# Polish translation for ScummVM. # Copyright (C) 2010-2016 The ScummVM Team # This file is distributed under the same license as the ScummVM package. # Grajpopolsku.pl , 2011-2013. # msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" "POT-Creation-Date: 2016-07-19 09:07+0200\n" "PO-Revision-Date: 2016-02-20 23:43+0100\n" "Last-Translator: Michał Ziąbkowski \n" "Language-Team: Grajpopolsku.pl \n" "Language: Polski\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=iso-8859-2\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=3; plural=((n==1) ? 0 : ((n%10>=2 && n%10<=4 && (n" "%100<10 || n%100>=20)) ? 1 : 2));\n" "X-Poedit-KeywordsList: _;gettext;gettext_noop\n" "X-Poedit-Basepath: .\n" "X-Poedit-Language: Polish\n" "X-Poedit-Country: POLAND\n" #: gui/about.cpp:94 #, c-format msgid "(built on %s)" msgstr "(skompilowany %s)" #: gui/about.cpp:101 msgid "Features compiled in:" msgstr "Wkompilowane funkcje:" #: gui/about.cpp:110 msgid "Available engines:" msgstr "Dostępne silniki:" #: gui/browser.cpp:68 gui/browser_osx.mm:104 msgid "Show hidden files" msgstr "Pokaż ukryte pliki" #: gui/browser.cpp:68 msgid "Show files marked with the hidden attribute" msgstr "Pokaż pliki oznaczone atrybutem ukryty" #: gui/browser.cpp:72 msgid "Go up" msgstr "W górę" #: gui/browser.cpp:72 gui/browser.cpp:74 msgid "Go to previous directory level" msgstr "Przejdź do poprzedniego katalogu" #: gui/browser.cpp:74 msgctxt "lowres" msgid "Go up" msgstr "W górę" #: gui/browser.cpp:75 gui/chooser.cpp:46 gui/editrecorddialog.cpp:67 #: gui/filebrowser-dialog.cpp:64 gui/fluidsynth-dialog.cpp:152 #: gui/KeysDialog.cpp:43 gui/launcher.cpp:353 gui/massadd.cpp:95 #: gui/options.cpp:1259 gui/predictivedialog.cpp:73 gui/recorderdialog.cpp:69 #: gui/recorderdialog.cpp:155 gui/saveload-dialog.cpp:216 #: gui/saveload-dialog.cpp:276 gui/saveload-dialog.cpp:547 #: gui/saveload-dialog.cpp:931 gui/themebrowser.cpp:55 #: gui/updates-dialog.cpp:113 engines/engine.cpp:549 #: backends/events/default/default-events.cpp:196 #: backends/events/default/default-events.cpp:218 #: backends/platform/wii/options.cpp:48 engines/drascula/saveload.cpp:49 #: engines/parallaction/saveload.cpp:271 engines/scumm/dialogs.cpp:187 #: engines/sword1/control.cpp:865 msgid "Cancel" msgstr "Anuluj" #: gui/browser.cpp:76 gui/browser_osx.mm:103 gui/chooser.cpp:47 #: gui/filebrowser-dialog.cpp:65 gui/themebrowser.cpp:56 msgid "Choose" msgstr "Wybierz" #: gui/editrecorddialog.cpp:58 msgid "Author:" msgstr "Autor:" #: gui/editrecorddialog.cpp:59 gui/launcher.cpp:204 msgid "Name:" msgstr "Nazwa:" #: gui/editrecorddialog.cpp:60 msgid "Notes:" msgstr "Uwagi:" #: gui/editrecorddialog.cpp:68 gui/predictivedialog.cpp:74 msgid "Ok" msgstr "Ok" #: gui/filebrowser-dialog.cpp:49 msgid "Choose file for loading" msgstr "Wybierz plik do wczytania" #: gui/filebrowser-dialog.cpp:49 msgid "Enter filename for saving" msgstr "Podaj nazwę pliku do zapisania" #: gui/filebrowser-dialog.cpp:132 msgid "Do you really want to overwrite the file?" msgstr "Na pewno chcesz nadpisać ten plik?" #: gui/filebrowser-dialog.cpp:132 gui/fluidsynth-dialog.cpp:217 #: gui/launcher.cpp:797 gui/launcher.cpp:945 gui/launcher.cpp:1004 #: backends/events/symbiansdl/symbiansdl-events.cpp:186 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 #: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "Yes" msgstr "Tak" #: gui/filebrowser-dialog.cpp:132 gui/fluidsynth-dialog.cpp:217 #: gui/launcher.cpp:797 gui/launcher.cpp:945 gui/launcher.cpp:1004 #: backends/events/symbiansdl/symbiansdl-events.cpp:186 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 #: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "No" msgstr "Nie" #: gui/fluidsynth-dialog.cpp:68 msgid "Reverb" msgstr "Pogłos" #: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102 msgid "Active" msgstr "Aktywny" #: gui/fluidsynth-dialog.cpp:72 msgid "Room:" msgstr "Przestrzeń:" #: gui/fluidsynth-dialog.cpp:79 msgid "Damp:" msgstr "Tłumienie:" #: gui/fluidsynth-dialog.cpp:86 msgid "Width:" msgstr "Szerokość:" #: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:111 msgid "Level:" msgstr "Poziom:" #: gui/fluidsynth-dialog.cpp:100 msgid "Chorus" msgstr "Chorus" #: gui/fluidsynth-dialog.cpp:104 msgid "N:" msgstr "N:" #: gui/fluidsynth-dialog.cpp:118 msgid "Speed:" msgstr "Szybkość:" #: gui/fluidsynth-dialog.cpp:125 msgid "Depth:" msgstr "Głębia:" #: gui/fluidsynth-dialog.cpp:132 msgid "Type:" msgstr "Typ:" #: gui/fluidsynth-dialog.cpp:135 msgid "Sine" msgstr "Sinus" #: gui/fluidsynth-dialog.cpp:136 msgid "Triangle" msgstr "Trójkąt" #: gui/fluidsynth-dialog.cpp:138 gui/options.cpp:1174 msgid "Misc" msgstr "Różne" #: gui/fluidsynth-dialog.cpp:140 msgid "Interpolation:" msgstr "Interpolacja:" #: gui/fluidsynth-dialog.cpp:143 msgid "None (fastest)" msgstr "Brak (najszybsze)" #: gui/fluidsynth-dialog.cpp:144 msgid "Linear" msgstr "Liniowa" #: gui/fluidsynth-dialog.cpp:145 msgid "Fourth-order" msgstr "Czterostopniowa" #: gui/fluidsynth-dialog.cpp:146 msgid "Seventh-order" msgstr "Siedmiostopniowa" #: gui/fluidsynth-dialog.cpp:150 msgid "Reset" msgstr "Reset" #: gui/fluidsynth-dialog.cpp:150 msgid "Reset all FluidSynth settings to their default values." msgstr "Przywróć domyślne wartości wszystkich ustawień FluidSynth." #: gui/fluidsynth-dialog.cpp:153 gui/KeysDialog.cpp:42 gui/launcher.cpp:354 #: gui/launcher.cpp:1052 gui/launcher.cpp:1056 gui/massadd.cpp:92 #: gui/options.cpp:1260 gui/saveload-dialog.cpp:932 engines/engine.cpp:468 #: engines/engine.cpp:479 backends/platform/wii/options.cpp:47 #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271 #: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1852 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 #: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561 #: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865 #: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425 #: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461 #: engines/sword2/animation.cpp:471 msgid "OK" msgstr "OK" #: gui/fluidsynth-dialog.cpp:217 msgid "" "Do you really want to reset all FluidSynth settings to their default values?" msgstr "" "Na pewno chcesz przywrócić domyślne wartości wszystkich ustawień FluidSynth?" #: gui/gui-manager.cpp:119 backends/keymapper/remap-dialog.cpp:53 #: engines/scumm/help.cpp:126 engines/scumm/help.cpp:141 #: engines/scumm/help.cpp:166 engines/scumm/help.cpp:192 #: engines/scumm/help.cpp:210 msgid "Close" msgstr "Zamknij" #: gui/gui-manager.cpp:122 msgid "Mouse click" msgstr "Kliknięcie" #: gui/gui-manager.cpp:126 base/main.cpp:328 msgid "Display keyboard" msgstr "Wyświetl klawiaturę" #: gui/gui-manager.cpp:130 base/main.cpp:332 msgid "Remap keys" msgstr "Dostosuj klawisze" #: gui/gui-manager.cpp:133 base/main.cpp:335 engines/scumm/help.cpp:87 msgid "Toggle fullscreen" msgstr "Włącz/wyłącz pełny ekran" #: gui/KeysDialog.cpp:41 msgid "Map" msgstr "Przypisz" #: gui/KeysDialog.cpp:49 msgid "Select an action and click 'Map'" msgstr "Wybierz akcję i kliknij 'Przypisz'" #: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141 #, c-format msgid "Associated key : %s" msgstr "Przypisany klawisz: %s" #: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143 #, c-format msgid "Associated key : none" msgstr "Przypisany klawisz: brak" #: gui/KeysDialog.cpp:90 msgid "Please select an action" msgstr "Wybierz akcję" #: gui/KeysDialog.cpp:106 msgid "Press the key to associate" msgstr "Wciśnij klawisz do przypisania" #: gui/KeysDialog.cpp:145 gui/KeysDialog.h:36 msgid "Choose an action to map" msgstr "Wybierz akcję do przypisania" #: gui/launcher.cpp:193 msgid "Game" msgstr "Gra" #: gui/launcher.cpp:197 msgid "ID:" msgstr "ID:" #: gui/launcher.cpp:197 gui/launcher.cpp:199 gui/launcher.cpp:200 msgid "" "Short game identifier used for referring to saved games and running the game " "from the command line" msgstr "" "Krótki identyfikator gry używany do rozpoznawania zapisów i uruchamiania gry " "z linii komend" #: gui/launcher.cpp:199 msgctxt "lowres" msgid "ID:" msgstr "ID:" #: gui/launcher.cpp:204 gui/launcher.cpp:206 gui/launcher.cpp:207 msgid "Full title of the game" msgstr "Pełny tytuł gry:" #: gui/launcher.cpp:206 msgctxt "lowres" msgid "Name:" msgstr "Nazwa:" #: gui/launcher.cpp:210 msgid "Language:" msgstr "Język:" #: gui/launcher.cpp:210 gui/launcher.cpp:211 msgid "" "Language of the game. This will not turn your Spanish game version into " "English" msgstr "Język gry. Nie zmieni to hiszpańskiej wersji gry w angielską." #: gui/launcher.cpp:212 gui/launcher.cpp:226 gui/options.cpp:89 #: gui/options.cpp:741 gui/options.cpp:754 gui/options.cpp:1214 #: audio/null.cpp:41 msgid "" msgstr "" #: gui/launcher.cpp:222 msgid "Platform:" msgstr "Platforma:" #: gui/launcher.cpp:222 gui/launcher.cpp:224 gui/launcher.cpp:225 msgid "Platform the game was originally designed for" msgstr "Platforma, na którą stworzono grę" #: gui/launcher.cpp:224 msgctxt "lowres" msgid "Platform:" msgstr "Platforma:" #: gui/launcher.cpp:237 msgid "Engine" msgstr "Silnik" #: gui/launcher.cpp:245 gui/options.cpp:1073 gui/options.cpp:1090 msgid "Graphics" msgstr "Grafika" #: gui/launcher.cpp:245 gui/options.cpp:1073 gui/options.cpp:1090 msgid "GFX" msgstr "Grafika" #: gui/launcher.cpp:248 msgid "Override global graphic settings" msgstr "Użyj własnych ustawień grafiki" #: gui/launcher.cpp:250 msgctxt "lowres" msgid "Override global graphic settings" msgstr "Użyj własnych ustawień grafiki" #: gui/launcher.cpp:257 gui/options.cpp:1096 msgid "Audio" msgstr "Dźwięk" #: gui/launcher.cpp:260 msgid "Override global audio settings" msgstr "Użyj własnych ustawień dźwięku" #: gui/launcher.cpp:262 msgctxt "lowres" msgid "Override global audio settings" msgstr "Użyj własnych ustawień dźwięku" #: gui/launcher.cpp:271 gui/options.cpp:1101 msgid "Volume" msgstr "Głośność" #: gui/launcher.cpp:273 gui/options.cpp:1103 msgctxt "lowres" msgid "Volume" msgstr "Głośność" #: gui/launcher.cpp:276 msgid "Override global volume settings" msgstr "Użyj własnych ustawień głośności" #: gui/launcher.cpp:278 msgctxt "lowres" msgid "Override global volume settings" msgstr "Użyj własnych ustawień głośności" #: gui/launcher.cpp:287 gui/options.cpp:1111 msgid "MIDI" msgstr "MIDI" #: gui/launcher.cpp:290 msgid "Override global MIDI settings" msgstr "Użyj własnych ustawień MIDI" #: gui/launcher.cpp:292 msgctxt "lowres" msgid "Override global MIDI settings" msgstr "Użyj własnych ustawień MIDI" #: gui/launcher.cpp:302 gui/options.cpp:1121 msgid "MT-32" msgstr "MT-32" #: gui/launcher.cpp:305 msgid "Override global MT-32 settings" msgstr "Użyj własnych ustawień MT-32" #: gui/launcher.cpp:307 msgctxt "lowres" msgid "Override global MT-32 settings" msgstr "Użyj własnych ustawień MT-32" #: gui/launcher.cpp:316 gui/options.cpp:1128 msgid "Paths" msgstr "Ścieżki" #: gui/launcher.cpp:318 gui/options.cpp:1130 msgctxt "lowres" msgid "Paths" msgstr "Ścieżki" #: gui/launcher.cpp:325 msgid "Game Path:" msgstr "Ścieżka gry:" #: gui/launcher.cpp:327 msgctxt "lowres" msgid "Game Path:" msgstr "Ścieżka gry:" #: gui/launcher.cpp:332 gui/options.cpp:1154 msgid "Extra Path:" msgstr "Śc. dodatków:" #: gui/launcher.cpp:332 gui/launcher.cpp:334 gui/launcher.cpp:335 msgid "Specifies path to additional data used by the game" msgstr "Określa ścieżkę dodatkowych danych gry" #: gui/launcher.cpp:334 gui/options.cpp:1156 msgctxt "lowres" msgid "Extra Path:" msgstr "Śc. dodatków:" #: gui/launcher.cpp:341 gui/options.cpp:1138 msgid "Save Path:" msgstr "Ścieżka zapisów:" #: gui/launcher.cpp:341 gui/launcher.cpp:343 gui/launcher.cpp:344 #: gui/options.cpp:1138 gui/options.cpp:1140 gui/options.cpp:1141 msgid "Specifies where your saved games are put" msgstr "Określa gdzie zapisywać stan gry" #: gui/launcher.cpp:343 gui/options.cpp:1140 msgctxt "lowres" msgid "Save Path:" msgstr "Ścieżka zapisów:" #: gui/launcher.cpp:362 gui/launcher.cpp:461 gui/launcher.cpp:519 #: gui/launcher.cpp:573 gui/options.cpp:1149 gui/options.cpp:1157 #: gui/options.cpp:1166 gui/options.cpp:1297 gui/options.cpp:1303 #: gui/options.cpp:1311 gui/options.cpp:1341 gui/options.cpp:1347 #: gui/options.cpp:1354 gui/options.cpp:1460 gui/options.cpp:1463 #: gui/options.cpp:1475 msgctxt "path" msgid "None" msgstr "Brak" #: gui/launcher.cpp:367 gui/launcher.cpp:467 gui/launcher.cpp:577 #: gui/options.cpp:1291 gui/options.cpp:1335 gui/options.cpp:1466 #: backends/platform/wii/options.cpp:56 msgid "Default" msgstr "Domyślnie" #: gui/launcher.cpp:512 gui/options.cpp:1469 msgid "Select SoundFont" msgstr "Wybierz SoundFont" #: gui/launcher.cpp:531 gui/launcher.cpp:684 msgid "Select directory with game data" msgstr "Wybierz katalog z plikami gry" #: gui/launcher.cpp:549 msgid "Select additional game directory" msgstr "Wybierz dodatkowy katalog gry" #: gui/launcher.cpp:561 gui/options.cpp:1412 