# Swedish translation for ScummVM. # Copyright (C) 2011-2013 ScummVM Team # This file is distributed under the same license as the ScummVM package. # Hampus Flink <hampus.flink@gmail.com>, 2011. # msgid "" msgstr "" "Project-Id-Version: ScummVM 1.5.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" "POT-Creation-Date: 2013-04-24 13:35+0100\n" "PO-Revision-Date: 2013-05-13 21:30+0100\n" "Last-Translator: Hampus Flink <hampus.flink@gmail.com>\n" "Language-Team: \n" "Language: Svenska\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=iso-8859-1\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" "X-Poedit-SourceCharset: iso-8859-1\n" "X-Generator: Poedit 1.5.5\n" #: gui/about.cpp:93 #, c-format msgid "(built on %s)" msgstr "(byggt %s)" #: gui/about.cpp:100 msgid "Features compiled in:" msgstr "Funktioner kompilerade i:" #: gui/about.cpp:109 msgid "Available engines:" msgstr "Tillg�ngliga motorer" #: gui/browser.cpp:67 msgid "Show hidden files" msgstr "Visa g�mda filer" #: gui/browser.cpp:67 msgid "Show files marked with the hidden attribute" msgstr "Visa dolda filer" #: gui/browser.cpp:71 msgid "Go up" msgstr "Upp�t" #: gui/browser.cpp:71 gui/browser.cpp:73 msgid "Go to previous directory level" msgstr "G� till f�reg�ende katalogniv�" #: gui/browser.cpp:73 msgctxt "lowres" msgid "Go up" msgstr "Upp�t" #: gui/browser.cpp:74 gui/chooser.cpp:45 gui/KeysDialog.cpp:43 #: gui/launcher.cpp:345 gui/massadd.cpp:94 gui/options.cpp:1238 #: gui/saveload-dialog.cpp:215 gui/saveload-dialog.cpp:275 #: gui/saveload-dialog.cpp:545 gui/saveload-dialog.cpp:919 #: gui/themebrowser.cpp:54 gui/fluidsynth-dialog.cpp:151 #: engines/engine.cpp:447 engines/drascula/saveload.cpp:51 #: engines/scumm/dialogs.cpp:190 engines/sword1/control.cpp:865 #: engines/parallaction/saveload.cpp:274 backends/platform/wii/options.cpp:48 #: backends/events/default/default-events.cpp:193 #: backends/events/default/default-events.cpp:215 msgid "Cancel" msgstr "Avbryt" #: gui/browser.cpp:75 gui/chooser.cpp:46 gui/themebrowser.cpp:55 msgid "Choose" msgstr "V�lj" #: gui/gui-manager.cpp:115 engines/scumm/help.cpp:125 #: engines/scumm/help.cpp:140 engines/scumm/help.cpp:165 #: engines/scumm/help.cpp:191 engines/scumm/help.cpp:209 #: backends/keymapper/remap-dialog.cpp:52 msgid "Close" msgstr "St�ng" #: gui/gui-manager.cpp:118 msgid "Mouse click" msgstr "Musklick" #: gui/gui-manager.cpp:122 base/main.cpp:301 msgid "Display keyboard" msgstr "Visa tangentbord" #: gui/gui-manager.cpp:126 base/main.cpp:305 msgid "Remap keys" msgstr "St�ll in tangenter" #: gui/gui-manager.cpp:129 base/main.cpp:308 msgid "Toggle FullScreen" msgstr "Fullsk�rmsl�ge" #: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145 msgid "Choose an action to map" msgstr "V�lj en handling att st�lla in" #: gui/KeysDialog.cpp:41 msgid "Map" msgstr "St�ll in" #: gui/KeysDialog.cpp:42 gui/launcher.cpp:346 gui/launcher.cpp:1001 #: gui/launcher.cpp:1005 gui/massadd.cpp:91 gui/options.cpp:1239 #: gui/saveload-dialog.cpp:920 gui/fluidsynth-dialog.cpp:152 #: engines/engine.cpp:366 engines/engine.cpp:377 #: engines/drascula/saveload.cpp:51 engines/scumm/dialogs.cpp:192 #: engines/scumm/scumm.cpp:1778 engines/agos/animation.cpp:558 #: engines/groovie/script.cpp:420 engines/sky/compact.cpp:131 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:519 #: engines/sword1/animation.cpp:540 engines/sword1/animation.cpp:550 #: engines/sword1/animation.cpp:557 engines/sword1/control.cpp:865 #: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:419 #: engines/sword2/animation.cpp:439 engines/sword2/animation.cpp:449 #: engines/sword2/animation.cpp:458 engines/parallaction/saveload.cpp:274 #: backends/platform/wii/options.cpp:47 #: backends/platform/wince/CELauncherDialog.cpp:54 msgid "OK" msgstr "OK" #: gui/KeysDialog.cpp:49 msgid "Select an action and click 'Map'" msgstr "V�lj en handling och klicka p� \"St�ll in\"" #: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141 #, c-format msgid "Associated key : %s" msgstr "Inst�lld tangent: %s" #: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143 #, c-format msgid "Associated key : none" msgstr "Inst�lld tangent: Ingen" #: gui/KeysDialog.cpp:90 msgid "Please select an action" msgstr "Var god v�lj en handling" #: gui/KeysDialog.cpp:106 msgid "Press the key to associate" msgstr "Tryck p� en tangent f�r att st�lla in" #: gui/launcher.cpp:187 msgid "Game" msgstr "Spel" #: gui/launcher.cpp:191 msgid "ID:" msgstr "ID:" #: gui/launcher.cpp:191 gui/launcher.cpp:193 gui/launcher.cpp:194 msgid "" "Short game identifier used for referring to savegames and running the game " "from the command line" msgstr "" "Kortnamn f�r spel. Anv�nds f�r att h�nvisa till spardata och att starta " "spelet fr�n kommandoraden" #: gui/launcher.cpp:193 msgctxt "lowres" msgid "ID:" msgstr "ID:" #: gui/launcher.cpp:198 msgid "Name:" msgstr "Namn:" #: gui/launcher.cpp:198 gui/launcher.cpp:200 gui/launcher.cpp:201 msgid "Full title of the game" msgstr "Spelets fullst�ndiga titel" #: gui/launcher.cpp:200 msgctxt "lowres" msgid "Name:" msgstr "Namn:" #: gui/launcher.cpp:204 msgid "Language:" msgstr "Spr�k:" #: gui/launcher.cpp:204 gui/launcher.cpp:205 msgid "" "Language of the game. This will not turn your Spanish game version into " "English" msgstr "" "Spelets spr�k. Den h�r inst�llningen omvandlar inte din spanska spelversion " "till en engelsk" #: gui/launcher.cpp:206 gui/launcher.cpp:220 gui/options.cpp:86 #: gui/options.cpp:736 gui/options.cpp:749 gui/options.cpp:1209 #: audio/null.cpp:40 msgid "<default>" msgstr "<standard>" #: gui/launcher.cpp:216 msgid "Platform:" msgstr "Plattform:" #: gui/launcher.cpp:216 gui/launcher.cpp:218 gui/launcher.cpp:219 msgid "Platform the game was originally designed for" msgstr "Plattformen spelet ursprungligen tillverkades f�r" #: gui/launcher.cpp:218 msgctxt "lowres" msgid "Platform:" msgstr "Plattform:" #: gui/launcher.cpp:231 msgid "Engine" msgstr "Motor" #: gui/launcher.cpp:239 gui/options.cpp:1072 gui/options.cpp:1089 msgid "Graphics" msgstr "Grafik" #: gui/launcher.cpp:239 gui/options.cpp:1072 gui/options.cpp:1089 msgid "GFX" msgstr "GFX" #: gui/launcher.cpp:242 msgid "Override global graphic settings" msgstr "�verskrid globala grafikinst�llningar" #: gui/launcher.cpp:244 msgctxt "lowres" msgid "Override global graphic settings" msgstr "�verskrid globala grafikinst�llningar" #: gui/launcher.cpp:251 gui/options.cpp:1095 msgid "Audio" msgstr "Ljud" #: gui/launcher.cpp:254 msgid "Override global audio settings" msgstr "�verskrid globala ljudinst�llningar" #: gui/launcher.cpp:256 msgctxt "lowres" msgid "Override global audio settings" msgstr "�verskrid globala ljudinst�llningar" #: gui/launcher.cpp:265 gui/options.cpp:1100 msgid "Volume" msgstr "Volym" #: gui/launcher.cpp:267 gui/options.cpp:1102 msgctxt "lowres" msgid "Volume" msgstr "Volym" #: gui/launcher.cpp:270 msgid "Override global volume settings" msgstr "�verskrid globala volyminst�llningar" #: gui/launcher.cpp:272 msgctxt "lowres" msgid "Override global volume settings" msgstr "�verskrid globala volyminst�llningar" #: gui/launcher.cpp:280 gui/options.cpp:1110 msgid "MIDI" msgstr "MIDI" #: gui/launcher.cpp:283 msgid "Override global MIDI settings" msgstr "�verskrid globala MIDI-inst�llningar" #: gui/launcher.cpp:285 msgctxt "lowres" msgid "Override global MIDI settings" msgstr "�verskrid globala MIDI-inst�llningar" #: gui/launcher.cpp:294 gui/options.cpp:1116 msgid "MT-32" msgstr "MT-32" #: gui/launcher.cpp:297 msgid "Override global MT-32 settings" msgstr "�verskrid globala MT-32 inst�llningar" #: gui/launcher.cpp:299 msgctxt "lowres" msgid "Override global MT-32 settings" msgstr "�verskrid globala MT-32 inst�llningar" #: gui/launcher.cpp:308 gui/options.cpp:1123 msgid "Paths" msgstr "S�kv�gar" #: gui/launcher.cpp:310 gui/options.cpp:1125 msgctxt "lowres" msgid "Paths" msgstr "S�kv�gar" #: gui/launcher.cpp:317 msgid "Game Path:" msgstr "S�kv. spel:" #: gui/launcher.cpp:319 msgctxt "lowres" msgid "Game Path:" msgstr "S�kv. spel:" #: gui/launcher.cpp:324 gui/options.cpp:1149 msgid "Extra Path:" msgstr "S�kv. extra:" #: gui/launcher.cpp:324 gui/launcher.cpp:326 gui/launcher.cpp:327 msgid "Specifies path to additional data used the game" msgstr "Best�mmer s�kv�gen till ytterligare data som spelet anv�nder" #: gui/launcher.cpp:326 gui/options.cpp:1151 msgctxt "lowres" msgid "Extra Path:" msgstr "S�kv. extra:" #: gui/launcher.cpp:333 gui/options.cpp:1133 msgid "Save Path:" msgstr "S�kv. sparat:" #: gui/launcher.cpp:333 gui/launcher.cpp:335 gui/launcher.cpp:336 #: gui/options.cpp:1133 gui/options.cpp:1135 gui/options.cpp:1136 msgid "Specifies where your savegames are put" msgstr "Best�mmer var dina spardata lagras" #: gui/launcher.cpp:335 gui/options.cpp:1135 msgctxt "lowres" msgid "Save Path:" msgstr "S�kv. sparat:" #: gui/launcher.cpp:354 gui/launcher.cpp:453 gui/launcher.cpp:511 #: gui/launcher.cpp:565 gui/options.cpp:1144 gui/options.cpp:1152 #: gui/options.cpp:1161 gui/options.cpp:1276 gui/options.cpp:1282 #: gui/options.cpp:1290 gui/options.cpp:1320 gui/options.cpp:1326 #: gui/options.cpp:1333 gui/options.cpp:1426 gui/options.cpp:1429 #: gui/options.cpp:1441 msgctxt "path" msgid "None" msgstr "Ingen" #: gui/launcher.cpp:359 gui/launcher.cpp:459 gui/launcher.cpp:569 #: gui/options.cpp:1270 gui/options.cpp:1314 gui/options.cpp:1432 #: backends/platform/wii/options.cpp:56 msgid "Default" msgstr "Standard" #: gui/launcher.cpp:504 gui/options.cpp:1435 msgid "Select SoundFont" msgstr "V�lj SoundFont" #: gui/launcher.cpp:523 gui/launcher.cpp:677 msgid "Select directory with game data" msgstr "V�lj katalog med speldata" #: gui/launcher.cpp:541 msgid "Select additional game directory" msgstr "V�lj en ytterligare spelkatalog" #: gui/launcher.cpp:553 msgid "Select directory for saved games" msgstr "V�lj katalog f�r spardata" #: gui/launcher.cpp:580 msgid "This game ID is already taken. Please choose another one." msgstr "Detta ID-namn �r upptaget. Var god v�lj ett annat." #: gui/launcher.cpp:621 engines/dialogs.cpp:110 msgid "~Q~uit" msgstr "~A~vsluta" #: gui/launcher.cpp:621 backends/platform/sdl/macosx/appmenu_osx.mm:95 msgid "Quit ScummVM" msgstr "Avsluta ScummVM" #: gui/launcher.cpp:622 msgid "A~b~out..." msgstr "O~m~..." #: gui/launcher.cpp:622 backends/platform/sdl/macosx/appmenu_osx.mm:69 msgid "About ScummVM" msgstr "Om ScummVM" #: gui/launcher.cpp:623 msgid "~O~ptions..." msgstr "~I~nst�llningar..." #: gui/launcher.cpp:623 msgid "Change global ScummVM options" msgstr "Redigera globala ScummVM-inst�llningar" #: gui/launcher.cpp:625 msgid "~S~tart" msgstr "~S~tarta" #: gui/launcher.cpp:625 msgid "Start selected game" msgstr "Starta det valda spelet" #: gui/launcher.cpp:628 msgid "~L~oad..." msgstr "~L~adda..." #: gui/launcher.cpp:628 msgid "Load savegame for selected game" msgstr "Ladda spardata f�r det valda spelet" #: gui/launcher.cpp:633 gui/launcher.cpp:1120 msgid "~A~dd Game..." msgstr "L�~g~g till spel..." #: gui/launcher.cpp:633 gui/launcher.cpp:640 msgid "Hold Shift for Mass Add" msgstr "H�ll ned Skift f�r masstill�gg" #: gui/launcher.cpp:635 msgid "~E~dit Game..." msgstr "R~e~digera spel..." #: gui/launcher.cpp:635 gui/launcher.cpp:642 msgid "Change game options" msgstr "Redigera spelinst�llningarna" #: gui/launcher.cpp:637 msgid "~R~emove Game" msgstr "~R~adera spel" #: gui/launcher.cpp:637 gui/launcher.cpp:644 msgid "Remove game from the list. The game data files stay intact" msgstr "Radera spelet fr�n listan. Spelets datafiler p�verkas inte." #: gui/launcher.cpp:640 gui/launcher.cpp:1120 msgctxt "lowres" msgid "~A~dd Game..." msgstr "L�~g~g till spel..." #: gui/launcher.cpp:642 msgctxt "lowres" msgid "~E~dit Game..." msgstr "R~e~digera spel..." #: gui/launcher.cpp:644 msgctxt "lowres" msgid "~R~emove Game" msgstr "~R~adera spel" #: gui/launcher.cpp:652 msgid "Search in game list" msgstr "S�k i spellistan" #: gui/launcher.cpp:656 gui/launcher.cpp:1167 msgid "Search:" msgstr "S�k:" #: gui/launcher.cpp:680 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:245 #: engines/mohawk/riven.cpp:716 engines/cruise/menu.cpp:214 #: engines/pegasus/pegasus.cpp:349 msgid "Load game:" msgstr "Ladda spel:" #: gui/launcher.cpp:680 engines/dialogs.cpp:114 engines/scumm/dialogs.cpp:188 #: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:716 #: engines/cruise/menu.cpp:214 engines/pegasus/pegasus.cpp:349 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 msgid "Load" msgstr "Ladda" #: gui/launcher.cpp:788 msgid "" "Do you really want to run the mass game detector? This could potentially add " "a huge number of games." msgstr "" "Vill du verkligen anv�nda mass-speldetektorn? Processen kan potentiellt " "l�gga till ett enormt antal spel." #: gui/launcher.cpp:789 gui/launcher.cpp:937 gui/fluidsynth-dialog.cpp:216 #: backends/events/symbiansdl/symbiansdl-events.cpp:184 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 msgid "Yes" msgstr "Ja" #: gui/launcher.cpp:789 gui/launcher.cpp:937 gui/fluidsynth-dialog.cpp:216 #: backends/events/symbiansdl/symbiansdl-events.cpp:184 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 msgid "No" msgstr "Nej" #: gui/launcher.cpp:837 msgid "ScummVM couldn't open the specified directory!" msgstr "ScummVM kunde inte �ppna den valda katalogen!" #: gui/launcher.cpp:849 msgid "ScummVM could not find any game in the specified directory!" msgstr "ScummVM kunde inte hitta n�gra spel i den valda katalogen!" #: gui/launcher.cpp:863 msgid "Pick the game:" msgstr "V�lj spel:" #: gui/launcher.cpp:937 msgid "Do you really want to remove this game configuration?" msgstr "Vill du verkligen radera den h�r spelkonfigurationen?" #: gui/launcher.cpp:1001 msgid "This game does not support loading games from the launcher." msgstr "Det h�r spelet st�der inte laddning av spardata fr�n launchern." #: gui/launcher.cpp:1005 msgid "ScummVM could not find any engine capable of running the selected game!" msgstr "" "ScummVM kunde inte hitta en motor kapabel till att k�ra det valda spelet!" #: gui/launcher.cpp:1119 msgctxt "lowres" msgid "Mass Add..." msgstr "Masstill�gg..." #: gui/launcher.cpp:1119 msgid "Mass Add..." msgstr "Masstill�gg..." #: gui/massadd.cpp:78 gui/massadd.cpp:81 msgid "... progress ..." msgstr "... progression ..." #: gui/massadd.cpp:258 msgid "Scan complete!" msgstr "Scanning f�rdig!" #: gui/massadd.cpp:261 #, c-format msgid "Discovered %d new games, ignored %d previously added games." msgstr "Uppt�ckte %d nya spel. Ignorerade %d tidigare tillagda spel." #: gui/massadd.cpp:265 #, c-format msgid "Scanned %d directories ..." msgstr "Kataloger scannade: %d ..." #: gui/massadd.cpp:268 #, c-format msgid "Discovered %d new games, ignored %d previously added games ..." msgstr "Uppt�ckte %d nya spel, ignorerade %d tidigare tillagda spel ..." #: gui/options.cpp:84 msgid "Never" msgstr "Aldrig" #: gui/options.cpp:84 msgid "every 5 mins" msgstr "var 5:e minut" #: gui/options.cpp:84 msgid "every 10 mins" msgstr "var 10:e minut" #: gui/options.cpp:84 msgid "every 15 mins" msgstr "var 15:e minut" #: gui/options.cpp:84 msgid "every 30 mins" msgstr "var 30:e minut" #: gui/options.cpp:86 msgid "8 kHz" msgstr "8 kHz" #: gui/options.cpp:86 msgid "11kHz" msgstr "11 kHz" #: gui/options.cpp:86 msgid "22 kHz" msgstr "22 kHz" #: gui/options.cpp:86 msgid "44 kHz" msgstr "44 kHz" #: gui/options.cpp:86 msgid "48 kHz" msgstr "48 kHz" #: gui/options.cpp:254 gui/options.cpp:480 gui/options.cpp:581 #: gui/options.cpp:650 gui/options.cpp:858 msgctxt "soundfont" msgid "None" msgstr "Ingen" #: gui/options.cpp:388 msgid "Failed to apply some of the graphic options changes:" msgstr "Kunde inte verkst�lla n�gra av grafikinst�llningarna:" #: gui/options.cpp:400 msgid "the video mode could not be changed." msgstr "videol�get kunde inte �ndras." #: gui/options.cpp:406 msgid "the fullscreen setting could not be changed" msgstr "fullsk�rmsinst�llningen kunde inte �ndras." #: gui/options.cpp:412 msgid "the aspect ratio setting could not be changed" msgstr "inst�llningen f�r bildf�rh�llandet kunde inte �ndras." #: gui/options.cpp:733 msgid "Graphics mode:" msgstr "Grafikl�ge:" #: gui/options.cpp:747 msgid "Render mode:" msgstr "Renderingsl�ge:" #: gui/options.cpp:747 gui/options.cpp:748 msgid "Special dithering modes supported by some games" msgstr "Speciella gitterl�gen st�dda av vissa spel" #: gui/options.cpp:759 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2236 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:476 msgid "Fullscreen mode" msgstr "Fullsk�rmsl�ge" #: gui/options.cpp:762 msgid "Aspect ratio correction" msgstr "Korrektion av bildf�rh�llande" #: gui/options.cpp:762 msgid "Correct aspect ratio for 320x200 games" msgstr "Korrigerar bildf�rh�llanden f�r 320x200-spel" #: gui/options.cpp:770 msgid "Preferred Device:" msgstr "F�redragen enhet:" #: gui/options.cpp:770 msgid "Music Device:" msgstr "Musikenhet:" #: gui/options.cpp:770 gui/options.cpp:772 msgid "Specifies preferred sound device or sound card emulator" msgstr "Best�mmer din f�redragna emulator f�r ljudenhet eller ljudkort" #: gui/options.cpp:770 gui/options.cpp:772 gui/options.cpp:773 msgid "Specifies output sound device or sound card emulator" msgstr "Best�mmer emulator f�r ljudenhet eller ljudkort" #: gui/options.cpp:772 msgctxt "lowres" msgid "Preferred Dev.:" msgstr "F�redr. enhet:" #: gui/options.cpp:772 msgctxt "lowres" msgid "Music Device:" msgstr "Musikenhet:" #: gui/options.cpp:799 msgid "AdLib emulator:" msgstr "AdLib-emulator:" #: gui/options.cpp:799 gui/options.cpp:800 msgid "AdLib is used for music in many games" msgstr "AdLib anv�nds f�r musik i m�nga spel" #: gui/options.cpp:810 msgid "Output rate:" msgstr "Ljudfrekvens:" #: gui/options.cpp:810 gui/options.cpp:811 msgid "" "Higher value specifies better sound quality but may be not supported by your " "soundcard" msgstr "" "Ett h�gre v�rde betecknar b�ttre ljudkvalitet men st�ds kanske inte av ditt " "ljudkort" #: gui/options.cpp:821 msgid "GM Device:" msgstr "GM-enhet:" #: gui/options.cpp:821 msgid "Specifies default sound device for General MIDI output" msgstr "Best�mmer standardenheten f�r General MIDI-uppspelning" #: gui/options.cpp:832 msgid "Don't use General MIDI music" msgstr "Anv�nd inte General MIDI-musik" #: gui/options.cpp:843 gui/options.cpp:909 msgid "Use first available device" msgstr "Anv�nd f�rsta tillg�ngliga enhet" #: gui/options.cpp:855 msgid "SoundFont:" msgstr "SoundFont:" #: gui/options.cpp:855 gui/options.cpp:857 gui/options.cpp:858 msgid "SoundFont is supported by some audio cards, Fluidsynth and Timidity" msgstr "SoundFont st�ds endast av vissa ljudkort, Fluidsynth och Timidity" #: gui/options.cpp:857 msgctxt "lowres" msgid "SoundFont:" msgstr "SoundFont:" #: gui/options.cpp:863 msgid "Mixed AdLib/MIDI mode" msgstr "Blandat AdLib/MIDI-l�ge" #: gui/options.cpp:863 msgid "Use both MIDI and AdLib sound generation" msgstr "Anv�nd b�de MIDI och AdLib f�r ljudgeneration" #: gui/options.cpp:866 msgid "MIDI gain:" msgstr "MIDI gain:" #: gui/options.cpp:873 msgid "FluidSynth Settings" msgstr "FluidSynth inst�llningar" #: gui/options.cpp:880 msgid "MT-32 Device:" msgstr "MT-32 enhet:" #: gui/options.cpp:880 msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output" msgstr "" "Best�mmer standardenheten f�r Roland MT-32/LAPC1/CM32I/CM64-uppspelning" #: gui/options.cpp:885 msgid "True Roland MT-32 (disable GM emulation)" msgstr "�kta Roland MT-32 (inaktivera GM-emulation)" #: gui/options.cpp:885 gui/options.cpp:887 msgid "" "Check if you want to use your real hardware Roland-compatible sound device " "connected to your computer" msgstr "" "Aktivera om du vill anv�nda din verkliga Roland-kompatibla och dator-" "anslutna ljudenhet" #: gui/options.cpp:887 msgctxt "lowres" msgid "True Roland MT-32 (no GM emulation)" msgstr "�kta Roland MT-32 (ingen GM-emulation)" #: gui/options.cpp:890 msgid "Roland GS Mode (disable GM mapping)" msgstr "Roland GS-l�ge (avaktivera GM-mapping)" #: gui/options.cpp:890 msgid "Turns off General MIDI mapping for games with Roland MT-32 soundtrack" msgstr "" "St�nger av General MIDI-kartl�ggning f�r spel med Roland MT-32 soundtrack" #: gui/options.cpp:899 msgid "Don't use Roland MT-32 music" msgstr "Anv�nd inte Roland MT-32 musik" #: gui/options.cpp:926 msgid "Text and Speech:" msgstr "Undertext och tal:" #: gui/options.cpp:930 gui/options.cpp:940 msgid "Speech" msgstr "Tal" #: gui/options.cpp:931 gui/options.cpp:941 msgid "Subtitles" msgstr "Undertexter" #: gui/options.cpp:932 msgid "Both" msgstr "B�da" #: gui/options.cpp:934 msgid "Subtitle speed:" msgstr "Texthastighet:" #: gui/options.cpp:936 msgctxt "lowres" msgid "Text and Speech:" msgstr "Text och tal:" #: gui/options.cpp:940 msgid "Spch" msgstr "Tal" #: gui/options.cpp:941 msgid "Subs" msgstr "Text" #: gui/options.cpp:942 msgctxt "lowres" msgid "Both" msgstr "B�da" #: gui/options.cpp:942 msgid "Show subtitles and play speech" msgstr "Visa undertexter och spela upp tal" #: gui/options.cpp:944 msgctxt "lowres" msgid "Subtitle speed:" msgstr "Texthastighet:" #: gui/options.cpp:960 msgid "Music volume:" msgstr "Musikvolym:" #: gui/options.cpp:962 msgctxt "lowres" msgid "Music volume:" msgstr "Musikvolym:" #: gui/options.cpp:969 msgid "Mute All" msgstr "Ljud av" #: gui/options.cpp:972 msgid "SFX volume:" msgstr "SFX-volym:" #: gui/options.cpp:972 gui/options.cpp:974 gui/options.cpp:975 msgid "Special sound effects volume" msgstr "Volym f�r specialeffekter" #: gui/options.cpp:974 msgctxt "lowres" msgid "SFX volume:" msgstr "SFX-volym:" #: gui/options.cpp:982 msgid "Speech volume:" msgstr "Talvolym:" #: gui/options.cpp:984 msgctxt "lowres" msgid "Speech volume:" msgstr "Talvolym:" #: gui/options.cpp:1141 msgid "Theme Path:" msgstr "S�kv. tema:" #: gui/options.cpp:1143 msgctxt "lowres" msgid "Theme Path:" msgstr "S�kv. tema:" #: gui/options.cpp:1149 gui/options.cpp:1151 gui/options.cpp:1152 msgid "Specifies path to additional data used by all games or ScummVM" msgstr "" "Best�mmer s�kv�g till andra data som anv�nds av alla spel eller ScummVM" #: gui/options.cpp:1158 msgid "Plugins Path:" msgstr "S�kv. till�gg:" #: gui/options.cpp:1160 msgctxt "lowres" msgid "Plugins Path:" msgstr "S�kv. till�gg:" #: gui/options.cpp:1169 gui/fluidsynth-dialog.cpp:137 msgid "Misc" msgstr "Diverse" #: gui/options.cpp:1171 msgctxt "lowres" msgid "Misc" msgstr "Diverse" #: gui/options.cpp:1173 msgid "Theme:" msgstr "Tema:" #: gui/options.cpp:1177 msgid "GUI Renderer:" msgstr "GUI-rendering:" #: gui/options.cpp:1189 msgid "Autosave:" msgstr "Autospara:" #: gui/options.cpp:1191 msgctxt "lowres" msgid "Autosave:" msgstr "Autospara:" #: gui/options.cpp:1199 msgid "Keys" msgstr "Tangenter" #: gui/options.cpp:1206 msgid "GUI Language:" msgstr "GUI-spr�k:" #: gui/options.cpp:1206 msgid "Language of ScummVM GUI" msgstr "Spr�k f�r ScummVM:s anv�ndargr�nssnitt" #: gui/options.cpp:1365 msgid "You have to restart ScummVM before your changes will take effect." msgstr "Du m�ste starta om ScummVM f�r att �ndringarna ska f� effekt." #: gui/options.cpp:1378 msgid "Select directory for savegames" msgstr "V�lj katalog f�r spardata" #: gui/options.cpp:1385 msgid "The chosen directory cannot be written to. Please select another one." msgstr "" "Det g�r inte att skriva till den valda katalogen. Var god v�lj en annan." #: gui/options.cpp:1394 msgid "Select directory for GUI themes" msgstr "V�lj katalog f�r GUI-teman" #: gui/options.cpp:1404 msgid "Select directory for extra files" msgstr "V�lj katalog f�r extra filer" #: gui/options.cpp:1415 msgid "Select directory for plugins" msgstr "V�lj katalog f�r till�gg" #: gui/options.cpp:1468 msgid "" "The theme you selected does not support your current language. If you want " "to use this theme you need to switch to another language first." msgstr "" "Temat du valde st�der inte ditt spr�k. Om du vill anv�nda det h�r temat " "m�ste f�rst byta till ett annat spr�k." #: gui/saveload-dialog.cpp:166 msgid "List view" msgstr "Visa som lista" #: gui/saveload-dialog.cpp:167 msgid "Grid view" msgstr "Visa som rutn�t" #: gui/saveload-dialog.cpp:210 gui/saveload-dialog.cpp:358 msgid "No date saved" msgstr "Inget datum sparat" #: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:359 msgid "No time saved" msgstr "Ingen tid sparad" #: gui/saveload-dialog.cpp:212 gui/saveload-dialog.cpp:360 msgid "No playtime saved" msgstr "Ingen speltid sparad" #: gui/saveload-dialog.cpp:219 gui/saveload-dialog.cpp:275 msgid "Delete" msgstr "Radera" #: gui/saveload-dialog.cpp:274 msgid "Do you really want to delete this savegame?" msgstr "Vill du verkligen radera den h�r spardatan?" #: gui/saveload-dialog.cpp:383 gui/saveload-dialog.cpp:872 msgid "Date: " msgstr "Datum:" #: gui/saveload-dialog.cpp:387 gui/saveload-dialog.cpp:878 msgid "Time: " msgstr "Tid:" #: gui/saveload-dialog.cpp:393 gui/saveload-dialog.cpp:886 msgid "Playtime: " msgstr "Speltid:" #: gui/saveload-dialog.cpp:406 gui/saveload-dialog.cpp:494 msgid "Untitled savestate" msgstr "Namnl�s spardata" #: gui/saveload-dialog.cpp:546 msgid "Next" msgstr "N�sta" #: gui/saveload-dialog.cpp:549 msgid "Prev" msgstr "Bak�t" #: gui/saveload-dialog.cpp:736 msgid "New Save" msgstr "Ny sparning" #: gui/saveload-dialog.cpp:736 msgid "Create a new save game" msgstr "Skapa ett nytt sparat spel" #: gui/saveload-dialog.cpp:865 msgid "Name: " msgstr "Namn:" #: gui/saveload-dialog.cpp:937 #, c-format msgid "Enter a description for slot %d:" msgstr "Ange en beskrivning f�r position %d:" #: gui/themebrowser.cpp:44 msgid "Select a Theme" msgstr "V�lj ett tema" #: gui/ThemeEngine.cpp:337 msgid "Disabled GFX" msgstr "Inaktiverad GFX" #: gui/ThemeEngine.cpp:337 msgctxt "lowres" msgid "Disabled GFX" msgstr "Inaktiverad GFX" #: gui/ThemeEngine.cpp:338 msgid "Standard Renderer (16bpp)" msgstr "Standard rendering (16 bpp)" #: gui/ThemeEngine.cpp:338 msgid "Standard (16bpp)" msgstr "Standard (16 bpp)" #: gui/ThemeEngine.cpp:340 msgid "Antialiased Renderer (16bpp)" msgstr "Antialiserad rendering (16 bpp)" #: gui/ThemeEngine.cpp:340 msgid "Antialiased (16bpp)" msgstr "Antialiserad (16 bpp)" #: gui/widget.cpp:322 gui/widget.cpp:324 gui/widget.cpp:330 gui/widget.cpp:332 msgid "Clear value" msgstr "T�m s�kf�ltet" #: gui/fluidsynth-dialog.cpp:67 msgid "Reverb" msgstr "Reverb" #: gui/fluidsynth-dialog.cpp:69 gui/fluidsynth-dialog.cpp:101 msgid "Active" msgstr "Aktiv" #: gui/fluidsynth-dialog.cpp:71 msgid "Room:" msgstr "Rum:" #: gui/fluidsynth-dialog.cpp:78 msgid "Damp:" msgstr "D�mpa:" #: gui/fluidsynth-dialog.cpp:85 msgid "Width:" msgstr "Bredd:" #: gui/fluidsynth-dialog.cpp:92 gui/fluidsynth-dialog.cpp:110 msgid "Level:" msgstr "Niv�:" #: gui/fluidsynth-dialog.cpp:99 msgid "Chorus" msgstr "Chorus" #: gui/fluidsynth-dialog.cpp:103 msgid "N:" msgstr "N:" #: gui/fluidsynth-dialog.cpp:117 msgid "Speed:" msgstr "Hastighet:" #: gui/fluidsynth-dialog.cpp:124 msgid "Depth:" msgstr "Djup:" #: gui/fluidsynth-dialog.cpp:131 msgid "Type:" msgstr "Typ:" #: gui/fluidsynth-dialog.cpp:134 msgid "Sine" msgstr "Sinus" #: gui/fluidsynth-dialog.cpp:135 msgid "Triangle" msgstr "Triangel" #: gui/fluidsynth-dialog.cpp:139 msgid "Interpolation:" msgstr "Interpolering:" #: gui/fluidsynth-dialog.cpp:142 msgid "None (fastest)" msgstr "Ingen (snabbast)" #: gui/fluidsynth-dialog.cpp:143 msgid "Linear" msgstr "Linj�r" #: gui/fluidsynth-dialog.cpp:144 msgid "Fourth-order" msgstr "Fj�rde ordningen" #: gui/fluidsynth-dialog.cpp:145 msgid "Seventh-order" msgstr "Sjunde ordningen" #: gui/fluidsynth-dialog.cpp:149 msgid "Reset" msgstr "�terst�ll" #: gui/fluidsynth-dialog.cpp:149 msgid "Reset all FluidSynth settings to their default values." msgstr "" "�terst�ll alla FluidSynth-inst�llningar till deras ursprungliga v�rden." #: gui/fluidsynth-dialog.cpp:216 msgid "" "Do you really want to reset all FluidSynth settings to their default values?" msgstr "" "Vill du verkligen �terst�lla alla FluidSynth-inst�llningar till deras " "ursprungliga v�rden?" #: base/main.cpp:210 #, c-format msgid "Engine does not support debug level '%s'" msgstr "Motorn st�der inte debug-niv� '%s'" #: base/main.cpp:288 msgid "Menu" msgstr "Meny" #: base/main.cpp:291 backends/platform/symbian/src/SymbianActions.cpp:45 #: backends/platform/wince/CEActionsPocket.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:46 msgid "Skip" msgstr "Skippa" #: base/main.cpp:294 backends/platform/symbian/src/SymbianActions.cpp:50 #: backends/platform/wince/CEActionsPocket.cpp:42 msgid "Pause" msgstr "Paus" #: base/main.cpp:297 msgid "Skip line" msgstr "Skippa rad" #: base/main.cpp:468 msgid "Error running game:" msgstr "Fel under k�rning av spel:" #: base/main.cpp:492 msgid "Could not find any engine capable of running the selected game" msgstr "Kunde inte hitta en motor kapabel till att k�ra det valda spelet" #: common/error.cpp:38 msgid "No error" msgstr "Inget fel" #: common/error.cpp:40 msgid "Game data not found" msgstr "Kunde inte hitta speldata" #: common/error.cpp:42 msgid "Game id not supported" msgstr "Spel-ID st�ds inte" #: common/error.cpp:44 msgid "Unsupported color mode" msgstr "Ej st�tt f�rgl�ge" #: common/error.cpp:47 msgid "Read permission denied" msgstr "L�stillbeh�righet nekad" #: common/error.cpp:49 msgid "Write permission denied" msgstr "Skrivtillbeh�righet nekad" #: common/error.cpp:52 msgid "Path does not exist" msgstr "S�kv�gen existerar inte" #: common/error.cpp:54 msgid "Path not a directory" msgstr "S�kv�gen �r inte en katalog" #: common/error.cpp:56 msgid "Path not a file" msgstr "S�kv�gen �r inte en fil" #: common/error.cpp:59 msgid "Cannot create file" msgstr "Kan inte skapa fil" #: common/error.cpp:61 msgid "Reading data failed" msgstr "Inl�sning misslyckades" #: common/error.cpp:63 msgid "Writing data failed" msgstr "Skriva data misslyckades" #: common/error.cpp:66 msgid "Could not find suitable engine plugin" msgstr "Kunde inte hitta l�mpligt motortill�gg" #: common/error.cpp:68 msgid "Engine plugin does not support save states" msgstr "Motortill�gget st�der inte spardata" #: common/error.cpp:71 msgid "User canceled" msgstr "Avbrutit av anv�ndaren" #: common/error.cpp:75 msgid "Unknown error" msgstr "Ok�nt fel" #: engines/advancedDetector.cpp:316 #, c-format msgid "The game in '%s' seems to be unknown." msgstr "Spelet i '%s' verkar vara ok�nt." #: engines/advancedDetector.cpp:317 msgid "Please, report the following data to the ScummVM team along with name" msgstr "" "Var god rapportera f�ljande data till ScummVM-teamet tillsammans med namnet" #: engines/advancedDetector.cpp:319 msgid "of the game you tried to add and its version/language/etc.:" msgstr "p� spelet du f�rs�kte l�gga till och dess version/spr�k/etc.:" #: engines/dialogs.cpp:84 msgid "~R~esume" msgstr "~F~orts�tt" #: engines/dialogs.cpp:86 msgid "~L~oad" msgstr "~L~adda" #: engines/dialogs.cpp:90 msgid "~S~ave" msgstr "~S~para" #: engines/dialogs.cpp:94 msgid "~O~ptions" msgstr "~I~nst�llningar" #: engines/dialogs.cpp:99 msgid "~H~elp" msgstr "~H~j�lp" #: engines/dialogs.cpp:101 msgid "~A~bout" msgstr "O~m~..." #: engines/dialogs.cpp:104 engines/dialogs.cpp:180 msgid "~R~eturn to Launcher" msgstr "�te~r~v�nd till launcher" #: engines/dialogs.cpp:106 engines/dialogs.cpp:182 msgctxt "lowres" msgid "~R~eturn to Launcher" msgstr "�te~r~v�nd till launcher" #: engines/dialogs.cpp:115 engines/agi/saveload.cpp:803 #: engines/drascula/saveload.cpp:338 engines/cruise/menu.cpp:212 #: engines/sci/engine/kfile.cpp:742 engines/toltecs/menu.cpp:284 #: engines/pegasus/pegasus.cpp:373 msgid "Save game:" msgstr "Spara spelet:" #: engines/dialogs.cpp:115 engines/agi/saveload.cpp:803 #: engines/drascula/saveload.cpp:338 engines/scumm/dialogs.cpp:187 #: engines/cruise/menu.cpp:212 engines/sci/engine/kfile.cpp:742 #: engines/toltecs/menu.cpp:284 engines/pegasus/pegasus.cpp:373 #: backends/platform/symbian/src/SymbianActions.cpp:44 #: backends/platform/wince/CEActionsPocket.cpp:43 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 msgid "Save" msgstr "Spara" #: engines/dialogs.cpp:144 msgid "" "Sorry, this engine does not currently provide in-game help. Please consult " "the README for basic information, and for instructions on how to obtain " "further assistance." msgstr "" "Tyv�rr st�der f�r tillf�llet inte den h�r motorn hj�lp-funktionen. Var god " "h�nvisa till README-filen f�r information och instruktioner f�r att f� " "ytterligare assistens." #: engines/dialogs.cpp:228 #, c-format msgid "" "Gamestate save failed (%s)! Please consult the README for basic information, " "and for instructions on how to obtain further assistance." msgstr "" "Kunde inte spara data (%s)! Var god l�s README-filen f�r grundl�ggande " "information och instruktioner f�r hur du kan f� mer hj�lp." #: engines/dialogs.cpp:301 engines/mohawk/dialogs.cpp:109 #: engines/mohawk/dialogs.cpp:170 msgid "~O~K" msgstr "~O~K" #: engines/dialogs.cpp:302 engines/mohawk/dialogs.cpp:110 #: engines/mohawk/dialogs.cpp:171 msgid "~C~ancel" msgstr "A~v~bryt" #: engines/dialogs.cpp:305 msgid "~K~eys" msgstr "~T~angenter" #: engines/engine.cpp:240 msgid "Could not initialize color format." msgstr "Kunde inte initialisera f�rgformat." #: engines/engine.cpp:248 msgid "Could not switch to video mode: '" msgstr "Kunde inte byta till videol�get: '" #: engines/engine.cpp:257 msgid "Could not apply aspect ratio setting." msgstr "Kunde inte �ndra inst�llningen f�r bildf�rh�llanden." #: engines/engine.cpp:262 msgid "Could not apply fullscreen setting." msgstr "Kunde inte applicera fullsk�rmsinst�llning." #: engines/engine.cpp:362 msgid "" "You appear to be playing this game directly\n" "from the CD. This is known to cause problems,\n" "and it is therefore recommended that you copy\n" "the data files to your hard disk instead.\n" "See the README file for details." msgstr "" "Det verkar som att du spelar det h�r spelet direkt\n" "fr�n CD:n. Detta har en tendens att orsaka problem.\n" "Det �r d�rf�r rekommenderat att du kopierar\n" "datafilerna till din h�rddisk ist�llet.\n" "Se README-filen f�r detaljer." #: engines/engine.cpp:373 msgid "" "This game has audio tracks in its disk. These\n" "tracks need to be ripped from the disk using\n" "an appropriate CD audio extracting tool in\n" "order to listen to the game's music.\n" "See the README file for details." msgstr "" "Det h�r spelet har ljudsp�r p� sin skiva. Dessa\n" "sp�r m�ste rippas fr�n skivan med hj�lp av\n" "ett l�mpligt program f�r extraktion av CD-ljud\n" "f�r att kunna lyssna p� spelets musik.\n" "Se README-filen f�r detaljer." #: engines/engine.cpp:431 #, c-format msgid "" "Gamestate load failed (%s)! Please consult the README for basic information, " "and for instructions on how to obtain further assistance." msgstr "" "Kunde inte ladda spardata (%s)! H�nvisa till README-filen f�r grundl�ggande " "information och instruktioner f�r ytterligare assistans." #: engines/engine.cpp:444 msgid "" "WARNING: The game you are about to start is not yet fully supported by " "ScummVM. As such, it is likely to be unstable, and any saves you make might " "not work in future versions of ScummVM." msgstr "" "VARNING: Spelet du �r p� v�g att starta st�ds inte �nnu till fullo av " "ScummVM. D�rf�r �r det troligtvis instabilt och om du skapar spardata kan de " "m�jligtvis vara inkompatibla med framtida versioner av ScummVM." #: engines/engine.cpp:447 msgid "Start anyway" msgstr "Starta �nd�" #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:270 #: engines/dreamweb/detection.cpp:47 engines/sci/detection.cpp:393 #: engines/toltecs/detection.cpp:173 msgid "Use original save/load screens" msgstr "Anv�nd originalsk�rmar f�r spara/ladda" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:271 #: engines/dreamweb/detection.cpp:48 engines/sci/detection.cpp:394 #: engines/toltecs/detection.cpp:174 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "Anv�nder originalsk�rmarna f�r spara/ladda ist�llet f�r ScummVM:s" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:351 #: engines/sci/engine/kfile.cpp:841 engines/toltecs/menu.cpp:259 msgid "Restore game:" msgstr "�terst�ll spel:" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:351 #: engines/sci/engine/kfile.cpp:841 engines/toltecs/menu.cpp:259 msgid "Restore" msgstr "�terst�ll" #: engines/drascula/saveload.cpp:49 msgid "" "ScummVM found that you have old savefiles for Drascula that should be " "converted.\n" "The old save game format is no longer supported, so you will not be able to " "load your games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked again the next " "time you start the game.\n" msgstr "" "ScummVM uppt�ckte att du har gamla spardata f�r Drascula som borde " "konverteras.\n" "Det gamla spardataformatet st�ds inte l�ngre, s� du kommer inte kunna ladda " "dina data om du inte konverterar dem.\n" "\n" "Tryck p� OK f�r att konvertera dem nu, annars kommer du tillfr�gas igen " "n�sta g�ng du startar spelet.\n" #: engines/dreamweb/detection.cpp:57 msgid "Use bright palette mode" msgstr "Anv�nd ljus palett-l�ge" #: engines/dreamweb/detection.cpp:58 msgid "Display graphics using the game's bright palette" msgstr "Visa grafik med spelets ljusa palett" #: engines/sci/detection.cpp:373 msgid "EGA undithering" msgstr "EGA anti-gitter" #: engines/sci/detection.cpp:374 msgid "Enable undithering in EGA games" msgstr "Aktivera anti-gitter i EGA-spel" #: engines/sci/detection.cpp:383 msgid "Prefer digital sound effects" msgstr "F�redra digitala ljudeffekter" #: engines/sci/detection.cpp:384 msgid "Prefer digital sound effects instead of synthesized ones" msgstr "F�redra digitala ljudeffekter ist�llet f�r syntetiserade" #: engines/sci/detection.cpp:403 msgid "Use IMF/Yamaha FB-01 for MIDI output" msgstr "Anv�nd IMF/Yamaha FB-01 f�r MIDI-uppspelning" #: engines/sci/detection.cpp:404 msgid "" "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI " "output" msgstr "" "Anv�nd ett IMB Music Feature-kort eller en Yamaha FB-01 FM synthmodul f�r " "MIDI-uppspelning" #: engines/sci/detection.cpp:414 msgid "Use CD audio" msgstr "Anv�nd CD-ljud" #: engines/sci/detection.cpp:415 msgid "Use CD audio instead of in-game audio, if available" msgstr "Anv�nd CD-ljud ist�llet f�r spelets ljud, om tillg�ngligt" #: engines/sci/detection.cpp:425 msgid "Use Windows cursors" msgstr "Anv�nd Windows muspekare" #: engines/sci/detection.cpp:426 msgid "" "Use the Windows cursors (smaller and monochrome) instead of the DOS ones" msgstr "" "Anv�nd Windows muspekare (mindre och svartvit) ist�llet f�r DOS-pekaren" #: engines/sci/detection.cpp:436 msgid "Use silver cursors" msgstr "Anv�nd silverpekare" #: engines/sci/detection.cpp:437 msgid "" "Use the alternate set of silver cursors, instead of the normal golden ones" msgstr "" "Anv�nd de alternativa silverpekarna ist�llet f�r de normala guldpekarna" #: engines/scumm/dialogs.cpp:175 #, c-format msgid "Insert Disk %c and Press Button to Continue." msgstr "Mata in skivan %c och tryck p� knappen f�r att forts�tta." #: engines/scumm/dialogs.cpp:176 #, c-format msgid "Unable to Find %s, (%c%d) Press Button." msgstr "Kunde inte hitta %s, (%c%d) tryck p� knappen." #: engines/scumm/dialogs.cpp:177 #, c-format msgid "Error reading disk %c, (%c%d) Press Button." msgstr "Fel vid inl�sning av skivan %c, (%c%d) tryck p� knappen." #: engines/scumm/dialogs.cpp:178 msgid "Game Paused. Press SPACE to Continue." msgstr "Spelet pausat. Tryck MELLANSLAG f�r att forts�tta." #. I18N: You may specify 'Yes' symbol at the end of the line, like this: #. "Moechten Sie wirklich neu starten? (J/N)J" #. Will react to J as 'Yes' #: engines/scumm/dialogs.cpp:182 msgid "Are you sure you want to restart? (Y/N)" msgstr "�r du s�ker p� att du vill starta om? (J/N)J" #. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment #: engines/scumm/dialogs.cpp:184 msgid "Are you sure you want to quit? (Y/N)" msgstr "�r du s�ker p� att du vill avsluta? (J/N)J" #: engines/scumm/dialogs.cpp:189 msgid "Play" msgstr "Spela" #: engines/scumm/dialogs.cpp:191 engines/scumm/help.cpp:82 #: engines/scumm/help.cpp:84 #: backends/platform/symbian/src/SymbianActions.cpp:52 #: backends/platform/wince/CEActionsPocket.cpp:44 #: backends/platform/wince/CEActionsSmartphone.cpp:52 #: backends/events/default/default-events.cpp:215 msgid "Quit" msgstr "Avsluta" #: engines/scumm/dialogs.cpp:193 msgid "Insert save/load game disk" msgstr "Mata in skiva f�r spardata" #: engines/scumm/dialogs.cpp:194 msgid "You must enter a name" msgstr "Du m�ste ange ett namn" #: engines/scumm/dialogs.cpp:195 msgid "The game was NOT saved (disk full?)" msgstr "Spelet sprades EJ (skivan full?)" #: engines/scumm/dialogs.cpp:196 msgid "The game was NOT loaded" msgstr "Spelet laddades EJ" #: engines/scumm/dialogs.cpp:197 #, c-format msgid "Saving '%s'" msgstr "Sparar '%s'" #: engines/scumm/dialogs.cpp:198 #, c-format msgid "Loading '%s'" msgstr "Laddar '%s'" #: engines/scumm/dialogs.cpp:199 msgid "Name your SAVE game" msgstr "Namnge ditt SPARADE spel" #: engines/scumm/dialogs.cpp:200 msgid "Select a game to LOAD" msgstr "V�lj ett spel att LADDA" #: engines/scumm/dialogs.cpp:201 msgid "Game title)" msgstr "Speltitel)" #. I18N: Previous page button #: engines/scumm/dialogs.cpp:287 msgid "~P~revious" msgstr "~F~�reg�ende" #. I18N: Next page button #: engines/scumm/dialogs.cpp:289 msgid "~N~ext" msgstr "~N~�sta" #: engines/scumm/dialogs.cpp:290 #: backends/platform/ds/arm9/source/dsoptions.cpp:56 msgid "~C~lose" msgstr "~S~t�ng" #: engines/scumm/dialogs.cpp:597 msgid "Speech Only" msgstr "Endast tal" #: engines/scumm/dialogs.cpp:598 msgid "Speech and Subtitles" msgstr "Tal och undertexter" #: engines/scumm/dialogs.cpp:599 msgid "Subtitles Only" msgstr "Endast undertexter" #: engines/scumm/dialogs.cpp:607 msgctxt "lowres" msgid "Speech & Subs" msgstr "Tal & text" #: engines/scumm/dialogs.cpp:653 msgid "Select a Proficiency Level." msgstr "V�lj en skicklighetsniv�." #: engines/scumm/dialogs.cpp:655 msgid "Refer to your Loom(TM) manual for help." msgstr "H�nvisa till din Loom(TM)-manual f�r hj�lp." #: engines/scumm/dialogs.cpp:658 msgid "Standard" msgstr "Standard" #: engines/scumm/dialogs.cpp:659 msgid "Practice" msgstr "�vning" #: engines/scumm/dialogs.cpp:660 msgid "Expert" msgstr "Expert" #: engines/scumm/help.cpp:73 msgid "Common keyboard commands:" msgstr "Vanliga kortkommandon:" #: engines/scumm/help.cpp:74 msgid "Save / Load dialog" msgstr "Spara / Ladda-f�nster" #: engines/scumm/help.cpp:76 