# LANGUAGE translation for ScummVM. # Copyright (C) YEAR ScummVM Team # This file is distributed under the same license as the ScummVM package. # FIRST AUTHOR , YEAR. # #, fuzzy msgid "" msgstr "" "Project-Id-Version: ScummVM 1.9.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" "POT-Creation-Date: 2016-07-19 09:07+0200\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" "Language: \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=CHARSET\n" "Content-Transfer-Encoding: 8bit\n" #: gui/about.cpp:94 #, c-format msgid "(built on %s)" msgstr "" #: gui/about.cpp:101 msgid "Features compiled in:" msgstr "" #: gui/about.cpp:110 msgid "Available engines:" msgstr "" #: gui/browser.cpp:68 gui/browser_osx.mm:104 msgid "Show hidden files" msgstr "" #: gui/browser.cpp:68 msgid "Show files marked with the hidden attribute" msgstr "" #: gui/browser.cpp:72 msgid "Go up" msgstr "" #: gui/browser.cpp:72 gui/browser.cpp:74 msgid "Go to previous directory level" msgstr "" #: gui/browser.cpp:74 msgctxt "lowres" msgid "Go up" msgstr "" #: gui/browser.cpp:75 gui/chooser.cpp:46 gui/editrecorddialog.cpp:67 #: gui/filebrowser-dialog.cpp:64 gui/fluidsynth-dialog.cpp:152 #: gui/KeysDialog.cpp:43 gui/launcher.cpp:353 gui/massadd.cpp:95 #: gui/options.cpp:1259 gui/predictivedialog.cpp:73 gui/recorderdialog.cpp:69 #: gui/recorderdialog.cpp:155 gui/saveload-dialog.cpp:216 #: gui/saveload-dialog.cpp:276 gui/saveload-dialog.cpp:547 #: gui/saveload-dialog.cpp:931 gui/themebrowser.cpp:55 #: gui/updates-dialog.cpp:113 engines/engine.cpp:549 #: backends/events/default/default-events.cpp:196 #: backends/events/default/default-events.cpp:218 #: backends/platform/wii/options.cpp:48 engines/drascula/saveload.cpp:49 #: engines/parallaction/saveload.cpp:271 engines/scumm/dialogs.cpp:187 #: engines/sword1/control.cpp:865 msgid "Cancel" msgstr "" #: gui/browser.cpp:76 gui/browser_osx.mm:103 gui/chooser.cpp:47 #: gui/filebrowser-dialog.cpp:65 gui/themebrowser.cpp:56 msgid "Choose" msgstr "" #: gui/editrecorddialog.cpp:58 msgid "Author:" msgstr "" #: gui/editrecorddialog.cpp:59 gui/launcher.cpp:204 msgid "Name:" msgstr "" #: gui/editrecorddialog.cpp:60 msgid "Notes:" msgstr "" #: gui/editrecorddialog.cpp:68 gui/predictivedialog.cpp:74 msgid "Ok" msgstr "" #: gui/filebrowser-dialog.cpp:49 msgid "Choose file for loading" msgstr "" #: gui/filebrowser-dialog.cpp:49 msgid "Enter filename for saving" msgstr "" #: gui/filebrowser-dialog.cpp:132 msgid "Do you really want to overwrite the file?" msgstr "" #: gui/filebrowser-dialog.cpp:132 gui/fluidsynth-dialog.cpp:217 #: gui/launcher.cpp:797 gui/launcher.cpp:945 gui/launcher.cpp:1004 #: backends/events/symbiansdl/symbiansdl-events.cpp:186 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 #: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "Yes" msgstr "" #: gui/filebrowser-dialog.cpp:132 gui/fluidsynth-dialog.cpp:217 #: gui/launcher.cpp:797 gui/launcher.cpp:945 gui/launcher.cpp:1004 #: backends/events/symbiansdl/symbiansdl-events.cpp:186 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 #: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "No" msgstr "" #: gui/fluidsynth-dialog.cpp:68 msgid "Reverb" msgstr "" #: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102 msgid "Active" msgstr "" #: gui/fluidsynth-dialog.cpp:72 msgid "Room:" msgstr "" #: gui/fluidsynth-dialog.cpp:79 msgid "Damp:" msgstr "" #: gui/fluidsynth-dialog.cpp:86 msgid "Width:" msgstr "" #: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:111 msgid "Level:" msgstr "" #: gui/fluidsynth-dialog.cpp:100 msgid "Chorus" msgstr "" #: gui/fluidsynth-dialog.cpp:104 msgid "N:" msgstr "" #: gui/fluidsynth-dialog.cpp:118 msgid "Speed:" msgstr "" #: gui/fluidsynth-dialog.cpp:125 msgid "Depth:" msgstr "" #: gui/fluidsynth-dialog.cpp:132 msgid "Type:" msgstr "" #: gui/fluidsynth-dialog.cpp:135 msgid "Sine" msgstr "" #: gui/fluidsynth-dialog.cpp:136 msgid "Triangle" msgstr "" #: gui/fluidsynth-dialog.cpp:138 gui/options.cpp:1174 msgid "Misc" msgstr "" #: gui/fluidsynth-dialog.cpp:140 msgid "Interpolation:" msgstr "" #: gui/fluidsynth-dialog.cpp:143 msgid "None (fastest)" msgstr "" #: gui/fluidsynth-dialog.cpp:144 msgid "Linear" msgstr "" #: gui/fluidsynth-dialog.cpp:145 msgid "Fourth-order" msgstr "" #: gui/fluidsynth-dialog.cpp:146 msgid "Seventh-order" msgstr "" #: gui/fluidsynth-dialog.cpp:150 msgid "Reset" msgstr "" #: gui/fluidsynth-dialog.cpp:150 msgid "Reset all FluidSynth settings to their default values." msgstr "" #: gui/fluidsynth-dialog.cpp:153 gui/KeysDialog.cpp:42 gui/launcher.cpp:354 #: gui/launcher.cpp:1052 gui/launcher.cpp:1056 gui/massadd.cpp:92 #: gui/options.cpp:1260 gui/saveload-dialog.cpp:932 engines/engine.cpp:468 #: engines/engine.cpp:479 backends/platform/wii/options.cpp:47 #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271 #: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1852 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 #: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561 #: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865 #: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425 #: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461 #: engines/sword2/animation.cpp:471 msgid "OK" msgstr "" #: gui/fluidsynth-dialog.cpp:217 msgid "" "Do you really want to reset all FluidSynth settings to their default values?" msgstr "" #: gui/gui-manager.cpp:119 backends/keymapper/remap-dialog.cpp:53 #: engines/scumm/help.cpp:126 engines/scumm/help.cpp:141 #: engines/scumm/help.cpp:166 engines/scumm/help.cpp:192 #: engines/scumm/help.cpp:210 msgid "Close" msgstr "" #: gui/gui-manager.cpp:122 msgid "Mouse click" msgstr "" #: gui/gui-manager.cpp:126 base/main.cpp:328 msgid "Display keyboard" msgstr "" #: gui/gui-manager.cpp:130 base/main.cpp:332 msgid "Remap keys" msgstr "" #: gui/gui-manager.cpp:133 base/main.cpp:335 engines/scumm/help.cpp:87 msgid "Toggle fullscreen" msgstr "" #: gui/KeysDialog.cpp:41 msgid "Map" msgstr "" #: gui/KeysDialog.cpp:49 msgid "Select an action and click 'Map'" msgstr "" #: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141 #, c-format msgid "Associated key : %s" msgstr "" #: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143 #, c-format msgid "Associated key : none" msgstr "" #: gui/KeysDialog.cpp:90 msgid "Please select an action" msgstr "" #: gui/KeysDialog.cpp:106 msgid "Press the key to associate" msgstr "" #: gui/KeysDialog.cpp:145 gui/KeysDialog.h:36 msgid "Choose an action to map" msgstr "" #: gui/launcher.cpp:193 msgid "Game" msgstr "" #: gui/launcher.cpp:197 msgid "ID:" msgstr "" #: gui/launcher.cpp:197 gui/launcher.cpp:199 gui/launcher.cpp:200 msgid "" "Short game identifier used for referring to saved games and running the game " "from the command line" msgstr "" #: gui/launcher.cpp:199 msgctxt "lowres" msgid "ID:" msgstr "" #: gui/launcher.cpp:204 gui/launcher.cpp:206 gui/launcher.cpp:207 msgid "Full title of the game" msgstr "" #: gui/launcher.cpp:206 msgctxt "lowres" msgid "Name:" msgstr "" #: gui/launcher.cpp:210 msgid "Language:" msgstr "" #: gui/launcher.cpp:210 gui/launcher.cpp:211 msgid "" "Language of the game. This will not turn your Spanish game version into " "English" msgstr "" #: gui/launcher.cpp:212 gui/launcher.cpp:226 gui/options.cpp:89 #: gui/options.cpp:741 gui/options.cpp:754 gui/options.cpp:1214 #: audio/null.cpp:41 msgid "" msgstr "" #: gui/launcher.cpp:222 msgid "Platform:" msgstr "" #: gui/launcher.cpp:222 gui/launcher.cpp:224 gui/launcher.cpp:225 msgid "Platform the game was originally designed for" msgstr "" #: gui/launcher.cpp:224 msgctxt "lowres" msgid "Platform:" msgstr "" #: gui/launcher.cpp:237 msgid "Engine" msgstr "" #: gui/launcher.cpp:245 gui/options.cpp:1073 gui/options.cpp:1090 msgid "Graphics" msgstr "" #: gui/launcher.cpp:245 gui/options.cpp:1073 gui/options.cpp:1090 msgid "GFX" msgstr "" #: gui/launcher.cpp:248 msgid "Override global graphic settings" msgstr "" #: gui/launcher.cpp:250 msgctxt "lowres" msgid "Override global graphic settings" msgstr "" #: gui/launcher.cpp:257 gui/options.cpp:1096 msgid "Audio" msgstr "" #: gui/launcher.cpp:260 msgid "Override global audio settings" msgstr "" #: gui/launcher.cpp:262 msgctxt "lowres" msgid "Override global audio settings" msgstr "" #: gui/launcher.cpp:271 gui/options.cpp:1101 msgid "Volume" msgstr "" #: gui/launcher.cpp:273 gui/options.cpp:1103 msgctxt "lowres" msgid "Volume" msgstr "" #: gui/launcher.cpp:276 msgid "Override global volume settings" msgstr "" #: gui/launcher.cpp:278 msgctxt "lowres" msgid "Override global volume settings" msgstr "" #: gui/launcher.cpp:287 gui/options.cpp:1111 msgid "MIDI" msgstr "" #: gui/launcher.cpp:290 msgid "Override global MIDI settings" msgstr "" #: gui/launcher.cpp:292 msgctxt "lowres" msgid "Override global MIDI settings" msgstr "" #: gui/launcher.cpp:302 gui/options.cpp:1121 msgid "MT-32" msgstr "" #: gui/launcher.cpp:305 msgid "Override global MT-32 settings" msgstr "" #: gui/launcher.cpp:307 msgctxt "lowres" msgid "Override global MT-32 settings" msgstr "" #: gui/launcher.cpp:316 gui/options.cpp:1128 msgid "Paths" msgstr "" #: gui/launcher.cpp:318 gui/options.cpp:1130 msgctxt "lowres" msgid "Paths" msgstr "" #: gui/launcher.cpp:325 msgid "Game Path:" msgstr "" #: gui/launcher.cpp:327 msgctxt "lowres" msgid "Game Path:" msgstr "" #: gui/launcher.cpp:332 gui/options.cpp:1154 msgid "Extra Path:" msgstr "" #: gui/launcher.cpp:332 gui/launcher.cpp:334 gui/launcher.cpp:335 msgid "Specifies path to additional data used by the game" msgstr "" #: gui/launcher.cpp:334 gui/options.cpp:1156 msgctxt "lowres" msgid "Extra Path:" msgstr "" #: gui/launcher.cpp:341 gui/options.cpp:1138 msgid "Save Path:" msgstr "" #: gui/launcher.cpp:341 gui/launcher.cpp:343 gui/launcher.cpp:344 #: gui/options.cpp:1138 gui/options.cpp:1140 gui/options.cpp:1141 msgid "Specifies where your saved games are put" msgstr "" #: gui/launcher.cpp:343 gui/options.cpp:1140 msgctxt "lowres" msgid "Save Path:" msgstr "" #: gui/launcher.cpp:362 gui/launcher.cpp:461 gui/launcher.cpp:519 #: gui/launcher.cpp:573 gui/options.cpp:1149 gui/options.cpp:1157 #: gui/options.cpp:1166 gui/options.cpp:1297 gui/options.cpp:1303 #: gui/options.cpp:1311 gui/options.cpp:1341 gui/options.cpp:1347 #: gui/options.cpp:1354 gui/options.cpp:1460 gui/options.cpp:1463 #: gui/options.cpp:1475 msgctxt "path" msgid "None" msgstr "" #: gui/launcher.cpp:367 gui/launcher.cpp:467 gui/launcher.cpp:577 #: gui/options.cpp:1291 gui/options.cpp:1335 gui/options.cpp:1466 #: backends/platform/wii/options.cpp:56 msgid "Default" msgstr "" #: gui/launcher.cpp:512 gui/options.cpp:1469 msgid "Select SoundFont" msgstr "" #: gui/launcher.cpp:531 gui/launcher.cpp:684 msgid "Select directory with game data" msgstr "" #: gui/launcher.cpp:549 msgid "Select additional game directory" msgstr "" #: gui/launcher.cpp:561 gui/options.cpp:1412 msgid "Select directory for saved games" msgstr "" #: gui/launcher.cpp:588 msgid "This game ID is already taken. Please choose another one." msgstr "" #: gui/launcher.cpp:628 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:98 msgid "~Q~uit" msgstr "" #: gui/launcher.cpp:628 backends/platform/sdl/macosx/appmenu_osx.mm:106 msgid "Quit ScummVM" msgstr "" #: gui/launcher.cpp:629 msgid "A~b~out..." msgstr "" #: gui/launcher.cpp:629 backends/platform/sdl/macosx/appmenu_osx.mm:80 msgid "About ScummVM" msgstr "" #: gui/launcher.cpp:630 msgid "~O~ptions..." msgstr "" #: gui/launcher.cpp:630 msgid "Change global ScummVM options" msgstr "" #: gui/launcher.cpp:632 msgid "~S~tart" msgstr "" #: gui/launcher.cpp:632 msgid "Start selected game" msgstr "" #: gui/launcher.cpp:635 msgid "~L~oad..." msgstr "" #: gui/launcher.cpp:635 msgid "Load saved game for selected game" msgstr "" #: gui/launcher.cpp:640 msgid "~A~dd Game..." msgstr "" #: gui/launcher.cpp:640 gui/launcher.cpp:647 msgid "Hold Shift for Mass Add" msgstr "" #: gui/launcher.cpp:642 msgid "~E~dit Game..." msgstr "" #: gui/launcher.cpp:642 gui/launcher.cpp:649 msgid "Change game options" msgstr "" #: gui/launcher.cpp:644 msgid "~R~emove Game" msgstr "" #: gui/launcher.cpp:644 gui/launcher.cpp:651 msgid "Remove game from the list. The game data files stay intact" msgstr "" #: gui/launcher.cpp:647 msgctxt "lowres" msgid "~A~dd Game..." msgstr "" #: gui/launcher.cpp:649 msgctxt "lowres" msgid "~E~dit Game..." msgstr "" #: gui/launcher.cpp:651 msgctxt "lowres" msgid "~R~emove Game" msgstr "" #: gui/launcher.cpp:659 msgid "Search in game list" msgstr "" #: gui/launcher.cpp:663 gui/launcher.cpp:1226 msgid "Search:" msgstr "" #: gui/launcher.cpp:687 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 #: engines/mohawk/dialogs.cpp:103 engines/mohawk/riven.cpp:726 #: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:601 msgid "Load game:" msgstr "" #: gui/launcher.cpp:687 engines/dialogs.cpp:115 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:103 #: engines/mohawk/riven.cpp:726 engines/parallaction/saveload.cpp:194 #: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:185 #: engines/tsage/scenes.cpp:601 msgid "Load" msgstr "" #: gui/launcher.cpp:796 msgid "" "Do you really want to run the mass game detector? This could potentially add " "a huge number of games." msgstr "" #: gui/launcher.cpp:845 msgid "ScummVM couldn't open the specified directory!" msgstr "" #: gui/launcher.cpp:857 msgid "ScummVM could not find any game in the specified directory!" msgstr "" #: gui/launcher.cpp:871 msgid "Pick the game:" msgstr "" #: gui/launcher.cpp:945 msgid "Do you really want to remove this game configuration?" msgstr "" #: gui/launcher.cpp:1003 msgid "Do you want to load saved game?" msgstr "" #: gui/launcher.cpp:1052 msgid "This game does not support loading games from the launcher." msgstr "" #: gui/launcher.cpp:1056 msgid "ScummVM could not find any engine capable of running the selected game!" msgstr "" #: gui/launcher.cpp:1163 msgid "Mass Add..." msgstr "" #: gui/launcher.cpp:1165 msgid "Record..." msgstr "" #: gui/massadd.cpp:79 gui/massadd.cpp:82 msgid "... progress ..." msgstr "" #: gui/massadd.cpp:259 msgid "Scan complete!" msgstr "" #: gui/massadd.cpp:262 #, c-format msgid "Discovered %d new games, ignored %d previously added games." msgstr "" #: gui/massadd.cpp:266 #, c-format msgid "Scanned %d directories ..." msgstr "" #: gui/massadd.cpp:269 #, c-format msgid "Discovered %d new games, ignored %d previously added games ..." msgstr "" #: gui/onscreendialog.cpp:101 gui/onscreendialog.cpp:103 msgid "Stop" msgstr "" #: gui/onscreendialog.cpp:106 msgid "Edit record description" msgstr "" #: gui/onscreendialog.cpp:108 msgid "Switch to Game" msgstr "" #: gui/onscreendialog.cpp:110 msgid "Fast replay" msgstr "" #: gui/options.cpp:87 common/updates.cpp:56 msgid "Never" msgstr "" #: gui/options.cpp:87 msgid "every 5 mins" msgstr "" #: gui/options.cpp:87 msgid "every 10 mins" msgstr "" #: gui/options.cpp:87 msgid "every 15 mins" msgstr "" #: gui/options.cpp:87 msgid "every 30 mins" msgstr "" #: gui/options.cpp:89 msgid "8 kHz" msgstr "" #: gui/options.cpp:89 msgid "11 kHz" msgstr "" #: gui/options.cpp:89 msgid "22 kHz" msgstr "" #: gui/options.cpp:89 msgid "44 kHz" msgstr "" #: gui/options.cpp:89 msgid "48 kHz" msgstr "" #: gui/options.cpp:261 gui/options.cpp:485 gui/options.cpp:586 #: gui/options.cpp:655 gui/options.cpp:863 msgctxt "soundfont" msgid "None" msgstr "" #: gui/options.cpp:395 msgid "Failed to apply some of the graphic options changes:" msgstr "" #: gui/options.cpp:407 msgid "the video mode could not be changed." msgstr "" #: gui/options.cpp:413 msgid "the fullscreen setting could not be changed" msgstr "" #: gui/options.cpp:419 msgid "the aspect ratio setting could not be changed" msgstr "" #: gui/options.cpp:738 msgid "Graphics mode:" msgstr "" #: gui/options.cpp:752 msgid "Render mode:" msgstr "" #: gui/options.cpp:752 gui/options.cpp:753 msgid "Special dithering modes supported by some games" msgstr "" #: gui/options.cpp:764 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2314 msgid "Fullscreen mode" msgstr "" #: gui/options.cpp:767 msgid "Aspect ratio correction" msgstr "" #: gui/options.cpp:767 msgid "Correct aspect ratio for 320x200 games" msgstr "" #: gui/options.cpp:775 msgid "Preferred Device:" msgstr "" #: gui/options.cpp:775 msgid "Music Device:" msgstr "" #: gui/options.cpp:775 gui/options.cpp:777 msgid "Specifies preferred sound device or sound card emulator" msgstr "" #: gui/options.cpp:775 gui/options.cpp:777 gui/options.cpp:778 msgid "Specifies output sound device or sound card emulator" msgstr "" #: gui/options.cpp:777 msgctxt "lowres" msgid "Preferred Dev.:" msgstr "" #: gui/options.cpp:777 msgctxt "lowres" msgid "Music Device:" msgstr "" #: gui/options.cpp:804 msgid "AdLib emulator:" msgstr "" #: gui/options.cpp:804 gui/options.cpp:805 msgid "AdLib is used for music in many games" msgstr "" #: gui/options.cpp:815 msgid "Output rate:" msgstr "" #: gui/options.cpp:815 gui/options.cpp:816 msgid "" "Higher value specifies better sound quality but may be not supported by your " "soundcard" msgstr "" #: gui/options.cpp:826 msgid "GM Device:" msgstr "" #: gui/options.cpp:826 msgid "Specifies default sound device for General MIDI output" msgstr "" #: gui/options.cpp:837 msgid "Don't use General MIDI music" msgstr "" #: gui/options.cpp:848 gui/options.cpp:910 msgid "Use first available device" msgstr "" #: gui/options.cpp:860 msgid "SoundFont:" msgstr "" #: gui/options.cpp:860 gui/options.cpp:862 gui/options.cpp:863 msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity" msgstr "" #: gui/options.cpp:862 msgctxt "lowres" msgid "SoundFont:" msgstr "" #: gui/options.cpp:868 msgid "Mixed AdLib/MIDI mode" msgstr "" #: gui/options.cpp:868 msgid "Use both MIDI and AdLib sound generation" msgstr "" #: gui/options.cpp:871 msgid "MIDI gain:" msgstr "" #: gui/options.cpp:881 msgid "MT-32 Device:" msgstr "" #: gui/options.cpp:881 msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output" msgstr "" #: gui/options.cpp:886 msgid "True Roland MT-32 (disable GM emulation)" msgstr "" #: gui/options.cpp:886 gui/options.cpp:888 msgid "" "Check if you want to use your real hardware Roland-compatible sound device " "connected to your computer" msgstr "" #: gui/options.cpp:888 msgctxt "lowres" msgid "True Roland MT-32 (no GM emulation)" msgstr "" #: gui/options.cpp:891 msgid "Roland GS Device (enable MT-32 mappings)" msgstr "" #: gui/options.cpp:891 msgid "" "Check if you want to enable patch mappings to emulate an MT-32 on a Roland " "GS device" msgstr "" #: gui/options.cpp:900 msgid "Don't use Roland MT-32 music" msgstr "" #: gui/options.cpp:927 msgid "Text and Speech:" msgstr "" #: gui/options.cpp:931 gui/options.cpp:941 msgid "Speech" msgstr "" #: gui/options.cpp:932 gui/options.cpp:942 msgid "Subtitles" msgstr "" #: gui/options.cpp:933 msgid "Both" msgstr "" #: gui/options.cpp:935 msgid "Subtitle speed:" msgstr "" #: gui/options.cpp:937 msgctxt "lowres" msgid "Text and Speech:" msgstr "" #: gui/options.cpp:941 msgid "Spch" msgstr "" #: gui/options.cpp:942 msgid "Subs" msgstr "" #: gui/options.cpp:943 msgctxt "lowres" msgid "Both" msgstr "" #: gui/options.cpp:943 msgid "Show subtitles and play speech" msgstr "" #: gui/options.cpp:945 msgctxt "lowres" msgid "Subtitle speed:" msgstr "" #: gui/options.cpp:961 msgid "Music volume:" msgstr "" #: gui/options.cpp:963 msgctxt "lowres" msgid "Music volume:" msgstr "" #: gui/options.cpp:970 msgid "Mute All" msgstr "" #: gui/options.cpp:973 msgid "SFX volume:" msgstr "" #: gui/options.cpp:973 gui/options.cpp:975 gui/options.cpp:976 msgid "Special sound effects volume" msgstr "" #: gui/options.cpp:975 msgctxt "lowres" msgid "SFX volume:" msgstr "" #: gui/options.cpp:983 msgid "Speech volume:" msgstr "" #: gui/options.cpp:985 msgctxt "lowres" msgid "Speech volume:" msgstr "" #: gui/options.cpp:1115 msgid "FluidSynth Settings" msgstr "" #: gui/options.cpp:1146 msgid "Theme Path:" msgstr "" #: gui/options.cpp:1148 msgctxt "lowres" msgid "Theme Path:" msgstr "" #: gui/options.cpp:1154 gui/options.cpp:1156 gui/options.cpp:1157 msgid "Specifies path to additional data used by all games or ScummVM" msgstr "" #: gui/options.cpp:1163 msgid "Plugins Path:" msgstr "" #: gui/options.cpp:1165 msgctxt "lowres" msgid "Plugins Path:" msgstr "" #: gui/options.cpp:1176 msgctxt "lowres" msgid "Misc" msgstr "" #: gui/options.cpp:1178 msgid "Theme:" msgstr "" #: gui/options.cpp:1182 msgid "GUI Renderer:" msgstr "" #: gui/options.cpp:1194 msgid "Autosave:" msgstr "" #: gui/options.cpp:1196 msgctxt "lowres" msgid "Autosave:" msgstr "" #: gui/options.cpp:1204 msgid "Keys" msgstr "" #: gui/options.cpp:1211 msgid "GUI Language:" msgstr "" #: gui/options.cpp:1211 msgid "Language of ScummVM GUI" msgstr "" #: gui/options.cpp:1239 msgid "Update check:" msgstr "" #: gui/options.cpp:1239 msgid "How often to check ScummVM updates" msgstr "" #: gui/options.cpp:1251 msgid "Check now" msgstr "" #: gui/options.cpp:1386 msgid "You have to restart ScummVM before your changes will take effect." msgstr "" #: gui/options.cpp:1419 msgid "The chosen directory cannot be written to. Please select another one." msgstr "" #: gui/options.cpp:1428 msgid "Select directory for GUI themes" msgstr "" #: gui/options.cpp:1438 msgid "Select directory for extra files" msgstr "" #: gui/options.cpp:1449 msgid "Select directory for plugins" msgstr "" #: gui/options.cpp:1502 msgid "" "The theme you selected does not support your current language. If you want " "to use this theme you need to switch to another language first." msgstr "" #. I18N: You must leave "#" as is, only word 'next' is translatable #: gui/predictivedialog.cpp:86 msgid "# next" msgstr "" #: gui/predictivedialog.cpp:87 msgid "add" msgstr "" #: gui/predictivedialog.cpp:92 gui/predictivedialog.cpp:167 msgid "Delete char" msgstr "" #: gui/predictivedialog.cpp:97 gui/predictivedialog.cpp:171 msgid "<" msgstr "" #. I18N: Pre means 'Predictive', leave '*' as is #: gui/predictivedialog.cpp:99 gui/predictivedialog.cpp:575 msgid "* Pre" msgstr "" #. I18N: 'Num' means Numbers #: gui/predictivedialog.cpp:578 msgid "* Num" msgstr "" #. I18N: 'Abc' means Latin alphabet input #: gui/predictivedialog.cpp:581 msgid "* Abc" msgstr "" #: gui/recorderdialog.cpp:63 msgid "Recorder or Playback Gameplay" msgstr "" #: gui/recorderdialog.cpp:68 gui/recorderdialog.cpp:155 #: gui/saveload-dialog.cpp:220 gui/saveload-dialog.cpp:276 msgid "Delete" msgstr "" #: gui/recorderdialog.cpp:70 msgid "Record" msgstr "" #: gui/recorderdialog.cpp:71 msgid "Playback" msgstr "" #: gui/recorderdialog.cpp:73 msgid "Edit" msgstr "" #: gui/recorderdialog.cpp:85 gui/recorderdialog.cpp:242 #: gui/recorderdialog.cpp:252 msgid "Author: " msgstr "" #: gui/recorderdialog.cpp:86 gui/recorderdialog.cpp:243 #: gui/recorderdialog.cpp:253 msgid "Notes: " msgstr "" #: gui/recorderdialog.cpp:154 msgid "Do you really want to delete this record?" msgstr "" #: gui/recorderdialog.cpp:173 msgid "Unknown Author" msgstr "" #: gui/saveload-dialog.cpp:167 msgid "List view" msgstr "" #: gui/saveload-dialog.cpp:168 msgid "Grid view" msgstr "" #: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:360 msgid "No date saved" msgstr "" #: gui/saveload-dialog.cpp:212 gui/saveload-dialog.cpp:361 msgid "No time saved" msgstr "" #: gui/saveload-dialog.cpp:213 gui/saveload-dialog.cpp:362 msgid "No playtime saved" msgstr "" #: gui/saveload-dialog.cpp:275 msgid "Do you really want to delete this saved game?" msgstr "" #: gui/saveload-dialog.cpp:385 gui/saveload-dialog.cpp:884 msgid "Date: " msgstr "" #: gui/saveload-dialog.cpp:389 gui/saveload-dialog.cpp:890 msgid "Time: " msgstr "" #: gui/saveload-dialog.cpp:395 gui/saveload-dialog.cpp:898 msgid "Playtime: " msgstr "" #: gui/saveload-dialog.cpp:408 gui/saveload-dialog.cpp:496 msgid "Untitled savestate" msgstr "" #: gui/saveload-dialog.cpp:548 msgid "Next" msgstr "" #: gui/saveload-dialog.cpp:551 msgid "Prev" msgstr "" #: gui/saveload-dialog.cpp:748 msgid "New Save" msgstr "" #: gui/saveload-dialog.cpp:748 msgid "Create a new save game" msgstr "" #: gui/saveload-dialog.cpp:877 msgid "Name: " msgstr "" #: gui/saveload-dialog.cpp:951 #, c-format msgid "Enter a description for slot %d:" msgstr "" #: gui/themebrowser.cpp:45 msgid "Select a Theme" msgstr "" #: gui/ThemeEngine.cpp:415 msgid "Disabled GFX" msgstr "" #: gui/ThemeEngine.cpp:415 msgctxt "lowres" msgid "Disabled GFX" msgstr "" #: gui/ThemeEngine.cpp:416 msgid "Standard Renderer" msgstr "" #: gui/ThemeEngine.cpp:416 engines/scumm/dialogs.cpp:659 msgid "Standard" msgstr "" #: gui/ThemeEngine.cpp:418 msgid "Antialiased Renderer" msgstr "" #: gui/ThemeEngine.cpp:418 msgid "Antialiased" msgstr "" #: gui/updates-dialog.cpp:51 msgid "" "ScummVM now supports automatic check for updates\n" "which requires access to the Internet.\n" "\n" "Would you like to enable this feature?" msgstr "" #: gui/updates-dialog.cpp:55 msgid "(You can always enable it in the options dialog on the Misc tab)" msgstr "" #: gui/updates-dialog.cpp:92 msgid "Check for updates automatically" msgstr "" #: gui/updates-dialog.cpp:111 msgid "Proceed" msgstr "" #: gui/widget.cpp:366 gui/widget.cpp:368 gui/widget.cpp:374 gui/widget.cpp:376 msgid "Clear value" msgstr "" #: base/main.cpp:243 #, c-format msgid "Engine does not support debug level '%s'" msgstr "" #: base/main.cpp:315 msgid "Menu" msgstr "" #: base/main.cpp:318 backends/platform/symbian/src/SymbianActions.cpp:45 #: backends/platform/wince/CEActionsPocket.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:46 msgid "Skip" msgstr "" #: base/main.cpp:321 backends/platform/symbian/src/SymbianActions.cpp:50 #: backends/platform/wince/CEActionsPocket.cpp:42 msgid "Pause" msgstr "" #: base/main.cpp:324 msgid "Skip line" msgstr "" #: base/main.cpp:524 msgid "Error running game:" msgstr "" #: base/main.cpp:571 msgid "Could not find any engine capable of running the selected game" msgstr "" #: common/error.cpp:38 msgid "No error" msgstr "" #: common/error.cpp:40 msgid "Game data not found" msgstr "" #: common/error.cpp:42 msgid "Game id not supported" msgstr "" #: common/error.cpp:44 msgid "Unsupported color mode" msgstr "" #: common/error.cpp:47 msgid "Read permission denied" msgstr "" #: common/error.cpp:49 msgid "Write permission denied" msgstr "" #: common/error.cpp:52 msgid "Path does not exist" msgstr "" #: common/error.cpp:54 msgid "Path not a directory" msgstr "" #: common/error.cpp:56 msgid "Path not a file" msgstr "" #: common/error.cpp:59 msgid "Cannot create file" msgstr "" #: common/error.cpp:61 msgid "Reading data failed" msgstr "" #: common/error.cpp:63 msgid "Writing data failed" msgstr "" #: common/error.cpp:66 msgid "Could not find suitable engine plugin" msgstr "" #: common/error.cpp:68 msgid "Engine plugin does not support save states" msgstr "" #: common/error.cpp:71 msgid "User canceled" msgstr "" #: common/error.cpp:75 msgid "Unknown error" msgstr "" #. I18N: Hercules is graphics card name #: common/rendermode.cpp:35 msgid "Hercules Green" msgstr "" #: common/rendermode.cpp:36 msgid "Hercules Amber" msgstr "" #: common/rendermode.cpp:42 msgid "PC-9821 (256 Colors)" msgstr "" #: common/rendermode.cpp:43 msgid "PC-9801 (16 Colors)" msgstr "" #: common/rendermode.cpp:73 msgctxt "lowres" msgid "Hercules Green" msgstr "" #: common/rendermode.cpp:74 msgctxt "lowres" msgid "Hercules Amber" msgstr "" #: common/updates.cpp:58 msgid "Daily" msgstr "" #: common/updates.cpp:60 msgid "Weekly" msgstr "" #: common/updates.cpp:62 msgid "Monthly" msgstr "" #: common/updates.cpp:64 msgid "" msgstr "" #: engines/advancedDetector.cpp:334 #, c-format msgid "The game in '%s' seems to be unknown." msgstr "" #: engines/advancedDetector.cpp:335 msgid "Please, report the following data to the ScummVM team along with name" msgstr "" #: engines/advancedDetector.cpp:337 msgid "of the game you tried to add and its version/language/etc.:" msgstr "" #: engines/dialogs.cpp:85 msgid "~R~esume" msgstr "" #: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:96 msgid "~L~oad" msgstr "" #: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:97 msgid "~S~ave" msgstr "" #: engines/dialogs.cpp:95 msgid "~O~ptions" msgstr "" #: engines/dialogs.cpp:100 msgid "~H~elp" msgstr "" #: engines/dialogs.cpp:102 msgid "~A~bout" msgstr "" #: engines/dialogs.cpp:105 engines/dialogs.cpp:181 msgid "~R~eturn to Launcher" msgstr "" #: engines/dialogs.cpp:107 engines/dialogs.cpp:183 msgctxt "lowres" msgid "~R~eturn to Launcher" msgstr "" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761 #: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72 #: engines/cge2/events.cpp:65 engines/cruise/menu.cpp:212 #: engines/drascula/saveload.cpp:364 engines/dreamweb/saveload.cpp:262 #: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:104 #: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:377 #: engines/sci/engine/kfile.cpp:713 engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291 #: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599 msgid "Save game:" msgstr "" #: engines/dialogs.cpp:116 backends/platform/symbian/src/SymbianActions.cpp:44 #: backends/platform/wince/CEActionsPocket.cpp:43 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900 #: engines/cge/events.cpp:72 engines/cge2/events.cpp:65 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:364 #: engines/dreamweb/saveload.cpp:262 engines/hugo/file.cpp:298 #: engines/mohawk/dialogs.cpp:104 engines/neverhood/menumodule.cpp:880 #: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:377 #: engines/sci/engine/kfile.cpp:713 engines/scumm/dialogs.cpp:184 #: engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291 #: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599 msgid "Save" msgstr "" #: engines/dialogs.cpp:145 msgid "" "Sorry, this engine does not currently provide in-game help. Please consult " "the README for basic information, and for instructions on how to obtain " "further assistance." msgstr "" #: engines/dialogs.cpp:234 engines/pegasus/pegasus.cpp:393 #, c-format msgid "" "Gamestate save failed (%s)! Please consult the README for basic information, " "and for instructions on how to obtain further assistance." msgstr "" #: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:100 #: engines/tsage/dialogs.cpp:112 msgid "~O~K" msgstr "" #: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:101 #: engines/tsage/dialogs.cpp:113 msgid "~C~ancel" msgstr "" #: engines/dialogs.cpp:311 msgid "~K~eys" msgstr "" #: engines/engine.cpp:342 msgid "Could not initialize color format." msgstr "" #: engines/engine.cpp:350 msgid "Could not switch to video mode: '" msgstr "" #: engines/engine.cpp:359 msgid "Could not apply aspect ratio setting." msgstr "" #: engines/engine.cpp:364 msgid "Could not apply fullscreen setting." msgstr "" #: engines/engine.cpp:464 msgid "" "You appear to be playing this game directly\n" "from the CD. This is known to cause problems,\n" "and it is therefore recommended that you copy\n" "the data files to your hard disk instead.\n" "See the README file for details." msgstr "" #: engines/engine.cpp:475 msgid "" "This game has audio tracks in its disk. These\n" "tracks need to be ripped from the disk using\n" "an appropriate CD audio extracting tool in\n" "order to listen to the game's music.\n" "See the README file for details." msgstr "" #: engines/engine.cpp:533 #, c-format msgid "" "Gamestate load failed (%s)! Please consult the README for basic information, " "and for instructions on how to obtain further assistance." msgstr "" #: engines/engine.cpp:546 msgid "" "WARNING: The game you are about to start is not yet fully supported by " "ScummVM. As such, it is likely to be unstable, and any saves you make might " "not work in future versions of ScummVM." msgstr "" #: engines/engine.cpp:549 msgid "Start anyway" msgstr "" #: audio/adlib.cpp:2290 msgid "AdLib Emulator" msgstr "" #: audio/fmopl.cpp:62 msgid "MAME OPL emulator" msgstr "" #: audio/fmopl.cpp:64 msgid "DOSBox OPL emulator" msgstr "" #: audio/fmopl.cpp:67 msgid "ALSA Direct FM" msgstr "" #: audio/mididrv.cpp:209 #, c-format msgid "" "The selected audio device '%s' was not found (e.g. might be turned off or " "disconnected)." msgstr "" #: audio/mididrv.cpp:209 audio/mididrv.cpp:221 audio/mididrv.cpp:257 #: audio/mididrv.cpp:272 msgid "Attempting to fall back to the next available device..." msgstr "" #: audio/mididrv.cpp:221 #, c-format msgid "" "The selected audio device '%s' cannot be used. See log file for more " "information." msgstr "" #: audio/mididrv.cpp:257 #, c-format msgid "" "The preferred audio device '%s' was not found (e.g. might be turned off or " "disconnected)." msgstr "" #: audio/mididrv.cpp:272 #, c-format msgid "" "The preferred audio device '%s' cannot be used. See log file for more " "information." msgstr "" #: audio/mods/paula.cpp:196 msgid "Amiga Audio Emulator" msgstr "" #: audio/null.h:44 msgid "No music" msgstr "" #: audio/softsynth/appleiigs.cpp:33 msgid "Apple II GS Emulator (NOT IMPLEMENTED)" msgstr "" #: audio/softsynth/cms.cpp:350 msgid "Creative Music System Emulator" msgstr "" #: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:33 msgid "FM-Towns Audio" msgstr "" #: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:58 msgid "PC-98 Audio" msgstr "" #: audio/softsynth/mt32.cpp:196 msgid "Initializing MT-32 Emulator" msgstr "" #: audio/softsynth/mt32.cpp:434 msgid "MT-32 Emulator" msgstr "" #: audio/softsynth/pcspk.cpp:139 msgid "PC Speaker Emulator" msgstr "" #: audio/softsynth/pcspk.cpp:158 msgid "IBM PCjr Emulator" msgstr "" #: audio/softsynth/sid.cpp:1430 msgid "C64 Audio Emulator" msgstr "" #: backends/events/default/default-events.cpp:196 msgid "Do you really want to return to the Launcher?" msgstr "" #: backends/events/default/default-events.cpp:196 msgid "Launcher" msgstr "" #: backends/events/default/default-events.cpp:218 msgid "Do you really want to quit?" msgstr "" #: backends/events/default/default-events.cpp:218 #: backends/platform/symbian/src/SymbianActions.cpp:52 #: backends/platform/wince/CEActionsPocket.cpp:44 #: backends/platform/wince/CEActionsSmartphone.cpp:52 #: engines/scumm/dialogs.cpp:188 engines/scumm/help.cpp:83 #: engines/scumm/help.cpp:85 msgid "Quit" msgstr "" #: backends/events/gph/gph-events.cpp:385 #: backends/events/gph/gph-events.cpp:428 #: backends/events/openpandora/op-events.cpp:168 msgid "Touchscreen 'Tap Mode' - Left Click" msgstr "" #: backends/events/gph/gph-events.cpp:387 #: backends/events/gph/gph-events.cpp:430 #: backends/events/openpandora/op-events.cpp:170 msgid "Touchscreen 'Tap Mode' - Right Click" msgstr "" #: backends/events/gph/gph-events.cpp:389 #: backends/events/gph/gph-events.cpp:432 #: backends/events/openpandora/op-events.cpp:172 msgid "Touchscreen 'Tap Mode' - Hover (No Click)" msgstr "" #: backends/events/gph/gph-events.cpp:409 msgid "Maximum Volume" msgstr "" #: backends/events/gph/gph-events.cpp:411 msgid "Increasing Volume" msgstr "" #: backends/events/gph/gph-events.cpp:417 msgid "Minimal Volume" msgstr "" #: backends/events/gph/gph-events.cpp:419 msgid "Decreasing Volume" msgstr "" #: backends/events/maemosdl/maemosdl-events.cpp:180 msgid "Clicking Enabled" msgstr "" #: backends/events/maemosdl/maemosdl-events.cpp:180 msgid "Clicking Disabled" msgstr "" #: backends/events/openpandora/op-events.cpp:174 msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)" msgstr "" #: backends/events/symbiansdl/symbiansdl-events.cpp:186 msgid "Do you want to quit ?" msgstr "" #. I18N: Trackpad mode toggle status. #: backends/events/webossdl/webossdl-events.cpp:308 msgid "Trackpad mode is now" msgstr "" #. I18N: Trackpad mode on or off. #. I18N: Auto-drag on or off. #: backends/events/webossdl/webossdl-events.cpp:311 #: backends/events/webossdl/webossdl-events.cpp:338 msgid "ON" msgstr "" #: backends/events/webossdl/webossdl-events.cpp:311 #: backends/events/webossdl/webossdl-events.cpp:338 msgid "OFF" msgstr "" #: backends/events/webossdl/webossdl-events.cpp:315 msgid "Swipe two fingers to the right to toggle." msgstr "" #. I18N: Auto-drag toggle status. #: backends/events/webossdl/webossdl-events.cpp:335 msgid "Auto-drag mode is now" msgstr "" #: backends/events/webossdl/webossdl-events.cpp:342 msgid "Swipe three fingers to the right to toggle." msgstr "" #: backends/graphics/opengl/opengl-graphics.cpp:126 msgid "OpenGL" msgstr "" #: backends/graphics/opengl/opengl-graphics.cpp:127 msgid "OpenGL (No filtering)" msgstr "" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:47 #: backends/graphics/wincesdl/wincesdl-graphics.cpp:88 #: backends/graphics/wincesdl/wincesdl-graphics.cpp:95 msgid "Normal (no scaling)" msgstr "" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:66 msgctxt "lowres" msgid "Normal (no scaling)" msgstr "" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2213 msgid "Enabled aspect ratio correction" msgstr "" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2219 msgid "Disabled aspect ratio correction" msgstr "" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2274 msgid "Active graphics filter:" msgstr "" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2316 msgid "Windowed mode" msgstr "" #: backends/keymapper/remap-dialog.cpp:48 msgid "Keymap:" msgstr "" #: backends/keymapper/remap-dialog.cpp:67 msgid " (Effective)" msgstr "" #: backends/keymapper/remap-dialog.cpp:107 msgid " (Active)" msgstr "" #: backends/keymapper/remap-dialog.cpp:107 msgid " (Blocked)" msgstr "" #: backends/keymapper/remap-dialog.cpp:120 msgid " (Global)" msgstr "" #: backends/keymapper/remap-dialog.cpp:128 msgid " (Game)" msgstr "" #: backends/midi/windows.cpp:165 msgid "Windows MIDI" msgstr "" #: backends/platform/ds/arm9/source/dsoptions.cpp:56 #: engines/scumm/dialogs.cpp:287 msgid "~C~lose" msgstr "" #: backends/platform/ds/arm9/source/dsoptions.cpp:57 msgid "ScummVM Main Menu" msgstr "" #: backends/platform/ds/arm9/source/dsoptions.cpp:63 msgid "~L~eft handed mode" msgstr "" #: backends/platform/ds/arm9/source/dsoptions.cpp:64 msgid "~I~ndy fight controls" msgstr "" #: backends/platform/ds/arm9/source/dsoptions.cpp:65 msgid "Show mouse cursor" msgstr "" #: backends/platform/ds/arm9/source/dsoptions.cpp:66 msgid "Snap to edges" msgstr "" #: backends/platform/ds/arm9/source/dsoptions.cpp:68 msgid "Touch X Offset" msgstr "" #: backends/platform/ds/arm9/source/dsoptions.cpp:75 msgid "Touch Y Offset" msgstr "" #: backends/platform/ds/arm9/source/dsoptions.cpp:87 msgid "Use laptop trackpad-style cursor control" msgstr "" #: backends/platform/ds/arm9/source/dsoptions.cpp:88 msgid "Tap for left click, double tap right click" msgstr "" #: backends/platform/ds/arm9/source/dsoptions.cpp:90 msgid "Sensitivity" msgstr "" #: backends/platform/ds/arm9/source/dsoptions.cpp:99 msgid "Initial top screen scale:" msgstr "" #: backends/platform/ds/arm9/source/dsoptions.cpp:105 msgid "Main screen scaling:" msgstr "" #: backends/platform/ds/arm9/source/dsoptions.cpp:107 msgid "Hardware scale (fast, but low quality)" msgstr "" #: backends/platform/ds/arm9/source/dsoptions.cpp:108 msgid "Software scale (good quality, but slower)" msgstr "" #: backends/platform/ds/arm9/source/dsoptions.cpp:109 msgid "Unscaled (you must scroll left and right)" msgstr "" #: backends/platform/ds/arm9/source/dsoptions.cpp:111 msgid "Brightness:" msgstr "" #: backends/platform/ds/arm9/source/dsoptions.cpp:121 msgid "High quality audio (slower) (reboot)" msgstr "" #: backends/platform/ds/arm9/source/dsoptions.cpp:122 msgid "Disable power off" msgstr "" #: backends/platform/ios7/ios7_osys_events.cpp:309 #: backends/platform/ios7/ios7_osys_events.cpp:519 #: backends/platform/iphone/osys_events.cpp:300 msgid "Mouse-click-and-drag mode enabled." msgstr "" #: backends/platform/ios7/ios7_osys_events.cpp:311 #: backends/platform/ios7/ios7_osys_events.cpp:521 #: backends/platform/iphone/osys_events.cpp:302 msgid "Mouse-click-and-drag mode disabled." msgstr "" #: backends/platform/ios7/ios7_osys_events.cpp:322 #: backends/platform/ios7/ios7_osys_events.cpp:540 #: backends/platform/iphone/osys_events.cpp:313 msgid "Touchpad mode enabled." msgstr "" #: backends/platform/ios7/ios7_osys_events.cpp:324 #: backends/platform/ios7/ios7_osys_events.cpp:542 #: backends/platform/iphone/osys_events.cpp:315 msgid "Touchpad mode disabled." msgstr "" #: backends/platform/maemo/maemo.cpp:208 msgid "Click Mode" msgstr "" #: backends/platform/maemo/maemo.cpp:214 #: backends/platform/symbian/src/SymbianActions.cpp:42 #: backends/platform/tizen/form.cpp:275 #: backends/platform/wince/CEActionsPocket.cpp:60 #: backends/platform/wince/CEActionsSmartphone.cpp:43 msgid "Left Click" msgstr "" #: backends/platform/maemo/maemo.cpp:217 msgid "Middle Click" msgstr "" #: backends/platform/maemo/maemo.cpp:220 #: backends/platform/symbian/src/SymbianActions.cpp:43 #: backends/platform/tizen/form.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:44 msgid "Right Click" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:88 msgid "Hide ScummVM" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:93 msgid "Hide Others" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:98 msgid "Show All" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:120 #: backends/platform/sdl/macosx/appmenu_osx.mm:131 msgid "Window" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:125 msgid "Minimize" msgstr "" #: backends/platform/symbian/src/SymbianActions.cpp:38 #: backends/platform/wince/CEActionsSmartphone.cpp:39 msgid "Up" msgstr "" #: backends/platform/symbian/src/SymbianActions.cpp:39 #: backends/platform/wince/CEActionsSmartphone.cpp:40 msgid "Down" msgstr "" #: backends/platform/symbian/src/SymbianActions.cpp:40 #: backends/platform/wince/CEActionsSmartphone.cpp:41 msgid "Left" msgstr "" #: backends/platform/symbian/src/SymbianActions.cpp:41 #: backends/platform/wince/CEActionsSmartphone.cpp:42 msgid "Right" msgstr "" #: backends/platform/symbian/src/SymbianActions.cpp:46 #: backends/platform/wince/CEActionsSmartphone.cpp:47 msgid "Zone" msgstr "" #: backends/platform/symbian/src/SymbianActions.cpp:47 #: backends/platform/wince/CEActionsPocket.cpp:54 #: backends/platform/wince/CEActionsSmartphone.cpp:48 msgid "Multi Function" msgstr "" #: backends/platform/symbian/src/SymbianActions.cpp:48 msgid "Swap character" msgstr "" #: backends/platform/symbian/src/SymbianActions.cpp:49 msgid "Skip text" msgstr "" #: backends/platform/symbian/src/SymbianActions.cpp:51 msgid "Fast mode" msgstr "" #: backends/platform/symbian/src/SymbianActions.cpp:53 msgid "Debugger" msgstr "" #: backends/platform/symbian/src/SymbianActions.cpp:54 msgid "Global menu" msgstr "" #: backends/platform/symbian/src/SymbianActions.cpp:55 msgid "Virtual keyboard" msgstr "" #: backends/platform/symbian/src/SymbianActions.cpp:56 msgid "Key mapper" msgstr "" #: backends/platform/tizen/form.cpp:263 msgid "Right Click Once" msgstr "" #: backends/platform/tizen/form.cpp:271 msgid "Move Only" msgstr "" #: backends/platform/tizen/form.cpp:294 msgid "Escape Key" msgstr "" #: backends/platform/tizen/form.cpp:299 msgid "Game Menu" msgstr "" #: backends/platform/tizen/form.cpp:304 msgid "Show Keypad" msgstr "" #: backends/platform/tizen/form.cpp:309 msgid "Control Mouse" msgstr "" #: backends/platform/tizen/fs.cpp:259 msgid "[ Data ]" msgstr "" #: backends/platform/tizen/fs.cpp:263 msgid "[ Resources ]" msgstr "" #: backends/platform/tizen/fs.cpp:267 msgid "[ SDCard ]" msgstr "" #: backends/platform/tizen/fs.cpp:271 msgid "[ Media ]" msgstr "" #: backends/platform/tizen/fs.cpp:275 msgid "[ Shared ]" msgstr "" #: backends/platform/wii/options.cpp:51 msgid "Video" msgstr "" #: backends/platform/wii/options.cpp:54 msgid "Current video mode:" msgstr "" #: backends/platform/wii/options.cpp:56 msgid "Double-strike" msgstr "" #: backends/platform/wii/options.cpp:60 msgid "Horizontal underscan:" msgstr "" #: backends/platform/wii/options.cpp:66 msgid "Vertical underscan:" msgstr "" #: backends/platform/wii/options.cpp:71 msgid "Input" msgstr "" #: backends/platform/wii/options.cpp:74 msgid "GC Pad sensitivity:" msgstr "" #: backends/platform/wii/options.cpp:80 msgid "GC Pad acceleration:" msgstr "" #: backends/platform/wii/options.cpp:86 msgid "DVD" msgstr "" #: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101 msgid "Status:" msgstr "" #: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102 msgid "Unknown" msgstr "" #: backends/platform/wii/options.cpp:93 msgid "Mount DVD" msgstr "" #: backends/platform/wii/options.cpp:94 msgid "Unmount DVD" msgstr "" #: backends/platform/wii/options.cpp:98 msgid "SMB" msgstr "" #: backends/platform/wii/options.cpp:106 msgid "Server:" msgstr "" #: backends/platform/wii/options.cpp:110 msgid "Share:" msgstr "" #: backends/platform/wii/options.cpp:114 msgid "Username:" msgstr "" #: backends/platform/wii/options.cpp:118 msgid "Password:" msgstr "" #: backends/platform/wii/options.cpp:121 msgid "Init network" msgstr "" #: backends/platform/wii/options.cpp:123 msgid "Mount SMB" msgstr "" #: backends/platform/wii/options.cpp:124 msgid "Unmount SMB" msgstr "" #: backends/platform/wii/options.cpp:143 msgid "DVD Mounted successfully" msgstr "" #: backends/platform/wii/options.cpp:146 msgid "Error while mounting the DVD" msgstr "" #: backends/platform/wii/options.cpp:148 msgid "DVD not mounted" msgstr "" #: backends/platform/wii/options.cpp:161 msgid "Network up, share mounted" msgstr "" #: backends/platform/wii/options.cpp:163 msgid "Network up" msgstr "" #: backends/platform/wii/options.cpp:166 msgid ", error while mounting the share" msgstr "" #: backends/platform/wii/options.cpp:168 msgid ", share not mounted" msgstr "" #: backends/platform/wii/options.cpp:174 msgid "Network down" msgstr "" #: backends/platform/wii/options.cpp:178 msgid "Initializing network" msgstr "" #: backends/platform/wii/options.cpp:182 msgid "Timeout while initializing network" msgstr "" #: backends/platform/wii/options.cpp:186 #, c-format msgid "Network not initialized (%d)" msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:46 msgid "Hide Toolbar" msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:47 msgid "Show Keyboard" msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:48 msgid "Sound on/off" msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:49 msgid "Right click" msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:50 msgid "Show/Hide Cursor" msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:51 msgid "Free look" msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:52 msgid "Zoom up" msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:53 msgid "Zoom down" msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:55 #: backends/platform/wince/CEActionsSmartphone.cpp:49 msgid "Bind Keys" msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:56 msgid "Cursor Up" msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:57 msgid "Cursor Down" msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:58 msgid "Cursor Left" msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:59 msgid "Cursor Right" msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 msgid "Do you want to load or save the game?" msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 msgid " Are you sure you want to quit ? " msgstr "" #: backends/platform/wince/CEActionsSmartphone.cpp:50 msgid "Keyboard" msgstr "" #: backends/platform/wince/CEActionsSmartphone.cpp:51 msgid "Rotate" msgstr "" #: backends/platform/wince/CELauncherDialog.cpp:56 msgid "Using SDL driver " msgstr "" #: backends/platform/wince/CELauncherDialog.cpp:60 msgid "Display " msgstr "" #: backends/platform/wince/CELauncherDialog.cpp:83 msgid "Do you want to perform an automatic scan ?" msgstr "" #: backends/platform/wince/wince-sdl.cpp:516 msgid "Map right click action" msgstr "" #: backends/platform/wince/wince-sdl.cpp:520 msgid "You must map a key to the 'Right Click' action to play this game" msgstr "" #: backends/platform/wince/wince-sdl.cpp:529 msgid "Map hide toolbar action" msgstr "" #: backends/platform/wince/wince-sdl.cpp:533 msgid "You must map a key to the 'Hide toolbar' action to play this game" msgstr "" #: backends/platform/wince/wince-sdl.cpp:542 msgid "Map Zoom Up action (optional)" msgstr "" #: backends/platform/wince/wince-sdl.cpp:545 msgid "Map Zoom Down action (optional)" msgstr "" #: backends/platform/wince/wince-sdl.cpp:553 msgid "" "Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory" msgstr "" #: backends/updates/macosx/macosx-updates.mm:79 msgid "Check for Updates..." msgstr "" #: engines/adl/detection.cpp:43 engines/adl/detection.cpp:53 msgid "Color mode" msgstr "" #: engines/adl/detection.cpp:44 engines/adl/detection.cpp:54 msgid "Use color graphics" msgstr "" #: engines/adl/detection.cpp:63 msgid "Scanlines" msgstr "" #: engines/adl/detection.cpp:64 msgid "Show scanlines" msgstr "" #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:48 #: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:424 #: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51 msgid "Use original save/load screens" msgstr "" #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:49 #: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:425 #: engines/toltecs/detection.cpp:201 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" #: engines/agi/detection.cpp:157 msgid "Use an alternative palette" msgstr "" #: engines/agi/detection.cpp:158 msgid "" "Use an alternative palette, common for all Amiga games. This was the old " "behavior" msgstr "" #: engines/agi/detection.cpp:167 msgid "Mouse support" msgstr "" #: engines/agi/detection.cpp:168 msgid "" "Enables mouse support. Allows to use mouse for movement and in game menus." msgstr "" #: engines/agi/detection.cpp:177 msgid "Use Hercules hires font" msgstr "" #: engines/agi/detection.cpp:178 msgid "Uses Hercules hires font, when font file is available." msgstr "" #: engines/agi/detection.cpp:187 msgid "Pause when entering commands" msgstr "" #: engines/agi/detection.cpp:188 msgid "" "Shows a command prompt window and pauses the game (like in SCI) instead of a " "real-time prompt." msgstr "" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:76 #: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893 #: engines/sci/engine/kfile.cpp:834 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266 #: engines/toon/toon.cpp:3432 msgid "Restore game:" msgstr "" #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:76 #: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893 #: engines/sci/engine/kfile.cpp:834 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266 #: engines/toon/toon.cpp:3432 msgid "Restore" msgstr "" #: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2395 #, c-format msgid "" "Failed to load game state from file:\n" "\n" "%s" msgstr "" #: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2388 #, c-format msgid "" "Failed to save game state to file:\n" "\n" "%s" msgstr "" #: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2406 #, c-format msgid "" "Successfully saved game state in file:\n" "\n" "%s" msgstr "" #: engines/agos/animation.cpp:558 #, c-format msgid "Cutscene file '%s' not found!" msgstr "" #: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:101 msgid "Color Blind Mode" msgstr "" #: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:102 msgid "Enable Color Blind Mode by default" msgstr "" #: engines/drascula/saveload.cpp:47 msgid "" "ScummVM found that you have old savefiles for Drascula that should be " "converted.\n" "The old save game format is no longer supported, so you will not be able to " "load your games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked again the next " "time you start the game.\n" msgstr "" #: engines/dreamweb/detection.cpp:58 msgid "Use bright palette mode" msgstr "" #: engines/dreamweb/detection.cpp:59 msgid "Display graphics using the game's bright palette" msgstr "" #: engines/gob/inter_playtoons.cpp:255 engines/gob/inter_v2.cpp:1467 #: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532 msgid "Failed to load game state from file." msgstr "" #: engines/gob/inter_v2.cpp:1537 engines/gob/inter_geisha.cpp:263 #: engines/tinsel/saveload.cpp:545 msgid "Failed to save game state to file." msgstr "" #: engines/gob/inter_v5.cpp:107 msgid "Failed to delete file." msgstr "" #: engines/groovie/detection.cpp:312 msgid "Fast movie speed" msgstr "" #: engines/groovie/detection.cpp:313 msgid "Play movies at an increased speed" msgstr "" #: engines/groovie/script.cpp:407 msgid "Failed to save game" msgstr "" #: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86 msgid "Gore Mode" msgstr "" #: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87 msgid "Enable Gore Mode when available" msgstr "" #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/detection.cpp:62 msgid "Studio audience" msgstr "" #: engines/kyra/detection.cpp:63 msgid "Enable studio audience" msgstr "" #. I18N: This option allows the user to skip text and cutscenes. #: engines/kyra/detection.cpp:73 msgid "Skip support" msgstr "" #: engines/kyra/detection.cpp:74 msgid "Allow text and cutscenes to be skipped" msgstr "" #. I18N: Helium mode makes people sound like they've inhaled Helium. #: engines/kyra/detection.cpp:84 msgid "Helium mode" msgstr "" #: engines/kyra/detection.cpp:85 msgid "Enable helium mode" msgstr "" #. I18N: When enabled, this option makes scrolling smoother when #. changing from one screen to another. #: engines/kyra/detection.cpp:99 msgid "Smooth scrolling" msgstr "" #: engines/kyra/detection.cpp:100 msgid "Enable smooth scrolling when walking" msgstr "" #. I18N: When enabled, this option changes the cursor when it floats to the #. edge of the screen to a directional arrow. The player can then click to #. walk towards that direction. #: engines/kyra/detection.cpp:112 msgid "Floating cursors" msgstr "" #: engines/kyra/detection.cpp:113 msgid "Enable floating cursors" msgstr "" #. I18N: HP stands for Hit Points #: engines/kyra/detection.cpp:127 msgid "HP bar graphs" msgstr "" #: engines/kyra/detection.cpp:128 msgid "Enable hit point bar graphs" msgstr "" #: engines/kyra/lol.cpp:478 msgid "Attack 1" msgstr "" #: engines/kyra/lol.cpp:479 msgid "Attack 2" msgstr "" #: engines/kyra/lol.cpp:480 msgid "Attack 3" msgstr "" #: engines/kyra/lol.cpp:481 msgid "Move Forward" msgstr "" #: engines/kyra/lol.cpp:482 msgid "Move Back" msgstr "" #: engines/kyra/lol.cpp:483 msgid "Slide Left" msgstr "" #: engines/kyra/lol.cpp:484 msgid "Slide Right" msgstr "" #: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2509 msgid "Turn Left" msgstr "" #: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2510 msgid "Turn Right" msgstr "" #: engines/kyra/lol.cpp:487 msgid "Rest" msgstr "" #: engines/kyra/lol.cpp:488 msgid "Options" msgstr "" #: engines/kyra/lol.cpp:489 msgid "Choose Spell" msgstr "" #: engines/kyra/sound_midi.cpp:477 msgid "" "You appear to be using a General MIDI device,\n" "but your game only supports Roland MT32 MIDI.\n" "We try to map the Roland MT32 instruments to\n" "General MIDI ones. It is still possible that\n" "some tracks sound incorrect." msgstr "" #: engines/kyra/saveload_eob.cpp:557 #, c-format msgid "" "The following original save game file has been found in your game path:\n" "\n" "%s %s\n" "\n" "Do you wish to use this save game file with ScummVM?\n" "\n" msgstr "" #: engines/kyra/saveload_eob.cpp:590 #, c-format msgid "" "A save game file was found in the specified slot %d. Overwrite?\n" "\n" msgstr "" #: engines/kyra/saveload_eob.cpp:623 #, c-format msgid "" "%d original save game files have been successfully imported into\n" "ScummVM. If you want to manually import original save game files later you " "will\n" "need to open the ScummVM debug console and use the command " "'import_savefile'.\n" "\n" msgstr "" #: engines/mohawk/detection.cpp:169 msgid "Play the Myst fly by movie" msgstr "" #: engines/mohawk/detection.cpp:170 msgid "The Myst fly by movie was not played by the original engine." msgstr "" #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:178 engines/mohawk/dialogs.cpp:264 msgid "~Z~ip Mode Activated" msgstr "" #: engines/mohawk/dialogs.cpp:179 msgid "~T~ransitions Enabled" msgstr "" #. I18N: Drop book page #: engines/mohawk/dialogs.cpp:181 msgid "~D~rop Page" msgstr "" #: engines/mohawk/dialogs.cpp:185 msgid "Show ~M~ap" msgstr "" #: engines/mohawk/dialogs.cpp:191 msgid "Main Men~u~" msgstr "" #: engines/mohawk/dialogs.cpp:265 msgid "~W~ater Effect Enabled" msgstr "" #: engines/neverhood/detection.cpp:184 msgid "Skip the Hall of Records storyboard scenes" msgstr "" #: engines/neverhood/detection.cpp:185 msgid "Allows the player to skip past the Hall of Records storyboard scenes" msgstr "" #: engines/neverhood/detection.cpp:191 msgid "Scale the making of videos to full screen" msgstr "" #: engines/neverhood/detection.cpp:192 msgid "Scale the making of videos, so that they use the whole screen" msgstr "" #: engines/parallaction/saveload.cpp:130 #, c-format msgid "" "Can't save game in slot %i\n" "\n" msgstr "" #: engines/parallaction/saveload.cpp:194 msgid "Load file" msgstr "" #: engines/parallaction/saveload.cpp:201 msgid "Loading game..." msgstr "" #: engines/parallaction/saveload.cpp:209 msgid "Save file" msgstr "" #: engines/parallaction/saveload.cpp:216 msgid "Saving game..." msgstr "" #: engines/parallaction/saveload.cpp:269 msgid "" "ScummVM found that you have old savefiles for Nippon Safes that should be " "renamed.\n" "The old names are no longer supported, so you will not be able to load your " "games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked next time.\n" msgstr "" #: engines/parallaction/saveload.cpp:316 msgid "ScummVM successfully converted all your savefiles." msgstr "" #: engines/parallaction/saveload.cpp:318 msgid "" "ScummVM printed some warnings in your console window and can't guarantee all " "your files have been converted.