# Polish translation for ScummVM. # Copyright (C) 2010-2017 The ScummVM Team # This file is distributed under the same license as the ScummVM package. # Grajpopolsku.pl , 2011-2013. # msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" "POT-Creation-Date: 2018-05-06 00:18+0200\n" "PO-Revision-Date: 2018-04-18 10:13+0000\n" "Last-Translator: Adrian Frühwirth \n" "Language-Team: Polish \n" "Language: pl_PL\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=iso-8859-2\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=3; plural=n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 " "|| n%100>=20) ? 1 : 2;\n" "X-Generator: Weblate 2.9\n" "X-Poedit-KeywordsList: _;gettext;gettext_noop\n" "X-Poedit-Basepath: .\n" "X-Poedit-Language: Polish\n" "X-Poedit-Country: POLAND\n" "X-Language-name: Polski\n" #: gui/about.cpp:94 #, c-format msgid "(built on %s)" msgstr "(skompilowany %s)" #: gui/about.cpp:101 msgid "Features compiled in:" msgstr "Wkompilowane funkcje:" #: gui/about.cpp:110 msgid "Available engines:" msgstr "Dostępne silniki:" #: gui/browser.cpp:69 gui/browser_osx.mm:84 msgid "Show hidden files" msgstr "Pokaż ukryte pliki" #: gui/browser.cpp:69 msgid "Show files marked with the hidden attribute" msgstr "Pokaż pliki oznaczone atrybutem ukryty" #: gui/browser.cpp:73 gui/remotebrowser.cpp:57 msgid "Go up" msgstr "W górę" #: gui/browser.cpp:73 gui/browser.cpp:75 gui/remotebrowser.cpp:57 #: gui/remotebrowser.cpp:59 msgid "Go to previous directory level" msgstr "Przejdź do poprzedniego katalogu" #: gui/browser.cpp:75 gui/remotebrowser.cpp:59 msgctxt "lowres" msgid "Go up" msgstr "W górę" #: gui/browser.cpp:76 gui/chooser.cpp:46 gui/editgamedialog.cpp:293 #: gui/editrecorddialog.cpp:67 gui/filebrowser-dialog.cpp:65 #: gui/fluidsynth-dialog.cpp:153 gui/KeysDialog.cpp:43 gui/massadd.cpp:95 #: gui/options.cpp:1678 gui/predictivedialog.cpp:73 gui/recorderdialog.cpp:69 #: gui/recorderdialog.cpp:155 gui/remotebrowser.cpp:60 #: gui/saveload-dialog.cpp:383 gui/saveload-dialog.cpp:445 #: gui/saveload-dialog.cpp:727 gui/saveload-dialog.cpp:1121 #: gui/storagewizarddialog.cpp:68 gui/themebrowser.cpp:55 #: engines/engine.cpp:524 backends/events/default/default-events.cpp:190 #: backends/events/default/default-events.cpp:212 #: backends/platform/wii/options.cpp:48 engines/drascula/saveload.cpp:49 #: engines/parallaction/saveload.cpp:271 engines/scumm/dialogs.cpp:187 #: engines/sword1/control.cpp:887 msgid "Cancel" msgstr "Anuluj" #: gui/browser.cpp:77 gui/browser_osx.mm:151 gui/chooser.cpp:47 #: gui/filebrowser-dialog.cpp:66 gui/remotebrowser.cpp:61 #: gui/themebrowser.cpp:56 msgid "Choose" msgstr "Wybierz" #: gui/downloaddialog.cpp:49 msgid "Select directory where to download game data" msgstr "Wybierz katalog, do którego pobrane zostaną pliki gry" #: gui/downloaddialog.cpp:50 gui/editgamedialog.cpp:471 gui/launcher.cpp:197 msgid "Select directory with game data" msgstr "Wybierz katalog z plikami gry" #: gui/downloaddialog.cpp:52 gui/downloaddialog.cpp:264 msgid "From: " msgstr "Źródło: " #: gui/downloaddialog.cpp:53 gui/downloaddialog.cpp:265 msgid "To: " msgstr "Cel: " #: gui/downloaddialog.cpp:64 msgid "Cancel download" msgstr "Przerwij pobieranie" #: gui/downloaddialog.cpp:66 msgctxt "lowres" msgid "Cancel download" msgstr "Anuluj pobieranie" #: gui/downloaddialog.cpp:68 msgid "Hide" msgstr "Ukryj" #: gui/downloaddialog.cpp:118 msgid "" "It looks like your connection is limited. Do you really want to download " "files with it?" msgstr "" "Wygląda na to, że Twoje połączenie ma ograniczoną łączność. Czy chcesz " "pobrać pliki za jego pomocą mimo to?" #: gui/downloaddialog.cpp:119 gui/downloaddialog.cpp:153 #: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218 #: gui/launcher.cpp:310 gui/launcher.cpp:418 gui/launcher.cpp:477 #: gui/storagewizarddialog.cpp:112 #: backends/events/symbiansdl/symbiansdl-events.cpp:192 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 #: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 #: engines/sci/graphics/controls32.cpp:820 msgid "Yes" msgstr "Tak" #: gui/downloaddialog.cpp:119 gui/downloaddialog.cpp:154 #: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218 #: gui/launcher.cpp:310 gui/launcher.cpp:418 gui/launcher.cpp:477 #: gui/storagewizarddialog.cpp:112 #: backends/events/symbiansdl/symbiansdl-events.cpp:192 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 #: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 #: engines/sci/graphics/controls32.cpp:820 msgid "No" msgstr "Nie" #: gui/downloaddialog.cpp:137 gui/launcher.cpp:569 msgid "ScummVM couldn't open the specified directory!" msgstr "ScummVM nie może otworzyć katalogu!" #: gui/downloaddialog.cpp:147 msgid "" "Cannot create a directory to download - the specified directory has a file " "with the same name." msgstr "" "Nie można utworzyć katalogu pobierania - podany katalog zawiera plik o " "jednakowej nazwie." #: gui/downloaddialog.cpp:147 gui/editgamedialog.cpp:294 #: gui/fluidsynth-dialog.cpp:154 gui/KeysDialog.cpp:42 gui/launcher.cpp:526 #: gui/launcher.cpp:530 gui/massadd.cpp:92 gui/options.cpp:1680 #: gui/saveload-dialog.cpp:1122 engines/engine.cpp:443 engines/engine.cpp:454 #: backends/platform/wii/options.cpp:47 #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271 #: engines/sci/engine/kgraphics.cpp:74 engines/sci/graphics/controls32.cpp:817 #: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1883 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:141 #: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 #: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 #: engines/sword1/control.cpp:887 engines/sword1/logic.cpp:1633 #: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445 #: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471 #: engines/zvision/file/save_manager.cpp:230 msgid "OK" msgstr "OK" #: gui/downloaddialog.cpp:152 #, c-format msgid "" "The \"%s\" already exists in the specified directory.\n" "Do you really want to download files into that directory?" msgstr "" "Katalog \"%s\" już istnieje w wybranej ścieżce.\n" "Czy na pewno pobrać pliki do tego katalogu?" #: gui/downloaddialog.cpp:252 #, c-format msgid "Downloaded %s %s / %s %s" msgstr "Pobrano %s %s / %s %s" #: gui/downloaddialog.cpp:259 #, c-format msgid "Download speed: %s %s" msgstr "Prędkość pobierania: %s %s" #: gui/editgamedialog.cpp:133 msgid "Game" msgstr "Gra" #: gui/editgamedialog.cpp:137 msgid "ID:" msgstr "ID:" #: gui/editgamedialog.cpp:137 gui/editgamedialog.cpp:139 #: gui/editgamedialog.cpp:140 msgid "" "Short game identifier used for referring to saved games and running the game " "from the command line" msgstr "" "Krótki identyfikator gry używany do rozpoznawania zapisów i uruchamiania gry " "z linii komend" #: gui/editgamedialog.cpp:139 msgctxt "lowres" msgid "ID:" msgstr "ID:" #: gui/editgamedialog.cpp:144 gui/editrecorddialog.cpp:59 msgid "Name:" msgstr "Nazwa:" #: gui/editgamedialog.cpp:144 gui/editgamedialog.cpp:146 #: gui/editgamedialog.cpp:147 msgid "Full title of the game" msgstr "Pełny tytuł gry" #: gui/editgamedialog.cpp:146 msgctxt "lowres" msgid "Name:" msgstr "Nazwa:" #: gui/editgamedialog.cpp:150 msgid "Language:" msgstr "Język:" #: gui/editgamedialog.cpp:150 gui/editgamedialog.cpp:151 msgid "" "Language of the game. This will not turn your Spanish game version into " "English" msgstr "Język gry. Nie zmieni to hiszpańskiej wersji gry w angielską" #: gui/editgamedialog.cpp:152 gui/editgamedialog.cpp:166 gui/options.cpp:995 #: gui/options.cpp:1008 gui/options.cpp:1573 audio/null.cpp:41 msgid "" msgstr "" #: gui/editgamedialog.cpp:162 msgid "Platform:" msgstr "Platforma:" #: gui/editgamedialog.cpp:162 gui/editgamedialog.cpp:164 #: gui/editgamedialog.cpp:165 msgid "Platform the game was originally designed for" msgstr "Platforma, na którą stworzono grę" #: gui/editgamedialog.cpp:164 msgctxt "lowres" msgid "Platform:" msgstr "Platforma:" #: gui/editgamedialog.cpp:177 msgid "Engine" msgstr "Silnik" #: gui/editgamedialog.cpp:185 gui/options.cpp:1343 gui/options.cpp:1428 msgid "Graphics" msgstr "Grafika" #: gui/editgamedialog.cpp:185 gui/options.cpp:1343 gui/options.cpp:1428 msgid "GFX" msgstr "Grafika" #: gui/editgamedialog.cpp:188 msgid "Override global graphic settings" msgstr "Użyj własnych ustawień grafiki" #: gui/editgamedialog.cpp:190 msgctxt "lowres" msgid "Override global graphic settings" msgstr "Użyj własnych ustawień grafiki" #: gui/editgamedialog.cpp:197 gui/options.cpp:1455 msgid "Audio" msgstr "Dźwięk" #: gui/editgamedialog.cpp:200 msgid "Override global audio settings" msgstr "Użyj własnych ustawień dźwięku" #: gui/editgamedialog.cpp:202 msgctxt "lowres" msgid "Override global audio settings" msgstr "Użyj własnych ustawień dźwięku" #: gui/editgamedialog.cpp:211 gui/options.cpp:1460 msgid "Volume" msgstr "Głośność" #: gui/editgamedialog.cpp:213 gui/options.cpp:1462 msgctxt "lowres" msgid "Volume" msgstr "Głośność" #: gui/editgamedialog.cpp:216 msgid "Override global volume settings" msgstr "Użyj własnych ustawień głośności" #: gui/editgamedialog.cpp:218 msgctxt "lowres" msgid "Override global volume settings" msgstr "Użyj własnych ustawień głośności" #: gui/editgamedialog.cpp:227 gui/options.cpp:1470 msgid "MIDI" msgstr "MIDI" #: gui/editgamedialog.cpp:230 msgid "Override global MIDI settings" msgstr "Użyj własnych ustawień MIDI" #: gui/editgamedialog.cpp:232 msgctxt "lowres" msgid "Override global MIDI settings" msgstr "Użyj własnych ustawień MIDI" #: gui/editgamedialog.cpp:242 gui/options.cpp:1480 msgid "MT-32" msgstr "MT-32" #: gui/editgamedialog.cpp:245 msgid "Override global MT-32 settings" msgstr "Użyj własnych ustawień MT-32" #: gui/editgamedialog.cpp:247 msgctxt "lowres" msgid "Override global MT-32 settings" msgstr "Użyj własnych ustawień MT-32" #: gui/editgamedialog.cpp:256 gui/options.cpp:1487 msgid "Paths" msgstr "Ścieżki" #: gui/editgamedialog.cpp:258 gui/options.cpp:1489 msgctxt "lowres" msgid "Paths" msgstr "Ścieżki" #: gui/editgamedialog.cpp:265 msgid "Game Path:" msgstr "Ścieżka gry:" #: gui/editgamedialog.cpp:267 msgctxt "lowres" msgid "Game Path:" msgstr "Ścieżka gry:" #: gui/editgamedialog.cpp:272 gui/options.cpp:1513 msgid "Extra Path:" msgstr "Śc. dodatków:" #: gui/editgamedialog.cpp:272 gui/editgamedialog.cpp:274 #: gui/editgamedialog.cpp:275 msgid "Specifies path to additional data used by the game" msgstr "Określa ścieżkę dodatkowych danych gry" #: gui/editgamedialog.cpp:274 gui/options.cpp:1515 msgctxt "lowres" msgid "Extra Path:" msgstr "Śc. dodatków:" #: gui/editgamedialog.cpp:281 gui/options.cpp:1497 msgid "Save Path:" msgstr "Ścieżka zapisów:" #: gui/editgamedialog.cpp:281 gui/editgamedialog.cpp:283 #: gui/editgamedialog.cpp:284 gui/options.cpp:1497 gui/options.cpp:1499 #: gui/options.cpp:1500 msgid "Specifies where your saved games are put" msgstr "Określa gdzie zapisywać stan gry" #: gui/editgamedialog.cpp:283 gui/options.cpp:1499 msgctxt "lowres" msgid "Save Path:" msgstr "Ścieżka zapisów:" #: gui/editgamedialog.cpp:302 gui/editgamedialog.cpp:399 #: gui/editgamedialog.cpp:458 gui/editgamedialog.cpp:519 gui/options.cpp:1508 #: gui/options.cpp:1516 gui/options.cpp:1525 gui/options.cpp:1705 #: gui/options.cpp:1711 gui/options.cpp:1719 gui/options.cpp:1742 #: gui/options.cpp:1775 gui/options.cpp:1781 gui/options.cpp:1788 #: gui/options.cpp:1796 gui/options.cpp:1991 gui/options.cpp:1994 #: gui/options.cpp:2001 gui/options.cpp:2011 msgctxt "path" msgid "None" msgstr "Brak" #: gui/editgamedialog.cpp:307 gui/editgamedialog.cpp:405 #: gui/editgamedialog.cpp:523 gui/options.cpp:1699 gui/options.cpp:1769 #: gui/options.cpp:1997 backends/platform/wii/options.cpp:56 msgid "Default" msgstr "Domyślnie" #: gui/editgamedialog.cpp:451 gui/options.cpp:2005 msgid "Select SoundFont" msgstr "Wybierz SoundFont" #: gui/editgamedialog.cpp:490 msgid "Select additional game directory" msgstr "Wybierz dodatkowy katalog gry" #: gui/editgamedialog.cpp:503 gui/options.cpp:1928 msgid "Select directory for saved games" msgstr "Wybierz katalog dla zapisów" #: gui/editgamedialog.cpp:509 msgid "" "Saved games sync feature doesn't work with non-default directories. If you " "want your saved games to sync, use default directory." msgstr "" "Synchronizacja zapisanych stanów działa wyłącznie przy standardowych " "ścieżkach. Aby z niej korzystać należy używać domyślnych katalogów." #: gui/editgamedialog.cpp:535 msgid "This game ID is already taken. Please choose another one." msgstr "Identyfikator jest już zajęty. Wybierz inny." #: gui/editrecorddialog.cpp:58 msgid "Author:" msgstr "Autor:" #: gui/editrecorddialog.cpp:60 msgid "Notes:" msgstr "Uwagi:" #: gui/editrecorddialog.cpp:68 gui/predictivedialog.cpp:74 msgid "Ok" msgstr "Ok" #: gui/filebrowser-dialog.cpp:50 msgid "Choose file for loading" msgstr "Wybierz plik do wczytania" #: gui/filebrowser-dialog.cpp:50 msgid "Enter filename for saving" msgstr "Podaj nazwę pliku do zapisania" #: gui/filebrowser-dialog.cpp:133 msgid "Do you really want to overwrite the file?" msgstr "Na pewno chcesz nadpisać ten plik?" #: gui/fluidsynth-dialog.cpp:69 msgid "Reverb" msgstr "Pogłos" #: gui/fluidsynth-dialog.cpp:71 gui/fluidsynth-dialog.cpp:103 msgid "Active" msgstr "Aktywny" #: gui/fluidsynth-dialog.cpp:73 msgid "Room:" msgstr "Przestrzeń:" #: gui/fluidsynth-dialog.cpp:80 msgid "Damp:" msgstr "Tłumienie:" #: gui/fluidsynth-dialog.cpp:87 msgid "Width:" msgstr "Szerokość:" #: gui/fluidsynth-dialog.cpp:94 gui/fluidsynth-dialog.cpp:112 msgid "Level:" msgstr "Poziom:" #: gui/fluidsynth-dialog.cpp:101 msgid "Chorus" msgstr "Refren" #: gui/fluidsynth-dialog.cpp:105 msgid "N:" msgstr "N:" #: gui/fluidsynth-dialog.cpp:119 msgid "Speed:" msgstr "Szybkość:" #: gui/fluidsynth-dialog.cpp:126 msgid "Depth:" msgstr "Głębia:" #: gui/fluidsynth-dialog.cpp:133 msgid "Type:" msgstr "Typ:" #: gui/fluidsynth-dialog.cpp:136 msgid "Sine" msgstr "Sinus" #: gui/fluidsynth-dialog.cpp:137 msgid "Triangle" msgstr "Trójkąt" #: gui/fluidsynth-dialog.cpp:139 gui/options.cpp:1533 msgid "Misc" msgstr "Różne" #: gui/fluidsynth-dialog.cpp:141 msgid "Interpolation:" msgstr "Interpolacja:" #: gui/fluidsynth-dialog.cpp:144 msgid "None (fastest)" msgstr "Brak (najszybsze)" #: gui/fluidsynth-dialog.cpp:145 msgid "Linear" msgstr "Liniowa" #: gui/fluidsynth-dialog.cpp:146 msgid "Fourth-order" msgstr "Czterostopniowa" #: gui/fluidsynth-dialog.cpp:147 msgid "Seventh-order" msgstr "Siedmiostopniowa" #: gui/fluidsynth-dialog.cpp:151 msgid "Reset" msgstr "Reset" #: gui/fluidsynth-dialog.cpp:151 msgid "Reset all FluidSynth settings to their default values." msgstr "Przywróć domyślne wartości wszystkich ustawień FluidSynth." #: gui/fluidsynth-dialog.cpp:218 msgid "" "Do you really want to reset all FluidSynth settings to their default values?" msgstr "" "Na pewno chcesz przywrócić domyślne wartości wszystkich ustawień FluidSynth?" #: gui/gui-manager.cpp:119 engines/unknown-game-dialog.cpp:73 #: engines/unknown-game-dialog.cpp:85 backends/keymapper/remap-dialog.cpp:53 #: engines/scumm/help.cpp:126 engines/scumm/help.cpp:141 #: engines/scumm/help.cpp:166 engines/scumm/help.cpp:192 #: engines/scumm/help.cpp:210 msgid "Close" msgstr "Zamknij" #: gui/gui-manager.cpp:122 msgid "Mouse click" msgstr "Kliknięcie" #: gui/gui-manager.cpp:126 base/main.cpp:341 msgid "Display keyboard" msgstr "Wyświetl klawiaturę" #: gui/gui-manager.cpp:130 base/main.cpp:345 msgid "Remap keys" msgstr "Dostosuj klawisze" #: gui/gui-manager.cpp:133 base/main.cpp:348 engines/scumm/help.cpp:87 msgid "Toggle fullscreen" msgstr "Włącz/wyłącz pełny ekran" #: gui/KeysDialog.cpp:41 msgid "Map" msgstr "Przypisz" #: gui/KeysDialog.cpp:49 msgid "Select an action and click 'Map'" msgstr "Wybierz akcję i kliknij 'Przypisz'" #: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141 #, c-format msgid "Associated key : %s" msgstr "Przypisany klawisz: %s" #: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143 msgid "Associated key : none" msgstr "Przypisany klawisz: brak" #: gui/KeysDialog.cpp:90 msgid "Please select an action" msgstr "Wybierz akcję" #: gui/KeysDialog.cpp:106 