/* ScummVM - Scumm Interpreter * Copyright (C) 2003 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ #ifndef QUEEN_RESOURCE_H #define QUEEN_RESOURCE_H #include "common/file.h" #include "defs.h" namespace Queen { enum { VER_ENG_FLOPPY = 0, VER_ENG_TALKIE = 1, VER_FRE_FLOPPY = 2, VER_FRE_TALKIE = 3, VER_GER_FLOPPY = 4, VER_GER_TALKIE = 5, VER_ITA_FLOPPY = 6, VER_ITA_TALKIE = 7, VER_DEMO_PCGAMES = 8, VER_DEMO = 9 }; struct ResourceEntry { char filename[13]; uint8 inBundle; uint32 offset; uint32 size; }; struct GameVersion { char versionString[6]; bool isFloppy; bool isDemo; uint32 tableOffset; }; class Resource { public: Resource(const Common::String &datafilePath); ~Resource(void); uint8 *loadFile(const char *filename, uint32 skipBytes = 0, byte *dstBuf = NULL); char *getJAS2Line(); bool exists(const char *filename); bool isDemo(); bool isFloppy(); uint32 fileSize(const char *filename); Language getLanguage(); const char *JASVersion(); protected: File *_resourceFile; char *_JAS2Ptr; uint32 _JAS2Pos; const Common::String _datafilePath; const GameVersion *_gameVersion; uint32 _resourceEntries; ResourceEntry *_resourceTable; static const GameVersion _gameVersions[]; static ResourceEntry _resourceTablePEM10[]; int32 resourceIndex(const char *filename); uint32 fileOffset(const char *filename); bool readTableFile(); static const GameVersion *detectGameVersion(uint32 dataFilesize); }; } // End of namespace Queen #endif