MODULE := saga MODULE_OBJS = \ saga/actionmap.o \ saga/actor.o \ saga/actordata.o \ saga/animation.o \ saga/console.o \ saga/cvar.o \ saga/events.o \ saga/expr.o \ saga/font.o \ saga/font_map.o \ saga/game.o \ saga/gfx.o \ saga/ihnm_introproc.o \ saga/image.o \ saga/interface.o \ saga/isomap.o \ saga/ite_introproc.o \ saga/objectmap.o \ saga/palanim.o \ saga/render.o \ saga/rscfile.o \ saga/saga.o \ saga/scene.o \ saga/sceneproc.o \ saga/script.o \ saga/sdata.o \ saga/sdebug.o \ saga/sfuncs.o \ saga/sndres.o \ saga/sprite.o \ saga/sstack.o \ saga/sthread.o \ saga/text.o \ saga/transitions.o \ saga/ys_binread.o \ saga/ys_binwrite.o \ saga/ys_dl_list.o \ saga/sysgfx.o \ saga/sysinput.o \ saga/systimer.o \ saga/sysmusic.o \ saga/syssound.o MODULE_DIRS += \ saga # This module can be built as a plugin ifdef BUILD_PLUGINS PLUGIN := 1 endif # Include common rules include $(srcdir)/common.rules