/* ScummVM - Scumm Interpreter * Copyright (C) 2004 The ScummVM project * * The ReInherit Engine is (C)2000-2003 by Daniel Balsom. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ // Actor data table header file #ifndef SAGA_ACTORDATA_H #define SAGA_ACTORDATA_H namespace Saga { struct R_ACTORTABLE { byte unknown4; byte unknown5; byte name_index; int32 unknown8; // 1 int16 x; // x int16 y; // y int16 unknown10; // 4 int32 spritelist_rn; int32 spriteindex_rn; byte unknown24; // 5 byte color; byte unknown39; // 6 byte unknown3a; // 7 byte unknown3b; // 8 }; #define R_ACTORCOUNT 181 extern int ActorOrientationLUT[]; extern R_ACTORTABLE ActorTable[R_ACTORCOUNT]; } // End of namespace Saga #endif