# Portuguese (Portugal) translation for ScummVM. # Copyright (C) 2016-2017 ScummVM Team # This file is distributed under the same license as the ScummVM package. # Fernando Sarmento , 2016 # msgid "" msgstr "" "Project-Id-Version: ScummVM 1.10.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" "POT-Creation-Date: 2019-07-15 14:01+0200\n" "PO-Revision-Date: 2019-06-22 10:59+0000\n" "Last-Translator: DreadnoughtPT \n" "Language-Team: Portuguese (Portugal) \n" "Language: pt_PT\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=iso-8859-1\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" "X-Generator: Weblate 3.3\n" "X-Language-name: Portugues (Portugal)\n" #: gui/about.cpp:94 #, c-format msgid "(built on %s)" msgstr "(desenvolvido em %s)" #: gui/about.cpp:101 msgid "Features compiled in:" msgstr "Recursos compilados em:" #: gui/about.cpp:110 msgid "Available engines:" msgstr "Motores de jogo disponíveis:" #: gui/browser.cpp:75 backends/dialogs/macosx/macosx-dialogs.mm:87 msgid "Show hidden files" msgstr "Mostrar ficheiros ocultos" #: gui/browser.cpp:75 msgid "Show files marked with the hidden attribute" msgstr "Mostrar ficheiros marcados como ocultos" #: gui/browser.cpp:79 gui/remotebrowser.cpp:57 msgid "Go up" msgstr "Subir" #: gui/browser.cpp:79 gui/browser.cpp:81 gui/remotebrowser.cpp:57 #: gui/remotebrowser.cpp:59 msgid "Go to previous directory level" msgstr "Ir para a pasta acima" #: gui/browser.cpp:81 gui/remotebrowser.cpp:59 msgctxt "lowres" msgid "Go up" msgstr "Subir" #: gui/browser.cpp:82 gui/chooser.cpp:46 gui/editgamedialog.cpp:299 #: gui/editrecorddialog.cpp:67 gui/filebrowser-dialog.cpp:65 #: gui/fluidsynth-dialog.cpp:153 gui/KeysDialog.cpp:43 gui/massadd.cpp:92 #: gui/options.cpp:1799 gui/predictivedialog.cpp:73 gui/recorderdialog.cpp:69 #: gui/recorderdialog.cpp:155 gui/remotebrowser.cpp:60 #: gui/saveload-dialog.cpp:389 gui/saveload-dialog.cpp:451 #: gui/saveload-dialog.cpp:746 gui/saveload-dialog.cpp:1140 #: gui/storagewizarddialog.cpp:68 gui/themebrowser.cpp:55 #: gui/unknown-game-dialog.cpp:49 engines/engine.cpp:546 #: backends/events/default/default-events.cpp:190 #: backends/events/default/default-events.cpp:212 #: backends/platform/wii/options.cpp:48 engines/drascula/saveload.cpp:49 #: engines/mohawk/myst_stacks/menu.cpp:284 #: engines/mohawk/myst_stacks/menu.cpp:301 #: engines/mohawk/myst_stacks/menu.cpp:319 #: engines/mohawk/riven_stacks/aspit.cpp:350 #: engines/mohawk/riven_stacks/aspit.cpp:372 #: engines/mohawk/riven_stacks/aspit.cpp:456 #: engines/parallaction/saveload.cpp:271 engines/scumm/dialogs.cpp:187 #: engines/sword1/control.cpp:887 engines/wintermute/wintermute.cpp:166 msgid "Cancel" msgstr "Cancelar" #: gui/browser.cpp:83 gui/chooser.cpp:47 gui/filebrowser-dialog.cpp:66 #: gui/remotebrowser.cpp:61 gui/themebrowser.cpp:56 #: backends/dialogs/macosx/macosx-dialogs.mm:148 #: backends/dialogs/win32/win32-dialogs.cpp:145 msgid "Choose" msgstr "Escolher" #: gui/downloaddialog.cpp:48 msgid "Select directory where to download game data" msgstr "Selecione a pasta de transferências de ficheiros do jogo" #: gui/downloaddialog.cpp:49 gui/editgamedialog.cpp:482 gui/launcher.cpp:198 msgid "Select directory with game data" msgstr "Selecione a pasta com os ficheiros do jogo" #: gui/downloaddialog.cpp:51 gui/downloaddialog.cpp:263 msgid "From: " msgstr "De: " #: gui/downloaddialog.cpp:52 gui/downloaddialog.cpp:264 msgid "To: " msgstr "Para: " #: gui/downloaddialog.cpp:63 msgid "Cancel download" msgstr "Cancelar transferência" #: gui/downloaddialog.cpp:65 msgctxt "lowres" msgid "Cancel download" msgstr "Cancelar" #: gui/downloaddialog.cpp:67 msgid "Hide" msgstr "Ocultar" #: gui/downloaddialog.cpp:117 msgid "" "It looks like your connection is limited. Do you really want to download " "files with it?" msgstr "" "Parece que a sua ligação é limitada. Deseja mesmo assim transferir os " "ficheiros?" #: gui/downloaddialog.cpp:118 gui/downloaddialog.cpp:152 #: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218 #: gui/launcher.cpp:326 gui/launcher.cpp:395 gui/launcher.cpp:455 #: gui/storagewizarddialog.cpp:112 #: backends/events/symbiansdl/symbiansdl-events.cpp:191 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 #: engines/kyra/gui/saveload_eob.cpp:569 engines/kyra/gui/saveload_eob.cpp:602 #: engines/sci/graphics/controls32.cpp:820 msgid "Yes" msgstr "Sim" #: gui/downloaddialog.cpp:118 gui/downloaddialog.cpp:153 #: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218 #: gui/launcher.cpp:326 gui/launcher.cpp:395 gui/launcher.cpp:455 #: gui/storagewizarddialog.cpp:112 #: backends/events/symbiansdl/symbiansdl-events.cpp:191 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 #: engines/kyra/gui/saveload_eob.cpp:569 engines/kyra/gui/saveload_eob.cpp:602 #: engines/sci/graphics/controls32.cpp:820 msgid "No" msgstr "Não" #: gui/downloaddialog.cpp:136 gui/launcher.cpp:554 msgid "ScummVM couldn't open the specified directory!" msgstr "O ScummVM não conseguiu abrir a pasta especificada!" #: gui/downloaddialog.cpp:146 msgid "" "Cannot create a directory to download - the specified directory has a file " "with the same name." msgstr "" "Não é possível criar a pasta de transferências - já existe um ficheiro com o " "mesmo nome." #: gui/downloaddialog.cpp:146 gui/editgamedialog.cpp:300 #: gui/fluidsynth-dialog.cpp:154 gui/KeysDialog.cpp:42 gui/launcher.cpp:504 #: gui/launcher.cpp:508 gui/massadd.cpp:89 gui/options.cpp:1801 #: gui/saveload-dialog.cpp:1141 engines/engine.cpp:465 engines/engine.cpp:476 #: backends/platform/wii/options.cpp:47 #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:430 engines/parallaction/saveload.cpp:271 #: engines/sci/engine/kgraphics.cpp:74 engines/sci/graphics/controls32.cpp:817 #: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1900 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:141 #: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 #: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 #: engines/sword1/control.cpp:887 engines/sword1/logic.cpp:1633 #: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445 #: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471 #: engines/zvision/file/save_manager.cpp:230 msgid "OK" msgstr "OK" #: gui/downloaddialog.cpp:151 #, c-format msgid "" "The \"%s\" already exists in the specified directory.\n" "Do you really want to download files into that directory?" msgstr "" "O \"%s\" já existe na pasta especificada.\n" "Deseja mesmo transferir ficheiros para esta pasta?" #: gui/downloaddialog.cpp:251 #, c-format msgid "Downloaded %s %s / %s %s" msgstr "Descarregado %s %s / %s %s" #: gui/downloaddialog.cpp:258 #, c-format msgid "Download speed: %s %s" msgstr "Velocidade da transferência: %s %s" #: gui/editgamedialog.cpp:136 msgid "Game" msgstr "Jogo" #: gui/editgamedialog.cpp:140 msgid "ID:" msgstr "ID:" #: gui/editgamedialog.cpp:140 gui/editgamedialog.cpp:142 #: gui/editgamedialog.cpp:143 msgid "" "Short game identifier used for referring to saved games and running the game " "from the command line" msgstr "" "Código usado para identificar os jogos guardados e para executar o jogo a " "partir da linha de comandos" #: gui/editgamedialog.cpp:142 msgctxt "lowres" msgid "ID:" msgstr "ID:" #: gui/editgamedialog.cpp:147 gui/editrecorddialog.cpp:59 msgid "Name:" msgstr "Nome:" #: gui/editgamedialog.cpp:147 gui/editgamedialog.cpp:149 #: gui/editgamedialog.cpp:150 msgid "Full title of the game" msgstr "Título completo do jogo" #: gui/editgamedialog.cpp:149 msgctxt "lowres" msgid "Name:" msgstr "Nome:" #: gui/editgamedialog.cpp:153 msgid "Language:" msgstr "Idioma:" #: gui/editgamedialog.cpp:153 gui/editgamedialog.cpp:154 msgid "" "Language of the game. This will not turn your Spanish game version into " "English" msgstr "" "Idioma do jogo. Esta opção não muda a sua versão do jogo de Português para " "Inglês" #: gui/editgamedialog.cpp:155 gui/editgamedialog.cpp:169 gui/options.cpp:1055 #: gui/options.cpp:1068 gui/options.cpp:1082 gui/options.cpp:1673 #: audio/null.cpp:41 msgid "" msgstr "" #: gui/editgamedialog.cpp:165 msgid "Platform:" msgstr "Plataforma:" #: gui/editgamedialog.cpp:165 gui/editgamedialog.cpp:167 #: gui/editgamedialog.cpp:168 msgid "Platform the game was originally designed for" msgstr "Plataforma para a qual o jogo foi originalmente desenvolvido" #: gui/editgamedialog.cpp:167 msgctxt "lowres" msgid "Platform:" msgstr "Plataforma:" #: gui/editgamedialog.cpp:180 msgid "Engine" msgstr "Recursos" #: gui/editgamedialog.cpp:188 gui/options.cpp:1415 gui/options.cpp:1525 msgid "Graphics" msgstr "Gráficos" #: gui/editgamedialog.cpp:188 gui/options.cpp:1415 gui/options.cpp:1525 msgid "GFX" msgstr "Gráf." #: gui/editgamedialog.cpp:194 msgid "Override global graphic settings" msgstr "Substituir configurações gerais de gráficos" #: gui/editgamedialog.cpp:196 msgctxt "lowres" msgid "Override global graphic settings" msgstr "Substituir configurações gerais de gráficos" #: gui/editgamedialog.cpp:203 gui/options.cpp:1555 msgid "Audio" msgstr "Áudio" #: gui/editgamedialog.cpp:206 msgid "Override global audio settings" msgstr "Substituir configurações gerais de áudio" #: gui/editgamedialog.cpp:208 msgctxt "lowres" msgid "Override global audio settings" msgstr "Substituir configurações gerais de áudio" #: gui/editgamedialog.cpp:217 gui/options.cpp:1560 msgid "Volume" msgstr "Volume" #: gui/editgamedialog.cpp:219 gui/options.cpp:1562 msgctxt "lowres" msgid "Volume" msgstr "Volume" #: gui/editgamedialog.cpp:222 msgid "Override global volume settings" msgstr "Substituir configurações gerais de volume" #: gui/editgamedialog.cpp:224 msgctxt "lowres" msgid "Override global volume settings" msgstr "Substituir configurações gerais de volume" #: gui/editgamedialog.cpp:233 gui/options.cpp:1570 msgid "MIDI" msgstr "MIDI" #: gui/editgamedialog.cpp:236 msgid "Override global MIDI settings" msgstr "Substituir configurações gerais de MIDI" #: gui/editgamedialog.cpp:238 msgctxt "lowres" msgid "Override global MIDI settings" msgstr "Substituir configurações gerais de MIDI" #: gui/editgamedialog.cpp:248 gui/options.cpp:1580 msgid "MT-32" msgstr "MT-32" #: gui/editgamedialog.cpp:251 msgid "Override global MT-32 settings" msgstr "Substituir configurações gerais de MT-32" #: gui/editgamedialog.cpp:253 msgctxt "lowres" msgid "Override global MT-32 settings" msgstr "Substituir configurações gerais de MT-32" #: gui/editgamedialog.cpp:262 gui/options.cpp:1587 msgid "Paths" msgstr "Pastas" #: gui/editgamedialog.cpp:264 gui/options.cpp:1589 msgctxt "lowres" msgid "Paths" msgstr "Pastas" #: gui/editgamedialog.cpp:271 msgid "Game Path:" msgstr "Jogo:" #: gui/editgamedialog.cpp:273 msgctxt "lowres" msgid "Game Path:" msgstr "Jogo:" #: gui/editgamedialog.cpp:278 gui/options.cpp:1613 msgid "Extra Path:" msgstr "Extras:" #: gui/editgamedialog.cpp:278 gui/editgamedialog.cpp:280 #: gui/editgamedialog.cpp:281 msgid "Specifies path to additional data used by the game" msgstr "Especifica o caminho para dados adicionais usados pelo jogo" #: gui/editgamedialog.cpp:280 gui/options.cpp:1615 msgctxt "lowres" msgid "Extra Path:" msgstr "Extras:" #: gui/editgamedialog.cpp:287 gui/options.cpp:1597 msgid "Save Path:" msgstr "Jogos Guardados:" #: gui/editgamedialog.cpp:287 gui/editgamedialog.cpp:289 #: gui/editgamedialog.cpp:290 gui/options.cpp:1597 gui/options.cpp:1599 #: gui/options.cpp:1600 msgid "Specifies where your saved games are put" msgstr "Especifica onde os jogos guardados são colocados" #: gui/editgamedialog.cpp:289 gui/options.cpp:1599 msgctxt "lowres" msgid "Save Path:" msgstr "J. Guardados:" #: gui/editgamedialog.cpp:313 gui/editgamedialog.cpp:410 #: gui/editgamedialog.cpp:469 gui/editgamedialog.cpp:530 gui/options.cpp:1608 #: gui/options.cpp:1616 gui/options.cpp:1625 gui/options.cpp:1826 #: gui/options.cpp:1832 gui/options.cpp:1840 gui/options.cpp:1863 #: gui/options.cpp:1896 gui/options.cpp:1902 gui/options.cpp:1909 #: gui/options.cpp:1917 gui/options.cpp:2119 gui/options.cpp:2122 #: gui/options.cpp:2129 gui/options.cpp:2139 msgctxt "path" msgid "None" msgstr "Nenhum" #: gui/editgamedialog.cpp:318 gui/editgamedialog.cpp:416 #: gui/editgamedialog.cpp:534 gui/options.cpp:1820 gui/options.cpp:1890 #: gui/options.cpp:2125 backends/platform/wii/options.cpp:56 msgid "Default" msgstr "Padrão" #: gui/editgamedialog.cpp:462 gui/options.cpp:2133 msgid "Select SoundFont" msgstr "Selecione o SoundFont" #: gui/editgamedialog.cpp:501 msgid "Select additional game directory" msgstr "Selecione a pasta adicional para o jogo" #: gui/editgamedialog.cpp:514 gui/options.cpp:2056 msgid "Select directory for saved games" msgstr "Selecione a pasta para jogos guardados" #: gui/editgamedialog.cpp:520 msgid "" "Saved games sync feature doesn't work with non-default directories. If you " "want your saved games to sync, use default directory." msgstr "Só é possível sincronizar os jogos guardados com as pastas padrão." #: gui/editgamedialog.cpp:546 msgid "This game ID is already taken. Please choose another one." msgstr "Este ID já se encontra em utilização. Por favor escolha outro." #: gui/editrecorddialog.cpp:58 msgid "Author:" msgstr "Autor:" #: gui/editrecorddialog.cpp:60 msgid "Notes:" msgstr "Notas:" #: gui/editrecorddialog.cpp:68 gui/predictivedialog.cpp:74 msgid "Ok" msgstr "Ok" #: gui/filebrowser-dialog.cpp:50 msgid "Choose file for loading" msgstr "Escolher ficheiro para carregar" #: gui/filebrowser-dialog.cpp:50 msgid "Enter filename for saving" msgstr "Introduza nome para guardar" #: gui/filebrowser-dialog.cpp:133 msgid "Do you really want to overwrite the file?" msgstr "Deseja mesmo substituir o ficheiro?" #: gui/fluidsynth-dialog.cpp:69 msgid "Reverb" msgstr "Reverberação" #: gui/fluidsynth-dialog.cpp:71 gui/fluidsynth-dialog.cpp:103 msgid "Active" msgstr "Activo" #: gui/fluidsynth-dialog.cpp:73 msgid "Room:" msgstr "Espaço:" #: gui/fluidsynth-dialog.cpp:80 msgid "Damp:" msgstr "Supressão:" #: gui/fluidsynth-dialog.cpp:87 msgid "Width:" msgstr "Amplitude:" #: gui/fluidsynth-dialog.cpp:94 gui/fluidsynth-dialog.cpp:112 msgid "Level:" msgstr "Nível:" #: gui/fluidsynth-dialog.cpp:101 msgid "Chorus" msgstr "Coro" #: gui/fluidsynth-dialog.cpp:105 msgid "N:" msgstr "N:" #: gui/fluidsynth-dialog.cpp:119 msgid "Speed:" msgstr "Velocidade:" #: gui/fluidsynth-dialog.cpp:126 msgid "Depth:" msgstr "Intensidade:" #: gui/fluidsynth-dialog.cpp:133 msgid "Type:" msgstr "Tipo:" #: gui/fluidsynth-dialog.cpp:136 msgid "Sine" msgstr "Seno" #: gui/fluidsynth-dialog.cpp:137 msgid "Triangle" msgstr "Triângulo" #: gui/fluidsynth-dialog.cpp:139 gui/options.cpp:1633 msgid "Misc" msgstr "Vários" #: gui/fluidsynth-dialog.cpp:141 msgid "Interpolation:" msgstr "Interpolação:" #: gui/fluidsynth-dialog.cpp:144 msgid "None (fastest)" msgstr "Nenhum (acelerado)" #: gui/fluidsynth-dialog.cpp:145 msgid "Linear" msgstr "Linear" #: gui/fluidsynth-dialog.cpp:146 msgid "Fourth-order" msgstr "Quarta" #: gui/fluidsynth-dialog.cpp:147 msgid "Seventh-order" msgstr "Sétima" #: gui/fluidsynth-dialog.cpp:151 msgid "Reset" msgstr "Reiniciar" #: gui/fluidsynth-dialog.cpp:151 msgid "Reset all FluidSynth settings to their default values." msgstr "Restaurar todas as configurações FluidSynth para os valores de origem." #: gui/fluidsynth-dialog.cpp:218 msgid "" "Do you really want to reset all FluidSynth settings to their default values?" msgstr "" "Deseja mesmo restaurar todas as configurações FluidSynth para os valores de " "origem?" #: gui/gui-manager.cpp:119 gui/unknown-game-dialog.cpp:49 #: backends/keymapper/remap-dialog.cpp:53 engines/scumm/help.cpp:126 #: engines/scumm/help.cpp:141 engines/scumm/help.cpp:166 #: engines/scumm/help.cpp:192 engines/scumm/help.cpp:210 msgid "Close" msgstr "Fechar" #: gui/gui-manager.cpp:122 msgid "Mouse click" msgstr "Clique do rato" #: gui/gui-manager.cpp:126 base/main.cpp:356 msgid "Display keyboard" msgstr "Mostrar teclado" #: gui/gui-manager.cpp:130 base/main.cpp:360 msgid "Remap keys" msgstr "Redefinir teclas" #: gui/gui-manager.cpp:133 base/main.cpp:363 engines/scumm/help.cpp:87 msgid "Toggle fullscreen" msgstr "Mudar para ecrã inteiro" #: gui/KeysDialog.cpp:41 msgid "Map" msgstr "Definir" #: gui/KeysDialog.cpp:49 msgid "Select an action and click 'Map'" msgstr "Selecione uma acção e clique em 'Definir'" #: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141 #, c-format msgid "Associated key : %s" msgstr "Teclas associadas : %s" #: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143 msgid "Associated key : none" msgstr "Teclas associadas : nenhuma" #: gui/KeysDialog.cpp:90 msgid "Please select an action" msgstr "Por favor, selecione uma acção" #: gui/KeysDialog.cpp:106 msgid "Press the key to associate" msgstr "Pressione a tecla para associar" #: gui/KeysDialog.cpp:145 gui/KeysDialog.h:36 msgid "Choose an action to map" msgstr "Escolha uma acção para definir" #: gui/launcher.cpp:142 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:142 msgid "~Q~uit" msgstr "~S~air" #: gui/launcher.cpp:142 