# Polish translation for ScummVM. # Copyright (C) 2010-2016 The ScummVM Team # This file is distributed under the same license as the ScummVM package. # Grajpopolsku.pl , 2011-2013. # msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" "POT-Creation-Date: 2016-11-29 23:17+0100\n" "PO-Revision-Date: 2016-12-12 00:18+0000\n" "Last-Translator: Eugene Sandulenko \n" "Language-Team: Polish " "\n" "Language: pl_PL\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=iso-8859-2\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=3; plural=n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 " "|| n%100>=20) ? 1 : 2;\n" "X-Generator: Weblate 2.9\n" "X-Poedit-KeywordsList: _;gettext;gettext_noop\n" "X-Poedit-Basepath: .\n" "X-Poedit-Language: Polish\n" "X-Poedit-Country: POLAND\n" "X-Language-name: Polski\n" #: gui/about.cpp:94 #, c-format msgid "(built on %s)" msgstr "(skompilowany %s)" #: gui/about.cpp:101 msgid "Features compiled in:" msgstr "Wkompilowane funkcje:" #: gui/about.cpp:110 msgid "Available engines:" msgstr "Dostępne silniki:" #: gui/browser.cpp:68 gui/browser_osx.mm:104 msgid "Show hidden files" msgstr "Pokaż ukryte pliki" #: gui/browser.cpp:68 msgid "Show files marked with the hidden attribute" msgstr "Pokaż pliki oznaczone atrybutem ukryty" #: gui/browser.cpp:72 gui/remotebrowser.cpp:56 msgid "Go up" msgstr "W górę" #: gui/browser.cpp:72 gui/browser.cpp:74 gui/remotebrowser.cpp:56 #: gui/remotebrowser.cpp:58 msgid "Go to previous directory level" msgstr "Przejdź do poprzedniego katalogu" #: gui/browser.cpp:74 gui/remotebrowser.cpp:58 msgctxt "lowres" msgid "Go up" msgstr "W górę" #: gui/browser.cpp:75 gui/chooser.cpp:46 gui/editgamedialog.cpp:292 #: gui/editrecorddialog.cpp:67 gui/filebrowser-dialog.cpp:64 #: gui/fluidsynth-dialog.cpp:152 gui/KeysDialog.cpp:43 gui/massadd.cpp:95 #: gui/options.cpp:1461 gui/predictivedialog.cpp:73 gui/recorderdialog.cpp:69 #: gui/recorderdialog.cpp:155 gui/remotebrowser.cpp:59 #: gui/saveload-dialog.cpp:383 gui/saveload-dialog.cpp:443 #: gui/saveload-dialog.cpp:717 gui/saveload-dialog.cpp:1111 #: gui/storagewizarddialog.cpp:68 gui/themebrowser.cpp:55 #: gui/updates-dialog.cpp:113 engines/engine.cpp:558 #: backends/events/default/default-events.cpp:196 #: backends/events/default/default-events.cpp:218 #: backends/platform/wii/options.cpp:48 engines/drascula/saveload.cpp:49 #: engines/parallaction/saveload.cpp:271 engines/scumm/dialogs.cpp:187 #: engines/sword1/control.cpp:865 msgid "Cancel" msgstr "Anuluj" #: gui/browser.cpp:76 gui/browser_osx.mm:103 gui/chooser.cpp:47 #: gui/filebrowser-dialog.cpp:65 gui/remotebrowser.cpp:60 #: gui/themebrowser.cpp:56 msgid "Choose" msgstr "Wybierz" #: gui/downloaddialog.cpp:48 msgid "Select directory where to download game data" msgstr "Wybierz katalog, do którego pobrane zostaną pliki gry" #: gui/downloaddialog.cpp:49 gui/editgamedialog.cpp:470 gui/launcher.cpp:197 msgid "Select directory with game data" msgstr "Wybierz katalog z plikami gry" #: gui/downloaddialog.cpp:51 gui/downloaddialog.cpp:263 msgid "From: " msgstr "Źródło: " #: gui/downloaddialog.cpp:52 gui/downloaddialog.cpp:264 msgid "To: " msgstr "Cel: " #: gui/downloaddialog.cpp:63 msgid "Cancel download" msgstr "Przerwij pobieranie" #: gui/downloaddialog.cpp:65 msgctxt "lowres" msgid "Cancel download" msgstr "Anuluj pobieranie" #: gui/downloaddialog.cpp:67 msgid "Hide" msgstr "Ukryj" #: gui/downloaddialog.cpp:117 msgid "" "It looks like your connection is limited. Do you really want to download " "files with it?" msgstr "" "Wygląda na to, że Twoje połączenie ma ograniczoną łączność. Czy chcesz " "pobrać pliki za jego pomocą mimo to?" #: gui/downloaddialog.cpp:118 gui/downloaddialog.cpp:152 #: gui/filebrowser-dialog.cpp:132 gui/fluidsynth-dialog.cpp:217 #: gui/launcher.cpp:307 gui/launcher.cpp:415 gui/launcher.cpp:474 #: gui/storagewizarddialog.cpp:112 #: backends/events/symbiansdl/symbiansdl-events.cpp:186 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 #: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 #: engines/sci/graphics/controls32.cpp:827 msgid "Yes" msgstr "Tak" #: gui/downloaddialog.cpp:118 gui/downloaddialog.cpp:153 #: gui/filebrowser-dialog.cpp:132 gui/fluidsynth-dialog.cpp:217 #: gui/launcher.cpp:307 gui/launcher.cpp:415 gui/launcher.cpp:474 #: gui/storagewizarddialog.cpp:112 #: backends/events/symbiansdl/symbiansdl-events.cpp:186 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 #: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 #: engines/sci/graphics/controls32.cpp:827 msgid "No" msgstr "Nie" #: gui/downloaddialog.cpp:136 gui/launcher.cpp:565 msgid "ScummVM couldn't open the specified directory!" msgstr "ScummVM nie może otworzyć katalogu!" #: gui/downloaddialog.cpp:146 msgid "" "Cannot create a directory to download - the specified directory has a file " "with the same name." msgstr "" "Nie można utworzyć katalogu pobierania - podany katalog zawiera plik o " "jednakowej nazwie." #: gui/downloaddialog.cpp:146 gui/editgamedialog.cpp:293 #: gui/fluidsynth-dialog.cpp:153 gui/KeysDialog.cpp:42 gui/launcher.cpp:522 #: gui/launcher.cpp:526 gui/massadd.cpp:92 gui/options.cpp:1463 #: gui/saveload-dialog.cpp:1112 engines/engine.cpp:477 engines/engine.cpp:488 #: backends/platform/wii/options.cpp:47 #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271 #: engines/sci/graphics/controls32.cpp:824 engines/scumm/dialogs.cpp:189 #: engines/scumm/scumm.cpp:1882 engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 #: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561 #: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865 #: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425 #: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461 #: engines/sword2/animation.cpp:471 engines/zvision/file/save_manager.cpp:224 msgid "OK" msgstr "OK" #: gui/downloaddialog.cpp:151 #, c-format msgid "" "The \"%s\" already exists in the specified directory.\n" "Do you really want to download files into that directory?" msgstr "" "Katalog \"%s\" już istnieje w wybranej ścieżce.\n" "Czy na pewno pobrać pliki do tego katalogu?" #: gui/downloaddialog.cpp:251 #, c-format msgid "Downloaded %s %s / %s %s" msgstr "Pobrano %s %s / %s %s" #: gui/downloaddialog.cpp:258 #, c-format msgid "Download speed: %s %s" msgstr "Prędkość pobierania: %s %s" #: gui/editgamedialog.cpp:132 msgid "Game" msgstr "Gra" #: gui/editgamedialog.cpp:136 msgid "ID:" msgstr "ID:" #: gui/editgamedialog.cpp:136 gui/editgamedialog.cpp:138 #: gui/editgamedialog.cpp:139 msgid "" "Short game identifier used for referring to saved games and running the game " "from the command line" msgstr "" "Krótki identyfikator gry używany do rozpoznawania zapisów i uruchamiania gry " "z linii komend" #: gui/editgamedialog.cpp:138 msgctxt "lowres" msgid "ID:" msgstr "ID:" #: gui/editgamedialog.cpp:143 gui/editrecorddialog.cpp:59 msgid "Name:" msgstr "Nazwa:" #: gui/editgamedialog.cpp:143 gui/editgamedialog.cpp:145 #: gui/editgamedialog.cpp:146 msgid "Full title of the game" msgstr "Pełny tytuł gry" #: gui/editgamedialog.cpp:145 msgctxt "lowres" msgid "Name:" msgstr "Nazwa:" #: gui/editgamedialog.cpp:149 msgid "Language:" msgstr "Język:" #: gui/editgamedialog.cpp:149 gui/editgamedialog.cpp:150 msgid "" "Language of the game. This will not turn your Spanish game version into " "English" msgstr "Język gry. Nie zmieni to hiszpańskiej wersji gry w angielską" #: gui/editgamedialog.cpp:151 gui/editgamedialog.cpp:165 gui/options.cpp:121 #: gui/options.cpp:812 gui/options.cpp:825 gui/options.cpp:1356 #: audio/null.cpp:41 msgid "" msgstr "" #: gui/editgamedialog.cpp:161 msgid "Platform:" msgstr "Platforma:" #: gui/editgamedialog.cpp:161 gui/editgamedialog.cpp:163 #: gui/editgamedialog.cpp:164 msgid "Platform the game was originally designed for" msgstr "Platforma, na którą stworzono grę" #: gui/editgamedialog.cpp:163 msgctxt "lowres" msgid "Platform:" msgstr "Platforma:" #: gui/editgamedialog.cpp:176 msgid "Engine" msgstr "Silnik" #: gui/editgamedialog.cpp:184 gui/options.cpp:1147 gui/options.cpp:1232 msgid "Graphics" msgstr "Grafika" #: gui/editgamedialog.cpp:184 gui/options.cpp:1147 gui/options.cpp:1232 msgid "GFX" msgstr "Grafika" #: gui/editgamedialog.cpp:187 msgid "Override global graphic settings" msgstr "Użyj własnych ustawień grafiki" #: gui/editgamedialog.cpp:189 msgctxt "lowres" msgid "Override global graphic settings" msgstr "Użyj własnych ustawień grafiki" #: gui/editgamedialog.cpp:196 gui/options.cpp:1238 msgid "Audio" msgstr "Dźwięk" #: gui/editgamedialog.cpp:199 msgid "Override global audio settings" msgstr "Użyj własnych ustawień dźwięku" #: gui/editgamedialog.cpp:201 msgctxt "lowres" msgid "Override global audio settings" msgstr "Użyj własnych ustawień dźwięku" #: gui/editgamedialog.cpp:210 gui/options.cpp:1243 msgid "Volume" msgstr "Głośność" #: gui/editgamedialog.cpp:212 gui/options.cpp:1245 msgctxt "lowres" msgid "Volume" msgstr "Głośność" #: gui/editgamedialog.cpp:215 msgid "Override global volume settings" msgstr "Użyj własnych ustawień głośności" #: gui/editgamedialog.cpp:217 msgctxt "lowres" msgid "Override global volume settings" msgstr "Użyj własnych ustawień głośności" #: gui/editgamedialog.cpp:226 gui/options.cpp:1253 msgid "MIDI" msgstr "MIDI" #: gui/editgamedialog.cpp:229 msgid "Override global MIDI settings" msgstr "Użyj własnych ustawień MIDI" #: gui/editgamedialog.cpp:231 msgctxt "lowres" msgid "Override global MIDI settings" msgstr "Użyj własnych ustawień MIDI" #: gui/editgamedialog.cpp:241 gui/options.cpp:1263 msgid "MT-32" msgstr "MT-32" #: gui/editgamedialog.cpp:244 msgid "Override global MT-32 settings" msgstr "Użyj własnych ustawień MT-32" #: gui/editgamedialog.cpp:246 msgctxt "lowres" msgid "Override global MT-32 settings" msgstr "Użyj własnych ustawień MT-32" #: gui/editgamedialog.cpp:255 gui/options.cpp:1270 msgid "Paths" msgstr "Ścieżki" #: gui/editgamedialog.cpp:257 gui/options.cpp:1272 msgctxt "lowres" msgid "Paths" msgstr "Ścieżki" #: gui/editgamedialog.cpp:264 msgid "Game Path:" msgstr "Ścieżka gry:" #: gui/editgamedialog.cpp:266 msgctxt "lowres" msgid "Game Path:" msgstr "Ścieżka gry:" #: gui/editgamedialog.cpp:271 gui/options.cpp:1296 msgid "Extra Path:" msgstr "Śc. dodatków:" #: gui/editgamedialog.cpp:271 gui/editgamedialog.cpp:273 #: gui/editgamedialog.cpp:274 msgid "Specifies path to additional data used by the game" msgstr "Określa ścieżkę dodatkowych danych gry" #: gui/editgamedialog.cpp:273 gui/options.cpp:1298 msgctxt "lowres" msgid "Extra Path:" msgstr "Śc. dodatków:" #: gui/editgamedialog.cpp:280 gui/options.cpp:1280 msgid "Save Path:" msgstr "Ścieżka zapisów:" #: gui/editgamedialog.cpp:280 gui/editgamedialog.cpp:282 #: gui/editgamedialog.cpp:283 gui/options.cpp:1280 gui/options.cpp:1282 #: gui/options.cpp:1283 msgid "Specifies where your saved games are put" msgstr "Określa gdzie zapisywać stan gry" #: gui/editgamedialog.cpp:282 gui/options.cpp:1282 msgctxt "lowres" msgid "Save Path:" msgstr "Ścieżka zapisów:" #: gui/editgamedialog.cpp:301 gui/editgamedialog.cpp:398 #: gui/editgamedialog.cpp:457 gui/editgamedialog.cpp:518 gui/options.cpp:1291 #: gui/options.cpp:1299 gui/options.cpp:1308 gui/options.cpp:1488 #: gui/options.cpp:1494 gui/options.cpp:1502 gui/options.cpp:1525 #: gui/options.cpp:1554 gui/options.cpp:1560 gui/options.cpp:1567 #: gui/options.cpp:1575 gui/options.cpp:1758 gui/options.cpp:1761 #: gui/options.cpp:1768 gui/options.cpp:1778 msgctxt "path" msgid "None" msgstr "Brak" #: gui/editgamedialog.cpp:306 gui/editgamedialog.cpp:404 #: gui/editgamedialog.cpp:522 gui/options.cpp:1482 gui/options.cpp:1548 #: gui/options.cpp:1764 backends/platform/wii/options.cpp:56 msgid "Default" msgstr "Domyślnie" #: gui/editgamedialog.cpp:450 gui/options.cpp:1772 msgid "Select SoundFont" msgstr "Wybierz SoundFont" #: gui/editgamedialog.cpp:489 msgid "Select additional game directory" msgstr "Wybierz dodatkowy katalog gry" #: gui/editgamedialog.cpp:502 gui/options.cpp:1695 msgid "Select directory for saved games" msgstr "Wybierz katalog dla zapisów" #: gui/editgamedialog.cpp:508 msgid "" "Saved games sync feature doesn't work with non-default directories. If you " "want your saved games to sync, use default directory." msgstr "" "Synchronizacja zapisanych stanów działa wyłącznie przy standardowych " "ścieżkach. Aby z niej korzystać należy używać domyślnych katalogów." #: gui/editgamedialog.cpp:534 msgid "This game ID is already taken. Please choose another one." msgstr "Identyfikator jest już zajęty. Wybierz inny." #: gui/editrecorddialog.cpp:58 msgid "Author:" msgstr "Autor:" #: gui/editrecorddialog.cpp:60 msgid "Notes:" msgstr "Uwagi:" #: gui/editrecorddialog.cpp:68 gui/predictivedialog.cpp:74 msgid "Ok" msgstr "Ok" #: gui/filebrowser-dialog.cpp:49 msgid "Choose file for loading" msgstr "Wybierz plik do wczytania" #: gui/filebrowser-dialog.cpp:49 msgid "Enter filename for saving" msgstr "Podaj nazwę pliku do zapisania" #: gui/filebrowser-dialog.cpp:132 msgid "Do you really want to overwrite the file?" msgstr "Na pewno chcesz nadpisać ten plik?" #: gui/fluidsynth-dialog.cpp:68 msgid "Reverb" msgstr "Pogłos" #: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102 msgid "Active" msgstr "Aktywny" #: gui/fluidsynth-dialog.cpp:72 msgid "Room:" msgstr "Przestrzeń:" #: gui/fluidsynth-dialog.cpp:79 msgid "Damp:" msgstr "Tłumienie:" #: gui/fluidsynth-dialog.cpp:86 msgid "Width:" msgstr "Szerokość:" #: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:111 msgid "Level:" msgstr "Poziom:" #: gui/fluidsynth-dialog.cpp:100 msgid "Chorus" msgstr "Refren" #: gui/fluidsynth-dialog.cpp:104 msgid "N:" msgstr "N:" #: gui/fluidsynth-dialog.cpp:118 msgid "Speed:" msgstr "Szybkość:" #: gui/fluidsynth-dialog.cpp:125 msgid "Depth:" msgstr "Głębia:" #: gui/fluidsynth-dialog.cpp:132 msgid "Type:" msgstr "Typ:" #: gui/fluidsynth-dialog.cpp:135 msgid "Sine" msgstr "Sinus" #: gui/fluidsynth-dialog.cpp:136 msgid "Triangle" msgstr "Trójkąt" #: gui/fluidsynth-dialog.cpp:138 gui/options.cpp:1316 msgid "Misc" msgstr "Różne" #: gui/fluidsynth-dialog.cpp:140 msgid "Interpolation:" msgstr "Interpolacja:" #: gui/fluidsynth-dialog.cpp:143 msgid "None (fastest)" msgstr "Brak (najszybsze)" #: gui/fluidsynth-dialog.cpp:144 msgid "Linear" msgstr "Liniowa" #: gui/fluidsynth-dialog.cpp:145 msgid "Fourth-order" msgstr "Czterostopniowa" #: gui/fluidsynth-dialog.cpp:146 msgid "Seventh-order" msgstr "Siedmiostopniowa" #: gui/fluidsynth-dialog.cpp:150 msgid "Reset" msgstr "Reset" #: gui/fluidsynth-dialog.cpp:150 msgid "Reset all FluidSynth settings to their default values." msgstr "Przywróć domyślne wartości wszystkich ustawień FluidSynth." #: gui/fluidsynth-dialog.cpp:217 msgid "" "Do you really want to reset all