# Portuguese (Brazilian) translation for ScummVM. # Copyright (C) 2010-2017 The ScummVM Team # This file is distributed under the same license as the ScummVM package. # Saulo Benigno , 2010. # msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" "POT-Creation-Date: 2018-06-29 13:20+0200\n" "PO-Revision-Date: 2018-04-18 10:13+0000\n" "Last-Translator: Adrian Frühwirth \n" "Language-Team: Portuguese (Brazil) \n" "Language: pt_BR\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=iso-8859-1\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n > 1;\n" "X-Generator: Weblate 2.9\n" "X-Poedit-Language: Portuguese\n" "X-Poedit-Country: BRAZIL\n" "X-Poedit-SourceCharset: iso-8859-1\n" "X-Language-name: Portugues (Brasil)\n" #: gui/about.cpp:94 #, c-format msgid "(built on %s)" msgstr "(desenvolvido em %s)" #: gui/about.cpp:101 msgid "Features compiled in:" msgstr "Funções compiladas em:" #: gui/about.cpp:110 msgid "Available engines:" msgstr "Programas disponíveis:" #: gui/browser.cpp:69 gui/browser_osx.mm:84 msgid "Show hidden files" msgstr "Mostrar arquivos ocultos" #: gui/browser.cpp:69 msgid "Show files marked with the hidden attribute" msgstr "Mostrar arquivos marcados como ocultos" #: gui/browser.cpp:73 gui/remotebrowser.cpp:57 msgid "Go up" msgstr "Acima" #: gui/browser.cpp:73 gui/browser.cpp:75 gui/remotebrowser.cpp:57 #: gui/remotebrowser.cpp:59 msgid "Go to previous directory level" msgstr "Ir para o diretório anterior" #: gui/browser.cpp:75 gui/remotebrowser.cpp:59 msgctxt "lowres" msgid "Go up" msgstr "Acima" #: gui/browser.cpp:76 gui/chooser.cpp:46 gui/editgamedialog.cpp:293 #: gui/editrecorddialog.cpp:67 gui/filebrowser-dialog.cpp:65 #: gui/fluidsynth-dialog.cpp:153 gui/KeysDialog.cpp:43 gui/massadd.cpp:92 #: gui/options.cpp:1678 gui/predictivedialog.cpp:73 gui/recorderdialog.cpp:69 #: gui/recorderdialog.cpp:155 gui/remotebrowser.cpp:60 #: gui/saveload-dialog.cpp:383 gui/saveload-dialog.cpp:445 #: gui/saveload-dialog.cpp:727 gui/saveload-dialog.cpp:1121 #: gui/storagewizarddialog.cpp:68 gui/themebrowser.cpp:55 #: engines/engine.cpp:525 backends/events/default/default-events.cpp:190 #: backends/events/default/default-events.cpp:212 #: backends/platform/wii/options.cpp:48 engines/drascula/saveload.cpp:49 #: engines/mohawk/myst_stacks/menu.cpp:256 #: engines/mohawk/myst_stacks/menu.cpp:273 #: engines/mohawk/myst_stacks/menu.cpp:291 #: engines/parallaction/saveload.cpp:271 engines/scumm/dialogs.cpp:187 #: engines/sword1/control.cpp:887 msgid "Cancel" msgstr "Cancelar" #: gui/browser.cpp:77 gui/browser_osx.mm:151 gui/chooser.cpp:47 #: gui/filebrowser-dialog.cpp:66 gui/remotebrowser.cpp:61 #: gui/themebrowser.cpp:56 msgid "Choose" msgstr "Escolher" #: gui/downloaddialog.cpp:49 msgid "Select directory where to download game data" msgstr "Selecione a pasta para baixar os arquivos do jogo" #: gui/downloaddialog.cpp:50 gui/editgamedialog.cpp:471 gui/launcher.cpp:198 msgid "Select directory with game data" msgstr "Selecione a pasta com os arquivos do jogo" #: gui/downloaddialog.cpp:52 gui/downloaddialog.cpp:264 msgid "From: " msgstr "De: " #: gui/downloaddialog.cpp:53 gui/downloaddialog.cpp:265 msgid "To: " msgstr "Para: " #: gui/downloaddialog.cpp:64 msgid "Cancel download" msgstr "Cancelar download" #: gui/downloaddialog.cpp:66 msgctxt "lowres" msgid "Cancel download" msgstr "Cancelar download" #: gui/downloaddialog.cpp:68 msgid "Hide" msgstr "Ocultar" #: gui/downloaddialog.cpp:118 msgid "" "It looks like your connection is limited. Do you really want to download " "files with it?" msgstr "" "Parece que a sua conexão é limitada. Deseja baixar os arquivos mesmo assim?" #: gui/downloaddialog.cpp:119 gui/downloaddialog.cpp:153 #: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218 #: gui/launcher.cpp:326 gui/launcher.cpp:395 gui/launcher.cpp:455 #: gui/storagewizarddialog.cpp:112 #: backends/events/symbiansdl/symbiansdl-events.cpp:192 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 #: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 #: engines/sci/graphics/controls32.cpp:820 msgid "Yes" msgstr "Sim" #: gui/downloaddialog.cpp:119 gui/downloaddialog.cpp:154 #: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218 #: gui/launcher.cpp:326 gui/launcher.cpp:395 gui/launcher.cpp:455 #: gui/storagewizarddialog.cpp:112 #: backends/events/symbiansdl/symbiansdl-events.cpp:192 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 #: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 #: engines/sci/graphics/controls32.cpp:820 msgid "No" msgstr "Não" #: gui/downloaddialog.cpp:137 gui/launcher.cpp:547 msgid "ScummVM couldn't open the specified directory!" msgstr "ScummVM não conseguiu abrir a pasta especificada!" #: gui/downloaddialog.cpp:147 msgid "" "Cannot create a directory to download - the specified directory has a file " "with the same name." msgstr "" "Não é possível criar uma pasta para baixar - a pasta especificada possui um " "arquivo com o mesmo nome." #: gui/downloaddialog.cpp:147 gui/editgamedialog.cpp:294 #: gui/fluidsynth-dialog.cpp:154 gui/KeysDialog.cpp:42 gui/launcher.cpp:504 #: gui/launcher.cpp:508 gui/massadd.cpp:89 gui/options.cpp:1680 #: gui/saveload-dialog.cpp:1122 engines/engine.cpp:444 engines/engine.cpp:455 #: backends/platform/wii/options.cpp:47 #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271 #: engines/sci/engine/kgraphics.cpp:74 engines/sci/graphics/controls32.cpp:817 #: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1883 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:141 #: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 #: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 #: engines/sword1/control.cpp:887 engines/sword1/logic.cpp:1633 #: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445 #: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471 #: engines/zvision/file/save_manager.cpp:230 msgid "OK" msgstr "OK" #: gui/downloaddialog.cpp:152 #, c-format msgid "" "The \"%s\" already exists in the specified directory.\n" "Do you really want to download files into that directory?" msgstr "" "O \"%s\" já existe na pasta especificada.\n" "Deseja mesmo baixar arquivos nessa pasta?" #: gui/downloaddialog.cpp:252 #, c-format msgid "Downloaded %s %s / %s %s" msgstr "Baixado %s %s / %s %s" #: gui/downloaddialog.cpp:259 #, c-format msgid "Download speed: %s %s" msgstr "Velocidade de download: %s %s" #: gui/editgamedialog.cpp:133 msgid "Game" msgstr "Jogo" #: gui/editgamedialog.cpp:137 msgid "ID:" msgstr "Código:" #: gui/editgamedialog.cpp:137 gui/editgamedialog.cpp:139 #: gui/editgamedialog.cpp:140 msgid "" "Short game identifier used for referring to saved games and running the game " "from the command line" msgstr "" "Código identificador usado para se referir a jogos salvos e execução do jogo " "a partir da linha de comando" #: gui/editgamedialog.cpp:139 msgctxt "lowres" msgid "ID:" msgstr "Código:" #: gui/editgamedialog.cpp:144 gui/editrecorddialog.cpp:59 msgid "Name:" msgstr "Nome:" #: gui/editgamedialog.cpp:144 gui/editgamedialog.cpp:146 #: gui/editgamedialog.cpp:147 msgid "Full title of the game" msgstr "Título completo do jogo" #: gui/editgamedialog.cpp:146 msgctxt "lowres" msgid "Name:" msgstr "Nome:" #: gui/editgamedialog.cpp:150 msgid "Language:" msgstr "Idioma:" #: gui/editgamedialog.cpp:150 gui/editgamedialog.cpp:151 msgid "" "Language of the game. This will not turn your Spanish game version into " "English" msgstr "Idioma do jogo. Isto não irá passar seu jogo Inglês para Português" #: gui/editgamedialog.cpp:152 gui/editgamedialog.cpp:166 gui/options.cpp:995 #: gui/options.cpp:1008 gui/options.cpp:1573 audio/null.cpp:41 msgid "" msgstr "" #: gui/editgamedialog.cpp:162 msgid "Platform:" msgstr "Sistema:" #: gui/editgamedialog.cpp:162 gui/editgamedialog.cpp:164 #: gui/editgamedialog.cpp:165 msgid "Platform the game was originally designed for" msgstr "Sistema que o jogo foi desenvolvido originalmente" #: gui/editgamedialog.cpp:164 msgctxt "lowres" msgid "Platform:" msgstr "Sistema:" #: gui/editgamedialog.cpp:177 msgid "Engine" msgstr "Engine" #: gui/editgamedialog.cpp:185 gui/options.cpp:1343 gui/options.cpp:1428 msgid "Graphics" msgstr "Gráficos" #: gui/editgamedialog.cpp:185 gui/options.cpp:1343 gui/options.cpp:1428 msgid "GFX" msgstr "GFX" #: gui/editgamedialog.cpp:188 msgid "Override global graphic settings" msgstr "Sobrepor configuração global de gráficos" #: gui/editgamedialog.cpp:190 msgctxt "lowres" msgid "Override global graphic settings" msgstr "Sobrepor configuração global de gráficos" #: gui/editgamedialog.cpp:197 gui/options.cpp:1455 msgid "Audio" msgstr "Áudio" #: gui/editgamedialog.cpp:200 msgid "Override global audio settings" msgstr "Sobrepor configuração global de áudio" #: gui/editgamedialog.cpp:202 msgctxt "lowres" msgid "Override global audio settings" msgstr "Sobrepor configuração global de áudio" #: gui/editgamedialog.cpp:211 gui/options.cpp:1460 msgid "Volume" msgstr "Volume" #: gui/editgamedialog.cpp:213 gui/options.cpp:1462 msgctxt "lowres" msgid "Volume" msgstr "Volume" #: gui/editgamedialog.cpp:216 msgid "Override global volume settings" msgstr "Sobrepor configuração global de volume" #: gui/editgamedialog.cpp:218 msgctxt "lowres" msgid "Override global volume settings" msgstr "Sobrepor configuração global de volume" #: gui/editgamedialog.cpp:227 gui/options.cpp:1470 msgid "MIDI" msgstr "MIDI" #: gui/editgamedialog.cpp:230 msgid "Override global MIDI settings" msgstr "Sobrepor configuração global de MIDI" #: gui/editgamedialog.cpp:232 msgctxt "lowres" msgid "Override global MIDI settings" msgstr "Sobrepor configuração global de MIDI" #: gui/editgamedialog.cpp:242 gui/options.cpp:1480 msgid "MT-32" msgstr "MT-32" #: gui/editgamedialog.cpp:245 msgid "Override global MT-32 settings" msgstr "Sobrepor configuração global de MT-32" #: gui/editgamedialog.cpp:247 msgctxt "lowres" msgid "Override global MT-32 settings" msgstr "Sobrepor configuração global de MT-32" #: gui/editgamedialog.cpp:256 gui/options.cpp:1487 msgid "Paths" msgstr "Pastas" #: gui/editgamedialog.cpp:258 gui/options.cpp:1489 msgctxt "lowres" msgid "Paths" msgstr "Pastas" #: gui/editgamedialog.cpp:265 msgid "Game Path:" msgstr "Pasta do Jogo:" #: gui/editgamedialog.cpp:267 msgctxt "lowres" msgid "Game Path:" msgstr "Pasta do Jogo:" #: gui/editgamedialog.cpp:272 gui/options.cpp:1513 msgid "Extra Path:" msgstr "Pasta de Extras:" #: gui/editgamedialog.cpp:272 gui/editgamedialog.cpp:274 #: gui/editgamedialog.cpp:275 msgid "Specifies path to additional data used by the game" msgstr "Especifique a pasta para dados utilizados no jogo" #: gui/editgamedialog.cpp:274 gui/options.cpp:1515 msgctxt "lowres" msgid "Extra Path:" msgstr "Pasta de Extras:" #: gui/editgamedialog.cpp:281 gui/options.cpp:1497 msgid "Save Path:" msgstr "Pasta para Salvar:" #: gui/editgamedialog.cpp:281 gui/editgamedialog.cpp:283 #: gui/editgamedialog.cpp:284 gui/options.cpp:1497 gui/options.cpp:1499 #: gui/options.cpp:1500 msgid "Specifies where your saved games are put" msgstr "Especifique onde guardar seus jogos salvos" #: gui/editgamedialog.cpp:283 gui/options.cpp:1499 msgctxt "lowres" msgid "Save Path:" msgstr "Pasta para Salvar:" #: gui/editgamedialog.cpp:302 gui/editgamedialog.cpp:399 #: gui/editgamedialog.cpp:458 gui/editgamedialog.cpp:519 gui/options.cpp:1508 #: gui/options.cpp:1516 gui/options.cpp:1525 gui/options.cpp:1705 #: gui/options.cpp:1711 gui/options.cpp:1719 gui/options.cpp:1742 #: gui/options.cpp:1775 gui/options.cpp:1781 gui/options.cpp:1788 #: gui/options.cpp:1796 gui/options.cpp:1991 gui/options.cpp:1994 #: gui/options.cpp:2001 gui/options.cpp:2011 msgctxt "path" msgid "None" msgstr "Nenhum(a)" #: gui/editgamedialog.cpp:307 gui/editgamedialog.cpp:405 #: gui/editgamedialog.cpp:523 gui/options.cpp:1699 gui/options.cpp:1769 #: gui/options.cpp:1997 backends/platform/wii/options.cpp:56 msgid "Default" msgstr "Padrão" #: gui/editgamedialog.cpp:451 gui/options.cpp:2005 msgid "Select SoundFont" msgstr "Selecione o SoundFont" #: gui/editgamedialog.cpp:490 msgid "Select additional game directory" msgstr "Selecione a pasta adicional do jogo" #: gui/editgamedialog.cpp:503 gui/options.cpp:1928 msgid "Select directory for saved games" msgstr "Selecione a pasta para os jogos salvos" #: gui/editgamedialog.cpp:509 msgid "" "Saved games sync feature doesn't work with non-default directories. If you " "want your saved games to sync, use default directory." msgstr "" #: gui/editgamedialog.cpp:535 msgid "This game ID is already taken. Please choose another one." msgstr "Este código já esta sendo utilizado. Por favor, escolha outro." #: gui/editrecorddialog.cpp:58 msgid "Author:" msgstr "" #: gui/editrecorddialog.cpp:60 msgid "Notes:" msgstr "" #: gui/editrecorddialog.cpp:68 gui/predictivedialog.cpp:74 msgid "Ok" msgstr "" #: gui/filebrowser-dialog.cpp:50 msgid "Choose file for loading" msgstr "" #: gui/filebrowser-dialog.cpp:50 msgid "Enter filename for saving" msgstr "" #: gui/filebrowser-dialog.cpp:133 #, fuzzy msgid "Do you really want to overwrite the file?" msgstr "Você realmente quer excluir este jogo salvo?" #: gui/fluidsynth-dialog.cpp:69 #, fuzzy msgid "Reverb" msgstr "Nunca" #: gui/fluidsynth-dialog.cpp:71 gui/fluidsynth-dialog.cpp:103 #, fuzzy msgid "Active" msgstr "(Ativo)" #: gui/fluidsynth-dialog.cpp:73 msgid "Room:" msgstr "" #: gui/fluidsynth-dialog.cpp:80 msgid "Damp:" msgstr "" #: gui/fluidsynth-dialog.cpp:87 msgid "Width:" msgstr "" #: gui/fluidsynth-dialog.cpp:94 gui/fluidsynth-dialog.cpp:112 msgid "Level:" msgstr "" #: gui/fluidsynth-dialog.cpp:101 msgid "Chorus" msgstr "Chorus" #: gui/fluidsynth-dialog.cpp:105 msgid "N:" msgstr "" #: gui/fluidsynth-dialog.cpp:119 #, fuzzy msgid "Speed:" msgstr "Voz" #: gui/fluidsynth-dialog.cpp:126 msgid "Depth:" msgstr "" #: gui/fluidsynth-dialog.cpp:133 msgid "Type:" msgstr "" #: gui/fluidsynth-dialog.cpp:136 msgid "Sine" msgstr "" #: gui/fluidsynth-dialog.cpp:137 msgid "Triangle" msgstr "" #: gui/fluidsynth-dialog.cpp:139 gui/options.cpp:1533 msgid "Misc" msgstr "Outros" #: gui/fluidsynth-dialog.cpp:141 msgid "Interpolation:" msgstr "Interpolação:" #: gui/fluidsynth-dialog.cpp:144 msgid "None (fastest)" msgstr "" #: gui/fluidsynth-dialog.cpp:145 msgid "Linear" msgstr "" #: gui/fluidsynth-dialog.cpp:146 msgid "Fourth-order" msgstr "" #: gui/fluidsynth-dialog.cpp:147 msgid "Seventh-order" msgstr "" #: gui/fluidsynth-dialog.cpp:151 msgid "Reset" msgstr "" #: gui/fluidsynth-dialog.cpp:151 msgid "Reset all FluidSynth settings to their default values." msgstr "" #: gui/fluidsynth-dialog.cpp:218 #, fuzzy msgid "" "Do you really want to reset all FluidSynth settings to their default values?" msgstr "Você realmente deseja voltar para o menu principal?" #: gui/gui-manager.cpp:119 gui/unknown-game-dialog.cpp:48 #: backends/keymapper/remap-dialog.cpp:53 engines/scumm/help.cpp:126 #: engines/scumm/help.cpp:141 engines/scumm/help.cpp:166 #: engines/scumm/help.cpp:192 engines/scumm/help.cpp:210 msgid "Close" msgstr "Fechar" #: gui/gui-manager.cpp:122 msgid "Mouse click" msgstr "Clique do mouse" #: gui/gui-manager.cpp:126 base/main.cpp:341 msgid "Display keyboard" msgstr "Mostrar teclado" #: gui/gui-manager.cpp:130 base/main.cpp:345 msgid "Remap keys" msgstr "Remapear teclas" #: gui/gui-manager.cpp:133 base/main.cpp:348 engines/scumm/help.cpp:87 #, fuzzy msgid "Toggle fullscreen" msgstr "Habilita Tela Cheia" #: gui/KeysDialog.cpp:41 msgid "Map" msgstr "Mapear" #: gui/KeysDialog.cpp:49 msgid "Select an action and click 'Map'" msgstr "Selecione uma ação e clique 'Mapear'" #: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141 #, c-format msgid "Associated key : %s" msgstr "Tecla associada: %s" #: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143 msgid "Associated key : none" msgstr "Tecla associada: nenhuma" #: gui/KeysDialog.cpp:90 msgid "Please select an action" msgstr "Por favor selecione uma ação" #: gui/KeysDialog.cpp:106 msgid "Press the key to associate" msgstr "Pressione a tecla para associar" #: gui/KeysDialog.cpp:145 gui/KeysDialog.h:36 msgid "Choose an action to map" msgstr "Selecione uma ação para mapear" #: gui/launcher.cpp:142 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:101 msgid "~Q~uit" msgstr "~S~air" #: gui/launcher.cpp:142 backends/platform/sdl/macosx/appmenu_osx.mm:112 msgid "Quit ScummVM" msgstr "Sair do ScummVM" #: gui/launcher.cpp:143 msgid "A~b~out..." msgstr "So~b~re..." #: gui/launcher.cpp:143 backends/platform/sdl/macosx/appmenu_osx.mm:86 msgid "About ScummVM" msgstr "Sobre o ScumnmVM" #: gui/launcher.cpp:144 msgid "~O~ptions..." msgstr "~O~pções..." #: gui/launcher.cpp:144 msgid "Change global ScummVM options" msgstr "Alterar opções globais do ScummVM" #: gui/launcher.cpp:146 msgid "~S~tart" msgstr "~I~niciar" #: gui/launcher.cpp:146 msgid "Start selected game" msgstr "Iniciar jogo selecionado" #: gui/launcher.cpp:149 msgid "~L~oad..." msgstr "~C~arregar..." #: gui/launcher.cpp:149 msgid "Load saved game for selected game" msgstr "Carregar jogo salvo do jogo selecionado" #: gui/launcher.cpp:154 msgid "~A~dd Game..." msgstr "~A~dicionar Jogo..." #: gui/launcher.cpp:154 gui/launcher.cpp:161 msgid "Hold Shift for Mass Add" msgstr "Segure Shift para Multi-Adição" #: gui/launcher.cpp:156 msgid "~E~dit Game..." msgstr "~E~ditar Jogo..." #: gui/launcher.cpp:156 gui/launcher.cpp:163 msgid "Change game options" msgstr "Alterar opções do jogo" #: gui/launcher.cpp:158 msgid "~R~emove Game" msgstr "~R~emover Jogo" #: gui/launcher.cpp:158 gui/launcher.cpp:165 msgid "Remove game from the list. The game data files stay intact" msgstr "" "Remover jogo da lista. Os arquivos de dados do jogo permanecem intactos" #: gui/launcher.cpp:161 msgctxt "lowres" msgid "~A~dd Game..." msgstr "~A~dicionar Jogo..." #: gui/launcher.cpp:163 msgctxt "lowres" msgid "~E~dit Game..." msgstr "~E~ditar Jogo..." #: gui/launcher.cpp:165 msgctxt "lowres" msgid "~R~emove Game" msgstr "~R~emover Jogo" #: gui/launcher.cpp:173 msgid "Search in game list" msgstr "Pesquisar na lista de jogos" #: gui/launcher.cpp:177 gui/launcher.cpp:760 msgid "Search:" msgstr "Pesquisar:" #: gui/launcher.cpp:201 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 #: engines/mohawk/dialogs.cpp:106 engines/mohawk/myst.cpp:884 #: engines/mohawk/riven.cpp:553 engines/pegasus/pegasus.cpp:355 #: engines/tsage/scenes.cpp:601 engines/wage/saveload.cpp:748 msgid "Load game:" msgstr "Carregar jogo:" #: gui/launcher.cpp:201 engines/dialogs.cpp:115 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:106 #: engines/mohawk/myst.cpp:884 engines/mohawk/riven.cpp:553 #: engines/parallaction/saveload.cpp:194 engines/pegasus/pegasus.cpp:355 #: engines/scumm/dialogs.cpp:185 engines/tsage/scenes.cpp:601 #: engines/wage/saveload.cpp:748 msgid "Load" msgstr "Carregar" #: gui/launcher.cpp:325 msgid "" "Do you really want to run the mass game detector? This could potentially add " "a huge number of games." msgstr "" "Você realmente deseja adicionar vários jogos ao mesmo tempo? Isso poderá " "resultar em uma adição gigantesca de jogos." #: gui/launcher.cpp:384 msgid "This directory cannot be used yet, it is being downloaded into!" msgstr "" #: gui/launcher.cpp:395 msgid "Do you really want to remove this game configuration?" msgstr "Você deseja realmente remover a configuração deste jogo?" #: gui/launcher.cpp:454 #, fuzzy msgid "Do you want to load saved game?" msgstr "Você deseja carregar ou salvar o jogo?" #: gui/launcher.cpp:504 msgid "This game does not support loading games from the launcher." msgstr "Este jogo não suporta abrir jogos a partir do menu principal." #: gui/launcher.cpp:508 msgid "ScummVM could not find any engine capable of running the selected game!" msgstr "" "ScummVM não conseguiu encontrar qualquer programa capaz de rodar o jogo " "selecionado!" #: gui/launcher.cpp:569 msgid "ScummVM could not find any game in the specified directory!" msgstr "ScummVM não encontrou nenhum jogo na pasta especificada!" #: gui/launcher.cpp:582 msgid "Pick the game:" msgstr "Escolha o jogo:" #: gui/launcher.cpp:697 msgid "Mass Add..." msgstr "Multi-Adição..." #: gui/launcher.cpp:699 msgid "Record..." msgstr "" #: gui/massadd.cpp:76 gui/massadd.cpp:79 msgid "... progress ..." msgstr "... progresso ..." #: gui/massadd.cpp:265 msgid "Scan complete!" msgstr "Busca completa!" #: gui/massadd.cpp:268 #, c-format msgid "Discovered %d new games, ignored %d previously added games." msgstr "" "Encontrado(s) %d novo(s) jogo(s, ignorados %d previamente adicionados " "jogos..." #: gui/massadd.cpp:272 #, c-format msgid "Scanned %d directories ..." msgstr "%d pasta(s) pesquisada(s) ..." #: gui/massadd.cpp:275 #, c-format msgid "Discovered %d new games, ignored %d previously added games ..." msgstr "" "Encontrado(s) %d novo(s) jogo(s, ignorados %d previamente adicionados " "jogos..." #: gui/onscreendialog.cpp:101 gui/onscreendialog.cpp:103 msgid "Stop" msgstr "" #: gui/onscreendialog.cpp:106 msgid "Edit record description" msgstr "" #: gui/onscreendialog.cpp:108 #, fuzzy msgid "Switch to Game" msgstr "Trocar" #: gui/onscreendialog.cpp:110 #, fuzzy msgid "Fast replay" msgstr "Modo rápido" #: gui/options.cpp:121 common/updates.cpp:56 msgid "Never" msgstr "Nunca" #: gui/options.cpp:121 msgid "every 5 mins" msgstr "a cada 5 mins" #: gui/options.cpp:121 msgid "every 10 mins" msgstr "a cada 10 mins" #: gui/options.cpp:121 msgid "every 15 mins" msgstr "a cada 15 mins" #: gui/options.cpp:121 msgid "every 30 mins" msgstr "a cada 30 mins" #: gui/options.cpp:339 gui/options.cpp:636 gui/options.cpp:774 #: gui/options.cpp:851 gui/options.cpp:1112 msgctxt "soundfont" msgid "None" msgstr "Nenhum(a)" #: gui/options.cpp:510 msgid "Failed to apply some of the graphic options changes:" msgstr "Falha ao aplicar algumas mudanças nas opções de gráfico:" #: gui/options.cpp:522 msgid "the video mode could not be changed." msgstr "o modo de vídeo não pôde ser alterado." #: gui/options.cpp:528 msgid "the aspect ratio setting could not be changed" msgstr "a configuração de proporção não pôde ser mudada" #: gui/options.cpp:534 msgid "the fullscreen setting could not be changed" msgstr "a configuração de tela cheia não pôde ser mudada" #: gui/options.cpp:540 #, fuzzy msgid "the filtering setting could not be changed" msgstr "a configuração de tela cheia não pôde ser mudada" #: gui/options.cpp:930 msgid "Show On-screen control" msgstr "" #: gui/options.cpp:934 #, fuzzy msgid "Touchpad mouse mode" msgstr "Modo Touchpad desligado." #: gui/options.cpp:938 msgid "Swap Menu and Back buttons" msgstr "" #: gui/options.cpp:943 #, fuzzy msgid "Pointer Speed:" msgstr "Voz" #: gui/options.cpp:943 gui/options.cpp:945 gui/options.cpp:946 msgid "Speed for keyboard/joystick mouse pointer control" msgstr "" #: gui/options.cpp:945 #, fuzzy msgctxt "lowres" msgid "Pointer Speed:" msgstr "Voz" #: gui/options.cpp:956 msgid "Joy Deadzone:" msgstr "" #: gui/options.cpp:956 gui/options.cpp:958 gui/options.cpp:959 msgid "Analog joystick Deadzone" msgstr "" #: gui/options.cpp:958 msgctxt "lowres" msgid "Joy Deadzone:" msgstr "" #: gui/options.cpp:972 msgid "HW Shader:" msgstr "" #: gui/options.cpp:972 gui/options.cpp:974 msgid "Different hardware shaders give different visual effects" msgstr "" #: gui/options.cpp:974 msgctxt "lowres" msgid "HW Shader:" msgstr "" #: gui/options.cpp:975 msgid "Different shaders give different visual effects" msgstr "" #: gui/options.cpp:992 msgid "Graphics mode:" msgstr "Modo gráfico:" #: gui/options.cpp:1006 msgid "Render mode:" msgstr "Renderização:" #: gui/options.cpp:1006 gui/options.cpp:1007 msgid "Special dithering modes supported by some games" msgstr "Modos especiais de dithering suportados por alguns jogos" #: gui/options.cpp:1018 backends/graphics/openglsdl/openglsdl-graphics.cpp:588 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2590 msgid "Fullscreen mode" msgstr "Modo Tela Cheia" #: gui/options.cpp:1021 #, fuzzy msgid "Filter graphics" msgstr "Gráficos" #: gui/options.cpp:1021 msgid "Use linear filtering when scaling graphics" msgstr "" #: gui/options.cpp:1024 msgid "Aspect ratio correction" msgstr "Correção de proporção" #: gui/options.cpp:1024 msgid "Correct aspect ratio for 320x200 games" msgstr "Correção de proporção para jogos 320x200" #: gui/options.cpp:1032 msgid "Preferred Device:" msgstr "Dispositivo pref.:" #: gui/options.cpp:1032 msgid "Music Device:" msgstr "Disp. de música:" #: gui/options.cpp:1032 gui/options.cpp:1034 msgid "Specifies preferred sound device or sound card emulator" msgstr "Especifica o dispositivo de som preferido ou emulador de placa de som" #: gui/options.cpp:1032 gui/options.cpp:1034 gui/options.cpp:1035 msgid "Specifies output sound device or sound card emulator" msgstr "Especifica o dispositivo de saída de som ou emulador de placa de som" #: gui/options.cpp:1034 msgctxt "lowres" msgid "Preferred Dev.:" msgstr "Dispositivo pref.:" #: gui/options.cpp:1034 msgctxt "lowres" msgid "Music Device:" msgstr "Dispositivo de música:" #: gui/options.cpp:1061 msgid "AdLib emulator:" msgstr "Emulador AdLib:" #: gui/options.cpp:1061 gui/options.cpp:1062 msgid "AdLib is used for music in many games" msgstr "AdLib é utilizado para música em vários jogos" #: gui/options.cpp:1075 msgid "GM Device:" msgstr "Dispositivo GM:" #: gui/options.cpp:1075 msgid "Specifies default sound device for General MIDI output" msgstr "Especifique o dispositivo de som padrão para a saída General MIDI" #: gui/options.cpp:1086 msgid "Don't use General MIDI music" msgstr "Não usar música General MIDI" #: gui/options.cpp:1097 gui/options.cpp:1159 msgid "Use first available device" msgstr "Usar o primeiro dispositivo disponível" #: gui/options.cpp:1109 msgid "SoundFont:" msgstr "SoundFont:" #: gui/options.cpp:1109 gui/options.cpp:1111 gui/options.cpp:1112 msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity" msgstr "SoundFont é suportado por algumas placas de som, FluidSynth e Timidity" #: gui/options.cpp:1111 msgctxt "lowres" msgid "SoundFont:" msgstr "SoundFont:" #: gui/options.cpp:1117 msgid "Mixed AdLib/MIDI mode" msgstr "Mixar AdLib/MIDI" #: gui/options.cpp:1117 msgid "Use both MIDI and AdLib sound generation" msgstr "Usar MIDI e AdLib juntos na geração de som" #: gui/options.cpp:1120 msgid "MIDI gain:" msgstr "Ganho MIDI:" #: gui/options.cpp:1130 msgid "MT-32 Device:" msgstr "Dispositivo MT-32:" #: gui/options.cpp:1130 msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output" msgstr "" "Especifique o dispositivo de som padrão para a saída Roland MT-32/LAPC1/" "CM32l/CM64" #: gui/options.cpp:1135 msgid "True Roland MT-32 (disable GM emulation)" msgstr "Roland MT-32 real (desligar emulação GM)" #: gui/options.cpp:1135 gui/options.cpp:1137 msgid "" "Check if you want to use your real hardware Roland-compatible sound device " "connected to your computer" msgstr "" "Verifique se você quer usar o seu dispositivo de hardware de som compatível " "com Roland" #: gui/options.cpp:1137 msgctxt "lowres" msgid "True Roland MT-32 (no GM emulation)" msgstr "Roland MT-32 real (sem emulação GM)" #: gui/options.cpp:1140 #, fuzzy msgid "Roland GS Device (enable MT-32 mappings)" msgstr "Roland MT-32 real (desligar emulação GM)" #: gui/options.cpp:1140 msgid "" "Check if you want to enable patch mappings to emulate an MT-32 on a Roland " "GS device" msgstr "" #: gui/options.cpp:1149 msgid "Don't use Roland MT-32 music" msgstr "Não usar música Roland MT-32" #: gui/options.cpp:1176 msgid "Text and Speech:" msgstr "Texto e Voz:" #: gui/options.cpp:1180 gui/options.cpp:1190 msgid "Speech" msgstr "Voz" #: gui/options.cpp:1181 gui/options.cpp:1191 msgid "Subtitles" msgstr "Legendas" #: gui/options.cpp:1182 msgid "Both" msgstr "Ambos" #: gui/options.cpp:1184 msgid "Subtitle speed:" msgstr "Rapidez legendas:" #: gui/options.cpp:1186 msgctxt "lowres" msgid "Text and Speech:" msgstr "Texto e Voz:" #: gui/options.cpp:1190 msgid "Spch" msgstr "Voz" #: gui/options.cpp:1191 msgid "Subs" msgstr "Legs" #: gui/options.cpp:1192 msgctxt "lowres" msgid "Both" msgstr "Ambos" #: gui/options.cpp:1192 msgid "Show subtitles and play speech" msgstr "Mostrar legenda e vozes (dublagem)" #: gui/options.cpp:1194 msgctxt "lowres" msgid "Subtitle speed:" msgstr "Velocidade das legendas:" #: gui/options.cpp:1210 msgid "Music volume:" msgstr "Volume da Música:" #: gui/options.cpp:1212 msgctxt "lowres" msgid "Music volume:" msgstr "Volume da Música:" #: gui/options.cpp:1219 msgid "Mute All" msgstr "Mudo" #: gui/options.cpp:1222 msgid "SFX volume:" msgstr "Volume dos Sons:" #: gui/options.cpp:1222 gui/options.cpp:1224 gui/options.cpp:1225 msgid "Special sound effects volume" msgstr "Volume dos efeitos sonoros especiais" #: gui/options.cpp:1224 msgctxt "lowres" msgid "SFX volume:" msgstr "Volume dos Sons:" #: gui/options.cpp:1232 msgid "Speech volume:" msgstr "Volume da Voz:" #: gui/options.cpp:1234 msgctxt "lowres" msgid "Speech volume:" msgstr "Volume da Voz:" #: gui/options.cpp:1436 msgid "Shader" msgstr "" #: gui/options.cpp:1448 #, fuzzy msgid "Control" msgstr "Controle do Mouse" #: gui/options.cpp:1474 msgid "FluidSynth Settings" msgstr "" #: gui/options.cpp:1505 msgid "Theme Path:" msgstr "Pasta do Tema:" #: gui/options.cpp:1507 msgctxt "lowres" msgid "Theme Path:" msgstr "Pasta do Tema:" #: gui/options.cpp:1513 gui/options.cpp:1515 gui/options.cpp:1516 msgid "Specifies path to additional data used by all games or ScummVM" msgstr "" "Especifica a pasta para os dados adicionais usados por todos os jogos ou " "ScummVM" #: gui/options.cpp:1522 msgid "Plugins Path:" msgstr "Pasta de Plugins:" #: gui/options.cpp:1524 msgctxt "lowres" msgid "Plugins Path:" msgstr "Pasta de Plugins:" #: gui/options.cpp:1535 msgctxt "lowres" msgid "Misc" msgstr "Outros" #: gui/options.cpp:1537 msgid "Theme:" msgstr "Tema:" #: gui/options.cpp:1541 msgid "GUI Renderer:" msgstr "Renderizador GUI:" #: gui/options.cpp:1553 msgid "Autosave:" msgstr "Auto-Salvar:" #: gui/options.cpp:1555 msgctxt "lowres" msgid "Autosave:" msgstr "Auto-Salvar:" #: gui/options.cpp:1563 msgid "Keys" msgstr "Teclas" #: gui/options.cpp:1570 msgid "GUI Language:" msgstr "Idioma do GUI:" #: gui/options.cpp:1570 msgid "Language of ScummVM GUI" msgstr "Linguagem do ScummVM GUI" #: gui/options.cpp:1598 gui/updates-dialog.cpp:86 msgid "Update check:" msgstr "" #: gui/options.cpp:1598 msgid "How often to check ScummVM updates" msgstr "" #: gui/options.cpp:1610 msgid "Check now" msgstr "" #: gui/options.cpp:1618 msgid "Cloud" msgstr "" #: gui/options.cpp:1620 msgctxt "lowres" msgid "Cloud" msgstr "" #: gui/options.cpp:1625 msgid "Storage:" msgstr "" #: gui/options.cpp:1625 msgid "Active cloud storage" msgstr "" #: gui/options.cpp:1632 gui/options.cpp:2208 msgid "" msgstr "" #: gui/options.cpp:1636 backends/platform/wii/options.cpp:114 msgid "Username:" msgstr "Nome de usuário:" #: gui/options.cpp:1636 msgid "Username used by this