msgid "Select directory for saved games" msgstr "Wybierz katalog dla zapisów" #: gui/launcher.cpp:588 msgid "This game ID is already taken. Please choose another one." msgstr "Identyfikator jest już zajęty. Wybierz inny." #: gui/launcher.cpp:628 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:98 msgid "~Q~uit" msgstr "~Z~akończ" #: gui/launcher.cpp:628 backends/platform/sdl/macosx/appmenu_osx.mm:106 msgid "Quit ScummVM" msgstr "Zakończ ScummVM" #: gui/launcher.cpp:629 msgid "A~b~out..." msgstr "I~n~formacje..." #: gui/launcher.cpp:629 backends/platform/sdl/macosx/appmenu_osx.mm:80 msgid "About ScummVM" msgstr "Książka ScummVM" #: gui/launcher.cpp:630 msgid "~O~ptions..." msgstr "~O~pcje..." #: gui/launcher.cpp:630 msgid "Change global ScummVM options" msgstr "Zmień ustawienia ScummVM" #: gui/launcher.cpp:632 msgid "~S~tart" msgstr "~S~tart" #: gui/launcher.cpp:632 msgid "Start selected game" msgstr "Rozpocznij wybraną grę" #: gui/launcher.cpp:635 msgid "~L~oad..." msgstr "~W~czytaj..." #: gui/launcher.cpp:635 msgid "Load saved game for selected game" msgstr "Wczytaj zapis wybranej gry" #: gui/launcher.cpp:640 msgid "~A~dd Game..." msgstr "~D~odaj grę..." #: gui/launcher.cpp:640 gui/launcher.cpp:647 msgid "Hold Shift for Mass Add" msgstr "Przytrzymaj Shift, by dodawać zbiorowo" #: gui/launcher.cpp:642 msgid "~E~dit Game..." msgstr "~E~dytuj grę..." #: gui/launcher.cpp:642 gui/launcher.cpp:649 msgid "Change game options" msgstr "Zmień opcje gry" #: gui/launcher.cpp:644 msgid "~R~emove Game" msgstr "~U~suń grę" #: gui/launcher.cpp:644 gui/launcher.cpp:651 msgid "Remove game from the list. The game data files stay intact" msgstr "Usuwa grę z listy. Pliki gry pozostają nietknięte" #: gui/launcher.cpp:647 msgctxt "lowres" msgid "~A~dd Game..." msgstr "~D~odaj grę..." #: gui/launcher.cpp:649 msgctxt "lowres" msgid "~E~dit Game..." msgstr "~E~dytuj grę..." #: gui/launcher.cpp:651 msgctxt "lowres" msgid "~R~emove Game" msgstr "~U~suń grę" #: gui/launcher.cpp:659 msgid "Search in game list" msgstr "Wyszukaj grę na liście" #: gui/launcher.cpp:663 gui/launcher.cpp:1226 msgid "Search:" msgstr "Szukaj" #: gui/launcher.cpp:687 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 #: engines/mohawk/dialogs.cpp:103 engines/mohawk/riven.cpp:726 #: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:601 msgid "Load game:" msgstr "Wczytaj grę:" #: gui/launcher.cpp:687 engines/dialogs.cpp:115 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:103 #: engines/mohawk/riven.cpp:726 engines/parallaction/saveload.cpp:194 #: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:185 #: engines/tsage/scenes.cpp:601 msgid "Load" msgstr "Wczytaj" #: gui/launcher.cpp:796 msgid "" "Do you really want to run the mass game detector? This could potentially add " "a huge number of games." msgstr "" "Chcesz uruchomić masowy detektor gier? Może dodać wiele tytułów do listy" #: gui/launcher.cpp:845 msgid "ScummVM couldn't open the specified directory!" msgstr "ScummVM nie może otworzyć katalogu!" #: gui/launcher.cpp:857 msgid "ScummVM could not find any game in the specified directory!" msgstr "ScummVM nie znalazł żadnej gry w tym katalogu!" #: gui/launcher.cpp:871 msgid "Pick the game:" msgstr "Wybierz grę:" #: gui/launcher.cpp:945 msgid "Do you really want to remove this game configuration?" msgstr "Na pewno chcesz usunąć tę grę z konfiguracji?" #: gui/launcher.cpp:1003 msgid "Do you want to load saved game?" msgstr "Chcesz wczytać zapis stanu gry?" #: gui/launcher.cpp:1052 msgid "This game does not support loading games from the launcher." msgstr "Ta gra nie wspiera wczytywania z launchera." #: gui/launcher.cpp:1056 msgid "ScummVM could not find any engine capable of running the selected game!" msgstr "ScummVM nie znalazł silnika zdolnego uruchomić wybraną grę!" #: gui/launcher.cpp:1163 msgid "Mass Add..." msgstr "Przeszukaj..." #: gui/launcher.cpp:1165 msgid "Record..." msgstr "Nagraj..." #: gui/massadd.cpp:79 gui/massadd.cpp:82 msgid "... progress ..." msgstr "... postęp ..." #: gui/massadd.cpp:259 msgid "Scan complete!" msgstr "Skanowanie zakończone!" #: gui/massadd.cpp:262 #, c-format msgid "Discovered %d new games, ignored %d previously added games." msgstr "Wykryto %d nową grę, zignorowano %d poprzednio dodanych." #: gui/massadd.cpp:266 #, c-format msgid "Scanned %d directories ..." msgstr "Przeskanowano %d katalog..." #: gui/massadd.cpp:269 #, c-format msgid "Discovered %d new games, ignored %d previously added games ..." msgstr "Wykryto %d nową grę, zignorowano %d poprzednio dodanych..." #: gui/onscreendialog.cpp:101 gui/onscreendialog.cpp:103 msgid "Stop" msgstr "Stop" #: gui/onscreendialog.cpp:106 msgid "Edit record description" msgstr "Edytuj opis nagrania" #: gui/onscreendialog.cpp:108 msgid "Switch to Game" msgstr "Przełącz do gry" #: gui/onscreendialog.cpp:110 msgid "Fast replay" msgstr "Szybka powtórka" #: gui/options.cpp:87 common/updates.cpp:56 msgid "Never" msgstr "Nigdy" #: gui/options.cpp:87 msgid "every 5 mins" msgstr "co 5 min" #: gui/options.cpp:87 msgid "every 10 mins" msgstr "co 10 min" #: gui/options.cpp:87 msgid "every 15 mins" msgstr "co 15 min" #: gui/options.cpp:87 msgid "every 30 mins" msgstr "co 30 min" #: gui/options.cpp:89 msgid "8 kHz" msgstr "8 kHz" #: gui/options.cpp:89 msgid "11 kHz" msgstr "11 kHz" #: gui/options.cpp:89 msgid "22 kHz" msgstr "22 kHz" #: gui/options.cpp:89 msgid "44 kHz" msgstr "44 kHz" #: gui/options.cpp:89 msgid "48 kHz" msgstr "48 kHz" #: gui/options.cpp:261 gui/options.cpp:485 gui/options.cpp:586 #: gui/options.cpp:655 gui/options.cpp:863 msgctxt "soundfont" msgid "None" msgstr "Brak" #: gui/options.cpp:395 msgid "Failed to apply some of the graphic options changes:" msgstr "Nie udało się zastosować części zmian opcji grafiki:" #: gui/options.cpp:407 msgid "the video mode could not be changed." msgstr "nie udało się zmienić trybu wideo." #: gui/options.cpp:413 msgid "the fullscreen setting could not be changed" msgstr "nie udało się zmienić trybu pełnoekranowego" #: gui/options.cpp:419 msgid "the aspect ratio setting could not be changed" msgstr "nie udało się zmienić formatu obrazu" #: gui/options.cpp:738 msgid "Graphics mode:" msgstr "Tryb grafiki:" #: gui/options.cpp:752 msgid "Render mode:" msgstr "Renderer:" #: gui/options.cpp:752 gui/options.cpp:753 msgid "Special dithering modes supported by some games" msgstr "Specjalne tryby ditheringu wspierane przez niektóre gry" #: gui/options.cpp:764 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2314 msgid "Fullscreen mode" msgstr "Pełny ekran" #: gui/options.cpp:767 msgid "Aspect ratio correction" msgstr "Korekcja formatu obrazu" #: gui/options.cpp:767 msgid "Correct aspect ratio for 320x200 games" msgstr "Korekcja formatu obrazu dla gier 320x200" #: gui/options.cpp:775 msgid "Preferred Device:" msgstr "Pref. urządzenie:" #: gui/options.cpp:775 msgid "Music Device:" msgstr "Urz. muzyczne:" #: gui/options.cpp:775 gui/options.cpp:777 msgid "Specifies preferred sound device or sound card emulator" msgstr "Określa preferowane urządzenie dźwiękowe lub emulator karty dźwiękowej" #: gui/options.cpp:775 gui/options.cpp:777 gui/options.cpp:778 msgid "Specifies output sound device or sound card emulator" msgstr "Określa wyjściowe urządzenie dźwiękowe lub emulator karty dźwiękowej" #: gui/options.cpp:777 msgctxt "lowres" msgid "Preferred Dev.:" msgstr "Pref. urządzenie:" #: gui/options.cpp:777 msgctxt "lowres" msgid "Music Device:" msgstr "Urz. muzyczne:" #: gui/options.cpp:804 msgid "AdLib emulator:" msgstr "Emulator AdLib:" #: gui/options.cpp:804 gui/options.cpp:805 msgid "AdLib is used for music in many games" msgstr "AdLib jest używany do muzyki w wielu grach" #: gui/options.cpp:815 msgid "Output rate:" msgstr "Częst. wyj.:" #: gui/options.cpp:815 gui/options.cpp:816 msgid "" "Higher value specifies better sound quality but may be not supported by your " "soundcard" msgstr "" "Wyższe wartości dają lepszą jakość dźwięku, ale mogą być nieobsługiwane " "przez twoją kartę dźwiękową" #: gui/options.cpp:826 msgid "GM Device:" msgstr "Urządzenie GM:" #: gui/options.cpp:826 msgid "Specifies default sound device for General MIDI output" msgstr "Określa domyślne urządzenie dźwiękowe dla wyjścia General MIDI" #: gui/options.cpp:837 msgid "Don't use General MIDI music" msgstr "Nie używaj muzyki General MIDI" #: gui/options.cpp:848 gui/options.cpp:910 msgid "Use first available device" msgstr "Użyj pierwszego dostępnego urządzenia" #: gui/options.cpp:860 msgid "SoundFont:" msgstr "SoundFont:" #: gui/options.cpp:860 gui/options.cpp:862 gui/options.cpp:863 msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity" msgstr "" "SoundFont jest wspierany przez niektóre karty dźwiękowe, FluidSynth i " "Timidity" #: gui/options.cpp:862 msgctxt "lowres" msgid "SoundFont:" msgstr "SoundFont:" #: gui/options.cpp:868 msgid "Mixed AdLib/MIDI mode" msgstr "Tryb miksowanego AdLib/MIDI" #: gui/options.cpp:868 msgid "Use both MIDI and AdLib sound generation" msgstr "Używaj obu generatorów dźwięku, MIDI i AdLib, jednocześnie" #: gui/options.cpp:871 msgid "MIDI gain:" msgstr "Wzm. MIDI:" #: gui/options.cpp:881 msgid "MT-32 Device:" msgstr "Urządzenie MT-32:" #: gui/options.cpp:881 msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output" msgstr "" "Określa domyślne urządzenie dźwięku dla wyjścia Roland MT-32/LAPC1/CM32l/CM64" #: gui/options.cpp:886 msgid "True Roland MT-32 (disable GM emulation)" msgstr "Prawdziwy Roland MT-32 (wyłącz emulację GM)" #: gui/options.cpp:886 gui/options.cpp:888 msgid "" "Check if you want to use your real hardware Roland-compatible sound device " "connected to your computer" msgstr "" "Zaznacz, jeśli chcesz używać swojej prawdziwej karty kompatybilnej z Roland " "podłączonej do twojego komputera" #: gui/options.cpp:888 msgctxt "lowres" msgid "True Roland MT-32 (no GM emulation)" msgstr "Prawdziwy Roland MT-32 (brak emulacji GM)" #: gui/options.cpp:891 msgid "Roland GS Device (enable MT-32 mappings)" msgstr "Roland w trybie GS (włącz mapowanie MT-32)" #: gui/options.cpp:891 msgid "" "Check if you want to enable patch mappings to emulate an MT-32 on a Roland " "GS device" msgstr "" "Zaznacz, jeśli chcesz włączyć łatki mapowania pozwalające na emulację MT-32 " "na urządzeniu Roland GS" #: gui/options.cpp:900 msgid "Don't use Roland MT-32 music" msgstr "Nie używaj muzyki Roland MT-32" #: gui/options.cpp:927 msgid "Text and Speech:" msgstr "Tekst i mowa:" #: gui/options.cpp:931 gui/options.cpp:941 msgid "Speech" msgstr "Mowa" #: gui/options.cpp:932 gui/options.cpp:942 msgid "Subtitles" msgstr "Napisy" #: gui/options.cpp:933 msgid "Both" msgstr "Oba" #: gui/options.cpp:935 msgid "Subtitle speed:" msgstr "Pręd. napisów:" #: gui/options.cpp:937 msgctxt "lowres" msgid "Text and Speech:" msgstr "Tekst i mowa:" #: gui/options.cpp:941 msgid "Spch" msgstr "Mowa" #: gui/options.cpp:942 msgid "Subs" msgstr "Napisy" #: gui/options.cpp:943 msgctxt "lowres" msgid "Both" msgstr "Oba" #: gui/options.cpp:943 msgid "Show subtitles and play speech" msgstr "Wyświetlaj napisy i odtwarzaj mowę" #: gui/options.cpp:945 msgctxt "lowres" msgid "Subtitle speed:" msgstr "Pręd. napisów:" #: gui/options.cpp:961 msgid "Music volume:" msgstr "Głośność muzyki:" #: gui/options.cpp:963 msgctxt "lowres" msgid "Music volume:" msgstr "Głośność muzyki:" #: gui/options.cpp:970 msgid "Mute All" msgstr "Wycisz" #: gui/options.cpp:973 msgid "SFX volume:" msgstr "Gł. efekt. dźw.:" #: gui/options.cpp:973 gui/options.cpp:975 gui/options.cpp:976 msgid "Special sound effects volume" msgstr "Głośność efektów dźw." #: gui/options.cpp:975 msgctxt "lowres" msgid "SFX volume:" msgstr "Gł. efekt. dźw.:" #: gui/options.cpp:983 msgid "Speech volume:" msgstr "Głośność mowy:" #: gui/options.cpp:985 msgctxt "lowres" msgid "Speech volume:" msgstr "Głośność mowy:" #: gui/options.cpp:1115 msgid "FluidSynth Settings" msgstr "Ustawienia FluidSynth" #: gui/options.cpp:1146 msgid "Theme Path:" msgstr "Ścieżka stylu:" #: gui/options.cpp:1148 msgctxt "lowres" msgid "Theme Path:" msgstr "Ścieżka stylu:" #: gui/options.cpp:1154 gui/options.cpp:1156 gui/options.cpp:1157 msgid "Specifies path to additional data used by all games or ScummVM" msgstr "Określa ścieżkę dla dodatkowych danych dla wszystkich gier lub ScummVM" #: gui/options.cpp:1163 msgid "Plugins Path:" msgstr "Ścieżka wtyczek:" #: gui/options.cpp:1165 msgctxt "lowres" msgid "Plugins Path:" msgstr "Ścieżka wtyczek:" #: gui/options.cpp:1176 msgctxt "lowres" msgid "Misc" msgstr "Różne" #: gui/options.cpp:1178 msgid "Theme:" msgstr "Styl:" #: gui/options.cpp:1182 msgid "GUI Renderer:" msgstr "Renderer interf.:" #: gui/options.cpp:1194 msgid "Autosave:" msgstr "Autozapis:" #: gui/options.cpp:1196 msgctxt "lowres" msgid "Autosave:" msgstr "Autozapis:" #: gui/options.cpp:1204 msgid "Keys" msgstr "Klawisze" #: gui/options.cpp:1211 msgid "GUI Language:" msgstr "Język interfejsu:" #: gui/options.cpp:1211 msgid "Language of ScummVM GUI" msgstr "Język interfejsu ScummVM" #: gui/options.cpp:1239 msgid "Update check:" msgstr "" #: gui/options.cpp:1239 msgid "How often to check ScummVM updates" msgstr "" #: gui/options.cpp:1251 msgid "Check now" msgstr "" #: gui/options.cpp:1386 msgid "You have to restart ScummVM before your changes will take effect." msgstr "Musisz zrestartować ScummVM, by zmiany zostały uwzględnione." #: gui/options.cpp:1419 msgid "The chosen directory cannot be written to. Please select another one." msgstr "Ten katalog jest zabezpieczony przed zapisem. Wybierz inny." #: gui/options.cpp:1428 msgid "Select directory for GUI themes" msgstr "Wybierz katalog dla stylów GUI." #: gui/options.cpp:1438 msgid "Select directory for extra files" msgstr "Wybierz katalog dla dodatkowych plików" #: gui/options.cpp:1449 msgid "Select directory for plugins" msgstr "Wybierz katalog dla wtyczek" #: gui/options.cpp:1502 msgid "" "The theme you selected does not support your current language. If you want " "to use this theme you need to switch to another language first." msgstr "" "Wybrany styl nie obsługuje obecnego języka. Jeśli chcesz go używać, zmień " "najpierw swój język." #. I18N: You must leave "#" as is, only word 'next' is translatable #: gui/predictivedialog.cpp:86 msgid "# next" msgstr "# następny" #: gui/predictivedialog.cpp:87 msgid "add" msgstr "dodaj" #: gui/predictivedialog.cpp:92 gui/predictivedialog.cpp:167 msgid "Delete char" msgstr "Usuń znak" #: gui/predictivedialog.cpp:97 gui/predictivedialog.cpp:171 msgid "<" msgstr "<" #. I18N: Pre means 'Predictive', leave '*' as is #: gui/predictivedialog.cpp:99 gui/predictivedialog.cpp:575 msgid "* Pre" msgstr "* Pre" #. I18N: 'Num' means Numbers #: gui/predictivedialog.cpp:578 msgid "* Num" msgstr "* Num" #. I18N: 'Abc' means Latin alphabet input #: gui/predictivedialog.cpp:581 msgid "* Abc" msgstr "* Abc" #: gui/recorderdialog.cpp:63 msgid "Recorder or Playback Gameplay" msgstr "Nagrywanie/odtwarzanie rozgrywki" #: gui/recorderdialog.cpp:68 gui/recorderdialog.cpp:155 #: gui/saveload-dialog.cpp:220 gui/saveload-dialog.cpp:276 msgid "Delete" msgstr "Skasuj" #: gui/recorderdialog.cpp:70 msgid "Record" msgstr "Nagrywaj" #: gui/recorderdialog.cpp:71 msgid "Playback" msgstr "Odtwarzaj" #: gui/recorderdialog.cpp:73 msgid "Edit" msgstr "Edytuj" #: gui/recorderdialog.cpp:85 gui/recorderdialog.cpp:242 #: gui/recorderdialog.cpp:252 msgid "Author: " msgstr "Autor: " #: gui/recorderdialog.cpp:86 gui/recorderdialog.cpp:243 #: gui/recorderdialog.cpp:253 msgid "Notes: " msgstr "Uwagi: " #: gui/recorderdialog.cpp:154 msgid "Do you really want to delete this record?" msgstr "Na pewno chcesz usunąć to nagranie?" #: gui/recorderdialog.cpp:173 msgid "Unknown Author" msgstr "Nieznany autor" #: gui/saveload-dialog.cpp:167 msgid "List view" msgstr "Widok listy" #: gui/saveload-dialog.cpp:168 msgid "Grid view" msgstr "Widok siatki" #: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:360 msgid "No date saved" msgstr "Brak daty" #: gui/saveload-dialog.cpp:212 gui/saveload-dialog.cpp:361 msgid "No time saved" msgstr "Brak godziny" #: gui/saveload-dialog.cpp:213 gui/saveload-dialog.cpp:362 msgid "No playtime saved" msgstr "Brak czasu gry" #: gui/saveload-dialog.cpp:275 msgid "Do you really want to delete this saved game?" msgstr "Na pewno chcesz skasować ten zapis?" #: gui/saveload-dialog.cpp:385 gui/saveload-dialog.cpp:884 msgid "Date: " msgstr "Data: " #: gui/saveload-dialog.cpp:389 gui/saveload-dialog.cpp:890 msgid "Time: " msgstr "Czas: " #: gui/saveload-dialog.cpp:395 gui/saveload-dialog.cpp:898 msgid "Playtime: " msgstr "Czas gry: " #: gui/saveload-dialog.cpp:408 gui/saveload-dialog.cpp:496 msgid "Untitled savestate" msgstr "Zapis bez nazwy" #: gui/saveload-dialog.cpp:548 msgid "Next" msgstr "Następny" #: gui/saveload-dialog.cpp:551 msgid "Prev" msgstr "Poprzedni" #: gui/saveload-dialog.cpp:748 msgid "New Save" msgstr "Nowy zapis" #: gui/saveload-dialog.cpp:748 msgid "Create a new save game" msgstr "Stwórz nowy zapis" #: gui/saveload-dialog.cpp:877 msgid "Name: " msgstr "Nazwa: " #: gui/saveload-dialog.cpp:951 #, c-format msgid "Enter a description for slot %d:" msgstr "Podaj opis dla slotu %d:" #: gui/themebrowser.cpp:45 msgid "Select a Theme" msgstr "Wybierz styl" #: gui/ThemeEngine.cpp:415 msgid "Disabled GFX" msgstr "Wyłączona grafika" #: gui/ThemeEngine.cpp:415 msgctxt "lowres" msgid "Disabled GFX" msgstr "Wyłączona grafika" #: gui/ThemeEngine.cpp:416 msgid "Standard Renderer" msgstr "Standardowy renderer" #: gui/ThemeEngine.cpp:416 engines/scumm/dialogs.cpp:659 msgid "Standard" msgstr "Standardowy" #: gui/ThemeEngine.cpp:418 msgid "Antialiased Renderer" msgstr "Wygładzany renderer" #: gui/ThemeEngine.cpp:418 msgid "Antialiased" msgstr "Wygładzany" #: gui/updates-dialog.cpp:51 msgid "" "ScummVM now supports automatic check for updates\n" "which requires access to the Internet.\n" "\n" "Would you like to enable this feature?" msgstr "" #: gui/updates-dialog.cpp:55 msgid "(You can always enable it in the options dialog on the Misc tab)" msgstr "" #: gui/updates-dialog.cpp:92 #, fuzzy msgid "Check for updates automatically" msgstr "Sprawdź aktualizację..." #: gui/updates-dialog.cpp:111 msgid "Proceed" msgstr "" #: gui/widget.cpp:366 gui/widget.cpp:368 gui/widget.cpp:374 gui/widget.cpp:376 msgid "Clear value" msgstr "Wyczyść" #: base/main.cpp:243 #, c-format msgid "Engine does not support debug level '%s'" msgstr "Silnik nie wspiera poziomu debugowania '%s'" #: base/main.cpp:315 msgid "Menu" msgstr "Menu" #: base/main.cpp:318 backends/platform/symbian/src/SymbianActions.cpp:45 #: backends/platform/wince/CEActionsPocket.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:46 msgid "Skip" msgstr "Pomiń" #: base/main.cpp:321 backends/platform/symbian/src/SymbianActions.cpp:50 #: backends/platform/wince/CEActionsPocket.cpp:42 msgid "Pause" msgstr "Wstrzymaj" #: base/main.cpp:324 msgid "Skip line" msgstr "Pomiń linię" #: base/main.cpp:524 msgid "Error running game:" msgstr "Błąd podczas uruchamiania gry:" #: base/main.cpp:571 msgid "Could not find any engine capable of running the selected game" msgstr "Nie udało się znaleźć silnika zdolnego do uruchomienia zaznaczonej gry" #: common/error.cpp:38 msgid "No error" msgstr "Brak błędu" #: common/error.cpp:40 msgid "Game data not found" msgstr "Nie znaleziono plików gry" #: common/error.cpp:42 msgid "Game id not supported" msgstr "Identyfikator gry nie jest wspierany" #: common/error.cpp:44 msgid "Unsupported color mode" msgstr "Niewspierany tryb kolorów" #: common/error.cpp:47 msgid "Read permission denied" msgstr "Brak praw do odczytu" #: common/error.cpp:49 msgid "Write permission denied" msgstr "Brak praw do zapisu" #: common/error.cpp:52 msgid "Path does not exist" msgstr "Ścieżka nie istnieje" #: common/error.cpp:54 msgid "Path not a directory" msgstr "Ścieżka nie jest katalogiem" #: common/error.cpp:56 msgid "Path not a file" msgstr "Ścieżka nie jest plikiem" #: common/error.cpp:59 msgid "Cannot create file" msgstr "Nie można utworzyć pliku" #: common/error.cpp:61 msgid "Reading data failed" msgstr "Odczyt danych nieudany" #: common/error.cpp:63 msgid "Writing data failed" msgstr "Zapisywanie danych nie powiodło się" #: common/error.cpp:66 msgid "Could not find suitable engine plugin" msgstr "Nie udało się znaleźć odpowiedniej wtyczki silnika" #: common/error.cpp:68 msgid "Engine plugin does not support save states" msgstr "Silnik nie wspiera zapisu stanu gry" #: common/error.cpp:71 msgid "User canceled" msgstr "Przerwane przez użytkownika" #: common/error.cpp:75 msgid "Unknown error" msgstr "Nieznany błąd" #. I18N: Hercules is graphics card name #: common/rendermode.cpp:35 msgid "Hercules Green" msgstr "Zielony Hercules" #: common/rendermode.cpp:36 msgid "Hercules Amber" msgstr "Bursztynowy Hercules" #: common/rendermode.cpp:42 msgid "PC-9821 (256 Colors)" msgstr "PC-9821 (256 kolorów)" #: common/rendermode.cpp:43 msgid "PC-9801 (16 Colors)" msgstr "PC-9801 (16 kolorów)" #: common/rendermode.cpp:73 msgctxt "lowres" msgid "Hercules Green" msgstr "Zielony Hercules" #: common/rendermode.cpp:74 msgctxt "lowres" msgid "Hercules Amber" msgstr "Bursztynowy Hercules" #: common/updates.cpp:58 msgid "Daily" msgstr "" #: common/updates.cpp:60 msgid "Weekly" msgstr "" #: common/updates.cpp:62 msgid "Monthly" msgstr "" #: common/updates.cpp:64 #, fuzzy msgid "" msgstr "Wyczyść" #: engines/advancedDetector.cpp:334 #, c-format msgid "The game in '%s' seems to be unknown." msgstr "Gra w '%s' wygląda na nieznaną." #: engines/advancedDetector.cpp:335 msgid "Please, report the following data to the ScummVM team along with name" msgstr "Przekaż poniższe dane zespołowi ScummVM razem z nazwą" #: engines/advancedDetector.cpp:337 msgid "of the game you tried to add and its version/language/etc.:" msgstr "gry, którą próbowałeś dodać oraz jej wersją, językiem itd.:" #: engines/dialogs.cpp:85 msgid "~R~esume" msgstr "~W~znów" #: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:96 msgid "~L~oad" msgstr "~W~czytaj" #: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:97 msgid "~S~ave" msgstr "~Z~apisz" #: engines/dialogs.cpp:95 msgid "~O~ptions" msgstr "~O~pcje" #: engines/dialogs.cpp:100 msgid "~H~elp" msgstr "~P~omoc" #: engines/dialogs.cpp:102 msgid "~A~bout" msgstr "~I~nformacje" #: engines/dialogs.cpp:105 engines/dialogs.cpp:181 msgid "~R~eturn to Launcher" msgstr "~P~owrót do launchera" #: engines/dialogs.cpp:107 engines/dialogs.cpp:183 msgctxt "lowres" msgid "~R~eturn to Launcher" msgstr "~P~owrót do launchera" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761 #: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72 #: engines/cge2/events.cpp:65 engines/cruise/menu.cpp:212 #: engines/drascula/saveload.cpp:364 engines/dreamweb/saveload.cpp:262 #: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:104 #: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:377 #: engines/sci/engine/kfile.cpp:713 engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291 #: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599 msgid "Save game:" msgstr "Zapis:" #: engines/dialogs.cpp:116 backends/platform/symbian/src/SymbianActions.cpp:44 #: backends/platform/wince/CEActionsPocket.cpp:43 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900 #: engines/cge/events.cpp:72 engines/cge2/events.cpp:65 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:364 #: engines/dreamweb/saveload.cpp:262 engines/hugo/file.cpp:298 #: engines/mohawk/dialogs.cpp:104 engines/neverhood/menumodule.cpp:880 #: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:377 #: engines/sci/engine/kfile.cpp:713 engines/scumm/dialogs.cpp:184 #: engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291 #: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599 msgid "Save" msgstr "Zapisz" #: engines/dialogs.cpp:145 msgid "" "Sorry, this engine does not currently provide in-game help. Please consult " "the README for basic information, and for instructions on how to obtain " "further assistance." msgstr "" "Przepraszamy, ten silnik obecnie nie oferuje pomocy wewnątrz gry. Aby " "uzyskać podstawowe informacje oraz dowiedzieć jak szukać dalszej pomocy, " "sprawdź plik README." #: engines/dialogs.cpp:234 engines/pegasus/pegasus.cpp:393 #, c-format msgid "" "Gamestate save failed (%s)! Please consult the README for basic information, " "and for instructions on how to obtain further assistance." msgstr "" "Zapis stanu gry nie powiódł się (%s)! Aby uzyskać podstawowe informacje oraz " "dowiedzieć jak szukać dalszej pomocy, sprawdź plik README." #: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:100 #: engines/tsage/dialogs.cpp:112 msgid "~O~K" msgstr "~O~K" #: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:101 #: engines/tsage/dialogs.cpp:113 msgid "~C~ancel" msgstr "~A~nuluj" #: engines/dialogs.cpp:311 msgid "~K~eys" msgstr "~K~lawisze" #: engines/engine.cpp:342 msgid "Could not initialize color format." msgstr "Nie udało się zainicjalizować formatu kolorów." #: engines/engine.cpp:350 msgid "Could not switch to video mode: '" msgstr "Nie udało się przełączyć w tryb wideo: '" #: engines/engine.cpp:359 msgid "Could not apply aspect ratio setting." msgstr "Nie udało się zastosować ustawienia formatu obrazu." #: engines/engine.cpp:364 msgid "Could not apply fullscreen setting." msgstr "Nie udało się zastosować ustawienia pełnego ekranu." #: engines/engine.cpp:464 msgid "" "You appear to be playing this game directly\n" "from the CD. This is known to cause problems,\n" "and it is therefore recommended that you copy\n" "the data files to your hard disk instead.