backends/platform/sdl/macosx/appmenu_osx.mm:209 msgid "Quit ScummVM" msgstr "Sair do ScummVM" #: gui/launcher.cpp:143 msgid "A~b~out..." msgstr "So~b~re..." #: gui/launcher.cpp:143 backends/platform/sdl/macosx/appmenu_osx.mm:203 msgid "About ScummVM" msgstr "Sobre o ScummVM" #: gui/launcher.cpp:144 msgid "~O~ptions..." msgstr "~O~pções..." #: gui/launcher.cpp:144 msgid "Change global ScummVM options" msgstr "Alterar opções gerais do ScummVM" #: gui/launcher.cpp:146 msgid "~S~tart" msgstr "~I~niciar" #: gui/launcher.cpp:146 msgid "Start selected game" msgstr "Iniciar jogo seleccionado" #: gui/launcher.cpp:149 msgid "~L~oad..." msgstr "~C~arregar..." #: gui/launcher.cpp:149 msgid "Load saved game for selected game" msgstr "Carregar jogo guardado do jogo selecionado" #: gui/launcher.cpp:154 msgid "~A~dd Game..." msgstr "~A~dicionar Jogo..." #: gui/launcher.cpp:154 gui/launcher.cpp:161 msgid "Hold Shift for Mass Add" msgstr "Pressionar Shift para Adição em Massa" #: gui/launcher.cpp:156 msgid "~E~dit Game..." msgstr "~E~ditar Jogo..." #: gui/launcher.cpp:156 gui/launcher.cpp:163 msgid "Change game options" msgstr "Alterar opções do jogo" #: gui/launcher.cpp:158 msgid "~R~emove Game" msgstr "~R~emover Jogo" #: gui/launcher.cpp:158 gui/launcher.cpp:165 msgid "Remove game from the list. The game data files stay intact" msgstr "" "Remover jogo da lista. Os ficheiros de dados do jogo permanecem intactos" #: gui/launcher.cpp:161 msgctxt "lowres" msgid "~A~dd Game..." msgstr "~A~dicionar Jogo..." #: gui/launcher.cpp:163 msgctxt "lowres" msgid "~E~dit Game..." msgstr "~E~ditar Jogo..." #: gui/launcher.cpp:165 msgctxt "lowres" msgid "~R~emove Game" msgstr "~R~emover Jogo" #: gui/launcher.cpp:173 msgid "Search in game list" msgstr "Pesquisar na lista de jogos" #: gui/launcher.cpp:177 gui/launcher.cpp:785 msgid "Search:" msgstr "Pesquisa:" #: gui/launcher.cpp:201 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 #: engines/mohawk/dialogs.cpp:162 engines/mohawk/myst.cpp:942 #: engines/mohawk/riven.cpp:673 engines/pegasus/pegasus.cpp:355 #: engines/tsage/scenes.cpp:601 engines/wage/saveload.cpp:748 msgid "Load game:" msgstr "Carregar jogo:" #: gui/launcher.cpp:201 engines/dialogs.cpp:115 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:162 #: engines/mohawk/myst.cpp:942 engines/mohawk/riven.cpp:673 #: engines/parallaction/saveload.cpp:194 engines/pegasus/pegasus.cpp:355 #: engines/scumm/dialogs.cpp:185 engines/tsage/scenes.cpp:601 #: engines/wage/saveload.cpp:748 msgid "Load" msgstr "Carregar" #: gui/launcher.cpp:325 msgid "" "Do you really want to run the mass game detector? This could potentially add " "a huge number of games." msgstr "" "Deseja mesmo executar o detector de adição em massa? Tal poderá, " "potencialmente, adicionar um elevado número de jogos." #: gui/launcher.cpp:384 msgid "This directory cannot be used yet, it is being downloaded into!" msgstr "" "De momento, esta pasta não pode ser utilizada, existe uma transferência em " "curso!" #: gui/launcher.cpp:395 msgid "Do you really want to remove this game configuration?" msgstr "Deseja mesmo remover a configuração deste jogo?" #: gui/launcher.cpp:454 msgid "Do you want to load saved game?" msgstr "Deseja carregar o jogo guardado?" #: gui/launcher.cpp:504 msgid "This game does not support loading games from the launcher." msgstr "Este jogo não permite carregar jogos a partir do menu principal." #: gui/launcher.cpp:508 msgid "ScummVM could not find any engine capable of running the selected game!" msgstr "" "O ScummVM não conseguiu encontrar nenhum motor capaz de correr o jogo " "selecionado!" #: gui/launcher.cpp:573 msgid "ScummVM could not find any game in the specified directory!" msgstr "O ScummVM não conseguiu encontrar nenhum jogo na pasta especificada!" #: gui/launcher.cpp:588 msgid "Unknown variant" msgstr "Versão desconhecida" #: gui/launcher.cpp:594 msgid "Pick the game:" msgstr "Escolha o jogo:" #: gui/launcher.cpp:722 msgid "Mass Add..." msgstr "Adição em Massa..." #: gui/launcher.cpp:724 msgid "Record..." msgstr "Gravar..." #: gui/massadd.cpp:76 gui/massadd.cpp:79 msgid "... progress ..." msgstr "... progressão ..." #: gui/massadd.cpp:265 msgid "Scan complete!" msgstr "Pesquisa completa!" #: gui/massadd.cpp:268 #, c-format msgid "Discovered %d new games, ignored %d previously added games." msgstr "" "Encontrado(s) %d novo(s) jogo(s), ignorado(s) %d jogo(s) adicionado(s) " "anteriormente." #: gui/massadd.cpp:272 #, c-format msgid "Scanned %d directories ..." msgstr "%d pasta(s) pesquisada(s) ..." #: gui/massadd.cpp:275 #, c-format msgid "Discovered %d new games, ignored %d previously added games ..." msgstr "" "Encontrado(s) %d novo(s) jogo(s), ignorado(s) %d jogo(s) adicionado(s) " "anteriormente ..." #: gui/onscreendialog.cpp:101 gui/onscreendialog.cpp:103 msgid "Stop" msgstr "Parar" #: gui/onscreendialog.cpp:106 msgid "Edit record description" msgstr "Editar descrição da gravação" #: gui/onscreendialog.cpp:108 msgid "Switch to Game" msgstr "Mudar para o Jogo" #: gui/onscreendialog.cpp:110 msgid "Fast replay" msgstr "Repetição rápida" #: gui/options.cpp:122 common/updates.cpp:56 msgid "Never" msgstr "Nunca" #: gui/options.cpp:122 msgid "Every 5 mins" msgstr "Cada 5 minutos" #: gui/options.cpp:122 msgid "Every 10 mins" msgstr "Cada 10 minutos" #: gui/options.cpp:122 msgid "Every 15 mins" msgstr "Cada 15 minutos" #: gui/options.cpp:122 msgid "Every 30 mins" msgstr "Cada 30 minutos" #: gui/options.cpp:361 gui/options.cpp:691 gui/options.cpp:829 #: gui/options.cpp:911 gui/options.cpp:1184 msgctxt "soundfont" msgid "None" msgstr "Nenhum" #: gui/options.cpp:552 msgid "Failed to apply some of the graphic options changes:" msgstr "Não foi possível aplicar algumas mudanças nas opções de gráficos:" #: gui/options.cpp:564 msgid "the video mode could not be changed" msgstr "o modo de vídeo não pôde ser alterado" #: gui/options.cpp:577 msgid "the stretch mode could not be changed" msgstr "o modo de redimensionamento não pôde ser alterado" #: gui/options.cpp:583 msgid "the aspect ratio setting could not be changed" msgstr "a taxa de proporção não pôde ser alterada" #: gui/options.cpp:589 msgid "the fullscreen setting could not be changed" msgstr "a configuração de ecrã completo não pôde ser alterada" #: gui/options.cpp:595 msgid "the filtering setting could not be changed" msgstr "a configuração de filtragem não pôde ser alterada" #: gui/options.cpp:990 msgid "Show On-screen control" msgstr "Mostrar controlo no ecrã" #: gui/options.cpp:994 msgid "Touchpad mouse mode" msgstr "Modo Painel Táctil" #: gui/options.cpp:998 msgid "Swap Menu and Back buttons" msgstr "Trocar botões Menu e Retroceder" #: gui/options.cpp:1003 msgid "Pointer Speed:" msgstr "Vel. do ponteiro:" #: gui/options.cpp:1003 gui/options.cpp:1005 gui/options.cpp:1006 msgid "Speed for keyboard/joystick mouse pointer control" msgstr "Velocidade do ponteiro controlado por teclado/joystick" #: gui/options.cpp:1005 msgctxt "lowres" msgid "Pointer Speed:" msgstr "Vel. do ponteiro:" #: gui/options.cpp:1016 msgid "Joy Deadzone:" msgstr "Ponto morto do joystick:" #: gui/options.cpp:1016 gui/options.cpp:1018 gui/options.cpp:1019 msgid "Analog joystick Deadzone" msgstr "Ponto morto do joystick analógico" #: gui/options.cpp:1018 msgctxt "lowres" msgid "Joy Deadzone:" msgstr "Ponto morto:" #: gui/options.cpp:1032 msgid "HW Shader:" msgstr "Shader HW:" #: gui/options.cpp:1032 gui/options.cpp:1034 msgid "Different hardware shaders give different visual effects" msgstr "Shaders de hardware diferentes produzem efeitos visuais distintos" #: gui/options.cpp:1034 msgctxt "lowres" msgid "HW Shader:" msgstr "Shader HW:" #: gui/options.cpp:1035 msgid "Different shaders give different visual effects" msgstr "Shaders diferentes produzem efeitos visuais distintos" #: gui/options.cpp:1052 msgid "Graphics mode:" msgstr "Modelo gráfico:" #: gui/options.cpp:1066 msgid "Render mode:" msgstr "Renderização:" #: gui/options.cpp:1066 gui/options.cpp:1067 msgid "Special dithering modes supported by some games" msgstr "Modos especiais de pontilhado suportados por alguns jogos" #: gui/options.cpp:1079 msgid "Stretch mode:" msgstr "Redimensionar:" #: gui/options.cpp:1090 msgid "Fullscreen mode" msgstr "Modo de ecrã inteiro" #: gui/options.cpp:1093 msgid "Filter graphics" msgstr "Filtros gráficos" #: gui/options.cpp:1093 msgid "Use linear filtering when scaling graphics" msgstr "Usar filtragem linear ao redimensionar gráficos" #: gui/options.cpp:1096 msgid "Aspect ratio correction" msgstr "Correção da taxa de proporção" #: gui/options.cpp:1096 msgid "Correct aspect ratio for 320x200 games" msgstr "Corrigir taxa de proporção em jogos de 320x200" #: gui/options.cpp:1104 msgid "Preferred device:" msgstr "Disp. preferido:" #: gui/options.cpp:1104 msgid "Music device:" msgstr "Disp. de música:" #: gui/options.cpp:1104 gui/options.cpp:1106 msgid "Specifies preferred sound device or sound card emulator" msgstr "Especifica o dispositivo ou emulador de placa de som preferido" #: gui/options.cpp:1104 gui/options.cpp:1106 gui/options.cpp:1107 msgid "Specifies output sound device or sound card emulator" msgstr "Especifica o dispositivo de saída de áudio ou emulador da placa de som" #: gui/options.cpp:1106 msgctxt "lowres" msgid "Preferred dev.:" msgstr "Dispositivo:" #: gui/options.cpp:1106 msgctxt "lowres" msgid "Music device:" msgstr "Dispositivo:" #: gui/options.cpp:1133 msgid "AdLib emulator:" msgstr "Emulador AdLib:" #: gui/options.cpp:1133 gui/options.cpp:1134 msgid "AdLib is used for music in many games" msgstr "AdLib é usado para música em vários jogos" #: gui/options.cpp:1147 msgid "GM device:" msgstr "Dispositivo GM:" #: gui/options.cpp:1147 msgid "Specifies default sound device for General MIDI output" msgstr "Especifica o dispositivo audio padrão para saída General MIDI" #: gui/options.cpp:1158 msgid "Don't use General MIDI music" msgstr "Não usar música General MIDI" #: gui/options.cpp:1169 gui/options.cpp:1231 msgid "Use first available device" msgstr "Usar o primeiro dispositivo disponível" #: gui/options.cpp:1181 msgid "SoundFont:" msgstr "SoundFont:" #: gui/options.cpp:1181 gui/options.cpp:1183 gui/options.cpp:1184 msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity" msgstr "SoundFont é suportado por algumas placas de som, FluidSynth e Timidity" #: gui/options.cpp:1183 msgctxt "lowres" msgid "SoundFont:" msgstr "SoundFont:" #: gui/options.cpp:1189 msgid "Mixed AdLib/MIDI mode" msgstr "Modo misturado AdLib/MIDI" #: gui/options.cpp:1189 msgid "Use both MIDI and AdLib sound generation" msgstr "Usar MIDI e AdLib juntos na geração de som" #: gui/options.cpp:1192 msgid "MIDI gain:" msgstr "Ganho MIDI:" #: gui/options.cpp:1202 msgid "MT-32 Device:" msgstr "Dispositivo MT-32:" #: gui/options.cpp:1202 msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output" msgstr "" "Especifica o dispositivo de áudio padrão para saída Roland MT-32/LAPC1/CM32l/" "CM64" #: gui/options.cpp:1207 msgid "True Roland MT-32 (disable GM emulation)" msgstr "Roland MT-32 real (desativar emulação GM)" #: gui/options.cpp:1207 gui/options.cpp:1209 msgid "" "Check if you want to use your real hardware Roland-compatible sound device " "connected to your computer" msgstr "" "Marque se quiser usar um dispositivo de áudio compatível com Roland ligado " "ao seu computador" #: gui/options.cpp:1209 msgctxt "lowres" msgid "True Roland MT-32 (no GM emulation)" msgstr "Roland MT-32 real (sem emulação GM)" #: gui/options.cpp:1212 msgid "Roland GS device (enable MT-32 mappings)" msgstr "Dispositivo Roland GS (usar conversão MT-32)" #: gui/options.cpp:1212 msgid "" "Check if you want to enable patch mappings to emulate an MT-32 on a Roland " "GS device" msgstr "" "Marque se pretende ativar a conversão para emular MT-32 num dispositivo " "Roland GS" #: gui/options.cpp:1221 msgid "Don't use Roland MT-32 music" msgstr "Não usar música Roland MT-32" #: gui/options.cpp:1248 msgid "Text and speech:" msgstr "Texto e voz:" #: gui/options.cpp:1252 gui/options.cpp:1262 msgid "Speech" msgstr "Diálogo" #: gui/options.cpp:1253 gui/options.cpp:1263 msgid "Subtitles" msgstr "Legendas" #: gui/options.cpp:1254 msgid "Both" msgstr "Ambos" #: gui/options.cpp:1256 msgid "Subtitle speed:" msgstr "Vel. das legendas:" #: gui/options.cpp:1258 msgctxt "lowres" msgid "Text and speech:" msgstr "Texto e voz:" #: gui/options.cpp:1262 msgid "Spch" msgstr "Voz" #: gui/options.cpp:1263 msgid "Subs" msgstr "Leg." #: gui/options.cpp:1264 msgctxt "lowres" msgid "Both" msgstr "Tudo" #: gui/options.cpp:1264 msgid "Show subtitles and play speech" msgstr "Mostrar legendas e reproduzir diálogo" #: gui/options.cpp:1266 msgctxt "lowres" msgid "Subtitle speed:" msgstr "Vel. das legendas:" #: gui/options.cpp:1282 msgid "Music volume:" msgstr "Música:" #: gui/options.cpp:1284 msgctxt "lowres" msgid "Music volume:" msgstr "Música:" #: gui/options.cpp:1291 msgid "Mute all" msgstr "Sem som" #: gui/options.cpp:1294 msgid "SFX volume:" msgstr "Efeitos sonoros:" #: gui/options.cpp:1294 gui/options.cpp:1296 gui/options.cpp:1297 msgid "Special sound effects volume" msgstr "Volume dos efeitos sonoros especiais" #: gui/options.cpp:1296 msgctxt "lowres" msgid "SFX volume:" msgstr "Efeitos sonoros:" #: gui/options.cpp:1304 msgid "Speech volume:" msgstr "Diálogo:" #: gui/options.cpp:1306 msgctxt "lowres" msgid "Speech volume:" msgstr "Diálogo:" #: gui/options.cpp:1536 msgid "Shader" msgstr "Shader" #: gui/options.cpp:1548 msgid "Control" msgstr "Controlo" #: gui/options.cpp:1574 msgid "FluidSynth Settings" msgstr "Definições FluidSynth" #: gui/options.cpp:1605 msgid "Theme Path:" msgstr "Temas:" #: gui/options.cpp:1607 msgctxt "lowres" msgid "Theme Path:" msgstr "Temas:" #: gui/options.cpp:1613 gui/options.cpp:1615 gui/options.cpp:1616 msgid "Specifies path to additional data used by all games or ScummVM" msgstr "" "Especifica o caminho para dados adicionais usados pelos jogos e pelo ScummVM" #: gui/options.cpp:1622 msgid "Plugins Path:" msgstr "Plugins:" #: gui/options.cpp:1624 msgctxt "lowres" msgid "Plugins Path:" msgstr "Plugins:" #: gui/options.cpp:1635 msgctxt "lowres" msgid "Misc" msgstr "Vários" #: gui/options.cpp:1637 msgid "Theme:" msgstr "Tema:" #: gui/options.cpp:1641 msgid "GUI renderer:" msgstr "Interface gráfica:" #: gui/options.cpp:1653 msgid "Autosave:" msgstr "Guardar automático:" #: gui/options.cpp:1655 msgctxt "lowres" msgid "Autosave:" msgstr "Guardar auto.:" #: gui/options.cpp:1663 msgid "Keys" msgstr "Teclas" #: gui/options.cpp:1670 msgid "GUI language:" msgstr "Idioma da interface:" #: gui/options.cpp:1670 msgid "Language of ScummVM GUI" msgstr "Idioma da interface ScummVM" #: gui/options.cpp:1696 msgid "Switch the GUI language to the game language" msgstr "Usar o idioma do jogo para a interface" #: gui/options.cpp:1697 msgid "" "When starting a game, change the GUI language to the game language.That way, " "if a game uses the ScummVM save and load dialogs, they are in the same " "language as the game." msgstr "" "Durante um jogo, o idioma da interface é alterado para o idioma do jogo. " "Desta forma, se um jogo utilizar a interface do ScummVM, será consistente " "com o jogo." #: gui/options.cpp:1710 msgid "Use native system file browser" msgstr "Usar o navegador de ficheiros do sistema" #: gui/options.cpp:1711 msgid "" "Use the native system file browser instead of the ScummVM one to select a " "file or directory." msgstr "" "Usa o navegador de ficheiros do sistema em vez da interface ScummVM para " "escolher um ficheiro ou pasta." #: gui/options.cpp:1718 gui/updates-dialog.cpp:86 msgid "Update check:" msgstr "Verificação de atualizações:" #: gui/options.cpp:1718 msgid "How often to check ScummVM updates" msgstr "Frequência de verificação de atualizações do ScummVM" #: gui/options.cpp:1730 msgid "Check now" msgstr "Verificar agora" #: gui/options.cpp:1738 msgid "Cloud" msgstr "Nuvem" #: gui/options.cpp:1740 msgctxt "lowres" msgid "Cloud" msgstr "Nuvem" #: gui/options.cpp:1746 msgid "Storage:" msgstr "Armazenamento:" #: gui/options.cpp:1746 msgid "Active cloud storage" msgstr "Armazenamento em nuvem ativo" #: gui/options.cpp:1753 gui/options.cpp:2336 msgid "" msgstr "" #: gui/options.cpp:1757 backends/platform/wii/options.cpp:114 msgid "Username:" msgstr "Nome de utilizador:" #: gui/options.cpp:1757 msgid "Username used by this storage" msgstr "Nome de utilizador usado por este armazenamento" #: gui/options.cpp:1760 msgid "Used space:" msgstr "Espaço usado:" #: gui/options.cpp:1760 msgid "Space used by ScummVM's saved games on this storage" msgstr "Espaço consumido por jogos guardados do ScummVM neste armazenamento" #: gui/options.cpp:1763 msgid "Last sync time:" msgstr "Última sincronização:" #: gui/options.cpp:1763 msgid "When the last saved games sync for this storage occured" msgstr "" "Quando foram sincronizados os jogos guardados neste armazenamento pela " "última vez" #: gui/options.cpp:1766 gui/storagewizarddialog.cpp:71 msgid "Connect" msgstr "Ligar" #: gui/options.cpp:1766 msgid "Open wizard dialog to connect your cloud storage account" msgstr "Abrir o assistente para ligar-se à sua conta de armazenamento" #: gui/options.cpp:1767 msgid "Refresh" msgstr "Atualizar" #: gui/options.cpp:1767 msgid "Refresh current cloud storage information (username and usage)" msgstr "" "Atualiza a informação da conta de armazenamento atual (utilizador e consumo)" #: gui/options.cpp:1768 msgid "Download" msgstr "Transferir" #: gui/options.cpp:1768 msgid "Open downloads manager dialog" msgstr "Abrir o gestor de transferências" #: gui/options.cpp:1770 msgid "Run server" msgstr "Correr servidor" #: gui/options.cpp:1770 msgid "Run local webserver" msgstr "Executar o servidor local" #: gui/options.cpp:1771 gui/options.cpp:2446 msgid "Not running" msgstr "Parado" #: gui/options.cpp:1775 msgid "/root/ Path:" msgstr "Caminho /raiz/:" #: gui/options.cpp:1775 gui/options.cpp:1777 gui/options.cpp:1778 msgid "Specifies which directory the Files Manager can access" msgstr "Especifica a pasta que o gestor de ficheiros pode aceder" #: gui/options.cpp:1777 msgctxt "lowres" msgid "/root/ Path:" msgstr "/raiz/:" #: gui/options.cpp:1787 msgid "Server's port:" msgstr "Porta do servidor:" #: gui/options.cpp:1787 msgid "" "Which port is used by the server\n" "Auth with server is not available with non-default port" msgstr "" "Porta usada pelo servidor\n" "Só é possível usar autenticação com a porta padrão" #: gui/options.cpp:1800 msgid "Apply" msgstr "Aplicar" #: gui/options.cpp:1943 msgid "Failed to change cloud storage!" msgstr "Não foi possível alterar o armazenamento!" #: gui/options.cpp:1946 msgid "Another cloud storage is already active." msgstr "Já existe uma conta de armazenamento ativa." #: gui/options.cpp:2021 msgid "Theme does not support selected language!" msgstr "Este tema não suporta o idioma selecionado!" #: gui/options.cpp:2024 msgid "Theme cannot be loaded!" msgstr "Não foi possível carregar o tema!" #: gui/options.cpp:2027 msgid "" "\n" "Misc settings will be restored." msgstr "" "\n" "Opções várias vão ser restauradas." #: gui/options.cpp:2063 msgid "The chosen directory cannot be written to. Please select another one." msgstr "Não é possível escrever na pasta selecionada. Por favor escolha outra." #: gui/options.cpp:2072 msgid "Select directory for GUI themes" msgstr "Selecione a pasta de temas da interface" #: gui/options.cpp:2082 msgid "Select directory for extra files" msgstr "Selecione a pasta de ficheiros extra" #: gui/options.cpp:2093 msgid "Select directory for plugins" msgstr "Selecione a pasta de plugins" #: gui/options.cpp:2105 msgid "Select directory for Files Manager /root/" msgstr "Selecione a pasta /raiz/ para o gestor de ficheiros" #: gui/options.cpp:2343 #, c-format msgid "%llu bytes" msgstr "%llu bytes" #: gui/options.cpp:2351 msgid "" msgstr "" #: gui/options.cpp:2353 msgid "" msgstr "" #: gui/options.cpp:2437 msgid "Stop server" msgstr "Parar servidor" #: gui/options.cpp:2438 msgid "Stop local webserver" msgstr "Pára o servidor local" #: gui/options.cpp:2529 msgid "" "Request failed.\n" "Check your Internet connection." msgstr "" "Pedido falhou.\n" "Verifique a sua ligação à Internet." #. I18N: You must leave "#" as is, only word 'next' is translatable #: gui/predictivedialog.cpp:86 msgid "# next" msgstr "# seguinte" #: gui/predictivedialog.cpp:87 msgid "add" msgstr "adicionar" #: gui/predictivedialog.cpp:92 gui/predictivedialog.cpp:167 msgid "Delete char" msgstr "Apagar carácter" #: gui/predictivedialog.cpp:97 gui/predictivedialog.cpp:171 msgid "<" msgstr "<" #. I18N: Pre means 'Predictive', leave '*' as is #: gui/predictivedialog.cpp:99 gui/predictivedialog.cpp:575 msgid "* Pre" msgstr "* Pre" #. I18N: 'Num' means Numbers #: gui/predictivedialog.cpp:578 msgid "* Num" msgstr "* Núm" #. I18N: 'Abc' means Latin alphabet input #: gui/predictivedialog.cpp:581 msgid "* Abc" msgstr "* Abc" #: gui/recorderdialog.cpp:63 msgid "Recorder or Playback Gameplay" msgstr "Gravar ou reproduzir jogo" #: gui/recorderdialog.cpp:68 gui/recorderdialog.cpp:155 #: gui/saveload-dialog.cpp:393 gui/saveload-dialog.cpp:451 msgid "Delete" msgstr "Eliminar" #: gui/recorderdialog.cpp:70 msgid "Record" msgstr "Gravar" #: gui/recorderdialog.cpp:71 msgid "Playback" msgstr "Reproduzir" #: gui/recorderdialog.cpp:73 msgid "Edit" msgstr "Editar" #: gui/recorderdialog.cpp:85 gui/recorderdialog.cpp:241 #: gui/recorderdialog.cpp:251 msgid "Author: " msgstr "Autor: " #: gui/recorderdialog.cpp:86 gui/recorderdialog.cpp:242 #: gui/recorderdialog.cpp:252 msgid "Notes: " msgstr "Notas: " #: gui/recorderdialog.cpp:154 msgid "Do you really want to delete this record?" msgstr "Deseja mesmo eliminar esta gravação?" #: gui/recorderdialog.cpp:172 msgid "Unknown Author" msgstr "Autor desconhecido" #: gui/remotebrowser.cpp:129 msgid "ScummVM could not access the directory!" msgstr "O ScummVM não pôde aceder a esta pasta!" #: gui/saveload-dialog.cpp:340 msgid "List view" msgstr "Lista" #: gui/saveload-dialog.cpp:341 msgid "Grid view" msgstr "Mosaico" #: gui/saveload-dialog.cpp:384 gui/saveload-dialog.cpp:551 msgid "No date saved" msgstr "Nenhuma data guardada" #: gui/saveload-dialog.cpp:385 gui/saveload-dialog.cpp:552 msgid "No time saved" msgstr "Nenhuma hora guardada" #: gui/saveload-dialog.cpp:386 gui/saveload-dialog.cpp:553 msgid "No playtime saved" msgstr "Nenhuma duração guardada" #: gui/saveload-dialog.cpp:450 msgid "Do you really want to delete this saved game?" msgstr "Deseja mesmo eliminar este jogo guardado?" #: gui/saveload-dialog.cpp:577 gui/saveload-dialog.cpp:1089 msgid "Date: " msgstr "Data: " #: gui/saveload-dialog.cpp:581 gui/saveload-dialog.cpp:1095 msgid "Time: " msgstr "Hora: " #: gui/saveload-dialog.cpp:587 gui/saveload-dialog.cpp:1103 msgid "Playtime: " msgstr "Duração: " #: gui/saveload-dialog.cpp:600 gui/saveload-dialog.cpp:688 msgid "Untitled saved game" msgstr "Jogo sem título" #: gui/saveload-dialog.cpp:747 msgid "Next" msgstr "Seguinte" #: gui/saveload-dialog.cpp:750 msgid "Prev" msgstr "Anterior" #: gui/saveload-dialog.cpp:953 msgid "New Save" msgstr "Guardar" #: gui/saveload-dialog.cpp:953 msgid "Create a new saved game" msgstr "Criar um novo jogo guardado" #: gui/saveload-dialog.cpp:1082 msgid "Name: " msgstr "Nome: " #: gui/saveload-dialog.cpp:1160 #, c-format msgid "Enter a description for slot %d:" msgstr "Introduza uma descrição para a posição %d:" #: gui/storagewizarddialog.cpp:55 #, c-format msgid "%s Storage Connection Wizard" msgstr "Assistente de ligação ao armazenamento %s" #: gui/storagewizarddialog.cpp:58 msgid "Navigate to the following URL:" msgstr "Aceda ao seguinte endereço:" #: gui/storagewizarddialog.cpp:61 msgid "Obtain the code from the storage, enter it" msgstr "Obtenha o código do armazenamento, introduza-lo" #: gui/storagewizarddialog.cpp:62 msgid "in the following field and press 'Connect':" msgstr "no campo seguinte e clique em 'Ligar':" #: gui/storagewizarddialog.cpp:69 msgid "Open URL" msgstr "Abrir endereço" #: gui/storagewizarddialog.cpp:70 msgid "Paste" msgstr "Colar" #: gui/storagewizarddialog.cpp:70 msgid "Pastes clipboard contents into fields" msgstr "Cola a área de transferência nos campos" #: gui/storagewizarddialog.cpp:78 msgid "You will be directed to ScummVM's page where" msgstr "Vai ser redirecionado para a página do ScummVM onde" #: gui/storagewizarddialog.cpp:79 msgid "you should allow it to access your storage." msgstr "deve permitir acesso ao seu armazenamento." #: gui/storagewizarddialog.cpp:112 msgid "Another Storage is active. Do you want to interrupt it?" msgstr "Já existe um armazenamento ativo. Deseja pará-lo?" #: gui/storagewizarddialog.cpp:121 msgid "Wait until current Storage finishes up and try again." msgstr "Aguarde até o armazenamento atual acabar e tente de novo." #: gui/storagewizarddialog.cpp:182 #, c-format msgid "Field %s has a mistake in it." msgstr "O campo %s tem um erro." #: gui/storagewizarddialog.cpp:184 #, c-format msgid "Fields %s have mistakes in them." msgstr "Os campos %s contêm erros." #: gui/storagewizarddialog.cpp:199 msgid "All OK!" msgstr "Tudo correto!" #: gui/storagewizarddialog.cpp:201 msgid "Invalid code" msgstr "Código inválido" #: gui/storagewizarddialog.cpp:209 msgid "" "Failed to open URL!\n" "Please navigate to this page manually." msgstr "" "Não foi possível abrir o endereço!\n" "Por favor aceda a esta página manualmente." #: gui/themebrowser.cpp:45 msgid "Select a Theme" msgstr "Selecione um tema" #: gui/ThemeEngine.cpp:256 msgid "Disabled GFX" msgstr "Gráficos desativados" #: gui/ThemeEngine.cpp:256 msgctxt "lowres" msgid "Disabled GFX" msgstr "Gráf. desativos" #: gui/ThemeEngine.cpp:257 msgid "Standard renderer" msgstr "Renderização normal" #: gui/ThemeEngine.cpp:257 engines/scumm/dialogs.cpp:660 msgid "Standard" msgstr "Normal" #: gui/ThemeEngine.cpp:259 msgid "Antialiased renderer" msgstr "Renderização suavizada" #: gui/ThemeEngine.cpp:259 msgid "Antialiased" msgstr "Suavizada" #: gui/unknown-game-dialog.cpp:52 msgid "Add anyway" msgstr "Adicionar na mesma" #: gui/unknown-game-dialog.cpp:59 msgid "Copy to clipboard" msgstr "Copiar para a área de transferência" #: gui/unknown-game-dialog.cpp:65 msgid "Report game" msgstr "Reportar jogo" #: gui/unknown-game-dialog.cpp:108 msgid "" "Use the button below to copy the required game information into your " "clipboard." msgstr "" "Use o botão abaixo para copiar as informações de jogo necessárias para a " "área de transferência." #: gui/unknown-game-dialog.cpp:113 msgid "You can also directly report your game to the Bug Tracker." msgstr "Também pode reportar o jogo diretamente no nosso Bug Tracker." #: gui/unknown-game-dialog.cpp:213 msgid "" "All necessary information about your game has been copied into the clipboard" msgstr "" "Todas as informações de jogo necessárias foram copiadas para a área de " "transferência" #: gui/unknown-game-dialog.cpp:215 msgid "Copying the game information to the clipboard has failed!" msgstr "Não foi possível copiar as informações de jogo!" #: gui/updates-dialog.cpp:49 msgid "" "ScummVM now supports automatic check for updates\n" "which requires access to the Internet. Would you\n" "like to enable this feature?" msgstr "" "O ScummVM permite pesquisar por atualizações\n" "automaticamente através duma ligação à Internet.\n" "Deseja ativar esta funcionalidade?" #: gui/updates-dialog.cpp:52 msgid "" "You can change this setting later in the Misc tab\n" "in the Options dialog." msgstr "" "Pode alterar esta opção mais tarde no separador\n" "Vários da janela de Opções." #: gui/updates-dialog.cpp:116 msgid "Proceed" msgstr "Proceder" #: gui/widget.cpp:356 gui/widget.cpp:358 gui/widget.cpp:364 gui/widget.cpp:366 msgid "Clear value" msgstr "Apagar valor" #: base/main.cpp:254 #, c-format msgid "Engine does not support debug level '%s'" msgstr "Este motor não suporta o nível de depuração '%s'" #: base/main.cpp:343 msgid "Menu" msgstr "Menu" #: base/main.cpp:346 backends/platform/symbian/src/SymbianActions.cpp:45 #: backends/platform/wince/CEActionsPocket.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:46 msgid "Skip" msgstr "Ignorar" #: base/main.cpp:349 backends/platform/symbian/src/SymbianActions.cpp:50 #: backends/platform/wince/CEActionsPocket.cpp:42 msgid "Pause" msgstr "Pausa" #: base/main.cpp:352 msgid "Skip line" msgstr "Ignorar linha" #: base/main.cpp:563 msgid "Error running game:" msgstr "Erro a executar o jogo:" #: base/main.cpp:610 msgid "Could not find any engine capable of running the selected game" msgstr "Não foi encontrado nenhum motor capaz de executar o jogo selecionado" #: common/error.cpp:38 msgid "No error" msgstr "Sem erro" #: common/error.cpp:40 msgid "Game data not found" msgstr "Dados do jogo não encontrados" #: common/error.cpp:42 msgid "Game id not supported" msgstr "ID de jogo não suportado" #: common/error.cpp:44 msgid "Unsupported color mode" msgstr "Modo de cores não suportado" #: common/error.cpp:46 msgid "Audio device initialization failed" msgstr "Não foi possível iniciar o dispositivo de áudio" #: common/error.cpp:49 msgid "Read permission denied" msgstr "Permissão de leitura negada" #: common/error.cpp:51 msgid "Write permission denied" msgstr "Permissão de escrita negada" #: common/error.cpp:54 msgid "Path does not exist" msgstr "O caminho não existe" #: common/error.cpp:56 msgid "Path not a directory" msgstr "O caminho não é uma pasta" #: common/error.cpp:58 msgid "Path not a file" msgstr "O caminho não é um ficheiro" #: common/error.cpp:61 msgid "Cannot create file" msgstr "Falha na criação do ficheiro" #: common/error.cpp:63 msgid "Reading data failed" msgstr "Falha na leitura" #: common/error.cpp:65 msgid "Writing data failed" msgstr "Falha na escrita" #: common/error.cpp:68 msgid "Could not find suitable engine plugin" msgstr "Não foi possível encontrar um motor adequado" #: common/error.cpp:70 msgid "Engine plugin does not support saved games" msgstr "O motor não suporta jogos guardados" #: common/error.cpp:73 msgid "User canceled" msgstr "Cancelado pelo utilizador" #: common/error.cpp:77 msgid "Unknown error" msgstr "Erro desconhecido" #. I18N: Hercules is graphics card name #: common/rendermode.cpp:35 msgid "Hercules Green" msgstr "Hercules Verde" #: common/rendermode.cpp:36 msgid "Hercules Amber" msgstr "Hercules Âmbar" #: common/rendermode.cpp:42 msgid "PC-9821 (256 Colors)" msgstr "PC-9821 (256 cores)" #: common/rendermode.cpp:43 msgid "PC-9801 (16 Colors)" msgstr "PC-9801 (16 cores)" #: common/rendermode.cpp:73 msgctxt "lowres" msgid "Hercules Green" msgstr "Hercules Verde" #: common/rendermode.cpp:74 msgctxt "lowres" msgid "Hercules Amber" msgstr "Hercules Âmbar" #: common/updates.cpp:58 msgid "Daily" msgstr "Diariamente" #: common/updates.cpp:60 msgid "Weekly" msgstr "Semanalmente" #: common/updates.cpp:62 msgid "Monthly" msgstr "Mensalmente" #: common/updates.cpp:64 msgid "" msgstr "" #: engines/dialogs.cpp:85 msgid "~R~esume" msgstr "~V~oltar" #: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:140 msgid "~L~oad" msgstr "~C~arregar" #: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:141 msgid "~S~ave" msgstr "~G~uardar" #: engines/dialogs.cpp:95 msgid "~O~ptions" msgstr "~O~pções" #: engines/dialogs.cpp:100 msgid "~H~elp" msgstr "~A~juda" #: engines/dialogs.cpp:102 msgid "~A~bout" msgstr "~S~obre" #: engines/dialogs.cpp:105 engines/dialogs.cpp:181 msgid "~R~eturn to Launcher" msgstr "~M~enu principal" #: engines/dialogs.cpp:107 engines/dialogs.cpp:183 msgctxt "lowres" msgid "~R~eturn to Launcher" msgstr "~M~enu" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761 #: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72 #: engines/cge2/events.cpp:64 engines/cine/various.cpp:348 #: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:199 #: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262 #: engines/glk/streams.cpp:1408 engines/gnap/menu.cpp:464 #: engines/hugo/file.cpp:298 engines/mads/nebular/dialogs_nebular.cpp:350 #: engines/mohawk/dialogs.cpp:163 engines/mohawk/myst.cpp:954 #: engines/mohawk/riven.cpp:685 engines/neverhood/menumodule.cpp:880 #: engines/pegasus/pegasus.cpp:379 engines/sci/engine/guest_additions.cpp:675 #: engines/sci/engine/kfile.cpp:1054 engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42 #: engines/toltecs/menu.cpp:291 engines/toon/toon.cpp:3340 #: engines/tsage/scenes.cpp:599 engines/wage/saveload.cpp:758 #: engines/zvision/file/save_manager.cpp:49 msgid "Save game:" msgstr "Guardar jogo:" #: engines/dialogs.cpp:116 backends/platform/symbian/src/SymbianActions.cpp:44 #: backends/platform/wince/CEActionsPocket.cpp:43 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900 #: engines/cge/events.cpp:72 engines/cge2/events.cpp:64 #: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212 #: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:383 #: engines/dreamweb/saveload.cpp:262 engines/glk/streams.cpp:1408 #: engines/gnap/menu.cpp:464 engines/hugo/file.cpp:298 #: engines/mads/nebular/dialogs_nebular.cpp:350 engines/mohawk/dialogs.cpp:163 #: engines/mohawk/myst.cpp:954 engines/mohawk/riven.cpp:685 #: engines/neverhood/menumodule.cpp:880 engines/parallaction/saveload.cpp:209 #: engines/pegasus/pegasus.cpp:379 engines/sci/engine/guest_additions.cpp:676 #: engines/sci/engine/kfile.cpp:1054 engines/scumm/dialogs.cpp:184 #: engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42 #: engines/toltecs/menu.cpp:291 engines/toon/toon.cpp:3340 #: engines/tsage/scenes.cpp:599 engines/wage/saveload.cpp:758 #: engines/zvision/file/save_manager.cpp:49 msgid "Save" msgstr "Guardar" #: engines/dialogs.cpp:145 msgid "" "Sorry, this engine does not currently provide in-game help. Please consult " "the README for basic information, and for instructions on how to obtain " "further assistance." msgstr "" "Desculpe, de momento este jogo não fornece ajuda. Consulte o ficheiro README " "para informações básicas e instruções em como obter assistência." #: engines/dialogs.cpp:234 engines/pegasus/pegasus.cpp:395 #, c-format msgid "" "Failed to save game (%s)! Please consult the README for basic information, " "and for instructions on how to obtain further assistance." msgstr "" "Não foi possível guardar o jogo (%s)! Por favor consulte o ficheiro README " "para informações básicas e instruções em como obter assistência." #: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:98 #: engines/tsage/dialogs.cpp:112 msgid "~O~K" msgstr "~O~K" #: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:99 #: engines/tsage/dialogs.cpp:113 msgid "~C~ancel" msgstr "~C~ancelar" #: engines/dialogs.cpp:311 msgid "~K~eys" msgstr "~T~eclas" #: engines/engine.cpp:317 msgid "Could not initialize color format." msgstr "Não foi possível inicializar o formato de cores." #: engines/engine.cpp:325 msgid "Could not switch to video mode: '" msgstr "Não foi possível aplicar o modo de vídeo: '" #: engines/engine.cpp:334 msgid "Could not switch to stretch mode: '" msgstr "Não foi possível aplicar o modo de redimensionamento: '" #: engines/engine.cpp:343 msgid "Could not apply aspect ratio setting." msgstr "Não foi possível aplicar a taxa de proporção." #: engines/engine.cpp:348 msgid "Could not apply fullscreen setting." msgstr "Não foi possível mudar para ecrã inteiro." #: engines/engine.cpp:353 msgid "Could not apply filtering setting." msgstr "Não foi possível aplicar o filtro." #: engines/engine.cpp:461 msgid "" "You appear to be playing this game directly\n" "from the CD. This is known to cause problems,\n" "and it is therefore recommended that you copy\n" "the data files to your hard disk instead.