cpp:873
msgid "FluidSynth Settings"
msgstr "Param�tres FluidSynth"

#: gui/options.cpp:880
msgid "MT-32 Device:"
msgstr "Sortie MT-32:"

#: gui/options.cpp:880
msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
msgstr ""
"Sp�cifie le p�riph�rique audio par d�faut pour la sortie Roland MT-32/LAPC1/"
"CM32l/CM64"

#: gui/options.cpp:885
msgid "True Roland MT-32 (disable GM emulation)"
msgstr "Roland MT-32 exacte (d�sactive l'�mulation GM)"

#: gui/options.cpp:885 gui/options.cpp:887
msgid ""
"Check if you want to use your real hardware Roland-compatible sound device "
"connected to your computer"
msgstr ""
"V�rifie si vous voulez utiliser un p�riph�rique audio compatible Roland "
"connect� � l'ordinateur"

#: gui/options.cpp:887
msgctxt "lowres"
msgid "True Roland MT-32 (no GM emulation)"
msgstr "Roland MT-32 exacte (pas d'�mu GM)"

#: gui/options.cpp:890
msgid "Roland GS Mode (disable GM mapping)"
msgstr "Roland GS (d�sactive le mappage GM)"

#: gui/options.cpp:890
msgid "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
msgstr "D�sactiver la conversion des pistes MT-32 en General MIDI"

#: gui/options.cpp:899
msgid "Don't use Roland MT-32 music"
msgstr "Ne pas utiliser la musique Roland MT-32"

#: gui/options.cpp:926
msgid "Text and Speech:"
msgstr "Dialogue:"

#: gui/options.cpp:930 gui/options.cpp:940
msgid "Speech"
msgstr "Voix"

#: gui/options.cpp:931 gui/options.cpp:941
msgid "Subtitles"
msgstr "Sous-titres"

#: gui/options.cpp:932
msgid "Both"
msgstr "Les deux"

#: gui/options.cpp:934
msgid "Subtitle speed:"
msgstr "Vitesse des ST:"

#: gui/options.cpp:936
msgctxt "lowres"
msgid "Text and Speech:"
msgstr "Dialogue:"

#: gui/options.cpp:940
msgid "Spch"
msgstr "Voix"

#: gui/options.cpp:941
msgid "Subs"
msgstr "Subs"

#: gui/options.cpp:942
msgctxt "lowres"
msgid "Both"
msgstr "V&S"

#: gui/options.cpp:942
msgid "Show subtitles and play speech"
msgstr "Affiche les sous-titres et joue les dialogues audio"

#: gui/options.cpp:944
msgctxt "lowres"
msgid "Subtitle speed:"
msgstr "Vitesse des ST:"

#: gui/options.cpp:960
msgid "Music volume:"
msgstr "Volume Musique:"

#: gui/options.cpp:962
msgctxt "lowres"
msgid "Music volume:"
msgstr "Musique:"

#: gui/options.cpp:969
msgid "Mute All"
msgstr "Silence"

#: gui/options.cpp:972
msgid "SFX volume:"
msgstr "Volume Bruitage:"

#: gui/options.cpp:972 gui/options.cpp:974 gui/options.cpp:975
msgid "Special sound effects volume"
msgstr "Volume des effets sp�ciaux sonores"

#: gui/options.cpp:974
msgctxt "lowres"
msgid "SFX volume:"
msgstr "Bruitage:"

#: gui/options.cpp:982
msgid "Speech volume:"
msgstr "Volume Dialogues:"

#: gui/options.cpp:984
msgctxt "lowres"
msgid "Speech volume:"
msgstr "Dialogues:"

#: gui/options.cpp:1141
msgid "Theme Path:"
msgstr "Th�mes:"

#: gui/options.cpp:1143
msgctxt "lowres"
msgid "Theme Path:"
msgstr "Th�mes:"

#: gui/options.cpp:1149 gui/options.cpp:1151 gui/options.cpp:1152
msgid "Specifies path to additional data used by all games or ScummVM"
msgstr ""
"Sp�cifie un chemin vers des donn�es suppl�mentaires utilis�es par tous les "
"jeux ou ScummVM"

#: gui/options.cpp:1158
msgid "Plugins Path:"
msgstr "Plugins:"

#: gui/options.cpp:1160
msgctxt "lowres"
msgid "Plugins Path:"
msgstr "Plugins:"

#: gui/options.cpp:1169 gui/fluidsynth-dialog.cpp:137
msgid "Misc"
msgstr "Divers"

#: gui/options.cpp:1171
msgctxt "lowres"
msgid "Misc"
msgstr "Divers"

#: gui/options.cpp:1173
msgid "Theme:"
msgstr "Th�me:"

#: gui/options.cpp:1177
msgid "GUI Renderer:"
msgstr "Interface:"

#: gui/options.cpp:1189
msgid "Autosave:"
msgstr "Sauvegarde auto:"

#: gui/options.cpp:1191
msgctxt "lowres"
msgid "Autosave:"
msgstr "Sauvegarde:"

#: gui/options.cpp:1199
msgid "Keys"
msgstr "Touches"

#: gui/options.cpp:1206
msgid "GUI Language:"
msgstr "Langue:"

#: gui/options.cpp:1206
msgid "Language of ScummVM GUI"
msgstr "Langue de l'interface graphique de ScummVM"

#: gui/options.cpp:1365
msgid "You have to restart ScummVM before your changes will take effect."
msgstr ""
"Vous devez relancer ScummVM pour que le changement soit pris en compte."

#: gui/options.cpp:1378
msgid "Select directory for savegames"
msgstr "S�lectionner le r�pertoire pour les sauvegardes"

#: gui/options.cpp:1385
msgid "The chosen directory cannot be written to. Please select another one."
msgstr ""
"Le r�pertoire s�lectionn� est v�rouill� en �criture. S�lectionnez un autre "
"r�pertoire."

#: gui/options.cpp:1394
msgid "Select directory for GUI themes"
msgstr "S�lectionner le r�pertoire des th�mes d'interface"

#: gui/options.cpp:1404
msgid "Select directory for extra files"
msgstr "S�lectionner le r�pertoire pour les fichiers supl�mentaires"

#: gui/options.cpp:1415
msgid "Select directory for plugins"
msgstr "S�lectionner le r�pertoire des plugins"

#: gui/options.cpp:1468
msgid ""
"The theme you selected does not support your current language. If you want "
"to use this theme you need to switch to another language first."
msgstr ""
"Le th�me que vous avez s�lection� ne support pas la langue fran�aise. Si "
"vous voulez l'utiliser vous devez d'abord changer de langue."

#: gui/saveload-dialog.cpp:166
msgid "List view"
msgstr "Vue en liste"

#: gui/saveload-dialog.cpp:167
msgid "Grid view"
msgstr "Vue en grille"

#: gui/saveload-dialog.cpp:210 gui/saveload-dialog.cpp:358
msgid "No date saved"
msgstr "Date inconnue"

#: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:359
msgid "No time saved"
msgstr "Heure inconnue"

#: gui/saveload-dialog.cpp:212 gui/saveload-dialog.cpp:360
msgid "No playtime saved"
msgstr "Dur�e de jeu inconnue"

#: gui/saveload-dialog.cpp:219 gui/saveload-dialog.cpp:275
msgid "Delete"
msgstr "Supprimer"

#: gui/saveload-dialog.cpp:274
msgid "Do you really want to delete this savegame?"
msgstr "Voulez-vous vraiment supprimer cette sauvegarde ?"

#: gui/saveload-dialog.cpp:383 gui/saveload-dialog.cpp:872
msgid "Date: "
msgstr "Date: "

#: gui/saveload-dialog.cpp:387 gui/saveload-dialog.cpp:878
msgid "Time: "
msgstr "Heure: "

#: gui/saveload-dialog.cpp:393 gui/saveload-dialog.cpp:886
msgid "Playtime: "
msgstr "Dur�e de jeu: "

#: gui/saveload-dialog.cpp:406 gui/saveload-dialog.cpp:494
msgid "Untitled savestate"
msgstr "Sauvegarde sans nom"

#: gui/saveload-dialog.cpp:546
msgid "Next"
msgstr "Suivant"

#: gui/saveload-dialog.cpp:549
msgid "Prev"
msgstr "Pr�c�dent"

#: gui/saveload-dialog.cpp:736
msgid "New Save"
msgstr "Nouvelle Sauvegarde"

#: gui/saveload-dialog.cpp:736
msgid "Create a new save game"
msgstr "Cr�e une nouvelle sauvegarde."

#: gui/saveload-dialog.cpp:865
msgid "Name: "
msgstr "Nom: "

#: gui/saveload-dialog.cpp:937
#, c-format
msgid "Enter a description for slot %d:"
msgstr "Entrez une description pour l'emplacement %d:"

#: gui/themebrowser.cpp:44
msgid "Select a Theme"
msgstr "S�lectionnez un Th�me"

#: gui/ThemeEngine.cpp:337
msgid "Disabled GFX"
msgstr "GFX d�sactiv�"

#: gui/ThemeEngine.cpp:337
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "GFX d�sactiv�"

#: gui/ThemeEngine.cpp:338
msgid "Standard Renderer (16bpp)"
msgstr "Rendu Standard (16bpp)"

#: gui/ThemeEngine.cpp:338
msgid "Standard (16bpp)"
msgstr "Standard (16bpp)"

#: gui/ThemeEngine.cpp:340
msgid "Antialiased Renderer (16bpp)"
msgstr "Rendu Anti-cr�nel� (16 bpp)"

#: gui/ThemeEngine.cpp:340
msgid "Antialiased (16bpp)"
msgstr "Anti-cr�nel� (16 bpp)"

#: gui/widget.cpp:322 gui/widget.cpp:324 gui/widget.cpp:330 gui/widget.cpp:332
msgid "Clear value"
msgstr "Effacer la valeur"

#: gui/fluidsynth-dialog.cpp:67
msgid "Reverb"
msgstr "R�verb"

#: gui/fluidsynth-dialog.cpp:69 gui/fluidsynth-dialog.cpp:101
msgid "Active"
msgstr "Actif"

#: gui/fluidsynth-dialog.cpp:71
msgid "Room:"
msgstr "Pi�ce:"