\n" "See the README file for details." msgstr "" "Wygląda na to, że uruchamiasz grę bezpośrednio z płyty CD, co powoduje pewne " "znane problemów. Stąd zalecane jest skopiowanie plików gry na twardy dysk.\n" "Dalsze informacje są dostępne w pliku README." #: engines/engine.cpp:475 msgid "" "This game has audio tracks in its disk. These\n" "tracks need to be ripped from the disk using\n" "an appropriate CD audio extracting tool in\n" "order to listen to the game's music.\n" "See the README file for details." msgstr "" "Gra zawiera na swojej płycie ścieżki audio. Aby słyszeć muzykę, należy je " "skopiować na dysk za pomocą odpowiedniego rippera CD audio.\n" "Dalsze informacje są dostępne w pliku README." #: engines/engine.cpp:533 #, c-format msgid "" "Gamestate load failed (%s)! Please consult the README for basic information, " "and for instructions on how to obtain further assistance." msgstr "" "Odczyt stanu gry nie powiódł się (%s)! Aby uzyskać podstawowe informacje " "oraz dowiedzieć jak szukać dalszej pomocy, sprawdź plik README." #: engines/engine.cpp:546 msgid "" "WARNING: The game you are about to start is not yet fully supported by " "ScummVM. As such, it is likely to be unstable, and any saves you make might " "not work in future versions of ScummVM." msgstr "" "UWAGA: Gra, którą chcesz włączyć, nie jest jeszcze w pełni obsługiwana przez " "ScummVM. W związku z tym może być ona niestabilna, a wszelkie zapisy, " "których dokonasz, mogą być nieobsługiwane w przyszłych wersjach ScummVM." #: engines/engine.cpp:549 msgid "Start anyway" msgstr "Włącz mimo tego" #: audio/adlib.cpp:2290 msgid "AdLib Emulator" msgstr "Emulator AdLib" #: audio/fmopl.cpp:62 msgid "MAME OPL emulator" msgstr "Emulator OPL MAME" #: audio/fmopl.cpp:64 msgid "DOSBox OPL emulator" msgstr "Emulator OPL DOSBox" #: audio/fmopl.cpp:67 msgid "ALSA Direct FM" msgstr "Bezpośrednie FM Alsa" #: audio/mididrv.cpp:209 #, c-format msgid "" "The selected audio device '%s' was not found (e.g. might be turned off or " "disconnected)." msgstr "" "Nie znaleziono wybranego urządzenia audio '%s' (może być wyłączone albo " "niepodłączone)." #: audio/mididrv.cpp:209 audio/mididrv.cpp:221 audio/mididrv.cpp:257 #: audio/mididrv.cpp:272 msgid "Attempting to fall back to the next available device..." msgstr "Próbuję użyć następnego dostępnego urządzenia..." #: audio/mididrv.cpp:221 #, c-format msgid "" "The selected audio device '%s' cannot be used. See log file for more " "information." msgstr "" "Nie można użyć wybranego urządzenia audio '%s'. Dalsze szczegóły są dostępne " "w pliku dziennika." #: audio/mididrv.cpp:257 #, c-format msgid "" "The preferred audio device '%s' was not found (e.g. might be turned off or " "disconnected)." msgstr "" "Nie znaleziono preferowanego urządzenia audio '%s' (może być wyłączone albo " "niepodłączone)." #: audio/mididrv.cpp:272 #, c-format msgid "" "The preferred audio device '%s' cannot be used. See log file for more " "information." msgstr "" "Nie można użyć preferowanego urządzenia audio '%s'. Dalsze szczegóły są " "dostępne w pliku dziennika." #: audio/mods/paula.cpp:196 msgid "Amiga Audio Emulator" msgstr "Emulator dźwięku Amigi" #: audio/null.h:44 msgid "No music" msgstr "Brak muzyki" #: audio/softsynth/appleiigs.cpp:33 msgid "Apple II GS Emulator (NOT IMPLEMENTED)" msgstr "Emulator Apple II GS (NIE ZAIMPLEMENTOWANY)" #: audio/softsynth/cms.cpp:350 msgid "Creative Music System Emulator" msgstr "Emulator Creative Music System" #: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:33 msgid "FM-Towns Audio" msgstr "Dźwięk FM-Towns" #: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:58 msgid "PC-98 Audio" msgstr "Dźwięk PC-98" #: audio/softsynth/mt32.cpp:196 msgid "Initializing MT-32 Emulator" msgstr "Inicjalizacja emulatora MT-32" #: audio/softsynth/mt32.cpp:434 msgid "MT-32 Emulator" msgstr "Emulator MT-32" #: audio/softsynth/pcspk.cpp:139 msgid "PC Speaker Emulator" msgstr "Emulator brzęczyka" #: audio/softsynth/pcspk.cpp:158 msgid "IBM PCjr Emulator" msgstr "Emulator IBM PCjr" #: audio/softsynth/sid.cpp:1430 msgid "C64 Audio Emulator" msgstr "Emulator dźwięku C64" #: backends/events/default/default-events.cpp:196 msgid "Do you really want to return to the Launcher?" msgstr "Na pewno chcesz powrócić do launchera?" #: backends/events/default/default-events.cpp:196 msgid "Launcher" msgstr "Launcher" #: backends/events/default/default-events.cpp:218 msgid "Do you really want to quit?" msgstr "Na pewno chcesz wyjść?" #: backends/events/default/default-events.cpp:218 #: backends/platform/symbian/src/SymbianActions.cpp:52 #: backends/platform/wince/CEActionsPocket.cpp:44 #: backends/platform/wince/CEActionsSmartphone.cpp:52 #: engines/scumm/dialogs.cpp:188 engines/scumm/help.cpp:83 #: engines/scumm/help.cpp:85 msgid "Quit" msgstr "Zakończ" #: backends/events/gph/gph-events.cpp:385 #: backends/events/gph/gph-events.cpp:428 #: backends/events/openpandora/op-events.cpp:168 msgid "Touchscreen 'Tap Mode' - Left Click" msgstr "Dotknięcie ekranu - kliknięcie LPM" #: backends/events/gph/gph-events.cpp:387 #: backends/events/gph/gph-events.cpp:430 #: backends/events/openpandora/op-events.cpp:170 msgid "Touchscreen 'Tap Mode' - Right Click" msgstr "Dotknięcie ekranu - kliknięcie PPM" #: backends/events/gph/gph-events.cpp:389 #: backends/events/gph/gph-events.cpp:432 #: backends/events/openpandora/op-events.cpp:172 msgid "Touchscreen 'Tap Mode' - Hover (No Click)" msgstr "Dotknięcie ekranu - przytrzymanie (brak kliknięcia)" #: backends/events/gph/gph-events.cpp:409 msgid "Maximum Volume" msgstr "Maksymalna głośność" #: backends/events/gph/gph-events.cpp:411 msgid "Increasing Volume" msgstr "Zwiększenie głośności" #: backends/events/gph/gph-events.cpp:417 msgid "Minimal Volume" msgstr "Minimalna głośność" #: backends/events/gph/gph-events.cpp:419 msgid "Decreasing Volume" msgstr "Zmniejszenie głośności" #: backends/events/maemosdl/maemosdl-events.cpp:180 msgid "Clicking Enabled" msgstr "Klikanie włączone" #: backends/events/maemosdl/maemosdl-events.cpp:180 msgid "Clicking Disabled" msgstr "Klikanie wyłączone" #: backends/events/openpandora/op-events.cpp:174 msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)" msgstr "Dotknięcie ekranu - przytrzymanie (krzyżak klika)" #: backends/events/symbiansdl/symbiansdl-events.cpp:186 msgid "Do you want to quit ?" msgstr "Chcesz wyjść?" #. I18N: Trackpad mode toggle status. #: backends/events/webossdl/webossdl-events.cpp:308 msgid "Trackpad mode is now" msgstr "Tryb gładzika jest" #. I18N: Trackpad mode on or off. #. I18N: Auto-drag on or off. #: backends/events/webossdl/webossdl-events.cpp:311 #: backends/events/webossdl/webossdl-events.cpp:338 msgid "ON" msgstr "włączony" #: backends/events/webossdl/webossdl-events.cpp:311 #: backends/events/webossdl/webossdl-events.cpp:338 msgid "OFF" msgstr "wyłączony" #: backends/events/webossdl/webossdl-events.cpp:315 msgid "Swipe two fingers to the right to toggle." msgstr "Przesuń dwoma palcami, żeby zmienić." #. I18N: Auto-drag toggle status. #: backends/events/webossdl/webossdl-events.cpp:335 msgid "Auto-drag mode is now" msgstr "Tryb automatycznego przeciągania jest" #: backends/events/webossdl/webossdl-events.cpp:342 msgid "Swipe three fingers to the right to toggle." msgstr "Przesuń trzema palcami, żeby zmienić." #: backends/graphics/opengl/opengl-graphics.cpp:126 msgid "OpenGL" msgstr "OpenGL" #: backends/graphics/opengl/opengl-graphics.cpp:127 msgid "OpenGL (No filtering)" msgstr "OpenGL (bez filtrowania)" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:47 #: backends/graphics/wincesdl/wincesdl-graphics.cpp:88 #: backends/graphics/wincesdl/wincesdl-graphics.cpp:95 msgid "Normal (no scaling)" msgstr "Zwykły (bez skalowania)" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:66 msgctxt "lowres" msgid "Normal (no scaling)" msgstr "Zwykły (bez skalowania)" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2213 msgid "Enabled aspect ratio correction" msgstr "Włączono korekcję formatu obrazu" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2219 msgid "Disabled aspect ratio correction" msgstr "Wyłączono korekcję formatu obrazu" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2274 msgid "Active graphics filter:" msgstr "Aktywny filtr graficzny:" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2316 msgid "Windowed mode" msgstr "Okno" #: backends/keymapper/remap-dialog.cpp:48 msgid "Keymap:" msgstr "Klawisze:" #: backends/keymapper/remap-dialog.cpp:67 msgid " (Effective)" msgstr " (Działa)" #: backends/keymapper/remap-dialog.cpp:107 msgid " (Active)" msgstr " (Aktywny)" #: backends/keymapper/remap-dialog.cpp:107 msgid " (Blocked)" msgstr " (Zablokowany)" #: backends/keymapper/remap-dialog.cpp:120 msgid " (Global)" msgstr " (Globalny)" #: backends/keymapper/remap-dialog.cpp:128 msgid " (Game)" msgstr " (Gra)" #: backends/midi/windows.cpp:165 msgid "Windows MIDI" msgstr "Windows MIDI" #: backends/platform/ds/arm9/source/dsoptions.cpp:56 #: engines/scumm/dialogs.cpp:287 msgid "~C~lose" msgstr "~Z~amknij" #: backends/platform/ds/arm9/source/dsoptions.cpp:57 msgid "ScummVM Main Menu" msgstr "Główne menu ScummVM" #: backends/platform/ds/arm9/source/dsoptions.cpp:63 msgid "~L~eft handed mode" msgstr "~T~ryb dla leworęcznych" #: backends/platform/ds/arm9/source/dsoptions.cpp:64 msgid "~I~ndy fight controls" msgstr "~S~terowanie walczącym Indym" #: backends/platform/ds/arm9/source/dsoptions.cpp:65 msgid "Show mouse cursor" msgstr "Wyświetl kursor myszy" #: backends/platform/ds/arm9/source/dsoptions.cpp:66 msgid "Snap to edges" msgstr "Przyciąganie do krawędzi" #: backends/platform/ds/arm9/source/dsoptions.cpp:68 msgid "Touch X Offset" msgstr "Przesunięcie X ekranu do dotykania" #: backends/platform/ds/arm9/source/dsoptions.cpp:75 msgid "Touch Y Offset" msgstr "Przesunięcie Y ekranu do dotykania" #: backends/platform/ds/arm9/source/dsoptions.cpp:87 msgid "Use laptop trackpad-style cursor control" msgstr "Użyj kursora w stylu gładzika laptopa do sterowania" #: backends/platform/ds/arm9/source/dsoptions.cpp:88 msgid "Tap for left click, double tap right click" msgstr "Puknij raz, aby kliknąć LPM; dwa razy, aby kliknąć PPM" #: backends/platform/ds/arm9/source/dsoptions.cpp:90 msgid "Sensitivity" msgstr "Czułość" #: backends/platform/ds/arm9/source/dsoptions.cpp:99 msgid "Initial top screen scale:" msgstr "Wstępna skala górnego ekranu:" #: backends/platform/ds/arm9/source/dsoptions.cpp:105 msgid "Main screen scaling:" msgstr "Skalowanie głównego ekranu:" #: backends/platform/ds/arm9/source/dsoptions.cpp:107 msgid "Hardware scale (fast, but low quality)" msgstr "Skalowanie sprzętowe (szybsze, ale niższej jakości)" #: backends/platform/ds/arm9/source/dsoptions.cpp:108 msgid "Software scale (good quality, but slower)" msgstr "Skalowanie programowe (wyższej jakości, ale wolniejsze)" #: backends/platform/ds/arm9/source/dsoptions.cpp:109 msgid "Unscaled (you must scroll left and right)" msgstr "Nieskalowany (musisz przewijać w lewo i prawo)" #: backends/platform/ds/arm9/source/dsoptions.cpp:111 msgid "Brightness:" msgstr "Jasność:" #: backends/platform/ds/arm9/source/dsoptions.cpp:121 msgid "High quality audio (slower) (reboot)" msgstr "Dźwięk wysokiej jakości (wolniejszy) (restart)" #: backends/platform/ds/arm9/source/dsoptions.cpp:122 msgid "Disable power off" msgstr "Nie wyłączaj zasilania" #: backends/platform/ios7/ios7_osys_events.cpp:309 #: backends/platform/ios7/ios7_osys_events.cpp:519 #: backends/platform/iphone/osys_events.cpp:300 msgid "Mouse-click-and-drag mode enabled." msgstr "Włączono tryb kliknij i przeciągaj." #: backends/platform/ios7/ios7_osys_events.cpp:311 #: backends/platform/ios7/ios7_osys_events.cpp:521 #: backends/platform/iphone/osys_events.cpp:302 msgid "Mouse-click-and-drag mode disabled." msgstr "Wyłączono tryb kliknij i przeciągaj." #: backends/platform/ios7/ios7_osys_events.cpp:322 #: backends/platform/ios7/ios7_osys_events.cpp:540 #: backends/platform/iphone/osys_events.cpp:313 msgid "Touchpad mode enabled." msgstr "Tryb touchpada włączony." #: backends/platform/ios7/ios7_osys_events.cpp:324 #: backends/platform/ios7/ios7_osys_events.cpp:542 #: backends/platform/iphone/osys_events.cpp:315 msgid "Touchpad mode disabled." msgstr "Tryb touchpada wyłączony." #: backends/platform/maemo/maemo.cpp:208 msgid "Click Mode" msgstr "Tryb klikania" #: backends/platform/maemo/maemo.cpp:214 #: backends/platform/symbian/src/SymbianActions.cpp:42 #: backends/platform/tizen/form.cpp:275 #: backends/platform/wince/CEActionsPocket.cpp:60 #: backends/platform/wince/CEActionsSmartphone.cpp:43 msgid "Left Click" msgstr "Kliknięcie LPM" #: backends/platform/maemo/maemo.cpp:217 msgid "Middle Click" msgstr "Środkowy przycisk" #: backends/platform/maemo/maemo.cpp:220 #: backends/platform/symbian/src/SymbianActions.cpp:43 #: backends/platform/tizen/form.