storage" msgstr "" #: gui/options.cpp:1639 msgid "Used space:" msgstr "" #: gui/options.cpp:1639 msgid "Space used by ScummVM's saved games on this storage" msgstr "" #: gui/options.cpp:1642 msgid "Last sync time:" msgstr "" #: gui/options.cpp:1642 msgid "When the last saved games sync for this storage occured" msgstr "" #: gui/options.cpp:1645 gui/storagewizarddialog.cpp:71 msgid "Connect" msgstr "" #: gui/options.cpp:1645 msgid "Open wizard dialog to connect your cloud storage account" msgstr "" #: gui/options.cpp:1646 msgid "Refresh" msgstr "" #: gui/options.cpp:1646 msgid "Refresh current cloud storage information (username and usage)" msgstr "" #: gui/options.cpp:1647 #, fuzzy msgid "Download" msgstr "Baixo" #: gui/options.cpp:1647 msgid "Open downloads manager dialog" msgstr "" #: gui/options.cpp:1649 msgid "Run server" msgstr "" #: gui/options.cpp:1649 msgid "Run local webserver" msgstr "" #: gui/options.cpp:1650 gui/options.cpp:2318 #, fuzzy msgid "Not running" msgstr "Erro ao executar o jogo:" #: gui/options.cpp:1654 #, fuzzy msgid "/root/ Path:" msgstr "Pasta de Extras" #: gui/options.cpp:1654 gui/options.cpp:1656 gui/options.cpp:1657 #, fuzzy msgid "Specifies which directory the Files Manager can access" msgstr "Especifique onde guardar seus jogos salvos" #: gui/options.cpp:1656 #, fuzzy msgctxt "lowres" msgid "/root/ Path:" msgstr "Pasta de Extras" #: gui/options.cpp:1666 #, fuzzy msgid "Server's port:" msgstr "Servidor:" #: gui/options.cpp:1666 msgid "" "Which port is used by the server\n" "Auth with server is not available with non-default port" msgstr "" #: gui/options.cpp:1679 msgid "Apply" msgstr "" #: gui/options.cpp:1822 #, fuzzy msgid "Failed to change cloud storage!" msgstr "Falha ao salvar o jogo" #: gui/options.cpp:1825 msgid "Another cloud storage is already active." msgstr "" #: gui/options.cpp:1893 #, fuzzy msgid "Theme does not support selected language!" msgstr "O programa atual não suporta salvar o progresso do jogo" #: gui/options.cpp:1896 #, fuzzy msgid "Theme cannot be loaded!" msgstr "O jogo NÃO foi carregado" #: gui/options.cpp:1899 msgid "" "\n" "Misc settings will be restored." msgstr "" #: gui/options.cpp:1935 msgid "The chosen directory cannot be written to. Please select another one." msgstr "O diretório escolhido não pode ser usado. Por favor, selecione outro." #: gui/options.cpp:1944 msgid "Select directory for GUI themes" msgstr "Selecione a pasta para os temas da Interface de Uso Gráfico" #: gui/options.cpp:1954 msgid "Select directory for extra files" msgstr "Selecione a pasta para os arquivos extras" #: gui/options.cpp:1965 msgid "Select directory for plugins" msgstr "Selecione a pasta para os plugins" #: gui/options.cpp:1977 #, fuzzy msgid "Select directory for Files Manager /root/" msgstr "Selecione a pasta para os arquivos extras" #: gui/options.cpp:2215 #, c-format msgid "%llu bytes" msgstr "" #: gui/options.cpp:2223 msgid "" msgstr "" #: gui/options.cpp:2225 #, fuzzy msgid "" msgstr "Nunca" #: gui/options.cpp:2309 #, fuzzy msgid "Stop server" msgstr "Servidor:" #: gui/options.cpp:2310 msgid "Stop local webserver" msgstr "" #: gui/options.cpp:2401 msgid "" "Request failed.\n" "Check your Internet connection." msgstr "" #. I18N: You must leave "#" as is, only word 'next' is translatable #: gui/predictivedialog.cpp:86 msgid "# next" msgstr "" #: gui/predictivedialog.cpp:87 msgid "add" msgstr "" #: gui/predictivedialog.cpp:92 gui/predictivedialog.cpp:167 #, fuzzy msgid "Delete char" msgstr "Excluir" #: gui/predictivedialog.cpp:97 gui/predictivedialog.cpp:171 msgid "<" msgstr "" #. I18N: Pre means 'Predictive', leave '*' as is #: gui/predictivedialog.cpp:99 gui/predictivedialog.cpp:575 msgid "* Pre" msgstr "" #. I18N: 'Num' means Numbers #: gui/predictivedialog.cpp:578 msgid "* Num" msgstr "" #. I18N: 'Abc' means Latin alphabet input #: gui/predictivedialog.cpp:581 msgid "* Abc" msgstr "" #: gui/recorderdialog.cpp:63 msgid "Recorder or Playback Gameplay" msgstr "" #: gui/recorderdialog.cpp:68 gui/recorderdialog.cpp:155 #: gui/saveload-dialog.cpp:387 gui/saveload-dialog.cpp:445 msgid "Delete" msgstr "Excluir" #: gui/recorderdialog.cpp:70 msgid "Record" msgstr "" #: gui/recorderdialog.cpp:71 #, fuzzy msgid "Playback" msgstr "Jogar" #: gui/recorderdialog.cpp:73 msgid "Edit" msgstr "" #: gui/recorderdialog.cpp:85 gui/recorderdialog.cpp:241 #: gui/recorderdialog.cpp:251 msgid "Author: " msgstr "" #: gui/recorderdialog.cpp:86 gui/recorderdialog.cpp:242 #: gui/recorderdialog.cpp:252 msgid "Notes: " msgstr "" #: gui/recorderdialog.cpp:154 #, fuzzy msgid "Do you really want to delete this record?" msgstr "Você realmente quer excluir este jogo salvo?" #: gui/recorderdialog.cpp:172 #, fuzzy msgid "Unknown Author" msgstr "Erro desconhecido" #: gui/remotebrowser.cpp:129 #, fuzzy msgid "ScummVM could not access the directory!" msgstr "ScummVM não conseguiu abrir a pasta especificada!" #: gui/saveload-dialog.cpp:334 msgid "List view" msgstr "" #: gui/saveload-dialog.cpp:335 msgid "Grid view" msgstr "" #: gui/saveload-dialog.cpp:378 gui/saveload-dialog.cpp:532 msgid "No date saved" msgstr "Sem data salva" #: gui/saveload-dialog.cpp:379 gui/saveload-dialog.cpp:533 msgid "No time saved" msgstr "Sem hora salva" #: gui/saveload-dialog.cpp:380 gui/saveload-dialog.cpp:534 msgid "No playtime saved" msgstr "Sem tempo de jogo salvo" #: gui/saveload-dialog.cpp:444 msgid "Do you really want to delete this saved game?" msgstr "Você realmente quer excluir este jogo salvo?" #: gui/saveload-dialog.cpp:558 gui/saveload-dialog.cpp:1070 msgid "Date: " msgstr "Data: " #: gui/saveload-dialog.cpp:562 gui/saveload-dialog.cpp:1076 msgid "Time: " msgstr "Hora: " #: gui/saveload-dialog.cpp:568 gui/saveload-dialog.cpp:1084 msgid "Playtime: " msgstr "Tempo de jogo: " #: gui/saveload-dialog.cpp:581 gui/saveload-dialog.cpp:669 #, fuzzy msgid "Untitled saved game" msgstr "Não-titulado arquivo de save" #: gui/saveload-dialog.cpp:728 msgid "Next" msgstr "" #: gui/saveload-dialog.cpp:731 msgid "Prev" msgstr "" #: gui/saveload-dialog.cpp:934 #, fuzzy msgid "New Save" msgstr "Salvar" #: gui/saveload-dialog.cpp:934 #, fuzzy msgid "Create a new saved game" msgstr "Falha ao salvar o jogo" #: gui/saveload-dialog.cpp:1063 #, fuzzy msgid "Name: " msgstr "Nome:" #: gui/saveload-dialog.cpp:1141 #, c-format msgid "Enter a description for slot %d:" msgstr "" #: gui/storagewizarddialog.cpp:55 #, c-format msgid "%s Storage Connection Wizard" msgstr "" #: gui/storagewizarddialog.cpp:58 msgid "Navigate to the following URL:" msgstr "" #: gui/storagewizarddialog.cpp:61 msgid "Obtain the code from the storage, enter it" msgstr "" #: gui/storagewizarddialog.cpp:62 msgid "in the following field and press 'Connect':" msgstr "" #: gui/storagewizarddialog.cpp:69 #, fuzzy msgid "Open URL" msgstr "Abrir" #: gui/storagewizarddialog.cpp:70 msgid "Paste" msgstr "" #: gui/storagewizarddialog.cpp:70 msgid "Pastes clipboard contents into fields" msgstr "" #: gui/storagewizarddialog.cpp:78 msgid "You will be directed to ScummVM's page where" msgstr "" #: gui/storagewizarddialog.cpp:79 msgid "you should allow it to access your storage." msgstr "" #: gui/storagewizarddialog.cpp:112 msgid "Another Storage is active. Do you want to interrupt it?" msgstr "" #: gui/storagewizarddialog.cpp:121 msgid "Wait until current Storage finishes up and try again." msgstr "" #: gui/storagewizarddialog.cpp:182 #, c-format msgid "Field %s has a mistake in it." msgstr "" #: gui/storagewizarddialog.cpp:184 #, c-format msgid "Fields %s have mistakes in them." msgstr "" #: gui/storagewizarddialog.cpp:199 msgid "All OK!" msgstr "" #: gui/storagewizarddialog.cpp:201 #, fuzzy msgid "Invalid code" msgstr "Pasta inválida" #: gui/storagewizarddialog.cpp:209 msgid "" "Failed to open URL!\n" "Please navigate to this page manually." msgstr "" #: gui/themebrowser.cpp:45 msgid "Select a Theme" msgstr "Selecione um Tema" #: gui/ThemeEngine.cpp:256 msgid "Disabled GFX" msgstr "GFX desabilitado" #: gui/ThemeEngine.cpp:256 msgctxt "lowres" msgid "Disabled GFX" msgstr "GFX desabilitado" #: gui/ThemeEngine.cpp:257 #, fuzzy msgid "Standard Renderer" msgstr "Renderizador padrão (16bpp)" #: gui/ThemeEngine.cpp:257 engines/scumm/dialogs.cpp:660 #, fuzzy msgid "Standard" msgstr "Padrão (16bpp)" #: gui/ThemeEngine.cpp:259 #, fuzzy msgid "Antialiased Renderer" msgstr "Renderizador Anti-Serrilhamento (16bpp)" #: gui/ThemeEngine.cpp:259 #, fuzzy msgid "Antialiased" msgstr "Anti-Serrilhamento (16bpp)" #: gui/unknown-game-dialog.cpp:52 msgid "Copy to clipboard" msgstr "" #: gui/unknown-game-dialog.cpp:67 #, fuzzy msgid "Report game" msgstr "Restaurar jogo:" #: gui/unknown-game-dialog.cpp:110 msgid "" "Use the button below to copy the required game information into your " "clipboard." msgstr "" #: gui/unknown-game-dialog.cpp:117 msgid "You can also directly report your game to the Bug Tracker." msgstr "" #: gui/unknown-game-dialog.cpp:199 msgid "" "All necessary information about your game has been copied into the clipboard" msgstr "" #: gui/unknown-game-dialog.cpp:201 msgid "Copying the game information to the clipboard has failed!" msgstr "" #: gui/updates-dialog.cpp:49 msgid "" "ScummVM now supports automatic check for updates\n" "which requires access to the Internet. Would you\n" "like to enable this feature?" msgstr "" #: gui/updates-dialog.cpp:52 msgid "" "You can change this setting later in the Misc tab\n" "in the Options dialog." msgstr "" #: gui/updates-dialog.cpp:116 msgid "Proceed" msgstr "" #: gui/widget.cpp:356 gui/widget.cpp:358 gui/widget.cpp:364 gui/widget.cpp:366 msgid "Clear value" msgstr "Limpar valor" #: base/main.cpp:254 #, c-format msgid "Engine does not support debug level '%s'" msgstr "Esse programa não suporta o nível de debug '%s'" #: base/main.cpp:328 msgid "Menu" msgstr "Menu" #: base/main.cpp:331 backends/platform/symbian/src/SymbianActions.cpp:45 #: backends/platform/wince/CEActionsPocket.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:46 msgid "Skip" msgstr "Pular" #: base/main.cpp:334 backends/platform/symbian/src/SymbianActions.cpp:50 #: backends/platform/wince/CEActionsPocket.cpp:42 msgid "Pause" msgstr "Pausar" #: base/main.cpp:337 msgid "Skip line" msgstr "Pula linha" #: base/main.cpp:548 msgid "Error running game:" msgstr "Erro ao executar o jogo:" #: base/main.cpp:595 msgid "Could not find any engine capable of running the selected game" msgstr "" "Não foi possível encontrar qualquer programa capaz de rodar o jogo " "selecionado" #: common/error.cpp:38 msgid "No error" msgstr "Nenhum erro" #: common/error.cpp:40 msgid "Game data not found" msgstr "Dados do jogo não encontrado" #: common/error.cpp:42 msgid "Game id not supported" msgstr "ID de jogo não suportado" #: common/error.cpp:44 msgid "Unsupported color mode" msgstr "Modo de cores não suportado" #: common/error.cpp:46 msgid "Audio device initialization failed" msgstr "" #: common/error.cpp:49 msgid "Read permission denied" msgstr "Permissão para \"ler\" negada" #: common/error.cpp:51 msgid "Write permission denied" msgstr "Permissão para \"gravar\" negada" #: common/error.cpp:54 msgid "Path does not exist" msgstr "Caminho não existe" #: common/error.cpp:56 msgid "Path not a directory" msgstr "Caminho não é uma pasta" #: common/error.cpp:58 msgid "Path not a file" msgstr "Caminho nao é um arquivo" #: common/error.cpp:61 msgid "Cannot create file" msgstr "Caminho não é um arquivo" #: common/error.cpp:63 msgid "Reading data failed" msgstr "Falha na leitura" #: common/error.cpp:65 msgid "Writing data failed" msgstr "Falha na gravação" #: common/error.cpp:68 msgid "Could not find suitable engine plugin" msgstr "Não foi possível encontrar programa adequado" #: common/error.cpp:70 #, fuzzy msgid "Engine plugin does not support saved games" msgstr "O programa atual não suporta salvar o progresso do jogo" #: common/error.cpp:73 msgid "User canceled" msgstr "Usuário cancelou" #: common/error.cpp:77 msgid "Unknown error" msgstr "Erro desconhecido" #. I18N: Hercules is graphics card name #: common/rendermode.cpp:35 msgid "Hercules Green" msgstr "Hercules Green" #: common/rendermode.cpp:36 msgid "Hercules Amber" msgstr "Hercules Amber" #: common/rendermode.cpp:42 msgid "PC-9821 (256 Colors)" msgstr "" #: common/rendermode.cpp:43 msgid "PC-9801 (16 Colors)" msgstr "" #: common/rendermode.cpp:73 msgctxt "lowres" msgid "Hercules Green" msgstr "Hercules Green" #: common/rendermode.cpp:74 msgctxt "lowres" msgid "Hercules Amber" msgstr "Hercules Amber" #: common/updates.cpp:58 msgid "Daily" msgstr "" #: common/updates.cpp:60 msgid "Weekly" msgstr "" #: common/updates.cpp:62 msgid "Monthly" msgstr "" #: common/updates.cpp:64 #, fuzzy msgid "" msgstr "Limpar valor" #: engines/dialogs.cpp:85 msgid "~R~esume" msgstr "~V~oltar ao jogo" #: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:99 msgid "~L~oad" msgstr "~C~arregar" #: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:100 msgid "~S~ave" msgstr "~S~alvar" #: engines/dialogs.cpp:95 msgid "~O~ptions" msgstr "~O~pções" #: engines/dialogs.cpp:100 msgid "~H~elp" msgstr "~A~juda" #: engines/dialogs.cpp:102 msgid "~A~bout" msgstr "So~b~re" #: engines/dialogs.cpp:105 engines/dialogs.cpp:181 msgid "~R~eturn to Launcher" msgstr "~V~oltar ao menu" #: engines/dialogs.cpp:107 engines/dialogs.cpp:183 msgctxt "lowres" msgid "~R~eturn to Launcher" msgstr "~V~oltar ao menu" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761 #: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72 #: engines/cge2/events.cpp:64 engines/cine/various.cpp:348 #: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:199 #: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262 #: engines/gnap/menu.cpp:464 engines/hugo/file.cpp:298 #: engines/mads/nebular/dialogs_nebular.cpp:350 engines/mohawk/dialogs.cpp:107 #: engines/mohawk/myst.cpp:896 engines/mohawk/riven.cpp:565 #: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:379 #: engines/sci/engine/guest_additions.cpp:658 #: engines/sci/engine/kfile.cpp:1054 engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291 #: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599 #: engines/wage/saveload.cpp:758 engines/zvision/file/save_manager.cpp:49 msgid "Save game:" msgstr "Salvar jogo:" #: engines/dialogs.cpp:116 backends/platform/symbian/src/SymbianActions.cpp:44 #: backends/platform/wince/CEActionsPocket.cpp:43 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900 #: engines/cge/events.cpp:72 engines/cge2/events.cpp:64 #: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212 #: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:383 #: engines/dreamweb/saveload.cpp:262 engines/gnap/menu.cpp:464 #: engines/hugo/file.cpp:298 engines/mads/nebular/dialogs_nebular.cpp:350 #: engines/mohawk/dialogs.cpp:107 engines/mohawk/myst.cpp:896 #: engines/mohawk/riven.cpp:565 engines/neverhood/menumodule.cpp:880 #: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:379 #: engines/sci/engine/guest_additions.cpp:659 #: engines/sci/engine/kfile.cpp:1054 engines/scumm/dialogs.cpp:184 #: engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291 #: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599 #: engines/wage/saveload.cpp:758 engines/zvision/file/save_manager.cpp:49 msgid "Save" msgstr "Salvar" #: engines/dialogs.cpp:145 msgid "" "Sorry, this engine does not currently provide in-game help. Please consult " "the README for basic information, and for instructions on how to obtain " "further assistance." msgstr "" "Desculpe, este programa não fornece atualmente ajuda internamente no jogo. " "Por favor, consulte o README para obter informações básicas, e para obter " "instruções sobre como obter assistência adicional." #: engines/dialogs.cpp:234 engines/pegasus/pegasus.cpp:395 #, fuzzy, c-format msgid "" "Failed to save game (%s)! Please consult the README for basic information, " "and for instructions on how to obtain further assistance." msgstr "" "Desculpe, este programa não fornece atualmente ajuda internamente no jogo. " "Por favor, consulte o README para obter informações básicas, e para obter " "instruções sobre como obter assistência adicional." #: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:103 #: engines/tsage/dialogs.cpp:112 msgid "~O~K" msgstr "~O~K" #: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:104 #: engines/tsage/dialogs.cpp:113 msgid "~C~ancel" msgstr "~C~ancelar" #: engines/dialogs.cpp:311 msgid "~K~eys" msgstr "~T~eclas" #: engines/engine.cpp:316 msgid "Could not initialize color format." msgstr "Não foi possível inicializar o formato de cor." #: engines/engine.cpp:324 msgid "Could not switch to video mode: '" msgstr "Não foi possível alternar o modo de vídeo atual: '" #: engines/engine.cpp:333 msgid "Could not apply aspect ratio setting." msgstr "Não foi possível aplicar a correção de proporção." #: engines/engine.cpp:338 msgid "Could not apply fullscreen setting." msgstr "Não foi possível aplicar a configuração de tela cheia." #: engines/engine.cpp:343 #, fuzzy msgid "Could not apply filtering setting." msgstr "Não foi possível aplicar a configuração de tela cheia." #: engines/engine.cpp:440 msgid "" "You appear to be playing this game directly\n" "from the CD. This is known to cause problems,\n" "and it is therefore recommended that you copy\n" "the data files to your hard disk instead.