#: gui/fluidsynth-dialog.cpp:78
msgid "Damp:"
msgstr "Att�nuation:"

#: gui/fluidsynth-dialog.cpp:85
msgid "Width:"
msgstr "Largeur:"

#: gui/fluidsynth-dialog.cpp:92 gui/fluidsynth-dialog.cpp:110
msgid "Level:"
msgstr "Niveau:"

#: gui/fluidsynth-dialog.cpp:99
msgid "Chorus"
msgstr "Chorus"

#: gui/fluidsynth-dialog.cpp:103
msgid "N:"
msgstr "N:"

#: gui/fluidsynth-dialog.cpp:117
msgid "Speed:"
msgstr "Vitesse:"

#: gui/fluidsynth-dialog.cpp:124
msgid "Depth:"
msgstr "Profondeur:"

#: gui/fluidsynth-dialog.cpp:131
msgid "Type:"
msgstr "Type:"

#: gui/fluidsynth-dialog.cpp:134
msgid "Sine"
msgstr "Sinus"

#: gui/fluidsynth-dialog.cpp:135
msgid "Triangle"
msgstr "Triangle"

#: gui/fluidsynth-dialog.cpp:139
msgid "Interpolation:"
msgstr "Interpolation:"

#: gui/fluidsynth-dialog.cpp:142
msgid "None (fastest)"
msgstr "Aucune (plus rapide)"

#: gui/fluidsynth-dialog.cpp:143
msgid "Linear"
msgstr "Lin�aire"

#: gui/fluidsynth-dialog.cpp:144
msgid "Fourth-order"
msgstr "Quatri�me degr�"

#: gui/fluidsynth-dialog.cpp:145
msgid "Seventh-order"
msgstr "Septi�me degr�"

#: gui/fluidsynth-dialog.cpp:149
msgid "Reset"
msgstr "R�initialiser"

#: gui/fluidsynth-dialog.cpp:149
msgid "Reset all FluidSynth settings to their default values."
msgstr "Remet tous les r�glages � leurs valeurs par d�faut."

#: gui/fluidsynth-dialog.cpp:216
msgid ""
"Do you really want to reset all FluidSynth settings to their default values?"
msgstr "Voulez-vous vraiment remettre tous les r�glages � leurs valeurs par d�faut ?"

#: base/main.cpp:210
#, c-format
msgid "Engine does not support debug level '%s'"
msgstr "Le niveau de debug '%s' n'est pas support� par ce moteur de jeu"

#: base/main.cpp:288
msgid "Menu"
msgstr "Menu"

#: base/main.cpp:291 backends/platform/symbian/src/SymbianActions.cpp:45
#: backends/platform/wince/CEActionsPocket.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:46
msgid "Skip"
msgstr "Passer"

#: base/main.cpp:294 backends/platform/symbian/src/SymbianActions.cpp:50
#: backends/platform/wince/CEActionsPocket.cpp:42
msgid "Pause"
msgstr "Mettre en pause"

#: base/main.cpp:297
msgid "Skip line"
msgstr "Passer la phrase"

#: base/main.cpp:468
msgid "Error running game:"
msgstr "Erreur lors de l'�x�cution du jeu:"

#: base/main.cpp:492
msgid "Could not find any engine capable of running the selected game"
msgstr "Impossible de trouver un moteur pour ex�cuter le jeu s�lectionn�"

#: common/error.cpp:38
msgid "No error"
msgstr "Pas d'erreur"

#: common/error.cpp:40
msgid "Game data not found"
msgstr "Fichier de don�es introuvable"

#: common/error.cpp:42
msgid "Game id not supported"
msgstr "ID de jeu non support�"

#: common/error.cpp:44
msgid "Unsupported color mode"
msgstr "Mode de couleurs non support�"

#: common/error.cpp:47
msgid "Read permission denied"
msgstr "V�roulli� en lecture"

#: common/error.cpp:49
msgid "Write permission denied"
msgstr "Verrouill� en �criture"

#: common/error.cpp:52
msgid "Path does not exist"
msgstr "Chemin inexistant"

#: common/error.cpp:54
msgid "Path not a directory"
msgstr "Chemin n'est pas un r�pertoire"

#: common/error.cpp:56
msgid "Path not a file"
msgstr "Chemin n'est pas un fichier"

#: common/error.cpp:59
msgid "Cannot create file"
msgstr "Impossible de cr�er le fichier"

#: common/error.cpp:61
msgid "Reading data failed"
msgstr "Echec de la lecture"

#: common/error.cpp:63
msgid "Writing data failed"
msgstr "Echec de l'�criture des donn�es"

#: common/error.cpp:66
msgid "Could not find suitable engine plugin"
msgstr "Aucun plugin n'a pu �tre trouv� pour ce jeu"

#: common/error.cpp:68
msgid "Engine plugin does not support save states"
msgstr "Ce moteur de jeu ne supporte pas les sauvegardes"

#: common/error.cpp:71
msgid "User canceled"
msgstr "Annuler par l'utilisateur"

#: common/error.cpp:75
msgid "Unknown error"
msgstr "Erreur inconnue"

#: engines/advancedDetector.cpp:316
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr "Le jeu dans '%s' n'est pas reconnu."

#: engines/advancedDetector.cpp:317
msgid "Please, report the following data to the ScummVM team along with name"
msgstr ""
"Veuillez reporter les informations suivantes � l'�quipe ScummVM ainsi que le "
"nom"

#: engines/advancedDetector.cpp:319
msgid "of the game you tried to add and its version/language/etc.:"
msgstr "du jeu que vous avez essay� d'ajouter, sa version, le langage, etc..."

#: engines/dialogs.cpp:84
msgid "~R~esume"
msgstr "~R~eprendre"

#: engines/dialogs.cpp:86
msgid "~L~oad"
msgstr "~C~harger"

#: engines/dialogs.cpp:90
msgid "~S~ave"
msgstr "~S~auver"

#: engines/dialogs.cpp:94
msgid "~O~ptions"
msgstr "~O~ptions"

#: engines/dialogs.cpp:99
msgid "~H~elp"
msgstr "~A~ide"

#: engines/dialogs.cpp:101
msgid "~A~bout"
msgstr "� ~P~ropos"

#: engines/dialogs.cpp:104 engines/dialogs.cpp:180
msgid "~R~eturn to Launcher"
msgstr "Retour au ~L~anceur"

#: engines/dialogs.cpp:106 engines/dialogs.cpp:182
msgctxt "lowres"
msgid "~R~eturn to Launcher"
msgstr "Retour au ~L~anceur"

#: engines/dialogs.cpp:115 engines/agi/saveload.cpp:803
#: engines/drascula/saveload.cpp:338 engines/cruise/menu.cpp:212
#: engines/sci/engine/kfile.cpp:742 engines/toltecs/menu.cpp:284
#: engines/pegasus/pegasus.cpp:373
msgid "Save game:"
msgstr "Sauvegarde:"

#: engines/dialogs.cpp:115 engines/agi/saveload.cpp:803
#: engines/drascula/saveload.cpp:338 engines/scumm/dialogs.cpp:187
#: engines/cruise/menu.cpp:212 engines/sci/engine/kfile.cpp:742
#: engines/toltecs/menu.cpp:284 engines/pegasus/pegasus.cpp:373
#: backends/platform/symbian/src/SymbianActions.cpp:44
#: backends/platform/wince/CEActionsPocket.cpp:43
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
msgid "Save"
msgstr "Sauver"

#: engines/dialogs.cpp:144
msgid ""
"Sorry, this engine does not currently provide in-game help. Please consult "
"the README for basic information, and for instructions on how to obtain "
"further assistance."
msgstr ""
"D�sol�, il n'y a pas d'aide disponible dans ce jeu actuellement. Lisez le "
"fichier README pour les informations de base et les instructions pour "
"obtenir de l'aide suppl�mentaire."

#: engines/dialogs.cpp:228
#, c-format
msgid ""
"Gamestate save failed (%s)! Please consult the README for basic information, "
"and for instructions on how to obtain further assistance."
msgstr ""
"Echec de la sauvegarde (%s)! Lisez le fichier README pour les informations "
"de base et les instructions pour obtenir de l'aide suppl�mentaire."

#: engines/dialogs.cpp:301 engines/mohawk/dialogs.cpp:109
#: engines/mohawk/dialogs.cpp:170
msgid "~O~K"
msgstr "~O~K"

#: engines/dialogs.cpp:302 engines/mohawk/dialogs.cpp:110
#: engines/mohawk/dialogs.cpp:171
msgid "~C~ancel"
msgstr "~A~nnuler"

#: engines/dialogs.cpp:305
msgid "~K~eys"
msgstr "~T~ouches"

#: engines/engine.cpp:240
msgid "Could not initialize color format."
msgstr "Impossible d'initialiser le format des couleurs."

#: engines/engine.cpp:248
msgid "Could not switch to video mode: '"
msgstr "Impossible de changer le mode vid�o �: '"

#: engines/engine.cpp:257
msgid "Could not apply aspect ratio setting."
msgstr "Impossible d'appliquer la correction du rapport d'aspect."

#: engines/engine.cpp:262
msgid "Could not apply fullscreen setting."
msgstr "Impossible d'appliquer l'option plein �cran."

#: engines/engine.cpp:362
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
"and it is therefore recommended that you copy\n"
"the data files to your hard disk instead.\n"
"See the README file for details."
msgstr ""
"Il semble que vous essayez de jouez directement\n"
"depuis le CD. Cela peut occasionner des probl�mes\n"
"et il est donc recommand� de copier les fichier de\n"
"donn�es du jeu sur votre disque dur.\n"
"Lisez le fichier README pour plus de d�tails."

#: engines/engine.cpp:373
msgid ""
"This game has audio tracks in its disk. These\n"
"tracks need to be ripped from the disk using\n"
"an appropriate CD audio extracting tool in\n"
"order to listen to the game's music.\n"
"See the README file for details."
msgstr ""
"Ce jeu poss�de des pistes audio sur le CD. Pour\n"
"profiter de la musique, ces pistes doivent �tre\n"
"extraite du CD et r�encod�e en utilisant un\n"
"logiciel appropri�.\n"
"Lisez le fichier README pour plus de d�tails."