\n" "See the README file for details." msgstr "" "Parece estar a jogar diretamente a partir dum CD.\n" "Para evitar problemas, é recomendado que copie os\n" "ficheiros para o seu disco rígido e jogue a partir daí.\n" "Consulte o ficheiro README para mais detalhes." #: engines/engine.cpp:472 msgid "" "This game has audio tracks in its disk. These\n" "tracks need to be ripped from the disk using\n" "an appropriate CD audio extracting tool in\n" "order to listen to the game's music.\n" "See the README file for details." msgstr "" "Este jogo contém faixas de áudio no CD. Estas\n" "precisam de ser copiadas para o disco com uma\n" "ferramenta de extração de CDs de áudio apropriada\n" "para poder ouvir a música do jogo.\n" "Consulte o ficheiro README para mais detalhes." #: engines/engine.cpp:530 #, c-format msgid "" "Failed to load saved game (%s)! Please consult the README for basic " "information, and for instructions on how to obtain further assistance." msgstr "" "Não foi possível carregar o jogo (%s)! Por favor consulte o ficheiro README " "para informações básicas e instruções em como obter assistência." #: engines/engine.cpp:543 msgid "" "WARNING: The game you are about to start is not yet fully supported by " "ScummVM. As such, it is likely to be unstable, and any saved game you make " "might not work in future versions of ScummVM." msgstr "" "AVISO: Este jogo ainda não é completamente suportado pelo ScummVM. Como tal, " "é possível que seja instável, e qualquer jogo guardado pode não funcionar em " "futuras versões do ScummVM." #: engines/engine.cpp:546 engines/wintermute/wintermute.cpp:165 msgid "Start anyway" msgstr "Iniciar na mesma" #: engines/game.cpp:166 #, c-format msgid "" "The game in '%s' seems to be an unknown game variant.\n" "\n" "Please report the following data to the ScummVM team at %s along with the " "name of the game you tried to add and its version, language, etc.:" msgstr "" "O jogo em '%s' parece ser uma versão desconhecida.\n" "\n" "Por favor reporte os seguintes dados à equipa do ScummVM em %s com o nome do " "jogo que tentou adicionar incluindo a versão, idioma, etc.:" #: engines/game.cpp:170 #, c-format msgid "Matched game IDs for the %s engine:" msgstr "IDs de jogos correspondidos para o motor %s:" #: audio/adlib.cpp:2290 msgid "AdLib emulator" msgstr "Emulador AdLib" #: audio/fmopl.cpp:71 msgid "MAME OPL emulator" msgstr "Emulador MAME OPL" #: audio/fmopl.cpp:73 msgid "DOSBox OPL emulator" msgstr "Emulador DOSBox OPL" #: audio/fmopl.cpp:76 msgid "Nuked OPL emulator" msgstr "Emulador Nuked OPL" #: audio/fmopl.cpp:79 msgid "ALSA Direct FM" msgstr "ALSA Direct FM" #: audio/fmopl.cpp:82 msgid "OPL2LPT" msgstr "OPL2LPT" #: audio/mididrv.cpp:209 #, c-format msgid "" "The selected audio device '%s' was not found (e.g. might be turned off or " "disconnected)." msgstr "" "O dispositivo de áudio selecionado '%s' não foi encontrado (ex: pode estar " "desligado ou desconectado)." #: audio/mididrv.cpp:209 audio/mididrv.cpp:221 audio/mididrv.cpp:257 #: audio/mididrv.cpp:272 msgid "Attempting to fall back to the next available device..." msgstr "A recorrer ao próximo dispositivo disponível..." #: audio/mididrv.cpp:221 #, c-format msgid "" "The selected audio device '%s' cannot be used. See log file for more " "information." msgstr "" "O dispositivo de áudio selecionado '%s' não pode ser usado. Veja o ficheiro " "de registo para mais informações." #: audio/mididrv.cpp:257 #, c-format msgid "" "The preferred audio device '%s' was not found (e.g. might be turned off or " "disconnected)." msgstr "" "O dispositivo de áudio preferido '%s' não foi encontrado (ex: pode estar " "desligado ou desconectado)." #: audio/mididrv.cpp:272 #, c-format msgid "" "The preferred audio device '%s' cannot be used. See log file for more " "information." msgstr "" "O dispositivo de áudio preferido '%s' não pode ser usado. Veja o ficheiro de " "registo para mais informações." #: audio/mods/paula.cpp:303 msgid "Amiga Audio emulator" msgstr "Emulador Amiga Audio" #: audio/null.h:44 msgid "No music" msgstr "Sem música" #: audio/softsynth/appleiigs.cpp:33 msgid "Apple II GS emulator (NOT IMPLEMENTED)" msgstr "Emulador Apple II GS (NÃO IMPLEMENTADO)" #: audio/softsynth/cms.cpp:350 msgid "Creative Music System emulator" msgstr "Emulador Creative Music System" #: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:32 msgid "FM-Towns Audio" msgstr "FM-Towns Audio" #: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:57 msgid "PC-98 Audio" msgstr "PC-98 Audio" #: audio/softsynth/mt32.cpp:175 msgid "Initializing MT-32 Emulator" msgstr "A inicializar o Emulador MT-32" #: audio/softsynth/mt32.cpp:437 msgid "MT-32 emulator" msgstr "Emulador MT-32" #: audio/softsynth/pcspk.cpp:139 msgid "PC Speaker emulator" msgstr "Emulador PC Speaker" #: audio/softsynth/pcspk.cpp:158 msgid "IBM PCjr emulator" msgstr "Emulador IBM PCjr" #: audio/softsynth/sid.cpp:1430 msgid "C64 Audio emulator" msgstr "Emulador C64 Audio" #: backends/cloud/storage.cpp:211 msgid "Saved games sync complete." msgstr "Sincronização de jogos guardados completa." #: backends/cloud/storage.cpp:222 msgid "Saved games sync was cancelled." msgstr "Sincronização de jogos guardados cancelada." #: backends/cloud/storage.cpp:224 msgid "" "Saved games sync failed.\n" "Check your Internet connection." msgstr "" "Falha na sincronização.\n" "Verifique a sua ligação à Internet." #: backends/cloud/storage.cpp:328 #, c-format msgid "" "Download complete.\n" "Failed to download %u files." msgstr "" "Transferência completa.\n" "%u ficheiros não puderam ser transferidos." #: backends/cloud/storage.cpp:330 msgid "Download complete." msgstr "Transferência completa." #: backends/cloud/storage.cpp:340 msgid "Download failed." msgstr "Transferência falhou." #: backends/events/default/default-events.cpp:190 msgid "Do you really want to return to the Launcher?" msgstr "Deseja mesmo voltar ao menu principal?" #: backends/events/default/default-events.cpp:190 msgid "Launcher" msgstr "Menu principal" #: backends/events/default/default-events.cpp:212 msgid "Do you really want to quit?" msgstr "Deseja mesmo sair?" #: backends/events/default/default-events.cpp:212 #: backends/platform/symbian/src/SymbianActions.cpp:52 #: backends/platform/wince/CEActionsPocket.cpp:44 #: backends/platform/wince/CEActionsSmartphone.cpp:52 #: engines/mohawk/myst_stacks/menu.cpp:318 #: engines/mohawk/riven_stacks/aspit.cpp:455 engines/scumm/dialogs.cpp:188 #: engines/scumm/help.cpp:83 engines/scumm/help.cpp:85 msgid "Quit" msgstr "Sair" #: backends/events/gph/gph-events.cpp:391 #: backends/events/gph/gph-events.cpp:434 #: backends/events/openpandora/op-events.cpp:174 msgid "Touchscreen 'Tap Mode' - Left Click" msgstr "'Modo Toque' do ecrã táctil - Clique Esquerdo" #: backends/events/gph/gph-events.cpp:393 #: backends/events/gph/gph-events.cpp:436 #: backends/events/openpandora/op-events.cpp:176 msgid "Touchscreen 'Tap Mode' - Right Click" msgstr "'Modo Toque' do ecrã táctil - Clique Direito" #: backends/events/gph/gph-events.cpp:395 #: backends/events/gph/gph-events.cpp:438 #: backends/events/openpandora/op-events.cpp:178 msgid "Touchscreen 'Tap Mode' - Hover (No Click)" msgstr "'Modo Toque' do ecrã táctil - Sobre (Sem Clicar)" #: backends/events/gph/gph-events.cpp:415 msgid "Maximum Volume" msgstr "Volume máximo" #: backends/events/gph/gph-events.cpp:417 msgid "Increasing Volume" msgstr "A aumentar volume" #: backends/events/gph/gph-events.cpp:423 msgid "Minimal Volume" msgstr "Volume mínimo" #: backends/events/gph/gph-events.cpp:425 msgid "Decreasing Volume" msgstr "A diminuir volume" #: backends/events/maemosdl/maemosdl-events.cpp:181 msgid "Clicking Enabled" msgstr "Clicar ativado" #: backends/events/maemosdl/maemosdl-events.cpp:181 msgid "Clicking Disabled" msgstr "Clicar desativado" #: backends/events/openpandora/op-events.cpp:180 msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)" msgstr "'Modo Toque' do ecrã táctil - Sobre (Cliques DPad)" #: backends/events/symbiansdl/symbiansdl-events.cpp:191 msgid "Do you want to quit ?" msgstr "Deseja sair?" #. I18N: Trackpad mode toggle status. #: backends/events/webossdl/webossdl-events.cpp:332 msgid "Trackpad mode is now" msgstr "Modo do painel táctil está" #. I18N: Trackpad mode on or off. #. I18N: Auto-drag on or off. #: backends/events/webossdl/webossdl-events.cpp:335 #: backends/events/webossdl/webossdl-events.cpp:362 msgid "ON" msgstr "ATIVADO" #: backends/events/webossdl/webossdl-events.cpp:335 #: backends/events/webossdl/webossdl-events.cpp:362 msgid "OFF" msgstr "DESATIVADO" #: backends/events/webossdl/webossdl-events.cpp:339 msgid "Swipe two fingers to the right to toggle." msgstr "Desliza dois dedos para a direita para alterar." #. I18N: Auto-drag toggle status. #: backends/events/webossdl/webossdl-events.cpp:359 msgid "Auto-drag mode is now" msgstr "Modo de arraste automático está" #: backends/events/webossdl/webossdl-events.cpp:366 msgid "Swipe three fingers to the right to toggle." msgstr "Deslize três dedos para a direita para alterar." #: backends/graphics/opengl/opengl-graphics.cpp:152 msgid "OpenGL" msgstr "OpenGL" #: backends/graphics/opengl/opengl-graphics.cpp:240 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75 msgid "Center" msgstr "Centrado" #: backends/graphics/opengl/opengl-graphics.cpp:241 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76 msgid "Pixel-perfect scaling" msgstr "Pixel-perfeito" #: backends/graphics/opengl/opengl-graphics.cpp:242 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:77 msgid "Fit to window" msgstr "Ajustar à janela" #: backends/graphics/opengl/opengl-graphics.cpp:243 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:78 msgid "Stretch to window" msgstr "Esticar à janela" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:603 #, c-format msgid "Resolution: %dx%d" msgstr "Resolução: %dx%d" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:624 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2511 msgid "Enabled aspect ratio correction" msgstr "Correção da taxa de proporção ativada" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:626 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2517 msgid "Disabled aspect ratio correction" msgstr "Correção da taxa de proporção desativada" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:646 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2534 msgid "Filtering enabled" msgstr "Filtragem ativada" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:648 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2536 msgid "Filtering disabled" msgstr "Filtragem desativada" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:676 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2565 msgid "Stretch mode" msgstr "Redimensionamento" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:54 #: backends/graphics/wincesdl/wincesdl-graphics.cpp:88 #: backends/graphics/wincesdl/wincesdl-graphics.cpp:95 msgid "Normal (no scaling)" msgstr "Normal (sem redimensionar)" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:83 msgctxt "lowres" msgid "Normal (no scaling)" msgstr "Normal" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2627 msgid "Active graphics filter:" msgstr "Filtro gráfico ativo:" #: backends/keymapper/remap-dialog.cpp:48 msgid "Keymap:" msgstr "Mapa de teclas:" #: backends/keymapper/remap-dialog.cpp:67 msgid " (Effective)" msgstr " (Efetivo)" #: backends/keymapper/remap-dialog.cpp:107 msgid " (Active)" msgstr " (Ativo)" #: backends/keymapper/remap-dialog.cpp:107 msgid " (Blocked)" msgstr " (Bloqueado)" #: backends/keymapper/remap-dialog.cpp:120 msgid " (Global)" msgstr " (Global)" #: backends/keymapper/remap-dialog.cpp:128 msgid " (Game)" msgstr " (Jogo)" #: backends/midi/windows.cpp:163 msgid "Windows MIDI" msgstr "MIDI do Windows" #: backends/platform/ds/arm9/source/dsoptions.cpp:56 #: engines/scumm/dialogs.cpp:287 msgid "~C~lose" msgstr "~F~echar" #: backends/platform/ds/arm9/source/dsoptions.cpp:57 msgid "ScummVM Main Menu" msgstr "Menu Principal ScummVM" #: backends/platform/ds/arm9/source/dsoptions.cpp:63 msgid "~L~eft handed mode" msgstr "Modo ~e~squerdino" #: backends/platform/ds/arm9/source/dsoptions.cpp:64 msgid "~I~ndy fight controls" msgstr "Controlos de combate ~I~ndy" #: backends/platform/ds/arm9/source/dsoptions.cpp:65 msgid "Show mouse cursor" msgstr "Mostrar cursor do rato" #: backends/platform/ds/arm9/source/dsoptions.cpp:66 msgid "Snap to edges" msgstr "Ajustar às margens" #: backends/platform/ds/arm9/source/dsoptions.cpp:68 msgid "Touch X Offset" msgstr "Margem X do toque" #: backends/platform/ds/arm9/source/dsoptions.cpp:75 msgid "Touch Y Offset" msgstr "Margem Y do toque" #: backends/platform/ds/arm9/source/dsoptions.cpp:87 msgid "Use laptop trackpad-style cursor control" msgstr "Controlar cursor como no painel táctil dum portátil" #: backends/platform/ds/arm9/source/dsoptions.cpp:88 msgid "Tap for left click, double tap right click" msgstr "Um toque para clique esquerdo, dois toques para clique direito" #: backends/platform/ds/arm9/source/dsoptions.cpp:90 msgid "Sensitivity" msgstr "Sensibilidade" #: backends/platform/ds/arm9/source/dsoptions.cpp:99 msgid "Initial top screen scale:" msgstr "Escala inicial do ecrã superior:" #: backends/platform/ds/arm9/source/dsoptions.cpp:105 msgid "Main screen scaling:" msgstr "Escala do ecrã principal:" #: backends/platform/ds/arm9/source/dsoptions.cpp:107 msgid "Hardware scale (fast, but low quality)" msgstr "Escalar por hardware (rápido, mas de baixa qualidade)" #: backends/platform/ds/arm9/source/dsoptions.cpp:108 msgid "Software scale (good quality, but slower)" msgstr "Escalar por software (boa qualidade, mas mais lento)" #: backends/platform/ds/arm9/source/dsoptions.cpp:109 msgid "Unscaled (you must scroll left and right)" msgstr "Sem escalar (deslocar o ecrã para ver tudo)" #: backends/platform/ds/arm9/source/dsoptions.cpp:111 msgid "Brightness:" msgstr "Luminosidade:" #: backends/platform/ds/arm9/source/dsoptions.cpp:121 msgid "High quality audio (slower) (reboot)" msgstr "Som de alta qualidade (mais lento) (reiniciar)" #: backends/platform/ds/arm9/source/dsoptions.cpp:122 msgid "Disable power off" msgstr "Desativar desligamento" #: backends/platform/ios7/ios7_osys_events.cpp:315 #: backends/platform/ios7/ios7_osys_events.cpp:443 #: backends/platform/iphone/osys_events.cpp:300 msgid "Mouse-click-and-drag mode enabled." msgstr "Modo clique-e-arrasto-de-rato ativado." #: backends/platform/ios7/ios7_osys_events.cpp:317 #: backends/platform/ios7/ios7_osys_events.cpp:445 #: backends/platform/iphone/osys_events.cpp:302 msgid "Mouse-click-and-drag mode disabled." msgstr "Modo clique-e-arrasto-de-rato desativado." #: backends/platform/ios7/ios7_osys_events.cpp:328 #: backends/platform/ios7/ios7_osys_events.cpp:464 #: backends/platform/iphone/osys_events.cpp:313 msgid "Touchpad mode enabled." msgstr "Modo ecrã táctil ativado." #: backends/platform/ios7/ios7_osys_events.cpp:330 #: backends/platform/ios7/ios7_osys_events.cpp:466 #: backends/platform/iphone/osys_events.cpp:315 msgid "Touchpad mode disabled." msgstr "Modo ecrã táctil desativado." #: backends/platform/maemo/maemo.cpp:205 msgid "Click Mode" msgstr "Modo clique" #: backends/platform/maemo/maemo.cpp:211 #: backends/platform/symbian/src/SymbianActions.cpp:42 #: backends/platform/tizen/form.cpp:274 #: backends/platform/wince/CEActionsPocket.cpp:60 #: backends/platform/wince/CEActionsSmartphone.cpp:43 msgid "Left Click" msgstr "Clique esquerdo" #: backends/platform/maemo/maemo.cpp:214 msgid "Middle Click" msgstr "Clique do meio" #: backends/platform/maemo/maemo.cpp:217 #: backends/platform/symbian/src/SymbianActions.cpp:43 #: backends/platform/tizen/form.cpp:266 #: backends/platform/wince/CEActionsSmartphone.cpp:44 msgid "Right Click" msgstr "Clique direito" #: backends/platform/sdl/macosx/appmenu_osx.mm:205 msgid "Hide ScummVM" msgstr "Ocultar ScummVM" #: backends/platform/sdl/macosx/appmenu_osx.mm:206 msgid "Hide Others" msgstr "Ocultar outros" #: backends/platform/sdl/macosx/appmenu_osx.mm:207 msgid "Show All" msgstr "Mostrar tudo" #: backends/platform/sdl/macosx/appmenu_osx.mm:211 msgid "Window" msgstr "Janela" #: backends/platform/sdl/macosx/appmenu_osx.mm:212 msgid "Minimize" msgstr "Minimizar" #: backends/platform/sdl/macosx/appmenu_osx.mm:214 msgid "Help" msgstr "Ajuda" #: backends/platform/sdl/macosx/appmenu_osx.mm:215 msgid "User Manual" msgstr "Manual do utilizador" #: backends/platform/sdl/macosx/appmenu_osx.mm:217 msgid "General Information" msgstr "Informações gerais" #: backends/platform/sdl/macosx/appmenu_osx.mm:218 msgid "What's New in ScummVM" msgstr "Novidades do ScummVM" #: backends/platform/sdl/macosx/appmenu_osx.mm:220 msgid "Credits" msgstr "Créditos" #: backends/platform/sdl/macosx/appmenu_osx.mm:221 msgid "GPL License" msgstr "Licença GPL" #: backends/platform/sdl/macosx/appmenu_osx.mm:222 msgid "LGPL License" msgstr "Licença LGPL" #: backends/platform/sdl/macosx/appmenu_osx.mm:223 msgid "Freefont License" msgstr "Licença Freefont" #: backends/platform/sdl/macosx/appmenu_osx.mm:224 msgid "OFL License" msgstr "Licença OFL" #: backends/platform/sdl/macosx/appmenu_osx.mm:225 msgid "BSD License" msgstr "Licença BSD" #: backends/platform/symbian/src/SymbianActions.cpp:38 #: backends/platform/wince/CEActionsSmartphone.cpp:39 #: engines/glk/scott/scott.cpp:394 msgid "Up" msgstr "Cima" #: backends/platform/symbian/src/SymbianActions.cpp:39 #: backends/platform/wince/CEActionsSmartphone.cpp:40 #: engines/glk/scott/scott.cpp:394 msgid "Down" msgstr "Baixo" #: backends/platform/symbian/src/SymbianActions.cpp:40 #: backends/platform/wince/CEActionsSmartphone.cpp:41 msgid "Left" msgstr "Esquerda" #: backends/platform/symbian/src/SymbianActions.cpp:41 #: backends/platform/wince/CEActionsSmartphone.cpp:42 msgid "Right" msgstr "Direita" #: backends/platform/symbian/src/SymbianActions.cpp:46 #: backends/platform/wince/CEActionsSmartphone.cpp:47 msgid "Zone" msgstr "Zona" #: backends/platform/symbian/src/SymbianActions.cpp:47 #: backends/platform/wince/CEActionsPocket.cpp:54 #: backends/platform/wince/CEActionsSmartphone.cpp:48 msgid "Multi Function" msgstr "Multifunção" #: backends/platform/symbian/src/SymbianActions.cpp:48 msgid "Swap character" msgstr "Trocar caracter" #: backends/platform/symbian/src/SymbianActions.cpp:49 msgid "Skip text" msgstr "Saltar texto" #: backends/platform/symbian/src/SymbianActions.cpp:51 msgid "Fast mode" msgstr "Modo rápido" #: backends/platform/symbian/src/SymbianActions.cpp:53 msgid "Debugger" msgstr "Depurador" #: backends/platform/symbian/src/SymbianActions.cpp:54 msgid "Global menu" msgstr "Menu global" #: backends/platform/symbian/src/SymbianActions.cpp:55 msgid "Virtual keyboard" msgstr "Teclado virtual" #: backends/platform/symbian/src/SymbianActions.cpp:56 msgid "Key mapper" msgstr "Mapa de teclas" #: backends/platform/tizen/form.cpp:262 msgid "Right Click Once" msgstr "Clique direito único" #: backends/platform/tizen/form.cpp:270 msgid "Move Only" msgstr "Mover apenas" #: backends/platform/tizen/form.cpp:293 msgid "Escape Key" msgstr "Tecla Escape" #: backends/platform/tizen/form.cpp:298 msgid "Game Menu" msgstr "Menu do jogo" #: backends/platform/tizen/form.cpp:303 msgid "Show Keypad" msgstr "Mostrar teclado numérico" #: backends/platform/tizen/form.cpp:308 msgid "Control Mouse" msgstr "Controlar rato" #: backends/platform/tizen/fs.cpp:259 msgid "[ Data ]" msgstr "[ Dados ]" #: backends/platform/tizen/fs.cpp:263 msgid "[ Resources ]" msgstr "[ Recursos ]" #: backends/platform/tizen/fs.cpp:267 msgid "[ SDCard ]" msgstr "[ Cartão SD ]" #: backends/platform/tizen/fs.cpp:271 msgid "[ Media ]" msgstr "[ Média ]" #: backends/platform/tizen/fs.cpp:275 msgid "[ Shared ]" msgstr "[ Partilhado ]" #: backends/platform/wii/options.cpp:51 msgid "Video" msgstr "Vídeo" #: backends/platform/wii/options.cpp:54 msgid "Current video mode:" msgstr "Modo de vídeo actual:" #: backends/platform/wii/options.cpp:56 msgid "Double-strike" msgstr "Linha dupla" #: backends/platform/wii/options.cpp:60 msgid "Horizontal underscan:" msgstr "Underscan horizontal:" #: backends/platform/wii/options.cpp:66 msgid "Vertical underscan:" msgstr "Underscan vertical:" #: backends/platform/wii/options.cpp:71 msgid "Input" msgstr "Entrada" #: backends/platform/wii/options.cpp:74 msgid "GC Pad sensitivity:" msgstr "Sensibilidade do comando GC:" #: backends/platform/wii/options.cpp:80 msgid "GC Pad acceleration:" msgstr "Aceleração do comando GC:" #: backends/platform/wii/options.cpp:86 msgid "DVD" msgstr "DVD" #: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101 msgid "Status:" msgstr "Estado:" #: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102 msgid "Unknown" msgstr "Desconhecido" #: backends/platform/wii/options.cpp:93 msgid "Mount DVD" msgstr "Carregar DVD" #: backends/platform/wii/options.cpp:94 msgid "Unmount DVD" msgstr "Remover DVD" #: backends/platform/wii/options.cpp:98 msgid "SMB" msgstr "SMB" #: backends/platform/wii/options.cpp:106 msgid "Server:" msgstr "Servidor:" #: backends/platform/wii/options.cpp:110 msgid "Share:" msgstr "Partilha:" #: backends/platform/wii/options.cpp:118 msgid "Password:" msgstr "Palavra-passe:" #: backends/platform/wii/options.cpp:121 msgid "Init network" msgstr "Iniciar rede" #: backends/platform/wii/options.cpp:123 msgid "Mount SMB" msgstr "Montar SMB" #: backends/platform/wii/options.cpp:124 msgid "Unmount SMB" msgstr "Desmontar SMB" #: backends/platform/wii/options.cpp:143 msgid "DVD Mounted successfully" msgstr "DVD carregado com sucesso" #: backends/platform/wii/options.cpp:146 msgid "Error while mounting the DVD" msgstr "Erro a carregar o DVD" #: backends/platform/wii/options.cpp:148 msgid "DVD not mounted" msgstr "DVD não carregado" #: backends/platform/wii/options.cpp:161 msgid "Network up, share mounted" msgstr "Rede ligada, partilha ativa" #: backends/platform/wii/options.cpp:163 msgid "Network up" msgstr "Rede ligada" #: backends/platform/wii/options.cpp:166 msgid ", error while mounting the share" msgstr ", erro a ativar a partilha" #: backends/platform/wii/options.cpp:168 msgid ", share not mounted" msgstr ", partilha não ativa" #: backends/platform/wii/options.cpp:174 msgid "Network down" msgstr "Rede desligada" #: backends/platform/wii/options.cpp:178 msgid "Initializing network" msgstr "A inicializar a rede" #: backends/platform/wii/options.cpp:182 msgid "Timeout while initializing network" msgstr "Falha a inicializar a rede" #: backends/platform/wii/options.cpp:186 #, c-format msgid "Network not initialized (%d)" msgstr "Rede não inicializada (%d)" #: backends/platform/wince/CEActionsPocket.cpp:46 msgid "Hide Toolbar" msgstr "Ocultar barra de ferramentas" #: backends/platform/wince/CEActionsPocket.cpp:47 msgid "Show Keyboard" msgstr "Mostrar teclado" #: backends/platform/wince/CEActionsPocket.cpp:48 msgid "Sound on/off" msgstr "Ativar/desativar som" #: backends/platform/wince/CEActionsPocket.cpp:49 msgid "Right click" msgstr "Clique direito" #: backends/platform/wince/CEActionsPocket.cpp:50 msgid "Show/Hide Cursor" msgstr "Mostrar/ocultar cursor" #: backends/platform/wince/CEActionsPocket.cpp:51 msgid "Free look" msgstr "Vista livre" #: backends/platform/wince/CEActionsPocket.cpp:52 msgid "Zoom up" msgstr "Ampliar" #: backends/platform/wince/CEActionsPocket.cpp:53 msgid "Zoom down" msgstr "Reduzir" #: backends/platform/wince/CEActionsPocket.cpp:55 #: backends/platform/wince/CEActionsSmartphone.cpp:49 msgid "Bind Keys" msgstr "Atribuir teclas" #: backends/platform/wince/CEActionsPocket.cpp:56 msgid "Cursor Up" msgstr "Cima" #: backends/platform/wince/CEActionsPocket.cpp:57 msgid "Cursor Down" msgstr "Baixo" #: backends/platform/wince/CEActionsPocket.cpp:58 msgid "Cursor Left" msgstr "Esquerda" #: backends/platform/wince/CEActionsPocket.cpp:59 msgid "Cursor Right" msgstr "Direita" #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 msgid "Do you want to load or save the game?" msgstr "Deseja carregar ou guardar o jogo?" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 msgid " Are you sure you want to quit ? " msgstr " Deseja mesmo sair? " #: backends/platform/wince/CEActionsSmartphone.cpp:50 msgid "Keyboard" msgstr "Teclado" #: backends/platform/wince/CEActionsSmartphone.cpp:51 msgid "Rotate" msgstr "Rodar" #: backends/platform/wince/CELauncherDialog.cpp:56 msgid "Using SDL driver " msgstr "A usar controlador SDL " #: backends/platform/wince/CELauncherDialog.cpp:60 msgid "Display " msgstr "Ecrã " #: backends/platform/wince/CELauncherDialog.cpp:83 msgid "Do you want to perform an automatic scan ?" msgstr "Deseja executar uma pesquisa automática?" #: backends/platform/wince/wince-sdl.cpp:518 msgid "Map right click action" msgstr "Configurar acção clique direito" #: backends/platform/wince/wince-sdl.cpp:522 msgid "You must map a key to the 'Right Click' action to play this game" msgstr "" "Deve mapear uma tecla para a acção \"Clique Direito\" para jogar este jogo" #: backends/platform/wince/wince-sdl.cpp:531 msgid "Map hide toolbar action" msgstr "Mapear acção \"Esconder barra de ferramentas\"" #: backends/platform/wince/wince-sdl.cpp:535 msgid "You must map a key to the 'Hide toolbar' action to play this game" msgstr "" "Deve mapear uma tecla para a função \"Esconder barra de ferramentas\" para " "poder jogar este jogo" #: backends/platform/wince/wince-sdl.cpp:544 msgid "Map Zoom Up action (optional)" msgstr "" #: backends/platform/wince/wince-sdl.cpp:547 msgid "Map Zoom Down action (optional)" msgstr "" #: backends/platform/wince/wince-sdl.cpp:555 msgid "" "Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory" msgstr "" #: backends/updates/macosx/macosx-updates.mm:79 msgid "Check for Updates..." msgstr "Procurar por Actualizações..." #: engines/access/resources.cpp:44 engines/drascula/drascula.cpp:971 #: engines/hugo/hugo.cpp:437 engines/lure/lure.cpp:64 #: engines/mortevielle/mortevielle.cpp:306 engines/sky/compact.cpp:131 #: engines/supernova/supernova.cpp:178 engines/teenagent/resources.cpp:97 #: engines/tony/tony.cpp:198 engines/toon/toon.cpp:4926 #, c-format msgid "Unable to locate the '%s' engine data file." msgstr "" #: engines/access/resources.cpp:52 engines/drascula/drascula.cpp:985 #: engines/hugo/hugo.cpp:448 engines/lure/lure.cpp:73 #: engines/mortevielle/mortevielle.cpp:314 engines/supernova/supernova.cpp:187 #: engines/tony/tony.cpp:210 engines/toon/toon.cpp:4938 #, c-format msgid "The '%s' engine data file is corrupt." msgstr "" #: engines/access/resources.cpp:61 engines/drascula/drascula.cpp:996 #: engines/hugo/hugo.cpp:458 engines/lure/lure.cpp:76 #: engines/mortevielle/mortevielle.cpp:324 engines/tony/tony.cpp:221 #: engines/toon/toon.cpp:4949 #, c-format msgid "" "Incorrect version of the '%s' engine data file found. Expected %d.%d but got " "%d.%d." msgstr "" #: engines/adl/detection.cpp:49 engines/adl/detection.cpp:59 msgid "Color mode" msgstr "Modo de cores" #: engines/adl/detection.cpp:50 engines/adl/detection.cpp:60 msgid "Use color graphics" msgstr "Usar gráficos a cor" #: engines/adl/detection.cpp:69 msgid "Scanlines" msgstr "Linhas de Scan" #: engines/adl/detection.cpp:70 msgid "Show scanlines" msgstr "Mostrar \"Linhas de Scan\"" #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70 #: engines/drascula/detection.cpp:331 engines/dreamweb/detection.cpp:48 #: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:457 #: engines/sherlock/detection.cpp:71 engines/toltecs/detection.cpp:200 #: engines/zvision/detection_tables.h:51 msgid "Use original save/load screens" msgstr "Usar ecrãs originais de Salvar/Carregar" #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71 #: engines/drascula/detection.cpp:332 engines/dreamweb/detection.cpp:49 #: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:458 #: engines/sherlock/detection.cpp:72 engines/toltecs/detection.cpp:201 #: engines/zvision/detection_tables.h:52 msgid "Use the original save/load screens instead of the ScummVM ones" msgstr "Usar ecrãs originais de Salvar/Carregar ao invés dos do ScummVM" #: engines/agi/detection.cpp:157 msgid "Use an alternative palette" msgstr "Usar uma palete de cores alternativa" #: engines/agi/detection.cpp:158 msgid "" "Use an alternative palette, common for all Amiga games. This was the old " "behavior" msgstr "" "Usar uma palete de cores alternativa, comum em todos os jogos Amiga. Este " "era o comportamento antigo" #: engines/agi/detection.cpp:167 msgid "Mouse support" msgstr "Suporte para rato" #: engines/agi/detection.cpp:168 msgid "" "Enables mouse support. Allows to use mouse for movement and in game menus." msgstr "" "Activa suporte para rato. Permite usar o rato para movimentos e menus dentro " "do jogo." #: engines/agi/detection.cpp:177 msgid "Use Hercules hires font" msgstr "Usar fonte de alta resolução Hercules" #: engines/agi/detection.cpp:178 msgid "Uses Hercules hires font, when font file is available." msgstr "" "Usar fonte de alta resolução Hercules, quando o ficheiro desta estiver " "disponível." #: engines/agi/detection.cpp:187 msgid "Pause when entering commands" msgstr "Pausar ao introduzir comandos" #: engines/agi/detection.cpp:188 msgid "" "Shows a command prompt window and pauses the game (like in SCI) instead of a " "real-time prompt." msgstr "" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:75 #: engines/cine/various.cpp:359 engines/dm/dm.cpp:276 #: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396 #: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1417 #: engines/gnap/menu.cpp:473 engines/hugo/file.cpp:400 #: engines/mads/nebular/dialogs_nebular.cpp:377 #: engines/neverhood/menumodule.cpp:893 #: engines/sci/engine/guest_additions.cpp:678 engines/sci/engine/kfile.cpp:1173 #: engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67 #: engines/toltecs/menu.cpp:266 engines/toon/toon.cpp:3434 #: engines/zvision/file/save_manager.cpp:62 msgid "Restore game:" msgstr "Restaurar jogo:" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:75 #: engines/cine/various.cpp:359 engines/dm/dm.cpp:276 #: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396 #: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1417 #: engines/gnap/menu.cpp:473 engines/hugo/file.cpp:400 #: engines/mads/nebular/dialogs_nebular.cpp:377 #: engines/neverhood/menumodule.cpp:893 #: engines/sci/engine/guest_additions.cpp:679 engines/sci/engine/kfile.cpp:1173 #: engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67 #: engines/toltecs/menu.cpp:266 engines/toon/toon.cpp:3434 #: engines/zvision/file/save_manager.cpp:62 msgid "Restore" msgstr "Restaurar" #: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2469 #, c-format msgid "" "Failed to load saved game from file:\n" "\n" "%s" msgstr "" #: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2459 #, c-format msgid "" "Failed to save game to file:\n" "\n" "%s" msgstr "" #: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2480 #, c-format msgid "" "Successfully saved game in file:\n" "\n" "%s" msgstr "" "Jogo guardado com sucesso no ficheiro:\n" "\n" "%s" #: engines/agos/animation.cpp:558 #, c-format msgid "Cutscene file '%s' not found!" msgstr "Ficheiro de vídeo '%s' não encontrado!" #: engines/bladerunner/bladerunner.cpp:336 msgid "Failed to initialize resources" msgstr "Falha ao inicializar recursos" #: engines/bladerunner/bladerunner.cpp:969 msgid "A required game resource was not found" msgstr "Um recurso necessário do jogo não foi encontrado" #: engines/bladerunner/bladerunner.cpp:2104 msgid "" "WARNING: This game was saved in Restored Cut Content mode, but you are " "playing in Original Content mode. The mode will be adjusted to Restored Cut " "Content for this session until you completely Quit the game." msgstr "" "AVISO: Este jogo foi gravado no modo \"Conteúdo Removido Restaurado\", mas " "está a jogá-lo no modo \"Conteúdo Original\". O modo vai ser ajustado para " "\"Conteúdo Removido Restaurado\" nesta sessão até que saia do jogo por " "completo." #: engines/bladerunner/bladerunner.cpp:2106 msgid "" "WARNING: This game was saved in Original Content mode, but you are playing " "in Restored Cut Content mode. The mode will be adjusted to Original Content " "mode for this session until you completely Quit the game." msgstr "" "AVISO: Este jogo foi gravado no modo \"Conteúdo Original\", mas está a jogá-" "lo no modo \"Conteúdo Removido Restaurado\". O modo vai ser ajustado para " "\"Conteúdo Original\" nesta sessão até que saia do jogo por completo." #: engines/bladerunner/bladerunner.cpp:2108 msgid "Continue" msgstr "Continuar" #: engines/bladerunner/detection.cpp:48 #, fuzzy msgid "Sitcom mode" msgstr "Redimensionamento" #: engines/bladerunner/detection.cpp:49 msgid "Game will add laughter after actor's line or narration" msgstr "" #: engines/bladerunner/detection.cpp:57 #, fuzzy msgid "Shorty mode" msgstr "Redimensionamento" #: engines/bladerunner/detection.cpp:58 msgid "Game will shrink the actors and make their voices high pitched" msgstr "" #: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:111 msgid "Color Blind Mode" msgstr "Modo para daltónicos" #: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:112 msgid "Enable Color Blind Mode by default" msgstr "Ativar modo para daltónicos por defeito" #: engines/drascula/saveload.cpp:47 msgid "" "ScummVM found that you have old saved games for Drascula that should be " "converted.