msgid "Press the key to associate" msgstr "Wciśnij klawisz do przypisania" #: gui/KeysDialog.cpp:145 gui/KeysDialog.h:36 msgid "Choose an action to map" msgstr "Wybierz akcję do przypisania" #: gui/launcher.cpp:141 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:100 msgid "~Q~uit" msgstr "~Z~akończ" #: gui/launcher.cpp:141 backends/platform/sdl/macosx/appmenu_osx.mm:112 msgid "Quit ScummVM" msgstr "Zakończ ScummVM" #: gui/launcher.cpp:142 msgid "A~b~out..." msgstr "I~n~formacje..." #: gui/launcher.cpp:142 backends/platform/sdl/macosx/appmenu_osx.mm:86 msgid "About ScummVM" msgstr "Książka ScummVM" #: gui/launcher.cpp:143 msgid "~O~ptions..." msgstr "~O~pcje..." #: gui/launcher.cpp:143 msgid "Change global ScummVM options" msgstr "Zmień ustawienia ScummVM" #: gui/launcher.cpp:145 msgid "~S~tart" msgstr "~S~tart" #: gui/launcher.cpp:145 msgid "Start selected game" msgstr "Rozpocznij wybraną grę" #: gui/launcher.cpp:148 msgid "~L~oad..." msgstr "~W~czytaj..." #: gui/launcher.cpp:148 msgid "Load saved game for selected game" msgstr "Wczytaj zapis wybranej gry" #: gui/launcher.cpp:153 msgid "~A~dd Game..." msgstr "~D~odaj grę..." #: gui/launcher.cpp:153 gui/launcher.cpp:160 msgid "Hold Shift for Mass Add" msgstr "Przytrzymaj Shift, by dodawać zbiorowo" #: gui/launcher.cpp:155 msgid "~E~dit Game..." msgstr "~E~dytuj grę..." #: gui/launcher.cpp:155 gui/launcher.cpp:162 msgid "Change game options" msgstr "Zmień opcje gry" #: gui/launcher.cpp:157 msgid "~R~emove Game" msgstr "~U~suń grę" #: gui/launcher.cpp:157 gui/launcher.cpp:164 msgid "Remove game from the list. The game data files stay intact" msgstr "Usuwa grę z listy. Pliki gry pozostają nietknięte" #: gui/launcher.cpp:160 msgctxt "lowres" msgid "~A~dd Game..." msgstr "~D~odaj grę..." #: gui/launcher.cpp:162 msgctxt "lowres" msgid "~E~dit Game..." msgstr "~E~dytuj grę..." #: gui/launcher.cpp:164 msgctxt "lowres" msgid "~R~emove Game" msgstr "~U~suń grę" #: gui/launcher.cpp:172 msgid "Search in game list" msgstr "Wyszukaj grę na liście" #: gui/launcher.cpp:176 gui/launcher.cpp:775 msgid "Search:" msgstr "Szukaj:" #: gui/launcher.cpp:200 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 #: engines/mohawk/dialogs.cpp:105 engines/mohawk/riven.cpp:533 #: engines/pegasus/pegasus.cpp:355 engines/tsage/scenes.cpp:601 #: engines/wage/saveload.cpp:748 msgid "Load game:" msgstr "Wczytaj grę:" #: gui/launcher.cpp:200 engines/dialogs.cpp:115 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:105 #: engines/mohawk/riven.cpp:533 engines/parallaction/saveload.cpp:194 #: engines/pegasus/pegasus.cpp:355 engines/scumm/dialogs.cpp:185 #: engines/tsage/scenes.cpp:601 engines/wage/saveload.cpp:748 msgid "Load" msgstr "Wczytaj" #: gui/launcher.cpp:309 msgid "" "Do you really want to run the mass game detector? This could potentially add " "a huge number of games." msgstr "" "Chcesz uruchomić masowy detektor gier? Może dodać wiele tytułów do listy." #: gui/launcher.cpp:368 msgid "This directory cannot be used yet, it is being downloaded into!" msgstr "Z tego katalogu nie można jeszcze korzystać, trwa pobieranie!" #: gui/launcher.cpp:418 msgid "Do you really want to remove this game configuration?" msgstr "Na pewno chcesz usunąć tę grę z konfiguracji?" #: gui/launcher.cpp:476 msgid "Do you want to load saved game?" msgstr "Chcesz wczytać zapis stanu gry?" #: gui/launcher.cpp:526 msgid "This game does not support loading games from the launcher." msgstr "Ta gra nie wspiera wczytywania z launchera." #: gui/launcher.cpp:530 msgid "ScummVM could not find any engine capable of running the selected game!" msgstr "ScummVM nie znalazł silnika zdolnego uruchomić wybraną grę!" #: gui/launcher.cpp:581 msgid "ScummVM could not find any game in the specified directory!" msgstr "ScummVM nie znalazł żadnej gry w tym katalogu!" #: gui/launcher.cpp:594 msgid "Pick the game:" msgstr "Wybierz grę:" #: gui/launcher.cpp:712 msgid "Mass Add..." msgstr "Przeszukaj..." #: gui/launcher.cpp:714 msgid "Record..." msgstr "Nagraj..." #: gui/massadd.cpp:79 gui/massadd.cpp:82 msgid "... progress ..." msgstr "... postęp ..." #: gui/massadd.cpp:259 msgid "Scan complete!" msgstr "Skanowanie zakończone!" #: gui/massadd.cpp:262 #, c-format msgid "Discovered %d new games, ignored %d previously added games." msgstr "Wykryto %d nową grę, zignorowano %d poprzednio dodanych." #: gui/massadd.cpp:266 #, c-format msgid "Scanned %d directories ..." msgstr "Przeskanowano %d katalog..." #: gui/massadd.cpp:269 #, c-format msgid "Discovered %d new games, ignored %d previously added games ..." msgstr "Wykryto %d nową grę, zignorowano %d poprzednio dodanych..." #: gui/onscreendialog.cpp:101 gui/onscreendialog.cpp:103 msgid "Stop" msgstr "Stop" #: gui/onscreendialog.cpp:106 msgid "Edit record description" msgstr "Edytuj opis nagrania" #: gui/onscreendialog.cpp:108 msgid "Switch to Game" msgstr "Przełącz do gry" #: gui/onscreendialog.cpp:110 msgid "Fast replay" msgstr "Szybka powtórka" #: gui/options.cpp:121 common/updates.cpp:56 msgid "Never" msgstr "Nigdy" #: gui/options.cpp:121 msgid "every 5 mins" msgstr "co 5 min" #: gui/options.cpp:121 msgid "every 10 mins" msgstr "co 10 min" #: gui/options.cpp:121 msgid "every 15 mins" msgstr "co 15 min" #: gui/options.cpp:121 msgid "every 30 mins" msgstr "co 30 min" #: gui/options.cpp:339 gui/options.cpp:636 gui/options.cpp:774 #: gui/options.cpp:851 gui/options.cpp:1112 msgctxt "soundfont" msgid "None" msgstr "Brak" #: gui/options.cpp:510 msgid "Failed to apply some of the graphic options changes:" msgstr "Nie udało się zastosować części zmian opcji grafiki:" #: gui/options.cpp:522 msgid "the video mode could not be changed." msgstr "nie udało się zmienić trybu wideo." #: gui/options.cpp:528 msgid "the aspect ratio setting could not be changed" msgstr "nie udało się zmienić formatu obrazu" #: gui/options.cpp:534 msgid "the fullscreen setting could not be changed" msgstr "nie udało się zmienić trybu pełnoekranowego" #: gui/options.cpp:540 msgid "the filtering setting could not be changed" msgstr "nie udało się zmienić trybu filtrowania" #: gui/options.cpp:930 msgid "Show On-screen control" msgstr "" #: gui/options.cpp:934 #, fuzzy msgid "Touchpad mouse mode" msgstr "Tryb touchpada wyłączony." #: gui/options.cpp:938 msgid "Swap Menu and Back buttons" msgstr "" #: gui/options.cpp:943 #, fuzzy msgid "Pointer Speed:" msgstr "Szybkość:" #: gui/options.cpp:943 gui/options.cpp:945 gui/options.cpp:946 msgid "Speed for keyboard/joystick mouse pointer control" msgstr "" #: gui/options.cpp:945 #, fuzzy msgctxt "lowres" msgid "Pointer Speed:" msgstr "Szybkość:" #: gui/options.cpp:956 msgid "Joy Deadzone:" msgstr "" #: gui/options.cpp:956 gui/options.cpp:958 gui/options.cpp:959 msgid "Analog joystick Deadzone" msgstr "" #: gui/options.cpp:958 msgctxt "lowres" msgid "Joy Deadzone:" msgstr "" #: gui/options.cpp:972 msgid "HW Shader:" msgstr "" #: gui/options.cpp:972 gui/options.cpp:974 msgid "Different hardware shaders give different visual effects" msgstr "" #: gui/options.cpp:974 msgctxt "lowres" msgid "HW Shader:" msgstr "" #: gui/options.cpp:975 msgid "Different shaders give different visual effects" msgstr "" #: gui/options.cpp:992 msgid "Graphics mode:" msgstr "Tryb grafiki:" #: gui/options.cpp:1006 msgid "Render mode:" msgstr "Renderer:" #: gui/options.cpp:1006 gui/options.cpp:1007 msgid "Special dithering modes supported by some games" msgstr "Specjalne tryby ditheringu wspierane przez niektóre gry" #: gui/options.cpp:1018 backends/graphics/openglsdl/openglsdl-graphics.cpp:588 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2590 msgid "Fullscreen mode" msgstr "Pełny ekran" #: gui/options.cpp:1021 msgid "Filter graphics" msgstr "Filtrowanie obrazu" #: gui/options.cpp:1021 msgid "Use linear filtering when scaling graphics" msgstr "Używa filtrowania dwuliniowego przy skalowaniu obrazu" #: gui/options.cpp:1024 msgid "Aspect ratio correction" msgstr "Korekcja formatu obrazu" #: gui/options.cpp:1024 msgid "Correct aspect ratio for 320x200 games" msgstr "Korekcja formatu obrazu dla gier 320x200" #: gui/options.cpp:1032 msgid "Preferred Device:" msgstr "Pref. urządzenie:" #: gui/options.cpp:1032 msgid "Music Device:" msgstr "Urz. muzyczne:" #: gui/options.cpp:1032 gui/options.cpp:1034 msgid "Specifies preferred sound device or sound card emulator" msgstr "Określa preferowane urządzenie dźwiękowe lub emulator karty dźwiękowej" #: gui/options.cpp:1032 gui/options.cpp:1034 gui/options.cpp:1035 msgid "Specifies output sound device or sound card emulator" msgstr "Określa wyjściowe urządzenie dźwiękowe lub emulator karty dźwiękowej" #: gui/options.cpp:1034 msgctxt "lowres" msgid "Preferred Dev.:" msgstr "Pref. urządzenie:" #: gui/options.cpp:1034 msgctxt "lowres" msgid "Music Device:" msgstr "Urz. muzyczne:" #: gui/options.cpp:1061 msgid "AdLib emulator:" msgstr "Emulator AdLib:" #: gui/options.cpp:1061 gui/options.cpp:1062 msgid "AdLib is used for music in many games" msgstr "AdLib jest używany do muzyki w wielu grach" #: gui/options.cpp:1075 msgid "GM Device:" msgstr "Urządzenie GM:" #: gui/options.cpp:1075 msgid "Specifies default sound device for General MIDI output" msgstr "Określa domyślne urządzenie dźwiękowe dla wyjścia General MIDI" #: gui/options.cpp:1086 msgid "Don't use General MIDI music" msgstr "Nie używaj muzyki General MIDI" #: gui/options.cpp:1097 gui/options.cpp:1159 msgid "Use first available device" msgstr "Użyj pierwszego dostępnego urządzenia" #: gui/options.cpp:1109 msgid "SoundFont:" msgstr "SoundFont:" #: gui/options.cpp:1109 gui/options.cpp:1111 gui/options.cpp:1112 msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity" msgstr "" "SoundFont jest wspierany przez niektóre karty dźwiękowe, FluidSynth i " "Timidity" #: gui/options.cpp:1111 msgctxt "lowres" msgid "SoundFont:" msgstr "SoundFont:" #: gui/options.cpp:1117 msgid "Mixed AdLib/MIDI mode" msgstr "Tryb miksowanego AdLib/MIDI" #: gui/options.cpp:1117 msgid "Use both MIDI and AdLib sound generation" msgstr "Używaj obu generatorów dźwięku, MIDI i AdLib, jednocześnie" #: gui/options.cpp:1120 msgid "MIDI gain:" msgstr "Wzm. MIDI:" #: gui/options.cpp:1130 msgid "MT-32 Device:" msgstr "Urządzenie MT-32:" #: gui/options.cpp:1130 msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output" msgstr "" "Określa domyślne urządzenie dźwięku dla wyjścia Roland MT-32/LAPC1/CM32l/CM64" #: gui/options.cpp:1135 msgid "True Roland MT-32 (disable GM emulation)" msgstr "Prawdziwy Roland MT-32 (wyłącz emulację GM)" #: gui/options.cpp:1135 gui/options.cpp:1137 msgid "" "Check if you want to use your real hardware Roland-compatible sound device " "connected to your computer" msgstr "" "Zaznacz, jeśli chcesz używać swojej prawdziwej karty kompatybilnej z Roland " "podłączonej do twojego komputera" #: gui/options.cpp:1137 msgctxt "lowres" msgid "True Roland MT-32 (no GM emulation)" msgstr "Prawdziwy Roland MT-32 (brak emulacji GM)" #: gui/options.cpp:1140 msgid "Roland GS Device (enable MT-32 mappings)" msgstr "Roland w trybie GS (włącz mapowanie MT-32)" #: gui/options.cpp:1140 msgid "" "Check if you want to enable patch mappings to emulate an MT-32 on a Roland " "GS device" msgstr "" "Zaznacz, jeśli chcesz włączyć łatki mapowania pozwalające na emulację MT-32 " "na urządzeniu Roland GS" #: gui/options.cpp:1149 msgid "Don't use Roland MT-32 music" msgstr "Nie używaj muzyki Roland MT-32" #: gui/options.cpp:1176 msgid "Text and Speech:" msgstr "Tekst i mowa:" #: gui/options.cpp:1180 gui/options.cpp:1190 msgid "Speech" msgstr "Mowa" #: gui/options.cpp:1181 gui/options.cpp:1191 msgid "Subtitles" msgstr "Napisy" #: gui/options.cpp:1182 msgid "Both" msgstr "Oba" #: gui/options.cpp:1184 msgid "Subtitle speed:" msgstr "Pręd. napisów:" #: gui/options.cpp:1186 msgctxt "lowres" msgid "Text and Speech:" msgstr "Tekst i mowa:" #: gui/options.cpp:1190 msgid "Spch" msgstr "Mowa" #: gui/options.cpp:1191 msgid "Subs" msgstr "Napisy" #: gui/options.cpp:1192 msgctxt "lowres" msgid "Both" msgstr "Oba" #: gui/options.cpp:1192 msgid "Show subtitles and play speech" msgstr "Wyświetlaj napisy i odtwarzaj mowę" #: gui/options.cpp:1194 msgctxt "lowres" msgid "Subtitle speed:" msgstr "Pręd. napisów:" #: gui/options.cpp:1210 msgid "Music volume:" msgstr "Głośność muzyki:" #: gui/options.cpp:1212 msgctxt "lowres" msgid "Music volume:" msgstr "Głośność muzyki:" #: gui/options.cpp:1219 msgid "Mute All" msgstr "Wycisz" #: gui/options.cpp:1222 msgid "SFX volume:" msgstr "Gł. efekt. dźw.:" #: gui/options.cpp:1222 gui/options.cpp:1224 gui/options.cpp:1225 msgid "Special sound effects volume" msgstr "Głośność efektów dźw." #: gui/options.cpp:1224 msgctxt "lowres" msgid "SFX volume:" msgstr "Gł. efekt. dźw.:" #: gui/options.cpp:1232 msgid "Speech volume:" msgstr "Głośność mowy:" #: gui/options.cpp:1234 msgctxt "lowres" msgid "Speech volume:" msgstr "Głośność mowy:" #: gui/options.cpp:1436 msgid "Shader" msgstr "" #: gui/options.cpp:1448 #, fuzzy msgid "Control" msgstr "Steruj myszką" #: gui/options.cpp:1474 msgid "FluidSynth Settings" msgstr "Ustawienia FluidSynth" #: gui/options.cpp:1505 msgid "Theme Path:" msgstr "Ścieżka stylu:" #: gui/options.cpp:1507 msgctxt "lowres" msgid "Theme Path:" msgstr "Ścieżka stylu:" #: gui/options.cpp:1513 gui/options.cpp:1515 gui/options.cpp:1516 msgid "Specifies path to additional data used by all games or ScummVM" msgstr "Określa ścieżkę dla dodatkowych danych dla wszystkich gier lub ScummVM" #: gui/options.cpp:1522 msgid "Plugins Path:" msgstr "Ścieżka wtyczek:" #: gui/options.cpp:1524 msgctxt "lowres" msgid "Plugins Path:" msgstr "Ścieżka wtyczek:" #: gui/options.cpp:1535 msgctxt "lowres" msgid "Misc" msgstr "Różne" #: gui/options.cpp:1537 msgid "Theme:" msgstr "Styl:" #: gui/options.cpp:1541 msgid "GUI Renderer:" msgstr "Renderer interf.:" #: gui/options.cpp:1553 msgid "Autosave:" msgstr "Autozapis:" #: gui/options.cpp:1555 msgctxt "lowres" msgid "Autosave:" msgstr "Autozapis:" #: gui/options.cpp:1563 msgid "Keys" msgstr "Klawisze" #: gui/options.cpp:1570 msgid "GUI Language:" msgstr "Język interfejsu:" #: gui/options.cpp:1570 msgid "Language of ScummVM GUI" msgstr "Język interfejsu ScummVM" #: gui/options.cpp:1598 gui/updates-dialog.cpp:86 msgid "Update check:" msgstr "Sprawdź aktualizacje:" #: gui/options.cpp:1598 msgid "How often to check ScummVM updates" msgstr "Częstotliwość automatycznego wyszukiwania aktualizacji ScummVM" #: gui/options.cpp:1610 msgid "Check now" msgstr "Sprawdź teraz" #: gui/options.cpp:1618 msgid "Cloud" msgstr "Chmura" #: gui/options.cpp:1620 msgctxt "lowres" msgid "Cloud" msgstr "Chmura" #: gui/options.cpp:1625 msgid "Storage:" msgstr "Dostawca:" #: gui/options.cpp:1625 msgid "Active cloud storage" msgstr "Wybrany dostawca przechowywania w chmurze" #: gui/options.cpp:1632 gui/options.cpp:2208 msgid "" msgstr "" #: gui/options.cpp:1636 backends/platform/wii/options.cpp:114 msgid "Username:" msgstr "Nazwa użytkownika:" #: gui/options.cpp:1636 msgid "Username used by this storage" msgstr "Nazwa użytkownika w tej usłudze" #: gui/options.cpp:1639 msgid "Used space:" msgstr "Używane miejsce:" #: gui/options.cpp:1639 msgid "Space used by ScummVM's saved games on this storage" msgstr "Ilość miejsca zajmowana przez gry zapisane przez ScummVM w tej usłudze" #: gui/options.cpp:1642 msgid "Last sync time:" msgstr "Ostatnia synchronizacja:" #: gui/options.cpp:1642 msgid "When the last saved games sync for this storage occured" msgstr "Czas ostatniej synchronizacji zapisanych stanów gry z tą usługą" #: gui/options.cpp:1645 gui/storagewizarddialog.cpp:71 msgid "Connect" msgstr "Połącz" #: gui/options.cpp:1645 msgid "Open wizard dialog to connect your cloud storage account" msgstr "Otwórz asystenta połączenia z usługą przechowywania danych w chmurze" #: gui/options.cpp:1646 msgid "Refresh" msgstr "Odśwież" #: gui/options.cpp:1646 msgid "Refresh current cloud storage information (username and usage)" msgstr "" "Odśwież informacje o usłudze przechowywania (nazwę użytkownika i zajmowane " "miejsce)" #: gui/options.cpp:1647 msgid "Download" msgstr "Pobierz" #: gui/options.cpp:1647 msgid "Open downloads manager dialog" msgstr "Otwiera okno dialogowe zarządzania pobieraniem" #: gui/options.cpp:1649 msgid "Run server" msgstr "Uruchom serwer" #: gui/options.cpp:1649 msgid "Run local webserver" msgstr "Uruchamia lokalny serwer WWW" #: gui/options.cpp:1650 gui/options.cpp:2318 msgid "Not running" msgstr "Nie uruchomiono" #: gui/options.cpp:1654 msgid "/root/ Path:" msgstr "Ścieżka bazowa:" #: gui/options.cpp:1654 gui/options.cpp:1656 gui/options.cpp:1657 msgid "Specifies which directory the Files Manager can access" msgstr "Określa ścieżkę główną dla menedżera plików" #: gui/options.cpp:1656 msgctxt "lowres" msgid "/root/ Path:" msgstr "Główna /:" #: gui/options.cpp:1666 msgid "Server's port:" msgstr "Port:" #: gui/options.cpp:1666 msgid "" "Which port is used by the server\n" "Auth with server is not available with non-default port" msgstr "" "Określa port używany do komunikacji z serwerem.