FluidSynth settings to their default values?" msgstr "" "Na pewno chcesz przywrócić domyślne wartości wszystkich ustawień FluidSynth?" #: gui/gui-manager.cpp:119 backends/keymapper/remap-dialog.cpp:53 #: engines/scumm/help.cpp:126 engines/scumm/help.cpp:141 #: engines/scumm/help.cpp:166 engines/scumm/help.cpp:192 #: engines/scumm/help.cpp:210 msgid "Close" msgstr "Zamknij" #: gui/gui-manager.cpp:122 msgid "Mouse click" msgstr "Kliknięcie" #: gui/gui-manager.cpp:126 base/main.cpp:340 msgid "Display keyboard" msgstr "Wyświetl klawiaturę" #: gui/gui-manager.cpp:130 base/main.cpp:344 msgid "Remap keys" msgstr "Dostosuj klawisze" #: gui/gui-manager.cpp:133 base/main.cpp:347 engines/scumm/help.cpp:87 msgid "Toggle fullscreen" msgstr "Włącz/wyłącz pełny ekran" #: gui/KeysDialog.cpp:41 msgid "Map" msgstr "Przypisz" #: gui/KeysDialog.cpp:49 msgid "Select an action and click 'Map'" msgstr "Wybierz akcję i kliknij 'Przypisz'" #: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141 #, c-format msgid "Associated key : %s" msgstr "Przypisany klawisz: %s" #: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143 #, c-format msgid "Associated key : none" msgstr "Przypisany klawisz: brak" #: gui/KeysDialog.cpp:90 msgid "Please select an action" msgstr "Wybierz akcję" #: gui/KeysDialog.cpp:106 msgid "Press the key to associate" msgstr "Wciśnij klawisz do przypisania" #: gui/KeysDialog.cpp:145 gui/KeysDialog.h:36 msgid "Choose an action to map" msgstr "Wybierz akcję do przypisania" #: gui/launcher.cpp:141 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:98 msgid "~Q~uit" msgstr "~Z~akończ" #: gui/launcher.cpp:141 backends/platform/sdl/macosx/appmenu_osx.mm:106 msgid "Quit ScummVM" msgstr "Zakończ ScummVM" #: gui/launcher.cpp:142 msgid "A~b~out..." msgstr "I~n~formacje..." #: gui/launcher.cpp:142 backends/platform/sdl/macosx/appmenu_osx.mm:80 msgid "About ScummVM" msgstr "Książka ScummVM" #: gui/launcher.cpp:143 msgid "~O~ptions..." msgstr "~O~pcje..." #: gui/launcher.cpp:143 msgid "Change global ScummVM options" msgstr "Zmień ustawienia ScummVM" #: gui/launcher.cpp:145 msgid "~S~tart" msgstr "~S~tart" #: gui/launcher.cpp:145 msgid "Start selected game" msgstr "Rozpocznij wybraną grę" #: gui/launcher.cpp:148 msgid "~L~oad..." msgstr "~W~czytaj..." #: gui/launcher.cpp:148 msgid "Load saved game for selected game" msgstr "Wczytaj zapis wybranej gry" #: gui/launcher.cpp:153 msgid "~A~dd Game..." msgstr "~D~odaj grę..." #: gui/launcher.cpp:153 gui/launcher.cpp:160 msgid "Hold Shift for Mass Add" msgstr "Przytrzymaj Shift, by dodawać zbiorowo" #: gui/launcher.cpp:155 msgid "~E~dit Game..." msgstr "~E~dytuj grę..." #: gui/launcher.cpp:155 gui/launcher.cpp:162 msgid "Change game options" msgstr "Zmień opcje gry" #: gui/launcher.cpp:157 msgid "~R~emove Game" msgstr "~U~suń grę" #: gui/launcher.cpp:157 gui/launcher.cpp:164 msgid "Remove game from the list. The game data files stay intact" msgstr "Usuwa grę z listy. Pliki gry pozostają nietknięte" #: gui/launcher.cpp:160 msgctxt "lowres" msgid "~A~dd Game..." msgstr "~D~odaj grę..." #: gui/launcher.cpp:162 msgctxt "lowres" msgid "~E~dit Game..." msgstr "~E~dytuj grę..." #: gui/launcher.cpp:164 msgctxt "lowres" msgid "~R~emove Game" msgstr "~U~suń grę" #: gui/launcher.cpp:172 msgid "Search in game list" msgstr "Wyszukaj grę na liście" #: gui/launcher.cpp:176 gui/launcher.cpp:771 msgid "Search:" msgstr "Szukaj:" #: gui/launcher.cpp:200 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 #: engines/mohawk/dialogs.cpp:103 engines/mohawk/riven.cpp:734 #: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:601 #: engines/wage/saveload.cpp:748 msgid "Load game:" msgstr "Wczytaj grę:" #: gui/launcher.cpp:200 engines/dialogs.cpp:115 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:103 #: engines/mohawk/riven.cpp:734 engines/parallaction/saveload.cpp:194 #: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:185 #: engines/tsage/scenes.cpp:601 engines/wage/saveload.cpp:748 msgid "Load" msgstr "Wczytaj" #: gui/launcher.cpp:306 msgid "" "Do you really want to run the mass game detector? This could potentially add " "a huge number of games." msgstr "" "Chcesz uruchomić masowy detektor gier? Może dodać wiele tytułów do listy." #: gui/launcher.cpp:365 msgid "This directory cannot be used yet, it is being downloaded into!" msgstr "Z tego katalogu nie można jeszcze korzystać, trwa pobieranie!" #: gui/launcher.cpp:415 msgid "Do you really want to remove this game configuration?" msgstr "Na pewno chcesz usunąć tę grę z konfiguracji?" #: gui/launcher.cpp:473 msgid "Do you want to load saved game?" msgstr "Chcesz wczytać zapis stanu gry?" #: gui/launcher.cpp:522 msgid "This game does not support loading games from the launcher." msgstr "Ta gra nie wspiera wczytywania z launchera." #: gui/launcher.cpp:526 msgid "ScummVM could not find any engine capable of running the selected game!" msgstr "ScummVM nie znalazł silnika zdolnego uruchomić wybraną grę!" #: gui/launcher.cpp:577 msgid "ScummVM could not find any game in the specified directory!" msgstr "ScummVM nie znalazł żadnej gry w tym katalogu!" #: gui/launcher.cpp:590 msgid "Pick the game:" msgstr "Wybierz grę:" #: gui/launcher.cpp:708 msgid "Mass Add..." msgstr "Przeszukaj..." #: gui/launcher.cpp:710 msgid "Record..." msgstr "Nagraj..." #: gui/massadd.cpp:79 gui/massadd.cpp:82 msgid "... progress ..." msgstr "... postęp ..." #: gui/massadd.cpp:259 msgid "Scan complete!" msgstr "Skanowanie zakończone!" #: gui/massadd.cpp:262 #, c-format msgid "Discovered %d new games, ignored %d previously added games." msgstr "Wykryto %d nową grę, zignorowano %d poprzednio dodanych." #: gui/massadd.cpp:266 #, c-format msgid "Scanned %d directories ..." msgstr "Przeskanowano %d katalog..." #: gui/massadd.cpp:269 #, c-format msgid "Discovered %d new games, ignored %d previously added games ..." msgstr "Wykryto %d nową grę, zignorowano %d poprzednio dodanych..." #: gui/onscreendialog.cpp:101 gui/onscreendialog.cpp:103 msgid "Stop" msgstr "Stop" #: gui/onscreendialog.cpp:106 msgid "Edit record description" msgstr "Edytuj opis nagrania" #: gui/onscreendialog.cpp:108 msgid "Switch to Game" msgstr "Przełącz do gry" #: gui/onscreendialog.cpp:110 msgid "Fast replay" msgstr "Szybka powtórka" #: gui/options.cpp:119 common/updates.cpp:56 msgid "Never" msgstr "Nigdy" #: gui/options.cpp:119 msgid "every 5 mins" msgstr "co 5 min" #: gui/options.cpp:119 msgid "every 10 mins" msgstr "co 10 min" #: gui/options.cpp:119 msgid "every 15 mins" msgstr "co 15 min" #: gui/options.cpp:119 msgid "every 30 mins" msgstr "co 30 min" #: gui/options.cpp:121 msgid "8 kHz" msgstr "8 kHz" #: gui/options.cpp:121 msgid "11 kHz" msgstr "11 kHz" #: gui/options.cpp:121 msgid "22 kHz" msgstr "22 kHz" #: gui/options.cpp:121 msgid "44 kHz" msgstr "44 kHz" #: gui/options.cpp:121 msgid "48 kHz" msgstr "48 kHz" #: gui/options.cpp:289 gui/options.cpp:552 gui/options.cpp:657 #: gui/options.cpp:726 gui/options.cpp:937 msgctxt "soundfont" msgid "None" msgstr "Brak" #: gui/options.cpp:456 msgid "Failed to apply some of the graphic options changes:" msgstr "Nie udało się zastosować części zmian opcji grafiki:" #: gui/options.cpp:468 msgid "the video mode could not be changed." msgstr "nie udało się zmienić trybu wideo." #: gui/options.cpp:474 msgid "the aspect ratio setting could not be changed" msgstr "nie udało się zmienić formatu obrazu" #: gui/options.cpp:480 msgid "the fullscreen setting could not be changed" msgstr "nie udało się zmienić trybu pełnoekranowego" #: gui/options.cpp:486 #, fuzzy msgid "the filtering setting could not be changed" msgstr "nie udało się zmienić trybu pełnoekranowego" #: gui/options.cpp:809 msgid "Graphics mode:" msgstr "Tryb grafiki:" #: gui/options.cpp:823 msgid "Render mode:" msgstr "Renderer:" #: gui/options.cpp:823 gui/options.cpp:824 msgid "Special dithering modes supported by some games" msgstr "Specjalne tryby ditheringu wspierane przez niektóre gry" #: gui/options.cpp:835 backends/graphics/openglsdl/openglsdl-graphics.cpp:615 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2460 msgid "Fullscreen mode" msgstr "Pełny ekran" #: gui/options.cpp:838 #, fuzzy msgid "Filter graphics" msgstr "Grafika" #: gui/options.cpp:838 msgid "Use linear filtering when scaling graphics" msgstr "" #: gui/options.cpp:841 msgid "Aspect ratio correction" msgstr "Korekcja formatu obrazu" #: gui/options.cpp:841 msgid "Correct aspect ratio for 320x200 games" msgstr "Korekcja formatu obrazu dla gier 320x200" #: gui/options.cpp:849 msgid "Preferred Device:" msgstr "Pref. urządzenie:" #: gui/options.cpp:849 msgid "Music Device:" msgstr "Urz. muzyczne:" #: gui/options.cpp:849 gui/options.cpp:851 msgid "Specifies preferred sound device or sound card emulator" msgstr "Określa preferowane urządzenie dźwiękowe lub emulator karty dźwiękowej" #: gui/options.cpp:849 gui/options.cpp:851 gui/options.cpp:852 msgid "Specifies output sound device or sound card emulator" msgstr "Określa wyjściowe urządzenie dźwiękowe lub emulator karty dźwiękowej" #: gui/options.cpp:851 msgctxt "lowres" msgid "Preferred Dev.:" msgstr "Pref. urządzenie:" #: gui/options.cpp:851 msgctxt "lowres" msgid "Music Device:" msgstr "Urz. muzyczne:" #: gui/options.cpp:878 msgid "AdLib emulator:" msgstr "Emulator AdLib:" #: gui/options.cpp:878 gui/options.cpp:879 msgid "AdLib is used for music in many games" msgstr "AdLib jest używany do muzyki w wielu grach" #: gui/options.cpp:889 msgid "Output rate:" msgstr "Częst. wyj.:" #: gui/options.cpp:889 gui/options.cpp:890 msgid "" "Higher value specifies better sound quality but may be not supported by your " "soundcard" msgstr "" "Wyższe wartości dają lepszą jakość dźwięku, ale mogą być nieobsługiwane " "przez twoją kartę dźwiękową" #: gui/options.cpp:900 msgid "GM Device:" msgstr "Urządzenie GM:" #: gui/options.cpp:900 msgid "Specifies default sound device for General MIDI output" msgstr "Określa domyślne urządzenie dźwiękowe dla wyjścia General MIDI" #: gui/options.cpp:911 msgid "Don't use General MIDI music" msgstr "Nie używaj muzyki General MIDI" #: gui/options.cpp:922 gui/options.cpp:984 msgid "Use first available device" msgstr "Użyj pierwszego dostępnego urządzenia" #: gui/options.cpp:934 msgid "SoundFont:" msgstr "SoundFont:" #: gui/options.cpp:934 gui/options.cpp:936 gui/options.cpp:937 msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity" msgstr "" "SoundFont jest wspierany przez niektóre karty dźwiękowe, FluidSynth i " "Timidity" #: gui/options.cpp:936 msgctxt "lowres" msgid "SoundFont:" msgstr "SoundFont:" #: gui/options.cpp:942 msgid "Mixed AdLib/MIDI mode" msgstr "Tryb miksowanego AdLib/MIDI" #: gui/options.cpp:942 msgid "Use both MIDI and AdLib sound generation" msgstr "Używaj obu generatorów dźwięku, MIDI i AdLib, jednocześnie" #: gui/options.cpp:945 msgid "MIDI gain:" msgstr "Wzm. MIDI:" #: gui/options.cpp:955 msgid "MT-32 Device:" msgstr "Urządzenie MT-32:" #: gui/options.cpp:955 msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output" msgstr "" "Określa domyślne urządzenie dźwięku dla wyjścia Roland MT-32/LAPC1/CM32l/CM64" #: gui/options.cpp:960 msgid "True Roland MT-32 (disable GM emulation)" msgstr "Prawdziwy Roland MT-32 (wyłącz emulację GM)" #: gui/options.cpp:960 gui/options.cpp:962 msgid "" "Check if you want to use your real hardware Roland-compatible sound device " "connected to your computer" msgstr "" "Zaznacz, jeśli chcesz używać swojej prawdziwej karty kompatybilnej z Roland " "podłączonej do twojego komputera" #: gui/options.cpp:962 msgctxt "lowres" msgid "True Roland MT-32 (no GM emulation)" msgstr "Prawdziwy Roland MT-32 (brak emulacji GM)" #: gui/options.cpp:965 msgid "Roland GS Device (enable MT-32 mappings)" msgstr "Roland w trybie GS (włącz mapowanie MT-32)" #: gui/options.cpp:965 msgid "" "Check if you want to enable patch mappings to emulate an MT-32 on a Roland " "GS device" msgstr "" "Zaznacz, jeśli chcesz włączyć łatki mapowania pozwalające na emulację MT-32 " "na urządzeniu Roland GS" #: gui/options.cpp:974 msgid "Don't use Roland MT-32 music" msgstr "Nie używaj muzyki Roland MT-32" #: gui/options.cpp:1001 msgid "Text and Speech:" msgstr "Tekst i mowa:" #: gui/options.cpp:1005 gui/options.cpp:1015 msgid "Speech" msgstr "Mowa" #: gui/options.cpp:1006 gui/options.cpp:1016 msgid "Subtitles" msgstr "Napisy" #: gui/options.cpp:1007 msgid "Both" msgstr "Oba" #: gui/options.cpp:1009 msgid "Subtitle speed:" msgstr "Pręd. napisów:" #: gui/options.cpp:1011 msgctxt "lowres" msgid "Text and Speech:" msgstr "Tekst i mowa:" #: gui/options.cpp:1015 msgid "Spch" msgstr "Mowa" #: gui/options.cpp:1016 msgid "Subs" msgstr "Napisy" #: gui/options.cpp:1017 msgctxt "lowres" msgid "Both" msgstr "Oba" #: gui/options.cpp:1017 msgid "Show subtitles and play speech" msgstr "Wyświetlaj napisy i odtwarzaj mowę" #: gui/options.cpp:1019 msgctxt "lowres" msgid "Subtitle speed:" msgstr "Pręd. napisów:" #: gui/options.cpp:1035 msgid "Music volume:" msgstr "Głośność muzyki:" #: gui/options.cpp:1037 msgctxt "lowres" msgid "Music volume:" msgstr "Głośność muzyki:" #: gui/options.cpp:1044 msgid "Mute All" msgstr "Wycisz" #: gui/options.cpp:1047 msgid "SFX volume:" msgstr "Gł. efekt. dźw.:" #: gui/options.cpp:1047 gui/options.cpp:1049 gui/options.cpp:1050 msgid "Special sound effects volume" msgstr "Głośność efektów dźw." #: gui/options.cpp:1049 msgctxt "lowres" msgid "SFX volume:" msgstr "Gł. efekt. dźw.:" #: gui/options.cpp:1057 msgid "Speech volume:" msgstr "Głośność mowy:" #: gui/options.cpp:1059 msgctxt "lowres" msgid "Speech volume:" msgstr "Głośność mowy:" #: gui/options.cpp:1257 msgid "FluidSynth Settings" msgstr "Ustawienia FluidSynth" #: gui/options.cpp:1288 msgid "Theme Path:" msgstr "Ścieżka stylu:" #: gui/options.cpp:1290 msgctxt "lowres" msgid "Theme Path:" msgstr "Ścieżka stylu:" #: gui/options.cpp:1296 gui/options.cpp:1298 gui/options.cpp:1299 msgid "Specifies path to additional data used by all games or ScummVM" msgstr "Określa ścieżkę dla dodatkowych danych dla wszystkich gier lub ScummVM" #: gui/options.cpp:1305 msgid "Plugins Path:" msgstr "Ścieżka wtyczek:" #: gui/options.cpp:1307 msgctxt "lowres" msgid "Plugins Path:" msgstr "Ścieżka wtyczek:" #: gui/options.cpp:1318 msgctxt "lowres" msgid "Misc" msgstr "Różne" #: gui/options.cpp:1320 msgid "Theme:" msgstr "Styl:" #: gui/options.cpp:1324 msgid "GUI Renderer:" msgstr "Renderer interf.:" #: gui/options.cpp:1336 msgid "Autosave:" msgstr "Autozapis:" #: gui/options.cpp:1338 msgctxt "lowres" msgid "Autosave:" msgstr "Autozapis:" #: gui/options.cpp:1346 msgid "Keys" msgstr "Klawisze" #: gui/options.cpp:1353 msgid "GUI Language:" msgstr "Język interfejsu:" #: gui/options.cpp:1353 msgid "Language of ScummVM GUI" msgstr "Język interfejsu ScummVM" #: gui/options.cpp:1381 msgid "Update check:" msgstr "" #: gui/options.cpp:1381 msgid "How often to check ScummVM updates" msgstr "" #: gui/options.cpp:1393 msgid "Check now" msgstr "" #: gui/options.cpp:1401 msgid "Cloud" msgstr "" #: gui/options.cpp:1403 msgctxt "lowres" msgid "Cloud" msgstr "" #: gui/options.cpp:1408 msgid "Storage:" msgstr "" #: gui/options.cpp:1408 msgid "Active cloud storage" msgstr "" #: gui/options.cpp:1415 gui/options.cpp:1972 msgid "" msgstr "" #: gui/options.cpp:1419 backends/platform/wii/options.cpp:114 msgid "Username:" msgstr "Nazwa użytkownika:" #: gui/options.cpp:1419 msgid "Username used by this storage" msgstr "" #: gui/options.cpp:1422 msgid "Used space:" msgstr "" #: gui/options.cpp:1422 msgid "Space used by ScummVM's saved games on this storage" msgstr "" #: gui/options.cpp:1425 msgid "Last sync time:" msgstr "" #: gui/options.cpp:1425 msgid "When the last saved games sync for this storage occured" msgstr "" #: gui/options.cpp:1428 gui/storagewizarddialog.cpp:71 msgid "Connect" msgstr "" #: gui/options.cpp:1428 msgid "Open wizard dialog to connect your cloud storage account" msgstr "" #: gui/options.cpp:1429 msgid "Refresh" msgstr "" #: gui/options.cpp:1429 msgid "Refresh current cloud storage information (username and usage)" msgstr "" #: gui/options.cpp:1430 #, fuzzy msgid "Download" msgstr "W dół" #: gui/options.cpp:1430 msgid "Open downloads manager dialog" msgstr "" #: gui/options.cpp:1432 msgid "Run server" msgstr "" #: gui/options.cpp:1432 msgid "Run local webserver" msgstr "" #: gui/options.cpp:1433 gui/options.cpp:2082 #, fuzzy msgid "Not running" msgstr "Błąd podczas uruchamiania gry:" #: gui/options.cpp:1437 #, fuzzy msgid "/root/ Path:" msgstr "Śc. dodatków:" #: gui/options.cpp:1437 gui/options.cpp:1439 gui/options.cpp:1440 #, fuzzy msgid "Specifies which directory the Files Manager can access" msgstr "Określa gdzie zapisywać stan gry" #: gui/options.cpp:1439 #, fuzzy msgctxt "lowres" msgid "/root/ Path:" msgstr "Śc. dodatków:" #: gui/options.cpp:1449 #, fuzzy msgid "Server's port:" msgstr "Serwer:" #: gui/options.cpp:1449 msgid "" "Which port is used by the server\n" "Auth with server is not available with non-default port" msgstr "" #: gui/options.cpp:1462 msgid "Apply" msgstr "" #: gui/options.cpp:1628 #, fuzzy msgid "Failed to change cloud storage!" msgstr "Nie udało się zapisać stanu gry" #: gui/options.cpp:1631 msgid "Another cloud storage is already active." msgstr "" #: gui/options.cpp:1667 msgid "" "The theme you selected does not support your current language. If you want " "to use this theme you need to switch to another language first." msgstr "" "Wybrany styl nie obsługuje obecnego języka. Jeśli chcesz go używać, zmień " "najpierw swój język." #: gui/options.cpp:1702 msgid "The chosen directory cannot be written to. Please select another one." msgstr "Ten katalog jest zabezpieczony przed zapisem. Wybierz inny." #: gui/options.cpp:1711 msgid "Select directory for GUI themes" msgstr "Wybierz katalog dla stylów GUI" #: gui/options.cpp:1721 msgid "Select directory for extra files" msgstr "Wybierz katalog dla dodatkowych plików" #: gui/options.cpp:1732 msgid "Select directory for plugins" msgstr "Wybierz katalog dla wtyczek" #: gui/options.cpp:1744 #, fuzzy msgid "Select directory for Files Manager /root/" msgstr "Wybierz katalog dla dodatkowych plików" #: gui/options.cpp:1979 #, c-format msgid "%llu bytes" msgstr "" #: gui/options.cpp:1987 msgid "" msgstr "" #: gui/options.cpp:1989 #, fuzzy msgid "" msgstr "Nigdy" #: gui/options.cpp:2073 #, fuzzy msgid "Stop server" msgstr "Serwer:" #: gui/options.cpp:2074 msgid "Stop local webserver" msgstr "" #: gui/options.cpp:2163 msgid "" "Request failed.\n" "Check your Internet connection." msgstr "" #. I18N: You must leave "#" as is, only word 'next' is translatable #: gui/predictivedialog.cpp:86 msgid "# next" msgstr "# następny" #: gui/predictivedialog.cpp:87 msgid "add" msgstr "dodaj" #: gui/predictivedialog.cpp:92 gui/predictivedialog.cpp:167 msgid "Delete char" msgstr "Usuń znak" #: gui/predictivedialog.cpp:97 gui/predictivedialog.cpp:171 msgid "<" msgstr "<" #. I18N: Pre means 'Predictive', leave '*' as is #: gui/predictivedialog.cpp:99 gui/predictivedialog.cpp:575 msgid "* Pre" msgstr "* Pre" #. I18N: 'Num' means Numbers #: gui/predictivedialog.cpp:578 msgid "* Num" msgstr "* Num" #. I18N: 'Abc' means Latin alphabet input #: gui/predictivedialog.cpp:581 msgid "* Abc" msgstr "* Abc" #: gui/recorderdialog.cpp:63 msgid "Recorder or Playback Gameplay" msgstr "Nagrywanie/odtwarzanie rozgrywki" #: gui/recorderdialog.cpp:68 gui/recorderdialog.cpp:155 #: gui/saveload-dialog.cpp:387 gui/saveload-dialog.cpp:443 msgid "Delete" msgstr "Skasuj" #: gui/recorderdialog.cpp:70 msgid "Record" msgstr "Nagrywaj" #: gui/recorderdialog.cpp:71 msgid "Playback" msgstr "Odtwarzaj" #: gui/recorderdialog.cpp:73 msgid "Edit" msgstr "Edytuj" #: gui/recorderdialog.cpp:85 gui/recorderdialog.cpp:242 #: gui/recorderdialog.cpp:252 msgid "Author: " msgstr "Autor: " #: gui/recorderdialog.cpp:86 gui/recorderdialog.cpp:243 #: gui/recorderdialog.cpp:253 msgid "Notes: " msgstr "Uwagi: " #: gui/recorderdialog.cpp:154 msgid "Do you really want to delete this record?" msgstr "Na pewno chcesz usunąć to nagranie?" #: gui/recorderdialog.cpp:173 msgid "Unknown Author" msgstr "Nieznany autor" #: gui/remotebrowser.cpp:128 #, fuzzy msgid "ScummVM could not access the directory!" msgstr "ScummVM nie może otworzyć katalogu!" #: gui/saveload-dialog.cpp:334 msgid "List view" msgstr "Widok listy" #: gui/saveload-dialog.cpp:335 msgid "Grid view" msgstr "Widok siatki" #: gui/saveload-dialog.cpp:378 gui/saveload-dialog.cpp:528 msgid "No date saved" msgstr "Brak daty" #: gui/saveload-dialog.cpp:379 gui/saveload-dialog.cpp:529 msgid "No time saved" msgstr "Brak godziny" #: gui/saveload-dialog.cpp:380 gui/saveload-dialog.cpp:530 msgid "No playtime saved" msgstr "Brak czasu gry" #: gui/saveload-dialog.cpp:442 msgid "Do you really want to delete this saved game?" msgstr "Na pewno chcesz skasować ten zapis?" #: gui/saveload-dialog.cpp:554 gui/saveload-dialog.cpp:1060 msgid "Date: " msgstr "Data: " #: gui/saveload-dialog.cpp:558 gui/saveload-dialog.cpp:1066 msgid "Time: " msgstr "Czas: " #: gui/saveload-dialog.cpp:564 gui/saveload-dialog.cpp:1074 msgid "Playtime: " msgstr "Czas gry: " #: gui/saveload-dialog.cpp:577 gui/saveload-dialog.cpp:665 #, fuzzy msgid "Untitled saved game" msgstr "Zapis bez nazwy" #: gui/saveload-dialog.cpp:718 msgid "Next" msgstr "Następny" #: gui/saveload-dialog.cpp:721 msgid "Prev" msgstr "Poprzedni" #: gui/saveload-dialog.cpp:924 msgid "New Save" msgstr "Nowy zapis" #: gui/saveload-dialog.cpp:924 msgid "Create a new saved game" msgstr "Stwórz nowy zapis" #: gui/saveload-dialog.cpp:1053 msgid "Name: " msgstr "Nazwa: " #: gui/saveload-dialog.cpp:1131 #, c-format msgid "Enter a description for slot %d:" msgstr "Podaj opis dla slotu %d:" #: gui/storagewizarddialog.cpp:55 #, c-format msgid "%s Storage Connection Wizard" msgstr "" #: gui/storagewizarddialog.cpp:58 msgid "Navigate to the following URL:" msgstr "" #: gui/storagewizarddialog.cpp:61 msgid "Obtain the code from the storage, enter it" msgstr "" #: gui/storagewizarddialog.cpp:62 msgid "in the following field and press 'Connect':" msgstr "" #: gui/storagewizarddialog.cpp:69 #, fuzzy msgid "Open URL" msgstr "OpenGL" #: gui/storagewizarddialog.cpp:70 msgid "Paste" msgstr "" #: gui/storagewizarddialog.cpp:70 msgid "Pastes clipboard contents into fields" msgstr "" #: gui/storagewizarddialog.cpp:78 msgid "You will be directed to ScummVM's page where" msgstr "" #: gui/storagewizarddialog.cpp:79 msgid "you should allow it to access your storage." msgstr "" #: gui/storagewizarddialog.cpp:112 msgid "Another Storage is active. Do you want to interrupt it?" msgstr "" #: gui/storagewizarddialog.cpp:121 msgid "Wait until current Storage finishes up and try again." msgstr "" #: gui/storagewizarddialog.cpp:182 #, c-format msgid "Field %s has a mistake in it." msgstr "" #: gui/storagewizarddialog.cpp:184 #, c-format msgid "Fields %s have mistakes in them." msgstr "" #: gui/storagewizarddialog.cpp:199 msgid "All OK!" msgstr "" #: gui/storagewizarddialog.cpp:201 #, fuzzy msgid "Invalid code" msgstr "Niewłaściwa ścieżka" #: gui/storagewizarddialog.cpp:209 msgid "" "Failed to open URL!\n" "Please navigate to this page manually." msgstr "" #: gui/themebrowser.cpp:45 msgid "Select a Theme" msgstr "Wybierz styl" #: gui/ThemeEngine.cpp:452 msgid "Disabled GFX" msgstr "Wyłączona grafika" #: gui/ThemeEngine.cpp:452 msgctxt "lowres" msgid "Disabled GFX" msgstr "Wyłączona grafika" #: gui/ThemeEngine.cpp:453 msgid "Standard Renderer" msgstr "Standardowy renderer" #: gui/ThemeEngine.cpp:453 engines/scumm/dialogs.cpp:659 msgid "Standard" msgstr "Standardowy" #: gui/ThemeEngine.cpp:455 msgid "Antialiased Renderer" msgstr "Wygładzany renderer" #: gui/ThemeEngine.cpp:455 msgid "Antialiased" msgstr "Wygładzany" #: gui/updates-dialog.cpp:51 msgid "" "ScummVM now supports automatic check for updates\n" "which requires access to the Internet.\n" "\n" "Would you like to enable this feature?" msgstr "" #: gui/updates-dialog.cpp:55 msgid "(You can always enable it in the options dialog on the Misc tab)" msgstr "" #: gui/updates-dialog.cpp:92 #, fuzzy msgid "Check for updates automatically" msgstr "Sprawdź aktualizację..." #: gui/updates-dialog.cpp:111 msgid "Proceed" msgstr "" #: gui/widget.cpp:366 gui/widget.cpp:368 gui/widget.cpp:374 gui/widget.cpp:376 msgid "Clear value" msgstr "Wyczyść" #: base/main.cpp:253 #, c-format msgid "Engine does not support debug level '%s'" msgstr "Silnik nie wspiera poziomu debugowania '%s'" #: base/main.cpp:327 msgid "Menu" msgstr "Menu" #: base/main.cpp:330 backends/platform/symbian/src/SymbianActions.cpp:45 #: backends/platform/wince/CEActionsPocket.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:46 msgid "Skip" msgstr "Pomiń" #: base/main.cpp:333 backends/platform/symbian/src/SymbianActions.cpp:50 #: backends/platform/wince/CEActionsPocket.cpp:42 msgid "Pause" msgstr "Wstrzymaj" #: base/main.cpp:336 msgid "Skip line" msgstr "Pomiń linię" #: base/main.cpp:547 msgid "Error running game:" msgstr "Błąd podczas uruchamiania gry:" #: base/main.cpp:594 msgid "Could not find any engine capable of running the selected game" msgstr "Nie udało się znaleźć silnika zdolnego do uruchomienia zaznaczonej gry" #: common/error.cpp:38 msgid "No error" msgstr "Brak błędu" #: common/error.cpp:40 msgid "Game data not found" msgstr "Nie znaleziono plików gry" #: common/error.cpp:42 msgid "Game id not supported" msgstr "Identyfikator gry nie jest wspierany" #: common/error.cpp:44 msgid "Unsupported color mode" msgstr "Niewspierany tryb kolorów" #: common/error.cpp:47 msgid "Read permission denied" msgstr "Brak praw do odczytu" #: common/error.cpp:49 msgid "Write permission denied" msgstr "Brak praw do zapisu" #: common/error.cpp:52 msgid "Path does not exist" msgstr "Ścieżka nie istnieje" #: common/error.cpp:54 msgid "Path not a directory" msgstr "Ścieżka nie jest katalogiem" #: common/error.cpp:56 msgid "Path not a file" msgstr "Ścieżka nie jest plikiem" #: common/error.cpp:59 msgid "Cannot create file" msgstr "Nie można utworzyć pliku" #: common/error.cpp:61 msgid "Reading data failed" msgstr "Odczyt danych nieudany" #: common/error.cpp:63 msgid "Writing data failed" msgstr "Zapisywanie danych nie powiodło się" #: common/error.cpp:66 msgid "Could not find suitable engine plugin" msgstr "Nie udało się znaleźć odpowiedniej wtyczki silnika" #: common/error.cpp:68 #, fuzzy msgid "Engine plugin does not support saved games" msgstr "Silnik nie wspiera zapisu stanu gry" #: common/error.cpp:71 msgid "User canceled" msgstr "Przerwane przez użytkownika" #: common/error.cpp:75 msgid "Unknown error" msgstr "Nieznany błąd" #. I18N: Hercules is graphics card name #: common/rendermode.cpp:35 msgid "Hercules Green" msgstr "Zielony Hercules" #: common/rendermode.cpp:36 msgid "Hercules Amber" msgstr "Bursztynowy Hercules" #: common/rendermode.cpp:42 msgid "PC-9821 (256 Colors)" msgstr "PC-9821 (256 kolorów)" #: common/rendermode.cpp:43 msgid "PC-9801 (16 Colors)" msgstr "PC-9801 (16 kolorów)" #: common/rendermode.cpp:73 msgctxt "lowres" msgid "Hercules Green" msgstr "Zielony Hercules" #: common/rendermode.cpp:74 msgctxt "lowres" msgid "Hercules Amber" msgstr "Bursztynowy Hercules" #: common/updates.cpp:58 msgid "Daily" msgstr "" #: common/updates.cpp:60 msgid "Weekly" msgstr "" #: common/updates.cpp:62 msgid "Monthly" msgstr "" #: common/updates.cpp:64 #, fuzzy msgid "" msgstr "Wyczyść" #: engines/advancedDetector.cpp:335 #, c-format msgid "" "The game in '%s' seems to be unknown.