#: engines/engine.cpp:431
#, c-format
msgid ""
"Gamestate load failed (%s)! Please consult the README for basic information, "
"and for instructions on how to obtain further assistance."
msgstr ""
"Echec du chargement (%s)! . Lisez le fichier README pour les informations de "
"base et les instructions pour obtenir de l'aide suppl�mentaire."

#: engines/engine.cpp:444
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saves you make might "
"not work in future versions of ScummVM."
msgstr ""
"Attention:le jeu que vous vous appr�tez � jouer n'est pas encore "
"compl�tement support� par ScummVM. Il est donc instable et les sauvegardes "
"peuvent ne pas  marcher avec une future version de ScummVM."

#: engines/engine.cpp:447
msgid "Start anyway"
msgstr "Jouer quand m�me"

#: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:270
#: engines/dreamweb/detection.cpp:47 engines/sci/detection.cpp:393
#: engines/toltecs/detection.cpp:173
msgid "Use original save/load screens"
msgstr "Dialogues sauvegarde/chargement d'origine"

#: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:271
#: engines/dreamweb/detection.cpp:48 engines/sci/detection.cpp:394
#: engines/toltecs/detection.cpp:174
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
"Utiliser les dialogues sauvegarde/chargement d'origine plut�t que ceux de "
"ScummVM"

#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:351
#: engines/sci/engine/kfile.cpp:841 engines/toltecs/menu.cpp:259
msgid "Restore game:"
msgstr "Charger le jeu:"

#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:351
#: engines/sci/engine/kfile.cpp:841 engines/toltecs/menu.cpp:259
msgid "Restore"
msgstr "Charger"

#: engines/drascula/saveload.cpp:49
msgid ""
"ScummVM found that you have old savefiles for Drascula that should be "
"converted.\n"
"The old save game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM a trouv� des anciens fichiers de sauvegarde pour Drascula qui "
"ont besoin d'�tre convertis.\n"
"L'ancien format de sauvegarde n'est plus support�, donc vous ne pourrez pas "
"les charger si vous ne les convertissez pas.\n"
"\n"
"Appuyer sur OK pour les convertir maintenant, sinon le m�me message "
"s'affichera la prochaine fois que vous d�marrerez le jeu.\n"

#: engines/dreamweb/detection.cpp:57
msgid "Use bright palette mode"
msgstr "Utiliser le mode palette lumineuse"

#: engines/dreamweb/detection.cpp:58
msgid "Display graphics using the game's bright palette"
msgstr "Utiliser la palette lumineuse du jeu pour l'affichage"

#: engines/sci/detection.cpp:373
msgid "EGA undithering"
msgstr "D�tramage EGA"

#: engines/sci/detection.cpp:374
msgid "Enable undithering in EGA games"
msgstr "Activer le d�tramage dans les jeux EGA"

#: engines/sci/detection.cpp:383
msgid "Prefer digital sound effects"
msgstr "Pr�f�rer les effets sonors digitals"

#: engines/sci/detection.cpp:384
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Pr�f�rer les effets sonores digitaux plut�t que ceux synth�tis�s"

#: engines/sci/detection.cpp:403
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Utiliser IMF/Yamaha FB-01 pour la sortie MIDI"

#: engines/sci/detection.cpp:404
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
msgstr ""
"Utiliser une carte IBM Music Feature ou un module Yamaha FB-01 FM pour la "
"sortie MIDI"

#: engines/sci/detection.cpp:414
msgid "Use CD audio"
msgstr "Utiliser la musique du CD"

#: engines/sci/detection.cpp:415
msgid "Use CD audio instead of in-game audio, if available"
msgstr ""
"Utiliser la musique du CD quand elle est disponible au lieu de la musique du "
"jeu"

#: engines/sci/detection.cpp:425
msgid "Use Windows cursors"
msgstr "Utiliser les curseurs Windows"

#: engines/sci/detection.cpp:426
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"Utiliser les curseurs Windows (plus petits et monochromes) au lieu des "
"curseurs DOS"

#: engines/sci/detection.cpp:436
msgid "Use silver cursors"
msgstr "Utiliser les curseurs argent�s"

#: engines/sci/detection.cpp:437
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr "Utiliser les curseurs argent�s au lieu des curseurs normaux  dor�s"

#: engines/scumm/dialogs.cpp:175
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
msgstr "Ins�rer le Disque %c et appuyer sur le Bouton pour Continuer."

#: engines/scumm/dialogs.cpp:176
#, c-format
msgid "Unable to Find %s, (%c%d) Press Button."
msgstr "Impossible de trouver %s, (%c%d) Appuyer sur le Bouton."

#: engines/scumm/dialogs.cpp:177
#, c-format
msgid "Error reading disk %c, (%c%d) Press Button."
msgstr "Erreur lors de la lecture du disque %c, (%c%d). Appuyer sur le Bouton."

#: engines/scumm/dialogs.cpp:178
msgid "Game Paused.  Press SPACE to Continue."
msgstr "Jeu en pause. Appuyer sur Espace pour Reprendre."

#. I18N: You may specify 'Yes' symbol at the end of the line, like this:
#. "Moechten Sie wirklich neu starten?  (J/N)J"
#. Will react to J as 'Yes'
#: engines/scumm/dialogs.cpp:182
msgid "Are you sure you want to restart?  (Y/N)"
msgstr "Voulez-vous vraiment recommencer ? (O/N)O"

#. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment
#: engines/scumm/dialogs.cpp:184
msgid "Are you sure you want to quit?  (Y/N)"
msgstr "Voulez-vous vraiment quitter ? (O/N)O"

#: engines/scumm/dialogs.cpp:189
msgid "Play"
msgstr "Jouer"

#: engines/scumm/dialogs.cpp:191 engines/scumm/help.cpp:82
#: engines/scumm/help.cpp:84
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
#: backends/events/default/default-events.cpp:215
msgid "Quit"
msgstr "Quitter"

#: engines/scumm/dialogs.cpp:193
msgid "Insert save/load game disk"
msgstr "Ins�rer le disque de sauvegarde/chargement"

#: engines/scumm/dialogs.cpp:194
msgid "You must enter a name"
msgstr "Vous devez entrer un nom"

#: engines/scumm/dialogs.cpp:195
msgid "The game was NOT saved (disk full?)"
msgstr "Le jeu n'a pu �tre sauv� (disque plein ?)"

#: engines/scumm/dialogs.cpp:196
msgid "The game was NOT loaded"
msgstr "Le jeu n'a pu �tre charg�"

#: engines/scumm/dialogs.cpp:197
#, c-format
msgid "Saving '%s'"
msgstr "Sauvegarde de '%s'"

#: engines/scumm/dialogs.cpp:198
#, c-format
msgid "Loading '%s'"
msgstr "Chargement de '%s'"

#: engines/scumm/dialogs.cpp:199
msgid "Name your SAVE game"
msgstr "Donnez un nom � votre sauvegarde"

#: engines/scumm/dialogs.cpp:200
msgid "Select a game to LOAD"
msgstr "S�lectionnez un jeu � charger"

#: engines/scumm/dialogs.cpp:201
msgid "Game title)"
msgstr "Nom du jeu)"

#. I18N: Previous page button
#: engines/scumm/dialogs.cpp:287
msgid "~P~revious"
msgstr "~P~r�c�dent"

#. I18N: Next page button
#: engines/scumm/dialogs.cpp:289
msgid "~N~ext"
msgstr "~S~uivant"

#: engines/scumm/dialogs.cpp:290
#: backends/platform/ds/arm9/source/dsoptions.cpp:56
msgid "~C~lose"
msgstr "~F~ermer"

#: engines/scumm/dialogs.cpp:597
msgid "Speech Only"
msgstr "Voix"

#: engines/scumm/dialogs.cpp:598
msgid "Speech and Subtitles"
msgstr "Voix et Sous-titres"

#: engines/scumm/dialogs.cpp:599
msgid "Subtitles Only"
msgstr "Sous-titres"

#: engines/scumm/dialogs.cpp:607
msgctxt "lowres"
msgid "Speech & Subs"
msgstr "Voix & ST"

#: engines/scumm/dialogs.cpp:653
msgid "Select a Proficiency Level."
msgstr "S�lectionnez un niveau de comp�tence."

#: engines/scumm/dialogs.cpp:655
msgid "Refer to your Loom(TM) manual for help."
msgstr "Reportez-vous � votre manuel d'instruction."

#: engines/scumm/dialogs.cpp:658
msgid "Standard"
msgstr "Normal"

#: engines/scumm/dialogs.cpp:659
msgid "Practice"
msgstr "Essai"

#: engines/scumm/dialogs.cpp:660
msgid "Expert"
msgstr "Expert"

#: engines/scumm/help.cpp:73
msgid "Common keyboard commands:"
msgstr "Commandes clavier communes:"

#: engines/scumm/help.cpp:74
msgid "Save / Load dialog"
msgstr "Dialogue de Sauvegarde/Chargement"

#: engines/scumm/help.cpp:76
msgid "Skip line of text"
msgstr "Passer la phrase"

#: engines/scumm/help.cpp:77
msgid "Esc"
msgstr "Esc"

#: engines/scumm/help.cpp:77
msgid "Skip cutscene"
msgstr "Passer la s�quence"

#: engines/scumm/help.cpp:78
msgid "Space"
msgstr "Espace"

#: engines/scumm/help.cpp:78
msgid "Pause game"
msgstr "Mettre en pause:"

#: engines/scumm/help.cpp:79 engines/scumm/help.cpp:84
#: engines/scumm/help.cpp:95 engines/scumm/help.cpp:96
#: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98
#: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100
#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
msgid "Ctrl"
msgstr "Ctrl"

#: engines/scumm/help.cpp:79
msgid "Load game state 1-10"
msgstr "Charger sauvegarde 1-10:"

#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:84
#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:100
#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
msgid "Alt"
msgstr "Alt"

#: engines/scumm/help.cpp:80
msgid "Save game state 1-10"
msgstr "�crire sauvegarde 1-10:"

#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:89
msgid "Enter"
msgstr "Entrer"

#: engines/scumm/help.cpp:86
msgid "Toggle fullscreen"
msgstr "Basculer en plein �cran"

#: engines/scumm/help.cpp:87
msgid "Music volume up / down"
msgstr "Augmenter / Diminuer volume musique"

#: engines/scumm/help.cpp:88
msgid "Text speed slower / faster"
msgstr "Diminuer/Augmenter vitesse du texte"