\n" "See the README file for details." msgstr "" "Você parece estar jogando este jogo\n" "a partir do CD. Isso é conhecido por causar problemas,\n" "e por isso é recomendável que você copie\n" "os arquivos de dados para o disco rígido.\n" "Consulte o arquivo README para mais detalhes." #: engines/engine.cpp:451 msgid "" "This game has audio tracks in its disk. These\n" "tracks need to be ripped from the disk using\n" "an appropriate CD audio extracting tool in\n" "order to listen to the game's music.\n" "See the README file for details." msgstr "" "Este jogo tem faixas de áudio em seu disco. Estas\n" "faixas precisam ser gravadas do disco usando\n" "uma ferramenta de extração de áudio do CD apropriada\n" "para ouvir a música do jogo.\n" "Consulte o arquivo README para mais detalhes." #: engines/engine.cpp:509 #, fuzzy, c-format msgid "" "Failed to load saved game (%s)! Please consult the README for basic " "information, and for instructions on how to obtain further assistance." msgstr "" "Desculpe, este programa não fornece atualmente ajuda internamente no jogo. " "Por favor, consulte o README para obter informações básicas, e para obter " "instruções sobre como obter assistência adicional." #: engines/engine.cpp:522 msgid "" "WARNING: The game you are about to start is not yet fully supported by " "ScummVM. As such, it is likely to be unstable, and any saved game you make " "might not work in future versions of ScummVM." msgstr "" "AVISO: O jogo que você está prestes a começar ainda não é totalmente " "suportado pelo ScummVM. Como tal, é provável que seja instável, e qualquer " "jogo salvo que você fizer pode não funcionar em futuras versões do ScummVM." #: engines/engine.cpp:525 msgid "Start anyway" msgstr "Iniciar de qualquer maneira" #: engines/game.cpp:158 #, c-format msgid "" "The game in '%s' seems to be an unknown game variant.\n" "\n" "Please report the following data to the ScummVM team at %s along with the " "name of the game you tried to add and its version, language, etc.:" msgstr "" #: engines/game.cpp:162 #, c-format msgid "Matched game IDs for the %s engine:" msgstr "" #: audio/adlib.cpp:2290 msgid "AdLib Emulator" msgstr "Emulador AdLib" #: audio/fmopl.cpp:71 msgid "MAME OPL emulator" msgstr "Emulador MAME OPL" #: audio/fmopl.cpp:73 msgid "DOSBox OPL emulator" msgstr "Emulador DOSBox OPL" #: audio/fmopl.cpp:76 msgid "Nuked OPL emulator" msgstr "Emulador Nuked OPL" #: audio/fmopl.cpp:79 msgid "ALSA Direct FM" msgstr "" #: audio/fmopl.cpp:82 msgid "OPL2LPT" msgstr "OPL2LPT" #: audio/mididrv.cpp:209 #, c-format msgid "" "The selected audio device '%s' was not found (e.g. might be turned off or " "disconnected)." msgstr "" "O dispositivo de áudio selecionado '%s' não foi encontrado (ex: pode estar " "desligado ou desconectado)." #: audio/mididrv.cpp:209 audio/mididrv.cpp:221 audio/mididrv.cpp:257 #: audio/mididrv.cpp:272 msgid "Attempting to fall back to the next available device..." msgstr "Tentando retornar para o próximo dispositivo disponível..." #: audio/mididrv.cpp:221 #, c-format msgid "" "The selected audio device '%s' cannot be used. See log file for more " "information." msgstr "" "O dispositivo de áudio selecionado '%s' não pode ser usado. Veja o arquivo " "de log para mais informações." #: audio/mididrv.cpp:257 #, c-format msgid "" "The preferred audio device '%s' was not found (e.g. might be turned off or " "disconnected)." msgstr "" "O dispositivo de áudio preferido '%s' não foi encontrado (ex: pode estar " "desligado ou desconectado)." #: audio/mididrv.cpp:272 #, c-format msgid "" "The preferred audio device '%s' cannot be used. See log file for more " "information." msgstr "" "O dispositivo de áudio preferido '%s' não pode ser usado. Veja o arquivo de " "log para mais informações." #: audio/mods/paula.cpp:196 msgid "Amiga Audio Emulator" msgstr "Emulador Som Amiga" #: audio/null.h:44 msgid "No music" msgstr "Sem música" #: audio/softsynth/appleiigs.cpp:33 msgid "Apple II GS Emulator (NOT IMPLEMENTED)" msgstr "Emulador Apple II GS (NÃO IMPLEMENTADO)" #: audio/softsynth/cms.cpp:350 msgid "Creative Music System Emulator" msgstr "" #: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:33 #, fuzzy msgid "FM-Towns Audio" msgstr "Emulador FM Towns" #: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:58 #, fuzzy msgid "PC-98 Audio" msgstr "Áudio" #: audio/softsynth/mt32.cpp:175 msgid "Initializing MT-32 Emulator" msgstr "Inicializando Emulador MT-32" #: audio/softsynth/mt32.cpp:437 msgid "MT-32 Emulator" msgstr "Emulador MT-32" #: audio/softsynth/pcspk.cpp:139 msgid "PC Speaker Emulator" msgstr "Emulador PC Speaker" #: audio/softsynth/pcspk.cpp:158 msgid "IBM PCjr Emulator" msgstr "Emulador IBM PCjr" #: audio/softsynth/sid.cpp:1430 msgid "C64 Audio Emulator" msgstr "Emulador Som C64" #: backends/cloud/storage.cpp:211 #, fuzzy msgid "Saved games sync complete." msgstr "Busca completa!" #: backends/cloud/storage.cpp:222 msgid "Saved games sync was cancelled." msgstr "" #: backends/cloud/storage.cpp:224 msgid "" "Saved games sync failed.\n" "Check your Internet connection." msgstr "" #: backends/cloud/storage.cpp:328 #, c-format msgid "" "Download complete.\n" "Failed to download %u files." msgstr "" #: backends/cloud/storage.cpp:330 #, fuzzy msgid "Download complete." msgstr "Busca completa!" #: backends/cloud/storage.cpp:340 #, fuzzy msgid "Download failed." msgstr "Carregar jogo:" #: backends/events/default/default-events.cpp:190 msgid "Do you really want to return to the Launcher?" msgstr "Você realmente deseja voltar para o menu principal?" #: backends/events/default/default-events.cpp:190 msgid "Launcher" msgstr "Menu principal" #: backends/events/default/default-events.cpp:212 msgid "Do you really want to quit?" msgstr "Você realmente deseja sair?" #: backends/events/default/default-events.cpp:212 #: backends/platform/symbian/src/SymbianActions.cpp:52 #: backends/platform/wince/CEActionsPocket.cpp:44 #: backends/platform/wince/CEActionsSmartphone.cpp:52 #: engines/mohawk/myst_stacks/menu.cpp:290 engines/scumm/dialogs.cpp:188 #: engines/scumm/help.cpp:83 engines/scumm/help.cpp:85 msgid "Quit" msgstr "Sair" #: backends/events/gph/gph-events.cpp:391 #: backends/events/gph/gph-events.cpp:434 #: backends/events/openpandora/op-events.cpp:174 msgid "Touchscreen 'Tap Mode' - Left Click" msgstr "Touchscreen 'Modo Toque' - Clique Esquerdo" #: backends/events/gph/gph-events.cpp:393 #: backends/events/gph/gph-events.cpp:436 #: backends/events/openpandora/op-events.cpp:176 msgid "Touchscreen 'Tap Mode' - Right Click" msgstr "Touchscreen 'Modo Toque' - Clique Direito" #: backends/events/gph/gph-events.cpp:395 #: backends/events/gph/gph-events.cpp:438 #: backends/events/openpandora/op-events.cpp:178 msgid "Touchscreen 'Tap Mode' - Hover (No Click)" msgstr "Touchscreen 'Modo Toque' - Acima (Sem Clicar)" #: backends/events/gph/gph-events.cpp:415 msgid "Maximum Volume" msgstr "Volume máximo" #: backends/events/gph/gph-events.cpp:417 msgid "Increasing Volume" msgstr "Aumentando Volume" #: backends/events/gph/gph-events.cpp:423 msgid "Minimal Volume" msgstr "Volume mínimo" #: backends/events/gph/gph-events.cpp:425 msgid "Decreasing Volume" msgstr "Diminuindo Volume" #: backends/events/maemosdl/maemosdl-events.cpp:180 msgid "Clicking Enabled" msgstr "Clicando Habilitado" #: backends/events/maemosdl/maemosdl-events.cpp:180 msgid "Clicking Disabled" msgstr "Clicando Desabilitado" #: backends/events/openpandora/op-events.cpp:180 #, fuzzy msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)" msgstr "Touchscreen 'Modo Toque' - Acima (Sem Clicar)" #: backends/events/symbiansdl/symbiansdl-events.cpp:192 msgid "Do you want to quit ?" msgstr "Você deseja sair ?" #. I18N: Trackpad mode toggle status. #: backends/events/webossdl/webossdl-events.cpp:332 #, fuzzy msgid "Trackpad mode is now" msgstr "Modo Touchpad desligado." #. I18N: Trackpad mode on or off. #. I18N: Auto-drag on or off. #: backends/events/webossdl/webossdl-events.cpp:335 #: backends/events/webossdl/webossdl-events.cpp:362 msgid "ON" msgstr "" #: backends/events/webossdl/webossdl-events.cpp:335 #: backends/events/webossdl/webossdl-events.cpp:362 msgid "OFF" msgstr "" #: backends/events/webossdl/webossdl-events.cpp:339 msgid "Swipe two fingers to the right to toggle." msgstr "" #. I18N: Auto-drag toggle status. #: backends/events/webossdl/webossdl-events.cpp:359 msgid "Auto-drag mode is now" msgstr "" #: backends/events/webossdl/webossdl-events.cpp:366 msgid "Swipe three fingers to the right to toggle." msgstr "" #: backends/graphics/opengl/opengl-graphics.cpp:149 #, fuzzy msgid "OpenGL" msgstr "Abrir" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:590 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2592 msgid "Windowed mode" msgstr "Modo janela" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:704 #, c-format msgid "Resolution: %dx%d" msgstr "" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:725 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453 msgid "Enabled aspect ratio correction" msgstr "Correção de proporção habilitada" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:727 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2459 msgid "Disabled aspect ratio correction" msgstr "Correção de proporção desabilitada" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:747 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2477 #, fuzzy msgid "Filtering enabled" msgstr "Clicando Habilitado" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:749 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479 #, fuzzy msgid "Filtering disabled" msgstr "Clicando Desabilitado" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:55 #: backends/graphics/wincesdl/wincesdl-graphics.cpp:88 #: backends/graphics/wincesdl/wincesdl-graphics.cpp:95 msgid "Normal (no scaling)" msgstr "Normal (sem escala)" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74 msgctxt "lowres" msgid "Normal (no scaling)" msgstr "Normal (sem escala)" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2539 msgid "Active graphics filter:" msgstr "Ativa os filtros gráficos:" #: backends/keymapper/remap-dialog.cpp:48 msgid "Keymap:" msgstr "Mapa de Teclas:" #: backends/keymapper/remap-dialog.cpp:67 #, fuzzy msgid " (Effective)" msgstr "(Ativo)" #: backends/keymapper/remap-dialog.cpp:107 msgid " (Active)" msgstr " (Ativo)" #: backends/keymapper/remap-dialog.cpp:107 msgid " (Blocked)" msgstr "" #: backends/keymapper/remap-dialog.cpp:120 msgid " (Global)" msgstr " (Global)" #: backends/keymapper/remap-dialog.cpp:128 msgid " (Game)" msgstr " (Jogo)" #: backends/midi/windows.cpp:165 msgid "Windows MIDI" msgstr "MIDI Windows" #: backends/platform/ds/arm9/source/dsoptions.cpp:56 #: engines/scumm/dialogs.cpp:287 msgid "~C~lose" msgstr "~F~echar" #: backends/platform/ds/arm9/source/dsoptions.cpp:57 msgid "ScummVM Main Menu" msgstr "Menu Principal ScummVM" #: backends/platform/ds/arm9/source/dsoptions.cpp:63 msgid "~L~eft handed mode" msgstr "Modo ~M~ão esquerda" #: backends/platform/ds/arm9/source/dsoptions.cpp:64 msgid "~I~ndy fight controls" msgstr "Controles de luta ~I~ndy" #: backends/platform/ds/arm9/source/dsoptions.cpp:65 msgid "Show mouse cursor" msgstr "Mostrar o cursor do mouse" #: backends/platform/ds/arm9/source/dsoptions.cpp:66 msgid "Snap to edges" msgstr "Ajustar às extremidades" #: backends/platform/ds/arm9/source/dsoptions.cpp:68 msgid "Touch X Offset" msgstr "Equivalência do Toque X" #: backends/platform/ds/arm9/source/dsoptions.cpp:75 msgid "Touch Y Offset" msgstr "Equivalência do Toque Y" #: backends/platform/ds/arm9/source/dsoptions.cpp:87 msgid "Use laptop trackpad-style cursor control" msgstr "Usar controle de curso do touchpad" #: backends/platform/ds/arm9/source/dsoptions.cpp:88 msgid "Tap for left click, double tap right click" msgstr "Um toque para o clique esquerdo, e toque duplo para o clique direito" #: backends/platform/ds/arm9/source/dsoptions.cpp:90 msgid "Sensitivity" msgstr "Sensibilidade" #: backends/platform/ds/arm9/source/dsoptions.cpp:99 msgid "Initial top screen scale:" msgstr "Topo inicial para a escala de tela:" #: backends/platform/ds/arm9/source/dsoptions.cpp:105 msgid "Main screen scaling:" msgstr "Escala de tela principal:" #: backends/platform/ds/arm9/source/dsoptions.cpp:107 msgid "Hardware scale (fast, but low quality)" msgstr "Escala pelo Hardware (rápido, mas com baixa qualidade)" #: backends/platform/ds/arm9/source/dsoptions.cpp:108 msgid "Software scale (good quality, but slower)" msgstr "Escala pelo Software (qualidade boa, mas com lentidão)" #: backends/platform/ds/arm9/source/dsoptions.cpp:109 msgid "Unscaled (you must scroll left and right)" msgstr "Sem escala (você precisa rolar para a esquerda e para a direita)" #: backends/platform/ds/arm9/source/dsoptions.cpp:111 msgid "Brightness:" msgstr "Brilho:" #: backends/platform/ds/arm9/source/dsoptions.cpp:121 msgid "High quality audio (slower) (reboot)" msgstr "Som de alta qualidade (mais lento) (reiniciar)" #: backends/platform/ds/arm9/source/dsoptions.cpp:122 msgid "Disable power off" msgstr "Desativar desligamento" #: backends/platform/ios7/ios7_osys_events.cpp:309 #: backends/platform/ios7/ios7_osys_events.cpp:519 #: backends/platform/iphone/osys_events.cpp:300 msgid "Mouse-click-and-drag mode enabled." msgstr "Modo clique-e-arraste do mouse ligado." #: backends/platform/ios7/ios7_osys_events.cpp:311 #: backends/platform/ios7/ios7_osys_events.cpp:521 #: backends/platform/iphone/osys_events.cpp:302 