\n" "Please, report the following data to the ScummVM team along with name\n" "of the game you tried to add and its version, language, etc.:" msgstr "" #: engines/dialogs.cpp:85 msgid "~R~esume" msgstr "~W~znów" #: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:96 msgid "~L~oad" msgstr "~W~czytaj" #: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:97 msgid "~S~ave" msgstr "~Z~apisz" #: engines/dialogs.cpp:95 msgid "~O~ptions" msgstr "~O~pcje" #: engines/dialogs.cpp:100 msgid "~H~elp" msgstr "~P~omoc" #: engines/dialogs.cpp:102 msgid "~A~bout" msgstr "~I~nformacje" #: engines/dialogs.cpp:105 engines/dialogs.cpp:181 msgid "~R~eturn to Launcher" msgstr "~P~owrót do launchera" #: engines/dialogs.cpp:107 engines/dialogs.cpp:183 msgctxt "lowres" msgid "~R~eturn to Launcher" msgstr "~P~owrót do launchera" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761 #: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72 #: engines/cge2/events.cpp:65 engines/cine/various.cpp:348 #: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:196 #: engines/drascula/saveload.cpp:364 engines/dreamweb/saveload.cpp:262 #: engines/gnap/menu.cpp:464 engines/hugo/file.cpp:298 #: engines/mads/nebular/dialogs_nebular.cpp:350 engines/mohawk/dialogs.cpp:104 #: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:377 #: engines/sci/engine/kfile.cpp:892 engines/sci/engine/kfile.cpp:1168 #: engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291 #: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599 #: engines/wage/saveload.cpp:758 engines/zvision/file/save_manager.cpp:49 msgid "Save game:" msgstr "Zapis:" #: engines/dialogs.cpp:116 backends/platform/symbian/src/SymbianActions.cpp:44 #: backends/platform/wince/CEActionsPocket.cpp:43 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900 #: engines/cge/events.cpp:72 engines/cge2/events.cpp:65 #: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212 #: engines/dm/loadsave.cpp:196 engines/drascula/saveload.cpp:364 #: engines/dreamweb/saveload.cpp:262 engines/gnap/menu.cpp:464 #: engines/hugo/file.cpp:298 engines/mads/nebular/dialogs_nebular.cpp:350 #: engines/mohawk/dialogs.cpp:104 engines/neverhood/menumodule.cpp:880 #: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:377 #: engines/sci/engine/kfile.cpp:892 engines/sci/engine/kfile.cpp:1168 #: engines/scumm/dialogs.cpp:184 engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291 #: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599 #: engines/wage/saveload.cpp:758 engines/zvision/file/save_manager.cpp:49 msgid "Save" msgstr "Zapisz" #: engines/dialogs.cpp:145 msgid "" "Sorry, this engine does not currently provide in-game help. Please consult " "the README for basic information, and for instructions on how to obtain " "further assistance." msgstr "" "Przepraszamy, ten silnik obecnie nie oferuje pomocy wewnątrz gry. Aby " "uzyskać podstawowe informacje oraz dowiedzieć jak szukać dalszej pomocy, " "sprawdź plik README." #: engines/dialogs.cpp:234 engines/pegasus/pegasus.cpp:393 #, fuzzy, c-format msgid "" "Failed to save game (%s)! Please consult the README for basic information, " "and for instructions on how to obtain further assistance." msgstr "" "Zapis stanu gry nie powiódł się (%s)! Aby uzyskać podstawowe informacje oraz " "dowiedzieć jak szukać dalszej pomocy, sprawdź plik README." #: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:100 #: engines/tsage/dialogs.cpp:112 msgid "~O~K" msgstr "~O~K" #: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:101 #: engines/tsage/dialogs.cpp:113 msgid "~C~ancel" msgstr "~A~nuluj" #: engines/dialogs.cpp:311 msgid "~K~eys" msgstr "~K~lawisze" #: engines/engine.cpp:346 msgid "Could not initialize color format." msgstr "Nie udało się zainicjalizować formatu kolorów." #: engines/engine.cpp:354 msgid "Could not switch to video mode: '" msgstr "Nie udało się przełączyć w tryb wideo: '" #: engines/engine.cpp:363 msgid "Could not apply aspect ratio setting." msgstr "Nie udało się zastosować ustawienia formatu obrazu." #: engines/engine.cpp:368 msgid "Could not apply fullscreen setting." msgstr "Nie udało się zastosować ustawienia pełnego ekranu." #: engines/engine.cpp:373 #, fuzzy msgid "Could not apply filtering setting." msgstr "Nie udało się zastosować ustawienia pełnego ekranu." #: engines/engine.cpp:473 msgid "" "You appear to be playing this game directly\n" "from the CD. This is known to cause problems,\n" "and it is therefore recommended that you copy\n" "the data files to your hard disk instead.\n" "See the README file for details." msgstr "" "Wygląda na to, że uruchamiasz grę bezpośrednio z płyty CD, co powoduje pewne " "znane problemów. Stąd zalecane jest skopiowanie plików gry na twardy dysk.\n" "Dalsze informacje są dostępne w pliku README." #: engines/engine.cpp:484 msgid "" "This game has audio tracks in its disk. These\n" "tracks need to be ripped from the disk using\n" "an appropriate CD audio extracting tool in\n" "order to listen to the game's music.\n" "See the README file for details." msgstr "" "Gra zawiera na swojej płycie ścieżki audio. Aby słyszeć muzykę, należy je " "skopiować na dysk za pomocą odpowiedniego rippera CD audio.\n" "Dalsze informacje są dostępne w pliku README." #: engines/engine.cpp:542 #, fuzzy, c-format msgid "" "Failed to load saved game (%s)! Please consult the README for basic " "information, and for instructions on how to obtain further assistance." msgstr "" "Odczyt stanu gry nie powiódł się (%s)! Aby uzyskać podstawowe informacje " "oraz dowiedzieć jak szukać dalszej pomocy, sprawdź plik README." #: engines/engine.cpp:555 msgid "" "WARNING: The game you are about to start is not yet fully supported by " "ScummVM. As such, it is likely to be unstable, and any saved game you make " "might not work in future versions of ScummVM." msgstr "" "UWAGA: Gra, którą chcesz włączyć, nie jest jeszcze w pełni obsługiwana przez " "ScummVM. W związku z tym może być ona niestabilna, a wszelkie zapisy, " "których dokonasz, mogą być nieobsługiwane w przyszłych wersjach ScummVM." #: engines/engine.cpp:558 msgid "Start anyway" msgstr "Włącz mimo tego" #: audio/adlib.cpp:2290 msgid "AdLib Emulator" msgstr "Emulator AdLib" #: audio/fmopl.cpp:62 msgid "MAME OPL emulator" msgstr "Emulator OPL MAME" #: audio/fmopl.cpp:64 msgid "DOSBox OPL emulator" msgstr "Emulator OPL DOSBox" #: audio/fmopl.cpp:67 msgid "ALSA Direct FM" msgstr "Bezpośrednie FM Alsa" #: audio/mididrv.cpp:209 #, c-format msgid "" "The selected audio device '%s' was not found (e.g. might be turned off or " "disconnected)." msgstr "" "Nie znaleziono wybranego urządzenia audio '%s' (może być wyłączone albo " "niepodłączone)." #: audio/mididrv.cpp:209 audio/mididrv.cpp:221 audio/mididrv.cpp:257 #: audio/mididrv.cpp:272 msgid "Attempting to fall back to the next available device..." msgstr "Próbuję użyć następnego dostępnego urządzenia..." #: audio/mididrv.cpp:221 #, c-format msgid "" "The selected audio device '%s' cannot be used. See log file for more " "information." msgstr "" "Nie można użyć wybranego urządzenia audio '%s'. Dalsze szczegóły są dostępne " "w pliku dziennika." #: audio/mididrv.cpp:257 #, c-format msgid "" "The preferred audio device '%s' was not found (e.g. might be turned off or " "disconnected)." msgstr "" "Nie znaleziono preferowanego urządzenia audio '%s' (może być wyłączone albo " "niepodłączone)." #: audio/mididrv.cpp:272 #, c-format msgid "" "The preferred audio device '%s' cannot be used. See log file for more " "information." msgstr "" "Nie można użyć preferowanego urządzenia audio '%s'. Dalsze szczegóły są " "dostępne w pliku dziennika." #: audio/mods/paula.cpp:196 msgid "Amiga Audio Emulator" msgstr "Emulator dźwięku Amigi" #: audio/null.h:44 msgid "No music" msgstr "Brak muzyki" #: audio/softsynth/appleiigs.cpp:33 msgid "Apple II GS Emulator (NOT IMPLEMENTED)" msgstr "Emulator Apple II GS (NIE ZAIMPLEMENTOWANY)" #: audio/softsynth/cms.cpp:350 msgid "Creative Music System Emulator" msgstr "Emulator Creative Music System" #: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:33 msgid "FM-Towns Audio" msgstr "Dźwięk FM-Towns" #: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:58 msgid "PC-98 Audio" msgstr "Dźwięk PC-98" #: audio/softsynth/mt32.cpp:197 msgid "Initializing MT-32 Emulator" msgstr "Inicjalizacja emulatora MT-32" #: audio/softsynth/mt32.cpp:435 msgid "MT-32 Emulator" msgstr "Emulator MT-32" #: audio/softsynth/pcspk.cpp:139 msgid "PC Speaker Emulator" msgstr "Emulator brzęczyka" #: audio/softsynth/pcspk.cpp:158 msgid "IBM PCjr Emulator" msgstr "Emulator IBM PCjr" #: audio/softsynth/sid.cpp:1430 msgid "C64 Audio Emulator" msgstr "Emulator dźwięku C64" #: backends/cloud/storage.cpp:211 #, fuzzy msgid "Saved games sync complete." msgstr "Skanowanie zakończone!" #: backends/cloud/storage.cpp:222 msgid "Saved games sync was cancelled." msgstr "" #: backends/cloud/storage.cpp:224 msgid "" "Saved games sync failed.\n" "Check your Internet connection." msgstr "" #: backends/cloud/storage.cpp:328 #, c-format msgid "" "Download complete.\n" "Failed to download %u files." msgstr "" #: backends/cloud/storage.cpp:330 #, fuzzy msgid "Download complete." msgstr "Skanowanie zakończone!" #: backends/cloud/storage.cpp:340 #, fuzzy msgid "Download failed." msgstr "Wczytaj plik" #: backends/events/default/default-events.cpp:196 msgid "Do you really want to return to the Launcher?" msgstr "Na pewno chcesz powrócić do launchera?" #: backends/events/default/default-events.cpp:196 msgid "Launcher" msgstr "Launcher" #: backends/events/default/default-events.cpp:218 msgid "Do you really want to quit?" msgstr "Na pewno chcesz wyjść?" #: backends/events/default/default-events.cpp:218 #: backends/platform/symbian/src/SymbianActions.cpp:52 #: backends/platform/wince/CEActionsPocket.cpp:44 #: backends/platform/wince/CEActionsSmartphone.cpp:52 #: engines/scumm/dialogs.cpp:188 engines/scumm/help.cpp:83 #: engines/scumm/help.cpp:85 msgid "Quit" msgstr "Zakończ" #: backends/events/gph/gph-events.cpp:385 #: backends/events/gph/gph-events.cpp:428 #: backends/events/openpandora/op-events.cpp:168 msgid "Touchscreen 'Tap Mode' - Left Click" msgstr "Dotknięcie ekranu - kliknięcie LPM" #: backends/events/gph/gph-events.cpp:387 #: backends/events/gph/gph-events.cpp:430 #: backends/events/openpandora/op-events.cpp:170 msgid "Touchscreen 'Tap Mode' - Right Click" msgstr "Dotknięcie ekranu - kliknięcie PPM" #: backends/events/gph/gph-events.cpp:389 #: backends/events/gph/gph-events.cpp:432 #: backends/events/openpandora/op-events.cpp:172 msgid "Touchscreen 'Tap Mode' - Hover (No Click)" msgstr "Dotknięcie ekranu - przytrzymanie (brak kliknięcia)" #: backends/events/gph/gph-events.cpp:409 msgid "Maximum Volume" msgstr "Maksymalna głośność" #: backends/events/gph/gph-events.cpp:411 msgid "Increasing Volume" msgstr "Zwiększenie głośności" #: backends/events/gph/gph-events.cpp:417 msgid "Minimal Volume" msgstr "Minimalna głośność" #: backends/events/gph/gph-events.cpp:419 msgid "Decreasing Volume" msgstr "Zmniejszenie głośności" #: backends/events/maemosdl/maemosdl-events.cpp:180 msgid "Clicking Enabled" msgstr "Klikanie włączone" #: backends/events/maemosdl/maemosdl-events.cpp:180 msgid "Clicking Disabled" msgstr "Klikanie wyłączone" #: backends/events/openpandora/op-events.cpp:174 msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)" msgstr "Dotknięcie ekranu - przytrzymanie (krzyżak klika)" #: backends/events/symbiansdl/symbiansdl-events.cpp:186 msgid "Do you want to quit ?" msgstr "Chcesz wyjść?" #. I18N: Trackpad mode toggle status. #: backends/events/webossdl/webossdl-events.cpp:308 msgid "Trackpad mode is now" msgstr "Tryb gładzika jest" #. I18N: Trackpad mode on or off. #. I18N: Auto-drag on or off. #: backends/events/webossdl/webossdl-events.cpp:311 #: backends/events/webossdl/webossdl-events.cpp:338 msgid "ON" msgstr "włączony" #: backends/events/webossdl/webossdl-events.cpp:311 #: backends/events/webossdl/webossdl-events.cpp:338 msgid "OFF" msgstr "wyłączony" #: backends/events/webossdl/webossdl-events.cpp:315 msgid "Swipe two fingers to the right to toggle." msgstr "Przesuń dwoma palcami, żeby zmienić." #. I18N: Auto-drag toggle status. #: backends/events/webossdl/webossdl-events.cpp:335 msgid "Auto-drag mode is now" msgstr "Tryb automatycznego przeciągania jest" #: backends/events/webossdl/webossdl-events.cpp:342 msgid "Swipe three fingers to the right to toggle." msgstr "Przesuń trzema palcami, żeby zmienić." #: backends/graphics/opengl/opengl-graphics.cpp:146 msgid "OpenGL" msgstr "OpenGL" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:617 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2462 msgid "Windowed mode" msgstr "Okno" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:710 #, c-format msgid "Resolution: %dx%d" msgstr "" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:731 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2338 msgid "Enabled aspect ratio correction" msgstr "Włączono korekcję formatu obrazu" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:733 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2344 msgid "Disabled aspect ratio correction" msgstr "Wyłączono korekcję formatu obrazu" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:753 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2362 #, fuzzy msgid "Filtering enabled" msgstr "Klikanie włączone" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:755 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2364 #, fuzzy msgid "Filtering disabled" msgstr "Klikanie wyłączone" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:47 #: backends/graphics/wincesdl/wincesdl-graphics.cpp:88 #: backends/graphics/wincesdl/wincesdl-graphics.cpp:95 msgid "Normal (no scaling)" msgstr "Zwykły (bez skalowania)" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:66 msgctxt "lowres" msgid "Normal (no scaling)" msgstr "Zwykły (bez skalowania)" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2417 msgid "Active graphics filter:" msgstr "Aktywny filtr graficzny:" #: backends/keymapper/remap-dialog.cpp:48 msgid "Keymap:" msgstr "Klawisze:" #: backends/keymapper/remap-dialog.cpp:67 msgid " (Effective)" msgstr " (Działa)" #: backends/keymapper/remap-dialog.cpp:107 msgid " (Active)" msgstr " (Aktywny)" #: backends/keymapper/remap-dialog.cpp:107 msgid " (Blocked)" msgstr " (Zablokowany)" #: backends/keymapper/remap-dialog.cpp:120 msgid " (Global)" msgstr " (Globalny)" #: backends/keymapper/remap-dialog.cpp:128 msgid " (Game)" msgstr " (Gra)" #: backends/midi/windows.cpp:165 msgid "Windows MIDI" msgstr "Windows MIDI" #: backends/platform/ds/arm9/source/dsoptions.cpp:56 #: engines/scumm/dialogs.cpp:287 msgid "~C~lose" msgstr "~Z~amknij" #: backends/platform/ds/arm9/source/dsoptions.cpp:57 msgid "ScummVM Main Menu" msgstr "Główne menu ScummVM" #: backends/platform/ds/arm9/source/dsoptions.cpp:63 msgid "~L~eft handed mode" msgstr "~T~ryb dla leworęcznych" #: backends/platform/ds/arm9/source/dsoptions.cpp:64 msgid "~I~ndy fight controls" msgstr "~S~terowanie walczącym Indym" #: backends/platform/ds/arm9/source/dsoptions.cpp:65 msgid "Show mouse cursor" msgstr "Wyświetl kursor myszy" #: backends/platform/ds/arm9/source/dsoptions.cpp:66 msgid "Snap to edges" msgstr "Przyciąganie do krawędzi" #: backends/platform/ds/arm9/source/dsoptions.cpp:68 msgid "Touch X Offset" msgstr "Przesunięcie X ekranu do dotykania" #: backends/platform/ds/arm9/source/dsoptions.cpp:75 msgid "Touch Y Offset" msgstr "Przesunięcie Y ekranu do dotykania" #: backends/platform/ds/arm9/source/dsoptions.cpp:87 msgid "Use laptop trackpad-style cursor control" msgstr "Użyj kursora w stylu gładzika laptopa do sterowania" #: backends/platform/ds/arm9/source/dsoptions.cpp:88 msgid "Tap for left click, double tap right click" msgstr "Puknij raz, aby kliknąć LPM; dwa razy, aby kliknąć PPM" #: backends/platform/ds/arm9/source/dsoptions.cpp:90 msgid "Sensitivity" msgstr "Czułość" #: backends/platform/ds/arm9/source/dsoptions.cpp:99 msgid "Initial top screen scale:" msgstr "Wstępna skala górnego ekranu:" #: backends/platform/ds/arm9/source/dsoptions.cpp:105 msgid "Main screen scaling:" msgstr "Skalowanie głównego ekranu:" #: backends/platform/ds/arm9/source/dsoptions.cpp:107 msgid "Hardware scale (fast, but low quality)" msgstr "Skalowanie sprzętowe (szybsze, ale niższej jakości)" #: backends/platform/ds/arm9/source/dsoptions.cpp:108 msgid "Software scale (good quality, but slower)" msgstr "Skalowanie programowe (wyższej jakości, ale wolniejsze)" #: backends/platform/ds/arm9/source/dsoptions.cpp:109 msgid "Unscaled (you must scroll left and right)" msgstr "Nieskalowany (musisz przewijać w lewo i prawo)" #: backends/platform/ds/arm9/source/dsoptions.cpp:111 msgid "Brightness:" msgstr "Jasność:" #: backends/platform/ds/arm9/source/dsoptions.cpp:121 msgid "High quality audio (slower) (reboot)" msgstr "Dźwięk wysokiej jakości (wolniejszy) (restart)" #: backends/platform/ds/arm9/source/dsoptions.cpp:122 msgid "Disable power off" msgstr "Nie wyłączaj zasilania" #: backends/platform/ios7/ios7_osys_events.cpp:309 #: backends/platform/ios7/ios7_osys_events.cpp:519 #: backends/platform/iphone/osys_events.cpp:300 msgid "Mouse-click-and-drag mode enabled." msgstr "Włączono tryb kliknij i przeciągaj." #: backends/platform/ios7/ios7_osys_events.cpp:311 #: backends/platform/ios7/ios7_osys_events.cpp:521 #: backends/platform/iphone/osys_events.cpp:302 msgid "Mouse-click-and-drag mode disabled." msgstr "Wyłączono tryb kliknij i przeciągaj." #: backends/platform/ios7/ios7_osys_events.cpp:322 #: backends/platform/ios7/ios7_osys_events.cpp:540 #: backends/platform/iphone/osys_events.cpp:313 msgid "Touchpad mode enabled." msgstr "Tryb touchpada włączony." #: backends/platform/ios7/ios7_osys_events.cpp:324 #: backends/platform/ios7/ios7_osys_events.cpp:542 #: backends/platform/iphone/osys_events.cpp:315 msgid "Touchpad mode disabled." msgstr "Tryb touchpada wyłączony." #: backends/platform/maemo/maemo.cpp:208 msgid "Click Mode" msgstr "Tryb klikania" #: backends/platform/maemo/maemo.cpp:214 #: backends/platform/symbian/src/SymbianActions.cpp:42 #: backends/platform/tizen/form.cpp:275 #: backends/platform/wince/CEActionsPocket.cpp:60 #: backends/platform/wince/CEActionsSmartphone.cpp:43 msgid "Left Click" msgstr "Kliknięcie LPM" #: backends/platform/maemo/maemo.cpp:217 msgid "Middle Click" msgstr "Środkowy przycisk" #: backends/platform/maemo/maemo.cpp:220 #: backends/platform/symbian/src/SymbianActions.cpp:43 #: backends/platform/tizen/form.