/* ScummVM - Scumm Interpreter * Copyright (C) 2004-2005 The ScummVM project * * The ReInherit Engine is (C)2000-2003 by Daniel Balsom. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ // Game interface module #include "saga/saga.h" #include "saga/gfx.h" #include "saga/actor.h" #include "saga/console.h" #include "saga/events.h" #include "saga/font.h" #include "saga/objectmap.h" #include "saga/isomap.h" #include "saga/itedata.h" #include "saga/music.h" #include "saga/puzzle.h" #include "saga/render.h" #include "saga/scene.h" #include "saga/script.h" #include "saga/sound.h" #include "saga/sprite.h" #include "saga/rscfile.h" #include "saga/resnames.h" #include "saga/interface.h" #include "common/config-manager.h" #include "common/system.h" #include "common/timer.h" namespace Saga { static int verbTypeToTextStringsIdLUT[2][kVerbTypesMax] = { {-1, kTextPickUp, kTextLookAt, kTextWalkTo, kTextTalkTo, kTextOpen, kTextClose, kTextGive, kTextUse, -1, -1, -1, -1, -1, -1, -1, -1, -1}, {-1, -1, 2, 1, 5, -1, -1, 7, 4, -1, -1, -1, -1, -1, -1, 3, 6, 8} }; Interface::Interface(SagaEngine *vm) : _vm(vm) { byte *resource; size_t resourceLength; int i; // Load interface module resource file context _interfaceContext = _vm->_resource->getContext(GAME_RESOURCEFILE); if (_interfaceContext == NULL) { error("Interface::Interface() resource context not found"); } _mainPanel.buttons = _vm->getDisplayInfo().mainPanelButtons; _mainPanel.buttonsCount = _vm->getDisplayInfo().mainPanelButtonsCount; for (i = 0; i < kVerbTypesMax; i++) { _verbTypeToPanelButton[i] = NULL; } for (i = 0; i < _mainPanel.buttonsCount; i++) { if (_mainPanel.buttons[i].type == kPanelButtonVerb) { _verbTypeToPanelButton[_mainPanel.buttons[i].id] = &_mainPanel.buttons[i]; } } _vm->_resource->loadResource(_interfaceContext, _vm->getResourceDescription()->mainPanelResourceId, resource, resourceLength); _vm->decodeBGImage(resource, resourceLength, &_mainPanel.image, &_mainPanel.imageLength, &_mainPanel.imageWidth, &_mainPanel.imageHeight); free(resource); _conversePanel.buttons = _vm->getDisplayInfo().conversePanelButtons; _conversePanel.buttonsCount = _vm->getDisplayInfo().conversePanelButtonsCount; _vm->_resource->loadResource(_interfaceContext, _vm->getResourceDescription()->conversePanelResourceId, resource, resourceLength); _vm->decodeBGImage(resource, resourceLength, &_conversePanel.image, &_conversePanel.imageLength, &_conversePanel.imageWidth, &_conversePanel.imageHeight); free(resource); _optionPanel.buttons = _vm->getDisplayInfo().optionPanelButtons; _optionPanel.buttonsCount = _vm->getDisplayInfo().optionPanelButtonsCount; _vm->_resource->loadResource(_interfaceContext, _vm->getResourceDescription()->optionPanelResourceId, resource, resourceLength); _vm->decodeBGImage(resource, resourceLength, &_optionPanel.image, &_optionPanel.imageLength, &_optionPanel.imageWidth, &_optionPanel.imageHeight); free(resource); _vm->_sprite->loadList(_vm->getResourceDescription()->mainPanelSpritesResourceId, _mainPanel.sprites); if (_vm->getGameType() == GType_ITE) { _vm->_sprite->loadList(_vm->getResourceDescription()->defaultPortraitsResourceId, _defPortraits); } setPortraitBgColor(0, 0, 0); _mainPanel.x = _vm->getDisplayInfo().mainPanelXOffset; _mainPanel.y = _vm->getDisplayInfo().mainPanelYOffset; _mainPanel.currentButton = NULL; _inventoryUpButton = _mainPanel.getButton(_vm->getDisplayInfo().inventoryUpButtonIndex); _inventoryDownButton = _mainPanel.getButton(_vm->getDisplayInfo().inventoryDownButtonIndex); _conversePanel.x = _vm->getDisplayInfo().conversePanelXOffset; _conversePanel.y = _vm->getDisplayInfo().conversePanelYOffset; _conversePanel.currentButton = NULL; _converseUpButton = _conversePanel.getButton(_vm->getDisplayInfo().converseUpButtonIndex); _converseDownButton = _conversePanel.getButton(_vm->getDisplayInfo().converseDownButtonIndex); _leftPortrait = 0; _rightPortrait = 0; _optionPanel.x = _vm->getDisplayInfo().optionPanelXOffset; _optionPanel.y = _vm->getDisplayInfo().optionPanelYOffset; _optionPanel.currentButton = NULL; _optionSaveFileSlider = _optionPanel.getButton(_vm->getDisplayInfo().optionSaveFileSliderIndex); _optionSaveFilePanel = _optionPanel.getButton(_vm->getDisplayInfo().optionSaveFilePanelIndex); _quitPanel.x = _vm->getDisplayInfo().quitPanelXOffset; _quitPanel.y = _vm->getDisplayInfo().quitPanelYOffset; _quitPanel.imageWidth = _vm->getDisplayInfo().quitPanelWidth; _quitPanel.imageHeight = _vm->getDisplayInfo().quitPanelHeight; _quitPanel.buttons = _vm->getDisplayInfo().quitPanelButtons; _quitPanel.buttonsCount = _vm->getDisplayInfo().quitPanelButtonsCount; _quitPanel.currentButton = NULL; _loadPanel.x = _vm->getDisplayInfo().loadPanelXOffset; _loadPanel.y = _vm->getDisplayInfo().loadPanelYOffset; _loadPanel.imageWidth = _vm->getDisplayInfo().loadPanelWidth; _loadPanel.imageHeight = _vm->getDisplayInfo().loadPanelHeight; _loadPanel.buttons = _vm->getDisplayInfo().loadPanelButtons; _loadPanel.buttonsCount = _vm->getDisplayInfo().loadPanelButtonsCount; _loadPanel.currentButton = NULL; _savePanel.x = _vm->getDisplayInfo().savePanelXOffset; _savePanel.y = _vm->getDisplayInfo().savePanelYOffset; _savePanel.imageWidth = _vm->getDisplayInfo().savePanelWidth; _savePanel.imageHeight = _vm->getDisplayInfo().savePanelHeight; _savePanel.buttons = _vm->getDisplayInfo().savePanelButtons; _savePanel.buttonsCount = _vm->getDisplayInfo().savePanelButtonsCount; _saveEdit = _savePanel.getButton(_vm->getDisplayInfo().saveEditIndex); _savePanel.currentButton = NULL; _active = true; _panelMode = _lockedMode = kPanelNull; _savedMode = -1; _bossMode = -1; _fadeMode = kNoFade; _inMainMode = false; *_statusText = 0; _statusOnceColor = -1; _inventoryCount = 0; _inventoryPos = 0; _inventoryStart = 0; _inventoryEnd = 0; _inventoryBox = 0; _inventorySize = ITE_INVENTORY_SIZE; _saveReminderState = 0; _optionSaveFileTop = 0; _optionSaveFileTitleNumber = 0; _inventory = (uint16 *)calloc(_inventorySize, sizeof(uint16)); if (_inventory == NULL) { error("Interface::Interface(): not enough memory"); } _textInputRepeatPhase = 0; _textInput = false; _statusTextInput = false; _statusTextInputState = kStatusTextInputFirstRun; _disableAbortSpeeches = false; } Interface::~Interface(void) { free(_inventory); _mainPanel.sprites.freeMem(); _defPortraits.freeMem(); _scenePortraits.freeMem(); } int Interface::activate() { if (!