msgid "Mouse-click-and-drag mode disabled." msgstr "Modo clique-e-arraste do mouse desligado." #: backends/platform/ios7/ios7_osys_events.cpp:322 #: backends/platform/ios7/ios7_osys_events.cpp:540 #: backends/platform/iphone/osys_events.cpp:313 msgid "Touchpad mode enabled." msgstr "Modo Touchpad ligado." #: backends/platform/ios7/ios7_osys_events.cpp:324 #: backends/platform/ios7/ios7_osys_events.cpp:542 #: backends/platform/iphone/osys_events.cpp:315 msgid "Touchpad mode disabled." msgstr "Modo Touchpad desligado." #: backends/platform/maemo/maemo.cpp:206 msgid "Click Mode" msgstr "" #: backends/platform/maemo/maemo.cpp:212 #: backends/platform/symbian/src/SymbianActions.cpp:42 #: backends/platform/tizen/form.cpp:274 #: backends/platform/wince/CEActionsPocket.cpp:60 #: backends/platform/wince/CEActionsSmartphone.cpp:43 msgid "Left Click" msgstr "Clique com o botão esquerdo" #: backends/platform/maemo/maemo.cpp:215 #, fuzzy msgid "Middle Click" msgstr "Item do meio na esquerda" #: backends/platform/maemo/maemo.cpp:218 #: backends/platform/symbian/src/SymbianActions.cpp:43 #: backends/platform/tizen/form.cpp:266 #: backends/platform/wince/CEActionsSmartphone.cpp:44 msgid "Right Click" msgstr "Clique com o botão direito" #: backends/platform/sdl/macosx/appmenu_osx.mm:94 msgid "Hide ScummVM" msgstr "Ocultar ScummVM" #: backends/platform/sdl/macosx/appmenu_osx.mm:99 msgid "Hide Others" msgstr "Ocultar Outros" #: backends/platform/sdl/macosx/appmenu_osx.mm:104 msgid "Show All" msgstr "Mostrar Tudo" #: backends/platform/sdl/macosx/appmenu_osx.mm:126 #: backends/platform/sdl/macosx/appmenu_osx.mm:137 msgid "Window" msgstr "Janela" #: backends/platform/sdl/macosx/appmenu_osx.mm:131 msgid "Minimize" msgstr "Minimizar" #: backends/platform/symbian/src/SymbianActions.cpp:38 #: backends/platform/wince/CEActionsSmartphone.cpp:39 msgid "Up" msgstr "Cima" #: backends/platform/symbian/src/SymbianActions.cpp:39 #: backends/platform/wince/CEActionsSmartphone.cpp:40 msgid "Down" msgstr "Baixo" #: backends/platform/symbian/src/SymbianActions.cpp:40 #: backends/platform/wince/CEActionsSmartphone.cpp:41 msgid "Left" msgstr "Esquerda" #: backends/platform/symbian/src/SymbianActions.cpp:41 #: backends/platform/wince/CEActionsSmartphone.cpp:42 msgid "Right" msgstr "Direita" #: backends/platform/symbian/src/SymbianActions.cpp:46 #: backends/platform/wince/CEActionsSmartphone.cpp:47 msgid "Zone" msgstr "Zona" #: backends/platform/symbian/src/SymbianActions.cpp:47 #: backends/platform/wince/CEActionsPocket.cpp:54 #: backends/platform/wince/CEActionsSmartphone.cpp:48 msgid "Multi Function" msgstr "Multi-função" #: backends/platform/symbian/src/SymbianActions.cpp:48 msgid "Swap character" msgstr "Trocador de caracteres" #: backends/platform/symbian/src/SymbianActions.cpp:49 msgid "Skip text" msgstr "Pular texto" #: backends/platform/symbian/src/SymbianActions.cpp:51 msgid "Fast mode" msgstr "Modo rápido" #: backends/platform/symbian/src/SymbianActions.cpp:53 msgid "Debugger" msgstr "Depurador" #: backends/platform/symbian/src/SymbianActions.cpp:54 msgid "Global menu" msgstr "Menu global" #: backends/platform/symbian/src/SymbianActions.cpp:55 msgid "Virtual keyboard" msgstr "Teclado virtual" #: backends/platform/symbian/src/SymbianActions.cpp:56 msgid "Key mapper" msgstr "Mapeador de Teclas" #: backends/platform/tizen/form.cpp:262 msgid "Right Click Once" msgstr "Clique com o botão direito apenas uma vez" #: backends/platform/tizen/form.cpp:270 msgid "Move Only" msgstr "Apenas mover" #: backends/platform/tizen/form.cpp:293 msgid "Escape Key" msgstr "Tecla Escape" #: backends/platform/tizen/form.cpp:298 msgid "Game Menu" msgstr "Menu do jogo" #: backends/platform/tizen/form.cpp:303 msgid "Show Keypad" msgstr "Mostrar teclado" #: backends/platform/tizen/form.cpp:308 msgid "Control Mouse" msgstr "Controle do Mouse" #: backends/platform/tizen/fs.cpp:259 msgid "[ Data ]" msgstr "" #: backends/platform/tizen/fs.cpp:263 msgid "[ Resources ]" msgstr "" #: backends/platform/tizen/fs.cpp:267 msgid "[ SDCard ]" msgstr "" #: backends/platform/tizen/fs.cpp:271 msgid "[ Media ]" msgstr "" #: backends/platform/tizen/fs.cpp:275 #, fuzzy msgid "[ Shared ]" msgstr "Compartilhamento:" #: backends/platform/wii/options.cpp:51 msgid "Video" msgstr "Vídeo" #: backends/platform/wii/options.cpp:54 msgid "Current video mode:" msgstr "Modo de vídeo atual:" #: backends/platform/wii/options.cpp:56 msgid "Double-strike" msgstr "Ataque-duplo" #: backends/platform/wii/options.cpp:60 msgid "Horizontal underscan:" msgstr "Sub-escaneamento horizontal:" #: backends/platform/wii/options.cpp:66 msgid "Vertical underscan:" msgstr "Sub-escaneamento vertical:" #: backends/platform/wii/options.cpp:71 msgid "Input" msgstr "Entrada" #: backends/platform/wii/options.cpp:74 msgid "GC Pad sensitivity:" msgstr "Sensibilidade do CG Pad:" #: backends/platform/wii/options.cpp:80 msgid "GC Pad acceleration:" msgstr "Aceleração do CG Pad:" #: backends/platform/wii/options.cpp:86 msgid "DVD" msgstr "DVD" #: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101 msgid "Status:" msgstr "Status:" #: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102 msgid "Unknown" msgstr "Desconhecido" #: backends/platform/wii/options.cpp:93 msgid "Mount DVD" msgstr "Montar DVD" #: backends/platform/wii/options.cpp:94 msgid "Unmount DVD" msgstr "Desmontar DVD" #: backends/platform/wii/options.cpp:98 msgid "SMB" msgstr "SMB" #: backends/platform/wii/options.cpp:106 msgid "Server:" msgstr "Servidor:" #: backends/platform/wii/options.cpp:110 msgid "Share:" msgstr "Compartilhamento:" #: backends/platform/wii/options.cpp:118 msgid "Password:" msgstr "Senha:" #: backends/platform/wii/options.cpp:121 msgid "Init network" msgstr "Iniciar rede" #: backends/platform/wii/options.cpp:123 msgid "Mount SMB" msgstr "Montar SMB" #: backends/platform/wii/options.cpp:124 msgid "Unmount SMB" msgstr "Desmontar SMB" #: backends/platform/wii/options.cpp:143 msgid "DVD Mounted successfully" msgstr "DVD montado com sucesso" #: backends/platform/wii/options.cpp:146 msgid "Error while mounting the DVD" msgstr "Erro ao montar o DVD" #: backends/platform/wii/options.cpp:148 msgid "DVD not mounted" msgstr "DVD não montado" #: backends/platform/wii/options.cpp:161 msgid "Network up, share mounted" msgstr "Conexão ativa, compartilhamento ativado" #: backends/platform/wii/options.cpp:163 msgid "Network up" msgstr "Conexão ativa" #: backends/platform/wii/options.cpp:166 msgid ", error while mounting the share" msgstr ", erro ao montar o compartilhamento" #: backends/platform/wii/options.cpp:168 msgid ", share not mounted" msgstr ", compartilhamento não montado" #: backends/platform/wii/options.cpp:174 msgid "Network down" msgstr "Conexão caiu" #: backends/platform/wii/options.cpp:178 msgid "Initializing network" msgstr "Inicialização de rede" #: backends/platform/wii/options.cpp:182 msgid "Timeout while initializing network" msgstr "Tempo limite para iniciar a conexão de rede" #: backends/platform/wii/options.cpp:186 #, c-format msgid "Network not initialized (%d)" msgstr "Rede não inicializada (%d)" #: backends/platform/wince/CEActionsPocket.cpp:46 msgid "Hide Toolbar" msgstr "Ocultar a barra de ferramentas" #: backends/platform/wince/CEActionsPocket.cpp:47 msgid "Show Keyboard" msgstr "Mostrar Teclado" #: backends/platform/wince/CEActionsPocket.cpp:48 msgid "Sound on/off" msgstr "Som on/off" #: backends/platform/wince/CEActionsPocket.cpp:49 msgid "Right click" msgstr "Clique com o botão direito" #: backends/platform/wince/CEActionsPocket.cpp:50 msgid "Show/Hide Cursor" msgstr "Mostrar/Ocultar seu cursor" #: backends/platform/wince/CEActionsPocket.cpp:51 msgid "Free look" msgstr "Olhar livre" #: backends/platform/wince/CEActionsPocket.cpp:52 msgid "Zoom up" msgstr "Zoom para cima" #: backends/platform/wince/CEActionsPocket.cpp:53 msgid "Zoom down" msgstr "Zoom para baixo" #: backends/platform/wince/CEActionsPocket.cpp:55 #: backends/platform/wince/CEActionsSmartphone.cpp:49 msgid "Bind Keys" msgstr "Botão de ligadura" #: backends/platform/wince/CEActionsPocket.cpp:56 msgid "Cursor Up" msgstr "Cursor para cima" #: backends/platform/wince/CEActionsPocket.cpp:57 msgid "Cursor Down" msgstr "Cursor para baixo" #: backends/platform/wince/CEActionsPocket.cpp:58 msgid "Cursor Left" msgstr "Cursor para a esquerda" #: backends/platform/wince/CEActionsPocket.cpp:59 msgid "Cursor Right" msgstr "Cursor para a direita" #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 msgid "Do you want to load or save the game?" msgstr "Você deseja carregar ou salvar o jogo?" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 msgid " Are you sure you want to quit ? " msgstr " Tem certeza de que deseja sair? " #: backends/platform/wince/CEActionsSmartphone.cpp:50 msgid "Keyboard" msgstr "Teclado" #: backends/platform/wince/CEActionsSmartphone.cpp:51 msgid "Rotate" msgstr "Rotacionar" #: backends/platform/wince/CELauncherDialog.cpp:56 msgid "Using SDL driver " msgstr "Usando driver SDL " #: backends/platform/wince/CELauncherDialog.cpp:60 msgid "Display " msgstr "Tela " #: backends/platform/wince/CELauncherDialog.cpp:83 msgid "Do you want to perform an automatic scan ?" msgstr "Você quer executar uma busca automática?" #: backends/platform/wince/wince-sdl.cpp:516 msgid "Map right click action" msgstr "Mapear ação \"Clique da Direita\"" #: backends/platform/wince/wince-sdl.cpp:520 msgid "You must map a key to the 'Right Click' action to play this game" msgstr "" "Você precisa mapear uma tecla para ação do \"Clique da Direita\" nesse jogo" #: backends/platform/wince/wince-sdl.cpp:529 msgid "Map hide toolbar action" msgstr "Mapear \"Ocultar barra de ferramentas\"" #: backends/platform/wince/wince-sdl.cpp:533 msgid "You must map a key to the 'Hide toolbar' action to play this game" msgstr "" "Você precisa mapear uma tecla para ação do \"Ocultar barra de ferramentas\" " "nesse jogo" #: backends/platform/wince/wince-sdl.cpp:542 msgid "Map Zoom Up action (optional)" msgstr "Mapear Zoom para Cima (opcional)" #: backends/platform/wince/wince-sdl.cpp:545 msgid "Map Zoom Down action (optional)" msgstr "Mapear Zoom para Baixo (opcional)" #: backends/platform/wince/wince-sdl.cpp:553 msgid "" "Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory" msgstr "" "Não se esqueça de mapear uma tecla para \"Ocultar a barra de ferramentas\" " "para ver todo o seu inventário" #: backends/updates/macosx/macosx-updates.mm:79 msgid "Check for Updates..." msgstr "Procurar por Atualizações..." #: engines/access/resources.cpp:44 engines/drascula/drascula.cpp:966 #: engines/hugo/hugo.cpp:437 engines/lure/lure.cpp:64 #: engines/mortevielle/mortevielle.cpp:306 engines/sky/compact.cpp:131 #: engines/supernova/supernova.cpp:175 engines/teenagent/resources.cpp:97 #: engines/tony/tony.cpp:198 engines/toon/toon.cpp:4918 #, c-format msgid "Unable to locate the '%s' engine data file." msgstr "" #: engines/access/resources.cpp:52 engines/drascula/drascula.cpp:980 #: engines/hugo/hugo.cpp:448 engines/lure/lure.cpp:73 #: engines/mortevielle/mortevielle.cpp:315 engines/supernova/supernova.cpp:185 #: engines/tony/tony.cpp:210 engines/toon/toon.cpp:4930 #, c-format msgid "The '%s' engine data file is corrupt." msgstr "" #: engines/access/resources.cpp:61 engines/drascula/drascula.cpp:991 #: engines/hugo/hugo.cpp:458 engines/lure/lure.cpp:76 #: engines/mortevielle/mortevielle.cpp:326 engines/tony/tony.cpp:221 #: engines/toon/toon.cpp:4941 #, c-format msgid "" "Incorrect version of the '%s' engine data file found. Expected %d.%d but got " "%d.%d." msgstr "" #: engines/adl/detection.cpp:49 engines/adl/detection.cpp:59 msgid "Color mode" msgstr "" #: engines/adl/detection.cpp:50 engines/adl/detection.cpp:60 msgid "Use color graphics" msgstr "" #: engines/adl/detection.cpp:69 msgid "Scanlines" msgstr "" #: engines/adl/detection.cpp:70 msgid "Show scanlines" msgstr "" #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70 #: engines/drascula/detection.cpp:331 engines/dreamweb/detection.cpp:48 #: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:462 #: engines/sherlock/detection.cpp:71 engines/toltecs/detection.cpp:200 #: engines/zvision/detection_tables.h:51 msgid "Use original save/load screens" msgstr "" #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71 #: engines/drascula/detection.cpp:332 engines/dreamweb/detection.cpp:49 #: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:463 #: engines/sherlock/detection.cpp:72 engines/toltecs/detection.cpp:201 #: engines/zvision/detection_tables.h:52 msgid "Use the original save/load screens instead of the ScummVM ones" msgstr "" #: engines/agi/detection.cpp:157 msgid "Use an alternative palette" msgstr "" #: engines/agi/detection.cpp:158 msgid "" "Use an alternative palette, common for all Amiga games. This was the old " "behavior" msgstr "" #: engines/agi/detection.cpp:167 msgid "Mouse support" msgstr "" #: engines/agi/detection.cpp:168 msgid "" "Enables mouse support. Allows to use mouse for movement and in game menus." msgstr "" #: engines/agi/detection.cpp:177 #, fuzzy msgid "Use Hercules hires font" msgstr "Hercules Green" #: engines/agi/detection.cpp:178 msgid "Uses Hercules hires font, when font file is available." msgstr "" #: engines/agi/detection.cpp:187 msgid "Pause when entering commands" msgstr "" #: engines/agi/detection.cpp:188 msgid "" "Shows a command prompt window and pauses the game (like in SCI) instead of a " "real-time prompt." msgstr "" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:75 #: engines/cine/various.cpp:359 engines/dm/dm.cpp:276 #: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396 #: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473 #: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377 #: engines/neverhood/menumodule.cpp:893 #: engines/sci/engine/guest_additions.cpp:661 #: engines/sci/engine/kfile.cpp:1173 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266 #: engines/toon/toon.cpp:3432 engines/zvision/file/save_manager.cpp:62 msgid "Restore game:" msgstr "Restaurar jogo:" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:75 #: engines/cine/various.cpp:359 engines/dm/dm.cpp:276 #: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396 #: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473 #: engines/hugo/file.cpp:400 engines/mads/nebular/dialogs_nebular.cpp:377 #: engines/neverhood/menumodule.cpp:893 #: engines/sci/engine/guest_additions.cpp:662 #: engines/sci/engine/kfile.cpp:1173 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266 #: engines/toon/toon.cpp:3432 engines/zvision/file/save_manager.cpp:62 msgid "Restore" msgstr "Restaurar" #: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2444 #, fuzzy, c-format msgid "" "Failed to load saved game from file:\n" "\n" "%s" msgstr "" "Falha ao carregar o estado do jogo a partir do arquivo:\n" "\n" "%s" #: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2434 #, fuzzy, c-format msgid "" "Failed to save game to file:\n" "\n" "%s" msgstr "" "Falha ao salvar o estado do jogo para o arquivo:\n" "\n" "%s" #: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2455 #, fuzzy, c-format msgid "" "Successfully saved game in file:\n" "\n" "%s" msgstr "" "Jogo salvo com sucesso no arquivo:\n" "\n" "%s" #: engines/agos/animation.cpp:558 #, c-format msgid "Cutscene file '%s' not found!" msgstr "Arquivo de vídeo '%s' não encontrado!" #: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:111 msgid "Color Blind Mode" msgstr "" #: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:112 msgid "Enable Color Blind Mode by default" msgstr "" #: engines/drascula/saveload.cpp:47 #, fuzzy msgid "" "ScummVM found that you have old saved games for Drascula that should be " "converted.