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:44 msgid "Right Click" msgstr "Kliknięcie PPM" #: backends/platform/sdl/macosx/appmenu_osx.mm:88 msgid "Hide ScummVM" msgstr "Ukryj ScummVM" #: backends/platform/sdl/macosx/appmenu_osx.mm:93 msgid "Hide Others" msgstr "Ukryj pozostałe" #: backends/platform/sdl/macosx/appmenu_osx.mm:98 msgid "Show All" msgstr "Pokaż wszystkie" #: backends/platform/sdl/macosx/appmenu_osx.mm:120 #: backends/platform/sdl/macosx/appmenu_osx.mm:131 msgid "Window" msgstr "Okno" #: backends/platform/sdl/macosx/appmenu_osx.mm:125 msgid "Minimize" msgstr "Miniaturka" #: backends/platform/symbian/src/SymbianActions.cpp:38 #: backends/platform/wince/CEActionsSmartphone.cpp:39 msgid "Up" msgstr "Do góry" #: backends/platform/symbian/src/SymbianActions.cpp:39 #: backends/platform/wince/CEActionsSmartphone.cpp:40 msgid "Down" msgstr "W dół" #: backends/platform/symbian/src/SymbianActions.cpp:40 #: backends/platform/wince/CEActionsSmartphone.cpp:41 msgid "Left" msgstr "W lewo" #: backends/platform/symbian/src/SymbianActions.cpp:41 #: backends/platform/wince/CEActionsSmartphone.cpp:42 msgid "Right" msgstr "W prawo" #: backends/platform/symbian/src/SymbianActions.cpp:46 #: backends/platform/wince/CEActionsSmartphone.cpp:47 msgid "Zone" msgstr "Strefa" #: backends/platform/symbian/src/SymbianActions.cpp:47 #: backends/platform/wince/CEActionsPocket.cpp:54 #: backends/platform/wince/CEActionsSmartphone.cpp:48 msgid "Multi Function" msgstr "Wielozadaniowy" #: backends/platform/symbian/src/SymbianActions.cpp:48 msgid "Swap character" msgstr "Zmień postać" #: backends/platform/symbian/src/SymbianActions.cpp:49 msgid "Skip text" msgstr "Pomiń tekst" #: backends/platform/symbian/src/SymbianActions.cpp:51 msgid "Fast mode" msgstr "Tryb szybki" #: backends/platform/symbian/src/SymbianActions.cpp:53 msgid "Debugger" msgstr "Debugger" #: backends/platform/symbian/src/SymbianActions.cpp:54 msgid "Global menu" msgstr "Menu globalne" #: backends/platform/symbian/src/SymbianActions.cpp:55 msgid "Virtual keyboard" msgstr "Wirtualna klawiatura" #: backends/platform/symbian/src/SymbianActions.cpp:56 msgid "Key mapper" msgstr "Mapper klawiszy" #: backends/platform/tizen/form.cpp:263 msgid "Right Click Once" msgstr "Pojedyncze kliknięcie PPM" #: backends/platform/tizen/form.cpp:271 msgid "Move Only" msgstr "Tylko ruch" #: backends/platform/tizen/form.cpp:294 msgid "Escape Key" msgstr "Przycisk wyjścia" #: backends/platform/tizen/form.cpp:299 msgid "Game Menu" msgstr "Menu gry" #: backends/platform/tizen/form.cpp:304 msgid "Show Keypad" msgstr "Pokaż klawiaturę" #: backends/platform/tizen/form.cpp:309 msgid "Control Mouse" msgstr "Steruj myszką" #: backends/platform/tizen/fs.cpp:259 msgid "[ Data ]" msgstr "[ Dane ]" #: backends/platform/tizen/fs.cpp:263 msgid "[ Resources ]" msgstr "[ Zasoby ]" #: backends/platform/tizen/fs.cpp:267 msgid "[ SDCard ]" msgstr "[ Karta SD ]" #: backends/platform/tizen/fs.cpp:271 msgid "[ Media ]" msgstr "[ Media ]" #: backends/platform/tizen/fs.cpp:275 msgid "[ Shared ]" msgstr "[ Współdzielone ]" #: backends/platform/wii/options.cpp:51 msgid "Video" msgstr "Wideo" #: backends/platform/wii/options.cpp:54 msgid "Current video mode:" msgstr "Obecny tryb wideo:" #: backends/platform/wii/options.cpp:56 msgid "Double-strike" msgstr "Podwójny atak" #: backends/platform/wii/options.cpp:60 msgid "Horizontal underscan:" msgstr "Pionowy underscan:" #: backends/platform/wii/options.cpp:66 msgid "Vertical underscan:" msgstr "Poziomy underscan:" #: backends/platform/wii/options.cpp:71 msgid "Input" msgstr "Wejście" #: backends/platform/wii/options.cpp:74 msgid "GC Pad sensitivity:" msgstr "Czułość pada GC:" #: backends/platform/wii/options.cpp:80 msgid "GC Pad acceleration:" msgstr "Przyśpieszenie pada GC:" #: backends/platform/wii/options.cpp:86 msgid "DVD" msgstr "DVD" #: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101 msgid "Status:" msgstr "Stan:" #: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102 msgid "Unknown" msgstr "Nieznany" #: backends/platform/wii/options.cpp:93 msgid "Mount DVD" msgstr "Zamontuj DVD" #: backends/platform/wii/options.cpp:94 msgid "Unmount DVD" msgstr "Odmontuj DVD" #: backends/platform/wii/options.cpp:98 msgid "SMB" msgstr "SMB" #: backends/platform/wii/options.cpp:106 msgid "Server:" msgstr "Serwer:" #: backends/platform/wii/options.cpp:110 msgid "Share:" msgstr "Udział:" #: backends/platform/wii/options.cpp:118 msgid "Password:" msgstr "Hasło:" #: backends/platform/wii/options.cpp:121 msgid "Init network" msgstr "Inicjalizacja sieci" #: backends/platform/wii/options.cpp:123 msgid "Mount SMB" msgstr "Zamontuj SMB" #: backends/platform/wii/options.cpp:124 msgid "Unmount SMB" msgstr "Odmontuj SMB" #: backends/platform/wii/options.cpp:143 msgid "DVD Mounted successfully" msgstr "DVD zamontowane pomyślnie" #: backends/platform/wii/options.cpp:146 msgid "Error while mounting the DVD" msgstr "Błąd przy montowaniu DVD" #: backends/platform/wii/options.cpp:148 msgid "DVD not mounted" msgstr "DVD nie zamontowane" #: backends/platform/wii/options.cpp:161 msgid "Network up, share mounted" msgstr "Sieć działa, udział zamontowany" #: backends/platform/wii/options.cpp:163 msgid "Network up" msgstr "Sieć działa" #: backends/platform/wii/options.cpp:166 msgid ", error while mounting the share" msgstr ", błąd podczas montowania udziału" #: backends/platform/wii/options.cpp:168 msgid ", share not mounted" msgstr ", udział nie został zamontowany" #: backends/platform/wii/options.cpp:174 msgid "Network down" msgstr "Sieć nie działa" #: backends/platform/wii/options.cpp:178 msgid "Initializing network" msgstr "Inicjalizacja sieci" #: backends/platform/wii/options.cpp:182 msgid "Timeout while initializing network" msgstr "Przekroczono limit czasu inicjalizacji sieci" #: backends/platform/wii/options.cpp:186 #, c-format msgid "Network not initialized (%d)" msgstr "Sieć nie została zainicjalizowana (%d)" #: backends/platform/wince/CEActionsPocket.cpp:46 msgid "Hide Toolbar" msgstr "Schowaj pasek narzędzi" #: backends/platform/wince/CEActionsPocket.cpp:47 msgid "Show Keyboard" msgstr "Pokaż klawiaturę" #: backends/platform/wince/CEActionsPocket.cpp:48 msgid "Sound on/off" msgstr "Włącz/wyłącz dźwięk" #: backends/platform/wince/CEActionsPocket.cpp:49 msgid "Right click" msgstr "Kliknięcie PPM" #: backends/platform/wince/CEActionsPocket.cpp:50 msgid "Show/Hide Cursor" msgstr "Pokaż/ukryj kursor" #: backends/platform/wince/CEActionsPocket.cpp:51 msgid "Free look" msgstr "Swobodne rozglądanie się" #: backends/platform/wince/CEActionsPocket.cpp:52 msgid "Zoom up" msgstr "Przybliż" #: backends/platform/wince/CEActionsPocket.cpp:53 msgid "Zoom down" msgstr "Oddal" #: backends/platform/wince/CEActionsPocket.cpp:55 #: backends/platform/wince/CEActionsSmartphone.cpp:49 msgid "Bind Keys" msgstr "Przypisz klawisze" #: backends/platform/wince/CEActionsPocket.cpp:56 msgid "Cursor Up" msgstr "Kursor do góry" #: backends/platform/wince/CEActionsPocket.cpp:57 msgid "Cursor Down" msgstr "Kursor w dół" #: backends/platform/wince/CEActionsPocket.cpp:58 msgid "Cursor Left" msgstr "Kursor w lewo" #: backends/platform/wince/CEActionsPocket.cpp:59 msgid "Cursor Right" msgstr "Kursor w prawo" #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 msgid "Do you want to load or save the game?" msgstr "Chcesz wczytać bądź zapisać grę?" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 msgid " Are you sure you want to quit ? " msgstr " Na pewno chcesz wyjść? " #: backends/platform/wince/CEActionsSmartphone.cpp:50 msgid "Keyboard" msgstr "Klawiatura" #: backends/platform/wince/CEActionsSmartphone.cpp:51 msgid "Rotate" msgstr "Obrót" #: backends/platform/wince/CELauncherDialog.cpp:56 msgid "Using SDL driver " msgstr "Użyj sterownika SDL " #: backends/platform/wince/CELauncherDialog.cpp:60 msgid "Display " msgstr "Obraz " #: backends/platform/wince/CELauncherDialog.cpp:83 msgid "Do you want to perform an automatic scan ?" msgstr "Wykonać automatyczne skanowanie?" #: backends/platform/wince/wince-sdl.cpp:516 msgid "Map right click action" msgstr "Przypisz działanie PPM" #: backends/platform/wince/wince-sdl.cpp:520 msgid "You must map a key to the 'Right Click' action to play this game" msgstr "Musisz przypisać klawisz do 'PPM', by zagrać w tę grę" #: backends/platform/wince/wince-sdl.cpp:529 msgid "Map hide toolbar action" msgstr "Przypisz chowanie paska narzędzi" #: backends/platform/wince/wince-sdl.cpp:533 msgid "You must map a key to the 'Hide toolbar' action to play this game" msgstr "Musisz przypisać przycisk 'Schowaj pasek narzędzi', by zagrać w tę grę" #: backends/platform/wince/wince-sdl.cpp:542 msgid "Map Zoom Up action (optional)" msgstr "Przypisz Przybliżanie (opcjonalne)" #: backends/platform/wince/wince-sdl.cpp:545 msgid "Map Zoom Down action (optional)" msgstr "Przypisz Oddalenie (opcjonalne)" #: backends/platform/wince/wince-sdl.cpp:553 msgid "" "Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory" msgstr "" "Nie zapomnij przypisać klawisza 'Ukryj pasek narzędzi', by widzieć cały " "ekwipunek" #: backends/updates/macosx/macosx-updates.mm:79 msgid "Check for Updates..." msgstr "Sprawdź aktualizację..." #: engines/adl/detection.cpp:45 engines/adl/detection.cpp:55 #, fuzzy msgid "Color mode" msgstr "Tryb dla daltonistów" #: engines/adl/detection.cpp:46 engines/adl/detection.cpp:56 msgid "Use color graphics" msgstr "" #: engines/adl/detection.cpp:65 msgid "Scanlines" msgstr "" #: engines/adl/detection.cpp:66 #, fuzzy msgid "Show scanlines" msgstr "Pokaż etykiety obiektów" #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:48 #: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:430 #: engines/sherlock/detection.cpp:71 engines/toltecs/detection.cpp:200 #: engines/zvision/detection_tables.h:51 msgid "Use original save/load screens" msgstr "Użyj oryginalnych ekranów odczytu/zapisu" #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:49 #: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:431 #: engines/sherlock/detection.cpp:72 engines/toltecs/detection.cpp:201 #, fuzzy msgid "Use the original save/load screens instead of the ScummVM ones" msgstr "Użyj oryginalnych ekranów odczytu/zapisu zamiast tych ze ScummVM" #: engines/agi/detection.cpp:157 msgid "Use an alternative palette" msgstr "Użyj alternatywnej palety" #: engines/agi/detection.cpp:158 msgid "" "Use an alternative palette, common for all Amiga games. This was the old " "behavior" msgstr "" "Użyj alternatywnej palety dla wszystkich amigowych gier. Takie było dawne " "zachowanie" #: engines/agi/detection.cpp:167 msgid "Mouse support" msgstr "Obsługa myszki" #: engines/agi/detection.cpp:168 msgid "" "Enables mouse support. Allows to use mouse for movement and in game menus." msgstr "" "Włącza obsługę myszki. Pozwala na użycie myszki do przemieszczania i w menu " "gry." #: engines/agi/detection.cpp:177 #, fuzzy msgid "Use Hercules hires font" msgstr "Zielony Hercules" #: engines/agi/detection.cpp:178 msgid "Uses Hercules hires font, when font file is available." msgstr "" #: engines/agi/detection.cpp:187 msgid "Pause when entering commands" msgstr "" #: engines/agi/detection.cpp:188 msgid "" "Shows a command prompt window and pauses the game (like in SCI) instead of a " "real-time prompt." msgstr "" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:76 #: engines/cine/various.cpp:359 engines/dm/dm.cpp:269 #: engines/dm/loadsave.cpp:184 engines/drascula/saveload.cpp:377 #: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473 #: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377 #: engines/neverhood/menumodule.cpp:893 engines/sci/engine/kfile.cpp:1011 #: engines/sci/engine/kfile.cpp:1240 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266 #: engines/toon/toon.cpp:3432 engines/zvision/file/save_manager.cpp:62 msgid "Restore game:" msgstr "Wznów grę:" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:76 #: engines/cine/various.cpp:359 engines/dm/dm.cpp:269 #: engines/dm/loadsave.cpp:184 engines/drascula/saveload.cpp:377 #: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473 #: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377 #: engines/neverhood/menumodule.cpp:893 engines/sci/engine/kfile.cpp:1011 #: engines/sci/engine/kfile.cpp:1240 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266 #: engines/toon/toon.cpp:3432 engines/zvision/file/save_manager.cpp:62 msgid "Restore" msgstr "Wznów" #: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2436 #, fuzzy, c-format msgid "" "Failed to load saved game from file:\n" "\n" "%s" msgstr "" "Nie udało się wczytać stanu gry z pliku:\n" "\n" "%s" #: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2429 #, fuzzy, c-format msgid "" "Failed to save game to file:\n" "\n" "%s" msgstr "" "Nie udało się zapisać stanu gry do pliku:\n" "\n" "%s" #: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2447 #, fuzzy, c-format msgid "" "Successfully saved game in file:\n" "\n" "%s" msgstr "" "Pomyślnie zapisano stan w pliku:\n" "\n" "%s" #: engines/agos/animation.cpp:558 #, c-format msgid "Cutscene file '%s' not found!" msgstr "Nie znaleziono pliku przerywnika '%s'!" #: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:101 msgid "Color Blind Mode" msgstr "Tryb dla daltonistów" #: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:102 msgid "Enable Color Blind Mode by default" msgstr "Domyślnie włącz tryb dla daltonistów" #: engines/drascula/saveload.cpp:47 #, fuzzy msgid "" "ScummVM found that you have old saved games for Drascula that should be " "converted.