/* ScummVM - Scumm Interpreter * Copyright (C) 2004 The ScummVM project * * The ReInherit Engine is (C)2000-2003 by Daniel Balsom. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ /* Description: Misc. graphics routines Notes: Line drawing code utilizes Bresenham's run-length slice algorithm described in "Michael Abrash's Graphics Programming Black Book", Coriolis Group Books, 1997 */ #include #include #include #include #include "yslib.h" #include "reinherit.h" /* * Begin module component \*--------------------------------------------------------------------------*/ #include "gfx_mod.h" #include "gfx.h" namespace Saga { int GFX_ClearSurface(char *buf, int w, int h, int p) { int y; for (y = 0; y < h; y++) { memset(buf, 0, w); buf += p; } return R_SUCCESS; } int GFX_ClearSurface16(char *buf, int w, int h, int p) { int y; w <<= 1; for (y = 0; y < h; y++) { memset(buf, 0, w); buf += p; } return R_SUCCESS; } int GFX_DrawPalette(R_SURFACE *dst_s) { int x; int y; int color = 0; R_RECT pal_rect; for (y = 0; y < 16; y++) { pal_rect.top = (y * 8) + 4; pal_rect.bottom = pal_rect.top + 8; for (x = 0; x < 16; x++) { pal_rect.left = (x * 8) + 4; pal_rect.right = pal_rect.left + 8; GFX_DrawRect(dst_s, &pal_rect, color); color++; } } return 0; } int GFX_SimpleBlit(R_SURFACE *dst_s, R_SURFACE *src_s) { uchar *src_p; uchar *dst_p; int y, w, p; assert((dst_s != NULL) && (src_s != NULL)); assert(dst_s->buf_w == src_s->buf_w); assert(dst_s->buf_h == src_s->buf_h); src_p = src_s->buf; dst_p = dst_s->buf; w = src_s->buf_w * (dst_s->bpp / 8); p = src_s->buf_pitch; for (y = 0; y < src_s->buf_h; y++) { memcpy(dst_p, src_p, w); dst_p += p; src_p += p; } return R_SUCCESS; } int GFX_Scale2x(R_SURFACE *dst_s, R_SURFACE *src_s) { assert((dst_s != NULL) && (src_s != NULL)); assert((dst_s->bpp == src_s->bpp)); switch (dst_s->bpp) { case 8: return GFX_Scale2x8(dst_s, src_s); break; case 16: return GFX_Scale2x16(dst_s, src_s); break; default: break; } return R_FAILURE; } int GFX_Scale2x8(R_SURFACE *dst_s, R_SURFACE *src_s) { int y, x; int src_skip = src_s->buf_pitch - src_s->buf_w; int dst_skip = dst_s->buf_pitch - dst_s->buf_w; uchar *src_ptr = src_s->buf; uchar *dst_ptr = dst_s->buf; uchar *src_row; uchar *dst_row; assert(dst_s->buf_w == (src_s->buf_w * 2)); assert(dst_s->buf_h == (src_s->buf_h * 2)); for (y = 0; y < src_s->buf_h; y++) { src_row = src_ptr; dst_row = dst_ptr; for (x = 0; x < src_s->buf_w; x++) { *dst_ptr++ = *src_ptr; *dst_ptr++ = *src_ptr++; } dst_ptr += dst_skip; memcpy(dst_ptr, dst_row, dst_s->buf_w); dst_ptr += dst_s->buf_pitch; src_ptr += src_skip; } return R_SUCCESS; } int GFX_Scale2x16(R_SURFACE *dst_s, R_SURFACE *src_s) { int y, x; int src_skip; int dest_skip; uchar *src_ptr = src_s->buf; uchar *dest_ptr = dst_s->buf; short *src_row; short *dest_row; assert((dst_s != NULL) && (src_s != NULL)); src_skip = (src_s->buf_pitch - src_s->buf_w) / sizeof(short); dest_skip = (dst_s->buf_pitch - dst_s->buf_w) / sizeof(short); for (y = 0; y < src_s->buf_h; y++) { src_row = (short *)src_ptr; dest_row = (short *)dest_ptr; for (x = 0; x < src_s->buf_w; x++) { *dest_row++ = *src_row; *dest_row++ = *src_row++; } src_ptr += src_s->buf_pitch; memcpy(dest_ptr + dst_s->buf_pitch, dest_ptr, dst_s->buf_w << 1); dest_ptr += dst_s->buf_pitch; dest_ptr += dst_s->buf_pitch; } return R_SUCCESS; } /*--------------------------------------------------------------------------*\ * Copies a rectangle from a raw 8 bit pixel buffer to the specified surface. * The buffer is of width 'src_w' and height 'src_h'. The rectangle to be * copied is defined by 'src_rect'. * The rectangle is copied to the destination surface at point 'dst_pt'. * - If dst_pt is NULL, the buffer is rectangle is copied to the destination * origin. * - If src_rect is NULL, the entire buffer is copied. * - The surface must match the logical dimensions of the buffer exactly. * - Returns R_FAILURE on error \*--------------------------------------------------------------------------*/ int GFX_BufToSurface(R_SURFACE *ds, const uchar *src, int src_w, int src_h, R_RECT *src_rect, R_POINT *dst_pt) { const uchar *read_p; uchar *write_p; int row; Common::Rect s; int d_x, d_y; Common::Rect clip; int dst_off_x, dst_off_y; int src_off_x, src_off_y; int src_draw_w, src_draw_h; /* Clamp source rectangle to source buffer */ if (src_rect != NULL) { src_rect->clip(src_w - 1, src_h - 1); s = *src_rect; if ((s.left >= s.right) || (s.top >= s.bottom)) { /* Empty or negative region */ return R_FAILURE; } } else { s.left = 0; s.top = 0; s.right = src_w - 1; s.bottom = src_h - 1; } /* Get destination origin and clip rectangle */ if (dst_pt != NULL) { d_x = dst_pt->x; d_y = dst_pt->y; } else { d_x = 0; d_y = 0; } clip = ds->clip_rect; if (clip.left == clip.right) { clip.left = 0; clip.right = ds->buf_w - 1; } if (clip.top == clip.bottom) { clip.top = 0; clip.bottom = ds->buf_h - 1; } /* Clip source rectangle to destination surface */ dst_off_x = d_x; dst_off_y = d_y; src_off_x = s.left; src_off_y = s.top; src_draw_w = (s.right - s.left) + 1; src_draw_h = (s.bottom - s.top) + 1; /* Clip to left edge */ if (d_x < clip.left) { if (d_x <= (-src_draw_w)) { /* dst rect completely off left edge */ return R_SUCCESS; } src_off_x += (clip.left - d_x); src_draw_w -= (clip.left - d_x); dst_off_x = clip.left; } /* Clip to top edge */ if (d_y < clip.top) { if (d_y >= (-src_draw_h)) { /* dst rect completely off top edge */ return R_SUCCESS; } src_off_y += (clip.top - d_y); src_draw_h -= (clip.top - d_y); dst_off_y = clip.top; } /* Clip to right edge */ if (d_x > clip.right) { /* dst rect completely off right edge */ return R_SUCCESS; } if ((d_x + src_draw_w - 1) > clip.right) { src_draw_w -= (clip.right - (d_x + src_draw_w - 1)); } /* Clip to bottom edge */ if (d_x > clip.bottom) { /* dst rect completely off bottom edge */ return R_SUCCESS; } if ((d_y + src_draw_h - 1) > clip.bottom) { src_draw_h -= (clip.bottom - (d_y + src_draw_h - 