#: engines/scumm/help.cpp:89
msgid "Simulate left mouse button"
msgstr "Simuler bouton gauche de la souris"

#: engines/scumm/help.cpp:90
msgid "Tab"
msgstr "Tab"

#: engines/scumm/help.cpp:90
msgid "Simulate right mouse button"
msgstr "Simuler bouton droit de la souris"

#: engines/scumm/help.cpp:93
msgid "Special keyboard commands:"
msgstr "Commandes clavier sp�ciales:"

#: engines/scumm/help.cpp:94
msgid "Show / Hide console"
msgstr "Afficher/Cacher la console"

#: engines/scumm/help.cpp:95
msgid "Start the debugger"
msgstr "Ouvrir le d�bugger"

#: engines/scumm/help.cpp:96
msgid "Show memory consumption"
msgstr "Afficher la consomation de m�moire"

#: engines/scumm/help.cpp:97
msgid "Run in fast mode (*)"
msgstr "Jouer en mode rapide (*)"

#: engines/scumm/help.cpp:98
msgid "Run in really fast mode (*)"
msgstr "Jouer en mode tr�s rapide (*)"

#: engines/scumm/help.cpp:99
msgid "Toggle mouse capture"
msgstr "Capturer/Lib�rer la souris"

#: engines/scumm/help.cpp:100
msgid "Switch between graphics filters"
msgstr "Changer de filtre graphique"

#: engines/scumm/help.cpp:101
msgid "Increase / Decrease scale factor"
msgstr "Augmenter/Diminuer le facteur d'�chelle"

#: engines/scumm/help.cpp:102
msgid "Toggle aspect-ratio correction"
msgstr "Changer correction du rapport d'aspect"

#: engines/scumm/help.cpp:107
msgid "* Note that using ctrl-f and"
msgstr "* Note que l'utilisation de crtl-f et"

#: engines/scumm/help.cpp:108
msgid "  ctrl-g are not recommended"
msgstr "  crtl-g n'est pas recommand� car"

#: engines/scumm/help.cpp:109
msgid "  since they may cause crashes"
msgstr "  elle peut causer des plantages ou"

#: engines/scumm/help.cpp:110
msgid "  or incorrect game behavior."
msgstr "  ou comportement incorrect du jeu."

#: engines/scumm/help.cpp:114
msgid "Spinning drafts on the keyboard:"
msgstr "Filage au clavier:"

#: engines/scumm/help.cpp:116
msgid "Main game controls:"
msgstr "Controles principaux du jeu:"

#: engines/scumm/help.cpp:121 engines/scumm/help.cpp:136
#: engines/scumm/help.cpp:161
msgid "Push"
msgstr "Pousser"

#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
#: engines/scumm/help.cpp:162
msgid "Pull"
msgstr "Tirer"

#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
#: engines/scumm/help.cpp:163 engines/scumm/help.cpp:197
#: engines/scumm/help.cpp:207
msgid "Give"
msgstr "Donner"

#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:190
#: engines/scumm/help.cpp:208
msgid "Open"
msgstr "Ouvrir"

#: engines/scumm/help.cpp:126
msgid "Go to"
msgstr "Aller"

#: engines/scumm/help.cpp:127
msgid "Get"
msgstr "Prendre"

#: engines/scumm/help.cpp:128 engines/scumm/help.cpp:152
#: engines/scumm/help.cpp:170 engines/scumm/help.cpp:198
#: engines/scumm/help.cpp:213 engines/scumm/help.cpp:224
#: engines/scumm/help.cpp:250
msgid "Use"
msgstr "Utiliser"

#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:141
msgid "Read"
msgstr "Lire"

#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:147
msgid "New kid"
msgstr "Changer"

#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:153
#: engines/scumm/help.cpp:171
msgid "Turn on"
msgstr "Allumer"

#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
#: engines/scumm/help.cpp:172
msgid "Turn off"
msgstr "�teindre"

#: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167
#: engines/scumm/help.cpp:194
msgid "Walk to"
msgstr "Aller"

#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
#: engines/scumm/help.cpp:195 engines/scumm/help.cpp:210
#: engines/scumm/help.cpp:227
msgid "Pick up"
msgstr "Prendre"

#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
msgid "What is"
msgstr "Qu'est-ce"

#: engines/scumm/help.cpp:146
msgid "Unlock"
msgstr "D�verrouiller"

#: engines/scumm/help.cpp:149
msgid "Put on"
msgstr "Mettre"

#: engines/scumm/help.cpp:150
msgid "Take off"
msgstr "Enlever"

#: engines/scumm/help.cpp:156
msgid "Fix"
msgstr "R�parer"

#: engines/scumm/help.cpp:158
msgid "Switch"
msgstr "Commuter"

#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:228
msgid "Look"
msgstr "Regarder"

#: engines/scumm/help.cpp:173 engines/scumm/help.cpp:223
msgid "Talk"
msgstr "Parler"

#: engines/scumm/help.cpp:174
msgid "Travel"
msgstr "Voyager"

#: engines/scumm/help.cpp:175
msgid "To Henry / To Indy"
msgstr "Henry / Indy"

#. I18N: These are different musical notes
#: engines/scumm/help.cpp:179
msgid "play C minor on distaff"
msgstr "jouer Do mineur sur la quenouille"

#: engines/scumm/help.cpp:180
msgid "play D on distaff"
msgstr "jouer R� sur la quenouille"

#: engines/scumm/help.cpp:181
msgid "play E on distaff"
msgstr "jouer Mi sur la quenouille"

#: engines/scumm/help.cpp:182
msgid "play F on distaff"
msgstr "jouer Fa sur la quenouille"

#: engines/scumm/help.cpp:183
msgid "play G on distaff"
msgstr "jouer Sol sur la quenouille"

#: engines/scumm/help.cpp:184
msgid "play A on distaff"
msgstr "jouer La sur la quenouille"

#: engines/scumm/help.cpp:185
msgid "play B on distaff"
msgstr "jouer Si sur la quenouille"

#: engines/scumm/help.cpp:186
msgid "play C major on distaff"
msgstr "jouer Do Majeur sur la quenouille"

#: engines/scumm/help.cpp:192 engines/scumm/help.cpp:214
msgid "puSh"
msgstr "Pousser"

#: engines/scumm/help.cpp:193 engines/scumm/help.cpp:215
msgid "pull (Yank)"
msgstr "Tirer"

#: engines/scumm/help.cpp:196 engines/scumm/help.cpp:212
#: engines/scumm/help.cpp:248
msgid "Talk to"
msgstr "Parler �"

#: engines/scumm/help.cpp:199 engines/scumm/help.cpp:211
msgid "Look at"
msgstr "Regarder"

#: engines/scumm/help.cpp:200
msgid "turn oN"
msgstr "Allumer"

#: engines/scumm/help.cpp:201
msgid "turn oFf"
msgstr "�teindre"

#: engines/scumm/help.cpp:217
msgid "KeyUp"
msgstr "Touche Haut"

#: engines/scumm/help.cpp:217
msgid "Highlight prev dialogue"
msgstr "S�lectionner le dialogue pr�c�dent"

#: engines/scumm/help.cpp:218
msgid "KeyDown"
msgstr "Touche Bas"

#: engines/scumm/help.cpp:218
msgid "Highlight next dialogue"
msgstr "S�lectionner le dialogue suivant"

#: engines/scumm/help.cpp:222
msgid "Walk"
msgstr "Marcher"

#: engines/scumm/help.cpp:225 engines/scumm/help.cpp:234
#: engines/scumm/help.cpp:241 engines/scumm/help.cpp:249
msgid "Inventory"
msgstr "Inventaire"

#: engines/scumm/help.cpp:226
msgid "Object"
msgstr "Objet"

#: engines/scumm/help.cpp:229
msgid "Black and White / Color"
msgstr "Noir et Blanc / Couleur"

#: engines/scumm/help.cpp:232
msgid "Eyes"
msgstr "Yeux"

#: engines/scumm/help.cpp:233
msgid "Tongue"
msgstr "Langue"

#: engines/scumm/help.cpp:235
msgid "Punch"
msgstr "Frapper"

#: engines/scumm/help.cpp:236
msgid "Kick"
msgstr "Coup de pied"

#: engines/scumm/help.cpp:239 engines/scumm/help.cpp:247
msgid "Examine"
msgstr "Examiner"

#: engines/scumm/help.cpp:240
msgid "Regular cursor"
msgstr "Curseur normal"

#. I18N: Comm is a communication device
#: engines/scumm/help.cpp:243
msgid "Comm"
msgstr "Comm"

#: engines/scumm/help.cpp:246
msgid "Save / Load / Options"
msgstr "Sauvegarder / Charger / Options"

#: engines/scumm/help.cpp:255
msgid "Other game controls:"
msgstr "Autres controles du jeu:"

#: engines/scumm/help.cpp:257 engines/scumm/help.cpp:267
msgid "Inventory:"
msgstr "Inventaires:"

#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:274
msgid "Scroll list up"
msgstr "Faire d�filer vers le haut"

#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:275
msgid "Scroll list down"
msgstr "Faire d�filer vers le bas"

#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:268
msgid "Upper left item"
msgstr "�l�ment en haut � gauche"

#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:270
msgid "Lower left item"
msgstr "�l�ment en bas � gauche"

#: engines/scumm/help.cpp:262 engines/scumm/help.cpp:271
msgid "Upper right item"
msgstr "�l�ment en haut � droite"

#: engines/scumm/help.cpp:263 engines/scumm/help.cpp:273
msgid "Lower right item"
msgstr "�l�ment en bas � droite"

#: engines/scumm/help.cpp:269
msgid "Middle left item"
msgstr "�l�ment au milieu � gauche"

#: engines/scumm/help.cpp:272
msgid "Middle right item"
msgstr "�l�ment au milieu � droite"

#: engines/scumm/help.cpp:279 engines/scumm/help.cpp:284
msgid "Switching characters:"
msgstr "Changer de personnage"

#: engines/scumm/help.cpp:281
msgid "Second kid"
msgstr "Second enfant"

#: engines/scumm/help.cpp:282
msgid "Third kid"
msgstr "Troisi�me enfant"

#: engines/scumm/help.cpp:294
msgid "Fighting controls (numpad):"
msgstr "Controles de combat (pavet num�rique):"

#: engines/scumm/help.cpp:295 engines/scumm/help.cpp:296
#: engines/scumm/help.cpp:297
msgid "Step back"
msgstr "Pas en arri�re"

#: engines/scumm/help.cpp:298
msgid "Block high"
msgstr "Bloquer haut"

#: engines/scumm/help.cpp:299
msgid "Block middle"
msgstr "Bloquer milieu"

#: engines/scumm/help.cpp:300
msgid "Block low"
msgstr "Bloquer bas"

#: engines/scumm/help.cpp:301
msgid "Punch high"
msgstr "Fraper haut"

#: engines/scumm/help.cpp:302
msgid "Punch middle"
msgstr "Frapper milieu"

#: engines/scumm/help.cpp:303
msgid "Punch low"
msgstr "Frapper bas"

#: engines/scumm/help.cpp:306
msgid "These are for Indy on left."
msgstr "Correct quand Indy est � gauche."