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:44 msgid "Right Click" msgstr "Kliknięcie PPM" #: backends/platform/sdl/macosx/appmenu_osx.mm:88 msgid "Hide ScummVM" msgstr "Ukryj ScummVM" #: backends/platform/sdl/macosx/appmenu_osx.mm:93 msgid "Hide Others" msgstr "Ukryj pozostałe" #: backends/platform/sdl/macosx/appmenu_osx.mm:98 msgid "Show All" msgstr "Pokaż wszystkie" #: backends/platform/sdl/macosx/appmenu_osx.mm:120 #: backends/platform/sdl/macosx/appmenu_osx.mm:131 msgid "Window" msgstr "Okno" #: backends/platform/sdl/macosx/appmenu_osx.mm:125 msgid "Minimize" msgstr "Miniaturka" #: backends/platform/symbian/src/SymbianActions.cpp:38 #: backends/platform/wince/CEActionsSmartphone.cpp:39 msgid "Up" msgstr "Do góry" #: backends/platform/symbian/src/SymbianActions.cpp:39 #: backends/platform/wince/CEActionsSmartphone.cpp:40 msgid "Down" msgstr "W dół" #: backends/platform/symbian/src/SymbianActions.cpp:40 #: backends/platform/wince/CEActionsSmartphone.cpp:41 msgid "Left" msgstr "W lewo" #: backends/platform/symbian/src/SymbianActions.cpp:41 #: backends/platform/wince/CEActionsSmartphone.cpp:42 msgid "Right" msgstr "W prawo" #: backends/platform/symbian/src/SymbianActions.cpp:46 #: backends/platform/wince/CEActionsSmartphone.cpp:47 msgid "Zone" msgstr "Strefa" #: backends/platform/symbian/src/SymbianActions.cpp:47 #: backends/platform/wince/CEActionsPocket.cpp:54 #: backends/platform/wince/CEActionsSmartphone.cpp:48 msgid "Multi Function" msgstr "Wielozadaniowy" #: backends/platform/symbian/src/SymbianActions.cpp:48 msgid "Swap character" msgstr "Zmień postać" #: backends/platform/symbian/src/SymbianActions.cpp:49 msgid "Skip text" msgstr "Pomiń tekst" #: backends/platform/symbian/src/SymbianActions.cpp:51 msgid "Fast mode" msgstr "Tryb szybki" #: backends/platform/symbian/src/SymbianActions.cpp:53 msgid "Debugger" msgstr "Debugger" #: backends/platform/symbian/src/SymbianActions.cpp:54 msgid "Global menu" msgstr "Menu globalne" #: backends/platform/symbian/src/SymbianActions.cpp:55 msgid "Virtual keyboard" msgstr "Wirtualna klawiatura" #: backends/platform/symbian/src/SymbianActions.cpp:56 msgid "Key mapper" msgstr "Mapper klawiszy" #: backends/platform/tizen/form.cpp:263 msgid "Right Click Once" msgstr "Pojedyncze kliknięcie PPM" #: backends/platform/tizen/form.cpp:271 msgid "Move Only" msgstr "Tylko ruch" #: backends/platform/tizen/form.cpp:294 msgid "Escape Key" msgstr "Przycisk wyjścia" #: backends/platform/tizen/form.cpp:299 msgid "Game Menu" msgstr "Menu gry" #: backends/platform/tizen/form.cpp:304 msgid "Show Keypad" msgstr "Pokaż klawiaturę" #: backends/platform/tizen/form.cpp:309 msgid "Control Mouse" msgstr "Steruj myszką" #: backends/platform/tizen/fs.cpp:259 msgid "[ Data ]" msgstr "[ Dane ]" #: backends/platform/tizen/fs.cpp:263 msgid "[ Resources ]" msgstr "[ Zasoby ]" #: backends/platform/tizen/fs.cpp:267 msgid "[ SDCard ]" msgstr "[ Karta SD ]" #: backends/platform/tizen/fs.cpp:271 msgid "[ Media ]" msgstr "[ Media ]" #: backends/platform/tizen/fs.cpp:275 msgid "[ Shared ]" msgstr "[ Współdzielone ]" #: backends/platform/wii/options.cpp:51 msgid "Video" msgstr "Wideo" #: backends/platform/wii/options.cpp:54 msgid "Current video mode:" msgstr "Obecny tryb wideo:" #: backends/platform/wii/options.cpp:56 msgid "Double-strike" msgstr "Podwójny atak" #: backends/platform/wii/options.cpp:60 msgid "Horizontal underscan:" msgstr "Pionowy underscan:" #: backends/platform/wii/options.cpp:66 msgid "Vertical underscan:" msgstr "Poziomy underscan:" #: backends/platform/wii/options.cpp:71 msgid "Input" msgstr "Wejście" #: backends/platform/wii/options.cpp:74 msgid "GC Pad sensitivity:" msgstr "Czułość pada GC:" #: backends/platform/wii/options.cpp:80 msgid "GC Pad acceleration:" msgstr "Przyśpieszenie pada GC:" #: backends/platform/wii/options.cpp:86 msgid "DVD" msgstr "DVD" #: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101 msgid "Status:" msgstr "Stan:" #: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102 msgid "Unknown" msgstr "Nieznany" #: backends/platform/wii/options.cpp:93 msgid "Mount DVD" msgstr "Zamontuj DVD" #: backends/platform/wii/options.cpp:94 msgid "Unmount DVD" msgstr "Odmontuj DVD" #: backends/platform/wii/options.cpp:98 msgid "SMB" msgstr "SMB" #: backends/platform/wii/options.cpp:106 msgid "Server:" msgstr "Serwer:" #: backends/platform/wii/options.cpp:110 msgid "Share:" msgstr "Udział:" #: backends/platform/wii/options.cpp:114 msgid "Username:" msgstr "Nazwa użytkownika:" #: backends/platform/wii/options.cpp:118 msgid "Password:" msgstr "Hasło:" #: backends/platform/wii/options.cpp:121 msgid "Init network" msgstr "Inicjalizacja sieci" #: backends/platform/wii/options.cpp:123 msgid "Mount SMB" msgstr "Zamontuj SMB" #: backends/platform/wii/options.cpp:124 msgid "Unmount SMB" msgstr "Odmontuj SMB" #: backends/platform/wii/options.cpp:143 msgid "DVD Mounted successfully" msgstr "DVD zamontowane pomyślnie" #: backends/platform/wii/options.cpp:146 msgid "Error while mounting the DVD" msgstr "Błąd przy montowaniu DVD" #: backends/platform/wii/options.cpp:148 msgid "DVD not mounted" msgstr "DVD nie zamontowane" #: backends/platform/wii/options.cpp:161 msgid "Network up, share mounted" msgstr "Sieć działa, udział zamontowany" #: backends/platform/wii/options.cpp:163 msgid "Network up" msgstr "Sieć działa" #: backends/platform/wii/options.cpp:166 msgid ", error while mounting the share" msgstr ", błąd podczas montowania udziału" #: backends/platform/wii/options.cpp:168 msgid ", share not mounted" msgstr ", udział nie został zamontowany" #: backends/platform/wii/options.cpp:174 msgid "Network down" msgstr "Sieć nie działa" #: backends/platform/wii/options.cpp:178 msgid "Initializing network" msgstr "Inicjalizacja sieci" #: backends/platform/wii/options.cpp:182 msgid "Timeout while initializing network" msgstr "Przekroczono limit czasu inicjalizacji sieci" #: backends/platform/wii/options.cpp:186 #, c-format msgid "Network not initialized (%d)" msgstr "Sieć nie została zainicjalizowana (%d)" #: backends/platform/wince/CEActionsPocket.cpp:46 msgid "Hide Toolbar" msgstr "Schowaj pasek narzędzi" #: backends/platform/wince/CEActionsPocket.cpp:47 msgid "Show Keyboard" msgstr "Pokaż klawiaturę" #: backends/platform/wince/CEActionsPocket.cpp:48 msgid "Sound on/off" msgstr "Włącz/wyłącz dźwięk" #: backends/platform/wince/CEActionsPocket.cpp:49 msgid "Right click" msgstr "Kliknięcie PPM" #: backends/platform/wince/CEActionsPocket.cpp:50 msgid "Show/Hide Cursor" msgstr "Pokaż/ukryj kursor" #: backends/platform/wince/CEActionsPocket.cpp:51 msgid "Free look" msgstr "Swobodne rozglądanie się" #: backends/platform/wince/CEActionsPocket.cpp:52 msgid "Zoom up" msgstr "Przybliż" #: backends/platform/wince/CEActionsPocket.cpp:53 msgid "Zoom down" msgstr "Oddal" #: backends/platform/wince/CEActionsPocket.cpp:55 #: backends/platform/wince/CEActionsSmartphone.cpp:49 msgid "Bind Keys" msgstr "Przypisz klawisze" #: backends/platform/wince/CEActionsPocket.cpp:56 msgid "Cursor Up" msgstr "Kursor do góry" #: backends/platform/wince/CEActionsPocket.cpp:57 msgid "Cursor Down" msgstr "Kursor w dół" #: backends/platform/wince/CEActionsPocket.cpp:58 msgid "Cursor Left" msgstr "Kursor w lewo" #: backends/platform/wince/CEActionsPocket.cpp:59 msgid "Cursor Right" msgstr "Kursor w prawo" #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 msgid "Do you want to load or save the game?" msgstr "Chcesz wczytać bądź zapisać grę?" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 msgid " Are you sure you want to quit ? " msgstr " Na pewno chcesz wyjść? " #: backends/platform/wince/CEActionsSmartphone.cpp:50 msgid "Keyboard" msgstr "Klawiatura" #: backends/platform/wince/CEActionsSmartphone.cpp:51 msgid "Rotate" msgstr "Obrót" #: backends/platform/wince/CELauncherDialog.cpp:56 msgid "Using SDL driver " msgstr "Użyj sterownika SDL " #: backends/platform/wince/CELauncherDialog.cpp:60 msgid "Display " msgstr "Obraz " #: backends/platform/wince/CELauncherDialog.cpp:83 msgid "Do you want to perform an automatic scan ?" msgstr "Wykonać automatyczne skanowanie?" #: backends/platform/wince/wince-sdl.cpp:516 msgid "Map right click action" msgstr "Przypisz działanie PPM" #: backends/platform/wince/wince-sdl.cpp:520 msgid "You must map a key to the 'Right Click' action to play this game" msgstr "Musisz przypisać klawisz do 'PPM', by zagrać w tę grę" #: backends/platform/wince/wince-sdl.cpp:529 msgid "Map hide toolbar action" msgstr "Przypisz chowanie paska narzędzi" #: backends/platform/wince/wince-sdl.cpp:533 msgid "You must map a key to the 'Hide toolbar' action to play this game" msgstr "Musisz przypisać przycisk 'Schowaj pasek narzędzi', by zagrać w tę grę" #: backends/platform/wince/wince-sdl.cpp:542 msgid "Map Zoom Up action (optional)" msgstr "Przypisz Przybliżanie (opcjonalne)" #: backends/platform/wince/wince-sdl.cpp:545 msgid "Map Zoom Down action (optional)" msgstr "Przypisz Oddalenie (opcjonalne)" #: backends/platform/wince/wince-sdl.cpp:553 msgid "" "Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory" msgstr "" "Nie zapomnij przypisać klawisza 'Ukryj pasek narzędzi', by widzieć cały " "ekwipunek" #: backends/updates/macosx/macosx-updates.mm:79 msgid "Check for Updates..." msgstr "Sprawdź aktualizację..." #: engines/adl/detection.cpp:43 engines/adl/detection.cpp:53 #, fuzzy msgid "Color mode" msgstr "Tryb dla daltonistów" #: engines/adl/detection.cpp:44 engines/adl/detection.cpp:54 msgid "Use color graphics" msgstr "" #: engines/adl/detection.cpp:63 msgid "Scanlines" msgstr "" #: engines/adl/detection.cpp:64 #, fuzzy msgid "Show scanlines" msgstr "Pokaż etykiety obiektów" #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:48 #: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:424 #: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51 msgid "Use original save/load screens" msgstr "Użyj oryginalnych ekranów odczytu/zapisu" #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:49 #: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:425 #: engines/toltecs/detection.cpp:201 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "Użyj oryginalnych ekranów odczytu/zapisu zamiast tych ze ScummVM" #: engines/agi/detection.cpp:157 msgid "Use an alternative palette" msgstr "Użyj alternatywnej palety" #: engines/agi/detection.cpp:158 msgid "" "Use an alternative palette, common for all Amiga games. This was the old " "behavior" msgstr "" "Użyj alternatywnej palety dla wszystkich amigowych gier. Takie było dawne " "zachowanie" #: engines/agi/detection.cpp:167 msgid "Mouse support" msgstr "Obsługa myszki" #: engines/agi/detection.cpp:168 msgid "" "Enables mouse support. Allows to use mouse for movement and in game menus." msgstr "" "Włącza obsługę myszki. Pozwala na użycie myszki do przemieszczania i w menu " "gry." #: engines/agi/detection.cpp:177 #, fuzzy msgid "Use Hercules hires font" msgstr "Zielony Hercules" #: engines/agi/detection.cpp:178 msgid "Uses Hercules hires font, when font file is available." msgstr "" #: engines/agi/detection.cpp:187 msgid "Pause when entering commands" msgstr "" #: engines/agi/detection.cpp:188 msgid "" "Shows a command prompt window and pauses the game (like in SCI) instead of a " "real-time prompt." msgstr "" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:76 #: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893 #: engines/sci/engine/kfile.cpp:834 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266 #: engines/toon/toon.cpp:3432 msgid "Restore game:" msgstr "Wznów grę:" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:76 #: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893 #: engines/sci/engine/kfile.cpp:834 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266 #: engines/toon/toon.cpp:3432 msgid "Restore" msgstr "Wznów" #: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2395 #, c-format msgid "" "Failed to load game state from file:\n" "\n" "%s" msgstr "" "Nie udało się wczytać stanu gry z pliku:\n" "\n" "%s" #: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2388 #, c-format msgid "" "Failed to save game state to file:\n" "\n" "%s" msgstr "" "Nie udało się zapisać stanu gry do pliku:\n" "\n" "%s" #: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2406 #, c-format msgid "" "Successfully saved game state in file:\n" "\n" "%s" msgstr "" "Pomyślnie zapisano stan w pliku:\n" "\n" "%s" #: engines/agos/animation.cpp:558 #, c-format msgid "Cutscene file '%s' not found!" msgstr "Nie znaleziono pliku przerywnika '%s'!" #: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:101 msgid "Color Blind Mode" msgstr "Tryb dla daltonistów" #: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:102 msgid "Enable Color Blind Mode by default" msgstr "Domyślnie włącz tryb dla daltonistów" #: engines/drascula/saveload.cpp:47 msgid "" "ScummVM found that you have old savefiles for Drascula that should be " "converted.