\n" "The old saved game format is no longer supported, so you will not be able to " "load your games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked again the next " "time you start the game.\n" msgstr "" "O ScummVM detectou jogos guardados antigos do Drascula que devem ser " "convertidos.\n" "O formato antigo dos jogos guardados já não é suportado, portanto os jogos " "não podem ser carregados sem conversão.\n" "\n" "Clique OK para converter agora, caso contrário verá esta mensagem da próxima " "vez que iniciar o jogo.\n" #: engines/dreamweb/detection.cpp:58 msgid "Use bright palette mode" msgstr "Usar palete de cores claras" #: engines/dreamweb/detection.cpp:59 msgid "Display graphics using the game's bright palette" msgstr "" #: engines/glk/glk_api.cpp:63 msgid "[ press any key to exit ]" msgstr "" #: engines/glk/quetzal.cpp:115 engines/glk/quetzal.cpp:124 #, fuzzy msgid "Untitled Savegame" msgstr "Jogo sem título" #: engines/glk/advsys/advsys.cpp:35 #, fuzzy msgid "Could not start AdvSys game" msgstr "Não foi possível aplicar o modo de vídeo: '" #: engines/glk/advsys/advsys.cpp:48 engines/glk/advsys/vm.cpp:319 msgid "Sorry, the savegame couldn't be restored" msgstr "" #: engines/glk/advsys/vm.cpp:314 msgid "Sorry, the savegame couldn't be created" msgstr "Desculpe, não foi possível criar o ficheiro para gravar o jogo" #: engines/glk/advsys/vm.cpp:560 msgid "Speak up! I can't hear you!\n" msgstr "" #: engines/glk/advsys/vm.cpp:596 #, c-format msgid "I don't know the word \"%s\".\n" msgstr "" #: engines/glk/advsys/vm.cpp:682 msgid "I don't understand.\n" msgstr "Não percebo.\n" #: engines/glk/alan2/alan2.cpp:76 msgid "This is too short to be a valid Alan2 file." msgstr "Demasiado curto para ser um ficheiro Alan2 válido." #: engines/glk/alan2/alan2.cpp:81 msgid "This is not a valid Alan2 file." msgstr "Isto não é um ficheiro Alan2 válido." #: engines/glk/frotz/frotz.cpp:126 msgid "Error reading save file" msgstr "Erro a abrir o jogo gravado" #: engines/glk/frotz/frotz.cpp:144 msgid "Error writing save file\n" msgstr "Erro a guardar o jogo:\n" #: engines/glk/glulxe/glulxe.cpp:79 engines/glk/magnetic/magnetic.cpp:73 msgid "This is too short to be a valid Glulx file." msgstr "Demasiado curto para ser um ficheiro Glulx válido." #: engines/glk/glulxe/glulxe.cpp:84 engines/glk/magnetic/magnetic.cpp:78 msgid "This is not a valid Glulx file." msgstr "Isto não é um ficheiro Glulx válido." #: engines/glk/glulxe/glulxe.cpp:91 engines/glk/magnetic/magnetic.cpp:85 msgid "This Glulx file is too old a version to execute." msgstr "Versão de ficheiro Glulx demasiado antiga para executar." #: engines/glk/glulxe/glulxe.cpp:95 engines/glk/magnetic/magnetic.cpp:89 msgid "This Glulx file is too new a version to execute." msgstr "Versão de ficheiro Glulx demasiado recente para executar." #: engines/glk/scott/scott.cpp:99 msgid "I don't understand your command. " msgstr "Não percebo o seu pedido. " #: engines/glk/scott/scott.cpp:102 msgid "I can't do that yet. " msgstr "Não consigo fazer isso ainda " #: engines/glk/scott/scott.cpp:118 msgid "Light has run out! " msgstr "A luz apagou-se! " #: engines/glk/scott/scott.cpp:120 msgid "Your light has run out. " msgstr "A tua luz apagou-se. " #: engines/glk/scott/scott.cpp:129 msgid "Light runs out in " msgstr "A luz irá apagar-se em " #: engines/glk/scott/scott.cpp:131 msgid " turns. " msgstr "" #: engines/glk/scott/scott.cpp:134 msgid "Your light is growing dim. " msgstr "A tua luz está a ficar fraca " #: engines/glk/scott/scott.cpp:394 msgid "North" msgstr "Norte" #: engines/glk/scott/scott.cpp:394 msgid "South" msgstr "Sul" #: engines/glk/scott/scott.cpp:394 msgid "East" msgstr "Este" #: engines/glk/scott/scott.cpp:394 msgid "West" msgstr "Oeste" #: engines/glk/scott/scott.cpp:406 msgid "You can't see. It is too dark!\n" msgstr "Não consegues ver. Está demasiado escuro\n" #: engines/glk/scott/scott.cpp:408 msgid "I can't see. It is too dark!\n" msgstr "Não consigo ver. Está demasiado escuro\n" #: engines/glk/scott/scott.cpp:418 #, c-format msgid "You are in a %s\n" msgstr "" #: engines/glk/scott/scott.cpp:420 #, c-format msgid "I'm in a %s\n" msgstr "" #: engines/glk/scott/scott.cpp:425 msgid "" "\n" "Obvious exits: " msgstr "" "\n" "Saídas óbvias: " #: engines/glk/scott/scott.cpp:438 msgid "none" msgstr "nenhuma" #: engines/glk/scott/scott.cpp:447 msgid "" "\n" "You can also see: " msgstr "" "\n" "Também consegues ver: " #: engines/glk/scott/scott.cpp:450 msgid "" "\n" "I can also see: " msgstr "" "\n" "Eu também consigo ver: " #: engines/glk/scott/scott.cpp:533 msgid "Saved.\n" msgstr "Gravado.\n" #: engines/glk/scott/scott.cpp:624 msgid "You use word(s) I don't know! " msgstr "Usaste palavra(s) que não conheço! " #: engines/glk/scott/scott.cpp:752 engines/glk/scott/scott.cpp:1075 #: engines/glk/scott/scott.cpp:1097 msgid "You are carrying too much. " msgstr "Estás a carregar demasiada coisa. " #: engines/glk/scott/scott.cpp:754 msgid "I've too much to carry! " msgstr "Tenho demasiada coisa para carregar! " #: engines/glk/scott/scott.cpp:785 msgid "You are dead.\n" msgstr "Estás morto.\n" #: engines/glk/scott/scott.cpp:787 msgid "I am dead.\n" msgstr "Estou morto.\n" #: engines/glk/scott/scott.cpp:799 msgid "The game is now over.\n" msgstr "O jogo acabou.\n" #: engines/glk/scott/scott.cpp:814 msgid "You have stored " msgstr "Guardaste " #: engines/glk/scott/scott.cpp:816 msgid "I've stored " msgstr "Guardei " #: engines/glk/scott/scott.cpp:818 msgid " treasures. On a scale of 0 to 100, that rates " msgstr "" #: engines/glk/scott/scott.cpp:822 msgid "Well done.\n" msgstr "Bom trabalho.\n" #: engines/glk/scott/scott.cpp:831 msgid "You are carrying:\n" msgstr "Estás a carregar:\n" #: engines/glk/scott/scott.cpp:833 msgid "I'm carrying:\n" msgstr "Estou a carregar:\n" #: engines/glk/scott/scott.cpp:848 msgid "Nothing" msgstr "Nada" #: engines/glk/scott/scott.cpp:977 msgid "Give me a direction too." msgstr "Indica-me também uma direcção." #: engines/glk/scott/scott.cpp:986 msgid "Dangerous to move in the dark! " msgstr "É perigoso andar no escuro! " #: engines/glk/scott/scott.cpp:994 msgid "You fell down and broke your neck. " msgstr "Caíste e partiste o teu pescoço. " #: engines/glk/scott/scott.cpp:996 msgid "I fell down and broke my neck. " msgstr "Eu caí e parti o meu pescoço " #: engines/glk/scott/scott.cpp:1001 msgid "You can't go in that direction. " msgstr "Não podes ir nessa direcção. " #: engines/glk/scott/scott.cpp:1003 msgid "I can't go in that direction. " msgstr "Não posso ir nessa direcção. " #: engines/glk/scott/scott.cpp:1061 msgid "It is dark.\n" msgstr "Está escuro\n" #: engines/glk/scott/scott.cpp:1077 engines/glk/scott/scott.cpp:1099 msgid "I've too much to carry. " msgstr "Tenho demasiada coisa para carregar. " #: engines/glk/scott/scott.cpp:1082 engines/glk/scott/scott.cpp:1130 msgid ": O.K.\n" msgstr ": O.K.\n" #: engines/glk/scott/scott.cpp:1088 msgid "Nothing taken." msgstr "Nada foi apanhado." #: engines/glk/scott/scott.cpp:1092 engines/glk/scott/scott.cpp:1140 msgid "What ? " msgstr "O quê ? " #: engines/glk/scott/scott.cpp:1105 msgid "It is beyond your power to do that. " msgstr "" #: engines/glk/scott/scott.cpp:1107 msgid "It's beyond my power to do that. " msgstr "" #: engines/glk/scott/scott.cpp:1111 msgid "O.K. " msgstr "O.K. " #: engines/glk/scott/scott.cpp:1136 msgid "Nothing dropped.\n" msgstr "" #: engines/glk/scott/scott.cpp:1146 msgid "It's beyond your power to do that.\n" msgstr "" #: engines/glk/scott/scott.cpp:1148 msgid "It's beyond my power to do that.\n" msgstr "" #: engines/gob/inter_playtoons.cpp:255 engines/gob/inter_v2.cpp:1467 #: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:538 msgid "Failed to load saved game from file." msgstr "Não foi possível carregar o jogo guardado." #: engines/gob/inter_v2.cpp:1537 engines/gob/inter_geisha.cpp:263 #: engines/tinsel/saveload.cpp:551 msgid "Failed to save game to file." msgstr "Não foi possível guardar o jogo." #: engines/gob/inter_v5.cpp:107 msgid "Failed to delete file." msgstr "Falha a eliminar o ficheiro." #: engines/groovie/detection.cpp:323 msgid "Fast movie speed" msgstr "Velocidade dos filmes rápida" #: engines/groovie/detection.cpp:324 msgid "Play movies at an increased speed" msgstr "Reproduz os filmes mais rapidamente" #: engines/groovie/script.cpp:430 msgid "Failed to save game" msgstr "Falha a guardar o jogo" #: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86 msgid "Gore Mode" msgstr "Modo com sangue" #: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87 msgid "Enable Gore Mode when available" msgstr "Ativa efeitos sangrentos quando disponíveis" #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/detection.cpp:62 msgid "Studio audience" msgstr "Risos do público" #: engines/kyra/detection.cpp:63 msgid "Enable studio audience" msgstr "Ativa risos como se houvesse um público" #. I18N: This option allows the user to skip text and cutscenes. #: engines/kyra/detection.cpp:73 msgid "Skip support" msgstr "Seguir em frente" #: engines/kyra/detection.cpp:74 msgid "Allow text and cutscenes to be skipped" msgstr "Permite saltar diálogos e filmes" #. I18N: Helium mode makes people sound like they've inhaled Helium. #: engines/kyra/detection.cpp:84 msgid "Helium mode" msgstr "Modo hélio" #: engines/kyra/detection.cpp:85 msgid "Enable helium mode" msgstr "Ativa vozes com hélio" #. I18N: When enabled, this option makes scrolling smoother when #. changing from one screen to another. #: engines/kyra/detection.cpp:99 msgid "Smooth scrolling" msgstr "Deslocamento suave" #: engines/kyra/detection.cpp:100 msgid "Enable smooth scrolling when walking" msgstr "Suaviza o deslocamento do ecrã ao caminhar" #. I18N: When enabled, this option changes the cursor when it floats to the #. edge of the screen to a directional arrow. The player can then click to #. walk towards that direction. #: engines/kyra/detection.cpp:112 msgid "Floating cursors" msgstr "Cursores flutuantes" #: engines/kyra/detection.cpp:113 msgid "Enable floating cursors" msgstr "Ativa cursores flutuantes" #. I18N: HP stands for Hit Points #: engines/kyra/detection.cpp:127 msgid "HP bar graphs" msgstr "Barras de vida" #: engines/kyra/detection.cpp:128 msgid "Enable hit point bar graphs" msgstr "Mostra barras de vida" #. I18N: L/R stands for Left/Right #: engines/kyra/detection.cpp:138 msgid "Fight Button L/R Swap" msgstr "Trocar botão de ataque esq/dir" #: engines/kyra/detection.cpp:139 msgid "Left button to attack, right button to pick up items" msgstr "Botão esquerdo para atacar, botão direito para apanhar itens" #: engines/kyra/engine/eobcommon.cpp:352 engines/kyra/engine/lol.cpp:481 msgid "Move Forward" msgstr "Avançar" #: engines/kyra/engine/eobcommon.cpp:353 engines/kyra/engine/lol.cpp:482 msgid "Move Back" msgstr "Retroceder" #: engines/kyra/engine/eobcommon.cpp:354 msgid "Move Left" msgstr "Mover à esquerda" #: engines/kyra/engine/eobcommon.cpp:355 msgid "Move Right" msgstr "Mover à direita" #: engines/kyra/engine/eobcommon.cpp:356 engines/kyra/engine/lol.cpp:485 #: engines/pegasus/pegasus.cpp:2515 msgid "Turn Left" msgstr "Girar à esquerda" #: engines/kyra/engine/eobcommon.cpp:357 engines/kyra/engine/lol.cpp:486 #: engines/pegasus/pegasus.cpp:2516 msgid "Turn Right" msgstr "Girar à direita" #: engines/kyra/engine/eobcommon.cpp:358 msgid "Open/Close Inventory" msgstr "Abrir/Fechar inventário" #: engines/kyra/engine/eobcommon.cpp:359 msgid "Switch Inventory/Character screen" msgstr "Alternar entre ecrãs inventário/personagem" #: engines/kyra/engine/eobcommon.cpp:360 msgid "Camp" msgstr "Acampar" #: engines/kyra/engine/eobcommon.cpp:361 msgid "Cast Spell" msgstr "Lançar feitiço" #: engines/kyra/engine/eobcommon.cpp:364 msgid "Spell Level 1" msgstr "Feitiço nível 1" #: engines/kyra/engine/eobcommon.cpp:365 msgid "Spell Level 2" msgstr "Feitiço nível 2" #: engines/kyra/engine/eobcommon.cpp:366 msgid "Spell Level 3" msgstr "Feitiço nível 3" #: engines/kyra/engine/eobcommon.cpp:367 msgid "Spell Level 4" msgstr "Feitiço nível 4" #: engines/kyra/engine/eobcommon.cpp:368 msgid "Spell Level 5" msgstr "Feitiço nível 5" #: engines/kyra/engine/eobcommon.cpp:377 msgid "Spell Level 6" msgstr "Feitiço nível 6" #: engines/kyra/engine/lol.cpp:478 msgid "Attack 1" msgstr "Ataque 1" #: engines/kyra/engine/lol.cpp:479 msgid "Attack 2" msgstr "Ataque 2" #: engines/kyra/engine/lol.cpp:480 msgid "Attack 3" msgstr "Ataque 3" #: engines/kyra/engine/lol.cpp:483 msgid "Slide Left" msgstr "Deslizar à esquerda" #: engines/kyra/engine/lol.cpp:484 msgid "Slide Right" msgstr "Deslizar à direita" #: engines/kyra/engine/lol.cpp:487 msgid "Rest" msgstr "Descansar" #: engines/kyra/engine/lol.cpp:488 msgid "Options" msgstr "Opções" #: engines/kyra/engine/lol.cpp:489 msgid "Choose Spell" msgstr "Escolher feitiço" #: engines/kyra/gui/saveload_eob.cpp:569 #, c-format msgid "" "The following original saved game file has been found in your game path:\n" "\n" "%s %s\n" "\n" "Do you wish to use this saved game file with ScummVM?\n" "\n" msgstr "" #: engines/kyra/gui/saveload_eob.cpp:602 #, c-format msgid "" "A saved game file was found in the specified slot %d. Overwrite?\n" "\n" msgstr "" #: engines/kyra/gui/saveload_eob.cpp:635 #, c-format msgid "" "%d original saved games have been successfully imported into\n" "ScummVM. If you want to manually import original saved game later you will\n" "need to open the ScummVM debug console and use the command " "'import_savefile'.\n" "\n" msgstr "" #: engines/kyra/graphics/screen_eob.cpp:2254 msgid "" "This AMIGA version requires the following font files:\n" "\n" "EOBF6.FONT\n" "EOBF6/6\n" "EOBF8.FONT\n" "EOBF8/8\n" "\n" "If you used the orginal installer for the installation these files\n" "should be located in the AmigaDOS system 'Fonts/' folder.\n" "Please copy them into the EOB game data directory.\n" msgstr "" "Esta versão AMIGA requer as seguintes fontes :\n" "\n" "EOBF6.FONT\n" "EOBF6/6\n" "EOBF8.FONT\n" "EOBF8/8\n" "\n" "Se usou um instalador original, estes ficheiros\n" "deverão estar localizados no directório 'Fonts\" dentro da pasta AmigaDOS.\n" "Por favor copie-os para dentro do directório EOB do jogo.\n" #: engines/kyra/graphics/screen_eob.cpp:2262 msgid "" "This AMIGA version requires the following font files:\n" "\n" "EOBF6.FONT\n" "EOBF6/6\n" "EOBF8.FONT\n" "EOBF8/8\n" "\n" "This is a localized (non-English) version of EOB II which uses language " "specific characters\n" "contained only in the specific font files that came with your game. You " "cannot use the font\n" "files from the English version or from any EOB I game which seems to be what " "you are doing.\n" "\n" "The game will continue, but the language specific characters will not be " "displayed.\n" "Please copy the correct font files into your EOB II game data directory.\n" "\n" msgstr "" #: engines/kyra/sound/sound_midi.cpp:72 msgid "" "You appear to be using a General MIDI device,\n" "but your game only supports Roland MT32 MIDI.\n" "We try to map the Roland MT32 instruments to\n" "General MIDI ones. It is still possible that\n" "some tracks sound incorrect." msgstr "" "Aparenta estar a usar um dispositivo \"General MIDI\",\n" "mas este jogo apenas suporta \"Roland MT32 MIDI\".