# Norwegian (Bokmaal) translation for ScummVM. # Copyright (C) 2010-2015 The ScummVM Team # This file is distributed under the same license as the ScummVM package. # Einar Johan T. S�m�en <einarjohants@gmail.com>, 2010. # msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" "POT-Creation-Date: 2014-10-04 00:58+0100\n" "PO-Revision-Date: 2014-07-11 00:02+0100\n" "Last-Translator: Einar Johan Tr�an S�m�en <einarjohants@gmail.com>\n" "Language-Team: somaen <einarjohants@gmail.com>\n" "Language: Norsk (bokmaal)\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=iso-8859-1\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" "X-Poedit-SourceCharset: iso-8859-1\n" "X-Generator: Poedit 1.5.5\n" #: gui/about.cpp:94 #, c-format msgid "(built on %s)" msgstr "(bygd %s)" #: gui/about.cpp:101 msgid "Features compiled in:" msgstr "Funksjoner innkompilert:" #: gui/about.cpp:110 msgid "Available engines:" msgstr "Tilgjengelige motorer:" #: gui/browser.cpp:68 msgid "Show hidden files" msgstr "Vis skjulte filer" #: gui/browser.cpp:68 msgid "Show files marked with the hidden attribute" msgstr "Vis filer merket med �skjult�-attributten" #: gui/browser.cpp:72 msgid "Go up" msgstr "Opp et niv�" #: gui/browser.cpp:72 gui/browser.cpp:74 msgid "Go to previous directory level" msgstr "G� til forrige mappeniv�" #: gui/browser.cpp:74 msgctxt "lowres" msgid "Go up" msgstr "Oppover" #: gui/browser.cpp:75 gui/chooser.cpp:46 gui/KeysDialog.cpp:43 #: gui/launcher.cpp:351 gui/massadd.cpp:95 gui/options.cpp:1239 #: gui/saveload-dialog.cpp:216 gui/saveload-dialog.cpp:276 #: gui/saveload-dialog.cpp:547 gui/saveload-dialog.cpp:922 #: gui/themebrowser.cpp:55 gui/fluidsynth-dialog.cpp:152 #: engines/engine.cpp:452 backends/platform/wii/options.cpp:48 #: backends/events/default/default-events.cpp:196 #: backends/events/default/default-events.cpp:218 #: engines/drascula/saveload.cpp:49 engines/parallaction/saveload.cpp:274 #: engines/scumm/dialogs.cpp:191 engines/sword1/control.cpp:865 msgid "Cancel" msgstr "Avbryt" #: gui/browser.cpp:76 gui/chooser.cpp:47 gui/themebrowser.cpp:56 msgid "Choose" msgstr "Velg" #: gui/gui-manager.cpp:117 backends/keymapper/remap-dialog.cpp:53 #: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140 #: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191 #: engines/scumm/help.cpp:209 msgid "Close" msgstr "Lukk" #: gui/gui-manager.cpp:120 msgid "Mouse click" msgstr "Musklikk" #: gui/gui-manager.cpp:124 base/main.cpp:319 msgid "Display keyboard" msgstr "Vis tastatur" #: gui/gui-manager.cpp:128 base/main.cpp:323 msgid "Remap keys" msgstr "Omkoble taster" #: gui/gui-manager.cpp:131 base/main.cpp:326 engines/scumm/help.cpp:86 msgid "Toggle fullscreen" msgstr "Veksle fullskjerm" #: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145 msgid "Choose an action to map" msgstr "Velg en handling for kobling" #: gui/KeysDialog.cpp:41 msgid "Map" msgstr "Koble" #: gui/KeysDialog.cpp:42 gui/launcher.cpp:352 gui/launcher.cpp:1048 #: gui/launcher.cpp:1052 gui/massadd.cpp:92 gui/options.cpp:1240 #: gui/saveload-dialog.cpp:923 gui/fluidsynth-dialog.cpp:153 #: engines/engine.cpp:371 engines/engine.cpp:382 #: backends/platform/wii/options.cpp:47 #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 #: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 #: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561 #: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865 #: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425 #: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461 #: engines/sword2/animation.cpp:471 msgid "OK" msgstr "OK" #: gui/KeysDialog.cpp:49 msgid "Select an action and click 'Map'" msgstr "Velg en handling, og trykk 'Koble'" #: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141 #, c-format msgid "Associated key : %s" msgstr "Koblet tast : %s" #: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143 #, c-format msgid "Associated key : none" msgstr "Koblet tast: ingen" #: gui/KeysDialog.cpp:90 msgid "Please select an action" msgstr "Vennligst velg en handling" #: gui/KeysDialog.cpp:106 msgid "Press the key to associate" msgstr "Trykk tasten som skal kobles" #: gui/launcher.cpp:193 msgid "Game" msgstr "Spill" #: gui/launcher.cpp:197 msgid "ID:" msgstr "ID:" #: gui/launcher.cpp:197 gui/launcher.cpp:199 gui/launcher.cpp:200 msgid "" "Short game identifier used for referring to saved games and running the game " "from the command line" msgstr "" "Kort spill-identifikator, brukt for � referere til lagrede spill, og � kj�re " "spillet fra kommandolinjen" #: gui/launcher.cpp:199 msgctxt "lowres" msgid "ID:" msgstr "ID:" #: gui/launcher.cpp:204 msgid "Name:" msgstr "Navn:" #: gui/launcher.cpp:204 gui/launcher.cpp:206 gui/launcher.cpp:207 msgid "Full title of the game" msgstr "Full spilltittel" #: gui/launcher.cpp:206 msgctxt "lowres" msgid "Name:" msgstr "Navn:" #: gui/launcher.cpp:210 msgid "Language:" msgstr "Spr�k:" #: gui/launcher.cpp:210 gui/launcher.cpp:211 msgid "" "Language of the game. This will not turn your Spanish game version into " "English" msgstr "" "Spillets spr�k. Dette vil ikke gj�re din spanske spillversjon om til engelsk " "versjon" #: gui/launcher.cpp:212 gui/launcher.cpp:226 gui/options.cpp:87 #: gui/options.cpp:737 gui/options.cpp:750 gui/options.cpp:1210 #: audio/null.cpp:41 msgid "<default>" msgstr "<standard>" #: gui/launcher.cpp:222 msgid "Platform:" msgstr "Plattform:" #: gui/launcher.cpp:222 gui/launcher.cpp:224 gui/launcher.cpp:225 msgid "Platform the game was originally designed for" msgstr "Plattform spillet opprinnelig ble designet for" #: gui/launcher.cpp:224 msgctxt "lowres" msgid "Platform:" msgstr "Plattform:" #: gui/launcher.cpp:237 msgid "Engine" msgstr "Motor" #: gui/launcher.cpp:245 gui/options.cpp:1073 gui/options.cpp:1090 msgid "Graphics" msgstr "Grafikk" #: gui/launcher.cpp:245 gui/options.cpp:1073 gui/options.cpp:1090 msgid "GFX" msgstr "GFX" #: gui/launcher.cpp:248 msgid "Override global graphic settings" msgstr "Overstyr globale grafikkinstillinger" #: gui/launcher.cpp:250 msgctxt "lowres" msgid "Override global graphic settings" msgstr "Overstyr globale grafikkinstillinger" #: gui/launcher.cpp:257 gui/options.cpp:1096 msgid "Audio" msgstr "Lyd" #: gui/launcher.cpp:260 msgid "Override global audio settings" msgstr "Overstyr globale lydinstillinger" #: gui/launcher.cpp:262 msgctxt "lowres" msgid "Override global audio settings" msgstr "Overstyr globale lydinstillinger" #: gui/launcher.cpp:271 gui/options.cpp:1101 msgid "Volume" msgstr "Volum" #: gui/launcher.cpp:273 gui/options.cpp:1103 msgctxt "lowres" msgid "Volume" msgstr "Volum" #: gui/launcher.cpp:276 msgid "Override global volume settings" msgstr "Overstyr globale voluminstillinger" #: gui/launcher.cpp:278 msgctxt "lowres" msgid "Override global volume settings" msgstr "Overstyr globale voluminstillinger" #: gui/launcher.cpp:286 gui/options.cpp:1111 msgid "MIDI" msgstr "MIDI" #: gui/launcher.cpp:289 msgid "Override global MIDI settings" msgstr "Overstyr globale MIDI-instillinger" #: gui/launcher.cpp:291 msgctxt "lowres" msgid "Override global MIDI settings" msgstr "Overstyr globale MIDI-instillinger" #: gui/launcher.cpp:300 gui/options.cpp:1117 msgid "MT-32" msgstr "MT-32" #: gui/launcher.cpp:303 msgid "Override global MT-32 settings" msgstr "Overstyr globale MT-32-instillinger" #: gui/launcher.cpp:305 msgctxt "lowres" msgid "Override global MT-32 settings" msgstr "Overstyr globale MT-32-instillinger" #: gui/launcher.cpp:314 gui/options.cpp:1124 msgid "Paths" msgstr "Sti" #: gui/launcher.cpp:316 gui/options.cpp:1126 msgctxt "lowres" msgid "Paths" msgstr "Sti" #: gui/launcher.cpp:323 msgid "Game Path:" msgstr "Spillsti:" #: gui/launcher.cpp:325 msgctxt "lowres" msgid "Game Path:" msgstr "Spillsti:" #: gui/launcher.cpp:330 gui/options.cpp:1150 msgid "Extra Path:" msgstr "Ekstrasti:" #: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333 msgid "Specifies path to additional data used by the game" msgstr "Bestemmer sti til ytterligere data brukt av spillet" #: gui/launcher.cpp:332 gui/options.cpp:1152 msgctxt "lowres" msgid "Extra Path:" msgstr "Ekstrasti:" #: gui/launcher.cpp:339 gui/options.cpp:1134 msgid "Save Path:" msgstr "Lagringssti:" #: gui/launcher.cpp:339 gui/launcher.cpp:341 gui/launcher.cpp:342 #: gui/options.cpp:1134 gui/options.cpp:1136 gui/options.cpp:1137 msgid "Specifies where your saved games are put" msgstr "Bestemmer sti til lagrede spill" #: gui/launcher.cpp:341 gui/options.cpp:1136 msgctxt "lowres" msgid "Save Path:" msgstr "Lagringssti:" #: gui/launcher.cpp:360 gui/launcher.cpp:459 gui/launcher.cpp:517 #: gui/launcher.cpp:571 gui/options.cpp:1145 gui/options.cpp:1153 #: gui/options.cpp:1162 gui/options.cpp:1277 gui/options.cpp:1283 #: gui/options.cpp:1291 gui/options.cpp:1321 gui/options.cpp:1327 #: gui/options.cpp:1334 gui/options.cpp:1427 gui/options.cpp:1430 #: gui/options.cpp:1442 msgctxt "path" msgid "None" msgstr "Ingen" #: gui/launcher.cpp:365 gui/launcher.cpp:465 gui/launcher.cpp:575 #: gui/options.cpp:1271 gui/options.cpp:1315 gui/options.cpp:1433 #: backends/platform/wii/options.cpp:56 msgid "Default" msgstr "Standard" #: gui/launcher.cpp:510 gui/options.cpp:1436 msgid "Select SoundFont" msgstr "Velg SoundFont" #: gui/launcher.cpp:529 gui/launcher.cpp:682 msgid "Select directory with game data" msgstr "Velg mappe med spilldata" #: gui/launcher.cpp:547 msgid "Select additional game directory" msgstr "Velg mappe med ytterligere data" #: gui/launcher.cpp:559 gui/options.cpp:1379 msgid "Select directory for saved games" msgstr "Velg mappe for lagrede spill" #: gui/launcher.cpp:586 msgid "This game ID is already taken. Please choose another one." msgstr "Denne spill-IDen er allerede i bruk. Vennligst velg en annen." #: gui/launcher.cpp:626 engines/dialogs.cpp:111 msgid "~Q~uit" msgstr "~A~vslutt" #: gui/launcher.cpp:626 backends/platform/sdl/macosx/appmenu_osx.mm:95 msgid "Quit ScummVM" msgstr "Avslutt ScummVM" #: gui/launcher.cpp:627 msgid "A~b~out..." msgstr "~O~m..." #: gui/launcher.cpp:627 backends/platform/sdl/macosx/appmenu_osx.mm:69 msgid "About ScummVM" msgstr "Om ScummVM" #: gui/launcher.cpp:628 msgid "~O~ptions..." msgstr "~V~alg..." #: gui/launcher.cpp:628 msgid "Change global ScummVM options" msgstr "Endre globale ScummVM-innstillinger" #: gui/launcher.cpp:630 msgid "~S~tart" msgstr "~S~tart" #: gui/launcher.cpp:630 msgid "Start selected game" msgstr "Start valgt spill" #: gui/launcher.cpp:633 msgid "~L~oad..." msgstr "~�~pne..." #: gui/launcher.cpp:633 msgid "Load saved game for selected game" msgstr "�pne lagret spill for det valgte spillet" #: gui/launcher.cpp:638 msgid "~A~dd Game..." msgstr "~L~egg til spill..." #: gui/launcher.cpp:638 gui/launcher.cpp:645 msgid "Hold Shift for Mass Add" msgstr "Hold Shift for � legge til flere" #: gui/launcher.cpp:640 msgid "~E~dit Game..." msgstr "~R~ediger spill..." #: gui/launcher.cpp:640 gui/launcher.cpp:647 msgid "Change game options" msgstr "Endre spillinstillinger" #: gui/launcher.cpp:642 msgid "~R~emove Game" msgstr "~F~jern spill" #: gui/launcher.cpp:642 gui/launcher.cpp:649 msgid "Remove game from the list. The game data files stay intact" msgstr "Fjern spill fra listen. Spilldataene forblir intakte" #: gui/launcher.cpp:645 msgctxt "lowres" msgid "~A~dd Game..." msgstr "~L~egg til spill..." #: gui/launcher.cpp:647 msgctxt "lowres" msgid "~E~dit Game..." msgstr "~R~ediger spill..." #: gui/launcher.cpp:649 msgctxt "lowres" msgid "~R~emove Game" msgstr "~F~jern spill" #: gui/launcher.cpp:657 msgid "Search in game list" msgstr "S�k i spilliste" #: gui/launcher.cpp:661 gui/launcher.cpp:1222 msgid "Search:" msgstr "S�k:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 #: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 #: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "�pne spill:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 #: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 #: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 msgid "Load" msgstr "�pne" #: gui/launcher.cpp:792 msgid "" "Do you really want to run the mass game detector? This could potentially add " "a huge number of games." msgstr "" "Vil du virkelig kj�re flerspill-finneren? Dette kan potensielt legge til et " "stort antall spill." #: gui/launcher.cpp:793 gui/launcher.cpp:941 gui/launcher.cpp:1000 #: gui/fluidsynth-dialog.cpp:217 #: backends/events/symbiansdl/symbiansdl-events.cpp:184 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 #: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "Yes" msgstr "Ja" #: gui/launcher.cpp:793 gui/launcher.cpp:941 gui/launcher.cpp:1000 #: gui/fluidsynth-dialog.cpp:217 #: backends/events/symbiansdl/symbiansdl-events.cpp:184 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 #: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "No" msgstr "Nei" #: gui/launcher.cpp:841 msgid "ScummVM couldn't open the specified directory!" msgstr "ScummVM kunne ikke �pne den valgte mappen!" #: gui/launcher.cpp:853 msgid "ScummVM could not find any game in the specified directory!" msgstr "ScummVM kunne ikke finne noe spill i den valgte mappen!" #: gui/launcher.cpp:867 msgid "Pick the game:" msgstr "Velg spill:" #: gui/launcher.cpp:941 msgid "Do you really want to remove this game configuration?" msgstr "Vil du virkelig fjerne denne spillkonfigurasjonen?" #: gui/launcher.cpp:999 msgid "Do you want to load saved game?" msgstr "Vil du laste et lagret spill?" #: gui/launcher.cpp:1048 msgid "This game does not support loading games from the launcher." msgstr "Dette spillet st�tter ikke lasting av spill fra oppstarteren." #: gui/launcher.cpp:1052 msgid "ScummVM could not find any engine capable of running the selected game!" msgstr "" "ScummVM kunne ikke finne noen motor som kunne kj�re det valgte spillet!" #: gui/massadd.cpp:79 gui/massadd.cpp:82 msgid "... progress ..." msgstr "... fremdrift ..." #: gui/massadd.cpp:259 msgid "Scan complete!" msgstr "S�k fullf�rt!" #: gui/massadd.cpp:262 #, c-format msgid "Discovered %d new games, ignored %d previously added games." msgstr "" "Fant %d nye spill, ignorerte %d spill som har blitt lagt til tidligere." #: gui/massadd.cpp:266 #, c-format msgid "Scanned %d directories ..." msgstr "Sjekket %d mapper ..." #: gui/massadd.cpp:269 #, c-format msgid "Discovered %d new games, ignored %d previously added games ..." msgstr "" "Fant %d nye spill, ignorerte %d spill som har blitt lagt til tidligere..." #: gui/options.cpp:85 msgid "Never" msgstr "Aldri" #: gui/options.cpp:85 msgid "every 5 mins" msgstr "hvert 5. min" #: gui/options.cpp:85 msgid "every 10 mins" msgstr "hvert 10. min" #: gui/options.cpp:85 msgid "every 15 mins" msgstr "hvert 15. min" #: gui/options.cpp:85 msgid "every 30 mins" msgstr "hvert 30. min" #: gui/options.cpp:87 msgid "8 kHz" msgstr "8 kHz" #: gui/options.cpp:87 msgid "11 kHz" msgstr "11 kHz" #: gui/options.cpp:87 msgid "22 kHz" msgstr "22 kHz" #: gui/options.cpp:87 msgid "44 kHz" msgstr "44 kHz" #: gui/options.cpp:87 msgid "48 kHz" msgstr "48 kHz" #: gui/options.cpp:255 gui/options.cpp:481 gui/options.cpp:582 #: gui/options.cpp:651 gui/options.cpp:859 msgctxt "soundfont" msgid "None" msgstr "Ingen" #: gui/options.cpp:389 msgid "Failed to apply some of the graphic options changes:" msgstr "Klarte ikke � aktivere enkelte av endringene i grafikkinstillinger:" #: gui/options.cpp:401 msgid "the video mode could not be changed." msgstr "videomodusen kunne ikke endres." #: gui/options.cpp:407 msgid "the fullscreen setting could not be changed" msgstr "fullskjermsinnstillingen kunne ikke endres" #: gui/options.cpp:413 msgid "the aspect ratio setting could not be changed" msgstr "aspektrate-innstillingen kunne ikke endres" #: gui/options.cpp:734 msgid "Graphics mode:" msgstr "Grafikkmodus:" #: gui/options.cpp:748 msgid "Render mode:" msgstr "Tegnemodus:" #: gui/options.cpp:748 gui/options.cpp:749 msgid "Special dithering modes supported by some games" msgstr "Spesiel dithering-modus st�ttet av enkelte spill" #: gui/options.cpp:760 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2249 msgid "Fullscreen mode" msgstr "Fullskjermsmodus" #: gui/options.cpp:763 msgid "Aspect ratio correction" msgstr "Aspekt-rate korrigering" #: gui/options.cpp:763 msgid "Correct aspect ratio for 320x200 games" msgstr "Korriger aspekt-rate for 320x200-spill" #: gui/options.cpp:771 msgid "Preferred Device:" msgstr "Foretrukket enhet:" #: gui/options.cpp:771 msgid "Music Device:" msgstr "Musikkenhet:" #: gui/options.cpp:771 gui/options.cpp:773 msgid "Specifies preferred sound device or sound card emulator" msgstr "Velger foretrukket lydenhet eller lydkort-emulator" #: gui/options.cpp:771 gui/options.cpp:773 gui/options.cpp:774 msgid "Specifies output sound device or sound card emulator" msgstr "Velger ut-lydenhet eller lydkortemulator" #: gui/options.cpp:773 msgctxt "lowres" msgid "Preferred Dev.:" msgstr "Foretrukket enh.:" #: gui/options.cpp:773 msgctxt "lowres" msgid "Music Device:" msgstr "Musikkenhet:" #: gui/options.cpp:800 msgid "AdLib emulator:" msgstr "AdLib-emulator:" #: gui/options.cpp:800 gui/options.cpp:801 msgid "AdLib is used for music in many games" msgstr "AdLib brukes til musikk i mange spill" #: gui/options.cpp:811 msgid "Output rate:" msgstr "Utrate:" #: gui/options.cpp:811 gui/options.cpp:812 msgid "" "Higher value specifies better sound quality but may be not supported by your " "soundcard" msgstr "" "H�yere verdier gir bedre lydkvalitet, men st�ttes kanskje ikke av ditt " "lydkort " #: gui/options.cpp:822 msgid "GM Device:" msgstr "GM-enhet:" #: gui/options.cpp:822 msgid "Specifies default sound device for General MIDI output" msgstr "Velger standard lydenhet for General MIDI-utdata" #: gui/options.cpp:833 msgid "Don't use General MIDI music" msgstr "Ikke bruk General MIDI-musikk" #: gui/options.cpp:844 gui/options.cpp:910 msgid "Use first available device" msgstr "Bruk f�rste tilgjengelige enhet" #: gui/options.cpp:856 msgid "SoundFont:" msgstr "SoundFont:" #: gui/options.cpp:856 gui/options.cpp:858 gui/options.cpp:859 msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity" msgstr "SoundFont st�ttes ikke av enkelte lydkort, FluidSynth og Timidity" #: gui/options.cpp:858 msgctxt "lowres" msgid "SoundFont:" msgstr "SoundFont:" #: gui/options.cpp:864 msgid "Mixed AdLib/MIDI mode" msgstr "Mikset AdLib/MIDI-modus" #: gui/options.cpp:864 msgid "Use both MIDI and AdLib sound generation" msgstr "Bruk b�de MIDI- og AdLib- lydgenerering" #: gui/options.cpp:867 msgid "MIDI gain:" msgstr "MIDI gain:" #: gui/options.cpp:874 msgid "FluidSynth Settings" msgstr "FluidSynth-instillinger" #: gui/options.cpp:881 msgid "MT-32 Device:" msgstr "MT-32 Enhet:" #: gui/options.cpp:881 msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output" msgstr "Velger standard lydenhet for Roland MT-32/LAPC1/CM32I/CM64-avspilling" #: gui/options.cpp:886 msgid "True Roland MT-32 (disable GM emulation)" msgstr "Ekte Roland MT-32 (deaktiver GM-emulering)" #: gui/options.cpp:886 gui/options.cpp:888 msgid "" "Check if you want to use your real hardware Roland-compatible sound device " "connected to your computer" msgstr "" "Velg hvis du har et ekte Roland-kompatible lydkort tilkoblet maskinen, og " "vil bruke dette." #: gui/options.cpp:888 msgctxt "lowres" msgid "True Roland MT-32 (no GM emulation)" msgstr "Ekte Roland MT-32 (deaktiver GM-emulering)" #: gui/options.cpp:891 msgid "Roland GS Device (enable MT-32 mappings)" msgstr "Roland GS Modus (aktiver MT32-mapping)" #: gui/options.cpp:891 msgid "" "Check if you want to enable patch mappings to emulate an MT-32 on a Roland " "GS device" msgstr "" #: gui/options.cpp:900 msgid "Don't use Roland MT-32 music" msgstr "Ikke bruk Roland MT-32-musikk" #: gui/options.cpp:927 msgid "Text and Speech:" msgstr "Tekst og Tale:" #: gui/options.cpp:931 gui/options.cpp:941 msgid "Speech" msgstr "Tale" #: gui/options.cpp:932 gui/options.cpp:942 msgid "Subtitles" msgstr "Undertekster" #: gui/options.cpp:933 msgid "Both" msgstr "Begge" #: gui/options.cpp:935 msgid "Subtitle speed:" msgstr "Teksthastighet:" #: gui/options.cpp:937 msgctxt "lowres" msgid "Text and Speech:" msgstr "Tekst og Tale:" #: gui/options.cpp:941 msgid "Spch" msgstr "Tale" #: gui/options.cpp:942 msgid "Subs" msgstr "Tekst" #: gui/options.cpp:943 msgctxt "lowres" msgid "Both" msgstr "Begge" #: gui/options.cpp:943 msgid "Show subtitles and play speech" msgstr "Vis undertekster, og spill av tale" #: gui/options.cpp:945 msgctxt "lowres" msgid "Subtitle speed:" msgstr "Underteksthastighet:" #: gui/options.cpp:961 msgid "Music volume:" msgstr "Musikkvolum:" #: gui/options.cpp:963 msgctxt "lowres" msgid "Music volume:" msgstr "Musikkvolum:" #: gui/options.cpp:970 msgid "Mute All" msgstr "Demp alle" #: gui/options.cpp:973 msgid "SFX volume:" msgstr "Lydeffektvolum:" #: gui/options.cpp:973 gui/options.cpp:975 gui/options.cpp:976 msgid "Special sound effects volume" msgstr "Volum for spesielle lydeffekter" #: gui/options.cpp:975 msgctxt "lowres" msgid "SFX volume:" msgstr "Lydeffektvolum:" #: gui/options.cpp:983 msgid "Speech volume:" msgstr "Talevolum:" #: gui/options.cpp:985 msgctxt "lowres" msgid "Speech volume:" msgstr "Talevolum:" #: gui/options.cpp:1142 msgid "Theme Path:" msgstr "Temasti:" #: gui/options.cpp:1144 msgctxt "lowres" msgid "Theme Path:" msgstr "Temasti:" #: gui/options.cpp:1150 gui/options.cpp:1152 gui/options.cpp:1153 msgid "Specifies path to additional data used by all games or ScummVM" msgstr "Velger sti for ytterligere data brukt av alle spill eller ScummVM" #: gui/options.cpp:1159 msgid "Plugins Path:" msgstr "Pluginsti:" #: gui/options.cpp:1161 