\n" "(Uwierzytelnianie jest dostępne jedynie na domyślnym porcie.)" #: gui/options.cpp:1679 msgid "Apply" msgstr "Zastosuj" #: gui/options.cpp:1822 msgid "Failed to change cloud storage!" msgstr "Nie udało się zmienić dostawcy przechowywania!" #: gui/options.cpp:1825 msgid "Another cloud storage is already active." msgstr "Inna usługa przechowywania jest już aktywna." #: gui/options.cpp:1893 #, fuzzy msgid "Theme does not support selected language!" msgstr "Silnik nie wspiera zapisu stanu gry" #: gui/options.cpp:1896 #, fuzzy msgid "Theme cannot be loaded!" msgstr "NIE wczytano gry" #: gui/options.cpp:1899 msgid "" "\n" "Misc settings will be restored." msgstr "" #: gui/options.cpp:1935 msgid "The chosen directory cannot be written to. Please select another one." msgstr "Ten katalog jest zabezpieczony przed zapisem. Wybierz inny." #: gui/options.cpp:1944 msgid "Select directory for GUI themes" msgstr "Wybierz katalog dla stylów GUI" #: gui/options.cpp:1954 msgid "Select directory for extra files" msgstr "Wybierz katalog dla dodatkowych plików" #: gui/options.cpp:1965 msgid "Select directory for plugins" msgstr "Wybierz katalog dla wtyczek" #: gui/options.cpp:1977 msgid "Select directory for Files Manager /root/" msgstr "Wybierz główny katalog dla menedżera plików" #: gui/options.cpp:2215 #, c-format msgid "%llu bytes" msgstr "%llu B" #: gui/options.cpp:2223 msgid "" msgstr "" #: gui/options.cpp:2225 msgid "" msgstr "" #: gui/options.cpp:2309 msgid "Stop server" msgstr "Zatrzymaj serwer" #: gui/options.cpp:2310 msgid "Stop local webserver" msgstr "Zatrzymuje lokalny serwer WWW" #: gui/options.cpp:2401 msgid "" "Request failed.\n" "Check your Internet connection." msgstr "" "Połączenie nieudane.\n" "Proszę sprawdzić połączenie z Internetem." #. I18N: You must leave "#" as is, only word 'next' is translatable #: gui/predictivedialog.cpp:86 msgid "# next" msgstr "# następny" #: gui/predictivedialog.cpp:87 msgid "add" msgstr "dodaj" #: gui/predictivedialog.cpp:92 gui/predictivedialog.cpp:167 msgid "Delete char" msgstr "Usuń znak" #: gui/predictivedialog.cpp:97 gui/predictivedialog.cpp:171 msgid "<" msgstr "<" #. I18N: Pre means 'Predictive', leave '*' as is #: gui/predictivedialog.cpp:99 gui/predictivedialog.cpp:575 msgid "* Pre" msgstr "* Pre" #. I18N: 'Num' means Numbers #: gui/predictivedialog.cpp:578 msgid "* Num" msgstr "* Num" #. I18N: 'Abc' means Latin alphabet input #: gui/predictivedialog.cpp:581 msgid "* Abc" msgstr "* Abc" #: gui/recorderdialog.cpp:63 msgid "Recorder or Playback Gameplay" msgstr "Nagrywanie/odtwarzanie rozgrywki" #: gui/recorderdialog.cpp:68 gui/recorderdialog.cpp:155 #: gui/saveload-dialog.cpp:387 gui/saveload-dialog.cpp:445 msgid "Delete" msgstr "Skasuj" #: gui/recorderdialog.cpp:70 msgid "Record" msgstr "Nagrywaj" #: gui/recorderdialog.cpp:71 msgid "Playback" msgstr "Odtwarzaj" #: gui/recorderdialog.cpp:73 msgid "Edit" msgstr "Edytuj" #: gui/recorderdialog.cpp:85 gui/recorderdialog.cpp:241 #: gui/recorderdialog.cpp:251 msgid "Author: " msgstr "Autor: " #: gui/recorderdialog.cpp:86 gui/recorderdialog.cpp:242 #: gui/recorderdialog.cpp:252 msgid "Notes: " msgstr "Uwagi: " #: gui/recorderdialog.cpp:154 msgid "Do you really want to delete this record?" msgstr "Na pewno chcesz usunąć to nagranie?" #: gui/recorderdialog.cpp:172 msgid "Unknown Author" msgstr "Nieznany autor" #: gui/remotebrowser.cpp:129 msgid "ScummVM could not access the directory!" msgstr "ScummVM nie może otworzyć katalogu!" #: gui/saveload-dialog.cpp:334 msgid "List view" msgstr "Widok listy" #: gui/saveload-dialog.cpp:335 msgid "Grid view" msgstr "Widok siatki" #: gui/saveload-dialog.cpp:378 gui/saveload-dialog.cpp:532 msgid "No date saved" msgstr "Brak daty" #: gui/saveload-dialog.cpp:379 gui/saveload-dialog.cpp:533 msgid "No time saved" msgstr "Brak godziny" #: gui/saveload-dialog.cpp:380 gui/saveload-dialog.cpp:534 msgid "No playtime saved" msgstr "Brak czasu gry" #: gui/saveload-dialog.cpp:444 msgid "Do you really want to delete this saved game?" msgstr "Na pewno chcesz skasować ten zapis?" #: gui/saveload-dialog.cpp:558 gui/saveload-dialog.cpp:1070 msgid "Date: " msgstr "Data: " #: gui/saveload-dialog.cpp:562 gui/saveload-dialog.cpp:1076 msgid "Time: " msgstr "Czas: " #: gui/saveload-dialog.cpp:568 gui/saveload-dialog.cpp:1084 msgid "Playtime: " msgstr "Czas gry: " #: gui/saveload-dialog.cpp:581 gui/saveload-dialog.cpp:669 msgid "Untitled saved game" msgstr "Nienazwany stan gry" #: gui/saveload-dialog.cpp:728 msgid "Next" msgstr "Następny" #: gui/saveload-dialog.cpp:731 msgid "Prev" msgstr "Poprzedni" #: gui/saveload-dialog.cpp:934 msgid "New Save" msgstr "Nowy zapis" #: gui/saveload-dialog.cpp:934 msgid "Create a new saved game" msgstr "Stwórz nowy zapis" #: gui/saveload-dialog.cpp:1063 msgid "Name: " msgstr "Nazwa: " #: gui/saveload-dialog.cpp:1141 #, c-format msgid "Enter a description for slot %d:" msgstr "Podaj opis dla slotu %d:" #: gui/storagewizarddialog.cpp:55 #, c-format msgid "%s Storage Connection Wizard" msgstr "%s - asystent połączenia" #: gui/storagewizarddialog.cpp:58 msgid "Navigate to the following URL:" msgstr "Proszę otworzyć następujący adres:" #: gui/storagewizarddialog.cpp:61 msgid "Obtain the code from the storage, enter it" msgstr "Proszę wpisać kod uzyskany w usłudze" #: gui/storagewizarddialog.cpp:62 msgid "in the following field and press 'Connect':" msgstr "w tym polu i nacisnąć 'Połącz':" #: gui/storagewizarddialog.cpp:69 msgid "Open URL" msgstr "Otwórz URL" #: gui/storagewizarddialog.cpp:70 msgid "Paste" msgstr "Wklej" #: gui/storagewizarddialog.cpp:70 msgid "Pastes clipboard contents into fields" msgstr "Wkleja zawartość schowka w pola tekstowe" #: gui/storagewizarddialog.cpp:78 msgid "You will be directed to ScummVM's page where" msgstr "Zostaniesz skierowany na stronę ScummVM, na której" #: gui/storagewizarddialog.cpp:79 msgid "you should allow it to access your storage." msgstr "należy wyrazić zgodę na dostęp do przechowywania danych." #: gui/storagewizarddialog.cpp:112 msgid "Another Storage is active. Do you want to interrupt it?" msgstr "Inna usługa jest aktywna. Czy chcesz ją przerwać?" #: gui/storagewizarddialog.cpp:121 msgid "Wait until current Storage finishes up and try again." msgstr "Proszę czekać, aż aktywna usługa zakończy pracę i spróbować ponownie." #: gui/storagewizarddialog.cpp:182 #, c-format msgid "Field %s has a mistake in it." msgstr "Błąd w polu %s." #: gui/storagewizarddialog.cpp:184 #, c-format msgid "Fields %s have mistakes in them." msgstr "Błędy w polach: %s." #: gui/storagewizarddialog.cpp:199 msgid "All OK!" msgstr "Wszystko w porządku!" #: gui/storagewizarddialog.cpp:201 msgid "Invalid code" msgstr "Nieprawidłowy kod" #: gui/storagewizarddialog.cpp:209 msgid "" "Failed to open URL!\n" "Please navigate to this page manually." msgstr "" "Nie udało się otworzyć adresu!\n" "Proszę otworzyć stronę ręcznie." #: gui/themebrowser.cpp:45 msgid "Select a Theme" msgstr "Wybierz styl" #: gui/ThemeEngine.cpp:256 msgid "Disabled GFX" msgstr "Wyłączona grafika" #: gui/ThemeEngine.cpp:256 msgctxt "lowres" msgid "Disabled GFX" msgstr "Wyłączona grafika" #: gui/ThemeEngine.cpp:257 msgid "Standard Renderer" msgstr "Standardowy renderer" #: gui/ThemeEngine.cpp:257 engines/scumm/dialogs.cpp:660 msgid "Standard" msgstr "Standardowy" #: gui/ThemeEngine.cpp:259 msgid "Antialiased Renderer" msgstr "Wygładzany renderer" #: gui/ThemeEngine.cpp:259 msgid "Antialiased" msgstr "Wygładzany" #: gui/updates-dialog.cpp:49 #, fuzzy msgid "" "ScummVM now supports automatic check for updates\n" "which requires access to the Internet. Would you\n" "like to enable this feature?" msgstr "" "ScummVM umożliwia teraz automatyczne sprawdzanie aktualizacji;\n" "wymaga to dostępu do Internetu.\n" "\n" "Czy włączyć tę funkcję?" #: gui/updates-dialog.cpp:52 msgid "" "You can change this setting later in the Misc tab\n" "in the Options dialog." msgstr "" #: gui/updates-dialog.cpp:116 msgid "Proceed" msgstr "Kontynuuj" #: gui/widget.cpp:356 gui/widget.cpp:358 gui/widget.cpp:364 gui/widget.cpp:366 msgid "Clear value" msgstr "Wyczyść" #: base/main.cpp:254 #, c-format msgid "Engine does not support debug level '%s'" msgstr "Silnik nie wspiera poziomu debugowania '%s'" #: base/main.cpp:328 msgid "Menu" msgstr "Menu" #: base/main.cpp:331 backends/platform/symbian/src/SymbianActions.cpp:45 #: backends/platform/wince/CEActionsPocket.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:46 msgid "Skip" msgstr "Pomiń" #: base/main.cpp:334 backends/platform/symbian/src/SymbianActions.cpp:50 #: backends/platform/wince/CEActionsPocket.cpp:42 msgid "Pause" msgstr "Wstrzymaj" #: base/main.cpp:337 msgid "Skip line" msgstr "Pomiń linię" #: base/main.cpp:548 msgid "Error running game:" msgstr "Błąd podczas uruchamiania gry:" #: base/main.cpp:595 msgid "Could not find any engine capable of running the selected game" msgstr "Nie udało się znaleźć silnika zdolnego do uruchomienia zaznaczonej gry" #: common/error.cpp:38 msgid "No error" msgstr "Brak błędu" #: common/error.cpp:40 msgid "Game data not found" msgstr "Nie znaleziono plików gry" #: common/error.cpp:42 msgid "Game id not supported" msgstr "Identyfikator gry nie jest wspierany" #: common/error.cpp:44 msgid "Unsupported color mode" msgstr "Niewspierany tryb kolorów" #: common/error.cpp:47 msgid "Read permission denied" msgstr "Brak praw do odczytu" #: common/error.cpp:49 msgid "Write permission denied" msgstr "Brak praw do zapisu" #: common/error.cpp:52 msgid "Path does not exist" msgstr "Ścieżka nie istnieje" #: common/error.cpp:54 msgid "Path not a directory" msgstr "Ścieżka nie jest katalogiem" #: common/error.cpp:56 msgid "Path not a file" msgstr "Ścieżka nie jest plikiem" #: common/error.cpp:59 msgid "Cannot create file" msgstr "Nie można utworzyć pliku" #: common/error.cpp:61 msgid "Reading data failed" msgstr "Odczyt danych nieudany" #: common/error.cpp:63 msgid "Writing data failed" msgstr "Zapisywanie danych nie powiodło się" #: common/error.cpp:66 msgid "Could not find suitable engine plugin" msgstr "Nie udało się znaleźć odpowiedniej wtyczki silnika" #: common/error.cpp:68 #, fuzzy msgid "Engine plugin does not support saved games" msgstr "Silnik nie wspiera zapisu stanu gry" #: common/error.cpp:71 msgid "User canceled" msgstr "Przerwane przez użytkownika" #: common/error.cpp:75 msgid "Unknown error" msgstr "Nieznany błąd" #. I18N: Hercules is graphics card name #: common/rendermode.cpp:35 msgid "Hercules Green" msgstr "Zielony Hercules" #: common/rendermode.cpp:36 msgid "Hercules Amber" msgstr "Bursztynowy Hercules" #: common/rendermode.cpp:42 msgid "PC-9821 (256 Colors)" msgstr "PC-9821 (256 kolorów)" #: common/rendermode.cpp:43 msgid "PC-9801 (16 Colors)" msgstr "PC-9801 (16 kolorów)" #: common/rendermode.cpp:73 msgctxt "lowres" msgid "Hercules Green" msgstr "Zielony Hercules" #: common/rendermode.cpp:74 msgctxt "lowres" msgid "Hercules Amber" msgstr "Bursztynowy Hercules" #: common/updates.cpp:58 msgid "Daily" msgstr "Codziennie" #: common/updates.cpp:60 msgid "Weekly" msgstr "Co tydzień" #: common/updates.cpp:62 msgid "Monthly" msgstr "Co miesiąc" #: common/updates.cpp:64 msgid "" msgstr "" #: engines/advancedDetector.cpp:331 #, fuzzy, c-format msgid "" "The game in '%s' seems to be an unknown %s engine game variant.\n" "\n" "Please report the following data to the ScummVM team at %s along with the " "name of the game you tried to add and its version, language, etc.:" msgstr "" "Nie udało się rozpoznać gry w \"%s\".\n" "Proszę wysłać poniższe informacje do zespołu ScummVM, razem z\n" "nazwą gry, którą próbowano dodać i jej numerem wersji i wersją językową:" #: engines/advancedDetector.cpp:343 msgid "Matched game IDs:" msgstr "" #: engines/dialogs.cpp:85 msgid "~R~esume" msgstr "~W~znów" #: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:98 msgid "~L~oad" msgstr "~W~czytaj" #: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:99 msgid "~S~ave" msgstr "~Z~apisz" #: engines/dialogs.cpp:95 msgid "~O~ptions" msgstr "~O~pcje" #: engines/dialogs.cpp:100 msgid "~H~elp" msgstr "~P~omoc" #: engines/dialogs.cpp:102 msgid "~A~bout" msgstr "~I~nformacje" #: engines/dialogs.cpp:105 engines/dialogs.cpp:181 msgid "~R~eturn to Launcher" msgstr "~P~owrót do launchera" #: engines/dialogs.cpp:107 engines/dialogs.cpp:183 msgctxt "lowres" msgid "~R~eturn to Launcher" msgstr "~P~owrót do launchera" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761 #: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72 #: engines/cge2/events.cpp:64 engines/cine/various.cpp:348 #: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:199 #: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262 #: engines/gnap/menu.cpp:464 engines/hugo/file.cpp:298 #: engines/mads/nebular/dialogs_nebular.cpp:350 engines/mohawk/dialogs.cpp:106 #: engines/mohawk/riven.cpp:545 engines/neverhood/menumodule.cpp:880 #: engines/pegasus/pegasus.cpp:379 engines/sci/engine/guest_additions.cpp:658 #: engines/sci/engine/kfile.cpp:1054 engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291 #: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599 #: engines/wage/saveload.cpp:758 engines/zvision/file/save_manager.cpp:49 msgid "Save game:" msgstr "Zapis:" #: engines/dialogs.cpp:116 backends/platform/symbian/src/SymbianActions.cpp:44 #: backends/platform/wince/CEActionsPocket.cpp:43 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900 #: engines/cge/events.cpp:72 engines/cge2/events.cpp:64 #: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212 #: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:383 #: engines/dreamweb/saveload.cpp:262 engines/gnap/menu.cpp:464 #: engines/hugo/file.cpp:298 engines/mads/nebular/dialogs_nebular.cpp:350 #: engines/mohawk/dialogs.cpp:106 engines/mohawk/riven.cpp:545 #: engines/neverhood/menumodule.cpp:880 engines/parallaction/saveload.cpp:209 #: engines/pegasus/pegasus.cpp:379 engines/sci/engine/guest_additions.cpp:659 #: engines/sci/engine/kfile.cpp:1054 engines/scumm/dialogs.cpp:184 #: engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291 #: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599 #: engines/wage/saveload.cpp:758 engines/zvision/file/save_manager.cpp:49 msgid "Save" msgstr "Zapisz" #: engines/dialogs.cpp:145 msgid "" "Sorry, this engine does not currently provide in-game help. Please consult " "the README for basic information, and for instructions on how to obtain " "further assistance." msgstr "" "Przepraszamy, ten silnik obecnie nie oferuje pomocy wewnątrz gry. Aby " "uzyskać podstawowe informacje oraz dowiedzieć jak szukać dalszej pomocy, " "sprawdź plik README." #: engines/dialogs.cpp:234 engines/pegasus/pegasus.cpp:395 #, fuzzy, c-format msgid "" "Failed to save game (%s)! Please consult the README for basic information, " "and for instructions on how to obtain further assistance." msgstr "" "Zapis stanu gry nie powiódł się (%s)! Aby uzyskać podstawowe informacje oraz " "dowiedzieć jak szukać dalszej pomocy, sprawdź plik README." #: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:102 #: engines/tsage/dialogs.cpp:112 msgid "~O~K" msgstr "~O~K" #: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:103 #: engines/tsage/dialogs.cpp:113 msgid "~C~ancel" msgstr "~A~nuluj" #: engines/dialogs.cpp:311 msgid "~K~eys" msgstr "~K~lawisze" #: engines/engine.cpp:315 msgid "Could not initialize color format." msgstr "Nie udało się zainicjalizować formatu kolorów." #: engines/engine.cpp:323 msgid "Could not switch to video mode: '" msgstr "Nie udało się przełączyć w tryb wideo: '" #: engines/engine.cpp:332 msgid "Could not apply aspect ratio setting." msgstr "Nie udało się zastosować ustawienia formatu obrazu." #: engines/engine.cpp:337 msgid "Could not apply fullscreen setting." msgstr "Nie udało się zastosować ustawienia pełnego ekranu." #: engines/engine.cpp:342 msgid "Could not apply filtering setting." msgstr "Nie udało się zastosować ustawienia filtrowania." #: engines/engine.cpp:439 msgid "" "You appear to be playing this game directly\n" "from the CD. This is known to cause problems,\n" "and it is therefore recommended that you copy\n" "the data files to your hard disk instead.