/* ScummVM - Scumm Interpreter * Copyright (C) 2004-2005 The ScummVM project * * The ReInherit Engine is (C)2000-2003 by Daniel Balsom. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ // Music class #ifndef SAGA_MUSIC_H_ #define SAGA_MUSIC_H_ #include "saga/rscfile_mod.h" #include "sound/mixer.h" #include "sound/mididrv.h" #include "sound/midiparser.h" namespace Saga { enum MUSIC_FLAGS { MUSIC_LOOP = 0x0001, MUSIC_DEFAULT = 0xffff }; struct MUSIC_MIDITABLE { const char *filename; int flags; }; struct MUSIC_DIGITABLE { uint32 start; uint32 length; }; class MusicPlayer : public MidiDriver { public: MusicPlayer(MidiDriver *driver); ~MusicPlayer(); bool isPlaying() { return _isPlaying; } void setVolume(int volume); int getVolume() { return _masterVolume; } void setNativeMT32(bool b) { _nativeMT32 = b; } bool hasNativeMT32() { return _nativeMT32; } void playMusic(); void stopMusic(); void setLoop(bool loop) { _looping = loop; } void setPassThrough(bool b) { _passThrough = b; } void setGM(bool isGM) { _isGM = isGM; } //MidiDriver interface implementation int open(); void close(); void send(uint32 b); void metaEvent(byte type, byte *data, uint16 length); void setTimerCallback(void *timerParam, void (*timerProc)(void *)) { } uint32 getBaseTempo(void) { return _driver ? _driver->getBaseTempo() : 0; } //Channel allocation functions MidiChannel *allocateChannel() { return 0; } MidiChannel *getPercussionChannel() { return 0; } MidiParser *_parser; protected: static void onTimer(void *data); MidiChannel *_channel[16]; MidiDriver *_driver; byte _channelVolume[16]; bool _nativeMT32; bool _isGM; bool _passThrough; bool _isPlaying; bool _looping; bool _randomLoop; byte _masterVolume; byte *_musicData; uint16 *_buf; uint32 _musicDataSize; }; class Music { public: Music(SoundMixer *mixer, MidiDriver *driver, int enabled); ~Music(void); void setNativeMT32(bool b) { _player->setNativeMT32(b); } bool hasNativeMT32() { return _player->hasNativeMT32(); } void setAdlib(bool b) { _adlib = b; } bool hasAdlib() { return _adlib; } void setPassThrough(bool b) { _player->setPassThrough(b); } bool isPlaying(void); int play(uint32 music_rn, uint16 flags = MUSIC_DEFAULT); int pause(void); int resume(void); int stop(void); private: SoundMixer *_mixer; MusicPlayer *_player; SoundHandle _musicHandle; uint32 _trackNumber; static const MUSIC_MIDITABLE _midiTableITECD[26]; MUSIC_DIGITABLE _digiTableITECD[27]; int _musicInitialized; int _enabled; bool _hasDigiMusic; bool _adlib; RSCFILE_CONTEXT *_musicContext; const char *_musicFname; }; } // End of namespace Saga #endif