msgctxt "lowres" msgid "Plugins Path:" msgstr "Pluginsti:" #: gui/options.cpp:1170 gui/fluidsynth-dialog.cpp:138 msgid "Misc" msgstr "Diverse" #: gui/options.cpp:1172 msgctxt "lowres" msgid "Misc" msgstr "Div" #: gui/options.cpp:1174 msgid "Theme:" msgstr "Tema:" #: gui/options.cpp:1178 msgid "GUI Renderer:" msgstr "GUI-tegner:" #: gui/options.cpp:1190 msgid "Autosave:" msgstr "Autolagre:" #: gui/options.cpp:1192 msgctxt "lowres" msgid "Autosave:" msgstr "Autolagre:" #: gui/options.cpp:1200 msgid "Keys" msgstr "Taster" #: gui/options.cpp:1207 msgid "GUI Language:" msgstr "GUI-spr�k:" #: gui/options.cpp:1207 msgid "Language of ScummVM GUI" msgstr "Spr�k i ScummVM-GUIet" #: gui/options.cpp:1366 msgid "You have to restart ScummVM before your changes will take effect." msgstr "Du m� starte ScummVM p� nytt for at endringene skal tre i kraft. " #: gui/options.cpp:1386 msgid "The chosen directory cannot be written to. Please select another one." msgstr "Den valgte mappen kan ikke skrives til. Vennligst velg en annen." #: gui/options.cpp:1395 msgid "Select directory for GUI themes" msgstr "Velg mappe for GUI-temaer" #: gui/options.cpp:1405 msgid "Select directory for extra files" msgstr "Velg mappe for ytterligere filer" #: gui/options.cpp:1416 msgid "Select directory for plugins" msgstr "Velg mappe for plugins" #: gui/options.cpp:1469 msgid "" "The theme you selected does not support your current language. If you want " "to use this theme you need to switch to another language first." msgstr "" "Temaet du valgte st�tter ikke det aktive spr�ket. Hvis du vil bruke dette " "temaet, m� du bytte til et annet spr�k f�rst." #: gui/saveload-dialog.cpp:167 msgid "List view" msgstr "Listevisning" #: gui/saveload-dialog.cpp:168 msgid "Grid view" msgstr "Nettvisning" #: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:360 msgid "No date saved" msgstr "Ingen dato lagret" #: gui/saveload-dialog.cpp:212 gui/saveload-dialog.cpp:361 msgid "No time saved" msgstr "Ingen tid lagret" #: gui/saveload-dialog.cpp:213 gui/saveload-dialog.cpp:362 msgid "No playtime saved" msgstr "Ingen spilltid lagret" #: gui/saveload-dialog.cpp:220 gui/saveload-dialog.cpp:276 msgid "Delete" msgstr "Slett" #: gui/saveload-dialog.cpp:275 msgid "Do you really want to delete this saved game?" msgstr "Vil du virkelig slette dette lagrede spillet?" #: gui/saveload-dialog.cpp:385 gui/saveload-dialog.cpp:875 msgid "Date: " msgstr "Dato: " #: gui/saveload-dialog.cpp:389 gui/saveload-dialog.cpp:881 msgid "Time: " msgstr "Tid: " #: gui/saveload-dialog.cpp:395 gui/saveload-dialog.cpp:889 msgid "Playtime: " msgstr "Spilltid: " #: gui/saveload-dialog.cpp:408 gui/saveload-dialog.cpp:496 msgid "Untitled savestate" msgstr "Ikke navngitt spilltilstand" #: gui/saveload-dialog.cpp:548 msgid "Next" msgstr "Neste" #: gui/saveload-dialog.cpp:551 msgid "Prev" msgstr "Forrige" #: gui/saveload-dialog.cpp:739 msgid "New Save" msgstr "Nytt lagret spill" #: gui/saveload-dialog.cpp:739 msgid "Create a new save game" msgstr "Opprett ett nytt lagret spill." #: gui/saveload-dialog.cpp:868 msgid "Name: " msgstr "Navn:" #: gui/saveload-dialog.cpp:940 #, c-format msgid "Enter a description for slot %d:" msgstr "Gi en beskrivelse for posisjon %d:" #: gui/themebrowser.cpp:45 msgid "Select a Theme" msgstr "Velg et tema" #: gui/ThemeEngine.cpp:347 msgid "Disabled GFX" msgstr "Deaktivert GFX" #: gui/ThemeEngine.cpp:347 msgctxt "lowres" msgid "Disabled GFX" msgstr "Deaktivert GFX" #: gui/ThemeEngine.cpp:348 msgid "Standard Renderer" msgstr "Standard tegner" #: gui/ThemeEngine.cpp:348 engines/scumm/dialogs.cpp:661 msgid "Standard" msgstr "Standard" #: gui/ThemeEngine.cpp:350 msgid "Antialiased Renderer" msgstr "Kantutjevnet tegner" #: gui/ThemeEngine.cpp:350 msgid "Antialiased" msgstr "Kantutjevnet" #: gui/widget.cpp:323 gui/widget.cpp:325 gui/widget.cpp:331 gui/widget.cpp:333 msgid "Clear value" msgstr "T�m verdi" #: gui/fluidsynth-dialog.cpp:68 msgid "Reverb" msgstr "Romklang" #: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102 msgid "Active" msgstr "Aktiv" #: gui/fluidsynth-dialog.cpp:72 msgid "Room:" msgstr "" #: gui/fluidsynth-dialog.cpp:79 msgid "Damp:" msgstr "" #: gui/fluidsynth-dialog.cpp:86 msgid "Width:" msgstr "Bredde:" #: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:111 msgid "Level:" msgstr "Niv�:" #: gui/fluidsynth-dialog.cpp:100 msgid "Chorus" msgstr "" #: gui/fluidsynth-dialog.cpp:104 msgid "N:" msgstr "N:" #: gui/fluidsynth-dialog.cpp:118 msgid "Speed:" msgstr "Hastighet:" #: gui/fluidsynth-dialog.cpp:125 msgid "Depth:" msgstr "Dybde:" #: gui/fluidsynth-dialog.cpp:132 msgid "Type:" msgstr "Type:" #: gui/fluidsynth-dialog.cpp:135 msgid "Sine" msgstr "Sinus" #: gui/fluidsynth-dialog.cpp:136 msgid "Triangle" msgstr "Trekant" #: gui/fluidsynth-dialog.cpp:140 msgid "Interpolation:" msgstr "Interpolering:" #: gui/fluidsynth-dialog.cpp:143 msgid "None (fastest)" msgstr "Ingen (raskest)" #: gui/fluidsynth-dialog.cpp:144 msgid "Linear" msgstr "Linj�r" #: gui/fluidsynth-dialog.cpp:145 msgid "Fourth-order" msgstr "" #: gui/fluidsynth-dialog.cpp:146 msgid "Seventh-order" msgstr "" #: gui/fluidsynth-dialog.cpp:150 msgid "Reset" msgstr "Nullstill" #: gui/fluidsynth-dialog.cpp:150 msgid "Reset all FluidSynth settings to their default values." msgstr "Nullstill alle FluidSynth-instillinger til standardverdier" #: gui/fluidsynth-dialog.cpp:217 msgid "" "Do you really want to reset all FluidSynth settings to their default values?" msgstr "" "Vil du virkelig nullstille alle FluidSynth-instillinger til standardverdier?" #: base/main.cpp:228 #, c-format msgid "Engine does not support debug level '%s'" msgstr "Motoren st�tter ikke debug-niv� '%s'" #: base/main.cpp:306 msgid "Menu" msgstr "Meny" #: base/main.cpp:309 backends/platform/symbian/src/SymbianActions.cpp:45 #: backends/platform/wince/CEActionsPocket.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:46 msgid "Skip" msgstr "Hopp over" #: base/main.cpp:312 backends/platform/symbian/src/SymbianActions.cpp:50 #: backends/platform/wince/CEActionsPocket.cpp:42 msgid "Pause" msgstr "Pause" #: base/main.cpp:315 msgid "Skip line" msgstr "Hopp over linje" #: base/main.cpp:507 msgid "Error running game:" msgstr "Problem ved kj�ring av spill:" #: base/main.cpp:536 msgid "Could not find any engine capable of running the selected game" msgstr "Kunne ikke finne noen motor som kunne kj�re det valgte spillet" #: common/error.cpp:38 msgid "No error" msgstr "Ingen feil" #: common/error.cpp:40 msgid "Game data not found" msgstr "Spilldata ikke funnet" #: common/error.cpp:42 msgid "Game id not supported" msgstr "Spill-ID ikke st�ttet" #: common/error.cpp:44 msgid "Unsupported color mode" msgstr "Ust�ttet fargemodus" #: common/error.cpp:47 msgid "Read permission denied" msgstr "Lesetilgang nektet" #: common/error.cpp:49 msgid "Write permission denied" msgstr "Skrivetilgang nektet" #: common/error.cpp:52 msgid "Path does not exist" msgstr "Stien eksisterer ikke" #: common/error.cpp:54 msgid "Path not a directory" msgstr "Stien er ikke en mappe" #: common/error.cpp:56 msgid "Path not a file" msgstr "Stien er ikke en fil" #: common/error.cpp:59 msgid "Cannot create file" msgstr "Kan ikke opprette fil" #: common/error.cpp:61 msgid "Reading data failed" msgstr "Lesing av data feilet" #: common/error.cpp:63 msgid "Writing data failed" msgstr "Dataskriving feilet" #: common/error.cpp:66 msgid "Could not find suitable engine plugin" msgstr "Kunne ikke finne en passende engine-plugin" #: common/error.cpp:68 msgid "Engine plugin does not support save states" msgstr "Spillmotor-plugin st�tter ikke lagrede tilstander" #: common/error.cpp:71 msgid "User canceled" msgstr "Brukeren avbr�t" #: common/error.cpp:75 msgid "Unknown error" msgstr "Ukjent feil" #: engines/advancedDetector.cpp:317 #, c-format msgid "The game in '%s' seems to be unknown." msgstr "Spillet i '%s' ser ut til � v�re ukjent." #: engines/advancedDetector.cpp:318 msgid "Please, report the following data to the ScummVM team along with name" msgstr "" "Vennligst rapporter de f�lgende dataene til ScummVM-teamet sammen med navnet" #: engines/advancedDetector.cpp:320 msgid "of the game you tried to add and its version/language/etc.:" msgstr "p� spillet du fors�kte � legge til, og dets versjon/spr�k/etc.:" #: engines/dialogs.cpp:85 msgid "~R~esume" msgstr "~F~ortsett" #: engines/dialogs.cpp:87 msgid "~L~oad" msgstr "~�~pne" #: engines/dialogs.cpp:91 msgid "~S~ave" msgstr "~L~agre" #: engines/dialogs.cpp:95 msgid "~O~ptions" msgstr "~V~alg" #: engines/dialogs.cpp:100 msgid "~H~elp" msgstr "~H~jelp" #: engines/dialogs.cpp:102 msgid "~A~bout" msgstr "~O~m" #: engines/dialogs.cpp:105 engines/dialogs.cpp:181 msgid "~R~eturn to Launcher" msgstr "~T~ilbake til oppstarter" #: engines/dialogs.cpp:107 engines/dialogs.cpp:183 msgctxt "lowres" msgid "~R~eturn to Launcher" msgstr "~T~ilbake til oppstarter" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 #: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873 #: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 #: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "Lagret spill:" #: engines/dialogs.cpp:116 backends/platform/symbian/src/SymbianActions.cpp:44 #: backends/platform/wince/CEActionsPocket.cpp:43 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 #: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 #: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 #: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188 #: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "Lagre" #: engines/dialogs.cpp:145 msgid "" "Sorry, this engine does not currently provide in-game help. Please consult " "the README for basic information, and for instructions on how to obtain " "further assistance." msgstr "" "Beklager, men denne motoren st�tter for �yeblikket ikke hjelp i spillet. " "Vennligst se i README-filen for grunnleggende informasjon, og for " "instruksjoner om hvordan du kan f� ytterligere hjelp." #: engines/dialogs.cpp:234 engines/pegasus/pegasus.cpp:393 #, c-format msgid "" "Gamestate save failed (%s)! Please consult the README for basic information, " "and for instructions on how to obtain further assistance." msgstr "" "Lagring av spilltilstand feilet (%s)! Vennligst konsulter README-filen for " "grunnleggende informasjon og instruksjon om hvordan du f�r ytterligere hjelp." #: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 #: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~O~K" #: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 #: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "~A~vbryt" #: engines/dialogs.cpp:311 msgid "~K~eys" msgstr "~T~aster" #: engines/engine.cpp:245 msgid "Could not initialize color format." msgstr "Kunne ikke initalisere fargeformat." #: engines/engine.cpp:253 msgid "Could not switch to video mode: '" msgstr "Kunne ikke veksle til videomodus: '" #: engines/engine.cpp:262 msgid "Could not apply aspect ratio setting." msgstr "Kunne ikke aktivere aspektrate-innstilling." #: engines/engine.cpp:267 msgid "Could not apply fullscreen setting." msgstr "Kunne ikke aktivere fullskjermsinnstilling." #: engines/engine.cpp:367 msgid "" "You appear to be playing this game directly\n" "from the CD. This is known to cause problems,\n" "and it is therefore recommended that you copy\n" "the data files to your hard disk instead.