/* ScummVM - Scumm Interpreter * Copyright (C) 2004 The ScummVM project * * The ReInherit Engine is (C)2000-2003 by Daniel Balsom. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ #include "saga/saga.h" #include "saga/gfx.h" #include "saga/actor.h" #include "saga/console.h" #include "saga/interface.h" #include "saga/render.h" #include "saga/scene.h" #include "saga/script.h" namespace Saga { int SagaEngine::processInput() { OSystem::Event event; Point imousePt; while (g_system->pollEvent(event)) { int in_char; switch (event.event_code) { case OSystem::EVENT_KEYDOWN: if (_vm->_console->isActive()) { in_char = event.kbd.ascii; switch (event.kbd.keycode) { case 96: // backquote _vm->_console->deactivate(); break; case 280: // page up _vm->_console->pageUp(); break; case 281: // page down _vm->_console->pageDown(); break; case 273: // up case 264: // keypad up _vm->_console->cmdUp(); break; case 274: // down case 258: // keypad down _vm->_console->cmdDown(); break; default: if (in_char) { _vm->_console->type(in_char); } break; } break; } switch (event.kbd.keycode) { case 96: // back quote _vm->_console->activate(); break; case 114: // r _vm->_interface->draw(); break; case 282: // F1 _vm->_render->toggleFlag(RF_SHOW_FPS); break; case 283: // F2 _vm->_render->toggleFlag(RF_PALETTE_TEST); break; case 284: // F3 _vm->_render->toggleFlag(RF_TEXT_TEST); break; case 285: // F4 _vm->_render->toggleFlag(RF_OBJECTMAP_TEST); break; case 9: // Tab _vm->_script->SThreadDebugStep(); break; // Actual game keys case 32: // space _vm->_actor->skipDialogue(); break; case 19: // pause case 112: // p _vm->_render->toggleFlag(RF_RENDERPAUSE); break; case 27: // Esc // Skip to next scene skip target if (!_vm->_interface->getMode() == kPanelNone) // FIXME: hack _vm->_script->SThreadAbortAll(); else _vm->_scene->skipScene(); break; default: break; } break; case OSystem::EVENT_LBUTTONDOWN: _mousePos.x = event.mouse.x; _mousePos.y = event.mouse.y; imousePt = _mousePos; _vm->_interface->update(imousePt, UPDATE_MOUSECLICK); break; case OSystem::EVENT_MOUSEMOVE: _mousePos.x = event.mouse.x; _mousePos.y = event.mouse.y; imousePt = _mousePos; break; case OSystem::EVENT_QUIT: g_system->quit(); break; default: break; } } return SUCCESS; } Point SagaEngine::getMousePos() { return _mousePos; } } // End of namespace Saga