\n" "Foram mapeados os instrumentos \"Roland MT32\" aos de\n" "\"General MIDI\". É possível que no entanto\n" "algumas pistas não soem correctamente." #: engines/mads/detection.cpp:91 msgid "Easy mouse interface" msgstr "Interface de rato simples" #: engines/mads/detection.cpp:92 msgid "Shows object names when hovering the mouse over them" msgstr "Mostra o nome dos objetos ao passar o rato por cima deles" #: engines/mads/detection.cpp:101 engines/mads/detection.cpp:102 msgid "Animated inventory items" msgstr "Itens do inventário animados" #: engines/mads/detection.cpp:111 engines/mads/detection.cpp:112 msgid "Animated game interface" msgstr "Interface do jogo animada" #: engines/mads/detection.cpp:121 engines/mads/detection.cpp:122 msgid "Naughty game mode" msgstr "Modo de jogo atrevido" #: engines/mohawk/detection.cpp:180 msgid "Play the Myst fly by movie" msgstr "" #: engines/mohawk/detection.cpp:181 msgid "The Myst fly by movie was not played by the original engine." msgstr "" #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:145 engines/mohawk/dialogs.cpp:285 msgid "~Z~ip Mode Activated" msgstr "" #: engines/mohawk/dialogs.cpp:146 msgid "~T~ransitions Enabled" msgstr "" #. I18N: Drop book page #: engines/mohawk/dialogs.cpp:148 msgid "~D~rop Page" msgstr "" #: engines/mohawk/dialogs.cpp:152 msgid "Show ~M~ap" msgstr "" #: engines/mohawk/dialogs.cpp:158 msgid "Main Men~u~" msgstr "" #: engines/mohawk/dialogs.cpp:286 msgid "~W~ater Effect Enabled" msgstr "" #: engines/mohawk/dialogs.cpp:288 msgid "Transitions:" msgstr "Transições:" #: engines/mohawk/dialogs.cpp:290 msgid "Disabled" msgstr "Desactivado" #: engines/mohawk/dialogs.cpp:291 msgid "Fastest" msgstr "Mais rápido" #: engines/mohawk/dialogs.cpp:292 msgid "Normal" msgstr "Normal" #: engines/mohawk/dialogs.cpp:293 msgid "Best" msgstr "Melhor" #: engines/mohawk/mohawk.cpp:55 msgid "The game is paused. Press any key to continue." msgstr "Jogo em Pausa. Carregue em qualquer tecla para continuar." #: engines/mohawk/myst_stacks/menu.cpp:283 #: engines/mohawk/riven_stacks/aspit.cpp:349 msgid "" "Are you sure you want to load a saved game? All unsaved progress will be " "lost." msgstr "" "Tem a certeza que pretende carregar um jogo guardado? Todo o progresso não " "gravado será perdido." #: engines/mohawk/myst_stacks/menu.cpp:284 #: engines/mohawk/riven_stacks/aspit.cpp:350 msgid "Load game" msgstr "Carregar jogo" #: engines/mohawk/myst_stacks/menu.cpp:300 #: engines/mohawk/riven_stacks/aspit.cpp:371 msgid "" "Are you sure you want to start a new game? All unsaved progress will be lost." msgstr "" "Tem a certeza que pretende iniciar um novo jogo? Todo o progresso não " "gravado será perdido." #: engines/mohawk/myst_stacks/menu.cpp:301 #: engines/mohawk/riven_stacks/aspit.cpp:372 msgid "New game" msgstr "Novo jogo" #: engines/mohawk/myst_stacks/menu.cpp:318 #: engines/mohawk/riven_stacks/aspit.cpp:455 msgid "Are you sure you want to quit? All unsaved progress will be lost." msgstr "" "Tem a certeza que deseja sair? Todo o progresso não gravado será perdido." #: engines/mohawk/riven.cpp:158 msgid "" "You're missing a Riven executable. The Windows executable is 'riven.exe' or " "'rivendmo.exe'. " msgstr "" "Está em falta um ficheiro executável Riven. O executável de Windows será " "'riven.exe' ou 'rivendmo.exe' " #: engines/mohawk/riven.cpp:159 msgid "" "Using the 'arcriven.z' installer file also works. In addition, you can use " "the Mac 'Riven' executable." msgstr "" "Usar o instalador 'arcriven.z' também funcionará. Adicionalmente, poderá " "também usar o executável Mac 'Riven'." #: engines/mohawk/riven.cpp:170 msgid "" "You're missing 'extras.mhk'. Using the 'arcriven.z' installer file also " "works." msgstr "" "Está em falta o ficheiro 'extras.mhk'. Usar o instalador 'arcriven.z' também " "funcionará." #: engines/mohawk/riven.cpp:515 msgid "You are missing the following required Riven data files:\n" msgstr "Estão em falta os seguintes ficheiros necessários Riven:\n" #: engines/mohawk/riven_stack.cpp:204 msgid "" "Exploration beyond this point available only within the full version of\n" "the game." msgstr "" "Exploração para além deste ponto apenas está disponível na versão completa\n" "do jogo." #: engines/mohawk/riven_stacks/aspit.cpp:429 msgid "" "At this point, the Riven Demo would\n" "ask if you would like to open a web browser\n" "to bring you to the Red Orb store to buy\n" "the game. ScummVM cannot do that and\n" "the site no longer exists." msgstr "" "A esta altura, a demo do Riven deve\n" "perguntar se quer abrir um browser de internet\n" "para o levar até à loja online 'Red Orb' para comprar\n" "o jogo. O ScummVM não pode fazer isso, uma vez\n" "que o site já não existe." #: engines/neverhood/detection.cpp:184 msgid "Skip the Hall of Records storyboard scenes" msgstr "" #: engines/neverhood/detection.cpp:185 msgid "Allows the player to skip past the Hall of Records storyboard scenes" msgstr "" #: engines/neverhood/detection.cpp:191 msgid "Scale the making of videos to full screen" msgstr "" #: engines/neverhood/detection.cpp:192 msgid "Scale the making of videos, so that they use the whole screen" msgstr "" #: engines/parallaction/saveload.cpp:130 #, c-format msgid "" "Can't save game in slot %i\n" "\n" msgstr "" #: engines/parallaction/saveload.cpp:194 msgid "Load file" msgstr "Carregar ficheiro" #: engines/parallaction/saveload.cpp:201 msgid "Loading game..." msgstr "Jogo a carregar..." #: engines/parallaction/saveload.cpp:209 msgid "Save file" msgstr "" #: engines/parallaction/saveload.cpp:216 msgid "Saving game..." msgstr "A guardar jogo..." #: engines/parallaction/saveload.cpp:269 msgid "" "ScummVM found that you have old saved games for Nippon Safes that should be " "renamed.\n" "The old names are no longer supported, so you will not be able to load your " "games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked next time.\n" msgstr "" "O ScummVM detectou que tem jogos guardados antigos para 'Nippon Safes' que " "devem ser renomeados.\n" "Os nomes antigos já não são suportados, portanto não conseguirá carregar os " "jogos se não renomear os jogos guardados.\n" "\n" "Carregue em OK para os renomear agora, caso contrário, ser-lhe-á perguntado " "novamente da próxima vez.\n" #: engines/parallaction/saveload.cpp:316 msgid "ScummVM successfully converted all your saved games." msgstr "O ScummVM renomeu com sucesso todos os seus jogos guardados." #: engines/parallaction/saveload.cpp:318 msgid "" "ScummVM printed some warnings in your console window and can't guarantee all " "your files have been converted.\n" "\n" "Please report to the team." msgstr "" #: engines/pegasus/pegasus.cpp:716 msgid "Invalid file name for saving" msgstr "Nome inválido para guardar" #: engines/pegasus/pegasus.cpp:2513 msgid "Up/Zoom In/Move Forward/Open Doors" msgstr "" #: engines/pegasus/pegasus.cpp:2514 msgid "Down/Zoom Out" msgstr "" #: engines/pegasus/pegasus.cpp:2517 msgid "Display/Hide Inventory Tray" msgstr "Mostrar/Esconder Inventório" #: engines/pegasus/pegasus.cpp:2518 msgid "Display/Hide Biochip Tray" msgstr "" #: engines/pegasus/pegasus.cpp:2519 msgid "Action/Select" msgstr "Acção/Seleccionar" #: engines/pegasus/pegasus.cpp:2520 msgid "Toggle Center Data Display" msgstr "" #: engines/pegasus/pegasus.cpp:2521 msgid "Display/Hide Info Screen" msgstr "Mostrar/Esconder Ecrã de Informação" #: engines/pegasus/pegasus.cpp:2522 msgid "Display/Hide Pause Menu" msgstr "Mostrar/Esconder Menu de Pausa" #: engines/queen/detection.cpp:56 msgid "Alternative intro" msgstr "Introdução alternativa" #: engines/queen/detection.cpp:57 msgid "Use an alternative game intro (CD version only)" msgstr "Usar uma introdução alternativa do jogo (Versão CD apenas)" #: engines/sci/detection.cpp:395 msgid "Skip EGA dithering pass (full color backgrounds)" msgstr "" #: engines/sci/detection.cpp:396 msgid "Skip dithering pass in EGA games, graphics are shown with full colors" msgstr "" #: engines/sci/detection.cpp:405 msgid "Enable high resolution graphics" msgstr "Activar gráficos em alta resolução" #: engines/sci/detection.cpp:406 msgid "Enable high resolution graphics/content" msgstr "" #: engines/sci/detection.cpp:415 msgid "Enable black-lined video" msgstr "" #: engines/sci/detection.cpp:416 msgid "Draw black lines over videos to increase their apparent sharpness" msgstr "" #: engines/sci/detection.cpp:426 msgid "Use high-quality video scaling" msgstr "" #: engines/sci/detection.cpp:427 msgid "Use linear interpolation when upscaling videos, where possible" msgstr "Usar interpolação linear para aumentar vídeos, quando possível" #: engines/sci/detection.cpp:437 msgid "Use high-quality \"LarryScale\" cel scaling" msgstr "" #: engines/sci/detection.cpp:438 msgid "Use special cartoon scaler for drawing character sprites" msgstr "" #: engines/sci/detection.cpp:447 msgid "Prefer digital sound effects" msgstr "" #: engines/sci/detection.cpp:448 msgid "Prefer digital sound effects instead of synthesized ones" msgstr "" #: engines/sci/detection.cpp:467 msgid "Use IMF/Yamaha FB-01 for MIDI output" msgstr "Usar IMF/Yamaha FB-01 para saída MIDI" #: engines/sci/detection.cpp:468 msgid "" "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI " "output" msgstr "" #: engines/sci/detection.cpp:478 msgid "Use CD audio" msgstr "Usar CD áudio" #: engines/sci/detection.cpp:479 msgid "Use CD audio instead of in-game audio, if available" msgstr "Usar áudio CD em vez de som do jogo, se disponível" #: engines/sci/detection.cpp:489 msgid "Use Windows cursors" msgstr "Usar cursores do Windows" #: engines/sci/detection.cpp:490 msgid "" "Use the Windows cursors (smaller and monochrome) instead of the DOS ones" msgstr "" #: engines/sci/detection.cpp:500 msgid "Use silver cursors" msgstr "Usar cursores prateados" #: engines/sci/detection.cpp:501 msgid "" "Use the alternate set of silver cursors instead of the normal golden ones" msgstr "" #: engines/sci/detection.cpp:511 msgid "Enable content censoring" msgstr "Activar censura de conteúdo" #: engines/sci/detection.cpp:512 msgid "Enable the game's built-in optional content censoring" msgstr "" #: engines/sci/detection.cpp:522 msgid "Upscale videos" msgstr "" #: engines/sci/detection.cpp:523 msgid "Upscale videos to double their size" msgstr "" #: engines/sci/detection.cpp:853 engines/sci/engine/kfile.cpp:481 msgid "(Autosave)" msgstr "(Auto-guardado)" #: engines/sci/engine/kgraphics.cpp:995 msgid "" "Characters saved inside ScummVM are shown automatically. Character files " "saved in the original interpreter need to be put inside ScummVM's saved " "games directory and a prefix needs to be added depending on which game it " "was saved in: 'qfg1-' for Quest for Glory 1, 'qfg2-' for Quest for Glory 2. " "Example: 'qfg2-thief.sav'." msgstr "" #: engines/sci/engine/kgraphics32.cpp:358 #, c-format msgid "Please use an external viewer to open the game's help file: %s" msgstr "" #: engines/sci/engine/savegame.cpp:1300 msgid "The format of this saved game is obsolete, unable to load it" msgstr "" #: engines/sci/engine/savegame.cpp:1302 #, c-format msgid "Savegame version is %d, maximum supported is %0d" msgstr "" #: engines/sci/engine/savegame.cpp:1313 msgid "" "This saved game was created with a different version of the game, unable to " "load it" msgstr "" #: engines/sci/resource.cpp:827 msgid "" "Missing or corrupt game resources have been detected. Some game features may " "not work properly. Please check the console for more information, and verify " "that your game files are valid." msgstr "" #: engines/sci/sci.cpp:385 msgid "" "Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and " "disabled in the release version of the game. ScummVM allows the subtitles to " "be re-enabled, but because they were removed from the original game, they do " "not always render properly or reflect the actual game speech. This is not a " "ScummVM bug -- it is a problem with the game's assets." msgstr "" #: engines/sci/sci.cpp:409 msgid "" "You have selected General MIDI as a sound device. Sierra has provided after-" "market support for General MIDI for this game in their \"General MIDI Utility" "\". Please, apply this patch in order to enjoy MIDI music with this game. " "Once you have obtained it, you can unpack all of the included *.PAT files in " "your ScummVM extras folder and ScummVM will add the appropriate patch " "automatically. Alternatively, you can follow the instructions in the READ.ME " "file included in the patch and rename the associated *.PAT file to 4.PAT and " "place it in the game folder. Without this patch, General MIDI music for this " "game will sound badly distorted." msgstr "" #: engines/sci/sci.cpp:428 msgid "" "Your game is patched with a fan made script patch. Such patches have been " "reported to cause issues, as they modify game scripts extensively. The " "issues that these patches fix do not occur in ScummVM, so you are advised to " "remove this patch from your game folder in order to avoid having unexpected " "errors and/or issues later on." msgstr "" #: engines/scumm/detection.cpp:1123 msgid "" "Your game version appears to be unknown. If this is *NOT* a fan-modified\n" "version (in particular, not a fan-made translation), please, report the\n" "following data to the ScummVM team along with the name of the game you " "tried\n" "to add and its version, language, etc.:\n" msgstr "" #: engines/scumm/detection.cpp:1141 msgid "" "The Lite version of Putt-Putt Saves the Zoo iOS is not supported to avoid " "piracy.\n" "The full version is available for purchase from the iTunes Store." msgstr "" #: engines/scumm/detection.cpp:1352 msgid "Show Object Line" msgstr "" #: engines/scumm/detection.cpp:1353 msgid "Show the names of objects at the bottom of the screen" msgstr "" #: engines/scumm/dialogs.cpp:172 #, c-format msgid "Insert Disk %c and Press Button to Continue." msgstr "" #: engines/scumm/dialogs.cpp:173 #, c-format msgid "Unable to Find %s, (%c%d) Press Button." msgstr "" #: engines/scumm/dialogs.cpp:174 #, c-format msgid "Error reading disk %c, (%c%d) Press Button." msgstr "" #: engines/scumm/dialogs.cpp:175 msgid "Game Paused. Press SPACE to Continue." msgstr "" #. I18N: You may specify 'Yes' symbol at the end of the line, like this: #. "Moechten Sie wirklich neu starten? (J/N)J" #. Will react to J as 'Yes' #: engines/scumm/dialogs.cpp:179 msgid "Are you sure you want to restart? (Y/N)Y" msgstr "" #. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment #: engines/scumm/dialogs.cpp:181 msgid "Are you sure you want to quit? (Y/N)Y" msgstr "" #: engines/scumm/dialogs.cpp:186 msgid "Play" msgstr "" #: engines/scumm/dialogs.cpp:190 msgid "Insert save/load game disk" msgstr "" #: engines/scumm/dialogs.cpp:191 msgid "You must enter a name" msgstr "" #: engines/scumm/dialogs.cpp:192 msgid "The game was NOT saved (disk full?)" msgstr "" #: engines/scumm/dialogs.cpp:193 msgid "The game was NOT loaded" msgstr "" #: engines/scumm/dialogs.cpp:194 #, c-format msgid "Saving '%s'" msgstr "" #: engines/scumm/dialogs.cpp:195 #, c-format msgid "Loading '%s'" msgstr "" #: engines/scumm/dialogs.cpp:196 msgid "Name your SAVE game" msgstr "" #: engines/scumm/dialogs.cpp:197 msgid "Select a game to LOAD" msgstr "" #: engines/scumm/dialogs.cpp:198 msgid "Game title)" msgstr "" #. I18N: Previous page button #: engines/scumm/dialogs.cpp:284 msgid "~P~revious" msgstr "" #. I18N: Next page button #: engines/scumm/dialogs.cpp:286 msgid "~N~ext" msgstr "" #: engines/scumm/dialogs.cpp:599 msgid "Speech Only" msgstr "" #: engines/scumm/dialogs.cpp:600 msgid "Speech and Subtitles" msgstr "" #: engines/scumm/dialogs.cpp:601 msgid "Subtitles Only" msgstr "" #: engines/scumm/dialogs.cpp:609 msgctxt "lowres" msgid "Speech & Subs" msgstr "" #: engines/scumm/dialogs.cpp:655 msgid "Select a Proficiency Level." msgstr "" #: engines/scumm/dialogs.cpp:657 msgid "Refer to your Loom(TM) manual for help." msgstr "" #: engines/scumm/dialogs.cpp:661 msgid "Practice" msgstr "" #: engines/scumm/dialogs.cpp:662 msgid "Expert" msgstr "" #: engines/scumm/help.cpp:74 msgid "Common keyboard commands:" msgstr "" #: engines/scumm/help.cpp:75 msgid "Save / Load dialog" msgstr "" #: engines/scumm/help.cpp:77 msgid "Skip line of text" msgstr "" #: engines/scumm/help.cpp:78 msgid "Esc" msgstr "" #: engines/scumm/help.cpp:78 msgid "Skip cutscene" msgstr "" #: engines/scumm/help.cpp:79 msgid "Space" msgstr "" #: engines/scumm/help.cpp:79 msgid "Pause game" msgstr "" #: engines/scumm/help.cpp:80 engines/scumm/help.cpp:85 #: engines/scumm/help.cpp:96 engines/scumm/help.cpp:97 #: engines/scumm/help.cpp:98 engines/scumm/help.cpp:99 #: engines/scumm/help.cpp:100 engines/scumm/help.cpp:101 #: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103 msgid "Ctrl" msgstr "" #: engines/scumm/help.cpp:80 msgid "Load saved game 1-10" msgstr "" #: engines/scumm/help.cpp:81 engines/scumm/help.cpp:85 #: engines/scumm/help.cpp:87 engines/scumm/help.cpp:101 #: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103 msgid "Alt" msgstr "" #: engines/scumm/help.cpp:81 msgid "Save game 1-10" msgstr "" #: engines/scumm/help.cpp:87 engines/scumm/help.cpp:90 msgid "Enter" msgstr "" #: engines/scumm/help.cpp:88 msgid "Music volume up / down" msgstr "" #: engines/scumm/help.cpp:89 msgid "Text speed slower / faster" msgstr "" #: engines/scumm/help.cpp:90 msgid "Simulate left mouse button" msgstr "" #: engines/scumm/help.cpp:91 msgid "Tab" msgstr "" #: engines/scumm/help.cpp:91 msgid "Simulate right mouse button" msgstr "" #: engines/scumm/help.cpp:94 msgid "Special keyboard commands:" msgstr "" #: engines/scumm/help.cpp:95 msgid "Show / Hide console" msgstr "" #: engines/scumm/help.cpp:96 msgid "Start the debugger" msgstr "" #: engines/scumm/help.cpp:97 msgid "Show memory consumption" msgstr "" #: engines/scumm/help.cpp:98 msgid "Run in fast mode (*)" msgstr "" #: engines/scumm/help.cpp:99 msgid "Run in really fast mode (*)" msgstr "" #: engines/scumm/help.cpp:100 msgid "Toggle mouse capture" msgstr "" #: engines/scumm/help.cpp:101 msgid "Switch between graphics filters" msgstr "" #: engines/scumm/help.cpp:102 msgid "Increase / Decrease scale factor" msgstr "" #: engines/scumm/help.cpp:103 msgid "Toggle aspect-ratio correction" msgstr "" #: engines/scumm/help.cpp:108 msgid "* Note that using ctrl-f and" msgstr "" #: engines/scumm/help.cpp:109 msgid " ctrl-g are not recommended" msgstr "" #: engines/scumm/help.cpp:110 msgid " since they may cause crashes" msgstr "" #: engines/scumm/help.cpp:111 msgid " or incorrect game behavior." msgstr "" #: engines/scumm/help.cpp:115 msgid "Spinning drafts on the keyboard:" msgstr "" #: engines/scumm/help.cpp:117 msgid "Main game controls:" msgstr "" #: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137 #: engines/scumm/help.cpp:162 msgid "Push" msgstr "" #: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138 #: engines/scumm/help.cpp:163 msgid "Pull" msgstr "" #: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139 #: engines/scumm/help.cpp:164 engines/scumm/help.cpp:198 #: engines/scumm/help.cpp:208 msgid "Give" msgstr "" #: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140 #: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191 #: engines/scumm/help.cpp:209 msgid "Open" msgstr "" #: engines/scumm/help.cpp:127 msgid "Go to" msgstr "" #: engines/scumm/help.cpp:128 msgid "Get" msgstr "" #: engines/scumm/help.cpp:129 engines/scumm/help.cpp:153 #: engines/scumm/help.cpp:171 engines/scumm/help.cpp:199 #: engines/scumm/help.cpp:214 engines/scumm/help.cpp:225 #: engines/scumm/help.cpp:251 msgid "Use" msgstr "" #: engines/scumm/help.cpp:130 engines/scumm/help.cpp:142 msgid "Read" msgstr "" #: engines/scumm/help.cpp:131 engines/scumm/help.cpp:148 msgid "New kid" msgstr "" #: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154 #: engines/scumm/help.cpp:172 msgid "Turn on" msgstr "" #: engines/scumm/help.cpp:133 engines/scumm/help.cpp:155 #: engines/scumm/help.cpp:173 msgid "Turn off" msgstr "" #: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168 #: engines/scumm/help.cpp:195 msgid "Walk to" msgstr "" #: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169 #: engines/scumm/help.cpp:196 engines/scumm/help.cpp:211 #: engines/scumm/help.cpp:228 msgid "Pick up" msgstr "" #: engines/scumm/help.cpp:145 engines/scumm/help.cpp:170 msgid "What is" msgstr "" #: engines/scumm/help.cpp:147 msgid "Unlock" msgstr "" #: engines/scumm/help.cpp:150 msgid "Put on" msgstr "" #: engines/scumm/help.cpp:151 msgid "Take off" msgstr "" #: engines/scumm/help.cpp:157 msgid "Fix" msgstr "" #: engines/scumm/help.cpp:159 msgid "Switch" msgstr "" #: engines/scumm/help.cpp:167 engines/scumm/help.cpp:229 msgid "Look" msgstr "" #: engines/scumm/help.cpp:174 engines/scumm/help.cpp:224 msgid "Talk" msgstr "" #: engines/scumm/help.cpp:175 msgid "Travel" msgstr "" #: engines/scumm/help.cpp:176 msgid "To Henry / To Indy" msgstr "" #. I18N: These are different musical notes #: engines/scumm/help.cpp:180 msgid "play C minor on distaff" msgstr "" #: engines/scumm/help.cpp:181 msgid "play D on distaff" msgstr "" #: engines/scumm/help.cpp:182 msgid "play E on distaff" msgstr "" #: engines/scumm/help.cpp:183 msgid "play F on distaff" msgstr "" #: engines/scumm/help.cpp:184 msgid "play G on distaff" msgstr "" #: engines/scumm/help.cpp:185 msgid "play A on distaff" msgstr "" #: engines/scumm/help.cpp:186 msgid "play B on distaff" msgstr "" #: engines/scumm/help.cpp:187 msgid "play C major on distaff" msgstr "" #: engines/scumm/help.cpp:193 engines/scumm/help.cpp:215 msgid "puSh" msgstr "" #: engines/scumm/help.cpp:194 engines/scumm/help.cpp:216 msgid "pull (Yank)" msgstr "" #: engines/scumm/help.cpp:197 engines/scumm/help.cpp:213 #: engines/scumm/help.cpp:249 msgid "Talk to" msgstr "" #: engines/scumm/help.cpp:200 engines/scumm/help.cpp:212 msgid "Look at" msgstr "" #: engines/scumm/help.cpp:201 msgid "turn oN" msgstr "" #: engines/scumm/help.cpp:202 msgid "turn oFf" msgstr "" #: engines/scumm/help.cpp:218 msgid "KeyUp" msgstr "" #: engines/scumm/help.cpp:218 msgid "Highlight prev dialogue" msgstr "" #: engines/scumm/help.cpp:219 msgid "KeyDown" msgstr "" #: engines/scumm/help.cpp:219 msgid "Highlight next dialogue" msgstr "" #: engines/scumm/help.cpp:223 msgid "Walk" msgstr "" #: engines/scumm/help.cpp:226 engines/scumm/help.cpp:235 #: engines/scumm/help.cpp:242 engines/scumm/help.cpp:250 msgid "Inventory" msgstr "" #: engines/scumm/help.cpp:227 msgid "Object" msgstr "" #: engines/scumm/help.cpp:230 msgid "Black and White / Color" msgstr "" #: engines/scumm/help.cpp:233 msgid "Eyes" msgstr "" #: engines/scumm/help.cpp:234 msgid "Tongue" msgstr "" #: engines/scumm/help.cpp:236 msgid "Punch" msgstr "" #: engines/scumm/help.cpp:237 msgid "Kick" msgstr "" #: engines/scumm/help.cpp:240 engines/scumm/help.cpp:248 msgid "Examine" msgstr "" #: engines/scumm/help.cpp:241 msgid "Regular cursor" msgstr "" #. I18N: Comm is a communication device #: engines/scumm/help.cpp:244 msgid "Comm" msgstr "" #: engines/scumm/help.cpp:247 msgid "Save / Load / Options" msgstr "" #: engines/scumm/help.cpp:256 msgid "Other game controls:" msgstr "" #: engines/scumm/help.cpp:258 engines/scumm/help.cpp:268 msgid "Inventory:" msgstr "" #: engines/scumm/help.cpp:259 engines/scumm/help.cpp:275 msgid "Scroll list up" msgstr "" #: engines/scumm/help.cpp:260 engines/scumm/help.cpp:276 msgid "Scroll list down" msgstr "" #: engines/scumm/help.cpp:261 engines/scumm/help.cpp:269 msgid "Upper left item" msgstr "" #: engines/scumm/help.cpp:262 engines/scumm/help.cpp:271 msgid "Lower left item" msgstr "" #: engines/scumm/help.cpp:263 engines/scumm/help.cpp:272 msgid "Upper right item" msgstr "" #: engines/scumm/help.cpp:264 engines/scumm/help.cpp:274 msgid "Lower right item" msgstr "" #: engines/scumm/help.cpp:270 msgid "Middle left item" msgstr "" #: engines/scumm/help.cpp:273 msgid "Middle right item" msgstr "" #: engines/scumm/help.cpp:280 engines/scumm/help.cpp:285 msgid "Switching characters:" msgstr "" #: engines/scumm/help.cpp:282 msgid "Second kid" msgstr "" #: engines/scumm/help.cpp:283 msgid "Third kid" msgstr "" #: engines/scumm/help.cpp:292 msgid "Toggle Inventory/IQ Points display" msgstr "" #: engines/scumm/help.cpp:293 msgid "Toggle Keyboard/Mouse Fighting (*)" msgstr "" #: engines/scumm/help.cpp:295 msgid "* Keyboard Fighting is always on," msgstr "" #: engines/scumm/help.cpp:296 msgid " so despite the in-game message this" msgstr "" #: engines/scumm/help.cpp:297 msgid " actually toggles Mouse Fighting Off/On" msgstr "" #: engines/scumm/help.cpp:304 msgid "Fighting controls (numpad):" msgstr "" #: engines/scumm/help.cpp:305 engines/scumm/help.cpp:306 #: engines/scumm/help.cpp:307 msgid "Step back" msgstr "" #: engines/scumm/help.cpp:308 msgid "Block high" msgstr "" #: engines/scumm/help.cpp:309 msgid "Block middle" msgstr "" #: engines/scumm/help.cpp:310 msgid "Block low" msgstr "" #: engines/scumm/help.cpp:311 msgid "Punch high" msgstr "" #: engines/scumm/help.cpp:312 msgid "Punch middle" msgstr "" #: engines/scumm/help.cpp:313 msgid "Punch low" msgstr "" #: engines/scumm/help.cpp:315 msgid "Sucker punch" msgstr "" #: engines/scumm/help.cpp:318 msgid "These are for Indy on left." msgstr "" #: engines/scumm/help.cpp:319 msgid "When Indy is on the right," msgstr "" #: engines/scumm/help.cpp:320 msgid "7, 4, and 1 are switched with" msgstr "" #: engines/scumm/help.cpp:321 msgid "9, 6, and 3, respectively." msgstr "" #: engines/scumm/help.cpp:328 msgid "Biplane controls (numpad):" msgstr "" #: engines/scumm/help.cpp:329 msgid "Fly to upper left" msgstr "" #: engines/scumm/help.cpp:330 msgid "Fly to left" msgstr "" #: engines/scumm/help.cpp:331 msgid "Fly to lower left" msgstr "" #: engines/scumm/help.cpp:332 msgid "Fly upwards" msgstr "" #: engines/scumm/help.cpp:333 msgid "Fly straight" msgstr "" #: engines/scumm/help.cpp:334 msgid "Fly down" msgstr "" #: engines/scumm/help.cpp:335 msgid "Fly to upper right" msgstr "" #: engines/scumm/help.cpp:336 msgid "Fly to right" msgstr "" #: engines/scumm/help.cpp:337 msgid "Fly to lower right" msgstr "" #: engines/scumm/input.cpp:578 msgid "Snap scroll on" msgstr "" #: engines/scumm/input.cpp:580 msgid "Snap scroll off" msgstr "" #: engines/scumm/input.cpp:593 msgid "Music volume: " msgstr "" #: engines/scumm/input.cpp:610 msgid "Subtitle speed: " msgstr "Vel. das legendas: " #: engines/scumm/scumm.cpp:1898 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" "but %s is missing. Using AdLib instead." msgstr "" #: engines/scumm/scumm.cpp:2765 msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " "Tentacle game directory, and the game has to be added to ScummVM." msgstr "" #: engines/scumm/players/player_v3m.cpp:129 msgid "" "Could not find the 'Loom' Macintosh executable to read the\n" "instruments from. Music will be disabled." msgstr "" #: engines/scumm/players/player_v5m.cpp:107 msgid "" "Could not find the 'Monkey Island' Macintosh executable to read the\n" "instruments from. Music will be disabled." msgstr "" #: engines/scumm/imuse/drivers/amiga.cpp:656 msgid "" "This AMIGA version is missing (at least) the following file(s):\n" "\n" msgstr "" #: engines/scumm/imuse/drivers/amiga.cpp:661 msgid "" "\n" "Please copy these file(s) into the game data directory.\n" "\n" msgstr "" #: engines/sherlock/detection.cpp:81 msgid "Pixellated scene transitions" msgstr "" #: engines/sherlock/detection.cpp:82 msgid "When changing scenes, a randomized pixel transition is done" msgstr "" #: engines/sherlock/detection.cpp:91 msgid "Don't show hotspots when moving mouse" msgstr "" #: engines/sherlock/detection.cpp:92 msgid "" "Only show hotspot names after you actually click on a hotspot or action " "button" msgstr "" #: engines/sherlock/detection.cpp:101 msgid "Show character portraits" msgstr "" #: engines/sherlock/detection.cpp:102 msgid "Show portraits for the characters when conversing" msgstr "" #: engines/sherlock/detection.cpp:111 msgid "Slide dialogs into view" msgstr "" #: engines/sherlock/detection.cpp:112 msgid "Slide UI dialogs into view, rather than simply showing them immediately" msgstr "" #: engines/sherlock/detection.cpp:121 msgid "Transparent windows" msgstr "" #: engines/sherlock/detection.cpp:122 msgid "Show windows with a partially transparent background" msgstr "" #: engines/sky/compact.cpp:141 msgid "The \"sky.cpt\" engine data file has an incorrect size." msgstr "" #: engines/sky/detection.cpp:44 msgid "Floppy intro" msgstr "" #: engines/sky/detection.cpp:45 msgid "Use the floppy version's intro (CD version only)" msgstr "" #: engines/supernova/supernova.cpp:194 #, c-format msgid "" "Incorrect version of the '%s' engine data file found. Expected %d but got %d." msgstr "" #: engines/supernova/supernova.cpp:220 #, c-format msgid "Unable to locate the text for %s language in '%s' engine data file." msgstr "" #: engines/supernova/supernova.cpp:441 #, c-format msgid "Unable to find '%s' in game folder." msgstr "" #: engines/sword1/animation.cpp:524 #, c-format msgid "PSX stream cutscene '%s' cannot be played in paletted mode" msgstr "" #: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445 msgid "DXA cutscenes found but ScummVM has been built without zlib" msgstr "" #: engines/sword1/animation.cpp:561 engines/sword2/animation.cpp:461 msgid "" "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support" msgstr "" #: engines/sword1/animation.cpp:568 engines/sword2/animation.cpp:470 #, c-format msgid "Cutscene '%s' not found" msgstr "" #: engines/sword1/control.cpp:885 msgid "" "ScummVM found that you have old saved games for Broken Sword 1 that should " "be converted.\n" "The old saved game format is no longer supported, so you will not be able to " "load your games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked again the next " "time you start the game.\n" msgstr "" #: engines/sword1/control.cpp:1259 #, c-format msgid "" "Target new saved game already exists!\n" "Would you like to keep the old saved game (%s) or the new one (%s)?\n" msgstr "" #: engines/sword1/control.cpp:1262 msgid "Keep the old one" msgstr "" #: engines/sword1/control.cpp:1262 msgid "Keep the new one" msgstr "" #: engines/sword1/logic.cpp:1633 msgid "This is the end of the Broken Sword 1 Demo" msgstr "" #: engines/sword2/animation.cpp:425 msgid "" "PSX cutscenes found but ScummVM has been built without RGB color support" msgstr "" #: engines/sword2/sword2.cpp:79 msgid "Show object labels" msgstr "" #: engines/sword2/sword2.cpp:80 msgid "Show labels for objects on mouse hover" msgstr "" #: engines/sword25/detection.cpp:46 msgid "Use English speech" msgstr "" #: engines/sword25/detection.cpp:47 msgid "" "Use English speech instead of German for every language other than German" msgstr "" #: engines/teenagent/resources.cpp:118 msgid "" "The teenagent.dat file is compressed and zlib hasn't been included in this " "executable. Please decompress it" msgstr "" #: engines/tony/tony.cpp:258 #, c-format msgid "Font variant not present in '%s' engine data file." msgstr "" #: engines/toon/toon.cpp:222 #, c-format msgid "Saved game in slot #%d " msgstr "Jogo guardado na posição #%d " #: engines/toon/toon.cpp:226 #, c-format msgid "Could not quick save into slot #%d" msgstr "Não foi possível guardar o jogo na posição #%d" #: engines/toon/toon.cpp:239 #, c-format msgid "Saved game #%d quick loaded" msgstr "Jogo guardado #%d carregado" #: engines/toon/toon.cpp:243 #, c-format msgid "Could not quick load the saved game #%d" msgstr "Não foi possível carregar o jogo guardado #%d" #: engines/wintermute/detection.cpp:59 msgid "Show FPS-counter" msgstr "Mostrar contador de FPS" #: engines/wintermute/detection.cpp:60 msgid "Show the current number of frames per second in the upper left corner" msgstr "Mostra o número de frames-por-segundo atual no canto superior esquerdo" #: engines/wintermute/detection.cpp:69 msgid "Sprite bilinear filtering (SLOW)" msgstr "Filtragem bilinear gráfica (LENTA)" #: engines/wintermute/detection.cpp:70 msgid "Apply bilinear filtering to individual sprites" msgstr "Aplica uma filtragem bilinear aos sprites individuais" #: engines/wintermute/wintermute.cpp:153 msgid "This game requires PNG, JPEG and Vorbis support." msgstr "" #: engines/wintermute/wintermute.cpp:164 msgid "" "This game requires 3D characters support, which is out of ScummVM's scope." msgstr "" #: engines/xeen/detection.cpp:89 msgid "Show item costs in standard inventory mode" msgstr "" #: engines/xeen/detection.cpp:90 msgid "" "Shows item costs in standard inventory mode, allowing the value of items to " "be compared" msgstr "" #: engines/xeen/detection.cpp:99 msgid "More durable armor" msgstr "" #: engines/xeen/detection.cpp:100 msgid "Armor won't break until character is at -80HP, rather than merely -10HP" msgstr "" #: engines/zvision/detection_tables.h:61 msgid "Double FPS" msgstr "Duplicar FPS" #: engines/zvision/detection_tables.h:62 msgid "Increase framerate from 30 to 60 FPS" msgstr "Aumenta a taxa de frames de 30 para 60 FPS" #: engines/zvision/detection_tables.h:71 msgid "Enable Venus" msgstr "Ativar Venus" #: engines/zvision/detection_tables.h:72 msgid "Enable the Venus help system" msgstr "Ativa o sistema de ajuda Venus" #: engines/zvision/detection_tables.h:81 msgid "Disable animation while turning" msgstr "Desativar animação de rotação" #: engines/zvision/detection_tables.h:82 msgid "Disable animation while turning in panorama mode" msgstr "Desativa a animação ao rodar no modo panorama" #: engines/zvision/detection_tables.h:91 msgid "Use high resolution MPEG video" msgstr "Usar vídeos MPEG de alta resolução" #: engines/zvision/detection_tables.h:92 msgid "Use MPEG video from the DVD version instead of lower resolution AVI" msgstr "Usa vídeos MPEG da versão em DVD em vez de AVI com resolução inferior" #: engines/zvision/file/save_manager.cpp:226 #, c-format msgid "" "This saved game uses version %u, but this engine only supports up to version " "%d. You will need an updated version of the engine to use this saved game." msgstr "" "Este jogo guardado usa a versão %u, mas este motor só suporta versões até " "%d. Tem de atualizar o ScummVM para carregar este jogo guardado." #~ msgid "Unnamed savegame" #~ msgstr "Jogo guardado sem nome" #~ msgid "Windowed mode" #~ msgstr "Modo janela" #~ msgid "8 kHz" #~ msgstr "8 kHz" #~ msgid "11 kHz" #~ msgstr "11 kHz" #~ msgid "22 kHz" #~ msgstr "22 kHz" #~ msgid "44 kHz" #~ msgstr "44 kHz" #~ msgid "48 kHz" #~ msgstr "48 kHz" #, fuzzy #~ msgctxt "lowres" #~ msgid "Mouse Speed:" #~ msgstr "Velocidade:"