/* ScummVM - Scumm Interpreter * Copyright (C) 2003 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ #ifndef QUEENRESOURCE_H #define QUEENRESOURCE_H #include "common/file.h" #include "common/util.h" #include "queen/defs.h" namespace Queen { enum Version { VER_ENG_FLOPPY = 0, VER_ENG_TALKIE = 1, VER_FRE_FLOPPY = 2, VER_FRE_TALKIE = 3, VER_GER_FLOPPY = 4, VER_GER_TALKIE = 5, VER_ITA_FLOPPY = 6, VER_ITA_TALKIE = 7, // VER_ITA_FLOPPY VER_SPA_TALKIE = 8, // VER_HEB_FLOPPY // VER_HEB_TALKIE VER_DEMO_PCGAMES = 9, VER_DEMO = 10, // VER_INTERVIEW VER_COUNT = 11 }; struct ResourceEntry { char filename[13]; uint8 bundle; uint32 offset; uint32 size; }; struct GameVersion { char versionString[6]; uint32 tableOffset; uint32 dataFileSize; }; class Resource { public: Resource(const Common::String &datafilePath, SaveFileManager *mgr, const char *savePath); ~Resource(void); uint8 *loadFile(const char *filename, uint32 skipBytes = 0, byte *dstBuf = NULL); uint8 *loadFileMalloc(const char *filename, uint32 skipBytes = 0, byte *dstBuf = NULL); bool exists(const char *filename) const { return resourceIndex(filename) >= 0; } uint32 fileSize(const char *filename) const { return _resourceTable[resourceIndex(filename)].size; } uint32 fileOffset(const char *filename) const { return _resourceTable[resourceIndex(filename)].offset; } File *giveCompressedSound(const char *filename); bool isDemo() const { return !strcmp(_versionString, "PE100"); } bool isInterview() const { return !strcmp(_versionString, "PEint"); } bool isFloppy() const { return _versionString[0] == 'P'; } uint8 compression() const { return _compression; } const char *JASVersion() const { return _versionString; } Language getLanguage() const; char *getJAS2Line(); bool writeSave(uint16 slot, const byte *saveData, uint32 size); bool readSave(uint16 slot, byte *&ptr); enum { JAS_VERSION_OFFSET_DEMO = 0x119A8, JAS_VERSION_OFFSET_INTV = 0xCF8, JAS_VERSION_OFFSET = 0x12484 }; protected: File *_resourceFile; char *_JAS2Ptr; uint32 _JAS2Pos; uint8 _compression; const Common::String _datafilePath; char _versionString[6]; const char *_savePath; uint32 _resourceEntries; ResourceEntry *_resourceTable; SaveFileManager *_saveFileManager; bool findNormalVersion(); bool findCompressedVersion(); void checkJASVersion(); int32 resourceIndex(const char *filename) const; bool readTableFile(const GameVersion *gameVersion); void readTableCompResource(); void readTableEntries(File *file); const GameVersion *detectGameVersion(uint32 size) const; static const char *_tableFilename; static const GameVersion _gameVersions[]; static ResourceEntry _resourceTablePEM10[]; }; } // End of namespace Queen #endif