_active) { _active = true; _vm->_script->_skipSpeeches = false; _vm->_actor->_protagonist->_targetObject = ID_NOTHING; unlockMode(); if (_panelMode == kPanelMain){ _saveReminderState = 1; } draw(); } _vm->_gfx->showCursor(true); return SUCCESS; } int Interface::deactivate() { if (_active) { _active = false; lockMode(); setMode(kPanelNull); } _vm->_gfx->showCursor(false); return SUCCESS; } void Interface::rememberMode() { assert (_savedMode == -1); _savedMode = _panelMode; } void Interface::restoreMode() { assert (_savedMode != -1); _panelMode = _savedMode; _savedMode = -1; draw(); } void Interface::setMode(int mode) { debug(1, "Interface::setMode %i", mode); if (mode == kPanelMain) { _inMainMode = true; _saveReminderState = 1; //TODO: blinking timeout } else { if (mode == kPanelConverse) { _inMainMode = false; } _saveReminderState = 0; } _panelMode = mode; switch (_panelMode) { case kPanelMain: if (_vm->getGameType() == GType_IHNM) warning("FIXME: Implement IHNM differences from ExecuteInventoryPanel"); _mainPanel.currentButton = NULL; break; case kPanelConverse: _conversePanel.currentButton = NULL; converseDisplayText(); break; case kPanelOption: _optionPanel.currentButton = NULL; _vm->fillSaveList(); calcOptionSaveSlider(); if (_optionSaveFileTitleNumber >= _vm->getDisplayInfo().optionSaveFileVisible) { _optionSaveFileTitleNumber = _vm->getDisplayInfo().optionSaveFileVisible - 1; } break; case kPanelLoad: _loadPanel.currentButton = NULL; break; case kPanelQuit: _quitPanel.currentButton = NULL; break; case kPanelSave: _savePanel.currentButton = NULL; _textInputMaxWidth = _saveEdit->width - 10; _textInput = true; _textInputStringLength = strlen(_textInputString); _textInputPos = _textInputStringLength + 1; _textInputRepeatPhase = 0; break; case kPanelMap: mapPanelShow(); break; case kPanelSceneSubstitute: _vm->_render->setFlag(RF_DEMO_SUBST); _vm->_gfx->getCurrentPal(_mapSavedPal); break; case kPanelChapterSelection: break; case kPanelBoss: _vm->_render->setFlag(RF_DEMO_SUBST); break; } draw(); } bool Interface::processAscii(uint16 ascii, bool synthetic) { // TODO: Checking for Esc and Enter below is a bit hackish, and // and probably only works with the English version. Maybe we should // add a flag to the button so it can indicate if it's the default or // cancel button? int i; PanelButton *panelButton; if (!synthetic) _textInputRepeatPhase = 0; if (_statusTextInput) { processStatusTextInput(ascii); return true; } switch (_panelMode) { case kPanelNull: if (ascii == 27) { // Esc if (_vm->_scene->isInIntro()) { _vm->_scene->skipScene(); } else { if (!_disableAbortSpeeches) _vm->_actor->abortAllSpeeches(); } return true; } break; case kPanelCutaway: if (ascii == 27) { // Esc if (!_disableAbortSpeeches) _vm->_actor->abortAllSpeeches(); _vm->_scene->cutawaySkip(); return true; } break; case kPanelVideo: if (ascii == 27) { // Esc if (_vm->_scene->isInIntro()) { _vm->_scene->skipScene(); } else { if (!_disableAbortSpeeches) _vm->_actor->abortAllSpeeches(); } _vm->_scene->cutawaySkip(); } break; case kPanelOption: // TODO: check input dialog keys if (ascii == 27 || ascii == 13) { // Esc or Enter ascii = 'c'; //continue } for (i = 0; i < _optionPanel.buttonsCount; i++) { panelButton = &_optionPanel.buttons[i]; if (panelButton->type == kPanelButtonOption) { if (panelButton->ascii == ascii) { setOption(panelButton); return true; } } } break; case kPanelSave: if (_textInput && processTextInput(ascii)) { return true; } if (ascii == 27) { // Esc ascii = 'c'; // cancel } else if (ascii == 13) { // Enter ascii = 's'; // save } for (i = 0; i < _savePanel.buttonsCount; i++) { panelButton = &_savePanel.buttons[i]; if (panelButton->type == kPanelButtonSave) { if (panelButton->ascii == ascii) { setSave(panelButton); return true; } } } break; case kPanelQuit: if (ascii == 27) { // Esc ascii = 'c'; // cancel } else if (ascii == 13) { // Enter ascii = 'q'; // quit } for (i = 0; i < _quitPanel.buttonsCount; i++) { panelButton = &_quitPanel.buttons[i]; if (panelButton->type == kPanelButtonQuit) { if (panelButton->ascii == ascii) { setQuit(panelButton); return true; } } } break; case kPanelLoad: for (i = 0; i < _loadPanel.buttonsCount; i++) { panelButton = &_loadPanel.buttons[i]; if (panelButton->type == kPanelButtonLoad) { if (panelButton->ascii == ascii) { setLoad(panelButton); return true; } } } break; case kPanelMain: for (i = 0; i < _mainPanel.buttonsCount; i++) { panelButton = &_mainPanel.buttons[i]; if (panelButton->ascii == ascii) { if (panelButton->type == kPanelButtonVerb) { _vm->_script->setVerb(panelButton->id); } if (panelButton->type == kPanelButtonArrow) { inventoryChangePos(panelButton->id); } return true; } } if (ascii == 15) // ctrl-o { if (_saveReminderState > 0) { setMode(kPanelOption); return true; } } break; case kPanelConverse: switch (ascii) { case 'x': setMode(kPanelMain); if (_vm->_puzzle->isActive()) _vm->_puzzle->exitPuzzle(); break; case 'u': converseChangePos(-1); break; case 'd': converseChangePos(1); break; case '1': case '2': case '3': case '4': converseSetPos(ascii); break; } break; case kPanelMap: mapPanelClean(); break; case kPanelSceneSubstitute: if (ascii == 13) { _vm->_render->clearFlag(RF_DEMO_SUBST); _vm->_gfx->setPalette(_mapSavedPal); setMode(kPanelMain); _vm->_script->setNoPendingVerb(); } else if (ascii == 'q' || ascii == 'Q') { _vm->shutDown(); } break; case kPanelBoss: _vm->_render->clearFlag(RF_DEMO_SUBST); keyBossExit(); break; } return false; } #define KEYBOARD_REPEAT_DELAY1 300000L #define KEYBOARD_REPEAT_DELAY2 50000L void Interface::textInputRepeatCallback(void *refCon) { ((Interface *)refCon)->textInputRepeat(); } void Interface::textInputStartRepeat(uint16 ascii) { if (!_textInputRepeatPhase) { _textInputRepeatPhase = 1; Common::g_timer->removeTimerProc(&textInputRepeatCallback); Common::g_timer->installTimerProc(&textInputRepeatCallback, KEYBOARD_REPEAT_DELAY1, this); } _textInputRepeatChar = ascii; } void Interface::textInputRepeat() { if (_textInputRepeatPhase == 1) { _textInputRepeatPhase = 2; Common::g_timer->removeTimerProc(&textInputRepeatCallback); Common::g_timer->installTimerProc(&textInputRepeatCallback, KEYBOARD_REPEAT_DELAY2, this); } else if (_textInputRepeatPhase == 2) { processAscii(_textInputRepeatChar, true); } } void Interface::processKeyUp(uint16 ascii) { if (_textInputRepeatPhase) { Common::g_timer->removeTimerProc(&textInputRepeatCallback); _textInputRepeatPhase = 0; } } void Interface::setStatusText(const char *text, int statusColor) { assert(text != NULL); assert(strlen(text) < STATUS_TEXT_LEN); if (_vm->_render->getFlags() & (RF_PLACARD | RF_MAP)) return; strncpy(_statusText, text, STATUS_TEXT_LEN); _statusOnceColor = statusColor; drawStatusBar(); } void Interface::loadScenePortraits(int resourceId) { _scenePortraits.freeMem(); _vm->_sprite->loadList(resourceId, _scenePortraits); } void Interface::drawVerbPanel(Surface *backBuffer, PanelButton* panelButton) { PanelButton * rightButtonVerbPanelButton; PanelButton * currentVerbPanelButton; int textColor; int spriteNumber; Point point; rightButtonVerbPanelButton = getPanelButtonByVerbType(_vm->_script->getRightButtonVerb()); currentVerbPanelButton = getPanelButtonByVerbType(_vm->_script->getCurrentVerb()); if (panelButton->state) { textColor = _vm->getDisplayInfo().verbTextActiveColor; } else if (panelButton == rightButtonVerbPanelButton) { textColor = _vm->getDisplayInfo().verbTextActiveColor; } else { textColor = _vm->getDisplayInfo().verbTextColor; } if (panelButton == currentVerbPanelButton) { spriteNumber = panelButton->downSpriteNumber; } else { spriteNumber = panelButton->upSpriteNumber; } point.x = _mainPanel.x + panelButton->xOffset; point.y = _mainPanel.y + panelButton->yOffset; _vm->_sprite->draw(backBuffer, _vm->getDisplayClip(), _mainPanel.sprites, spriteNumber, point, 256); drawVerbPanelText(backBuffer, panelButton, textColor, _vm->getDisplayInfo().verbTextShadowColor); } void Interface::draw() { Surface *backBuffer; int i; Point leftPortraitPoint; Point rightPortraitPoint; Rect rect; backBuffer = _vm->_gfx->getBackBuffer(); if (_vm->_scene->isInIntro() || _fadeMode == kFadeOut) return; drawStatusBar(); if (_panelMode == kPanelMain || _panelMode == kPanelMap) { _mainPanel.getRect(rect); backBuffer->blit(rect, _mainPanel.image); for (i = 0; i < kVerbTypesMax; i++) { if (_verbTypeToPanelButton[i] != NULL) { drawVerbPanel(backBuffer, _verbTypeToPanelButton[i]); } } } else if (_panelMode == kPanelConverse) { _conversePanel.getRect(rect); backBuffer->blit(rect, _conversePanel.image); converseDisplayTextLines(backBuffer); } if (_vm->getGameType() == GType_IHNM) { if (_vm->_spiritualBarometer > 255) _vm->_gfx->setPaletteColor(kIHNMColorPortrait, 0xff, 0xff, 0xff); else _vm->_gfx->setPaletteColor(kIHNMColorPortrait, _vm->_spiritualBarometer * _portraitBgColor.red / 256, _vm->_spiritualBarometer * _portraitBgColor.green / 256, _vm->_spiritualBarometer * _portraitBgColor.blue / 256); } if (_panelMode == kPanelMain || _panelMode == kPanelConverse || _lockedMode == kPanelMain || _lockedMode == kPanelConverse) { leftPortraitPoint.x = _mainPanel.x + _vm->getDisplayInfo().leftPortraitXOffset; leftPortraitPoint.y = _mainPanel.y + _vm->getDisplayInfo().leftPortraitYOffset; _vm->_sprite->draw(backBuffer, _vm->getDisplayClip(), _defPortraits, _leftPortrait, leftPortraitPoint, 256); } if (!_inMainMode && _vm->getDisplayInfo().rightPortraitXOffset >= 0) { //FIXME: should we change !_inMainMode to _panelMode == kPanelConverse ? rightPortraitPoint.x = _mainPanel.x + _vm->getDisplayInfo().rightPortraitXOffset; rightPortraitPoint.y = _mainPanel.y + _vm->getDisplayInfo().rightPortraitYOffset; // This looks like hack - particularly since it's only done for // the right-side portrait - and perhaps it is! But as far as I // can tell this is what the original engine does. And it keeps // ITE from crashing when entering the Elk King's court. if (_rightPortrait >= _scenePortraits.spriteCount) _rightPortrait = 0; _vm->_sprite->draw(backBuffer, _vm->getDisplayClip(), _scenePortraits, _rightPortrait, rightPortraitPoint, 256); } drawInventory(backBuffer); } void Interface::calcOptionSaveSlider() { int totalFiles = _vm->getSaveFilesCount(); int visibleFiles = _vm->getDisplayInfo().optionSaveFileVisible; int height = _optionSaveFileSlider->height; int sliderHeight; int pos; if (totalFiles < visibleFiles) { totalFiles = visibleFiles; } sliderHeight = visibleFiles * height / totalFiles; if (sliderHeight < 7) { sliderHeight = 7; } if (totalFiles - visibleFiles <= 0) { pos = 0; } else { pos = _optionSaveFileTop * (height - sliderHeight) / (totalFiles - visibleFiles); } _optionPanel.calcPanelButtonRect(_optionSaveFileSlider, _optionSaveRectTop); _optionSaveRectBottom = _optionSaveRectSlider = _optionSaveRectTop; _optionSaveRectTop.bottom = _optionSaveRectTop.top + pos; _optionSaveRectTop.top++; _optionSaveRectTop.right--; _optionSaveRectSlider.top = _optionSaveRectTop.bottom; _optionSaveRectSlider.bottom = _optionSaveRectSlider.top + sliderHeight; _optionSaveRectBottom.top = _optionSaveRectSlider.bottom; _optionSaveRectBottom.right--; } void Interface::drawPanelText(Surface *ds, InterfacePanel *panel, PanelButton *panelButton) { const char *text; int textWidth; Rect rect; Point textPoint; // Button differs for CD version if (panelButton->id == kTextReadingSpeed && _vm->getFeatures() & GF_CD_FX) return; if (panelButton->id == kTextShowDialog && !(_vm->getFeatures() & GF_CD_FX)) return; text = _vm->getTextString(panelButton->id); panel->calcPanelButtonRect(panelButton, rect); if (panelButton->xOffset < 0) { textWidth = _vm->_font->getStringWidth(kMediumFont, text, 0, kFontNormal); rect.left += 2 + (panel->imageWidth - 1 - textWidth) / 2; } textPoint.x = rect.left; textPoint.y = rect.top + 1; _vm->_font->textDraw(kMediumFont, ds, text, textPoint, _vm->getDisplayInfo().verbTextColor, _vm->getDisplayInfo().verbTextShadowColor, kFontShadow); } void Interface::drawOption() { const char *text; Surface *backBuffer; int i; int fontHeight; uint j, idx; int fgColor; int bgColor; Rect rect; Rect rect2; PanelButton *panelButton; Point textPoint; backBuffer = _vm->_gfx->getBackBuffer(); _optionPanel.getRect(rect); backBuffer->blit(rect, _optionPanel.image); for (i = 0; i < _optionPanel.buttonsCount; i++) { panelButton = &_optionPanel.buttons[i]; if (panelButton->type == kPanelButtonOption) { drawPanelButtonText(backBuffer, &_optionPanel, panelButton); } if (panelButton->type == kPanelButtonOptionText) { drawPanelText(backBuffer, &_optionPanel, panelButton); } } if (_optionSaveRectTop.height() > 0) { backBuffer->drawRect(_optionSaveRectTop, kITEColorDarkGrey); } drawButtonBox(backBuffer, _optionSaveRectSlider, kSlider, _optionSaveFileSlider->state > 0); if (_optionSaveRectBottom.height() > 0) { backBuffer->drawRect(_optionSaveRectBottom, kITEColorDarkGrey); } _optionPanel.calcPanelButtonRect(_optionSaveFilePanel, rect); rect.top++; rect2 = rect; fontHeight = _vm->_font->getHeight(kSmallFont); for (j = 0; j < _vm->getDisplayInfo().optionSaveFileVisible; j++) { bgColor = kITEColorDarkGrey0C; fgColor = kITEColorBrightWhite; idx = j + _optionSaveFileTop; if (idx == _optionSaveFileTitleNumber) { SWAP(bgColor, fgColor); } if (idx < _vm->getSaveFilesCount()) { rect2.top = rect.top + j * (fontHeight + 1); rect2.bottom = rect2.top + fontHeight; backBuffer->fillRect(rect2, bgColor); text = _vm->getSaveFile(idx)->name; textPoint.x = rect.left + 1; textPoint.y = rect2.top; _vm->_font->textDraw(kSmallFont, backBuffer, text, textPoint, fgColor, 0, kFontNormal); } } } void Interface::drawQuit() { Surface *backBuffer; Rect rect; int i; PanelButton *panelButton; backBuffer = _vm->_gfx->getBackBuffer(); _quitPanel.getRect(rect); drawButtonBox(backBuffer, rect, kButton, false); for (i = 0; i < _quitPanel.buttonsCount; i++) { panelButton = &_quitPanel.buttons[i]; if (panelButton->type == kPanelButtonQuit) { drawPanelButtonText(backBuffer, &_quitPanel, panelButton); } if (panelButton->type == kPanelButtonQuitText) { drawPanelText(backBuffer, &_quitPanel, panelButton); } } } void Interface::handleQuitUpdate(const Point& mousePoint) { bool releasedButton; _quitPanel.currentButton = quitHitTest(mousePoint); releasedButton = (_quitPanel.currentButton != NULL) && (_quitPanel.currentButton->state > 0) && (!_vm->mouseButtonPressed()); if (!_vm->mouseButtonPressed()) { _quitPanel.zeroAllButtonState(); } if (releasedButton) { setQuit(_quitPanel.currentButton); } } void Interface::handleQuitClick(const Point& mousePoint) { _quitPanel.currentButton = quitHitTest(mousePoint); _quitPanel.zeroAllButtonState(); if (_quitPanel.currentButton == NULL) { return; } _quitPanel.currentButton->state = 1; } void Interface::setQuit(PanelButton *panelButton) { _quitPanel.currentButton = NULL; switch (panelButton->id) { case kTextCancel: setMode(kPanelOption); break; case kTextQuit: _vm->shutDown(); break; } } void Interface::drawLoad() { Surface *backBuffer; Rect rect; int i; PanelButton *panelButton; backBuffer = _vm->_gfx->getBackBuffer(); _loadPanel.getRect(rect); drawButtonBox(backBuffer, rect, kButton, false); for (i = 0; i < _loadPanel.buttonsCount; i++) { panelButton = &_loadPanel.buttons[i]; if (panelButton->type == kPanelButtonLoad) { drawPanelButtonText(backBuffer, &_loadPanel, panelButton); } if (panelButton->type == kPanelButtonLoadText) { drawPanelText(backBuffer, &_loadPanel, panelButton); } } } void Interface::handleLoadUpdate(const Point& mousePoint) { bool releasedButton; _loadPanel.currentButton = loadHitTest(mousePoint); releasedButton = (_loadPanel.currentButton != NULL) && (_loadPanel.currentButton->state > 0) && (!