# Norwegian (Nynorsk) translation for ScummVM. # Copyright (C) 2010-2016 The ScummVM Team # This file is distributed under the same license as the ScummVM package. # Einar Johan T. Sømåen , 2010. # msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" "POT-Creation-Date: 2016-06-07 19:20+0200\n" "PO-Revision-Date: 2016-02-26 00:37+0100\n" "Last-Translator: Einar Johan Trøan SømÃ¥en \n" "Language-Team: somaen \n" "Language: Norsk (nynorsk)\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=iso-8859-1\n" "Content-Transfer-Encoding: 8bit\n" "X-Poedit-SourceCharset: iso-8859-1\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" "X-Generator: Poedit 1.8.7\n" #: gui/about.cpp:94 #, c-format msgid "(built on %s)" msgstr "(bygd den %s)" #: gui/about.cpp:101 msgid "Features compiled in:" msgstr "Funksjonar innkompilert:" #: gui/about.cpp:110 msgid "Available engines:" msgstr "Tilgjengelege motorar:" #: gui/browser.cpp:68 gui/browser_osx.mm:104 msgid "Show hidden files" msgstr "Vis skjulte filer" #: gui/browser.cpp:68 msgid "Show files marked with the hidden attribute" msgstr "Syn filer markert med skjult-attributten" #: gui/browser.cpp:72 msgid "Go up" msgstr "Opp eit nivå" #: gui/browser.cpp:72 gui/browser.cpp:74 msgid "Go to previous directory level" msgstr "Gå til forrige mappenivå" #: gui/browser.cpp:74 msgctxt "lowres" msgid "Go up" msgstr "Oppover" #: gui/browser.cpp:75 gui/chooser.cpp:46 gui/editrecorddialog.cpp:67 #: gui/filebrowser-dialog.cpp:64 gui/fluidsynth-dialog.cpp:152 #: gui/KeysDialog.cpp:43 gui/launcher.cpp:353 gui/massadd.cpp:95 #: gui/options.cpp:1259 gui/predictivedialog.cpp:73 gui/recorderdialog.cpp:69 #: gui/recorderdialog.cpp:155 gui/saveload-dialog.cpp:216 #: gui/saveload-dialog.cpp:276 gui/saveload-dialog.cpp:547 #: gui/saveload-dialog.cpp:931 gui/themebrowser.cpp:55 #: gui/updates-dialog.cpp:113 engines/engine.cpp:546 #: backends/events/default/default-events.cpp:196 #: backends/events/default/default-events.cpp:218 #: backends/platform/wii/options.cpp:48 engines/drascula/saveload.cpp:49 #: engines/parallaction/saveload.cpp:271 engines/scumm/dialogs.cpp:187 #: engines/sword1/control.cpp:865 msgid "Cancel" msgstr "Avbryt" #: gui/browser.cpp:76 gui/browser_osx.mm:103 gui/chooser.cpp:47 #: gui/filebrowser-dialog.cpp:65 gui/themebrowser.cpp:56 msgid "Choose" msgstr "Vel" #: gui/editrecorddialog.cpp:58 msgid "Author:" msgstr "Forfattar:" #: gui/editrecorddialog.cpp:59 gui/launcher.cpp:204 msgid "Name:" msgstr "Namn:" #: gui/editrecorddialog.cpp:60 msgid "Notes:" msgstr "Notatar:" #: gui/editrecorddialog.cpp:68 gui/predictivedialog.cpp:74 msgid "Ok" msgstr "Ok" #: gui/filebrowser-dialog.cpp:49 msgid "Choose file for loading" msgstr "Vel fil for lasting" #: gui/filebrowser-dialog.cpp:49 msgid "Enter filename for saving" msgstr "Skriv inn filnamn for lagring" #: gui/filebrowser-dialog.cpp:132 msgid "Do you really want to overwrite the file?" msgstr "Vil du verkeleg overskrive fila?" #: gui/filebrowser-dialog.cpp:132 gui/fluidsynth-dialog.cpp:217 #: gui/launcher.cpp:797 gui/launcher.cpp:945 gui/launcher.cpp:1004 #: backends/events/symbiansdl/symbiansdl-events.cpp:186 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 #: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "Yes" msgstr "Ja" #: gui/filebrowser-dialog.cpp:132 gui/fluidsynth-dialog.cpp:217 #: gui/launcher.cpp:797 gui/launcher.cpp:945 gui/launcher.cpp:1004 #: backends/events/symbiansdl/symbiansdl-events.cpp:186 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 #: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "No" msgstr "Nei" #: gui/fluidsynth-dialog.cpp:68 msgid "Reverb" msgstr "Romklang" #: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102 msgid "Active" msgstr "Aktiv" #: gui/fluidsynth-dialog.cpp:72 msgid "Room:" msgstr "Rom:" #: gui/fluidsynth-dialog.cpp:79 msgid "Damp:" msgstr "" #: gui/fluidsynth-dialog.cpp:86 msgid "Width:" msgstr "Bredde:" #: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:111 msgid "Level:" msgstr "Nivå:" #: gui/fluidsynth-dialog.cpp:100 msgid "Chorus" msgstr "" #: gui/fluidsynth-dialog.cpp:104 msgid "N:" msgstr "N:" #: gui/fluidsynth-dialog.cpp:118 msgid "Speed:" msgstr "Hastighet:" #: gui/fluidsynth-dialog.cpp:125 msgid "Depth:" msgstr "Dybde:" #: gui/fluidsynth-dialog.cpp:132 msgid "Type:" msgstr "Type:" #: gui/fluidsynth-dialog.cpp:135 msgid "Sine" msgstr "Sinus" #: gui/fluidsynth-dialog.cpp:136 msgid "Triangle" msgstr "Triangel" #: gui/fluidsynth-dialog.cpp:138 gui/options.cpp:1174 msgid "Misc" msgstr "Diverse" #: gui/fluidsynth-dialog.cpp:140 msgid "Interpolation:" msgstr "Interpolering:" #: gui/fluidsynth-dialog.cpp:143 msgid "None (fastest)" msgstr "Ingen (raskast)" #: gui/fluidsynth-dialog.cpp:144 msgid "Linear" msgstr "Linjær" #: gui/fluidsynth-dialog.cpp:145 msgid "Fourth-order" msgstr "" #: gui/fluidsynth-dialog.cpp:146 msgid "Seventh-order" msgstr "" #: gui/fluidsynth-dialog.cpp:150 msgid "Reset" msgstr "Nullstill" #: gui/fluidsynth-dialog.cpp:150 msgid "Reset all FluidSynth settings to their default values." msgstr "Nullstill alle FluidSynth-instillingar til standardverdiar" #: gui/fluidsynth-dialog.cpp:153 gui/KeysDialog.cpp:42 gui/launcher.cpp:354 #: gui/launcher.cpp:1052 gui/launcher.cpp:1056 gui/massadd.cpp:92 #: gui/options.cpp:1260 gui/saveload-dialog.cpp:932 engines/engine.cpp:465 #: engines/engine.cpp:476 backends/platform/wii/options.cpp:47 #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271 #: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1850 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 #: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561 #: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865 #: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425 #: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461 #: engines/sword2/animation.cpp:471 msgid "OK" msgstr "OK" #: gui/fluidsynth-dialog.cpp:217 msgid "" "Do you really want to reset all FluidSynth settings to their default values?" msgstr "" "Vil du verkeleg sette alle FluidSynth-innstillingar til standardverdiar?" #: gui/gui-manager.cpp:119 backends/keymapper/remap-dialog.cpp:53 #: engines/scumm/help.cpp:126 engines/scumm/help.cpp:141 #: engines/scumm/help.cpp:166 engines/scumm/help.cpp:192 #: engines/scumm/help.cpp:210 msgid "Close" msgstr "Steng" #: gui/gui-manager.cpp:122 msgid "Mouse click" msgstr "Musklikk" #: gui/gui-manager.cpp:126 base/main.cpp:328 msgid "Display keyboard" msgstr "Syn Tastatur" #: gui/gui-manager.cpp:130 base/main.cpp:332 msgid "Remap keys" msgstr "Omkople tastar" #: gui/gui-manager.cpp:133 base/main.cpp:335 engines/scumm/help.cpp:87 msgid "Toggle fullscreen" msgstr "Veksle fullskjerm" #: gui/KeysDialog.cpp:41 msgid "Map" msgstr "Kople" #: gui/KeysDialog.cpp:49 msgid "Select an action and click 'Map'" msgstr "Vel ei handling, og klikk 'Kople'" #: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141 #, c-format msgid "Associated key : %s" msgstr "Kopla tast : %s" #: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143 #, c-format msgid "Associated key : none" msgstr "Kopla tast: ingen" #: gui/KeysDialog.cpp:90 msgid "Please select an action" msgstr "Vel ei handling" #: gui/KeysDialog.cpp:106 msgid "Press the key to associate" msgstr "Trykk tasten du vil kople" #: gui/KeysDialog.cpp:145 gui/KeysDialog.h:36 msgid "Choose an action to map" msgstr "Vel ei handling for kopling:" #: gui/launcher.cpp:193 msgid "Game" msgstr "Spel" #: gui/launcher.cpp:197 msgid "ID:" msgstr "ID:" #: gui/launcher.cpp:197 gui/launcher.cpp:199 gui/launcher.cpp:200 msgid "" "Short game identifier used for referring to saved games and running the game " "from the command line" msgstr "" "Kort spelidentifikator nytta for å referere til lagra spel, og å køyre " "spelet frå kommandolinja" #: gui/launcher.cpp:199 msgctxt "lowres" msgid "ID:" msgstr "ID:" #: gui/launcher.cpp:204 gui/launcher.cpp:206 gui/launcher.cpp:207 msgid "Full title of the game" msgstr "Full speltittel:" #: gui/launcher.cpp:206 msgctxt "lowres" msgid "Name:" msgstr "Namn:" #: gui/launcher.cpp:210 msgid "Language:" msgstr "Språk:" #: gui/launcher.cpp:210 gui/launcher.cpp:211 msgid "" "Language of the game. This will not turn your Spanish game version into " "English" msgstr "" "Spelets språk. Dette vil ikkje gjere den spanske versjonen av spelet til ein " "engelsk versjon" #: gui/launcher.cpp:212 gui/launcher.cpp:226 gui/options.cpp:89 #: gui/options.cpp:741 gui/options.cpp:754 gui/options.cpp:1214 #: audio/null.cpp:41 msgid "" msgstr "" #: gui/launcher.cpp:222 msgid "Platform:" msgstr "Plattform:" #: gui/launcher.cpp:222 gui/launcher.cpp:224 gui/launcher.cpp:225 msgid "Platform the game was originally designed for" msgstr "Plattform spelet opprineleg vart designa for" #: gui/launcher.cpp:224 msgctxt "lowres" msgid "Platform:" msgstr "Plattform:" #: gui/launcher.cpp:237 msgid "Engine" msgstr "Motor" #: gui/launcher.cpp:245 gui/options.cpp:1073 gui/options.cpp:1090 msgid "Graphics" msgstr "Grafikk" #: gui/launcher.cpp:245 gui/options.cpp:1073 gui/options.cpp:1090 msgid "GFX" msgstr "GFX" #: gui/launcher.cpp:248 msgid "Override global graphic settings" msgstr "Overstyr globale grafikkinstillingar" #: gui/launcher.cpp:250 msgctxt "lowres" msgid "Override global graphic settings" msgstr "Overstyr globale grafikkinstillingar" #: gui/launcher.cpp:257 gui/options.cpp:1096 msgid "Audio" msgstr "Lyd" #: gui/launcher.cpp:260 msgid "Override global audio settings" msgstr "Overstyr globale lydinstillingar" #: gui/launcher.cpp:262 msgctxt "lowres" msgid "Override global audio settings" msgstr "Overstyr globale lydinstillingar" #: gui/launcher.cpp:271 gui/options.cpp:1101 msgid "Volume" msgstr "Volum" #: gui/launcher.cpp:273 gui/options.cpp:1103 msgctxt "lowres" msgid "Volume" msgstr "Volum" #: gui/launcher.cpp:276 msgid "Override global volume settings" msgstr "Overstyr globale voluminstillingar" #: gui/launcher.cpp:278 msgctxt "lowres" msgid "Override global volume settings" msgstr "Overstyr globale voluminstillingar" #: gui/launcher.cpp:287 gui/options.cpp:1111 msgid "MIDI" msgstr "MIDI" #: gui/launcher.cpp:290 msgid "Override global MIDI settings" msgstr "Overstyr globale MIDI-instillingar" #: gui/launcher.cpp:292 msgctxt "lowres" msgid "Override global MIDI settings" msgstr "Overstyr globale MIDI-instillingar" #: gui/launcher.cpp:302 gui/options.cpp:1121 msgid "MT-32" msgstr "MT-32" #: gui/launcher.cpp:305 msgid "Override global MT-32 settings" msgstr "Overstyr globale MT-32-instillingar" #: gui/launcher.cpp:307 msgctxt "lowres" msgid "Override global MT-32 settings" msgstr "Overstyr globale MT-32-instillingar" #: gui/launcher.cpp:316 gui/options.cpp:1128 msgid "Paths" msgstr "Stiar" #: gui/launcher.cpp:318 gui/options.cpp:1130 msgctxt "lowres" msgid "Paths" msgstr "Stiar" #: gui/launcher.cpp:325 msgid "Game Path:" msgstr "Spelsti:" #: gui/launcher.cpp:327 msgctxt "lowres" msgid "Game Path:" msgstr "Spelsti:" #: gui/launcher.cpp:332 gui/options.cpp:1154 msgid "Extra Path:" msgstr "Ekstrasti:" #: gui/launcher.cpp:332 gui/launcher.cpp:334 gui/launcher.cpp:335 msgid "Specifies path to additional data used by the game" msgstr "Veljer sti til tilleggsdata nytta av spelet" #: gui/launcher.cpp:334 gui/options.cpp:1156 msgctxt "lowres" msgid "Extra Path:" msgstr "Ekstrasti:" #: gui/launcher.cpp:341 gui/options.cpp:1138 msgid "Save Path:" msgstr "Lagringssti:" #: gui/launcher.cpp:341 gui/launcher.cpp:343 gui/launcher.cpp:344 #: gui/options.cpp:1138 gui/options.cpp:1140 gui/options.cpp:1141 msgid "Specifies where your saved games are put" msgstr "Veljer kor lagra spel vert lagra" #: gui/launcher.cpp:343 gui/options.cpp:1140 msgctxt "lowres" msgid "Save Path:" msgstr "Lagringssti:" #: gui/launcher.cpp:362 gui/launcher.cpp:461 gui/launcher.cpp:519 #: gui/launcher.cpp:573 gui/options.cpp:1149 gui/options.cpp:1157 #: gui/options.cpp:1166 gui/options.cpp:1297 gui/options.cpp:1303 #: gui/options.cpp:1311 gui/options.cpp:1341 gui/options.cpp:1347 #: gui/options.cpp:1354 gui/options.cpp:1460 gui/options.cpp:1463 #: gui/options.cpp:1475 msgctxt "path" msgid "None" msgstr "Ingen" #: gui/launcher.cpp:367 gui/launcher.cpp:467 gui/launcher.cpp:577 #: gui/options.cpp:1291 gui/options.cpp:1335 gui/options.cpp:1466 #: backends/platform/wii/options.cpp:56 msgid "Default" msgstr "Standard" #: gui/launcher.cpp:512 gui/options.cpp:1469 msgid "Select SoundFont" msgstr "Vel SoundFont" #: gui/launcher.cpp:531 gui/launcher.cpp:684 msgid "Select directory with game data" msgstr "Vel mappe med speldata" #: gui/launcher.cpp:549 msgid "Select additional game directory" msgstr "Vel mappe med tileggsdata for spelet" #: gui/launcher.cpp:561 gui/options.cpp:1412 msgid "Select directory for saved games" msgstr "Vel mappe for lagra spel" #: gui/launcher.cpp:588 msgid "This game ID is already taken. Please choose another one." msgstr "Denne spel-IDen er allerede teken. Vær vennleg og vel ein anna." #: gui/launcher.cpp:628 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115 msgid "~Q~uit" msgstr "~A~vslutt" #: gui/launcher.cpp:628 backends/platform/sdl/macosx/appmenu_osx.mm:106 msgid "Quit ScummVM" msgstr "Avslutt ScummVM" #: gui/launcher.cpp:629 msgid "A~b~out..." msgstr "~O~m..." #: gui/launcher.cpp:629 backends/platform/sdl/macosx/appmenu_osx.mm:80 msgid "About ScummVM" msgstr "Om ScummVM" #: gui/launcher.cpp:630 msgid "~O~ptions..." msgstr "~V~al..." #: gui/launcher.cpp:630 msgid "Change global ScummVM options" msgstr "Endre globale ScummVM-instillingar" #: gui/launcher.cpp:632 msgid "~S~tart" msgstr "~S~tart" #: gui/launcher.cpp:632 msgid "Start selected game" msgstr "Start det velde spelet" #: gui/launcher.cpp:635 msgid "~L~oad..." msgstr "~Å~pne..." #: gui/launcher.cpp:635 msgid "Load saved game for selected game" msgstr "Åpne eit lagra spel for the velde spelet" #: gui/launcher.cpp:640 msgid "~A~dd Game..." msgstr "~L~egg til spel..." #: gui/launcher.cpp:640 gui/launcher.cpp:647 msgid "Hold Shift for Mass Add" msgstr "Hold Shift nede for å legge til fleire" #: gui/launcher.cpp:642 msgid "~E~dit Game..." msgstr "~R~ediger spel..." #: gui/launcher.cpp:642 gui/launcher.cpp:649 msgid "Change game options" msgstr "Endre spelinstillingar" #: gui/launcher.cpp:644 msgid "~R~emove Game" msgstr "~F~jern spel" #: gui/launcher.cpp:644 gui/launcher.cpp:651 msgid "Remove game from the list. The game data files stay intact" msgstr "Fjern spel frå lista. Speldataene forblir intakte" #: gui/launcher.cpp:647 msgctxt "lowres" msgid "~A~dd Game..." msgstr "~L~egg til spel..." #: gui/launcher.cpp:649 msgctxt "lowres" msgid "~E~dit Game..." msgstr "~R~ediger spel..." #: gui/launcher.cpp:651 msgctxt "lowres" msgid "~R~emove Game" msgstr "~F~jern spel" #: gui/launcher.cpp:659 msgid "Search in game list" msgstr "Søk i spelliste" #: gui/launcher.cpp:663 gui/launcher.cpp:1226 msgid "Search:" msgstr "Søk:" #: gui/launcher.cpp:687 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 #: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:729 #: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:601 msgid "Load game:" msgstr "Åpne spel:" #: gui/launcher.cpp:687 engines/dialogs.cpp:115 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120 #: engines/mohawk/riven.cpp:729 engines/parallaction/saveload.cpp:194 #: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:185 #: engines/tsage/scenes.cpp:601 msgid "Load" msgstr "Åpne" #: gui/launcher.cpp:796 msgid "" "Do you really want to run the mass game detector? This could potentially add " "a huge number of games." msgstr "" #: gui/launcher.cpp:845 msgid "ScummVM couldn't open the specified directory!" msgstr "ScummVM kunne ikkje åpne den velde mappa!" #: gui/launcher.cpp:857 msgid "ScummVM could not find any game in the specified directory!" msgstr "ScummVM kunne ikkje finne noko spel i den velde mappa!" #: gui/launcher.cpp:871 msgid "Pick the game:" msgstr "Vel spelet:" #: gui/launcher.cpp:945 msgid "Do you really want to remove this game configuration?" msgstr "Vil du verkeleg fjerne denne spelkonfigurasjonen?" #: gui/launcher.cpp:1003 msgid "Do you want to load saved game?" msgstr "Vil du laste det lagra spelet?" #: gui/launcher.cpp:1052 msgid "This game does not support loading games from the launcher." msgstr "Dette spelet støttar ikkje åpning av lagra spel frå oppstartaren." #: gui/launcher.cpp:1056 msgid "ScummVM could not find any engine capable of running the selected game!" msgstr "" "ScummVM kunne ikkje finne nokon motor som var i stand til å køyre det velde " "spelet!" #: gui/launcher.cpp:1163 msgid "Mass Add..." msgstr "Legg til fleire..." #: gui/launcher.cpp:1165 msgid "Record..." msgstr "" #: gui/massadd.cpp:79 gui/massadd.cpp:82 msgid "... progress ..." msgstr "... fremdrift ..." #: gui/massadd.cpp:259 msgid "Scan complete!" msgstr "Søk fullført!" #: gui/massadd.cpp:262 #, c-format msgid "Discovered %d new games, ignored %d previously added games." msgstr "" #: gui/massadd.cpp:266 #, c-format msgid "Scanned %d directories ..." msgstr "Søkt i %d mappar ..." #: gui/massadd.cpp:269 #, c-format msgid "Discovered %d new games, ignored %d previously added games ..." msgstr "" "Oppdaga %d nye spel, ignorerte %d spel som har vorte lagt til tidlegare..." #: gui/onscreendialog.cpp:101 gui/onscreendialog.cpp:103 msgid "Stop" msgstr "Stopp" #: gui/onscreendialog.cpp:106 msgid "Edit record description" msgstr "" #: gui/onscreendialog.cpp:108 msgid "Switch to Game" msgstr "Bytt til spel" #: gui/onscreendialog.cpp:110 msgid "Fast replay" msgstr "" #: gui/options.cpp:87 common/updates.cpp:56 msgid "Never" msgstr "Aldri" #: gui/options.cpp:87 msgid "every 5 mins" msgstr "kvart 5. min" #: gui/options.cpp:87 msgid "every 10 mins" msgstr "kvart 10. min" #: gui/options.cpp:87 msgid "every 15 mins" msgstr "kvart 15. min" #: gui/options.cpp:87 msgid "every 30 mins" msgstr "kvart 30. min" #: gui/options.cpp:89 msgid "8 kHz" msgstr "8 kHz" #: gui/options.cpp:89 msgid "11 kHz" msgstr "11 kHz" #: gui/options.cpp:89 msgid "22 kHz" msgstr "22 kHz" #: gui/options.cpp:89 msgid "44 kHz" msgstr "44 kHz" #: gui/options.cpp:89 msgid "48 kHz" msgstr "48 kHz" #: gui/options.cpp:261 gui/options.cpp:485 gui/options.cpp:586 #: gui/options.cpp:655 gui/options.cpp:863 msgctxt "soundfont" msgid "None" msgstr "Ingen" #: gui/options.cpp:395 msgid "Failed to apply some of the graphic options changes:" msgstr "Klarte ikkje å aktivere nokre av grafikkvalendringane:" #: gui/options.cpp:407 msgid "the video mode could not be changed." msgstr "Kunne ikkje endre videomodus." #: gui/options.cpp:413 msgid "the fullscreen setting could not be changed" msgstr "Fullskjerminstillinga kunne ikkje endrast" #: gui/options.cpp:419 msgid "the aspect ratio setting could not be changed" msgstr "aspektrate-innstillinga kunne ikkje endrast" #: gui/options.cpp:738 msgid "Graphics mode:" msgstr "Grafikkmodus:" #: gui/options.cpp:752 msgid "Render mode:" msgstr "Teiknemodus:" #: gui/options.cpp:752 gui/options.cpp:753 msgid "Special dithering modes supported by some games" msgstr "Spesielle dithering-modus som støttast av nokre spel" #: gui/options.cpp:764 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2316 msgid "Fullscreen mode" msgstr "Fullskjermsmodus" #: gui/options.cpp:767 msgid "Aspect ratio correction" msgstr "Aspekt-korrigering" #: gui/options.cpp:767 msgid "Correct aspect ratio for 320x200 games" msgstr "Rett opp aspekt for 320x200 spel" #: gui/options.cpp:775 msgid "Preferred Device:" msgstr "Føretrukken eining:" #: gui/options.cpp:775 msgid "Music Device:" msgstr "Musikkeining:" #: gui/options.cpp:775 gui/options.cpp:777 msgid "Specifies preferred sound device or sound card emulator" msgstr "" #: gui/options.cpp:775 gui/options.cpp:777 gui/options.cpp:778 msgid "Specifies output sound device or sound card emulator" msgstr "" #: gui/options.cpp:777 msgctxt "lowres" msgid "Preferred Dev.:" msgstr "" #: gui/options.cpp:777 msgctxt "lowres" msgid "Music Device:" msgstr "Musikkeining:" #: gui/options.cpp:804 msgid "AdLib emulator:" msgstr "AdLib emulator:" #: gui/options.cpp:804 gui/options.cpp:805 msgid "AdLib is used for music in many games" msgstr "AdLib nyttast til musikk i mange spel" #: gui/options.cpp:815 msgid "Output rate:" msgstr "" #: gui/options.cpp:815 gui/options.cpp:816 msgid "" "Higher value specifies better sound quality but may be not supported by your " "soundcard" msgstr "" "Høgare verdier gir betre lydkvalitet, men støttast kanskje ikkje av " "lydkortet ditt" #: gui/options.cpp:826 msgid "GM Device:" msgstr "GM Eining:" #: gui/options.cpp:826 msgid "Specifies default sound device for General MIDI output" msgstr "Veljer standard lydeining for General MIDI avspeling" #: gui/options.cpp:837 msgid "Don't use General MIDI music" msgstr "Ikkje nytt General MIDI musikk" #: gui/options.cpp:848 gui/options.cpp:910 msgid "Use first available device" msgstr "Nytt første tilgjengelege eining" #: gui/options.cpp:860 msgid "SoundFont:" msgstr "SoundFont:" #: gui/options.cpp:860 gui/options.cpp:862 gui/options.cpp:863 msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity" msgstr "SoundFont støttast av enkelte lydkort, FluidSynth og Timidity" #: gui/options.cpp:862 msgctxt "lowres" msgid "SoundFont:" msgstr "SoundFont:" #: gui/options.cpp:868 msgid "Mixed AdLib/MIDI mode" msgstr "Blanda AdLib/MIDI-modus" #: gui/options.cpp:868 msgid "Use both MIDI and AdLib sound generation" msgstr "Nytt båe MIDI og AdLib lydskaping" #: gui/options.cpp:871 msgid "MIDI gain:" msgstr "MIDI gain:" #: gui/options.cpp:881 msgid "MT-32 Device:" msgstr "MT-32 Eining:" #: gui/options.cpp:881 msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output" msgstr "Veljer standard lydeining for Roland MT-32/LAPC1/CM32l/CM64 avspeling" #: gui/options.cpp:886 msgid "True Roland MT-32 (disable GM emulation)" msgstr "Ekte Roland MT-32 (deaktiver GM-emulering)" #: gui/options.cpp:886 gui/options.cpp:888 msgid "" "Check if you want to use your real hardware Roland-compatible sound device " "connected to your computer" msgstr "" "Vel om du vil nytte din Roland-kompatible lydeining som du har tilkopla " "datamaskina di." #: gui/options.cpp:888 msgctxt "lowres" msgid "True Roland MT-32 (no GM emulation)" msgstr "Ekte Roland MT-32 (ingen GS-emulering)" #: gui/options.cpp:891 msgid "Roland GS Device (enable MT-32 mappings)" msgstr "" #: gui/options.cpp:891 msgid "" "Check if you want to enable patch mappings to emulate an MT-32 on a Roland " "GS device" msgstr "" #: gui/options.cpp:900 msgid "Don't use Roland MT-32 music" msgstr "Ikkje nytt Roland MT-32 musikk" #: gui/options.cpp:927 msgid "Text and Speech:" msgstr "Tekst og Tale:" #: gui/options.cpp:931 gui/options.cpp:941 msgid "Speech" msgstr "Tale" #: gui/options.cpp:932 gui/options.cpp:942 msgid "Subtitles" msgstr "Teksting" #: gui/options.cpp:933 msgid "Both" msgstr "Begge" #: gui/options.cpp:935 msgid "Subtitle speed:" msgstr "Undertekstfart:" #: gui/options.cpp:937 msgctxt "lowres" msgid "Text and Speech:" msgstr "Tekst og Tale:" #: gui/options.cpp:941 msgid "Spch" msgstr "Tale" #: gui/options.cpp:942 msgid "Subs" msgstr "Tekst" #: gui/options.cpp:943 msgctxt "lowres" msgid "Both" msgstr "Båe" #: gui/options.cpp:943 msgid "Show subtitles and play speech" msgstr "Vis teksting og spel av tale" #: gui/options.cpp:945 msgctxt "lowres" msgid "Subtitle speed:" msgstr "Undertekstfart:" #: gui/options.cpp:961 msgid "Music volume:" msgstr "Musikkvolum:" #: gui/options.cpp:963 msgctxt "lowres" msgid "Music volume:" msgstr "Musikkvolum:" #: gui/options.cpp:970 msgid "Mute All" msgstr "Demp alle" #: gui/options.cpp:973 msgid "SFX volume:" msgstr "Lydeffektvolum:" #: gui/options.cpp:973 gui/options.cpp:975 gui/options.cpp:976 msgid "Special sound effects volume" msgstr "Spesiallydeffekt volum" #: gui/options.cpp:975 msgctxt "lowres" msgid "SFX volume:" msgstr "Lydeffektvolum:" #: gui/options.cpp:983 msgid "Speech volume:" msgstr "Talevolum:" #: gui/options.cpp:985 msgctxt "lowres" msgid "Speech volume:" msgstr "Talevolum:" #: gui/options.cpp:1115 msgid "FluidSynth Settings" msgstr "FluidSynth instillingar" #: gui/options.cpp:1146 msgid "Theme Path:" msgstr "Temasti:" #: gui/options.cpp:1148 msgctxt "lowres" msgid "Theme Path:" msgstr "Temasti:" #: gui/options.cpp:1154 gui/options.cpp:1156 gui/options.cpp:1157 msgid "Specifies path to additional data used by all games or ScummVM" msgstr "" #: gui/options.cpp:1163 msgid "Plugins Path:" msgstr "Pluginsti:" #: gui/options.cpp:1165 msgctxt "lowres" msgid "Plugins Path:" msgstr "Pluginsti:" #: gui/options.cpp:1176 msgctxt "lowres" msgid "Misc" msgstr "Div" #: gui/options.cpp:1178 msgid "Theme:" msgstr "Tema:" #: gui/options.cpp:1182 msgid "GUI Renderer:" msgstr "GUI-teiknar:" #: gui/options.cpp:1194 msgid "Autosave:" msgstr "Autolagre:" #: gui/options.cpp:1196 msgctxt "lowres" msgid "Autosave:" msgstr "Autolagre:" #: gui/options.cpp:1204 msgid "Keys" msgstr "Tastar" #: gui/options.cpp:1211 msgid "GUI Language:" msgstr "GUI-språk:" #: gui/options.cpp:1211 msgid "Language of ScummVM GUI" msgstr "Språk i ScummVM-GUIet" #: gui/options.cpp:1239 msgid "Update check:" msgstr "" #: gui/options.cpp:1239 msgid "How often to check ScummVM updates" msgstr "" #: gui/options.cpp:1251 msgid "Check now" msgstr "" #: gui/options.cpp:1386 msgid "You have to restart ScummVM before your changes will take effect." msgstr "Du må starte ScummVM på nytt for at endringane skal tre i kraft." #: gui/options.cpp:1419 msgid "The chosen directory cannot be written to. Please select another one." msgstr "Den velde mappa kan ikkje skrivast til. Vennlegst vel ein annan." #: gui/options.cpp:1428 msgid "Select directory for GUI themes" msgstr "Vel ei mappe for GUI-tema:" #: gui/options.cpp:1438 msgid "Select directory for extra files" msgstr "Vel ei mappe for ekstra filer" #: gui/options.cpp:1449 msgid "Select directory for plugins" msgstr "Vel ei mappe for plugins" #: gui/options.cpp:1502 msgid "" "The theme you selected does not support your current language. If you want " "to use this theme you need to switch to another language first." msgstr "" "Temaet du har valt støttar ikkje det aktive språket. Om du vil nytte dette " "temaet må du bytte til eit anna språk først." #. I18N: You must leave "#" as is, only word 'next' is translatable #: gui/predictivedialog.cpp:86 msgid "# next" msgstr "# neste" #: gui/predictivedialog.cpp:87 msgid "add" msgstr "" #: gui/predictivedialog.cpp:92 gui/predictivedialog.cpp:167 msgid "Delete char" msgstr "" #: gui/predictivedialog.cpp:97 gui/predictivedialog.cpp:171 msgid "<" msgstr "<" #. I18N: Pre means 'Predictive', leave '*' as is #: gui/predictivedialog.cpp:99 gui/predictivedialog.cpp:575 msgid "* Pre" msgstr "" #. I18N: 'Num' means Numbers #: gui/predictivedialog.cpp:578 msgid "* Num" msgstr "* Tal" #. I18N: 'Abc' means Latin alphabet input #: gui/predictivedialog.cpp:581 msgid "* Abc" msgstr "* Abc" #: gui/recorderdialog.cpp:63 msgid "Recorder or Playback Gameplay" msgstr "" #: gui/recorderdialog.cpp:68 gui/recorderdialog.cpp:155 #: gui/saveload-dialog.cpp:220 gui/saveload-dialog.cpp:276 msgid "Delete" msgstr "Slett" #: gui/recorderdialog.cpp:70 msgid "Record" msgstr "" #: gui/recorderdialog.cpp:71 msgid "Playback" msgstr "" #: gui/recorderdialog.cpp:73 msgid "Edit" msgstr "Rediger" #: gui/recorderdialog.cpp:85 gui/recorderdialog.cpp:242 #: gui/recorderdialog.cpp:252 msgid "Author: " msgstr "Forfattar: " #: gui/recorderdialog.cpp:86 gui/recorderdialog.cpp:243 #: gui/recorderdialog.cpp:253 msgid "Notes: " msgstr "Notatar: " #: gui/recorderdialog.cpp:154 msgid "Do you really want to delete this record?" msgstr "" #: gui/recorderdialog.cpp:173 msgid "Unknown Author" msgstr "Ukjend Forfattar" #: gui/saveload-dialog.cpp:167 msgid "List view" msgstr "Listevisning" #: gui/saveload-dialog.cpp:168 msgid "Grid view" msgstr "Rutenettvisning" #: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:360 msgid "No date saved" msgstr "Ingen dato lagra" #: gui/saveload-dialog.cpp:212 gui/saveload-dialog.cpp:361 msgid "No time saved" msgstr "Inga tid lagra" #: gui/saveload-dialog.cpp:213 gui/saveload-dialog.cpp:362 msgid "No playtime saved" msgstr "Inga speletid lagra" #: gui/saveload-dialog.cpp:275 msgid "Do you really want to delete this saved game?" msgstr "Vil du verkeleg slette det lagra spelet?" #: gui/saveload-dialog.cpp:385 gui/saveload-dialog.cpp:884 msgid "Date: " msgstr "Dato: " #: gui/saveload-dialog.cpp:389 gui/saveload-dialog.cpp:890 msgid "Time: " msgstr "Tid: " #: gui/saveload-dialog.cpp:395 gui/saveload-dialog.cpp:898 msgid "Playtime: " msgstr "Speletid: " #: gui/saveload-dialog.cpp:408 gui/saveload-dialog.cpp:496 msgid "Untitled savestate" msgstr "Ikkje navngjeven speltilstand" #: gui/saveload-dialog.cpp:548 msgid "Next" msgstr "Neste" #: gui/saveload-dialog.cpp:551 msgid "Prev" msgstr "Forrige" #: gui/saveload-dialog.cpp:748 msgid "New Save" msgstr "Ny Lagring" #: gui/saveload-dialog.cpp:748 msgid "Create a new save game" msgstr "Lag eit nytt lagra spel" #: gui/saveload-dialog.cpp:877 msgid "Name: " msgstr "Namn:" #: gui/saveload-dialog.cpp:951 #, c-format msgid "Enter a description for slot %d:" msgstr "" #: gui/themebrowser.cpp:45 msgid "Select a Theme" msgstr "Vel eit tema" #: gui/ThemeEngine.cpp:353 msgid "Disabled GFX" msgstr "Deaktivert GFX" #: gui/ThemeEngine.cpp:353 msgctxt "lowres" msgid "Disabled GFX" msgstr "Deaktivert GFX" #: gui/ThemeEngine.cpp:354 msgid "Standard Renderer" msgstr "Standardteiknar" #: gui/ThemeEngine.cpp:354 engines/scumm/dialogs.cpp:659 msgid "Standard" msgstr "Standard" #: gui/ThemeEngine.cpp:356 msgid "Antialiased Renderer" msgstr "Kantutjevna teiknar" #: gui/ThemeEngine.cpp:356 msgid "Antialiased" msgstr "Kantutjevna" #: gui/updates-dialog.cpp:51 msgid "" "ScummVM now supports automatic check for updates\n" "which requires access to the Internet.\n" "\n" "Would you like to enable this feature?" msgstr "" #: gui/updates-dialog.cpp:55 msgid "(You can always enable it in the options dialog on the Misc tab)" msgstr "" #: gui/updates-dialog.cpp:92 #, fuzzy msgid "Check for updates automatically" msgstr "SJå etter oppdateringar..." #: gui/updates-dialog.cpp:111 msgid "Proceed" msgstr "" #: gui/widget.cpp:335 gui/widget.cpp:337 gui/widget.cpp:343 gui/widget.cpp:345 msgid "Clear value" msgstr "Tøm verdi" #: base/main.cpp:243 #, c-format msgid "Engine does not support debug level '%s'" msgstr "Motoren støttar ikkje debug-nivå '%s'" #: base/main.cpp:315 msgid "Menu" msgstr "Meny" #: base/main.cpp:318 backends/platform/symbian/src/SymbianActions.cpp:45 #: backends/platform/wince/CEActionsPocket.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:46 msgid "Skip" msgstr "Hopp over" #: base/main.cpp:321 backends/platform/symbian/src/SymbianActions.cpp:50 #: backends/platform/wince/CEActionsPocket.cpp:42 msgid "Pause" msgstr "Pause" #: base/main.cpp:324 msgid "Skip line" msgstr "Hopp over linje" #: base/main.cpp:524 msgid "Error running game:" msgstr "Feil under køyring av spel:" #: base/main.cpp:571 msgid "Could not find any engine capable of running the selected game" msgstr "Kunne ikkje finne nokon motor som kunne køyre det velde spelet." #: common/error.cpp:38 msgid "No error" msgstr "Ingen feil" #: common/error.cpp:40 msgid "Game data not found" msgstr "Fant ikkje speldata" #: common/error.cpp:42 msgid "Game id not supported" msgstr "Spel ID ikkje støtta" #: common/error.cpp:44 msgid "Unsupported color mode" msgstr "Ustøtta fargemodus" #: common/error.cpp:47 msgid "Read permission denied" msgstr "Lesetilgang nekta" #: common/error.cpp:49 msgid "Write permission denied" msgstr "Skrivetilgang nekta" #: common/error.cpp:52 msgid "Path does not exist" msgstr "Stien eksisterar ikkje" #: common/error.cpp:54 msgid "Path not a directory" msgstr "Stien er ikkje ei mappe" #: common/error.cpp:56 msgid "Path not a file" msgstr "Stien er ikkje ei fil" #: common/error.cpp:59 msgid "Cannot create file" msgstr "Kan ikkje lage fil" #: common/error.cpp:61 msgid "Reading data failed" msgstr "Lesing av data feila" #: common/error.cpp:63 msgid "Writing data failed" msgstr "Dataskriving feila" #: common/error.cpp:66 msgid "Could not find suitable engine plugin" msgstr "Kunne ikkje finne ein passande spelmotor-plugin" #: common/error.cpp:68 msgid "Engine plugin does not support save states" msgstr "Spelmotor-plugin støttar ikkje lagra tilstandar." #: common/error.cpp:71 msgid "User canceled" msgstr "Brukar avbraut" #: common/error.cpp:75 msgid "Unknown error" msgstr "Ukjend feil" #. I18N: Hercules is graphics card name #: common/rendermode.cpp:35 msgid "Hercules Green" msgstr "Hercules Grønn" #: common/rendermode.cpp:36 msgid "Hercules Amber" msgstr "Hercules Raudgul" #: common/rendermode.cpp:42 msgid "PC-9821 (256 Colors)" msgstr "PC-9821 (256 Fargar)" #: common/rendermode.cpp:43 msgid "PC-9801 (16 Colors)" msgstr "PC-9801 (16 Fargar)" #: common/rendermode.cpp:73 msgctxt "lowres" msgid "Hercules Green" msgstr "Hercules Grønn" #: common/rendermode.cpp:74 msgctxt "lowres" msgid "Hercules Amber" msgstr "Hercules Raudgul" #: common/updates.cpp:58 msgid "Daily" msgstr "" #: common/updates.cpp:60 msgid "Weekly" msgstr "" #: common/updates.cpp:62 msgid "Monthly" msgstr "" #: common/updates.cpp:64 #, fuzzy msgid "" msgstr "Tøm verdi" #: engines/advancedDetector.cpp:334 #, c-format msgid "The game in '%s' seems to be unknown." msgstr "Spelet i '%s' ser ut til å vere ukjend." #: engines/advancedDetector.cpp:335 msgid "Please, report the following data to the ScummVM team along with name" msgstr "" "Vennlegst rapporter følgjande data til ScummVM-teamet, saman med namnet" #: engines/advancedDetector.cpp:337 msgid "of the game you tried to add and its version/language/etc.:" msgstr "på spelet du prøvde å leggje til, samt versjon/språk/etc.:" #: engines/dialogs.cpp:85 msgid "~R~esume" msgstr "~F~ortsett" #: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113 msgid "~L~oad" msgstr "~Å~pne" #: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114 msgid "~S~ave" msgstr "~L~agre" #: engines/dialogs.cpp:95 msgid "~O~ptions" msgstr "~V~al" #: engines/dialogs.cpp:100 msgid "~H~elp" msgstr "~H~jelp" #: engines/dialogs.cpp:102 msgid "~A~bout" msgstr "~O~m" #: engines/dialogs.cpp:105 engines/dialogs.cpp:181 msgid "~R~eturn to Launcher" msgstr "Tilbake til Oppsta~r~tar" #: engines/dialogs.cpp:107 engines/dialogs.cpp:183 msgctxt "lowres" msgid "~R~eturn to Launcher" msgstr "Tilbake til Oppsta~r~tar" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761 #: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72 #: engines/cge2/events.cpp:65 engines/cruise/menu.cpp:212 #: engines/drascula/saveload.cpp:364 engines/dreamweb/saveload.cpp:262 #: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121 #: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:377 #: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 #: engines/toon/toon.cpp:3339 engines/tsage/scenes.cpp:599 msgid "Save game:" msgstr "Lagra spel:" #: engines/dialogs.cpp:116 backends/platform/symbian/src/SymbianActions.cpp:44 #: backends/platform/wince/CEActionsPocket.cpp:43 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900 #: engines/cge/events.cpp:72 engines/cge2/events.cpp:65 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:364 #: engines/dreamweb/saveload.cpp:262 engines/hugo/file.cpp:298 #: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:880 #: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:377 #: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:184 #: engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 #: engines/toon/toon.cpp:3339 engines/tsage/scenes.cpp:599 msgid "Save" msgstr "Lagre" #: engines/dialogs.cpp:145 msgid "" "Sorry, this engine does not currently provide in-game help. Please consult " "the README for basic information, and for instructions on how to obtain " "further assistance." msgstr "" "Orsak, men denne spelmotoren støtter for augeblikket ikkje hjelp i spelet. " "Vennlegst se i README-fila for grunnlegjande informasjon, og for " "instruksjonar om korleis du kan få ytterlegare hjelp." #: engines/dialogs.cpp:234 engines/pegasus/pegasus.cpp:393 #, c-format msgid "" "Gamestate save failed (%s)! Please consult the README for basic information, " "and for instructions on how to obtain further assistance." msgstr "" "Speltilstandslagring feila (%s)!. Vennligst sjå i README-fila for " "grunnlegjande informasjon, og for instruskjonar om korleis du kan få " "ytterlegare hjelp." #: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117 #: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:112 msgid "~O~K" msgstr "~O~K" #: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118 #: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:113 msgid "~C~ancel" msgstr "~A~vbryt" #: engines/dialogs.cpp:311 msgid "~K~eys" msgstr "~T~astar" #: engines/engine.cpp:339 msgid "Could not initialize color format." msgstr "Høgkvalitetslyd (treigare) (omstart)" #: engines/engine.cpp:347 msgid "Could not switch to video mode: '" msgstr "Kunne ikkje veksle til videomodus: '" #: engines/engine.cpp:356 msgid "Could not apply aspect ratio setting." msgstr "Kunne ikkje slå på aspekt-korrigering" #: engines/engine.cpp:361 msgid "Could not apply fullscreen setting." msgstr "Kunne ikkje aktiver fullskjermsinnstilling." #: engines/engine.cpp:461 msgid "" "You appear to be playing this game directly\n" "from the CD. This is known to cause problems,\n" "and it is therefore recommended that you copy\n" "the data files to your hard disk instead.