\n" "The old saved game format is no longer supported, so you will not be able to " "load your games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked again the next " "time you start the game.\n" msgstr "" "ScummVM znalazł stare zapisy z Drascula, które należy przekonwertować.\n" "Stary format zapisu nie jest już obsługiwany. Nie będziesz mógł wczytać " "zapisów, jeśli ich nie przekonwertujesz.\n" "\n" "Naciśnij OK, żeby je teraz przekonwertować. W przeciwnym wypadku zostaniesz " "zapytany ponownie przy następnym włączeniu gry.\n" #: engines/dreamweb/detection.cpp:58 msgid "Use bright palette mode" msgstr "Użyj trybu jasnej palety" #: engines/dreamweb/detection.cpp:59 msgid "Display graphics using the game's bright palette" msgstr "Wyświetlaj grafikę za pomocą jasnej palety gry" #: engines/gob/inter_playtoons.cpp:255 engines/gob/inter_v2.cpp:1467 #: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532 #, fuzzy msgid "Failed to load saved game from file." msgstr "Nie udało się wczytać stanu gry z pliku." #: engines/gob/inter_v2.cpp:1537 engines/gob/inter_geisha.cpp:263 #: engines/tinsel/saveload.cpp:545 #, fuzzy msgid "Failed to save game to file." msgstr "Nie udało się zapisać stanu gry do pliku." #: engines/gob/inter_v5.cpp:107 msgid "Failed to delete file." msgstr "Nie udało się usunąć pliku." #: engines/groovie/detection.cpp:312 msgid "Fast movie speed" msgstr "Przyśpieszone filmy" #: engines/groovie/detection.cpp:313 msgid "Play movies at an increased speed" msgstr "Odtwarzaj filmy ze zwiększoną prędkością" #: engines/groovie/script.cpp:407 msgid "Failed to save game" msgstr "Nie udało się zapisać stanu gry" #: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86 msgid "Gore Mode" msgstr "Tryb krwi" #: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87 msgid "Enable Gore Mode when available" msgstr "Włącz tryb krwi, jeśli jest dostępny" #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/detection.cpp:62 msgid "Studio audience" msgstr "Publiczność studyjna" #: engines/kyra/detection.cpp:63 msgid "Enable studio audience" msgstr "Włącz publiczność studyjną" #. I18N: This option allows the user to skip text and cutscenes. #: engines/kyra/detection.cpp:73 msgid "Skip support" msgstr "Obsługa pomijania" #: engines/kyra/detection.cpp:74 msgid "Allow text and cutscenes to be skipped" msgstr "Pozwól pomijać tekst i przerywniki" #. I18N: Helium mode makes people sound like they've inhaled Helium. #: engines/kyra/detection.cpp:84 msgid "Helium mode" msgstr "Tryb helowy" #: engines/kyra/detection.cpp:85 msgid "Enable helium mode" msgstr "Włącz tryb helowy" #. I18N: When enabled, this option makes scrolling smoother when #. changing from one screen to another. #: engines/kyra/detection.cpp:99 msgid "Smooth scrolling" msgstr "Płynne przewijanie" #: engines/kyra/detection.cpp:100 msgid "Enable smooth scrolling when walking" msgstr "Włącz płynne przewijanie przy chodzeniu" #. I18N: When enabled, this option changes the cursor when it floats to the #. edge of the screen to a directional arrow. The player can then click to #. walk towards that direction. #: engines/kyra/detection.cpp:112 msgid "Floating cursors" msgstr "Pływające kursory" #: engines/kyra/detection.cpp:113 msgid "Enable floating cursors" msgstr "Włącz pływające kursory" #. I18N: HP stands for Hit Points #: engines/kyra/detection.cpp:127 msgid "HP bar graphs" msgstr "Histogramy HP" #: engines/kyra/detection.cpp:128 msgid "Enable hit point bar graphs" msgstr "Włącz histogramy punktów życia" #: engines/kyra/eobcommon.cpp:331 engines/kyra/lol.cpp:481 msgid "Move Forward" msgstr "Ruch naprzód" #: engines/kyra/eobcommon.cpp:332 engines/kyra/lol.cpp:482 msgid "Move Back" msgstr "Ruch wstecz" #: engines/kyra/eobcommon.cpp:333 #, fuzzy msgid "Move Left" msgstr "Ślizg w lewo" #: engines/kyra/eobcommon.cpp:334 #, fuzzy msgid "Move Right" msgstr "Ślizg w prawo" #: engines/kyra/eobcommon.cpp:335 engines/kyra/lol.cpp:485 #: engines/pegasus/pegasus.cpp:2509 msgid "Turn Left" msgstr "Obrót w lewo" #: engines/kyra/eobcommon.cpp:336 engines/kyra/lol.cpp:486 #: engines/pegasus/pegasus.cpp:2510 msgid "Turn Right" msgstr "Obrót w prawo" #: engines/kyra/eobcommon.cpp:337 #, fuzzy msgid "Open/Close Inventory" msgstr "Ekwipunek" #: engines/kyra/eobcommon.cpp:338 msgid "Switch Inventory/Character screen" msgstr "" #: engines/kyra/eobcommon.cpp:339 msgid "Camp" msgstr "" #: engines/kyra/eobcommon.cpp:340 #, fuzzy msgid "Cast Spell" msgstr "Wybierz zaklęcie" #: engines/kyra/eobcommon.cpp:343 msgid "Spell Level 1" msgstr "" #: engines/kyra/eobcommon.cpp:344 msgid "Spell Level 2" msgstr "" #: engines/kyra/eobcommon.cpp:345 msgid "Spell Level 3" msgstr "" #: engines/kyra/eobcommon.cpp:346 msgid "Spell Level 4" msgstr "" #: engines/kyra/eobcommon.cpp:347 msgid "Spell Level 5" msgstr "" #: engines/kyra/eobcommon.cpp:356 msgid "Spell Level 6" msgstr "" #: engines/kyra/lol.cpp:478 msgid "Attack 1" msgstr "Atak 1" #: engines/kyra/lol.cpp:479 msgid "Attack 2" msgstr "Atak 2" #: engines/kyra/lol.cpp:480 msgid "Attack 3" msgstr "Atak 3" #: engines/kyra/lol.cpp:483 msgid "Slide Left" msgstr "Ślizg w lewo" #: engines/kyra/lol.cpp:484 msgid "Slide Right" msgstr "Ślizg w prawo" #: engines/kyra/lol.cpp:487 msgid "Rest" msgstr "Odpoczynek" #: engines/kyra/lol.cpp:488 msgid "Options" msgstr "Opcje" #: engines/kyra/lol.cpp:489 msgid "Choose Spell" msgstr "Wybierz zaklęcie" #: engines/kyra/sound_midi.cpp:477 msgid "" "You appear to be using a General MIDI device,\n" "but your game only supports Roland MT32 MIDI.\n" "We try to map the Roland MT32 instruments to\n" "General MIDI ones. It is still possible that\n" "some tracks sound incorrect." msgstr "" "Wygląda na to, że używasz urządzenia General MIDI, ale gra obsługuje tylko " "MIDI Roland MT32.\n" "Próbujemy przypisać instrumenty Rolanda MT32 do instrumentów General MIDI. " "Niektóre utwory mogą być źle odtwarzane." #: engines/kyra/saveload_eob.cpp:557 #, c-format msgid "" "The following original saved game file has been found in your game path:\n" "\n" "%s %s\n" "\n" "Do you wish to use this saved game file with ScummVM?\n" "\n" msgstr "" "W ścieżce gry znaleziono oryginalny zapis gry:\n" "\n" "%s %s\n" "\n" "Chcesz użyć tego zapisu w ScummVM?\n" "\n" #: engines/kyra/saveload_eob.cpp:590 #, c-format msgid "" "A saved game file was found in the specified slot %d. Overwrite?\n" "\n" msgstr "" "W wybranym slocie %d znaleziono zapis gry. Nadpisać?\n" "\n" #: engines/kyra/saveload_eob.cpp:623 #, fuzzy, c-format msgid "" "%d original saved games have been successfully imported into\n" "ScummVM. If you want to manually import original saved game later you will\n" "need to open the ScummVM debug console and use the command " "'import_savefile'.\n" "\n" msgstr "" "Pomyślnie zaimportowano %d oryginalny zapis gry do ScummVM. Jeśli później " "zechcesz zaimportować oryginalne zapisy, będziesz musiał otworzyć konsolę " "debugowania ScummVM i użyć komendy 'import_savefile'.\n" "\n" #: engines/mads/detection.cpp:91 msgid "Easy mouse interface" msgstr "" #: engines/mads/detection.cpp:92 #, fuzzy msgid "Shows object names when hovering the mouse over them" msgstr "Pokaż etykiety obiektów przy najechaniu myszką" #: engines/mads/detection.cpp:101 engines/mads/detection.cpp:102 msgid "Animated inventory items" msgstr "" #: engines/mads/detection.cpp:111 engines/mads/detection.cpp:112 msgid "Animated game interface" msgstr "" #: engines/mads/detection.cpp:121 engines/mads/detection.cpp:122 msgid "Naughty game mode" msgstr "" #: engines/mohawk/detection.cpp:169 msgid "Play the Myst fly by movie" msgstr "" #: engines/mohawk/detection.cpp:170 msgid "The Myst fly by movie was not played by the original engine." msgstr "" #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:181 engines/mohawk/dialogs.cpp:267 msgid "~Z~ip Mode Activated" msgstr "~T~ryb turbo aktywny" #: engines/mohawk/dialogs.cpp:182 msgid "~T~ransitions Enabled" msgstr "~P~rzejścia włączone" #. I18N: Drop book page #: engines/mohawk/dialogs.cpp:184 msgid "~D~rop Page" msgstr "~O~puść stronę" #: engines/mohawk/dialogs.cpp:188 #, fuzzy msgid "Show ~M~ap" msgstr "~P~okaż mapę" #: engines/mohawk/dialogs.cpp:194 #, fuzzy msgid "Main Men~u~" msgstr "~M~enu główne" #: engines/mohawk/dialogs.cpp:268 msgid "~W~ater Effect Enabled" msgstr "~E~fekty wody włączone" #: engines/mohawk/riven.cpp:150 msgid "" "You're missing a Riven executable. The Windows executable is 'riven.exe' or " "'rivendmo.exe'. " msgstr "" #: engines/mohawk/riven.cpp:151 msgid "" "Using the 'arcriven.z' installer file also works. In addition, you can use " "the Mac 'Riven' executable." msgstr "" #: engines/mohawk/riven.cpp:162 msgid "" "You're missing 'extras.mhk'. Using the 'arcriven.z' installer file also " "works." msgstr "" #: engines/mohawk/riven_external.cpp:213 msgid "" "Exploration beyond this point available only within the full version of\n" "the game." msgstr "" #: engines/mohawk/riven_external.cpp:655 msgid "" "At this point, the Riven Demo would\n" "ask if you would like to open a web browser\n" "to bring you to the Red Orb store to buy\n" "the game. ScummVM cannot do that and\n" "the site no longer exists." msgstr "" #: engines/mohawk/mohawk.cpp:61 #, fuzzy msgid "The game is paused. Press any key to continue." msgstr "Gra wstrzymana. Naciśnij spację, aby wznowić." #: engines/neverhood/detection.cpp:184 msgid "Skip the Hall of Records storyboard scenes" msgstr "Pomiń scenki storyboardowe w Hali Rekordów" #: engines/neverhood/detection.cpp:185 msgid "Allows the player to skip past the Hall of Records storyboard scenes" msgstr "Pozwala graczowi na pomijanie scenek storyboardowych w Hali Rekordów" #: engines/neverhood/detection.cpp:191 msgid "Scale the making of videos to full screen" msgstr "Skaluj filmy making of na pełny ekran" #: engines/neverhood/detection.cpp:192 msgid "Scale the making of videos, so that they use the whole screen" msgstr "Skaluj filmy making of, by wypełniały cały ekran" #: engines/parallaction/saveload.cpp:130 #, c-format msgid "" "Can't save game in slot %i\n" "\n" msgstr "" "Nie można zapisać w slocie %i\n" "\n" #: engines/parallaction/saveload.cpp:194 msgid "Load file" msgstr "Wczytaj plik" #: engines/parallaction/saveload.cpp:201 msgid "Loading game..." msgstr "Wczytywanie stanu gry..." #: engines/parallaction/saveload.cpp:209 msgid "Save file" msgstr "Zapisz plik" #: engines/parallaction/saveload.cpp:216 msgid "Saving game..." msgstr "Zapisywanie stanu gry..." #: engines/parallaction/saveload.cpp:269 #, fuzzy msgid "" "ScummVM found that you have old saved games for Nippon Safes that should be " "renamed.\n" "The old names are no longer supported, so you will not be able to load your " "games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked next time.\n" msgstr "" "ScummVM znalazł stare zapisy z Nippon Safes, które należy przekonwertować.\n" "Stary format zapisu nie jest już obsługiwany. Nie będziesz mógł wczytać " "zapisów, jeśli ich nie przekonwertujesz.\n" "\n" "Naciśnij OK, żeby je teraz przekonwertować. W przeciwnym wypadku zostaniesz " "zapytany ponownie przy następnym włączeniu gry.\n" #: engines/parallaction/saveload.cpp:316 #, fuzzy msgid "ScummVM successfully converted all your saved games." msgstr "ScummVM pomyślnie przekonwertował wszystkie twoje zapisy." #: engines/parallaction/saveload.cpp:318 msgid "" "ScummVM printed some warnings in your console window and can't guarantee all " "your files have been converted.\n" "\n" "Please report to the team." msgstr "" "ScummVM wyświetlił ostrzeżenia w oknie konsoli i nie może zagwarantować, że " "wszystkie twoje pliki zostały przekonwertowane.\n" "\n" "Prosimy o zgłoszenie tego zespołowi." #: engines/pegasus/pegasus.cpp:714 #, fuzzy msgid "Invalid file name for saving" msgstr "Podaj nazwę pliku do zapisania" #: engines/pegasus/pegasus.cpp:2507 msgid "Up/Zoom In/Move Forward/Open Doors" msgstr "Góra/Przybliż/Ruch naprzód/Otwórz drzwi" #: engines/pegasus/pegasus.cpp:2508 msgid "Down/Zoom Out" msgstr "Dół/Oddal" #: engines/pegasus/pegasus.cpp:2511 msgid "Display/Hide Inventory Tray" msgstr "Pokaż/schowaj przedmioty" #: engines/pegasus/pegasus.cpp:2512 msgid "Display/Hide Biochip Tray" msgstr "Pokaż/schowaj biochipy" #: engines/pegasus/pegasus.cpp:2513 msgid "Action/Select" msgstr "Akcja/Wybór" #: engines/pegasus/pegasus.cpp:2514 msgid "Toggle Center Data Display" msgstr "Włącz/wyłącz widok danych" #: engines/pegasus/pegasus.cpp:2515 msgid "Display/Hide Info Screen" msgstr "Pokaż/schowaj ekran informacji" #: engines/pegasus/pegasus.cpp:2516 msgid "Display/Hide Pause Menu" msgstr "Pokaż/schowaj menu pauzy" #: engines/queen/detection.cpp:56 msgid "Alternative intro" msgstr "Alternatywne intro" #: engines/queen/detection.cpp:57 msgid "Use an alternative game intro (CD version only)" msgstr "Użyj alternatywnego intra (tylko dla wersji CD)" #: engines/sci/detection.cpp:390 msgid "Skip EGA dithering pass (full color backgrounds)" msgstr "Pomiń dithering EGA (tła w pełnym kolorze)" #: engines/sci/detection.cpp:391 msgid "Skip dithering pass in EGA games, graphics are shown with full colors" msgstr "" "Pomiń dithering w grach EGA, grafika będzie wyświetlana w pełnym kolorze" #: engines/sci/detection.cpp:400 msgid "Enable high resolution graphics" msgstr "Włącz grafikę wysokiej rozdzielczości" #: engines/sci/detection.cpp:401 msgid "Enable high resolution graphics/content" msgstr "Włącz grafikę/zawartość wysokiej rozdzielczości" #: engines/sci/detection.cpp:410 #, fuzzy msgid "Enable black-lined video" msgstr "Włącz tryb Roland GS" #: engines/sci/detection.cpp:411 msgid "Draw black lines over videos to increase their apparent sharpness" msgstr "" #: engines/sci/detection.cpp:420 msgid "Prefer digital sound effects" msgstr "Preferuj cyfrowe efekty dźwiękowe" #: engines/sci/detection.cpp:421 msgid "Prefer digital sound effects instead of synthesized ones" msgstr "Preferuj cyfrowe efekty dźwiękowe zamiast syntezowanych" #: engines/sci/detection.cpp:440 msgid "Use IMF/Yamaha FB-01 for MIDI output" msgstr "Użyj IMF/Yamaha FB-01 dla wyjścia MIDI" #: engines/sci/detection.cpp:441 msgid "" "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI " "output" msgstr "" "Użyj karty IBM Music Feature lub modułu syntezy FM Yamaha FB-01 dla wyjścia " "MIDI" #: engines/sci/detection.cpp:451 msgid "Use CD audio" msgstr "Użyj CD audio" #: engines/sci/detection.cpp:452 msgid "Use CD audio instead of in-game audio, if available" msgstr "Użyj CD audio zamiast muzyki w grze, jeśli jest dostępne" #: engines/sci/detection.cpp:462 msgid "Use Windows cursors" msgstr "Użyj windowsowych kursorów" #: engines/sci/detection.cpp:463 msgid "" "Use the Windows cursors (smaller and monochrome) instead of the DOS ones" msgstr "" "Użyj windowsowych kursorów (mniejsze i monochromatyczne) zamiast DOS-owych" #: engines/sci/detection.cpp:473 msgid "Use silver cursors" msgstr "Użyj srebrnych kursorów" #: engines/sci/detection.cpp:474 #, fuzzy msgid "" "Use the alternate set of silver cursors instead of the normal golden ones" msgstr "" "Użyj alternatywnego zestawu srebrnych kursorów zamiast zwykłych złotych" #: engines/scumm/detection.cpp:1120 msgid "" "Your game version appears to be unknown. If this is *NOT* a fan-modified\n" "version (in particular, not a fan-made translation), please, report the\n" "following data to the ScummVM team along with the name of the game you " "tried\n" "to add and its version, language, etc.:\n" msgstr "" #: engines/scumm/detection.cpp:1138 msgid "" "The Lite version of Putt-Putt Saves the Zoo iOS is not supported to avoid " "piracy.