/* ScummVM - Scumm Interpreter * Copyright (C) 2004-2005 The ScummVM project * * The ReInherit Engine is (C)2000-2003 by Daniel Balsom. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ // Font management and font drawing header file #ifndef SAGA_FONT_H__ #define SAGA_FONT_H__ #include "saga/list.h" #include "saga/gfx.h" namespace Saga { #define FONT_SHOWUNDEFINED 1 // Define to draw undefined characters * as ?'s // The first defined character (!) is the only one that may // have a valid offset of '0' #define FONT_FIRSTCHAR 33 #define FONT_CH_SPACE 32 #define FONT_CH_QMARK 63 // Minimum font header size without font data // (6 + 512 + 256 + 256 + 256 ) #define FONT_DESCSIZE 1286 #define FONT_CHARCOUNT 256 #define FONT_CHARMASK 0xFFU #define SAGA_FONT_HEADER_LEN 6 #define TEXT_CENTERLIMIT 50 #define TEXT_MARGIN 10 #define TEXT_LINESPACING 2 struct TextListEntry { bool display; bool useRect; Common::Point point; Common::Rect rect; int color; int effectColor; FontEffectFlags flags; FontId fontId; const char *text; TextListEntry() { memset(this, 0, sizeof(*this)); } }; class TextList: public SortedList { public: TextListEntry *addEntry(const TextListEntry &entry) { return pushBack(entry).operator->(); } }; struct FontHeader { int charHeight; int charWidth; int rowLength; }; struct FontCharEntry { int index; int byteWidth; int width; int flag; int tracking; }; struct FontStyle { FontHeader header; FontCharEntry fontCharEntry[256]; byte *font; }; struct FontData { FontStyle normal; FontStyle outline; }; class Font { public: Font(SagaEngine *vm); ~Font(void); int getStringWidth(FontId fontId, const char *text, size_t count, FontEffectFlags flags); int getHeight(FontId fontId); int getHeight(FontId fontId, const char *text, int width, FontEffectFlags flags); void textDraw(FontId fontId, Surface *ds, const char *string, const Common::Point &point, int color, int effectColor, FontEffectFlags flags); void textDrawRect(FontId fontId, Surface *ds, const char *text, const Common::Rect &rect, int color, int effectColor, FontEffectFlags flags); void validate(FontId fontId) { if ((fontId < 0) || (fontId >= _loadedFonts)) { error("Font::validate: Invalid font id."); } } private: void loadFont(uint32 fontResourceId); void createOutline(FontData *font); void draw(FontId fontId, Surface *ds, const char *text, size_t count, const Common::Point &point, int color, int effectColor, FontEffectFlags flags); void outFont(const FontStyle &drawFont, Surface *ds, const char *text, size_t count, const Common::Point &point, int color, FontEffectFlags flags); int getByteLen(int numBits) const { int byteLength = numBits / 8; if (numBits % 8) { byteLength++; } return byteLength; } static const int _charMap[256]; SagaEngine *_vm; bool _initialized; int _loadedFonts; FontData **_fonts; }; } // End of namespace Saga #endif