/* ScummVM - Scumm Interpreter * Copyright (C) 2004 The ScummVM project * * The ReInherit Engine is (C)2000-2003 by Daniel Balsom. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ // Background animation management module private header #ifndef SAGA_ANIMATION_H_ #define SAGA_ANIMATION_H_ namespace Saga { #define R_MAX_ANIMATIONS 7 #define R_DEFAULT_FRAME_TIME 140 #define SAGA_FRAME_HEADER_MAGIC 15 #define SAGA_FRAME_HEADER_LEN 12 // All animation resources begin with an ANIMATION_HEADER // at 0x00, followed by a RLE code stream struct R_ANIMATION_HEADER { uint16 magic; uint16 screen_w; uint16 screen_h; uint16 unknown06; uint16 unknown07; uint16 nframes; uint16 flags; uint16 unknown10; uint16 unknown11; }; struct R_FRAME_HEADER { int x_start; int y_start; int x_pos; int y_pos; int width; int height; }; // Animation info array member struct R_ANIMATION { const byte *resdata; size_t resdata_len; uint16 n_frames; size_t *frame_offsets; uint16 current_frame; uint16 end_frame; uint16 stop_frame; const byte *cur_frame_p; size_t cur_frame_len; int frame_time; uint16 play_flag; int link_flag; uint16 link_id; uint16 flags; }; struct R_ANIMINFO { int initialized; uint16 anim_count; uint16 anim_limit; R_ANIMATION *anim_tbl[R_MAX_ANIMATIONS]; }; int ANIM_GetNumFrames(const byte *anim_resource, size_t anim_resource_len, uint16 *n_frames); int ITE_DecodeFrame(const byte *anim_resource, size_t anim_resource_len, size_t frame_offset, byte *buf, size_t buf_len); int IHNM_DecodeFrame(byte *decode_buf, size_t decode_buf_len, const byte *thisf_p, size_t thisf_len, const byte **nextf_p, size_t *nextf_len); int ANIM_GetFrameOffset(const byte *anim_resource, size_t anim_resource_len, uint16 find_frame, size_t *frame_offset); static void CF_anim_info(int argc, char *argv[]); } // End of namespace Saga #endif /* R_ANIMATION_H_ */ /* end "r_animation.h" */