\n" "See the README file for details." msgstr "" "Det ser ut til at du speler dette spelet rett frå\n" "CD. Dette er kjend for å skape problemar,\n" "og det er derfor tilråda at du kopierar\n" "datafilane til harddisken din istaden. \n" "Sjå README-fila for detaljar." #: engines/engine.cpp:472 msgid "" "This game has audio tracks in its disk. These\n" "tracks need to be ripped from the disk using\n" "an appropriate CD audio extracting tool in\n" "order to listen to the game's music.\n" "See the README file for details." msgstr "" #: engines/engine.cpp:530 #, c-format msgid "" "Gamestate load failed (%s)! Please consult the README for basic information, " "and for instructions on how to obtain further assistance." msgstr "" "Speltilstandslasting feila (%s)!. Vennligst sjå i README-fila for " "grunnlegjande informasjon, og for instruskjonar om korleis du kan få " "ytterlegare hjelp." #: engines/engine.cpp:543 msgid "" "WARNING: The game you are about to start is not yet fully supported by " "ScummVM. As such, it is likely to be unstable, and any saves you make might " "not work in future versions of ScummVM." msgstr "" "ÅTVARING: Spelet du forsøker å starte er ikkje fullt ut støtta av ScummVM " "ennå. Derfor er det sannsynleg at det er ustabilt, og det er mogleg at lagra " "spel ikkje vil fungere med fremtidige versjonar av ScummVM." #: engines/engine.cpp:546 msgid "Start anyway" msgstr "Start allikevel" #: audio/adlib.cpp:2290 msgid "AdLib Emulator" msgstr "AdLib Emulator" #: audio/fmopl.cpp:62 msgid "MAME OPL emulator" msgstr "MAME OPL emulator" #: audio/fmopl.cpp:64 msgid "DOSBox OPL emulator" msgstr "DOSBox OPL emulator" #: audio/fmopl.cpp:67 msgid "ALSA Direct FM" msgstr "ALSA Direct FM" #: audio/mididrv.cpp:209 #, c-format msgid "" "The selected audio device '%s' was not found (e.g. might be turned off or " "disconnected)." msgstr "" "Den valde lydeininga '%s' vart ikkje funne (t.d. kan den vere avslått eller " "fråkopla)" #: audio/mididrv.cpp:209 audio/mididrv.cpp:221 audio/mididrv.cpp:257 #: audio/mididrv.cpp:272 msgid "Attempting to fall back to the next available device..." msgstr "Prøver å nytte den neste tilgjengelege eininga..." #: audio/mididrv.cpp:221 #, c-format msgid "" "The selected audio device '%s' cannot be used. See log file for more " "information." msgstr "" "Den foretrukne lydeininga '%s' kan ikkje nyttast. Sjå loggfila for meir " "informasjon." #: audio/mididrv.cpp:257 #, c-format msgid "" "The preferred audio device '%s' was not found (e.g. might be turned off or " "disconnected)." msgstr "" "Den foretrukne lydeininga '%s' vart ikkje funne (t.d. kan den vere avslått " "eller fråkopla)" #: audio/mididrv.cpp:272 #, c-format msgid "" "The preferred audio device '%s' cannot be used. See log file for more " "information." msgstr "" "Den foretrukne lydeininga '%s' kan ikkje nyttast. Sjå loggfila for meir " "informasjon." #: audio/mods/paula.cpp:196 msgid "Amiga Audio Emulator" msgstr "Amiga Lydemulator" #: audio/null.h:44 msgid "No music" msgstr "Ingen musikk" #: audio/softsynth/appleiigs.cpp:33 msgid "Apple II GS Emulator (NOT IMPLEMENTED)" msgstr "Apple II GS Emulator (IKKJE IMPLEMENTERT)" #: audio/softsynth/cms.cpp:350 msgid "Creative Music System Emulator" msgstr "Creative Music System Emulator" #: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:33 msgid "FM-Towns Audio" msgstr "FM-Towns Lyd" #: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:58 msgid "PC-98 Audio" msgstr "PC-98 Lyd" #: audio/softsynth/mt32.cpp:196 msgid "Initializing MT-32 Emulator" msgstr "Initialiserar MT-32 Emulator" #: audio/softsynth/mt32.cpp:434 msgid "MT-32 Emulator" msgstr "MT-32 Emulator" #: audio/softsynth/pcspk.cpp:139 msgid "PC Speaker Emulator" msgstr "PC Speaker Emulator" #: audio/softsynth/pcspk.cpp:158 msgid "IBM PCjr Emulator" msgstr "IBM PCjr Emulator" #: audio/softsynth/sid.cpp:1430 msgid "C64 Audio Emulator" msgstr "C64 Lydemulator" #: backends/events/default/default-events.cpp:196 msgid "Do you really want to return to the Launcher?" msgstr "Vil du verkeleg gå tilbake til oppstartaren?" #: backends/events/default/default-events.cpp:196 msgid "Launcher" msgstr "Oppstartar" #: backends/events/default/default-events.cpp:218 msgid "Do you really want to quit?" msgstr "Vil du verkeleg avslutte?" #: backends/events/default/default-events.cpp:218 #: backends/platform/symbian/src/SymbianActions.cpp:52 #: backends/platform/wince/CEActionsPocket.cpp:44 #: backends/platform/wince/CEActionsSmartphone.cpp:52 #: engines/scumm/dialogs.cpp:188 engines/scumm/help.cpp:83 #: engines/scumm/help.cpp:85 msgid "Quit" msgstr "Avslutt" #: backends/events/gph/gph-events.cpp:385 #: backends/events/gph/gph-events.cpp:428 #: backends/events/openpandora/op-events.cpp:168 msgid "Touchscreen 'Tap Mode' - Left Click" msgstr "Touchscreen 'Tap Mode' - Venstreklikk" #: backends/events/gph/gph-events.cpp:387 #: backends/events/gph/gph-events.cpp:430 #: backends/events/openpandora/op-events.cpp:170 msgid "Touchscreen 'Tap Mode' - Right Click" msgstr "Touchscreen 'Tap Mode' - Høgreklikk" #: backends/events/gph/gph-events.cpp:389 #: backends/events/gph/gph-events.cpp:432 #: backends/events/openpandora/op-events.cpp:172 msgid "Touchscreen 'Tap Mode' - Hover (No Click)" msgstr "" #: backends/events/gph/gph-events.cpp:409 msgid "Maximum Volume" msgstr "Maks Volum" #: backends/events/gph/gph-events.cpp:411 msgid "Increasing Volume" msgstr "Auker Volum" #: backends/events/gph/gph-events.cpp:417 msgid "Minimal Volume" msgstr "Minste Volum" #: backends/events/gph/gph-events.cpp:419 msgid "Decreasing Volume" msgstr "Senkar Volum" #: backends/events/maemosdl/maemosdl-events.cpp:180 msgid "Clicking Enabled" msgstr "Klikking aktivert" #: backends/events/maemosdl/maemosdl-events.cpp:180 msgid "Clicking Disabled" msgstr "Klikking Deaktivert" #: backends/events/openpandora/op-events.cpp:174 msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)" msgstr "" #: backends/events/symbiansdl/symbiansdl-events.cpp:186 msgid "Do you want to quit ?" msgstr "Vil du avslutte?" #. I18N: Trackpad mode toggle status. #: backends/events/webossdl/webossdl-events.cpp:308 msgid "Trackpad mode is now" msgstr "Trackpadmodus er no" #. I18N: Trackpad mode on or off. #. I18N: Auto-drag on or off. #: backends/events/webossdl/webossdl-events.cpp:311 #: backends/events/webossdl/webossdl-events.cpp:338 msgid "ON" msgstr "PÅ" #: backends/events/webossdl/webossdl-events.cpp:311 #: backends/events/webossdl/webossdl-events.cpp:338 msgid "OFF" msgstr "AV" #: backends/events/webossdl/webossdl-events.cpp:315 msgid "Swipe two fingers to the right to toggle." msgstr "" #. I18N: Auto-drag toggle status. #: backends/events/webossdl/webossdl-events.cpp:335 msgid "Auto-drag mode is now" msgstr "" #: backends/events/webossdl/webossdl-events.cpp:342 msgid "Swipe three fingers to the right to toggle." msgstr "Sveip tre fingre til høgre for å veksle" #: backends/graphics/opengl/opengl-graphics.cpp:126 msgid "OpenGL" msgstr "OpenGL" #: backends/graphics/opengl/opengl-graphics.cpp:127 msgid "OpenGL (No filtering)" msgstr "OpenGL (Ingen filtrering)" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:47 #: backends/graphics/wincesdl/wincesdl-graphics.cpp:88 #: backends/graphics/wincesdl/wincesdl-graphics.cpp:95 msgid "Normal (no scaling)" msgstr "Normal (ikkje skaler)" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:66 msgctxt "lowres" msgid "Normal (no scaling)" msgstr "Normal (ikkje skaler)" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2215 msgid "Enabled aspect ratio correction" msgstr "Aspekt-korrigering aktivert" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2221 msgid "Disabled aspect ratio correction" msgstr "Aspekt-korrigering ikkje aktivert" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2276 msgid "Active graphics filter:" msgstr "Aktivt grafikkfilter:" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2318 msgid "Windowed mode" msgstr "Vindusmodus" #: backends/keymapper/remap-dialog.cpp:48 msgid "Keymap:" msgstr "Tastkopling:" #: backends/keymapper/remap-dialog.cpp:67 msgid " (Effective)" msgstr "" #: backends/keymapper/remap-dialog.cpp:107 msgid " (Active)" msgstr " (Aktivt)" #: backends/keymapper/remap-dialog.cpp:107 msgid " (Blocked)" msgstr " (Blokkert)" #: backends/keymapper/remap-dialog.cpp:120 msgid " (Global)" msgstr " (Global)" #: backends/keymapper/remap-dialog.cpp:128 msgid " (Game)" msgstr " (Spel)" #: backends/midi/windows.cpp:165 msgid "Windows MIDI" msgstr "Windows MIDI" #: backends/platform/ds/arm9/source/dsoptions.cpp:56 #: engines/scumm/dialogs.cpp:287 msgid "~C~lose" msgstr "~L~ukk" #: backends/platform/ds/arm9/source/dsoptions.cpp:57 msgid "ScummVM Main Menu" msgstr "ScummVM Hovudmeny" #: backends/platform/ds/arm9/source/dsoptions.cpp:63 msgid "~L~eft handed mode" msgstr "~V~enstrehendt modus" #: backends/platform/ds/arm9/source/dsoptions.cpp:64 msgid "~I~ndy fight controls" msgstr "~I~ndy-kampkontrollar" #: backends/platform/ds/arm9/source/dsoptions.cpp:65 msgid "Show mouse cursor" msgstr "Vis muspeikar" #: backends/platform/ds/arm9/source/dsoptions.cpp:66 msgid "Snap to edges" msgstr "Hopp til kantar" #: backends/platform/ds/arm9/source/dsoptions.cpp:68 msgid "Touch X Offset" msgstr "Gå til X-posisjon" #: backends/platform/ds/arm9/source/dsoptions.cpp:75 msgid "Touch Y Offset" msgstr "Gå til Y-posisjon" #: backends/platform/ds/arm9/source/dsoptions.cpp:87 msgid "Use laptop trackpad-style cursor control" msgstr "" #: backends/platform/ds/arm9/source/dsoptions.cpp:88 msgid "Tap for left click, double tap right click" msgstr "Tap for venstre-klikk, dobbelt-tap for høgre-klikk" #: backends/platform/ds/arm9/source/dsoptions.cpp:90 msgid "Sensitivity" msgstr "Sensitivitet" #: backends/platform/ds/arm9/source/dsoptions.cpp:99 msgid "Initial top screen scale:" msgstr "" #: backends/platform/ds/arm9/source/dsoptions.cpp:105 msgid "Main screen scaling:" msgstr "Hovudskjermsskalering:" #: backends/platform/ds/arm9/source/dsoptions.cpp:107 msgid "Hardware scale (fast, but low quality)" msgstr "Maskinvareskalering (rask, men lav kvalitet)" #: backends/platform/ds/arm9/source/dsoptions.cpp:108 msgid "Software scale (good quality, but slower)" msgstr "Programvareskalering (god kvalitet, men treigare)" #: backends/platform/ds/arm9/source/dsoptions.cpp:109 msgid "Unscaled (you must scroll left and right)" msgstr "Uskalert (du må scrolle til venstre og høgre)" #: backends/platform/ds/arm9/source/dsoptions.cpp:111 msgid "Brightness:" msgstr "Lysstyrke:" #: backends/platform/ds/arm9/source/dsoptions.cpp:121 msgid "High quality audio (slower) (reboot)" msgstr "" #: backends/platform/ds/arm9/source/dsoptions.cpp:122 msgid "Disable power off" msgstr "Deaktiver strømsparing" #: backends/platform/ios7/ios7_osys_events.cpp:309 #: backends/platform/ios7/ios7_osys_events.cpp:519 #: backends/platform/iphone/osys_events.cpp:300 msgid "Mouse-click-and-drag mode enabled." msgstr "" #: backends/platform/ios7/ios7_osys_events.cpp:311 #: backends/platform/ios7/ios7_osys_events.cpp:521 #: backends/platform/iphone/osys_events.cpp:302 msgid "Mouse-click-and-drag mode disabled." msgstr "" #: backends/platform/ios7/ios7_osys_events.cpp:322 #: backends/platform/ios7/ios7_osys_events.cpp:540 #: backends/platform/iphone/osys_events.cpp:313 msgid "Touchpad mode enabled." msgstr "Touchpadmodus påslått." #: backends/platform/ios7/ios7_osys_events.cpp:324 #: backends/platform/ios7/ios7_osys_events.cpp:542 #: backends/platform/iphone/osys_events.cpp:315 msgid "Touchpad mode disabled." msgstr "Touchpadmodus avslått." #: backends/platform/maemo/maemo.cpp:208 msgid "Click Mode" msgstr "Klikkmodus" #: backends/platform/maemo/maemo.cpp:214 #: backends/platform/symbian/src/SymbianActions.cpp:42 #: backends/platform/tizen/form.cpp:275 #: backends/platform/wince/CEActionsPocket.cpp:60 #: backends/platform/wince/CEActionsSmartphone.cpp:43 msgid "Left Click" msgstr "Venstreklikk" #: backends/platform/maemo/maemo.cpp:217 msgid "Middle Click" msgstr "Midtklikk" #: backends/platform/maemo/maemo.cpp:220 #: backends/platform/symbian/src/SymbianActions.cpp:43 #: backends/platform/tizen/form.