\n" "The old saved game format is no longer supported, so you will not be able to " "load your games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked again the next " "time you start the game.\n" msgstr "" "ScummVM encontrou que você tem jogos salvos velhos do Broken Sword 1 que " "devem ser convertidos.\n" "O formato antigo do jogo salvo não é mais suportado, então você não será " "capaz de carregar os seus jogos se você não convertê-los.\n" "\n" "Pressione OK para convertê-los agora, caso contrário você será solicitado " "novamente na próxima vez que você iniciar o jogo.\n" #: engines/dreamweb/detection.cpp:58 #, fuzzy msgid "Use bright palette mode" msgstr "Item da direita superior" #: engines/dreamweb/detection.cpp:59 msgid "Display graphics using the game's bright palette" msgstr "" #: engines/gob/inter_playtoons.cpp:255 engines/gob/inter_v2.cpp:1467 #: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:524 #, fuzzy msgid "Failed to load saved game from file." msgstr "" "Falha ao carregar o estado do jogo a partir do arquivo:\n" "\n" "%s" #: engines/gob/inter_v2.cpp:1537 engines/gob/inter_geisha.cpp:263 #: engines/tinsel/saveload.cpp:537 #, fuzzy msgid "Failed to save game to file." msgstr "" "Falha ao salvar o estado do jogo para o arquivo:\n" "\n" "%s" #: engines/gob/inter_v5.cpp:107 msgid "Failed to delete file." msgstr "Falha ao excluir arquivo." #: engines/groovie/detection.cpp:312 #, fuzzy msgid "Fast movie speed" msgstr "Modo rápido" #: engines/groovie/detection.cpp:313 msgid "Play movies at an increased speed" msgstr "" #: engines/groovie/script.cpp:407 msgid "Failed to save game" msgstr "Falha ao salvar o jogo" #: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86 msgid "Gore Mode" msgstr "" #: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87 msgid "Enable Gore Mode when available" msgstr "" #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/detection.cpp:62 msgid "Studio audience" msgstr "" #: engines/kyra/detection.cpp:63 msgid "Enable studio audience" msgstr "" #. I18N: This option allows the user to skip text and cutscenes. #: engines/kyra/detection.cpp:73 msgid "Skip support" msgstr "" #: engines/kyra/detection.cpp:74 msgid "Allow text and cutscenes to be skipped" msgstr "" #. I18N: Helium mode makes people sound like they've inhaled Helium. #: engines/kyra/detection.cpp:84 msgid "Helium mode" msgstr "" #: engines/kyra/detection.cpp:85 #, fuzzy msgid "Enable helium mode" msgstr "Ligar modo Roland GS" #. I18N: When enabled, this option makes scrolling smoother when #. changing from one screen to another. #: engines/kyra/detection.cpp:99 msgid "Smooth scrolling" msgstr "" #: engines/kyra/detection.cpp:100 msgid "Enable smooth scrolling when walking" msgstr "" #. I18N: When enabled, this option changes the cursor when it floats to the #. edge of the screen to a directional arrow. The player can then click to #. walk towards that direction. #: engines/kyra/detection.cpp:112 #, fuzzy msgid "Floating cursors" msgstr "Cursor normal" #: engines/kyra/detection.cpp:113 msgid "Enable floating cursors" msgstr "" #. I18N: HP stands for Hit Points #: engines/kyra/detection.cpp:127 msgid "HP bar graphs" msgstr "" #: engines/kyra/detection.cpp:128 msgid "Enable hit point bar graphs" msgstr "" #: engines/kyra/eobcommon.cpp:331 engines/kyra/lol.cpp:481 msgid "Move Forward" msgstr "" #: engines/kyra/eobcommon.cpp:332 engines/kyra/lol.cpp:482 msgid "Move Back" msgstr "" #: engines/kyra/eobcommon.cpp:333 #, fuzzy msgid "Move Left" msgstr "Esquerda" #: engines/kyra/eobcommon.cpp:334 #, fuzzy msgid "Move Right" msgstr "Direita" #: engines/kyra/eobcommon.cpp:335 engines/kyra/lol.cpp:485 #: engines/pegasus/pegasus.cpp:2514 #, fuzzy msgid "Turn Left" msgstr "Desligar" #: engines/kyra/eobcommon.cpp:336 engines/kyra/lol.cpp:486 #: engines/pegasus/pegasus.cpp:2515 #, fuzzy msgid "Turn Right" msgstr "Cursor para a direita" #: engines/kyra/eobcommon.cpp:337 #, fuzzy msgid "Open/Close Inventory" msgstr "Inventário" #: engines/kyra/eobcommon.cpp:338 msgid "Switch Inventory/Character screen" msgstr "" #: engines/kyra/eobcommon.cpp:339 msgid "Camp" msgstr "" #: engines/kyra/eobcommon.cpp:340 #, fuzzy msgid "Cast Spell" msgstr "Escolher" #: engines/kyra/eobcommon.cpp:343 msgid "Spell Level 1" msgstr "" #: engines/kyra/eobcommon.cpp:344 msgid "Spell Level 2" msgstr "" #: engines/kyra/eobcommon.cpp:345 msgid "Spell Level 3" msgstr "" #: engines/kyra/eobcommon.cpp:346 msgid "Spell Level 4" msgstr "" #: engines/kyra/eobcommon.cpp:347 msgid "Spell Level 5" msgstr "" #: engines/kyra/eobcommon.cpp:356 msgid "Spell Level 6" msgstr "" #: engines/kyra/lol.cpp:478 msgid "Attack 1" msgstr "" #: engines/kyra/lol.cpp:479 msgid "Attack 2" msgstr "" #: engines/kyra/lol.cpp:480 msgid "Attack 3" msgstr "" #: engines/kyra/lol.cpp:483 msgid "Slide Left" msgstr "" #: engines/kyra/lol.cpp:484 #, fuzzy msgid "Slide Right" msgstr "Direita" #: engines/kyra/lol.cpp:487 #, fuzzy msgid "Rest" msgstr "Restaurar" #: engines/kyra/lol.cpp:488 #, fuzzy msgid "Options" msgstr "~O~pções" #: engines/kyra/lol.cpp:489 #, fuzzy msgid "Choose Spell" msgstr "Escolher" #: engines/kyra/sound_midi.cpp:477 #, fuzzy msgid "" "You appear to be using a General MIDI device,\n" "but your game only supports Roland MT32 MIDI.\n" "We try to map the Roland MT32 instruments to\n" "General MIDI ones. It is still possible that\n" "some tracks sound incorrect." msgstr "" "Você parece estar usando um dispositivo General MIDI,\n" "mas, o jogo só suporta Roland MT32 MIDI.\n" "Tentamos mapear os instrumentos Roland MT32 para\n" "o modelo General MIDI. Talvez possa acontecer\n" "que algumas faixas não sejam corretamente tocadas." #: engines/kyra/saveload_eob.cpp:557 #, c-format msgid "" "The following original saved game file has been found in your game path:\n" "\n" "%s %s\n" "\n" "Do you wish to use this saved game file with ScummVM?\n" "\n" msgstr "" #: engines/kyra/saveload_eob.cpp:590 #, c-format msgid "" "A saved game file was found in the specified slot %d. Overwrite?\n" "\n" msgstr "" #: engines/kyra/saveload_eob.cpp:623 #, c-format msgid "" "%d original saved games have been successfully imported into\n" "ScummVM. If you want to manually import original saved game later you will\n" "need to open the ScummVM debug console and use the command " "'import_savefile'.\n" "\n" msgstr "" #: engines/mads/detection.cpp:91 msgid "Easy mouse interface" msgstr "" #: engines/mads/detection.cpp:92 msgid "Shows object names when hovering the mouse over them" msgstr "" #: engines/mads/detection.cpp:101 engines/mads/detection.cpp:102 msgid "Animated inventory items" msgstr "" #: engines/mads/detection.cpp:111 engines/mads/detection.cpp:112 msgid "Animated game interface" msgstr "" #: engines/mads/detection.cpp:121 engines/mads/detection.cpp:122 msgid "Naughty game mode" msgstr "" #: engines/mohawk/detection.cpp:162 msgid "Play the Myst fly by movie" msgstr "" #: engines/mohawk/detection.cpp:163 msgid "The Myst fly by movie was not played by the original engine." msgstr "" #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:190 engines/mohawk/dialogs.cpp:289 msgid "~Z~ip Mode Activated" msgstr "Modo ~Z~ip ativado" #: engines/mohawk/dialogs.cpp:191 msgid "~T~ransitions Enabled" msgstr "Modo ~T~ransições ativado" #. I18N: Drop book page #: engines/mohawk/dialogs.cpp:193 msgid "~D~rop Page" msgstr "~S~oltar Página" #: engines/mohawk/dialogs.cpp:197 #, fuzzy msgid "Show ~M~ap" msgstr "~E~xibir Mapa" #: engines/mohawk/dialogs.cpp:203 #, fuzzy msgid "Main Men~u~" msgstr "~M~enu Principal ScummVM" #: engines/mohawk/dialogs.cpp:290 msgid "~W~ater Effect Enabled" msgstr "Modo ~E~feitos de água ativado" #: engines/mohawk/dialogs.cpp:292 #, fuzzy msgid "Transitions:" msgstr "Modo ~T~ransições ativado" #: engines/mohawk/dialogs.cpp:294 #, fuzzy msgid "Disabled" msgstr "GFX desabilitado" #: engines/mohawk/dialogs.cpp:295 #, fuzzy msgid "Fastest" msgstr "Modo rápido" #: engines/mohawk/dialogs.cpp:296 #, fuzzy msgid "Normal" msgstr "OpenGL Normal" #: engines/mohawk/dialogs.cpp:297 msgid "Best" msgstr "" #: engines/mohawk/mohawk.cpp:55 #, fuzzy msgid "The game is paused. Press any key to continue." msgstr "Jogo pausado. Pressione ESPAÇO para continuar." #: engines/mohawk/myst_stacks/menu.cpp:255 msgid "" "Are you sure you want to load a saved game? All unsaved progress will be " "lost." msgstr "" #: engines/mohawk/myst_stacks/menu.cpp:256 #, fuzzy msgid "Load game" msgstr "Carregar jogo:" #: engines/mohawk/myst_stacks/menu.cpp:272 msgid "" "Are you sure you want to start a new game? All unsaved progress will be lost." msgstr "" #: engines/mohawk/myst_stacks/menu.cpp:273 #, fuzzy msgid "New game" msgstr "Salvar" #: engines/mohawk/myst_stacks/menu.cpp:290 #, fuzzy msgid "Are you sure you want to quit? All unsaved progress will be lost." msgstr " Tem certeza de que deseja sair? " #: engines/mohawk/riven.cpp:154 msgid "" "You're missing a Riven executable. The Windows executable is 'riven.exe' or " "'rivendmo.exe'. " msgstr "" #: engines/mohawk/riven.cpp:155 msgid "" "Using the 'arcriven.z' installer file also works. In addition, you can use " "the Mac 'Riven' executable." msgstr "" #: engines/mohawk/riven.cpp:166 msgid "" "You're missing 'extras.mhk'. Using the 'arcriven.z' installer file also " "works." msgstr "" #: engines/mohawk/riven.cpp:452 msgid "You are missing the following required Riven data files:\n" msgstr "" #: engines/mohawk/riven_stack.cpp:182 msgid "" "Exploration beyond this point available only within the full version of\n" "the game." msgstr "" #: engines/mohawk/riven_stacks/aspit.cpp:309 msgid "" "At this point, the Riven Demo would\n" "ask if you would like to open a web browser\n" "to bring you to the Red Orb store to buy\n" "the game. ScummVM cannot do that and\n" "the site no longer exists." msgstr "" #: engines/neverhood/detection.cpp:184 msgid "Skip the Hall of Records storyboard scenes" msgstr "" #: engines/neverhood/detection.cpp:185 msgid "Allows the player to skip past the Hall of Records storyboard scenes" msgstr "" #: engines/neverhood/detection.cpp:191 msgid "Scale the making of videos to full screen" msgstr "" #: engines/neverhood/detection.cpp:192 msgid "Scale the making of videos, so that they use the whole screen" msgstr "" #: engines/parallaction/saveload.cpp:130 #, c-format msgid "" "Can't save game in slot %i\n" "\n" msgstr "" "Não é possível salvar o jogo na posição %i\n" "\n" #: engines/parallaction/saveload.cpp:194 #, fuzzy msgid "Load file" msgstr "Carregar jogo:" #: engines/parallaction/saveload.cpp:201 msgid "Loading game..." msgstr "Carregando jogo..." #: engines/parallaction/saveload.cpp:209 #, fuzzy msgid "Save file" msgstr "Falha ao salvar jogo!" #: engines/parallaction/saveload.cpp:216 msgid "Saving game..." msgstr "Salvando jogo..." #: engines/parallaction/saveload.cpp:269 #, fuzzy msgid "" "ScummVM found that you have old saved games for Nippon Safes that should be " "renamed.\n" "The old names are no longer supported, so you will not be able to load your " "games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked next time.\n" msgstr "" "ScummVM encontrou que você tem jogos salvos antigos do Nippon Safes que " "devem ser renomeados.\n" "Os nomes antigos não são mais suportados, assim você não será capaz de " "carregar os seus jogos se você não convertê-los.\n" "\n" "Pressione OK para convertê-los agora, caso contrário você será solicitado na " "próxima vez.\n" #: engines/parallaction/saveload.cpp:316 #, fuzzy msgid "ScummVM successfully converted all your saved games." msgstr "ScummVM converteu com êxito todos os seus jogos salvos." #: engines/parallaction/saveload.cpp:318 msgid "" "ScummVM printed some warnings in your console window and can't guarantee all " "your files have been converted.\n" "\n" "Please report to the team." msgstr "" "ScummVM exibiu alguns avisos na sua janela do console e não pode garantir " "todos os seus arquivos foram convertidos.\n" "\n" "Por favor, reporte para a equipe." #: engines/pegasus/pegasus.cpp:716 msgid "Invalid file name for saving" msgstr "" #: engines/pegasus/pegasus.cpp:2512 msgid "Up/Zoom In/Move Forward/Open Doors" msgstr "" #: engines/pegasus/pegasus.cpp:2513 #, fuzzy msgid "Down/Zoom Out" msgstr "Zoom para cima" #: engines/pegasus/pegasus.cpp:2516 msgid "Display/Hide Inventory Tray" msgstr "" #: engines/pegasus/pegasus.cpp:2517 msgid "Display/Hide Biochip Tray" msgstr "" #: engines/pegasus/pegasus.cpp:2518 msgid "Action/Select" msgstr "" #: engines/pegasus/pegasus.cpp:2519 msgid "Toggle Center Data Display" msgstr "" #: engines/pegasus/pegasus.cpp:2520 msgid "Display/Hide Info Screen" msgstr "" #: engines/pegasus/pegasus.cpp:2521 msgid "Display/Hide Pause Menu" msgstr "" #: engines/queen/detection.cpp:56 msgid "Alternative intro" msgstr "" #: engines/queen/detection.cpp:57 msgid "Use an alternative game intro (CD version only)" msgstr "" #: engines/sci/detection.cpp:400 msgid "Skip EGA dithering pass (full color backgrounds)" msgstr "" #: engines/sci/detection.cpp:401 msgid "Skip dithering pass in EGA games, graphics are shown with full colors" msgstr "" #: engines/sci/detection.cpp:410 msgid "Enable high resolution graphics" msgstr "" #: engines/sci/detection.cpp:411 msgid "Enable high resolution graphics/content" msgstr "" #: engines/sci/detection.cpp:420 #, fuzzy msgid "Enable black-lined video" msgstr "Ligar modo Roland GS" #: engines/sci/detection.cpp:421 msgid "Draw black lines over videos to increase their apparent sharpness" msgstr "" #: engines/sci/detection.cpp:431 msgid "Use high-quality video scaling" msgstr "" #: engines/sci/detection.cpp:432 msgid "Use linear interpolation when upscaling videos, where possible" msgstr "" #: engines/sci/detection.cpp:442 msgid "Use high-quality \"LarryScale\" cel scaling" msgstr "" #: engines/sci/detection.cpp:443 msgid "Use special cartoon scaler for drawing character sprites" msgstr "" #: engines/sci/detection.cpp:452 #, fuzzy msgid "Prefer digital sound effects" msgstr "Volume dos efeitos sonoros especiais" #: engines/sci/detection.cpp:453 msgid "Prefer digital sound effects instead of synthesized ones" msgstr "" #: engines/sci/detection.cpp:472 msgid "Use IMF/Yamaha FB-01 for MIDI output" msgstr "" #: engines/sci/detection.cpp:473 msgid "" "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI " "output" msgstr "" #: engines/sci/detection.cpp:483 msgid "Use CD audio" msgstr "" #: engines/sci/detection.cpp:484 msgid "Use CD audio instead of in-game audio, if available" msgstr "" #: engines/sci/detection.cpp:494 msgid "Use Windows cursors" msgstr "" #: engines/sci/detection.cpp:495 msgid "" "Use the Windows cursors (smaller and monochrome) instead of the DOS ones" msgstr "" #: engines/sci/detection.cpp:505 #, fuzzy msgid "Use silver cursors" msgstr "Cursor normal" #: engines/sci/detection.cpp:506 msgid "" "Use the alternate set of silver cursors instead of the normal golden ones" msgstr "" #: engines/sci/detection.cpp:516 msgid "Enable content censoring" msgstr "" #: engines/sci/detection.cpp:517 msgid "Enable the game's