_vm->mouseButtonPressed()); if (!_vm->mouseButtonPressed()) { _loadPanel.zeroAllButtonState(); } if (releasedButton) { setLoad(_loadPanel.currentButton); } } void Interface::handleLoadClick(const Point& mousePoint) { _loadPanel.currentButton = loadHitTest(mousePoint); _loadPanel.zeroAllButtonState(); if (_loadPanel.currentButton == NULL) { return; } _loadPanel.currentButton->state = 1; } void Interface::setLoad(PanelButton *panelButton) { _loadPanel.currentButton = NULL; switch (panelButton->id) { case kTextOK: setMode(kPanelMain); break; } } void Interface::processStatusTextInput(uint16 ascii) { textInputStartRepeat(ascii); switch (ascii) { case 27: // esc _statusTextInputState = kStatusTextInputAborted; _statusTextInput = false; _vm->_script->wakeUpThreads(kWaitTypeStatusTextInput); break; case 13: // return _statusTextInputState = kStatusTextInputEntered; _statusTextInput = false; _vm->_script->wakeUpThreads(kWaitTypeStatusTextInput); break; case 8: // backspace if (_statusTextInputPos == 0) { break; } _statusTextInputPos--; _statusTextInputString[_statusTextInputPos] = 0; default: if (_statusTextInputPos >= STATUS_TEXT_INPUT_MAX) { break; } if (((ascii >= 'a') && (ascii <='z')) || ((ascii >= '0') && (ascii <='9')) || ((ascii >= 'A') && (ascii <='Z')) || (ascii == ' ')) { _statusTextInputString[_statusTextInputPos++] = ascii; _statusTextInputString[_statusTextInputPos] = 0; } } setStatusText(_statusTextInputString); } bool Interface::processTextInput(uint16 ascii) { char ch[2]; char tempString[SAVE_TITLE_SIZE]; uint tempWidth; memset(tempString, 0, SAVE_TITLE_SIZE); ch[1] = 0; textInputStartRepeat(ascii); switch (ascii) { case 13: return false; case 27: // esc _textInput = false; break; case 8: // backspace if (_textInputPos <= 1) { break; } _textInputPos--; case 127: // del if (_textInputPos <= _textInputStringLength) { if (_textInputPos != 1) { strncpy(tempString, _textInputString, _textInputPos - 1); } if (_textInputPos != _textInputStringLength) { strncat(tempString, &_textInputString[_textInputPos], _textInputStringLength - _textInputPos); } strcpy(_textInputString, tempString); _textInputStringLength = strlen(_textInputString); } break; case 276: // left if (_textInputPos > 1) { _textInputPos--; } break; case 275: // right if (_textInputPos <= _textInputStringLength) { _textInputPos++; } break; default: if (((ascii >= 'a') && (ascii <='z')) || ((ascii >= '0') && (ascii <='9')) || ((ascii >= 'A') && (ascii <='Z')) || (ascii == ' ')) { if (_textInputStringLength < SAVE_TITLE_SIZE - 1) { ch[0] = ascii; tempWidth = _vm->_font->getStringWidth(kSmallFont, ch, 0, kFontNormal); tempWidth += _vm->_font->getStringWidth(kSmallFont, _textInputString, 0, kFontNormal); if (tempWidth > _textInputMaxWidth) { break; } if (_textInputPos != 1) { strncpy(tempString, _textInputString, _textInputPos - 1); strcat(tempString, ch); } if ((_textInputStringLength == 0) || (_textInputPos == 1)) { strcpy(tempString, ch); } if ((_textInputStringLength != 0) && (_textInputPos != _textInputStringLength)) { strncat(tempString, &_textInputString[_textInputPos - 1], _textInputStringLength - _textInputPos + 1); } strcpy(_textInputString, tempString); _textInputStringLength = strlen(_textInputString); _textInputPos++; } } break; } return true; } void Interface::drawTextInput(Surface *ds, InterfacePanel *panel, PanelButton *panelButton) { Point textPoint; Rect rect; char ch[2]; int fgColor; uint i; ch[1] = 0; panel->calcPanelButtonRect(panelButton, rect); drawButtonBox(ds, rect, kEdit, _textInput); rect.left += 4; rect.top += 4; rect.setHeight(_vm->_font->getHeight(kSmallFont)); i = 0; while ((ch[0] = _textInputString[i++]) != 0) { rect.setWidth(_vm->_font->getStringWidth(kSmallFont, ch, 0, kFontNormal)); if ((i == _textInputPos) && _textInput) { fgColor = kITEColorBlack; ds->fillRect(rect, kITEColorWhite); } else { fgColor = kITEColorWhite; } textPoint.x = rect.left; textPoint.y = rect.top + 1; _vm->_font->textDraw(kSmallFont, ds, ch, textPoint, fgColor, 0, kFontNormal); rect.left += rect.width(); } if (_textInput && (_textInputPos >= i)) { ch[0] = ' '; rect.setWidth(_vm->_font->getStringWidth(kSmallFont, ch, 0, kFontNormal)); ds->fillRect(rect, kITEColorWhite); } } void Interface::drawSave() { Surface *backBuffer; Rect rect; int i; PanelButton *panelButton; backBuffer = _vm->_gfx->getBackBuffer(); _savePanel.getRect(rect); drawButtonBox(backBuffer, rect, kButton, false); for (i = 0; i < _savePanel.buttonsCount; i++) { panelButton = &_savePanel.buttons[i]; if (panelButton->type == kPanelButtonSave) { drawPanelButtonText(backBuffer, &_savePanel, panelButton); } if (panelButton->type == kPanelButtonSaveText) { drawPanelText(backBuffer, &_savePanel, panelButton); } } drawTextInput(backBuffer, &_savePanel, _saveEdit); } void Interface::handleSaveUpdate(const Point& mousePoint) { bool releasedButton; _savePanel.currentButton = saveHitTest(mousePoint); validateSaveButtons(); releasedButton = (_savePanel.currentButton != NULL) && (_savePanel.currentButton->state > 0) && (!_vm->mouseButtonPressed()); if (!_vm->mouseButtonPressed()) { _savePanel.zeroAllButtonState(); } if (releasedButton) { setSave(_savePanel.currentButton); } } void Interface::handleSaveClick(const Point& mousePoint) { _savePanel.currentButton = saveHitTest(mousePoint); validateSaveButtons(); _savePanel.zeroAllButtonState(); if (_savePanel.currentButton == NULL) { _textInput = false; return; } _savePanel.currentButton->state = 1; if (_savePanel.currentButton == _saveEdit) { _textInput = true; } } void Interface::setSave(PanelButton *panelButton) { _savePanel.currentButton = NULL; uint titleNumber; char *fileName; switch (panelButton->id) { case kTextSave: if (_textInputStringLength == 0 ) { break; } if (!_vm->isSaveListFull() && (_optionSaveFileTitleNumber == 0)) { if (_vm->locateSaveFile(_textInputString, titleNumber)) { fileName = _vm->calcSaveFileName(_vm->getSaveFile(titleNumber)->slotNumber); _vm->save(fileName, _textInputString); _optionSaveFileTitleNumber = titleNumber; } else { fileName = _vm->calcSaveFileName(_vm->getNewSaveSlotNumber()); _vm->save(fileName, _textInputString); _vm->fillSaveList(); calcOptionSaveSlider(); } } else { fileName = _vm->calcSaveFileName(_vm->getSaveFile(_optionSaveFileTitleNumber)->slotNumber); _vm->save(fileName, _textInputString); } _textInput = false; setMode(kPanelOption); break; case kTextCancel: _textInput = false; setMode(kPanelOption); break; } } void Interface::handleOptionUpdate(const Point& mousePoint) { int16 mouseY; Rect rect; int totalFiles = _vm->getSaveFilesCount(); int visibleFiles = _vm->getDisplayInfo().optionSaveFileVisible; bool releasedButton; if (_vm->mouseButtonPressed()) { if (_optionSaveFileSlider->state > 0) { _optionPanel.calcPanelButtonRect(_optionSaveFileSlider, rect); mouseY = mousePoint.y - rect.top -_optionSaveFileMouseOff; if (totalFiles - visibleFiles <= 0) { _optionSaveFileTop = 0; } else { _optionSaveFileTop = mouseY * (totalFiles - visibleFiles) / (_optionSaveFileSlider->height - _optionSaveRectSlider.height()); } _optionSaveFileTop = clamp(0, _optionSaveFileTop, _vm->getSaveFilesCount() - _vm->getDisplayInfo().optionSaveFileVisible); calcOptionSaveSlider(); } } _optionPanel.currentButton = optionHitTest(mousePoint); validateOptionButtons(); releasedButton = (_optionPanel.currentButton != NULL) && (_optionPanel.currentButton->state > 0) && (!