1)); } /* Transfer buffer data to surface */ read_p = (src + src_off_x) + (src_w * src_off_y); write_p = (ds->buf + dst_off_x) + (ds->buf_pitch * dst_off_y); for (row = 0; row < src_draw_h; row++) { memcpy(write_p, read_p, src_draw_w); write_p += ds->buf_pitch; read_p += src_w; } return R_SUCCESS; } int GFX_BufToBuffer(uchar *dst_buf, int dst_w, int dst_h, const uchar *src, int src_w, int src_h, R_RECT *src_rect, R_POINT *dst_pt) { const uchar *read_p; uchar *write_p; int row; Common::Rect s; int d_x, d_y; Common::Rect clip; int dst_off_x, dst_off_y; int src_off_x, src_off_y; int src_draw_w, src_draw_h; /* Clamp source rectangle to source buffer */ if (src_rect != NULL) { src_rect->clip(src_w - 1, src_h - 1); s.left = src_rect->left; s.top = src_rect->top; s.right = src_rect->right; s.bottom = src_rect->bottom; if ((s.left >= s.right) || (s.top >= s.bottom)) { /* Empty or negative region */ return R_FAILURE; } } else { s.left = 0; s.top = 0; s.right = src_w - 1; s.bottom = src_h - 1; } /* Get destination origin and clip rectangle */ if (dst_pt != NULL) { d_x = dst_pt->x; d_y = dst_pt->y; } else { d_x = 0; d_y = 0; } clip.left = 0; clip.top = 0; clip.right = dst_w - 1; clip.bottom = dst_h - 1; /* Clip source rectangle to destination surface */ dst_off_x = d_x; dst_off_y = d_y; src_off_x = s.left; src_off_y = s.top; src_draw_w = (s.right - s.left) + 1; src_draw_h = (s.bottom - s.top) + 1; /* Clip to left edge */ if (d_x < clip.left) { if (d_x <= (-src_draw_w)) { /* dst rect completely off left edge */ return R_SUCCESS; } src_off_x += (clip.left - d_x); src_draw_w -= (clip.left - d_x); dst_off_x = clip.left; } /* Clip to top edge */ if (d_y < clip.top) { if (d_y >= (-src_draw_h)) { /* dst rect completely off top edge */ return R_SUCCESS; } src_off_y += (clip.top - d_y); src_draw_h -= (clip.top - d_y); dst_off_y = clip.top; } /* Clip to right edge */ if (d_x > clip.right) { /* dst rect completely off right edge */ return R_SUCCESS; } if ((d_x + src_draw_w - 1) > clip.right) { src_draw_w -= (clip.right - (d_x + src_draw_w - 1)); } /* Clip to bottom edge */ if (d_x > clip.bottom) { /* dst rect completely off bottom edge */ return R_SUCCESS; } if ((d_y + src_draw_h - 1) > clip.bottom) { src_draw_h -= (clip.bottom - (d_y + src_draw_h - 1)); } /* Transfer buffer data to surface */ read_p = (src + src_off_x) + (src_w * src_off_y); write_p = (dst_buf + dst_off_x) + (dst_w * dst_off_y); for (row = 0; row < src_draw_h; row++) { memcpy(write_p, read_p, src_draw_w); write_p += dst_w; read_p += src_w; } return R_SUCCESS; } int GFX_DrawCursor(R_SURFACE *ds, R_POINT *p1) { static uchar cursor_img[R_CURSOR_W * R_CURSOR_H] = { 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 255, 0, 0, 0, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0 }; R_CLIPINFO ci; uchar *src_p, *dst_p; int x, y; int src_skip, dst_skip; R_POINT cur_pt; R_RECT cur_rect; /* Clamp point to surface */ cur_pt.x = MAX(p1->x, (int16)0); cur_pt.y = MAX(p1->y, (int16)0); cur_pt.x = MIN(p1->x, (int16)(ds->buf_w - 1)); cur_pt.y = MIN(p1->y, (int16)(ds->buf_h - 1)); cur_pt.x -= R_CURSOR_ORIGIN_X; cur_pt.y -= R_CURSOR_ORIGIN_Y; /* Clip cursor to surface */ cur_rect.left = 0; cur_rect.top = 0; cur_rect.right = R_CURSOR_W - 1; cur_rect.bottom = R_CURSOR_H - 1; ci.dst_rect = &ds->clip_rect; ci.src_rect = &cur_rect; ci.dst_pt = &cur_pt; GFX_GetClipInfo(&ci); src_p = cursor_img + ci.src_draw_x + (ci.src_draw_y * R_CURSOR_W); dst_p = ds->buf + ci.dst_draw_x + (ci.dst_draw_y * ds->buf_pitch); src_skip = R_CURSOR_W - ci.draw_w; dst_skip = ds->buf_pitch - ci.draw_w; for (y = 0; y < ci.draw_h; y++) { for (x = 0; x < ci.draw_w; x++) { if (*src_p != 0) { *dst_p = *src_p; } dst_p++; src_p++; } src_p += src_skip; dst_p += dst_skip; } return R_SUCCESS; } /*--------------------------------------------------------------------------*\ * Fills a rectangle in the surface ds from point 'p1' to point 'p2' using * the specified color. \*--------------------------------------------------------------------------*/ int GFX_DrawRect(R_SURFACE *ds, R_RECT *dst_rect, int color) { uchar *write_p; int w; int h; int row; int left, top, right, bottom; if (dst_rect != NULL) { dst_rect->clip(ds->buf_w - 1, ds->buf_h - 1); left = dst_rect->left; top = dst_rect->top; right = dst_rect->right; bottom = dst_rect->bottom; if ((left >= right) || (top >= bottom)) { /* Empty or negative region */ return R_FAILURE; } } else { left = 0; top = 0; right = ds->buf_w - 1; bottom = ds->buf_h - 1; } w = (right - left) + 1; h = (bottom - top) + 1; write_p = ds->buf + (ds->buf_pitch * top) + left; for (row = 0; row < h; row++) { memset(write_p, color, w); write_p += ds->buf_pitch; } return R_SUCCESS; } int GFX_DrawFrame(R_SURFACE *ds, R_POINT *p1, R_POINT *p2, int color) { int left, top, right, bottom; int min_x; int max_x; int min_y; int max_y; R_POINT n_p1; /* 1 .. 2 */ R_POINT n_p2; /* . . */ R_POINT n_p3; /* . . */ R_POINT n_p4; /* 4 .. 3 */ assert((ds != NULL) && (p1 != NULL) && (p2 != NULL)); left = p1->x; top = p1->y; right = p2->x; bottom = p2->y; min_x = MIN(left, right); min_y = MIN(top, bottom); max_x = MAX(left, right); max_y = MAX(top, bottom); n_p1.x = min_x; n_p1.y = min_y; n_p2.x = max_x; n_p2.y = min_y; n_p3.x = max_x; n_p3.y = max_y; n_p4.x = min_x; n_p4.y = max_y; GFX_DrawLine(ds, &n_p1, &n_p2, color); GFX_DrawLine(ds, &n_p2, &n_p3, color); GFX_DrawLine(ds, &n_p3, &n_p4, color); GFX_DrawLine(ds, &n_p4, &n_p1, color); return R_SUCCESS; } int GFX_DrawPolyLine(R_SURFACE *ds, R_POINT *pts, int pt_ct, int draw_color) { R_POINT *first_pt = pts; int last_i = 1; int i; assert((ds != NULL) & (pts != NULL)); if (pt_ct < 3) { return R_FAILURE; } for (i = 1; i < pt_ct; i++) { GFX_DrawLine(ds, &pts[i], &pts[i - 1], draw_color); last_i = i; } GFX_DrawLine(ds, &pts[last_i], first_pt, draw_color); return R_SUCCESS; } int GFX_GetClipInfo(R_CLIPINFO *clipinfo) { Common::Rect s; int d_x, d_y; Common::Rect clip; if (clipinfo == NULL) { return R_FAILURE; } if (clipinfo->dst_pt != NULL) { d_x = clipinfo->dst_pt->x; d_y = clipinfo->dst_pt->y; } else { d_x = 0; d_y = 0; } s = *clipinfo->src_rect; clip = *clipinfo->dst_rect; /* Clip source rectangle to destination surface */ clipinfo->dst_draw_x = d_x; clipinfo->dst_draw_y = d_y; clipinfo->src_draw_x = s.left; clipinfo->src_draw_y = s.top; clipinfo->draw_w = (s.right - s.left) + 1; clipinfo->draw_h = (s.bottom - s.top) + 1; clipinfo->nodraw = 0; /* Clip to left edge */ if (d_x < clip.left) { if (d_x <= -(clipinfo->draw_w)) { /* dst rect completely off left edge */ clipinfo->nodraw = 1; return R_SUCCESS; } clipinfo->src_draw_x += (clip.left - d_x); clipinfo->draw_w -= (clip.left - d_x); clipinfo->dst_draw_x = clip.left; } /* Clip to top edge */ if (d_y < clip.top) { if (d_y <= -(clipinfo->draw_h)) { /* dst rect completely off top edge */ clipinfo->nodraw = 1; return R_SUCCESS; } clipinfo->src_draw_y += (clip.top - d_y); clipinfo->draw_h -= (clip.top - d_y); clipinfo->dst_draw_y = clip.top; } /* Clip to right edge */ if (d_x > clip.right) { /* dst rect completely off right edge */ clipinfo->nodraw = 1; return R_SUCCESS; } if ((d_x + clipinfo->draw_w - 1) > clip.right) { clipinfo->draw_w += (clip.right - (d_x + clipinfo->draw_w - 1)); } /* Clip to bottom edge */ if (d_y > clip.bottom) { /* dst rect completely off bottom edge */ clipinfo->nodraw = 1; return R_SUCCESS; } if ((d_y + clipinfo->draw_h - 1) > clip.bottom) { clipinfo->draw_h += (clip.bottom - (d_y + clipinfo->draw_h - 1)); } return R_SUCCESS; } int GFX_ClipLine(R_SURFACE *ds, const R_POINT *src_p1, const R_POINT *src_p2, R_POINT *dst_p1, R_POINT *dst_p2) { const R_POINT *n_p1; const R_POINT *n_p2; Common::Rect clip; int left, top, right, bottom; int dx, dy; float m; int y_icpt_l, y_icpt_r; clip = ds->clip_rect; /* Normalize points by x */ if (src_p1->x < src_p2->x) { n_p1 = src_p1; n_p2 = src_p2; } else { n_p1 = src_p2; n_p2 = src_p1; } dst_p1->x = n_p1->x; dst_p1->y = n_p1->y; dst_p2->x = n_p2->x; dst_p2->y = n_p2->y; left = n_p1->x; top = n_p1->y; right = n_p2->x; bottom = n_p2->y; dx = right - left; dy = bottom - top; if (left < 0) { if (right < 0) { /* Line completely off left edge */ return -1; } /* Clip to left edge */ m = ((float)bottom - top) / (right - left); y_icpt_l = (int)(top - (left * m) + 0.5f); dst_p1->x = 0; dst_p1->y = y_icpt_l; } if (bottom > clip.right) { if (left > clip.right) { /* Line completely off right edge */ return -1; } /* Clip to right edge */ m = ((float)top - bottom) / (right - left); y_icpt_r = (int)(top - ((clip.right - left) * m) + 0.5f); dst_p1->y = y_icpt_r; dst_p2->x = clip.right; } return 1; } /*--------------------------------------------------------------------------*\ * Utilizes Bresenham's run-length slice algorithm described in * "Michael Abrash's Graphics Programming Black Book", * Coriolis Group Books, 1997 * * Performs no clipping \*--------------------------------------------------------------------------*/ void GFX_DrawLine(R_SURFACE *ds, R_POINT *p1, R_POINT *p2, int color) { uchar *write_p; int clip_result; int temp; int error_up, error_down; int error; int x_vector; int dx, dy; int min_run; int init_run; int run; int end_run; R_POINT clip_p1, clip_p2; int left, top, right, bottom; int i, k; clip_result = GFX_ClipLine(ds, p1, p2, &clip_p1, &clip_p2); if (clip_result < 0) { /* Line not visible */ return; } left = clip_p1.x; top = clip_p1.y; right = clip_p2.x; bottom = clip_p2.y; if ((left < ds->clip_rect.left) || (right < ds->clip_rect.left) || (left > ds->clip_rect.right) || (right > ds->clip_rect.right)) { return; } if ((top < ds->clip_rect.top) || (bottom < ds->clip_rect.top) || (top > ds->clip_rect.bottom) || (bottom > ds->clip_rect.bottom)) { return; } if (top > bottom) { temp = top; top = bottom; bottom = temp; temp = left; left = right; right = temp; } write_p = ds->buf + (top * ds->buf_pitch) + left; dx = right - left; if (dx < 0) { x_vector = -1; dx = -dx; } else { x_vector = 1; } dy = bottom - top; if (dx == 0) { for (i = 0; i <= dy; i++) { *write_p = (uchar) color; write_p += ds->buf_pitch; } return; } if (dy == 0) { for (i = 0; i <= dx; i++) { *write_p = (uchar) color; write_p += x_vector; } return; } if (dx == dy) { for (i = 0; i <= dx; i++) { *write_p = (uchar) color; write_p += x_vector + ds->buf_pitch; } return; } if (dx >= dy) { min_run = dx / dy; error_up = (dx % dy) * 2; error_down = dy * 2; error = (dx % dy) - (dy * 2); init_run = (min_run / 2) + 1; end_run = init_run; if ((error_up == 0) && (min_run & 0x01) == 0) { init_run--; } error += dy; /* Horiz. seg */ for (k = 0; k < init_run; k++) { *write_p = (uchar) color; write_p += x_vector; } write_p += ds->buf_pitch; /**********/ for (i = 0; i < (dy - 1); i++) { run = min_run; if ((error += error_up) > 0) { run++; error -= error_down; } /* Horiz. seg */ for (k = 0; k < run; k++) { *write_p = (uchar) color; write_p += x_vector; } write_p += ds->buf_pitch; /**********/ } /* Horiz. seg */ for (k = 0; k < end_run; k++) { *write_p = (uchar) color; write_p += x_vector; } write_p += ds->buf_pitch; /**********/ return; } else { min_run = dy / dx; error_up = (dy % dx) * 2; error_down = dx * 2; error = (dy % dx) - (dx * 2); init_run = (min_run / 2) + 1; end_run = init_run; if ((error_up == 0) && ((min_run & 0x01) == 0)) { init_run--; } if ((min_run & 0x01) != 0) { error += dx; } /* Vertical seg */ for (k = 0; k < init_run; k++) { *write_p = (uchar) color; write_p += ds->buf_pitch; } write_p += x_vector; /***********/ for (i = 0; i < (dx - 1); i++) { run = min_run; if ((error += error_up) > 0) { run++; error -= error_down; } /* Vertical seg */ for (k = 0; k < run; k++) { *write_p = (uchar) color; write_p += ds->buf_pitch; } write_p += x_vector; /***********/ } /* Vertical seg */ for (k = 0; k < end_run; k++) { *write_p = (uchar) color; write_p += ds->buf_pitch; } write_p += x_vector; /***********/ return; } return; } } // End of namespace Saga