#: engines/scumm/help.cpp:307
msgid "When Indy is on the right,"
msgstr "Quand Indy est � droite, 7, 4 et 1"

#: engines/scumm/help.cpp:308
msgid "7, 4, and 1 are switched with"
msgstr "sont interverties avec 9, 6 et 3"

#: engines/scumm/help.cpp:309
msgid "9, 6, and 3, respectively."
msgstr "respectivement."

#: engines/scumm/help.cpp:316
msgid "Biplane controls (numpad):"
msgstr "Controles du biplane (paver num�rique):"

#: engines/scumm/help.cpp:317
msgid "Fly to upper left"
msgstr "Voler vers le haut � gauche"

#: engines/scumm/help.cpp:318
msgid "Fly to left"
msgstr "Voler vers la gauche"

#: engines/scumm/help.cpp:319
msgid "Fly to lower left"
msgstr "Voler vers le bas � gauche"

#: engines/scumm/help.cpp:320
msgid "Fly upwards"
msgstr "Voler vers le haut"

#: engines/scumm/help.cpp:321
msgid "Fly straight"
msgstr "Voler tout droit"

#: engines/scumm/help.cpp:322
msgid "Fly down"
msgstr "Voler vers le bas"

#: engines/scumm/help.cpp:323
msgid "Fly to upper right"
msgstr "Voler vers le haut � droite"

#: engines/scumm/help.cpp:324
msgid "Fly to right"
msgstr "Voler vers la droite"

#: engines/scumm/help.cpp:325
msgid "Fly to lower right"
msgstr "Voler vers la bas � droite"

#: engines/scumm/scumm.cpp:1776
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
"Support MIDI natif requi�re la mise � jour Roland de LucasArt,\n"
"mais %s manque. Utilise AdLib � la place."

#: engines/scumm/scumm.cpp:2303 engines/agos/saveload.cpp:220
#, c-format
msgid ""
"Failed to save game state to file:\n"
"\n"
"%s"
msgstr ""
"�chec de l'enregistrement de l'�tat du jeu dans le fichier:\n"
"\n"
"%s"

#: engines/scumm/scumm.cpp:2310 engines/agos/saveload.cpp:185
#, c-format
msgid ""
"Failed to load game state from file:\n"
"\n"
"%s"
msgstr ""
"�chec du chargement de l'�tat du jeu depuis le fichier:\n"
"\n"
"%s"

#: engines/scumm/scumm.cpp:2322 engines/agos/saveload.cpp:228
#, c-format
msgid ""
"Successfully saved game state in file:\n"
"\n"
"%s"
msgstr ""
"�tat du jeu enregistr� avec succ�s dans le fichier:\n"
"\n"
"%s"

#: engines/scumm/scumm.cpp:2537
msgid ""
"Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
"play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
"directory inside the Tentacle game directory."
msgstr ""
"Normalement, Maniac Mansion devrait d�marrer maintenant. Cependant ScummVM "
"ne supporte pas encore cette fonctionalit�. Pour jouer � Maniac Mansion, "
"choisissez 'Ajouter...' dans le Lanceur de ScummVM et s�lectionnez le "
"r�pertoire 'Maniac Mansion' dans le r�pertoire du jeu Day Of The Tentacle."

#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
msgid "~Z~ip Mode Activated"
msgstr "Mode ~Z~ip Activ�"

#: engines/mohawk/dialogs.cpp:93
msgid "~T~ransitions Enabled"
msgstr "T~r~ansitions activ�es"

#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:95
msgid "~D~rop Page"
msgstr "~L~acher la Page"

#: engines/mohawk/dialogs.cpp:99
msgid "~S~how Map"
msgstr "Afficher la Carte"

#: engines/mohawk/dialogs.cpp:105
msgid "~M~ain Menu"
msgstr "~M~enu Principal"

#: engines/mohawk/dialogs.cpp:168
msgid "~W~ater Effect Enabled"
msgstr "~E~ffets de l'Eau Activ�s"

#: engines/agos/animation.cpp:557
#, c-format
msgid "Cutscene file '%s' not found!"
msgstr "Fichier de s�quence '%s' non trouv�!"

#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1287
#: engines/tinsel/saveload.cpp:532
msgid "Failed to load game state from file."
msgstr "�chec du chargement de l'�tat du jeu depuis le disque."

#: engines/gob/inter_v2.cpp:1357 engines/tinsel/saveload.cpp:545
msgid "Failed to save game state to file."
msgstr "�chec de l'enregistrement de l'�tat du jeu sur le disque."

#: engines/gob/inter_v5.cpp:107
msgid "Failed to delete file."
msgstr "�chec de la suppression du fichier."

#: engines/groovie/detection.cpp:312
msgid "Fast movie speed"
msgstr "Vid�o rapide"

#: engines/groovie/detection.cpp:313
msgid "Play movies at an increased speed"
msgstr "Joue les vid�os plus rapidement"

#: engines/groovie/script.cpp:420
msgid "Failed to save game"
msgstr "�chec de la sauvegarde."

#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
msgid "Studio audience"
msgstr "Public en studio"

#: engines/kyra/detection.cpp:63
msgid "Enable studio audience"
msgstr "Activer le public en studio"

#. I18N: This option allows the user to skip text and cutscenes.
#: engines/kyra/detection.cpp:73
msgid "Skip support"
msgstr "Support des interruptions"

#: engines/kyra/detection.cpp:74
msgid "Allow text and cutscenes to be skipped"
msgstr "Permet de sauter les textes et sc�nes cin�matiques"

#. I18N: Helium mode makes people sound like they've inhaled Helium.
#: engines/kyra/detection.cpp:84
msgid "Helium mode"
msgstr "Mode Helium"

#: engines/kyra/detection.cpp:85
msgid "Enable helium mode"
msgstr "Activer le mode helium"

#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
#: engines/kyra/detection.cpp:99
msgid "Smooth scrolling"
msgstr "D�filement r�gulier"

#: engines/kyra/detection.cpp:100
msgid "Enable smooth scrolling when walking"
msgstr "Activer le d�filement r�gulier en marchant"

#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
#: engines/kyra/detection.cpp:112
msgid "Floating cursors"
msgstr "Curseurs flotants"

#: engines/kyra/detection.cpp:113
msgid "Enable floating cursors"
msgstr "Activer les curseurs flotants"

#. I18N: HP stands for Hit Points
#: engines/kyra/detection.cpp:127
msgid "HP bar graphs"
msgstr "Bar HP"

#: engines/kyra/detection.cpp:128
msgid "Enable hit point bar graphs"
msgstr "Activer les bars de sant� (Hit Point)"

#: engines/kyra/lol.cpp:478
msgid "Attack 1"
msgstr "Attaque 1"

#: engines/kyra/lol.cpp:479
msgid "Attack 2"
msgstr "Attaque 2"

#: engines/kyra/lol.cpp:480
msgid "Attack 3"
msgstr "Attaque 3"

#: engines/kyra/lol.cpp:481
msgid "Move Forward"
msgstr "Avancer"

#: engines/kyra/lol.cpp:482
msgid "Move Back"
msgstr "Reculer"

#: engines/kyra/lol.cpp:483
msgid "Slide Left"
msgstr "Faire un pas vers la Gauche"

#: engines/kyra/lol.cpp:484
msgid "Slide Right"
msgstr "Faire un pas vers la Droite"

#: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2447
msgid "Turn Left"
msgstr "Tourner vers la Gauche"

#: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2448
msgid "Turn Right"
msgstr "Tourner vers la Droite"

#: engines/kyra/lol.cpp:487
msgid "Rest"
msgstr "Se Reposer"

#: engines/kyra/lol.cpp:488
msgid "Options"
msgstr "Options"

#: engines/kyra/lol.cpp:489
msgid "Choose Spell"
msgstr "Choisir un Sort"

#: engines/kyra/sound_midi.cpp:477
msgid ""
"You appear to be using a General MIDI device,\n"
"but your game only supports Roland MT32 MIDI.\n"
"We try to map the Roland MT32 instruments to\n"
"General MIDI ones. It is still possible that\n"
"some tracks sound incorrect."
msgstr ""
"Il semble que vous utilisiez un p�riph�rique General MIDI,\n"
"mais ce jeu ne support que le MIDI Roland MT32. Nous essayons\n"
"d'associer les instruments Roland MT32 aux instruments General\n"
"MIDI. Cependant il est possible que quelques pistes ne soient\n"
" pas jou�es correctement."

#: engines/queen/queen.cpp:59
msgid "Alternative intro"
msgstr "Intro alternative"

#: engines/queen/queen.cpp:60
msgid "Use an alternative game intro (CD version only)"
msgstr "Utiliser une intro alternative (version CD uniquement)"

#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
"Please download it from www.scummvm.org"
msgstr ""
"Fichier \"sky.cpt\" manquant\n"
"Vous pouvez le t�l�charger sur www.scummvm.org"

#: engines/sky/compact.cpp:141
msgid ""
"The \"sky.cpt\" file has an incorrect size.\n"
"Please (re)download it from www.scummvm.org"
msgstr ""
"Le fichier \"sky.cpt\" a une taille incorrecte.\n"
"Vous pouvez le (re)t�l�charger sur www.scummvm.org"

#: engines/sky/detection.cpp:44
msgid "Floppy intro"
msgstr "Intro disquette"

#: engines/sky/detection.cpp:45
msgid "Use the floppy version's intro (CD version only)"
msgstr "Utiliser l'intro de la version disquette (version CD uniquement)"

#: engines/sword1/animation.cpp:519
#, c-format
msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr ""
"La sc�ne cin�matique PSX '%s' ne peut pas �tre lu avec 256 couleurs ou moins"

#: engines/sword1/animation.cpp:540 engines/sword2/animation.cpp:439
msgid "DXA cutscenes found but ScummVM has been built without zlib support"
msgstr ""
"Les s�quences DXA sont pr�sente mais ScummVM a �t� compil� sans le support "
"zlib."