\n" "\n" "Please report to the team." msgstr "" #: engines/pegasus/pegasus.cpp:714 msgid "Invalid save file name" msgstr "" #: engines/pegasus/pegasus.cpp:2507 msgid "Up/Zoom In/Move Forward/Open Doors" msgstr "" #: engines/pegasus/pegasus.cpp:2508 msgid "Down/Zoom Out" msgstr "" #: engines/pegasus/pegasus.cpp:2511 msgid "Display/Hide Inventory Tray" msgstr "" #: engines/pegasus/pegasus.cpp:2512 msgid "Display/Hide Biochip Tray" msgstr "" #: engines/pegasus/pegasus.cpp:2513 msgid "Action/Select" msgstr "" #: engines/pegasus/pegasus.cpp:2514 msgid "Toggle Center Data Display" msgstr "" #: engines/pegasus/pegasus.cpp:2515 msgid "Display/Hide Info Screen" msgstr "" #: engines/pegasus/pegasus.cpp:2516 msgid "Display/Hide Pause Menu" msgstr "" #: engines/queen/detection.cpp:56 msgid "Alternative intro" msgstr "" #: engines/queen/detection.cpp:57 msgid "Use an alternative game intro (CD version only)" msgstr "" #: engines/sci/detection.cpp:384 msgid "Skip EGA dithering pass (full color backgrounds)" msgstr "" #: engines/sci/detection.cpp:385 msgid "Skip dithering pass in EGA games, graphics are shown with full colors" msgstr "" #: engines/sci/detection.cpp:394 msgid "Enable high resolution graphics" msgstr "" #: engines/sci/detection.cpp:395 msgid "Enable high resolution graphics/content" msgstr "" #: engines/sci/detection.cpp:404 msgid "Enable black-lined video" msgstr "" #: engines/sci/detection.cpp:405 msgid "Draw black lines over videos to increase their apparent sharpness" msgstr "" #: engines/sci/detection.cpp:414 msgid "Prefer digital sound effects" msgstr "" #: engines/sci/detection.cpp:415 msgid "Prefer digital sound effects instead of synthesized ones" msgstr "" #: engines/sci/detection.cpp:434 msgid "Use IMF/Yamaha FB-01 for MIDI output" msgstr "" #: engines/sci/detection.cpp:435 msgid "" "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI " "output" msgstr "" #: engines/sci/detection.cpp:445 msgid "Use CD audio" msgstr "" #: engines/sci/detection.cpp:446 msgid "Use CD audio instead of in-game audio, if available" msgstr "" #: engines/sci/detection.cpp:456 msgid "Use Windows cursors" msgstr "" #: engines/sci/detection.cpp:457 msgid "" "Use the Windows cursors (smaller and monochrome) instead of the DOS ones" msgstr "" #: engines/sci/detection.cpp:467 msgid "Use silver cursors" msgstr "" #: engines/sci/detection.cpp:468 msgid "" "Use the alternate set of silver cursors, instead of the normal golden ones" msgstr "" #: engines/scumm/detection.cpp:1340 msgid "Show Object Line" msgstr "" #: engines/scumm/detection.cpp:1341 msgid "Show the names of objects at the bottom of the screen" msgstr "" #: engines/scumm/dialogs.cpp:172 #, c-format msgid "Insert Disk %c and Press Button to Continue." msgstr "" #: engines/scumm/dialogs.cpp:173 #, c-format msgid "Unable to Find %s, (%c%d) Press Button." msgstr "" #: engines/scumm/dialogs.cpp:174 #, c-format msgid "Error reading disk %c, (%c%d) Press Button." msgstr "" #: engines/scumm/dialogs.cpp:175 msgid "Game Paused. Press SPACE to Continue." msgstr "" #. I18N: You may specify 'Yes' symbol at the end of the line, like this: #. "Moechten Sie wirklich neu starten? (J/N)J" #. Will react to J as 'Yes' #: engines/scumm/dialogs.cpp:179 msgid "Are you sure you want to restart? (Y/N)Y" msgstr "" #. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment #: engines/scumm/dialogs.cpp:181 msgid "Are you sure you want to quit? (Y/N)Y" msgstr "" #: engines/scumm/dialogs.cpp:186 msgid "Play" msgstr "" #: engines/scumm/dialogs.cpp:190 msgid "Insert save/load game disk" msgstr "" #: engines/scumm/dialogs.cpp:191 msgid "You must enter a name" msgstr "" #: engines/scumm/dialogs.cpp:192 msgid "The game was NOT saved (disk full?)" msgstr "" #: engines/scumm/dialogs.cpp:193 msgid "The game was NOT loaded" msgstr "" #: engines/scumm/dialogs.cpp:194 #, c-format msgid "Saving '%s'" msgstr "" #: engines/scumm/dialogs.cpp:195 #, c-format msgid "Loading '%s'" msgstr "" #: engines/scumm/dialogs.cpp:196 msgid "Name your SAVE game" msgstr "" #: engines/scumm/dialogs.cpp:197 msgid "Select a game to LOAD" msgstr "" #: engines/scumm/dialogs.cpp:198 msgid "Game title)" msgstr "" #. I18N: Previous page button #: engines/scumm/dialogs.cpp:284 msgid "~P~revious" msgstr "" #. I18N: Next page button #: engines/scumm/dialogs.cpp:286 msgid "~N~ext" msgstr "" #: engines/scumm/dialogs.cpp:598 msgid "Speech Only" msgstr "" #: engines/scumm/dialogs.cpp:599 msgid "Speech and Subtitles" msgstr "" #: engines/scumm/dialogs.cpp:600 msgid "Subtitles Only" msgstr "" #: engines/scumm/dialogs.cpp:608 msgctxt "lowres" msgid "Speech & Subs" msgstr "" #: engines/scumm/dialogs.cpp:654 msgid "Select a Proficiency Level." msgstr "" #: engines/scumm/dialogs.cpp:656 msgid "Refer to your Loom(TM) manual for help." msgstr "" #: engines/scumm/dialogs.cpp:660 msgid "Practice" msgstr "" #: engines/scumm/dialogs.cpp:661 msgid "Expert" msgstr "" #: engines/scumm/help.cpp:74 msgid "Common keyboard commands:" msgstr "" #: engines/scumm/help.cpp:75 msgid "Save / Load dialog" msgstr "" #: engines/scumm/help.cpp:77 msgid "Skip line of text" msgstr "" #: engines/scumm/help.cpp:78 msgid "Esc" msgstr "" #: engines/scumm/help.cpp:78 msgid "Skip cutscene" msgstr "" #: engines/scumm/help.cpp:79 msgid "Space" msgstr "" #: engines/scumm/help.cpp:79 msgid "Pause game" msgstr "" #: engines/scumm/help.cpp:80 engines/scumm/help.cpp:85 #: engines/scumm/help.cpp:96 engines/scumm/help.cpp:97 #: engines/scumm/help.cpp:98 engines/scumm/help.cpp:99 #: engines/scumm/help.cpp:100 engines/scumm/help.cpp:101 #: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103 msgid "Ctrl" msgstr "" #: engines/scumm/help.cpp:80 msgid "Load game state 1-10" msgstr "" #: engines/scumm/help.cpp:81 engines/scumm/help.cpp:85 #: engines/scumm/help.cpp:87 engines/scumm/help.cpp:101 #: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103 msgid "Alt" msgstr "" #: engines/scumm/help.cpp:81 msgid "Save game state 1-10" msgstr "" #: engines/scumm/help.cpp:87 engines/scumm/help.cpp:90 msgid "Enter" msgstr "" #: engines/scumm/help.cpp:88 msgid "Music volume up / down" msgstr "" #: engines/scumm/help.cpp:89 msgid "Text speed slower / faster" msgstr "" #: engines/scumm/help.cpp:90 msgid "Simulate left mouse button" msgstr "" #: engines/scumm/help.cpp:91 msgid "Tab" msgstr "" #: engines/scumm/help.cpp:91 msgid "Simulate right mouse button" msgstr "" #: engines/scumm/help.cpp:94 msgid "Special keyboard commands:" msgstr "" #: engines/scumm/help.cpp:95 msgid "Show / Hide console" msgstr "" #: engines/scumm/help.cpp:96 msgid "Start the debugger" msgstr "" #: engines/scumm/help.cpp:97 msgid "Show memory consumption" msgstr "" #: engines/scumm/help.cpp:98 msgid "Run in fast mode (*)" msgstr "" #: engines/scumm/help.cpp:99 msgid "Run in really fast mode (*)" msgstr "" #: engines/scumm/help.cpp:100 msgid "Toggle mouse capture" msgstr "" #: engines/scumm/help.cpp:101 msgid "Switch between graphics filters" msgstr "" #: engines/scumm/help.cpp:102 msgid "Increase / Decrease scale factor" msgstr "" #: engines/scumm/help.cpp:103 msgid "Toggle aspect-ratio correction" msgstr "" #: engines/scumm/help.cpp:108 msgid "* Note that using ctrl-f and" msgstr "" #: engines/scumm/help.cpp:109 msgid " ctrl-g are not recommended" msgstr "" #: engines/scumm/help.cpp:110 msgid " since they may cause crashes" msgstr "" #: engines/scumm/help.cpp:111 msgid " or incorrect game behavior." msgstr "" #: engines/scumm/help.cpp:115 msgid "Spinning drafts on the keyboard:" msgstr "" #: engines/scumm/help.cpp:117 msgid "Main game controls:" msgstr "" #: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137 #: engines/scumm/help.cpp:162 msgid "Push" msgstr "" #: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138 #: engines/scumm/help.cpp:163 msgid "Pull" msgstr "" #: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139 #: engines/scumm/help.cpp:164 engines/scumm/help.cpp:198 #: engines/scumm/help.cpp:208 msgid "Give" msgstr "" #: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140 #: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191 #: engines/scumm/help.cpp:209 msgid "Open" msgstr "" #: engines/scumm/help.cpp:127 msgid "Go to" msgstr "" #: engines/scumm/help.cpp:128 msgid "Get" msgstr "" #: engines/scumm/help.cpp:129 engines/scumm/help.cpp:153 #: engines/scumm/help.cpp:171 engines/scumm/help.cpp:199 #: engines/scumm/help.cpp:214 engines/scumm/help.cpp:225 #: engines/scumm/help.cpp:251 msgid "Use" msgstr "" #: engines/scumm/help.cpp:130 engines/scumm/help.cpp:142 msgid "Read" msgstr "" #: engines/scumm/help.cpp:131 engines/scumm/help.cpp:148 msgid "New kid" msgstr "" #: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154 #: engines/scumm/help.cpp:172 msgid "Turn on" msgstr "" #: engines/scumm/help.cpp:133 engines/scumm/help.cpp:155 #: engines/scumm/help.cpp:173 msgid "Turn off" msgstr "" #: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168 #: engines/scumm/help.cpp:195 msgid "Walk to" msgstr "" #: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169 #: engines/scumm/help.cpp:196 engines/scumm/help.cpp:211 #: engines/scumm/help.cpp:228 msgid "Pick up" msgstr "" #: engines/scumm/help.cpp:145 engines/scumm/help.cpp:170 msgid "What is" msgstr "" #: engines/scumm/help.cpp:147 msgid "Unlock" msgstr "" #: engines/scumm/help.cpp:150 msgid "Put on" msgstr "" #: engines/scumm/help.cpp:151 msgid "Take off" msgstr "" #: engines/scumm/help.cpp:157 msgid "Fix" msgstr "" #: engines/scumm/help.cpp:159 msgid "Switch" msgstr "" #: engines/scumm/help.cpp:167 engines/scumm/help.cpp:229 msgid "Look" msgstr "" #: engines/scumm/help.cpp:174 engines/scumm/help.cpp:224 msgid "Talk" msgstr "" #: engines/scumm/help.cpp:175 msgid "Travel" msgstr "" #: engines/scumm/help.cpp:176 msgid "To Henry / To Indy" msgstr "" #. I18N: These are different musical notes #: engines/scumm/help.cpp:180 msgid "play C minor on distaff" msgstr "" #: engines/scumm/help.cpp:181 msgid "play D on distaff" msgstr "" #: engines/scumm/help.cpp:182 msgid "play E on distaff" msgstr "" #: engines/scumm/help.cpp:183 msgid "play F on distaff" msgstr "" #: engines/scumm/help.cpp:184 msgid "play G on distaff" msgstr "" #: engines/scumm/help.cpp:185 msgid "play A on distaff" msgstr "" #: engines/scumm/help.cpp:186 msgid "play B on distaff" msgstr "" #: engines/scumm/help.cpp:187 msgid "play C major on distaff" msgstr "" #: engines/scumm/help.cpp:193 engines/scumm/help.cpp:215 msgid "puSh" msgstr "" #: engines/scumm/help.cpp:194 engines/scumm/help.cpp:216 msgid "pull (Yank)" msgstr "" #: engines/scumm/help.cpp:197 engines/scumm/help.cpp:213 #: engines/scumm/help.cpp:249 msgid "Talk to" msgstr "" #: engines/scumm/help.cpp:200 engines/scumm/help.cpp:212 msgid "Look at" msgstr "" #: engines/scumm/help.cpp:201 msgid "turn oN" msgstr "" #: engines/scumm/help.cpp:202 msgid "turn oFf" msgstr "" #: engines/scumm/help.cpp:218 msgid "KeyUp" msgstr "" #: engines/scumm/help.cpp:218 msgid "Highlight prev dialogue" msgstr "" #: engines/scumm/help.cpp:219 msgid "KeyDown" msgstr "" #: engines/scumm/help.cpp:219 msgid "Highlight next dialogue" msgstr "" #: engines/scumm/help.cpp:223 msgid "Walk" msgstr "" #: engines/scumm/help.cpp:226 engines/scumm/help.cpp:235 #: engines/scumm/help.cpp:242 engines/scumm/help.cpp:250 msgid "Inventory" msgstr "" #: engines/scumm/help.cpp:227 msgid "Object" msgstr "" #: engines/scumm/help.cpp:230 msgid "Black and White / Color" msgstr "" #: engines/scumm/help.cpp:233 msgid "Eyes" msgstr "" #: engines/scumm/help.cpp:234 msgid "Tongue" msgstr "" #: engines/scumm/help.cpp:236 msgid "Punch" msgstr "" #: engines/scumm/help.cpp:237 msgid "Kick" msgstr "" #: engines/scumm/help.cpp:240 engines/scumm/help.cpp:248 msgid "Examine" msgstr "" #: engines/scumm/help.cpp:241 msgid "Regular cursor" msgstr "" #. I18N: Comm is a communication device #: engines/scumm/help.cpp:244 msgid "Comm" msgstr "" #: engines/scumm/help.cpp:247 msgid "Save / Load / Options" msgstr "" #: engines/scumm/help.cpp:256 msgid "Other game controls:" msgstr "" #: engines/scumm/help.cpp:258 engines/scumm/help.cpp:268 msgid "Inventory:" msgstr "" #: engines/scumm/help.cpp:259 engines/scumm/help.cpp:275 msgid "Scroll list up" msgstr "" #: engines/scumm/help.cpp:260 engines/scumm/help.cpp:276 msgid "Scroll list down" msgstr "" #: engines/scumm/help.cpp:261 engines/scumm/help.cpp:269 msgid "Upper left item" msgstr "" #: engines/scumm/help.cpp:262 engines/scumm/help.cpp:271 msgid "Lower left item" msgstr "" #: engines/scumm/help.cpp:263 engines/scumm/help.cpp:272 msgid "Upper right item" msgstr "" #: engines/scumm/help.cpp:264 engines/scumm/help.cpp:274 msgid "Lower right item" msgstr "" #: engines/scumm/help.cpp:270 msgid "Middle left item" msgstr "" #: engines/scumm/help.cpp:273 msgid "Middle right item" msgstr "" #: engines/scumm/help.cpp:280 engines/scumm/help.cpp:285 msgid "Switching characters:" msgstr "" #: engines/scumm/help.cpp:282 msgid "Second kid" msgstr "" #: engines/scumm/help.cpp:283 msgid "Third kid" msgstr "" #: engines/scumm/help.cpp:292 msgid "Toggle Inventory/IQ Points display" msgstr "" #: engines/scumm/help.cpp:293 msgid "Toggle Keyboard/Mouse Fighting (*)" msgstr "" #: engines/scumm/help.cpp:295 msgid "* Keyboard Fighting is always on," msgstr "" #: engines/scumm/help.cpp:296 msgid " so despite the in-game message this" msgstr "" #: engines/scumm/help.cpp:297 msgid " actually toggles Mouse Fighting Off/On" msgstr "" #: engines/scumm/help.cpp:304 msgid "Fighting controls (numpad):" msgstr "" #: engines/scumm/help.cpp:305 engines/scumm/help.cpp:306 #: engines/scumm/help.cpp:307 msgid "Step back" msgstr "" #: engines/scumm/help.cpp:308 msgid "Block high" msgstr "" #: engines/scumm/help.cpp:309 msgid "Block middle" msgstr "" #: engines/scumm/help.cpp:310 msgid "Block low" msgstr "" #: engines/scumm/help.cpp:311 msgid "Punch high" msgstr "" #: engines/scumm/help.cpp:312 msgid "Punch middle" msgstr "" #: engines/scumm/help.cpp:313 msgid "Punch low" msgstr "" #: engines/scumm/help.cpp:315 msgid "Sucker punch" msgstr "" #: engines/scumm/help.cpp:318 msgid "These are for Indy on left." msgstr "" #: engines/scumm/help.cpp:319 msgid "When Indy is on the right," msgstr "" #: engines/scumm/help.cpp:320 msgid "7, 4, and 1 are switched with" msgstr "" #: engines/scumm/help.cpp:321 msgid "9, 6, and 3, respectively." msgstr "" #: engines/scumm/help.cpp:328 msgid "Biplane controls (numpad):" msgstr "" #: engines/scumm/help.cpp:329 msgid "Fly to upper left" msgstr "" #: engines/scumm/help.cpp:330 msgid "Fly to left" msgstr "" #: engines/scumm/help.cpp:331 msgid "Fly to lower left" msgstr "" #: engines/scumm/help.cpp:332 msgid "Fly upwards" msgstr "" #: engines/scumm/help.cpp:333 msgid "Fly straight" msgstr "" #: engines/scumm/help.cpp:334 msgid "Fly down" msgstr "" #: engines/scumm/help.cpp:335 msgid "Fly to upper right" msgstr "" #: engines/scumm/help.cpp:336 msgid "Fly to right" msgstr "" #: engines/scumm/help.cpp:337 msgid "Fly to lower right" msgstr "" #: engines/scumm/input.cpp:578 msgid "Snap scroll on" msgstr "" #: engines/scumm/input.cpp:580 msgid "Snap scroll off" msgstr "" #: engines/scumm/input.cpp:593 msgid "Music volume: " msgstr "" #: engines/scumm/input.cpp:610 msgid "Subtitle speed: " msgstr "" #: engines/scumm/scumm.cpp:1850 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" "but %s is missing. Using AdLib instead." msgstr "" #: engines/scumm/scumm.cpp:2666 msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " "Tentacle game directory, and the game has to be added to ScummVM." msgstr "" #: engines/scumm/players/player_v3m.cpp:129 msgid "" "Could not find the 'Loom' Macintosh executable to read the\n" "instruments from. Music will be disabled." msgstr "" #: engines/scumm/players/player_v5m.cpp:107 msgid "" "Could not find the 'Monkey Island' Macintosh executable to read the\n" "instruments from. Music will be disabled." msgstr "" #: engines/sherlock/detection.cpp:71 msgid "Use original savegame dialog" msgstr "" #: engines/sherlock/detection.cpp:72 msgid "" "Files button in-game shows original savegame dialog rather than the ScummVM " "menu" msgstr "" #: engines/sherlock/detection.cpp:81 msgid "Pixellated scene transitions" msgstr "" #: engines/sherlock/detection.cpp:82 msgid "When changing scenes, a randomized pixel transition is done" msgstr "" #: engines/sherlock/detection.cpp:91 msgid "Don't show hotspots when moving mouse" msgstr "" #: engines/sherlock/detection.cpp:92 msgid "" "Only show hotspot names after you actually click on a hotspot or action " "button" msgstr "" #: engines/sherlock/detection.cpp:101 msgid "Show character portraits" msgstr "" #: engines/sherlock/detection.cpp:102 msgid "Show portraits for the characters when conversing" msgstr "" #: engines/sherlock/detection.cpp:111 msgid "Slide dialogs into view" msgstr "" #: engines/sherlock/detection.cpp:112 msgid "Slide UI dialogs into view, rather than simply showing them immediately" msgstr "" #: engines/sherlock/detection.cpp:121 msgid "Transparent windows" msgstr "" #: engines/sherlock/detection.cpp:122 msgid "Show windows with a partially transparent background" msgstr "" #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" "Please download it from www.scummvm.org" msgstr "" #: engines/sky/compact.cpp:141 msgid "" "The \"sky.cpt\" file has an incorrect size.\n" "Please (re)download it from www.scummvm.org" msgstr "" #: engines/sky/detection.cpp:44 msgid "Floppy intro" msgstr "" #: engines/sky/detection.cpp:45 msgid "Use the floppy version's intro (CD version only)" msgstr "" #: engines/sword1/animation.cpp:524 #, c-format msgid "PSX stream cutscene '%s' cannot be played in paletted mode" msgstr "" #: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445 msgid "DXA cutscenes found but ScummVM has been built without zlib" msgstr "" #: engines/sword1/animation.cpp:561 engines/sword2/animation.cpp:461 msgid "" "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support" msgstr "" #: engines/sword1/animation.cpp:568 engines/sword2/animation.cpp:470 #, c-format msgid "Cutscene '%s' not found" msgstr "" #: engines/sword1/control.cpp:863 msgid "" "ScummVM found that you have old savefiles for Broken Sword 1 that should be " "converted.\n" "The old save game format is no longer supported, so you will not be able to " "load your games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked again the next " "time you start the game.\n" msgstr "" #: engines/sword1/control.cpp:1232 #, c-format msgid "" "Target new save game already exists!\n" "Would you like to keep the old save game (%s) or the new one (%s)?\n" msgstr "" #: engines/sword1/control.cpp:1235 msgid "Keep the old one" msgstr "" #: engines/sword1/control.cpp:1235 msgid "Keep the new one" msgstr "" #: engines/sword1/logic.cpp:1633 msgid "This is the end of the Broken Sword 1 Demo" msgstr "" #: engines/sword2/animation.cpp:425 msgid "" "PSX cutscenes found but ScummVM has been built without RGB color support" msgstr "" #: engines/sword2/sword2.cpp:79 msgid "Show object labels" msgstr "" #: engines/sword2/sword2.cpp:80 msgid "Show labels for objects on mouse hover" msgstr "" #: engines/sword25/detection.cpp:46 msgid "Use English speech" msgstr "" #: engines/sword25/detection.cpp:47 msgid "" "Use English speech instead of German for every language other than German" msgstr "" #: engines/teenagent/resources.cpp:96 msgid "" "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" msgstr "" #: engines/teenagent/resources.cpp:117 msgid "" "The teenagent.dat file is compressed and zlib hasn't been included in this " "executable. Please decompress it" msgstr "" #: engines/wintermute/detection.cpp:58 msgid "Show FPS-counter" msgstr "" #: engines/wintermute/detection.cpp:59 msgid "Show the current number of frames per second in the upper left corner" msgstr "" #: engines/zvision/detection_tables.h:52 msgid "Use the original save/load screens instead of the ScummVM interface" msgstr "" #: engines/zvision/detection_tables.h:61 msgid "Double FPS" msgstr "" #: engines/zvision/detection_tables.h:62 msgid "Increase framerate from 30 to 60 FPS" msgstr "" #: engines/zvision/detection_tables.h:71 msgid "Enable Venus" msgstr "" #: engines/zvision/detection_tables.h:72 msgid "Enable the Venus help system" msgstr "" #: engines/zvision/detection_tables.h:81 msgid "Disable animation while turning" msgstr "" #: engines/zvision/detection_tables.h:82 msgid "Disable animation while turning in panorama mode" msgstr "" #: engines/zvision/detection_tables.h:91 msgid "Use high resolution MPEG video" msgstr "" #: engines/zvision/detection_tables.h:92 msgid "Use MPEG video from the DVD version, instead of lower resolution AVI" msgstr ""