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:44 msgid "Right Click" msgstr "Høgreklikk" #: backends/platform/sdl/macosx/appmenu_osx.mm:88 msgid "Hide ScummVM" msgstr "Skjul ScummVM" #: backends/platform/sdl/macosx/appmenu_osx.mm:93 msgid "Hide Others" msgstr "Skjul Andre" #: backends/platform/sdl/macosx/appmenu_osx.mm:98 msgid "Show All" msgstr "Syn alle" #: backends/platform/sdl/macosx/appmenu_osx.mm:120 #: backends/platform/sdl/macosx/appmenu_osx.mm:131 msgid "Window" msgstr "Vindu" #: backends/platform/sdl/macosx/appmenu_osx.mm:125 msgid "Minimize" msgstr "Minimer" #: backends/platform/symbian/src/SymbianActions.cpp:38 #: backends/platform/wince/CEActionsSmartphone.cpp:39 msgid "Up" msgstr "Opp" #: backends/platform/symbian/src/SymbianActions.cpp:39 #: backends/platform/wince/CEActionsSmartphone.cpp:40 msgid "Down" msgstr "Ned" #: backends/platform/symbian/src/SymbianActions.cpp:40 #: backends/platform/wince/CEActionsSmartphone.cpp:41 msgid "Left" msgstr "Venstre" #: backends/platform/symbian/src/SymbianActions.cpp:41 #: backends/platform/wince/CEActionsSmartphone.cpp:42 msgid "Right" msgstr "Høgre" #: backends/platform/symbian/src/SymbianActions.cpp:46 #: backends/platform/wince/CEActionsSmartphone.cpp:47 msgid "Zone" msgstr "Sone" #: backends/platform/symbian/src/SymbianActions.cpp:47 #: backends/platform/wince/CEActionsPocket.cpp:54 #: backends/platform/wince/CEActionsSmartphone.cpp:48 msgid "Multi Function" msgstr "Multifunksjon" #: backends/platform/symbian/src/SymbianActions.cpp:48 msgid "Swap character" msgstr "Bytt karakter" #: backends/platform/symbian/src/SymbianActions.cpp:49 msgid "Skip text" msgstr "Hopp over tekst" #: backends/platform/symbian/src/SymbianActions.cpp:51 msgid "Fast mode" msgstr "Rask modus" #: backends/platform/symbian/src/SymbianActions.cpp:53 msgid "Debugger" msgstr "Debugger" #: backends/platform/symbian/src/SymbianActions.cpp:54 msgid "Global menu" msgstr "Globalmeny" #: backends/platform/symbian/src/SymbianActions.cpp:55 msgid "Virtual keyboard" msgstr "Virtuelt tastatur" #: backends/platform/symbian/src/SymbianActions.cpp:56 msgid "Key mapper" msgstr "Tastkopler" #: backends/platform/tizen/form.cpp:263 msgid "Right Click Once" msgstr "Høgreklikk ein gong" #: backends/platform/tizen/form.cpp:271 msgid "Move Only" msgstr "" #: backends/platform/tizen/form.cpp:294 msgid "Escape Key" msgstr "Escape Tast" #: backends/platform/tizen/form.cpp:299 msgid "Game Menu" msgstr "Spelmeny" #: backends/platform/tizen/form.cpp:304 msgid "Show Keypad" msgstr "Syn taltastatur" #: backends/platform/tizen/form.cpp:309 msgid "Control Mouse" msgstr "" #: backends/platform/tizen/fs.cpp:259 msgid "[ Data ]" msgstr "[ Data ]" #: backends/platform/tizen/fs.cpp:263 msgid "[ Resources ]" msgstr "[ Ressursar ]" #: backends/platform/tizen/fs.cpp:267 msgid "[ SDCard ]" msgstr "[ SDKort ]" #: backends/platform/tizen/fs.cpp:271 msgid "[ Media ]" msgstr "[ Media ]" #: backends/platform/tizen/fs.cpp:275 msgid "[ Shared ]" msgstr "[ Delt ]" #: backends/platform/wii/options.cpp:51 msgid "Video" msgstr "Video" #: backends/platform/wii/options.cpp:54 msgid "Current video mode:" msgstr "Gjeldende videomodus:" #: backends/platform/wii/options.cpp:56 msgid "Double-strike" msgstr "" #: backends/platform/wii/options.cpp:60 msgid "Horizontal underscan:" msgstr "Horisontal underscan:" #: backends/platform/wii/options.cpp:66 msgid "Vertical underscan:" msgstr "Vertikal underscan:" #: backends/platform/wii/options.cpp:71 msgid "Input" msgstr "Input" #: backends/platform/wii/options.cpp:74 msgid "GC Pad sensitivity:" msgstr "GC Pad Sensitivitet" #: backends/platform/wii/options.cpp:80 msgid "GC Pad acceleration:" msgstr "" #: backends/platform/wii/options.cpp:86 msgid "DVD" msgstr "DVD" #: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101 msgid "Status:" msgstr "Status:" #: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102 msgid "Unknown" msgstr "Ukjend" #: backends/platform/wii/options.cpp:93 msgid "Mount DVD" msgstr "Monter DVD" #: backends/platform/wii/options.cpp:94 msgid "Unmount DVD" msgstr "Løs ut DVD" #: backends/platform/wii/options.cpp:98 msgid "SMB" msgstr "SMB" #: backends/platform/wii/options.cpp:106 msgid "Server:" msgstr "Teinar:" #: backends/platform/wii/options.cpp:110 msgid "Share:" msgstr "Delt:" #: backends/platform/wii/options.cpp:114 msgid "Username:" msgstr "Brukarnamn:" #: backends/platform/wii/options.cpp:118 msgid "Password:" msgstr "Passord:" #: backends/platform/wii/options.cpp:121 msgid "Init network" msgstr "Init nettverk" #: backends/platform/wii/options.cpp:123 msgid "Mount SMB" msgstr "Monter SMB" #: backends/platform/wii/options.cpp:124 msgid "Unmount SMB" msgstr "Avmonter SMB" #: backends/platform/wii/options.cpp:143 msgid "DVD Mounted successfully" msgstr "DVD-montering fullført" #: backends/platform/wii/options.cpp:146 msgid "Error while mounting the DVD" msgstr "Feil under montering av DVD" #: backends/platform/wii/options.cpp:148 msgid "DVD not mounted" msgstr "DVD ikkje montert" #: backends/platform/wii/options.cpp:161 msgid "Network up, share mounted" msgstr "Nettverket er oppe, delt ressurs montert" #: backends/platform/wii/options.cpp:163 msgid "Network up" msgstr "Nettverket er oppe" #: backends/platform/wii/options.cpp:166 msgid ", error while mounting the share" msgstr ", feil under montering av delt ressurs" #: backends/platform/wii/options.cpp:168 msgid ", share not mounted" msgstr ", delt ressurs ikkje montert" #: backends/platform/wii/options.cpp:174 msgid "Network down" msgstr "Nettverket er nede" #: backends/platform/wii/options.cpp:178 msgid "Initializing network" msgstr "Initialiserar nettverk" #: backends/platform/wii/options.cpp:182 msgid "Timeout while initializing network" msgstr "" #: backends/platform/wii/options.cpp:186 #, c-format msgid "Network not initialized (%d)" msgstr "Nettverk ikkje initialisert (%d)" #: backends/platform/wince/CEActionsPocket.cpp:46 msgid "Hide Toolbar" msgstr "Skjul verktøylinje" #: backends/platform/wince/CEActionsPocket.cpp:47 msgid "Show Keyboard" msgstr "Syn tastatur" #: backends/platform/wince/CEActionsPocket.cpp:48 msgid "Sound on/off" msgstr "Lyd av/på" #: backends/platform/wince/CEActionsPocket.cpp:49 msgid "Right click" msgstr "Høgreklikk" #: backends/platform/wince/CEActionsPocket.cpp:50 msgid "Show/Hide Cursor" msgstr "Vis/Skjul Peikar" #: backends/platform/wince/CEActionsPocket.cpp:51 msgid "Free look" msgstr "Frikikking" #: backends/platform/wince/CEActionsPocket.cpp:52 msgid "Zoom up" msgstr "Zoom opp" #: backends/platform/wince/CEActionsPocket.cpp:53 msgid "Zoom down" msgstr "Zoom ned" #: backends/platform/wince/CEActionsPocket.cpp:55 #: backends/platform/wince/CEActionsSmartphone.cpp:49 msgid "Bind Keys" msgstr "Kople tastar" #: backends/platform/wince/CEActionsPocket.cpp:56 msgid "Cursor Up" msgstr "Peikar opp" #: backends/platform/wince/CEActionsPocket.cpp:57 msgid "Cursor Down" msgstr "Peikar ned" #: backends/platform/wince/CEActionsPocket.cpp:58 msgid "Cursor Left" msgstr "Peikar venstre" #: backends/platform/wince/CEActionsPocket.cpp:59 msgid "Cursor Right" msgstr "Peikar høgre" #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 msgid "Do you want to load or save the game?" msgstr "Vil du åpne eller lagre spelet?" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 msgid " Are you sure you want to quit ? " msgstr "Er du sikker på at du vil avslutte?" #: backends/platform/wince/CEActionsSmartphone.cpp:50 msgid "Keyboard" msgstr "Tastatur" #: backends/platform/wince/CEActionsSmartphone.cpp:51 msgid "Rotate" msgstr "Roter" #: backends/platform/wince/CELauncherDialog.cpp:56 msgid "Using SDL driver " msgstr "Nyttar SDL-drivar" #: backends/platform/wince/CELauncherDialog.cpp:60 msgid "Display " msgstr "Skjerm" #: backends/platform/wince/CELauncherDialog.cpp:83 msgid "Do you want to perform an automatic scan ?" msgstr "Vil du utføre eit automatisk søk?" #: backends/platform/wince/wince-sdl.cpp:516 msgid "Map right click action" msgstr "Kople høgreklikkshandling" #: backends/platform/wince/wince-sdl.cpp:520 msgid "You must map a key to the 'Right Click' action to play this game" msgstr "" "Du må kople ein tast til 'Høgreklikk'-handlinga for å spele dette spelet" #: backends/platform/wince/wince-sdl.cpp:529 msgid "Map hide toolbar action" msgstr "Kople skjul-verktøylinje-handlinga" #: backends/platform/wince/wince-sdl.cpp:533 msgid "You must map a key to the 'Hide toolbar' action to play this game" msgstr "Du må kople ein tast til 'Skjul verktøylinje' for å spele dette spelet" #: backends/platform/wince/wince-sdl.cpp:542 msgid "Map Zoom Up action (optional)" msgstr "Kople Zoom Opp-handling (valfri)" #: backends/platform/wince/wince-sdl.cpp:545 msgid "Map Zoom Down action (optional)" msgstr "Kople Zoom Ned-handling (valfri)" #: backends/platform/wince/wince-sdl.cpp:553 msgid "" "Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory" msgstr "" "Ikkje gløym å kople ein tast til 'Skjul verktøylinje' for å se heile " "inventaret" #: backends/updates/macosx/macosx-updates.mm:79 msgid "Check for Updates..." msgstr "SJå etter oppdateringar..." #: engines/adl/detection.cpp:43 engines/adl/detection.cpp:53 #, fuzzy msgid "Color mode" msgstr "Fargeblindmodus" #: engines/adl/detection.cpp:44 engines/adl/detection.cpp:54 msgid "Use color graphics" msgstr "" #: engines/adl/detection.cpp:63 msgid "Scanlines" msgstr "" #: engines/adl/detection.cpp:64 #, fuzzy msgid "Show scanlines" msgstr "Syn objektmerkelappar" #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:48 #: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:410 #: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51 msgid "Use original save/load screens" msgstr "Nytt opprinnelege skjermar for lagring/lasting" #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:49 #: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:411 #: engines/toltecs/detection.cpp:201 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" #: engines/agi/detection.cpp:157 msgid "Use an alternative palette" msgstr "Nytt ein alternativ palett" #: engines/agi/detection.cpp:158 msgid "" "Use an alternative palette, common for all Amiga games. This was the old " "behavior" msgstr "" #: engines/agi/detection.cpp:167 msgid "Mouse support" msgstr "Musstøtte" #: engines/agi/detection.cpp:168 msgid "" "Enables mouse support. Allows to use mouse for movement and in game menus." msgstr "" #: engines/agi/detection.cpp:177 #, fuzzy msgid "Use Hercules hires font" msgstr "Hercules Grønn" #: engines/agi/detection.cpp:178 msgid "Uses Hercules hires font, when font file is available." msgstr "" #: engines/agi/detection.cpp:187 msgid "Pause when entering commands" msgstr "" #: engines/agi/detection.cpp:188 msgid "" "Shows a command prompt window and pauses the game (like in SCI) instead of a " "real-time prompt." msgstr "" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:76 #: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893 #: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 #: engines/toon/toon.cpp:3431 msgid "Restore game:" msgstr "Gjenopprett spel:" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:76 #: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893 #: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 #: engines/toon/toon.cpp:3431 msgid "Restore" msgstr "Gjenopprett" #: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2393 #, c-format msgid "" "Failed to load game state from file:\n" "\n" "%s" msgstr "" #: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2386 #, c-format msgid "" "Failed to save game state to file:\n" "\n" "%s" msgstr "" #: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2404 #, c-format msgid "" "Successfully saved game state in file:\n" "\n" "%s" msgstr "" #: engines/agos/animation.cpp:558 #, c-format msgid "Cutscene file '%s' not found!" msgstr "" #: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:101 msgid "Color Blind Mode" msgstr "Fargeblindmodus" #: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:102 msgid "Enable Color Blind Mode by default" msgstr "Slå på fargeblindmodus som standard" #: engines/drascula/saveload.cpp:47 msgid "" "ScummVM found that you have old savefiles for Drascula that should be " "converted.\n" "The old save game format is no longer supported, so you will not be able to " "load your games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked again the next " "time you start the game.\n" msgstr "" "ScummVM oppdaga at du har gamle spellagringar for Drascula som vi kan " "konvertere.\n" "Det gamle spellagringsformatet er ikkje lenger støtta, så du vil ikkje vere " "i stand til å laste dei om du ikkje konverterar dei\n" "\n" "Trykk OK for å konvertere dei no, ellers kjem du til å verte spurt neste " "gong du startar spelet.\n" #: engines/dreamweb/detection.cpp:58 msgid "Use bright palette mode" msgstr "Nytt lys palett-modus" #: engines/dreamweb/detection.cpp:59 msgid "Display graphics using the game's bright palette" msgstr "" #: engines/gob/inter_playtoons.cpp:255 engines/gob/inter_v2.cpp:1467 #: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532 msgid "Failed to load game state from file." msgstr "Kunne ikkje laste lagra spel frå fil." #: engines/gob/inter_v2.cpp:1537 engines/gob/inter_geisha.cpp:263 #: engines/tinsel/saveload.cpp:545 msgid "Failed to save game state to file." msgstr "Klarte ikkje lagre speltilstand til fil." #: engines/gob/inter_v5.cpp:107 msgid "Failed to delete file." msgstr "Klarte ikkje slette fil." #: engines/groovie/detection.cpp:312 msgid "Fast movie speed" msgstr "Rask filmfart" #: engines/groovie/detection.cpp:313 msgid "Play movies at an increased speed" msgstr "Spel filmar med auka hastighet" #: engines/groovie/script.cpp:407 msgid "Failed to save game" msgstr "Klarte ikkje lagre spel" #: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86 msgid "Gore Mode" msgstr "Gørrmodus" #: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87 msgid "Enable Gore Mode when available" msgstr "Slå på gørrmodus når tilgjengeleg" #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/detection.cpp:62 msgid "Studio audience" msgstr "Studiopublikum" #: engines/kyra/detection.cpp:63 msgid "Enable studio audience" msgstr "Aktiver studiopublikum" #. I18N: This option allows the user to skip text and cutscenes. #: engines/kyra/detection.cpp:73 msgid "Skip support" msgstr "Hopp over-støtte" #: engines/kyra/detection.cpp:74 msgid "Allow text and cutscenes to be skipped" msgstr "Tillat å hoppe over tekst og cutscenes" #. I18N: Helium mode makes people sound like they've inhaled Helium. #: engines/kyra/detection.cpp:84 msgid "Helium mode" msgstr "Heliummodus" #: engines/kyra/detection.cpp:85 msgid "Enable helium mode" msgstr "Slå på heliummodus" #. I18N: When enabled, this option makes scrolling smoother when #. changing from one screen to another. #: engines/kyra/detection.cpp:99 msgid "Smooth scrolling" msgstr "Mjuk rulling" #: engines/kyra/detection.cpp:100 msgid "Enable smooth scrolling when walking" msgstr "Slå på mjuk rulling under gåing" #. I18N: When enabled, this option changes the cursor when it floats to the #. edge of the screen to a directional arrow. The player can then click to #. walk towards that direction. #: engines/kyra/detection.cpp:112 msgid "Floating cursors" msgstr "Flytande peikarar" #: engines/kyra/detection.cpp:113 msgid "Enable floating cursors" msgstr "Slå på flytande peikarar" #. I18N: HP stands for Hit Points #: engines/kyra/detection.cpp:127 msgid "HP bar graphs" msgstr "" #: engines/kyra/detection.cpp:128 msgid "Enable hit point bar graphs" msgstr "" #: engines/kyra/lol.cpp:478 msgid "Attack 1" msgstr "Åtak 1" #: engines/kyra/lol.cpp:479 msgid "Attack 2" msgstr "Åtak 2" #: engines/kyra/lol.cpp:480 msgid "Attack 3" msgstr "Åtak 3" #: engines/kyra/lol.cpp:481 msgid "Move Forward" msgstr "Beveg Framover" #: engines/kyra/lol.cpp:482 msgid "Move Back" msgstr "Beveg Bakover" #: engines/kyra/lol.cpp:483 msgid "Slide Left" msgstr "Skli til Venstre" #: engines/kyra/lol.cpp:484 msgid "Slide Right" msgstr "Skli til Høyre" #: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2509 msgid "Turn Left" msgstr "Snu til Venstre" #: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2510 msgid "Turn Right" msgstr "Snu til Høyre" #: engines/kyra/lol.cpp:487 msgid "Rest" msgstr "Kvil" #: engines/kyra/lol.cpp:488 msgid "Options" msgstr "Val" #: engines/kyra/lol.cpp:489 msgid "Choose Spell" msgstr "" #: engines/kyra/sound_midi.cpp:477 msgid "" "You appear to be using a General MIDI device,\n" "but your game only supports Roland MT32 MIDI.\n" "We try to map the Roland MT32 instruments to\n" "General MIDI ones. It is still possible that\n" "some tracks sound incorrect." msgstr "" #: engines/kyra/saveload_eob.cpp:557 #, c-format msgid "" "The following original save game file has been found in your game path:\n" "\n" "%s %s\n" "\n" "Do you wish to use this save game file with ScummVM?\n" "\n" msgstr "" #: engines/kyra/saveload_eob.cpp:590 #, c-format msgid "" "A save game file was found in the specified slot %d. Overwrite?\n" "\n" msgstr "" #: engines/kyra/saveload_eob.cpp:623 #, c-format msgid "" "%d original save game files have been successfully imported into\n" "ScummVM. If you want to manually import original save game files later you " "will\n" "need to open the ScummVM debug console and use the command " "'import_savefile'.\n" "\n" msgstr "" #: engines/mohawk/detection.cpp:168 msgid "Play the Myst fly by movie" msgstr "" #: engines/mohawk/detection.cpp:169 msgid "The Myst fly by movie was not played by the original engine." msgstr "" #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239 msgid "~Z~ip Mode Activated" msgstr "~Z~ipmodus aktivert" #: engines/mohawk/dialogs.cpp:97 msgid "~T~ransitions Enabled" msgstr "~O~vergangar aktivert" #. I18N: Drop book page #: engines/mohawk/dialogs.cpp:99 msgid "~D~rop Page" msgstr "" #: engines/mohawk/dialogs.cpp:103 #, fuzzy msgid "Show ~M~ap" msgstr "~S~yn Kart" #: engines/mohawk/dialogs.cpp:109 #, fuzzy msgid "Main Men~u~" msgstr "Hoved~m~eny" #: engines/mohawk/dialogs.cpp:240 msgid "~W~ater Effect Enabled" msgstr "~V~anneffekt aktivert" #: engines/neverhood/detection.cpp:184 msgid "Skip the Hall of Records storyboard scenes" msgstr "" #: engines/neverhood/detection.cpp:185 msgid "Allows the player to skip past the Hall of Records storyboard scenes" msgstr "" #: engines/neverhood/detection.cpp:191 msgid "Scale the making of videos to full screen" msgstr "" #: engines/neverhood/detection.cpp:192 msgid "Scale the making of videos, so that they use the whole screen" msgstr "" #: engines/parallaction/saveload.cpp:130 #, c-format msgid "" "Can't save game in slot %i\n" "\n" msgstr "" "Kan ikkje lagre spel i spor %i\n" "\n" #: engines/parallaction/saveload.cpp:194 msgid "Load file" msgstr "Last fil:" #: engines/parallaction/saveload.cpp:201 msgid "Loading game..." msgstr "Lastar spel..." #: engines/parallaction/saveload.cpp:209 msgid "Save file" msgstr "Lagra fil:" #: engines/parallaction/saveload.cpp:216 msgid "Saving game..." msgstr "Lagrar spel..." #: engines/parallaction/saveload.cpp:269 msgid "" "ScummVM found that you have old savefiles for Nippon Safes that should be " "renamed.\n" "The old names are no longer supported, so you will not be able to load your " "games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked next time.\n" msgstr "" #: engines/parallaction/saveload.cpp:316 msgid "ScummVM successfully converted all your savefiles." msgstr "" #: engines/parallaction/saveload.cpp:318 msgid "" "ScummVM printed some warnings in your console window and can't guarantee all " "your files have been converted.\n" "\n" "Please report to the team." msgstr "" #: engines/pegasus/pegasus.cpp:714 msgid "Invalid save file name" msgstr "Ugyldig namn for lagra spel" #: engines/pegasus/pegasus.cpp:2507 msgid "Up/Zoom In/Move Forward/Open Doors" msgstr "" #: engines/pegasus/pegasus.cpp:2508 msgid "Down/Zoom Out" msgstr "Ned/Zoom Ut" #: engines/pegasus/pegasus.cpp:2511 msgid "Display/Hide Inventory Tray" msgstr "" #: engines/pegasus/pegasus.cpp:2512 msgid "Display/Hide Biochip Tray" msgstr "" #: engines/pegasus/pegasus.cpp:2513 msgid "Action/Select" msgstr "Handling/Vel" #: engines/pegasus/pegasus.cpp:2514 msgid "Toggle Center Data Display" msgstr "" #: engines/pegasus/pegasus.cpp:2515 msgid "Display/Hide Info Screen" msgstr "Skjul/Vis infoskjerm" #: engines/pegasus/pegasus.cpp:2516 msgid "Display/Hide Pause Menu" msgstr "Skjul/Vis pausemeny" #: engines/queen/detection.cpp:56 msgid "Alternative intro" msgstr "Alternativ intro" #: engines/queen/detection.cpp:57 msgid "Use an alternative game intro (CD version only)" msgstr "Nytt alternativ spillåpning (Kun CD-versjon)" #: engines/sci/detection.cpp:380 msgid "Skip EGA dithering pass (full color backgrounds)" msgstr "" #: engines/sci/detection.cpp:381 msgid "Skip dithering pass in EGA games, graphics are shown with full colors" msgstr "" #: engines/sci/detection.cpp:390 msgid "Enable high resolution graphics" msgstr "Nytt høgoppløyseleg grafikk" #: engines/sci/detection.cpp:391 msgid "Enable high resolution graphics/content" msgstr "Nytt høgoppløyseleg grafikk/innhald" #: engines/sci/detection.cpp:400 msgid "Prefer digital sound effects" msgstr "Foretrekk digitale lydeffekter" #: engines/sci/detection.cpp:401 msgid "Prefer digital sound effects instead of synthesized ones" msgstr "" #: engines/sci/detection.cpp:420 msgid "Use IMF/Yamaha FB-01 for MIDI output" msgstr "Nytt IMF/Yamaha FB-01 til MIDI-output" #: engines/sci/detection.cpp:421 msgid "" "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI " "output" msgstr "" "Nytt eit IBM Music Feature-kort eller ein Yamaha FB-01 FM synth modul for " "MIDI avspeling" #: engines/sci/detection.cpp:431 msgid "Use CD audio" msgstr "Nytt CD-lyd" #: engines/sci/detection.cpp:432 msgid "Use CD audio instead of in-game audio, if available" msgstr "Nytt CD-lyd istaden for spellyd, om den er tilgjengeleg" #: engines/sci/detection.cpp:442 msgid "Use Windows cursors" msgstr "Nytt Windospeikarar" #: engines/sci/detection.cpp:443 msgid "" "Use the Windows cursors (smaller and monochrome) instead of the DOS ones" msgstr "Nytt windowspeikarane (mindre og monokrome) istaden for DOS-peikarane" #: engines/sci/detection.cpp:453 msgid "Use silver cursors" msgstr "Nytt sølvpeikarar" #: engines/sci/detection.cpp:454 msgid "" "Use the alternate set of silver cursors, instead of the normal golden ones" msgstr "Nytt det alternative settet med sølvpeikarar, istaden for dei gylne" #: engines/scumm/detection.cpp:1340 #, fuzzy msgid "Show Object Line" msgstr "Syn objektmerkelappar" #: engines/scumm/detection.cpp:1341 msgid "Show the names of objects at the bottom of the screen" msgstr "" #: engines/scumm/dialogs.cpp:172 #, c-format msgid "Insert Disk %c and Press Button to Continue." msgstr "Sett inn disk %c og trykk på knappen for å fortsette." #: engines/scumm/dialogs.cpp:173 #, c-format msgid "Unable to Find %s, (%c%d) Press Button." msgstr "" #: engines/scumm/dialogs.cpp:174 #, c-format msgid "Error reading disk %c, (%c%d) Press Button." msgstr "" #: engines/scumm/dialogs.cpp:175 msgid "Game Paused. Press SPACE to Continue." msgstr "Spelet er pausa. Trykk MELLOMROM for å fortsette." #. I18N: You may specify 'Yes' symbol at the end of the line, like this: #. "Moechten Sie wirklich neu starten? (J/N)J" #. Will react to J as 'Yes' #: engines/scumm/dialogs.cpp:179 msgid "Are you sure you want to restart? (Y/N)Y" msgstr "Er du sikker på at du vil starte på nytt (J/N)J" #. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment #: engines/scumm/dialogs.cpp:181 msgid "Are you sure you want to quit? (Y/N)Y" msgstr "Er du sikker på at du vil avslutte (J/N)J" #: engines/scumm/dialogs.cpp:186 msgid "Play" msgstr "Spel" #: engines/scumm/dialogs.cpp:190 msgid "Insert save/load game disk" msgstr "Sett in lagre/laste speldisk" #: engines/scumm/dialogs.cpp:191 msgid "You must enter a name" msgstr "Du må skrive eit namn" #: engines/scumm/dialogs.cpp:192 msgid "The game was NOT saved (disk full?)" msgstr "Spelet vart IKKJE lagra (full disk?)" #: engines/scumm/dialogs.cpp:193 msgid "The game was NOT loaded" msgstr "Spelet vart IKKJE lasta" #: engines/scumm/dialogs.cpp:194 #, c-format msgid "Saving '%s'" msgstr "Lagrar '%s'" #: engines/scumm/dialogs.cpp:195 #, c-format msgid "Loading '%s'" msgstr "Lastar '%s'" #: engines/scumm/dialogs.cpp:196 msgid "Name your SAVE game" msgstr "Namngi det LAGRA spelet" #: engines/scumm/dialogs.cpp:197 msgid "Select a game to LOAD" msgstr "Vel eit spel for LASTING" #: engines/scumm/dialogs.cpp:198 msgid "Game title)" msgstr "Speltittel)" #. I18N: Previous page button #: engines/scumm/dialogs.cpp:284 msgid "~P~revious" msgstr "~F~orrige" #. I18N: Next page button #: engines/scumm/dialogs.cpp:286 msgid "~N~ext" msgstr "~N~este" #: engines/scumm/dialogs.cpp:598 msgid "Speech Only" msgstr "Berre Tale" #: engines/scumm/dialogs.cpp:599 msgid "Speech and Subtitles" msgstr "Tale og undertekstar" #: engines/scumm/dialogs.cpp:600 msgid "Subtitles Only" msgstr "Berre undertekstar" #: engines/scumm/dialogs.cpp:608 msgctxt "lowres" msgid "Speech & Subs" msgstr "Tekst & Tale" #: engines/scumm/dialogs.cpp:654 msgid "Select a Proficiency Level." msgstr "" #: engines/scumm/dialogs.cpp:656 msgid "Refer to your Loom(TM) manual for help." msgstr "Sjå i Loom(TM)-manualen for hjelp." #: engines/scumm/dialogs.cpp:660 msgid "Practice" msgstr "Øving" #: engines/scumm/dialogs.cpp:661 msgid "Expert" msgstr "Ekspert" #: engines/scumm/help.cpp:74 msgid "Common keyboard commands:" msgstr "Vanlege tastaturkommandoar:" #: engines/scumm/help.cpp:75 msgid "Save / Load dialog" msgstr "Åpne- / Lagre-dialog" #: engines/scumm/help.cpp:77 msgid "Skip line of text" msgstr "Hopp over tekstlinje" #: engines/scumm/help.cpp:78 msgid "Esc" msgstr "Esc" #: engines/scumm/help.cpp:78 msgid "Skip cutscene" msgstr "Hopp over cutscene" #: engines/scumm/help.cpp:79 msgid "Space" msgstr "Opprom" #: engines/scumm/help.cpp:79 msgid "Pause game" msgstr "Pause spel" #: engines/scumm/help.cpp:80 engines/scumm/help.cpp:85 #: engines/scumm/help.cpp:96 engines/scumm/help.cpp:97 #: engines/scumm/help.cpp:98 engines/scumm/help.cpp:99 #: engines/scumm/help.cpp:100 engines/scumm/help.cpp:101 #: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103 msgid "Ctrl" msgstr "Ctrl" #: engines/scumm/help.cpp:80 msgid "Load game state 1-10" msgstr "Åpne speltilstand 1-10" #: engines/scumm/help.cpp:81 engines/scumm/help.cpp:85 #: engines/scumm/help.cpp:87 engines/scumm/help.cpp:101 #: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103 msgid "Alt" msgstr "Alt" #: engines/scumm/help.cpp:81 msgid "Save game state 1-10" msgstr "Lagre speltilstand 1-10" #: engines/scumm/help.cpp:87 engines/scumm/help.cpp:90 msgid "Enter" msgstr "Enter" #: engines/scumm/help.cpp:88 msgid "Music volume up / down" msgstr "Musikkvolum opp / ned" #: engines/scumm/help.cpp:89 msgid "Text speed slower / faster" msgstr "Tekstfart saktare / fortare" #: engines/scumm/help.cpp:90 msgid "Simulate left mouse button" msgstr "Simuler venstre musknapp" #: engines/scumm/help.cpp:91 msgid "Tab" msgstr "Tab" #: engines/scumm/help.cpp:91 msgid "Simulate right mouse button" msgstr "Simuler høgre musknapp" #: engines/scumm/help.cpp:94 msgid "Special keyboard commands:" msgstr "Spesielle tastaturkommandoar:" #: engines/scumm/help.cpp:95 msgid "Show / Hide console" msgstr "Vis / Skjul konsoll" #: engines/scumm/help.cpp:96 msgid "Start the debugger" msgstr "Start debuggaren" #: engines/scumm/help.cpp:97 msgid "Show memory consumption" msgstr "Vis minneforbruk" #: engines/scumm/help.cpp:98 msgid "Run in fast mode (*)" msgstr "Køyr i rask modus (*)" #: engines/scumm/help.cpp:99 msgid "Run in really fast mode (*)" msgstr "Køyr i verkeleg rask modus (*)" #: engines/scumm/help.cpp:100 msgid "Toggle mouse capture" msgstr "Veksle muslåsing" #: engines/scumm/help.cpp:101 msgid "Switch between graphics filters" msgstr "Veksle grafikkfiltre" #: engines/scumm/help.cpp:102 msgid "Increase / Decrease scale factor" msgstr "Øk/Minsk skaleringsfaktor" #: engines/scumm/help.cpp:103 msgid "Toggle aspect-ratio correction" msgstr "Veksle aspekt-korrigering" #: engines/scumm/help.cpp:108 msgid "* Note that using ctrl-f and" msgstr "* Merk at å bruke ctrl-f og" #: engines/scumm/help.cpp:109 msgid " ctrl-g are not recommended" msgstr " ctrl-g er ikkje anbefalt då" #: engines/scumm/help.cpp:110 msgid " since they may cause crashes" msgstr " dei kan forårsake kræsj og" #: engines/scumm/help.cpp:111 msgid " or incorrect game behavior." msgstr " eller feilaktig speloppførsel." #: engines/scumm/help.cpp:115 msgid "Spinning drafts on the keyboard:" msgstr "Spinne drafts på tastaturet:" #: engines/scumm/help.cpp:117 msgid "Main game controls:" msgstr "Hovedkontrollar for spel:" #: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137 #: engines/scumm/help.cpp:162 msgid "Push" msgstr "Dytt" #: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138 #: engines/scumm/help.cpp:163 msgid "Pull" msgstr "Dra" #: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139 #: engines/scumm/help.cpp:164 engines/scumm/help.cpp:198 #: engines/scumm/help.cpp:208 msgid "Give" msgstr "Gi" #: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140 #: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191 #: engines/scumm/help.cpp:209 msgid "Open" msgstr "Åpne" #: engines/scumm/help.cpp:127 msgid "Go to" msgstr "Gå til" #: engines/scumm/help.cpp:128 msgid "Get" msgstr "Få" #: engines/scumm/help.cpp:129 engines/scumm/help.cpp:153 #: engines/scumm/help.cpp:171 engines/scumm/help.cpp:199 #: engines/scumm/help.cpp:214 engines/scumm/help.cpp:225 #: engines/scumm/help.cpp:251 msgid "Use" msgstr "Nytt" #: engines/scumm/help.cpp:130 engines/scumm/help.cpp:142 msgid "Read" msgstr "Les" #: engines/scumm/help.cpp:131 engines/scumm/help.cpp:148 msgid "New kid" msgstr "Bytt unge" #: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154 #: engines/scumm/help.cpp:172 msgid "Turn on" msgstr "Slå på" #: engines/scumm/help.cpp:133 engines/scumm/help.cpp:155 #: engines/scumm/help.cpp:173 msgid "Turn off" msgstr "Slå av" #: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168 #: engines/scumm/help.cpp:195 msgid "Walk to" msgstr "Gå til" #: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169 #: engines/scumm/help.cpp:196 engines/scumm/help.cpp:211 #: engines/scumm/help.cpp:228 msgid "Pick up" msgstr "Plukk opp" #: engines/scumm/help.cpp:145 engines/scumm/help.cpp:170 msgid "What is" msgstr "Kva er" #: engines/scumm/help.cpp:147 msgid "Unlock" msgstr "Lås opp" #: engines/scumm/help.cpp:150 msgid "Put on" msgstr "Ta på (klede)" #: engines/scumm/help.cpp:151 msgid "Take off" msgstr "Ta av (klede)" #: engines/scumm/help.cpp:157 msgid "Fix" msgstr "Fiks" #: engines/scumm/help.cpp:159 msgid "Switch" msgstr "Bytt" #: engines/scumm/help.cpp:167 engines/scumm/help.cpp:229 msgid "Look" msgstr "Kikk" #: engines/scumm/help.cpp:174 engines/scumm/help.cpp:224 msgid "Talk" msgstr "Snakk" #: engines/scumm/help.cpp:175 msgid "Travel" msgstr "Reis" #: engines/scumm/help.cpp:176 msgid "To Henry / To Indy" msgstr "Til Henry / Til Indy" #. I18N: These are different musical notes #: engines/scumm/help.cpp:180 msgid "play C minor on distaff" msgstr "spel C moll på distaffen " #: engines/scumm/help.cpp:181 msgid "play D on distaff" msgstr "spel D på distaffen" #: engines/scumm/help.cpp:182 msgid "play E on distaff" msgstr "spel E på distaffen" #: engines/scumm/help.cpp:183 msgid "play F on distaff" msgstr "spel F på distaffen" #: engines/scumm/help.cpp:184 msgid "play G on distaff" msgstr "spel G på distaffen" #: engines/scumm/help.cpp:185 msgid "play A on distaff" msgstr "spel A på distaffen" #: engines/scumm/help.cpp:186 msgid "play B on distaff" msgstr "spel H på distaffen" #: engines/scumm/help.cpp:187 msgid "play C major on distaff" msgstr "spel C dur på distaffen" #: engines/scumm/help.cpp:193 engines/scumm/help.cpp:215 msgid "puSh" msgstr "Dytt" #: engines/scumm/help.cpp:194 engines/scumm/help.cpp:216 msgid "pull (Yank)" msgstr "Dra" #: engines/scumm/help.cpp:197 engines/scumm/help.cpp:213 #: engines/scumm/help.cpp:249 msgid "Talk to" msgstr "Snakk til" #: engines/scumm/help.cpp:200 engines/scumm/help.cpp:212 msgid "Look at" msgstr "Se på" #: engines/scumm/help.cpp:201 msgid "turn oN" msgstr "Slå på" #: engines/scumm/help.cpp:202 msgid "turn oFf" msgstr "Slå av" #: engines/scumm/help.cpp:218 msgid "KeyUp" msgstr "Opp-tast" #: engines/scumm/help.cpp:218 msgid "Highlight prev dialogue" msgstr "Merk forrige dialog" #: engines/scumm/help.cpp:219 msgid "KeyDown" msgstr "Ned-tast" #: engines/scumm/help.cpp:219 msgid "Highlight next dialogue" msgstr "Merk neste dialog" #: engines/scumm/help.cpp:223 msgid "Walk" msgstr "Gå" #: engines/scumm/help.cpp:226 engines/scumm/help.cpp:235 #: engines/scumm/help.cpp:242 engines/scumm/help.cpp:250 msgid "Inventory" msgstr "Inventar" #: engines/scumm/help.cpp:227 msgid "Object" msgstr "Objekt" #: engines/scumm/help.cpp:230 msgid "Black and White / Color" msgstr "Svart-Kvitt / Fargar" #: engines/scumm/help.cpp:233 msgid "Eyes" msgstr "Auger" #: engines/scumm/help.cpp:234 msgid "Tongue" msgstr "Tunge" #: engines/scumm/help.cpp:236 msgid "Punch" msgstr "Slå" #: engines/scumm/help.cpp:237 msgid "Kick" msgstr "Spark" #: engines/scumm/help.cpp:240 engines/scumm/help.cpp:248 msgid "Examine" msgstr "Undersøk" #: engines/scumm/help.cpp:241 msgid "Regular cursor" msgstr "Vanleg peikar" #. I18N: Comm is a communication device #: engines/scumm/help.cpp:244 msgid "Comm" msgstr "Comm" #: engines/scumm/help.cpp:247 msgid "Save / Load / Options" msgstr "Åpne / Lagre / Val" #: engines/scumm/help.cpp:256 msgid "Other game controls:" msgstr "Andre spelkontrollar:" #: engines/scumm/help.cpp:258 engines/scumm/help.cpp:268 msgid "Inventory:" msgstr "Inventar:" #: engines/scumm/help.cpp:259 engines/scumm/help.cpp:275 msgid "Scroll list up" msgstr "Bla liste opp" #: engines/scumm/help.cpp:260 engines/scumm/help.cpp:276 msgid "Scroll list down" msgstr "Bla liste