_vm->mouseButtonPressed()); if (!_vm->mouseButtonPressed()) { _optionPanel.zeroAllButtonState(); } if (releasedButton) { setOption(_optionPanel.currentButton); } } void Interface::handleOptionClick(const Point& mousePoint) { Rect rect; _optionPanel.currentButton = optionHitTest(mousePoint); validateOptionButtons(); _optionPanel.zeroAllButtonState(); if (_optionPanel.currentButton == NULL) { return; } if (_optionPanel.currentButton == _optionSaveFileSlider) { if ((_optionSaveRectTop.height() > 0) && (mousePoint.y < _optionSaveRectTop.bottom)) { _optionSaveFileTop -= _vm->getDisplayInfo().optionSaveFileVisible; } else { if ((_optionSaveRectBottom.height() > 0) && (mousePoint.y >= _optionSaveRectBottom.top)) { _optionSaveFileTop += _vm->getDisplayInfo().optionSaveFileVisible; } else { if (_vm->getDisplayInfo().optionSaveFileVisible < _vm->getSaveFilesCount()) { _optionSaveFileMouseOff = mousePoint.y - _optionSaveRectSlider.top; _optionPanel.currentButton->state = 1; } } } _optionSaveFileTop = clamp(0, _optionSaveFileTop, _vm->getSaveFilesCount() - _vm->getDisplayInfo().optionSaveFileVisible); calcOptionSaveSlider(); } else { if (_optionPanel.currentButton == _optionSaveFilePanel) { _optionPanel.calcPanelButtonRect(_optionSaveFilePanel, rect); _optionSaveFileTitleNumber = (mousePoint.y - rect.top) / (_vm->_font->getHeight(kSmallFont) + 1); if (_optionSaveFileTitleNumber >= _vm->getDisplayInfo().optionSaveFileVisible) { _optionSaveFileTitleNumber = _vm->getDisplayInfo().optionSaveFileVisible - 1; } _optionSaveFileTitleNumber += _optionSaveFileTop; if (_optionSaveFileTitleNumber >= _vm->getSaveFilesCount()) { _optionSaveFileTitleNumber = _vm->getSaveFilesCount() - 1; } } else { _optionPanel.currentButton->state = 1; } } } void Interface::handleChapterSelectionUpdate(const Point& mousePoint) { uint16 objectId; // FIXME: Original handled more object types here. objectId = _vm->_actor->hitTest(mousePoint, true); if (objectId != _vm->_script->_pointerObject) { _vm->_script->_pointerObject = objectId; } } void Interface::handleChapterSelectionClick(const Point& mousePoint) { int obj = _vm->_script->_pointerObject; _vm->_actor->abortSpeech(); if (obj) { int script = 0; HitZone *hitZone; ActorData *a; ObjectData *o; Event event; switch (objectTypeId(obj)) { case kGameObjectHitZone: hitZone = _vm->_scene->_actionMap->getHitZone(objectIdToIndex(obj)); if (hitZone->getFlags() & kHitZoneExit) script = hitZone->getScriptNumber(); break; case kGameObjectActor: a = _vm->_actor->getActor(obj); script = a->_scriptEntrypointNumber; break; case kGameObjectObject: o = _vm->_actor->getObj(obj); script = o->_scriptEntrypointNumber; break; } if (script > 0) { event.type = kEvTOneshot; event.code = kScriptEvent; event.op = kEventExecNonBlocking; event.time = 0; event.param = _vm->_scene->getScriptModuleNumber(); event.param2 = script; event.param3 = kVerbUse; // Action event.param4 = obj; // Object event.param5 = 0; // With Object event.param6 = obj; // Actor _vm->_events->queue(&event); } } } void Interface::setOption(PanelButton *panelButton) { char * fileName; _optionPanel.currentButton = NULL; switch (panelButton->id) { case kTextContinuePlaying: ConfMan.flushToDisk(); setMode(kPanelMain); break; case kTextQuitGame: setMode(kPanelQuit); break; case kTextLoad: if (_vm->getSaveFilesCount() > 0) { if (_vm->isSaveListFull() || (_optionSaveFileTitleNumber > 0)) { fileName = _vm->calcSaveFileName(_vm->getSaveFile(_optionSaveFileTitleNumber)->slotNumber); setMode(kPanelMain); _vm->load(fileName); } } break; case kTextSave: if (!_vm->isSaveListFull() && (_optionSaveFileTitleNumber == 0)) { _textInputString[0] = 0; } else { strcpy(_textInputString, _vm->getSaveFile(_optionSaveFileTitleNumber)->name); } setMode(kPanelSave); break; case kTextReadingSpeed: if (_vm->getFeatures() & GF_CD_FX) { _vm->_subtitlesEnabled = !_vm->_subtitlesEnabled; ConfMan.set("subtitles", _vm->_subtitlesEnabled); } else { _vm->_readingSpeed = (_vm->_readingSpeed + 1) % 4; ConfMan.set("talkspeed", _vm->_readingSpeed); } break; case kTextMusic: _vm->_musicVolume = (_vm->_musicVolume + 1) % 11; _vm->_music->setVolume(_vm->_musicVolume == 10 ? -1 : _vm->_musicVolume * 25, 1); ConfMan.set("music_volume", _vm->_musicVolume * 25); break; case kTextSound: _vm->_soundVolume = (_vm->_soundVolume + 1) % 11; _vm->_sound->setVolume(_vm->_soundVolume == 10 ? 255 : _vm->_soundVolume * 25); ConfMan.set("sfx_volume", _vm->_soundVolume * 25); break; } } void Interface::update(const Point& mousePoint, int updateFlag) { if (!_active && _panelMode == kPanelNull && (updateFlag & UPDATE_MOUSECLICK)) _vm->_actor->abortSpeech(); if (_vm->_scene->isInIntro() || _fadeMode == kFadeOut || !_active) { return; } if (_statusTextInput) { return; } switch (_panelMode) { case kPanelMain: if (updateFlag & UPDATE_MOUSEMOVE) { bool lastWasPlayfield = _lastMousePoint.y < _vm->_scene->getHeight(); if (mousePoint.y < _vm->_scene->getHeight()) { if (!lastWasPlayfield) { handleMainUpdate(mousePoint); } _vm->_script->whichObject(mousePoint); } else { if (lastWasPlayfield) { _vm->_script->setNonPlayfieldVerb(); } handleMainUpdate(mousePoint); } } else { if (updateFlag & UPDATE_MOUSECLICK) { if (mousePoint.y < _vm->_scene->getHeight()) { _vm->_script->playfieldClick(mousePoint, (updateFlag & UPDATE_LEFTBUTTONCLICK) != 0); } else { handleMainClick(mousePoint); } } } break; case kPanelConverse: if (updateFlag & UPDATE_MOUSEMOVE) { handleConverseUpdate(mousePoint); } else { if (updateFlag & UPDATE_MOUSECLICK) { handleConverseClick(mousePoint); } if (updateFlag & UPDATE_WHEELUP) { converseChangePos(-1); } if (updateFlag & UPDATE_WHEELDOWN) { converseChangePos(1); } if (_vm->_puzzle->isActive()) { _vm->_puzzle->handleClick(mousePoint); } } break; case kPanelOption: if (updateFlag & UPDATE_MOUSEMOVE) { handleOptionUpdate(mousePoint); } else { if (updateFlag & UPDATE_MOUSECLICK) { handleOptionClick(mousePoint); } if (updateFlag & UPDATE_WHEELUP) { if (_optionSaveFileTop) _optionSaveFileTop--; calcOptionSaveSlider(); } if (updateFlag & UPDATE_WHEELDOWN) { if (_optionSaveFileTop < _vm->getSaveFilesCount() - _vm->getDisplayInfo().optionSaveFileVisible) _optionSaveFileTop++; calcOptionSaveSlider(); } } break; case kPanelQuit: if (updateFlag & UPDATE_MOUSEMOVE) { handleQuitUpdate(mousePoint); } else { if (updateFlag & UPDATE_MOUSECLICK) { handleQuitClick(mousePoint); } } break; case kPanelLoad: if (updateFlag & UPDATE_MOUSEMOVE) { handleLoadUpdate(mousePoint); } else { if (updateFlag & UPDATE_MOUSECLICK) { handleLoadClick(mousePoint); } } break; case kPanelSave: if (updateFlag & UPDATE_MOUSEMOVE) { handleSaveUpdate(mousePoint); } else { if (updateFlag & UPDATE_MOUSECLICK) { handleSaveClick(mousePoint); } } break; case kPanelMap: if (updateFlag & UPDATE_MOUSECLICK) mapPanelClean(); break; case kPanelSceneSubstitute: if (updateFlag & UPDATE_MOUSECLICK) { _vm->_render->clearFlag(RF_DEMO_SUBST); _vm->_gfx->setPalette(_mapSavedPal); setMode(kPanelMain); _vm->_script->setNoPendingVerb(); } break; case kPanelChapterSelection: // TODO: panel has silent button if (updateFlag & UPDATE_MOUSEMOVE) { handleChapterSelectionUpdate(mousePoint); } else { if (updateFlag & UPDATE_MOUSECLICK) handleChapterSelectionClick(mousePoint); } break; } _lastMousePoint = mousePoint; } void Interface::drawStatusBar() { Surface *backBuffer; Rect rect; Point textPoint; int stringWidth; int color; if (_panelMode == kPanelChapterSelection) return; backBuffer = _vm->_gfx->getBackBuffer(); // Disable this for IHNM for now, since that game uses the full screen // in some cases. // Erase background of status bar rect.left = _vm->getDisplayInfo().statusXOffset; rect.top = _vm->getDisplayInfo().statusYOffset; rect.right = rect.left + _vm->getDisplayWidth(); rect.bottom = rect.top + _vm->getDisplayInfo().statusHeight; backBuffer->drawRect(rect, _vm->getDisplayInfo().statusBGColor); stringWidth = _vm->_font->getStringWidth(kSmallFont, _statusText, 0, kFontNormal); if (_statusOnceColor == -1) color = _vm->getDisplayInfo().statusTextColor; else color = _statusOnceColor; textPoint.x = _vm->getDisplayInfo().statusXOffset + (_vm->getDisplayInfo().statusWidth - stringWidth) / 2; textPoint.y = _vm->getDisplayInfo().statusYOffset + _vm->getDisplayInfo().statusTextY; _vm->_font->textDraw(kSmallFont, backBuffer, _statusText, textPoint, color, 0, kFontNormal); if (_saveReminderState > 0) { rect.left = _vm->getDisplayInfo().saveReminderXOffset; rect.top = _vm->getDisplayInfo().saveReminderYOffset; rect.right = rect.left + _vm->getDisplayInfo().saveReminderWidth; rect.bottom = rect.top + _vm->getDisplayInfo().saveReminderHeight; _vm->_sprite->draw(backBuffer, _vm->getDisplayClip(), _vm->_sprite->_saveReminderSprites, _saveReminderState == 1 ? _vm->getDisplayInfo().saveReminderFirstSpriteNumber : _vm->getDisplayInfo().saveReminderSecondSpriteNumber, rect, 256); } } void Interface::handleMainClick(const Point& mousePoint) { PanelButton *panelButton; panelButton = verbHitTest(mousePoint); if (panelButton) { _vm->_script->setVerb(panelButton->id); return; } panelButton = _mainPanel.hitTest(mousePoint, kPanelAllButtons); if (panelButton != NULL) { if (panelButton->type == kPanelButtonArrow) { panelButton->state = 1; converseChangePos(panelButton->id); } if (panelButton->type == kPanelButtonInventory) { if (_vm->_script->_pointerObject != ID_NOTHING) { _vm->_script->hitObject(_vm->leftMouseButtonPressed()); } if (_vm->_script->_pendingVerb) { _vm->_actor->_protagonist->_currentAction = kActionWait; _vm->_script->doVerb(); } } } else { if (_saveReminderState > 0) { Rect rect; rect.left = _vm->getDisplayInfo().saveReminderXOffset; rect.top = _vm->getDisplayInfo().saveReminderYOffset; rect.right = rect.left + _vm->getDisplayInfo().saveReminderWidth; rect.bottom = rect.top + _vm->getDisplayInfo().saveReminderHeight; if (rect.contains(mousePoint)) { setMode(kPanelOption); } } } } void Interface::handleMainUpdate(const Point& mousePoint) { PanelButton *panelButton; panelButton = verbHitTest(mousePoint); if (_mainPanel.currentButton != panelButton) { if (_mainPanel.currentButton) { if (_mainPanel.currentButton->type == kPanelButtonVerb) { setVerbState(_mainPanel.currentButton->id, 0); } } if (panelButton) { setVerbState(panelButton->id, 1); } } if (panelButton) { _mainPanel.currentButton = panelButton; return; } if (!_vm->mouseButtonPressed()) { // remove pressed flag if (_inventoryUpButton) { _inventoryUpButton->state = 0; _inventoryDownButton->state = 0; } } panelButton = _mainPanel.hitTest(mousePoint, kPanelAllButtons); bool changed = false; if ((panelButton != NULL) && (panelButton->type == kPanelButtonArrow)) { if (panelButton->state == 1) { //TODO: insert timeout catchup inventoryChangePos(panelButton->id); } changed = true; } else { _vm->_script->whichObject(mousePoint); } changed = changed || (panelButton != _mainPanel.currentButton); _mainPanel.currentButton = panelButton; if (changed) { draw(); } } //inventory stuff void Interface::inventoryChangePos(int chg) { if ((chg < 0 && _inventoryStart + chg >= 0) || (chg > 0 && _inventoryStart < _inventoryEnd)) { _inventoryStart += chg; draw(); } } void Interface::inventorySetPos(int key) { _inventoryBox = key - '1'; _inventoryPos = _inventoryStart + _inventoryBox; if (_inventoryPos >= _inventoryCount) _inventoryPos = -1; } void Interface::updateInventory(int pos) { int cols = _vm->getDisplayInfo().inventoryColumns; if (pos >= _inventoryCount) { pos = _inventoryCount - 1; } if (pos < 0) { pos = 0; } _inventoryStart = (pos - cols) / cols * cols; if (_inventoryStart < 0) { _inventoryStart = 0; } _inventoryEnd = (_inventoryCount - 1 - cols) / cols * cols; if (_inventoryEnd < 0) { _inventoryEnd = 0; } } void Interface::addToInventory(int objectId) { if (_inventoryCount >= _inventorySize) { return; } for (int i = _inventoryCount; i > 0; i--) { _inventory[i] = _inventory[i - 1]; } _inventory[0] = objectId; _inventoryCount++; _inventoryPos = 0; updateInventory(0); draw(); } void Interface::removeFromInventory(int objectId) { int j = inventoryItemPosition(objectId); if (j == -1) { return; } int i; for (i = j; i < _inventoryCount - 1; i++) { _inventory[i] = _inventory[i + 1]; } --_inventoryCount; _inventory[_inventoryCount] = 0; updateInventory(j); draw(); } void Interface::clearInventory() { for (int i = 0; i < _inventoryCount; i++) _inventory[i] = 0; _inventoryCount = 0; updateInventory(0); } int Interface::inventoryItemPosition(int objectId) { for (int i = 0; i < _inventoryCount; i++) if (_inventory[i] == objectId) return i; return -1; } void Interface::drawInventory(Surface *backBuffer) { if (!isInMainMode()) return; int i; Rect rect; int ci; ObjectData *obj; ci = _inventoryStart; if (_inventoryStart != 0) { drawPanelButtonArrow(backBuffer, &_mainPanel, _inventoryUpButton); } if (_inventoryStart != _inventoryEnd) { drawPanelButtonArrow(backBuffer, &_mainPanel, _inventoryDownButton); } for (i = 0; i < _mainPanel.buttonsCount; i++) { if (_mainPanel.buttons[i].type != kPanelButtonInventory) { continue; } _mainPanel.calcPanelButtonRect(&_mainPanel.buttons[i], rect); // TODO: Different colour for IHNM, probably. backBuffer->drawRect(rect, kITEColorDarkGrey); if (ci < _inventoryCount) { obj = _vm->_actor->getObj(_inventory[ci]); _vm->_sprite->draw(backBuffer, _vm->getDisplayClip(), _vm->_sprite->_inventorySprites, obj->_spriteListResourceId, rect, 256); } ci++; } } void Interface::setVerbState(int verb, int state) { PanelButton * panelButton = getPanelButtonByVerbType(verb); if (state == 2) { state = (_mainPanel.currentButton == panelButton) ? 