#: engines/sword1/animation.cpp:550 engines/sword2/animation.cpp:449
msgid "MPEG2 cutscenes are no longer supported"
msgstr "Les s�quences MPEG2 ne sont plus support�es"

#: engines/sword1/animation.cpp:556 engines/sword2/animation.cpp:457
#, c-format
msgid "Cutscene '%s' not found"
msgstr "S�quence '%s' non trouv�"

#: engines/sword1/control.cpp:863
msgid ""
"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
"converted.\n"
"The old save game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM a trouv� des anciens fichiers de sauvegarde pour Broken Sword 1 qui "
"ont besoin d'�tre convertis.\n"
"L'ancien format de sauvegarde n'est plus support�, donc vous ne pourrez pas "
"les charger si vous ne les convertissez pas.\n"
"\n"
"Appuyer sur OK pour les convertir maintenant, sinon le m�me message "
"s'affichera la prochaine fois que vous d�marrerez le jeu.\n"

#: engines/sword1/control.cpp:1232
#, c-format
msgid ""
"Target new save game already exists!\n"
"Would you like to keep the old save game (%s) or the new one (%s)?\n"
msgstr ""
"La sauvegarde cible existe d�j�!\n"
"Voulez-vous conserver l'ancienne sauvegarde (%s) ou la nouvelle (%s) ?\n"

#: engines/sword1/control.cpp:1235
msgid "Keep the old one"
msgstr "Garde l'ancienne"

#: engines/sword1/control.cpp:1235
msgid "Keep the new one"
msgstr "Garder la nouvelle"

#: engines/sword1/logic.cpp:1633
msgid "This is the end of the Broken Sword 1 Demo"
msgstr "C'est la fin de la d�mo des Chevaliers de Baphomet"

#: engines/sword2/animation.cpp:419
msgid ""
"PSX cutscenes found but ScummVM has been built without RGB color support"
msgstr ""
"Sc�nes cin�matique PSX d�tect�es mais ScummVM a �t� compil� sans le support "
"des couleurs RGB"

#: engines/sword2/sword2.cpp:79
msgid "Show object labels"
msgstr "Afficher la description des objets"

#: engines/sword2/sword2.cpp:80
msgid "Show labels for objects on mouse hover"
msgstr "Afficher la description des objets lors de passage du pointeur"

#: engines/teenagent/resources.cpp:94
msgid ""
"You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
msgstr "Il vous manque le fichier 'teenagent.dat'. T�l�chargez le depuis le "
"site web de ScummVM."

#: engines/teenagent/resources.cpp:115
msgid ""
"The teenagent.dat file is compressed and zlib hasn't been included in this "
"executable. Please decompress it"
msgstr "Le fichier teenagent.dat est compress� et cet ex�cutable n'inclus "
"pas zlib. Veuillez le d�compresser."

#: engines/parallaction/saveload.cpp:133
#, c-format
msgid ""
"Can't save game in slot %i\n"
"\n"
msgstr ""
"Erreur lors de la sauvegarde dans l'emplacement %i\n"
"\n"

#: engines/parallaction/saveload.cpp:204
msgid "Loading game..."
msgstr "Chargement en cours..."

#: engines/parallaction/saveload.cpp:219
msgid "Saving game..."
msgstr "Sauvegarde en cours..."

#: engines/parallaction/saveload.cpp:272
msgid ""
"ScummVM found that you have old savefiles for Nippon Safes that should be "
"renamed.\n"
"The old names are no longer supported, so you will not be able to load your "
"games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked next time.\n"
msgstr ""
"ScummVM a trouv� des anciens fichiers de sauvegarde pour Nippon Safes qui "
"ont besoin d'�tre convertis.\n"
"L'ancien format de sauvegarde n'est plus support�, donc vous ne pourrez pas "
"les charger si vous ne les convertissez pas.\n"
"\n"
"Appuyer sur OK pour les convertir maintenant, sinon le m�me message "
"s'affichera la prochaine fois que vous d�marrerez le jeu.\n"

#: engines/parallaction/saveload.cpp:319
msgid "ScummVM successfully converted all your savefiles."
msgstr "ScummVM a converti avec succ�s vos anciennes sauvegardes."

#: engines/parallaction/saveload.cpp:321
msgid ""
"ScummVM printed some warnings in your console window and can't guarantee all "
"your files have been converted.\n"
"\n"
"Please report to the team."
msgstr ""
"ScummVM a affich� des messages d'avertissements dans votre fen�tre de "
"console et ne peut pas garantir que tous les fichiers ont �t� convertis."

#: engines/pegasus/pegasus.cpp:679
msgid "Invalid save file name"
msgstr "Nom de sauvegarde invalide"

#: engines/pegasus/pegasus.cpp:2445
msgid "Up/Zoom In/Move Forward/Open Doors"
msgstr "Haut/Zoom/Avancer/Ouvrir Portes"

#: engines/pegasus/pegasus.cpp:2446
msgid "Down/Zoom Out"
msgstr "Bas/D�zoom"

#: engines/pegasus/pegasus.cpp:2449
msgid "Display/Hide Inventory Tray"
msgstr "Montrer/Cacher l'Inventaire"

#: engines/pegasus/pegasus.cpp:2450
msgid "Display/Hide Biochip Tray"
msgstr "Montrer/Cacher le Biochip"

#: engines/pegasus/pegasus.cpp:2451
msgid "Action/Select"
msgstr "Action/S�lection"

#: engines/pegasus/pegasus.cpp:2452
msgid "Toggle Center Data Display"
msgstr "Basculer l'Affichage Central"

#: engines/pegasus/pegasus.cpp:2453
msgid "Display/Hide Info Screen"
msgstr "Montrer/Cacher l'�cran d'Info"

#: engines/pegasus/pegasus.cpp:2454
msgid "Display/Hide Pause Menu"
msgstr "Montrer/Cacher le Menu de Pause"

#: engines/pegasus/pegasus.cpp:2455
msgid "???"
msgstr "???"

#: audio/fmopl.cpp:49
msgid "MAME OPL emulator"
msgstr "�mulateur MAME OPL"

#: audio/fmopl.cpp:51
msgid "DOSBox OPL emulator"
msgstr "�mulateur DOSBox OPL"

#: audio/mididrv.cpp:209
#, c-format
msgid ""
"The selected audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"Le p�riph�rique audio s�lectionn� '%s' n'a pas �t� trouv� (il est peut-�tre "
"�teint ou d�branch�)."

#: audio/mididrv.cpp:209 audio/mididrv.cpp:221 audio/mididrv.cpp:257
#: audio/mididrv.cpp:272
msgid "Attempting to fall back to the next available device..."
msgstr "Essaye d'utiliser le prochain p�riph�rique disponible..."

#: audio/mididrv.cpp:221
#, c-format
msgid ""
"The selected audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"The selected audio device '%s' ne peut pas �tre utilis�. Voir le fichier de "
"log pour plus de d�tails."

#: audio/mididrv.cpp:257
#, c-format
msgid ""
"The preferred audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"Le p�riph�rique audio pr�f�r� '%s' n'a pas �t� trouv� (il est peut-�tre "
"�teint ou d�branch�)."

#: audio/mididrv.cpp:272
#, c-format
msgid ""
"The preferred audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"Le p�riph�rique audio pr�f�r� '%s' ne peut pas �tre utilis�. Voir le fichier "
"de log pour plus de d�tails."

#: audio/null.h:43
msgid "No music"
msgstr "Pas de musique"

#: audio/mods/paula.cpp:189
msgid "Amiga Audio Emulator"
msgstr "�mulateur Amiga Audio"

#: audio/softsynth/adlib.cpp:2284
msgid "AdLib Emulator"
msgstr "�mulateur AdLib"

#: audio/softsynth/appleiigs.cpp:33
msgid "Apple II GS Emulator (NOT IMPLEMENTED)"
msgstr "�mulateur Apple II GS (PAS IMPL�MENT�)"

#: audio/softsynth/sid.cpp:1430
msgid "C64 Audio Emulator"
msgstr "�mulateur C64 Audio"

#: audio/softsynth/mt32.cpp:205
msgid "Initializing MT-32 Emulator"
msgstr "Initialisation de l'�mulateur MT-32"

#: audio/softsynth/mt32.cpp:431
msgid "MT-32 Emulator"
msgstr "�mulateur MT-32"

#: audio/softsynth/pcspk.cpp:139
msgid "PC Speaker Emulator"
msgstr "�mulateur Haut Parleur PC"

#: audio/softsynth/pcspk.cpp:158
msgid "IBM PCjr Emulator"
msgstr "�mulateur IBM PCjr"

#: backends/keymapper/remap-dialog.cpp:47
msgid "Keymap:"
msgstr "Affectation des touches:"

#: backends/keymapper/remap-dialog.cpp:66
msgid " (Effective)"
msgstr "(Effectif)"

#: backends/keymapper/remap-dialog.cpp:106
msgid " (Active)"
msgstr "(Actif)"

#: backends/keymapper/remap-dialog.cpp:106
msgid " (Blocked)"
msgstr "(Bloqu�)"

#: backends/keymapper/remap-dialog.cpp:119
msgid " (Global)"
msgstr "(Global)"

#: backends/keymapper/remap-dialog.cpp:127
msgid " (Game)"
msgstr "(Jeu)"

#: backends/midi/windows.cpp:164
msgid "Windows MIDI"
msgstr "MIDI Windows"

#: backends/platform/ds/arm9/source/dsoptions.cpp:57
msgid "ScummVM Main Menu"
msgstr "Menu Principal ScummVM"