\n" "See the README file for details." msgstr "" "Wygląda na to, że uruchamiasz grę bezpośrednio z płyty CD, co powoduje pewne " "znane problemów. Stąd zalecane jest skopiowanie plików gry na twardy dysk.\n" "Dalsze informacje są dostępne w pliku README." #: engines/engine.cpp:450 msgid "" "This game has audio tracks in its disk. These\n" "tracks need to be ripped from the disk using\n" "an appropriate CD audio extracting tool in\n" "order to listen to the game's music.\n" "See the README file for details." msgstr "" "Gra zawiera na swojej płycie ścieżki audio. Aby słyszeć muzykę, należy je " "skopiować na dysk za pomocą odpowiedniego rippera CD audio.\n" "Dalsze informacje są dostępne w pliku README." #: engines/engine.cpp:508 #, fuzzy, c-format msgid "" "Failed to load saved game (%s)! Please consult the README for basic " "information, and for instructions on how to obtain further assistance." msgstr "" "Odczyt stanu gry nie powiódł się (%s)! Aby uzyskać podstawowe informacje " "oraz dowiedzieć jak szukać dalszej pomocy, sprawdź plik README." #: engines/engine.cpp:521 msgid "" "WARNING: The game you are about to start is not yet fully supported by " "ScummVM. As such, it is likely to be unstable, and any saved game you make " "might not work in future versions of ScummVM." msgstr "" "UWAGA: Gra, którą chcesz włączyć, nie jest jeszcze w pełni obsługiwana przez " "ScummVM. W związku z tym może być ona niestabilna, a wszelkie zapisy, " "których dokonasz, mogą być nieobsługiwane w przyszłych wersjach ScummVM." #: engines/engine.cpp:524 msgid "Start anyway" msgstr "Włącz mimo tego" #: engines/unknown-game-dialog.cpp:48 msgid "" "Use the button below to copy the required game information into your " "clipboard." msgstr "" #: engines/unknown-game-dialog.cpp:55 msgid "You can also directly report your game to the Bug Tracker!" msgstr "" #: engines/unknown-game-dialog.cpp:74 engines/unknown-game-dialog.cpp:90 msgid "Copy to clipboard" msgstr "" #: engines/unknown-game-dialog.cpp:75 engines/unknown-game-dialog.cpp:104 #, fuzzy msgid "Report game" msgstr "Wznów grę:" #: engines/unknown-game-dialog.cpp:144 msgid "" "All necessary information about your game has been copied into the clipboard" msgstr "" #: engines/unknown-game-dialog.cpp:146 msgid "Copying the game information to the clipboard has failed!" msgstr "" #: audio/adlib.cpp:2290 msgid "AdLib Emulator" msgstr "Emulator AdLib" #: audio/fmopl.cpp:71 msgid "MAME OPL emulator" msgstr "Emulator OPL MAME" #: audio/fmopl.cpp:73 msgid "DOSBox OPL emulator" msgstr "Emulator OPL DOSBox" #: audio/fmopl.cpp:76 msgid "Nuked OPL emulator" msgstr "Emulator OPL Nuked" #: audio/fmopl.cpp:79 msgid "ALSA Direct FM" msgstr "Bezpośrednie FM Alsa" #: audio/fmopl.cpp:82 msgid "OPL2LPT" msgstr "OPL2LPT" #: audio/mididrv.cpp:209 #, c-format msgid "" "The selected audio device '%s' was not found (e.g. might be turned off or " "disconnected)." msgstr "" "Nie znaleziono wybranego urządzenia audio '%s' (może być wyłączone albo " "niepodłączone)." #: audio/mididrv.cpp:209 audio/mididrv.cpp:221 audio/mididrv.cpp:257 #: audio/mididrv.cpp:272 msgid "Attempting to fall back to the next available device..." msgstr "Próbuję użyć następnego dostępnego urządzenia..." #: audio/mididrv.cpp:221 #, c-format msgid "" "The selected audio device '%s' cannot be used. See log file for more " "information." msgstr "" "Nie można użyć wybranego urządzenia audio '%s'. Dalsze szczegóły są dostępne " "w pliku dziennika." #: audio/mididrv.cpp:257 #, c-format msgid "" "The preferred audio device '%s' was not found (e.g. might be turned off or " "disconnected)." msgstr "" "Nie znaleziono preferowanego urządzenia audio '%s' (może być wyłączone albo " "niepodłączone)." #: audio/mididrv.cpp:272 #, c-format msgid "" "The preferred audio device '%s' cannot be used. See log file for more " "information." msgstr "" "Nie można użyć preferowanego urządzenia audio '%s'. Dalsze szczegóły są " "dostępne w pliku dziennika." #: audio/mods/paula.cpp:196 msgid "Amiga Audio Emulator" msgstr "Emulator dźwięku Amigi" #: audio/null.h:44 msgid "No music" msgstr "Brak muzyki" #: audio/softsynth/appleiigs.cpp:33 msgid "Apple II GS Emulator (NOT IMPLEMENTED)" msgstr "Emulator Apple II GS (NIE ZAIMPLEMENTOWANY)" #: audio/softsynth/cms.cpp:350 msgid "Creative Music System Emulator" msgstr "Emulator Creative Music System" #: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:33 msgid "FM-Towns Audio" msgstr "Dźwięk FM-Towns" #: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:58 msgid "PC-98 Audio" msgstr "Dźwięk PC-98" #: audio/softsynth/mt32.cpp:175 msgid "Initializing MT-32 Emulator" msgstr "Inicjalizacja emulatora MT-32" #: audio/softsynth/mt32.cpp:437 msgid "MT-32 Emulator" msgstr "Emulator MT-32" #: audio/softsynth/pcspk.cpp:139 msgid "PC Speaker Emulator" msgstr "Emulator brzęczyka" #: audio/softsynth/pcspk.cpp:158 msgid "IBM PCjr Emulator" msgstr "Emulator IBM PCjr" #: audio/softsynth/sid.cpp:1430 msgid "C64 Audio Emulator" msgstr "Emulator dźwięku C64" #: backends/cloud/storage.cpp:211 msgid "Saved games sync complete." msgstr "Synchronizacja zapisanych stanów gry została zakończona." #: backends/cloud/storage.cpp:222 msgid "Saved games sync was cancelled." msgstr "Synchronizacja zapisanych stanów gry została anulowana." #: backends/cloud/storage.cpp:224 msgid "" "Saved games sync failed.\n" "Check your Internet connection." msgstr "" "Synchronizacja zapisanych stanów gry nie udała się.\n" "Proszę sprawdzić połączenie z Internetem." #: backends/cloud/storage.cpp:328 #, c-format msgid "" "Download complete.\n" "Failed to download %u files." msgstr "" #: backends/cloud/storage.cpp:330 #, fuzzy msgid "Download complete." msgstr "Skanowanie zakończone!" #: backends/cloud/storage.cpp:340 #, fuzzy msgid "Download failed." msgstr "Wczytaj plik" #: backends/events/default/default-events.cpp:190 msgid "Do you really want to return to the Launcher?" msgstr "Na pewno chcesz powrócić do launchera?" #: backends/events/default/default-events.cpp:190 msgid "Launcher" msgstr "Launcher" #: backends/events/default/default-events.cpp:212 msgid "Do you really want to quit?" msgstr "Na pewno chcesz wyjść?" #: backends/events/default/default-events.cpp:212 #: backends/platform/symbian/src/SymbianActions.cpp:52 #: backends/platform/wince/CEActionsPocket.cpp:44 #: backends/platform/wince/CEActionsSmartphone.cpp:52 #: engines/scumm/dialogs.cpp:188 engines/scumm/help.cpp:83 #: engines/scumm/help.cpp:85 msgid "Quit" msgstr "Zakończ" #: backends/events/gph/gph-events.cpp:391 #: backends/events/gph/gph-events.cpp:434 #: backends/events/openpandora/op-events.cpp:174 msgid "Touchscreen 'Tap Mode' - Left Click" msgstr "Dotknięcie ekranu - kliknięcie LPM" #: backends/events/gph/gph-events.cpp:393 #: backends/events/gph/gph-events.cpp:436 #: backends/events/openpandora/op-events.cpp:176 msgid "Touchscreen 'Tap Mode' - Right Click" msgstr "Dotknięcie ekranu - kliknięcie PPM" #: backends/events/gph/gph-events.cpp:395 #: backends/events/gph/gph-events.cpp:438 #: backends/events/openpandora/op-events.cpp:178 msgid "Touchscreen 'Tap Mode' - Hover (No Click)" msgstr "Dotknięcie ekranu - przytrzymanie (brak kliknięcia)" #: backends/events/gph/gph-events.cpp:415 msgid "Maximum Volume" msgstr "Maksymalna głośność" #: backends/events/gph/gph-events.cpp:417 msgid "Increasing Volume" msgstr "Zwiększenie głośności" #: backends/events/gph/gph-events.cpp:423 msgid "Minimal Volume" msgstr "Minimalna głośność" #: backends/events/gph/gph-events.cpp:425 msgid "Decreasing Volume" msgstr "Zmniejszenie głośności" #: backends/events/maemosdl/maemosdl-events.cpp:180 msgid "Clicking Enabled" msgstr "Klikanie włączone" #: backends/events/maemosdl/maemosdl-events.cpp:180 msgid "Clicking Disabled" msgstr "Klikanie wyłączone" #: backends/events/openpandora/op-events.cpp:180 msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)" msgstr "Dotknięcie ekranu - przytrzymanie (krzyżak klika)" #: backends/events/symbiansdl/symbiansdl-events.cpp:192 msgid "Do you want to quit ?" msgstr "Chcesz wyjść?" #. I18N: Trackpad mode toggle status. #: backends/events/webossdl/webossdl-events.cpp:332 msgid "Trackpad mode is now" msgstr "Tryb gładzika jest" #. I18N: Trackpad mode on or off. #. I18N: Auto-drag on or off. #: backends/events/webossdl/webossdl-events.cpp:335 #: backends/events/webossdl/webossdl-events.cpp:362 msgid "ON" msgstr "włączony" #: backends/events/webossdl/webossdl-events.cpp:335 #: backends/events/webossdl/webossdl-events.cpp:362 msgid "OFF" msgstr "wyłączony" #: backends/events/webossdl/webossdl-events.cpp:339 msgid "Swipe two fingers to the right to toggle." msgstr "Przesuń dwoma palcami, żeby zmienić." #. I18N: Auto-drag toggle status. #: backends/events/webossdl/webossdl-events.cpp:359 msgid "Auto-drag mode is now" msgstr "Tryb automatycznego przeciągania jest" #: backends/events/webossdl/webossdl-events.cpp:366 msgid "Swipe three fingers to the right to toggle." msgstr "Przesuń trzema palcami, żeby zmienić." #: backends/graphics/opengl/opengl-graphics.cpp:149 msgid "OpenGL" msgstr "OpenGL" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:590 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2592 msgid "Windowed mode" msgstr "Okno" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:704 #, c-format msgid "Resolution: %dx%d" msgstr "" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:725 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453 msgid "Enabled aspect ratio correction" msgstr "Włączono korekcję formatu obrazu" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:727 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2459 msgid "Disabled aspect ratio correction" msgstr "Wyłączono korekcję formatu obrazu" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:747 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2477 #, fuzzy msgid "Filtering enabled" msgstr "Klikanie włączone" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:749 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479 #, fuzzy msgid "Filtering disabled" msgstr "Klikanie wyłączone" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:55 #: backends/graphics/wincesdl/wincesdl-graphics.cpp:88 #: backends/graphics/wincesdl/wincesdl-graphics.cpp:95 msgid "Normal (no scaling)" msgstr "Zwykły (bez skalowania)" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74 msgctxt "lowres" msgid "Normal (no scaling)" msgstr "Zwykły (bez skalowania)" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2539 msgid "Active graphics filter:" msgstr "Aktywny filtr graficzny:" #: backends/keymapper/remap-dialog.cpp:48 msgid "Keymap:" msgstr "Klawisze:" #: backends/keymapper/remap-dialog.cpp:67 msgid " (Effective)" msgstr " (Działa)" #: backends/keymapper/remap-dialog.cpp:107 msgid " (Active)" msgstr " (Aktywny)" #: backends/keymapper/remap-dialog.cpp:107 msgid " (Blocked)" msgstr " (Zablokowany)" #: backends/keymapper/remap-dialog.cpp:120 msgid " (Global)" msgstr " (Globalny)" #: backends/keymapper/remap-dialog.cpp:128 msgid " (Game)" msgstr " (Gra)" #: backends/midi/windows.cpp:165 msgid "Windows MIDI" msgstr "Windows MIDI" #: backends/platform/ds/arm9/source/dsoptions.cpp:56 #: engines/scumm/dialogs.cpp:287 msgid "~C~lose" msgstr "~Z~amknij" #: backends/platform/ds/arm9/source/dsoptions.cpp:57 msgid "ScummVM Main Menu" msgstr "Główne menu ScummVM" #: backends/platform/ds/arm9/source/dsoptions.cpp:63 msgid "~L~eft handed mode" msgstr "~T~ryb dla leworęcznych" #: backends/platform/ds/arm9/source/dsoptions.cpp:64 msgid "~I~ndy fight controls" msgstr "~S~terowanie walczącym Indym" #: backends/platform/ds/arm9/source/dsoptions.cpp:65 msgid "Show mouse cursor" msgstr "Wyświetl kursor myszy" #: backends/platform/ds/arm9/source/dsoptions.cpp:66 msgid "Snap to edges" msgstr "Przyciąganie do krawędzi" #: backends/platform/ds/arm9/source/dsoptions.cpp:68 msgid "Touch X Offset" msgstr "Przesunięcie X ekranu do dotykania" #: backends/platform/ds/arm9/source/dsoptions.cpp:75 msgid "Touch Y Offset" msgstr "Przesunięcie Y ekranu do dotykania" #: backends/platform/ds/arm9/source/dsoptions.cpp:87 msgid "Use laptop trackpad-style cursor control" msgstr "Użyj kursora w stylu gładzika laptopa do sterowania" #: backends/platform/ds/arm9/source/dsoptions.cpp:88 msgid "Tap for left click, double tap right click" msgstr "Puknij raz, aby kliknąć LPM; dwa razy, aby kliknąć PPM" #: backends/platform/ds/arm9/source/dsoptions.cpp:90 msgid "Sensitivity" msgstr "Czułość" #: backends/platform/ds/arm9/source/dsoptions.cpp:99 msgid "Initial top screen scale:" msgstr "Wstępna skala górnego ekranu:" #: backends/platform/ds/arm9/source/dsoptions.cpp:105 msgid "Main screen scaling:" msgstr "Skalowanie głównego ekranu:" #: backends/platform/ds/arm9/source/dsoptions.cpp:107 msgid "Hardware scale (fast, but low quality)" msgstr "Skalowanie sprzętowe (szybsze, ale niższej jakości)" #: backends/platform/ds/arm9/source/dsoptions.cpp:108 msgid "Software scale (good quality, but slower)" msgstr "Skalowanie programowe (wyższej jakości, ale wolniejsze)" #: backends/platform/ds/arm9/source/dsoptions.cpp:109 msgid "Unscaled (you must scroll left and right)" msgstr "Nieskalowany (musisz przewijać w lewo i prawo)" #: backends/platform/ds/arm9/source/dsoptions.cpp:111 msgid "Brightness:" msgstr "Jasność:" #: backends/platform/ds/arm9/source/dsoptions.cpp:121 msgid "High quality audio (slower) (reboot)" msgstr "Dźwięk wysokiej jakości (wolniejszy) (restart)" #: backends/platform/ds/arm9/source/dsoptions.cpp:122 msgid "Disable power off" msgstr "Nie wyłączaj zasilania" #: backends/platform/ios7/ios7_osys_events.cpp:309 #: backends/platform/ios7/ios7_osys_events.cpp:519 #: backends/platform/iphone/osys_events.cpp:300 msgid "Mouse-click-and-drag mode enabled." msgstr "Włączono tryb kliknij i przeciągaj." #: backends/platform/ios7/ios7_osys_events.cpp:311 #: backends/platform/ios7/ios7_osys_events.cpp:521 #: backends/platform/iphone/osys_events.cpp:302 msgid "Mouse-click-and-drag mode disabled." msgstr "Wyłączono tryb kliknij i przeciągaj." #: backends/platform/ios7/ios7_osys_events.cpp:322 #: backends/platform/ios7/ios7_osys_events.cpp:540 #: backends/platform/iphone/osys_events.cpp:313 msgid "Touchpad mode enabled." msgstr "Tryb touchpada włączony." #: backends/platform/ios7/ios7_osys_events.cpp:324 #: backends/platform/ios7/ios7_osys_events.cpp:542 #: backends/platform/iphone/osys_events.cpp:315 msgid "Touchpad mode disabled." msgstr "Tryb touchpada wyłączony." #: backends/platform/maemo/maemo.cpp:206 msgid "Click Mode" msgstr "Tryb klikania" #: backends/platform/maemo/maemo.cpp:212 #: backends/platform/symbian/src/SymbianActions.cpp:42 #: backends/platform/tizen/form.cpp:274 #: backends/platform/wince/CEActionsPocket.cpp:60 #: backends/platform/wince/CEActionsSmartphone.cpp:43 msgid "Left Click" msgstr "Kliknięcie LPM" #: backends/platform/maemo/maemo.cpp:215 msgid "Middle Click" msgstr "Środkowy przycisk" #: backends/platform/maemo/maemo.cpp:218 #: backends/platform/symbian/src/SymbianActions.cpp:43 #: backends/platform/tizen/form.cpp:266 #: backends/platform/wince/CEActionsSmartphone.cpp:44 msgid "Right Click" msgstr "Kliknięcie PPM" #: backends/platform/sdl/macosx/appmenu_osx.mm:94 msgid "Hide ScummVM" msgstr "Ukryj ScummVM" #: backends/platform/sdl/macosx/appmenu_osx.mm:99 msgid "Hide Others" msgstr "Ukryj pozostałe" #: backends/platform/sdl/macosx/appmenu_osx.mm:104 msgid "Show All" msgstr "Pokaż wszystkie" #: backends/platform/sdl/macosx/appmenu_osx.mm:126 #: backends/platform/sdl/macosx/appmenu_osx.mm:137 msgid "Window" msgstr "Okno" #: backends/platform/sdl/macosx/appmenu_osx.mm:131 msgid "Minimize" msgstr "Miniaturka" #: backends/platform/symbian/src/SymbianActions.cpp:38 #: backends/platform/wince/CEActionsSmartphone.cpp:39 msgid "Up" msgstr "Do góry" #: backends/platform/symbian/src/SymbianActions.cpp:39 #: backends/platform/wince/CEActionsSmartphone.cpp:40 msgid "Down" msgstr "W dół" #: backends/platform/symbian/src/SymbianActions.cpp:40 #: backends/platform/wince/CEActionsSmartphone.cpp:41 msgid "Left" msgstr "W lewo" #: backends/platform/symbian/src/SymbianActions.cpp:41 #: backends/platform/wince/CEActionsSmartphone.cpp:42 msgid "Right" msgstr "W prawo" #: backends/platform/symbian/src/SymbianActions.cpp:46 #: backends/platform/wince/CEActionsSmartphone.cpp:47 msgid "Zone" msgstr "Strefa" #: backends/platform/symbian/src/SymbianActions.cpp:47 #: backends/platform/wince/CEActionsPocket.cpp:54 #: backends/platform/wince/CEActionsSmartphone.cpp:48 msgid "Multi Function" msgstr "Wielozadaniowy" #: backends/platform/symbian/src/SymbianActions.cpp:48 msgid "Swap character" msgstr "Zmień postać" #: backends/platform/symbian/src/SymbianActions.cpp:49 msgid "Skip text" msgstr "Pomiń tekst" #: backends/platform/symbian/src/SymbianActions.cpp:51 msgid "Fast mode" msgstr "Tryb szybki" #: backends/platform/symbian/src/SymbianActions.cpp:53 msgid "Debugger" msgstr "Debugger" #: backends/platform/symbian/src/SymbianActions.cpp:54 msgid "Global menu" msgstr "Menu globalne" #: backends/platform/symbian/src/SymbianActions.cpp:55 msgid "Virtual keyboard" msgstr "Wirtualna klawiatura" #: backends/platform/symbian/src/SymbianActions.cpp:56 msgid "Key mapper" msgstr "Mapper klawiszy" #: backends/platform/tizen/form.cpp:262 msgid "Right Click Once" msgstr "Pojedyncze kliknięcie PPM" #: backends/platform/tizen/form.cpp:270 msgid "Move Only" msgstr "Tylko ruch" #: backends/platform/tizen/form.cpp:293 msgid "Escape Key" msgstr "Przycisk wyjścia" #: backends/platform/tizen/form.cpp:298 msgid "Game Menu" msgstr "Menu gry" #: backends/platform/tizen/form.cpp:303 msgid "Show Keypad" msgstr "Pokaż klawiaturę" #: backends/platform/tizen/form.cpp:308 msgid "Control Mouse" msgstr "Steruj myszką" #: backends/platform/tizen/fs.cpp:259 msgid "[ Data ]" msgstr "[ Dane ]" #: backends/platform/tizen/fs.cpp:263 msgid "[ Resources ]" msgstr "[ Zasoby ]" #: backends/platform/tizen/fs.cpp:267 msgid "[ SDCard ]" msgstr "[ Karta SD ]" #: backends/platform/tizen/fs.cpp:271 msgid "[ Media ]" msgstr "[ Media ]" #: backends/platform/tizen/fs.cpp:275 msgid "[ Shared ]" msgstr "[ Współdzielone ]" #: backends/platform/wii/options.cpp:51 msgid "Video" msgstr "Wideo" #: backends/platform/wii/options.cpp:54 msgid "Current video mode:" msgstr "Obecny tryb wideo:" #: backends/platform/wii/options.cpp:56 msgid "Double-strike" msgstr "Podwójny atak" #: backends/platform/wii/options.cpp:60 msgid "Horizontal underscan:" msgstr "Pionowy underscan:" #: backends/platform/wii/options.cpp:66 msgid "Vertical underscan:" msgstr "Poziomy underscan:" #: backends/platform/wii/options.cpp:71 msgid "Input" msgstr "Wejście" #: backends/platform/wii/options.cpp:74 msgid "GC Pad sensitivity:" msgstr "Czułość pada GC:" #: backends/platform/wii/options.cpp:80 msgid "GC Pad acceleration:" msgstr "Przyśpieszenie pada GC:" #: backends/platform/wii/options.cpp:86 msgid "DVD" msgstr "DVD" #: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101 msgid "Status:" msgstr "Stan:" #: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102 msgid "Unknown" msgstr "Nieznany" #: backends/platform/wii/options.cpp:93 msgid "Mount DVD" msgstr "Zamontuj DVD" #: backends/platform/wii/options.cpp:94 msgid "Unmount DVD" msgstr "Odmontuj DVD" #: backends/platform/wii/options.cpp:98 msgid "SMB" msgstr "SMB" #: backends/platform/wii/options.cpp:106 msgid "Server:" msgstr "Serwer:" #: backends/platform/wii/options.cpp:110 msgid "Share:" msgstr "Udział:" #: backends/platform/wii/options.cpp:118 msgid "Password:" msgstr "Hasło:" #: backends/platform/wii/options.cpp:121 msgid "Init network" msgstr "Inicjalizacja sieci" #: backends/platform/wii/options.cpp:123 msgid "Mount SMB" msgstr "Zamontuj SMB" #: backends/platform/wii/options.cpp:124 msgid "Unmount SMB" msgstr "Odmontuj SMB" #: backends/platform/wii/options.cpp:143 msgid "DVD Mounted successfully" msgstr "DVD zamontowane pomyślnie" #: backends/platform/wii/options.cpp:146 msgid "Error while mounting the DVD" msgstr "Błąd przy montowaniu DVD" #: backends/platform/wii/options.cpp:148 msgid "DVD not mounted" msgstr "DVD nie zamontowane" #: backends/platform/wii/options.cpp:161 msgid "Network up, share mounted" msgstr "Sieć działa, udział zamontowany" #: backends/platform/wii/options.cpp:163 msgid "Network up" msgstr "Sieć działa" #: backends/platform/wii/options.cpp:166 msgid ", error while mounting the share" msgstr ", błąd podczas montowania udziału" #: backends/platform/wii/options.cpp:168 msgid ", share not mounted" msgstr ", udział nie został zamontowany" #: backends/platform/wii/options.cpp:174 msgid "Network down" msgstr "Sieć nie działa" #: backends/platform/wii/options.cpp:178 msgid "Initializing network" msgstr "Inicjalizacja sieci" #: backends/platform/wii/options.cpp:182 msgid "Timeout while initializing network" msgstr "Przekroczono limit czasu inicjalizacji sieci" #: backends/platform/wii/options.cpp:186 #, c-format msgid "Network not initialized (%d)" msgstr "Sieć nie została zainicjalizowana (%d)" #: backends/platform/wince/CEActionsPocket.cpp:46 msgid "Hide Toolbar" msgstr "Schowaj pasek narzędzi" #: backends/platform/wince/CEActionsPocket.cpp:47 msgid "Show Keyboard" msgstr "Pokaż klawiaturę" #: backends/platform/wince/CEActionsPocket.cpp:48 msgid "Sound on/off" msgstr "Włącz/wyłącz dźwięk" #: backends/platform/wince/CEActionsPocket.cpp:49 msgid "Right click" msgstr "Kliknięcie PPM" #: backends/platform/wince/CEActionsPocket.cpp:50 msgid "Show/Hide Cursor" msgstr "Pokaż/ukryj kursor" #: backends/platform/wince/CEActionsPocket.cpp:51 msgid "Free look" msgstr "Swobodne rozglądanie się" #: backends/platform/wince/CEActionsPocket.cpp:52 msgid "Zoom up" msgstr "Przybliż" #: backends/platform/wince/CEActionsPocket.cpp:53 msgid "Zoom down" msgstr "Oddal" #: backends/platform/wince/CEActionsPocket.cpp:55 #: backends/platform/wince/CEActionsSmartphone.cpp:49 msgid "Bind Keys" msgstr "Przypisz klawisze" #: backends/platform/wince/CEActionsPocket.cpp:56 msgid "Cursor Up" msgstr "Kursor do góry" #: backends/platform/wince/CEActionsPocket.cpp:57 msgid "Cursor Down" msgstr "Kursor w dół" #: backends/platform/wince/CEActionsPocket.cpp:58 msgid "Cursor Left" msgstr "Kursor w lewo" #: backends/platform/wince/CEActionsPocket.cpp:59 msgid "Cursor Right" msgstr "Kursor w prawo" #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 msgid "Do you want to load or save the game?" msgstr "Chcesz wczytać bądź zapisać grę?" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 msgid " Are you sure you want to quit ? " msgstr " Na pewno chcesz wyjść? " #: backends/platform/wince/CEActionsSmartphone.cpp:50 msgid "Keyboard" msgstr "Klawiatura" #: backends/platform/wince/CEActionsSmartphone.cpp:51 msgid "Rotate" msgstr "Obrót" #: backends/platform/wince/CELauncherDialog.cpp:56 msgid "Using SDL driver " msgstr "Użyj sterownika SDL " #: backends/platform/wince/CELauncherDialog.cpp:60 msgid "Display " msgstr "Obraz " #: backends/platform/wince/CELauncherDialog.cpp:83 msgid "Do you want to perform an automatic scan ?" msgstr "Wykonać automatyczne skanowanie?" #: backends/platform/wince/wince-sdl.cpp:516 msgid "Map right click action" msgstr "Przypisz działanie PPM" #: backends/platform/wince/wince-sdl.cpp:520 msgid "You must map a key to the 'Right Click' action to play this game" msgstr "Musisz przypisać klawisz do 'PPM', by zagrać w tę grę" #: backends/platform/wince/wince-sdl.cpp:529 msgid "Map hide toolbar action" msgstr "Przypisz chowanie paska narzędzi" #: backends/platform/wince/wince-sdl.cpp:533 msgid "You must map a key to the 'Hide toolbar' action to play this game" msgstr "Musisz przypisać przycisk 'Schowaj pasek narzędzi', by zagrać w tę grę" #: backends/platform/wince/wince-sdl.cpp:542 msgid "Map Zoom Up action (optional)" msgstr "Przypisz Przybliżanie (opcjonalne)" #: backends/platform/wince/wince-sdl.cpp:545 msgid "Map Zoom Down action (optional)" msgstr "Przypisz Oddalenie (opcjonalne)" #: backends/platform/wince/wince-sdl.cpp:553 msgid "" "Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory" msgstr "" "Nie zapomnij przypisać klawisza 'Ukryj pasek narzędzi', by widzieć cały " "ekwipunek" #: backends/updates/macosx/macosx-updates.mm:79 msgid "Check for Updates..." msgstr "Sprawdź aktualizację..." #: engines/access/resources.cpp:44 engines/drascula/drascula.cpp:966 #: engines/hugo/hugo.cpp:437 engines/lure/lure.cpp:64 #: engines/mortevielle/mortevielle.cpp:306 engines/sky/compact.cpp:131 #: engines/supernova/supernova.cpp:175 engines/teenagent/resources.cpp:97 #: engines/tony/tony.cpp:198 engines/toon/toon.cpp:4918 #, c-format msgid "Unable to locate the '%s' engine data file." msgstr "" #: engines/access/resources.cpp:52 engines/drascula/drascula.cpp:980 #: engines/hugo/hugo.cpp:448 engines/lure/lure.cpp:73 #: engines/mortevielle/mortevielle.cpp:315 engines/supernova/supernova.cpp:185 #: engines/tony/tony.cpp:210 engines/toon/toon.cpp:4930 #, c-format msgid "The '%s' engine data file is corrupt." msgstr "" #: engines/access/resources.cpp:61 engines/drascula/drascula.cpp:991 #: engines/hugo/hugo.cpp:458 engines/lure/lure.cpp:76 #: engines/mortevielle/mortevielle.cpp:326 engines/tony/tony.cpp:221 #: engines/toon/toon.cpp:4941 #, c-format msgid "" "Incorrect version of the '%s' engine data file found. Expected %d.%d but got " "%d.%d." msgstr "" #: engines/adl/detection.cpp:49 engines/adl/detection.cpp:59 #, fuzzy msgid "Color mode" msgstr "Tryb dla daltonistów" #: engines/adl/detection.cpp:50 engines/adl/detection.cpp:60 msgid "Use color graphics" msgstr "" #: engines/adl/detection.cpp:69 msgid "Scanlines" msgstr "" #: engines/adl/detection.cpp:70 #, fuzzy msgid "Show scanlines" msgstr "Pokaż etykiety obiektów" #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70 #: engines/drascula/detection.cpp:331 engines/dreamweb/detection.cpp:48 #: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:452 #: engines/sherlock/detection.cpp:71 engines/toltecs/detection.cpp:200 #: engines/zvision/detection_tables.h:51 msgid "Use original save/load screens" msgstr "Użyj oryginalnych ekranów odczytu/zapisu" #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71 #: engines/drascula/detection.cpp:332 engines/dreamweb/detection.cpp:49 #: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:453 #: engines/sherlock/detection.cpp:72 engines/toltecs/detection.cpp:201 #: engines/zvision/detection_tables.h:52 #, fuzzy msgid "Use the original save/load screens instead of the ScummVM ones" msgstr "Użyj oryginalnych ekranów odczytu/zapisu zamiast tych ze ScummVM" #: engines/agi/detection.cpp:157 msgid "Use an alternative palette" msgstr "Użyj alternatywnej palety" #: engines/agi/detection.cpp:158 msgid "" "Use an alternative palette, common for all Amiga games. This was the old " "behavior" msgstr "" "Użyj alternatywnej palety dla wszystkich amigowych gier. Takie było dawne " "zachowanie" #: engines/agi/detection.cpp:167 msgid "Mouse support" msgstr "Obsługa myszki" #: engines/agi/detection.cpp:168 msgid "" "Enables mouse support. Allows to use mouse for movement and in game menus." msgstr "" "Włącza obsługę myszki. Pozwala na użycie myszki do przemieszczania i w menu " "gry." #: engines/agi/detection.cpp:177 #, fuzzy msgid "Use Hercules hires font" msgstr "Zielony Hercules" #: engines/agi/detection.cpp:178 msgid "Uses Hercules hires font, when font file is available." msgstr "" #: engines/agi/detection.cpp:187 msgid "Pause when entering commands" msgstr "" #: engines/agi/detection.cpp:188 msgid "" "Shows a command prompt window and pauses the game (like in SCI) instead of a " "real-time prompt." msgstr "" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:75 #: engines/cine/various.cpp:359 engines/dm/dm.cpp:276 #: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396 #: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473 #: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377 #: engines/neverhood/menumodule.cpp:893 #: engines/sci/engine/guest_additions.cpp:661 #: engines/sci/engine/kfile.cpp:1173 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266 #: engines/toon/toon.cpp:3432 engines/zvision/file/save_manager.cpp:62 msgid "Restore game:" msgstr "Wznów grę:" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:75 #: engines/cine/various.cpp:359 engines/dm/dm.cpp:276 #: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396 #: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473 #: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377 #: engines/neverhood/menumodule.cpp:893 #: engines/sci/engine/guest_additions.cpp:662 #: engines/sci/engine/kfile.cpp:1173 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266 #: engines/toon/toon.cpp:3432 engines/zvision/file/save_manager.cpp:62 msgid "Restore" msgstr "Wznów" #: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2441 #, fuzzy, c-format msgid "" "Failed to load saved game from file:\n" "\n" "%s" msgstr "" "Nie udało się wczytać stanu gry z pliku:\n" "\n" "%s" #: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2434 #, fuzzy, c-format msgid "" "Failed to save game to file:\n" "\n" "%s" msgstr "" "Nie udało się zapisać stanu gry do pliku:\n" "\n" "%s" #: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2452 #, fuzzy, c-format msgid "" "Successfully saved game in file:\n" "\n" "%s" msgstr "" "Pomyślnie zapisano stan w pliku:\n" "\n" "%s" #: engines/agos/animation.cpp:558 #, c-format msgid "Cutscene file '%s' not found!" msgstr "Nie znaleziono pliku przerywnika '%s'!" #: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:111 msgid "Color Blind Mode" msgstr "Tryb dla daltonistów" #: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:112 msgid "Enable Color Blind Mode by default" msgstr "Domyślnie włącz tryb dla daltonistów" #: engines/drascula/saveload.cpp:47 #, fuzzy msgid "" "ScummVM found that you have old saved games for Drascula that should be " "converted.\n" "The old saved game format is no longer supported, so you will not be able to " "load your games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked again the next " "time you start the game.\n" msgstr "" "ScummVM znalazł stare zapisy z Drascula, które należy przekonwertować.\n" "Stary format zapisu nie jest już obsługiwany. Nie będziesz mógł wczytać " "zapisów, jeśli ich nie przekonwertujesz.\n" "\n" "Naciśnij OK, żeby je teraz przekonwertować. W przeciwnym wypadku zostaniesz " "zapytany ponownie przy następnym włączeniu gry.