\n" "See the README file for details." msgstr "" "Du ser ut til � spille dette spillet direkte fra\n" "CDen. Dette er kjent for � skape problemer,\n" "og det er derfor anbefalt at du kopierer\n" "datafilene til harddisken din istedet.\n" "Se README-filen for detaljer." #: engines/engine.cpp:378 msgid "" "This game has audio tracks in its disk. These\n" "tracks need to be ripped from the disk using\n" "an appropriate CD audio extracting tool in\n" "order to listen to the game's music.\n" "See the README file for details." msgstr "" "Dette spillet har lydspor p� diskene sine. Disse\n" "sporene m� rippes fra diskene ved � bruke\n" "dertil egnet CD-rippingsprogramvare for �\n" "kunne h�re p� spillets musikk.\n" "Se README-filen for detaljer." #: engines/engine.cpp:436 #, c-format msgid "" "Gamestate load failed (%s)! Please consult the README for basic information, " "and for instructions on how to obtain further assistance." msgstr "" "Klarte ikke laste spill (%s)! Vennligst se i README-fila for grunnleggende " "informasjon og instruksjoner om hvordan du kan f� mer hjelp." #: engines/engine.cpp:449 msgid "" "WARNING: The game you are about to start is not yet fully supported by " "ScummVM. As such, it is likely to be unstable, and any saves you make might " "not work in future versions of ScummVM." msgstr "" "ADVARSEL: Spillet du pr�ver � starte er ikke fullstendig st�ttet av ScummVM. " "Derfor er det sannsynlig at det vil v�re ustabilt, og det er ikke sikkert at " "lagrede spill vil fortsette � fungere i fremtidige versjoner av ScummVM." #: engines/engine.cpp:452 msgid "Start anyway" msgstr "Start allikevel" #: audio/fmopl.cpp:50 msgid "MAME OPL emulator" msgstr "MAME OPL emulator" #: audio/fmopl.cpp:52 msgid "DOSBox OPL emulator" msgstr "DOSBox OPL emulator" #: audio/mididrv.cpp:209 #, c-format msgid "" "The selected audio device '%s' was not found (e.g. might be turned off or " "disconnected)." msgstr "" "Den valgte lydenheten '%s' ble ikke funnet (den kan f.eks. v�re avsl�tt " "eller frakoblet)." #: audio/mididrv.cpp:209 audio/mididrv.cpp:221 audio/mididrv.cpp:257 #: audio/mididrv.cpp:272 msgid "Attempting to fall back to the next available device..." msgstr "Fors�ker � falle tilbake p� den neste tilgjengelige enheten..." #: audio/mididrv.cpp:221 #, c-format msgid "" "The selected audio device '%s' cannot be used. See log file for more " "information." msgstr "" "Den valgte lydenheten '%s' kan ikke brukes. Se logg-filen for mer " "informasjon." #: audio/mididrv.cpp:257 #, c-format msgid "" "The preferred audio device '%s' was not found (e.g. might be turned off or " "disconnected)." msgstr "" "Den foretrukne lydenheten '%s' ble ikke funnet (den kan f.eks. v�re avsl�tt " "eller frakoblet)." #: audio/mididrv.cpp:272 #, c-format msgid "" "The preferred audio device '%s' cannot be used. See log file for more " "information." msgstr "" "Den foretrukne lydenheten '%s' kan ikke brukes. Se i logg-filen for mer " "informasjon." #: audio/null.h:44 msgid "No music" msgstr "Ingen musikk" #: audio/mods/paula.cpp:196 msgid "Amiga Audio Emulator" msgstr "Amiga Lydemulator" #: audio/softsynth/adlib.cpp:2285 msgid "AdLib Emulator" msgstr "AdLib Emulator" #: audio/softsynth/appleiigs.cpp:33 msgid "Apple II GS Emulator (NOT IMPLEMENTED)" msgstr "Apple II GS Emulator (IKKE IMPLEMENTERT)" #: audio/softsynth/sid.cpp:1430 msgid "C64 Audio Emulator" msgstr "C64 Lydemulator" #: audio/softsynth/mt32.cpp:200 msgid "Initializing MT-32 Emulator" msgstr "Initialiserer MT-32-Emulator" #: audio/softsynth/mt32.cpp:426 msgid "MT-32 Emulator" msgstr "MT-32 Emulator" #: audio/softsynth/pcspk.cpp:139 msgid "PC Speaker Emulator" msgstr "PC Speaker Emulator" #: audio/softsynth/pcspk.cpp:158 msgid "IBM PCjr Emulator" msgstr "IBM PCjr Emulator" #: backends/keymapper/remap-dialog.cpp:48 msgid "Keymap:" msgstr "Tastkobling:" #: backends/keymapper/remap-dialog.cpp:67 msgid " (Effective)" msgstr " (Aktiv)" #: backends/keymapper/remap-dialog.cpp:107 msgid " (Active)" msgstr " (Aktiv)" #: backends/keymapper/remap-dialog.cpp:107 msgid " (Blocked)" msgstr " (Blokkert)" #: backends/keymapper/remap-dialog.cpp:120 msgid " (Global)" msgstr " (Global)" #: backends/keymapper/remap-dialog.cpp:128 msgid " (Game)" msgstr " (Spill)" #: backends/midi/windows.cpp:165 msgid "Windows MIDI" msgstr "Windows MIDI" #: backends/platform/ds/arm9/source/dsoptions.cpp:56 #: engines/scumm/dialogs.cpp:291 msgid "~C~lose" msgstr "~L~ukk" #: backends/platform/ds/arm9/source/dsoptions.cpp:57 msgid "ScummVM Main Menu" msgstr "ScummVM Hovedmeny" #: backends/platform/ds/arm9/source/dsoptions.cpp:63 msgid "~L~eft handed mode" msgstr "~V~enstrehendt modus" #: backends/platform/ds/arm9/source/dsoptions.cpp:64 msgid "~I~ndy fight controls" msgstr "~I~ndy kampkontroller" #: backends/platform/ds/arm9/source/dsoptions.cpp:65 msgid "Show mouse cursor" msgstr "Vis muspeker" #: backends/platform/ds/arm9/source/dsoptions.cpp:66 msgid "Snap to edges" msgstr "Hopp til kanter" #: backends/platform/ds/arm9/source/dsoptions.cpp:68 msgid "Touch X Offset" msgstr "G� til X-posisjon" #: backends/platform/ds/arm9/source/dsoptions.cpp:75 msgid "Touch Y Offset" msgstr "G� til Y-posisjon" #: backends/platform/ds/arm9/source/dsoptions.cpp:87 msgid "Use laptop trackpad-style cursor control" msgstr "Bruk b�rbar trackpad-stil muspekerkontroll" #: backends/platform/ds/arm9/source/dsoptions.cpp:88 msgid "Tap for left click, double tap right click" msgstr "Tap for venstreklikk, dobbelt-tap for h�yreklikk" #: backends/platform/ds/arm9/source/dsoptions.cpp:90 msgid "Sensitivity" msgstr "F�lsomhet" #: backends/platform/ds/arm9/source/dsoptions.cpp:99 msgid "Initial top screen scale:" msgstr "Skalering for �vre skjerm:" #: backends/platform/ds/arm9/source/dsoptions.cpp:105 msgid "Main screen scaling:" msgstr "Hovedskjermsskalering:" #: backends/platform/ds/arm9/source/dsoptions.cpp:107 msgid "Hardware scale (fast, but low quality)" msgstr "Maskinvareskalering (rask, men lav kvalitet)" #: backends/platform/ds/arm9/source/dsoptions.cpp:108 msgid "Software scale (good quality, but slower)" msgstr "Programvareskalering (god kvalitet, men tregere)" #: backends/platform/ds/arm9/source/dsoptions.cpp:109 msgid "Unscaled (you must scroll left and right)" msgstr "Uskalert (du m� scrolle til venstre og h�yre)" #: backends/platform/ds/arm9/source/dsoptions.cpp:111 msgid "Brightness:" msgstr "Lysstyrke:" #: backends/platform/ds/arm9/source/dsoptions.cpp:121 msgid "High quality audio (slower) (reboot)" msgstr "H�y lydkvalitet (tregere) (omstart)" #: backends/platform/ds/arm9/source/dsoptions.cpp:122 msgid "Disable power off" msgstr "Deaktiver str�msparing" #: backends/platform/iphone/osys_events.cpp:300 msgid "Mouse-click-and-drag mode enabled." msgstr "Mus-klikk-og-dra-modus aktivert." #: backends/platform/iphone/osys_events.cpp:302 msgid "Mouse-click-and-drag mode disabled." msgstr "Mus-klikk-og-dra-modus-deaktivert." #: backends/platform/iphone/osys_events.cpp:313 msgid "Touchpad mode enabled." msgstr "Touchpad-modus aktivert." #: backends/platform/iphone/osys_events.cpp:315 msgid "Touchpad mode disabled." msgstr "Touchpad-modus deaktivert." #: backends/platform/maemo/maemo.cpp:209 msgid "Click Mode" msgstr "Klikkmodus" #: backends/platform/maemo/maemo.cpp:215 #: backends/platform/symbian/src/SymbianActions.cpp:42 #: backends/platform/wince/CEActionsPocket.cpp:60 #: backends/platform/wince/CEActionsSmartphone.cpp:43 #: backends/platform/tizen/form.cpp:275 msgid "Left Click" msgstr "Venstreklikk" #: backends/platform/maemo/maemo.cpp:218 msgid "Middle Click" msgstr "Midtklikk" #: backends/platform/maemo/maemo.cpp:221 #: backends/platform/symbian/src/SymbianActions.cpp:43 #: backends/platform/wince/CEActionsSmartphone.cpp:44 #: backends/platform/tizen/form.cpp:267 msgid "Right Click" msgstr "H�yreklikk" #: backends/platform/sdl/macosx/appmenu_osx.mm:77 msgid "Hide ScummVM" msgstr "Skjul ScummVM" #: backends/platform/sdl/macosx/appmenu_osx.mm:82 msgid "Hide Others" msgstr "Skjul andre" #: backends/platform/sdl/macosx/appmenu_osx.mm:87 msgid "Show All" msgstr "Vis alle" #: backends/platform/sdl/macosx/appmenu_osx.mm:109 #: backends/platform/sdl/macosx/appmenu_osx.mm:120 msgid "Window" msgstr "Vindu" #: backends/platform/sdl/macosx/appmenu_osx.mm:114 msgid "Minimize" msgstr "Minimer" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:46 msgid "Normal (no scaling)" msgstr "Normal (ingen skalering)" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:65 msgctxt "lowres" msgid "Normal (no scaling)" msgstr "Normal (ingen skalering)" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2148 msgid "Enabled aspect ratio correction" msgstr "Aspekt-rate korrigering aktivert" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2154 msgid "Disabled aspect ratio correction" msgstr "Aspekt-rate korrigering deaktivert" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2209 msgid "Active graphics filter:" msgstr "Aktivt grafikkfilter:" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2251 msgid "Windowed mode" msgstr "Vindusmodus" #: backends/graphics/opengl/opengl-graphics.cpp:118 msgid "OpenGL" msgstr "OpenGL" #: backends/graphics/opengl/opengl-graphics.cpp:119 msgid "OpenGL (No filtering)" msgstr "OpenGL (Ingen filtrering)" #: backends/platform/symbian/src/SymbianActions.cpp:38 #: backends/platform/wince/CEActionsSmartphone.cpp:39 msgid "Up" msgstr "Opp" #: backends/platform/symbian/src/SymbianActions.cpp:39 #: backends/platform/wince/CEActionsSmartphone.cpp:40 msgid "Down" msgstr "Ned" #: backends/platform/symbian/src/SymbianActions.cpp:40 #: backends/platform/wince/CEActionsSmartphone.cpp:41 msgid "Left" msgstr "Venstre" #: backends/platform/symbian/src/SymbianActions.cpp:41 #: backends/platform/wince/CEActionsSmartphone.cpp:42 msgid "Right" msgstr "H�yre" #: backends/platform/symbian/src/SymbianActions.cpp:46 #: backends/platform/wince/CEActionsSmartphone.cpp:47 msgid "Zone" msgstr "Sone" #: backends/platform/symbian/src/SymbianActions.cpp:47 #: backends/platform/wince/CEActionsPocket.cpp:54 #: backends/platform/wince/CEActionsSmartphone.cpp:48 msgid "Multi Function" msgstr "Multifunksjon" #: backends/platform/symbian/src/SymbianActions.cpp:48 msgid "Swap character" msgstr "Bytt karakter" #: backends/platform/symbian/src/SymbianActions.cpp:49 msgid "Skip text" msgstr "Hopp over tekst" #: backends/platform/symbian/src/SymbianActions.cpp:51 msgid "Fast mode" msgstr "Rask modus" #: backends/platform/symbian/src/SymbianActions.cpp:52 #: backends/platform/wince/CEActionsPocket.cpp:44 #: backends/platform/wince/CEActionsSmartphone.cpp:52 #: backends/events/default/default-events.cpp:218 #: engines/scumm/dialogs.cpp:192 engines/scumm/help.cpp:82 #: engines/scumm/help.cpp:84 msgid "Quit" msgstr "Avslutt" #: backends/platform/symbian/src/SymbianActions.cpp:53 msgid "Debugger" msgstr "Debugger" #: backends/platform/symbian/src/SymbianActions.cpp:54 msgid "Global menu" msgstr "Global meny" #: backends/platform/symbian/src/SymbianActions.cpp:55 msgid "Virtual keyboard" msgstr "Virtuelt tastatur" #: backends/platform/symbian/src/SymbianActions.cpp:56 msgid "Key mapper" msgstr "Tastkobler" #: backends/events/symbiansdl/symbiansdl-events.cpp:184 msgid "Do you want to quit ?" msgstr "Vil du avslutte?" #: backends/platform/wii/options.cpp:51 msgid "Video" msgstr "Video" #: backends/platform/wii/options.cpp:54 msgid "Current video mode:" msgstr "N�v�rende videomodus:" #: backends/platform/wii/options.cpp:56 msgid "Double-strike" msgstr "Doble linjer" #: backends/platform/wii/options.cpp:60 msgid "Horizontal underscan:" msgstr "Horisontal underscan:" #: backends/platform/wii/options.cpp:66 msgid "Vertical underscan:" msgstr "Vertikal underscan:" #: backends/platform/wii/options.cpp:71 msgid "Input" msgstr "Input" #: backends/platform/wii/options.cpp:74 msgid "GC Pad sensitivity:" msgstr "GC Pad-f�lsomhet:" #: backends/platform/wii/options.cpp:80 msgid "GC Pad acceleration:" msgstr "GC Pad-aksellerasjon:" #: backends/platform/wii/options.cpp:86 msgid "DVD" msgstr "DVD" #: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101 msgid "Status:" msgstr "Status:" #: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102 msgid "Unknown" msgstr "Ukjent" #: backends/platform/wii/options.cpp:93 msgid "Mount DVD" msgstr "Monter DVD" #: backends/platform/wii/options.cpp:94 msgid "Unmount DVD" msgstr "L�s ut DVD" #: backends/platform/wii/options.cpp:98 msgid "SMB" msgstr "SMB" #: backends/platform/wii/options.cpp:106 msgid "Server:" msgstr "Server:" #: backends/platform/wii/options.cpp:110 msgid "Share:" msgstr "Delt Ressurs:" #: backends/platform/wii/options.cpp:114 msgid "Username:" msgstr "Brukernavn:" #: backends/platform/wii/options.cpp:118 msgid "Password:" msgstr "Passord:" #: backends/platform/wii/options.cpp:121 msgid "Init network" msgstr "Init nettverk" #: backends/platform/wii/options.cpp:123 msgid "Mount SMB" msgstr "Monter SMB" #: backends/platform/wii/options.cpp:124 msgid "Unmount SMB" msgstr "L�s ut SMB" #: backends/platform/wii/options.cpp:143 msgid "DVD Mounted successfully" msgstr "DVD montering fullf�rt" #: backends/platform/wii/options.cpp:146 msgid "Error while mounting the DVD" msgstr "Feil under montering av DVD" #: backends/platform/wii/options.cpp:148 msgid "DVD not mounted" msgstr "DVD ikke montert" #: backends/platform/wii/options.cpp:161 msgid "Network up, share mounted" msgstr "Nettverket er oppe, delt ressurs montert" #: backends/platform/wii/options.cpp:163 msgid "Network up" msgstr "Nettverket er oppe" #: backends/platform/wii/options.cpp:166 msgid ", error while mounting the share" msgstr ", feil under montering av den delte ressursen" #: backends/platform/wii/options.cpp:168 msgid ", share not mounted" msgstr ", delt ressurs ikke montert" #: backends/platform/wii/options.cpp:174 msgid "Network down" msgstr "Nettverket er nede" #: backends/platform/wii/options.cpp:178 msgid "Initializing network" msgstr "Initialiserer nettverk" #: backends/platform/wii/options.cpp:182 msgid "Timeout while initializing network" msgstr "Timeout under initialisering av nettverk" #: backends/platform/wii/options.cpp:186 #, c-format msgid "Network not initialized (%d)" msgstr "Nettverk ikke initialisert (%d)" #: backends/platform/wince/CEActionsPocket.cpp:46 msgid "Hide Toolbar" msgstr "Skjul verkt�ylinje" #: backends/platform/wince/CEActionsPocket.cpp:47 msgid "Show Keyboard" msgstr "Vis tastatur" #: backends/platform/wince/CEActionsPocket.cpp:48 msgid "Sound on/off" msgstr "Lyd av/p�" #: backends/platform/wince/CEActionsPocket.cpp:49 msgid "Right click" msgstr "H�yreklikk" #: backends/platform/wince/CEActionsPocket.cpp:50 msgid "Show/Hide Cursor" msgstr "Vis/Skjul muspeker" #: backends/platform/wince/CEActionsPocket.cpp:51 msgid "Free look" msgstr "Frikikking" #: backends/platform/wince/CEActionsPocket.cpp:52 msgid "Zoom up" msgstr "Zoom opp" #: backends/platform/wince/CEActionsPocket.cpp:53 msgid "Zoom down" msgstr "Zoom ned" #: backends/platform/wince/CEActionsPocket.cpp:55 #: backends/platform/wince/CEActionsSmartphone.cpp:49 msgid "Bind Keys" msgstr "Koble taster" #: backends/platform/wince/CEActionsPocket.cpp:56 msgid "Cursor Up" msgstr "Peker opp" #: backends/platform/wince/CEActionsPocket.cpp:57 msgid "Cursor Down" msgstr "Peker ned" #: backends/platform/wince/CEActionsPocket.cpp:58 msgid "Cursor Left" msgstr "Peker venstre" #: backends/platform/wince/CEActionsPocket.cpp:59 msgid "Cursor Right" msgstr "Peker h�yre" #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 msgid "Do you want to load or save the game?" msgstr "Vil du �pne eller lagre spillet?" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 msgid " Are you sure you want to quit ? " msgstr " Er du sikker p� at du vil avslutte ?" #: backends/platform/wince/CEActionsSmartphone.cpp:50 msgid "Keyboard" msgstr "Tastatur" #: backends/platform/wince/CEActionsSmartphone.cpp:51 msgid "Rotate" msgstr "Roter" #: backends/platform/wince/CELauncherDialog.cpp:56 msgid "Using SDL driver " msgstr "Bruk SDL-driver" #: backends/platform/wince/CELauncherDialog.cpp:60 msgid "Display " msgstr "Skjerm" #: backends/platform/wince/CELauncherDialog.cpp:83 msgid "Do you want to perform an automatic scan ?" msgstr "Vil du utf�re et automatisk s�k?" #: backends/platform/wince/wince-sdl.cpp:516 msgid "Map right click action" msgstr "Koble handling til h�yreklikk" #: backends/platform/wince/wince-sdl.cpp:520 msgid "You must map a key to the 'Right Click' action to play this game" msgstr "" "Du m� koble en tast til handlingen 'H�yreklikk' for � spille dette spillet" #: backends/platform/wince/wince-sdl.cpp:529 msgid "Map hide toolbar action" msgstr "Koble skjul-verkt�ylinje-handlingen" #: backends/platform/wince/wince-sdl.cpp:533 msgid "You must map a key to the 'Hide toolbar' action to play this game" msgstr "" "Du m� koble en tast til 'Skjul verkt�ylinje'-handlingen for � spille dette " "spillet" #: backends/platform/wince/wince-sdl.cpp:542 msgid "Map Zoom Up action (optional)" msgstr "Koble handlingen Zoom Opp (valgfritt)" #: backends/platform/wince/wince-sdl.cpp:545 msgid "Map Zoom Down action (optional)" msgstr "Koble handlingen Zoom Ned (valgfritt)" #: backends/platform/wince/wince-sdl.cpp:553 msgid "" "Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory" msgstr "" "Ikke glem � koble en tast til handlingen 'Skjul verkt�ylinje' for � se hele " "inventaret" #: backends/events/default/default-events.cpp:196 msgid "Do you really want to return to the Launcher?" msgstr "Vil du virkelig returnere til oppstarteren?" #: backends/events/default/default-events.cpp:196 msgid "Launcher" msgstr "Oppstarter" #: backends/events/default/default-events.cpp:218 msgid "Do you really want to quit?" msgstr "Vil du virkelig avslutte?" #: backends/events/gph/gph-events.cpp:385 #: backends/events/gph/gph-events.cpp:428 #: backends/events/openpandora/op-events.cpp:168 msgid "Touchscreen 'Tap Mode' - Left Click" msgstr "Touchskjerm 'Tapmodus' - Venstreklikk" #: backends/events/gph/gph-events.cpp:387 #: backends/events/gph/gph-events.cpp:430 #: backends/events/openpandora/op-events.cpp:170 msgid "Touchscreen 'Tap Mode' - Right Click" msgstr "Touchskjerm 'Tapmodus' - H�yreklikk" #: backends/events/gph/gph-events.cpp:389 #: backends/events/gph/gph-events.cpp:432 #: backends/events/openpandora/op-events.cpp:172 msgid "Touchscreen 'Tap Mode' - Hover (No Click)" msgstr "Touchskjerm 'Tapmodus' - Sveve (Ingen Klikk)" #: backends/events/gph/gph-events.cpp:409 msgid "Maximum Volume" msgstr "Maksimalt Volum" #: backends/events/gph/gph-events.cpp:411 msgid "Increasing Volume" msgstr "�ker volum" #: backends/events/gph/gph-events.cpp:417 msgid "Minimal Volume" msgstr "Minimalt Volum" #: backends/events/gph/gph-events.cpp:419 msgid "Decreasing Volume" msgstr "Senker volum" #: backends/events/openpandora/op-events.cpp:174 msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)" msgstr "Touchskjerm 'Tapmodus' - Sveve (DPad Klikk)" #: backends/updates/macosx/macosx-updates.mm:67 msgid "Check for Updates..." msgstr "Sjekk for oppdateringer..." #: backends/platform/tizen/form.cpp:263 msgid "Right Click Once" msgstr "H�yreklikk �n gang" #: backends/platform/tizen/form.cpp:271 msgid "Move Only" msgstr "Kun Beveg" #: backends/platform/tizen/form.cpp:294 msgid "Escape Key" msgstr "ESC-tast" #: backends/platform/tizen/form.cpp:299 msgid "Game Menu" msgstr "Spillmeny" #: backends/platform/tizen/form.cpp:304 msgid "Show Keypad" msgstr "Vis talltastatur" #: backends/platform/tizen/form.cpp:309 msgid "Control Mouse" msgstr "Styr Mus" #: backends/events/maemosdl/maemosdl-events.cpp:180 msgid "Clicking Enabled" msgstr "Klikking aktivert" #: backends/events/maemosdl/maemosdl-events.cpp:180 msgid "Clicking Disabled" msgstr "Klikking deaktivert" #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 #: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200 #: engines/zvision/detection.cpp:103 msgid "Use original save/load screens" msgstr "Bruk originale lagre/laste-skjermer" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 #: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201 #: engines/zvision/detection.cpp:104 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "Bruk de originale lagre/laste-skjermene, istedenfor ScummVM-variantene" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 #: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 #: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "Gjennopprett spill:" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 #: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 #: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "Gjenopprett" #: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2368 #, c-format msgid "" "Failed to load game state from file:\n" "\n" "%s" msgstr "" "Klarte ikke �pne spilltilstand fra fil:\n" "\n" "%s" #: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2361 #, c-format msgid "" "Failed to save game state to file:\n" "\n" "%s" msgstr "" "Klarte ikke lagre spilltilstand til fil:\n" "\n" "%s" #: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2379 #, c-format msgid "" "Successfully saved game state in file:\n" "\n" "%s" msgstr "" "Fullf�rte lagring av spilltilstand til fil:\n" "\n" "%s" #: engines/agos/animation.cpp:557 #, c-format msgid "Cutscene file '%s' not found!" msgstr "Fant ikke cutscenefil '%s'!" #: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81 #, fuzzy msgid "Color Blind Mode" msgstr "Klikkmodus" #: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82 msgid "Enable Color Blind Mode by default" msgstr "" #: engines/drascula/saveload.cpp:47 msgid "" "ScummVM found that you have old savefiles for Drascula that should be " "converted.