msgid "Skip line of text" msgstr "Skippa textrad" #: engines/scumm/help.cpp:77 msgid "Esc" msgstr "Esc" #: engines/scumm/help.cpp:77 msgid "Skip cutscene" msgstr "Skippa scen" #: engines/scumm/help.cpp:78 msgid "Space" msgstr "Mellanslag" #: engines/scumm/help.cpp:78 msgid "Pause game" msgstr "Pausa spelet" #: engines/scumm/help.cpp:79 engines/scumm/help.cpp:84 #: engines/scumm/help.cpp:95 engines/scumm/help.cpp:96 #: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98 #: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100 #: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102 msgid "Ctrl" msgstr "Ctrl" #: engines/scumm/help.cpp:79 msgid "Load game state 1-10" msgstr "Ladda spardata 1-10" #: engines/scumm/help.cpp:80 engines/scumm/help.cpp:84 #: engines/scumm/help.cpp:86 engines/scumm/help.cpp:100 #: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102 msgid "Alt" msgstr "Alt" #: engines/scumm/help.cpp:80 msgid "Save game state 1-10" msgstr "Spara speldata 1-10" #: engines/scumm/help.cpp:86 engines/scumm/help.cpp:89 msgid "Enter" msgstr "Enter" #: engines/scumm/help.cpp:86 msgid "Toggle fullscreen" msgstr "Fullsk�rmsl�ge" #: engines/scumm/help.cpp:87 msgid "Music volume up / down" msgstr "Musikvolym h�j / s�nk" #: engines/scumm/help.cpp:88 msgid "Text speed slower / faster" msgstr "Texthastighet s�nk / �ka" #: engines/scumm/help.cpp:89 msgid "Simulate left mouse button" msgstr "Simulera v�nster musknapp" #: engines/scumm/help.cpp:90 msgid "Tab" msgstr "Tab" #: engines/scumm/help.cpp:90 msgid "Simulate right mouse button" msgstr "Simulera h�ger musknapp" #: engines/scumm/help.cpp:93 msgid "Special keyboard commands:" msgstr "Specialkortkommandon:" #: engines/scumm/help.cpp:94 msgid "Show / Hide console" msgstr "Visa / g�m konsol" #: engines/scumm/help.cpp:95 msgid "Start the debugger" msgstr "�ppna debug-konsolen" #: engines/scumm/help.cpp:96 msgid "Show memory consumption" msgstr "Visa minnesf�rbrukning" #: engines/scumm/help.cpp:97 msgid "Run in fast mode (*)" msgstr "K�r i snabbl�ge (*)" #: engines/scumm/help.cpp:98 msgid "Run in really fast mode (*)" msgstr "K�r i extra snabbt l�ge (*)" #: engines/scumm/help.cpp:99 msgid "Toggle mouse capture" msgstr "Musrestriktion av/p�" #: engines/scumm/help.cpp:100 msgid "Switch between graphics filters" msgstr "V�xla grafikfilter" #: engines/scumm/help.cpp:101 msgid "Increase / Decrease scale factor" msgstr "�ka / s�nk skalningsfaktor" #: engines/scumm/help.cpp:102 msgid "Toggle aspect-ratio correction" msgstr "Korrektion av bildf�rh�llande p�/av" #: engines/scumm/help.cpp:107 msgid "* Note that using ctrl-f and" msgstr "* Observera att anv�ndning av ctrl-f" #: engines/scumm/help.cpp:108 msgid " ctrl-g are not recommended" msgstr "och ctrl-g inte rekommenderas" #: engines/scumm/help.cpp:109 msgid " since they may cause crashes" msgstr "d� detta kan orsaka krascher" #: engines/scumm/help.cpp:110 msgid " or incorrect game behavior." msgstr " eller felaktigt spelbeteende." #: engines/scumm/help.cpp:114 msgid "Spinning drafts on the keyboard:" msgstr "V�va melodier med tangentbordet:" #: engines/scumm/help.cpp:116 msgid "Main game controls:" msgstr "Huvudkontroller:" #: engines/scumm/help.cpp:121 engines/scumm/help.cpp:136 #: engines/scumm/help.cpp:161 msgid "Push" msgstr "Tryck" #: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137 #: engines/scumm/help.cpp:162 msgid "Pull" msgstr "Dra" #: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138 #: engines/scumm/help.cpp:163 engines/scumm/help.cpp:197 #: engines/scumm/help.cpp:207 msgid "Give" msgstr "Ge" #: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139 #: engines/scumm/help.cpp:164 engines/scumm/help.cpp:190 #: engines/scumm/help.cpp:208 msgid "Open" msgstr "�ppna" #: engines/scumm/help.cpp:126 msgid "Go to" msgstr "G� till" #: engines/scumm/help.cpp:127 msgid "Get" msgstr "Ta emot" #: engines/scumm/help.cpp:128 engines/scumm/help.cpp:152 #: engines/scumm/help.cpp:170 engines/scumm/help.cpp:198 #: engines/scumm/help.cpp:213 engines/scumm/help.cpp:224 #: engines/scumm/help.cpp:250 msgid "Use" msgstr "Anv�nd" #: engines/scumm/help.cpp:129 engines/scumm/help.cpp:141 msgid "Read" msgstr "L�s" #: engines/scumm/help.cpp:130 engines/scumm/help.cpp:147 msgid "New kid" msgstr "Ny unge" #: engines/scumm/help.cpp:131 engines/scumm/help.cpp:153 #: engines/scumm/help.cpp:171 msgid "Turn on" msgstr "S�tt p�" #: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154 #: engines/scumm/help.cpp:172 msgid "Turn off" msgstr "St�ng av" #: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167 #: engines/scumm/help.cpp:194 msgid "Walk to" msgstr "G� till" #: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168 #: engines/scumm/help.cpp:195 engines/scumm/help.cpp:210 #: engines/scumm/help.cpp:227 msgid "Pick up" msgstr "Ta" #: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169 msgid "What is" msgstr "Vad �r" #: engines/scumm/help.cpp:146 msgid "Unlock" msgstr "L�s upp" #: engines/scumm/help.cpp:149 msgid "Put on" msgstr "Ta p�" #: engines/scumm/help.cpp:150 msgid "Take off" msgstr "Ta av" #: engines/scumm/help.cpp:156 msgid "Fix" msgstr "Laga" #: engines/scumm/help.cpp:158 msgid "Switch" msgstr "Byt" #: engines/scumm/help.cpp:166 engines/scumm/help.cpp:228 msgid "Look" msgstr "Titta" #: engines/scumm/help.cpp:173 engines/scumm/help.cpp:223 msgid "Talk" msgstr "Tala" #: engines/scumm/help.cpp:174 msgid "Travel" msgstr "Res" #: engines/scumm/help.cpp:175 msgid "To Henry / To Indy" msgstr "Till Henry / Till Indy" #. I18N: These are different musical notes #: engines/scumm/help.cpp:179 msgid "play C minor on distaff" msgstr "spela C-moll p� staven" #: engines/scumm/help.cpp:180 msgid "play D on distaff" msgstr "spela D p� staven" #: engines/scumm/help.cpp:181 msgid "play E on distaff" msgstr "spela E p� staven" #: engines/scumm/help.cpp:182 msgid "play F on distaff" msgstr "spela F p� staven" #: engines/scumm/help.cpp:183 msgid "play G on distaff" msgstr "spela G p� staven" #: engines/scumm/help.cpp:184 msgid "play A on distaff" msgstr "spela A p� staven" #: engines/scumm/help.cpp:185 msgid "play B on distaff" msgstr "spela H p� staven" #: engines/scumm/help.cpp:186 msgid "play C major on distaff" msgstr "spela C-dur p� staven" #: engines/scumm/help.cpp:192 engines/scumm/help.cpp:214 msgid "puSh" msgstr "Tryck" #: engines/scumm/help.cpp:193 engines/scumm/help.cpp:215 msgid "pull (Yank)" msgstr "Dra" #: engines/scumm/help.cpp:196 engines/scumm/help.cpp:212 #: engines/scumm/help.cpp:248 msgid "Talk to" msgstr "Tala med" #: engines/scumm/help.cpp:199 engines/scumm/help.cpp:211 msgid "Look at" msgstr "Titta p�" #: engines/scumm/help.cpp:200 msgid "turn oN" msgstr "S�tt p�" #: engines/scumm/help.cpp:201 msgid "turn oFf" msgstr "St�ng av" #: engines/scumm/help.cpp:217 msgid "KeyUp" msgstr "Piltangent upp" #: engines/scumm/help.cpp:217 msgid "Highlight prev dialogue" msgstr "Markera f�reg. dialog" #: engines/scumm/help.cpp:218 msgid "KeyDown" msgstr "Piltangent ned" #: engines/scumm/help.cpp:218 msgid "Highlight next dialogue" msgstr "Markera n�sta dialog" #: engines/scumm/help.cpp:222 msgid "Walk" msgstr "G�" #: engines/scumm/help.cpp:225 engines/scumm/help.cpp:234 #: engines/scumm/help.cpp:241 engines/scumm/help.cpp:249 msgid "Inventory" msgstr "Inventarie" #: engines/scumm/help.cpp:226 msgid "Object" msgstr "Objekt" #: engines/scumm/help.cpp:229 msgid "Black and White / Color" msgstr "Svartvitt / F�rg" #: engines/scumm/help.cpp:232 msgid "Eyes" msgstr "�gon" #: engines/scumm/help.cpp:233 msgid "Tongue" msgstr "Tunga" #: engines/scumm/help.cpp:235 msgid "Punch" msgstr "Sl�" #: engines/scumm/help.cpp:236 msgid "Kick" msgstr "Sparka" #: engines/scumm/help.cpp:239 engines/scumm/help.cpp:247 msgid "Examine" msgstr "Unders�k" #: engines/scumm/help.cpp:240 msgid "Regular cursor" msgstr "Vanlig pekare" #. I18N: Comm is a communication device #: engines/scumm/help.cpp:243 msgid "Comm" msgstr "Comm" #: engines/scumm/help.cpp:246 msgid "Save / Load / Options" msgstr "Spara / Ladda / Inst." #: engines/scumm/help.cpp:255 msgid "Other game controls:" msgstr "�vriga spelkontroller:" #: engines/scumm/help.cpp:257 engines/scumm/help.cpp:267 msgid "Inventory:" msgstr "Inventarie:" #: engines/scumm/help.cpp:258 engines/scumm/help.cpp:274 msgid "Scroll list up" msgstr "Bl�ddra listan upp�t" #: engines/scumm/help.cpp:259 engines/scumm/help.cpp:275 msgid "Scroll list down" msgstr "Bl�ddra listan ned�t" #: engines/scumm/help.cpp:260 engines/scumm/help.cpp:268 msgid "Upper left item" msgstr "�vre v�nstra f�rem�let" #: engines/scumm/help.cpp:261 engines/scumm/help.cpp:270 msgid "Lower left item" msgstr "Nedre v�nstra f�rem�let" #: engines/scumm/help.cpp:262 engines/scumm/help.cpp:271 msgid "Upper right item" msgstr "�vre h�gra f�rem�let" #: engines/scumm/help.cpp:263 engines/scumm/help.cpp:273 msgid "Lower right item" msgstr "Nedre h�gra f�rem�let" #: engines/scumm/help.cpp:269 msgid "Middle left item" msgstr "Mellersta v�nstra f�rem�let" #: engines/scumm/help.cpp:272 msgid "Middle right item" msgstr "Mellersta h�gra f�rem�let" #: engines/scumm/help.cpp:279 engines/scumm/help.cpp:284 msgid "Switching characters:" msgstr "Byta karakt�rer:" #: engines/scumm/help.cpp:281 msgid "Second kid" msgstr "Andra ungen" #: engines/scumm/help.cpp:282 msgid "Third kid" msgstr "Tredje ungen" #: engines/scumm/help.cpp:294 msgid "Fighting controls (numpad):" msgstr "Slagsm�lskontroller (nr. tangenter)" #: engines/scumm/help.cpp:295 engines/scumm/help.cpp:296 #: engines/scumm/help.cpp:297 msgid "Step back" msgstr "Steg bak�t" #: engines/scumm/help.cpp:298 msgid "Block high" msgstr "Blockera h�gt" #: engines/scumm/help.cpp:299 msgid "Block middle" msgstr "Blockera midjeh�jd" #: engines/scumm/help.cpp:300 msgid "Block low" msgstr "Blockera l�gt" #: engines/scumm/help.cpp:301 msgid "Punch high" msgstr "Sl� h�gt" #: engines/scumm/help.cpp:302 msgid "Punch middle" msgstr "Sl� midjeh�jd" #: engines/scumm/help.cpp:303 msgid "Punch low" msgstr "Sl� l�gt" #: engines/scumm/help.cpp:306 msgid "These are for Indy on left." msgstr "G�ller n�r Indy st�r till v�nster." #: engines/scumm/help.cpp:307 msgid "When Indy is on the right," msgstr "N�r Indy st�r till h�ger byter" #: engines/scumm/help.cpp:308 msgid "7, 4, and 1 are switched with" msgstr "7, 4 och 1 plats med" #: engines/scumm/help.cpp:309 msgid "9, 6, and 3, respectively." msgstr "9, 6 och 3." #: engines/scumm/help.cpp:316 msgid "Biplane controls (numpad):" msgstr "Biplanskontroller (nr. tangenter)" #: engines/scumm/help.cpp:317 msgid "Fly to upper left" msgstr "Flyg �t �vre v�nster" #: engines/scumm/help.cpp:318 msgid "Fly to left" msgstr "Flyg �t v�nster" #: engines/scumm/help.cpp:319 msgid "Fly to lower left" msgstr "Flyg �t nedre v�nster" #: engines/scumm/help.cpp:320 msgid "Fly upwards" msgstr "Flyg upp�t" #: engines/scumm/help.cpp:321 msgid "Fly straight" msgstr "Flyg rakt fram" #: engines/scumm/help.cpp:322 msgid "Fly down" msgstr "Flyg ned�t" #: engines/scumm/help.cpp:323 msgid "Fly to upper right" msgstr "Flyg �t �vre h�ger" #: engines/scumm/help.cpp:324 msgid "Fly to right" msgstr "Flyg �t h�ger" #: engines/scumm/help.cpp:325 msgid "Fly to lower right" msgstr "Flyg �t nedre h�ger" #: engines/scumm/scumm.cpp:1776 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" "but %s is missing. Using AdLib instead." msgstr "" "St�d f�r Native MIDI kr�ver Roland-uppdateringen fr�n LucasArts,\n" "men %s saknas. Anv�nder AdLib ist�llet." #: engines/scumm/scumm.cpp:2303 engines/agos/saveload.cpp:220 #, c-format msgid "" "Failed to save game state to file:\n" "\n" "%s" msgstr "" "Kunde inte skriva spardata till filen:\n" "\n" "%s" #: engines/scumm/scumm.cpp:2310 engines/agos/saveload.cpp:185 #, c-format msgid "" "Failed to load game state from file:\n" "\n" "%s" msgstr "" "Kunde inte l�sa spardata fr�n filen:\n" "\n" "%s" #: engines/scumm/scumm.cpp:2322 engines/agos/saveload.cpp:228 #, c-format msgid "" "Successfully saved game state in file:\n" "\n" "%s" msgstr "" "Sparade framg�ngsrikt spardata i filen:\n" "\n" "%s" #: engines/scumm/scumm.cpp:2537 msgid "" "Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To " "play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' " "directory inside the Tentacle game directory." msgstr "" "Vanligtvis hade Maniac Mansion startat nu, men ScummVM kan inte g�ra detta " "�n. F�r att spela spelet, g� till \"L�gg till spel\" i ScummVM:s huvudmeny " "och v�lj \"Maniac\"-katalogen inuti \"Tentacle\" katalogen." #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 msgid "~Z~ip Mode Activated" msgstr "~Z~ipl�ge aktiverat" #: engines/mohawk/dialogs.cpp:93 msgid "~T~ransitions Enabled" msgstr "�v~e~rg�ngar aktiverade" #. I18N: Drop book page #: engines/mohawk/dialogs.cpp:95 msgid "~D~rop Page" msgstr "Sl�pp si~d~a" #: engines/mohawk/dialogs.cpp:99 msgid "~S~how Map" msgstr "~V~isa karta" #: engines/mohawk/dialogs.cpp:105 msgid "~M~ain Menu" msgstr "Huvud~m~eny" #: engines/mohawk/dialogs.cpp:168 msgid "~W~ater Effect Enabled" msgstr "~V~atteneffekt aktiverad" #: engines/agos/animation.cpp:557 #, c-format msgid "Cutscene file '%s' not found!" msgstr "Filmscensfilen '%s' hittades ej!" #: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1287 #: engines/tinsel/saveload.cpp:532 msgid "Failed to load game state from file." msgstr "Kunde inte l�sa spardata fr�n filen" #: engines/gob/inter_v2.cpp:1357 engines/tinsel/saveload.cpp:545 msgid "Failed to save game state to file." msgstr "Kunde inte skriva spardata till filen." #: engines/gob/inter_v5.cpp:107 msgid "Failed to delete file." msgstr "Kunde inte radera filen." #: engines/groovie/detection.cpp:312 msgid "Fast movie speed" msgstr "Snabb filmhastighet" #: engines/groovie/detection.cpp:313 msgid "Play movies at an increased speed" msgstr "Spela filmer i h�gre hastighet" #: engines/groovie/script.cpp:420 msgid "Failed to save game" msgstr "Kunde inte spara spelet." #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/detection.cpp:62 msgid "Studio audience" msgstr "Studiopublik" #: engines/kyra/detection.cpp:63 msgid "Enable studio audience" msgstr "Aktivera studiopublik" #. I18N: This option allows the user to skip text and cutscenes. #: engines/kyra/detection.cpp:73 msgid "Skip support" msgstr "Skipp-st�d" #: engines/kyra/detection.cpp:74 msgid "Allow text and cutscenes to be skipped" msgstr "Till�ter skippning av text och filmscener" #. I18N: Helium mode makes people sound like they've inhaled Helium. #: engines/kyra/detection.cpp:84 msgid "Helium mode" msgstr "Helium-l�ge" #: engines/kyra/detection.cpp:85 msgid "Enable helium mode" msgstr "Aktivera heliuml�ge" #. I18N: When enabled, this option makes scrolling smoother when #. changing from one screen to another. #: engines/kyra/detection.cpp:99 msgid "Smooth scrolling" msgstr "Mjuk rullning" #: engines/kyra/detection.cpp:100 msgid "Enable smooth scrolling when walking" msgstr "Aktivera mjuk sk�rmrullning vid g�ngfart" #. I18N: When enabled, this option changes the cursor when it floats to the #. edge of the screen to a directional arrow. The player can then click to #. walk towards that direction. #: engines/kyra/detection.cpp:112 msgid "Floating cursors" msgstr "Flytande pekare" #: engines/kyra/detection.cpp:113 msgid "Enable floating cursors" msgstr "Aktivera flytande pekare" #. I18N: HP stands for Hit Points #: engines/kyra/detection.cpp:127 msgid "HP bar graphs" msgstr "Livm�tare" #: engines/kyra/detection.cpp:128 msgid "Enable hit point bar graphs" msgstr "Aktivera livm�tare" #: engines/kyra/lol.cpp:478 msgid "Attack 1" msgstr "Attack 1" #: engines/kyra/lol.cpp:479 msgid "Attack 2" msgstr "Attack 2" #: engines/kyra/lol.cpp:480 msgid "Attack 3" msgstr "Attack 3" #: engines/kyra/lol.cpp:481 msgid "Move Forward" msgstr "Steg fram�t" #: engines/kyra/lol.cpp:482 msgid "Move Back" msgstr "Steg bak�t" #: engines/kyra/lol.cpp:483 msgid "Slide Left" msgstr "Glid v�nster" #: engines/kyra/lol.cpp:484 msgid "Slide Right" msgstr "Glid h�ger" #: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2447 msgid "Turn Left" msgstr "Sv�ng v�nster" #: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2448 msgid "Turn Right" msgstr "Sv�ng h�ger" #: engines/kyra/lol.cpp:487 msgid "Rest" msgstr "Vila" #: engines/kyra/lol.cpp:488 msgid "Options" msgstr "Inst�llningar" #: engines/kyra/lol.cpp:489 msgid "Choose Spell" msgstr "V�lj trollformel" #: engines/kyra/sound_midi.cpp:477 msgid "" "You appear to be using a General MIDI device,\n" "but your game only supports Roland MT32 MIDI.\n" "We try to map the Roland MT32 instruments to\n" "General MIDI ones. It is still possible that\n" "some tracks sound incorrect." msgstr "" "Du verkar anv�nda en General MIDI-enhet,\n" "men ditt spel st�der endast Roland MT32 MIDI.\n" "Vi f�rs�ker kartl�gga Roland MT32-instrumenten till\n" "General MIDI-instrument. Det kan trots allt h�nda\n" "att ett f�tal ljudsp�r inte spelas korrekt." #: engines/queen/queen.cpp:59 msgid "Alternative intro" msgstr "Alternativt intro" #: engines/queen/queen.cpp:60 msgid "Use an alternative game intro (CD version only)" msgstr "Anv�nd alternativt spelintro (endast CD-version)" #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" "Please download it from www.scummvm.org" msgstr "" "Kunde inte hitta \"sky.cpt\"-filen!\n" "Var god ladda hem den fr�n www.scummvm.org" #: engines/sky/compact.cpp:141 msgid "" "The \"sky.cpt\" file has an incorrect size.\n" "Please (re)download it from www.scummvm.org" msgstr "" "Filen \"sky.cpt\" har inkorrekt filstorlek.\n" "Var god ladda hem den igen fr�n www.scummvm.org" #: engines/sky/detection.cpp:44 msgid "Floppy intro" msgstr "Diskettintro" #: engines/sky/detection.cpp:45 msgid "Use the floppy version's intro (CD version only)" msgstr "Anv�nd diskettversionens intro (endast CD-version)" #: engines/sword1/animation.cpp:519 #, c-format msgid "PSX stream cutscene '%s' cannot be played in paletted mode" msgstr "PSX-filmscenen '%s' kan inte visas i palettl�get" #: engines/sword1/animation.cpp:540 engines/sword2/animation.cpp:439 msgid "DXA cutscenes found but ScummVM has been built without zlib support" msgstr "DXA filmscener hittades men ScummVM har byggts utan st�d f�r zlib" #: engines/sword1/animation.cpp:550 engines/sword2/animation.cpp:449 msgid "MPEG2 cutscenes are no longer supported" msgstr "MPEG2 filmscener st�ds inte l�ngre" #: engines/sword1/animation.cpp:556 engines/sword2/animation.cpp:457 #, c-format msgid "Cutscene '%s' not found" msgstr "Filmscenen '%s' hittades ej" #: engines/sword1/control.cpp:863 msgid "" "ScummVM found that you have old savefiles for Broken Sword 1 that should be " "converted.\n" "The old save game format is no longer supported, so you will not be able to " "load your games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked again the next " "time you start the game.\n" msgstr "" "ScummVM uppt�ckte att du har gamla spardata f�r Broken Sword 1 som borde " "konverteras.\n" "Det gamla spardataformatet st�ds inte l�ngre, s� du kommer inte kunna ladda " "dina data om du inte konverterar dem.\n" "\n" "Tryck \"OK\" f�r att konvertera dem nu, annars kommer du tillfr�gas igen " "n�sta g�ng du startar spelet.\n" #: engines/sword1/control.cpp:1232 #, c-format msgid "" "Target new save game already exists!\n" "Would you like to keep the old save game (%s) or the new one (%s)?\n" msgstr "" "Den valda spardatan existerar redan!\n" "Vill du beh�lla den gamla spardatan (%s) eller den nya (%s)?\n" #: engines/sword1/control.cpp:1235 msgid "Keep the old one" msgstr "Beh�ll den gamla" #: engines/sword1/control.cpp:1235 msgid "Keep the new one" msgstr "Beh�ll den nya" #: engines/sword1/logic.cpp:1633 msgid "This is the end of the Broken Sword 1 Demo" msgstr "H�r slutar Broken Sword 1 demon" #: engines/sword2/animation.cpp:419 msgid "" "PSX cutscenes found but ScummVM has been built without RGB color support" msgstr "PSX-filmscener hittades men ScummVM har byggts utan st�d f�r RGB-f�rg" #: engines/sword2/sword2.cpp:79 msgid "Show object labels" msgstr "Visa etiketter" #: engines/sword2/sword2.cpp:80 msgid "Show labels for objects on mouse hover" msgstr "Visar etiketter f�r objekten som musen pekar p�" #: engines/teenagent/resources.cpp:94 msgid "" "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" msgstr "Du har inte 'teenagent.dat'-filen. H�mta den fr�n ScummVM:s webbsida" #: engines/teenagent/resources.cpp:115 msgid "" "The teenagent.dat file is compressed and zlib hasn't been included in this " "executable. Please decompress it" msgstr "" "Teenagent.dat-filen �r komprimerad och zlib har inte inkluderats i det h�r " "programmet. Var god dekomprimera den" #: engines/parallaction/saveload.cpp:133 #, c-format msgid "" "Can't save game in slot %i\n" "\n" msgstr "" "Kan inte spara data i position %i\n" "\n" #: engines/parallaction/saveload.cpp:204 msgid "Loading game..." msgstr "Laddar speldata..." #: engines/parallaction/saveload.cpp:219 msgid "Saving game..." msgstr "Sparar speldata..." #: engines/parallaction/saveload.cpp:272 msgid "" "ScummVM found that you have old savefiles for Nippon Safes that should be " "renamed.