\n" #: engines/dreamweb/detection.cpp:58 msgid "Use bright palette mode" msgstr "Użyj trybu jasnej palety" #: engines/dreamweb/detection.cpp:59 msgid "Display graphics using the game's bright palette" msgstr "Wyświetlaj grafikę za pomocą jasnej palety gry" #: engines/gob/inter_playtoons.cpp:255 engines/gob/inter_v2.cpp:1467 #: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:524 #, fuzzy msgid "Failed to load saved game from file." msgstr "Nie udało się wczytać stanu gry z pliku." #: engines/gob/inter_v2.cpp:1537 engines/gob/inter_geisha.cpp:263 #: engines/tinsel/saveload.cpp:537 #, fuzzy msgid "Failed to save game to file." msgstr "Nie udało się zapisać stanu gry do pliku." #: engines/gob/inter_v5.cpp:107 msgid "Failed to delete file." msgstr "Nie udało się usunąć pliku." #: engines/groovie/detection.cpp:312 msgid "Fast movie speed" msgstr "Przyśpieszone filmy" #: engines/groovie/detection.cpp:313 msgid "Play movies at an increased speed" msgstr "Odtwarzaj filmy ze zwiększoną prędkością" #: engines/groovie/script.cpp:407 msgid "Failed to save game" msgstr "Nie udało się zapisać stanu gry" #: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86 msgid "Gore Mode" msgstr "Tryb krwi" #: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87 msgid "Enable Gore Mode when available" msgstr "Włącz tryb krwi, jeśli jest dostępny" #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/detection.cpp:62 msgid "Studio audience" msgstr "Publiczność studyjna" #: engines/kyra/detection.cpp:63 msgid "Enable studio audience" msgstr "Włącz publiczność studyjną" #. I18N: This option allows the user to skip text and cutscenes. #: engines/kyra/detection.cpp:73 msgid "Skip support" msgstr "Obsługa pomijania" #: engines/kyra/detection.cpp:74 msgid "Allow text and cutscenes to be skipped" msgstr "Pozwól pomijać tekst i przerywniki" #. I18N: Helium mode makes people sound like they've inhaled Helium. #: engines/kyra/detection.cpp:84 msgid "Helium mode" msgstr "Tryb helowy" #: engines/kyra/detection.cpp:85 msgid "Enable helium mode" msgstr "Włącz tryb helowy" #. I18N: When enabled, this option makes scrolling smoother when #. changing from one screen to another. #: engines/kyra/detection.cpp:99 msgid "Smooth scrolling" msgstr "Płynne przewijanie" #: engines/kyra/detection.cpp:100 msgid "Enable smooth scrolling when walking" msgstr "Włącz płynne przewijanie przy chodzeniu" #. I18N: When enabled, this option changes the cursor when it floats to the #. edge of the screen to a directional arrow. The player can then click to #. walk towards that direction. #: engines/kyra/detection.cpp:112 msgid "Floating cursors" msgstr "Pływające kursory" #: engines/kyra/detection.cpp:113 msgid "Enable floating cursors" msgstr "Włącz pływające kursory" #. I18N: HP stands for Hit Points #: engines/kyra/detection.cpp:127 msgid "HP bar graphs" msgstr "Histogramy HP" #: engines/kyra/detection.cpp:128 msgid "Enable hit point bar graphs" msgstr "Włącz histogramy punktów życia" #: engines/kyra/eobcommon.cpp:331 engines/kyra/lol.cpp:481 msgid "Move Forward" msgstr "Ruch naprzód" #: engines/kyra/eobcommon.cpp:332 engines/kyra/lol.cpp:482 msgid "Move Back" msgstr "Ruch wstecz" #: engines/kyra/eobcommon.cpp:333 #, fuzzy msgid "Move Left" msgstr "Ślizg w lewo" #: engines/kyra/eobcommon.cpp:334 #, fuzzy msgid "Move Right" msgstr "Ślizg w prawo" #: engines/kyra/eobcommon.cpp:335 engines/kyra/lol.cpp:485 #: engines/pegasus/pegasus.cpp:2514 msgid "Turn Left" msgstr "Obrót w lewo" #: engines/kyra/eobcommon.cpp:336 engines/kyra/lol.cpp:486 #: engines/pegasus/pegasus.cpp:2515 msgid "Turn Right" msgstr "Obrót w prawo" #: engines/kyra/eobcommon.cpp:337 #, fuzzy msgid "Open/Close Inventory" msgstr "Ekwipunek" #: engines/kyra/eobcommon.cpp:338 msgid "Switch Inventory/Character screen" msgstr "" #: engines/kyra/eobcommon.cpp:339 msgid "Camp" msgstr "" #: engines/kyra/eobcommon.cpp:340 #, fuzzy msgid "Cast Spell" msgstr "Wybierz zaklęcie" #: engines/kyra/eobcommon.cpp:343 msgid "Spell Level 1" msgstr "" #: engines/kyra/eobcommon.cpp:344 msgid "Spell Level 2" msgstr "" #: engines/kyra/eobcommon.cpp:345 msgid "Spell Level 3" msgstr "" #: engines/kyra/eobcommon.cpp:346 msgid "Spell Level 4" msgstr "" #: engines/kyra/eobcommon.cpp:347 msgid "Spell Level 5" msgstr "" #: engines/kyra/eobcommon.cpp:356 msgid "Spell Level 6" msgstr "" #: engines/kyra/lol.cpp:478 msgid "Attack 1" msgstr "Atak 1" #: engines/kyra/lol.cpp:479 msgid "Attack 2" msgstr "Atak 2" #: engines/kyra/lol.cpp:480 msgid "Attack 3" msgstr "Atak 3" #: engines/kyra/lol.cpp:483 msgid "Slide Left" msgstr "Ślizg w lewo" #: engines/kyra/lol.cpp:484 msgid "Slide Right" msgstr "Ślizg w prawo" #: engines/kyra/lol.cpp:487 msgid "Rest" msgstr "Odpoczynek" #: engines/kyra/lol.cpp:488 msgid "Options" msgstr "Opcje" #: engines/kyra/lol.cpp:489 msgid "Choose Spell" msgstr "Wybierz zaklęcie" #: engines/kyra/sound_midi.cpp:477 msgid "" "You appear to be using a General MIDI device,\n" "but your game only supports Roland MT32 MIDI.\n" "We try to map the Roland MT32 instruments to\n" "General MIDI ones. It is still possible that\n" "some tracks sound incorrect." msgstr "" "Wygląda na to, że używasz urządzenia General MIDI, ale gra obsługuje tylko " "MIDI Roland MT32.\n" "Próbujemy przypisać instrumenty Rolanda MT32 do instrumentów General MIDI. " "Niektóre utwory mogą być źle odtwarzane." #: engines/kyra/saveload_eob.cpp:557 #, c-format msgid "" "The following original saved game file has been found in your game path:\n" "\n" "%s %s\n" "\n" "Do you wish to use this saved game file with ScummVM?\n" "\n" msgstr "" "W ścieżce gry znaleziono oryginalny zapis gry:\n" "\n" "%s %s\n" "\n" "Chcesz użyć tego zapisu w ScummVM?\n" "\n" #: engines/kyra/saveload_eob.cpp:590 #, c-format msgid "" "A saved game file was found in the specified slot %d. Overwrite?\n" "\n" msgstr "" "W wybranym slocie %d znaleziono zapis gry. Nadpisać?\n" "\n" #: engines/kyra/saveload_eob.cpp:623 #, fuzzy, c-format msgid "" "%d original saved games have been successfully imported into\n" "ScummVM. If you want to manually import original saved game later you will\n" "need to open the ScummVM debug console and use the command " "'import_savefile'.\n" "\n" msgstr "" "Pomyślnie zaimportowano %d oryginalny zapis gry do ScummVM. Jeśli później " "zechcesz zaimportować oryginalne zapisy, będziesz musiał otworzyć konsolę " "debugowania ScummVM i użyć komendy 'import_savefile'.\n" "\n" #: engines/mads/detection.cpp:91 msgid "Easy mouse interface" msgstr "" #: engines/mads/detection.cpp:92 #, fuzzy msgid "Shows object names when hovering the mouse over them" msgstr "Pokaż etykiety obiektów przy najechaniu myszką" #: engines/mads/detection.cpp:101 engines/mads/detection.cpp:102 msgid "Animated inventory items" msgstr "" #: engines/mads/detection.cpp:111 engines/mads/detection.cpp:112 msgid "Animated game interface" msgstr "" #: engines/mads/detection.cpp:121 engines/mads/detection.cpp:122 msgid "Naughty game mode" msgstr "" #: engines/mohawk/detection.cpp:169 msgid "Play the Myst fly by movie" msgstr "" #: engines/mohawk/detection.cpp:170 msgid "The Myst fly by movie was not played by the original engine." msgstr "" #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:183 engines/mohawk/dialogs.cpp:269 msgid "~Z~ip Mode Activated" msgstr "~T~ryb turbo aktywny" #: engines/mohawk/dialogs.cpp:184 msgid "~T~ransitions Enabled" msgstr "~P~rzejścia włączone" #. I18N: Drop book page #: engines/mohawk/dialogs.cpp:186 msgid "~D~rop Page" msgstr "~O~puść stronę" #: engines/mohawk/dialogs.cpp:190 #, fuzzy msgid "Show ~M~ap" msgstr "~P~okaż mapę" #: engines/mohawk/dialogs.cpp:196 #, fuzzy msgid "Main Men~u~" msgstr "~M~enu główne" #: engines/mohawk/dialogs.cpp:270 msgid "~W~ater Effect Enabled" msgstr "~E~fekty wody włączone" #: engines/mohawk/dialogs.cpp:272 #, fuzzy msgid "Transitions:" msgstr "~P~rzejścia włączone" #: engines/mohawk/dialogs.cpp:274 #, fuzzy msgid "Disabled" msgstr "Wyłączona grafika" #: engines/mohawk/dialogs.cpp:275 #, fuzzy msgid "Fastest" msgstr "Wklej" #: engines/mohawk/dialogs.cpp:276 #, fuzzy msgid "Normal" msgstr "OpenGL (normalny)" #: engines/mohawk/dialogs.cpp:277 msgid "Best" msgstr "" #: engines/mohawk/mohawk.cpp:58 #, fuzzy msgid "The game is paused. Press any key to continue." msgstr "Gra wstrzymana. Naciśnij spację, aby wznowić." #: engines/mohawk/riven.cpp:149 msgid "" "You're missing a Riven executable. The Windows executable is 'riven.exe' or " "'rivendmo.exe'. " msgstr "" #: engines/mohawk/riven.cpp:150 msgid "" "Using the 'arcriven.z' installer file also works. In addition, you can use " "the Mac 'Riven' executable." msgstr "" #: engines/mohawk/riven.cpp:161 msgid "" "You're missing 'extras.mhk'. Using the 'arcriven.z' installer file also " "works." msgstr "" #: engines/mohawk/riven.cpp:432 msgid "You are missing the following required Riven data files:\n" msgstr "" #: engines/mohawk/riven_stack.cpp:182 msgid "" "Exploration beyond this point available only within the full version of\n" "the game." msgstr "" #: engines/mohawk/riven_stacks/aspit.cpp:309 msgid "" "At this point, the Riven Demo would\n" "ask if you would like to open a web browser\n" "to bring you to the Red Orb store to buy\n" "the game. ScummVM cannot do that and\n" "the site no longer exists." msgstr "" #: engines/neverhood/detection.cpp:184 msgid "Skip the Hall of Records storyboard scenes" msgstr "Pomiń scenki storyboardowe w Hali Rekordów" #: engines/neverhood/detection.cpp:185 msgid "Allows the player to skip past the Hall of Records storyboard scenes" msgstr "Pozwala graczowi na pomijanie scenek storyboardowych w Hali Rekordów" #: engines/neverhood/detection.cpp:191 msgid "Scale the making of videos to full screen" msgstr "Skaluj filmy making of na pełny ekran" #: engines/neverhood/detection.cpp:192 msgid "Scale the making of videos, so that they use the whole screen" msgstr "Skaluj filmy making of, by wypełniały cały ekran" #: engines/parallaction/saveload.cpp:130 #, c-format msgid "" "Can't save game in slot %i\n" "\n" msgstr "" "Nie można zapisać w slocie %i\n" "\n" #: engines/parallaction/saveload.cpp:194 msgid "Load file" msgstr "Wczytaj plik" #: engines/parallaction/saveload.cpp:201 msgid "Loading game..." msgstr "Wczytywanie stanu gry..." #: engines/parallaction/saveload.cpp:209 msgid "Save file" msgstr "Zapisz plik" #: engines/parallaction/saveload.cpp:216 msgid "Saving game..." msgstr "Zapisywanie stanu gry..." #: engines/parallaction/saveload.cpp:269 #, fuzzy msgid "" "ScummVM found that you have old saved games for Nippon Safes that should be " "renamed.\n" "The old names are no longer supported, so you will not be able to load your " "games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked next time.\n" msgstr "" "ScummVM znalazł stare zapisy z Nippon Safes, które należy przekonwertować.\n" "Stary format zapisu nie jest już obsługiwany. Nie będziesz mógł wczytać " "zapisów, jeśli ich nie przekonwertujesz.\n" "\n" "Naciśnij OK, żeby je teraz przekonwertować. W przeciwnym wypadku zostaniesz " "zapytany ponownie przy następnym włączeniu gry.\n" #: engines/parallaction/saveload.cpp:316 #, fuzzy msgid "ScummVM successfully converted all your saved games." msgstr "ScummVM pomyślnie przekonwertował wszystkie twoje zapisy." #: engines/parallaction/saveload.cpp:318 msgid "" "ScummVM printed some warnings in your console window and can't guarantee all " "your files have been converted.\n" "\n" "Please report to the team." msgstr "" "ScummVM wyświetlił ostrzeżenia w oknie konsoli i nie może zagwarantować, że " "wszystkie twoje pliki zostały przekonwertowane.\n" "\n" "Prosimy o zgłoszenie tego zespołowi." #: engines/pegasus/pegasus.cpp:716 #, fuzzy msgid "Invalid file name for saving" msgstr "Podaj nazwę pliku do zapisania" #: engines/pegasus/pegasus.cpp:2512 msgid "Up/Zoom In/Move Forward/Open Doors" msgstr "Góra/Przybliż/Ruch naprzód/Otwórz drzwi" #: engines/pegasus/pegasus.cpp:2513 msgid "Down/Zoom Out" msgstr "Dół/Oddal" #: engines/pegasus/pegasus.cpp:2516 msgid "Display/Hide Inventory Tray" msgstr "Pokaż/schowaj przedmioty" #: engines/pegasus/pegasus.cpp:2517 msgid "Display/Hide Biochip Tray" msgstr "Pokaż/schowaj biochipy" #: engines/pegasus/pegasus.cpp:2518 msgid "Action/Select" msgstr "Akcja/Wybór" #: engines/pegasus/pegasus.cpp:2519 msgid "Toggle Center Data Display" msgstr "Włącz/wyłącz widok danych" #: engines/pegasus/pegasus.cpp:2520 msgid "Display/Hide Info Screen" msgstr "Pokaż/schowaj ekran informacji" #: engines/pegasus/pegasus.cpp:2521 msgid "Display/Hide Pause Menu" msgstr "Pokaż/schowaj menu pauzy" #: engines/queen/detection.cpp:56 msgid "Alternative intro" msgstr "Alternatywne intro" #: engines/queen/detection.cpp:57 msgid "Use an alternative game intro (CD version only)" msgstr "Użyj alternatywnego intra (tylko dla wersji CD)" #: engines/sci/detection.cpp:400 msgid "Skip EGA dithering pass (full color backgrounds)" msgstr "Pomiń dithering EGA (tła w pełnym kolorze)" #: engines/sci/detection.cpp:401 msgid "Skip dithering pass in EGA games, graphics are shown with full colors" msgstr "" "Pomiń dithering w grach EGA, grafika będzie wyświetlana w pełnym kolorze" #: engines/sci/detection.cpp:410 msgid "Enable high resolution graphics" msgstr "Włącz grafikę wysokiej rozdzielczości" #: engines/sci/detection.cpp:411 msgid "Enable high resolution graphics/content" msgstr "Włącz grafikę/zawartość wysokiej rozdzielczości" #: engines/sci/detection.cpp:420 #, fuzzy msgid "Enable black-lined video" msgstr "Włącz tryb Roland GS" #: engines/sci/detection.cpp:421 msgid "Draw black lines over videos to increase their apparent sharpness" msgstr "" #: engines/sci/detection.cpp:431 msgid "Use high-quality video scaling" msgstr "" #: engines/sci/detection.cpp:432 #, fuzzy msgid "Use linear interpolation when upscaling videos, where possible" msgstr "Używa filtrowania dwuliniowego przy skalowaniu obrazu" #: engines/sci/detection.cpp:442 msgid "Prefer digital sound effects" msgstr "Preferuj cyfrowe efekty dźwiękowe" #: engines/sci/detection.cpp:443 msgid "Prefer digital sound effects instead of synthesized ones" msgstr "Preferuj cyfrowe efekty dźwiękowe zamiast syntezowanych" #: engines/sci/detection.cpp:462 msgid "Use IMF/Yamaha FB-01 for MIDI output" msgstr "Użyj IMF/Yamaha FB-01 dla wyjścia MIDI" #: engines/sci/detection.cpp:463 msgid "" "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI " "output" msgstr "" "Użyj karty IBM Music Feature lub modułu syntezy FM Yamaha FB-01 dla wyjścia " "MIDI" #: engines/sci/detection.cpp:473 msgid "Use CD audio" msgstr "Użyj CD audio" #: engines/sci/detection.cpp:474 msgid "Use CD audio instead of in-game audio, if available" msgstr "Użyj CD audio zamiast muzyki w grze, jeśli jest dostępne" #: engines/sci/detection.cpp:484 msgid "Use Windows cursors" msgstr "Użyj windowsowych kursorów" #: engines/sci/detection.cpp:485 msgid "" "Use the Windows cursors (smaller and monochrome) instead of the DOS ones" msgstr "" "Użyj windowsowych kursorów (mniejsze i monochromatyczne) zamiast DOS-owych" #: engines/sci/detection.cpp:495 msgid "Use silver cursors" msgstr "Użyj srebrnych kursorów" #: engines/sci/detection.cpp:496 #, fuzzy msgid "" "Use the alternate set of silver cursors instead of the normal golden ones" msgstr "" "Użyj alternatywnego zestawu srebrnych kursorów zamiast zwykłych złotych" #: engines/sci/detection.cpp:506 #, fuzzy msgid "Enable content censoring" msgstr "Włącz pływające kursory" #: engines/sci/detection.cpp:507 msgid "Enable the game's built-in optional content censoring" msgstr "" #: engines/sci/detection.cpp:837 engines/sci/engine/kfile.cpp:481 #, fuzzy msgid "(Autosave)" msgstr "Autozapis:" #: engines/sci/engine/kgraphics.cpp:984 msgid "" "Characters saved inside ScummVM are shown automatically. Character files " "saved in the original interpreter need to be put inside ScummVM's saved " "games directory and a prefix needs to be added depending on which game it " "was saved in: 'qfg1-' for Quest for Glory 1, 'qfg2-' for Quest for Glory 2. " "Example: 'qfg2-thief.sav'." msgstr "" #: engines/sci/engine/kgraphics32.cpp:348 #, c-format msgid "Please use an external viewer to open the game's help file: %s" msgstr "" #: engines/sci/engine/savegame.cpp:1284 msgid "The format of this saved game is obsolete, unable to load it" msgstr "" #: engines/sci/engine/savegame.cpp:1286 #, c-format msgid "Savegame version is %d, maximum supported is %0d" msgstr "" #: engines/sci/engine/savegame.cpp:1297 msgid "" "This saved game was created with a different version of the game, unable to " "load it" msgstr "" #: engines/sci/resource.cpp:822 msgid "" "Missing or corrupt game resources have been detected. Some