built-in optional content censoring" msgstr "" #: engines/sci/detection.cpp:847 engines/sci/engine/kfile.cpp:481 #, fuzzy msgid "(Autosave)" msgstr "Auto-Salvar:" #: engines/sci/engine/kgraphics.cpp:984 msgid "" "Characters saved inside ScummVM are shown automatically. Character files " "saved in the original interpreter need to be put inside ScummVM's saved " "games directory and a prefix needs to be added depending on which game it " "was saved in: 'qfg1-' for Quest for Glory 1, 'qfg2-' for Quest for Glory 2. " "Example: 'qfg2-thief.sav'." msgstr "" #: engines/sci/engine/kgraphics32.cpp:348 #, c-format msgid "Please use an external viewer to open the game's help file: %s" msgstr "" #: engines/sci/engine/savegame.cpp:1284 msgid "The format of this saved game is obsolete, unable to load it" msgstr "" #: engines/sci/engine/savegame.cpp:1286 #, c-format msgid "Savegame version is %d, maximum supported is %0d" msgstr "" #: engines/sci/engine/savegame.cpp:1297 msgid "" "This saved game was created with a different version of the game, unable to " "load it" msgstr "" #: engines/sci/resource.cpp:822 msgid "" "Missing or corrupt game resources have been detected. Some game features may " "not work properly. Please check the console for more information, and verify " "that your game files are valid." msgstr "" #: engines/sci/sci.cpp:400 msgid "" "A known buggy game script has been detected, which could prevent you from " "progressing later on in the game, during the sequence with the Green Man's " "riddles. Please, apply the latest patch for this game by Sierra to avoid " "possible problems." msgstr "" #: engines/sci/sci.cpp:409 msgid "" "Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and " "disabled in the release version of the game. ScummVM allows the subtitles to " "be re-enabled, but because they were removed from the original game, they do " "not always render properly or reflect the actual game speech. This is not a " "ScummVM bug -- it is a problem with the game's assets." msgstr "" #: engines/sci/sci.cpp:433 msgid "" "You have selected General MIDI as a sound device. Sierra has provided after-" "market support for General MIDI for this game in their \"General MIDI Utility" "\". Please, apply this patch in order to enjoy MIDI music with this game. " "Once you have obtained it, you can unpack all of the included *.PAT files in " "your ScummVM extras folder and ScummVM will add the appropriate patch " "automatically. Alternatively, you can follow the instructions in the READ.ME " "file included in the patch and rename the associated *.PAT file to 4.PAT and " "place it in the game folder. Without this patch, General MIDI music for this " "game will sound badly distorted." msgstr "" #: engines/sci/sci.cpp:452 msgid "" "Your game is patched with a fan made script patch. Such patches have been " "reported to cause issues, as they modify game scripts extensively. The " "issues that these patches fix do not occur in ScummVM, so you are advised to " "remove this patch from your game folder in order to avoid having unexpected " "errors and/or issues later on." msgstr "" #: engines/scumm/detection.cpp:1123 msgid "" "Your game version appears to be unknown. If this is *NOT* a fan-modified\n" "version (in particular, not a fan-made translation), please, report the\n" "following data to the ScummVM team along with the name of the game you " "tried\n" "to add and its version, language, etc.:\n" msgstr "" #: engines/scumm/detection.cpp:1141 msgid "" "The Lite version of Putt-Putt Saves the Zoo iOS is not supported to avoid " "piracy.\n" "The full version is available for purchase from the iTunes Store." msgstr "" #: engines/scumm/detection.cpp:1352 msgid "Show Object Line" msgstr "" #: engines/scumm/detection.cpp:1353 msgid "Show the names of objects at the bottom of the screen" msgstr "" #: engines/scumm/dialogs.cpp:172 #, c-format msgid "Insert Disk %c and Press Button to Continue." msgstr "Insera o Disk %c e Pressione o Botão para Continuar." #: engines/scumm/dialogs.cpp:173 #, c-format msgid "Unable to Find %s, (%c%d) Press Button." msgstr "Incapaz de encontrar %s, (%c%d) Pressione o Botão." #: engines/scumm/dialogs.cpp:174 #, c-format msgid "Error reading disk %c, (%c%d) Press Button." msgstr "Erro de leitura do disco %c, (%c%d) Pressione o Botão." #: engines/scumm/dialogs.cpp:175 msgid "Game Paused. Press SPACE to Continue." msgstr "Jogo pausado. Pressione ESPAÇO para continuar." #. I18N: You may specify 'Yes' symbol at the end of the line, like this: #. "Moechten Sie wirklich neu starten? (J/N)J" #. Will react to J as 'Yes' #: engines/scumm/dialogs.cpp:179 #, fuzzy msgid "Are you sure you want to restart? (Y/N)Y" msgstr "Tem certeza de que deseja reiniciar? (S/N)S" #. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment #: engines/scumm/dialogs.cpp:181 #, fuzzy msgid "Are you sure you want to quit? (Y/N)Y" msgstr "Tem certeza de que deseja sair? (S/N)S" #: engines/scumm/dialogs.cpp:186 msgid "Play" msgstr "Jogar" #: engines/scumm/dialogs.cpp:190 msgid "Insert save/load game disk" msgstr "Insira o disco para salvar/carregar o jogo" #: engines/scumm/dialogs.cpp:191 msgid "You must enter a name" msgstr "Você deve digitar um nome" #: engines/scumm/dialogs.cpp:192 msgid "The game was NOT saved (disk full?)" msgstr "O jogo NÃO foi salvo (disco cheio?)" #: engines/scumm/dialogs.cpp:193 msgid "The game was NOT loaded" msgstr "O jogo NÃO foi carregado" #: engines/scumm/dialogs.cpp:194 #, c-format msgid "Saving '%s'" msgstr "Salvando '%s'" #: engines/scumm/dialogs.cpp:195 #, c-format msgid "Loading '%s'" msgstr "Carregando '%s'" #: engines/scumm/dialogs.cpp:196 msgid "Name your SAVE game" msgstr "Dê um nome ao seu SAVE" #: engines/scumm/dialogs.cpp:197 msgid "Select a game to LOAD" msgstr "Selecione um jogo para CARREGAR" #: engines/scumm/dialogs.cpp:198 msgid "Game title)" msgstr "Título do jogo)" #. I18N: Previous page button #: engines/scumm/dialogs.cpp:284 msgid "~P~revious" msgstr "~A~nterior" #. I18N: Next page button #: engines/scumm/dialogs.cpp:286 msgid "~N~ext" msgstr "~P~róximo" #: engines/scumm/dialogs.cpp:599 msgid "Speech Only" msgstr "Somente Voz" #: engines/scumm/dialogs.cpp:600 msgid "Speech and Subtitles" msgstr "Voz e Legendas" #: engines/scumm/dialogs.cpp:601 msgid "Subtitles Only" msgstr "Somente Legendas" #: engines/scumm/dialogs.cpp:609 msgctxt "lowres" msgid "Speech & Subs" msgstr "Voz e Legendas" #: engines/scumm/dialogs.cpp:655 msgid "Select a Proficiency Level." msgstr "" #: engines/scumm/dialogs.cpp:657 msgid "Refer to your Loom(TM) manual for help." msgstr "" #: engines/scumm/dialogs.cpp:661 msgid "Practice" msgstr "" #: engines/scumm/dialogs.cpp:662 msgid "Expert" msgstr "" #: engines/scumm/help.cpp:74 msgid "Common keyboard commands:" msgstr "Comandos de teclado comuns:" #: engines/scumm/help.cpp:75 msgid "Save / Load dialog" msgstr "Menu Salvar / Carregar" #: engines/scumm/help.cpp:77 msgid "Skip line of text" msgstr "Pula linha de texto" #: engines/scumm/help.cpp:78 msgid "Esc" msgstr "Esc" #: engines/scumm/help.cpp:78 msgid "Skip cutscene" msgstr "Pula cena" #: engines/scumm/help.cpp:79 msgid "Space" msgstr "Espaço" #: engines/scumm/help.cpp:79 msgid "Pause game" msgstr "Pausar jogo" #: engines/scumm/help.cpp:80 engines/scumm/help.cpp:85 #: engines/scumm/help.cpp:96 engines/scumm/help.cpp:97 #: engines/scumm/help.cpp:98 engines/scumm/help.cpp:99 #: engines/scumm/help.cpp:100 engines/scumm/help.cpp:101 #: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103 msgid "Ctrl" msgstr "Ctrl" #: engines/scumm/help.cpp:80 #, fuzzy msgid "Load saved game 1-10" msgstr "Carregar estado do jogo 1-10" #: engines/scumm/help.cpp:81 engines/scumm/help.cpp:85 #: engines/scumm/help.cpp:87 engines/scumm/help.cpp:101 #: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103 msgid "Alt" msgstr "Alt" #: engines/scumm/help.cpp:81 #, fuzzy msgid "Save game 1-10" msgstr "Salvar estado do jogo 1-10" #: engines/scumm/help.cpp:87 engines/scumm/help.cpp:90 msgid "Enter" msgstr "Enter" #: engines/scumm/help.cpp:88 msgid "Music volume up / down" msgstr "Volume da música" #: engines/scumm/help.cpp:89 msgid "Text speed slower / faster" msgstr "Velocidade do texto devagar / rápido" #: engines/scumm/help.cpp:90 msgid "Simulate left mouse button" msgstr "Simula botão esquerdo do mouse" #: engines/scumm/help.cpp:91 msgid "Tab" msgstr "Tab" #: engines/scumm/help.cpp:91 msgid "Simulate right mouse button" msgstr "Simula botão direito do mouse" #: engines/scumm/help.cpp:94 msgid "Special keyboard commands:" msgstr "Comandos de teclado especiais:" #: engines/scumm/help.cpp:95 msgid "Show / Hide console" msgstr "Mostrar / Ocultar console" #: engines/scumm/help.cpp:96 msgid "Start the debugger" msgstr "Inicia o depurador" #: engines/scumm/help.cpp:97 msgid "Show memory consumption" msgstr "Exibe o consumo de memória" #: engines/scumm/help.cpp:98 msgid "Run in fast mode (*)" msgstr "Joga em modo rápido (*)" #: engines/scumm/help.cpp:99 msgid "Run in really fast mode (*)" msgstr "Joga em modo super rápido (*)" #: engines/scumm/help.cpp:100 msgid "Toggle mouse capture" msgstr "Habilita captura do mouse" #: engines/scumm/help.cpp:101 msgid "Switch between graphics filters" msgstr "Alterna entre os filtros gráficos" #: engines/scumm/help.cpp:102 msgid "Increase / Decrease scale factor" msgstr "Aumenta / Diminui o fator de escala" #: engines/scumm/help.cpp:103 msgid "Toggle aspect-ratio correction" msgstr "Habilita correção de proporção" #: engines/scumm/help.cpp:108 msgid "* Note that using ctrl-f and" msgstr "* A utilização de ctrl-f ou" #: engines/scumm/help.cpp:109 msgid " ctrl-g are not recommended" msgstr " ctrl-g não é recomendada" #: engines/scumm/help.cpp:110 msgid " since they may cause crashes" msgstr " visto que poderá causar travas" #: engines/scumm/help.cpp:111 msgid " or incorrect game behavior." msgstr " ou procedimentos estranhos nos jogos." #: engines/scumm/help.cpp:115 msgid "Spinning drafts on the keyboard:" msgstr "Tecer feitiços no teclado:" #: engines/scumm/help.cpp:117 msgid "Main game controls:" msgstr "Controles principais do jogo:" #: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137 #: engines/scumm/help.cpp:162 msgid "Push" msgstr "Empurar" #: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138 #: engines/scumm/help.cpp:163 msgid "Pull" msgstr "Puxar" #: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139 #: engines/scumm/help.cpp:164 engines/scumm/help.cpp:198 #: engines/scumm/help.cpp:208 msgid "Give" msgstr "Dar" #: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140 #: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191 #: engines/scumm/help.cpp:209 msgid "Open" msgstr "Abrir" #: engines/scumm/help.cpp:127 msgid "Go to" msgstr "Ir para" #: engines/scumm/help.cpp:128 msgid "Get" msgstr "Pegar" #: engines/scumm/help.cpp:129 engines/scumm/help.cpp:153 #: engines/scumm/help.cpp:171 engines/scumm/help.cpp:199 #: engines/scumm/help.cpp:214 engines/scumm/help.cpp:225 #: engines/scumm/help.cpp:251 msgid "Use" msgstr "Usar" #: engines/scumm/help.cpp:130 engines/scumm/help.cpp:142 msgid "Read" msgstr "Ler" #: engines/scumm/help.cpp:131 engines/scumm/help.cpp:148 msgid "New kid" msgstr "Nova criança" #: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154 #: engines/scumm/help.cpp:172 msgid "Turn on" msgstr "Ligar" #: engines/scumm/help.cpp:133 engines/scumm/help.cpp:155 #: engines/scumm/help.cpp:173 msgid "Turn off" msgstr "Desligar" #: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168 #: engines/scumm/help.cpp:195 msgid "Walk to" msgstr "Andar até" #: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169 #: engines/scumm/help.cpp:196 engines/scumm/help.cpp:211 #: engines/scumm/help.cpp:228 msgid "Pick up" msgstr "Pegar" #: engines/scumm/help.cpp:145 engines/scumm/help.cpp:170 msgid "What is" msgstr "O que é" #: engines/scumm/help.cpp:147 msgid "Unlock" msgstr "Destravar" #: engines/scumm/help.cpp:150 msgid "Put on" msgstr "Vestir" #: engines/scumm/help.cpp:151 msgid "Take off" msgstr "Decolar" #: engines/scumm/help.cpp:157 msgid "Fix" msgstr "Consertar" #: engines/scumm/help.cpp:159 msgid "Switch" msgstr "Trocar" #: engines/scumm/help.cpp:167 engines/scumm/help.cpp:229 msgid "Look" msgstr "Olhar" #: engines/scumm/help.cpp:174 engines/scumm/help.cpp:224 msgid "Talk" msgstr "Falar" #: engines/scumm/help.cpp:175 msgid "Travel" msgstr "Viajar" #: engines/scumm/help.cpp:176 msgid "To Henry / To Indy" msgstr "Para Henry / Para Indy" #. I18N: These are different musical notes #: engines/scumm/help.cpp:180 msgid "play C minor on distaff" msgstr "toca dó menor no fio" #: engines/scumm/help.cpp:181 msgid "play D on distaff" msgstr "toca D no fio" #: engines/scumm/help.cpp:182 msgid "play E on distaff" msgstr "toca E no fio" #: engines/scumm/help.cpp:183 msgid "play F on distaff" msgstr "toca F no fio" #: engines/scumm/help.cpp:184 msgid "play G on distaff" msgstr "toca G no fio" #: engines/scumm/help.cpp:185 msgid "play A on distaff" msgstr "toca A no fio" #: engines/scumm/help.cpp:186 msgid "play B on distaff" msgstr "toca B no fio" #: engines/scumm/help.cpp:187 msgid "play C major on distaff" msgstr "toca dó maior no fio" #: engines/scumm/help.cpp:193 engines/scumm/help.cpp:215 msgid "puSh" msgstr "Empurrar" #: engines/scumm/help.cpp:194 engines/scumm/help.cpp:216 msgid "pull (Yank)" msgstr "Puxar" #: engines/scumm/help.cpp:197 engines/scumm/help.cpp:213 #: engines/scumm/help.cpp:249 msgid "Talk to" msgstr "Falar" #: engines/scumm/help.cpp:200 engines/scumm/help.cpp:212 msgid "Look at" msgstr "Olhar para" #: engines/scumm/help.cpp:201 msgid "turn oN" msgstr "Ligar" #: engines/scumm/help.cpp:202 msgid "turn oFf" msgstr "Desligar" #: engines/scumm/help.cpp:218 msgid "KeyUp" msgstr "TeclaCima" #: engines/scumm/help.cpp:218 msgid "Highlight prev dialogue" msgstr "Destacar diálogo anterior" #: engines/scumm/help.cpp:219 msgid "KeyDown" msgstr "TeclaBaixo" #: engines/scumm/help.cpp:219 msgid "Highlight next dialogue" msgstr "Destacar próximo diálogo" #: engines/scumm/help.cpp:223 msgid "Walk" msgstr "Andar" #: engines/scumm/help.cpp:226 engines/scumm/help.cpp:235 #: engines/scumm/help.cpp:242 engines/scumm/help.cpp:250 msgid "Inventory" msgstr "Inventário" #: engines/scumm/help.cpp:227 msgid "Object" msgstr "Objeto" #: engines/scumm/help.cpp:230 msgid "Black and White / Color" msgstr "Preto e Branco / Cor" #: engines/scumm/help.cpp:233 msgid "Eyes" msgstr "Olhos" #: engines/scumm/help.cpp:234 msgid "Tongue" msgstr "Língua" #: engines/scumm/help.cpp:236 msgid "Punch" msgstr "Soco" #: engines/scumm/help.cpp:237 msgid "Kick" msgstr "Chute" #: engines/scumm/help.cpp:240 engines/scumm/help.cpp:248 msgid "Examine" msgstr "Examinar" #: engines/scumm/help.cpp:241 msgid "Regular cursor" msgstr "Cursor normal" #. I18N: Comm is a communication device #: engines/scumm/help.cpp:244 msgid "Comm" msgstr "Comunicador" #: engines/scumm/help.cpp:247 msgid "Save / Load / Options" msgstr "Salvar / Carregar / Opções" #: engines/scumm/help.cpp:256 msgid "Other game controls:" msgstr "Outros controles do jogo:" #: engines/scumm/help.cpp:258 engines/scumm/help.cpp:268 msgid "Inventory:" msgstr "Inventário:" #: engines/scumm/help.cpp:259 engines/scumm/help.cpp:275 msgid "Scroll list up" msgstr "Subir na lista" #: engines/scumm/help.cpp:260 engines/scumm/help.cpp:276 msgid "Scroll list down" msgstr "Descer na lista" #: engines/scumm/help.cpp:261 engines/scumm/help.cpp:269 msgid "Upper left item" msgstr "Item da esquerda superior" #: engines/scumm/help.cpp:262 engines/scumm/help.cpp:271 msgid "Lower left item" msgstr "Item da esquerda inferior" #: engines/scumm/help.cpp:263 engines/scumm/help.cpp:272 msgid "Upper right item" msgstr "Item da direita superior" #: engines/scumm/help.cpp:264 engines/scumm/help.cpp:274 msgid "Lower right item" msgstr "Item da direita inferior" #: engines/scumm/help.cpp:270 msgid "Middle left item" msgstr "Item do meio na esquerda" #: engines/scumm/help.cpp:273 msgid "Middle right item" msgstr "Item do meio na direita" #: engines/scumm/help.cpp:280 engines/scumm/help.cpp:285 msgid "Switching characters:" msgstr "Trocando personagens:" #: engines/scumm/help.cpp:282 msgid "Second kid" msgstr "Segunda criança" #: engines/scumm/help.cpp:283 msgid "Third kid" msgstr "Terceira criança" #: engines/scumm/help.cpp:292 msgid "Toggle Inventory/IQ Points display" msgstr "" #: engines/scumm/help.cpp:293 msgid "Toggle Keyboard/Mouse Fighting (*)" msgstr "" #: engines/scumm/help.cpp:295 msgid "* Keyboard Fighting is always on," msgstr "" #: engines/scumm/help.cpp:296 msgid " so despite the in-game message this" msgstr "" #: engines/scumm/help.cpp:297 msgid " actually toggles Mouse Fighting Off/On" msgstr "" #: engines/scumm/help.cpp:304 msgid "Fighting controls (numpad):" msgstr "Controle de luta (teclado numérico):" #: engines/scumm/help.cpp:305 engines/scumm/help.cpp:306 #: engines/scumm/help.cpp:307 msgid "Step back" msgstr "Passo para trás" #: engines/scumm/help.cpp:308 msgid "Block high" msgstr "Defender em cima" #: engines/scumm/help.cpp:309 msgid "Block middle" msgstr "Defender no meio" #: engines/scumm/help.cpp:310 msgid "Block low" msgstr "Defender embaixo" #: engines/scumm/help.cpp:311 msgid "Punch high" msgstr "Soco em cima" #: engines/scumm/help.cpp:312 msgid "Punch middle" msgstr "Soco no meio" #: engines/scumm/help.cpp:313 msgid "Punch low" msgstr "Soco embaixo" #: engines/scumm/help.cpp:315 msgid "Sucker punch" msgstr "" #: engines/scumm/help.cpp:318 msgid "These are for Indy on left." msgstr "Estes são para o Indy na esquerda." #: engines/scumm/help.cpp:319 msgid "When Indy is on the right," msgstr "Quando Indy estiver na direita," #: engines/scumm/help.cpp:320 msgid "7, 4, and 1 are switched with" msgstr "7, 4 e 1 são trocados por" #: engines/scumm/help.cpp:321 msgid "9, 6, and 3, respectively." msgstr "9, 6 e 3, respectivamente." #: engines/scumm/help.cpp:328 msgid "Biplane controls (numpad):" msgstr "Controles do avião (teclado numérico):" #: engines/scumm/help.cpp:329 msgid "Fly to upper left" msgstr "Voar para esquerda superior" #: engines/scumm/help.cpp:330 msgid "Fly to left" msgstr "Voar para esquerda" #: engines/scumm/help.cpp:331 msgid "Fly to lower left" msgstr "Voar para esquerda inferior" #: engines/scumm/help.cpp:332 msgid "Fly upwards" msgstr "Voar para cima" #: engines/scumm/help.cpp:333 msgid "Fly straight" msgstr "Voar reto" #: engines/scumm/help.cpp:334 msgid "Fly down" msgstr "Voar para baixo" #: engines/scumm/help.cpp:335 msgid "Fly to upper right" msgstr "Voar para direita superior" #: engines/scumm/help.cpp:336 msgid "Fly to right" msgstr "Voar para direita" #: engines/scumm/help.cpp:337 msgid "Fly to lower right" msgstr "Voar para direita inferior" #: engines/scumm/input.cpp:578 #, fuzzy msgid "Snap scroll on" msgstr "Descer na lista" #: engines/scumm/input.cpp:580 msgid "Snap scroll off" msgstr "" #: engines/scumm/input.cpp:593 #, fuzzy msgid "Music volume: " msgstr "Volume da Música:" #: engines/scumm/input.cpp:610 #, fuzzy msgid "Subtitle speed: " msgstr "Rapidez legendas:" #: engines/scumm/scumm.cpp:1881 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" "but %s is missing. Using AdLib instead." msgstr "" "O suporte nativo MIDI requer a atualização do sistema Roland pela " "LucasArts,\n" "mas %s está faltando. Utilizando AdLib ao invés." #: engines/scumm/scumm.cpp:2740 #, fuzzy msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " "Tentacle game directory, and the game has to be added to ScummVM." msgstr "" "\"Na versão original, o jogo Maniac Mansion rodaria agora mesmo. Porem a " "atual versão do ScummVM não suporta essa ação. Para jogar Maniac Mansion, " "adicione o jogo normalmente no ScummVM. Ele se encontra em um diretório " "dentro da pasta do jogo Day of the Tentacle." #: engines/scumm/players/player_v3m.cpp:129 msgid "" "Could not find the 'Loom' Macintosh executable to read the\n" "instruments from. Music will be disabled." msgstr "" #: engines/scumm/players/player_v5m.cpp:107 msgid "" "Could not find the 'Monkey Island' Macintosh executable to read the\n" "instruments from. Music will be disabled." msgstr "" #: engines/sherlock/detection.cpp:81 msgid "Pixellated scene transitions" msgstr "" #: engines/sherlock/detection.cpp:82 msgid "When changing scenes, a randomized pixel transition is done" msgstr "" #: engines/sherlock/detection.cpp:91 msgid "Don't show hotspots when moving mouse" msgstr "" #: engines/sherlock/detection.cpp:92 msgid "" "Only show hotspot names after you actually click on a hotspot or action " "button" msgstr "" #: engines/sherlock/detection.cpp:101 #, fuzzy msgid "Show character portraits" msgstr "Trocador de caracteres" #: engines/sherlock/detection.cpp:102 msgid "Show portraits for the characters when conversing" msgstr "" #: engines/sherlock/detection.cpp:111 msgid "Slide dialogs into view" msgstr "" #: engines/sherlock/detection.cpp:112 msgid "Slide UI dialogs into view, rather than simply showing them immediately" msgstr "" #: engines/sherlock/detection.cpp:121 msgid "Transparent windows" msgstr "" #: engines/sherlock/detection.cpp:122 msgid "Show windows with a partially transparent background" msgstr "" #: engines/sky/compact.cpp:141 msgid "The \"sky.cpt\" engine data file has an incorrect size." msgstr "" #: engines/sky/detection.cpp:44 msgid "Floppy intro" msgstr "" #: engines/sky/detection.cpp:45 msgid "Use the floppy version's intro (CD version only)" msgstr "" #: engines/supernova/supernova.cpp:193 #, c-format msgid "" "Incorrect version of the '%s' engine data file found. Expected %d but got %d." msgstr "" #: engines/supernova/supernova.cpp:220 #, c-format msgid "Unable to locate the text for %s language in '%s' engine data file." msgstr "" #: engines/sword1/animation.cpp:524 #, c-format msgid "PSX stream cutscene '%s' cannot be played in paletted mode" msgstr "" #: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445 msgid "DXA cutscenes found but ScummVM has been built without zlib" msgstr "" "Vídeos no formato DXA foram encontrados, mas o ScummVM foi compilado sem " "suporte a zlib" #: engines/sword1/animation.cpp:561 engines/sword2/animation.cpp:461 #, fuzzy msgid "" "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support" msgstr "" "Vídeos no formato DXA foram encontrados, mas o ScummVM foi compilado sem " "suporte a zlib" #: engines/sword1/animation.cpp:568 engines/sword2/animation.cpp:470 #, c-format msgid "Cutscene '%s' not found" msgstr "Vídeo '%s' não encontrado" #: engines/sword1/control.cpp:885 #, fuzzy msgid "" "ScummVM found that you have old saved games for Broken Sword 1 that should " "be converted.\n" "The old saved game format is no longer supported, so you will not be able to " "load your games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked again the next " "time you start the game.\n" msgstr "" "ScummVM encontrou que você tem jogos salvos velhos do Broken Sword 1 que " "devem ser convertidos.\n" "O formato antigo do jogo salvo não é mais suportado, então você não será " "capaz de carregar os seus jogos se você não convertê-los.\n" "\n" "Pressione OK para convertê-los agora, caso contrário você será solicitado " "novamente na próxima vez que você iniciar o jogo.\n" #: engines/sword1/control.cpp:1259 #, c-format msgid "" "Target new saved game already exists!\n" "Would you like to keep the old saved game (%s) or the new one (%s)?\n" msgstr "" "Já existe um jogo salvo no destino!\n" "Você gostaria de manter o jogo salvo (%s) ou o novo (%s)?\n" #: engines/sword1/control.cpp:1262 msgid "Keep the old one" msgstr "Mantenha o antigo" #: engines/sword1/control.cpp:1262 msgid "Keep the new one" msgstr "Mantenha o novo" #: engines/sword1/logic.cpp:1633 msgid "This is the end of the Broken Sword 1 Demo" msgstr "Este é o fim do demo de Broken Sword 1" #: engines/sword2/animation.cpp:425 #, fuzzy msgid "" "PSX cutscenes found but ScummVM has been built without RGB color support" msgstr "" "Vídeos no formato DXA foram encontrados, mas o ScummVM foi compilado sem " "suporte a zlib" #: engines/sword2/sword2.cpp:79 msgid "Show object labels" msgstr "" #: engines/sword2/sword2.cpp:80 msgid "Show labels for objects on mouse hover" msgstr "" #: engines/sword25/detection.cpp:46 msgid "Use English speech" msgstr "" #: engines/sword25/detection.cpp:47 msgid "" "Use English speech instead of German for every language other than German" msgstr "" #: engines/teenagent/resources.cpp:118 msgid "" "The teenagent.dat file is compressed and zlib hasn't been included in this " "executable. Please decompress it" msgstr "" #: engines/tony/tony.cpp:258 #, c-format msgid "Font variant not present in '%s' engine data file." msgstr "" #: engines/toon/toon.cpp:222 #, fuzzy, c-format msgid "Saved game in slot #%d " msgstr "" "Não é possível salvar o jogo na posição %i\n" "\n" #: engines/toon/toon.cpp:226 #, c-format msgid "Could not quick save into slot #%d" msgstr "" #: engines/toon/toon.cpp:239 #, fuzzy, c-format msgid "Saved game #%d quick loaded" msgstr "" "Não é possível salvar o jogo na posição %i\n" "\n" #: engines/toon/toon.cpp:243 #, fuzzy, c-format msgid "Could not quick load the saved game #%d" msgstr "Você deseja carregar ou salvar o jogo?" #: engines/wintermute/detection.cpp:59 msgid "Show FPS-counter" msgstr "" #: engines/wintermute/detection.cpp:60 msgid "Show the current number of frames per second in the upper left corner" msgstr "" #: engines/wintermute/detection.cpp:69 msgid "Sprite bilinear filtering (SLOW)" msgstr "" #: engines/wintermute/detection.cpp:70 msgid "Apply bilinear filtering to individual sprites" msgstr "" #: engines/xeen/detection.cpp:89 msgid "Show item costs in standard inventory mode" msgstr "" #: engines/xeen/detection.cpp:90 msgid "" "Shows item costs in standard inventory mode, allowing the value of items to " "be compared" msgstr "" #: engines/xeen/detection.cpp:99 msgid "More durable armor" msgstr "" #: engines/xeen/detection.cpp:100 msgid "Armor won't break until character is at -80HP, rather than merely -10HP" msgstr "" #: engines/zvision/detection_tables.h:61 msgid "Double FPS" msgstr "" #: engines/zvision/detection_tables.h:62 msgid "Increase framerate from 30 to 60 FPS" msgstr "" #: engines/zvision/detection_tables.h:71 #, fuzzy msgid "Enable Venus" msgstr "Ligar modo Roland GS" #: engines/zvision/detection_tables.h:72 #, fuzzy msgid "Enable the Venus help system" msgstr "Ligar modo Roland GS" #: engines/zvision/detection_tables.h:81 msgid "Disable animation while turning" msgstr "" #: engines/zvision/detection_tables.h:82 msgid "Disable animation while turning in panorama mode" msgstr "" #: engines/zvision/detection_tables.h:91 msgid "Use high resolution MPEG video" msgstr "Usar vídeos MPEG de alta resolução" #: engines/zvision/detection_tables.h:92 msgid "Use MPEG video from the DVD version instead of lower resolution AVI" msgstr "Usar vídeo MPEG da versão em DVD em vez do AVi de resolução mais baixa" #: engines/zvision/file/save_manager.cpp:226 #, c-format msgid "" "This saved game uses version %u, but this engine only supports up to version " "%d. You will need an updated version of the engine to use this saved game." msgstr "" #, fuzzy #~ msgid "Check for updates automatically" #~ msgstr "Procurar por Atualizações..." #~ msgid "8 kHz" #~ msgstr "8 kHz" #~ msgid "11 kHz" #~ msgstr "11 kHz" #~ msgid "22 kHz" #~ msgstr "22 kHz" #~ msgid "44 kHz" #~ msgstr "44 kHz" #~ msgid "48 kHz" #~ msgstr "48 kHz" #~ msgid "Output rate:" #~ msgstr "Taxa de saída:" #~ msgid "" #~ "Higher value specifies better sound quality but may be not supported by " #~ "your soundcard" #~ msgstr "" #~ "Maior valor especifica melhor qualidade de som, mas pode não ser " #~ "suportado por sua placa de som" #~ msgid "" #~ "The theme you selected does not support your current language. If you " #~ "want to use this theme you need to switch to another language first." #~ msgstr "" #~ "O tema que você selecionou não suporta seu idioma atual. Se você quiser " #~ "usar este tema você precisa mudar para outro idioma." #, fuzzy #~ msgid "Speed multiplier for mouse emulation" #~ msgstr "Simula botão esquerdo do mouse" #, fuzzy #~ msgctxt "lowres" #~ msgid "Mouse Speed:" #~ msgstr "Voz" #~ msgid "" #~ "Unable to find \"sky.cpt\" file!\n" #~ "Please download it from www.scummvm.org" #~ msgstr "" #~ "Não é possível localizar o arquivo \"sky.cpt\"\n" #~ "Por favor, faça o download em www.scummvm.org" #~ msgid "" #~ "The \"sky.cpt\" file has an incorrect size.\n" #~ "Please (re)download it from www.scummvm.org" #~ msgstr "" #~ "O arquivo \"sky.cpt\" possui um tamanho incorreto.\n" #~ "Por favor, refaça o download em www.scummvm.org" #~ msgid "The game in '%s' seems to be unknown." #~ msgstr "O jogo em '% s' parece ser desconhecido." #~ msgid "" #~ "Please, report the following data to the ScummVM team along with name" #~ msgstr "" #~ "Por favor, informe os seguintes dados para a equipe ScummVM junto com o " #~ "nome" #~ msgid "of the game you tried to add and its version/language/etc.:" #~ msgstr "do jogo que você tentou adicionar e sua versão/idioma/etc.:" #~ msgid "You have to restart ScummVM before your changes will take effect." #~ msgstr "Você tem que reiniciar o ScummVM para funcionar." #, fuzzy #~ msgid "Specifies where Files Manager can access to" #~ msgstr "Especifique onde guardar seus jogos salvos" #~ msgid "EGA undithering" #~ msgstr "EGA sem dithering" #, fuzzy #~ msgid "Enable undithering in EGA games" #~ msgstr "Habilita EGA sem dithering em jogos com suporte" #, fuzzy #~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2" #~ msgstr "" #~ "Vídeos no formato DXA foram encontrados, mas o ScummVM foi compilado sem " #~ "suporte a zlib" #~ msgctxt "lowres" #~ msgid "Mass Add..." #~ msgstr "Multi-Adição..." #~ msgid "" #~ "Turns off General MIDI mapping for games with Roland MT-32 soundtrack" #~ msgstr "" #~ "Desliga o mapeamento General MIDI para jogos com trilha sonora Roland " #~ "MT-32" #~ msgid "Standard (16bpp)" #~ msgstr "Padrão (16bpp)" #~ msgid "MPEG2 cutscenes are no longer supported" #~ msgstr "Vídeos em MPEG2 não são mais suportados" #~ msgid "OpenGL Conserve" #~ msgstr "OpenGL Conserve" #~ msgid "OpenGL Original" #~ msgstr "OpenGL Original" #~ msgid "Current display mode" #~ msgstr "Modo de vídeo atual" #~ msgid "Current scale" #~ msgstr "Escala atual" #~ msgid "Active filter mode: Linear" #~ msgstr "Filtro de imagem ativo: Linear" #~ msgid "Active filter mode: Nearest" #~ msgstr "Filtro de imagem ativo: Nearest" #~ msgctxt "lowres" #~ msgid "Add Game..." #~ msgstr "Adicionar Jogo..." #~ msgid "Add Game..." #~ msgstr "Adicionar Jogo..." #~ msgid "Discovered %d new games." #~ msgstr "Encontrado(s) %d novo(s) jogo(s)" #~ msgid "Command line argument not processed" #~ msgstr "Linha de comando não processada"