\n" "The old names are no longer supported, so you will not be able to load your " "games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked next time.\n" msgstr "" "ScummVM uppt�ckte att du har gamla spardata f�r Nippon Safes som borde byta " "namn.\n" "De gamla filnamnen st�ds inte l�ngre, s� du kommer inte kunna ladda dina " "data om du inte konverterar dem.\n" "\n" "Tryck \"OK\" f�r att konvertera dem nu, annars kommer du tillfr�gas igen " "n�sta g�ng du startar spelet.\n" #: engines/parallaction/saveload.cpp:319 msgid "ScummVM successfully converted all your savefiles." msgstr "ScummVM lyckades konvertera alla dina spardata." #: engines/parallaction/saveload.cpp:321 msgid "" "ScummVM printed some warnings in your console window and can't guarantee all " "your files have been converted.\n" "\n" "Please report to the team." msgstr "" "ScummVM skrev ut n�gra varningar i ditt konsolf�nster och kan inte garantera " "att alla dina filer har konverterats.\n" "\n" "Var god rapportera till teamet." #: engines/pegasus/pegasus.cpp:679 msgid "Invalid save file name" msgstr "Ogiltigt namn p� sparfil" #: engines/pegasus/pegasus.cpp:2445 msgid "Up/Zoom In/Move Forward/Open Doors" msgstr "Upp/Zooma in/G� fram�t/�ppna d�rrar" #: engines/pegasus/pegasus.cpp:2446 msgid "Down/Zoom Out" msgstr "Ned/Zooma ut" #: engines/pegasus/pegasus.cpp:2449 msgid "Display/Hide Inventory Tray" msgstr "Visa/d�lj inventarium" #: engines/pegasus/pegasus.cpp:2450 msgid "Display/Hide Biochip Tray" msgstr "Visa/d�lj biochip" #: engines/pegasus/pegasus.cpp:2451 msgid "Action/Select" msgstr "Handling/V�lj" #: engines/pegasus/pegasus.cpp:2452 msgid "Toggle Center Data Display" msgstr "Aktivera centrerad datask�rm" #: engines/pegasus/pegasus.cpp:2453 msgid "Display/Hide Info Screen" msgstr "Visa/d�lj informationssk�rm" #: engines/pegasus/pegasus.cpp:2454 msgid "Display/Hide Pause Menu" msgstr "Visa/d�lj pausmeny" #: engines/pegasus/pegasus.cpp:2455 msgid "???" msgstr "???" #: audio/fmopl.cpp:49 msgid "MAME OPL emulator" msgstr "MAME OPL-emulator" #: audio/fmopl.cpp:51 msgid "DOSBox OPL emulator" msgstr "DOSBox OPL-emulator" #: audio/mididrv.cpp:209 #, c-format msgid "" "The selected audio device '%s' was not found (e.g. might be turned off or " "disconnected)." msgstr "" "Den valda ljudenheten '%s' kunde inte hittas (m�jligtvis avst�ngd eller " "fr�nkopplad)." #: audio/mididrv.cpp:209 audio/mididrv.cpp:221 audio/mididrv.cpp:257 #: audio/mididrv.cpp:272 msgid "Attempting to fall back to the next available device..." msgstr "F�rs�ker anv�nda n�sta tillg�ngliga ljudenhet..." #: audio/mididrv.cpp:221 #, c-format msgid "" "The selected audio device '%s' cannot be used. See log file for more " "information." msgstr "" "Den valda ljudenheten '%s' kan inte anv�ndas. Se loggfilen f�r mer " "information." #: audio/mididrv.cpp:257 #, c-format msgid "" "The preferred audio device '%s' was not found (e.g. might be turned off or " "disconnected)." msgstr "" "Den f�redragna ljudenheten '%s' kunde inte hittas (m�jligtvis avst�ngd eller " "fr�nkopplad)." #: audio/mididrv.cpp:272 #, c-format msgid "" "The preferred audio device '%s' cannot be used. See log file for more " "information." msgstr "" "Den f�redragna ljudenheten '%s' kan inte anv�ndas. Se loggfilen f�r mer " "information." #: audio/null.h:43 msgid "No music" msgstr "Ingen musik" #: audio/mods/paula.cpp:189 msgid "Amiga Audio Emulator" msgstr "Amiga ljudemulator" #: audio/softsynth/adlib.cpp:2284 msgid "AdLib Emulator" msgstr "AdLib-emulator" #: audio/softsynth/appleiigs.cpp:33 msgid "Apple II GS Emulator (NOT IMPLEMENTED)" msgstr "Apple II GS-emulator (INTE IMPLEMENTERAD)" #: audio/softsynth/sid.cpp:1430 msgid "C64 Audio Emulator" msgstr "C64 ljudemulator" #: audio/softsynth/mt32.cpp:205 msgid "Initializing MT-32 Emulator" msgstr "Initialiserar MT-32 emulator" #: audio/softsynth/mt32.cpp:431 msgid "MT-32 Emulator" msgstr "MT-32 emulator" #: audio/softsynth/pcspk.cpp:139 msgid "PC Speaker Emulator" msgstr "PC Speaker-emulator" #: audio/softsynth/pcspk.cpp:158 msgid "IBM PCjr Emulator" msgstr "IBM PCjr-emulator" #: backends/keymapper/remap-dialog.cpp:47 msgid "Keymap:" msgstr "Tangenter:" #: backends/keymapper/remap-dialog.cpp:66 msgid " (Effective)" msgstr "(Effektiv)" #: backends/keymapper/remap-dialog.cpp:106 msgid " (Active)" msgstr "(Aktiv)" #: backends/keymapper/remap-dialog.cpp:106 msgid " (Blocked)" msgstr "(Blockerad)" #: backends/keymapper/remap-dialog.cpp:119 msgid " (Global)" msgstr "(Global)" #: backends/keymapper/remap-dialog.cpp:127 msgid " (Game)" msgstr "(Spel)" #: backends/midi/windows.cpp:164 msgid "Windows MIDI" msgstr "Windows MIDI" #: backends/platform/ds/arm9/source/dsoptions.cpp:57 msgid "ScummVM Main Menu" msgstr "ScummVM huvudmeny" #: backends/platform/ds/arm9/source/dsoptions.cpp:63 msgid "~L~eft handed mode" msgstr "~V~�nsterh�nt l�ge" #: backends/platform/ds/arm9/source/dsoptions.cpp:64 msgid "~I~ndy fight controls" msgstr "~I~ndy slagsm�lskontroller" #: backends/platform/ds/arm9/source/dsoptions.cpp:65 msgid "Show mouse cursor" msgstr "Visa muspekare" #: backends/platform/ds/arm9/source/dsoptions.cpp:66 msgid "Snap to edges" msgstr "L�gg till kant" #: backends/platform/ds/arm9/source/dsoptions.cpp:68 msgid "Touch X Offset" msgstr "G� till X-position" #: backends/platform/ds/arm9/source/dsoptions.cpp:75 msgid "Touch Y Offset" msgstr "G� till Y-position" #: backends/platform/ds/arm9/source/dsoptions.cpp:87 msgid "Use laptop trackpad-style cursor control" msgstr "Anv�nd b�rbar trackpad-stil f�r pekarkontroll" #: backends/platform/ds/arm9/source/dsoptions.cpp:88 msgid "Tap for left click, double tap right click" msgstr "Tappa f�r v�nsterklick, dubbel-tappa f�r h�gerklick" #: backends/platform/ds/arm9/source/dsoptions.cpp:90 msgid "Sensitivity" msgstr "K�nslighet" #: backends/platform/ds/arm9/source/dsoptions.cpp:99 msgid "Initial top screen scale:" msgstr "Standardskala f�r �vre sk�rm:" #: backends/platform/ds/arm9/source/dsoptions.cpp:105 msgid "Main screen scaling:" msgstr "Skalning huvudsk�rm:" #: backends/platform/ds/arm9/source/dsoptions.cpp:107 msgid "Hardware scale (fast, but low quality)" msgstr "H�rdvaruskalning (snabbt, men l�g kvalitet)" #: backends/platform/ds/arm9/source/dsoptions.cpp:108 msgid "Software scale (good quality, but slower)" msgstr "Mjukvaruskalning (bra kvalitet, men l�ngsamt)" #: backends/platform/ds/arm9/source/dsoptions.cpp:109 msgid "Unscaled (you must scroll left and right)" msgstr "Oskalat (du m�ste bl�ddra till v�nster och h�ger)" #: backends/platform/ds/arm9/source/dsoptions.cpp:111 msgid "Brightness:" msgstr "Ljusstyrka:" #: backends/platform/ds/arm9/source/dsoptions.cpp:121 msgid "High quality audio (slower) (reboot)" msgstr "H�g ljudkvalitet (l�ngsammare) (omstart)" #: backends/platform/ds/arm9/source/dsoptions.cpp:122 msgid "Disable power off" msgstr "Inaktivera str�msparning" #: backends/platform/iphone/osys_events.cpp:300 msgid "Mouse-click-and-drag mode enabled." msgstr "Dra-och-sl�pp-l�ge med mus aktiverat." #: backends/platform/iphone/osys_events.cpp:302 msgid "Mouse-click-and-drag mode disabled." msgstr "Dra-och-sl�pp-l�ge med mus deaktiverat." #: backends/platform/iphone/osys_events.cpp:313 msgid "Touchpad mode enabled." msgstr "Touchpad-l�ge aktiverat." #: backends/platform/iphone/osys_events.cpp:315 msgid "Touchpad mode disabled." msgstr "Touchpad-l�ge inaktiverat." #: backends/platform/maemo/maemo.cpp:209 msgid "Click Mode" msgstr "Klickl�ge" #: backends/platform/maemo/maemo.cpp:215 #: backends/platform/symbian/src/SymbianActions.cpp:42 #: backends/platform/wince/CEActionsPocket.cpp:60 #: backends/platform/wince/CEActionsSmartphone.cpp:43 #: backends/platform/bada/form.cpp:281 msgid "Left Click" msgstr "V�nsterklick" #: backends/platform/maemo/maemo.cpp:218 msgid "Middle Click" msgstr "Mittenklick" #: backends/platform/maemo/maemo.cpp:221 #: backends/platform/symbian/src/SymbianActions.cpp:43 #: backends/platform/wince/CEActionsSmartphone.cpp:44 #: backends/platform/bada/form.cpp:273 msgid "Right Click" msgstr "H�gerklick" #: backends/platform/sdl/macosx/appmenu_osx.mm:77 msgid "Hide ScummVM" msgstr "G�m ScummVM" #: backends/platform/sdl/macosx/appmenu_osx.mm:82 msgid "Hide Others" msgstr "G�m �vriga" #: backends/platform/sdl/macosx/appmenu_osx.mm:87 msgid "Show All" msgstr "Visa alla" #: backends/platform/sdl/macosx/appmenu_osx.mm:109 #: backends/platform/sdl/macosx/appmenu_osx.mm:120 msgid "Window" msgstr "F�nster" #: backends/platform/sdl/macosx/appmenu_osx.mm:114 msgid "Minimize" msgstr "Minimera" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:45 msgid "Normal (no scaling)" msgstr "Normalt (ingen skalning)" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:64 msgctxt "lowres" msgid "Normal (no scaling)" msgstr "Normalt (ingen skalning)" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2135 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:537 msgid "Enabled aspect ratio correction" msgstr "Korrektion av bildf�rh�llande p�" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2141 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:542 msgid "Disabled aspect ratio correction" msgstr "Korrektion av bildf�rh�llande av" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2196 msgid "Active graphics filter:" msgstr "Aktivt grafikfilter:" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2238 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:481 msgid "Windowed mode" msgstr "F�nsterl�ge" #: backends/graphics/opengl/opengl-graphics.cpp:135 msgid "OpenGL Normal" msgstr "OpenGL normal" #: backends/graphics/opengl/opengl-graphics.cpp:136 msgid "OpenGL Conserve" msgstr "OpenGL konservation" #: backends/graphics/opengl/opengl-graphics.cpp:137 msgid "OpenGL Original" msgstr "OpenGL original" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:415 msgid "Current display mode" msgstr "Nuvarande visningsl�ge" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:428 msgid "Current scale" msgstr "Nuvarande skala" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:562 msgid "Active filter mode: Linear" msgstr "Aktivt filterl�ge: Linj�rt" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:564 msgid "Active filter mode: Nearest" msgstr "Aktivt filterl�ge: N�rmast" #: backends/platform/symbian/src/SymbianActions.cpp:38 #: backends/platform/wince/CEActionsSmartphone.cpp:39 msgid "Up" msgstr "Upp" #: backends/platform/symbian/src/SymbianActions.cpp:39 #: backends/platform/wince/CEActionsSmartphone.cpp:40 msgid "Down" msgstr "Ned" #: backends/platform/symbian/src/SymbianActions.cpp:40 #: backends/platform/wince/CEActionsSmartphone.cpp:41 