/* ScummVM - Scumm Interpreter * Copyright (C) 2004-2005 The ScummVM project * * The ReInherit Engine is (C)2000-2003 by Daniel Balsom. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ // Main rendering loop - private header #ifndef SAGA_RENDER_H_ #define SAGA_RENDER_H_ #include "saga/sprite.h" namespace Saga { #define PAUSEGAME_MSG "PAWS GAME" enum RENDER_FLAGS { RF_SHOW_FPS = 0x01, RF_PALETTE_TEST = 0x02, RF_TEXT_TEST = 0x04, RF_OBJECTMAP_TEST = 0x08, RF_RENDERPAUSE = 0x10, RF_GAMEPAUSE = 0x20, RF_PLACARD = 0x40, RF_ACTOR_PATH_TEST = 0x80 }; struct BUFFER_INFO { byte *bg_buf; int bg_buf_w; int bg_buf_h; byte *tmp_buf; int tmp_buf_w; int tmp_buf_h; }; class Render { public: Render(SagaEngine *vm, OSystem *system); ~Render(void); bool initialized(); int drawScene(void); unsigned int getFlags(void); void setFlag(unsigned int); void clearFlag(unsigned int); void toggleFlag(unsigned int); unsigned int getFrameCount(void); unsigned int resetFrameCount(void); int getBufferInfo(BUFFER_INFO *); private: static void fpsTimerCallback(void *refCon); void fpsTimer(void); SagaEngine *_vm; OSystem *_system; bool _initialized; // Module data SURFACE *_backbuf_surface; byte *_bg_buf; int _bg_buf_w; int _bg_buf_h; byte *_tmp_buf; int _tmp_buf_w; int _tmp_buf_h; SpriteList *_test_sprite; unsigned int _fps; unsigned int _framecount; unsigned int _flags; }; } // End of namespace Saga #endif