\n" "The old save game format is no longer supported, so you will not be able to " "load your games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked again the next " "time you start the game.\n" msgstr "" "ScummVM znalazł stare zapisy z Drascula, które należy przekonwertować.\n" "Stary format zapisu nie jest już obsługiwany. Nie będziesz mógł wczytać " "zapisów, jeśli ich nie przekonwertujesz.\n" "\n" "Naciśnij OK, żeby je teraz przekonwertować. W przeciwnym wypadku zostaniesz " "zapytany ponownie przy następnym włączeniu gry.\n" #: engines/dreamweb/detection.cpp:58 msgid "Use bright palette mode" msgstr "Użyj trybu jasnej palety" #: engines/dreamweb/detection.cpp:59 msgid "Display graphics using the game's bright palette" msgstr "Wyświetlaj grafikę za pomocą jasnej palety gry" #: engines/gob/inter_playtoons.cpp:255 engines/gob/inter_v2.cpp:1467 #: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532 msgid "Failed to load game state from file." msgstr "Nie udało się wczytać stanu gry z pliku." #: engines/gob/inter_v2.cpp:1537 engines/gob/inter_geisha.cpp:263 #: engines/tinsel/saveload.cpp:545 msgid "Failed to save game state to file." msgstr "Nie udało się zapisać stanu gry do pliku." #: engines/gob/inter_v5.cpp:107 msgid "Failed to delete file." msgstr "Nie udało się usunąć pliku." #: engines/groovie/detection.cpp:312 msgid "Fast movie speed" msgstr "Przyśpieszone filmy" #: engines/groovie/detection.cpp:313 msgid "Play movies at an increased speed" msgstr "Odtwarzaj filmy ze zwiększoną prędkością" #: engines/groovie/script.cpp:407 msgid "Failed to save game" msgstr "Nie udało się zapisać stanu gry" #: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86 msgid "Gore Mode" msgstr "Tryb krwi" #: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87 msgid "Enable Gore Mode when available" msgstr "Włącz tryb krwi, jeśli jest dostępny" #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/detection.cpp:62 msgid "Studio audience" msgstr "Publiczność studyjna" #: engines/kyra/detection.cpp:63 msgid "Enable studio audience" msgstr "Włącz publiczność studyjną" #. I18N: This option allows the user to skip text and cutscenes. #: engines/kyra/detection.cpp:73 msgid "Skip support" msgstr "Obsługa pomijania" #: engines/kyra/detection.cpp:74 msgid "Allow text and cutscenes to be skipped" msgstr "Pozwól pomijać tekst i przerywniki" #. I18N: Helium mode makes people sound like they've inhaled Helium. #: engines/kyra/detection.cpp:84 msgid "Helium mode" msgstr "Tryb helowy" #: engines/kyra/detection.cpp:85 msgid "Enable helium mode" msgstr "Włącz tryb helowy" #. I18N: When enabled, this option makes scrolling smoother when #. changing from one screen to another. #: engines/kyra/detection.cpp:99 msgid "Smooth scrolling" msgstr "Płynne przewijanie" #: engines/kyra/detection.cpp:100 msgid "Enable smooth scrolling when walking" msgstr "Włącz płynne przewijanie przy chodzeniu" #. I18N: When enabled, this option changes the cursor when it floats to the #. edge of the screen to a directional arrow. The player can then click to #. walk towards that direction. #: engines/kyra/detection.cpp:112 msgid "Floating cursors" msgstr "Pływające kursory" #: engines/kyra/detection.cpp:113 msgid "Enable floating cursors" msgstr "Włącz pływające kursory" #. I18N: HP stands for Hit Points #: engines/kyra/detection.cpp:127 msgid "HP bar graphs" msgstr "Histogramy HP" #: engines/kyra/detection.cpp:128 msgid "Enable hit point bar graphs" msgstr "Włącz histogramy punktów życia" #: engines/kyra/lol.cpp:478 msgid "Attack 1" msgstr "Atak 1" #: engines/kyra/lol.cpp:479 msgid "Attack 2" msgstr "Atak 2" #: engines/kyra/lol.cpp:480 msgid "Attack 3" msgstr "Atak 3" #: engines/kyra/lol.cpp:481 msgid "Move Forward" msgstr "Ruch naprzód" #: engines/kyra/lol.cpp:482 msgid "Move Back" msgstr "Ruch wstecz" #: engines/kyra/lol.cpp:483 msgid "Slide Left" msgstr "Ślizg w lewo" #: engines/kyra/lol.cpp:484 msgid "Slide Right" msgstr "Ślizg w prawo" #: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2509 msgid "Turn Left" msgstr "Obrót w lewo" #: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2510 msgid "Turn Right" msgstr "Obrót w prawo" #: engines/kyra/lol.cpp:487 msgid "Rest" msgstr "Odpoczynek" #: engines/kyra/lol.cpp:488 msgid "Options" msgstr "Opcje" #: engines/kyra/lol.cpp:489 msgid "Choose Spell" msgstr "Wybierz zaklęcie" #: engines/kyra/sound_midi.cpp:477 msgid "" "You appear to be using a General MIDI device,\n" "but your game only supports Roland MT32 MIDI.\n" "We try to map the Roland MT32 instruments to\n" "General MIDI ones. It is still possible that\n" "some tracks sound incorrect." msgstr "" "Wygląda na to, że używasz urządzenia General MIDI, ale gra obsługuje tylko " "MIDI Roland MT32.\n" "Próbujemy przypisać instrumenty Rolanda MT32 do instrumentów General MIDI. " "Niektóre utwory mogą być źle odtwarzane." #: engines/kyra/saveload_eob.cpp:557 #, c-format msgid "" "The following original save game file has been found in your game path:\n" "\n" "%s %s\n" "\n" "Do you wish to use this save game file with ScummVM?\n" "\n" msgstr "" "W ścieżce gry znaleziono oryginalny zapis gry:\n" "\n" "%s %s\n" "\n" "Chcesz użyć tego zapisu w ScummVM?\n" "\n" #: engines/kyra/saveload_eob.cpp:590 #, c-format msgid "" "A save game file was found in the specified slot %d. Overwrite?\n" "\n" msgstr "" "W wybranym slocie %d znaleziono zapis gry. Nadpisać?\n" "\n" #: engines/kyra/saveload_eob.cpp:623 #, c-format msgid "" "%d original save game files have been successfully imported into\n" "ScummVM. If you want to manually import original save game files later you " "will\n" "need to open the ScummVM debug console and use the command " "'import_savefile'.\n" "\n" msgstr "" "Pomyślnie zaimportowano %d oryginalny zapis gry do ScummVM. Jeśli później " "zechcesz zaimportować oryginalne zapisy, będziesz musiał otworzyć konsolę " "debugowania ScummVM i użyć komendy 'import_savefile'.\n" "\n" #: engines/mohawk/detection.cpp:169 msgid "Play the Myst fly by movie" msgstr "" #: engines/mohawk/detection.cpp:170 msgid "The Myst fly by movie was not played by the original engine." msgstr "" #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:178 engines/mohawk/dialogs.cpp:264 msgid "~Z~ip Mode Activated" msgstr "~T~ryb turbo aktywny" #: engines/mohawk/dialogs.cpp:179 msgid "~T~ransitions Enabled" msgstr "~P~rzejścia włączone" #. I18N: Drop book page #: engines/mohawk/dialogs.cpp:181 msgid "~D~rop Page" msgstr "~O~puść stronę" #: engines/mohawk/dialogs.cpp:185 #, fuzzy msgid "Show ~M~ap" msgstr "~P~okaż mapę" #: engines/mohawk/dialogs.cpp:191 #, fuzzy msgid "Main Men~u~" msgstr "~M~enu główne" #: engines/mohawk/dialogs.cpp:265 msgid "~W~ater Effect Enabled" msgstr "~E~fekty wody włączone" #: engines/neverhood/detection.cpp:184 msgid "Skip the Hall of Records storyboard scenes" msgstr "Pomiń scenki storyboardowe w Hali Rekordów" #: engines/neverhood/detection.cpp:185 msgid "Allows the player to skip past the Hall of Records storyboard scenes" msgstr "Pozwala graczowi na pomijanie scenek storyboardowych w Hali Rekordów" #: engines/neverhood/detection.cpp:191 msgid "Scale the making of videos to full screen" msgstr "Skaluj filmy making of na pełny ekran" #: engines/neverhood/detection.cpp:192 msgid "Scale the making of videos, so that they use the whole screen" msgstr "Skaluj filmy making of, by wypełniały cały ekran" #: engines/parallaction/saveload.cpp:130 #, c-format msgid "" "Can't save game in slot %i\n" "\n" msgstr "" "Nie można zapisać w slocie %i\n" "\n" #: engines/parallaction/saveload.cpp:194 msgid "Load file" msgstr "Wczytaj plik" #: engines/parallaction/saveload.cpp:201 msgid "Loading game..." msgstr "Wczytywanie stanu gry..." #: engines/parallaction/saveload.cpp:209 msgid "Save file" msgstr "Zapisz plik" #: engines/parallaction/saveload.cpp:216 msgid "Saving game..." msgstr "Zapisywanie stanu gry..." #: engines/parallaction/saveload.cpp:269 msgid "" "ScummVM found that you have old savefiles for Nippon Safes that should be " "renamed.\n" "The old names are no longer supported, so you will not be able to load your " "games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked next time.\n" msgstr "" "ScummVM znalazł stare zapisy z Nippon Safes, które należy przekonwertować.\n" "Stary format zapisu nie jest już obsługiwany. Nie będziesz mógł wczytać " "zapisów, jeśli ich nie przekonwertujesz.\n" "\n" "Naciśnij OK, żeby je teraz przekonwertować. W przeciwnym wypadku zostaniesz " "zapytany ponownie przy następnym włączeniu gry.\n" #: engines/parallaction/saveload.cpp:316 msgid "ScummVM successfully converted all your savefiles." msgstr "ScummVM pomyślnie przekonwertował wszystkie twoje zapisy." #: engines/parallaction/saveload.cpp:318 msgid "" "ScummVM printed some warnings in your console window and can't guarantee all " "your files have been converted.\n" "\n" "Please report to the team." msgstr "" "ScummVM wyświetlił ostrzeżenia w oknie konsoli i nie może zagwarantować, że " "wszystkie twoje pliki zostały przekonwertowane.\n" "\n" "Prosimy o zgłoszenie tego zespołowi." #: engines/pegasus/pegasus.cpp:714 msgid "Invalid save file name" msgstr "Nieprawidłowa nazwa pliku zapisu" #: engines/pegasus/pegasus.cpp:2507 msgid "Up/Zoom In/Move Forward/Open Doors" msgstr "Góra/Przybliż/Ruch naprzód/Otwórz drzwi" #: engines/pegasus/pegasus.cpp:2508 msgid "Down/Zoom Out" msgstr "Dół/Oddal" #: engines/pegasus/pegasus.cpp:2511 msgid "Display/Hide Inventory Tray" msgstr "Pokaż/schowaj przedmioty" #: engines/pegasus/pegasus.cpp:2512 msgid "Display/Hide Biochip Tray" msgstr "Pokaż/schowaj biochipy" #: engines/pegasus/pegasus.cpp:2513 msgid "Action/Select" msgstr "Akcja/Wybór" #: engines/pegasus/pegasus.cpp:2514 msgid "Toggle Center Data Display" msgstr "Włącz/wyłącz widok danych" #: engines/pegasus/pegasus.cpp:2515 msgid "Display/Hide Info Screen" msgstr "Pokaż/schowaj ekran informacji" #: engines/pegasus/pegasus.cpp:2516 msgid "Display/Hide Pause Menu" msgstr "Pokaż/schowaj menu pauzy" #: engines/queen/detection.cpp:56 msgid "Alternative intro" msgstr "Alternatywne intro" #: engines/queen/detection.cpp:57 msgid "Use an alternative game intro (CD version only)" msgstr "Użyj alternatywnego intra (tylko dla wersji CD)" #: engines/sci/detection.cpp:384 msgid "Skip EGA dithering pass (full color backgrounds)" msgstr "Pomiń dithering EGA (tła w pełnym kolorze)" #: engines/sci/detection.cpp:385 msgid "Skip dithering pass in EGA games, graphics are shown with full colors" msgstr "" "Pomiń dithering w grach EGA, grafika będzie wyświetlana w pełnym kolorze" #: engines/sci/detection.cpp:394 msgid "Enable high resolution graphics" msgstr "Włącz grafikę wysokiej rozdzielczości" #: engines/sci/detection.cpp:395 msgid "Enable high resolution graphics/content" msgstr "Włącz grafikę/zawartość wysokiej rozdzielczości" #: engines/sci/detection.cpp:404 #, fuzzy msgid "Enable black-lined video" msgstr "Włącz tryb Roland GS" #: engines/sci/detection.cpp:405 msgid "Draw black lines over videos to increase their apparent sharpness" msgstr "" #: engines/sci/detection.cpp:414 msgid "Prefer digital sound effects" msgstr "Preferuj cyfrowe efekty dźwiękowe" #: engines/sci/detection.cpp:415 msgid "Prefer digital sound effects instead of synthesized ones" msgstr "Preferuj cyfrowe efekty dźwiękowe zamiast syntezowanych" #: engines/sci/detection.cpp:434 msgid "Use IMF/Yamaha FB-01 for MIDI output" msgstr "Użyj IMF/Yamaha FB-01 dla wyjścia MIDI" #: engines/sci/detection.cpp:435 msgid "" "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI " "output" msgstr "" "Użyj karty IBM Music Feature lub modułu syntezy FM Yamaha FB-01 dla wyjścia " "MIDI" #: engines/sci/detection.cpp:445 msgid "Use CD audio" msgstr "Użyj CD audio" #: engines/sci/detection.cpp:446 msgid "Use CD audio instead of in-game audio, if available" msgstr "Użyj CD audio zamiast muzyki w grze, jeśli jest dostępne" #: engines/sci/detection.cpp:456 msgid "Use Windows cursors" msgstr "Użyj windowsowych kursorów" #: engines/sci/detection.cpp:457 msgid "" "Use the Windows cursors (smaller and monochrome) instead of the DOS ones" msgstr "" "Użyj windowsowych kursorów (mniejsze i monochromatyczne) zamiast DOS-owych" #: engines/sci/detection.cpp:467 msgid "Use silver cursors" msgstr "Użyj srebrnych kursorów" #: engines/sci/detection.cpp:468 msgid "" "Use the alternate set of silver cursors, instead of the normal golden ones" msgstr "" "Użyj alternatywnego zestawu srebrnych kursorów zamiast zwykłych złotych" #: engines/scumm/detection.cpp:1340 #, fuzzy msgid "Show Object Line" msgstr "Pokaż etykiety obiektów" #: engines/scumm/detection.cpp:1341 msgid "Show the names of objects at the bottom of the screen" msgstr "" #: engines/scumm/dialogs.cpp:172 #, c-format msgid "Insert Disk %c and Press Button to Continue." msgstr "Włóż dysk %c i naciśnij przycisk, aby kontynuować." #: engines/scumm/dialogs.cpp:173 #, c-format msgid "Unable to Find %s, (%c%d) Press Button." msgstr "Nie znaleziono %s, (%c%d). Naciśnij przycisk." #: engines/scumm/dialogs.cpp:174 #, c-format msgid "Error reading disk %c, (%c%d) Press Button." msgstr "Błąd podczas odczytu dysku %c, (%c%d). Naciśnij przycisk." #: engines/scumm/dialogs.cpp:175 msgid "Game Paused. Press SPACE to Continue." msgstr "Gra wstrzymana. Naciśnij spację, aby wznowić." #. I18N: You may specify 'Yes' symbol at the end of the line, like this: #. "Moechten Sie wirklich neu starten? (J/N)J" #. Will react to J as 'Yes' #: engines/scumm/dialogs.cpp:179 msgid "Are you sure you want to restart? (Y/N)Y" msgstr "Na pewno chcesz zrestartować? (T/N)T" #. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment #: engines/scumm/dialogs.cpp:181 msgid "Are you sure you want to quit? (Y/N)Y" msgstr "Na pewno chcesz wyjść? (T/N)T" #: engines/scumm/dialogs.cpp:186 msgid "Play" msgstr "Uruchom" #: engines/scumm/dialogs.cpp:190 msgid "Insert save/load game disk" msgstr "Włóż dysk zapisu" #: engines/scumm/dialogs.cpp:191 msgid "You must enter a name" msgstr "Musisz podać nazwę" #: engines/scumm/dialogs.cpp:192 msgid "The game was NOT saved (disk full?)" msgstr "NIE zapisano stanu gry (brak miejsca?)" #: engines/scumm/dialogs.cpp:193 msgid "The game was NOT loaded" msgstr "NIE wczytano gry" #: engines/scumm/dialogs.cpp:194 #, c-format msgid "Saving '%s'" msgstr "Zapisywanie '%s'" #: engines/scumm/dialogs.cpp:195 #, c-format msgid "Loading '%s'" msgstr "Wczytywanie '%s'" #: engines/scumm/dialogs.cpp:196 msgid "Name your SAVE game" msgstr "Podaj nazwę zapisu" #: engines/scumm/dialogs.cpp:197 msgid "Select a game to LOAD" msgstr "Wybierz zapis do wczytania" #: engines/scumm/dialogs.cpp:198 msgid "Game title)" msgstr "Tytuł gry)" #. I18N: Previous page button #: engines/scumm/dialogs.cpp:284 msgid "~P~revious" msgstr "~P~oprzednia" #. I18N: Next page button #: engines/scumm/dialogs.cpp:286 msgid "~N~ext" msgstr "~N~astępna" #: engines/scumm/dialogs.cpp:598 msgid "Speech Only" msgstr "Tylko mowa" #: engines/scumm/dialogs.cpp:599 msgid "Speech and Subtitles" msgstr "Mowa i napisy" #: engines/scumm/dialogs.cpp:600 msgid "Subtitles Only" msgstr "Tylko napisy" #: engines/scumm/dialogs.cpp:608 msgctxt "lowres" msgid "Speech & Subs" msgstr "Mowa i napisy" #: engines/scumm/dialogs.cpp:654 msgid "Select a Proficiency Level." msgstr "Wybierz poziom umiejętności." #: engines/scumm/dialogs.cpp:656 msgid "Refer to your Loom(TM) manual for help." msgstr "Pomocy szukaj w instrukcji dołączonej do Loom(TM)." #: engines/scumm/dialogs.cpp:660 msgid "Practice" msgstr "Trening" #: engines/scumm/dialogs.cpp:661 msgid "Expert" msgstr "Ekspert" #: engines/scumm/help.cpp:74 msgid "Common keyboard commands:" msgstr "Skróty klawiaturowe:" #: engines/scumm/help.cpp:75 msgid "Save / Load dialog" msgstr "Okno Zapisz / Wczytaj" #: engines/scumm/help.cpp:77 msgid "Skip line of text" msgstr "Pomiń linijkę tekstu" #: engines/scumm/help.cpp:78 msgid "Esc" msgstr "Esc" #: engines/scumm/help.cpp:78 msgid "Skip cutscene" msgstr "Pomiń scenkę" #: engines/scumm/help.cpp:79 msgid "Space" msgstr "Spacja" #: engines/scumm/help.cpp:79 msgid "Pause game" msgstr "Wstrzymaj grę" #: engines/scumm/help.cpp:80 engines/scumm/help.cpp:85 #: engines/scumm/help.cpp:96 engines/scumm/help.cpp:97 #: engines/scumm/help.cpp:98 engines/scumm/help.cpp:99 #: engines/scumm/help.cpp:100 engines/scumm/help.cpp:101 #: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103 msgid "Ctrl" msgstr "Ctrl" #: engines/scumm/help.cpp:80 msgid "Load game state 1-10" msgstr "Wczytaj stan gry 1-10" #: engines/scumm/help.cpp:81 engines/scumm/help.cpp:85 #: engines/scumm/help.cpp:87 engines/scumm/help.cpp:101 #: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103 msgid "Alt" msgstr "Alt" #: engines/scumm/help.cpp:81 msgid "Save game state 1-10" msgstr "Zapisz stan gry 1-10" #: engines/scumm/help.cpp:87 engines/scumm/help.cpp:90 msgid "Enter" msgstr "Enter" #: engines/scumm/help.cpp:88 msgid "Music volume up / down" msgstr "Zwiększ/zmniejsz głośność muzyki" #: engines/scumm/help.cpp:89 msgid "Text speed slower / faster" msgstr "Zwiększ/zmniejsz prędkość tekstu" #: engines/scumm/help.cpp:90 msgid "Simulate left mouse button" msgstr "Symuluje lewy przycisk myszy" #: engines/scumm/help.cpp:91 msgid "Tab" msgstr "Tab" #: engines/scumm/help.cpp:91 msgid "Simulate right mouse button" msgstr "Symuluje prawy przycisk myszy" #: engines/scumm/help.cpp:94 msgid "Special keyboard commands:" msgstr "Specjalne skróty klawiaturowe:" #: engines/scumm/help.cpp:95 msgid "Show / Hide console" msgstr "Schowaj / pokaż konsolę" #: engines/scumm/help.cpp:96 msgid "Start the debugger" msgstr "Włącz debugger" #: engines/scumm/help.cpp:97 msgid "Show memory consumption" msgstr "Pokaż zużycie pamięci" #: engines/scumm/help.cpp:98 msgid "Run in fast mode (*)" msgstr "Włącz w trybie szybkim (*)" #: engines/scumm/help.cpp:99 msgid "Run in really fast mode (*)" msgstr "Włącz w trybie bardzo szybkim (*)" #: engines/scumm/help.cpp:100 msgid "Toggle mouse capture" msgstr "Włącz/wyłącz przechwytywanie myszy" #: engines/scumm/help.cpp:101 msgid "Switch between graphics filters" msgstr "Przełączaj pomiędzy filtrami grafiki" #: engines/scumm/help.cpp:102 msgid "Increase / Decrease scale factor" msgstr "Zwiększ / zmniejsz współczynnik skalowania" #: engines/scumm/help.cpp:103 msgid "Toggle aspect-ratio correction" msgstr "Włącz/wyłącz korekcję formatu obrazu" #: engines/scumm/help.cpp:108 msgid "* Note that using ctrl-f and" msgstr "* Miej na uwadze, że używanie ctrl-f" #: engines/scumm/help.cpp:109 msgid " ctrl-g are not recommended" msgstr " i ctrl-g nie jest wskazane" #: engines/scumm/help.cpp:110 msgid " since they may cause crashes" msgstr " ponieważ mogą one spowodować zawieszenie się," #: engines/scumm/help.cpp:111 msgid " or incorrect game behavior." msgstr " bądź nieodpowiednie zachowanie gry." #: engines/scumm/help.cpp:115 msgid "Spinning drafts on the keyboard:" msgstr "Tkanie splotów na klawiaturze:" #: engines/scumm/help.cpp:117 msgid "Main game controls:" msgstr "Główne sterowanie gry:" #: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137 #: engines/scumm/help.cpp:162 msgid "Push" msgstr "Pchnij" #: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138 #: engines/scumm/help.cpp:163 msgid "Pull" msgstr "Pociągnij" #: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139 #: engines/scumm/help.cpp:164 engines/scumm/help.cpp:198 #: engines/scumm/help.cpp:208 msgid "Give" msgstr "Daj" #: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140 #: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191 #: engines/scumm/help.cpp:209 msgid "Open" msgstr "Otwórz" #: engines/scumm/help.cpp:127 msgid "Go to" msgstr "Idź do" #: engines/scumm/help.cpp:128 msgid "Get" msgstr "Weź" #: engines/scumm/help.cpp:129 engines/scumm/help.cpp:153 #: engines/scumm/help.cpp:171 engines/scumm/help.cpp:199 #: engines/scumm/help.cpp:214 engines/scumm/help.cpp:225 #: engines/scumm/help.cpp:251 msgid "Use" msgstr "Użyj" #: engines/scumm/help.cpp:130 engines/scumm/help.cpp:142 msgid "Read" msgstr "Czytaj" #: engines/scumm/help.cpp:131 engines/scumm/help.cpp:148 msgid "New kid" msgstr "Nowy dzieciak" #: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154 #: engines/scumm/help.cpp:172 msgid "Turn on" msgstr "Włącz" #: engines/scumm/help.cpp:133 engines/scumm/help.cpp:155 #: engines/scumm/help.cpp:173 msgid "Turn off" msgstr "Wyłącz" #: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168 #: engines/scumm/help.cpp:195 msgid "Walk to" msgstr "Podejdź do" #: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169 #: engines/scumm/help.cpp:196 engines/scumm/help.cpp:211 #: engines/scumm/help.cpp:228 msgid "Pick up" msgstr "Podnieś" #: engines/scumm/help.cpp:145 engines/scumm/help.cpp:170 msgid "What is" msgstr "Czym jest" #: engines/scumm/help.cpp:147 msgid "Unlock" msgstr "Otwórz" #: engines/scumm/help.cpp:150 msgid "Put on" msgstr "Załóż" #: engines/scumm/help.cpp:151 msgid "Take off" msgstr "Zdejmij" #: engines/scumm/help.cpp:157 msgid "Fix" msgstr "Napraw" #: engines/scumm/help.cpp:159 msgid "Switch" msgstr "Przełącz" #: engines/scumm/help.cpp:167 engines/scumm/help.cpp:229 msgid "Look" msgstr "Spójrz" #: engines/scumm/help.cpp:174 engines/scumm/help.cpp:224 msgid "Talk" msgstr "Rozmawiaj" #: engines/scumm/help.cpp:175 msgid "Travel" msgstr "Podróżuj" #: engines/scumm/help.cpp:176 msgid "To Henry / To Indy" msgstr "Do Henry'ego / Do Indy'ego" #. I18N: These are different musical notes #: engines/scumm/help.cpp:180 msgid "play C minor on distaff" msgstr "zagraj c-moll na kądzieli" #: engines/scumm/help.cpp:181 msgid "play D on distaff" msgstr "zagraj D na kądzieli" #: engines/scumm/help.cpp:182 msgid "play E on distaff" msgstr "zagraj E na kądzieli" #: engines/scumm/help.cpp:183 msgid "play F on distaff" msgstr "zagraj F na kądzieli" #: engines/scumm/help.cpp:184 msgid "play G on distaff" msgstr "zagraj G na kądzieli" #: engines/scumm/help.cpp:185 msgid "play A on distaff" msgstr "zagraj A na kądzieli" #: engines/scumm/help.cpp:186 msgid "play B on distaff" msgstr "zagraj B na kądzieli" #: engines/scumm/help.cpp:187 msgid "play C major on distaff" msgstr "zagraj C-dur na kądzieli" #: engines/scumm/help.cpp:193 engines/scumm/help.cpp:215 msgid "puSh" msgstr "pchnij" #: engines/scumm/help.cpp:194 engines/scumm/help.cpp:216 msgid "pull (Yank)" msgstr "pociągnij" #: engines/scumm/help.cpp:197 engines/scumm/help.cpp:213 #: engines/scumm/help.cpp:249 msgid "Talk to" msgstr "Rozmawiaj z" #: engines/scumm/help.cpp:200 engines/scumm/help.cpp:212 msgid "Look at" msgstr "Spójrz na" #: engines/scumm/help.cpp:201 msgid "turn oN" msgstr "włącz" #: engines/scumm/help.cpp:202 msgid "turn oFf" msgstr "wyłącz" #: engines/scumm/help.cpp:218 msgid "KeyUp" msgstr "Strzałka do góry" #: engines/scumm/help.cpp:218 msgid "Highlight prev dialogue" msgstr "Podświetl poprzedni dialog" #: engines/scumm/help.cpp:219 msgid "KeyDown" msgstr "Strzałka w dół" #: engines/scumm/help.cpp:219 msgid "Highlight next dialogue" msgstr "Podświetl następny dialog" #: engines/scumm/help.cpp:223 msgid "Walk" msgstr "Idź" #: engines/scumm/help.cpp:226 engines/scumm/help.cpp:235 #: engines/scumm/help.cpp:242 engines/scumm/help.cpp:250 msgid "Inventory" msgstr "Ekwipunek" #: engines/scumm/help.cpp:227 msgid "Object" msgstr "Przedmiot" #: engines/scumm/help.cpp:230 msgid "Black and White / Color" msgstr "Czarno-biały / Kolorowy" #: engines/scumm/help.cpp:233 msgid "Eyes" msgstr "Oczy" #: engines/scumm/help.cpp:234 msgid "Tongue" msgstr "Język" #: engines/scumm/help.cpp:236 msgid "Punch" msgstr "Pięść" #: engines/scumm/help.cpp:237 msgid "Kick" msgstr "Kopnięcie" #: engines/scumm/help.cpp:240 engines/scumm/help.cpp:248 msgid "Examine" msgstr "Zbadaj" #: engines/scumm/help.cpp:241 msgid "Regular cursor" msgstr "Zwykły kursor" #. I18N: Comm is a communication device #: engines/scumm/help.cpp:244 msgid "Comm" msgstr "Kom." #: engines/scumm/help.cpp:247 msgid "Save / Load / Options" msgstr "Zapis / Odczyt / Opcje" #: engines/scumm/help.cpp:256 msgid "Other game controls:" msgstr "Reszta sterowania gry:" #: engines/scumm/help.cpp:258 engines/scumm/help.cpp:268 msgid "Inventory:" msgstr "Ekwipunek:" #: engines/scumm/help.cpp:259 engines/scumm/help.cpp:275 msgid "Scroll list up" msgstr "Przewiń listę do góry" #: engines/scumm/help.cpp:260 engines/scumm/help.cpp:276 msgid "Scroll list down" msgstr "Przewiń listę w dół" #: engines/scumm/help.cpp:261 engines/scumm/help.cpp:269 msgid "Upper left item" msgstr "Przedmiot u góry, z lewej" #: engines/scumm/help.cpp:262 engines/scumm/help.cpp:271 msgid "Lower left item" msgstr "Przedmiot na dole, z lewej" #: engines/scumm/help.cpp:263 engines/scumm/help.cpp:272 msgid "Upper right item" msgstr "Przedmiot u góry, z prawej" #: engines/scumm/help.cpp:264 engines/scumm/help.cpp:274 msgid "Lower right item" msgstr "Przedmiot na dole, z prawej" #: engines/scumm/help.cpp:270 msgid "Middle left item" msgstr "Przedmiot na środku, z lewej" #: engines/scumm/help.cpp:273 msgid "Middle right item" msgstr "Przedmiot na środku, z prawej" #: engines/scumm/help.cpp:280 engines/scumm/help.cpp:285 msgid "Switching characters:" msgstr "Zmiana postaci:" #: engines/scumm/help.cpp:282 msgid "Second kid" msgstr "Drugi dzieciak" #: engines/scumm/help.cpp:283 msgid "Third kid" msgstr "Trzeci dzieciak" #: engines/scumm/help.cpp:292 msgid "Toggle Inventory/IQ Points display" msgstr "Włącz/wyłącz widok