1 : 0; } panelButton->state = state; draw(); } void Interface::drawButtonBox(Surface *ds, const Rect& rect, ButtonKind kind, bool down) { byte cornerColor; byte frameColor; byte fillColor; byte solidColor; byte odl, our, idl, iur; switch (kind ) { case kSlider: cornerColor = 0x8b; frameColor = kITEColorBlack; fillColor = kITEColorLightBlue96; odl = kITEColorDarkBlue8a; our = kITEColorLightBlue92; idl = 0x89; iur = 0x94; solidColor = down ? kITEColorLightBlue94 : kITEColorLightBlue96; break; case kEdit: cornerColor = kITEColorLightBlue96; frameColor = kITEColorLightBlue96; fillColor = kITEColorLightBlue96; our = kITEColorDarkBlue8a; odl = kITEColorLightBlue94; iur = 0x97; idl = 0x95; if (down) { solidColor = kITEColorBlue; } else { solidColor = kITEColorDarkGrey0C; } break; default: cornerColor = 0x8b; frameColor = kITEColorBlack; solidColor = fillColor = kITEColorLightBlue96; odl = kITEColorDarkBlue8a; our = kITEColorLightBlue94; idl = 0x97; iur = 0x95; if (down) { SWAP(odl, our); SWAP(idl, iur); } break; } int x = rect.left; int y = rect.top; int w = rect.width(); int h = rect.height(); int xe = rect.right - 1; int ye = rect.bottom - 1; ((byte *)ds->getBasePtr(x, y))[0] = cornerColor; ((byte *)ds->getBasePtr(x, ye))[0] = cornerColor; ((byte *)ds->getBasePtr(xe, y))[0] = cornerColor; ((byte *)ds->getBasePtr(xe, ye))[0] = cornerColor; ds->hLine(x + 1, y, x + 1 + w - 2, frameColor); ds->hLine(x + 1, ye, x + 1 + w - 2, frameColor); ds->vLine(x, y + 1, y + 1 + h - 2, frameColor); ds->vLine(xe, y + 1, y + 1 + h - 2, frameColor); x++; y++; xe--; ye--; w -= 2; h -= 2; ds->vLine(x, y, y + h - 1, odl); ds->hLine(x, ye, x + w - 1, odl); ds->vLine(xe, y, y + h - 1, our); ds->hLine(x + 1, y, x + 1 + w - 2, our); x++; y++; xe--; ye--; w -= 2; h -= 2; ((byte *)ds->getBasePtr(x, y))[0] = fillColor; ((byte *)ds->getBasePtr(xe, ye))[0] = fillColor; ds->vLine(x, y + 1, y + 1 + h - 2, idl); ds->hLine(x + 1, ye, x + 1 + w - 2, idl); ds->vLine(xe, y, y + h - 1, iur); ds->hLine(x + 1, y, x + 1 + w - 2, iur); x++; y++; w -= 2; h -= 2; Common::Rect fill(x, y, x + w, y + h); ds->fillRect(fill, solidColor); } static const int readingSpeeds[] = { kTextFast, kTextMid, kTextSlow, kTextClick }; void Interface::drawPanelButtonText(Surface *ds, InterfacePanel *panel, PanelButton *panelButton) { const char *text; int textId; int textWidth; int textHeight; Point point; int textColor; Rect rect; textId = panelButton->id; switch(panelButton->id) { case kTextReadingSpeed: if (_vm->getFeatures() & GF_CD_FX) { if (_vm->_subtitlesEnabled) textId = kTextOn; else textId = kTextOff; } else { textId = readingSpeeds[_vm->_readingSpeed]; } break; case kTextMusic: if (_vm->_musicVolume) textId = kText10Percent + _vm->_musicVolume - 1; else textId = kTextOff; break; case kTextSound: if (_vm->_soundVolume) textId = kText10Percent + _vm->_soundVolume - 1; else textId = kTextOff; break; } text = _vm->getTextString(textId); textWidth = _vm->_font->getStringWidth(kMediumFont, text, 0, kFontNormal); textHeight = _vm->_font->getHeight(kMediumFont); point.x = panel->x + panelButton->xOffset + (panelButton->width / 2) - (textWidth / 2); point.y = panel->y + panelButton->yOffset + (panelButton->height / 2) - (textHeight / 2); if (panelButton == panel->currentButton) { textColor = _vm->getDisplayInfo().verbTextActiveColor; } else { textColor = _vm->getDisplayInfo().verbTextColor; } panel->calcPanelButtonRect(panelButton, rect); drawButtonBox(ds, rect, kButton, panelButton->state > 0); _vm->_font->textDraw(kMediumFont, ds, text, point, textColor, _vm->getDisplayInfo().verbTextShadowColor, kFontShadow); } void Interface::drawPanelButtonArrow(Surface *ds, InterfacePanel *panel, PanelButton *panelButton) { Point point; int spriteNumber; if (panel->currentButton == panelButton) { if (panelButton->state != 0) { spriteNumber = panelButton->downSpriteNumber; } else { spriteNumber = panelButton->overSpriteNumber; } } else { spriteNumber = panelButton->upSpriteNumber; } point.x = panel->x + panelButton->xOffset; point.y = panel->y + panelButton->yOffset; _vm->_sprite->draw(ds, _vm->getDisplayClip(), _vm->_sprite->_mainSprites, spriteNumber, point, 256); } void Interface::drawVerbPanelText(Surface *ds, PanelButton *panelButton, int textColor, int textShadowColor) { const char *text; int textWidth; Point point; int textId; FontId font; if (_vm->getGameType() == GType_ITE) { textId = verbTypeToTextStringsIdLUT[0][panelButton->id]; text = _vm->getTextString(textId); font = kSmallFont; } else { textId = verbTypeToTextStringsIdLUT[1][panelButton->id]; text = _vm->_script->_mainStrings.getString(textId + 1); font = kIHNMFont8; textShadowColor = 0; } textWidth = _vm->_font->getStringWidth(font, text, 0, kFontNormal); if (_vm->getGameType() == GType_ITE) { point.x = _mainPanel.x + panelButton->xOffset + 1 + (panelButton->width - 1 - textWidth) / 2; point.y = _mainPanel.y + panelButton->yOffset + 1; } else { point.x = _mainPanel.x + panelButton->xOffset + 1 + (panelButton->width - textWidth) / 2; point.y = _mainPanel.y + panelButton->yOffset + 12; } _vm->_font->textDraw(font, ds, text, point, textColor, textShadowColor, (textShadowColor != 0) ? kFontShadow : kFontNormal); } // Converse stuff void Interface::converseInit(void) { for (int i = 0; i < CONVERSE_MAX_TEXTS; i++) _converseText[i].text = NULL; converseClear(); } void Interface::converseClear(void) { for (int i = 0; i < CONVERSE_MAX_TEXTS; i++) { if (_converseText[i].text != NULL) { free(_converseText[i].text); _converseText[i].text = NULL; } _converseText[i].stringNum = -1; _converseText[i].replyId = 0; _converseText[i].replyFlags = 0; _converseText[i].replyBit = 0; } _converseTextCount = 0; _converseStrCount = 0; _converseStartPos = 0; _converseEndPos = 0; _conversePos = -1; } bool Interface::converseAddText(const char *text, int replyId, byte replyFlags, int replyBit) { int count = 0; // count how many pieces of text per string int i; int len; byte c; assert(strlen(text) < CONVERSE_MAX_WORK_STRING); strncpy(_converseWorkString, text, CONVERSE_MAX_WORK_STRING); while (1) { len = strlen(_converseWorkString); for (i = len; i >= 0; i--) { c = _converseWorkString[i]; if ((c == ' ' || c == '\0') && (_vm->_font->getStringWidth(kSmallFont, _converseWorkString, i, kFontNormal) <= _vm->getDisplayInfo().converseMaxTextWidth)) { break; } } if (i < 0) { return true; } if (_converseTextCount == CONVERSE_MAX_TEXTS) { return true; } _converseText[_converseTextCount].text = (char *)malloc(i + 1); strncpy(_converseText[_converseTextCount].text, _converseWorkString, i); _converseText[_converseTextCount].text[i] = 0; _converseText[_converseTextCount].textNum = count; _converseText[_converseTextCount].stringNum = _converseStrCount; _converseText[_converseTextCount].replyId = replyId; _converseText[_converseTextCount].replyFlags = replyFlags; _converseText[_converseTextCount].replyBit = replyBit; _converseTextCount++; count++; if (len == i) break; strncpy(_converseWorkString, &_converseWorkString[i + 1], len - i); } _converseStrCount++; return false; } void Interface::converseDisplayText() { int end; _converseStartPos = 0; end = _converseTextCount - _vm->getDisplayInfo().converseTextLines; if (end < 0) end = 0; _converseEndPos = end; draw(); } void Interface::converseSetTextLines(int row) { int pos = row + _converseStartPos; if (pos >= _converseTextCount) pos = -1; if (pos != _conversePos) { _conversePos = pos; draw(); } } void Interface::converseDisplayTextLines(Surface *ds) { int relPos; byte foregnd; byte backgnd; byte bulletForegnd; byte bulletBackgnd; const char *str; char bullet[2] = { (char)0xb7, 0 }; Rect rect(8, _vm->getDisplayInfo().converseTextLines * _vm->getDisplayInfo().converseTextHeight); Point textPoint; assert(_conversePanel.buttonsCount >= 6); bulletForegnd = kITEColorGreen; bulletBackgnd = kITEColorBlack; rect.moveTo(_conversePanel.x + _conversePanel.buttons[0].xOffset, _conversePanel.y + _conversePanel.buttons[0].yOffset); ds->drawRect(rect, kITEColorDarkGrey); //fill bullet place for (int i = 0; i < _vm->getDisplayInfo().converseTextLines; i++) { relPos = _converseStartPos + i; if (_converseTextCount <= relPos) { break; } if (_conversePos >= 0 && _converseText[_conversePos].stringNum == _converseText[relPos].stringNum) { foregnd = kITEColorBrightWhite; backgnd = (!