game features may " "not work properly. Please check the console for more information, and verify " "that your game files are valid." msgstr "" #: engines/sci/sci.cpp:400 msgid "" "A known buggy game script has been detected, which could prevent you from " "progressing later on in the game, during the sequence with the Green Man's " "riddles. Please, apply the latest patch for this game by Sierra to avoid " "possible problems." msgstr "" #: engines/sci/sci.cpp:409 msgid "" "Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and " "disabled in the release version of the game. ScummVM allows the subtitles to " "be re-enabled, but because they were removed from the original game, they do " "not always render properly or reflect the actual game speech. This is not a " "ScummVM bug -- it is a problem with the game's assets." msgstr "" #: engines/sci/sci.cpp:433 msgid "" "You have selected General MIDI as a sound device. Sierra has provided after-" "market support for General MIDI for this game in their \"General MIDI Utility" "\". Please, apply this patch in order to enjoy MIDI music with this game. " "Once you have obtained it, you can unpack all of the included *.PAT files in " "your ScummVM extras folder and ScummVM will add the appropriate patch " "automatically. Alternatively, you can follow the instructions in the READ.ME " "file included in the patch and rename the associated *.PAT file to 4.PAT and " "place it in the game folder. Without this patch, General MIDI music for this " "game will sound badly distorted." msgstr "" #: engines/sci/sci.cpp:452 msgid "" "Your game is patched with a fan made script patch. Such patches have been " "reported to cause issues, as they modify game scripts extensively. The " "issues that these patches fix do not occur in ScummVM, so you are advised to " "remove this patch from your game folder in order to avoid having unexpected " "errors and/or issues later on." msgstr "" #: engines/scumm/detection.cpp:1126 msgid "" "Your game version appears to be unknown. If this is *NOT* a fan-modified\n" "version (in particular, not a fan-made translation), please, report the\n" "following data to the ScummVM team along with the name of the game you " "tried\n" "to add and its version, language, etc.:\n" msgstr "" #: engines/scumm/detection.cpp:1144 msgid "" "The Lite version of Putt-Putt Saves the Zoo iOS is not supported to avoid " "piracy.\n" "The full version is available for purchase from the iTunes Store." msgstr "" #: engines/scumm/detection.cpp:1355 #, fuzzy msgid "Show Object Line" msgstr "Pokaż etykiety obiektów" #: engines/scumm/detection.cpp:1356 msgid "Show the names of objects at the bottom of the screen" msgstr "" #: engines/scumm/dialogs.cpp:172 #, c-format msgid "Insert Disk %c and Press Button to Continue." msgstr "Włóż dysk %c i naciśnij przycisk, aby kontynuować." #: engines/scumm/dialogs.cpp:173 #, c-format msgid "Unable to Find %s, (%c%d) Press Button." msgstr "Nie znaleziono %s, (%c%d). Naciśnij przycisk." #: engines/scumm/dialogs.cpp:174 #, c-format msgid "Error reading disk %c, (%c%d) Press Button." msgstr "Błąd podczas odczytu dysku %c, (%c%d). Naciśnij przycisk." #: engines/scumm/dialogs.cpp:175 msgid "Game Paused. Press SPACE to Continue." msgstr "Gra wstrzymana. Naciśnij spację, aby wznowić." #. I18N: You may specify 'Yes' symbol at the end of the line, like this: #. "Moechten Sie wirklich neu starten? (J/N)J" #. Will react to J as 'Yes' #: engines/scumm/dialogs.cpp:179 msgid "Are you sure you want to restart? (Y/N)Y" msgstr "Na pewno chcesz zrestartować? (T/N)T" #. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment #: engines/scumm/dialogs.cpp:181 msgid "Are you sure you want to quit? (Y/N)Y" msgstr "Na pewno chcesz wyjść? (T/N)T" #: engines/scumm/dialogs.cpp:186 msgid "Play" msgstr "Uruchom" #: engines/scumm/dialogs.cpp:190 msgid "Insert save/load game disk" msgstr "Włóż dysk zapisu" #: engines/scumm/dialogs.cpp:191 msgid "You must enter a name" msgstr "Musisz podać nazwę" #: engines/scumm/dialogs.cpp:192 msgid "The game was NOT saved (disk full?)" msgstr "NIE zapisano stanu gry (brak miejsca?)" #: engines/scumm/dialogs.cpp:193 msgid "The game was NOT loaded" msgstr "NIE wczytano gry" #: engines/scumm/dialogs.cpp:194 #, c-format msgid "Saving '%s'" msgstr "Zapisywanie '%s'" #: engines/scumm/dialogs.cpp:195 #, c-format msgid "Loading '%s'" msgstr "Wczytywanie '%s'" #: engines/scumm/dialogs.cpp:196 msgid "Name your SAVE game" msgstr "Podaj nazwę zapisu" #: engines/scumm/dialogs.cpp:197 msgid "Select a game to LOAD" msgstr "Wybierz zapis do wczytania" #: engines/scumm/dialogs.cpp:198 msgid "Game title)" msgstr "Tytuł gry)" #. I18N: Previous page button #: engines/scumm/dialogs.cpp:284 msgid "~P~revious" msgstr "~P~oprzednia" #. I18N: Next page button #: engines/scumm/dialogs.cpp:286 msgid "~N~ext" msgstr "~N~astępna" #: engines/scumm/dialogs.cpp:599 msgid "Speech Only" msgstr "Tylko mowa" #: engines/scumm/dialogs.cpp:600 msgid "Speech and Subtitles" msgstr "Mowa i napisy" #: engines/scumm/dialogs.cpp:601 msgid "Subtitles Only" msgstr "Tylko napisy" #: engines/scumm/dialogs.cpp:609 msgctxt "lowres" msgid "Speech & Subs" msgstr "Mowa i napisy" #: engines/scumm/dialogs.cpp:655 msgid "Select a Proficiency Level." msgstr "Wybierz poziom umiejętności." #: engines/scumm/dialogs.cpp:657 msgid "Refer to your Loom(TM) manual for help." msgstr "Pomocy szukaj w instrukcji dołączonej do Loom(TM)." #: engines/scumm/dialogs.cpp:661 msgid "Practice" msgstr "Trening" #: engines/scumm/dialogs.cpp:662 msgid "Expert" msgstr "Ekspert" #: engines/scumm/help.cpp:74 msgid "Common keyboard commands:" msgstr "Skróty klawiaturowe:" #: engines/scumm/help.cpp:75 msgid "Save / Load dialog" msgstr "Okno Zapisz / Wczytaj" #: engines/scumm/help.cpp:77 msgid "Skip line of text" msgstr "Pomiń linijkę tekstu" #: engines/scumm/help.cpp:78 msgid "Esc" msgstr "Esc" #: engines/scumm/help.cpp:78 msgid "Skip cutscene" msgstr "Pomiń scenkę" #: engines/scumm/help.cpp:79 msgid "Space" msgstr "Spacja" #: engines/scumm/help.cpp:79 msgid "Pause game" msgstr "Wstrzymaj grę" #: engines/scumm/help.cpp:80 engines/scumm/help.cpp:85 #: engines/scumm/help.cpp:96 engines/scumm/help.cpp:97 #: engines/scumm/help.cpp:98 engines/scumm/help.cpp:99 #: engines/scumm/help.cpp:100 engines/scumm/help.cpp:101 #: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103 msgid "Ctrl" msgstr "Ctrl" #: engines/scumm/help.cpp:80 #, fuzzy msgid "Load saved game 1-10" msgstr "Wczytaj stan gry 1-10" #: engines/scumm/help.cpp:81 engines/scumm/help.cpp:85 #: engines/scumm/help.cpp:87 engines/scumm/help.cpp:101 #: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103 msgid "Alt" msgstr "Alt" #: engines/scumm/help.cpp:81 #, fuzzy msgid "Save game 1-10" msgstr "Zapisz stan gry 1-10" #: engines/scumm/help.cpp:87 engines/scumm/help.cpp:90 msgid "Enter" msgstr "Enter" #: engines/scumm/help.cpp:88 msgid "Music volume up / down" msgstr "Zwiększ/zmniejsz głośność muzyki" #: engines/scumm/help.cpp:89 msgid "Text speed slower / faster" msgstr "Zwiększ/zmniejsz prędkość tekstu" #: engines/scumm/help.cpp:90 msgid "Simulate left mouse button" msgstr "Symuluje lewy przycisk myszy" #: engines/scumm/help.cpp:91 msgid "Tab" msgstr "Tab" #: engines/scumm/help.cpp:91 msgid "Simulate right mouse button" msgstr "Symuluje prawy przycisk myszy" #: engines/scumm/help.cpp:94 msgid "Special keyboard commands:" msgstr "Specjalne skróty klawiaturowe:" #: engines/scumm/help.cpp:95 msgid "Show / Hide console" msgstr "Schowaj / pokaż konsolę" #: engines/scumm/help.cpp:96 msgid "Start the debugger" msgstr "Włącz debugger" #: engines/scumm/help.cpp:97 msgid "Show memory consumption" msgstr "Pokaż zużycie pamięci" #: engines/scumm/help.cpp:98 msgid "Run in fast mode (*)" msgstr "Włącz w trybie szybkim (*)" #: engines/scumm/help.cpp:99 msgid "Run in really fast mode (*)" msgstr "Włącz w trybie bardzo szybkim (*)" #: engines/scumm/help.cpp:100 msgid "Toggle mouse capture" msgstr "Włącz/wyłącz przechwytywanie myszy" #: engines/scumm/help.cpp:101 msgid "Switch between graphics filters" msgstr "Przełączaj pomiędzy filtrami grafiki" #: engines/scumm/help.cpp:102 msgid "Increase / Decrease scale factor" msgstr "Zwiększ / zmniejsz współczynnik skalowania" #: engines/scumm/help.cpp:103 msgid "Toggle aspect-ratio correction" msgstr "Włącz/wyłącz korekcję formatu obrazu" #: engines/scumm/help.cpp:108 msgid "* Note that using ctrl-f and" msgstr "* Miej na uwadze, że używanie ctrl-f" #: engines/scumm/help.cpp:109 msgid " ctrl-g are not recommended" msgstr " i ctrl-g nie jest wskazane" #: engines/scumm/help.cpp:110 msgid " since they may cause crashes" msgstr " ponieważ mogą one spowodować zawieszenie się," #: engines/scumm/help.cpp:111 msgid " or incorrect game behavior." msgstr " bądź nieodpowiednie zachowanie gry." #: engines/scumm/help.cpp:115 msgid "Spinning drafts on the keyboard:" msgstr "Tkanie splotów na klawiaturze:" #: engines/scumm/help.cpp:117 msgid "Main game controls:" msgstr "Główne sterowanie gry:" #: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137 #: engines/scumm/help.cpp:162 msgid "Push" msgstr "Pchnij" #: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138 #: engines/scumm/help.cpp:163 msgid "Pull" msgstr "Pociągnij" #: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139 #: engines/scumm/help.cpp:164 engines/scumm/help.cpp:198 #: engines/scumm/help.cpp:208 msgid "Give" msgstr "Daj" #: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140 #: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191 #: engines/scumm/help.cpp:209 msgid "Open" msgstr "Otwórz" #: engines/scumm/help.cpp:127 msgid "Go to" msgstr "Idź do" #: engines/scumm/help.cpp:128 msgid "Get" msgstr "Weź" #: engines/scumm/help.cpp:129 engines/scumm/help.cpp:153 #: engines/scumm/help.cpp:171 engines/scumm/help.cpp:199 #: engines/scumm/help.cpp:214 engines/scumm/help.cpp:225 #: engines/scumm/help.cpp:251 msgid "Use" msgstr "Użyj" #: engines/scumm/help.cpp:130 engines/scumm/help.cpp:142 msgid "Read" msgstr "Czytaj" #: engines/scumm/help.cpp:131 engines/scumm/help.cpp:148 msgid "New kid" msgstr "Nowy dzieciak" #: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154 #: engines/scumm/help.cpp:172 msgid "Turn on" msgstr "Włącz" #: engines/scumm/help.cpp:133 engines/scumm/help.cpp:155 #: engines/scumm/help.cpp:173 msgid "Turn off" msgstr "Wyłącz" #: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168 #: engines/scumm/help.cpp:195 msgid "Walk to" msgstr "Podejdź do" #: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169 #: engines/scumm/help.cpp:196 engines/scumm/help.cpp:211 #: engines/scumm/help.cpp:228 msgid "Pick up" msgstr "Podnieś" #: engines/scumm/help.cpp:145 engines/scumm/help.cpp:170 msgid "What is" msgstr "Czym jest" #: engines/scumm/help.cpp:147 msgid "Unlock" msgstr "Otwórz" #: engines/scumm/help.cpp:150 msgid "Put on" msgstr "Załóż" #: engines/scumm/help.cpp:151 msgid "Take off" msgstr "Zdejmij" #: engines/scumm/help.cpp:157 msgid "Fix" msgstr "Napraw" #: engines/scumm/help.cpp:159 msgid "Switch" msgstr "Przełącz" #: engines/scumm/help.cpp:167 engines/scumm/help.cpp:229 msgid "Look" msgstr "Spójrz" #: engines/scumm/help.cpp:174 engines/scumm/help.cpp:224 msgid "Talk" msgstr "Rozmawiaj" #: engines/scumm/help.cpp:175 msgid "Travel" msgstr "Podróżuj" #: engines/scumm/help.cpp:176 msgid "To Henry / To Indy" msgstr "Do Henry'ego / Do Indy'ego" #. I18N: These are different musical notes #: engines/scumm/help.cpp:180 msgid "play C minor on distaff" msgstr "zagraj c-moll na kądzieli" #: engines/scumm/help.cpp:181 msgid "play D on distaff" msgstr "zagraj D na kądzieli" #: engines/scumm/help.cpp:182 msgid "play E on distaff" msgstr "zagraj E na kądzieli" #: engines/scumm/help.cpp:183 msgid "play F on distaff" msgstr "zagraj F na kądzieli" #: engines/scumm/help.cpp:184 msgid "play G on distaff" msgstr "zagraj G na kądzieli" #: engines/scumm/help.cpp:185 msgid "play A on distaff" msgstr "zagraj A na kądzieli" #: engines/scumm/help.cpp:186 msgid "play B on distaff" msgstr "zagraj B na kądzieli" #: engines/scumm/help.cpp:187 msgid "play C major on distaff" msgstr "zagraj C-dur na kądzieli" #: engines/scumm/help.cpp:193 engines/scumm/help.cpp:215 msgid "puSh" msgstr "pchnij" #: engines/scumm/help.cpp:194 engines/scumm/help.cpp:216 msgid "pull (Yank)" msgstr "pociągnij" #: engines/scumm/help.cpp:197 engines/scumm/help.cpp:213 #: engines/scumm/help.cpp:249 msgid "Talk to" msgstr "Rozmawiaj z" #: engines/scumm/help.cpp:200 engines/scumm/help.cpp:212 msgid "Look at" msgstr "Spójrz na" #: engines/scumm/help.cpp:201 msgid "turn oN" msgstr "włącz" #: engines/scumm/help.cpp:202 msgid "turn oFf" msgstr "wyłącz" #: engines/scumm/help.cpp:218 msgid "KeyUp" msgstr "Strzałka do góry" #: engines/scumm/help.cpp:218 msgid "Highlight prev dialogue" msgstr "Podświetl poprzedni dialog" #: engines/scumm/help.cpp:219 msgid "KeyDown" msgstr "Strzałka w dół" #: engines/scumm/help.cpp:219 msgid "Highlight next dialogue" msgstr "Podświetl następny dialog" #: engines/scumm/help.cpp:223 msgid "Walk" msgstr "Idź" #: engines/scumm/help.cpp:226 engines/scumm/help.cpp:235 #: engines/scumm/help.cpp:242 engines/scumm/help.cpp:250 msgid "Inventory" msgstr "Ekwipunek" #: engines/scumm/help.cpp:227 msgid "Object" msgstr "Przedmiot" #: engines/scumm/help.cpp:230 msgid "Black and White / Color" msgstr "Czarno-biały / Kolorowy" #: engines/scumm/help.cpp:233 msgid "Eyes" msgstr "Oczy" #: engines/scumm/help.cpp:234 msgid "Tongue" msgstr "Język" #: engines/scumm/help.cpp:236 msgid "Punch" msgstr "Pięść" #: engines/scumm/help.cpp:237 msgid "Kick" msgstr "Kopnięcie" #: engines/scumm/help.cpp:240 engines/scumm/help.cpp:248 msgid "Examine" msgstr "Zbadaj" #: engines/scumm/help.cpp:241 msgid "Regular cursor" msgstr "Zwykły kursor" #. I18N: Comm is a communication device #: engines/scumm/help.cpp:244 msgid "Comm" msgstr "Kom." #: engines/scumm/help.cpp:247 msgid "Save / Load / Options" msgstr "Zapis / Odczyt / Opcje" #: engines/scumm/help.cpp:256 msgid "Other game controls:" msgstr "Reszta sterowania gry:" #: engines/scumm/help.cpp:258 engines/scumm/help.cpp:268 msgid "Inventory:" msgstr "Ekwipunek:" #: engines/scumm/help.cpp:259 engines/scumm/help.cpp:275 msgid "Scroll list up" msgstr "Przewiń listę do góry" #: engines/scumm/help.cpp:260 engines/scumm/help.cpp:276 msgid "Scroll list down" msgstr "Przewiń listę w dół" #: engines/scumm/help.cpp:261 engines/scumm/help.cpp:269 msgid "Upper left item" msgstr "Przedmiot u góry, z lewej" #: engines/scumm/help.cpp:262 engines/scumm/help.cpp:271 msgid "Lower left item" msgstr "Przedmiot na dole, z lewej" #: engines/scumm/help.cpp:263 engines/scumm/help.cpp:272 msgid "Upper right item" msgstr "Przedmiot u góry, z prawej" #: engines/scumm/help.cpp:264 engines/scumm/help.cpp:274 msgid "Lower right item" msgstr "Przedmiot na dole, z prawej" #: engines/scumm/help.cpp:270 msgid "Middle left item" msgstr "Przedmiot na środku, z lewej" #: engines/scumm/help.cpp:273 msgid "Middle right item" msgstr "Przedmiot na środku, z prawej" #: engines/scumm/help.cpp:280 engines/scumm/help.cpp:285 msgid "Switching characters:" msgstr "Zmiana postaci:" #: engines/scumm/help.cpp:282 msgid "Second kid" msgstr "Drugi dzieciak" #: engines/scumm/help.cpp:283 msgid "Third kid" msgstr "Trzeci dzieciak" #: engines/scumm/help.cpp:292 msgid "Toggle Inventory/IQ Points display" msgstr "Włącz/wyłącz widok ekwipunku/punktów IQ" #: engines/scumm/help.cpp:293 msgid "Toggle Keyboard/Mouse Fighting (*)" msgstr "Przełącz między walką klawiaturą a myszą (*)" #: engines/scumm/help.cpp:295 msgid "* Keyboard Fighting is always on," msgstr "* Walka klawiaturą jest zawsze włączona," #: engines/scumm/help.cpp:296 msgid " so despite the in-game message this" msgstr " więc wbrew komunikatowi w grze" #: engines/scumm/help.cpp:297 msgid " actually toggles Mouse Fighting Off/On" msgstr " to ustawienie włącza/wyłącza walkę myszą" #: engines/scumm/help.cpp:304 msgid "Fighting controls (numpad):" msgstr "Sterowanie podczas walki (klaw. num.):" #: engines/scumm/help.cpp:305 