/* ScummVM - Scumm Interpreter * Copyright (C) 2004 The ScummVM project * * The ReInherit Engine is (C)2000-2003 by Daniel Balsom. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ /* Description: Background animation management module private header Notes: */ #ifndef SAGA_ANIMATION_H_ #define SAGA_ANIMATION_H_ namespace Saga { #define R_MAX_ANIMATIONS 7 #define R_DEFAULT_FRAME_TIME 140 #define SAGA_FRAME_HEADER_MAGIC 15 #define SAGA_FRAME_HEADER_LEN 12 /* All animation resources begin with an ANIMATION_HEADER * at 0x00, followed by a RLE code stream \*--------------------------------------------------------------------------*/ typedef struct R_ANIMATION_HEADER_tag { uint magic; uint screen_w; uint screen_h; uint unknown06; uint unknown07; uint nframes; uint flags; uint unknown10; uint unknown11; } R_ANIMATION_HEADER; /* A byte from the code stream of FRAME_HEADER_MAGIC signifies that a * FRAME_HEADER structure follows \*--------------------------------------------------------------------------*/ typedef struct R_FRAME_HEADER_tag { int x_start; int y_start; int x_pos; int y_pos; int width; int height; } R_FRAME_HEADER; /* Animation info array member */ typedef struct R_ANIMATION_tag { const uchar *resdata; size_t resdata_len; uint n_frames; size_t *frame_offsets; uint current_frame; uint end_frame; uint stop_frame; const uchar *cur_frame_p; size_t cur_frame_len; int frame_time; uint play_flag; int link_flag; uint link_id; uint flags; } R_ANIMATION; typedef struct R_ANIMINFO_tag { int initialized; uint anim_count; uint anim_limit; R_ANIMATION *anim_tbl[R_MAX_ANIMATIONS]; } R_ANIMINFO; int ANIM_GetNumFrames(const uchar * anim_resource, uint * n_frames); int ITE_DecodeFrame(const uchar * anim_resource, size_t frame_offset, uchar * buf, size_t buf_len); int IHNM_DecodeFrame(uchar * decode_buf, size_t decode_buf_len, const uchar * thisf_p, size_t thisf_len, const uchar ** nextf_p, size_t * nextf_len); int ANIM_GetFrameOffset(const uchar * anim_resource, uint find_frame, size_t * frame_offset); static void CF_anim_info(int argc, char *argv[]); } // End of namespace Saga #endif /* R_ANIMATION_H_ */ /* end "r_animation.h" */