\n" "The old save game format is no longer supported, so you will not be able to " "load your games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked again the next " "time you start the game.\n" msgstr "" "ScummVM oppdaget at du har gamle lagrede spill for Drascula som b�r " "konverteres.\n" "Det gamle formatet for lagrede spill st�ttes ikke lengre, s� du vil ikke " "v�re i stand til � laste de lagrede spillene,\n" "med mindre du konverterer dem.\n" "Trykk OK for � konvertere dem n�, ellers vil du bli spurt igjen neste gang " "du starter spillet. \n" #: engines/dreamweb/detection.cpp:57 msgid "Use bright palette mode" msgstr "Bruk lys palettmodus" #: engines/dreamweb/detection.cpp:58 msgid "Display graphics using the game's bright palette" msgstr "Vis grafikk med spillets lyse palett" #: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470 #: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532 msgid "Failed to load game state from file." msgstr "Klarte ikke �pne spilltilstand fra fil." #: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263 #: engines/tinsel/saveload.cpp:545 msgid "Failed to save game state to file." msgstr "Klarte ikke lagre spilltilstand fra fil." #: engines/gob/inter_v5.cpp:107 msgid "Failed to delete file." msgstr "Klarte ikke � slette fil." #: engines/groovie/detection.cpp:312 msgid "Fast movie speed" msgstr "Rask filmhastighet" #: engines/groovie/detection.cpp:313 msgid "Play movies at an increased speed" msgstr "Spill filmer med �kt hastighet" #: engines/groovie/script.cpp:399 msgid "Failed to save game" msgstr "Klarte ikke � lagre spill." #: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86 msgid "Gore Mode" msgstr "" #: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87 msgid "Enable Gore Mode when available" msgstr "" #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/detection.cpp:62 msgid "Studio audience" msgstr "Studiopublikum" #: engines/kyra/detection.cpp:63 msgid "Enable studio audience" msgstr "Aktiver studiopublikum" #. I18N: This option allows the user to skip text and cutscenes. #: engines/kyra/detection.cpp:73 #, fuzzy msgid "Skip support" msgstr "Hopp over" #: engines/kyra/detection.cpp:74 msgid "Allow text and cutscenes to be skipped" msgstr "Tillat � hoppe over tekst og kutt-scener" #. I18N: Helium mode makes people sound like they've inhaled Helium. #: engines/kyra/detection.cpp:84 msgid "Helium mode" msgstr "Helium-modus" #: engines/kyra/detection.cpp:85 msgid "Enable helium mode" msgstr "Aktiver helium-modus" #. I18N: When enabled, this option makes scrolling smoother when #. changing from one screen to another. #: engines/kyra/detection.cpp:99 msgid "Smooth scrolling" msgstr "Myk scrolling" #: engines/kyra/detection.cpp:100 msgid "Enable smooth scrolling when walking" msgstr "Aktiver myk scrolling n�r man g�r" #. I18N: When enabled, this option changes the cursor when it floats to the #. edge of the screen to a directional arrow. The player can then click to #. walk towards that direction. #: engines/kyra/detection.cpp:112 msgid "Floating cursors" msgstr "Flytende muspekere" #: engines/kyra/detection.cpp:113 msgid "Enable floating cursors" msgstr "Aktiver flytende muspekere" #. I18N: HP stands for Hit Points #: engines/kyra/detection.cpp:127 msgid "HP bar graphs" msgstr "HP bar grafer" #: engines/kyra/detection.cpp:128 msgid "Enable hit point bar graphs" msgstr "Aktiver hit point-bar grafer" #: engines/kyra/lol.cpp:478 msgid "Attack 1" msgstr "Angrep 1" #: engines/kyra/lol.cpp:479 msgid "Attack 2" msgstr "Angrep 2" #: engines/kyra/lol.cpp:480 msgid "Attack 3" msgstr "Angrep 3" #: engines/kyra/lol.cpp:481 msgid "Move Forward" msgstr "Beveg Fremover" #: engines/kyra/lol.cpp:482 msgid "Move Back" msgstr "Beveg Bakover" #: engines/kyra/lol.cpp:483 msgid "Slide Left" msgstr "Skli mot Venstre" #: engines/kyra/lol.cpp:484 msgid "Slide Right" msgstr "Skli mot H�yre" #: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2509 msgid "Turn Left" msgstr "Svin til Venstre" #: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2510 msgid "Turn Right" msgstr "Sving til H�yre" #: engines/kyra/lol.cpp:487 msgid "Rest" msgstr "Hvil" #: engines/kyra/lol.cpp:488 msgid "Options" msgstr "Valg" #: engines/kyra/lol.cpp:489 msgid "Choose Spell" msgstr "Velg Trolldom" #: engines/kyra/sound_midi.cpp:477 msgid "" "You appear to be using a General MIDI device,\n" "but your game only supports Roland MT32 MIDI.\n" "We try to map the Roland MT32 instruments to\n" "General MIDI ones. It is still possible that\n" "some tracks sound incorrect." msgstr "" "Du ser ut til � bruke en General MIDI-enhet,\n" "men spillet ditt st�tter bare Roland MT32-MIDI.\n" "Vi fors�ker � koble Roland MT32-instrumentene til\n" "General MIDI-instrumentene. Allikevel, kan det\n" "skje at enkelte spor ikke vil spilles riktig." #: engines/kyra/saveload_eob.cpp:557 #, c-format msgid "" "The following original save game file has been found in your game path:\n" "\n" "%s %s\n" "\n" "Do you wish to use this save game file with ScummVM?\n" "\n" msgstr "" #: engines/kyra/saveload_eob.cpp:590 #, c-format msgid "" "A save game file was found in the specified slot %d. Overwrite?\n" "\n" msgstr "" #: engines/kyra/saveload_eob.cpp:623 #, c-format msgid "" "%d original save game files have been successfully imported into\n" "ScummVM. If you want to manually import original save game files later you " "will\n" "need to open the ScummVM debug console and use the command " "'import_savefile'.\n" "\n" msgstr "" #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 msgid "~Z~ip Mode Activated" msgstr "~Z~ipmodus aktivert" #: engines/mohawk/dialogs.cpp:93 msgid "~T~ransitions Enabled" msgstr "~O~verganger aktivert" #. I18N: Drop book page #: engines/mohawk/dialogs.cpp:95 msgid "~D~rop Page" msgstr "~D~ropp Side" #: engines/mohawk/dialogs.cpp:99 msgid "~S~how Map" msgstr "Vi~s~ Kart" #: engines/mohawk/dialogs.cpp:105 msgid "~M~ain Menu" msgstr "Hoved~m~eny" #: engines/mohawk/dialogs.cpp:168 msgid "~W~ater Effect Enabled" msgstr "~V~anneffekt aktivert" #: engines/neverhood/detection.cpp:167 msgid "Skip the Hall of Records storyboard scenes" msgstr "Hopp over Hall of Records storyboard scenene." #: engines/neverhood/detection.cpp:168 msgid "Allows the player to skip past the Hall of Records storyboard scenes" msgstr "Tillater spilleren � hoppe forbi Hall of Records storyboard scener. " #: engines/neverhood/detection.cpp:174 msgid "Scale the making of videos to full screen" msgstr "Skaler �making of�-videoer til fullskjerm" #: engines/neverhood/detection.cpp:175 msgid "Scale the making of videos, so that they use the whole screen" msgstr "Skaler �making of�-videoene, slik at de bruker hele skjermen." #: engines/parallaction/saveload.cpp:133 #, c-format msgid "" "Can't save game in slot %i\n" "\n" msgstr "" "Kan ikke lagre spilltilstand i posisjon %i\n" "\n" #: engines/parallaction/saveload.cpp:204 msgid "Loading game..." msgstr "Laster spill..." #: engines/parallaction/saveload.cpp:219 msgid "Saving game..." msgstr "Lagrer spill..." #: engines/parallaction/saveload.cpp:272 msgid "" "ScummVM found that you have old savefiles for Nippon Safes that should be " "renamed.\n" "The old names are no longer supported, so you will not be able to load your " "games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked next time.\n" msgstr "" "ScummVM oppdaget at du har gamle lagrede spill for Nippon Safes som b�r " "omd�pes.\n" "De gamle navnene st�ttes ikke lengre, s� du vil ikke v�re i stand til � " "laste de lagrede spillene,\n" "med mindre du konverterer dem.\n" "Trykk OK for � konvertere dem n�, ellers vil du bli spurt igjen neste gang " "du starter spillet.\n" #: engines/parallaction/saveload.cpp:319 msgid "ScummVM successfully converted all your savefiles." msgstr "ScummVM konverterte alle de lagrede spillene dine uten problemer." #: engines/parallaction/saveload.cpp:321 msgid "" "ScummVM printed some warnings in your console window and can't guarantee all " "your files have been converted.\n" "\n" "Please report to the team." msgstr "" "ScummVM skrev ut noen advarsler i konsollvinduet ditt og kan ikke garantere " "at alle filene dine har blitt konvertert.\n" "\n" "Vennligst rapporter dette til teamet." #: engines/pegasus/pegasus.cpp:714 msgid "Invalid save file name" msgstr "Ugyldig navn for lagret spill" #: engines/pegasus/pegasus.cpp:2507 msgid "Up/Zoom In/Move Forward/Open Doors" msgstr "Opp/Zoom Inn/Beveg Forover/�pne D�rer" #: engines/pegasus/pegasus.cpp:2508 msgid "Down/Zoom Out" msgstr "Ned/Zoom Ut" #: engines/pegasus/pegasus.cpp:2511 msgid "Display/Hide Inventory Tray" msgstr "VIs/Skjul Inventoryskuff" #: engines/pegasus/pegasus.cpp:2512 msgid "Display/Hide Biochip Tray" msgstr "Vis/Skjul Biochipskuff" #: engines/pegasus/pegasus.cpp:2513 msgid "Action/Select" msgstr "Handling/Velg" #: engines/pegasus/pegasus.cpp:2514 msgid "Toggle Center Data Display" msgstr "" #: engines/pegasus/pegasus.cpp:2515 msgid "Display/Hide Info Screen" msgstr "Vis/Skjul Infoskjerm" #: engines/pegasus/pegasus.cpp:2516 msgid "Display/Hide Pause Menu" msgstr "Vis/Skjul Pausemeny" #: engines/queen/detection.cpp:56 msgid "Alternative intro" msgstr "Alternativ intro" #: engines/queen/detection.cpp:57 msgid "Use an alternative game intro (CD version only)" msgstr "Bruk en alternativ intro (Kun for CD-versjon)" #: engines/sci/detection.cpp:374 msgid "EGA undithering" msgstr "EGA av-dithering" #: engines/sci/detection.cpp:375 msgid "Enable undithering in EGA games" msgstr "Aktiver av-dithering i EGA-spill" #: engines/sci/detection.cpp:384 msgid "Prefer digital sound effects" msgstr "Foretrekk digitale lydeffekter" #: engines/sci/detection.cpp:385 msgid "Prefer digital sound effects instead of synthesized ones" msgstr "Foretrekk digitale lydeffekter fremfor syntetiske" #: engines/sci/detection.cpp:404 msgid "Use IMF/Yamaha FB-01 for MIDI output" msgstr "Bruk IMF/Yamaha-FB-01 for MIDI-output" #: engines/sci/detection.cpp:405 msgid "" "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI " "output" msgstr "" "Bruk et IBM Music Feature-kort eller en Yamaha FB-01 FM-synthmodul til