\n" "The full version is available for purchase from the iTunes Store." msgstr "" #: engines/scumm/detection.cpp:1341 #, fuzzy msgid "Show Object Line" msgstr "Pokaż etykiety obiektów" #: engines/scumm/detection.cpp:1342 msgid "Show the names of objects at the bottom of the screen" msgstr "" #: engines/scumm/dialogs.cpp:172 #, c-format msgid "Insert Disk %c and Press Button to Continue." msgstr "Włóż dysk %c i naciśnij przycisk, aby kontynuować." #: engines/scumm/dialogs.cpp:173 #, c-format msgid "Unable to Find %s, (%c%d) Press Button." msgstr "Nie znaleziono %s, (%c%d). Naciśnij przycisk." #: engines/scumm/dialogs.cpp:174 #, c-format msgid "Error reading disk %c, (%c%d) Press Button." msgstr "Błąd podczas odczytu dysku %c, (%c%d). Naciśnij przycisk." #: engines/scumm/dialogs.cpp:175 msgid "Game Paused. Press SPACE to Continue." msgstr "Gra wstrzymana. Naciśnij spację, aby wznowić." #. I18N: You may specify 'Yes' symbol at the end of the line, like this: #. "Moechten Sie wirklich neu starten? (J/N)J" #. Will react to J as 'Yes' #: engines/scumm/dialogs.cpp:179 msgid "Are you sure you want to restart? (Y/N)Y" msgstr "Na pewno chcesz zrestartować? (T/N)T" #. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment #: engines/scumm/dialogs.cpp:181 msgid "Are you sure you want to quit? (Y/N)Y" msgstr "Na pewno chcesz wyjść? (T/N)T" #: engines/scumm/dialogs.cpp:186 msgid "Play" msgstr "Uruchom" #: engines/scumm/dialogs.cpp:190 msgid "Insert save/load game disk" msgstr "Włóż dysk zapisu" #: engines/scumm/dialogs.cpp:191 msgid "You must enter a name" msgstr "Musisz podać nazwę" #: engines/scumm/dialogs.cpp:192 msgid "The game was NOT saved (disk full?)" msgstr "NIE zapisano stanu gry (brak miejsca?)" #: engines/scumm/dialogs.cpp:193 msgid "The game was NOT loaded" msgstr "NIE wczytano gry" #: engines/scumm/dialogs.cpp:194 #, c-format msgid "Saving '%s'" msgstr "Zapisywanie '%s'" #: engines/scumm/dialogs.cpp:195 #, c-format msgid "Loading '%s'" msgstr "Wczytywanie '%s'" #: engines/scumm/dialogs.cpp:196 msgid "Name your SAVE game" msgstr "Podaj nazwę zapisu" #: engines/scumm/dialogs.cpp:197 msgid "Select a game to LOAD" msgstr "Wybierz zapis do wczytania" #: engines/scumm/dialogs.cpp:198 msgid "Game title)" msgstr "Tytuł gry)" #. I18N: Previous page button #: engines/scumm/dialogs.cpp:284 msgid "~P~revious" msgstr "~P~oprzednia" #. I18N: Next page button #: engines/scumm/dialogs.cpp:286 msgid "~N~ext" msgstr "~N~astępna" #: engines/scumm/dialogs.cpp:598 msgid "Speech Only" msgstr "Tylko mowa" #: engines/scumm/dialogs.cpp:599 msgid "Speech and Subtitles" msgstr "Mowa i napisy" #: engines/scumm/dialogs.cpp:600 msgid "Subtitles Only" msgstr "Tylko napisy" #: engines/scumm/dialogs.cpp:608 msgctxt "lowres" msgid "Speech & Subs" msgstr "Mowa i napisy" #: engines/scumm/dialogs.cpp:654 msgid "Select a Proficiency Level." msgstr "Wybierz poziom umiejętności." #: engines/scumm/dialogs.cpp:656 msgid "Refer to your Loom(TM) manual for help." msgstr "Pomocy szukaj w instrukcji dołączonej do Loom(TM)." #: engines/scumm/dialogs.cpp:660 msgid "Practice" msgstr "Trening" #: engines/scumm/dialogs.cpp:661 msgid "Expert" msgstr "Ekspert" #: engines/scumm/help.cpp:74 msgid "Common keyboard commands:" msgstr "Skróty klawiaturowe:" #: engines/scumm/help.cpp:75 msgid "Save / Load dialog" msgstr "Okno Zapisz / Wczytaj" #: engines/scumm/help.cpp:77 msgid "Skip line of text" msgstr "Pomiń linijkę tekstu" #: engines/scumm/help.cpp:78 msgid "Esc" msgstr "Esc" #: engines/scumm/help.cpp:78 msgid "Skip cutscene" msgstr "Pomiń scenkę" #: engines/scumm/help.cpp:79 msgid "Space" msgstr "Spacja" #: engines/scumm/help.cpp:79 msgid "Pause game" msgstr "Wstrzymaj grę" #: engines/scumm/help.cpp:80 engines/scumm/help.cpp:85 #: engines/scumm/help.cpp:96 engines/scumm/help.cpp:97 #: engines/scumm/help.cpp:98 engines/scumm/help.cpp:99 #: engines/scumm/help.cpp:100 engines/scumm/help.cpp:101 #: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103 msgid "Ctrl" msgstr "Ctrl" #: engines/scumm/help.cpp:80 #, fuzzy msgid "Load saved game 1-10" msgstr "Wczytaj stan gry 1-10" #: engines/scumm/help.cpp:81 engines/scumm/help.cpp:85 #: engines/scumm/help.cpp:87 engines/scumm/help.cpp:101 #: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103 msgid "Alt" msgstr "Alt" #: engines/scumm/help.cpp:81 #, fuzzy msgid "Save game 1-10" msgstr "Zapisz stan gry 1-10" #: engines/scumm/help.cpp:87 engines/scumm/help.cpp:90 msgid "Enter" msgstr "Enter" #: engines/scumm/help.cpp:88 msgid "Music volume up / down" msgstr "Zwiększ/zmniejsz głośność muzyki" #: engines/scumm/help.cpp:89 msgid "Text speed slower / faster" msgstr "Zwiększ/zmniejsz prędkość tekstu" #: engines/scumm/help.cpp:90 msgid "Simulate left mouse button" msgstr "Symuluje lewy przycisk myszy" #: engines/scumm/help.cpp:91 msgid "Tab" msgstr "Tab" #: engines/scumm/help.cpp:91 msgid "Simulate right mouse button" msgstr "Symuluje prawy przycisk myszy" #: engines/scumm/help.cpp:94 msgid "Special keyboard commands:" msgstr "Specjalne skróty klawiaturowe:" #: engines/scumm/help.cpp:95 msgid "Show / Hide console" msgstr "Schowaj / pokaż konsolę" #: engines/scumm/help.cpp:96 msgid "Start the debugger" msgstr "Włącz debugger" #: engines/scumm/help.cpp:97 msgid "Show memory consumption" msgstr "Pokaż zużycie pamięci" #: engines/scumm/help.cpp:98 msgid "Run in fast mode (*)" msgstr "Włącz w trybie szybkim (*)" #: engines/scumm/help.cpp:99 msgid "Run in really fast mode (*)" msgstr "Włącz w trybie bardzo szybkim (*)" #: engines/scumm/help.cpp:100 msgid "Toggle mouse capture" msgstr "Włącz/wyłącz przechwytywanie myszy" #: engines/scumm/help.cpp:101 msgid "Switch between graphics filters" msgstr "Przełączaj pomiędzy filtrami grafiki" #: engines/scumm/help.cpp:102 msgid "Increase / Decrease scale factor" msgstr "Zwiększ / zmniejsz współczynnik skalowania" #: engines/scumm/help.cpp:103 msgid "Toggle aspect-ratio correction" msgstr "Włącz/wyłącz korekcję formatu obrazu" #: engines/scumm/help.cpp:108 msgid "* Note that using ctrl-f and" msgstr "* Miej na uwadze, że używanie ctrl-f" #: engines/scumm/help.cpp:109 msgid " ctrl-g are not recommended" msgstr " i ctrl-g nie jest wskazane" #: engines/scumm/help.cpp:110 msgid " since they may cause crashes" msgstr " ponieważ mogą one spowodować zawieszenie się," #: engines/scumm/help.cpp:111 msgid " or incorrect game behavior." msgstr " bądź nieodpowiednie zachowanie gry." #: engines/scumm/help.cpp:115 msgid "Spinning drafts on the keyboard:" msgstr "Tkanie splotów na klawiaturze:" #: engines/scumm/help.cpp:117 msgid "Main game controls:" msgstr "Główne sterowanie gry:" #: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137 #: engines/scumm/help.cpp:162 msgid "Push" msgstr "Pchnij" #: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138 #: engines/scumm/help.cpp:163 msgid "Pull" msgstr "Pociągnij" #: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139 #: engines/scumm/help.cpp:164 engines/scumm/help.cpp:198 #: engines/scumm/help.cpp:208 msgid "Give" msgstr "Daj" #: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140 #: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191 #: engines/scumm/help.cpp:209 msgid "Open" msgstr "Otwórz" #: engines/scumm/help.cpp:127 msgid "Go to" msgstr "Idź do" #: engines/scumm/help.cpp:128 msgid "Get" msgstr "Weź" #: engines/scumm/help.cpp:129 engines/scumm/help.cpp:153 #: engines/scumm/help.cpp:171 engines/scumm/help.cpp:199 #: engines/scumm/help.cpp:214 engines/scumm/help.cpp:225 #: engines/scumm/help.cpp:251 msgid "Use" msgstr "Użyj" #: engines/scumm/help.cpp:130 engines/scumm/help.cpp:142 msgid "Read" msgstr "Czytaj" #: engines/scumm/help.cpp:131 engines/scumm/help.cpp:148 msgid "New kid" msgstr "Nowy dzieciak" #: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154 #: engines/scumm/help.cpp:172 msgid "Turn on" msgstr "Włącz" #: engines/scumm/help.cpp:133 engines/scumm/help.cpp:155 #: engines/scumm/help.cpp:173 msgid "Turn off" msgstr "Wyłącz" #: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168 #: engines/scumm/help.cpp:195 msgid "Walk to" msgstr "Podejdź do" #: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169 #: engines/scumm/help.cpp:196 engines/scumm/help.cpp:211 #: engines/scumm/help.cpp:228 msgid "Pick up" msgstr "Podnieś" #: engines/scumm/help.cpp:145 engines/scumm/help.cpp:170 msgid "What is" msgstr "Czym jest" #: engines/scumm/help.cpp:147 msgid "Unlock" msgstr "Otwórz" #: engines/scumm/help.cpp:150 msgid "Put on" msgstr "Załóż" #: engines/scumm/help.cpp:151 msgid "Take off" msgstr "Zdejmij" #: engines/scumm/help.cpp:157 msgid "Fix" msgstr "Napraw" #: engines/scumm/help.cpp:159 msgid "Switch" msgstr "Przełącz" #: engines/scumm/help.cpp:167 engines/scumm/help.cpp:229 msgid "Look" msgstr "Spójrz" #: engines/scumm/help.cpp:174 engines/scumm/help.cpp:224 msgid "Talk" msgstr "Rozmawiaj" #: engines/scumm/help.cpp:175 msgid "Travel" msgstr "Podróżuj" #: engines/scumm/help.cpp:176 msgid "To Henry / To Indy" msgstr "Do Henry'ego / Do Indy'ego" #. I18N: These are different musical notes #: engines/scumm/help.cpp:180 msgid "play C minor on distaff" msgstr "zagraj c-moll na kądzieli" #: engines/scumm/help.cpp:181 msgid "play D on distaff" msgstr "zagraj D na kądzieli" #: engines/scumm/help.cpp:182 msgid "play E on distaff" msgstr "zagraj E na kądzieli" #: engines/scumm/help.cpp:183 msgid "play F on distaff" msgstr "zagraj F na kądzieli" #: engines/scumm/help.cpp:184 msgid "play G on distaff" msgstr "zagraj G na kądzieli" #: engines/scumm/help.cpp:185 msgid "play A on distaff" msgstr "zagraj A na kądzieli" #: engines/scumm/help.cpp:186 msgid "play B on distaff" msgstr "zagraj B na kądzieli" #: engines/scumm/help.cpp:187 msgid "play C major on distaff" msgstr "zagraj C-dur na kądzieli" #: engines/scumm/help.cpp:193 engines/scumm/help.cpp:215 msgid "puSh" msgstr "pchnij" #: engines/scumm/help.cpp:194 engines/scumm/help.cpp:216 msgid "pull (Yank)" msgstr "pociągnij" #: engines/scumm/help.cpp:197 engines/scumm/help.cpp:213 #: engines/scumm/help.cpp:249 msgid "Talk to" msgstr "Rozmawiaj z" #: engines/scumm/help.cpp:200 engines/scumm/help.cpp:212 msgid "Look at" msgstr "Spójrz na" #: engines/scumm/help.cpp:201 msgid "turn oN" msgstr "włącz" #: engines/scumm/help.cpp:202 msgid "turn oFf" msgstr "wyłącz" #: engines/scumm/help.cpp:218 msgid "KeyUp" msgstr "Strzałka do góry" #: engines/scumm/help.cpp:218 msgid "Highlight prev dialogue" msgstr "Podświetl poprzedni dialog" #: engines/scumm/help.cpp:219 msgid "KeyDown" msgstr "Strzałka w dół" #: engines/scumm/help.cpp:219 msgid "Highlight next dialogue" msgstr "Podświetl następny dialog" #: engines/scumm/help.cpp:223 msgid "Walk" msgstr "Idź" #: engines/scumm/help.cpp:226 engines/scumm/help.cpp:235 #: engines/scumm/help.cpp:242 engines/scumm/help.cpp:250 msgid "Inventory" msgstr "Ekwipunek" #: engines/scumm/help.cpp:227 msgid "Object" msgstr "Przedmiot" #: engines/scumm/help.cpp:230 msgid "Black and White / Color" msgstr "Czarno-biały / Kolorowy" #: engines/scumm/help.cpp:233 msgid "Eyes" msgstr "Oczy" #: engines/scumm/help.cpp:234 msgid "Tongue" msgstr "Język" #: engines/scumm/help.cpp:236 msgid "Punch" msgstr "Pięść" #: engines/scumm/help.cpp:237 msgid "Kick" msgstr "Kopnięcie" #: engines/scumm/help.cpp:240 engines/scumm/help.cpp:248 msgid "Examine" msgstr "Zbadaj" #: engines/scumm/help.cpp:241 msgid "Regular cursor" msgstr "Zwykły kursor" #. I18N: Comm is a communication device #: engines/scumm/help.cpp:244 msgid "Comm" msgstr "Kom." #: engines/scumm/help.cpp:247 msgid "Save / Load / Options" msgstr "Zapis / Odczyt / Opcje" #: engines/scumm/help.cpp:256 msgid "Other game controls:" msgstr "Reszta sterowania gry:" #: engines/scumm/help.cpp:258 engines/scumm/help.cpp:268 msgid "Inventory:" msgstr "Ekwipunek:" #: engines/scumm/help.cpp:259 engines/scumm/help.cpp:275 msgid "Scroll list up" msgstr "Przewiń listę do góry" #: engines/scumm/help.cpp:260 engines/scumm/help.cpp:276 msgid "Scroll list down" msgstr "Przewiń listę w dół" #: engines/scumm/help.cpp:261 engines/scumm/help.cpp:269 msgid "Upper left item" msgstr "Przedmiot u góry, z lewej" #: engines/scumm/help.cpp:262 engines/scumm/help.cpp:271 msgid "Lower left item" msgstr "Przedmiot na dole, z lewej" #: engines/scumm/help.cpp:263 engines/scumm/help.cpp:272 msgid "Upper right item" msgstr "Przedmiot u góry, z prawej" #: engines/scumm/help.cpp:264 engines/scumm/help.cpp:274 msgid "Lower right item" msgstr "Przedmiot na dole, z prawej" #: engines/scumm/help.cpp:270 msgid "Middle left item" msgstr "Przedmiot na środku, z lewej" #: engines/scumm/help.cpp:273 msgid "Middle right item" msgstr "Przedmiot na środku, z prawej" #: engines/scumm/help.cpp:280 engines/scumm/help.cpp:285 msgid "Switching characters:" msgstr "Zmiana postaci:" #: engines/scumm/help.cpp:282 msgid "Second kid" msgstr "Drugi dzieciak" #: engines/scumm/help.cpp:283 msgid "Third kid" msgstr "Trzeci dzieciak" #: engines/scumm/help.cpp:292 msgid "Toggle Inventory/IQ Points display" msgstr "Włącz/wyłącz widok ekwipunku/punktów IQ" #: engines/scumm/help.cpp:293 msgid "Toggle