ekwipunku/punktów IQ" #: engines/scumm/help.cpp:293 msgid "Toggle Keyboard/Mouse Fighting (*)" msgstr "Przełącz między walką klawiaturą a myszą (*)" #: engines/scumm/help.cpp:295 msgid "* Keyboard Fighting is always on," msgstr "* Walka klawiaturą jest zawsze włączona," #: engines/scumm/help.cpp:296 msgid " so despite the in-game message this" msgstr " więc wbrew komunikatowi w grze" #: engines/scumm/help.cpp:297 msgid " actually toggles Mouse Fighting Off/On" msgstr " to ustawienie włącza/wyłącza walkę myszą" #: engines/scumm/help.cpp:304 msgid "Fighting controls (numpad):" msgstr "Sterowanie podczas walki (klaw. num.):" #: engines/scumm/help.cpp:305 engines/scumm/help.cpp:306 #: engines/scumm/help.cpp:307 msgid "Step back" msgstr "Odsuń się" #: engines/scumm/help.cpp:308 msgid "Block high" msgstr "Wysoki blok" #: engines/scumm/help.cpp:309 msgid "Block middle" msgstr "Środkowy blok" #: engines/scumm/help.cpp:310 msgid "Block low" msgstr "Dolny blok" #: engines/scumm/help.cpp:311 msgid "Punch high" msgstr "Wysokie uderzenie" #: engines/scumm/help.cpp:312 msgid "Punch middle" msgstr "Środkowe uderzenie" #: engines/scumm/help.cpp:313 msgid "Punch low" msgstr "Niskie uderzenie" #: engines/scumm/help.cpp:315 msgid "Sucker punch" msgstr "Cios z zaskoczenia" #: engines/scumm/help.cpp:318 msgid "These are for Indy on left." msgstr "Te są dla Indy'ego po lewej." #: engines/scumm/help.cpp:319 msgid "When Indy is on the right," msgstr "Kiedy Indy jest po prawej," #: engines/scumm/help.cpp:320 msgid "7, 4, and 1 are switched with" msgstr "7, 4 i 1 zostają zamienione" #: engines/scumm/help.cpp:321 msgid "9, 6, and 3, respectively." msgstr "na 9, 6 i 3." #: engines/scumm/help.cpp:328 msgid "Biplane controls (numpad):" msgstr "Sterowanie dwupłatowcem (klaw. num.):" #: engines/scumm/help.cpp:329 msgid "Fly to upper left" msgstr "Leć do góry, w lewo" #: engines/scumm/help.cpp:330 msgid "Fly to left" msgstr "Leć w lewo" #: engines/scumm/help.cpp:331 msgid "Fly to lower left" msgstr "Leć na dół, w lewo" #: engines/scumm/help.cpp:332 msgid "Fly upwards" msgstr "Leć do góry" #: engines/scumm/help.cpp:333 msgid "Fly straight" msgstr "Leć prosto" #: engines/scumm/help.cpp:334 msgid "Fly down" msgstr "Leć w dół" #: engines/scumm/help.cpp:335 msgid "Fly to upper right" msgstr "Leć do góry, w prawo" #: engines/scumm/help.cpp:336 msgid "Fly to right" msgstr "Leć w prawo" #: engines/scumm/help.cpp:337 msgid "Fly to lower right" msgstr "Leć w dół, w prawo" #: engines/scumm/input.cpp:578 msgid "Snap scroll on" msgstr "Przesuwanie skokowe włączone" #: engines/scumm/input.cpp:580 msgid "Snap scroll off" msgstr "Przesuwanie skokowe wyłączone" #: engines/scumm/input.cpp:593 msgid "Music volume: " msgstr "Głośność muzyki: " #: engines/scumm/input.cpp:610 msgid "Subtitle speed: " msgstr "Pręd. napisów: " #: engines/scumm/scumm.cpp:1850 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" "but %s is missing. Using AdLib instead." msgstr "" "Natywne wsparcie MIDI wymaga aktualizacji Rolanda od LucasArts,\n" "ale brakuje %s. Przełączam na tryb AdLib." #: engines/scumm/scumm.cpp:2666 msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " "Tentacle game directory, and the game has to be added to ScummVM." msgstr "" "Zwykle w tym momencie uruchomiłoby się Maniac Mansion. Ale żeby to " "zadziałało, pliki Maniac Mansion muszą znajdować się w podkatalogu \"Maniac" "\" w katalogu gry Day of the Tentacle, a gra musi być dodana do ScummVM." #: engines/scumm/players/player_v3m.cpp:129 msgid "" "Could not find the 'Loom' Macintosh executable to read the\n" "instruments from. Music will be disabled." msgstr "" "Nie znaleziono pliku wykonywalnego \"Loom\" dla Macintosha do odczytania " "instrumentów. Muzyka będzie wyłączona." #: engines/scumm/players/player_v5m.cpp:107 msgid "" "Could not find the 'Monkey Island' Macintosh executable to read the\n" "instruments from. Music will be disabled." msgstr "" "Nie znaleziono pliku wykonywalnego \"Monkey Island\" dla Macintosha do " "odczytania instrumentów. Muzyka będzie wyłączona." #: engines/sherlock/detection.cpp:71 msgid "Use original savegame dialog" msgstr "Używaj oryginalnego ekranu odczytu/zapisu" #: engines/sherlock/detection.cpp:72 msgid "" "Files button in-game shows original savegame dialog rather than the ScummVM " "menu" msgstr "" "Przycisk zapisu w grze wyświetla oryginalny ekran odczytu/zapisu zamiast " "menu ScummVM" #: engines/sherlock/detection.cpp:81 msgid "Pixellated scene transitions" msgstr "Pikselizowane przejścia między scenami" #: engines/sherlock/detection.cpp:82 msgid "When changing scenes, a randomized pixel transition is done" msgstr "Używaj losowej pikselizacji przy zmianie sceny" #: engines/sherlock/detection.cpp:91 msgid "Don't show hotspots when moving mouse" msgstr "Nie wyświetlaj hotspotów przy poruszaniu myszą" #: engines/sherlock/detection.cpp:92 msgid "" "Only show hotspot names after you actually click on a hotspot or action " "button" msgstr "" "Wyświetlaj nazwy hotspotów dopiero po kliknięciu ich lub użyciu przycisku " "akcji" #: engines/sherlock/detection.cpp:101 msgid "Show character portraits" msgstr "Wyświetl portrety postaci" #: engines/sherlock/detection.cpp:102 msgid "Show portraits for the characters when conversing" msgstr "Wyświetl portrety postaci podczas rozmowy" #: engines/sherlock/detection.cpp:111 msgid "Slide dialogs into view" msgstr "Przysuń okna" #: engines/sherlock/detection.cpp:112 msgid "Slide UI dialogs into view, rather than simply showing them immediately" msgstr "Przysuń okna interfejsu zamiast wyświetlić je od razu" #: engines/sherlock/detection.cpp:121 msgid "Transparent windows" msgstr "Przezroczyste okna" #: engines/sherlock/detection.cpp:122 msgid "Show windows with a partially transparent background" msgstr "Wyświetlaj okna z półprzezroczystym tłem" #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" "Please download it from www.scummvm.org" msgstr "" "Nie znaleziono pliku \"sky.cpt\"!\n" "Pobierz go ze strony www.scummvm.org" #: engines/sky/compact.cpp:141 msgid "" "The \"sky.cpt\" file has an incorrect size.\n" "Please (re)download it from www.scummvm.org" msgstr "" "Plik \"sky.cpt\" ma nieprawidłowy rozmiar.\n" "Pobierz go (ponownie) ze strony www.scummvm.org" #: engines/sky/detection.cpp:44 msgid "Floppy intro" msgstr "Intro z wersji dyskietkowej" #: engines/sky/detection.cpp:45 msgid "Use the floppy version's intro (CD version only)" msgstr "Użyj intra z wersji dyskietkowej (tylko dla wersji CD)" #: engines/sword1/animation.cpp:524 #, c-format msgid "PSX stream cutscene '%s' cannot be played in paletted mode" msgstr "" "Przerywnik w formacie strumieniowym PSX '%s' nie może zostać odtworzony w " "trybie indeksowanym" #: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445 msgid "DXA cutscenes found but ScummVM has been built without zlib" msgstr "" "Znaleziono przerywniki w formacie DXA, ale ScummVM jest skompilowany bez " "obsługi zlib" #: engines/sword1/animation.cpp:561 engines/sword2/animation.cpp:461 msgid "" "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support" msgstr "" "Znaleziono przerywniki w formacie MPEG-2, ale ScummVM jest skompilowany bez " "obsługi tego formatu" #: engines/sword1/animation.cpp:568 engines/sword2/animation.cpp:470 #, c-format msgid "Cutscene '%s' not found" msgstr "Nie znaleziono przerywnika '%s'" #: engines/sword1/control.cpp:863 msgid "" "ScummVM found that you have old savefiles for Broken Sword 1 that should be " "converted.\n" "The old save game format is no longer supported, so you will not be able to " "load your games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked again the next " "time you start the game.\n" msgstr "" "ScummVM znalazł stare zapisy z Broken Sword 1, które należy " "przekonwertować.\n" "Stary format zapisu nie jest już obsługiwany. Nie będziesz mógł wczytać " "zapisów, jeśli ich nie przekonwertujesz.\n" "\n" "Naciśnij OK, żeby je teraz przekonwertować. W przeciwnym wypadku zostaniesz " "zapytany ponownie przy następnym włączeniu gry.\n" #: engines/sword1/control.cpp:1232 #, c-format msgid "" "Target new save game already exists!\n" "Would you like to keep the old save game (%s) or the new one (%s)?\n" msgstr "" "Docelowy plik nowego zapisu już istnieje!\n" "Chcesz zachować stary zapis (%s) czy nowy (%s)?\n" #: engines/sword1/control.cpp:1235 msgid "Keep the old one" msgstr "Zachowaj stary" #: engines/sword1/control.cpp:1235 msgid "Keep the new one" msgstr "Zachowaj nowy" #: engines/sword1/logic.cpp:1633 msgid "This is the end of the Broken Sword 1 Demo" msgstr "To koniec dema Broken Sword 1" #: engines/sword2/animation.cpp:425 msgid "" "PSX cutscenes found but ScummVM has been built without RGB color support" msgstr "" "Znaleziono przerywniki PSX, ale ScummVM jest skompilowany bez obsługi trybu " "RGB" #: engines/sword2/sword2.cpp:79 msgid "Show object labels" msgstr "Pokaż etykiety obiektów" #: engines/sword2/sword2.cpp:80 msgid "Show labels for objects on mouse hover" msgstr "Pokaż etykiety obiektów przy najechaniu myszką" #: engines/sword25/detection.cpp:46 msgid "Use English speech" msgstr "" #: engines/sword25/detection.cpp:47 msgid "" "Use English speech instead of German for every language other than German" msgstr "" #: engines/teenagent/resources.cpp:96 msgid "" "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" msgstr "Nie masz pliku \"teenagent.dat\". Pobierz go ze strony ScummVM" #: engines/teenagent/resources.cpp:117 msgid "" "The teenagent.dat file is compressed and zlib hasn't been included in this " "executable. Please decompress it" msgstr "" "Plik teenagent.dat jest skompresowany, a ScummVM nie zawiera obsługi zlib. " "Rozpakuj plik." #: engines/wintermute/detection.cpp:58 msgid "Show FPS-counter" msgstr "Pokaż licznik klatek na sekundę" #: engines/wintermute/detection.cpp:59 msgid "Show the current number of frames per second in the upper left corner" msgstr "Wyświetl aktualną liczbę klatek na sekundę w lewym, górnym logu" #: engines/zvision/detection_tables.h:52 msgid "Use the original save/load screens instead of the ScummVM interface" msgstr "Użyj oryginalnych ekranów odczytu/zapisu zamiast interfejsu ScummVM" #: engines/zvision/detection_tables.h:61 msgid "Double FPS" msgstr "Podwójna liczba klatek" #: engines/zvision/detection_tables.h:62 msgid "Increase framerate from 30 to 60 FPS" msgstr "Zwiększ liczbę klatek na sekundę z 30 do 60" #: engines/zvision/detection_tables.h:71 msgid "Enable Venus" msgstr "Włącz Venus" #: engines/zvision/detection_tables.h:72 msgid "Enable the Venus help system" msgstr "Włącz system pomocy Venus" #: engines/zvision/detection_tables.h:81 msgid "Disable animation while turning" msgstr "Wyłącz animację podczas obrotu" #: engines/zvision/detection_tables.h:82 msgid "Disable animation while turning in panorama mode" msgstr "Wyłącz animację podczas trybu panoramy" #: engines/zvision/detection_tables.h:91 msgid "Use high resolution MPEG video" msgstr "Użyj wideo MPEG w wysokiej rozdzielczości" #: engines/zvision/detection_tables.h:92 msgid "Use MPEG video from the DVD version, instead of lower resolution AVI" msgstr "Użyj wideo MPEG z wersji DVD zamiast AVI niższej rozdzielczości" #~ msgid "EGA undithering" #~ msgstr "Anty-dithering EGA" #~ msgid "Enable undithering in EGA games" #~ msgstr "Włącz anty-dithering we wspieranych grach EGA" #~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2" #~ msgstr "" #~ "Znaleziono przerywniki w formacie MPEG-2, ale ScummVM jest skompilowany " #~ "bez obsługi tego formatu" #~ msgctxt "lowres" #~ msgid "Mass Add..." #~ msgstr "Masowe dodawanie..." #~ msgid "" #~ "Turns off General MIDI mapping for games with Roland MT-32 soundtrack" #~ msgstr "" #~ "Wyłącza mapowanie General MIDI dla gier ze ścieżką dźwiękową Roland MT-32" #~ msgid "Standard (16bpp)" #~ msgstr "Standardowy (16bpp)" #~ msgid "MPEG2 cutscenes are no longer supported" #~ msgstr "Przerywniki w formacie MPEG2 nie są już obsługiwane" #~ msgid "OpenGL Normal" #~ msgstr "OpenGL (normalny)" #~ msgid "OpenGL Conserve" #~ msgstr "OpenGL (zachowanie proporcji)" #~ msgid "OpenGL Original" #~ msgstr "OpenGL (oryginalny rozmiar)" #~ msgid "Current display mode" #~ msgstr "Obecny tryb wideo" #~ msgid "Current scale" #~ msgstr "Aktualne powiększenie" #~ msgid "Active filter mode: Linear" #~ msgstr "Aktywny tryb filtru: dwuliniowy" #~ msgid "Active filter mode: Nearest" #~ msgstr "Aktywny tryb filtru: najbliższy sąsiad" #~ msgctxt "lowres" #~ msgid "Add Game..." #~ msgstr "Dodaj grę..." #~ msgid "Add Game..." #~ msgstr "Dodaj grę..." #~ msgid "Discovered %d new games." #~ msgstr "Wykryto %d nowych gier." #~ msgid "Command line argument not processed" #~ msgstr "Argument wiersza poleceń nie został przetworzony" #~ msgid "Invalid Path" #~ msgstr "Niewłaściwa ścieżka"