MIDI " "output" #: engines/sci/detection.cpp:415 msgid "Use CD audio" msgstr "Bruk CD-lyd" #: engines/sci/detection.cpp:416 msgid "Use CD audio instead of in-game audio, if available" msgstr "Bruk CD-lyd istedenfor spillets lyd, hvis tilgjengelig" #: engines/sci/detection.cpp:426 msgid "Use Windows cursors" msgstr "Bruk Windows-muspekere" #: engines/sci/detection.cpp:427 msgid "" "Use the Windows cursors (smaller and monochrome) instead of the DOS ones" msgstr "Bruk Windows-muspekerene (mindre, og monokrome) isteden" #: engines/sci/detection.cpp:437 msgid "Use silver cursors" msgstr "Bruk s�lvmuspekere" #: engines/sci/detection.cpp:438 msgid "" "Use the alternate set of silver cursors, instead of the normal golden ones" msgstr "" "Bruk det alternative settet med s�lvmuspekere, istedenfor de normale gylne." #: engines/scumm/dialogs.cpp:176 #, c-format msgid "Insert Disk %c and Press Button to Continue." msgstr "Sett inn disk %c, og trykk Tast for � fortsette." #: engines/scumm/dialogs.cpp:177 #, c-format msgid "Unable to Find %s, (%c%d) Press Button." msgstr "Fant ikke %s, (%c%d) Trykk Knapp." #: engines/scumm/dialogs.cpp:178 #, c-format msgid "Error reading disk %c, (%c%d) Press Button." msgstr "Feil ved lesing av disk %c, (%c%d) Trykk Knapp." #: engines/scumm/dialogs.cpp:179 msgid "Game Paused. Press SPACE to Continue." msgstr "Spill pauset. Trykk p� MELLOMROMstasten for � fortsette." #. I18N: You may specify 'Yes' symbol at the end of the line, like this: #. "Moechten Sie wirklich neu starten? (J/N)J" #. Will react to J as 'Yes' #: engines/scumm/dialogs.cpp:183 msgid "Are you sure you want to restart? (Y/N)" msgstr "Er du sikker p� at du vil avslutte? (Y/N)" #. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment #: engines/scumm/dialogs.cpp:185 msgid "Are you sure you want to quit? (Y/N)" msgstr "Er du sikker p� at du vil avslutte? (Y/N)" #: engines/scumm/dialogs.cpp:190 msgid "Play" msgstr "Spill" #: engines/scumm/dialogs.cpp:194 msgid "Insert save/load game disk" msgstr "Sett inn disk for lagrede spill" #: engines/scumm/dialogs.cpp:195 msgid "You must enter a name" msgstr "Du m� skrive inn et navn" #: engines/scumm/dialogs.cpp:196 msgid "The game was NOT saved (disk full?)" msgstr "Spillet ble IKKE lagret (full disk?)" #: engines/scumm/dialogs.cpp:197 msgid "The game was NOT loaded" msgstr "Spillet ble IKKE lastet" #: engines/scumm/dialogs.cpp:198 #, c-format msgid "Saving '%s'" msgstr "Lagrer '%s'" #: engines/scumm/dialogs.cpp:199 #, c-format msgid "Loading '%s'" msgstr "Laster '%s'" #: engines/scumm/dialogs.cpp:200 msgid "Name your SAVE game" msgstr "Gi det LAGREDE spillet ditt et navn" #: engines/scumm/dialogs.cpp:201 msgid "Select a game to LOAD" msgstr "Velg et spill for LASTING" #: engines/scumm/dialogs.cpp:202 msgid "Game title)" msgstr "Spilltittel)" #. I18N: Previous page button #: engines/scumm/dialogs.cpp:288 msgid "~P~revious" msgstr "~F~orrige" #. I18N: Next page button #: engines/scumm/dialogs.cpp:290 msgid "~N~ext" msgstr "~N~este" #: engines/scumm/dialogs.cpp:600 msgid "Speech Only" msgstr "Kun tale" #: engines/scumm/dialogs.cpp:601 msgid "Speech and Subtitles" msgstr "Tale og undertekster" #: engines/scumm/dialogs.cpp:602 msgid "Subtitles Only" msgstr "Kun undertekster" #: engines/scumm/dialogs.cpp:610 msgctxt "lowres" msgid "Speech & Subs" msgstr "Tekst & Tale" #: engines/scumm/dialogs.cpp:656 msgid "Select a Proficiency Level." msgstr "Velg ferdighetsniv�" #: engines/scumm/dialogs.cpp:658 msgid "Refer to your Loom(TM) manual for help." msgstr "Referer til Loom(TM)-h�ndboka di for hjelp." #: engines/scumm/dialogs.cpp:662 msgid "Practice" msgstr "Trening" #: engines/scumm/dialogs.cpp:663 msgid "Expert" msgstr "Ekspert" #: engines/scumm/help.cpp:73 msgid "Common keyboard commands:" msgstr "Vanlige tastaturkommandoer:" #: engines/scumm/help.cpp:74 msgid "Save / Load dialog" msgstr "Lagre- / �pne-dialog" #: engines/scumm/help.cpp:76 msgid "Skip line of text" msgstr "Hopp over tekstlinje" #: engines/scumm/help.cpp:77 msgid "Esc" msgstr "Esc" #: engines/scumm/help.cpp:77 msgid "Skip cutscene" msgstr "Hopp over cutscene" #: engines/scumm/help.cpp:78 msgid "Space" msgstr "Space" #: engines/scumm/help.cpp:78 msgid "Pause game" msgstr "Pause spill" #: engines/scumm/help.cpp:79 engines/scumm/help.cpp:84 #: engines/scumm/help.cpp:95 engines/scumm/help.cpp:96 #: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98 #: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100 #: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102 msgid "Ctrl" msgstr "Ctrl" #: engines/scumm/help.cpp:79 msgid "Load game state 1-10" msgstr "�pne spilltilstand 1-10" #: engines/scumm/help.cpp:80 engines/scumm/help.cpp:84 #: engines/scumm/help.cpp:86 engines/scumm/help.cpp:100 #: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102 msgid "Alt" msgstr "Alt" #: engines/scumm/help.cpp:80 msgid "Save game state 1-10" msgstr "Lagre spilltilstand 1-10" #: engines/scumm/help.cpp:86 engines/scumm/help.cpp:89 msgid "Enter" msgstr "Enter" #: engines/scumm/help.cpp:87 msgid "Music volume up / down" msgstr "Musikkvolum opp/ned" #: engines/scumm/help.cpp:88 msgid "Text speed slower / faster" msgstr "Tekstfart saktere/raskere" #: engines/scumm/help.cpp:89 msgid "Simulate left mouse button" msgstr "Simuler venstre mustast" #: engines/scumm/help.cpp:90 msgid "Tab" msgstr "Tab" #: engines/scumm/help.cpp:90 msgid "Simulate right mouse button" msgstr "Simuler h�yre mustast" #: engines/scumm/help.cpp:93 msgid "Special keyboard commands:" msgstr "Spesielle tastaturkommandoer:" #: engines/scumm/help.cpp:94 msgid "Show / Hide console" msgstr "Vis / Skjul konsollen" #: engines/scumm/help.cpp:95 msgid "Start the debugger" msgstr "Start debuggeren" #: engines/scumm/help.cpp:96 msgid "Show memory consumption" msgstr "Vis minneforbruk" #: engines/scumm/help.cpp:97 msgid "Run in fast mode (*)" msgstr "Kj�r i rask modus (*)" #: engines/scumm/help.cpp:98 msgid "Run in really fast mode (*)" msgstr "Kj�r i virkelig rask modus (*)" #: engines/scumm/help.cpp:99 msgid "Toggle mouse capture" msgstr "Veksle musl�sing" #: engines/scumm/help.cpp:100 msgid "Switch between graphics filters" msgstr "Bytt grafikkfiltre" #: engines/scumm/help.cpp:101 msgid "Increase / Decrease scale factor" msgstr "�k / Minsk skaleringsfaktor" #: engines/scumm/help.cpp:102 msgid "Toggle aspect-ratio correction" msgstr "Veksle aspekt-rate korrigering" #: engines/scumm/help.cpp:107 msgid "* Note that using ctrl-f and" msgstr "* Merk at � bruke ctrl-f og" #: engines/scumm/help.cpp:108 msgid " ctrl-g are not recommended" msgstr " ctrl-g anbefales ikke, siden" #: engines/scumm/help.cpp:109 msgid " since they may cause crashes" msgstr " de kan for�rsake kr�sj, eller" #: engines/scumm/help.cpp:110 msgid " or incorrect game behavior." msgstr " eller feilaktig spilloppf�rsel." #: engines/scumm/help.cpp:114 msgid "Spinning drafts on the keyboard:" msgstr "Spinne drafts p� tastaturet:" #: engines/scumm/help.cpp:116 msgid "Main game controls:" msgstr "Hovedkontroller for spill:" #: engines/scumm/help.cpp:121 engines/scumm/help.cpp:136 #: engines/scumm/help.cpp:161 msgid "Push" msgstr "Dytt" #: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137 #: engines/scumm/help.cpp:162 msgid "Pull" msgstr "Dra" #: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138 #: engines/scumm/help.cpp:163 engines/scumm/help.cpp:197 #: engines/scumm/help.cpp:207 msgid "Give" msgstr "Gi" #: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139 #: engines/scumm/help.cpp:164 engines/scumm/help.cpp:190 #: engines/scumm/help.cpp:208 msgid "Open" msgstr "�pne" #: engines/scumm/help.cpp:126 msgid "Go to" msgstr "G� til" #: engines/scumm/help.cpp:127 msgid "Get" msgstr "F�" #: engines/scumm/help.cpp:128 engines/scumm/help.cpp:152 #: engines/scumm/help.cpp:170 engines/scumm/help.cpp:198 #: engines/scumm/help.cpp:213 engines/scumm/help.cpp:224 #: engines/scumm/help.cpp:250 msgid "Use" msgstr "Bruk" #: engines/scumm/help.cpp:129 engines/scumm/help.cpp:141 msgid "Read" msgstr "Les" #: engines/scumm/help.cpp:130 engines/scumm/help.cpp:147 msgid "New kid" msgstr "Bytt unge" #: engines/scumm/help.cpp:131 engines/scumm/help.cpp:153 #: engines/scumm/help.cpp:171 msgid "Turn on" msgstr "Sl� p�" #: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154 #: engines/scumm/help.cpp:172 msgid "Turn off" msgstr "Sl� av" #: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167 #: engines/scumm/help.cpp:194 msgid "Walk to" msgstr "G� til" #: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168 #: engines/scumm/help.cpp:195 engines/scumm/help.cpp:210 #: engines/scumm/help.cpp:227 msgid "Pick up" msgstr "Plukk opp" #: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169 msgid "What is" msgstr "Hva er" #: engines/scumm/help.cpp:146 msgid "Unlock" msgstr "L�s opp" #: engines/scumm/help.cpp:149 msgid "Put on" msgstr "Ta p� t�y" #: engines/scumm/help.cpp:150 msgid "Take off" msgstr "Ta av t�y" #: engines/scumm/help.cpp:156 msgid "Fix" msgstr "Fiks" #: engines/scumm/help.cpp:158 msgid "Switch" msgstr "Bytt" #: engines/scumm/help.cpp:166 engines/scumm/help.cpp:228 msgid "Look" msgstr "Kikk" #: engines/scumm/help.cpp:173 engines/scumm/help.cpp:223 msgid "Talk" msgstr "Snakk" #: engines/scumm/help.cpp:174 msgid "Travel" msgstr "Reis" #: engines/scumm/help.cpp:175 msgid "To Henry / To Indy" msgstr "Til Henry / Til Indy" #. I18N: These are different musical notes #: engines/scumm/help.cpp:179 msgid "play C minor on distaff" msgstr "Spill C moll p� distaffen" #: engines/scumm/help.cpp:180 msgid "play D on distaff" msgstr "spill D p� distaffen" #: engines/scumm/help.cpp:181 msgid "play E on distaff" msgstr "spill E p� distaffen" #: engines/scumm/help.cpp:182 msgid "play F on distaff" msgstr "spill F p� distaffen" #: engines/scumm/help.cpp:183 msgid "play G on distaff" msgstr "spill G p� distaffen" #: engines/scumm/help.cpp:184 msgid "play A on distaff" msgstr "spill A p� distaffen" #: engines/scumm/help.cpp:185 msgid "play B on distaff" msgstr "spill H p� distaffen" #: engines/scumm/help.cpp:186 msgid "play C major on distaff" msgstr "spill C dur p� distaffen" #: engines/scumm/help.cpp:192 engines/scumm/help.cpp:214 msgid "puSh" msgstr "Dytt" #: engines/scumm/help.cpp:193 engines/scumm/help.cpp:215 msgid "pull (Yank)" msgstr "Dra" #: engines/scumm/help.cpp:196 engines/scumm/help.cpp:212 #: engines/scumm/help.cpp:248 msgid "Talk to" msgstr "Snakk til" #: engines/scumm/help.cpp:199 engines/scumm/help.cpp:211 msgid "Look at" msgstr "Se p�" #: engines/scumm/help.cpp:200 msgid "turn oN" msgstr "Sl� p�" #: engines/scumm/help.cpp:201 msgid "turn oFf" msgstr "Sl� av" #: engines/scumm/help.cpp:217 msgid "KeyUp" msgstr "Ned-tast" #: engines/scumm/help.cpp:217 msgid "Highlight prev dialogue" msgstr "Merk forrige dialog" #: engines/scumm/help.cpp:218 msgid "KeyDown" msgstr "Opp-tast" #: engines/scumm/help.cpp:218 msgid "Highlight next dialogue" msgstr "Merk neste dialog" #: engines/scumm/help.cpp:222 msgid "Walk" msgstr "G�" #: engines/scumm/help.cpp:225 engines/scumm/help.cpp:234 #: engines/scumm/help.cpp:241 engines/scumm/help.cpp:249 msgid "Inventory" msgstr "Inventar" #: engines/scumm/help.cpp:226 msgid "Object" msgstr "Gjenstand" #: engines/scumm/help.cpp:229 msgid "Black and White / Color" msgstr "Svart/Hvitt / Farger" #: engines/scumm/help.cpp:232 msgid "Eyes" msgstr "�yne" #: engines/scumm/help.cpp:233 msgid "Tongue" msgstr "Tunge" #: engines/scumm/help.cpp:235 msgid "Punch" msgstr "Sl�" #: engines/scumm/help.cpp:236 msgid "Kick" msgstr "Spark" #: engines/scumm/help.cpp:239 engines/scumm/help.cpp:247 msgid "Examine" msgstr "Unders�k" #: engines/scumm/help.cpp:240 msgid "Regular cursor" msgstr "Vanlig muspeker" #. I18N: Comm is a communication device #: engines/scumm/help.cpp:243 msgid "Comm" msgstr "Comm" #: engines/scumm/help.cpp:246 msgid "Save / Load / Options" msgstr "Lagre / �pne / Valg" #: engines/scumm/help.cpp:255 msgid "Other game controls:" msgstr "Andre spillkontroller" #: engines/scumm/help.cpp:257 engines/scumm/help.cpp:267 msgid "Inventory:" msgstr "Inventar:" #: engines/scumm/help.cpp:258 engines/scumm/help.cpp:274 msgid "Scroll list up" msgstr "Bla liste opp" #: engines/scumm/help.cpp:259 engines/scumm/help.cpp:275 msgid "Scroll list down" msgstr "Bla liste ned" #: engines/scumm/help.cpp:260 engines/scumm/help.cpp:268 msgid "Upper left item" msgstr "�vre venstre gjenstand" #: engines/scumm/help.cpp:261 engines/scumm/help.cpp:270 msgid "Lower left item" msgstr "Nedre venstre gjenstand" #: engines/scumm/help.cpp:262 engines/scumm/help.cpp:271 msgid "Upper right item" msgstr "�vre h�yre gjenstand" #: engines/scumm/help.cpp:263 engines/scumm/help.cpp:273 msgid "Lower right item" msgstr "Nedre h�yre gjenstand" #: engines/scumm/help.cpp:269 msgid "Middle left item" msgstr "Midtre venstre gjenstand" #: engines/scumm/help.cpp:272 msgid "Middle right item" msgstr "Midtre h�yre gjenstand" #: engines/scumm/help.cpp:279 engines/scumm/help.cpp:284 msgid "Switching characters:" msgstr "Bytte av karakterer:" #: engines/scumm/help.cpp:281 msgid "Second kid" msgstr "Andre unge" #: engines/scumm/help.cpp:282 msgid "Third kid" msgstr "Tredje unge" #: engines/scumm/help.cpp:294 msgid "Fighting controls (numpad):" msgstr "Kampkontroller (talltastatur)" #: engines/scumm/help.cpp:295 engines/scumm/help.cpp:296 #: engines/scumm/help.cpp:297 msgid "Step back" msgstr "Bakoversteg" #: engines/scumm/help.cpp:298 msgid "Block high" msgstr "H�y blokk" #: engines/scumm/help.cpp:299 msgid "Block middle" msgstr "Mid-blokk" #: engines/scumm/help.cpp:300 msgid "Block low" msgstr "Lav blokk" #: engines/scumm/help.cpp:301 msgid "Punch high" msgstr "Sl� h�yt" #: engines/scumm/help.cpp:302 msgid "Punch middle" msgstr "Sl� midje" #: engines/scumm/help.cpp:303 msgid "Punch low" msgstr "Sl� lavt" #: engines/scumm/help.cpp:306 msgid "These are for Indy on left." msgstr "Gjelder n�r Indy er til venstre." #: engines/scumm/help.cpp:307 msgid "When Indy is on the right," msgstr "N�r Indy er til h�yre," #: engines/scumm/help.cpp:308 msgid "7, 4, and 1 are switched with" msgstr "Byttes 7, 4, og 1 med" #: engines/scumm/help.cpp:309 msgid "9, 6, and 3, respectively." msgstr "henholdsvis 9, 6, og 3." #: engines/scumm/help.cpp:316 msgid "Biplane controls (numpad):" msgstr "Flykontroller (talltastatur)" #: engines/scumm/help.cpp:317 msgid "Fly to upper left" msgstr "Fly til �vre venstre" #: engines/scumm/help.cpp:318 msgid "Fly to left" msgstr "Fly til venstre" #: engines/scumm/help.cpp:319 msgid "Fly to lower left" msgstr "Fly til nedre venstre" #: engines/scumm/help.cpp:320 msgid "Fly upwards" msgstr "Fly oppover" #: engines/scumm/help.cpp:321 msgid "Fly straight" msgstr "Fly rett" #: engines/scumm/help.cpp:322 msgid "Fly down" msgstr "Fly ned" #: engines/scumm/help.cpp:323 msgid "Fly to upper right" msgstr "Fly til �vre h�yre" #: engines/scumm/help.cpp:324 msgid "Fly to right" msgstr "Fly til h�yre" #: engines/scumm/help.cpp:325 msgid "Fly to lower right" msgstr "Fly til nedre h�yre" #: engines/scumm/scumm.cpp:1823 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" "but %s is missing. Using AdLib instead." msgstr "" "Ekte MIDI-st�tte krever �Roland Upgrade� fra LucasArts,\n" "men %s mangler. Bruker AdLib istedet." #: engines/scumm/scumm.cpp:2594 msgid "" "Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To " "play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' " "directory inside the Tentacle game directory." msgstr "" "Vanligvis, ville Maniac Mansion ha startet n�. Men ScummVM st�tter ikke det " "enn�. S�, for � spille Maniac Mansion, g� til 'Legg til spill' i ScummVM-" "hovedmenyen og velg 'Maniac'-undermappa i Tentacle-mappa." #: engines/scumm/players/player_v3m.cpp:129 msgid "" "Could not find the 'Loom' Macintosh executable to read the\n" "instruments from. Music will be disabled." msgstr "" #: engines/scumm/players/player_v5m.cpp:107 msgid "" "Could not find the 'Monkey Island' Macintosh executable to read the\n" "instruments from. Music will be disabled." msgstr "" #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" "Please download it from www.scummvm.org" msgstr "" "Fant ikke filen \"sky.cpt\"!\n" "Vennligst last den ned fra www.scummvm.org" #: engines/sky/compact.cpp:141 msgid "" "The \"sky.cpt\" file has an incorrect size.\n" "Please (re)download it from www.scummvm.org" msgstr "" "\"sky.cpt\" filen har feil st�rrelse.\n" "Last den ned p� nytt fra www.scummvm.org" #: engines/sky/detection.cpp:44 msgid "Floppy intro" msgstr "Diskett-intro" #: engines/sky/detection.cpp:45 msgid "Use the floppy version's intro (CD version only)" msgstr "Bruk diskettversjonens intro (Kun for CD-versjon)" #: engines/sword1/animation.cpp:524 #, c-format msgid "PSX stream cutscene '%s' cannot be played in paletted mode" msgstr "PSX-str�m cutscene '%s' kan ikke spilles i pallettmodus" #: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445 msgid "DXA cutscenes found but ScummVM has been built without zlib" msgstr "DXA-cutscener funnet men ScummVM er bygd uten zlib-st�tte" #: engines/sword1/animation.cpp:561 engines/sword2/animation.cpp:461 msgid "" "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support" msgstr "MPEG2-cutscener funnet men ScummVM er bygd uten MPEG2-st�tte" #: engines/sword1/animation.cpp:568 engines/sword2/animation.cpp:470 #, c-format msgid "Cutscene '%s' not found" msgstr "Fant ikke cutscene '%s'" #: engines/sword1/control.cpp:863 msgid "" "ScummVM found that you have old savefiles for Broken Sword 1 that should be " "converted.\n" "The old save game format is no longer supported, so you will not be able to " "load your games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked again the next " "time you start the game.\n" msgstr "" "ScummVM oppdaget at du har gamle lagrede spill for Broken Sword 1 som b�r " "konverteres.\n" "Det gamle formatet for lagrede spill st�ttes ikke lengre, s� du vil ikke " "v�re i stand til � laste de lagrede spillene,\n" "med mindre du konverterer dem.\n" "Trykk OK for � konvertere dem n�, ellers vil du bli spurt igjen neste gang " "du starter spillet.\n" #: engines/sword1/control.cpp:1232 #, c-format msgid "" "Target new save game already exists!\n" "Would you like to keep the old save game (%s) or the new one (%s)?\n" msgstr "" "Valgt plass for lagret spill eksisterer allerede!\n" "Vil du ta vare p� den gamle lagringen (%s) eller den nye (%s)?\n" #: engines/sword1/control.cpp:1235 msgid "Keep the old one" msgstr "Behold den gamle" #: engines/sword1/control.cpp:1235 msgid "Keep the new one" msgstr "Behold den nye" #: engines/sword1/logic.cpp:1633 msgid "This is the end of the Broken Sword 1 Demo" msgstr "Dette er slutten p� Broken Sword 1-demoen" #: engines/sword2/animation.cpp:425 msgid "" "PSX cutscenes found but ScummVM has been built without RGB color support" msgstr "PSX-cutscener funnet, men ScummVM har blitt bygd uten RGB-fargest�tte" #: engines/sword2/sword2.cpp:79 msgid "Show object labels" msgstr "Vis objektmerkelapper" #: engines/sword2/sword2.cpp:80 msgid "Show labels for objects on mouse hover" msgstr "Vis merkelapper for objekter n�r musa st�r over dem" #: engines/teenagent/resources.cpp:95 msgid "" "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" msgstr "Du mangler 'teenagent.dat'-fila. Hent den ned fra ScummVM-hjemmesiden" #: engines/teenagent/resources.cpp:116 msgid "" "The teenagent.dat file is compressed and zlib hasn't been included in this " "executable. Please decompress it" msgstr "" "teenagent.dat-fila er komprimert og zlib har ikke blitt inkludert i denne " "programfilen. Vennligst pakk den ut" #: engines/wintermute/detection.cpp:58 msgid "Show FPS-counter" msgstr "" #: engines/wintermute/detection.cpp:59 msgid "Show the current number of frames per second in the upper left corner" msgstr "" #~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2" #~ msgstr "MPEG2-cutscener funnet men ScummVM er bygd uten MPEG2-st�tte" #~ msgctxt "lowres" #~ msgid "Mass Add..." #~ msgstr "Legg til flere..." #~ msgid "Mass Add..." #~ msgstr "Legg til flere..." #~ msgid "" #~ "Turns off General MIDI mapping for games with Roland MT-32 soundtrack" #~ msgstr "Sl� av General MIDI-kobling for spill som har Roland MT-32-lydspor" #~ msgid "Standard (16bpp)" #~ msgstr "Standard (16bpp)" #~ msgid "MPEG2 cutscenes are no longer supported" #~ msgstr "MPEG2-cutscener st�ttes ikke lengre" #~ msgid "OpenGL Normal" #~ msgstr "OpenGL Normal" #~ msgid "OpenGL Conserve" #~ msgstr "OpenGL Bevar" #~ msgid "OpenGL Original" #~ msgstr "OpenGL Original" #~ msgid "Current display mode" #~ msgstr "N�v�rende videomodus" #~ msgid "Current scale" #~ msgstr "N�v�rende skala" #~ msgid "Active filter mode: Linear" #~ msgstr "Aktiv filtermodus: Linj�r" #~ msgid "Active filter mode: Nearest" #~ msgstr "Aktiv filtermodus: N�rmeste" #~ msgid "Enable Roland GS Mode" #~ msgstr "Aktiver Roland GS-modus" #~ msgid "Hercules Green" #~ msgstr "Hercules Gr�nn" #~ msgid "Hercules Amber" #~ msgstr "Hercules Oransje" #~ msgctxt "lowres" #~ msgid "Hercules Green" #~ msgstr "Hercules Gr�nn" #~ msgctxt "lowres" #~ msgid "Hercules Amber" #~ msgstr "Hercules Oransje" #~ msgid "Save game failed!" #~ msgstr "Lagret spill:" #~ msgctxt "lowres" #~ msgid "Add Game..." #~ msgstr "Legg til spill..." #~ msgid "Add Game..." #~ msgstr "Legg til spill..." #~ msgid "Discovered %d new games." #~ msgstr "Oppdaget %d nye spill." #~ msgid "Command line argument not processed" #~ msgstr "Kommandolinjeargument ikke behandlet" #~ msgid "FM Towns Emulator" #~ msgstr "FM Towns Emulator" #~ msgid "Invalid Path" #~ msgstr "Ugyldig sti"