/* ScummVM - Scumm Interpreter * Copyright (C) 2004-2005 The ScummVM project * * The ReInherit Engine is (C)2000-2003 by Daniel Balsom. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ #include "saga/saga.h" #include "saga/gfx.h" #include "saga/actor.h" #include "saga/console.h" #include "saga/interface.h" #include "saga/render.h" #include "saga/scene.h" #include "saga/script.h" #include "saga/isomap.h" #include "common/system.h" namespace Saga { int SagaEngine::processInput() { OSystem::Event event; // Point imousePt; while (g_system->pollEvent(event)) { switch (event.type) { case OSystem::EVENT_KEYDOWN: if (event.kbd.flags == OSystem::KBD_CTRL) { if (event.kbd.keycode == 'd') _console->attach(); } if (_interface->_textInput || _interface->_statusTextInput) { _interface->processAscii(event.kbd.ascii); return SUCCESS; } switch (event.kbd.keycode) { case '#': case '`': case '~': _console->attach(); break; case 'r': _interface->draw(); break; #if 0 case 269: case 270: case 273: case 274: case 275: case 276: if (_vm->_scene->getFlags() & kSceneFlagISO) { _vm->_isoMap->_viewDiff += (event.kbd.keycode == 270) - (event.kbd.keycode == 269); _vm->_isoMap->_viewScroll.y += (_vm->_isoMap->_viewDiff * (event.kbd.keycode == 274) - _vm->_isoMap->_viewDiff * (event.kbd.keycode == 273)); _vm->_isoMap->_viewScroll.x += (_vm->_isoMap->_viewDiff * (event.kbd.keycode == 275) - _vm->_isoMap->_viewDiff * (event.kbd.keycode == 276)); } break; #endif case 282: // F1 _render->toggleFlag(RF_SHOW_FPS); _actor->_handleActionDiv = (_actor->_handleActionDiv == 15) ? 50 : 15; break; case 283: // F2 _render->toggleFlag(RF_PALETTE_TEST); break; case 284: // F3 _render->toggleFlag(RF_TEXT_TEST); break; case 285: // F4 _render->toggleFlag(RF_OBJECTMAP_TEST); break; case 286: // F5 if (_interface->getSaveReminderState() > 0) _interface->setMode(kPanelOption); break; case 287: // F6 _render->toggleFlag(RF_ACTOR_PATH_TEST); break; case 288: // F7 break; case 289: // F8 break; // Actual game keys case 32: // space _actor->abortSpeech(); _scene->cutawaySkip(); break; case 19: // pause case 'z': _render->toggleFlag(RF_RENDERPAUSE); break; default: _interface->processAscii(event.kbd.ascii); break; } break; case OSystem::EVENT_KEYUP: _interface->processKeyUp(event.kbd.ascii); break; case OSystem::EVENT_LBUTTONUP: _leftMouseButtonPressed = false; break; case OSystem::EVENT_RBUTTONUP: _rightMouseButtonPressed = false; break; case OSystem::EVENT_LBUTTONDOWN: _leftMouseButtonPressed = true; _mousePos = event.mouse; _interface->update(_mousePos, UPDATE_LEFTBUTTONCLICK); break; case OSystem::EVENT_RBUTTONDOWN: _rightMouseButtonPressed = true; _mousePos = event.mouse; _interface->update(_mousePos, UPDATE_RIGHTBUTTONCLICK); break; case OSystem::EVENT_WHEELUP: _interface->update(_mousePos, UPDATE_WHEELUP); break; case OSystem::EVENT_WHEELDOWN: _interface->update(_mousePos, UPDATE_WHEELDOWN); break; case OSystem::EVENT_MOUSEMOVE: _mousePos = event.mouse; break; case OSystem::EVENT_QUIT: shutDown(); break; default: break; } } return SUCCESS; } } // End of namespace Saga