ned" #: engines/scumm/help.cpp:261 engines/scumm/help.cpp:269 msgid "Upper left item" msgstr "Øvre venstre gjenstand" #: engines/scumm/help.cpp:262 engines/scumm/help.cpp:271 msgid "Lower left item" msgstr "Nedre venstre gjenstand" #: engines/scumm/help.cpp:263 engines/scumm/help.cpp:272 msgid "Upper right item" msgstr "Øvre høgre gjenstand" #: engines/scumm/help.cpp:264 engines/scumm/help.cpp:274 msgid "Lower right item" msgstr "Nedre høgre gjenstand" #: engines/scumm/help.cpp:270 msgid "Middle left item" msgstr "Midtre venstre gjenstand" #: engines/scumm/help.cpp:273 msgid "Middle right item" msgstr "Midtre høgre gjenstand" #: engines/scumm/help.cpp:280 engines/scumm/help.cpp:285 msgid "Switching characters:" msgstr "Veksle karakterar:" #: engines/scumm/help.cpp:282 msgid "Second kid" msgstr "Andre unge" #: engines/scumm/help.cpp:283 msgid "Third kid" msgstr "Tredje unge" #: engines/scumm/help.cpp:292 msgid "Toggle Inventory/IQ Points display" msgstr "" #: engines/scumm/help.cpp:293 msgid "Toggle Keyboard/Mouse Fighting (*)" msgstr "" #: engines/scumm/help.cpp:295 msgid "* Keyboard Fighting is always on," msgstr "" #: engines/scumm/help.cpp:296 msgid " so despite the in-game message this" msgstr "" #: engines/scumm/help.cpp:297 msgid " actually toggles Mouse Fighting Off/On" msgstr "" #: engines/scumm/help.cpp:304 msgid "Fighting controls (numpad):" msgstr "Kampkontrollar (taltastatur)" #: engines/scumm/help.cpp:305 engines/scumm/help.cpp:306 #: engines/scumm/help.cpp:307 msgid "Step back" msgstr "Bakoversteg" #: engines/scumm/help.cpp:308 msgid "Block high" msgstr "Høg blokk" #: engines/scumm/help.cpp:309 msgid "Block middle" msgstr "Midt blokk" #: engines/scumm/help.cpp:310 msgid "Block low" msgstr "Lav blokk" #: engines/scumm/help.cpp:311 msgid "Punch high" msgstr "Høgt slag" #: engines/scumm/help.cpp:312 msgid "Punch middle" msgstr "Midtslag" #: engines/scumm/help.cpp:313 msgid "Punch low" msgstr "Lavt slag" #: engines/scumm/help.cpp:315 msgid "Sucker punch" msgstr "" #: engines/scumm/help.cpp:318 msgid "These are for Indy on left." msgstr "Gjeld Indy på Venstre side." #: engines/scumm/help.cpp:319 msgid "When Indy is on the right," msgstr "Med Indy på høgre side," #: engines/scumm/help.cpp:320 msgid "7, 4, and 1 are switched with" msgstr "byttast 7, 4, og 1 med" #: engines/scumm/help.cpp:321 msgid "9, 6, and 3, respectively." msgstr "9, 6, og 3, henhaldsvis." #: engines/scumm/help.cpp:328 msgid "Biplane controls (numpad):" msgstr "Flykontrollar (taltastatur)" #: engines/scumm/help.cpp:329 msgid "Fly to upper left" msgstr "Fly til øvre venstre" #: engines/scumm/help.cpp:330 msgid "Fly to left" msgstr "Fly til venstre" #: engines/scumm/help.cpp:331 msgid "Fly to lower left" msgstr "Fly til nedre venstre" #: engines/scumm/help.cpp:332 msgid "Fly upwards" msgstr "Fly oppover" #: engines/scumm/help.cpp:333 msgid "Fly straight" msgstr "Fly rett" #: engines/scumm/help.cpp:334 msgid "Fly down" msgstr "Fly ned" #: engines/scumm/help.cpp:335 msgid "Fly to upper right" msgstr "Fly til øvre høgre" #: engines/scumm/help.cpp:336 msgid "Fly to right" msgstr "Fly til høgre" #: engines/scumm/help.cpp:337 msgid "Fly to lower right" msgstr "Fly til nedre høgre" #: engines/scumm/input.cpp:578 msgid "Snap scroll on" msgstr "" #: engines/scumm/input.cpp:580 msgid "Snap scroll off" msgstr "" #: engines/scumm/input.cpp:593 msgid "Music volume: " msgstr "Musikkvolum:" #: engines/scumm/input.cpp:610 msgid "Subtitle speed: " msgstr "Subtitle speed: " #: engines/scumm/scumm.cpp:1848 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" "but %s is missing. Using AdLib instead." msgstr "" #: engines/scumm/scumm.cpp:2664 msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " "Tentacle game directory, and the game has to be added to ScummVM." msgstr "" "Opprinneleg, skulle Maniac Mansion ha starta no. Men for at det skal virke " "må du ha datafilane til Maniac Mansion i «Maniac»-mappa inni «Tentacle»-" "spelmappa, og spelet må vere lagt til i ScummVM." #: engines/scumm/players/player_v3m.cpp:129 msgid "" "Could not find the 'Loom' Macintosh executable to read the\n" "instruments from. Music will be disabled." msgstr "" "Kunne ikkje finne Macintosh-binærfila «Loom» for å lese\n" "instrumenter frå den. Musikk vert deaktivert." #: engines/scumm/players/player_v5m.cpp:107 msgid "" "Could not find the 'Monkey Island' Macintosh executable to read the\n" "instruments from. Music will be disabled." msgstr "" "Kunne ikkje finne Macintosh-binærfila «Monkey Island» for å lese\n" "instrumentar frå den. Musikk vert deaktivert." #: engines/sherlock/detection.cpp:71 msgid "Use original savegame dialog" msgstr "Nytt opprinnelege skjerm for lagring/lasting" #: engines/sherlock/detection.cpp:72 msgid "" "Files button in-game shows original savegame dialog rather than the ScummVM " "menu" msgstr "" #: engines/sherlock/detection.cpp:81 msgid "Pixellated scene transitions" msgstr "Pikselerte sceneovergangar" #: engines/sherlock/detection.cpp:82 msgid "When changing scenes, a randomized pixel transition is done" msgstr "" #: engines/sherlock/detection.cpp:91 msgid "Don't show hotspots when moving mouse" msgstr "" #: engines/sherlock/detection.cpp:92 msgid "" "Only show hotspot names after you actually click on a hotspot or action " "button" msgstr "" #: engines/sherlock/detection.cpp:101 msgid "Show character portraits" msgstr "Syn karakterportrettar" #: engines/sherlock/detection.cpp:102 msgid "Show portraits for the characters when conversing" msgstr "" #: engines/sherlock/detection.cpp:111 msgid "Slide dialogs into view" msgstr "" #: engines/sherlock/detection.cpp:112 msgid "Slide UI dialogs into view, rather than simply showing them immediately" msgstr "" #: engines/sherlock/detection.cpp:121 msgid "Transparent windows" msgstr "Gjennomsiktige vindauge" #: engines/sherlock/detection.cpp:122 msgid "Show windows with a partially transparent background" msgstr "" #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" "Please download it from www.scummvm.org" msgstr "" "Kunne ikkje finne fila \"sky.cpt\"!\n" "Venlegst last den ned frå www.scummvm.org" #: engines/sky/compact.cpp:141 msgid "" "The \"sky.cpt\" file has an incorrect size.\n" "Please (re)download it from www.scummvm.org" msgstr "" #: engines/sky/detection.cpp:44 msgid "Floppy intro" msgstr "Diskettintro" #: engines/sky/detection.cpp:45 msgid "Use the floppy version's intro (CD version only)" msgstr "Nytt diskettversjonens åpning (Kun CD-versjon)" #: engines/sword1/animation.cpp:524 #, c-format msgid "PSX stream cutscene '%s' cannot be played in paletted mode" msgstr "PSX strømme cutscene '%s' kan ikkje avspelast i pallettmodus" #: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445 msgid "DXA cutscenes found but ScummVM has been built without zlib" msgstr "DXA cutscenar funne, men ScummVM vart bygd utan zlib" #: engines/sword1/animation.cpp:561 engines/sword2/animation.cpp:461 msgid "" "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support" msgstr "MPEG-2 cutscenar funne, men ScummVM er bygd utan MPEG-2 støtte" #: engines/sword1/animation.cpp:568 engines/sword2/animation.cpp:470 #, c-format msgid "Cutscene '%s' not found" msgstr "Cutscene '%s' ikkje funne" #: engines/sword1/control.cpp:863 msgid "" "ScummVM found that you have old savefiles for Broken Sword 1 that should be " "converted.\n" "The old save game format is no longer supported, so you will not be able to " "load your games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked again the next " "time you start the game.\n" msgstr "" "ScummVM oppdaga at du har gamle lagra speltilstandar for Broken Sword 1 som " "vi kan konvertere.\n" "Det gamle formatet for lagra speltilstandar støttast ikkje lengre, så du vil " "ikkje kunne laste dei utan å konvertere dei.\n" "\n" "Trykk OK for å konvertere dei no, ellers vil du bli spurt igjen neste gong " "du starter spelet.\n" #: engines/sword1/control.cpp:1232 #, c-format msgid "" "Target new save game already exists!\n" "Would you like to keep the old save game (%s) or the new one (%s)?\n" msgstr "" "Målet for den lagrede speltilstanden finst!\n" "Vil du ta vare på den gamle tilstanden (%s) eller den nye (%s)?\n" " \n" #: engines/sword1/control.cpp:1235 msgid "Keep the old one" msgstr "Ta vare på den gamle" #: engines/sword1/control.cpp:1235 msgid "Keep the new one" msgstr "Ta vare på den nye" #: engines/sword1/logic.cpp:1633 msgid "This is the end of the Broken Sword 1 Demo" msgstr "Dette er slutten på Broken Sword 1-demoen" #: engines/sword2/animation.cpp:425 msgid "" "PSX cutscenes found but ScummVM has been built without RGB color support" msgstr "PSX cutscenar vart funne, men ScummVM er bygd utan RGB fargestøtte" #: engines/sword2/sword2.cpp:79 msgid "Show object labels" msgstr "Syn objektmerkelappar" #: engines/sword2/sword2.cpp:80 msgid "Show labels for objects on mouse hover" msgstr "Syn merkelappar for objekt når musa er over dei" #: engines/sword25/detection.cpp:46 msgid "Use English speech" msgstr "" #: engines/sword25/detection.cpp:47 msgid "" "Use English speech instead of German for every language other than German" msgstr "" #: engines/teenagent/resources.cpp:96 msgid "" "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" msgstr "Du mangler fila 'teenagent.dat'. Skaff den frå ScummVM-heimesida" #: engines/teenagent/resources.cpp:117 msgid "" "The teenagent.dat file is compressed and zlib hasn't been included in this " "executable. Please decompress it" msgstr "" "Fila teenagent.dat er komprimert og zlib er ikkje inkludert i binærfila, " "vennlegs dekomprimer den." #: engines/wintermute/detection.cpp:58 msgid "Show FPS-counter" msgstr "Syn FPS-teller" #: engines/wintermute/detection.cpp:59 msgid "Show the current number of frames per second in the upper left corner" msgstr "" "Vis det gjeldande antall bilete per sekund i øvre venstre hjørne av skjermen" #: engines/zvision/detection_tables.h:52 msgid "Use the original save/load screens instead of the ScummVM interface" msgstr "" "Nytt opprinnelege skjermar for lagring/lasting istadenfor ScummVM " "grensesnittet" #: engines/zvision/detection_tables.h:61 msgid "Double FPS" msgstr "Dobbel FPS" #: engines/zvision/detection_tables.h:62 msgid "Increase framerate from 30 to 60 FPS" msgstr "Auk bilderate frå 30 til 60 FPS" #: engines/zvision/detection_tables.h:71 msgid "Enable Venus" msgstr "Slå på Venus" #: engines/zvision/detection_tables.h:72 msgid "Enable the Venus help system" msgstr "Slå på Venus-hjelpesystemet" #: engines/zvision/detection_tables.h:81 msgid "Disable animation while turning" msgstr "Slå av animasjonar under snuing" #: engines/zvision/detection_tables.h:82 msgid "Disable animation while turning in panorama mode" msgstr "Slå av animasjonar under snuing i panoramamodus" #: engines/zvision/detection_tables.h:91 msgid "Use high resolution MPEG video" msgstr "Nytt høgoppløyseleg MPEG-video" #: engines/zvision/detection_tables.h:92 msgid "Use MPEG video from the DVD version, instead of lower resolution AVI" msgstr "" "Nytt MPEG video frå DVD-versjonen, framfor AVI-versjonen med lågare " "oppløysning" #~ msgctxt "lowres" #~ msgid "Mass Add..." #~ msgstr "Legg til fleire..." #~ msgid "" #~ "Turns off General MIDI mapping for games with Roland MT-32 soundtrack" #~ msgstr "Slår av General MIDI-kopling for spel med Roland MT-32 lydspor" #~ msgid "Standard (16bpp)" #~ msgstr "Standard (16bpp)" #~ msgid "OpenGL Normal" #~ msgstr "OpenGL Normal" #~ msgid "OpenGL Conserve" #~ msgstr "OpenGL Bevar" #~ msgid "OpenGL Original" #~ msgstr "OpenGL Original" #, fuzzy #~ msgid "Current display mode" #~ msgstr "Gjeldende videomodus:" #~ msgid "Enable Roland GS Mode" #~ msgstr "Aktiver Roland GS-modus" #~ msgctxt "lowres" #~ msgid "Add Game..." #~ msgstr "Legg til spill..." #~ msgid "Add Game..." #~ msgstr "Legg til spill..." #~ msgid "Discovered %d new games." #~ msgstr "Oppdaga %d nye spel." #~ msgid "Invalid Path" #~ msgstr "Ugyldig sti"