engines/scumm/help.cpp:306 #: engines/scumm/help.cpp:307 msgid "Step back" msgstr "Odsuń się" #: engines/scumm/help.cpp:308 msgid "Block high" msgstr "Wysoki blok" #: engines/scumm/help.cpp:309 msgid "Block middle" msgstr "Środkowy blok" #: engines/scumm/help.cpp:310 msgid "Block low" msgstr "Dolny blok" #: engines/scumm/help.cpp:311 msgid "Punch high" msgstr "Wysokie uderzenie" #: engines/scumm/help.cpp:312 msgid "Punch middle" msgstr "Środkowe uderzenie" #: engines/scumm/help.cpp:313 msgid "Punch low" msgstr "Niskie uderzenie" #: engines/scumm/help.cpp:315 msgid "Sucker punch" msgstr "Cios z zaskoczenia" #: engines/scumm/help.cpp:318 msgid "These are for Indy on left." msgstr "Te są dla Indy'ego po lewej." #: engines/scumm/help.cpp:319 msgid "When Indy is on the right," msgstr "Kiedy Indy jest po prawej," #: engines/scumm/help.cpp:320 msgid "7, 4, and 1 are switched with" msgstr "7, 4 i 1 zostają zamienione" #: engines/scumm/help.cpp:321 msgid "9, 6, and 3, respectively." msgstr "na 9, 6 i 3." #: engines/scumm/help.cpp:328 msgid "Biplane controls (numpad):" msgstr "Sterowanie dwupłatowcem (klaw. num.):" #: engines/scumm/help.cpp:329 msgid "Fly to upper left" msgstr "Leć do góry, w lewo" #: engines/scumm/help.cpp:330 msgid "Fly to left" msgstr "Leć w lewo" #: engines/scumm/help.cpp:331 msgid "Fly to lower left" msgstr "Leć na dół, w lewo" #: engines/scumm/help.cpp:332 msgid "Fly upwards" msgstr "Leć do góry" #: engines/scumm/help.cpp:333 msgid "Fly straight" msgstr "Leć prosto" #: engines/scumm/help.cpp:334 msgid "Fly down" msgstr "Leć w dół" #: engines/scumm/help.cpp:335 msgid "Fly to upper right" msgstr "Leć do góry, w prawo" #: engines/scumm/help.cpp:336 msgid "Fly to right" msgstr "Leć w prawo" #: engines/scumm/help.cpp:337 msgid "Fly to lower right" msgstr "Leć w dół, w prawo" #: engines/scumm/input.cpp:578 msgid "Snap scroll on" msgstr "Przesuwanie skokowe włączone" #: engines/scumm/input.cpp:580 msgid "Snap scroll off" msgstr "Przesuwanie skokowe wyłączone" #: engines/scumm/input.cpp:593 msgid "Music volume: " msgstr "Głośność muzyki: " #: engines/scumm/input.cpp:610 msgid "Subtitle speed: " msgstr "Pręd. napisów: " #: engines/scumm/scumm.cpp:1881 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" "but %s is missing. Using AdLib instead." msgstr "" "Natywne wsparcie MIDI wymaga aktualizacji Rolanda od LucasArts,\n" "ale brakuje %s. Przełączam na tryb AdLib." #: engines/scumm/scumm.cpp:2738 msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " "Tentacle game directory, and the game has to be added to ScummVM." msgstr "" "Zwykle w tym momencie uruchomiłoby się Maniac Mansion. Ale żeby to " "zadziałało, pliki Maniac Mansion muszą znajdować się w podkatalogu \"Maniac" "\" w katalogu gry Day of the Tentacle, a gra musi być dodana do ScummVM." #: engines/scumm/players/player_v3m.cpp:129 msgid "" "Could not find the 'Loom' Macintosh executable to read the\n" "instruments from. Music will be disabled." msgstr "" "Nie znaleziono pliku wykonywalnego \"Loom\" dla Macintosha do odczytania " "instrumentów. Muzyka będzie wyłączona." #: engines/scumm/players/player_v5m.cpp:107 msgid "" "Could not find the 'Monkey Island' Macintosh executable to read the\n" "instruments from. Music will be disabled." msgstr "" "Nie znaleziono pliku wykonywalnego \"Monkey Island\" dla Macintosha do " "odczytania instrumentów. Muzyka będzie wyłączona." #: engines/sherlock/detection.cpp:81 msgid "Pixellated scene transitions" msgstr "Pikselizowane przejścia między scenami" #: engines/sherlock/detection.cpp:82 msgid "When changing scenes, a randomized pixel transition is done" msgstr "Używaj losowej pikselizacji przy zmianie sceny" #: engines/sherlock/detection.cpp:91 msgid "Don't show hotspots when moving mouse" msgstr "Nie wyświetlaj hotspotów przy poruszaniu myszą" #: engines/sherlock/detection.cpp:92 msgid "" "Only show hotspot names after you actually click on a hotspot or action " "button" msgstr "" "Wyświetlaj nazwy hotspotów dopiero po kliknięciu ich lub użyciu przycisku " "akcji" #: engines/sherlock/detection.cpp:101 msgid "Show character portraits" msgstr "Wyświetl portrety postaci" #: engines/sherlock/detection.cpp:102 msgid "Show portraits for the characters when conversing" msgstr "Wyświetl portrety postaci podczas rozmowy" #: engines/sherlock/detection.cpp:111 msgid "Slide dialogs into view" msgstr "Przysuń okna" #: engines/sherlock/detection.cpp:112 msgid "Slide UI dialogs into view, rather than simply showing them immediately" msgstr "Przysuń okna interfejsu zamiast wyświetlić je od razu" #: engines/sherlock/detection.cpp:121 msgid "Transparent windows" msgstr "Przezroczyste okna" #: engines/sherlock/detection.cpp:122 msgid "Show windows with a partially transparent background" msgstr "Wyświetlaj okna z półprzezroczystym tłem" #: engines/sky/compact.cpp:141 msgid "The \"sky.cpt\" engine data file has an incorrect size." msgstr "" #: engines/sky/detection.cpp:44 msgid "Floppy intro" msgstr "Intro z wersji dyskietkowej" #: engines/sky/detection.cpp:45 msgid "Use the floppy version's intro (CD version only)" msgstr "Użyj intra z wersji dyskietkowej (tylko dla wersji CD)" #: engines/supernova/supernova.cpp:193 #, c-format msgid "" "Incorrect version of the '%s' engine data file found. Expected %d but got %d." msgstr "" #: engines/supernova/supernova.cpp:220 #, c-format msgid "Unable to locate the text for %s language in '%s' engine data file." msgstr "" #: engines/sword1/animation.cpp:524 #, c-format msgid "PSX stream cutscene '%s' cannot be played in paletted mode" msgstr "" "Przerywnik w formacie strumieniowym PSX '%s' nie może zostać odtworzony w " "trybie indeksowanym" #: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445 msgid "DXA cutscenes found but ScummVM has been built without zlib" msgstr "" "Znaleziono przerywniki w formacie DXA, ale ScummVM jest skompilowany bez " "obsługi zlib" #: engines/sword1/animation.cpp:561 engines/sword2/animation.cpp:461 msgid "" "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support" msgstr "" "Znaleziono przerywniki w formacie MPEG-2, ale ScummVM jest skompilowany bez " "obsługi tego formatu" #: engines/sword1/animation.cpp:568 engines/sword2/animation.cpp:470 #, c-format msgid "Cutscene '%s' not found" msgstr "Nie znaleziono przerywnika '%s'" #: engines/sword1/control.cpp:885 #, fuzzy msgid "" "ScummVM found that you have old saved games for Broken Sword 1 that should " "be converted.\n" "The old saved game format is no longer supported, so you will not be able to " "load your games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked again the next " "time you start the game.\n" msgstr "" "ScummVM znalazł stare zapisy z Broken Sword 1, które należy " "przekonwertować.\n" "Stary format zapisu nie jest już obsługiwany. Nie będziesz mógł wczytać " "zapisów, jeśli ich nie przekonwertujesz.\n" "\n" "Naciśnij OK, żeby je teraz przekonwertować. W przeciwnym wypadku zostaniesz " "zapytany ponownie przy następnym włączeniu gry.\n" #: engines/sword1/control.cpp:1259 #, c-format msgid "" "Target new saved game already exists!\n" "Would you like to keep the old saved game (%s) or the new one (%s)?\n" msgstr "" "Docelowy plik nowego zapisu już istnieje!\n" "Chcesz zachować stary zapis (%s) czy nowy (%s)?\n" #: engines/sword1/control.cpp:1262 msgid "Keep the old one" msgstr "Zachowaj stary" #: engines/sword1/control.cpp:1262 msgid "Keep the new one" msgstr "Zachowaj nowy" #: engines/sword1/logic.cpp:1633 msgid "This is the end of the Broken Sword 1 Demo" msgstr "To koniec dema Broken Sword 1" #: engines/sword2/animation.cpp:425 msgid "" "PSX cutscenes found but ScummVM has been built without RGB color support" msgstr "" "Znaleziono przerywniki PSX, ale ScummVM jest skompilowany bez obsługi trybu " "RGB" #: engines/sword2/sword2.cpp:79 msgid "Show object labels" msgstr "Pokaż etykiety obiektów" #: engines/sword2/sword2.cpp:80 msgid "Show labels for objects on mouse hover" msgstr "Pokaż etykiety obiektów przy najechaniu myszką" #: engines/sword25/detection.cpp:46 msgid "Use English speech" msgstr "" #: engines/sword25/detection.cpp:47 msgid "" "Use English speech instead of German for every language other than German" msgstr "" #: engines/teenagent/resources.cpp:118 msgid "" "The teenagent.dat file is compressed and zlib hasn't been included in this " "executable. Please decompress it" msgstr "" "Plik teenagent.dat jest skompresowany, a ScummVM nie zawiera obsługi zlib. " "Rozpakuj plik" #: engines/tony/tony.cpp:258 #, c-format msgid "Font variant not present in '%s' engine data file." msgstr "" #: engines/toon/toon.cpp:222 #, fuzzy, c-format msgid "Saved game in slot #%d " msgstr "" "Nie można zapisać w slocie %i\n" "\n" #: engines/toon/toon.cpp:226 #, c-format msgid "Could not quick save into slot #%d" msgstr "" #: engines/toon/toon.cpp:239 #, fuzzy, c-format msgid "Saved game #%d quick loaded" msgstr "" "Nie można zapisać w slocie %i\n" "\n" #: engines/toon/toon.cpp:243 #, fuzzy, c-format msgid "Could not quick load the saved game #%d" msgstr "Chcesz wczytać zapis stanu gry?" #: engines/wintermute/detection.cpp:59 msgid "Show FPS-counter" msgstr "Pokaż licznik klatek na sekundę" #: engines/wintermute/detection.cpp:60 msgid "Show the current number of frames per second in the upper left corner" msgstr "Wyświetl aktualną liczbę klatek na sekundę w lewym, górnym logu" #: engines/wintermute/detection.cpp:69 msgid "Sprite bilinear filtering (SLOW)" msgstr "" #: engines/wintermute/detection.cpp:70 msgid "Apply bilinear filtering to individual sprites" msgstr "" #: engines/xeen/detection.cpp:89 msgid "Show item costs in standard inventory mode" msgstr "" #: engines/xeen/detection.cpp:90 msgid "" "Shows item costs in standard inventory mode, allowing the value of items to " "be compared" msgstr "" #: engines/xeen/detection.cpp:99 msgid "More durable armor" msgstr "" #: engines/xeen/detection.cpp:100 msgid "Armor won't break until character is at -80HP, rather than merely -10HP" msgstr "" #: engines/zvision/detection_tables.h:61 msgid "Double FPS" msgstr "Podwójna liczba klatek" #: engines/zvision/detection_tables.h:62 msgid "Increase framerate from 30 to 60 FPS" msgstr "Zwiększ liczbę klatek na sekundę z 30 do 60" #: engines/zvision/detection_tables.h:71 msgid "Enable Venus" msgstr "Włącz Venus" #: engines/zvision/detection_tables.h:72 msgid "Enable the Venus help system" msgstr "Włącz system pomocy Venus" #: engines/zvision/detection_tables.h:81 msgid "Disable animation while turning" msgstr "Wyłącz animację podczas obrotu" #: engines/zvision/detection_tables.h:82 msgid "Disable animation while turning in panorama mode" msgstr "Wyłącz animację podczas trybu panoramy" #: engines/zvision/detection_tables.h:91 msgid "Use high resolution MPEG video" msgstr "Użyj wideo MPEG w wysokiej rozdzielczości" #: engines/zvision/detection_tables.h:92 #, fuzzy msgid "Use MPEG video from the DVD version instead of lower resolution AVI" msgstr "Użyj wideo MPEG z wersji DVD zamiast AVI niższej rozdzielczości" #: engines/zvision/file/save_manager.cpp:226 #, c-format msgid "" "This saved game uses version %u, but this engine only supports up to version " "%d. You will need an updated version of the engine to use this saved game." msgstr "" #~ msgid "Use the original save/load screens instead of the ScummVM interface" #~ msgstr "Użyj oryginalnych ekranów odczytu/zapisu zamiast interfejsu ScummVM" #~ msgid "(You can always enable it in the options dialog on the Misc tab)" #~ msgstr "(Można ją włączyć później w opcjach, w zakładce \"Różne\".)" #~ msgid "Check for updates automatically" #~ msgstr "Automatycznie sprawdzaj aktualizacje" #~ msgid "8 kHz" #~ msgstr "8 kHz" #~ msgid "11 kHz" #~ msgstr "11 kHz" #~ msgid "22 kHz" #~ msgstr "22 kHz" #~ msgid "44 kHz" #~ msgstr "44 kHz" #~ msgid "48 kHz" #~ msgstr "48 kHz" #~ msgid "Output rate:" #~ msgstr "Częst. wyj.:" #~ msgid "" #~ "Higher value specifies better sound quality but may be not supported by " #~ "your soundcard" #~ msgstr "" #~ "Wyższe wartości dają lepszą jakość dźwięku, ale mogą być nieobsługiwane " #~ "przez twoją kartę dźwiękową" #~ msgid "" #~ "The theme you selected does not support your current language. If you " #~ "want to use this theme you need to switch to another language first." #~ msgstr "" #~ "Wybrany styl nie obsługuje obecnego języka. Jeśli chcesz go używać, zmień " #~ "najpierw swój język." #, fuzzy #~ msgid "Speed multiplier for mouse emulation" #~ msgstr "Symuluje lewy przycisk myszy" #, fuzzy #~ msgctxt "lowres" #~ msgid "Mouse Speed:" #~ msgstr "Szybkość:" #~ msgid "" #~ "Unable to find \"sky.cpt\" file!\n" #~ "Please download it from www.scummvm.org" #~ msgstr "" #~ "Nie znaleziono pliku \"sky.cpt\"!\n" #~ "Pobierz go ze strony www.scummvm.org" #~ msgid "" #~ "The \"sky.cpt\" file has an incorrect size.\n" #~ "Please (re)download it from www.scummvm.org" #~ msgstr "" #~ "Plik \"sky.cpt\" ma nieprawidłowy rozmiar.\n" #~ "Pobierz go (ponownie) ze strony www.scummvm.org" #~ msgid "" #~ "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" #~ msgstr "Nie masz pliku \"teenagent.dat\". Pobierz go ze strony ScummVM" #, fuzzy #~ msgid "You're missing the 'toon.dat' file. Get it from the ScummVM website" #~ msgstr "Nie masz pliku \"teenagent.dat\". Pobierz go ze strony ScummVM" #, fuzzy #~ msgid "File 'toon.dat' is corrupt. Get it from the ScummVM website" #~ msgstr "Nie masz pliku \"teenagent.dat\". Pobierz go ze strony ScummVM" #~ msgid "Invalid save file name" #~ msgstr "Nieprawidłowa nazwa pliku zapisu" #~ msgid "Use original savegame dialog" #~ msgstr "Używaj oryginalnego ekranu odczytu/zapisu" #~ msgid "" #~ "Files button in-game shows original savegame dialog rather than the " #~ "ScummVM menu" #~ msgstr "" #~ "Przycisk zapisu w grze wyświetla oryginalny ekran odczytu/zapisu zamiast " #~ "menu ScummVM" #~ msgid "The game in '%s' seems to be unknown." #~ msgstr "Gra w '%s' wygląda na nieznaną." #~ msgid "" #~ "Please, report the following data to the ScummVM team along with name" #~ msgstr "Przekaż poniższe dane zespołowi ScummVM razem z nazwą" #~ msgid "of the game you tried to add and its version/language/etc.:" #~ msgstr "gry, którą próbowałeś dodać oraz jej wersją, językiem itd.:" #~ msgid "You have to restart ScummVM before your changes will take effect." #~ msgstr "Musisz zrestartować ScummVM, by zmiany zostały uwzględnione." #~ msgid "OpenGL (No filtering)" #~ msgstr "OpenGL (bez filtrowania)" #, fuzzy #~ msgid "Specifies where Files Manager can access to" #~ msgstr "Określa gdzie zapisywać stan gry" #~ msgid "EGA undithering" #~ msgstr "Anty-dithering EGA" #~ msgid "Enable undithering in EGA games" #~ msgstr "Włącz anty-dithering we wspieranych grach EGA" #~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2" #~ msgstr "" #~ "Znaleziono przerywniki w formacie MPEG-2, ale ScummVM jest skompilowany " #~ "bez obsługi tego formatu" #~ msgctxt "lowres" #~ msgid "Mass Add..." #~ msgstr "Masowe dodawanie..." #~ msgid "" #~ "Turns off General MIDI mapping for games with Roland MT-32 soundtrack" #~ msgstr "" #~ "Wyłącza mapowanie General MIDI dla gier ze ścieżką dźwiękową Roland MT-32" #~ msgid "Standard (16bpp)" #~ msgstr "Standardowy (16bpp)" #~ msgid "MPEG2 cutscenes are no longer supported" #~ msgstr "Przerywniki w formacie MPEG2 nie są już obsługiwane" #~ msgid "OpenGL Conserve" #~ msgstr "OpenGL (zachowanie proporcji)" #~ msgid "OpenGL Original" #~ msgstr "OpenGL (oryginalny rozmiar)" #~ msgid "Current display mode" #~ msgstr "Obecny tryb wideo" #~ msgid "Current scale" #~ msgstr "Aktualne powiększenie" #~ msgid "Active filter mode: Linear" #~ msgstr "Aktywny tryb filtru: dwuliniowy" #~ msgid "Active filter mode: Nearest" #~ msgstr "Aktywny tryb filtru: najbliższy sąsiad" #~ msgctxt "lowres" #~ msgid "Add Game..." #~ msgstr "Dodaj grę..." #~ msgid "Add Game..." #~ msgstr "Dodaj grę..." #~ msgid "Discovered %d new games." #~ msgstr "Wykryto %d nowych gier." #~ msgid "Command line argument not processed" #~ msgstr "Argument wiersza poleceń nie został przetworzony"