/* ScummVM - Scumm Interpreter * Copyright (C) 2004 The ScummVM project * * The ReInherit Engine is (C)2000-2003 by Daniel Balsom. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ // Main Header File #ifndef SAGA_REINHERIT_H_ #define SAGA_REINHERIT_H_ #include "common/stdafx.h" #include "common/scummsys.h" #include "common/rect.h" #include "base/engine.h" namespace Saga { #define R_MAXPATH 512 #define R_MEMFAIL_MSG "Memory allocation error." // Define opaque types // r_rscfile typedef struct R_RSCFILE_CONTEXT_tag R_RSCFILE_CONTEXT; // r_script typedef struct R_SEMAPHORE_tag R_SEMAPHORE; // Define common data types typedef Common::Point R_POINT; typedef Common::Rect R_RECT; struct R_COLOR { int red; int green; int blue; int alpha; }; struct R_SURFACE { byte *buf; int buf_w; int buf_h; int buf_pitch; R_RECT clip_rect; void *impl_src; }; #define R_RGB_RED 0x00FF0000UL #define R_RGB_GREEN 0x0000FF00UL #define R_RGB_BLUE 0x000000FFUL struct SAGA_COLOR { byte r; byte g; byte b; }; #define SAGA_COLOR_LEN 3 struct PALENTRY { byte red; byte green; byte blue; }; enum R_ERRORCODE { R_STOP = -3, R_MEM = -2, R_FAILURE = -1, R_SUCCESS = 0 }; // r_transitions.c int TRANSITION_Dissolve(byte *dst_img, int dst_w, int dst_h, int dst_p, const byte *src_img, int src_p, int flags, double percent); // System specific routines // System : Graphics #define R_PAL_ENTRIES 256 int GFX_Init(OSystem *system, int width, int height); R_SURFACE *GFX_GetScreenSurface(); R_SURFACE *GFX_GetBackBuffer(); int GFX_GetWhite(); int GFX_GetBlack(); int GFX_MatchColor(unsigned long colormask); int GFX_SetPalette(R_SURFACE *surface, PALENTRY *pal); int GFX_GetCurrentPal(PALENTRY *src_pal); int GFX_PalToBlack(R_SURFACE *surface, PALENTRY *src_pal, double percent); int GFX_BlackToPal(R_SURFACE *surface, PALENTRY *src_pal, double percent); // System : Input int SYSINPUT_Init(); int SYSINPUT_ProcessInput(void); int SYSINPUT_GetMousePos(int *mouse_x, int *mouse_y); int SYSINPUT_HideMouse(void); int SYSINPUT_ShowMouse(void); } // End of namespace Saga #endif