_vm->leftMouseButtonPressed()) ? kITEColorDarkGrey : kITEColorGrey; } else { foregnd = kITEColorBlue; backgnd = kITEColorDarkGrey; } _conversePanel.calcPanelButtonRect(&_conversePanel.buttons[i], rect); rect.left += 8; ds->drawRect(rect, backgnd); str = _converseText[relPos].text; if (_converseText[relPos].textNum == 0) { // first entry textPoint.x = rect.left - 6; textPoint.y = rect.top; _vm->_font->textDraw(kSmallFont, ds, bullet, textPoint, bulletForegnd, bulletBackgnd, (FontEffectFlags)(kFontShadow | kFontDontmap)); } textPoint.x = rect.left + 1; textPoint.y = rect.top; _vm->_font->textDraw(kSmallFont, ds, str, textPoint, foregnd, kITEColorBlack, kFontShadow); } if (_converseStartPos != 0) { drawPanelButtonArrow(ds, &_conversePanel, _converseUpButton); } if (_converseStartPos != _converseEndPos) { drawPanelButtonArrow(ds, &_conversePanel, _converseDownButton); } } void Interface::converseChangePos(int chg) { if ((chg < 0 && _converseStartPos + chg >= 0) || (chg > 0 && _converseStartPos < _converseEndPos)) { _converseStartPos += chg; draw(); } } void Interface::converseSetPos(int key) { Converse *ct; int selection = key - '1'; if (selection >= _converseTextCount) return; converseSetTextLines(selection); ct = &_converseText[_conversePos]; _vm->_script->finishDialog(ct->replyId, ct->replyFlags, ct->replyBit); if (_vm->_puzzle->isActive()) _vm->_puzzle->handleReply(ct->replyId); _conversePos = -1; } void Interface::handleConverseUpdate(const Point& mousePoint) { bool changed; PanelButton *last = _conversePanel.currentButton; if (!_vm->mouseButtonPressed()) { // remove pressed flag if (_converseUpButton) { _converseUpButton->state = 0; _converseDownButton->state = 0; } } _conversePanel.currentButton = converseHitTest(mousePoint); changed = last != _conversePanel.currentButton; if (_conversePanel.currentButton == NULL) { _conversePos = -1; if (changed) { draw(); } return; } if (_conversePanel.currentButton->type == kPanelButtonConverseText) { converseSetTextLines(_conversePanel.currentButton->id); } if (_conversePanel.currentButton->type == kPanelButtonArrow) { if (_conversePanel.currentButton->state == 1) { //TODO: insert timeout catchup converseChangePos(_conversePanel.currentButton->id); } draw(); } } void Interface::handleConverseClick(const Point& mousePoint) { _conversePanel.currentButton = converseHitTest(mousePoint); if (_conversePanel.currentButton == NULL) { return; } if (_conversePanel.currentButton->type == kPanelButtonConverseText) { converseSetPos(_conversePanel.currentButton->ascii); } if (_conversePanel.currentButton->type == kPanelButtonArrow) { _conversePanel.currentButton->state = 1; converseChangePos(_conversePanel.currentButton->id); } } void Interface::saveState(Common::OutSaveFile *out) { out->writeUint16LE(_inventoryCount); for (int i = 0; i < _inventoryCount; i++) { out->writeUint16LE(_inventory[i]); } } void Interface::loadState(Common::InSaveFile *in) { _inventoryCount = in->readUint16LE(); for (int i = 0; i < _inventoryCount; i++) { _inventory[i] = in->readUint16LE(); } updateInventory(0); } void Interface::mapPanelShow() { int i; byte *resource; size_t resourceLength, imageLength; Surface *backBuffer; Rect rect; byte *image; int imageWidth, imageHeight; const byte *pal; PalEntry cPal[PAL_ENTRIES]; _vm->_gfx->showCursor(false); backBuffer = _vm->_gfx->getBackBuffer(); rect.left = rect.top = 0; _vm->_resource->loadResource(_interfaceContext, _vm->_resource->convertResourceId(RID_ITE_TYCHO_MAP), resource, resourceLength); if (resourceLength == 0) { error("Interface::mapPanelShow() unable to load Tycho map resource"); } _vm->_gfx->getCurrentPal(_mapSavedPal); for (i = 0; i < 6 ; i++) { _vm->_gfx->palToBlack(_mapSavedPal, 0.2 * i); _vm->_render->drawScene(); _vm->_system->delayMillis(5); } _vm->_render->setFlag(RF_MAP); _vm->decodeBGImage(resource, resourceLength, &image, &imageLength, &imageWidth, &imageHeight); pal = _vm->getImagePal(resource, resourceLength); for (i = 0; i < PAL_ENTRIES; i++) { cPal[i].red = *pal++; cPal[i].green = *pal++; cPal[i].blue = *pal++; } rect.setWidth(imageWidth); rect.setHeight(imageHeight); backBuffer->blit(rect, image); // Evil Evil for (i = 0; i < 6 ; i++) { _vm->_gfx->blackToPal(cPal, 0.2 * i); _vm->_render->drawScene(); _vm->_system->delayMillis(5); } free(resource); free(image); setSaveReminderState(false); _mapPanelCrossHairState = true; } void Interface::mapPanelClean() { PalEntry pal[PAL_ENTRIES]; int i; _vm->_gfx->getCurrentPal(pal); for (i = 0; i < 6 ; i++) { _vm->_gfx->palToBlack(pal, 0.2 * i); _vm->_render->drawScene(); _vm->_system->delayMillis(5); } _vm->_render->clearFlag(RF_MAP); setMode(kPanelMain); _vm->_gfx->showCursor(true); _vm->_render->drawScene(); for (i = 0; i < 6 ; i++) { _vm->_gfx->blackToPal(_mapSavedPal, 0.2 * i); _vm->_render->drawScene(); _vm->_system->delayMillis(5); } } void Interface::mapPanelDrawCrossHair() { Surface *backBuffer; backBuffer = _vm->_gfx->getBackBuffer(); _mapPanelCrossHairState = !_mapPanelCrossHairState; Point mapPosition = _vm->_isoMap->getMapPosition(); Rect screen(_vm->getDisplayWidth(), _vm->_scene->getHeight()); if (screen.contains(mapPosition)) { _vm->_sprite->draw(backBuffer, _vm->getDisplayClip(), _vm->_sprite->_mainSprites, _mapPanelCrossHairState? RID_ITE_SPR_XHAIR1 : RID_ITE_SPR_XHAIR2, mapPosition, 256); } } void Interface::keyBoss() { if (_vm->getGameType() != GType_IHNM) return; if (_bossMode != -1 || _fadeMode != kNoFade) return; _vm->_sound->pauseVoice(); _vm->_sound->pauseSound(); _vm->_music->pause(); int i; byte *resource; size_t resourceLength, imageLength; Surface *backBuffer; Rect rect; byte *image; int imageWidth, imageHeight; const byte *pal; PalEntry cPal[PAL_ENTRIES]; _vm->_gfx->showCursor(false); backBuffer = _vm->_gfx->getBackBuffer(); rect.left = rect.top = 0; _vm->_resource->loadResource(_interfaceContext, RID_IHNM_BOSS_SCREEN, resource, resourceLength); if (resourceLength == 0) { error("Interface::bossKey() unable to load Boss image resource"); } _bossMode = _panelMode; setMode(kPanelBoss); _vm->decodeBGImage(resource, resourceLength, &image, &imageLength, &imageWidth, &imageHeight); rect.setWidth(imageWidth); rect.setHeight(imageHeight); _vm->_gfx->getCurrentPal(_mapSavedPal); pal = _vm->getImagePal(resource, resourceLength); for (i = 0; i < PAL_ENTRIES; i++) { cPal[i].red = *pal++; cPal[i].green = *pal++; cPal[i].blue = *pal++; } backBuffer->blit(rect, image); _vm->_gfx->setPalette(cPal); free(resource); free(image); } void Interface::keyBossExit() { PalEntry pal[PAL_ENTRIES]; _vm->_sound->resumeVoice(); _vm->_sound->resumeSound(); _vm->_music->resume(); _vm->_gfx->getCurrentPal(pal); _vm->_gfx->palToBlack(pal, 1); setMode(_bossMode); _vm->_render->drawScene(); _vm->_gfx->blackToPal(_mapSavedPal, 1); _vm->_gfx->showCursor(true); _bossMode = -1; } } // End of namespace Saga