/* ScummVM - Scumm Interpreter * Copyright (C) 2004-2005 The ScummVM project * * The ReInherit Engine is (C)2000-2003 by Daniel Balsom. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ // Sound resource class header #ifndef SAGA_SNDRES_H_ #define SAGA_SNDRES_H_ #include "saga/itedata.h" #include "saga/sound.h" namespace Saga { class SndRes { public: SndRes(SagaEngine *vm); ~SndRes(); int loadSound(uint32 resourceId); void playSound(uint32 resourceId, int volume, bool loop); void playVoice(uint32 resourceId); int getVoiceLength(uint32 resourceId); void setVoiceBank(int serial); FxTable *_fxTable; int _fxTableLen; int16 *_fxTableIDs; int _fxTableIDsLen; private: bool load(ResourceContext *context, uint32 resourceId, SoundBuffer &buffer, bool onlyHeader); bool loadVocSound(byte *soundResource, size_t soundResourceLength, SoundBuffer &buffer); bool loadWavSound(byte *soundResource, size_t soundResourceLength, SoundBuffer &buffer); ResourceContext *_sfxContext; ResourceContext *_voiceContext; int _voiceSerial; // voice bank number SagaEngine *_vm; }; } // End of namespace Saga #endif