#: backends/platform/ds/arm9/source/dsoptions.cpp:63
msgid "~L~eft handed mode"
msgstr "Mode ~G~aucher"

#: backends/platform/ds/arm9/source/dsoptions.cpp:64
msgid "~I~ndy fight controls"
msgstr "Contr�le des combats d'~I~ndy"

#: backends/platform/ds/arm9/source/dsoptions.cpp:65
msgid "Show mouse cursor"
msgstr "Afficher le curseur de la souris"

#: backends/platform/ds/arm9/source/dsoptions.cpp:66
msgid "Snap to edges"
msgstr "Aligner sur les bords"

#: backends/platform/ds/arm9/source/dsoptions.cpp:68
msgid "Touch X Offset"
msgstr "D�calage X du toucher"

#: backends/platform/ds/arm9/source/dsoptions.cpp:75
msgid "Touch Y Offset"
msgstr "D�callage Y du toucher"

#: backends/platform/ds/arm9/source/dsoptions.cpp:87
msgid "Use laptop trackpad-style cursor control"
msgstr "Activer le contr�le du curseur de type trackpad"

#: backends/platform/ds/arm9/source/dsoptions.cpp:88
msgid "Tap for left click, double tap right click"
msgstr "Toucher pour un clic gauche, toucher deux fois pour un clic droit"

#: backends/platform/ds/arm9/source/dsoptions.cpp:90
msgid "Sensitivity"
msgstr "Sensibilit�"

#: backends/platform/ds/arm9/source/dsoptions.cpp:99
msgid "Initial top screen scale:"
msgstr "�chelle initiale de l'�cran du haut"

#: backends/platform/ds/arm9/source/dsoptions.cpp:105
msgid "Main screen scaling:"
msgstr "�chelle de l'�cran principal"

#: backends/platform/ds/arm9/source/dsoptions.cpp:107
msgid "Hardware scale (fast, but low quality)"
msgstr "Mise � l'echelle mat�rielle (rapide mais qualit� faible)"

#: backends/platform/ds/arm9/source/dsoptions.cpp:108
msgid "Software scale (good quality, but slower)"
msgstr "Mise � l'�chelle logicielle (bonne qualit� mais plus lent)"

#: backends/platform/ds/arm9/source/dsoptions.cpp:109
msgid "Unscaled (you must scroll left and right)"
msgstr "Sans changement d'�chelle (vous devez faire d�filer l'�cran)"

#: backends/platform/ds/arm9/source/dsoptions.cpp:111
msgid "Brightness:"
msgstr "Luminosit�:"

#: backends/platform/ds/arm9/source/dsoptions.cpp:121
msgid "High quality audio (slower) (reboot)"
msgstr "Audio haute qualit� (plus lent) (red�marrer)"

#: backends/platform/ds/arm9/source/dsoptions.cpp:122
msgid "Disable power off"
msgstr "D�sactiv� l'extinction"

#: backends/platform/iphone/osys_events.cpp:300
msgid "Mouse-click-and-drag mode enabled."
msgstr "Mode souris-cliquer-et-d�placer activ�"

#: backends/platform/iphone/osys_events.cpp:302
msgid "Mouse-click-and-drag mode disabled."
msgstr "Mode souris-cliquer-et-d�placer d�sactiv�"

#: backends/platform/iphone/osys_events.cpp:313
msgid "Touchpad mode enabled."
msgstr "Mode touchpad activ�"

#: backends/platform/iphone/osys_events.cpp:315
msgid "Touchpad mode disabled."
msgstr "Mode touchpad d�sactiv�"

#: backends/platform/maemo/maemo.cpp:209
msgid "Click Mode"
msgstr "Mode Clic"

#: backends/platform/maemo/maemo.cpp:215
#: backends/platform/symbian/src/SymbianActions.cpp:42
#: backends/platform/wince/CEActionsPocket.cpp:60
#: backends/platform/wince/CEActionsSmartphone.cpp:43
#: backends/platform/bada/form.cpp:281
msgid "Left Click"
msgstr "Clic Gauche"

#: backends/platform/maemo/maemo.cpp:218
msgid "Middle Click"
msgstr "Clic Milieu"

#: backends/platform/maemo/maemo.cpp:221
#: backends/platform/symbian/src/SymbianActions.cpp:43
#: backends/platform/wince/CEActionsSmartphone.cpp:44
#: backends/platform/bada/form.cpp:273
msgid "Right Click"
msgstr "Clic Droit"

#: backends/platform/sdl/macosx/appmenu_osx.mm:77
msgid "Hide ScummVM"
msgstr "Masquer ScummVM"

#: backends/platform/sdl/macosx/appmenu_osx.mm:82
msgid "Hide Others"
msgstr "Masquer les autres"

#: backends/platform/sdl/macosx/appmenu_osx.mm:87
msgid "Show All"
msgstr "Tout afficher"

#: backends/platform/sdl/macosx/appmenu_osx.mm:109
#: backends/platform/sdl/macosx/appmenu_osx.mm:120
msgid "Window"
msgstr "Fen�tre"

#: backends/platform/sdl/macosx/appmenu_osx.mm:114
msgid "Minimize"
msgstr "Placer dans le Dock"

#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:45
msgid "Normal (no scaling)"
msgstr "Normal (�chelle d'origine)"

#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:64
msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Normal"

#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2135
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:537
msgid "Enabled aspect ratio correction"
msgstr "Activer la correction du rapport d'aspect"

#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2141
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:542
msgid "Disabled aspect ratio correction"
msgstr "D�sactiver la correction du rapport d'aspect"

#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2196
msgid "Active graphics filter:"
msgstr "Mode graphique actif:"

#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2238
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:481
msgid "Windowed mode"
msgstr "Mode Fen�tre"

#: backends/graphics/opengl/opengl-graphics.cpp:135
msgid "OpenGL Normal"
msgstr "OpenGL Normal"

#: backends/graphics/opengl/opengl-graphics.cpp:136
msgid "OpenGL Conserve"
msgstr "OpenGL Pr�serve"

#: backends/graphics/opengl/opengl-graphics.cpp:137
msgid "OpenGL Original"
msgstr "OpenGL Originel"

#: backends/graphics/openglsdl/openglsdl-graphics.cpp:415
msgid "Current display mode"
msgstr "Mode vid�o actuel"

#: backends/graphics/openglsdl/openglsdl-graphics.cpp:428
msgid "Current scale"
msgstr "�chelle actuelle"

#: backends/graphics/openglsdl/openglsdl-graphics.cpp:562
msgid "Active filter mode: Linear"
msgstr "Filtre actif: Lin�aire"

#: backends/graphics/openglsdl/openglsdl-graphics.cpp:564
msgid "Active filter mode: Nearest"
msgstr "Filtre actif: Plus proche"

#: backends/platform/symbian/src/SymbianActions.cpp:38
#: backends/platform/wince/CEActionsSmartphone.cpp:39
msgid "Up"
msgstr "Haut"

#: backends/platform/symbian/src/SymbianActions.cpp:39
#: backends/platform/wince/CEActionsSmartphone.cpp:40
msgid "Down"
msgstr "Bas"

#: backends/platform/symbian/src/SymbianActions.cpp:40
#: backends/platform/wince/CEActionsSmartphone.cpp:41
msgid "Left"
msgstr "Gauche"

#: backends/platform/symbian/src/SymbianActions.cpp:41
#: backends/platform/wince/CEActionsSmartphone.cpp:42
msgid "Right"
msgstr "Droite"

#: backends/platform/symbian/src/SymbianActions.cpp:46
#: backends/platform/wince/CEActionsSmartphone.cpp:47
msgid "Zone"
msgstr "Zone"

#: backends/platform/symbian/src/SymbianActions.cpp:47
#: backends/platform/wince/CEActionsPocket.cpp:54
#: backends/platform/wince/CEActionsSmartphone.cpp:48
msgid "Multi Function"
msgstr "Fonction Multiple"

#: backends/platform/symbian/src/SymbianActions.cpp:48
msgid "Swap character"
msgstr "Changement de personnage"

#: backends/platform/symbian/src/SymbianActions.cpp:49
msgid "Skip text"
msgstr "Sauter le texte"

#: backends/platform/symbian/src/SymbianActions.cpp:51
msgid "Fast mode"
msgstr "Mode rapide"

#: backends/platform/symbian/src/SymbianActions.cpp:53
msgid "Debugger"
msgstr "Debugger"

#: backends/platform/symbian/src/SymbianActions.cpp:54
msgid "Global menu"
msgstr "Menu global"

#: backends/platform/symbian/src/SymbianActions.cpp:55
msgid "Virtual keyboard"
msgstr "Clavier virtuel"

#: backends/platform/symbian/src/SymbianActions.cpp:56
msgid "Key mapper"
msgstr "Affectation des touches"

#: backends/events/symbiansdl/symbiansdl-events.cpp:184
msgid "Do you want to quit ?"
msgstr "Voulez-vous quitter ?"

