/* ScummVM - Scumm Interpreter * Copyright (C) 2004-2005 The ScummVM project * * The ReInherit Engine is (C)2000-2003 by Daniel Balsom. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ // Graphics maniuplation routines - private header file #ifndef SAGA_GFX_H_ #define SAGA_GFX_H_ #include "graphics/surface.h" namespace Saga { using Common::Point; using Common::Rect; struct ClipData { // input members Rect sourceRect; Rect destRect; Point destPoint; // output members Point drawSource; Point drawDest; int drawWidth; int drawHeight; bool calcClip() { Common::Rect s; // Adjust the rect to draw to its screen coordinates s = sourceRect; s.left += destPoint.x; s.right += destPoint.x; s.top += destPoint.y; s.bottom += destPoint.y; s.clip(destRect); if ((s.width() <= 0) || (s.height() <= 0)) { return false; } drawSource.x = s.left - sourceRect.left - destPoint.x; drawSource.y = s.top - sourceRect.top - destPoint.y; drawDest.x = s.left; drawDest.y = s.top; drawWidth = s.width(); drawHeight = s.height(); return true; } }; #pragma START_PACK_STRUCTS struct PalEntry { byte red; byte green; byte blue; } GCC_PACK; #pragma END_PACK_STRUCTS struct Color { int red; int green; int blue; int alpha; }; struct Surface : Graphics::Surface { void transitionDissolve(const byte *sourceBuffer, const Common::Rect &sourceRect, int flags, double percent); void drawPalette(); void drawPolyLine(const Point *points, int count, int color); void blit(const Common::Rect &destRect, const byte *sourceBuffer); void getRect(Common::Rect &rect) { rect.left = rect.top = 0; rect.right = w; rect.bottom = h; } void drawFrame(const Common::Point &p1, const Common::Point &p2, int color) { Common::Rect rect(MIN(p1.x, p2.x), MIN(p1.y, p2.y), MAX(p1.x, p2.x) + 1, MAX(p1.y, p2.y) + 1); frameRect(rect, color); } void drawRect(const Common::Rect &destRect, int color) { Common::Rect rect(w , h); rect.clip(destRect); if (rect.isValidRect()) { fillRect(rect, color); } } }; #define PAL_ENTRIES 256 #define CURSOR_W 7 #define CURSOR_H 7 #define CURSOR_ORIGIN_X 4 #define CURSOR_ORIGIN_Y 4 bool hitTestPoly(const Point *points, unsigned int npoints, const Point& test_point); class SagaEngine; class Gfx { public: Gfx(SagaEngine *vm, OSystem *system, int width, int height, GameDetector &detector); ~Gfx(); Surface *getBackBuffer() { return &_backBuffer; } void setPalette(PalEntry *pal); void getCurrentPal(PalEntry *src_pal); void palToBlack(PalEntry *src_pal, double percent); void blackToPal(PalEntry *src_pal, double percent); void updateCursor() { setCursor(); } void showCursor(bool state); private: void setCursor(); int _init; Surface _backBuffer; byte _currentPal[PAL_ENTRIES * 4]; OSystem *_system; SagaEngine *_vm; }; } // End of namespace Saga #endif