Keyboard/Mouse Fighting (*)" msgstr "Przełącz między walką klawiaturą a myszą (*)" #: engines/scumm/help.cpp:295 msgid "* Keyboard Fighting is always on," msgstr "* Walka klawiaturą jest zawsze włączona," #: engines/scumm/help.cpp:296 msgid " so despite the in-game message this" msgstr " więc wbrew komunikatowi w grze" #: engines/scumm/help.cpp:297 msgid " actually toggles Mouse Fighting Off/On" msgstr " to ustawienie włącza/wyłącza walkę myszą" #: engines/scumm/help.cpp:304 msgid "Fighting controls (numpad):" msgstr "Sterowanie podczas walki (klaw. num.):" #: engines/scumm/help.cpp:305 engines/scumm/help.cpp:306 #: engines/scumm/help.cpp:307 msgid "Step back" msgstr "Odsuń się" #: engines/scumm/help.cpp:308 msgid "Block high" msgstr "Wysoki blok" #: engines/scumm/help.cpp:309 msgid "Block middle" msgstr "Środkowy blok" #: engines/scumm/help.cpp:310 msgid "Block low" msgstr "Dolny blok" #: engines/scumm/help.cpp:311 msgid "Punch high" msgstr "Wysokie uderzenie" #: engines/scumm/help.cpp:312 msgid "Punch middle" msgstr "Środkowe uderzenie" #: engines/scumm/help.cpp:313 msgid "Punch low" msgstr "Niskie uderzenie" #: engines/scumm/help.cpp:315 msgid "Sucker punch" msgstr "Cios z zaskoczenia" #: engines/scumm/help.cpp:318 msgid "These are for Indy on left." msgstr "Te są dla Indy'ego po lewej." #: engines/scumm/help.cpp:319 msgid "When Indy is on the right," msgstr "Kiedy Indy jest po prawej," #: engines/scumm/help.cpp:320 msgid "7, 4, and 1 are switched with" msgstr "7, 4 i 1 zostają zamienione" #: engines/scumm/help.cpp:321 msgid "9, 6, and 3, respectively." msgstr "na 9, 6 i 3." #: engines/scumm/help.cpp:328 msgid "Biplane controls (numpad):" msgstr "Sterowanie dwupłatowcem (klaw. num.):" #: engines/scumm/help.cpp:329 msgid "Fly to upper left" msgstr "Leć do góry, w lewo" #: engines/scumm/help.cpp:330 msgid "Fly to left" msgstr "Leć w lewo" #: engines/scumm/help.cpp:331 msgid "Fly to lower left" msgstr "Leć na dół, w lewo" #: engines/scumm/help.cpp:332 msgid "Fly upwards" msgstr "Leć do góry" #: engines/scumm/help.cpp:333 msgid "Fly straight" msgstr "Leć prosto" #: engines/scumm/help.cpp:334 msgid "Fly down" msgstr "Leć w dół" #: engines/scumm/help.cpp:335 msgid "Fly to upper right" msgstr "Leć do góry, w prawo" #: engines/scumm/help.cpp:336 msgid "Fly to right" msgstr "Leć w prawo" #: engines/scumm/help.cpp:337 msgid "Fly to lower right" msgstr "Leć w dół, w prawo" #: engines/scumm/input.cpp:578 msgid "Snap scroll on" msgstr "Przesuwanie skokowe włączone" #: engines/scumm/input.cpp:580 msgid "Snap scroll off" msgstr "Przesuwanie skokowe wyłączone" #: engines/scumm/input.cpp:593 msgid "Music volume: " msgstr "Głośność muzyki: " #: engines/scumm/input.cpp:610 msgid "Subtitle speed: " msgstr "Pręd. napisów: " #: engines/scumm/scumm.cpp:1880 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" "but %s is missing. Using AdLib instead." msgstr "" "Natywne wsparcie MIDI wymaga aktualizacji Rolanda od LucasArts,\n" "ale brakuje %s. Przełączam na tryb AdLib." #: engines/scumm/scumm.cpp:2733 msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " "Tentacle game directory, and the game has to be added to ScummVM." msgstr "" "Zwykle w tym momencie uruchomiłoby się Maniac Mansion. Ale żeby to " "zadziałało, pliki Maniac Mansion muszą znajdować się w podkatalogu \"Maniac" "\" w katalogu gry Day of the Tentacle, a gra musi być dodana do ScummVM." #: engines/scumm/players/player_v3m.cpp:129 msgid "" "Could not find the 'Loom' Macintosh executable to read the\n" "instruments from. Music will be disabled." msgstr "" "Nie znaleziono pliku wykonywalnego \"Loom\" dla Macintosha do odczytania " "instrumentów. Muzyka będzie wyłączona." #: engines/scumm/players/player_v5m.cpp:107 msgid "" "Could not find the 'Monkey Island' Macintosh executable to read the\n" "instruments from. Music will be disabled." msgstr "" "Nie znaleziono pliku wykonywalnego \"Monkey Island\" dla Macintosha do " "odczytania instrumentów. Muzyka będzie wyłączona." #: engines/sherlock/detection.cpp:81 msgid "Pixellated scene transitions" msgstr "Pikselizowane przejścia między scenami" #: engines/sherlock/detection.cpp:82 msgid "When changing scenes, a randomized pixel transition is done" msgstr "Używaj losowej pikselizacji przy zmianie sceny" #: engines/sherlock/detection.cpp:91 msgid "Don't show hotspots when moving mouse" msgstr "Nie wyświetlaj hotspotów przy poruszaniu myszą" #: engines/sherlock/detection.cpp:92 msgid "" "Only show hotspot names after you actually click on a hotspot or action " "button" msgstr "" "Wyświetlaj nazwy hotspotów dopiero po kliknięciu ich lub użyciu przycisku " "akcji" #: engines/sherlock/detection.cpp:101 msgid "Show character portraits" msgstr "Wyświetl portrety postaci" #: engines/sherlock/detection.cpp:102 msgid "Show portraits for the characters when conversing" msgstr "Wyświetl portrety postaci podczas rozmowy" #: engines/sherlock/detection.cpp:111 msgid "Slide dialogs into view" msgstr "Przysuń okna" #: engines/sherlock/detection.cpp:112 msgid "Slide UI dialogs into view, rather than simply showing them immediately" msgstr "Przysuń okna interfejsu zamiast wyświetlić je od razu" #: engines/sherlock/detection.cpp:121 msgid "Transparent windows" msgstr "Przezroczyste okna" #: engines/sherlock/detection.cpp:122 msgid "Show windows with a partially transparent background" msgstr "Wyświetlaj okna z półprzezroczystym tłem" #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" "Please download it from www.scummvm.org" msgstr "" "Nie znaleziono pliku \"sky.cpt\"!\n" "Pobierz go ze strony www.scummvm.org" #: engines/sky/compact.cpp:141 msgid "" "The \"sky.cpt\" file has an incorrect size.\n" "Please (re)download it from www.scummvm.org" msgstr "" "Plik \"sky.cpt\" ma nieprawidłowy rozmiar.\n" "Pobierz go (ponownie) ze strony www.scummvm.org" #: engines/sky/detection.cpp:44 msgid "Floppy intro" msgstr "Intro z wersji dyskietkowej" #: engines/sky/detection.cpp:45 msgid "Use the floppy version's intro (CD version only)" msgstr "Użyj intra z wersji dyskietkowej (tylko dla wersji CD)" #: engines/sword1/animation.cpp:524 #, c-format msgid "PSX stream cutscene '%s' cannot be played in paletted mode" msgstr "" "Przerywnik w formacie strumieniowym PSX '%s' nie może zostać odtworzony w " "trybie indeksowanym" #: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445 msgid "DXA cutscenes found but ScummVM has been built without zlib" msgstr "" "Znaleziono przerywniki w formacie DXA, ale ScummVM jest skompilowany bez " "obsługi zlib" #: engines/sword1/animation.cpp:561 engines/sword2/animation.cpp:461 msgid "" "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support" msgstr "" "Znaleziono przerywniki w formacie MPEG-2, ale ScummVM jest skompilowany bez " "obsługi tego formatu" #: engines/sword1/animation.cpp:568 engines/sword2/animation.cpp:470 #, c-format msgid "Cutscene '%s' not found" msgstr "Nie znaleziono przerywnika '%s'" #: engines/sword1/control.cpp:863 #, fuzzy msgid "" "ScummVM found that you have old saved games for Broken Sword 1 that should " "be converted.\n" "The old saved game format is no longer supported, so you will not be able to " "load your games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked again the next " "time you start the game.\n" msgstr "" "ScummVM znalazł stare zapisy z Broken Sword 1, które należy " "przekonwertować.\n" "Stary format zapisu nie jest już obsługiwany. Nie będziesz mógł wczytać " "zapisów, jeśli ich nie przekonwertujesz.\n" "\n" "Naciśnij OK, żeby je teraz przekonwertować. W przeciwnym wypadku zostaniesz " "zapytany ponownie przy następnym włączeniu gry.\n" #: engines/sword1/control.cpp:1232 #, c-format msgid "" "Target new saved game already exists!\n" "Would you like to keep the old saved game (%s) or the new one (%s)?\n" msgstr "" "Docelowy plik nowego zapisu już istnieje!\n" "Chcesz zachować stary zapis (%s) czy nowy (%s)?\n" #: engines/sword1/control.cpp:1235 msgid "Keep the old one" msgstr "Zachowaj stary" #: engines/sword1/control.cpp:1235 msgid "Keep the new one" msgstr "Zachowaj nowy" #: engines/sword1/logic.cpp:1633 msgid "This is the end of the Broken Sword 1 Demo" msgstr "To koniec dema Broken Sword 1" #: engines/sword2/animation.cpp:425 msgid "" "PSX cutscenes found but ScummVM has been built without RGB color support" msgstr "" "Znaleziono przerywniki PSX, ale ScummVM jest skompilowany bez obsługi trybu " "RGB" #: engines/sword2/sword2.cpp:79 msgid "Show object labels" msgstr "Pokaż etykiety obiektów" #: engines/sword2/sword2.cpp:80 msgid "Show labels for objects on mouse hover" msgstr "Pokaż etykiety obiektów przy najechaniu myszką" #: engines/sword25/detection.cpp:46 msgid "Use English speech" msgstr "" #: engines/sword25/detection.cpp:47 msgid "" "Use English speech instead of German for every language other than German" msgstr "" #: engines/teenagent/resources.cpp:96 msgid "" "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" msgstr "Nie masz pliku \"teenagent.dat\". Pobierz go ze strony ScummVM" #: engines/teenagent/resources.cpp:117 msgid "" "The teenagent.dat file is compressed and zlib hasn't been included in this " "executable. Please decompress it" msgstr "" "Plik teenagent.dat jest skompresowany, a ScummVM nie zawiera obsługi zlib. " "Rozpakuj plik" #: engines/toon/toon.cpp:222 #, fuzzy, c-format msgid "Saved game in slot #%d " msgstr "" "Nie można zapisać w slocie %i\n" "\n" #: engines/toon/toon.cpp:226 #, c-format msgid "Could not quick save into slot #%d" msgstr "" #: engines/toon/toon.cpp:239 #, fuzzy, c-format msgid "Saved game #%d quick loaded" msgstr "" "Nie można zapisać w slocie %i\n" "\n" #: engines/toon/toon.cpp:243 #, fuzzy, c-format msgid "Could not quick load the saved game #%d" msgstr "Chcesz wczytać zapis stanu gry?" #: engines/toon/toon.cpp:4917 #, fuzzy msgid "You're missing the 'toon.dat' file. Get it from the ScummVM website" msgstr "Nie masz pliku \"teenagent.dat\". Pobierz go ze strony ScummVM" #: engines/toon/toon.cpp:4929 #, fuzzy msgid "File 'toon.dat' is corrupt. Get it from the ScummVM website" msgstr "Nie masz pliku \"teenagent.dat\". Pobierz go ze strony ScummVM" #: engines/toon/toon.cpp:4939 #, c-format msgid "" "File 'toon.dat' is wrong version. Expected %d.%d but got %d.%d. Get it from " "the ScummVM website" msgstr "" #: engines/wintermute/detection.cpp:58 msgid "Show FPS-counter" msgstr "Pokaż licznik klatek na sekundę" #: engines/wintermute/detection.cpp:59 msgid "Show the current number of frames per second in the upper left corner" msgstr "Wyświetl aktualną liczbę klatek na sekundę w lewym, górnym logu" #: engines/zvision/detection_tables.h:52 msgid "Use the original save/load screens instead of the ScummVM interface" msgstr "Użyj oryginalnych ekranów odczytu/zapisu zamiast interfejsu ScummVM" #: engines/zvision/detection_tables.h:61 msgid "Double FPS" msgstr "Podwójna liczba klatek" #: engines/zvision/detection_tables.h:62 msgid "Increase framerate from 30 to 60 FPS" msgstr "Zwiększ liczbę klatek na sekundę z 30 do 60" #: engines/zvision/detection_tables.h:71 msgid "Enable Venus" msgstr "Włącz Venus" #: engines/zvision/detection_tables.h:72 msgid "Enable the Venus help system" msgstr "Włącz system pomocy Venus" #: engines/zvision/detection_tables.h:81 msgid "Disable animation while turning" msgstr "Wyłącz animację podczas obrotu" #: engines/zvision/detection_tables.h:82 msgid "Disable animation while turning in panorama mode" msgstr "Wyłącz animację podczas trybu panoramy" #: engines/zvision/detection_tables.h:91 msgid "Use high resolution MPEG video" msgstr "Użyj wideo MPEG w wysokiej rozdzielczości" #: engines/zvision/detection_tables.h:92 #, fuzzy msgid "Use MPEG video from the DVD version instead of lower resolution AVI" msgstr "Użyj wideo MPEG z wersji DVD zamiast AVI niższej rozdzielczości" #: engines/zvision/file/save_manager.cpp:220 #, c-format msgid "" "This saved game uses version %u, but this engine only supports up to version " "%d. You will need an updated version of the engine to use this saved game." msgstr "" #~ msgid "Invalid save file name" #~ msgstr "Nieprawidłowa nazwa pliku zapisu" #~ msgid "Use original savegame dialog" #~ msgstr "Używaj oryginalnego ekranu odczytu/zapisu" #~ msgid "" #~ "Files button in-game shows original savegame dialog rather than the " #~ "ScummVM menu" #~ msgstr "" #~ "Przycisk zapisu w grze wyświetla oryginalny ekran odczytu/zapisu zamiast " #~ "menu ScummVM" #~ msgid "The game in '%s' seems to be unknown." #~ msgstr "Gra w '%s' wygląda na nieznaną." #~ msgid "" #~ "Please, report the following data to the ScummVM team along with name" #~ msgstr "Przekaż poniższe dane zespołowi ScummVM razem z nazwą" #~ msgid "of the game you tried to add and its version/language/etc.:" #~ msgstr "gry, którą próbowałeś dodać oraz jej wersją, językiem itd.:" #~ msgid "You have to restart ScummVM before your changes will take effect." #~ msgstr "Musisz zrestartować ScummVM, by zmiany zostały uwzględnione." #~ msgid "OpenGL (No filtering)" #~ msgstr "OpenGL (bez filtrowania)" #, fuzzy #~ msgid "Specifies where Files Manager can access to" #~ msgstr "Określa gdzie zapisywać stan gry" #~ msgid "EGA undithering" #~ msgstr "Anty-dithering EGA" #~ msgid "Enable undithering in EGA games" #~ msgstr "Włącz anty-dithering we wspieranych grach EGA" #~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2" #~ msgstr "" #~ "Znaleziono przerywniki w formacie MPEG-2, ale ScummVM jest skompilowany " #~ "bez obsługi tego formatu" #~ msgctxt "lowres" #~ msgid "Mass Add..." #~ msgstr "Masowe dodawanie..." #~ msgid "" #~ "Turns off General MIDI mapping for games with Roland MT-32 soundtrack" #~ msgstr "" #~ "Wyłącza mapowanie General MIDI dla gier ze ścieżką dźwiękową Roland MT-32" #~ msgid "Standard (16bpp)" #~ msgstr "Standardowy (16bpp)" #~ msgid "MPEG2 cutscenes are no longer supported" #~ msgstr "Przerywniki w formacie MPEG2 nie są już obsługiwane" #~ msgid "OpenGL Normal" #~ msgstr "OpenGL (normalny)" #~ msgid "OpenGL Conserve" #~ msgstr "OpenGL (zachowanie proporcji)" #~ msgid "OpenGL Original" #~ msgstr "OpenGL (oryginalny rozmiar)" #~ msgid "Current display mode" #~ msgstr "Obecny tryb wideo" #~ msgid "Current scale" #~ msgstr "Aktualne powiększenie" #~ msgid "Active filter mode: Linear" #~ msgstr "Aktywny tryb filtru: dwuliniowy" #~ msgid "Active filter mode: Nearest" #~ msgstr "Aktywny tryb filtru: najbliższy sąsiad" #~ msgctxt "lowres" #~ msgid "Add Game..." #~ msgstr "Dodaj grę..." #~ msgid "Add Game..." #~ msgstr "Dodaj grę..." #~ msgid "Discovered %d new games." #~ msgstr "Wykryto %d nowych gier." #~ msgid "Command line argument not processed" #~ msgstr "Argument wiersza poleceń nie został przetworzony"