#: backends/platform/wii/options.cpp:51
msgid "Video"
msgstr "Vid�o"

#: backends/platform/wii/options.cpp:54
msgid "Current video mode:"
msgstr "Mode vid�o actuel"

#: backends/platform/wii/options.cpp:56
msgid "Double-strike"
msgstr "Coup double"

#: backends/platform/wii/options.cpp:60
msgid "Horizontal underscan:"
msgstr "Underscan horizontal:"

#: backends/platform/wii/options.cpp:66
msgid "Vertical underscan:"
msgstr "Underscan vertical:"

#: backends/platform/wii/options.cpp:71
msgid "Input"
msgstr "Entr�e"

#: backends/platform/wii/options.cpp:74
msgid "GC Pad sensitivity:"
msgstr "Sensibilit� du pad GC:"

#: backends/platform/wii/options.cpp:80
msgid "GC Pad acceleration:"
msgstr "Acceleration du pad GC:"

#: backends/platform/wii/options.cpp:86
msgid "DVD"
msgstr "DVD"

#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
msgid "Status:"
msgstr "Status:"

#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
msgid "Unknown"
msgstr "Inconue"

#: backends/platform/wii/options.cpp:93
msgid "Mount DVD"
msgstr "Monter le DVD"

#: backends/platform/wii/options.cpp:94
msgid "Unmount DVD"
msgstr "D�monter le DVD"

#: backends/platform/wii/options.cpp:98
msgid "SMB"
msgstr "SMB"

#: backends/platform/wii/options.cpp:106
msgid "Server:"
msgstr "Serveur:"

#: backends/platform/wii/options.cpp:110
msgid "Share:"
msgstr "Disque partag�:"

#: backends/platform/wii/options.cpp:114
msgid "Username:"
msgstr "Nom d'utilisateur:"

#: backends/platform/wii/options.cpp:118
msgid "Password:"
msgstr "Mot de passe:"

#: backends/platform/wii/options.cpp:121
msgid "Init network"
msgstr "Initialiser le r�seau"

#: backends/platform/wii/options.cpp:123
msgid "Mount SMB"
msgstr "Monter SMB"

#: backends/platform/wii/options.cpp:124
msgid "Unmount SMB"
msgstr "D�monter SMB"

#: backends/platform/wii/options.cpp:143
msgid "DVD Mounted successfully"
msgstr "DVD mont� avec succ�s"

#: backends/platform/wii/options.cpp:146
msgid "Error while mounting the DVD"
msgstr "�chec du montage du DVD"

#: backends/platform/wii/options.cpp:148
msgid "DVD not mounted"
msgstr "DVD non mont�"

#: backends/platform/wii/options.cpp:161
msgid "Network up, share mounted"
msgstr "R�seau connect�, disque partag� mont�"

#: backends/platform/wii/options.cpp:163
msgid "Network up"
msgstr "R�seau connect�"

#: backends/platform/wii/options.cpp:166
msgid ", error while mounting the share"
msgstr ", �chec du montage du disque partag�"

#: backends/platform/wii/options.cpp:168
msgid ", share not mounted"
msgstr ", disque partag� non mont�"

#: backends/platform/wii/options.cpp:174
msgid "Network down"
msgstr "R�seau d�connect�"

#: backends/platform/wii/options.cpp:178
msgid "Initializing network"
msgstr "Initialisation du r�seau"

#: backends/platform/wii/options.cpp:182
msgid "Timeout while initializing network"
msgstr "D�passement du d�lai lors de l'initialisation du r�seau"

#: backends/platform/wii/options.cpp:186
#, c-format
msgid "Network not initialized (%d)"
msgstr "R�seau non initialis� (%d)"

#: backends/platform/wince/CEActionsPocket.cpp:46
msgid "Hide Toolbar"
msgstr "Cach� la barre d'outils"

#: backends/platform/wince/CEActionsPocket.cpp:47
msgid "Show Keyboard"
msgstr "Afficher le clavier"

#: backends/platform/wince/CEActionsPocket.cpp:48
msgid "Sound on/off"
msgstr "Audio marche/arr�t"

#: backends/platform/wince/CEActionsPocket.cpp:49
msgid "Right click"
msgstr "Clic droit"

#: backends/platform/wince/CEActionsPocket.cpp:50
msgid "Show/Hide Cursor"
msgstr "Afficher/Cacher le curseur"

#: backends/platform/wince/CEActionsPocket.cpp:51
msgid "Free look"
msgstr "Regarder autour"

#: backends/platform/wince/CEActionsPocket.cpp:52
msgid "Zoom up"
msgstr "D�zoomer"

#: backends/platform/wince/CEActionsPocket.cpp:53
msgid "Zoom down"
msgstr "Zoomer"

#: backends/platform/wince/CEActionsPocket.cpp:55
#: backends/platform/wince/CEActionsSmartphone.cpp:49
msgid "Bind Keys"
msgstr "Affecter les touches"

#: backends/platform/wince/CEActionsPocket.cpp:56
msgid "Cursor Up"
msgstr "Haut"

#: backends/platform/wince/CEActionsPocket.cpp:57
msgid "Cursor Down"
msgstr "Bas"

#: backends/platform/wince/CEActionsPocket.cpp:58
msgid "Cursor Left"
msgstr "Gauche"

#: backends/platform/wince/CEActionsPocket.cpp:59
msgid "Cursor Right"
msgstr "Droit"

#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
msgid "Do you want to load or save the game?"
msgstr "Voulez-vous charger ou enregistrer le jeu ?"

#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
msgid "   Are you sure you want to quit ?   "
msgstr "Voulez-vous vraiment quitter ?"

#: backends/platform/wince/CEActionsSmartphone.cpp:50
msgid "Keyboard"
msgstr "Clavier"

#: backends/platform/wince/CEActionsSmartphone.cpp:51
msgid "Rotate"
msgstr "Pivoter"

#: backends/platform/wince/CELauncherDialog.cpp:56
msgid "Using SDL driver "
msgstr "Utilise le pilote SDL"

#: backends/platform/wince/CELauncherDialog.cpp:60
msgid "Display "
msgstr "Affichage"

#: backends/platform/wince/CELauncherDialog.cpp:83
msgid "Do you want to perform an automatic scan ?"
msgstr "Voulez-vous ex�cuter une recherche automatique ?"

#: backends/platform/wince/wince-sdl.cpp:515
msgid "Map right click action"
msgstr "Affecter l'action 'Clic Droit'"

#: backends/platform/wince/wince-sdl.cpp:519
msgid "You must map a key to the 'Right Click' action to play this game"
msgstr ""
"Vous devez affecter une touche � l'action de 'Clic Droit' pour pouvoir jouer "
"� ce jeu"

#: backends/platform/wince/wince-sdl.cpp:528
msgid "Map hide toolbar action"
msgstr "Affecter l'action 'Cacher Bar d'Outils'"

#: backends/platform/wince/wince-sdl.cpp:532
msgid "You must map a key to the 'Hide toolbar' action to play this game"
msgstr ""
"Vous devez affecter une touche � l'action 'Cacher Bar d'Outils' pour pouvoir "
"jouer � ce jeu"

#: backends/platform/wince/wince-sdl.cpp:541
msgid "Map Zoom Up action (optional)"
msgstr "Affecter l'action 'D�zoomer' (optionnelle)"

#: backends/platform/wince/wince-sdl.cpp:544
msgid "Map Zoom Down action (optional)"
msgstr "Affecter l'action 'Zoomer' (optionnelle)"

#: backends/platform/wince/wince-sdl.cpp:552
msgid ""
"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
msgstr ""
"Noubliez pas d'affecter une touche � l'action 'Cacher Bar d'Outils' pour "
"pouvoir voir enti�rement l'inventaire"

#: backends/events/default/default-events.cpp:193
msgid "Do you really want to return to the Launcher?"
msgstr "Voulez-vous vraiment retourner au Lanceur ?"

#: backends/events/default/default-events.cpp:193
msgid "Launcher"
msgstr "Lanceur"

#: backends/events/default/default-events.cpp:215
msgid "Do you really want to quit?"
msgstr "Voulez-vous vraiment quitter ?"

#: backends/events/gph/gph-events.cpp:386
#: backends/events/gph/gph-events.cpp:429
#: backends/events/openpandora/op-events.cpp:168
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr "Touchscreen 'Tap Mode' - Clic Gauche"

#: backends/events/gph/gph-events.cpp:388
#: backends/events/gph/gph-events.cpp:431
#: backends/events/openpandora/op-events.cpp:170
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr "Touchscreen 'Tap Mode' - Clic Droit"

#: backends/events/gph/gph-events.cpp:390
#: backends/events/gph/gph-events.cpp:433
#: backends/events/openpandora/op-events.cpp:172
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr "Touchscreen 'Tap Mode' - D�placer sans cliquer"

#: backends/events/gph/gph-events.cpp:410
msgid "Maximum Volume"
msgstr "Volume Maximum"

#: backends/events/gph/gph-events.cpp:412
msgid "Increasing Volume"
msgstr "Augmentation Volume"

#: backends/events/gph/gph-events.cpp:418
msgid "Minimal Volume"
msgstr "Volume Minimum"

#: backends/events/gph/gph-events.cpp:420
msgid "Decreasing Volume"
msgstr "Diminution Volume"

#: backends/events/openpandora/op-events.cpp:174
msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)"
msgstr "Touchscreen 'Tap Mode' - D�placer sans cliquer"

#: backends/updates/macosx/macosx-updates.mm:67
msgid "Check for Updates..."
msgstr "Recherche des mises � jour..."

#: backends/platform/bada/form.cpp:269
msgid "Right Click Once"
msgstr "Simple Clic Droit"

#: backends/platform/bada/form.cpp:277
msgid "Move Only"
msgstr "D�placer Uniquement"

#: backends/platform/bada/form.cpp:291
msgid "Escape Key"
msgstr "Touche d'�chappement"

#: backends/platform/bada/form.cpp:296
msgid "Game Menu"
msgstr "Menu du Jeu"

#: backends/platform/bada/form.cpp:301
msgid "Show Keypad"
msgstr "Afficher le clavier"

#: backends/platform/bada/form.cpp:309
msgid "Control Mouse"
msgstr "Contr�les la Souris"

#: backends/events/maemosdl/maemosdl-events.cpp:192
msgid "Clicking Enabled"
msgstr "Clic Activ�"

#: backends/events/maemosdl/maemosdl-events.cpp:192
msgid "Clicking Disabled"
msgstr "Clic D�sactiv�"

#~ msgid "Enable Roland GS Mode"
#~ msgstr "Activer le mode Roland GS"

#~ msgid "Hercules Green"
#~ msgstr "Hercules Vert"

#~ msgid "Hercules Amber"
#~ msgstr "Hercules Ambre"

#~ msgctxt "lowres"
#~ msgid "Hercules Green"
#~ msgstr "Hercules Vert"

#~ msgctxt "lowres"
#~ msgid "Hercules Amber"
#~ msgstr "Hercules Ambre"

#~ msgid "Save game failed!"
#~ msgstr "�chec de la sauvegarde!"

#~ msgctxt "lowres"
#~ msgid "Add Game..."
#~ msgstr "Ajouter..."

#~ msgid "Add Game..."
#~ msgstr "Ajouter..."

#~ msgid "Discovered %d new games."
#~ msgstr "%d nouveaux jeux trouv�s."

#~ msgid "Command line argument not processed"
#~ msgstr "Argument de ligne de commande non trait�"

#~ msgid "FM Towns Emulator"
#~ msgstr "�mulateur FM Towns"

#~ msgid "Invalid Path"
#~ msgstr "Chemin Invalide"