msgid "Left" msgstr "V�nster" #: backends/platform/symbian/src/SymbianActions.cpp:41 #: backends/platform/wince/CEActionsSmartphone.cpp:42 msgid "Right" msgstr "H�ger" #: backends/platform/symbian/src/SymbianActions.cpp:46 #: backends/platform/wince/CEActionsSmartphone.cpp:47 msgid "Zone" msgstr "Zon" #: backends/platform/symbian/src/SymbianActions.cpp:47 #: backends/platform/wince/CEActionsPocket.cpp:54 #: backends/platform/wince/CEActionsSmartphone.cpp:48 msgid "Multi Function" msgstr "Multifunktion" #: backends/platform/symbian/src/SymbianActions.cpp:48 msgid "Swap character" msgstr "Byt karakt�r" #: backends/platform/symbian/src/SymbianActions.cpp:49 msgid "Skip text" msgstr "Skippa text" #: backends/platform/symbian/src/SymbianActions.cpp:51 msgid "Fast mode" msgstr "Snabbl�ge" #: backends/platform/symbian/src/SymbianActions.cpp:53 msgid "Debugger" msgstr "Debug-konsol" #: backends/platform/symbian/src/SymbianActions.cpp:54 msgid "Global menu" msgstr "Global meny" #: backends/platform/symbian/src/SymbianActions.cpp:55 msgid "Virtual keyboard" msgstr "Virtuellt tangentbord" #: backends/platform/symbian/src/SymbianActions.cpp:56 msgid "Key mapper" msgstr "Tangentinst." #: backends/events/symbiansdl/symbiansdl-events.cpp:184 msgid "Do you want to quit ?" msgstr "Vill du avsluta?" #: backends/platform/wii/options.cpp:51 msgid "Video" msgstr "Video" #: backends/platform/wii/options.cpp:54 msgid "Current video mode:" msgstr "Aktivt videol�ge:" #: backends/platform/wii/options.cpp:56 msgid "Double-strike" msgstr "Ej sammanfl�tad" #: backends/platform/wii/options.cpp:60 msgid "Horizontal underscan:" msgstr "V�gr�t underskanning:" #: backends/platform/wii/options.cpp:66 msgid "Vertical underscan:" msgstr "Lodr�t underskanning:" #: backends/platform/wii/options.cpp:71 msgid "Input" msgstr "Ing�ng" #: backends/platform/wii/options.cpp:74 msgid "GC Pad sensitivity:" msgstr "GC Pad k�nslighet:" #: backends/platform/wii/options.cpp:80 msgid "GC Pad acceleration:" msgstr "GC Pad acceleration:" #: backends/platform/wii/options.cpp:86 msgid "DVD" msgstr "DVD" #: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101 msgid "Status:" msgstr "Status:" #: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102 msgid "Unknown" msgstr "Ok�nd" #: backends/platform/wii/options.cpp:93 msgid "Mount DVD" msgstr "Montera DVD" #: backends/platform/wii/options.cpp:94 msgid "Unmount DVD" msgstr "Mata ut DVD" #: backends/platform/wii/options.cpp:98 msgid "SMB" msgstr "SMB" #: backends/platform/wii/options.cpp:106 msgid "Server:" msgstr "Server:" #: backends/platform/wii/options.cpp:110 msgid "Share:" msgstr "Delad:" #: backends/platform/wii/options.cpp:114 msgid "Username:" msgstr "Anv. namn:" #: backends/platform/wii/options.cpp:118 msgid "Password:" msgstr "L�senord:" #: backends/platform/wii/options.cpp:121 msgid "Init network" msgstr "Init. n�tverk" #: backends/platform/wii/options.cpp:123 msgid "Mount SMB" msgstr "Montera SMB" #: backends/platform/wii/options.cpp:124 msgid "Unmount SMB" msgstr "Mata ut SMB" #: backends/platform/wii/options.cpp:143 msgid "DVD Mounted successfully" msgstr "Montering av DVD lyckades" #: backends/platform/wii/options.cpp:146 msgid "Error while mounting the DVD" msgstr "Fel vid montering av DVD" #: backends/platform/wii/options.cpp:148 msgid "DVD not mounted" msgstr "DVD ej monterad" #: backends/platform/wii/options.cpp:161 msgid "Network up, share mounted" msgstr "N�tverk aktivt, delade kataloger monterade" #: backends/platform/wii/options.cpp:163 msgid "Network up" msgstr "N�tverk aktivt" #: backends/platform/wii/options.cpp:166 msgid ", error while mounting the share" msgstr ", fel under montering av delade kataloger" #: backends/platform/wii/options.cpp:168 msgid ", share not mounted" msgstr ", delade kataloger ej monterade" #: backends/platform/wii/options.cpp:174 msgid "Network down" msgstr "N�tverk inaktivt" #: backends/platform/wii/options.cpp:178 msgid "Initializing network" msgstr "Initialiserar n�tverk" #: backends/platform/wii/options.cpp:182 msgid "Timeout while initializing network" msgstr "Timeout under initialisering av n�tverk" #: backends/platform/wii/options.cpp:186 #, c-format msgid "Network not initialized (%d)" msgstr "N�tverk ej initialiserat (%d)" #: backends/platform/wince/CEActionsPocket.cpp:46 msgid "Hide Toolbar" msgstr "G�m verktygsrad" #: backends/platform/wince/CEActionsPocket.cpp:47 msgid "Show Keyboard" msgstr "Visa tangentbord" #: backends/platform/wince/CEActionsPocket.cpp:48 msgid "Sound on/off" msgstr "Ljud av/p�" #: backends/platform/wince/CEActionsPocket.cpp:49 msgid "Right click" msgstr "H�gerklick" #: backends/platform/wince/CEActionsPocket.cpp:50 msgid "Show/Hide Cursor" msgstr "G�m/visa pekare" #: backends/platform/wince/CEActionsPocket.cpp:51 msgid "Free look" msgstr "Frititt" #: backends/platform/wince/CEActionsPocket.cpp:52 msgid "Zoom up" msgstr "Zooma upp" #: backends/platform/wince/CEActionsPocket.cpp:53 msgid "Zoom down" msgstr "Zooma ned" #: backends/platform/wince/CEActionsPocket.cpp:55 #: backends/platform/wince/CEActionsSmartphone.cpp:49 msgid "Bind Keys" msgstr "F�rbind tangenter" #: backends/platform/wince/CEActionsPocket.cpp:56 msgid "Cursor Up" msgstr "Pekare upp" #: backends/platform/wince/CEActionsPocket.cpp:57 msgid "Cursor Down" msgstr "Pekare ned" #: backends/platform/wince/CEActionsPocket.cpp:58 msgid "Cursor Left" msgstr "Pekare v�nster" #: backends/platform/wince/CEActionsPocket.cpp:59 msgid "Cursor Right" msgstr "Pekare h�ger" #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 msgid "Do you want to load or save the game?" msgstr "Vill du ladda eller spara spelet?" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 msgid " Are you sure you want to quit ? " msgstr "�r du s�ker p� att du vill avsluta?" #: backends/platform/wince/CEActionsSmartphone.cpp:50 msgid "Keyboard" msgstr "Tangentbord" #: backends/platform/wince/CEActionsSmartphone.cpp:51 msgid "Rotate" msgstr "Rotera" #: backends/platform/wince/CELauncherDialog.cpp:56 msgid "Using SDL driver " msgstr "Anv�nd SDL-driver" #: backends/platform/wince/CELauncherDialog.cpp:60 msgid "Display " msgstr "Sk�rm" #: backends/platform/wince/CELauncherDialog.cpp:83 msgid "Do you want to perform an automatic scan ?" msgstr "Vill du utf�ra en automatisk scan?" #: backends/platform/wince/wince-sdl.cpp:515 msgid "Map right click action" msgstr "St�ll in h�gerklick" #: backends/platform/wince/wince-sdl.cpp:519 msgid "You must map a key to the 'Right Click' action to play this game" msgstr "" "Du m�ste v�lja en tangent f�r \"H�gerklick\" f�r att spela det h�r spelet" #: backends/platform/wince/wince-sdl.cpp:528 msgid "Map hide toolbar action" msgstr "St�ll in g�m verktygsrad" #: backends/platform/wince/wince-sdl.cpp:532 msgid "You must map a key to the 'Hide toolbar' action to play this game" msgstr "" "Du m�ste v�lja en tangent f�r \"G�m verktygsrad\" f�r att spela det h�r " "spelet" #: backends/platform/wince/wince-sdl.cpp:541 msgid "Map Zoom Up action (optional)" msgstr "St�ll in Zooma up (valfritt)" #: backends/platform/wince/wince-sdl.cpp:544 msgid "Map Zoom Down action (optional)" msgstr "St�ll in Zooma ned (valfritt)" #: backends/platform/wince/wince-sdl.cpp:552 msgid "" "Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory" msgstr "" "Gl�m inte att v�lja en tangent f�r \"G�m verktygsrad\" f�r att se hela " "inventariet" #: backends/events/default/default-events.cpp:193 msgid "Do you really want to return to the Launcher?" msgstr "Vill du verkligen �terg� till launchern?" #: backends/events/default/default-events.cpp:193 msgid "Launcher" msgstr "Launcher" #: backends/events/default/default-events.cpp:215 msgid "Do you really want to quit?" msgstr "Vill du verkligen avsluta?" #: backends/events/gph/gph-events.cpp:386 #: backends/events/gph/gph-events.cpp:429 #: backends/events/openpandora/op-events.cpp:168 msgid "Touchscreen 'Tap Mode' - Left Click" msgstr "Touchscreen \"Tap-l�ge\" - V�nsterklick" #: backends/events/gph/gph-events.cpp:388 #: backends/events/gph/gph-events.cpp:431 #: backends/events/openpandora/op-events.cpp:170 msgid "Touchscreen 'Tap Mode' - Right Click" msgstr "Touchscren \"Tap-l�ge\" - H�gerklick" #: backends/events/gph/gph-events.cpp:390 #: backends/events/gph/gph-events.cpp:433 #: backends/events/openpandora/op-events.cpp:172 msgid "Touchscreen 'Tap Mode' - Hover (No Click)" msgstr "Touchscreen \"Tap-l�ge\" - Hover (utan klick)" #: backends/events/gph/gph-events.cpp:410 msgid "Maximum Volume" msgstr "Max. volym" #: backends/events/gph/gph-events.cpp:412 msgid "Increasing Volume" msgstr "H�ja volymen" #: backends/events/gph/gph-events.cpp:418 msgid "Minimal Volume" msgstr "Min. volym" #: backends/events/gph/gph-events.cpp:420 msgid "Decreasing Volume" msgstr "S�nka volymen" #: backends/events/openpandora/op-events.cpp:174 msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)" msgstr "Touchscreen 'Tap-l�ge' - Hover (DPad klick)" #: backends/updates/macosx/macosx-updates.mm:67 msgid "Check for Updates..." msgstr "S�k efter uppdateringar..." #: backends/platform/bada/form.cpp:269 msgid "Right Click Once" msgstr "Ett h�gerklick" #: backends/platform/bada/form.cpp:277 msgid "Move Only" msgstr "Endast r�relse" #: backends/platform/bada/form.cpp:291 msgid "Escape Key" msgstr "Escape-tangenten" #: backends/platform/bada/form.cpp:296 msgid "Game Menu" msgstr "Spelmeny" #: backends/platform/bada/form.cpp:301 msgid "Show Keypad" msgstr "Visa tangentbord" #: backends/platform/bada/form.cpp:309 msgid "Control Mouse" msgstr "Kontrollera musen" #: backends/events/maemosdl/maemosdl-events.cpp:192 msgid "Clicking Enabled" msgstr "Klickning aktiverad" #: backends/events/maemosdl/maemosdl-events.cpp:192 msgid "Clicking Disabled" msgstr "Klickning deaktiverad" #~ msgid "Enable Roland GS Mode" #~ msgstr "Aktivera Roland GS-l�ge" #~ msgid "Hercules Green" #~ msgstr "Herkules gr�n" #~ msgid "Hercules Amber" #~ msgstr "Herkules b�rnsten" #~ msgctxt "lowres" #~ msgid "Hercules Green" #~ msgstr "Herkules gr�n" #~ msgctxt "lowres" #~ msgid "Hercules Amber" #~ msgstr "Herkules b�rnsten" #, fuzzy #~ msgid "Save game failed!" #~ msgstr "Spara spelet:" #~ msgctxt "lowres" #~ msgid "Add Game..." #~ msgstr "L�gg till spel..." #~ msgid "Add Game..." #~ msgstr "L�gg till spel..." #~ msgid "Discovered %d new games." #~ msgstr "Nya spel uppt�ckta: %d." #, fuzzy #~ msgid "Command line argument not processed" #~ msgstr "Argument i kommandoraden ej verkst�llt" #~ msgid "FM Towns Emulator" #~ msgstr "FM Towns-emulator" #~ msgid "Invalid Path" #~ msgstr "Ogiltig s�kv�g"